Working ephemeral being sheet
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@@ -76,7 +76,8 @@ input.sheet-type[value="homebrew2"] ~ * .sheet-game-line:not(.sheet-homebrew):no
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/* hide othertrait dots on changeling 2nd sheets (2e contracts don't have dots) */
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/* hide morality dots on changeling 2nd sheets (2e clarity uses attr_moralhealth instead) */
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input.sheet-type[value="changeling2"] ~ * .sheet-changeling2-inverse {
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input.sheet-type[value="changeling2"] ~ * .sheet-changeling2-inverse,
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input.sheet-type[value="geist2-geist"] ~ * .sheet-geist2-geist-inverse {
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display: none;
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}
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@@ -285,7 +285,6 @@
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<div class="input-label">
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<span class="game-line mortal1 mortal2"><span data-i18n="age">Age</span>:</span>
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<span class="ephemeral"><span data-i18n="ban">Ban</span>:</span>
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<span class="game-line ephembeing"><span data-i18n="ban">Ban</span>:</span>
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<span class="game-line mortal2-organization geist2-organization"><span data-i18n="doctrine">Doctrine</span>:</span>
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<span class="game-line vampire"><span data-i18n="clan">Clan</span>:</span>
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<span class="game-line werewolf"><span data-i18n="auspice">Auspice</span>:</span>
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@@ -325,7 +324,6 @@
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<div class="input-label">
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<span class="game-line mortal1 mortal2"><span data-i18n="faction">Faction</span>:</span>
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<span class="ephemeral"><span data-i18n="bane">Bane</span>:</span>
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<span class="game-line ephembeing"><span data-i18n="bane">Bane</span>:</span>
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<span class="game-line mortal2-organization geist2-organization"><span data-i18n="doctrine">Doctrine</span>:</span>
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<span class="game-line vampire"><span data-i18n="bloodline">Bloodline</span>:</span>
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<span class="game-line werewolf"><span data-i18n="tribe">Tribe</span>:</span>
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@@ -944,9 +942,9 @@
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<!-- OTHER TRAITS -->
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<div class="grow">
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<div class="ephemeral-inverse section-header" data-i18n="other-traits-u">OTHER TRAITS</div>
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<div class="geist2-geist-inverse section-header" data-i18n="other-traits-u">OTHER TRAITS</div>
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<div class="flex">
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<div class="ephemeral-inverse grow">
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<div class="geist2-geist-inverse grow">
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<div class="columns">
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<!-- MERITS -->
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<div>
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@@ -1161,7 +1159,7 @@
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<span class="game-line demon" data-i18n="embeds-explo">Embeds/Exploits</span>
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<span class="game-line beast" data-i18n="nightmares-atavisms">Nightmares/Atavisms</span>
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<span class="game-line hunter" data-i18n="endowments">Endowments</span>
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<span class="game-line ephembeing" data-i18n="numinainfluence">Numina / Influence</span>
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<span class="game-line ephembeing" data-i18n="influence">Influences</span>
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<span class="game-line homebrew" name="attr_homebrew_abilities"></span>
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</div>
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<div class="input-list">
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@@ -1954,8 +1952,8 @@
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<div><input type="text" name="attr_attack_strength4" class="weaponstat" /></div>
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<div><input type="text" name="attr_attack_size4" class="weaponstat" /></div>
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</div>
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<div class="corporeal el_spacer"></div>
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<div class="corporeal armorgrid">
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<div class="organization-inverse geist2-geist-inverse el_spacer"></div>
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<div class="organization-inverse geist2-geist-inverse armorgrid">
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<div></div>
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<div data-i18n="armor">Armor</div>
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<div data-i18n="rating">Rating</div>
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@@ -2006,6 +2004,34 @@
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<div><input type="text" name="attr_armor_speed2" /></div>
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<div><input type="text" name="attr_armor_description2" /></div>
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</div>
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<!-- NUMINA AND MANIFESTATIONS -->
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<div class="ephemeral columns">
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<div>
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<div class="subheader">
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<span data-i18n="numina">Numinas</span>
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</div>
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<div>
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<fieldset class="repeating_members">
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<div class="input-group">
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<input type="text" name="attr_member" />
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</div>
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</fieldset>
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</div>
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</div>
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<div class="horizontal-spacer"></div>
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<div>
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<div class="subheader">
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<span data-i18n="manifestations">Manifestations</span>
