change headers
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@@ -457,7 +457,7 @@
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<div class="sheet-table" style="width: 100%;">
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<div class="sheet-table-row">
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<span class="sheet-table-header" title="Player adjustable hit points that reflects the characters current hit points remaining. Subtracted from Temp HP first.">Current HP</span>
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<span class="sheet-table-header" title="Player adjustable hit points that reflects the characters current hit points remaining. Subtracted from Temp HP first.">Curr HP</span>
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<span class="sheet-table-header">/</span>
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<span class="sheet-table-header" title="Automatically calculated Max Base Hitpoints plus Max Temporary Hitpoints">Max</span>
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</div>
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@@ -481,7 +481,7 @@
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<div class="sheet-table-row">
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<span class="sheet-table-header" title="The characters current base hit points remaining.">Base HP</span>
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<span class="sheet-table-header">/</span>
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<span class="sheet-table-header" title="Max Base Hit Points. Automatically calculated using Class hit points, Favored Class hit points (see Classes tab), Ability bonus/penalty & Level, HP Adj1, Mod2, Drained condition and Mythic Adventures hit points (if enabled).">Max HP</span>
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<span class="sheet-table-header" title="Max Base Hit Points. Automatically calculated using Class hit points, Favored Class hit points (see Classes tab), Ability bonus/penalty & Level, HP Adj1, Mod2, Drained condition and Mythic Adventures hit points (if enabled).">Max</span>
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<span class="sheet-table-header"> </span>
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<span class="sheet-table-header" title="The Ability Score that contributes a bonus/penalty to the overall character hit points by level.">Ability</span>
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<span class="sheet-table-header" title="The modifier that comes from the Ability Score chosen to adjust hit points per level.">Mod</span>
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@@ -523,9 +523,9 @@
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<div class="sheet-table-row" style="min-width: 100%;">
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<span class="sheet-table-header" title="Current Temporary hit points.">Temp HP</span>
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<span class="sheet-table-header"> </span>
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<span class="sheet-table-header" title="Temporary hit points from buffs and Misc field to the right.">Temp HP</span>
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<span class="sheet-table-header" title="Temporary hit points from buffs and Misc field to the right.">Max</span>
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<span class="sheet-table-header"> </span>
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<span class="sheet-table-header" title="Player configurable temporary hit points that add to the total Temp HP value.">Temp HP Misc</span>
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<span class="sheet-table-header" title="Player configurable temporary hit points that add to the total Temp HP value.">Misc</span>
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<span class="sheet-table-header"></span>
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<span class="sheet-table-header" title="Temporary hit points that come from active Buffs (see Core tab).">Buffs</span>
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<span class="sheet-table-header"></span>
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