Added all NPCs

This commit is contained in:
RhOmicron
2017-04-12 22:22:48 +02:00
committed by GitHub
parent 97396d1dc0
commit a07cedfacd
+663 -9
View File
@@ -2450,6 +2450,40 @@
<option value="14">Saxon Warrior</option>
<option value="15">Sergeant</option>
<option value="16">Sergeant, Experienced</option>
<option value="17">Christian Monk</option>
<option value="18">Farmer</option>
<option value="19">Merchant, Rich</option>
<option value="20">Village Blacksmith</option>
<option value="21">Common Maidservant</option>
<option value="22">Damosel</option>
<option value="23">Lady</option>
<option value="24">Maid-in-Waiting</option>
<option value="25">Bear</option>
<option value="26">Boar</option>
<option value="27">Bull</option>
<option value="28">Deer, Fallow</option>
<option value="29">Deer, Red</option>
<option value="30">Deer, Roe</option>
<option value="31">Dog, Common</option>
<option value="32">Dog, Exceptional</option>
<option value="33">Hawk</option>
<option value="34">Wolf</option>
<option value="35">Dragon</option>
<option value="36">Faerie Knight</option>
<option value="37">Giant, Small</option>
<option value="38">Giant, Standard</option>
<option value="39">Giant, Huge</option>
<option value="40">Griffin</option>
<option value="41">Hippogriff</option>
<option value="42">Lion</option>
<option value="43">Manticore</option>
<option value="44">Panther</option>
<option value="45">Greater Unicorn</option>
<option value="46">Lesser Unicorn</option>
<option value="47">Water Leaper</option>
<option value="48">Wyrm</option>
<option value="49">Wyvern</option>
<option value="50">Yale</option>
</select>
<!-- Attribute - Passions - Traits - Skills !-->
<input type="hidden" name="attr_prefix" value="@{" />
@@ -2460,12 +2494,15 @@
<input type="hidden" name="attr_appe" value="app" /> <!-- @{prefix}@{Enemy}@{appe}} !-->
<input type="hidden" name="attr_move" value="mov" /> <!-- @{prefix}@{Enemy}@{move}} !-->
<input type="hidden" name="attr_dama" value="dmg" /> <!-- @{prefix}@{Enemy}@{dama}} !-->
<input type="hidden" name="attr_heal" value="hea" /> <!-- @{prefix}@{Enemy}@{heal}} !-->
<!-- Passions !-->
<input type="hidden" name="attr_ehono" value="hono" /> <!-- @{prefix}@{Enemy}@{ehono}} !-->
<input type="hidden" name="attr_ehosp" value="hos" /> <!-- @{prefix}@{Enemy}@{ehosp}} !-->
<input type="hidden" name="attr_ehate" value="hat" /> <!-- @{prefix}@{Enemy}@{ehate}} !-->
<input type="hidden" name="attr_eloya" value="loy" /> <!-- @{prefix}@{Enemy}@{eloya}} !-->
<input type="hidden" name="attr_elove" value="lov" /> <!-- @{prefix}@{Enemy}@{elove}} !-->
<input type="hidden" name="attr_elovet" value="lovt" /> <!-- @{prefix}@{Enemy}@{elovet}} text !-->
<!-- Traits !-->
<input type="hidden" name="attr_echas" value="cha" /> <!-- @{prefix}@{Enemy}@{echas}} !-->
<input type="hidden" name="attr_eener" value="ene" /> <!-- @{prefix}@{Enemy}@{eener}} !-->
<input type="hidden" name="attr_eforg" value="for" /> <!-- @{prefix}@{Enemy}@{eforg}} !-->
@@ -2479,6 +2516,8 @@
<input type="hidden" name="attr_etemp" value="tem" /> <!-- @{prefix}@{Enemy}@{etemp}} !-->
<input type="hidden" name="attr_etrus" value="tru" /> <!-- @{prefix}@{Enemy}@{etrus}} !-->
<input type="hidden" name="attr_evalo" value="val" /> <!-- @{prefix}@{Enemy}@{evalo}} !-->
<!-- Skills !-->
<input type="hidden" name="attr_eavoi" value="avo" /> <!-- @{prefix}@{Enemy}@{eavoi}} !-->
<input type="hidden" name="attr_eawar" value="awa" /> <!-- @{prefix}@{Enemy}@{eawar}} !-->
<input type="hidden" name="attr_eboat" value="boa" /> <!-- @{prefix}@{Enemy}@{eboat}} !-->
<input type="hidden" name="attr_echir" value="chi" /> <!-- @{prefix}@{Enemy}@{echir}} !-->
@@ -2507,7 +2546,12 @@
<input type="hidden" name="attr_estew" value="ste" /> <!-- @{prefix}@{Enemy}@{estew}} !-->
<input type="hidden" name="attr_eswim" value="swi" /> <!-- @{prefix}@{Enemy}@{eswim}} !-->
<input type="hidden" name="attr_etour" value="tou" /> <!-- @{prefix}@{Enemy}@{etour}} !-->
<input type="hidden" name="attr_eindu" value="ind" /> <!-- @{prefix}@{Enemy}@{eindu}} !-->
<input type="hidden" name="attr_eskil" value="ski" /> <!-- @{prefix}@{Enemy}@{eskil}} !-->
<input type="hidden" name="attr_e1skil" value="1ski" /> <!-- @{prefix}@{Enemy}@{e1skil}} !-->
<input type="hidden" name="attr_easkit" value="askt" /> <!-- @{prefix}@{Enemy}@{easkit}} text !-->
<input type="hidden" name="attr_easki" value="ask" /> <!-- @{prefix}@{Enemy}@{easki}} !-->
<!-- Combat Skills !-->
<input type="hidden" name="attr_ebatt" value="bat" /> <!-- @{prefix}@{Enemy}@{ebatt}} !-->
<input type="hidden" name="attr_esieg" value="sie" /> <!-- @{prefix}@{Enemy}@{esieg}} !-->
<input type="hidden" name="attr_ehors" value="hor" /> <!-- @{prefix}@{Enemy}@{ehors}} !-->
@@ -2522,6 +2566,13 @@
<input type="hidden" name="attr_exgsp" value="gsp" /> <!-- @{prefix}@{Enemy}@{exgsp}} !-->
<input type="hidden" name="attr_exjav" value="jav" /> <!-- @{prefix}@{Enemy}@{exjav}} !-->
<input type="hidden" name="attr_exgax" value="gax" /> <!-- @{prefix}@{Enemy}@{exgax}} !-->
<input type="hidden" name="attr_eatkt" value="atkt" /> <!-- @{prefix}@{Enemy}@{eatkt}} text !-->
<input type="hidden" name="attr_eattk" value="atk" /> <!-- @{prefix}@{Enemy}@{eattk}} !-->
<input type="hidden" name="attr_ebtkt" value="btkt" /> <!-- @{prefix}@{Enemy}@{ebtkt}} text !-->
<input type="hidden" name="attr_ebttk" value="btk" /> <!-- @{prefix}@{Enemy}@{ebttk}} !-->
<input type="hidden" name="attr_ectkt" value="ctkt" /> <!-- @{prefix}@{Enemy}@{ectkt}} text !-->
<input type="hidden" name="attr_ecttk" value="ctk" /> <!-- @{prefix}@{Enemy}@{ecttk}} !-->
<!-- Armor !-->
<input type="hidden" name="attr_earmot" value="armt" /> <!-- @{prefix}@{Enemy}@{earmot}} text !-->
<input type="hidden" name="attr_earmo" value="arm" /> <!-- @{prefix}@{Enemy}@{earmo}} !-->
<input type="hidden" name="attr_eclott" value="clot" /> <!-- @{prefix}@{Enemy}@{eclott}} text !-->
@@ -2534,6 +2585,7 @@
<input type="hidden" name="attr_1app" value="11" />
<input type="hidden" name="attr_1mov" value="0" />
<input type="hidden" name="attr_1dmg" value="0" />
<input type="hidden" name="attr_1hea" value="0" />
<input type="hidden" name="attr_1loy" value="15" />
<input type="hidden" name="attr_1val" value="13" />
<input type="hidden" name="attr_1awa" value="10" />
@@ -2558,6 +2610,7 @@
<input type="hidden" name="attr_2app" value="11" />
