remove unused gulp stuff. Fix core page actions

This commit is contained in:
Mark
2015-12-21 10:20:39 +01:00
parent 73dddd165d
commit a7e0511304
4 changed files with 37 additions and 40 deletions
File diff suppressed because one or more lines are too long
@@ -15,7 +15,7 @@
<input class="sheet-center sheet-pseudo-disabled" type="text" name="attr_repeating_actions_{{num}}_range">
</div>
<div class="sheet-col-07 sheet-vert-middle">
<button type="roll" name="roll_repeating_{{action_type}}actions_{{num}}_action"
value="@{output_option} &{template:5eDefault} {{action=1}} {{character_name=@{character_name}}} @{show_character_name} {{title=@{repeating_{{action_type}}actions_{{num}}_name}}} {{action_type=@{repeating_{{action_type}}actions_{{num}}_type}}} @{repeating_{{action_type}}actions_{{num}}_toggle_emote} @{repeating_{{action_type}}actions_{{num}}_toggle_attack} @{repeating_{{action_type}}actions_{{num}}_toggle_crit} @{repeating_{{action_type}}actions_{{num}}_toggle_details} @{repeating_{{action_type}}actions_{{num}}_toggle_reach} @{repeating_{{action_type}}actions_{{num}}_toggle_range} @{repeating_{{action_type}}actions_{{num}}_toggle_target} @{repeating_{{action_type}}actions_{{num}}_toggle_damage} @{repeating_{{action_type}}actions_{{num}}_toggle_alt_damage} @{repeating_{{action_type}}actions_{{num}}_toggle_second_damage} @{repeating_{{action_type}}actions_{{num}}_toggle_save} @{repeating_{{action_type}}actions_{{num}}_toggle_save_damage} @{repeating_{{action_type}}actions_{{num}}_toggle_effects} @{repeating_{{action_type}}actions_{{num}}_toggle_recharge} @{hide_gm_info}"></button>
<button type="roll" name="roll_repeating_actions_{{num}}_action"
value="@{output_option} &{template:5eDefault} {{action=1}} {{character_name=@{character_name}}} @{show_character_name} {{title=@{repeating_actions_{{num}}_name}}} {{action_type=@{repeating_actions_{{num}}_type}}} @{repeating_actions_{{num}}_toggle_emote} @{repeating_actions_{{num}}_toggle_attack} @{repeating_actions_{{num}}_toggle_crit} @{repeating_actions_{{num}}_toggle_details} @{repeating_actions_{{num}}_toggle_reach} @{repeating_actions_{{num}}_toggle_range} @{repeating_actions_{{num}}_toggle_target} @{repeating_actions_{{num}}_toggle_damage} @{repeating_actions_{{num}}_toggle_alt_damage} @{repeating_actions_{{num}}_toggle_second_damage} @{repeating_actions_{{num}}_toggle_save} @{repeating_actions_{{num}}_toggle_save_damage} @{repeating_actions_{{num}}_toggle_effects} @{repeating_actions_{{num}}_toggle_recharge} @{hide_gm_info}"></button>
</div>
</div>
+33 -35
View File
@@ -9,23 +9,22 @@ var sass = require('gulp-sass');
var replace = require('gulp-replace-task');
var rename = require('gulp-rename');
var wrap = require('gulp-wrap');
var md5 = require('md5');
var change = require('gulp-change');
var customSkillCount = 4,
traitsCount = 1,
actionCount = 12,
lairActionCount = 4,
legendaryActionCount = 4,
meleeCount = 7,
rangedCount = 4,
quickClassActions = 5,
classActionsPerPage = 10,
customClassCount = 6,
spellCount = 10,
armorCount = 6,
inventoryPerPage = 20,
abilitiesName = ['Strength', 'Dexterity', 'Constitution', 'Intelligence', 'Wisdom', 'Charisma'];
var customSkillCount = 4;
var traitsCount = 1;
var actionCount = 12;
var lairActionCount = 4;
var legendaryActionCount = 4;
var meleeCount = 7;
var rangedCount = 4;
var quickClassActions = 5;
var classActionsPerPage = 10;
