change headers

This commit is contained in:
Chris B
2016-03-24 17:11:59 -04:00
parent 09355ca80d
commit 8d3528d614
+4 -4
View File
@@ -457,7 +457,7 @@
<div class="sheet-table" style="width: 100%;">
<div class="sheet-table-row">
<span class="sheet-table-header" title="Player adjustable hit points that reflects the character’s current hit points remaining. Subtracted from Temp HP first.">Current HP</span>
<span class="sheet-table-header" title="Player adjustable hit points that reflects the character’s current hit points remaining. Subtracted from Temp HP first.">Curr HP</span>
<span class="sheet-table-header">/</span>
<span class="sheet-table-header" title="Automatically calculated Max Base Hitpoints plus Max Temporary Hitpoints">Max</span>
</div>
@@ -481,7 +481,7 @@
<div class="sheet-table-row">
<span class="sheet-table-header" title="The character’s current base hit points remaining.">Base HP</span>
<span class="sheet-table-header">/</span>
<span class="sheet-table-header" title="Max Base Hit Points. Automatically calculated using Class hit points, Favored Class hit points (see Classes tab), Ability bonus/penalty &amp; Level, HP Adj1, Mod2, Drained condition and Mythic Adventures hit points (if enabled).">Max HP</span>
<span class="sheet-table-header" title="Max Base Hit Points. Automatically calculated using Class hit points, Favored Class hit points (see Classes tab), Ability bonus/penalty &amp; Level, HP Adj1, Mod2, Drained condition and Mythic Adventures hit points (if enabled).">Max</span>
<span class="sheet-table-header">&nbsp;</span>
<span class="sheet-table-header" title="The Ability Score that contributes a bonus/penalty to the overall character hit points by level.">Ability</span>
<span class="sheet-table-header" title="The modifier that comes from the Ability Score chosen to adjust hit points per level.">Mod</span>
@@ -523,9 +523,9 @@
<div class="sheet-table-row" style="min-width: 100%;">
<span class="sheet-table-header" title="Current Temporary hit points.">Temp HP</span>
<span class="sheet-table-header">&nbsp;</span>
<span class="sheet-table-header" title="Temporary hit points from buffs and Misc field to the right.">Temp HP</span>
<span class="sheet-table-header" title="Temporary hit points from buffs and Misc field to the right.">Max</span>
<span class="sheet-table-header">&nbsp;</span>
<span class="sheet-table-header" title="Player configurable temporary hit points that add to the total Temp HP value.">Temp HP Misc</span>
<span class="sheet-table-header" title="Player configurable temporary hit points that add to the total Temp HP value.">Misc</span>
<span class="sheet-table-header"></span>
<span class="sheet-table-header" title="Temporary hit points that come from active Buffs (see Core tab).">Buffs</span>
<span class="sheet-table-header"></span>