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</div>
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<div>
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<fieldset class="repeating_regalia">
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<div class="input-group">
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<input type="text" name="attr_regalia" />
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</div>
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</fieldset>
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</div>
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</div>
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</div>
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</div>
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<div class="game-line geist2-geist grow">
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<div class="columns">
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@@ -2140,55 +2166,7 @@
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</div>
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</div>
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<div class="el_spacer"></div>
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<div class="corporeal">
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<div class="subheader" data-i18n="willpower">Willpower</div>
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<div class="checkboxes">
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<input type="hidden" name="attr_willpower" class="if" />
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<div class="checkbox">
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<input type="hidden" name="attr_willpower_box1" />
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<button type="action" name="act_willpower_box1"></button>
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</div>
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<div class="checkbox ne-1">
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<input type="hidden" name="attr_willpower_box2" />
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<button type="action" name="act_willpower_box2"></button>
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</div>
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<div class="checkbox ne-1 ne-2">
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<input type="hidden" name="attr_willpower_box3" />
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<button type="action" name="act_willpower_box3"></button>
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</div>
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<div class="checkbox ne-1 ne-2 ne-3">
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<input type="hidden" name="attr_willpower_box4" />
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<button type="action" name="act_willpower_box4"></button>
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</div>
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<div class="checkbox ne-1 ne-2 ne-3 ne-4">
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<input type="hidden" name="attr_willpower_box5" />
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<button type="action" name="act_willpower_box5"></button>
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</div>
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<div class="checkbox ne-1 ne-2 ne-3 ne-4 ne-5">
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<input type="hidden" name="attr_willpower_box6" />
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<button type="action" name="act_willpower_box6"></button>
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</div>
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<div class="checkbox ne-1 ne-2 ne-3 ne-4 ne-5 ne-6">
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<input type="hidden" name="attr_willpower_box7" />
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<button type="action" name="act_willpower_box7"></button>
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</div>
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<div class="checkbox ne-1 ne-2 ne-3 ne-4 ne-5 ne-6 ne-7">
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<input type="hidden" name="attr_willpower_box8" />
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<button type="action" name="act_willpower_box8"></button>
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</div>
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<div class="checkbox ne-1 ne-2 ne-3 ne-4 ne-5 ne-6 ne-7 ne-8">
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<input type="hidden" name="attr_willpower_box9" />
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<button type="action" name="act_willpower_box9"></button>
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</div>
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<div class="checkbox ne-1 ne-2 ne-3 ne-4 ne-5 ne-6 ne-7 ne-8 ne-9">
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<input type="hidden" name="attr_willpower_box10" />
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<button type="action" name="act_willpower_box10"></button>
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</div>
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</div>
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<div class="el_spacer"></div>
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</div>
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<!-- WILLPOWER FOR EPHEMERAL BEINGS THAT ARE NOT GEISTS-->
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<div class="game-line ephembeing">
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<div class="geist2-geist-inverse">
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<div class="subheader" data-i18n="willpower">Willpower</div>
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<div class="checkboxes">
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<input type="hidden" name="attr_willpower" class="if" />
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@@ -2566,7 +2544,7 @@
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<span class="game-line vampire1">+<input type="number" name="attr_celerityinitbonus" value="@{celerity}" disabled="disabled" /></span>
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</div>
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</div>
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<div class="ephemeral-inverse">
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<div class="geist2-geist-inverse">
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<div class="input-group">
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<span data-i18n="experience">Experience</span>
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<span>:</span>
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@@ -364,6 +364,7 @@
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"and-hits-for":"and hits for",
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"damage":"Damage",
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"ephembeing":"Ephemeral Being",
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"numinainfluence": "Numina / Influence",
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"influence": "Influences",
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"numina": "Numinas",
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"ephemtype": "Creature"
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}
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