<input type="hidden" name="attr_2mov" value="0" />
<input type="hidden" name="attr_2dmg" value="0" />
<input type="hidden" name="attr_2hea" value="0" />
<input type="hidden" name="attr_2loy" value="15" />
<input type="hidden" name="attr_2val" value="15" />
<input type="hidden" name="attr_2awa" value="10" />
@@ -2582,6 +2635,7 @@
<input type="hidden" name="attr_3app" value="8" />
<input type="hidden" name="attr_3mov" value="0" />
<input type="hidden" name="attr_3dmg" value="0" />
<input type="hidden" name="attr_3hea" value="0" />
<input type="hidden" name="attr_3loy" value="15" />
<input type="hidden" name="attr_3val" value="15" />
<input type="hidden" name="attr_3awa" value="15" />
@@ -2606,6 +2660,7 @@
<input type="hidden" name="attr_4app" value="11" />
<input type="hidden" name="attr_4mov" value="0" />
<input type="hidden" name="attr_4dmg" value="0" />
<input type="hidden" name="attr_4hea" value="0" />
<input type="hidden" name="attr_4loy" value="16" />
<input type="hidden" name="attr_4val" value="15" />
<input type="hidden" name="attr_4awa" value="12" />
@@ -2632,6 +2687,7 @@
<input type="hidden" name="attr_5app" value="13" />
<input type="hidden" name="attr_5mov" value="0" />
<input type="hidden" name="attr_5dmg" value="0" />
<input type="hidden" name="attr_5hea" value="0" />
<input type="hidden" name="attr_5loy" value="16" />
<input type="hidden" name="attr_5val" value="16" />
<input type="hidden" name="attr_5awa" value="13" />
@@ -2659,6 +2715,7 @@
<input type="hidden" name="attr_6app" value="16" />
<input type="hidden" name="attr_6mov" value="0" />
<input type="hidden" name="attr_6dmg" value="0" />
<input type="hidden" name="attr_6hea" value="0" />
<input type="hidden" name="attr_6loy" value="16" />
<input type="hidden" name="attr_6val" value="18" />
<input type="hidden" name="attr_6pru" value="16" />
@@ -2711,6 +2768,7 @@
<input type="hidden" name="attr_7app" value="10" />
<input type="hidden" name="attr_7mov" value="2" />
<input type="hidden" name="attr_7dmg" value="0" />
<input type="hidden" name="attr_7hea" value="0" />
<input type="hidden" name="attr_7val" value="10" />
<input type="hidden" name="attr_7awa" value="12" />
<input type="hidden" name="attr_7hun" value="8" />
@@ -2726,6 +2784,7 @@
<input type="hidden" name="attr_8app" value="8" />
<input type="hidden" name="attr_8mov" value="2" />
<input type="hidden" name="attr_8dmg" value="0" />
<input type="hidden" name="attr_8hea" value="0" />
<input type="hidden" name="attr_8lovt" value="Hate (Knights)" />
<input type="hidden" name="attr_8lov" value="12" />
<input type="hidden" name="attr_8val" value="8" />
@@ -2746,6 +2805,7 @@
<input type="hidden" name="attr_9app" value="10" />
<input type="hidden" name="attr_9mov" value="1" />
<input type="hidden" name="attr_9dmg" value="0" />
<input type="hidden" name="attr_9hea" value="0" />
<input type="hidden" name="attr_9val" value="12" />
<input type="hidden" name="attr_9awa" value="10" />
<input type="hidden" name="attr_9dag" value="6" />
@@ -2761,6 +2821,7 @@
<input type="hidden" name="attr_10app" value="7" />
<input type="hidden" name="attr_10mov" value="1" />
<input type="hidden" name="attr_10dmg" value="0" />
<input type="hidden" name="attr_10hea" value="0" />
<input type="hidden" name="attr_10lovt" value="Love (Goddess)" />
<input type="hidden" name="attr_10lov" value="12" />
<input type="hidden" name="attr_10hono" value="12" />
@@ -2782,6 +2843,7 @@
<input type="hidden" name="attr_11app" value="10" />
<input type="hidden" name="attr_11mov" value="0" />
<input type="hidden" name="attr_11dmg" value="0" />
<input type="hidden" name="attr_11hea" value="0" />
<input type="hidden" name="attr_11loy" value="10" />
<input type="hidden" name="attr_11val" value="15" />
<input type="hidden" name="attr_11awa" value="15" />
@@ -2799,6 +2861,7 @@
<input type="hidden" name="attr_12app" value="6" />
<input type="hidden" name="attr_12mov" value="0" />
<input type="hidden" name="attr_12dmg" value="6" />
<input type="hidden" name="attr_12hea" value="0" />
<input type="hidden" name="attr_12hono" value="6" />
<input type="hidden" name="attr_12lovt" value="Love (Wotan)" />
<input type="hidden" name="attr_12lov" value="16" />
@@ -2823,6 +2886,7 @@
<input type="hidden" name="attr_13app" value="12" />
<input type="hidden" name="attr_13mov" value="0" />
<input type="hidden" name="attr_13dmg" value="6" />
<input type="hidden" name="attr_13hea" value="0" />
<input type="hidden" name="attr_13hono" value="15" />
<input type="hidden" name="attr_13val" value="17" />
<input type="hidden" name="attr_13mod" value="4" />
@@ -2847,6 +2911,7 @@
<input type="hidden" name="attr_14app" value="11" />
<input type="hidden" name="attr_14mov" value="0" />
<input type="hidden" name="attr_14dmg" value="0" />
<input type="hidden" name="attr_14hea" value="0" />
<input type="hidden" name="attr_14hono" value="10" />
<input type="hidden" name="attr_14val" value="12" />
<input type="hidden" name="attr_14awa" value="15" />
@@ -2865,6 +2930,7 @@
<input type="hidden" name="attr_15app" value="10" />
<input type="hidden" name="attr_15mov" value="0" />
<input type="hidden" name="attr_15dmg" value="0" />
<input type="hidden" name="attr_15hea" value="0" />
<input type="hidden" name="attr_15val" value="14" />
<input type="hidden" name="attr_15awa" value="13" />
<input type="hidden" name="attr_15lan" value="13" />
@@ -2879,12 +2945,558 @@
<input type="hidden" name="attr_16app" value="10" />
<input type="hidden" name="attr_16mov" value="0" />
<input type="hidden" name="attr_16dmg" value="0" />
<input type="hidden" name="attr_16hea" value="0" />
<input type="hidden" name="attr_16val" value="16" />
<input type="hidden" name="attr_16awa" value="15" />
<input type="hidden" name="attr_16lan" value="18" />
<input type="hidden" name="attr_16swo" value="19" />
<input type="hidden" name="attr_16armt" value="Chainmail + Shield" />
<input type="hidden" name="attr_16arm" value="10" />
<!-- 17 Christian Monk !-->
<input type="hidden" name="attr_17siz" value="10" />
<input type="hidden" name="attr_17dex" value="10" />
<input type="hidden" name="attr_17str" value="10" />
<input type="hidden" name="attr_17con" value="13" />
<input type="hidden" name="attr_17app" value="10" />
<input type="hidden" name="attr_17mov" value="0" />
<input type="hidden" name="attr_17dmg" value="0" />
