Merge pull request #8953 from dwarfwing/MutantYearZero-major-update
Mutant Year Zero sheet update
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@@ -1,10 +1,60 @@
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{
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"html": "mutantyearzero.html",
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"css": "mutantyearzero.css",
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"authors": "Cassie Levett",
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"roll20userid": "557736",
|
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"patreon": "https://www.patreon.com/emeraldgrid",
|
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"preview": "preview.png",
|
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"instructions": "Mutant Year Zero by Free League Publishing. Adapted from Vince's original sheet for Forbidden Lands.",
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"legacy": true
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}
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"html": "Mutant Year Zero.html",
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"css": "Mutant Year Zero.css",
|
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"authors": "Richard W, Cassie Levett, Vince, Free League Publishing",
|
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"roll20userid": "8097845",
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"preview": "MutantYearZeroPreview2.png",
|
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"instructions": "**Mutant: Year Zero, Community Sheet** \n The Mutant Year Zero (RW) sheet is a fully functional character sheet that handles tracking Characters, Arks, Zone log, and Monsters for your Mutant Year Zero campaign. It includes sheets specific to the Mutant, Robot, Animal and Human campaigns and characters. \n\nThe sheet is partially based on the Forbidden Lands Community Sheet and revamped for upgrading the Mutant Year Zero sheet. Thanks for the original MYZ sheet Cassie Levett and for the Forbidden Lands sheet, Vince!\n\nMost if not all attributes on the sheet are calculated automatically using sheet workers, and the sheet includes a built-in Dice Pool (Thanks Wes) and roll template. \n\n Many areas of the sheet are expandable and will reveal more information by clicking on the small gear icon located in the upper left-hand corner of the row. \n\n **Dice Pool** \n Using the dice pool is normally a 2-step process; \n 1. Click an action button e.g. Skill, Weapon, etc. which automatically selects the correct number of Attribute, Skill, and Gear dice to roll in the Dice Pool box. Adjust the dice pool if desired. \n 2. Click the 'Roll' button to roll the total dice selected. \n Dice can be selected and rolled directly from the dice pool as well. Pushing a roll from the dice pool requires manually de-selecting the appropriate number of dice from the pool before rolling. \n\n **Modifiers** (setting) \n You can enable Modifiers to Rolls in the lists of skills, weapons, armor and such, so that you can modify the number of dice before clicking hte action button and filling the Dice Pool. \n\n **API Dice** (optional) \n Pro subscribers may choose to use an API dice roller instead. The 'Mutant Year Zero' script must be installed to use the API-based roller, which requires the GM to hold a Pro account. Install the script using the one-click installer found on the campaign page's API Scripts page. Toggle the 'API Dice' button located on the sheet's dice roller and all rolls from the sheet's roller will be passed to the API script for processing/output. \n\n",
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"useroptions": [
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{
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"attribute": "whisper_option",
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"type": "select",
|
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"displayname": "Whisper Options:",
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"displaytranslationkey": "whisper-options",
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"options": [
|
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"Do not whisper rolls(default).|",
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"Whisper all rolls to the GM.|/w gm",
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"Use a query.|@{translation_whisper_macro_query}"
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],
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"optiontranslationkeys": [
|
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"whisper-nothing",
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"whisper-rolls",
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"whisper-query"
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],
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"default": ""
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},
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{
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"attribute": "whisper_option_api",
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"type": "select",
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"displayname": "Whisper Options:",
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"displaytranslationkey": "whisper-options-api",
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"options": [
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"Do not whisper rolls(default).|!myz",
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"Whisper all rolls to the GM.|!wmyz",
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"Use a query.|@{translation_whisper_api_macro_query}"
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],
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"optiontranslationkeys": [
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"whisper-nothing",
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"whisper-rolls",
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"whisper-query"
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],
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"default": "!myz"
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},
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{
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"attribute": "vehicle_advancedencumbrance",
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"type": "checkbox",
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"value": "1",
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"checked": "checked",
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"displayname": "Advanced vehicle encumbrance:",
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"displaytranslationkey": "adv-vehicleencumbrance"
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},
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{
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"attribute": "adv-modifiers",
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"type": "checkbox",
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"value": "1",
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"checked": "unchecked",
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"displayname": "Show attribute, skill and gear modifiers in lists:",
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"displaytranslationkey": "adv-modifiers"
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}
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]
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}
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@@ -1,168 +1,557 @@
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{
|
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"a" : "A",
|
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"abilities" : "Abilities",
|
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"agility" : "Agility",
|
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"agility-abbr" : " [agi]",
|
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"agility-abbr-u" : "AGI",
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"appearance-u" : "APPEARANCE",
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"ark" : "The Ark",
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"armor" : "armor",
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"armor-rating-abbr" : "AR",
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"arms-length-abbr" : "Arm's L.",
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"attr" : "Attr",
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"attribute-dice" : "Attribute Dice",
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"attribute-score" : "Attribute Score",
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"attributes" : "attribute",
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"b" : "B",
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"battle-level" : "Battle Level",
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"body" : "Body",
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"bonus" : "Bonus",
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"bosses" : "Bosses",
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"buddy" : "Buddy",
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"carried" : "Carried",
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"carried-abbr" : "Carr",
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"carry" : "Carry",
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"clear-dice-pool" : "Clear Dice Pool",
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"clothing" : "Clothing",
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"comment" : "Comment",
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"complete" : "Complete",
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"comprehend" : "Comprehend",
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"confusion" : "Confusion",
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"coordinates" : "Coordinates",
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"critical-u" : "CRITICAL INJURIES",
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"culture" : "Culture",
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"current-preset" : "Current Preset",
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"custom" : "Custom",
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"damage" : "Damage",
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"damage-abbr" : "Dmg",
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"dehydrated" : "Thirsty",
|
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"description" : "Description",
|
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"dev-level" : "Development Levels",
|
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"dice-pool" : "Dice Pool",
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"die" : "Die",
|
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"dmg-abbr" : "Dmg",
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"doubt" : "Doubt",
|
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"effects" : "Effects",
|
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"empathy" : "Empathy",
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"empathy-abbr" : " [emp]",
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"empathy-abbr-u" : "EMP",
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"encumbrance" : "Encumbrance",
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"endure" : "Endure",
|
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"experience-u" : "EXPERIENCE",
|
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"face" : "Face",
|
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"fatigue" : "Fatigue",
|
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"features" : "Features",
|
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"fight" : "Fight",
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"food-supply" : "Food Supply",
|
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"force" : "Force",
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"function-u" : "FUNCTIONS",
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"g" : "G",
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"gea-u" : "GEAR",
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"gear-bonus" : "Gear Bonus",
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"gear-dice" : "Gear Dice",
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"gen" : "Gen",
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"general" : "general",
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"grip" : "Grip",
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"heal" : "Heal",
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"healing-time" : "Healing Time",
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"heavy" : "Heavy (2)",
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"hypothermic" : "Hypothermic",
|
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"i-dream" : "My Big Dream:",
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"i-hate" : "I Hate:",
|
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"i-protect" : "I Need to Protect:",
|
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"initiative" : "Initiative",
|
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"injury" : "Injury",
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"insight" : "Insight",
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"know_the_zone" : "Know the Zone",
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"lethal" : "Lethal",
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"light" : "Light (0.5)",
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"log" : "Log",
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"long" : "Long",
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"lvl" : "Lvl",
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"manipulate" : "Manipulate",
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"max" : "Max",
|
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"move" : "Move",
|
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"mutantions" : "MUTATIONS",
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"name" : "Name",
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"near" : "Near",
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"no" : "No",
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"no-damage" : "No Damage",
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"a": "A",
|
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"abilities": "Abilities",
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"adv-modifiers":"Show attribute, skill and gear modifiers in lists",
|
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"adv-consumables-icons":"Show consumables as icons",
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"adv-headebgimg": "Show header background images (mutant only)",
|
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"adv-vehicleencumbrance": "Advanced vehicle encumbrance",
|
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"age": "Age",
|
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"agility": "Agility",
|
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"agility-abbr": "Agi",
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"agility-abbr-u": "AGI",
|
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"analyze": "Analyze",
|
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"animal": "Animal",
|
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"animalpowers": "Animal powers",
|
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"animalpowers-u": "ANIMAL POWERS",
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"animaltype": "Animal Type",
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"animal-type": "Animal Type",
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"apes": "Apes",
|
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"api-dice": "api dice",
|
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"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
|
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"appearance": "Appearance",
|
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"appearance-u": "APPEARANCE",
|
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"arcadium": "Arcadium",
|
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"ark": "The Ark",
|
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"ark-notes-u": "ARK NOTES",
|
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"ark-u": "ARK",
|
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"armor": "Armor",
|
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"armor-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor_bonus}",
|
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"armor-bonus-max": "Record the armor's UNDAMAGED maximum bonus. @{armor_bonus_max}",
|
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"armor-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor_bonus_misc}",
|
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"armor-bonus-total": "Total GEAR and SKILL dice included for armor. @{armor_ar}",
|
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"armor-rating": "Armor Rating",
|
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"armor-rating-abbr": "AR",
|
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"armor-rating-total": "Total GEAR dice included for all armor. @{ar_total}",
|
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"armor-rating-u": "ARMOR RATING",
|
||||
"armor-roll": "Armor Roll",
|
||||
"armor-type": "Armor Type",
|
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"armor-u": "ARMOR",
|
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"arms-length-abbr": "Arm's L.",
|
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"artefact": "Artefact",
|
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"artefacts": "Artefacts",
|
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"artifact": "Artifact",
|
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"artifacts": "Artifacts",
|
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"assault": "Assault",
|
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"attack": "Attack",
|
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"attack-abbrv": "Atk",
|
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"attr": "Attr",
|
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"attr-abbr": "Attr",
|
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"attribute": "attribute",
|
||||
"attribute-abbr": "Attr",
|
||||
"attribute-dice": "Attribute dice",
|
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"attribute-score": "Attribute score",
|
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"attribute-u": "ATTRIBUTE",
|
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"attributes": "attribute",
|
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"attributes-u": "ATTRIBUTES",
|
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"b": "B",
|
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"backlash": "Backlash",
|
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"badgers": "Badgers",
|
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"bane": "Bane",
|
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"base": "Base",
|
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"base-attr-abbr": "Base/Attr",
|
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"base-attribute-dice": "Base/Attribute Dice",
|
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"base-dice": "Base Dice",
