Update sigil-shadow.html

- Fixed html for missing and duplicate attribute tags.
- Split Melee and Ranged Weapon repeating fieldsets.
- Added "Ranged" ,"Ammo", "Conceal" and "Notes" text areas for weapons.
- Added "Descriptors" text area in character info area.
This commit is contained in:
svalladolid
2022-01-31 19:18:44 -08:00
committed by GitHub
parent ef0d587398
commit 9ebdf22dc7
+50 -36
View File
@@ -1,4 +1,4 @@
<!-- Header Image-->
<!-- Header Image-->
<div class='row'>
<div style="width:100%">
@@ -32,7 +32,8 @@
<p><p/>
<b>Background: </b><input type='text' name='attr_character_background' style='width:100%'><br>
<b>Lifestyle: &nbsp; &nbsp; &nbsp; &nbsp;</b><input type='text' name='attr_character_description' style='width:100%'><br>
<b>Lifestyle: &nbsp; &nbsp; &nbsp; &nbsp;</b><input type='text' name='attr_character_lifestyle' style='width:100%'><br>
<b>Descriptors: &nbsp; &nbsp; &nbsp; &nbsp;</b><input type='text' name='attr_character_descriptors' style='width:100%'><br>
<p><p/>
@@ -95,7 +96,7 @@
<div style='text-align: left; margin-left:5%'>
<button type='roll' value='&{template:default} {{name=Arcana Check}} {{Success Value = [[?{Ability | Logic, @{logic} | Willpower, @{willpower} | Strength, @{strength} | Dexterity, @{dexterity} }} + @{arcana} + ?{Difficulty|0} ]]}} {{Roll=[[1d100]]}}' name='roll_arcana'></button><b>Arcana&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</b><b>Trained?&nbsp;&nbsp;&nbsp;</b><input type='checkbox' name='attr_arcana_trained' value='1'>
<b>&nbsp;&nbsp;&nbsp;Lvl&nbsp;</b><input type='number' name='arcana_level' value='0' min='0' max='5'/>
<b>&nbsp;&nbsp;&nbsp;Lvl&nbsp;</b><input type='number' name='attr_arcana_level' value='0' min='0' max='5'/>
<b>Score&nbsp;</b><input type='number' name='attr_arcana' value='0' min='-100'/><b>&nbsp;%</b><br>
<!-- Start of Repeating Fieldset for Focused Arcana Skills-->
@@ -104,7 +105,7 @@
<button type='roll' value='&{template:default} {{name=@{arcanafocus} Check}} {{Success Value = [[?{Ability | Logic, @{logic} | Willpower, @{willpower} | Strength, @{strength} | Dexterity, @{dexterity} }} + @{arcanafocusscore} + ?{Difficulty|0} ]]}} {{Roll=[[1d100]]}}' name='roll_arcanafocus'></button>
<input type='text' name='attr_arcanafocus' style='width:75px' placeholder='Add Focus'></b>&nbsp; &nbsp;</b><b>Trained?&nbsp;</b><input type='checkbox' name='attr_arcanafocus_trained' value='1'>
<b>&nbsp;&nbsp;&nbsp;Lvl&nbsp;</b><input type='number' name='arcanafocuslevel' value='0' min='0' max='5'/>
<b>&nbsp;&nbsp;&nbsp;Lvl&nbsp;</b><input type='number' name='attr_arcanafocuslevel' value='0' min='0' max='5'/>
<b>Score&nbsp;</b><input type='number' name='attr_arcanafocusscore' value='0' min='-100'/><b>&nbsp;%</b><br>
</fieldset>
@@ -113,8 +114,8 @@
<p></p>
<button type='roll' value='&{template:default} {{name=Combat Check}} {{Success Value = [[?{Ability | Strength, @{strength} | Dexterity, @{dexterity} | Logic, @{logic} | Willpower, @{willpower}} + @{combat} + ?{Difficulty|0} ]]}} {{Roll=[[1d100]]}}' name='roll_combat'></button><b>Combat&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</b><b>Trained?&nbsp;</b><input type='checkbox' name='attr_arcana_trained' value='1'>