<input type="hidden" name="attr_17hea" value="0" />
<input type="hidden" name="attr_17lovt" value="Love (God)" />
<input type="hidden" name="attr_17lov" value="17" />
<input type="hidden" name="attr_17cha" value="16" />
<input type="hidden" name="attr_17for" value="16" />
<input type="hidden" name="attr_17mer" value="15" />
<input type="hidden" name="attr_17mod" value="17" />
<input type="hidden" name="attr_17pio" value="16" />
<input type="hidden" name="attr_17tem" value="17" />
<input type="hidden" name="attr_17val" value="5" />
<input type="hidden" name="attr_17chi" value="18" />
<input type="hidden" name="attr_17fir" value="18" />
<input type="hidden" name="attr_17ste" value="12" />
<input type="hidden" name="attr_17ski" value="6" />
<input type="hidden" name="attr_171ski" value="18" />
<input type="hidden" name="attr_17armt" value="Heavy Clothing" />
<input type="hidden" name="attr_17arm" value="1" />
<!-- 18 Farmer !-->
<input type="hidden" name="attr_18siz" value="8" />
<input type="hidden" name="attr_18dex" value="9" />
<input type="hidden" name="attr_18str" value="12" />
<input type="hidden" name="attr_18con" value="10" />
<input type="hidden" name="attr_18app" value="8" />
<input type="hidden" name="attr_18mov" value="0" />
<input type="hidden" name="attr_18dmg" value="0" />
<input type="hidden" name="attr_18hea" value="0" />
<input type="hidden" name="attr_18val" value="5" />
<input type="hidden" name="attr_18fae" value="5" />
<input type="hidden" name="attr_18fir" value="10" />
<input type="hidden" name="attr_18fol" value="12" />
<input type="hidden" name="attr_18hun" value="2" />
<input type="hidden" name="attr_18ind" value="10" />
<input type="hidden" name="attr_18ste" value="8" />
<input type="hidden" name="attr_18mac" value="8" />
<input type="hidden" name="attr_18armt" value="Heavy Clothing" />
<input type="hidden" name="attr_18arm" value="1" />
<!-- 19 Merchant, Rich !-->
<input type="hidden" name="attr_19siz" value="11" />
<input type="hidden" name="attr_19dex" value="10" />
<input type="hidden" name="attr_19str" value="10" />
<input type="hidden" name="attr_19con" value="14" />
<input type="hidden" name="attr_19app" value="8" />
<input type="hidden" name="attr_19mov" value="0" />
<input type="hidden" name="attr_19dmg" value="0" />
<input type="hidden" name="attr_19hea" value="0" />
<input type="hidden" name="attr_19val" value="6" />
<input type="hidden" name="attr_19awa" value="15" />
<input type="hidden" name="attr_19fir" value="10" />
<input type="hidden" name="attr_19fol" value="12" />
<input type="hidden" name="attr_19hun" value="2" />
<input type="hidden" name="attr_19ora" value="10" />
<input type="hidden" name="attr_19ste" value="8" />
<input type="hidden" name="attr_19swo" value="8" />
<input type="hidden" name="attr_19armt" value="Padded Armor" />
<input type="hidden" name="attr_19arm" value="2" />
<input type="hidden" name="attr_19clo" value="2" />
<input type="hidden" name="attr_19clot" value="Rich Clothing + Three d twenty denarius" />
<!-- 20 Village Blacksmith !-->
<input type="hidden" name="attr_20siz" value="11" />
<input type="hidden" name="attr_20dex" value="13" />
<input type="hidden" name="attr_20str" value="17" />
<input type="hidden" name="attr_20con" value="14" />
<input type="hidden" name="attr_20app" value="7" />
<input type="hidden" name="attr_20mov" value="0" />
<input type="hidden" name="attr_20dmg" value="0" />
<input type="hidden" name="attr_20hea" value="0" />
<input type="hidden" name="attr_20val" value="12" />
<input type="hidden" name="attr_20awa" value="8" />
<input type="hidden" name="attr_20fae" value="8" />
<input type="hidden" name="attr_20fir" value="10" />
<input type="hidden" name="attr_20fol" value="12" />
<input type="hidden" name="attr_20ind" value="15" />
<input type="hidden" name="attr_20mac" value="13" />
<input type="hidden" name="attr_20armt" value="Heavy Clothing" />
<input type="hidden" name="attr_20arm" value="1" />
<!-- 21 Common Maidservant !-->
<input type="hidden" name="attr_21siz" value="10" />
<input type="hidden" name="attr_21dex" value="13" />
<input type="hidden" name="attr_21str" value="9" />
<input type="hidden" name="attr_21con" value="13" />
<input type="hidden" name="attr_21app" value="12" />
<input type="hidden" name="attr_21mov" value="0" />
<input type="hidden" name="attr_21dmg" value="0" />
<input type="hidden" name="attr_21hea" value="0" />
<input type="hidden" name="attr_21cha" value="10" />
<input type="hidden" name="attr_21val" value="3" />
<input type="hidden" name="attr_21awa" value="10" />
<input type="hidden" name="attr_21chi" value="10" />
<input type="hidden" name="attr_21cou" value="3" />
<input type="hidden" name="attr_21fol" value="13" />
<input type="hidden" name="attr_21fir" value="10" />
<input type="hidden" name="attr_21ind" value="10" />
<input type="hidden" name="attr_21dag" value="6" />
<input type="hidden" name="attr_21armt" value="Heavy Clothing" />
<input type="hidden" name="attr_21arm" value="1" />
<!-- 22 Damosel !-->
<input type="hidden" name="attr_22siz" value="10" />
<input type="hidden" name="attr_22dex" value="13" />
<input type="hidden" name="attr_22str" value="9" />
<input type="hidden" name="attr_22con" value="13" />
<input type="hidden" name="attr_22app" value="12" />
<input type="hidden" name="attr_22mov" value="0" />
<input type="hidden" name="attr_22dmg" value="0" />
<input type="hidden" name="attr_22hea" value="0" />
<input type="hidden" name="attr_22hon" value="17" />
<input type="hidden" name="attr_22hos" value="16" />
<input type="hidden" name="attr_22cha" value="17" />
<input type="hidden" name="attr_22val" value="8" />
<input type="hidden" name="attr_22awa" value="10" />
<input type="hidden" name="attr_22chi" value="17" />
<input type="hidden" name="attr_22cou" value="16" />
<input type="hidden" name="attr_22dan" value="12" />
<input type="hidden" name="attr_22fas" value="14" />
<input type="hidden" name="attr_22fir" value="16" />
<input type="hidden" name="attr_22ind" value="16" />
<input type="hidden" name="attr_22ste" value="15" />
<input type="hidden" name="attr_22dag" value="10" />
<input type="hidden" name="attr_22bat" value="10" />
<input type="hidden" name="attr_22armt" value="Padded Armor" />
<input type="hidden" name="attr_22arm" value="2" />
<!-- 23 Lady !-->