|
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"base-dice-abbr": "Base",
|
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"battle-level": "Battle Level",
|
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"bears": "Bears",
|
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"beasts-u": "BEASTS",
|
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"biomechatronics": "Biomechatronics",
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"biomechatronics-u": "BIOMECHATRONICS",
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"body": "Body",
|
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"bonus": "Bonus",
|
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"bonus-abbr": "Bon",
|
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"bosses": "Bosses",
|
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"bosses-u": "BOSSES",
|
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"buddy": "Buddy",
|
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"bullets": "Bullets",
|
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"calista": "Calista",
|
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"carried": "Carried",
|
||||
"carried-abbr": "Carr",
|
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"carry": "Carry",
|
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"carry-abbr": "Carry",
|
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"carry-cap": "Carry Cap",
|
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"carry-load": "Max Load",
|
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"cats": "Cats",
|
||||
"character": "Character",
|
||||
"chartype": "Choose type!",
|
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"chassisparts-u": "CHASSIS PARTS",
|
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"cinderfalls": "Cinderfalls",
|
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"clear-dice-pool": "Clear Dice Pool",
|
||||
"close": "Close",
|
||||
"close-announcements": "Close Announcements",
|
||||
"clothing": "Clothing",
|
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"cogsofhel": "Cogs of Hel",
|
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"coins-carried": "Coins Carried",
|
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"coins-u": "COINS",
|
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"cold-condition": "Cold",
|
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"colour": "Colour",
|
||||
"comment": "Comment",
|
||||
"complete": "Complete",
|
||||
"comprehend": "Comprehend",
|
||||
"condition-cold": "When the cold is bitter and you don’t have enough shelter, you have to roll ENDURANCE regularly. @{cold}",
|
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"condition-hungry": "You must eat a ration of food at least once every day. After a day without food, you become HUNGRY. @{hungry}",
|
||||
"condition-sleepy": "You need to sleep for at least one Quarter Day of each day. After one day without sleep, you become SLEEPY. @{sleepy}",
|
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"condition-thirsty": "You must drink a ration of water at least once per day. After a day without water, you become THIRSTY. @{thirsty}",
|
||||
"condition-u": "CONDITIONS",
|
||||
"confusion": "Confusion",
|
||||
"consumable": "Consumable",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"consumables": "Consumables",
|
||||
"contacts": "Contacts",
|
||||
"contacts-u": "CONTACTS",
|
||||
"coordinates": "Coordinates",
|
||||
"credits": "Credits",
|
||||
"critical-injuries": "Critical Injuries",
|
||||
"critical-u": "CRITICAL INJURIES",
|
||||
"culture": "Culture",
|
||||
"current": "Current",
|
||||
"current-preset": "Current Preset",
|
||||
"custom": "Custom",
|
||||
"custom-roll": "Custom Roll",
|
||||
"d66-roll": "D66 Roll",
|
||||
"damage": "Damage",
|
||||
"damage-abbr": "Dmg",
|
||||
"datamine": "Datamine",
|
||||
"defence": "Defence",
|
||||
"defense-rating": "Defense Rating",
|
||||
"dehydrated": "Thirsty",
|
||||
"description": "Description",
|
||||
"description-u": "DESCRIPTION",
|
||||
"development": "Development levels",
|
||||
"development-u": "DEVELOPMENT LEVELS",
|
||||
"dev-level": "Development Levels",
|
||||
"dice": "Dice",
|
||||
"dice-only": "Dice Only",
|
||||
"dice-pool": "Dice Pool",
|
||||
"dice-pool-u": "DICE POOL",
|
||||
"die": "Die",
|
||||
"die-10": "d10",
|
||||
"die-10-u": "D10",
|
||||
"die-12": "d12",
|
||||
"die-12-u": "D12",
|
||||
"die-6": "d6",
|
||||
"die-66": "d66",
|
||||
"die-66-u": "D66",
|
||||
"die-6-u": "D6",
|
||||
"die-8": "d8",
|
||||
"die-8-u": "D8",
|
||||
"distant": "Distant",
|
||||
"dmg-abbr": "Dmg",
|
||||
"dogs": "Dogs",
|
||||
"dominate": "Dominate",
|
||||
"donned": "Donned",
|
||||
"donned-abbr": "Don",
|
||||
"doubt": "Doubt",
|
||||
"dream":"Dream",
|
||||
"duration": "Duration",
|
||||
"effects": "Effects",
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": "Emp",
|
||||
"empathy-abbr-u": "EMP",
|
||||
"encumbrance": "Encumbrance",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
"endurance-monster": "Endurance",
|
||||
"endure": "Endure",
|
||||
"energy": "Energy",
|
||||
"energypoints": "Energy Points",
|
||||
"energypoints-u": "ENERGY POINTS",
|
||||
"e-pack": "E-pack",
|
||||
"experience-u": "EXPERIENCE",
|
||||
"extra-damage": "Toggle extra damage tracking (25-48)",
|
||||
"face": "Face",
|
||||
"fatigue": "fatigue",
|
||||
"features": "Features",
|
||||
"feral": "Feral",
|
||||
"feral-points": "Feral Points",
|
||||
"feral-points-u": "FERAL POINTS",
|
||||
"fight": "Fight",
|
||||
"fight-as-distance": "Melee",
|
||||
"fight-as-skill": "Fight",
|
||||
"food": "Food",
|
||||
"foodsupply": "Food supply",
|
||||
"food-supply": "Food Supply",
|
||||
"force": "Force",
|
||||
"force-robot": "Force",
|
||||
"fortescue": "Fortescue",
|
||||
"fuel": "Fuel",
|
||||
"fuel-capacity": "Fuel Capacity",
|
||||
"fuel-u": "FUEL",
|
||||
"function-u": "FUNCTIONS",
|
||||
"g": "G",
|
||||
"gear": "Gear",
|
||||
"gear-abbr": "Gear",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-bonus-abbr": "Gear",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear-notes": "Gear/Notes",
|
||||
"gear-on-vehicle": "Gear on vehicle",
|
||||
"gear-on-vehicle-u": "GEAR ON VEHICLE",
|
||||
"gear-u": "GEAR",
|
||||
"gear-weight": "Gear Weight",
|
||||
"gen": "Gen",
|
||||
"general": "general",
|
||||
"general-abbrv": "Gen",
|
||||
"grip": "Grip",
|
||||
"grub": "Grub",
|
||||
"hate": "Hate",
|
||||
"head": "Head",
|
||||
"heal": "Heal",
|
||||
"healing": "Healing",
|
||||
"healing-time": "Healing Time",
|
||||
"heal-time": "Heal Time",
|
||||
"heavy": "Heavy",
|
||||
"heavy-abbr": "H",
|
||||
"hierarchy": "Hierarchy",
|
||||
"hindenburg": "Hindenburg",
|
||||
"house": "House",
|
||||
"human": "Human",
|
||||
"hungry-condition": "Hungry",
|
||||
"hypothermic": "Hypothermic",
|
||||
"i-dream": "My Big Dream:",
|
||||
"i-hate": "I Hate:",
|
||||
"i-protect": "I Need to Protect:",
|
||||
"infiltrate": "Infiltrate",
|
||||
"influence-points": "Influence Points",
|
||||
"influence-points-u": "INFLUENCE POINTS",
|
||||
"information": "Information",
|
||||
"initiative": "Initiative",
|
||||
"injury": "Injury",
|
||||
"insight": "Insight",
|
||||
"instinct": "Instinct",
|
||||
"instinct-abbr": "Ins",
|
||||
"instinct-abbr-u": "INS",
|
||||
"interact": "Interact",
|
||||
"item": "Item",
|
||||
"kilgore": "Kilgore",
|
||||
"kin": "Kin",
|
||||
"know_the_zone": "Know the Zone",
|
||||
"know-nature": "Know Nature",
|
||||
"know-the-zone": "Know the Zone",
|
||||
"laborum": "Laborum",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"lethal": "Lethal",
|
||||
"light": "Light",
|
||||
"light-abbr": "L",
|
||||
"location": "Location",
|
||||
"log": "Log",
|
||||
"long": "Long",
|
||||
"lvl": "Lvl",
|
||||
"lvl-abbr": "Lvl",
|
||||
"manipulate": "Manipulate",
|
||||
"marksmanship": "Marksmanship",
|
||||
"marksmanship-abbr": "Marks.",
|
||||
"max": "Max",
|
||||
"max-abbr": "Max",
|
||||
"melee": "Melee",
|
||||
"melee-as-distance": "Melee",
|
||||
"melee-as-skill": "Melee",
|
||||
"melee-monster": "Melee",
|
||||
"might": "Might",
|
||||
"might-monster": "Might",
|
||||
"misc-abbr": "Misc",
|
||||
"misc-damage": "Mod Damage",
|
||||
"misc-gear": "Mod Gear",
|
||||
"misc-skill": "Mod Skill",
|
||||
"misc-damage-abbr": "+Damage",
|
||||
"misc-gear-abbr": "+Gear",
|
||||
"misc-skill-abbr": "+Skill",
|
||||
"misfire": "Misfire",
|
||||
"model": "Model",
|
||||
"modifier-abbr": "Mod",
|
||||
"modifier-damage-abbr": "Mod Dmg",
|
||||
"modifier-gear-abbr": "Mod Gear",
|
||||
"modifier-skill-abbr": "Mod Skill",
|
||||
"modules": "Modules",
|
||||
"modules-u": "MODULES",
|
||||
"money": "Money",
|
||||
"money-u": "MONEY",
|
||||
"monster": "Npc/Monster",
|
||||
"monster-attack": "Monster Attack",
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-features-u": "MONSTER FEATURES",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moose": "Moose",
|
||||
"morningstar": "Morningstar",
|
||||
"mosel": "Mosel",
|
||||
"mount": "Mount",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"moun-u": "MOUNT",
|
||||
"move": "Move",
|
||||
"movement": "Movement",
|
||||
"move-robot": "Move",
|
||||
"move-type": "Move Type",
|
||||
"mutant": "Mutant",
|
||||
"mutations": "Mutations",
|
||||
"mutation-u": "MUTATIONS",
|
||||
"mutation-points": "Mutation points",
|
||||
"mutation-points-u": "MUTATION POINTS",
|
||||
"name": "Name",
|
||||
"near": "Near",
|
||||
"nec-u": "CONSUMABLES",
|
||||
"network": "Network",
|
||||
"network-abbr": "Net",
|
||||
"network-abbr-u": "NET",
|
||||
"no": "No",
|
||||
"no-damage": "No Damage",
|
||||
"no-willpower": "No Power",
|
||||
"normal": "Normal",
|
||||
"normal-abbr": "N",
|
||||
"northolme": "Northolme",
|
||||
"notable-inhabitants": "Notable inhabitants",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"notes" : "NOTES",
|
||||
"npc" : "NPC",
|
||||
"number-abbr" : "Num",
|
||||
"on-vehicle" : "On Vehicle",
|
||||
"one-hand-abbr" : "1H",
|
||||
"other" : "Other",
|
||||
"other-info" : "Other Information",
|
||||
"permaneant-rot" : "Permanent Rot",
|
||||
"population" : "Population",
|
||||
"projects" : "Projects",
|
||||
"push" : " Push ",
|
||||
"push-dice" : "Push the Dice!",
|
||||
"pushes-the-roll" : "Pushes the Roll",
|
||||
"quantity-abbr" : "Qty",
|
||||
"range" : "Range",
|
||||
"rank" : "Rank",
|
||||
"rating" : "Rating",
|
||||
"regular" : "Regular (1)",
|
||||
"relationships" : "RELATIONSHIPS",
|
||||
"reset-dice" : "Reset dice pool.",
|
||||
"resources-found" : "Resources Found",
|
||||
"role" : "Role",
|
||||
"roll" : "Roll ",
|
||||
"roll-dice" : "Roll the Dice!",
|
||||
"roll-dice-66" : "Roll d66!",
|
||||
"roll-dice-666" : "Roll d666!",
|
||||
"rot" : "Rot",
|
||||
"rot-level" : "Rot Level",
|
||||
"rot-p" : "ROT POINTS",
|
||||
"scout" : "Scout",
|
||||
"season" : "Season",
|
||||
"selected" : "Selected",
|
||||
"sense_emotion" : "Sense Emotion",
|
||||
"shoot" : "Shoot",
|
||||
"short" : "Short",
|
||||
"show-hide" : "show/hide",
|
||||
"skill" : "Skill",
|
||||
"skill-dice" : "Skill Dice",
|
||||
"skill-level" : "Skill Level",
|
||||
"skills" : "Skills",
|
||||
"sleepless" : "Sleepless",
|
||||
"small" : "Small (0.25)",
|
||||
"sneak" : "Sneak",
|
||||
"starving" : "Starving",
|
||||
"strength" : "Strength",
|
||||
"strength-abbr" : " [str]",
|
||||
"strength-abbr-u" : "STR",
|
||||
"survival" : "Survival",
|
||||
"talent-u" : "TALENTS",
|
||||
"technology" : "Technology",
|
||||
"terrain" : "Terrain",
|
||||
"threat" : "Threat",
|
||||
"threat-notes" : "Threat Notes",
|
||||
"time-limit" : "Time Limit",
|
||||
"tiny" : "Tiny (0.05)",
|
||||
"total" : "Total",
|
||||
"trauma" : "Trauma",
|
||||
"two-hand-abbr" : "2H",
|
||||
"type" : "Type",
|
||||
"units" : "Units",
|
||||
"vehicle" : "VEHICLE",
|
||||
"w" : "W",
|
||||
"warfare" : "Warfare",
|
||||
"water" : "Water",
|
||||
"water-source" : "Water Source",
|
||||
"weapon" : "Weapon",
|
||||
"weapon-selected" : "Weapon Selected",
|
||||
"weapons" : "weapons",
|
||||
"weight-abbr" : "Wt",
|
||||
"wits" : "Wits",
|
||||
"wits-abbr" : " [wits]",
|
||||
"wits-abbr-u" : "WITS",
|
||||
"workpoints" : "Work Points/Max",
|
||||
"yes" : "Yes",
|
||||
"yes-1" : "Yes,-1",
|
||||
"zone-log" : "Zone Log"
|
||||
,"nec-u": "NECESSITIES"
|
||||
}
|
||||
"note": "Note",
|
||||
"note-description": "Note's description",
|
||||
"note-name": "Note's name",
|
||||
"notes": "Notes",
|
||||
"notes-text": "notes...",
|
||||
"notes-u": "NOTES",
|
||||
"nova-paloma": "Nova Paloma",
|
||||
"npc": "NPC",
|
||||
"npc-monster": "NPC / Monster",
|
||||
"npc-name": "Non-Player Character",
|
||||
"number-abbr": "Num",
|
||||
"occupants": "Occupants",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-bullets": "of Bullets",
|
||||
"of-food": "of Food",
|
||||
"of-torches": "of Torches",
|
||||
"of-water": "of Water",
|
||||
"old-announcements": "Old Announcements",
|
||||
"old-koly": "Old Koly",
|
||||
"one-hand-abbr": "1H",
|
||||
"on-mount": "Gear on Mount",
|
||||
"on-vehicle": "On Vehicle",
|
||||
"other": "Other",
|
||||
"other-info": "Other Information",
|
||||
"other-u": "OTHER",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-bullets": "Ourt of Bullets",
|
||||
"out-of-epacks": "Out of epacks",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"out-of-water": "Out of Water",
|
||||
"overheat": "Overheat",
|
||||
"overload": "Overload",
|
||||
"pack-rat": "Pack Rat Talent?",
|
||||
"pack-rat-title": "You can carry additional items.",
|
||||
"parry": "Parry",
|
||||
"pc-name": "PC's name",
|
||||
"permanent-rot": "Permanent Rot",
|
||||
"permanent-rot-u": "Permanent Rot",
|
||||
"personal": "Personal",
|
||||
"personality": "Personality",
|
||||
"pirius": "Pirius",
|
||||
"population": "Population",
|
||||
"power": "Power",
|
||||
"powerpoints": "Power Points",
|
||||
"powerpoints-u": "POWER POINTS",
|
||||
"processor": "Processor",
|
||||
"processor-abbr": "Prc",
|
||||
"processor-abbr-u": "PRC",
|
||||
"production": "Production",
|
||||
"production-outcome": "Production/Outcome",
|
||||
"profession": "Profession",
|
||||
"profession-abbrv": "Prof",
|
||||
"programs-u": "PROGRAMS",
|
||||
"project": "Project",
|
||||
"projects": "Projects",
|
||||
"projects-u": "PROJECTS",
|
||||
"protect": "Protect",
|
||||
"push": "Push",
|
||||
"push-dice": "Push the Dice!",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"quantity": "Quantity",
|
||||
"quantity-abbr": "Qty",
|
||||
"quarter": "Quarter",
|
||||
"quarter-abbr": "Q",
|
||||
"question": "Question",
|
||||
"rabbits": "Rabbits",
|
||||
"range": "Range",
|
||||
"ranged": "Ranged",
|
||||
"rank": "Rank",
|
||||
"rating": "Rating",
|
||||
"rating-abbr": "Rat",
|
||||
"rats": "Rats",
|
||||
"regular": "Regular (1)",
|
||||
"relationship-description": "Describe the relationship.",
|
||||
"relationships": "RELATIONSHIPS",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"repair": "Repair",
|
||||
"reptiles": "Reptiles",
|
||||
"reputation": "Reputation",
|
||||
"reputation-bonus": "How well known are you? @{reputation}",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"resilience": "Resilience",
|
||||
"resources-found": "Resources Found",
|
||||
"robot": "Robot",
|
||||
"role": "Role",
|
||||
"roll": "Roll",
|
||||
"roll-agility": "Agility Roll",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-666": "Roll d666!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"roll-empathy": "Empathy Roll",
|
||||
"roll-strength": "Strength Roll",
|
||||
"roll-wits": "Wits Roll",
|
||||
"rot": "Rot",
|
||||
"rot-level": "Rot Level",
|
||||
"rot-p": "ROT POINTS",
|
||||
"rotpoints-u": "ROT POINTS",
|
||||
"rot-roll": "Rot roll",
|
||||
"rpc-name": "Role Player Character",
|
||||
"scan": "Scan",
|
||||
"science": "Science",
|
||||
"scout": "Scout",
|
||||
"scouting": "Scouting",
|
||||
"season": "Season",
|
||||
"seats": "Seats",
|
||||
"seats-u": "SEATS",
|
||||
"secondary-functions-u": "SECONDARY FUNCTIONS",
|
||||
"sector": "Sector",
|
||||
"security": "Security",
|
||||
"selected": "Selected",
|
||||
"sense_emotion": "Sense Emotion",
|
||||
"sense-emotion-animal": "Sense Emotion",
|
||||
"servos": "Servos",
|
||||
"servos-abbr": "Srv",
|
||||
"servos-abbr-u": "SRV",
|
||||
"settings": "Settings",
|
||||
"sheet-version-announcements": "Sheet version and announcements",
|
||||
"shoot": "Shoot",
|
||||
"shoot-robot": "Shoot",
|
||||
"short": "Short",
|
||||
"show-animalpowers": "Show Animal powers",
|
||||
"show-arkdetails": "Show Ark details",
|
||||
"show-arklevels": "Show Ark development levels",
|
||||
"show-biomechatronics": "Show Biomechatronics",
|
||||
"show-contacts": "Show Contacts",
|
||||
"show-hide": "Show/hide",
|
||||
"show-modules": "Show Modules",
|
||||
"show-money": "Show Money",
|
||||
"show-mutations": "Show Mutations",
|
||||
"show-projects": "Show Ark projects",
|
||||
"show-vehicle": "Show Vehicle",
|
||||
"skill": "Skill",
|
||||
"skill-abbr": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-level-abbr": "Skill",
|
||||
"skills": "Skills",
|
||||
"skills-list": "endurance,heal,insight,manipulate,marksmanship,melee,might,move,scout,stealth,survival",
|
||||
"skills-u": "SKILLS",
|
||||
"skill-u": "SKILLS",
|
||||
"sleepless": "Sleepless",
|
||||
"sleepy-condition": "Sleepy",
|
||||
"small": "Small (0.25)",
|
||||
"sneak": "Sneak",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
"species": "Species",
|
||||
"spell": "Spell",
|
||||
"stability": "Stability",
|
||||
"stability-abbr": "Stby",
|
||||
"stability-abbr-u": "STB",
|
||||
"starving": "Starving",
|
||||
"stash": "Stash",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"strength-abbr": "Str",
|
||||
"strength-abbr-u": "STR",
|
||||
"success": "Success",
|
||||
"success-1": "1 Success",
|
||||
"success-2": "2 Successes",
|
||||
"success-3": "3 Successes",
|
||||
"success-4": "4 Successes",
|
||||
"sum-abbr": "Sum",
|
||||
"survival": "Survival",
|
||||
"talent-u": "TALENTS",
|
||||
"technology": "Technology",
|
||||
"terrain": "Terrain",
|
||||
"thecore-influence-u": "THE CORE - INFLUENCE",
|
||||
"thedeep-influence-u": "THE DEEP - INFLUENCE",
|
||||
"thirsty-condition": "Thirsty",
|
||||
"threat": "Threat",
|
||||
"threat-notes": "Threat Notes",
|
||||
"time-limit": "Time Limit",
|
||||
"tindertuft": "Tindertuft",
|
||||
"tiny": "Tiny",
|
||||
"tiny-abbr": "T",
|
||||
"title": "Title",
|
||||
"torches": "Torches",
|
||||
"torso": "Torso",
|
||||
"total": "Total",
|
||||
"total-abbr": "Tot",
|
||||
"total-influence-u": "TOTAL INFLUENCE",
|
||||
"traits-visibility": "Force visibility of character traits",
|
||||
"trauma": "Trauma",
|
||||
"two-hand-abbr": "2H",
|
||||
"type": "Type",
|
||||
"type-name": "Type/Name",
|
||||
"undercarriage": "Undercarriage",
|
||||
"units": "Units",
|
||||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||||
"vehicle": "Vehicle",
|
||||
"vehicle-credits": "Vehicle",
|
||||
"vehicleed": "Mounted",
|
||||
"vehicle-gear": "Vehicle Gear",
|
||||
"vehicle-u": "VEHICLE",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"voice": "Voice",
|
||||
"w": "W",
|
||||
"warburg": "Warburg",
|
||||
"warfare": "Warfare",
|
||||
"water": "Water",
|
||||
"water-source": "Water source",
|
||||
"weapon": "Weapon",
|
||||
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
|
||||
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
|
||||
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
|
||||
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
|
||||
"weapon-damage-misc": "Miscellaneous damage modifier. @{repeating_weapons_$X_weapon_damage_misc}",
|
||||