var customClassCount = 6;
var spellCount = 10;
var armorCount = 6;
var inventoryPerPage = 20;
var abilitiesName = ['Strength', 'Dexterity', 'Constitution', 'Intelligence', 'Wisdom', 'Charisma'];
String.prototype.capitalize = function () {
return this.replace(/\w\S*/g, function (txt) {
@@ -37,8 +36,8 @@ String.prototype.lowercase = function () {
};
function actionsCompile(file, limit, action_type, action_name) {
var template = file.contents.toString('utf8'),
s = [];
var template = file.contents.toString('utf8');
var s = [];
for (var i = 0; i < limit; i++) {
s.push(template
.replace(/\x7B\x7Baction_type\x7D\x7D/g, action_type)
@@ -91,8 +90,8 @@ function spell(file, limit, start) {
return s.join('\n\n');
}
function duplicate(file, limit, start) {
var template = file.contents.toString('utf8'),
s = [];
var template = file.contents.toString('utf8');
var s = [];
if (!start) {
start = 0;
@@ -108,9 +107,9 @@ function duplicate(file, limit, start) {
return s.join('\n\n');
}
function skills(file) {
var template = file.contents.toString('utf8'),
skillsJson = require('./components/skills/skills.json').skills,
skills = [];
var template = file.contents.toString('utf8');
var skillsJson = require('./components/skills/skills.json').skills;
var skills = [];
var selectedString = ' selected="selected"';
@@ -163,8 +162,8 @@ function skills(file) {
}
function saveQuery(file) {
var template = file.contents.toString('utf8'),
query = '';
var template = file.contents.toString('utf8');
var query = '';
for (var i = 0; i < abilitiesName.length; ++i) {
var ability = abilitiesName[i];
@@ -178,9 +177,9 @@ function saveQuery(file) {
}
function checkQuery(file) {
var template = file.contents.toString('utf8'),
skillsJson = require('./components/skills/skills.json').skills,
query = '';
var template = file.contents.toString('utf8');
var skillsJson = require('./components/skills/skills.json').skills;
var query = '';
skillsJson.forEach(function (skill) {
var skillName = skill.name.lowercase().replace(/ +/g, '');
@@ -202,8 +201,8 @@ function checkQuery(file) {
}
function meleeQuery(file) {
var template = file.contents.toString('utf8'),
query = '';
var template = file.contents.toString('utf8');
var query = '';
for (var i = 0; i < meleeCount; ++i) {
var weaponName = '@{repeating_weapons_melee_' + i + '_name}';
@@ -228,11 +227,11 @@ function ordinal(d) {
}
}
function processDate() {
var dt = new Date(),
months = ['January', 'February', 'March', 'April', 'May', 'June', 'July', 'August', 'September', 'October', 'November', 'December'],
month = dt.getMonth(),
date = dt.getDate(),
year = dt.getFullYear();
var dt = new Date();
var months = ['January', 'February', 'March', 'April', 'May', 'June', 'July', 'August', 'September', 'October', 'November', 'December'];
var month = dt.getMonth();
var date = dt.getDate();
var year = dt.getFullYear();
return date + ordinal(date) + ' ' + months[month] + ' ' + year;
}
@@ -426,7 +425,6 @@ gulp.task('minify-css', ['sass'], function () {
.pipe(gulp.dest('../'));
});
gulp.task('compile', ['preCompile', 'minify-css'], function () {
return gulp.src(['../D&D_5e.html', './pages/roll_template.html'])
.pipe(concat('D&D_5e.html'))
+1 -2
View File
@@ -17,8 +17,7 @@
"gulp-replace-task": "^0.11.0",
"gulp-sass": "^2.1.1",
"gulp-uglify": "^1.5.1",
"gulp-wrap": "^0.11.0",
"md5": "^2.0.0"
"gulp-wrap": "^0.11.0"
},
"scripts": {},
"repository": {