<input type="hidden" name="attr_23siz" value="10" />
<input type="hidden" name="attr_23dex" value="13" />
<input type="hidden" name="attr_23str" value="10" />
<input type="hidden" name="attr_23con" value="15" />
<input type="hidden" name="attr_23app" value="15" />
<input type="hidden" name="attr_23mov" value="0" />
<input type="hidden" name="attr_23dmg" value="0" />
<input type="hidden" name="attr_23hea" value="0" />
<input type="hidden" name="attr_23cha" value="13" />
<input type="hidden" name="attr_23val" value="4" />
<input type="hidden" name="attr_23awa" value="10" />
<input type="hidden" name="attr_23chi" value="17" />
<input type="hidden" name="attr_23cou" value="14" />
<input type="hidden" name="attr_23dan" value="12" />
<input type="hidden" name="attr_23fas" value="13" />
<input type="hidden" name="attr_23fir" value="16" />
<input type="hidden" name="attr_23ind" value="15" />
<input type="hidden" name="attr_23ste" value="12" />
<input type="hidden" name="attr_23dag" value="10" />
<input type="hidden" name="attr_23bat" value="10" />
<input type="hidden" name="attr_23armt" value="Padded Armor" />
<input type="hidden" name="attr_23arm" value="2" />
<!-- 24 Maid-in-Waiting !-->
<input type="hidden" name="attr_24siz" value="10" />
<input type="hidden" name="attr_24dex" value="14" />
<input type="hidden" name="attr_24str" value="8" />
<input type="hidden" name="attr_24con" value="13" />
<input type="hidden" name="attr_24app" value="14" />
<input type="hidden" name="attr_24mov" value="0" />
<input type="hidden" name="attr_24dmg" value="0" />
<input type="hidden" name="attr_24hea" value="0" />
<input type="hidden" name="attr_24cha" value="13" />
<input type="hidden" name="attr_24val" value="4" />
<input type="hidden" name="attr_24awa" value="8" />
<input type="hidden" name="attr_24chi" value="9" />
<input type="hidden" name="attr_24cou" value="8" />
<input type="hidden" name="attr_24dan" value="9" />
<input type="hidden" name="attr_24fas" value="10" />
<input type="hidden" name="attr_24fir" value="12" />
<input type="hidden" name="attr_24ind" value="13" />
<input type="hidden" name="attr_24ste" value="7" />
<input type="hidden" name="attr_24dag" value="10" />
<input type="hidden" name="attr_24bat" value="10" />
<input type="hidden" name="attr_24armt" value="Heavy Clothing" />
<input type="hidden" name="attr_24arm" value="1" />
<!-- 25 Bear !-->
<input type="hidden" name="attr_25siz" value="25" />
<input type="hidden" name="attr_25dex" value="10" />
<input type="hidden" name="attr_25str" value="25" />
<input type="hidden" name="attr_25con" value="18" />
<input type="hidden" name="attr_25app" value="0" />
<input type="hidden" name="attr_25mov" value="4" />
<input type="hidden" name="attr_25dmg" value="-30" />
<input type="hidden" name="attr_25hea" value="0" />
<input type="hidden" name="attr_25avo" value="7" />
<input type="hidden" name="attr_25atkt" value="Claws*" />
<input type="hidden" name="attr_25atk" value="13" />
<input type="hidden" name="attr_25arm" value="6" />
<!-- 26 Boar !-->
<input type="hidden" name="attr_26siz" value="20" />
<input type="hidden" name="attr_26dex" value="15" />
<input type="hidden" name="attr_26str" value="30" />
<input type="hidden" name="attr_26con" value="25" />
<input type="hidden" name="attr_26app" value="0" />
<input type="hidden" name="attr_26mov" value="3" />
<input type="hidden" name="attr_26dmg" value="-12" />
<input type="hidden" name="attr_26hea" value="0" />
<input type="hidden" name="attr_26avo" value="10" />
<input type="hidden" name="attr_26atkt" value="Tusks" />
<input type="hidden" name="attr_26atk" value="18" />
<input type="hidden" name="attr_26arm" value="5" />
<!-- 27 Bull !-->
<input type="hidden" name="attr_27siz" value="30" />
<input type="hidden" name="attr_27dex" value="10" />
<input type="hidden" name="attr_27str" value="30" />
<input type="hidden" name="attr_27con" value="20" />
<input type="hidden" name="attr_27app" value="0" />
<input type="hidden" name="attr_27mov" value="4" />
<input type="hidden" name="attr_27dmg" value="-24" />
<input type="hidden" name="attr_27hea" value="0" />
<input type="hidden" name="attr_27avo" value="5" />
<input type="hidden" name="attr_27atkt" value="Gore" />
<input type="hidden" name="attr_27atk" value="10" />
<input type="hidden" name="attr_27btkt" value="Trample" />
<input type="hidden" name="attr_27btk" value="18" />
<input type="hidden" name="attr_27arm" value="6" />
<!-- 28 Deer, Fallow !-->
<input type="hidden" name="attr_28siz" value="17" />
<input type="hidden" name="attr_28dex" value="20" />
<input type="hidden" name="attr_28str" value="15" />
<input type="hidden" name="attr_28con" value="15" />
<input type="hidden" name="attr_28app" value="0" />
<input type="hidden" name="attr_28mov" value="5" />
<input type="hidden" name="attr_28dmg" value="-12" />
<input type="hidden" name="attr_28hea" value="0" />
<input type="hidden" name="attr_28avo" value="18" />
<input type="hidden" name="attr_28atkt" value="Gore" />
<input type="hidden" name="attr_28atk" value="11" />
<input type="hidden" name="attr_28btkt" value="Hoof" />
<input type="hidden" name="attr_28btk" value="10" />
<input type="hidden" name="attr_28arm" value="3" />
<!-- 29 Deer, Red !-->
<input type="hidden" name="attr_29siz" value="20" />
<input type="hidden" name="attr_29dex" value="25" />
<input type="hidden" name="attr_29str" value="25" />
<input type="hidden" name="attr_29con" value="20" />
<input type="hidden" name="attr_29app" value="0" />
<input type="hidden" name="attr_29mov" value="4" />
<input type="hidden" name="attr_29dmg" value="-18" />
<input type="hidden" name="attr_29hea" value="0" />
<input type="hidden" name="attr_29avo" value="15" />
<input type="hidden" name="attr_29atkt" value="Gore" />
<input type="hidden" name="attr_29atk" value="15" />
<input type="hidden" name="attr_29btkt" value="Hoof" />
<input type="hidden" name="attr_29btk" value="15" />
<input type="hidden" name="attr_29arm" value="4" />
<!-- 30 Deer, Roe !-->
<input type="hidden" name="attr_30siz" value="0" />
<input type="hidden" name="attr_30dex" value="0" />
<input type="hidden" name="attr_30str" value="0" />
<input type="hidden" name="attr_30con" value="0" />
<input type="hidden" name="attr_30app" value="0" />
<input type="hidden" name="attr_30mov" value="0" />
<input type="hidden" name="attr_30dmg" value="0" />
