Merge pull request #8811 from Kraynic/Heroes-Unlimited-2E

Heroes Unlimited 2E
This commit is contained in:
Miguel Peres
2021-05-04 14:50:10 -03:00
committed by GitHub
2 changed files with 15 additions and 9 deletions
+7
View File
@@ -300,6 +300,13 @@ input.sheet-arrow:checked ~ .sheet-body {
border-radius:10px;
grid-template-columns: 65px 65px
}
button[type=roll].sheet-statdice::before {
content: "";
}
.sheet-statdice{
color:#fef5c9;
background: #9e6666;
}
.sheet-calc-grid-container{
display:grid;
align-items:center;
+8 -9
View File
@@ -67,57 +67,56 @@
<div class='stat-grid-container'>
<h4 class='stat-title'>Stat</h4>
<h4 class='stat-title'>Now/Past</h4>
<h4 title="Intelligence Quotient">I.Q.</h4>
<button class="statroll dicefontd100" type="roll" name='roll_occstat' value="@{whispertoggle}&{template:custom} {{color=green}} {{title=**@{nametoggle}'s**}} {{subtitle=@{stat_name}}} {{Stat Check=[[d20]]}} {{Success Chance=**@{iq}%**}}">0</button>
<button class='statdice' type="roll" title='Intelligence Quotient' name='roll_iq_check' value="@{whispertoggle}&{template:custom} {{color=black}} {{title=**@{character_name}**}} {{subtitle=I.Q. Check}} {{Check=[[1d20cs<1cf>20]]|[[1d100cs<1cf>100]]}} {{Target=@{iq}}}" >I.Q.</button>
<div class='fraction-grid-container'>
<input class='minmax parchment' type=text title='@{iq}' value='' name="attr_iq"/>
<div class='divider'></div>
<input class='minmax parchment' type=text title='@{iq_max}' value='' name="attr_iq_max"/>
</div>
<h4 title="Mental Endurance">M.E.</h4>
<button class='statdice' type="roll" title='Mental Endurance' name='roll_me_check' value="@{whispertoggle}&{template:custom} {{color=black}} {{title=**@{character_name}**}} {{subtitle=Mental Endurance Check}} {{Check=[[1d20cs<1cf>20]]|[[1d100cs<1cf>100]]}} {{Target=@{me}}}" >M.E.</button>
<div class='fraction-grid-container'>
<input class='minmax parchment' type=text title='@{me}' value='' name="attr_me"/>
<div class='divider'></div>
<input class='minmax parchment' type=text title='@{me_max}' value='' name="attr_me_max"/>
</div>
<h4 title="Mental Affinity">M.A.</h4>
<button class='statdice' type="roll" title='Mental Affinity' name='roll_ma_check' value="@{whispertoggle}&{template:custom} {{color=black}} {{title=**@{character_name}**}} {{subtitle=Mental Affinity Check}} {{Check=[[1d20cs<1cf>20]]|[[1d100cs<1cf>100]]}} {{Target=@{ma}}}" >M.A.</button>
<div class='fraction-grid-container'>
<input class='minmax parchment' type=text title='@{ma}' value='' name="attr_ma"/>
<div class='divider'></div>
<input class='minmax parchment' type=text title='@{ma_max}' value='' name="attr_ma_max"/>
</div>
<h4 title="Physical Strength">P.S.</h4>
<button class='statdice' type="roll" title='Physical Strength' name='roll_ps_check' value="@{whispertoggle}&{template:custom} {{color=black}} {{title=**@{character_name}**}} {{subtitle=Physical Strength Check}} {{Check=[[1d20cs<1cf>20]]|[[1d100cs<1cf>100]]}} {{Target=@{ps}}}" >P.S.</button>
<div class='fraction-grid-container'>
<input class='minmax parchment' type=text title='@{ps}' value='' name="attr_ps"/>
<div class='divider'></div>
<input class='minmax parchment' type=text title='@{ps_max}' value='' name="attr_ps_max"/>
</div>
<h4 title="Physical Prowess">P.P.</h4>
<button class='statdice' type="roll" title='Physical Prowess' name='roll_pp_check' value="@{whispertoggle}&{template:custom} {{color=black}} {{title=**@{character_name}**}} {{subtitle=Physical Prowess Check}} {{Check=[[1d20cs<1cf>20]]|[[1d100cs<1cf>100]]}} {{Target=@{pp}}}" >P.P.</button>
<div class='fraction-grid-container'>
<input class='minmax parchment' type=text title='@{pp}' value='' name="attr_pp"/>
<div class='divider'></div>
<input class='minmax parchment' type=text title='@{pp_max}' value='' name="attr_pp_max"/>
</div>
<h4 title="Physical Endurance">P.E.</h4>
<button class='statdice' type="roll" title='Physical Endurance' name='roll_pe_check' value="@{whispertoggle}&{template:custom} {{color=black}} {{title=**@{character_name}**}} {{subtitle=Physical Endurance Check}} {{Check=[[1d20cs<1cf>20]]|[[1d100cs<1cf>100]]}} {{Target=@{pe}}}" >P.E.</button>
<div class='fraction-grid-container'>
<input class='minmax parchment' type=text title='@{pe}' value='' name="attr_pe"/>
<div class='divider'></div>
<input class='minmax parchment' type=text title='@{pe_max}' value='' name="attr_pe_max"/>
</div>
<h4 title="Physical Beauty">P.B.</h4>
<button class='statdice' type="roll" title='Physical Beauty' name='roll_pb_check' value="@{whispertoggle}&{template:custom} {{color=black}} {{title=**@{character_name}**}} {{subtitle=Physical Beauty Check}} {{Check=[[1d20cs<1cf>20]]|[[1d100cs<1cf>100]]}} {{Target=@{pb}}}" >P.B.</button>
<div class='fraction-grid-container'>
<input class='minmax parchment' type=text title='@{pb}' value='' name="attr_pb"/>
<div class='divider'></div>
<input class='minmax parchment' type=text title='@{pb_max}' value='' name="attr_pb_max"/>
</div>
<h4 title="Speed">Spd.</h4>
<button class='statdice' type="roll" title='Speed' name='roll_spd_check' value="@{whispertoggle}&{template:custom} {{color=black}} {{title=**@{character_name}**}} {{subtitle=Speed Check}} {{Check=[[1d20cs<1cf>20]]|[[1d100cs<1cf>100]]}} {{Target=@{spd}}}" >Spd.</button>
<div class='fraction-grid-container'>
<input class='minmax parchment' type=text title='@{spd}' value='' name="attr_spd"/>
<div class='divider'></div>