"weapon-damage-total": "Total damage included with the attack. @{repeating_weapons_$X_weapon_damage_total}",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapon-skill-misc": "Miscellaneous attack modifier (adjusts SKILL dice). @{repeating_weapons_$X_weapon_skill_misc}",
|
||||
"weapon-skill-total": "Total SKILL dice included with the attack. @{repeating_weapons_$X_weapon_skill_total}",
|
||||
"weapon-type-base": "BASE dice as per weapon/skill type. @{repeating_weapons_$X_weapon_base_total}",
|
||||
"weapon-type-skill": "SKILL dice as per weapon/skill type. @{repeating_weapons_$X_weapon_skill_value}",
|
||||
"weapon-u": "WEAPONS",
|
||||
"weapons": "Weapons",
|
||||
"weight": "Weight",
|
||||
"weight-abbr": "Wt",
|
||||
"whisper-macro": "Whisper roll?",
|
||||
"whisper-nothing": "Do not whisper rolls(default).",
|
||||
"whisper-options": "Whisper Options:",
|
||||
"whisper-options-api": "API Whisper Options:",
|
||||
"whisper-query": "Use a query.",
|
||||
"whisper-rolls": "Whisper all rolls to the GM.",
|
||||
"willpower": "Willpower",
|
||||
"willpower-abbr": "Will",
|
||||
"willpower-spent-abbr": "WP Spent",
|
||||
"willpower-total-abbr": "Total WP",
|
||||
"willpower-u": "WILLPOWER",
|
||||
"wits": "Wits",
|
||||
"wits-abbr": "Wit",
|
||||
"wits-abbr-u": "WIT",
|
||||
"workpoints": "Work points",
|
||||
"workpoints-max": "Work Points/Max",
|
||||
"yes": "Yes",
|
||||
"yes-1": "Yes,-1",
|
||||
"young-1": "Young",
|
||||
"zone-log": "Zone Log",
|
||||
"zone-log-u": "ZONE LOG"
|
||||
}
|
||||
@@ -1,168 +1,557 @@
|
||||
{
|
||||
"a": "A",
|
||||
"abilities": "Abilities",
|
||||
"adv-modifiers":"Show attribute, skill and gear modifiers in lists",
|
||||
"adv-consumables-icons":"Show consumables as icons",
|
||||
"adv-headebgimg": "Show header background images (mutant only)",
|
||||
"adv-vehicleencumbrance": "Advanced vehicle encumbrance",
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"agility-abbr": " [agi]",
|
||||
"agility-abbr": "Agi",
|
||||
"agility-abbr-u": "AGI",
|
||||
"analyze": "Analyze",
|
||||
"animal": "Animal",
|
||||
"animalpowers": "Animal powers",
|
||||
"animalpowers-u": "ANIMAL POWERS",
|
||||
"animaltype": "Animal Type",
|
||||
"animal-type": "Animal Type",
|
||||
"apes": "Apes",
|
||||
"api-dice": "api dice",
|
||||
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
|
||||
"appearance": "Appearance",
|
||||
"appearance-u": "APPEARANCE",
|
||||
"ark": "The Ark",
|
||||
"armor": "armor",
|
||||
"arcadium": "Arcadium",
|
||||
"ark": "The Ark",
|
||||
"ark-notes-u": "ARK NOTES",
|
||||
"ark-u": "ARK",
|
||||
"armor": "Armor",
|
||||
"armor-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor_bonus}",
|
||||
"armor-bonus-max": "Record the armor's UNDAMAGED maximum bonus. @{armor_bonus_max}",
|
||||
"armor-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor_bonus_misc}",
|
||||
"armor-bonus-total": "Total GEAR and SKILL dice included for armor. @{armor_ar}",
|
||||
"armor-rating": "Armor Rating",
|
||||
"armor-rating-abbr": "AR",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"armor-rating-total": "Total GEAR dice included for all armor. @{ar_total}",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-roll": "Armor Roll",
|
||||
"armor-type": "Armor Type",
|
||||
"armor-u": "ARMOR",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"artefact": "Artefact",
|
||||
"artefacts": "Artefacts",
|
||||
"artifact": "Artifact",
|
||||
"artifacts": "Artifacts",
|
||||
"assault": "Assault",
|
||||
"attack": "Attack",
|
||||
"attack-abbr": "Atk",
|
||||
"attr": "Attr",
|
||||
"attribute-dice": "Attribute Dice",
|
||||
"attribute-score": "Attribute Score",
|
||||
"attributes": "attribute",
|
||||
"attr-abbr": "Attr",
|
||||
"attribute": "attribute",
|
||||
"attribute-abbr": "Attr",
|
||||
"attribute-dice": "Attribute dice",
|
||||
"attribute-score": "Attribute score",
|
||||
"attribute-u": "ATTRIBUTE",
|
||||
"attributes": "attributes",
|
||||
"attributes-u": "ATTRIBUTES",
|
||||
"b": "B",
|
||||
"battle-level": "Battle Level",
|
||||
"backlash": "Backlash",
|
||||
"badgers": "Badgers",
|
||||
"bane": "Bane",
|
||||
"base": "Base",
|
||||
"base-attr-abbr": "Base/Attr",
|
||||
"base-attribute-dice": "Base/Attribute Dice",
|
||||
"base-dice": "Base Dice",
|
||||
"base-dice-abbr": "Base",
|
||||
"battle-level": "Battle Level",
|
||||
"bears": "Bears",
|
||||
"beasts-u": "BEASTS",
|
||||
"biomechatronics": "Biomechatronics",
|
||||
"biomechatronics-u": "BIOMECHATRONICS",
|
||||
"body": "Body",
|
||||
"bonus": "Bonus",
|
||||
"bonus-abbr": "Bon",
|
||||
"bosses": "Bosses",
|
||||
"bosses-u": "BOSSES",
|
||||
"buddy": "Buddy",
|
||||
"bullets": "Bullets",
|
||||
"calista": "Calista",
|
||||
"carried": "Carried",
|
||||
"carried-abbr": "Carr",
|
||||
"carry": "Carry",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"carry-abbr": "Carry",
|
||||
"carry-cap": "Carry Cap",
|
||||
"carry-load": "Max Load",
|
||||
"cats": "Cats",
|
||||
"character": "Character",
|
||||
"chartype": "Choose type!",
|
||||
"chassisparts-u": "CHASSIS PARTS",
|
||||
"cinderfalls": "Cinderfalls",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"close": "Close",
|
||||
"close-announcements": "Close Announcements",
|
||||
"clothing": "Clothing",
|
||||
"cogsofhel": "Cogs of Hel",
|
||||
"coins-carried": "Coins Carried",
|
||||
"coins-u": "COINS",
|
||||
"cold-condition": "Cold",
|
||||
"colour": "Colour",
|
||||
"comment": "Comment",
|
||||
"complete": "Complete",
|
||||
"comprehend": "Comprehend",
|
||||
"condition-cold": "When the cold is bitter and you don’t have enough shelter, you have to roll ENDURANCE regularly. @{cold}",
|
||||
"condition-hungry": "You must eat a ration of food at least once every day. After a day without food, you become HUNGRY. @{hungry}",
|
||||
"condition-sleepy": "You need to sleep for at least one Quarter Day of each day. After one day without sleep, you become SLEEPY. @{sleepy}",
|
||||
"condition-thirsty": "You must drink a ration of water at least once per day. After a day without water, you become THIRSTY. @{thirsty}",
|
||||
"condition-u": "CONDITIONS",
|
||||
"confusion": "Confusion",
|
||||
"consumable": "Consumable",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"consumables": "Consumables",
|
||||
"contacts": "Contacts",
|
||||
"contacts-u": "CONTACTS",
|
||||
"coordinates": "Coordinates",
|
||||
"critical-u": "CRITICAL INJURIES",
|
||||
"credits": "Credits",
|
||||
"critical-injuries": "Critical Injuries",
|
||||
"critical-u": "CRITICAL INJURIES",
|
||||
"culture": "Culture",
|
||||
"current-preset": "Current Preset",
|
||||
"current": "Current",
|
||||
"current-preset": "Current Preset",
|
||||
"custom": "Custom",
|
||||
"custom-roll": "Custom Roll",
|
||||
"d66-roll": "D66 Roll",
|
||||
"damage": "Damage",
|
||||
"damage-abbr": "DMG",
|
||||
"damage-abbr": "Dmg",
|
||||
"datamine": "Datamine",
|
||||
"defence": "Defence",
|
||||
"defense-rating": "Defense Rating",
|
||||
"dehydrated": "Thirsty",
|
||||
"description": "Description",
|
||||
"dev-level": "Development Levels",
|
||||
"dice-pool": "Dice Pool",
|
||||
"description-u": "DESCRIPTION",
|
||||
"development": "Development levels",
|
||||
"development-u": "DEVELOPMENT LEVELS",
|
||||
"dev-level": "Development Levels",
|
||||
"dice": "Dice",
|
||||
"dice-only": "Dice Only",
|
||||
"dice-pool": "Dice Pool",
|
||||
"dice-pool-u": "DICE POOL",
|
||||
"die": "Die",
|
||||
"dmg-abbr": "DMG",
|
||||
"die-10": "d10",
|
||||
"die-10-u": "D10",
|
||||
"die-12": "d12",
|
||||
"die-12-u": "D12",
|
||||
"die-6": "d6",
|
||||
"die-66": "d66",
|
||||
"die-66-u": "D66",
|
||||
"die-6-u": "D6",
|
||||
"die-8": "d8",
|
||||
"die-8-u": "D8",
|
||||
"distant": "Distant",
|
||||
"dmg-abbr": "Dmg",
|
||||
"dogs": "Dogs",
|
||||
"dominate": "Dominate",
|
||||
"donned": "Donned",
|
||||
"donned-abbr": "Don",
|
||||
"doubt": "Doubt",
|
||||
"dream":"Dream",
|
||||
"duration": "Duration",
|
||||
"effects": "Effects",
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": " [emp]",
|
||||
"empathy-abbr": "Emp",
|
||||
"empathy-abbr-u": "EMP",
|
||||
"encumbrance": "Encumbrance",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
"endurance-monster": "Endurance",
|
||||
"endure": "Endure",
|
||||
"energy": "Energy",
|
||||
"energypoints": "Energy Points",
|
||||
"energypoints-u": "ENERGY POINTS",
|
||||
"e-pack": "E-pack",
|
||||
"experience-u": "EXPERIENCE",
|
||||
"extra-damage": "Toggle extra damage tracking (25-48)",
|
||||
"face": "Face",
|
||||
"fatigue": "Fatigue",
|
||||
"fatigue": "fatigue",
|
||||
"features": "Features",
|
||||
"feral": "Feral",
|
||||
"feral-points": "Feral Points",
|
||||
"feral-points-u": "FERAL POINTS",
|
||||
"fight": "Fight",
|
||||
"food-supply": "Food Supply",
|
||||
"fight-as-distance": "Melee",
|
||||
"fight-as-skill": "Fight",
|
||||
"food": "Food",
|
||||
"foodsupply": "Food supply",
|
||||
"food-supply": "Food Supply",
|
||||
"force": "Force",
|
||||
"force-robot": "Force",
|
||||
"fortescue": "Fortescue",
|
||||
"fuel": "Fuel",
|
||||
"fuel-capacity": "Fuel Capacity",
|
||||
"fuel-u": "FUEL",
|
||||
"function-u": "FUNCTIONS",
|
||||
"g": "G",
|
||||
"gea-u": "GEAR",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear": "Gear",
|
||||
"gear-abbr": "Gear",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-bonus-abbr": "Gear",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear-notes": "Gear/Notes",
|
||||
"gear-on-vehicle": "Gear on vehicle",
|
||||
"gear-on-vehicle-u": "GEAR ON VEHICLE",
|
||||
"gear-u": "GEAR",
|
||||
"gear-weight": "Gear Weight",
|
||||
"gen": "Gen",
|
||||
"general": "general",
|
||||
"general-abbrv": "Gen",
|
||||
"grip": "Grip",
|
||||
"grub": "Grub",
|
||||
"hate": "Hate",
|
||||
"head": "Head",
|
||||
"heal": "Heal",
|
||||
"healing-time": "Healing Time",
|
||||
"heavy": "Heavy (2)",
|
||||
"healing": "Healing",
|
||||
"healing-time": "Healing Time",
|
||||
"heal-time": "Heal Time",
|
||||
"heavy": "Heavy",
|
||||
"heavy-abbr": "H",
|
||||
"hierarchy": "Hierarchy",
|
||||
"hindenburg": "Hindenburg",
|
||||
"house": "House",
|
||||
"human": "Human",
|
||||
"hungry-condition": "Hungry",
|
||||
"hypothermic": "Hypothermic",
|
||||
"i-dream": "My Big Dream:",
|
||||
"i-hate": "I Hate:",
|
||||
"i-protect": "I Need to Protect:",
|
||||
"i-dream": "My Big Dream:",
|
||||
"i-hate": "I Hate:",
|
||||
"i-protect": "I Need to Protect:",
|
||||
"infiltrate": "Infiltrate",
|
||||
"influence-points": "Influence Points",
|
||||
"influence-points-u": "INFLUENCE POINTS",
|
||||
"information": "Information",
|
||||
"initiative": "Initiative",
|
||||
"injury": "Injury",
|
||||
"insight": "Insight",
|
||||
"know_the_zone": "Know the Zone",
|
||||
"instinct": "Instinct",
|
||||
"instinct-abbr": "Ins",
|
||||
"instinct-abbr-u": "INS",
|
||||
"interact": "Interact",
|
||||
"item": "Item",
|
||||
"kilgore": "Kilgore",
|
||||
"kin": "Kin",
|
||||
"know_the_zone": "Know the Zone",
|
||||
"know-nature": "Know Nature",
|
||||
"know-the-zone": "Know the Zone",
|
||||
"laborum": "Laborum",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"lethal": "Lethal",
|
||||
"light": "Light (0.5)",
|
||||
"light": "Light",
|
||||
"light-abbr": "L",
|
||||
"location": "Location",
|
||||
"log": "Log",
|
||||
"long": "Long",
|
||||
"lvl": "Lvl",
|
||||
"lvl-abbr": "Lvl",
|
||||
"manipulate": "Manipulate",
|
||||
"marksmanship": "Marksmanship",
|
||||
"marksmanship-abbr": "Marks.",
|
||||
"max": "Max",
|
||||
"max-abbr": "Max",
|
||||
"melee": "Melee",
|
||||
"melee-as-distance": "Melee",
|
||||
"melee-as-skill": "Melee",
|
||||
"melee-monster": "Melee",
|
||||
"might": "Might",
|
||||
"might-monster": "Might",
|
||||
"misc-abbr": "Misc",
|
||||
"misc-damage": "Mod Damage",
|
||||
"misc-gear": "Mod Gear",
|
||||
"misc-skill": "Mod Skill",
|
||||
"misc-damage-abbr": "+Damage",
|
||||
"misc-gear-abbr": "+Gear",
|
||||
"misc-skill-abbr": "+Skill",
|
||||
"misfire": "Misfire",
|
||||
"model": "Model",
|
||||
"modifier-abbr": "Mod",
|
||||
"modifier-damage-abbr": "Mod Dmg",
|
||||
"modifier-gear-abbr": "Mod Gear",
|
||||
"modifier-skill-abbr": "Mod Skill",
|
||||
"modules": "Modules",
|
||||
"modules-u": "MODULES",
|
||||
"money": "Money",
|
||||
"money-u": "MONEY",
|
||||
"monster": "Npc/Monster",
|
||||
"monster-attack": "Monster Attack",
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-features-u": "MONSTER FEATURES",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moose": "Moose",
|
||||
"morningstar": "Morningstar",
|
||||
"mosel": "Mosel",
|
||||
"mount": "Mount",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"moun-u": "MOUNT",
|
||||
"move": "Move",
|
||||
"mutantions": "MUTATIONS",
|
||||
"movement": "Movement",
|
||||
"move-robot": "Move",
|
||||
"move-type": "Move Type",
|
||||
"mutant": "Mutant",
|
||||
"mutations": "Mutations",
|
||||
"mutation-u": "MUTATIONS",
|
||||
"mutation-points": "Mutation points",
|
||||
"mutation-points-u": "MUTATION POINTS",
|
||||
"name": "Name",
|
||||
"near": "Near",
|
||||
"nec-u": "CONSUMABLES",
|
||||
"network": "Network",
|
||||
"network-abbr": "Net",
|
||||
"network-abbr-u": "NET",
|
||||
"no": "No",
|
||||
"no-damage": "No Damage",
|
||||
"no-damage": "No Damage",
|
||||
"no-willpower": "No Power",
|
||||
"normal": "Normal",
|
||||
"normal-abbr": "N",
|
||||
"northolme": "Northolme",
|
||||
"notable-inhabitants": "Notable inhabitants",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"notes": "NOTES",
|
||||
"note": "Note",
|
||||
"note-description": "Note's description",
|
||||
"note-name": "Note's name",
|
||||
"notes": "Notes",
|
||||
"notes-text": "notes...",
|
||||
"notes-u": "NOTES",
|
||||
"nova-paloma": "Nova Paloma",
|
||||
"npc": "NPC",
|
||||
"npc-monster": "NPC / Monster",
|
||||
"npc-name": "Non-Player Character",
|
||||
"number-abbr": "Num",
|
||||
"on-vehicle": "On Vehicle",
|
||||
"occupants": "Occupants",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-bullets": "of Bullets",
|
||||
"of-food": "of Food",
|
||||
"of-torches": "of Torches",
|
||||
"of-water": "of Water",
|
||||
"old-announcements": "Old Announcements",
|
||||
"old-koly": "Old Koly",
|
||||
"one-hand-abbr": "1H",
|
||||
"on-mount": "Gear on Mount",
|
||||
"on-vehicle": "On Vehicle",
|
||||
"other": "Other",
|
||||
"other-info": "Other Information",
|
||||
"permaneant-rot": "Permanent Rot",
|
||||
"other-info": "Other Information",
|
||||
"other-u": "OTHER",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-bullets": "Ourt of Bullets",
|
||||
"out-of-epacks": "Out of epacks",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"out-of-water": "Out of Water",
|
||||
"overheat": "Overheat",
|
||||
"overload": "Overload",
|
||||
"pack-rat": "Pack Rat Talent?",
|
||||
"pack-rat-title": "You can carry additional items.",
|
||||
"parry": "Parry",
|
||||
"pc-name": "PC's name",
|
||||
"permanent-rot": "Permanent Rot",
|
||||
"permanent-rot-u": "Permanent Rot",
|
||||
"personal": "Personal",
|
||||
"personality": "Personality",
|
||||
"pirius": "Pirius",
|
||||
"population": "Population",
|
||||
"power": "Power",
|
||||
"powerpoints": "Power Points",
|
||||
"powerpoints-u": "POWER POINTS",
|
||||
"processor": "Processor",
|
||||
"processor-abbr": "Prc",
|
||||
"processor-abbr-u": "PRC",
|
||||
"production": "Production",
|
||||
"production-outcome": "Production/Outcome",
|
||||
"profession": "Profession",
|
||||
"profession-abbrv": "Prof",
|
||||
"programs-u": "PROGRAMS",
|
||||
"project": "Project",
|
||||
"projects": "Projects",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"projects-u": "PROJECTS",
|
||||
"protect": "Protect",
|
||||
"push": "Push",
|
||||
"push-dice": "Push the Dice!",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"quantity": "Quantity",
|
||||
"quantity-abbr": "Qty",
|
||||
"quarter": "Quarter",
|
||||
"quarter-abbr": "Q",
|
||||
"question": "Question",
|
||||
"rabbits": "Rabbits",
|
||||
"range": "Range",
|
||||
"ranged": "Ranged",
|
||||
"rank": "Rank",
|
||||
"rating": "Rating",
|
||||
"regular": "Regular (1)",
|
||||
"rating-abbr": "Rat",
|
||||
"rats": "Rats",
|
||||
"regular": "Regular (1)",
|
||||
"relationship-description": "Describe the relationship.",
|
||||
"relationships": "RELATIONSHIPS",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"resources-found": "Resources Found",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"repair": "Repair",
|
||||
"reptiles": "Reptiles",
|
||||
"reputation": "Reputation",
|
||||
"reputation-bonus": "How well known are you? @{reputation}",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"resilience": "Resilience",
|
||||
"resources-found": "Resources Found",
|
||||
"robot": "Robot",
|
||||
"role": "Role",
|
||||
"roll": "Roll ",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-666": "Roll d666!",
|
||||
"roll": "Roll",
|
||||
"roll-agility": "Agility Roll",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-666": "Roll d666!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"roll-empathy": "Empathy Roll",
|
||||
"roll-strength": "Strength Roll",
|
||||
"roll-wits": "Wits Roll",
|
||||
"rot": "Rot",
|
||||
"rot-level": "Rot Level",
|
||||
"rot-p": "ROT POINTS",
|
||||
"rot-level": "Rot Level",
|
||||
"rot-p": "ROT POINTS",
|
||||
"rotpoints-u": "ROT POINTS",
|
||||
"rot-roll": "Rot roll",
|
||||
"rpc-name": "Role Player Character",
|
||||
"scan": "Scan",
|
||||
"science": "Science",
|
||||
"scout": "Scout",
|
||||
"scouting": "Scouting",
|
||||
"season": "Season",
|
||||
"seats": "Seats",
|
||||
"seats-u": "SEATS",
|
||||
"secondary-functions-u": "SECONDARY FUNCTIONS",
|
||||
"sector": "Sector",
|
||||
"security": "Security",
|
||||
"selected": "Selected",
|
||||
"sense_emotion": "Sense Emotion",
|
||||
"sense_emotion": "Sense Emotion",
|
||||
"sense-emotion": "Sense Emotion",
|
||||
"sense-emotion-animal": "Sense Emotion",
|
||||
"servos": "Servos",
|
||||
"servos-abbr": "Srv",
|
||||
"servos-abbr-u": "SRV",
|
||||
"settings": "Settings",
|
||||
"sheet-version-announcements": "Sheet version and announcements",
|
||||
"shoot": "Shoot",
|
||||
"shoot-robot": "Shoot",
|
||||
"short": "Short",
|
||||
"show-hide": "show/hide",
|
||||
"show-animalpowers": "Show Animal powers",
|
||||
"show-arkdetails": "Show Ark details",
|
||||
"show-arklevels": "Show Ark development levels",
|
||||
"show-biomechatronics": "Show Biomechatronics",
|
||||
"show-contacts": "Show Contacts",
|
||||
"show-hide": "Show/hide",
|
||||
"show-modules": "Show Modules",
|
||||
"show-money": "Show Money",
|
||||
"show-mutations": "Show Mutations",
|
||||
"show-projects": "Show Ark projects",
|
||||
"show-vehicle": "Show Vehicle",
|
||||
"skill": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-abbr": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-level-abbr": "Skill",
|
||||
"skills": "Skills",
|
||||
"skills-list": "endurance,heal,insight,manipulate,marksmanship,melee,might,move,scout,stealth,survival",
|
||||
"skills-u": "SKILLS",
|
||||
"skill-u": "SKILLS",
|
||||
"sleepless": "Sleepless",
|
||||
"small": "Small (0.25)",
|
||||
"sleepy-condition": "Sleepy",
|
||||
"small": "Small (0.25)",
|
||||
"sneak": "Sneak",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
"species": "Species",
|
||||
"spell": "Spell",
|
||||
"stability": "Stability",
|
||||
"stability-abbr": "Stby",
|
||||
"stability-abbr-u": "STB",
|
||||
"starving": "Starving",
|
||||
"stash": "Stash",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"strength-abbr": " [str]",
|
||||
"strength-abbr": "Str",
|
||||
"strength-abbr-u": "STR",
|
||||
"success": "Success",
|
||||
"success-1": "1 Success",
|
||||
"success-2": "2 Successes",
|
||||
"success-3": "3 Successes",
|
||||
"success-4": "4 Successes",
|
||||
"sum-abbr": "Sum",
|
||||
"survival": "Survival",
|
||||
"talent-u": "TALENTS",
|
||||
"technology": "Technology",
|
||||
"terrain": "Terrain",
|
||||
"thecore-influence-u": "THE CORE - INFLUENCE",
|
||||
