Updated import.js Survival skill.

Should be calculated based on Pow and Con, not Pow and Cha.
This commit is contained in:
140453a
2021-03-15 00:58:59 -03:00
committed by GitHub
parent 0e2333d046
commit 878b59e507
+3 -3
View File
@@ -1522,9 +1522,9 @@ on("change:encounter_generator_json", function() {
skillattrs["repeating_professionalskill_" + skillid + "_details"] = 0;
} else if (skillKey.toLowerCase() == "survival") {
skillattrs["repeating_professionalskill_" + skillid + "_name"] = skillKey;
skillattrs["repeating_professionalskill_" + skillid + "_experience"] = skillValue - pow - cha;
skillattrs["repeating_professionalskill_" + skillid + "_experience"] = skillValue - pow - con;
skillattrs["repeating_professionalskill_" + skillid + "_char1"] = "@{pow}";
skillattrs["repeating_professionalskill_" + skillid + "_char2"] = "@{cha}";
skillattrs["repeating_professionalskill_" + skillid + "_char2"] = "@{con}";
skillattrs["repeating_professionalskill_" + skillid + "_details"] = 0;
} else if (skillKey.toLowerCase() == "teach") {
skillattrs["repeating_professionalskill_" + skillid + "_name"] = skillKey;
@@ -1803,4 +1803,4 @@ on("change:encounter_generator_json", function() {
//Set magic displays
setAttrs(displaymagic);
});
});
});