<input type="hidden" name="attr_30hea" value="0" />
<input type="hidden" name="attr_30avo" value="19" />
<!-- 31 Dog, Common !-->
<input type="hidden" name="attr_31siz" value="4" />
<input type="hidden" name="attr_31dex" value="25" />
<input type="hidden" name="attr_31str" value="12" />
<input type="hidden" name="attr_31con" value="12" />
<input type="hidden" name="attr_31app" value="0" />
<input type="hidden" name="attr_31mov" value="4" />
<input type="hidden" name="attr_31dmg" value="-6" />
<input type="hidden" name="attr_31hea" value="0" />
<input type="hidden" name="attr_31atkt" value="Bite" />
<input type="hidden" name="attr_31atk" value="8" />
<input type="hidden" name="attr_31arm" value="1" />
<!-- 32 Dog, Exceptional !-->
<input type="hidden" name="attr_32siz" value="12" />
<input type="hidden" name="attr_32dex" value="20" />
<input type="hidden" name="attr_32str" value="13" />
<input type="hidden" name="attr_32con" value="12" />
<input type="hidden" name="attr_32app" value="0" />
<input type="hidden" name="attr_32mov" value="4" />
<input type="hidden" name="attr_32dmg" value="-6" />
<input type="hidden" name="attr_32hea" value="0" />
<input type="hidden" name="attr_32atkt" value="Bite" />
<input type="hidden" name="attr_32atk" value="15" />
<input type="hidden" name="attr_32arm" value="2" />
<!-- 33 Hawk !-->
<input type="hidden" name="attr_33siz" value="1" />
<input type="hidden" name="attr_33dex" value="20" />
<input type="hidden" name="attr_33str" value="5" />
<input type="hidden" name="attr_33con" value="5" />
<input type="hidden" name="attr_33app" value="0" />
<input type="hidden" name="attr_33mov" value="17" />
<input type="hidden" name="attr_33dmg" value="0" />
<input type="hidden" name="attr_33hea" value="0" />
<input type="hidden" name="attr_33atkt" value="Claws" />
<input type="hidden" name="attr_33atk" value="12" />
<input type="hidden" name="attr_33arm" value="0" />
<!-- 34 Wolf !-->
<input type="hidden" name="attr_34siz" value="5" />
<input type="hidden" name="attr_34dex" value="22" />
<input type="hidden" name="attr_34str" value="12" />
<input type="hidden" name="attr_34con" value="12" />
<input type="hidden" name="attr_34app" value="0" />
<input type="hidden" name="attr_34mov" value="5" />
<input type="hidden" name="attr_34dmg" value="0" />
<input type="hidden" name="attr_34hea" value="0" />
<input type="hidden" name="attr_35avo" value="10" />
<input type="hidden" name="attr_34atkt" value="Bite" />
<input type="hidden" name="attr_34atk" value="20" />
<input type="hidden" name="attr_34arm" value="8" />
<!-- 35 Dragon !-->
<input type="hidden" name="attr_35siz" value="80" />
<input type="hidden" name="attr_35dex" value="40" />
<input type="hidden" name="attr_35str" value="80" />
<input type="hidden" name="attr_35con" value="50" />
<input type="hidden" name="attr_35app" value="0" />
<input type="hidden" name="attr_35mov" value="4" />
<input type="hidden" name="attr_35dmg" value="-64" />
<input type="hidden" name="attr_35hea" value="1" />
<input type="hidden" name="attr_35avo" value="5" />
<input type="hidden" name="attr_35atkt" value="Claws*" />
<input type="hidden" name="attr_35atk" value="17" />
<input type="hidden" name="attr_35btkt" value="Bite†" />
<input type="hidden" name="attr_35btk" value="15" />
<input type="hidden" name="attr_35arm" value="15" />
<!-- 36 Faerie Knight !-->
<input type="hidden" name="attr_36siz" value="20" />
<input type="hidden" name="attr_36dex" value="20" />
<input type="hidden" name="attr_36str" value="20" />
<input type="hidden" name="attr_36con" value="20" />
<input type="hidden" name="attr_36app" value="20" />
<input type="hidden" name="attr_36mov" value="0" />
<input type="hidden" name="attr_36dmg" value="0" />
<input type="hidden" name="attr_36hea" value="0" />
<input type="hidden" name="attr_36val" value="16" />
<input type="hidden" name="attr_36awa" value="15" />
<input type="hidden" name="attr_36cou" value="15" />
<input type="hidden" name="attr_36fir" value="15" />
<input type="hidden" name="attr_36her" value="8" />
<input type="hidden" name="attr_36hun" value="15" />
<input type="hidden" name="attr_36tou" value="10" />
<input type="hidden" name="attr_36dag" value="10" />
<input type="hidden" name="attr_36lan" value="21" />
<input type="hidden" name="attr_36spe" value="21" />
<input type="hidden" name="attr_36swo" value="23" />
<input type="hidden" name="attr_36bat" value="15" />
<input type="hidden" name="attr_36hor" value="21" />
<input type="hidden" name="attr_36armt" value="Gothic Plate + Shield" />
<input type="hidden" name="attr_36arm" value="18" />
<input type="hidden" name="attr_36clo" value="4" />
<input type="hidden" name="attr_36clot" value="Rich Clothing and Various magic items" />
<!-- 37 Giant, Small !-->
<input type="hidden" name="attr_37siz" value="25" />
<input type="hidden" name="attr_37dex" value="8" />
<input type="hidden" name="attr_37str" value="20" />
<input type="hidden" name="attr_37con" value="25" />
<input type="hidden" name="attr_37app" value="5" />
<input type="hidden" name="attr_37mov" value="0" />
<input type="hidden" name="attr_37dmg" value="0" />
<input type="hidden" name="attr_37hea" value="0" />
<input type="hidden" name="attr_37avo" value="5" />
<input type="hidden" name="attr_37mac" value="13" />
<input type="hidden" name="attr_37askt" value="Grapple" />
<input type="hidden" name="attr_37ask" value="15" />
<input type="hidden" name="attr_37arm" value="15" />
<!-- 38 Giant, Standard !-->
<input type="hidden" name="attr_38siz" value="40" />
<input type="hidden" name="attr_38dex" value="5" />
<input type="hidden" name="attr_38str" value="50" />
<input type="hidden" name="attr_38con" value="30" />
<input type="hidden" name="attr_38app" value="3" />
<input type="hidden" name="attr_38mov" value="0" />
<input type="hidden" name="attr_38dmg" value="0" />
<input type="hidden" name="attr_38hea" value="0" />
<input type="hidden" name="attr_38avo" value="3" />
<input type="hidden" name="attr_38mac" value="15" />
<input type="hidden" name="attr_38askt" value="Grapple" />
<input type="hidden" name="attr_38ask" value="10" />
<input type="hidden" name="attr_38arm" value="25" />
<!-- 39 Giant, Huge !-->
<input type="hidden" name="attr_39siz" value="85" />
<input type="hidden" name="attr_39dex" value="1" />