<b>&nbsp;&nbsp;&nbsp;Lvl&nbsp;</b><input type='number' name='combat_level' value='0' min='0' max='5'/>
<button type='roll' value='&{template:default} {{name=Combat Check}} {{Success Value = [[?{Ability | Strength, @{strength} | Dexterity, @{dexterity} | Logic, @{logic} | Willpower, @{willpower}} + @{combat} + ?{Difficulty|0} ]]}} {{Roll=[[1d100]]}}' name='roll_combat'></button><b>Combat&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</b><b>Trained?&nbsp;</b><input type='checkbox' name='attr_combat_trained' value='1'>
<b>&nbsp;&nbsp;&nbsp;Lvl&nbsp;</b><input type='number' name='attr_combat_level' value='0' min='0' max='5'/>
<b>Score&nbsp;</b><input type='number' name='attr_combat' value='0' min='-100'><b>&nbsp;%</b><br>
<!-- Start of Repeating Fieldset for Focused Combat Skills-->
@@ -123,7 +124,7 @@
<button type='roll' value='&{template:default} {{name=@{combatfocus} Check}} {{Success Value = [[?{Ability | Strength, @{strength} | Dexterity, @{dexterity} | Logic, @{logic} | Willpower, @{willpower} }} + @{combatfocusscore} + ?{Difficulty|0} ]]}} {{Roll=[[1d100]]}}' name='roll_combatfocus'></button>
<input type='text' name='attr_combatfocus' style='width:75px' placeholder='Add Focus'></b>&nbsp; &nbsp;</b><b>Trained?&nbsp;</b><input type='checkbox' name='attr_combatfocus_trained' value='1'>
<b>&nbsp;&nbsp;&nbsp;Lvl&nbsp;</b><input type='number' name='combatfocuslevel' value='0' min='0' max='5'/>
<b>&nbsp;&nbsp;&nbsp;Lvl&nbsp;</b><input type='number' name='attr_combatfocuslevel' value='0' min='0' max='5'/>
<b>Score&nbsp;</b><input type='number' name='attr_combatfocusscore' value='0' min='-100'/><b>&nbsp;%</b><br>
</fieldset>
@@ -132,8 +133,8 @@
<p></p>
<button type='roll' value='&{template:default} {{name=Education Check}} {{Success Value = [[?{Ability | Logic, @{logic} | Willpower, @{willpower} | Strength, @{strength} | Dexterity, @{dexterity} } + @{education} + ?{Difficulty|0} ]]}} {{Roll=[[1d100]]}}' name='roll_education'></button><b>Education&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</b><b>Trained?&nbsp;</b><input type='checkbox' name='attr_arcana_trained' value='1'>
<b>&nbsp;&nbsp;&nbsp;Lvl&nbsp;</b><input type='number' name='education_level' value='0' min='0' max='5'/>
<button type='roll' value='&{template:default} {{name=Education Check}} {{Success Value = [[?{Ability | Logic, @{logic} | Willpower, @{willpower} | Strength, @{strength} | Dexterity, @{dexterity} } + @{education} + ?{Difficulty|0} ]]}} {{Roll=[[1d100]]}}' name='roll_education'></button><b>Education&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</b><b>Trained?&nbsp;</b><input type='checkbox' name='attr_education_trained' value='1'>
<b>&nbsp;&nbsp;&nbsp;Lvl&nbsp;</b><input type='number' name='attr_education_level' value='0' min='0' max='5'/>
<b>Score&nbsp;</b><input type='number' name='attr_education' value='0' min='-100'><b>&nbsp;%</b><br>
<!-- Start of Repeating Fieldset for Focused Education Skills-->
@@ -142,7 +143,7 @@