"thedeep-influence-u": "THE DEEP - INFLUENCE",
|
||||
"thirsty-condition": "Thirsty",
|
||||
"threat": "Threat",
|
||||
"threat-notes": "Threat Notes",
|
||||
"time-limit": "Time Limit",
|
||||
"tiny": "Tiny (0.05)",
|
||||
"threat-notes": "Threat Notes",
|
||||
"time-limit": "Time Limit",
|
||||
"tindertuft": "Tindertuft",
|
||||
"tiny": "Tiny",
|
||||
"tiny-abbr": "T",
|
||||
"title": "Title",
|
||||
"torches": "Torches",
|
||||
"torso": "Torso",
|
||||
"total": "Total",
|
||||
"total-abbr": "Tot",
|
||||
"total-influence-u": "TOTAL INFLUENCE",
|
||||
"traits-visibility": "Force visibility of character traits",
|
||||
"trauma": "Trauma",
|
||||
"two-hand-abbr": "2H",
|
||||
"type": "Type",
|
||||
"type-name": "Type/Name",
|
||||
"undercarriage": "Undercarriage",
|
||||
"units": "Units",
|
||||
"vehicle": "VEHICLE",
|
||||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||||
"vehicle": "Vehicle",
|
||||
"vehicle-credits": "Vehicle",
|
||||
"vehicleed": "Mounted",
|
||||
"vehicle-gear": "Vehicle Gear",
|
||||
"vehicle-u": "VEHICLE",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"voice": "Voice",
|
||||
"w": "W",
|
||||
"warburg": "Warburg",
|
||||
"warfare": "Warfare",
|
||||
"water": "Water",
|
||||
"water-source": "Water Source",
|
||||
"water-source": "Water source",
|
||||
"weapon": "Weapon",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapons": "weapons",
|
||||
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
|
||||
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
|
||||
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
|
||||
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
|
||||
"weapon-damage-misc": "Miscellaneous damage modifier. @{repeating_weapons_$X_weapon_damage_misc}",
|
||||
"weapon-damage-total": "Total damage included with the attack. @{repeating_weapons_$X_weapon_damage_total}",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapon-skill-misc": "Miscellaneous attack modifier (adjusts SKILL dice). @{repeating_weapons_$X_weapon_skill_misc}",
|
||||
"weapon-skill-total": "Total SKILL dice included with the attack. @{repeating_weapons_$X_weapon_skill_total}",
|
||||
"weapon-type-base": "BASE dice as per weapon/skill type. @{repeating_weapons_$X_weapon_base_total}",
|
||||
"weapon-type-skill": "SKILL dice as per weapon/skill type. @{repeating_weapons_$X_weapon_skill_value}",
|
||||
"weapon-u": "WEAPONS",
|
||||
"weapons": "Weapons",
|
||||
"weight": "Weight",
|
||||
"weight-abbr": "Wt",
|
||||
"whisper-macro": "Whisper roll?",
|
||||
"whisper-nothing": "Do not whisper rolls(default).",
|
||||
"whisper-options": "Whisper Options:",
|
||||
"whisper-options-api": "API Whisper Options:",
|
||||
"whisper-query": "Use a query.",
|
||||
"whisper-rolls": "Whisper all rolls to the GM.",
|
||||
"willpower": "Willpower",
|
||||
"willpower-abbr": "Will",
|
||||
"willpower-spent-abbr": "WP Spent",
|
||||
"willpower-total-abbr": "Total WP",
|
||||
"willpower-u": "WILLPOWER",
|
||||
"wits": "Wits",
|
||||
"wits-abbr": " [wits]",
|
||||
"wits-abbr-u": "WITS",
|
||||
"workpoints": "Work Points/Max",
|
||||
"wits-abbr": "Wit",
|
||||
"wits-abbr-u": "WIT",
|
||||
"workpoints": "Work points",
|
||||
"workpoints-max": "Work Points/Max",
|
||||
"yes": "Yes",
|
||||
"yes-1": "Yes,-1",
|
||||
"zone-log": "Zone Log",
|
||||
"nec-u": "NECESSITIES"
|
||||
}
|
||||
"young-1": "Young",
|
||||
"zone-log": "Zone Log",
|
||||
"zone-log-u": "ZONE LOG"
|
||||
}
|
||||
@@ -1,168 +1,557 @@
|
||||
{
|
||||
"a": "A",
|
||||
"abilities": "Abilities",
|
||||
"adv-modifiers":"Show attribute, skill and gear modifiers in lists",
|
||||
"adv-consumables-icons":"Show consumables as icons",
|
||||
"adv-headebgimg": "Show header background images (mutant only)",
|
||||
"adv-vehicleencumbrance": "Advanced vehicle encumbrance",
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"agility-abbr": " [agi]",
|
||||
"agility-abbr": "Agi",
|
||||
"agility-abbr-u": "AGI",
|
||||
"analyze": "Analyze",
|
||||
"animal": "Animal",
|
||||
"animalpowers": "Animal powers",
|
||||
"animalpowers-u": "ANIMAL POWERS",
|
||||
"animaltype": "Animal Type",
|
||||
"animal-type": "Animal Type",
|
||||
"apes": "Apes",
|
||||
"api-dice": "api dice",
|
||||
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
|
||||
"appearance": "Appearance",
|
||||
"appearance-u": "APPEARANCE",
|
||||
"ark": "The Ark",
|
||||
"armor": "armor",
|
||||
"arcadium": "Arcadium",
|
||||
"ark": "The Ark",
|
||||
"ark-notes-u": "ARK NOTES",
|
||||
"ark-u": "ARK",
|
||||
"armor": "Armor",
|
||||
"armor-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor_bonus}",
|
||||
"armor-bonus-max": "Record the armor's UNDAMAGED maximum bonus. @{armor_bonus_max}",
|
||||
"armor-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor_bonus_misc}",
|
||||
"armor-bonus-total": "Total GEAR and SKILL dice included for armor. @{armor_ar}",
|
||||
"armor-rating": "Armor Rating",
|
||||
"armor-rating-abbr": "AR",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"armor-rating-total": "Total GEAR dice included for all armor. @{ar_total}",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-roll": "Armor Roll",
|
||||
"armor-type": "Armor Type",
|
||||
"armor-u": "ARMOR",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"artefact": "Artefact",
|
||||
"artefacts": "Artefacts",
|
||||
"artifact": "Artifact",
|
||||
"artifacts": "Artifacts",
|
||||
"assault": "Assault",
|
||||
"attack": "Attack",
|
||||
"attack-abbr": "Atk",
|
||||
"attr": "Attr",
|
||||
"attribute-dice": "Attribute Dice",
|
||||
"attribute-score": "Attribute Score",
|
||||
"attributes": "attribute",
|
||||
"attr-abbr": "Attr",
|
||||
"attribute": "attribute",
|
||||
"attribute-abbr": "Attr",
|
||||
"attribute-dice": "Attribute dice",
|
||||
"attribute-score": "Attribute score",
|
||||
"attribute-u": "ATTRIBUTE",
|
||||
"attributes": "attributes",
|
||||
"attributes-u": "ATTRIBUTES",
|
||||
"b": "B",
|
||||
"battle-level": "Battle Level",
|
||||
"backlash": "Backlash",
|
||||
"badgers": "Badgers",
|
||||
"bane": "Bane",
|
||||
"base": "Base",
|
||||
"base-attr-abbr": "Base/Attr",
|
||||
"base-attribute-dice": "Base/Attribute Dice",
|
||||
"base-dice": "Base Dice",
|
||||
"base-dice-abbr": "Base",
|
||||
"battle-level": "Battle Level",
|
||||
"bears": "Bears",
|
||||
"beasts-u": "BEASTS",
|
||||
"biomechatronics": "Biomechatronics",
|
||||
"biomechatronics-u": "BIOMECHATRONICS",
|
||||
"body": "Body",
|
||||
"bonus": "Bonus",
|
||||
"bonus-abbr": "Bon",
|
||||
"bosses": "Bosses",
|
||||
"bosses-u": "BOSSES",
|
||||
"buddy": "Buddy",
|
||||
"bullets": "Bullets",
|
||||
"calista": "Calista",
|
||||
"carried": "Carried",
|
||||
"carried-abbr": "Carr",
|
||||
"carry": "Carry",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"carry-abbr": "Carry",
|
||||
"carry-cap": "Carry Cap",
|
||||
"carry-load": "Max Load",
|
||||
"cats": "Cats",
|
||||
"character": "Character",
|
||||
"chartype": "Choose type!",
|
||||
"chassisparts-u": "CHASSIS PARTS",
|
||||
"cinderfalls": "Cinderfalls",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"close": "Close",
|
||||
"close-announcements": "Close Announcements",
|
||||
"clothing": "Clothing",
|
||||
"cogsofhel": "Cogs of Hel",
|
||||
"coins-carried": "Coins Carried",
|
||||
"coins-u": "COINS",
|
||||
"cold-condition": "Cold",
|
||||
"colour": "Colour",
|
||||
"comment": "Comment",
|
||||
"complete": "Complete",
|
||||
"comprehend": "Comprehend",
|
||||
"condition-cold": "When the cold is bitter and you don’t have enough shelter, you have to roll ENDURANCE regularly. @{cold}",
|
||||
"condition-hungry": "You must eat a ration of food at least once every day. After a day without food, you become HUNGRY. @{hungry}",
|
||||
"condition-sleepy": "You need to sleep for at least one Quarter Day of each day. After one day without sleep, you become SLEEPY. @{sleepy}",
|
||||
"condition-thirsty": "You must drink a ration of water at least once per day. After a day without water, you become THIRSTY. @{thirsty}",
|
||||
"condition-u": "CONDITIONS",
|
||||
"confusion": "Confusion",
|
||||
"consumable": "Consumable",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"consumables": "Consumables",
|
||||
"contacts": "Contacts",
|
||||
"contacts-u": "CONTACTS",
|
||||
"coordinates": "Coordinates",
|
||||
"critical-u": "CRITICAL INJURIES",
|
||||
"credits": "Credits",
|
||||
"critical-injuries": "Critical Injuries",
|
||||
"critical-u": "CRITICAL INJURIES",
|
||||
"culture": "Culture",
|
||||
"current-preset": "Current Preset",
|
||||
"current": "Current",
|
||||
"current-preset": "Current Preset",
|
||||
"custom": "Custom",
|
||||
"custom-roll": "Custom Roll",
|
||||
"d66-roll": "D66 Roll",
|
||||
"damage": "Damage",
|
||||
"damage-abbr": "Dmg",
|
||||
"datamine": "Datamine",
|
||||
"defence": "Defence",
|
||||
"defense-rating": "Defense Rating",
|
||||
"dehydrated": "Thirsty",
|
||||
"description": "Description",
|
||||
"dev-level": "Development Levels",
|
||||
"dice-pool": "Dice Pool",
|
||||
"description-u": "DESCRIPTION",
|
||||
"development": "Development levels",
|
||||
"development-u": "DEVELOPMENT LEVELS",
|
||||
"dev-level": "Development Levels",
|
||||
"dice": "Dice",
|
||||
"dice-only": "Dice Only",
|
||||
"dice-pool": "Dice Pool",
|
||||
"dice-pool-u": "DICE POOL",
|
||||
"die": "Die",
|
||||
"die-10": "d10",
|
||||
"die-10-u": "D10",
|
||||
"die-12": "d12",
|
||||
"die-12-u": "D12",
|
||||
"die-6": "d6",
|
||||
"die-66": "d66",
|
||||
"die-66-u": "D66",
|
||||
"die-6-u": "D6",
|
||||
"die-8": "d8",
|
||||
"die-8-u": "D8",
|
||||
"distant": "Distant",
|
||||
"dmg-abbr": "Dmg",
|
||||
"dogs": "Dogs",
|
||||
"dominate": "Dominate",
|
||||
"donned": "Donned",
|
||||
"donned-abbr": "Don",
|
||||
"doubt": "Doubt",
|
||||
"dream":"Dream",
|
||||
"duration": "Duration",
|
||||
"effects": "Effects",
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": " [emp]",
|
||||
"empathy-abbr": "Emp",
|
||||
"empathy-abbr-u": "EMP",
|
||||
"encumbrance": "Encumbrance",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
"endurance-monster": "Endurance",
|
||||
"endure": "Endure",
|
||||
"energy": "Energy",
|
||||
"energypoints": "Energy Points",
|
||||
"energypoints-u": "ENERGY POINTS",
|
||||
"e-pack": "E-pack",
|
||||
"experience-u": "EXPERIENCE",
|
||||
"extra-damage": "Toggle extra damage tracking (25-48)",
|
||||
"face": "Face",
|
||||
"fatigue": "Fatigue",
|
||||
"fatigue": "fatigue",
|
||||
"features": "Features",
|
||||
"feral": "Feral",
|
||||
"feral-points": "Feral Points",
|
||||
"feral-points-u": "FERAL POINTS",
|
||||
"fight": "Fight",
|
||||
"food-supply": "Food Supply",
|
||||
"fight-as-distance": "Melee",
|
||||
"fight-as-skill": "Fight",
|
||||
"food": "Food",
|
||||
"foodsupply": "Food supply",
|
||||
"food-supply": "Food Supply",
|
||||
"force": "Force",
|
||||
"force-robot": "Force",
|
||||
"fortescue": "Fortescue",
|
||||
"fuel": "Fuel",
|
||||
"fuel-capacity": "Fuel Capacity",
|
||||
"fuel-u": "FUEL",
|
||||
"function-u": "FUNCTIONS",
|
||||
"g": "G",
|
||||
"gea-u": "GEAR",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear": "Gear",
|
||||
"gear-abbr": "Gear",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-bonus-abbr": "Gear",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear-notes": "Gear/Notes",
|
||||
"gear-on-vehicle": "Gear on vehicle",
|
||||
"gear-on-vehicle-u": "GEAR ON VEHICLE",
|
||||
"gear-u": "GEAR",
|
||||
"gear-weight": "Gear Weight",
|
||||
"gen": "Gen",
|
||||
"general": "general",
|
||||
"general-abbrv": "Gen",
|
||||
"grip": "Grip",
|
||||
"grub": "Grub",
|
||||
"hate": "Hate",
|
||||
"head": "Head",
|
||||
"heal": "Heal",
|
||||
"healing-time": "Healing Time",
|
||||
"heavy": "Heavy (2)",
|
||||
"healing": "Healing",
|
||||
"healing-time": "Healing Time",
|
||||
"heal-time": "Heal Time",
|
||||
"heavy": "Heavy",
|
||||
"heavy-abbr": "H",
|
||||
"hierarchy": "Hierarchy",
|
||||
"hindenburg": "Hindenburg",
|
||||
"house": "House",
|
||||
"human": "Human",
|
||||
"hungry-condition": "Hungry",
|
||||
"hypothermic": "Hypothermic",
|
||||
"i-dream": "My Big Dream:",
|
||||
"i-hate": "I Hate:",
|
||||
"i-protect": "I Need to Protect:",
|
||||
"i-dream": "My Big Dream:",
|
||||
"i-hate": "I Hate:",
|
||||
"i-protect": "I Need to Protect:",
|
||||
"infiltrate": "Infiltrate",
|
||||
"influence-points": "Influence Points",
|
||||
"influence-points-u": "INFLUENCE POINTS",
|
||||
"information": "Information",
|
||||
"initiative": "Initiative",
|
||||
"injury": "Injury",
|
||||
"insight": "Insight",
|
||||
"know_the_zone": "Know the Zone",
|
||||
"instinct": "Instinct",
|
||||
"instinct-abbr": "Ins",
|
||||
"instinct-abbr-u": "INS",
|
||||
"interact": "Interact",
|
||||
"item": "Item",
|
||||
"kilgore": "Kilgore",
|
||||
"kin": "Kin",
|
||||
"know_the_zone": "Know the Zone",
|
||||
"know-nature": "Know Nature",
|
||||
"know-the-zone": "Know the Zone",
|
||||
"laborum": "Laborum",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"lethal": "Lethal",
|
||||
"light": "Light (0.5)",
|
||||
"light": "Light",
|
||||
"light-abbr": "L",
|
||||
"location": "Location",
|
||||
"log": "Log",
|
||||
"long": "Long",
|
||||
"lvl": "Lvl",
|
||||
"lvl-abbr": "Lvl",
|
||||
"manipulate": "Manipulate",
|
||||
"marksmanship": "Marksmanship",
|
||||
"marksmanship-abbr": "Marks.",
|
||||
"max": "Max",
|
||||
"max-abbr": "Max",
|
||||
"melee": "Melee",
|
||||
"melee-as-distance": "Melee",
|
||||
"melee-as-skill": "Melee",
|
||||
"melee-monster": "Melee",
|
||||
"might": "Might",
|
||||
"might-monster": "Might",
|
||||
"misc-abbr": "Misc",
|
||||
"misc-damage": "Mod Damage",
|
||||
"misc-gear": "Mod Gear",
|
||||
"misc-skill": "Mod Skill",
|
||||
"misc-damage-abbr": "+Damage",
|
||||
"misc-gear-abbr": "+Gear",
|
||||
"misc-skill-abbr": "+Skill",
|
||||
"misfire": "Misfire",
|
||||
"model": "Model",
|
||||
"modifier-abbr": "Mod",
|
||||
"modifier-damage-abbr": "Mod Dmg",
|
||||
"modifier-gear-abbr": "Mod Gear",
|
||||
"modifier-skill-abbr": "Mod Skill",
|
||||
"modules": "Modules",
|
||||
"modules-u": "MODULES",
|
||||
"money": "Money",
|
||||
"money-u": "MONEY",
|
||||
"monster": "Npc/Monster",
|
||||
"monster-attack": "Monster Attack",
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-features-u": "MONSTER FEATURES",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moose": "Moose",
|
||||
"morningstar": "Morningstar",
|
||||
"mosel": "Mosel",
|
||||
"mount": "Mount",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"moun-u": "MOUNT",
|
||||
"move": "Move",
|
||||
"mutantions": "MUTATIONS",
|
||||
"movement": "Movement",
|
||||
"move-robot": "Move",
|
||||
"move-type": "Move Type",
|
||||
"mutant": "Mutant",
|
||||
"mutations": "Mutations",
|
||||
"mutation-u": "MUTATIONS",
|
||||
"mutation-points": "Mutation points",
|
||||
"mutation-points-u": "MUTATION POINTS",
|
||||
"name": "Name",
|
||||
"near": "Near",
|
||||
"nec-u": "CONSUMABLES",
|
||||
"network": "Network",
|
||||
"network-abbr": "Net",
|
||||
"network-abbr-u": "NET",
|
||||
"no": "No",
|
||||
"no-damage": "No Damage",
|
||||
"no-damage": "No Damage",
|
||||
"no-willpower": "No Power",
|
||||
"normal": "Normal",
|
||||
"normal-abbr": "N",
|
||||
"northolme": "Northolme",
|
||||
"notable-inhabitants": "Notable inhabitants",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"notes": "NOTES",
|
||||
"note": "Note",
|
||||
"note-description": "Note's description",
|
||||
"note-name": "Note's name",
|
||||
"notes": "Notes",
|
||||
"notes-text": "notes...",
|
||||
"notes-u": "NOTES",
|
||||
"nova-paloma": "Nova Paloma",
|
||||
"npc": "NPC",
|
||||
"npc-monster": "NPC / Monster",
|
||||
"npc-name": "Non-Player Character",
|
||||
"number-abbr": "Num",
|
||||
"on-vehicle": "On Vehicle",
|
||||
"occupants": "Occupants",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-bullets": "of Bullets",
|
||||
"of-food": "of Food",
|
||||
"of-torches": "of Torches",
|
||||
"of-water": "of Water",
|
||||
"old-announcements": "Old Announcements",
|
||||
"old-koly": "Old Koly",
|
||||
"one-hand-abbr": "1H",
|
||||
"on-mount": "Gear on Mount",
|
||||
"on-vehicle": "On Vehicle",
|
||||
"other": "Other",
|
||||
"other-info": "Other Information",
|
||||
"permaneant-rot": "Permanent Rot",
|
||||
"other-info": "Other Information",
|
||||
"other-u": "OTHER",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-bullets": "Ourt of Bullets",
|
||||
"out-of-epacks": "Out of epacks",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"out-of-water": "Out of Water",
|
||||
"overheat": "Overheat",
|
||||
"overload": "Overload",
|
||||
"pack-rat": "Pack Rat Talent?",
|
||||
"pack-rat-title": "You can carry additional items.",
|
||||
"parry": "Parry",
|
||||
"pc-name": "PC's name",
|
||||
"permanent-rot": "Permanent Rot",
|
||||
"permanent-rot-u": "Permanent Rot",
|
||||
"personal": "Personal",
|
||||
"personality": "Personality",
|
||||
"pirius": "Pirius",
|
||||
"population": "Population",
|
||||
"power": "Power",
|
||||
"powerpoints": "Power Points",
|
||||
"powerpoints-u": "POWER POINTS",
|
||||
"processor": "Processor",
|
||||
"processor-abbr": "Prc",
|
||||
"processor-abbr-u": "PRC",
|
||||
"production": "Production",
|
||||
"production-outcome": "Production/Outcome",
|
||||
"profession": "Profession",
|
||||
"profession-abbrv": "Prof",
|
||||
"programs-u": "PROGRAMS",
|
||||
"project": "Project",
|
||||
"projects": "Projects",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"projects-u": "PROJECTS",
|
||||
"protect": "Protect",
|
||||
"push": "Push",
|
||||
"push-dice": "Push the Dice!",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"quantity": "Quantity",
|
||||
"quantity-abbr": "Qty",
|
||||
"quarter": "Quarter",
|
||||
"quarter-abbr": "Q",
|
||||
"question": "Question",
|
||||
"rabbits": "Rabbits",
|
||||
"range": "Range",
|
||||
"ranged": "Ranged",
|
||||
"rank": "Rank",
|
||||
"rating": "Rating",
|
||||
"regular": "Regular (1)",
|
||||
"rating-abbr": "Rat",
|
||||
"rats": "Rats",
|
||||
"regular": "Regular (1)",
|
||||
"relationship-description": "Describe the relationship.",
|
||||
"relationships": "RELATIONSHIPS",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"resources-found": "Resources Found",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"repair": "Repair",
|
||||
"reptiles": "Reptiles",
|
||||
"reputation": "Reputation",
|
||||
"reputation-bonus": "How well known are you? @{reputation}",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"resilience": "Resilience",
|
||||
"resources-found": "Resources Found",
|
||||
"robot": "Robot",
|
||||
"role": "Role",
|
||||
"roll": "Roll ",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-666": "Roll d666!",
|
||||
"roll": "Roll",
|
||||
"roll-agility": "Agility Roll",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-666": "Roll d666!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"roll-empathy": "Empathy Roll",
|
||||
"roll-strength": "Strength Roll",
|
||||
"roll-wits": "Wits Roll",
|
||||
"rot": "Rot",
|
||||
"rot-level": "Rot Level",
|
||||
"rot-p": "ROT POINTS",
|
||||
"rot-level": "Rot Level",
|
||||
"rot-p": "ROT POINTS",
|
||||
"rotpoints-u": "ROT POINTS",
|
||||
"rot-roll": "Rot roll",
|
||||
"rpc-name": "Role Player Character",
|
||||
"scan": "Scan",
|
||||
"science": "Science",
|
||||
"scout": "Scout",
|
||||
"scouting": "Scouting",
|
||||
"season": "Season",
|
||||
"seats": "Seats",
|
||||
"seats-u": "SEATS",
|
||||
"secondary-functions-u": "SECONDARY FUNCTIONS",
|
||||
"sector": "Sector",
|
||||
"security": "Security",
|
||||
"selected": "Selected",
|
||||
"sense_emotion": "Sense Emotion",
|
||||
"sense_emotion": "Sense Emotion",
|
||||
"sense-emotion": "Sense Emotion",
|
||||
"sense-emotion-animal": "Sense Emotion",
|
||||
"servos": "Servos",
|
||||
"servos-abbr": "Srv",
|
||||
"servos-abbr-u": "SRV",
|
||||