<input type="hidden" name="attr_39str" value="65" />
<input type="hidden" name="attr_39con" value="35" />
<input type="hidden" name="attr_39app" value="3" />
<input type="hidden" name="attr_39mov" value="-2" />
<input type="hidden" name="attr_39dmg" value="0" />
<input type="hidden" name="attr_39hea" value="0" />
<input type="hidden" name="attr_39avo" value="1" />
<input type="hidden" name="attr_39mac" value="7" />
<input type="hidden" name="attr_39askt" value="Grapple" />
<input type="hidden" name="attr_39ask" value="4" />
<input type="hidden" name="attr_39arm" value="40" />
<!-- 40 Griffin !-->
<input type="hidden" name="attr_40siz" value="40" />
<input type="hidden" name="attr_40dex" value="20" />
<input type="hidden" name="attr_40str" value="40" />
<input type="hidden" name="attr_40con" value="25" />
<input type="hidden" name="attr_40app" value="0" />
<input type="hidden" name="attr_40mov" value="8" />
<input type="hidden" name="attr_40dmg" value="-34" />
<input type="hidden" name="attr_40hea" value="0" />
<input type="hidden" name="attr_40avo" value="30" />
<input type="hidden" name="attr_40atkt" value="Claws*" />
<input type="hidden" name="attr_40atk" value="17" />
<input type="hidden" name="attr_40btkt" value="Bite†" />
<input type="hidden" name="attr_40btk" value="10" />
<input type="hidden" name="attr_40arm" value="10" />
<!-- 41 Hippogriff !-->
<input type="hidden" name="attr_41siz" value="30" />
<input type="hidden" name="attr_41dex" value="25" />
<input type="hidden" name="attr_41str" value="15" />
<input type="hidden" name="attr_41con" value="10" />
<input type="hidden" name="attr_41app" value="0" />
<input type="hidden" name="attr_41mov" value="12" />
<input type="hidden" name="attr_41dmg" value="-18" />
<input type="hidden" name="attr_41hea" value="0" />
<input type="hidden" name="attr_41avo" value="30" />
<input type="hidden" name="attr_41atkt" value="Hoof" />
<input type="hidden" name="attr_41atk" value="12" />
<input type="hidden" name="attr_41arm" value="10" />
<!-- 42 Lion !-->
<input type="hidden" name="attr_42siz" value="40" />
<input type="hidden" name="attr_42dex" value="25" />
<input type="hidden" name="attr_42str" value="30" />
<input type="hidden" name="attr_42con" value="20" />
<input type="hidden" name="attr_42app" value="0" />
<input type="hidden" name="attr_42mov" value="5" />
<input type="hidden" name="attr_42dmg" value="-30" />
<input type="hidden" name="attr_42hea" value="0" />
<input type="hidden" name="attr_42avo" value="10" />
<input type="hidden" name="attr_42atkt" value="Claws*" />
<input type="hidden" name="attr_42atk" value="21" />
<input type="hidden" name="attr_42btkt" value="Bite*" />
<input type="hidden" name="attr_42btk" value="20" />
<input type="hidden" name="attr_42arm" value="10" />
<!-- 43 Manticore !-->
<input type="hidden" name="attr_43siz" value="45" />
<input type="hidden" name="attr_43dex" value="20" />
<input type="hidden" name="attr_43str" value="45" />
<input type="hidden" name="attr_43con" value="25" />
<input type="hidden" name="attr_43app" value="0" />
<input type="hidden" name="attr_43mov" value="4" />
<input type="hidden" name="attr_43dmg" value="-36" />
<input type="hidden" name="attr_43hea" value="0" />
<input type="hidden" name="attr_43avo" value="10" />
<input type="hidden" name="attr_43atkt" value="Bite" />
<input type="hidden" name="attr_43atk" value="10" />
<input type="hidden" name="attr_43btkt" value="Tail Sting*" />
<input type="hidden" name="attr_43btk" value="20" />
<input type="hidden" name="attr_43arm" value="10" />
<!-- 44 Panther !-->
<input type="hidden" name="attr_44siz" value="15" />
<input type="hidden" name="attr_44dex" value="25" />
<input type="hidden" name="attr_44str" value="25" />
<input type="hidden" name="attr_44con" value="15" />
<input type="hidden" name="attr_44app" value="0" />
<input type="hidden" name="attr_44mov" value="4" />
<input type="hidden" name="attr_44dmg" value="-18" />
<input type="hidden" name="attr_44hea" value="0" />
<input type="hidden" name="attr_44avo" value="15" />
<input type="hidden" name="attr_44atkt" value="Claws*" />
<input type="hidden" name="attr_44atk" value="10" />
<input type="hidden" name="attr_44btkt" value="Bite*" />
<input type="hidden" name="attr_44btk" value="15" />
<input type="hidden" name="attr_44arm" value="5" />
<!-- 45 Greater Unicorn !-->
<input type="hidden" name="attr_45siz" value="25" />
<input type="hidden" name="attr_45dex" value="40" />
<input type="hidden" name="attr_45str" value="25" />
<input type="hidden" name="attr_45con" value="25" />
<input type="hidden" name="attr_45app" value="0" />
<input type="hidden" name="attr_45mov" value="5" />
<input type="hidden" name="attr_45dmg" value="-18" />
<input type="hidden" name="attr_45hea" value="0" />
<input type="hidden" name="attr_45avo" value="15" />
<input type="hidden" name="attr_45awa" value="18" />
<input type="hidden" name="attr_45atkt" value="Horn" />
<input type="hidden" name="attr_45atk" value="16" />
<input type="hidden" name="attr_45arm" value="5" />
<!-- 46 Lesser Unicorn !-->
<input type="hidden" name="attr_46siz" value="15" />
<input type="hidden" name="attr_46dex" value="45" />
<input type="hidden" name="attr_46str" value="15" />
<input type="hidden" name="attr_46con" value="15" />
<input type="hidden" name="attr_46app" value="0" />
<input type="hidden" name="attr_46mov" value="7" />
<input type="hidden" name="attr_46dmg" value="-24" />
<input type="hidden" name="attr_46hea" value="0" />
<input type="hidden" name="attr_46avo" value="25" />
<input type="hidden" name="attr_46awa" value="18" />
<input type="hidden" name="attr_46atkt" value="Horn" />
<input type="hidden" name="attr_46atk" value="10" />
<input type="hidden" name="attr_46arm" value="3" />
<!-- 47 Water Leaper !-->
<input type="hidden" name="attr_47siz" value="10" />
<input type="hidden" name="attr_47dex" value="20" />
<input type="hidden" name="attr_47str" value="15" />
<input type="hidden" name="attr_47con" value="15" />
<input type="hidden" name="attr_47app" value="0" />
<input type="hidden" name="attr_47mov" value="3" />
<input type="hidden" name="attr_47dmg" value="-6" />
<input type="hidden" name="attr_47hea" value="0" />
<input type="hidden" name="attr_47atkt" value="Bite*" />
<input type="hidden" name="attr_47atk" value="10" />
<input type="hidden" name="attr_47arm" value="5" />