<button type='roll' value='&{template:default} {{name=@{educationfocus} Check}} {{Success Value = [[?{Ability | Logic, @{logic} | Willpower, @{willpower} | Strength, @{strength} | Dexterity, @{dexterity} }} + @{educationfocusscore} + ?{Difficulty|0} ]]}} {{Roll=[[1d100]]}}' name='roll_educationfocus'></button>
<input type='text' name='attr_educationfocus' style='width:75px'placeholder='Add Focus'></b>&nbsp; &nbsp;</b><b>Trained?&nbsp;</b><input type='checkbox' name='attr_educationfocus_trained' value='1'>
<b>&nbsp;&nbsp;&nbsp;Lvl&nbsp;</b><input type='number' name='educationfocuslevel' value='0' min='0' max='5'/>
<b>&nbsp;&nbsp;&nbsp;Lvl&nbsp;</b><input type='number' name='attr_educationfocuslevel' value='0' min='0' max='5'/>
<b>Score&nbsp;</b><input type='number' name='attr_educationfocusscore' value='0' min='-100'/><b>&nbsp;%</b><br>
</fieldset>
@@ -152,36 +153,36 @@
<p></p>
<button type='roll' value='&{template:default} {{name=Investigation Check}} {{Success Value = [[?{Ability | Logic, @{logic} | Strength, @{strength} | Dexterity, @{dexterity} | Willpower, @{willpower}} + @{investigation}+ ?{Difficulty|0}]]}} {{Roll=[[1d100]]}}' name='roll_investigation'></button><b>Investigation&nbsp;&nbsp;</b><b>Trained?&nbsp;</b><input type='checkbox' name='attr_investigation_trained' value='1'>
<b>&nbsp;&nbsp;&nbsp;Lvl&nbsp;</b><input type='number' name='investigation_level' value='0' min='0' max='5'/>
<b>&nbsp;&nbsp;&nbsp;Lvl&nbsp;</b><input type='number' name='attr_investigation_level' value='0' min='0' max='5'/>
<b>Score&nbsp;</b><input type='number' name='attr_investigation' value='0' min='-100'><b>&nbsp;%</b><br>
</div>
</div>
</div>
<div class='col'>
<div style='text-align: left; margin-left:5%'>
<button type='roll' value='&{template:default} {{name=Larceny Check}} {{Success Value = [[?{Ability | Dexterity, @{dexterity} | Logic, @{logic} | Strength, @{strength} | Willpower, @{willpower}} + @{larceny}+ ?{Difficulty|0} ]]}} {{Roll=[[1d100]]}}' name='roll_larceny'></button><b>Larceny&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;</b><b>Trained?&nbsp;</b><input type='checkbox' name='attr_larceny_trained' value='1'>
<b>&nbsp;&nbsp;&nbsp;Lvl&nbsp;</b><input type='number' name='larceny_level' value='0' min='0' max='5'/>
<b>&nbsp;&nbsp;&nbsp;Lvl&nbsp;</b><input type='number' name='attr_larceny_level' value='0' min='0' max='5'/>
<b>Score&nbsp;</b><input type='number' name='attr_larceny' value='0' min='-100'><b>&nbsp;%</b><br>
<p></p>
<button type='roll' value='&{template:default} {{name=Medicine Check}} {{Success Value = [[?{Ability | Logic, @{logic} | Strength, @{strength} | Dexterity, @{dexterity} | Willpower, @{willpower}} + @{medicine} + ?{Difficulty|0} ]]}} {{Roll=[[1d100]]}}' name='roll_medicine'></button><b>Medicine&nbsp; &nbsp;&nbsp;</b><b>Trained?&nbsp;</b><input type='checkbox' name='attr_medicine_trained' value='1'>
<b>&nbsp;&nbsp;&nbsp;Lvl&nbsp;</b><input type='number' name='medicine_level' value='0' min='0' max='5'/>
<b>&nbsp;&nbsp;&nbsp;Lvl&nbsp;</b><input type='number' name='attr_medicine_level' value='0' min='0' max='5'/>
<b>Score&nbsp;</b><input type="number" name="attr_medicine" value="0" min="-100" /><b>&nbsp;%</b><br>
<p></p>