"settings": "Settings",
|
||||
"sheet-version-announcements": "Sheet version and announcements",
|
||||
"shoot": "Shoot",
|
||||
"shoot-robot": "Shoot",
|
||||
"short": "Short",
|
||||
"show-hide": "show/hide",
|
||||
"show-animalpowers": "Show Animal powers",
|
||||
"show-arkdetails": "Show Ark details",
|
||||
"show-arklevels": "Show Ark development levels",
|
||||
"show-biomechatronics": "Show Biomechatronics",
|
||||
"show-contacts": "Show Contacts",
|
||||
"show-hide": "Show/hide",
|
||||
"show-modules": "Show Modules",
|
||||
"show-money": "Show Money",
|
||||
"show-mutations": "Show Mutations",
|
||||
"show-projects": "Show Ark projects",
|
||||
"show-vehicle": "Show Vehicle",
|
||||
"skill": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-abbr": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-level-abbr": "Skill",
|
||||
"skills": "Skills",
|
||||
"skills-list": "endurance,heal,insight,manipulate,marksmanship,melee,might,move,scout,stealth,survival",
|
||||
"skills-u": "SKILLS",
|
||||
"skill-u": "SKILLS",
|
||||
"sleepless": "Sleepless",
|
||||
"small": "Small (0.25)",
|
||||
"sleepy-condition": "Sleepy",
|
||||
"small": "Small (0.25)",
|
||||
"sneak": "Sneak",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
"species": "Species",
|
||||
"spell": "Spell",
|
||||
"stability": "Stability",
|
||||
"stability-abbr": "Stby",
|
||||
"stability-abbr-u": "STB",
|
||||
"starving": "Starving",
|
||||
"stash": "Stash",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"strength-abbr": " [str]",
|
||||
"strength-abbr": "Str",
|
||||
"strength-abbr-u": "STR",
|
||||
"success": "Success",
|
||||
"success-1": "1 Success",
|
||||
"success-2": "2 Successes",
|
||||
"success-3": "3 Successes",
|
||||
"success-4": "4 Successes",
|
||||
"sum-abbr": "Sum",
|
||||
"survival": "Survival",
|
||||
"talent-u": "TALENTS",
|
||||
"technology": "Technology",
|
||||
"terrain": "Terrain",
|
||||
"thecore-influence-u": "THE CORE - INFLUENCE",
|
||||
"thedeep-influence-u": "THE DEEP - INFLUENCE",
|
||||
"thirsty-condition": "Thirsty",
|
||||
"threat": "Threat",
|
||||
"threat-notes": "Threat Notes",
|
||||
"time-limit": "Time Limit",
|
||||
"tiny": "Tiny (0.05)",
|
||||
"threat-notes": "Threat Notes",
|
||||
"time-limit": "Time Limit",
|
||||
"tindertuft": "Tindertuft",
|
||||
"tiny": "Tiny",
|
||||
"tiny-abbr": "T",
|
||||
"title": "Title",
|
||||
"torches": "Torches",
|
||||
"torso": "Torso",
|
||||
"total": "Total",
|
||||
"total-abbr": "Tot",
|
||||
"total-influence-u": "TOTAL INFLUENCE",
|
||||
"traits-visibility": "Force visibility of character traits",
|
||||
"trauma": "Trauma",
|
||||
"two-hand-abbr": "2H",
|
||||
"type": "Type",
|
||||
"type-name": "Type/Name",
|
||||
"undercarriage": "Undercarriage",
|
||||
"units": "Units",
|
||||
"vehicle": "VEHICLE",
|
||||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||||
"vehicle": "Vehicle",
|
||||
"vehicle-credits": "Vehicle",
|
||||
"vehicleed": "Mounted",
|
||||
"vehicle-gear": "Vehicle Gear",
|
||||
"vehicle-u": "VEHICLE",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"voice": "Voice",
|
||||
"w": "W",
|
||||
"warburg": "Warburg",
|
||||
"warfare": "Warfare",
|
||||
"water": "Water",
|
||||
"water-source": "Water Source",
|
||||
"water-source": "Water source",
|
||||
"weapon": "Weapon",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapons": "weapons",
|
||||
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
|
||||
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
|
||||
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
|
||||
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
|
||||
"weapon-damage-misc": "Miscellaneous damage modifier. @{repeating_weapons_$X_weapon_damage_misc}",
|
||||
"weapon-damage-total": "Total damage included with the attack. @{repeating_weapons_$X_weapon_damage_total}",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapon-skill-misc": "Miscellaneous attack modifier (adjusts SKILL dice). @{repeating_weapons_$X_weapon_skill_misc}",
|
||||
"weapon-skill-total": "Total SKILL dice included with the attack. @{repeating_weapons_$X_weapon_skill_total}",
|
||||
"weapon-type-base": "BASE dice as per weapon/skill type. @{repeating_weapons_$X_weapon_base_total}",
|
||||
"weapon-type-skill": "SKILL dice as per weapon/skill type. @{repeating_weapons_$X_weapon_skill_value}",
|
||||
"weapon-u": "WEAPONS",
|
||||
"weapons": "Weapons",
|
||||
"weight": "Weight",
|
||||
"weight-abbr": "Wt",
|
||||
"whisper-macro": "Whisper roll?",
|
||||
"whisper-nothing": "Do not whisper rolls(default).",
|
||||
"whisper-options": "Whisper Options:",
|
||||
"whisper-options-api": "API Whisper Options:",
|
||||
"whisper-query": "Use a query.",
|
||||
"whisper-rolls": "Whisper all rolls to the GM.",
|
||||
"willpower": "Willpower",
|
||||
"willpower-abbr": "Will",
|
||||
"willpower-spent-abbr": "WP Spent",
|
||||
"willpower-total-abbr": "Total WP",
|
||||
"willpower-u": "WILLPOWER",
|
||||
"wits": "Wits",
|
||||
"wits-abbr": " [wits]",
|
||||
"wits-abbr-u": "WITS",
|
||||
"workpoints": "Work Points/Max",
|
||||
"wits-abbr": "Wit",
|
||||
"wits-abbr-u": "WIT",
|
||||
"workpoints": "Work points",
|
||||
"workpoints-max": "Work Points/Max",
|
||||
"yes": "Yes",
|
||||
"yes-1": "Yes,-1",
|
||||
"zone-log": "Zone Log",
|
||||
"nec-u": "NECESSITIES"
|
||||
}
|
||||
"young-1": "Young",
|
||||
"zone-log": "Zone Log",
|
||||
"zone-log-u": "ZONE LOG"
|
||||
}
|
||||
@@ -1,168 +1,557 @@
|
||||
{
|
||||
"a": "A",
|
||||
"abilities": "Abilities",
|
||||
"adv-modifiers":"Show attribute, skill and gear modifiers in lists",
|
||||
"adv-consumables-icons":"Show consumables as icons",
|
||||
"adv-headebgimg": "Show header background images (mutant only)",
|
||||
"adv-vehicleencumbrance": "Advanced vehicle encumbrance",
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"agility-abbr": " [agi]",
|
||||
"agility-abbr": "Agi",
|
||||
"agility-abbr-u": "AGI",
|
||||
"analyze": "Analyze",
|
||||
"animal": "Animal",
|
||||
"animalpowers": "Animal powers",
|
||||
"animalpowers-u": "ANIMAL POWERS",
|
||||
"animaltype": "Animal Type",
|
||||
"animal-type": "Animal Type",
|
||||
"apes": "Apes",
|
||||
"api-dice": "api dice",
|
||||
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
|
||||
"appearance": "Appearance",
|
||||
"appearance-u": "APPEARANCE",
|
||||
"ark": "The Ark",
|
||||
"armor": "armor",
|
||||
"arcadium": "Arcadium",
|
||||
"ark": "The Ark",
|
||||
"ark-notes-u": "ARK NOTES",
|
||||
"ark-u": "ARK",
|
||||
"armor": "Armor",
|
||||
"armor-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor_bonus}",
|
||||
"armor-bonus-max": "Record the armor's UNDAMAGED maximum bonus. @{armor_bonus_max}",
|
||||
"armor-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor_bonus_misc}",
|
||||
"armor-bonus-total": "Total GEAR and SKILL dice included for armor. @{armor_ar}",
|
||||
"armor-rating": "Armor Rating",
|
||||
"armor-rating-abbr": "AR",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"armor-rating-total": "Total GEAR dice included for all armor. @{ar_total}",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-roll": "Armor Roll",
|
||||
"armor-type": "Armor Type",
|
||||
"armor-u": "ARMOR",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"artefact": "Artefact",
|
||||
"artefacts": "Artefacts",
|
||||
"artifact": "Artifact",
|
||||
"artifacts": "Artifacts",
|
||||
"assault": "Assault",
|
||||
"attack": "Attack",
|
||||
"attack-abbr": "Atk",
|
||||
"attr": "Attr",
|
||||
"attribute-dice": "Attribute Dice",
|
||||
"attribute-score": "Attribute Score",
|
||||
"attributes": "attribute",
|
||||
"attr-abbr": "Attr",
|
||||
"attribute": "attribute",
|
||||
"attribute-abbr": "Attr",
|
||||
"attribute-dice": "Attribute dice",
|
||||
"attribute-score": "Attribute score",
|
||||
"attribute-u": "ATTRIBUTE",
|
||||
"attributes": "attributes",
|
||||
"attributes-u": "ATTRIBUTES",
|
||||
"b": "B",
|
||||
"battle-level": "Battle Level",
|
||||
"backlash": "Backlash",
|
||||
"badgers": "Badgers",
|
||||
"bane": "Bane",
|
||||
"base": "Base",
|
||||
"base-attr-abbr": "Base/Attr",
|
||||
"base-attribute-dice": "Base/Attribute Dice",
|
||||
"base-dice": "Base Dice",
|
||||
"base-dice-abbr": "Base",
|
||||
"battle-level": "Battle Level",
|
||||
"bears": "Bears",
|
||||
"beasts-u": "BEASTS",
|
||||
"biomechatronics": "Biomechatronics",
|
||||
"biomechatronics-u": "BIOMECHATRONICS",
|
||||
"body": "Body",
|
||||
"bonus": "Bonus",
|
||||
"bonus-abbr": "Bon",
|
||||
"bosses": "Bosses",
|
||||
"bosses-u": "BOSSES",
|
||||
"buddy": "Buddy",
|
||||
"carried": "Neseno",
|
||||
"bullets": "Bullets",
|
||||
"calista": "Calista",
|
||||
"carried": "Carried",
|
||||
"carried-abbr": "Carr",
|
||||
"carry": "Carry",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"carry-abbr": "Carry",
|
||||
"carry-cap": "Carry Cap",
|
||||
"carry-load": "Max Load",
|
||||
"cats": "Cats",
|
||||
"character": "Character",
|
||||
"chartype": "Choose type!",
|
||||
"chassisparts-u": "CHASSIS PARTS",
|
||||
"cinderfalls": "Cinderfalls",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"close": "Close",
|
||||
"close-announcements": "Close Announcements",
|
||||
"clothing": "Clothing",
|
||||
"cogsofhel": "Cogs of Hel",
|
||||
"coins-carried": "Coins Carried",
|
||||
"coins-u": "COINS",
|
||||
"cold-condition": "Cold",
|
||||
"colour": "Colour",
|
||||
"comment": "Comment",
|
||||
"complete": "Complete",
|
||||
"comprehend": "Comprehend",
|
||||
"condition-cold": "When the cold is bitter and you don’t have enough shelter, you have to roll ENDURANCE regularly. @{cold}",
|
||||
"condition-hungry": "You must eat a ration of food at least once every day. After a day without food, you become HUNGRY. @{hungry}",
|
||||
"condition-sleepy": "You need to sleep for at least one Quarter Day of each day. After one day without sleep, you become SLEEPY. @{sleepy}",
|
||||
"condition-thirsty": "You must drink a ration of water at least once per day. After a day without water, you become THIRSTY. @{thirsty}",
|
||||
"condition-u": "CONDITIONS",
|
||||
"confusion": "Confusion",
|
||||
"consumable": "Consumable",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"consumables": "Consumables",
|
||||
"contacts": "Contacts",
|
||||
"contacts-u": "CONTACTS",
|
||||
"coordinates": "Coordinates",
|
||||
"critical-u": "CRITICAL INJURIES",
|
||||
"credits": "Credits",
|
||||
"critical-injuries": "Critical Injuries",
|
||||
"critical-u": "CRITICAL INJURIES",
|
||||
"culture": "Culture",
|
||||
"current-preset": "Current Preset",
|
||||
"current": "Current",
|
||||
"current-preset": "Current Preset",
|
||||
"custom": "Custom",
|
||||
"damage": "zranění",
|
||||
"custom-roll": "Custom Roll",
|
||||
"d66-roll": "D66 Roll",
|
||||
"damage": "Zranění",
|
||||
"damage-abbr": "Zraň.",
|
||||
"datamine": "Datamine",
|
||||
"defence": "Defence",
|
||||
"defense-rating": "Defense Rating",
|
||||
"dehydrated": "Thirsty",
|
||||
"description": "Description",
|
||||
"dev-level": "Development Levels",
|
||||
"dice-pool": "Dice Pool",
|
||||
"description-u": "DESCRIPTION",
|
||||
"development": "Development levels",
|
||||
"development-u": "DEVELOPMENT LEVELS",
|
||||
"dev-level": "Development Levels",
|
||||
"dice": "Dice",
|
||||
"dice-only": "Dice Only",
|
||||
"dice-pool": "Dice Pool",
|
||||
"dice-pool-u": "DICE POOL",
|
||||
"die": "Die",
|
||||
"die-10": "d10",
|
||||
"die-10-u": "D10",
|
||||
"die-12": "d12",
|
||||
"die-12-u": "D12",
|
||||
"die-6": "d6",
|
||||
"die-66": "d66",
|
||||
"die-66-u": "D66",
|
||||
"die-6-u": "D6",
|
||||
"die-8": "d8",
|
||||
"die-8-u": "D8",
|
||||
"distant": "Distant",
|
||||
"dmg-abbr": "Zraň.",
|
||||
"dogs": "Dogs",
|
||||
"dominate": "Dominate",
|
||||
"donned": "Donned",
|
||||
"donned-abbr": "Don",
|
||||
"doubt": "Doubt",
|
||||
"dream":"Dream",
|
||||
"duration": "Duration",
|
||||
"effects": "Effects",
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": " [emp]",
|
||||
"empathy-abbr": "Emp",
|
||||
"empathy-abbr-u": "EMP",
|
||||
"encumbrance": "Encumbrance",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
"endurance-monster": "Endurance",
|
||||
"endure": "Endure",
|
||||
"energy": "Energy",
|
||||
"energypoints": "Energy Points",
|
||||
"energypoints-u": "ENERGY POINTS",
|
||||
"e-pack": "E-pack",
|
||||
"experience-u": "EXPERIENCE",
|
||||
"extra-damage": "Toggle extra damage tracking (25-48)",
|
||||
"face": "Face",
|
||||
"fatigue": "Fatigue",
|
||||
"fatigue": "fatigue",
|
||||
"features": "Features",
|
||||
"feral": "Feral",
|
||||
"feral-points": "Feral Points",
|
||||
"feral-points-u": "FERAL POINTS",
|
||||
"fight": "Fight",
|
||||
"food-supply": "Food Supply",
|
||||
"fight-as-distance": "Melee",
|
||||
"fight-as-skill": "Fight",
|
||||
"food": "Food",
|
||||
"foodsupply": "Food supply",
|
||||
"food-supply": "Food Supply",
|
||||
"force": "Force",
|
||||
"force-robot": "Force",
|
||||
"fortescue": "Fortescue",
|
||||
"fuel": "Fuel",
|
||||
"fuel-capacity": "Fuel Capacity",
|
||||
"fuel-u": "FUEL",
|
||||
"function-u": "FUNCTIONS",
|
||||
"g": "G",
|
||||
"gea-u": "GEAR",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear": "Gear",
|
||||
"gear-abbr": "Gear",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-bonus-abbr": "Gear",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear-notes": "Gear/Notes",
|
||||
"gear-on-vehicle": "Gear on vehicle",
|
||||
"gear-on-vehicle-u": "GEAR ON VEHICLE",
|
||||
"gear-u": "GEAR",
|
||||
"gear-weight": "Gear Weight",
|
||||
"gen": "Gen",
|
||||
"general": "general",
|
||||
"general-abbrv": "Gen",
|
||||
"grip": "Grip",
|
||||
"grub": "Grub",
|
||||
"hate": "Hate",
|
||||
"head": "Head",
|
||||
"heal": "Léčení",
|
||||
"healing-time": "Healing Time",
|
||||
"heavy": "Heavy (2)",
|
||||
"healing": "Healing",
|
||||
"healing-time": "Healing Time",
|
||||
"heal-time": "Heal Time",
|
||||
"heavy": "Heavy",
|
||||
"heavy-abbr": "H",
|
||||
"hierarchy": "Hierarchy",
|
||||
"hindenburg": "Hindenburg",
|
||||
"house": "House",
|
||||
"human": "Human",
|
||||
"hungry-condition": "Hungry",
|
||||
"hypothermic": "Hypothermic",
|
||||
"i-dream": "My Big Dream:",
|
||||
"i-hate": "I Hate:",
|
||||
"i-protect": "I Need to Protect:",
|
||||
"i-dream": "My Big Dream:",
|
||||
"i-hate": "I Hate:",
|
||||
"i-protect": "I Need to Protect:",
|
||||
"infiltrate": "Infiltrate",
|
||||
"influence-points": "Influence Points",
|
||||
"influence-points-u": "INFLUENCE POINTS",
|
||||
"information": "Information",
|
||||
"initiative": "Iniciativa",
|
||||
"injury": "Injury",
|
||||
"insight": "Insight",
|
||||
"know_the_zone": "Know the Zone",
|
||||
"instinct": "Instinct",
|
||||
"instinct-abbr": "Ins",
|
||||
"instinct-abbr-u": "INS",
|
||||
"interact": "Interact",
|
||||
"item": "Item",
|
||||
"kilgore": "Kilgore",
|
||||
"kin": "Kin",
|
||||
"know_the_zone": "Know the Zone",
|
||||
"know-nature": "Know Nature",
|
||||
"know-the-zone": "Know the Zone",
|
||||
"laborum": "Laborum",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"lethal": "Lethal",
|
||||
"light": "Light (0.5)",
|
||||
"light": "Light",
|
||||
"light-abbr": "L",
|
||||
"location": "Location",
|
||||
"log": "Log",
|
||||
"long": "Long",
|
||||
"lvl": "Lvl",
|
||||
"lvl-abbr": "Lvl",
|
||||
"manipulate": "Manipulate",
|
||||
"marksmanship": "Marksmanship",
|
||||
"marksmanship-abbr": "Marks.",
|
||||
"max": "Max",
|
||||
"max-abbr": "Max",
|
||||
"melee": "Melee",
|
||||
"melee-as-distance": "Melee",
|
||||
"melee-as-skill": "Melee",
|
||||
"melee-monster": "Melee",
|
||||
"might": "Might",
|
||||
"might-monster": "Might",
|
||||
"misc-abbr": "Misc",
|
||||
"misc-damage": "Mod Damage",
|
||||
"misc-gear": "Mod Gear",
|
||||
"misc-skill": "Mod Skill",
|
||||
"misc-damage-abbr": "+Damage",
|
||||
"misc-gear-abbr": "+Gear",
|
||||
"misc-skill-abbr": "+Skill",
|
||||
"misfire": "Misfire",
|
||||
"model": "Model",
|
||||
"modifier-abbr": "Mod",
|
||||
"modifier-damage-abbr": "Mod Dmg",
|
||||
"modifier-gear-abbr": "Mod Gear",
|
||||
"modifier-skill-abbr": "Mod Skill",
|
||||
"modules": "Modules",
|
||||
"modules-u": "MODULES",
|
||||
"money": "Money",
|
||||
"money-u": "MONEY",
|
||||
"monster": "Npc/Monster",
|
||||
"monster-attack": "Monster Attack",
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-features-u": "MONSTER FEATURES",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moose": "Moose",
|
||||
"morningstar": "Morningstar",
|
||||
"mosel": "Mosel",
|
||||
"mount": "Mount",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"moun-u": "MOUNT",
|
||||
"move": "Move",
|
||||
"mutantions": "MUTATIONS",
|
||||
"movement": "Movement",
|
||||
"move-robot": "Move",
|
||||
"move-type": "Move Type",
|
||||
"mutant": "Mutant",
|
||||
"mutations": "Mutations",
|
||||
"mutation-u": "MUTATIONS",
|
||||
"mutation-points": "Mutation points",
|
||||
"mutation-points-u": "MUTATION POINTS",
|
||||
"name": "Jméno",
|
||||
"near": "Near",
|
||||
"nec-u": "CONSUMABLES",
|
||||
"network": "Network",
|
||||
"network-abbr": "Net",
|
||||
"network-abbr-u": "NET",
|
||||
"no": "Ne",
|
||||
"no-damage": "No Damage",
|
||||
"no-damage": "No Damage",
|
||||
"no-willpower": "No Power",
|
||||
"normal": "Normal",
|
||||
"normal-abbr": "N",
|
||||
"northolme": "Northolme",
|
||||
"notable-inhabitants": "Notable inhabitants",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"notes": "NOTES",
|
||||
"note": "Note",
|
||||
"note-description": "Note's description",
|
||||
"note-name": "Note's name",
|
||||
"notes": "Notes",
|
||||
"notes-text": "notes...",
|
||||
"notes-u": "NOTES",
|
||||
"nova-paloma": "Nova Paloma",
|
||||
"npc": "NPC",
|
||||
"npc-monster": "NPC / Monster",
|
||||
"npc-name": "Non-Player Character",
|
||||
"number-abbr": "Num",
|
||||
"on-vehicle": "On Vehicle",
|
||||
"occupants": "Occupants",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-bullets": "of Bullets",
|
||||
"of-food": "of Food",
|
||||
"of-torches": "of Torches",
|
||||
"of-water": "of Water",
|
||||
"old-announcements": "Old Announcements",
|
||||
"old-koly": "Old Koly",
|
||||
"one-hand-abbr": "1H",
|
||||
"on-mount": "Gear on Mount",
|
||||
"on-vehicle": "On Vehicle",
|
||||
"other": "Other",
|
||||
"other-info": "Other Information",
|
||||
"permaneant-rot": "Permanent Rot",
|
||||
"other-info": "Other Information",
|
||||
"other-u": "OTHER",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-bullets": "Ourt of Bullets",
|
||||
"out-of-epacks": "Out of epacks",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"out-of-water": "Out of Water",
|
||||
"overheat": "Overheat",
|
||||
"overload": "Overload",
|
||||
"pack-rat": "Pack Rat Talent?",
|
||||
"pack-rat-title": "You can carry additional items.",
|
||||
"parry": "Parry",
|
||||
"pc-name": "PC's name",
|
||||
"permanent-rot": "Permanent Rot",
|
||||
"permanent-rot-u": "Permanent Rot",
|
||||
"personal": "Personal",
|
||||
"personality": "Personality",
|
||||
"pirius": "Pirius",
|
||||
"population": "Population",
|
||||
"power": "Power",
|
||||
"powerpoints": "Power Points",
|
||||
"powerpoints-u": "POWER POINTS",
|
||||
"processor": "Processor",
|
||||
"processor-abbr": "Prc",
|
||||
"processor-abbr-u": "PRC",
|
||||
"production": "Production",
|
||||
"production-outcome": "Production/Outcome",
|
||||
"profession": "Profession",
|
||||
"profession-abbrv": "Prof",
|
||||
"programs-u": "PROGRAMS",
|
||||
"project": "Project",
|
||||
"projects": "Projects",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"projects-u": "PROJECTS",
|
||||
"protect": "Protect",
|
||||
"push": "Push",
|
||||
"push-dice": "Push the Dice!",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"quantity": "Quantity",
|
||||
"quantity-abbr": "Qty",
|
||||
"quarter": "Quarter",
|
||||
"quarter-abbr": "Q",
|
||||
"question": "Question",
|
||||