<!-- 48 Wyrm !-->
<input type="hidden" name="attr_48siz" value="35" />
<input type="hidden" name="attr_48dex" value="30" />
<input type="hidden" name="attr_48str" value="35" />
<input type="hidden" name="attr_48con" value="25" />
<input type="hidden" name="attr_48app" value="0" />
<input type="hidden" name="attr_48mov" value="3" />
<input type="hidden" name="attr_48dmg" value="-30" />
<input type="hidden" name="attr_48hea" value="0" />
<input type="hidden" name="attr_48avo" value="7" />
<input type="hidden" name="attr_48atkt" value="Bite" />
<input type="hidden" name="attr_48atk" value="15" />
<input type="hidden" name="attr_48btkt" value="Tail Lash†" />
<input type="hidden" name="attr_48btk" value="10" />
<input type="hidden" name="attr_48ctkt" value="Fire Breath‡" />
<input type="hidden" name="attr_48ctk" value="10" />
<input type="hidden" name="attr_48arm" value="15" />
<!-- 49 Wyvern !-->
<input type="hidden" name="attr_49siz" value="20" />
<input type="hidden" name="attr_49dex" value="60" />
<input type="hidden" name="attr_49str" value="25" />
<input type="hidden" name="attr_49con" value="20" />
<input type="hidden" name="attr_49app" value="0" />
<input type="hidden" name="attr_49mov" value="4" />
<input type="hidden" name="attr_49dmg" value="-18" />
<input type="hidden" name="attr_49hea" value="0" />
<input type="hidden" name="attr_49avo" value="30" />
<input type="hidden" name="attr_49atkt" value="Bite" />
<input type="hidden" name="attr_49atk" value="12" />
<input type="hidden" name="attr_49btkt" value="Claws*" />
<input type="hidden" name="attr_49btk" value="15" />
<input type="hidden" name="attr_49arm" value="8" />
<!-- 50 Yale !-->
<input type="hidden" name="attr_50siz" value="30" />
<input type="hidden" name="attr_50dex" value="10" />
<input type="hidden" name="attr_50str" value="15" />
<input type="hidden" name="attr_50con" value="15" />
<input type="hidden" name="attr_50app" value="0" />
<input type="hidden" name="attr_50mov" value="5" />
<input type="hidden" name="attr_50dmg" value="-18" />
<input type="hidden" name="attr_50hea" value="0" />
<input type="hidden" name="attr_50avo" value="12" />
<input type="hidden" name="attr_50atkt" value="Gore*" />
<input type="hidden" name="attr_50atk" value="12" />
<input type="hidden" name="attr_50arm" value="8" />
<br/>
<br/>
<div class="sheet-enemy">
@@ -3084,7 +3696,7 @@
<input style='display:inline;' type="text" name="attr_EMOV" class="sheet-carac3" value="round((@{ESTR}+@{EDEX})/10) + @{prefix}@{Enemy}@{move}}" disabled="true" />
<br />
<label style='display:inline-block; width:120px;'>Healing Rate</label>
<input style='display:inline;' type="text" name="attr_EHR" class="sheet-carac3" value="round((@{ECON}+@{ESTR})/10)+@{EBR-Pa}" disabled="true" />
<input style='display:inline;' type="text" name="attr_EHR" class="sheet-carac3" value="round((@{ECON}+@{ESTR})/10)+@{EBR-Pa} + @{prefix}@{Enemy}@{heal}}" disabled="true" />
<br />
</p>
</div>
@@ -3299,6 +3911,12 @@
<div class="sheet-2colrow">
<div class="sheet-col">
<h2 style="margin: 10px;">SKILLS</h2>
<label style='display:inline-block; width:120px;'>Avoidance</label>
<input style='display:inline;' type="number" name="attr_Eavo" class="sheet-comp" value="@{prefix}@{Enemy}@{eavoi}}+@{Eavomod}" disabled="true" />
<input style='display:inline;' type="number" name="attr_Eavomod" class="sheet-comp" value="0" />
<input style='display:inline; margin-left: 10px; margin-right: 10px;' type='checkbox' name='attr_ECB-ava' value='1' />
<button style='display:inline;' type='roll' name='roll_ESavo' value='/em @{EMYNAME} rolls Awareness. \n/roll 1d20+[[{{@{Eavo}+?{modif|0},0}>21}*(@{Eavo}+?{modif|0}-20) + 0]]<[[@{Eavo}+?{modif|0}]] \ avoidance skill roll @{Eavo} modif. ?{modif|0}'></button>
<br />
<label style='display:inline-block; width:120px;'>Awareness</label>
<input style='display:inline;' type="number" name="attr_Eawa" class="sheet-comp" value="@{prefix}@{Enemy}@{eawar}}+@{Eawamod}" disabled="true" />
<input style='display:inline;' type="number" name="attr_Eawamod" class="sheet-comp" value="0" />
@@ -3465,14 +4083,32 @@
<input style='display:inline;' type="number" name="attr_Etou" class="sheet-comp" value="@{prefix}@{Enemy}@{etour}}+@{Etoumod}" disabled="true" />
<input style='display:inline;' type="number" name="attr_Etoumod" class="sheet-comp" value="0" />
<input style='display:inline; margin-left: 10px; margin-right: 10px;' type='checkbox' name='attr_ECB-tou' value='1' />
<button style='display:inline;' type='roll' name='roll_EStou' value='/em @{EMYNAME} rolls Tourney. \n/roll 1d20+[[{{@{tou}+?{modif|0},0}>21}*(@{tou}+?{modif|0}-20) + 0]]<[[@{Etou}+?{modif|0}]] \ tourney skill roll @{Etou} modif. ?{modif|0}'></button>
<button style='display:inline;' type='roll' name='roll_EStou' value='/em @{EMYNAME} rolls Tourney. \n/roll 1d20+[[{{@{Etou}+?{modif|0},0}>21}*(@{Etou}+?{modif|0}-20) + 0]]<[[@{Etou}+?{modif|0}]] \ tourney skill roll @{Etou} modif. ?{modif|0}'></button>
<br />
<label style='display:inline-block; width:120px;'>Industry</label>
<input style='display:inline;' type="number" name="attr_Eind" class="sheet-comp" value="@{prefix}@{Enemy}@{eindu}}+@{Eindmod}" disabled="true" />
<input style='display:inline;' type="number" name="attr_Eindmod" class="sheet-comp" value="0" />
<input style='display:inline; margin-left: 10px; margin-right: 10px;' type='checkbox' name='attr_ECB-ind' value='1' />
<button style='display:inline;' type='roll' name='roll_ESInd' value='/em @{EMYNAME} rolls Industry. \n/roll 1d20+[[{{@{Eind}+?{modif|0},0}>21}*(@{Eind}+?{modif|0}-20) + 0]]<[[@{Eind}+?{modif|0}]] \ industry skill roll @{Eind} modif. ?{modif|0}'></button>
<br />
<input style='display:inline-block; width:130px; background: transparent; border: none; margin-bottom:5px; text-align:left; font-size:1.2em; font-weight: bold;' name="attr_ECskillname" type='text' value="Read [Latin]">
<input style='display:inline;' type="number" name="attr_ECskillvalue" class="sheet-comp" value="@{prefix}@{Enemy}@{eskil}}+@{ECskillvaluemod}" disabled="true" />
<input style='display:inline;' type="number" name="attr_ECskillvaluemod" class="sheet-comp" value="0" />
<input style='display:inline; margin-left: 10px; margin-right: 10px;' type='checkbox' name='attr_ECB-CCskillname' value='1' />