<button type='roll' value='&{template:default} {{name=Mysticism Check}} {{Success Value = [[?{Ability | Willpower, @{willpower} | Strength, @{strength} | Dexterity, @{dexterity} | Logic, @{logic}} + @{mysticism} + ?{Difficulty|0} ]]}} {{Roll=[[1d100]]}}' name='roll_mysticism'></button><b>Mysticism&nbsp; &nbsp;</b><b>Trained?&nbsp;</b><input type='checkbox' name='attr_mysticism_trained' value='1'>
<b>&nbsp;&nbsp;&nbsp;Lvl&nbsp;</b><input type='number' name='mysticism_level' value='0' min='0' max='5'/>
<b>&nbsp;&nbsp;&nbsp;Lvl&nbsp;</b><input type='number' name='attr_mysticism_level' value='0' min='0' max='5'/>
<b>Score&nbsp;</b><input type="number" name="attr_mysticism" value="0" min=-'100' /><b>&nbsp;%</b><br>
<p></p>
<button type='roll' value='&{template:default} {{name=Social Check}} {{Success Value = [[?{Ability | Willpower, @{willpower} | Strength, @{strength} | Dexterity, @{dexterity} | Logic, @{logic}} + @{social} + ?{Difficulty|0} ]]}} {{Roll=[[1d100]]}}' name='roll_social'></button><b>Social&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</b><b>Trained?&nbsp;</b><input type='checkbox' name='attr_social_trained' value='1'>
<b>&nbsp;&nbsp;&nbsp;Lvl&nbsp;</b><input type='number' name='social_level' value='0' min='0' max='5'/>
<b>&nbsp;&nbsp;&nbsp;Lvl&nbsp;</b><input type='number' name='attr_social_level' value='0' min='0' max='5'/>
<b>Score&nbsp;</b><input type="number" name="attr_social" value="0" min='-100' /><b>&nbsp;%</b><br>
<!-- Start of Repeating Fieldset for Focused Social Skills-->
@@ -190,7 +191,7 @@
<button type='roll' value='&{template:default} {{name=@{socialfocus} Check}} {{Success Value = [[?{Ability | Willpower, @{willpower} | Strength, @{strength} | Dexterity, @{dexterity} | Logic, @{logic} }} + @{socialfocusscore} + ?{Difficulty|0} ]]}} {{Roll=[[1d100]]}}' name='roll_socialfocus'></button>
<input type='text' name='attr_socialfocus' style='width:75px' placeholder='Add Focus'></b>&nbsp; &nbsp;</b><b>Trained?&nbsp;</b><input type='checkbox' name='attr_socialfocus_trained' value='1'>
<b>&nbsp;&nbsp;&nbsp;Lvl&nbsp;</b><input type='number' name='socialfocuslevel' value='0' min='0' max='5'/>
<b>&nbsp;&nbsp;&nbsp;Lvl&nbsp;</b><input type='number' name='attr_socialfocuslevel' value='0' min='0' max='5'/>
<b>Score&nbsp;</b><input type='number' name='attr_socialfocusscore' value='0' min='-100'/><b>&nbsp;%</b><br>
</fieldset>
@@ -199,14 +200,14 @@
<p></p>
<button type='roll' value='&{template:default} {{name=Survival Check}} {{Success Value = [?{Ability | Logic, @{logic} | Willpower, @{willpower} | Strength, @{strength} | Dexterity, @{dexterity}} + [@{survival} + ?{Difficulty|0} ]]}} {{Roll=[[1d100]]}}' name='roll_survival'></button><b>Survival&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</b><b>Trained?&nbsp;</b><input type='checkbox' name='attr_arcana_trained' value='1'>
<b>&nbsp;&nbsp;&nbsp;Lvl&nbsp;</b><input type='number' name='survial_level' value='0' min='0' max='5'/>