"rabbits": "Rabbits",
|
||||
"range": "Dosah",
|
||||
"ranged": "Ranged",
|
||||
"rank": "Rank",
|
||||
"rating": "Rating",
|
||||
"regular": "Regular (1)",
|
||||
"rating-abbr": "Rat",
|
||||
"rats": "Rats",
|
||||
"regular": "Regular (1)",
|
||||
"relationship-description": "Describe the relationship.",
|
||||
"relationships": "RELATIONSHIPS",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"resources-found": "Resources Found",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"repair": "Repair",
|
||||
"reptiles": "Reptiles",
|
||||
"reputation": "Reputation",
|
||||
"reputation-bonus": "How well known are you? @{reputation}",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"resilience": "Resilience",
|
||||
"resources-found": "Resources Found",
|
||||
"robot": "Robot",
|
||||
"role": "Role",
|
||||
"roll": "Roll ",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-666": "Roll d666!",
|
||||
"roll": "Roll",
|
||||
"roll-agility": "Agility Roll",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-666": "Roll d666!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"roll-empathy": "Empathy Roll",
|
||||
"roll-strength": "Strength Roll",
|
||||
"roll-wits": "Wits Roll",
|
||||
"rot": "Rot",
|
||||
"rot-level": "Rot Level",
|
||||
"rot-p": "ROT POINTS",
|
||||
"rot-level": "Rot Level",
|
||||
"rot-p": "ROT POINTS",
|
||||
"rotpoints-u": "ROT POINTS",
|
||||
"rot-roll": "Rot roll",
|
||||
"rpc-name": "Role Player Character",
|
||||
"scan": "Scan",
|
||||
"science": "Science",
|
||||
"scout": "Scout",
|
||||
"scouting": "Scouting",
|
||||
"season": "Season",
|
||||
"seats": "Seats",
|
||||
"seats-u": "SEATS",
|
||||
"secondary-functions-u": "SECONDARY FUNCTIONS",
|
||||
"sector": "Sector",
|
||||
"security": "Security",
|
||||
"selected": "Selected",
|
||||
"sense_emotion": "Sense Emotion",
|
||||
"sense_emotion": "Sense Emotion",
|
||||
"sense-emotion": "Sense Emotion",
|
||||
"sense-emotion-animal": "Sense Emotion",
|
||||
"servos": "Servos",
|
||||
"servos-abbr": "Srv",
|
||||
"servos-abbr-u": "SRV",
|
||||
"settings": "Settings",
|
||||
"sheet-version-announcements": "Sheet version and announcements",
|
||||
"shoot": "Shoot",
|
||||
"shoot-robot": "Shoot",
|
||||
"short": "Short",
|
||||
"show-hide": "show/hide",
|
||||
"skill": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"show-animalpowers": "Show Animal powers",
|
||||
"show-arkdetails": "Show Ark details",
|
||||
"show-arklevels": "Show Ark development levels",
|
||||
"show-biomechatronics": "Show Biomechatronics",
|
||||
"show-contacts": "Show Contacts",
|
||||
"show-hide": "Show/hide",
|
||||
"show-modules": "Show Modules",
|
||||
"show-money": "Show Money",
|
||||
"show-mutations": "Show Mutations",
|
||||
"show-projects": "Show Ark projects",
|
||||
"show-vehicle": "Show Vehicle",
|
||||
"skill": "Dovednosti",
|
||||
"skill-abbr": "Dovedn.",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-level-abbr": "Skill",
|
||||
"skills": "Dovednosti",
|
||||
"skills-list": "endurance,heal,insight,manipulate,marksmanship,melee,might,move,scout,stealth,survival",
|
||||
"skills-u": "DOVEDNOSTI",
|
||||
"skill-u": "DOVEDNOSTI",
|
||||
"sleepless": "Sleepless",
|
||||
"small": "Small (0.25)",
|
||||
"sleepy-condition": "Sleepy",
|
||||
"small": "Small (0.25)",
|
||||
"sneak": "Sneak",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
"species": "Species",
|
||||
"spell": "Spell",
|
||||
"stability": "Stability",
|
||||
"stability-abbr": "Stby",
|
||||
"stability-abbr-u": "STB",
|
||||
"starving": "Starving",
|
||||
"strength": "Síla",
|
||||
"strength-abbr": " [str]",
|
||||
"stash": "Stash",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"strength-abbr": "Str",
|
||||
"strength-abbr-u": "STR",
|
||||
"success": "Success",
|
||||
"success-1": "1 Success",
|
||||
"success-2": "2 Successes",
|
||||
"success-3": "3 Successes",
|
||||
"success-4": "4 Successes",
|
||||
"sum-abbr": "Sum",
|
||||
"survival": "Survival",
|
||||
"talent-u": "TALENTS",
|
||||
"technology": "Technology",
|
||||
"terrain": "Terrain",
|
||||
"thecore-influence-u": "THE CORE - INFLUENCE",
|
||||
"thedeep-influence-u": "THE DEEP - INFLUENCE",
|
||||
"thirsty-condition": "Thirsty",
|
||||
"threat": "Threat",
|
||||
"threat-notes": "Threat Notes",
|
||||
"time-limit": "Time Limit",
|
||||
"tiny": "Tiny (0.05)",
|
||||
"total": "Celkem",
|
||||
"threat-notes": "Threat Notes",
|
||||
"time-limit": "Time Limit",
|
||||
"tindertuft": "Tindertuft",
|
||||
"tiny": "Tiny",
|
||||
"tiny-abbr": "T",
|
||||
"title": "Title",
|
||||
"torches": "Torches",
|
||||
"torso": "Torso",
|
||||
"total": "Total",
|
||||
"total-abbr": "Tot",
|
||||
"total-influence-u": "TOTAL INFLUENCE",
|
||||
"traits-visibility": "Force visibility of character traits",
|
||||
"trauma": "Trauma",
|
||||
"two-hand-abbr": "2H",
|
||||
"type": "Typ",
|
||||
"type": "Type",
|
||||
"type-name": "Type/Name",
|
||||
"undercarriage": "Undercarriage",
|
||||
"units": "Units",
|
||||
"vehicle": "VEHICLE",
|
||||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||||
"vehicle": "Vehicle",
|
||||
"vehicle-credits": "Vehicle",
|
||||
"vehicleed": "Mounted",
|
||||
"vehicle-gear": "Vehicle Gear",
|
||||
"vehicle-u": "VEHICLE",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"voice": "Voice",
|
||||
"w": "W",
|
||||
"warburg": "Warburg",
|
||||
"warfare": "Warfare",
|
||||
"water": "Water",
|
||||
"water-source": "Water Source",
|
||||
"water-source": "Water source",
|
||||
"weapon": "Weapon",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapons": "weapons",
|
||||
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
|
||||
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
|
||||
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
|
||||
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
|
||||
"weapon-damage-misc": "Miscellaneous damage modifier. @{repeating_weapons_$X_weapon_damage_misc}",
|
||||
"weapon-damage-total": "Total damage included with the attack. @{repeating_weapons_$X_weapon_damage_total}",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapon-skill-misc": "Miscellaneous attack modifier (adjusts SKILL dice). @{repeating_weapons_$X_weapon_skill_misc}",
|
||||
"weapon-skill-total": "Total SKILL dice included with the attack. @{repeating_weapons_$X_weapon_skill_total}",
|
||||
"weapon-type-base": "BASE dice as per weapon/skill type. @{repeating_weapons_$X_weapon_base_total}",
|
||||
"weapon-type-skill": "SKILL dice as per weapon/skill type. @{repeating_weapons_$X_weapon_skill_value}",
|
||||
"weapon-u": "WEAPONS",
|
||||
"weapons": "Weapons",
|
||||
"weight": "Weight",
|
||||
"weight-abbr": "Wt",
|
||||
"whisper-macro": "Whisper roll?",
|
||||
"whisper-nothing": "Do not whisper rolls(default).",
|
||||
"whisper-options": "Whisper Options:",
|
||||
"whisper-options-api": "API Whisper Options:",
|
||||
"whisper-query": "Use a query.",
|
||||
"whisper-rolls": "Whisper all rolls to the GM.",
|
||||
"willpower": "Willpower",
|
||||
"willpower-abbr": "Will",
|
||||
"willpower-spent-abbr": "WP Spent",
|
||||
"willpower-total-abbr": "Total WP",
|
||||
"willpower-u": "WILLPOWER",
|
||||
"wits": "Wits",
|
||||
"wits-abbr": " [wits]",
|
||||
"wits-abbr-u": "WITS",
|
||||
"workpoints": "Work Points/Max",
|
||||
"wits-abbr": "Wit",
|
||||
"wits-abbr-u": "WIT",
|
||||
"workpoints": "Work points",
|
||||
"workpoints-max": "Work Points/Max",
|
||||
"yes": "Ano",
|
||||
"yes-1": "Yes,-1",
|
||||
"zone-log": "Zone Log",
|
||||
"nec-u": "NECESSITIES"
|
||||
}
|
||||
"yes-1": "Ano,-1",
|
||||
"young-1": "Young",
|
||||
"zone-log": "Zone Log",
|
||||
"zone-log-u": "ZONE LOG"
|
||||
}
|
||||
@@ -1,168 +1,557 @@
|
||||
{
|
||||
"a": "A",
|
||||
"abilities": "Abilities",
|
||||
"adv-modifiers":"Show attribute, skill and gear modifiers in lists",
|
||||
"adv-consumables-icons":"Show consumables as icons",
|
||||
"adv-headebgimg": "Show header background images (mutant only)",
|
||||
"adv-vehicleencumbrance": "Advanced vehicle encumbrance",
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"agility-abbr": " [agi]",
|
||||
"agility-abbr": "Agi",
|
||||
"agility-abbr-u": "AGI",
|
||||
"analyze": "Analyze",
|
||||
"animal": "Animal",
|
||||
"animalpowers": "Animal powers",
|
||||
"animalpowers-u": "ANIMAL POWERS",
|
||||
"animaltype": "Animal Type",
|
||||
"animal-type": "Animal Type",
|
||||
"apes": "Apes",
|
||||
"api-dice": "api dice",
|
||||
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
|
||||
"appearance": "Appearance",
|
||||
"appearance-u": "APPEARANCE",
|
||||
"ark": "The Ark",
|
||||
"armor": "armor",
|
||||
"arcadium": "Arcadium",
|
||||
"ark": "The Ark",
|
||||
"ark-notes-u": "ARK NOTES",
|
||||
"ark-u": "ARK",
|
||||
"armor": "Armor",
|
||||
"armor-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor_bonus}",
|
||||
"armor-bonus-max": "Record the armor's UNDAMAGED maximum bonus. @{armor_bonus_max}",
|
||||
"armor-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor_bonus_misc}",
|
||||
"armor-bonus-total": "Total GEAR and SKILL dice included for armor. @{armor_ar}",
|
||||
"armor-rating": "Armor Rating",
|
||||
"armor-rating-abbr": "AR",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"armor-rating-total": "Total GEAR dice included for all armor. @{ar_total}",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-roll": "Armor Roll",
|
||||
"armor-type": "Armor Type",
|
||||
"armor-u": "ARMOR",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"artefact": "Artefact",
|
||||
"artefacts": "Artefacts",
|
||||
"artifact": "Artifact",
|
||||
"artifacts": "Artifacts",
|
||||
"assault": "Assault",
|
||||
"attack": "Attack",
|
||||
"attack-abbr": "Atk",
|
||||
"attr": "Attr",
|
||||
"attribute-dice": "Attribute Dice",
|
||||
"attribute-score": "Attribute Score",
|
||||
"attributes": "attribute",
|
||||
"attr-abbr": "Attr",
|
||||
"attribute": "attribute",
|
||||
"attribute-abbr": "Attr",
|
||||
"attribute-dice": "Attribute dice",
|
||||
"attribute-score": "Attribute score",
|
||||
"attribute-u": "ATTRIBUTE",
|
||||
"attributes": "attributes",
|
||||
"attributes-u": "ATTRIBUTES",
|
||||
"b": "B",
|
||||
"battle-level": "Battle Level",
|
||||
"backlash": "Backlash",
|
||||
"badgers": "Badgers",
|
||||
"bane": "Bane",
|
||||
"base": "Base",
|
||||
"base-attr-abbr": "Base/Attr",
|
||||
"base-attribute-dice": "Base/Attribute Dice",
|
||||
"base-dice": "Base Dice",
|
||||
"base-dice-abbr": "Base",
|
||||
"battle-level": "Battle Level",
|
||||
"bears": "Bears",
|
||||
"beasts-u": "BEASTS",
|
||||
"biomechatronics": "Biomechatronics",
|
||||
"biomechatronics-u": "BIOMECHATRONICS",
|
||||
"body": "Body",
|
||||
"bonus": "Bonus",
|
||||
"bonus-abbr": "Bon",
|
||||
"bosses": "Bosses",
|
||||
"bosses-u": "BOSSES",
|
||||
"buddy": "Buddy",
|
||||
"bullets": "Bullets",
|
||||
"calista": "Calista",
|
||||
"carried": "Carried",
|
||||
"carried-abbr": "Carr",
|
||||
"carry": "Carry",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"carry-abbr": "Carry",
|
||||
"carry-cap": "Carry Cap",
|
||||
"carry-load": "Max Load",
|
||||
"cats": "Cats",
|
||||
"character": "Character",
|
||||
"chartype": "Choose type!",
|
||||
"chassisparts-u": "CHASSIS PARTS",
|
||||
"cinderfalls": "Cinderfalls",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"close": "Close",
|
||||
"close-announcements": "Close Announcements",
|
||||
"clothing": "Clothing",
|
||||
"cogsofhel": "Cogs of Hel",
|
||||
"coins-carried": "Coins Carried",
|
||||
"coins-u": "COINS",
|
||||
"cold-condition": "Cold",
|
||||
"colour": "Colour",
|
||||
"comment": "Comment",
|
||||
"complete": "Complete",
|
||||
"comprehend": "Comprehend",
|
||||
"condition-cold": "When the cold is bitter and you don’t have enough shelter, you have to roll ENDURANCE regularly. @{cold}",
|
||||
"condition-hungry": "You must eat a ration of food at least once every day. After a day without food, you become HUNGRY. @{hungry}",
|
||||
"condition-sleepy": "You need to sleep for at least one Quarter Day of each day. After one day without sleep, you become SLEEPY. @{sleepy}",
|
||||
"condition-thirsty": "You must drink a ration of water at least once per day. After a day without water, you become THIRSTY. @{thirsty}",
|
||||
"condition-u": "CONDITIONS",
|
||||
"confusion": "Confusion",
|
||||
"consumable": "Consumable",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"consumables": "Consumables",
|
||||
"contacts": "Contacts",
|
||||
"contacts-u": "CONTACTS",
|
||||
"coordinates": "Coordinates",
|
||||
"critical-u": "CRITICAL INJURIES",
|
||||
"credits": "Credits",
|
||||
"critical-injuries": "Critical Injuries",
|
||||
"critical-u": "CRITICAL INJURIES",
|
||||
"culture": "Culture",
|
||||
"current-preset": "Current Preset",
|
||||
"current": "Current",
|
||||
"current-preset": "Current Preset",
|
||||
"custom": "Custom",
|
||||
"custom-roll": "Custom Roll",
|
||||
"d66-roll": "D66 Roll",
|
||||
"damage": "Damage",
|
||||
"damage-abbr": "DMG",
|
||||
"damage-abbr": "Dmg",
|
||||
"datamine": "Datamine",
|
||||
"defence": "Defence",
|
||||
"defense-rating": "Defense Rating",
|
||||
"dehydrated": "Thirsty",
|
||||
"description": "Description",
|
||||
"dev-level": "Development Levels",
|
||||
"dice-pool": "Dice Pool",
|
||||
"description-u": "DESCRIPTION",
|
||||
"development": "Development levels",
|
||||
"development-u": "DEVELOPMENT LEVELS",
|
||||
"dev-level": "Development Levels",
|
||||
"dice": "Dice",
|
||||
"dice-only": "Dice Only",
|
||||
"dice-pool": "Dice Pool",
|
||||
"dice-pool-u": "DICE POOL",
|
||||
"die": "Die",
|
||||
"dmg-abbr": "DMG",
|
||||
"die-10": "d10",
|
||||
"die-10-u": "D10",
|
||||
"die-12": "d12",
|
||||
"die-12-u": "D12",
|
||||
"die-6": "d6",
|
||||
"die-66": "d66",
|
||||
"die-66-u": "D66",
|
||||
"die-6-u": "D6",
|
||||
"die-8": "d8",
|
||||
"die-8-u": "D8",
|
||||
"distant": "Distant",
|
||||
"dmg-abbr": "Dmg",
|
||||
"dogs": "Dogs",
|
||||
"dominate": "Dominate",
|
||||
"donned": "Donned",
|
||||
"donned-abbr": "Don",
|
||||
"doubt": "Doubt",
|
||||
"dream":"Dream",
|
||||
"duration": "Duration",
|
||||
"effects": "Effects",
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": " [emp]",
|
||||
"empathy-abbr": "Emp",
|
||||
"empathy-abbr-u": "EMP",
|
||||
"encumbrance": "Encumbrance",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
"endurance-monster": "Endurance",
|
||||
"endure": "Endure",
|
||||
"energy": "Energy",
|
||||
"energypoints": "Energy Points",
|
||||
"energypoints-u": "ENERGY POINTS",
|
||||
"e-pack": "E-pack",
|
||||
"experience-u": "EXPERIENCE",
|
||||
"extra-damage": "Toggle extra damage tracking (25-48)",
|
||||
"face": "Face",
|
||||
"fatigue": "Fatigue",
|
||||
"fatigue": "fatigue",
|
||||
"features": "Features",
|
||||
"feral": "Feral",
|
||||
"feral-points": "Feral Points",
|
||||
"feral-points-u": "FERAL POINTS",
|
||||
"fight": "Fight",
|
||||
"food-supply": "Food Supply",
|
||||
"fight-as-distance": "Melee",
|
||||
"fight-as-skill": "Fight",
|
||||
"food": "Food",
|
||||
"foodsupply": "Food supply",
|
||||
"food-supply": "Food Supply",
|
||||
"force": "Force",
|
||||
"force-robot": "Force",
|
||||
"fortescue": "Fortescue",
|
||||
"fuel": "Fuel",
|
||||
"fuel-capacity": "Fuel Capacity",
|
||||
"fuel-u": "FUEL",
|
||||
"function-u": "FUNCTIONS",
|
||||
"g": "G",
|
||||
"gea-u": "GEAR",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear": "Gear",
|
||||
"gear-abbr": "Gear",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-bonus-abbr": "Gear",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear-notes": "Gear/Notes",
|
||||
"gear-on-vehicle": "Gear on vehicle",
|
||||
"gear-on-vehicle-u": "GEAR ON VEHICLE",
|
||||
"gear-u": "GEAR",
|
||||
"gear-weight": "Gear Weight",
|
||||
"gen": "Gen",
|
||||
"general": "general",
|
||||
"general-abbrv": "Gen",
|
||||
"grip": "Grip",
|
||||
"grub": "Grub",
|
||||
"hate": "Hate",
|
||||
"head": "Head",
|
||||
"heal": "Heal",
|
||||
"healing-time": "Healing Time",
|
||||
"heavy": "Heavy (2)",
|
||||
"healing": "Healing",
|
||||
"healing-time": "Healing Time",
|
||||
"heal-time": "Heal Time",
|
||||
"heavy": "Heavy",
|
||||
"heavy-abbr": "H",
|
||||
"hierarchy": "Hierarchy",
|
||||
"hindenburg": "Hindenburg",
|
||||
"house": "House",
|
||||
"human": "Human",
|
||||
"hungry-condition": "Hungry",
|
||||
"hypothermic": "Hypothermic",
|
||||
"i-dream": "My Big Dream:",
|
||||
"i-hate": "I Hate:",
|
||||
"i-protect": "I Need to Protect:",
|
||||
"i-dream": "My Big Dream:",
|
||||
"i-hate": "I Hate:",
|
||||
"i-protect": "I Need to Protect:",
|
||||
"infiltrate": "Infiltrate",
|
||||
"influence-points": "Influence Points",
|
||||
"influence-points-u": "INFLUENCE POINTS",
|
||||
"information": "Information",
|
||||
"initiative": "Initiative",
|
||||
"injury": "Injury",
|
||||
"insight": "Insight",
|
||||
"know_the_zone": "Know the Zone",
|
||||
"instinct": "Instinct",
|
||||
"instinct-abbr": "Ins",
|
||||
"instinct-abbr-u": "INS",
|
||||
"interact": "Interact",
|
||||
"item": "Item",
|
||||
"kilgore": "Kilgore",
|
||||
"kin": "Kin",
|
||||
"know_the_zone": "Know the Zone",
|
||||
"know-nature": "Know Nature",
|
||||
"know-the-zone": "Know the Zone",
|
||||
"laborum": "Laborum",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"lethal": "Lethal",
|
||||
"light": "Light (0.5)",
|
||||
"light": "Light",
|
||||
"light-abbr": "L",
|
||||
"location": "Location",
|
||||
"log": "Log",
|
||||
"long": "Long",
|
||||
"lvl": "Lvl",
|
||||
"lvl-abbr": "Lvl",
|
||||
"manipulate": "Manipulate",
|
||||
"marksmanship": "Marksmanship",
|
||||
"marksmanship-abbr": "Marks.",
|
||||
"max": "Max",
|
||||
"max-abbr": "Max",
|
||||
"melee": "Melee",
|
||||
"melee-as-distance": "Melee",
|
||||
"melee-as-skill": "Melee",
|
||||
"melee-monster": "Melee",
|
||||
"might": "Might",
|
||||
"might-monster": "Might",
|
||||
"misc-abbr": "Misc",
|
||||
"misc-damage": "Mod Damage",
|
||||
"misc-gear": "Mod Gear",
|
||||
"misc-skill": "Mod Skill",
|
||||
"misc-damage-abbr": "+Damage",
|
||||
"misc-gear-abbr": "+Gear",
|
||||
"misc-skill-abbr": "+Skill",
|
||||
"misfire": "Misfire",
|
||||
"model": "Model",
|
||||
"modifier-abbr": "Mod",
|
||||
"modifier-damage-abbr": "Mod Dmg",
|
||||
"modifier-gear-abbr": "Mod Gear",
|
||||
"modifier-skill-abbr": "Mod Skill",
|
||||
"modules": "Modules",
|
||||
"modules-u": "MODULES",
|
||||
"money": "Money",
|
||||
"money-u": "MONEY",
|
||||
"monster": "Npc/Monster",
|
||||
"monster-attack": "Monster Attack",
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-features-u": "MONSTER FEATURES",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moose": "Moose",
|
||||
"morningstar": "Morningstar",
|
||||
"mosel": "Mosel",
|
||||
"mount": "Mount",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"moun-u": "MOUNT",
|
||||
"move": "Move",
|
||||
"mutantions": "MUTATIONS",
|
||||
"name": "Navn",
|
||||
"movement": "Movement",
|
||||
"move-robot": "Move",
|
||||
"move-type": "Move Type",
|
||||
"mutant": "Mutant",
|
||||
"mutations": "Mutations",
|
||||
"mutation-u": "MUTATIONS",
|
||||
"mutation-points": "Mutation points",
|
||||
"mutation-points-u": "MUTATION POINTS",
|
||||
"name": "Name",
|
||||
"near": "Near",
|
||||
"no": "Nej",
|
||||
"no-damage": "No Damage",
|
||||
"nec-u": "CONSUMABLES",
|
||||
"network": "Network",
|
||||
"network-abbr": "Net",
|
||||
"network-abbr-u": "NET",
|
||||
"no": "No",
|
||||
"no-damage": "No Damage",
|
||||
"no-willpower": "No Power",
|
||||
"normal": "Normal",
|
||||
"normal-abbr": "N",
|
||||
"northolme": "Northolme",
|
||||
"notable-inhabitants": "Notable inhabitants",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"notes": "NOTES",
|
||||
"note": "Note",
|
||||
"note-description": "Note's description",
|
||||
"note-name": "Note's name",
|
||||
"notes": "Notes",
|
||||
"notes-text": "notes...",
|
||||
