damage modification added
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@@ -75,56 +75,56 @@
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<div class="float attribut-stats">
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<div class="float formular">
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<button type="roll" class="small-button norollmod" name="roll_NaRoll" value="@{abilityroll} &{template:butterfly} {{name=Nahkampf}} {{rolling=[[floor(@{Na}d10 / 2)]]}}">Nahkampf</button>
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<button type="roll" class="small-button rollmod" name="roll_NaRoll" value="@{abilityroll} &{template:butterfly} {{name=Nahkampf}} {{rolling=[[floor((?{Würfel?|@{Na}})d10) / 2)]]}}">
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<button type="roll" class="small-button rollmod" name="roll_NaRoll" value="@{abilityroll} &{template:butterfly} {{name=Nahkampf}} {{rolling=[[floor((?{Würfel|@{Na}}d10) / 2)]]}}">
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Nahkampf
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</button>
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<input type="number" name="attr_Na" value="1" min="1" class="number-20" />
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</div>
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<div class="float formular">
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<button type="roll" class="small-button norollmod" name="roll_FeRoll" value="@{abilityroll} &{template:butterfly} {{name=Fernkampf}} {{rolling=[[floor(@{Fe}d10 / 2)]]}}">Fernkampf</button>
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<button type="roll" class="small-button rollmod" name="roll_FeRoll" value="@{abilityroll} &{template:butterfly} {{name=Fernkampf}} {{rolling=[[floor((?{Würfel?|@{Fe}})d10) / 2)]]}}">
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<button type="roll" class="small-button rollmod" name="roll_FeRoll" value="@{abilityroll} &{template:butterfly} {{name=Fernkampf}} {{rolling=[[floor((?{Würfel|@{Fe}}d10) / 2)]]}}">
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Fernkampf
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</button>
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<input type="number" name="attr_Fe" value="1" min="1" class="number-20" />
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</div>
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<div class="float formular">
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<button type="roll" class="small-button norollmod" name="roll_GeRoll" value="@{abilityroll} &{template:butterfly} {{name=Geschick}} {{rolling=[[floor(@{Ge}d10 / 2)]]}}">Geschick</button>
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<button type="roll" class="small-button rollmod" name="roll_GeRoll" value="@{abilityroll} &{template:butterfly} {{name=Geschick}} {{rolling=[[floor((?{Würfel?|@{Ge}})d10) / 2)]]}}">
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<button type="roll" class="small-button rollmod" name="roll_GeRoll" value="@{abilityroll} &{template:butterfly} {{name=Geschick}} {{rolling=[[floor((?{Würfel|@{Ge}}d10) / 2)]]}}">
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Geschick
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</button>
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<input type="number" name="attr_Ge" value="1" min="1" class="number-20" />
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</div>
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<div class="float formular">
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<button type="roll" class="small-button norollmod" name="roll_WaRoll" value="@{abilityroll} &{template:butterfly} {{name=Wahrnehmung}} {{rolling=[[floor(@{Wa}d10 / 2)]]}}">Wahrnehmung</button>
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<button type="roll" class="small-button rollmod" name="roll_WaRoll" value="@{abilityroll} &{template:butterfly} {{name=Wahrnehmung}} {{rolling=[[floor((?{Würfel?|@{Wa}})d10) / 2)]]}}">
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<button type="roll" class="small-button rollmod" name="roll_WaRoll" value="@{abilityroll} &{template:butterfly} {{name=Wahrnehmung}} {{rolling=[[floor((?{Würfel|@{Wa}}d10) / 2)]]}}">
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Wahrnehmung
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</button>
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<input type="number" name="attr_Wa" value="1" min="1" class="number-20" />
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</div>
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<div class="float formular">
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<button type="roll" class="small-button norollmod" name="roll_KoRoll" value="@{abilityroll} &{template:butterfly} {{name=Konstitution}} {{rolling=[[floor(@{Ko}d10 / 2)]]}}">Konstitution</button>
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<button type="roll" class="small-button rollmod" name="roll_KoRoll" value="@{abilityroll} &{template:butterfly} {{name=Konstitution}} {{rolling=[[floor((?{Würfel?|@{Ko}})d10) / 2)]]}}">
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<button type="roll" class="small-button rollmod" name="roll_KoRoll" value="@{abilityroll} &{template:butterfly} {{name=Konstitution}} {{rolling=[[floor((?{Würfel|@{Ko}}d10) / 2)]]}}">
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Konstitution
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</button>