<button type='roll' value='&{template:default} {{name=Survival Check}} {{Success Value = [?{Ability | Logic, @{logic} | Willpower, @{willpower} | Strength, @{strength} | Dexterity, @{dexterity}} + [@{survival} + ?{Difficulty|0} ]]}} {{Roll=[[1d100]]}}' name='roll_survival'></button><b>Survival&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</b><b>Trained?&nbsp;</b><input type='checkbox' name='attr_survival_trained' value='1'>
<b>&nbsp;&nbsp;&nbsp;Lvl&nbsp;</b><input type='number' name='attr_survival_level' value='0' min='0' max='5'/>
<b>Score&nbsp;</b><input type='number' name='attr_survival' value='0' min='-100' /><b>&nbsp;%</b><br>
<p></p>
<button type='roll' value='&{template:default} {{name=Technical Check}} {{Success Value = [[?{Ability | Logic, @{logic} | Strength, @{strength} | Dexterity, @{dexterity}| Willpower, @{willpower}} + @{technical} + ?{Difficulty|0} ]]}} {{Roll=[[1d100]]}}' name='roll_technical'></button><b>Technical&nbsp; &nbsp;&nbsp;</b><b>Trained?&nbsp;</b><input type='checkbox' name='attr_arcana_trained' value='1'>
<b>&nbsp;&nbsp;&nbsp;Lvl&nbsp;</b><input type='number' name='technical_level' value='0' min='0' max='5'/>
<button type='roll' value='&{template:default} {{name=Technical Check}} {{Success Value = [[?{Ability | Logic, @{logic} | Strength, @{strength} | Dexterity, @{dexterity}| Willpower, @{willpower}} + @{technical} + ?{Difficulty|0} ]]}} {{Roll=[[1d100]]}}' name='roll_technical'></button><b>Technical&nbsp; &nbsp;&nbsp;</b><b>Trained?&nbsp;</b><input type='checkbox' name='attr_technical_trained' value='1'>
<b>&nbsp;&nbsp;&nbsp;Lvl&nbsp;</b><input type='number' name='attr_technical_level' value='0' min='0' max='5'/>
<b>Score&nbsp;</b><input type='number' name='attr_technical' value='0' min='-100' /><b>&nbsp;%</b><br>
<!-- Start of Repeating Fieldset for Focused Technical Skills-->
@@ -215,18 +216,18 @@
<button type='roll' value='&{template:default} {{name=@{technicalfocus} Check}} {{Success Value = [[?{Ability | Logic, @{logic} | Willpower, @{willpower} | Strength, @{strength} | Dexterity, @{dexterity} }} + @{technicalfocusscore} + ?{Difficulty|0} ]]}} {{Roll=[[1d100]]}}' name='roll_technicalfocus'></button>
<input type='text' name='attr_technicalfocus' style='width:75px' placeholder='Add Focus'></b>&nbsp; &nbsp;</b><b>Trained?&nbsp;</b><input type='checkbox' name='attr_technicalfocus_trained' value='1'>
<b>&nbsp;&nbsp;&nbsp;Lvl&nbsp;</b><input type='number' name='technicalfocuslevel' value='0' min='0' max='5'/>
<b>&nbsp;&nbsp;&nbsp;Lvl&nbsp;</b><input type='number' name='attr_technicalfocuslevel' value='0' min='0' max='5'/>
<b>Score&nbsp;</b><input type='number' name='attr_technicalfocusscore' value='0' min='-100'/><b>&nbsp;%</b><br>
</fieldset>
<!-- End of Repeating Fieldset for Focused Technical Skills-->
</div>
</div>
</div>
</div>
</div>
<p></p>
@@ -235,14 +236,14 @@
<!--Attack and Damage Rolls-->
<h3 style='text-align: center; color: #FFF; background-color: #777ba0;'>Melee / Ranged Attacks</h3>
<h3 style='text-align: center; color: #FFF; background-color: #777ba0;'>Melee Attacks</h3>
<div style='text-align: center; width:100%; font-size:0.8em'><b>*Input weapon name, attack skill value and damage including applicable damage bonus*</b></div>
<p></p>
<div class='2colrow'>
<div class='row'>
<div class='col'>