"notes-u": "NOTES",
|
||||
"nova-paloma": "Nova Paloma",
|
||||
"npc": "NPC",
|
||||
"npc-monster": "NPC / Monster",
|
||||
"npc-name": "Non-Player Character",
|
||||
"number-abbr": "Num",
|
||||
"on-vehicle": "On Vehicle",
|
||||
"occupants": "Occupants",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-bullets": "of Bullets",
|
||||
"of-food": "of Food",
|
||||
"of-torches": "of Torches",
|
||||
"of-water": "of Water",
|
||||
"old-announcements": "Old Announcements",
|
||||
"old-koly": "Old Koly",
|
||||
"one-hand-abbr": "1H",
|
||||
"on-mount": "Gear on Mount",
|
||||
"on-vehicle": "On Vehicle",
|
||||
"other": "Other",
|
||||
"other-info": "Other Information",
|
||||
"permaneant-rot": "Permanent Rot",
|
||||
"other-info": "Other Information",
|
||||
"other-u": "OTHER",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-bullets": "Ourt of Bullets",
|
||||
"out-of-epacks": "Out of epacks",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"out-of-water": "Out of Water",
|
||||
"overheat": "Overheat",
|
||||
"overload": "Overload",
|
||||
"pack-rat": "Pack Rat Talent?",
|
||||
"pack-rat-title": "You can carry additional items.",
|
||||
"parry": "Parry",
|
||||
"pc-name": "PC's name",
|
||||
"permanent-rot": "Permanent Rot",
|
||||
"permanent-rot-u": "Permanent Rot",
|
||||
"personal": "Personal",
|
||||
"personality": "Personality",
|
||||
"pirius": "Pirius",
|
||||
"population": "Population",
|
||||
"power": "Power",
|
||||
"powerpoints": "Power Points",
|
||||
"powerpoints-u": "POWER POINTS",
|
||||
"processor": "Processor",
|
||||
"processor-abbr": "Prc",
|
||||
"processor-abbr-u": "PRC",
|
||||
"production": "Production",
|
||||
"production-outcome": "Production/Outcome",
|
||||
"profession": "Profession",
|
||||
"profession-abbrv": "Prof",
|
||||
"programs-u": "PROGRAMS",
|
||||
"project": "Project",
|
||||
"projects": "Projects",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"projects-u": "PROJECTS",
|
||||
"protect": "Protect",
|
||||
"push": "Push",
|
||||
"push-dice": "Push the Dice!",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"quantity": "Quantity",
|
||||
"quantity-abbr": "Qty",
|
||||
"quarter": "Quarter",
|
||||
"quarter-abbr": "Q",
|
||||
"question": "Question",
|
||||
"rabbits": "Rabbits",
|
||||
"range": "Range",
|
||||
"ranged": "Ranged",
|
||||
"rank": "Rank",
|
||||
"rating": "Rating",
|
||||
"regular": "Regular (1)",
|
||||
"rating-abbr": "Rat",
|
||||
"rats": "Rats",
|
||||
"regular": "Regular (1)",
|
||||
"relationship-description": "Describe the relationship.",
|
||||
"relationships": "RELATIONSHIPS",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"resources-found": "Resources Found",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"repair": "Repair",
|
||||
"reptiles": "Reptiles",
|
||||
"reputation": "Reputation",
|
||||
"reputation-bonus": "How well known are you? @{reputation}",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"resilience": "Resilience",
|
||||
"resources-found": "Resources Found",
|
||||
"robot": "Robot",
|
||||
"role": "Role",
|
||||
"roll": "Roll ",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-666": "Roll d666!",
|
||||
"roll": "Roll",
|
||||
"roll-agility": "Agility Roll",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-666": "Roll d666!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"roll-empathy": "Empathy Roll",
|
||||
"roll-strength": "Strength Roll",
|
||||
"roll-wits": "Wits Roll",
|
||||
"rot": "Rot",
|
||||
"rot-level": "Rot Level",
|
||||
"rot-p": "ROT POINTS",
|
||||
"rot-level": "Rot Level",
|
||||
"rot-p": "ROT POINTS",
|
||||
"rotpoints-u": "ROT POINTS",
|
||||
"rot-roll": "Rot roll",
|
||||
"rpc-name": "Role Player Character",
|
||||
"scan": "Scan",
|
||||
"science": "Science",
|
||||
"scout": "Scout",
|
||||
"scouting": "Scouting",
|
||||
"season": "Season",
|
||||
"seats": "Seats",
|
||||
"seats-u": "SEATS",
|
||||
"secondary-functions-u": "SECONDARY FUNCTIONS",
|
||||
"sector": "Sector",
|
||||
"security": "Security",
|
||||
"selected": "Selected",
|
||||
"sense_emotion": "Sense Emotion",
|
||||
"sense_emotion": "Sense Emotion",
|
||||
"sense-emotion": "Sense Emotion",
|
||||
"sense-emotion-animal": "Sense Emotion",
|
||||
"servos": "Servos",
|
||||
"servos-abbr": "Srv",
|
||||
"servos-abbr-u": "SRV",
|
||||
"settings": "Settings",
|
||||
"sheet-version-announcements": "Sheet version and announcements",
|
||||
"shoot": "Shoot",
|
||||
"shoot-robot": "Shoot",
|
||||
"short": "Short",
|
||||
"show-hide": "show/hide",
|
||||
"show-animalpowers": "Show Animal powers",
|
||||
"show-arkdetails": "Show Ark details",
|
||||
"show-arklevels": "Show Ark development levels",
|
||||
"show-biomechatronics": "Show Biomechatronics",
|
||||
"show-contacts": "Show Contacts",
|
||||
"show-hide": "Show/hide",
|
||||
"show-modules": "Show Modules",
|
||||
"show-money": "Show Money",
|
||||
"show-mutations": "Show Mutations",
|
||||
"show-projects": "Show Ark projects",
|
||||
"show-vehicle": "Show Vehicle",
|
||||
"skill": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-abbr": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-level-abbr": "Skill",
|
||||
"skills": "Skills",
|
||||
"skills-list": "endurance,heal,insight,manipulate,marksmanship,melee,might,move,scout,stealth,survival",
|
||||
"skills-u": "SKILLS",
|
||||
"skill-u": "SKILLS",
|
||||
"sleepless": "Sleepless",
|
||||
"small": "Small (0.25)",
|
||||
"sleepy-condition": "Sleepy",
|
||||
"small": "Small (0.25)",
|
||||
"sneak": "Sneak",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
"species": "Species",
|
||||
"spell": "Spell",
|
||||
"stability": "Stability",
|
||||
"stability-abbr": "Stby",
|
||||
"stability-abbr-u": "STB",
|
||||
"starving": "Starving",
|
||||
"stash": "Stash",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"strength-abbr": " [str]",
|
||||
"strength-abbr": "Str",
|
||||
"strength-abbr-u": "STR",
|
||||
"success": "Success",
|
||||
"success-1": "1 Success",
|
||||
"success-2": "2 Successes",
|
||||
"success-3": "3 Successes",
|
||||
"success-4": "4 Successes",
|
||||
"sum-abbr": "Sum",
|
||||
"survival": "Survival",
|
||||
"talent-u": "TALENTS",
|
||||
"technology": "Technology",
|
||||
"terrain": "Terrain",
|
||||
"thecore-influence-u": "THE CORE - INFLUENCE",
|
||||
"thedeep-influence-u": "THE DEEP - INFLUENCE",
|
||||
"thirsty-condition": "Thirsty",
|
||||
"threat": "Threat",
|
||||
"threat-notes": "Threat Notes",
|
||||
"time-limit": "Time Limit",
|
||||
"tiny": "Tiny (0.05)",
|
||||
"threat-notes": "Threat Notes",
|
||||
"time-limit": "Time Limit",
|
||||
"tindertuft": "Tindertuft",
|
||||
"tiny": "Tiny",
|
||||
"tiny-abbr": "T",
|
||||
"title": "Title",
|
||||
"torches": "Torches",
|
||||
"torso": "Torso",
|
||||
"total": "Total",
|
||||
"total-abbr": "Tot",
|
||||
"total-influence-u": "TOTAL INFLUENCE",
|
||||
"traits-visibility": "Force visibility of character traits",
|
||||
"trauma": "Trauma",
|
||||
"two-hand-abbr": "2H",
|
||||
"type": "Type",
|
||||
"type-name": "Type/Name",
|
||||
"undercarriage": "Undercarriage",
|
||||
"units": "Units",
|
||||
"vehicle": "VEHICLE",
|
||||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||||
"vehicle": "Vehicle",
|
||||
"vehicle-credits": "Vehicle",
|
||||
"vehicleed": "Mounted",
|
||||
"vehicle-gear": "Vehicle Gear",
|
||||
"vehicle-u": "VEHICLE",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"voice": "Voice",
|
||||
"w": "W",
|
||||
"warburg": "Warburg",
|
||||
"warfare": "Warfare",
|
||||
"water": "Water",
|
||||
"water-source": "Water Source",
|
||||
"water-source": "Water source",
|
||||
"weapon": "Weapon",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapons": "weapons",
|
||||
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
|
||||
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
|
||||
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
|
||||
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
|
||||
"weapon-damage-misc": "Miscellaneous damage modifier. @{repeating_weapons_$X_weapon_damage_misc}",
|
||||
"weapon-damage-total": "Total damage included with the attack. @{repeating_weapons_$X_weapon_damage_total}",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapon-skill-misc": "Miscellaneous attack modifier (adjusts SKILL dice). @{repeating_weapons_$X_weapon_skill_misc}",
|
||||
"weapon-skill-total": "Total SKILL dice included with the attack. @{repeating_weapons_$X_weapon_skill_total}",
|
||||
"weapon-type-base": "BASE dice as per weapon/skill type. @{repeating_weapons_$X_weapon_base_total}",
|
||||
"weapon-type-skill": "SKILL dice as per weapon/skill type. @{repeating_weapons_$X_weapon_skill_value}",
|
||||
"weapon-u": "WEAPONS",
|
||||
"weapons": "Weapons",
|
||||
"weight": "Weight",
|
||||
"weight-abbr": "Wt",
|
||||
"whisper-macro": "Whisper roll?",
|
||||
"whisper-nothing": "Do not whisper rolls(default).",
|
||||
"whisper-options": "Whisper Options:",
|
||||
"whisper-options-api": "API Whisper Options:",
|
||||
"whisper-query": "Use a query.",
|
||||
"whisper-rolls": "Whisper all rolls to the GM.",
|
||||
"willpower": "Willpower",
|
||||
"willpower-abbr": "Will",
|
||||
"willpower-spent-abbr": "WP Spent",
|
||||
"willpower-total-abbr": "Total WP",
|
||||
"willpower-u": "WILLPOWER",
|
||||
"wits": "Wits",
|
||||
"wits-abbr": " [wits]",
|
||||
"wits-abbr-u": "WITS",
|
||||
"workpoints": "Work Points/Max",
|
||||
"yes": "Ja",
|
||||
"wits-abbr": "Wit",
|
||||
"wits-abbr-u": "WIT",
|
||||
"workpoints": "Work points",
|
||||
"workpoints-max": "Work Points/Max",
|
||||
"yes": "Yes",
|
||||
"yes-1": "Yes,-1",
|
||||
"zone-log": "Zone Log",
|
||||
"nec-u": "NECESSITIES"
|
||||
}
|
||||
"young-1": "Young",
|
||||
"zone-log": "Zone Log",
|
||||
"zone-log-u": "ZONE LOG"
|
||||
}
|
||||
@@ -1,168 +1,557 @@
|
||||
{
|
||||
"a": "A",
|
||||
"abilities": "Attribute",
|
||||
"abilities": "Abilities",
|
||||
"adv-modifiers":"Show attribute, skill and gear modifiers in lists",
|
||||
"adv-consumables-icons":"Show consumables as icons",
|
||||
"adv-headebgimg": "Show header background images (mutant only)",
|
||||
"adv-vehicleencumbrance": "Advanced vehicle encumbrance",
|
||||
"age": "Age",
|
||||
"agility": "Geschicklichkeit",
|
||||
"agility-abbr": " [agi]",
|
||||
"agility-abbr-u": "GES",
|
||||
"agility-abbr": "Agi",
|
||||
"agility-abbr-u": "AGI",
|
||||
"analyze": "Analyze",
|
||||
"animal": "Animal",
|
||||
"animalpowers": "Animal powers",
|
||||
"animalpowers-u": "ANIMAL POWERS",
|
||||
"animaltype": "Animal Type",
|
||||
"animal-type": "Animal Type",
|
||||
"apes": "Apes",
|
||||
"api-dice": "api dice",
|
||||
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
|
||||
"appearance": "Erscheinung",
|
||||
"appearance-u": "ERSCHEINUNG",
|
||||
"arcadium": "Arcadium",
|
||||
"ark": "Die Arche",
|
||||
"ark-notes-u": "ARK NOTES",
|
||||
"ark-u": "ARK",
|
||||
"armor": "Rüstung",
|
||||
"armor-rating-abbr": "Panzerungswert",
|
||||
"armor-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor_bonus}",
|
||||
"armor-bonus-max": "Record the armor's UNDAMAGED maximum bonus. @{armor_bonus_max}",
|
||||
"armor-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor_bonus_misc}",
|
||||
"armor-bonus-total": "Total GEAR and SKILL dice included for armor. @{armor_ar}",
|
||||
"armor-rating": "Panzerungswert",
|
||||
"armor-rating-abbr": "PU",
|
||||
"armor-rating-total": "Total GEAR dice included for all armor. @{ar_total}",
|
||||
"armor-rating-u": "PANZERUNGSWERT",
|
||||
"armor-roll": "Armor Roll",
|
||||
"armor-type": "Armor Type",
|
||||
"armor-u": "RüSTUNG",
|
||||
"arms-length-abbr": "Armesl.",
|
||||
"attr": "Attr.",
|
||||
"artefact": "Artefact",
|
||||
"artefacts": "Artefacts",
|
||||
"artifact": "Artifact",
|
||||
"artifacts": "Artifacts",
|
||||
"assault": "Assault",
|
||||
"attack": "Attack",
|
||||
"attack-abbr": "Atk",
|
||||
"attr": "Attr",
|
||||
"attr-abbr": "Attr",
|
||||
"attribute": "Attribut",
|
||||
"attribute-abbr": "Attr",
|
||||
"attribute-dice": "Basiswürfel",
|
||||
"attribute-score": "Attributswert",
|
||||
"attributes": "Attribut",
|
||||
"attribute-u": "ATTRIBUT",
|
||||
"attributes": "attribut",
|
||||
"attributes-u": "ATTRIBUT",
|
||||
"b": "B",
|
||||
"backlash": "Backlash",
|
||||
"badgers": "Badgers",
|
||||
"bane": "Bane",
|
||||
"base": "Base",
|
||||
"base-attr-abbr": "Base/Attr",
|
||||
"base-attribute-dice": "Base/Attribute Dice",
|
||||
"base-dice": "Base Dice",
|
||||
"base-dice-abbr": "Base",
|
||||
"battle-level": "Kampfstufe",
|
||||
"bears": "Bears",
|
||||
"beasts-u": "BEASTS",
|
||||
"biomechatronics": "Biomechatronics",
|
||||
"biomechatronics-u": "BIOMECHATRONICS",
|
||||
"body": "Körper",
|
||||
"bonus": "Bonus",
|
||||
"bonus-abbr": "Bon",
|
||||
"bosses": "Bosse",
|
||||
"bosses-u": "BOSSE",
|
||||
"buddy": "Kumpel",
|
||||
"carried": "ausgerüstet",
|
||||
"carried-abbr": "ausger.",
|
||||
"bullets": "Bullets",
|
||||
"calista": "Calista",
|
||||
"carried": "Susgerüstet",
|
||||
"carried-abbr": "Ausger.",
|
||||
"carry": "Ausrüsten",
|
||||
"carry-abbr": "Ausr.",
|
||||
"carry-cap": "Ausrüsten Cap",
|
||||
"carry-load": "Max Ausrüsten",
|
||||
"cats": "Cats",
|
||||
"character": "Character",
|
||||
"chartype": "Choose type!",
|
||||
"chassisparts-u": "CHASSIS PARTS",
|
||||
"cinderfalls": "Cinderfalls",
|
||||
"clear-dice-pool": "Neuer Würfelpool",
|
||||
"close": "Close",
|
||||
"close-announcements": "Close Announcements",
|
||||
"clothing": "Kleidung",
|
||||
"cogsofhel": "Cogs of Hel",
|
||||
"coins-carried": "Coins Carried",
|
||||
"coins-u": "COINS",
|
||||
"cold-condition": "Cold",
|
||||
"colour": "Colour",
|
||||
"comment": "Bemerkung",
|
||||
"complete": "komplett",
|
||||
"complete": "Komplett",
|
||||
"comprehend": "Begreifen",
|
||||
"condition-cold": "When the cold is bitter and you don’t have enough shelter, you have to roll ENDURANCE regularly. @{cold}",
|
||||
"condition-hungry": "You must eat a ration of food at least once every day. After a day without food, you become HUNGRY. @{hungry}",
|
||||
"condition-sleepy": "You need to sleep for at least one Quarter Day of each day. After one day without sleep, you become SLEEPY. @{sleepy}",
|
||||
"condition-thirsty": "You must drink a ration of water at least once per day. After a day without water, you become THIRSTY. @{thirsty}",
|
||||
"condition-u": "CONDITIONS",
|
||||
"confusion": "Verwirrung",
|
||||
"consumable": "Lebensnotwendig",
|
||||
"consumable-u": "LEBENSNOTWENDIGES",
|
||||
"consumables": "Lebensnotwendig",
|
||||
"contacts": "Kontakte",
|
||||
"contacts-u": "KONTAKTE",
|
||||
"coordinates": "Koordinaten",
|
||||
"credits": "Credits",
|
||||
"critical-injuries": "Kritische Wunden",
|
||||
"critical-u": "KRITISCHE WUNDEN",
|
||||
"culture": "Kultur",
|
||||
"current": "Aktuell",
|
||||
"current-preset": "Aktuell",
|
||||
"custom": "Eigenes",
|
||||
"custom-roll": "Eigenes würfel",
|
||||
"d66-roll": "D66 würfel",
|
||||
"damage": "Schaden",
|
||||
"damage-abbr": "Schad.",
|
||||
"datamine": "Datamine",
|
||||
"defence": "Defence",
|
||||
"defense-rating": "Defense Rating",
|
||||
"dehydrated": "Durstig",
|
||||
"description": "Beschreibung",
|
||||
"description-u": "BESCHREIBUNG",
|
||||
"development": "Entwicklungsstufen",
|
||||
"development-u": "ENTWICKLUNGSSTUFEN",
|
||||
"dev-level": "Entwicklungsstufen",
|
||||
"dice": "Würfel",
|
||||
"dice-only": "Würfel",
|
||||
"dice-pool": "Würfelpool",
|
||||
"dice-pool-u": "WüRFELPOOL",
|
||||
"die": "Würfel",
|
||||
"dmg-abbr": "Schad.",
|
||||
"die-10": "d10",
|
||||
"die-10-u": "D10",
|
||||
"die-12": "d12",
|
||||
"die-12-u": "D12",
|
||||
"die-6": "d6",
|
||||
"die-66": "d66",
|
||||
"die-66-u": "D66",
|
||||
"die-6-u": "D6",
|
||||
"die-8": "d8",
|
||||
"die-8-u": "D8",
|
||||
"distant": "Distant",
|
||||
"dmg-abbr": "Dmg",
|
||||
"dogs": "Dogs",
|
||||
"dominate": "Dominate",
|
||||
"donned": "Angezogen",
|
||||
"donned-abbr": "Angez.",
|
||||
"doubt": "Zweifel",
|
||||
"dream":"Traum",
|
||||
"duration": "Duration",
|
||||
"effects": "Effekte",
|
||||
"empathy": "Empathie",
|
||||
"empathy-abbr": "Emp.",
|
||||
"empathy-abbr": "Emp",
|
||||
"empathy-abbr-u": "EMP",
|
||||
"encumbrance": "Gewicht",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
"endurance-monster": "Endurance",
|
||||
"endure": "Erdulden",
|
||||
"experience-u": "ERFAHRUNGSPUNKTE",
|
||||
"energy": "Energy",
|
||||
"energypoints": "Energy Points",
|
||||
"energypoints-u": "ENERGY POINTS",
|
||||
"e-pack": "E-pack",
|
||||
"experience-u": "ERFAHRUNG",
|
||||
"extra-damage": "Toggle extra damage tracking (25-48)",
|
||||
"face": "Gesicht",
|
||||
"fatigue": "Erschöpfung",
|
||||
"features": "Funktionen",
|
||||
"feral": "Feral",
|
||||
"feral-points": "Feral Points",
|
||||
"feral-points-u": "FERAL POINTS",
|
||||
"fight": "Prügeln",
|
||||
"fight-as-distance": "Melee",
|
||||
"fight-as-skill": "Fight",
|
||||
"food": "Food",
|
||||
"foodsupply": "Nahrungsversorgung",
|
||||
"food-supply": "Nahrungsversorgung",
|
||||
"force": "Kraftakt",
|
||||
"force-robot": "Force",
|
||||
"fortescue": "Fortescue",
|
||||
"fuel": "Fuel",
|
||||
"fuel-capacity": "Fuel Capacity",
|
||||
"fuel-u": "FUEL",
|
||||
"function-u": "FUNKTIONEN",
|
||||
"g": "G",
|
||||
"gea-u": "AUSRÜSTUNG",
|
||||
"gear-bonus": "Ausrüstungsbonus",
|
||||
"gear-dice": "Ausrüstungswürfel",
|
||||
"gear": "Ausrüstung",
|
||||
"gear-abbr": "Ausr.",
|
||||
"gear-bonus": "Ausrüstung",
|
||||
"gear-bonus-abbr": "Ausr.",
|
||||
"gear-dice": "Ausrüstung wurfel",
|
||||
"gear-notes": "Ausrüstung/Komment",
|
||||
"gear-on-vehicle": "Ausrüstung am Fahrzeug",
|
||||
"gear-on-vehicle-u": "AUSRüSTUNG AM FAHRZEUG",
|
||||
"gear-u": "AUSRÜSTUNG",
|
||||
"gear-weight": "Ausrüstung Gewicht",
|
||||
"gen": "Gen",
|
||||
"general": "allgemein",
|
||||
"general": "Allgemein",
|
||||
"general-abbrv": "Gen",
|
||||
"grip": "Griff",
|
||||
"grub": "Frass",
|
||||
"hate": "Hass",
|
||||
"head": "Kopf",
|
||||
"heal": "Heilen",
|
||||
"healing": "Heilen",
|
||||
"healing-time": "Heilungszeit",
|
||||
"heavy": "Schwer (2)",
|
||||
"heal-time": "Heilungszeit",
|
||||
"heavy": "Schwer",
|
||||
"heavy-abbr": "S",
|
||||
"hierarchy": "Hierarchy",
|
||||
"hindenburg": "Hindenburg",
|
||||
"house": "House",
|
||||
"human": "Human",
|
||||
"hungry-condition": "Hungrig",
|
||||
"hypothermic": "Erfrierend",
|
||||
"i-dream": "Mein großer Traum:",
|
||||
"i-hate": "Ich hasse:",
|
||||
"i-protect": "Ich muss beschützen:",
|
||||
"infiltrate": "Infiltrieren",
|
||||
"influence-points": "Einflusspunkte",
|
||||
"influence-points-u": "EINFLUSSPUNKTE",
|
||||
"information": "Information",
|
||||
"initiative": "Initiative",
|
||||
"injury": "Verletzung",
|
||||
"insight": "Einsicht",
|
||||
"instinct": "Instinkt",
|
||||
"instinct-abbr": "Ins",
|
||||
"instinct-abbr-u": "INS",
|
||||
"interact": "Interagieren",
|
||||
"item": "Item",
|
||||
"kilgore": "Kilgore",
|
||||
"kin": "Familie",
|
||||
"know_the_zone": "Zonenkunde",
|
||||
"know-nature": "Naturenkunde",
|
||||
"know-the-zone": "Zonenkunde",
|
||||
"laborum": "Laborum",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"lethal": "Tödlich",
|
||||
"light": "Leicht (0,5)",
|
||||
"light": "Leicht",
|
||||
"light-abbr": "L",
|
||||
"location": "Location",
|
||||
"log": "Log",
|
||||
"long": "Weit",
|
||||
"lvl": "Stufe",
|
||||
"lvl-abbr": "Stufe",
|
||||
"manipulate": "Manipulieren",
|
||||
"marksmanship": "Marksmanship",
|
||||
"marksmanship-abbr": "Marks.",
|
||||
"max": "Max",
|
||||
"max-abbr": "Max",
|
||||
"melee": "Nahkampf",
|
||||
"melee-as-distance": "Nahkampf",
|
||||
"melee-as-skill": "Nahkampf",
|
||||
"melee-monster": "Nahkampf",
|
||||
"might": "Macht",
|
||||
"might-monster": "Macht",
|
||||
"misc-abbr": "Misc",
|
||||
"misc-damage": "Mod Shade",
|
||||
"misc-gear": "Mod Zeug",
|