<button style='display:inline;' type='roll' name='roll_ETestCskill' value='/em @{EMYNAME} tests @{ECskillname} \n/roll 1d20+[[{{@{ECskillvalue}+?{modif|0},0}>21}*(@{ECskillvalue}+?{modif|0}-20) + 0]]<[[@{ECskillvalue}+?{modif|0}]] \ @{ECskillname} skill roll @{ECskillvalue} modif. ?{modif|0}'></button>
<br />
<input style='display:inline-block; width:130px; background: transparent; border: none; margin-bottom:5px; text-align:left; font-size:1.2em; font-weight: bold;' name="attr_E1Cskillname" type='text' value="Religion [Christian]">
<input style='display:inline;' type="number" name="attr_E1Cskillvalue" class="sheet-comp" value="@{prefix}@{Enemy}@{e1skil}}+@{E1Cskillvaluemod}" disabled="true" />
<input style='display:inline;' type="number" name="attr_E1Cskillvaluemod" class="sheet-comp" value="0" />
<input style='display:inline; margin-left: 10px; margin-right: 10px;' type='checkbox' name='attr_ECB-C1Cskillname' value='1' />
<button style='display:inline;' type='roll' name='roll_ETest1Cskill' value='/em @{EMYNAME} tests @{E1Cskillname} \n/roll 1d20+[[{{@{E1Cskillvalue}+?{modif|0},0}>21}*(@{E1Cskillvalue}+?{modif|0}-20) + 0]]<[[@{E1Cskillvalue}+?{modif|0}]] \ @{E1Cskillname} skill roll @{E1Cskillvalue} modif. ?{modif|0}'></button>
<br />
<input style='display:inline-block; width:130px; background: transparent; border: none; margin-bottom:5px; text-align:left; font-size:1.2em; font-weight: bold;' name="attr_Askillname" type='text' value="@{prefix}@{Enemy}@{easkit}}" disabled="true">
<input style='display:inline;' type="number" name="attr_Askillvalue" class="sheet-comp" value="@{prefix}@{Enemy}@{easki}}+@{Askillvaluemod}" disabled="true" />
<input style='display:inline;' type="number" name="attr_Askillvaluemod" class="sheet-comp" value="0" />
<input style='display:inline; margin-left: 10px; margin-right: 10px;' type='checkbox' name='attr_ECB-Askillname' value='1' />
<button style='display:inline;' type='roll' name='roll_ETestAskill' value='/em @{EMYNAME} tests @{Askillname} \n/roll 1d20+[[{{@{Askillvalue}+?{modif|0},0}>21}*(@{Askillvalue}+?{modif|0}-20) + 0]]<[[@{Askillvalue}+?{modif|0}]] \ @{Askillname} skill roll @{Askillvalue} modif. ?{modif|0}'></button>
<br />
<input style='display:inline-block; width:130px; background: transparent; border: none; margin-bottom:5px; text-align:left; font-size:1.2em; font-weight: bold;' name="attr_ECskillname" type='text' value="skill name">
<input style='display:inline;' type="number" name="attr_ECskillvalue" class="sheet-comp" value="@{prefix}@{Enemy}@{eskil}}+@{ECskillvaluemod}" disabled="true" />
<input style='display:inline;' type="number" name="attr_ECskillvaluemod" class="sheet-comp" value="0" />
<input style='display:inline; margin-left: 10px; margin-right: 10px;' type='checkbox' name='attr_ECB-CCskillname' value='1' />
<button style='display:inline;' type='roll' name='roll_ETestCskill' value='/em @{EMYNAME} tests @{ECskillname} \n/roll 1d20+[[{{@{ECskillvalue}+?{modif|0},0}>21}*(@{ECskillvalue}+?{modif|0}-20) + 0]]<[[@{ECskillvalue}+?{modif|0}]] \ @{ECskillname} skill roll @{ECskillvalue} modif. ?{modif|0}'></button>
<br />
<h2 style="margin: 10px;">Squire</h2>
<div>
<label style='display:inline-block; width:45px;'>Name:</label>
@@ -3590,7 +4226,25 @@
<input style='display:inline;' type="number" name="attr_Enxbow" value="@{prefix}@{Enemy}@{exxbw}}+@{Exbowmod}" disabled="true" />
<input style='display:inline;' type="number" name="attr_Exbowmod" value="0" />
<input style='display:inline; margin-left: 10px; margin-right: 10px;' type='checkbox' name='attr_ECB-bow' value='1' />
<button style='display:inline;' type='roll' name='roll_ETestXBow' value='/em @{EMYNAME} fires arrow with @{EDXBow}! \n/roll 1d20+[[{{@{Enxbow}+?{modif|0},0}>21}*(@{Enxbow}+?{modif|0}-20) + 0]]<[[@{Enxbow}+?{modif|0}]] \ @{EDXBow} skill roll @{Enxbow} modif. ?{modif|0}'></button>
<button style='display:inline;' type='roll' name='roll_ETestXBow' value='/em @{EMYNAME} fires bolt with @{EDXBow}! \n/roll 1d20+[[{{@{Enxbow}+?{modif|0},0}>21}*(@{Enxbow}+?{modif|0}-20) + 0]]<[[@{Enxbow}+?{modif|0}]] \ @{EDXBow} skill roll @{Enxbow} modif. ?{modif|0}'></button>
<br />
<input style='display:inline-block; width:120px;' name="attr_EAtk" type="text" value="@{prefix}@{Enemy}@{eatkt}}" disabled="true" />
<input style='display:inline;' type="number" name="attr_Enatk" value="@{prefix}@{Enemy}@{eattk}}+@{Eatkmod}" disabled="true" />
<input style='display:inline;' type="number" name="attr_Eatkmod" value="0" />
<input style='display:inline; margin-left: 10px; margin-right: 10px;' type='checkbox' name='attr_ECB-atk' value='1' />
<button style='display:inline;' type='roll' name='roll_ETestAtk' value='/em @{EMYNAME} attacks with @{EAtk}! \n/roll 1d20+[[{{@{Enatk}+?{modif|0},0}>21}*(@{Enatk}+?{modif|0}-20) + 0]]<[[@{Enatk}+?{modif|0}]] \ @{EAtk} skill roll @{Enatk} modif. ?{modif|0}'></button>
<br />
<input style='display:inline-block; width:120px;' name="attr_EBtk" type="text" value="@{prefix}@{Enemy}@{ebtkt}}" disabled="true" />
<input style='display:inline;' type="number" name="attr_Enbtk" value="@{prefix}@{Enemy}@{ebttk}}+@{Ebtkmod}" disabled="true" />
<input style='display:inline;' type="number" name="attr_Ebtkmod" value="0" />
<input style='display:inline; margin-left: 10px; margin-right: 10px;' type='checkbox' name='attr_ECB-btk' value='1' />
<button style='display:inline;' type='roll' name='roll_ETestBtk' value='/em @{EMYNAME} attacks with @{EBtk}! \n/roll 1d20+[[{{@{Enbtk}+?{modif|0},0}>21}*(@{Enbtk}+?{modif|0}-20) + 0]]<[[@{Enbtk}+?{modif|0}]] \ @{EBtk} skill roll @{Enbtk} modif. ?{modif|0}'></button>
<br />
<input style='display:inline-block; width:120px;' name="attr_ECtk" type="text" value="@{prefix}@{Enemy}@{ectkt}}" disabled="true" />
<input style='display:inline;' type="number" name="attr_Enctk" value="@{prefix}@{Enemy}@{ecttk}}+@{Ectkmod}" disabled="true" />
<input style='display:inline;' type="number" name="attr_Ectkmod" value="0" />
<input style='display:inline; margin-left: 10px; margin-right: 10px;' type='checkbox' name='attr_ECB-ctk' value='1' />
<button style='display:inline;' type='roll' name='roll_ETestCtk' value='/em @{EMYNAME} attacks with @{ECtk}! \n/roll 1d20+[[{{@{Enctk}+?{modif|0},0}>21}*(@{Enctk}+?{modif|0}-20) + 0]]<[[@{Enctk}+?{modif|0}]] \ @{ECtk} skill roll @{Enctk} modif. ?{modif|0}'></button>
<br />
<h2 style="margin: 10px;">Armor</h2>
<div>