<b>Melee Damage Bonus:&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</b><input type='text' name='attr_melee_dmg' style='width:50px'>
<b>Melee Damage Bonus:&nbsp;&nbsp;</b><input type='text' name='attr_melee_dmg' style='width:50px'>
<p></p>
@@ -253,15 +254,24 @@
<fieldset class='repeating_meleeSkills'>
<button type='roll' value='&{template:default} {{name=@{meleeSkill} Attack}} {Target = [[@{meleescore}]]}} {{roll=[[1d100]]}}'/></button>
<input type='text' name='attr_meleeSkill' style='width:125px' class='sheet-skillname' <placeholder='Add Melee Attack'>
<input type='text' name='attr_meleeSkill' style='width:100px' class='sheet-skillname' <placeholder='Add Weapon'>
<input type='number' name='attr_meleescore' value='0' min='0'><b>%</b>
<input type='text' name='attr_melee_damage' style='width:125px'<placeholder='Add Weapon Dmg'><button type='roll' name='melee_damage' value='&{template:default} {{name=@{meleeSkill} Damage}} {{Damage =[[@{melee_damage}]]}}'></button>
<input type='text' name='attr_melee_damage' style='width:100px'<placeholder='Add Dmg'><button type='roll' name='melee_damage' value='&{template:default} {{name=@{meleeSkill} Damage}} {{Damage =[[@{melee_damage}]]}}'></button>
<b>Range:</b><input type='text' name='attr_range' style='width:25px'>
<b>Conceal:</b><input type='text' name='attr_melee_conceal' style='width:25px'>
<b>Notes:</b><input type='text' name='attr_melee_notes' style='width:300px'>
</fieldset>
</div>
</div>
</div>
<h3 style='text-align: center; color: #FFF; background-color: #777ba0;'>Ranged Attacks</h3>
<div style='text-align: center; width:100%; font-size:0.8em'><b>*Input weapon name, attack skill value and damage including applicable damage bonus*</b></div>
<p></p>
<div class='row'>
<div class='col'>
<div style='text-align:left'>
@@ -274,10 +284,14 @@
<fieldset class='repeating_rangedSkills'>
<button type='roll' value='&{template:default} {{name=@{rangedSkill} Attack}} {{Target = [[@{rangedScore}]]}} {{roll=[[1d100]]}}'></button>
<input type='text' name='attr_rangedSkill' style='width:125px' class='sheet-skillname'<placeholder='Add Ranged Attack'>
<input type='text' name='attr_rangedSkill' style='width:100px' class='sheet-skillname'<placeholder='Add Weapon'>
<input type='number' name='attr_rangedScore' value='0' min='0'><b>%</b>
<input type='text' name='attr_ranged_damage' style='width:125px'<placeholder='Add Weapon Dmg'><button type='roll' name='ranged_damage' value="&{template:default} {{name=@{rangedSkill} Damage}} {{Damage =[[@{ranged_damage}]]}}"></button>
<input type='text' name='attr_ranged_damage' style='width:100px'<placeholder='Add Dmg'><button type='roll' name='ranged_damage' value="&{template:default} {{name=@{rangedSkill} Damage}} {{Damage =[[@{ranged_damage}]]}}"></button>
<b>Range:</b><input type='text' name='attr_range' style='width:25px'>
<b>Ammo:</b><input type='text' name='attr_ammo' style='width:50px'>
<b>Conceal:</b><input type='text' name='attr_ranged_conceal' style='width:25px'>
<b>Notes:</b><input type='text' name='attr_melee_notes' style='width:200px'>
</fieldset>
</div>
@@ -313,4 +327,4 @@
</fieldset>
<p></p>
<p></p>