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<input type="number" name="attr_Ko" value="1" min="1" class="number-20" />
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</div>
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<div class="float formular">
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<button type="roll" class="small-button norollmod" name="roll_InRoll" value="@{abilityroll} &{template:butterfly} {{name=Intelligenz}} {{rolling=[[floor(@{In}d10 / 2)]]}}">Intelligenz</button>
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<button type="roll" class="small-button rollmod" name="roll_InRoll" value="@{abilityroll} &{template:butterfly} {{name=Intelligenz}} {{rolling=[[floor((?{Würfel?|@{In}})d10) / 2)]]}}">
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<button type="roll" class="small-button rollmod" name="roll_InRoll" value="@{abilityroll} &{template:butterfly} {{name=Intelligenz}} {{rolling=[[floor((?{Würfel|@{In}}d10) / 2)]]}}">
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Intelligenz
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</button>
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<input type="number" name="attr_In" value="1" min="1" class="number-20" />
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</div>
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<div class="float formular">
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<button type="roll" class="small-button norollmod" name="roll_WiRoll" value="@{abilityroll} &{template:butterfly} {{name=Wissen}} {{rolling=[[floor(@{Wi}d10 / 2)]]}}">Wissen</button>
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<button type="roll" class="small-button rollmod" name="roll_WiRoll" value="@{abilityroll} &{template:butterfly} {{name=Wissen}} {{rolling=[[floor((?{Würfel?|@{Wi}})d10) / 2)]]}}">
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<button type="roll" class="small-button rollmod" name="roll_WiRoll" value="@{abilityroll} &{template:butterfly} {{name=Wissen}} {{rolling=[[floor((?{Würfel|@{Wi}}d10) / 2)]]}}">
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Wissen
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</button>
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<input type="number" name="attr_Wi" value="1" min="1" class="number-20" />
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</div>
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<div class="float formular">
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<button type="roll" class="small-button norollmod" name="roll_CaRoll" value="@{abilityroll} &{template:butterfly} {{name=Charisma}} {{rolling=[[floor(@{Ca}d10 / 2)]]}}">Charisma</button>
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<button type="roll" class="small-button rollmod" name="roll_CaRoll" value="@{abilityroll} &{template:butterfly} {{name=Charisma}} {{rolling=[[floor((?{Würfel?|@{Ca}})d10) / 2)]]}}">
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<button type="roll" class="small-button rollmod" name="roll_CaRoll" value="@{abilityroll} &{template:butterfly} {{name=Charisma}} {{rolling=[[floor((?{Würfel|@{Ca}}d10) / 2)]]}}">
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Charisma
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</button>
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<input type="number" name="attr_Ca" value="1" min="1" class="number-20" />
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@@ -176,7 +176,7 @@
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type="roll"
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class="rollmod"
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name="roll_skill"
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value="@{abilityroll} &{template:butterfly} {{name=@{skillname}}} [[?{Modifier?|@{skill_mod}} ?{Würfel|@{skill}}]] {{rolling=[[{?{Würfel}d10! + ?{Modifier?}d10}k@{attribut}]]}}"
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value="@{abilityroll} &{template:butterfly} {{name=@{skillname}}} [[?{Modifier|@{skill_mod}} ?{Würfel|@{skill}}]] {{rolling=[[{?{Würfel}d10! + ?{Modifier}d10}k@{attribut}]]}}"
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></button>
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</div>
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</div>
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@@ -226,7 +226,7 @@
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type="roll"
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class="rollmod"
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name="roll_weapon"
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value="@{abilityroll} &{template:butterfly} {{name=@{weaponname}}} [[?{Modifier?|@{weaponskill_mod}} ?{Würfel|@{weaponskill}}]] {{rolling=[[{?{Würfel}d10! + ?{Modifier?}d10}k@{attribut}]]}} {{damage=[[1d10 + @{weapondamage}]]}} {{desc=@{weaponeffekt}}}"
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value="@{abilityroll} &{template:butterfly} {{name=@{weaponname}}} [[?{Modifier|@{weaponskill_mod}} ?{Würfel|@{weaponskill}} ?{Schaden|@{weapondamage}}]] {{rolling=[[{?{Würfel}d10! + ?{Modifier}d10}k@{attribut}]]}} {{damage=[[1d10 + ?{Schaden}]]}} {{desc=@{weaponeffekt}}}"
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></button>
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</div>
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<input class="liketextarea hiddenBox" type="text" name="attr_weaponeffekt" placeholder="Spezialeffekt" />
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