||||
"misc-skill": "Mod Fertigkeit",
|
||||
"misc-damage-abbr": "+Shade",
|
||||
"misc-gear-abbr": "+Zeug",
|
||||
"misc-skill-abbr": "+Fertig.",
|
||||
"misfire": "Misfire",
|
||||
"model": "Model",
|
||||
"modifier-abbr": "Mod",
|
||||
"modifier-damage-abbr": "Mod Shade",
|
||||
"modifier-gear-abbr": "Mod Zeug",
|
||||
"modifier-skill-abbr": "Mod Fertig.",
|
||||
"modules": "Modules",
|
||||
"modules-u": "MODULES",
|
||||
"money": "Geld",
|
||||
"money-u": "GELD",
|
||||
"monster": "Npc/Monster",
|
||||
"monster-attack": "Monster Attack",
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-features-u": "MONSTER FEATURES",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moose": "Moose",
|
||||
"morningstar": "Morningstar",
|
||||
"mosel": "Mosel",
|
||||
"mount": "Mount",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"moun-u": "MOUNT",
|
||||
"move": "Bewegen",
|
||||
"mutantions": "MUTATIONEN",
|
||||
"movement": "Movement",
|
||||
"move-robot": "Move",
|
||||
"move-type": "Move Type",
|
||||
"mutant": "Mutant",
|
||||
"mutations": "Mutationen",
|
||||
"mutation-u": "MUTATIONEN",
|
||||
"mutation-points": "Mutationenpunkte",
|
||||
"mutation-points-u": "MUTATIONENPUNKTE",
|
||||
"name": "Name",
|
||||
"near": "Nah",
|
||||
"nec-u": "VERBRAUCHSMATERIAL",
|
||||
"network": "Network",
|
||||
"network-abbr": "Net",
|
||||
"network-abbr-u": "NET",
|
||||
"no": "Nein",
|
||||
"no-damage": "Kein Schaden",
|
||||
"not-applicable-abbr": "n/v",
|
||||
"notes": "NOTIZEN",
|
||||
"npc": "NSC",
|
||||
"no-willpower": "Keine Energie",
|
||||
"normal": "Normal",
|
||||
"normal-abbr": "N",
|
||||
"northolme": "Northolme",
|
||||
"notable-inhabitants": "Notable inhabitants",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"note": "NOTIZ",
|
||||
"note-description": "Note's description",
|
||||
"note-name": "Notiz name",
|
||||
"notes": "Notizen",
|
||||
"notes-text": "Notizen...",
|
||||
"notes-u": "NOTIZEN",
|
||||
"nova-paloma": "Nova Paloma",
|
||||
"npc": "NPC",
|
||||
"npc-monster": "NPC / Monster",
|
||||
"npc-name": "Non-Player Character",
|
||||
"number-abbr": "Num",
|
||||
"on-vehicle": "Im Fahrzeug",
|
||||
"occupants": "Occupants",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-bullets": "of Bullets",
|
||||
"of-food": "of Food",
|
||||
"of-torches": "of Torches",
|
||||
"of-water": "of Water",
|
||||
"old-announcements": "Old Announcements",
|
||||
"old-koly": "Old Koly",
|
||||
"one-hand-abbr": "1H",
|
||||
"on-mount": "Im Fahrzeug",
|
||||
"on-vehicle": "Im Fahrzeug",
|
||||
"other": "Andere",
|
||||
"other-info": "Weitere Information",
|
||||
"permaneant-rot": "Permanente Fäulnis",
|
||||
"other-info": "Andere informationen",
|
||||
"other-u": "ANDERE",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-bullets": "Ourt of Bullets",
|
||||
"out-of-epacks": "Out of epacks",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"out-of-water": "Out of Water",
|
||||
"overheat": "Overheat",
|
||||
"overload": "Overload",
|
||||
"pack-rat": "Pack Rat Talent?",
|
||||
"pack-rat-title": "You can carry additional items.",
|
||||
"parry": "Parry",
|
||||
"pc-name": "PC's name",
|
||||
"permanent-rot": "Permanente Fäulnis",
|
||||
"permanent-rot-u": "Permanente Fäulnis",
|
||||
"personal": "Personal",
|
||||
"personality": "Personality",
|
||||
"pirius": "Pirius",
|
||||
"population": "Bevölkerung",
|
||||
"power": "Power",
|
||||
"powerpoints": "Power Points",
|
||||
"powerpoints-u": "POWER POINTS",
|
||||
"processor": "Processor",
|
||||
"processor-abbr": "Prc",
|
||||
"processor-abbr-u": "PRC",
|
||||
"production": "Production",
|
||||
"production-outcome": "Production/Outcome",
|
||||
"profession": "Profession",
|
||||
"profession-abbrv": "Prof",
|
||||
"programs-u": "PROGRAMS",
|
||||
"project": "Projekte",
|
||||
"projects": "Projekte",
|
||||
"push": " Strapazieren ",
|
||||
"projects-u": "PROJEKTE",
|
||||
"protect": "Beshutzen",
|
||||
"push": "Strapazieren",
|
||||
"push-dice": "Strapaziere den Wurf!",
|
||||
"pushes-the-roll": "Strapaziert den Wurf",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"quantity": "Menge",
|
||||
"quantity-abbr": "Menge",
|
||||
"quarter": "Quarter",
|
||||
"quarter-abbr": "Q",
|
||||
"question": "Question",
|
||||
"rabbits": "Rabbits",
|
||||
"range": "Reichweite",
|
||||
"ranged": "Ranged",
|
||||
"rank": "Rang",
|
||||
"rating": "Güte",
|
||||
"rating-abbr": "Güte",
|
||||
"rats": "Rats",
|
||||
"regular": "Regulär (1)",
|
||||
"relationship-description": "Describe the relationship.",
|
||||
"relationships": "BEZIEHUNGEN",
|
||||
"relationships-u": "BEZIEHUNGEN",
|
||||
"repair": "Repair",
|
||||
"reptiles": "Reptiles",
|
||||
"reputation": "Reputation",
|
||||
"reputation-bonus": "How well known are you? @{reputation}",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Würfelpool zurücksetzen",
|
||||
"resources-found": "Ressourcen gefunden",
|
||||
"resilience": "Resilience",
|
||||
"resources-found": "Resources Found",
|
||||
"robot": "Robot",
|
||||
"role": "Rolle",
|
||||
"roll": "Wurf ",
|
||||
"roll": "Wurf",
|
||||
"roll-agility": "Agility Roll",
|
||||
"roll-dice": "Wirf die Würfel!",
|
||||
"roll-dice-66": "Wirf d66!",
|
||||
"roll-dice-666": "Wirf d666!",
|
||||
"roll-dice-66": "Wirf d66!",
|
||||
"roll-dice-666": "Wirf d666!",
|
||||
"roll-dice-api": "Wirf API Würfel!",
|
||||
"roll-empathy": "Empathy Roll",
|
||||
"roll-strength": "Strength Roll",
|
||||
"roll-wits": "Wits Roll",
|
||||
"rot": "Fäulnis",
|
||||
"rot-level": "Fäulnisstufe",
|
||||
"rot-p": "FÄULNISPUNKTE",
|
||||
"rotpoints-u": "FÄULNISPUNKTES",
|
||||
"rot-roll": "Rot roll",
|
||||
"rpc-name": "Role Player Character",
|
||||
"scan": "Scan",
|
||||
"science": "Science",
|
||||
"scout": "Auskundschaften",
|
||||
"scouting": "Auskundschaften",
|
||||
"season": "Jahreszeit",
|
||||
"seats": "Seats",
|
||||
"seats-u": "SEATS",
|
||||
"secondary-functions-u": "SECONDARY FUNCTIONS",
|
||||
"sector": "Sector",
|
||||
"security": "Security",
|
||||
"selected": "Gewählt",
|
||||
"sense_emotion": "Emotionsgespür",
|
||||
"sense-emotion": "Emotionsgespür",
|
||||
"sense-emotion-animal": "Emotionsgespür",
|
||||
"servos": "Servos",
|
||||
"servos-abbr": "Srv",
|
||||
"servos-abbr-u": "SRV",
|
||||
"settings": "Settings",
|
||||
"sheet-version-announcements": "Sheet version and announcements",
|
||||
"shoot": "Schießen",
|
||||
"shoot-robot": "Schießen",
|
||||
"short": "Kurz",
|
||||
"show-animalpowers": "Show Animal powers",
|
||||
"show-arkdetails": "Show Ark details",
|
||||
"show-arklevels": "Show Ark development levels",
|
||||
"show-biomechatronics": "Show Biomechatronics",
|
||||
"show-contacts": "Show Contacts",
|
||||
"show-hide": "zeigen/ausblenden",
|
||||
"show-modules": "Show Modules",
|
||||
"show-money": "Show Money",
|
||||
"show-mutations": "Show Mutations",
|
||||
"show-projects": "Show Ark projects",
|
||||
"show-vehicle": "Show Vehicle",
|
||||
"skill": "Fertigkeit",
|
||||
"skill-abbr": "Fertigkeit",
|
||||
"skill-dice": "Fertigkeitswürfel",
|
||||
"skill-level": "Fertigkeitswert",
|
||||
"skills": "Fertigkeiten",
|
||||
"skill-level-abbr": "Fertigk.",
|
||||
"skills": "Fertigkeite",
|
||||
"skills-list": "endurance,heal,insight,manipulate,marksmanship,melee,might,move,scout,stealth,survival",
|
||||
"skills-u": "FERTIGKEITEN",
|
||||
"skill-u": "FERTIGKEITEN",
|
||||
"sleepless": "Schlaflos",
|
||||
"small": "Klein (0,25)",
|
||||
"sleepy-condition": "Schläfrig",
|
||||
"small": "Klein (0.25)",
|
||||
"sneak": "Schleichen",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
"species": "Species",
|
||||
"spell": "Spell",
|
||||
"stability": "Stability",
|
||||
"stability-abbr": "Stby",
|
||||
"stability-abbr-u": "STB",
|
||||
"starving": "Verhungernd",
|
||||
"stash": "Stash",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Stärke",
|
||||
"strength-abbr": " [str]",
|
||||
"strength-abbr-u": "STK",
|
||||
"strength-abbr": "Str",
|
||||
"strength-abbr-u": "STR",
|
||||
"success": "Success",
|
||||
"success-1": "1 Success",
|
||||
"success-2": "2 Successes",
|
||||
"success-3": "3 Successes",
|
||||
"success-4": "4 Successes",
|
||||
"sum-abbr": "Sum",
|
||||
"survival": "Überleben",
|
||||
"talent-u": "TALENTE",
|
||||
"technology": "Technologie",
|
||||
"terrain": "Gelände",
|
||||
"thecore-influence-u": "THE CORE - INFLUENCE",
|
||||
"thedeep-influence-u": "THE DEEP - INFLUENCE",
|
||||
"thirsty-condition": "Thirsty",
|
||||
"threat": "Bedrohung",
|
||||
"threat-notes": "Hinweise zur Bedrohung",
|
||||
"time-limit": "Zeitlimit",
|
||||
"tiny": "Winzig (0,05)",
|
||||
"tindertuft": "Tindertuft",
|
||||
"tiny": "Winzig",
|
||||
"tiny-abbr": "W",
|
||||
"title": "Title",
|
||||
"torches": "Torches",
|
||||
"torso": "Torso",
|
||||
"total": "Summe",
|
||||
"total-abbr": "Sum",
|
||||
"total-influence-u": "TOTAL INFLUENCE",
|
||||
"traits-visibility": "Force visibility of character traits",
|
||||
"trauma": "Trauma",
|
||||
"two-hand-abbr": "2H",
|
||||
"type": "Typ",
|
||||
"type-name": "Typ/Name",
|
||||
"undercarriage": "Undercarriage",
|
||||
"units": "Einheiten",
|
||||
"vehicle": "FAHRZEUG",
|
||||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||||
"vehicle": "Fahrzeug",
|
||||
"vehicle-credits": "Fahrzeug",
|
||||
"vehicleed": "Mounted",
|
||||
"vehicle-gear": "Fahrzeugausrüstung",
|
||||
"vehicle-u": "FAHRZEUG",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"voice": "Voice",
|
||||
"w": "W",
|
||||
"warburg": "Warburg",
|
||||
"warfare": "Kriegskunst",
|
||||
"water": "Wasser",
|
||||
"water-source": "Wasserquelle",
|
||||
"weapon": "Waffe",
|
||||
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
|
||||
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
|
||||
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
|
||||
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
|
||||
"weapon-damage-misc": "Miscellaneous damage modifier. @{repeating_weapons_$X_weapon_damage_misc}",
|
||||
"weapon-damage-total": "Total damage included with the attack. @{repeating_weapons_$X_weapon_damage_total}",
|
||||
"weapon-selected": "Gewählte Waffe",
|
||||
"weapon-skill-misc": "Miscellaneous attack modifier (adjusts SKILL dice). @{repeating_weapons_$X_weapon_skill_misc}",
|
||||
"weapon-skill-total": "Total SKILL dice included with the attack. @{repeating_weapons_$X_weapon_skill_total}",
|
||||
"weapon-type-base": "BASE dice as per weapon/skill type. @{repeating_weapons_$X_weapon_base_total}",
|
||||
"weapon-type-skill": "SKILL dice as per weapon/skill type. @{repeating_weapons_$X_weapon_skill_value}",
|
||||
"weapon-u": "WAFFEN",
|
||||
"weapons": "Waffen",
|
||||
"weight": "Weight",
|
||||
"weight-abbr": "Gew.",
|
||||
"whisper-macro": "Whisper roll?",
|
||||
"whisper-nothing": "Do not whisper rolls(default).",
|
||||
"whisper-options": "Whisper Options:",
|
||||
"whisper-options-api": "API Whisper Options:",
|
||||
"whisper-query": "Use a query.",
|
||||
"whisper-rolls": "Whisper all rolls to the GM.",
|
||||
"willpower": "Willpower",
|
||||
"willpower-abbr": "Will",
|
||||
"willpower-spent-abbr": "WP Spent",
|
||||
"willpower-total-abbr": "Total WP",
|
||||
"willpower-u": "WILLPOWER",
|
||||
"wits": "Verstand",
|
||||
"wits-abbr": " [wits]",
|
||||
"wits-abbr-u": "VERSTAND",
|
||||
"workpoints": "Arbeitspunkte/Max.",
|
||||
"wits-abbr": "Ver",
|
||||
"wits-abbr-u": "VER",
|
||||
"workpoints": "Work points",
|
||||
"workpoints-max": "Arbeitspunkte/Max",
|
||||
"yes": "Ja",
|
||||
"yes-1": "Ja,-1",
|
||||
"young-1": "Young",
|
||||
"zone-log": "Zonen-Logbuch",
|
||||
"nec-u": "LEBENSNOTWENDIGES"
|
||||
}
|
||||
"zone-log-u": "ZONEN-LOGBUCH"
|
||||
}
|
||||
@@ -1,168 +1,557 @@
|
||||
{
|
||||
"a": "A",
|
||||
"abilities": "Abilities",
|
||||
"adv-modifiers":"Show attribute, skill and gear modifiers in lists",
|
||||
"adv-consumables-icons":"Show consumables as icons",
|
||||
"adv-headebgimg": "Show header background images (mutant only)",
|
||||
"adv-vehicleencumbrance": "Advanced vehicle encumbrance",
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"agility-abbr": " [agi]",
|
||||
"agility-abbr": "Agi",
|
||||
"agility-abbr-u": "AGI",
|
||||
"analyze": "Analyze",
|
||||
"animal": "Animal",
|
||||
"animalpowers": "Animal powers",
|
||||
"animalpowers-u": "ANIMAL POWERS",
|
||||
"animaltype": "Animal Type",
|
||||
"animal-type": "Animal Type",
|
||||
"apes": "Apes",
|
||||
"api-dice": "api dice",
|
||||
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
|
||||
"appearance": "Appearance",
|
||||
"appearance-u": "APPEARANCE",
|
||||
"ark": "The Ark",
|
||||
"armor": "armor",
|
||||
"arcadium": "Arcadium",
|
||||
"ark": "The Ark",
|
||||
"ark-notes-u": "ARK NOTES",
|
||||
"ark-u": "ARK",
|
||||
"armor": "Armor",
|
||||
"armor-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor_bonus}",
|
||||
"armor-bonus-max": "Record the armor's UNDAMAGED maximum bonus. @{armor_bonus_max}",
|
||||
"armor-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor_bonus_misc}",
|
||||
"armor-bonus-total": "Total GEAR and SKILL dice included for armor. @{armor_ar}",
|
||||
"armor-rating": "Armor Rating",
|
||||
"armor-rating-abbr": "AR",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"armor-rating-total": "Total GEAR dice included for all armor. @{ar_total}",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-roll": "Armor Roll",
|
||||
"armor-type": "Armor Type",
|
||||
"armor-u": "ARMOR",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"artefact": "Artefact",
|
||||
"artefacts": "Artefacts",
|
||||
"artifact": "Artifact",
|
||||
"artifacts": "Artifacts",
|
||||
"assault": "Assault",
|
||||
"attack": "Attack",
|
||||
"attack-abbr": "Atk",
|
||||
"attr": "Attr",
|
||||
"attribute-dice": "Attribute Dice",
|
||||
"attribute-score": "Attribute Score",
|
||||
"attributes": "attribute",
|
||||
"attr-abbr": "Attr",
|
||||
"attribute": "attribute",
|
||||
"attribute-abbr": "Attr",
|
||||
"attribute-dice": "Attribute dice",
|
||||
"attribute-score": "Attribute score",
|
||||
"attribute-u": "ATTRIBUTE",
|
||||
"attributes": "attributes",
|
||||
"attributes-u": "ATTRIBUTES",
|
||||
"b": "B",
|
||||
"battle-level": "Battle Level",
|
||||
"backlash": "Backlash",
|
||||
"badgers": "Badgers",
|
||||
"bane": "Bane",
|
||||
"base": "Base",
|
||||
"base-attr-abbr": "Base/Attr",
|
||||
"base-attribute-dice": "Base/Attribute Dice",
|
||||
"base-dice": "Base Dice",
|
||||
"base-dice-abbr": "Base",
|
||||
"battle-level": "Battle Level",
|
||||
"bears": "Bears",
|
||||
"beasts-u": "BEASTS",
|
||||
"biomechatronics": "Biomechatronics",
|
||||
"biomechatronics-u": "BIOMECHATRONICS",
|
||||
"body": "Body",
|
||||
"bonus": "Bonus",
|
||||
"bonus-abbr": "Bon",
|
||||
"bosses": "Bosses",
|
||||
"bosses-u": "BOSSES",
|
||||
"buddy": "Buddy",
|
||||
"bullets": "Bullets",
|
||||
"calista": "Calista",
|
||||
"carried": "Carried",
|
||||
"carried-abbr": "Carr",
|
||||
"carry": "Carry",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"carry-abbr": "Carry",
|
||||
"carry-cap": "Carry Cap",
|
||||
"carry-load": "Max Load",
|
||||
"cats": "Cats",
|
||||
"character": "Character",
|
||||
"chartype": "Choose type!",
|
||||
"chassisparts-u": "CHASSIS PARTS",
|
||||
"cinderfalls": "Cinderfalls",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"close": "Close",
|
||||
"close-announcements": "Close Announcements",
|
||||
"clothing": "Clothing",
|
||||
"cogsofhel": "Cogs of Hel",
|
||||
"coins-carried": "Coins Carried",
|
||||
"coins-u": "COINS",
|
||||
"cold-condition": "Cold",
|
||||
"colour": "Colour",
|
||||
"comment": "Comment",
|
||||
"complete": "Complete",
|
||||
"comprehend": "Comprehend",
|
||||
"condition-cold": "When the cold is bitter and you don’t have enough shelter, you have to roll ENDURANCE regularly. @{cold}",
|
||||
"condition-hungry": "You must eat a ration of food at least once every day. After a day without food, you become HUNGRY. @{hungry}",
|
||||
"condition-sleepy": "You need to sleep for at least one Quarter Day of each day. After one day without sleep, you become SLEEPY. @{sleepy}",
|
||||
"condition-thirsty": "You must drink a ration of water at least once per day. After a day without water, you become THIRSTY. @{thirsty}",
|
||||
"condition-u": "CONDITIONS",
|
||||
"confusion": "Confusion",
|
||||
"consumable": "Consumable",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"consumables": "Consumables",
|
||||
"contacts": "Contacts",
|
||||
"contacts-u": "CONTACTS",
|
||||
"coordinates": "Coordinates",
|
||||
"critical-u": "CRITICAL INJURIES",
|
||||
"credits": "Credits",
|
||||
"critical-injuries": "Critical Injuries",
|
||||
"critical-u": "CRITICAL INJURIES",
|
||||
"culture": "Culture",
|
||||
"current-preset": "Current Preset",
|
||||
"current": "Current",
|
||||
"current-preset": "Current Preset",
|
||||
"custom": "Custom",
|
||||
"custom-roll": "Custom Roll",
|
||||
"d66-roll": "D66 Roll",
|
||||
"damage": "Damage",
|
||||
"damage-abbr": "DMG",
|
||||
"damage-abbr": "Dmg",
|
||||
"datamine": "Datamine",
|
||||
"defence": "Defence",
|
||||
"defense-rating": "Defense Rating",
|
||||
"dehydrated": "Thirsty",
|
||||
"description": "Description",
|
||||
"dev-level": "Development Levels",
|
||||
"dice-pool": "Dice Pool",
|
||||
"description-u": "DESCRIPTION",
|
||||
"development": "Development levels",
|
||||
"development-u": "DEVELOPMENT LEVELS",
|
||||
"dev-level": "Development Levels",
|
||||
"dice": "Dice",
|
||||
"dice-only": "Dice Only",
|
||||
"dice-pool": "Dice Pool",
|
||||
"dice-pool-u": "DICE POOL",
|
||||
"die": "Die",
|
||||
"dmg-abbr": "DMG",
|
||||
"die-10": "d10",
|
||||
"die-10-u": "D10",
|
||||
"die-12": "d12",
|
||||
"die-12-u": "D12",
|
||||
"die-6": "d6",
|
||||
"die-66": "d66",
|
||||
"die-66-u": "D66",
|
||||
"die-6-u": "D6",
|
||||
"die-8": "d8",
|
||||
"die-8-u": "D8",
|
||||
"distant": "Distant",
|
||||
"dmg-abbr": "Dmg",
|
||||
"dogs": "Dogs",
|
||||
"dominate": "Dominate",
|
||||
"donned": "Donned",
|
||||
"donned-abbr": "Don",
|
||||
"doubt": "Doubt",
|
||||
"dream":"Dream",
|
||||
"duration": "Duration",
|
||||
"effects": "Effects",
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": " [emp]",
|
||||
"empathy-abbr": "Emp",
|
||||
"empathy-abbr-u": "EMP",
|
||||
"encumbrance": "Encumbrance",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
"endurance-monster": "Endurance",
|
||||
"endure": "Endure",
|
||||
"energy": "Energy",
|
||||
"energypoints": "Energy Points",
|
||||
"energypoints-u": "ENERGY POINTS",
|
||||
"e-pack": "E-pack",
|
||||
"experience-u": "EXPERIENCE",
|
||||
"extra-damage": "Toggle extra damage tracking (25-48)",
|
||||
"face": "Face",
|
||||
"fatigue": "Fatigue",
|
||||
"fatigue": "fatigue",
|
||||
"features": "Features",
|
||||
"feral": "Feral",
|
||||
"feral-points": "Feral Points",
|
||||
"feral-points-u": "FERAL POINTS",
|
||||
"fight": "Fight",
|
||||
"food-supply": "Food Supply",
|
||||
"fight-as-distance": "Melee",
|
||||
"fight-as-skill": "Fight",
|
||||
"food": "Food",
|
||||
"foodsupply": "Food supply",
|
||||
"food-supply": "Food Supply",
|
||||
"force": "Force",
|
||||
"force-robot": "Force",
|
||||
"fortescue": "Fortescue",
|
||||
"fuel": "Fuel",
|
||||
"fuel-capacity": "Fuel Capacity",
|
||||
"fuel-u": "FUEL",
|
||||
"function-u": "FUNCTIONS",
|
||||
"g": "G",
|
||||
"gea-u": "GEAR",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear": "Gear",
|
||||
"gear-abbr": "Gear",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-bonus-abbr": "Gear",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear-notes": "Gear/Notes",
|
||||
"gear-on-vehicle": "Gear on vehicle",
|
||||
"gear-on-vehicle-u": "GEAR ON VEHICLE",
|
||||
"gear-u": "GEAR",
|
||||
"gear-weight": "Gear Weight",
|
||||
"gen": "Gen",
|
||||
"general": "general",
|
||||
"general-abbrv": "Gen",
|
||||
"grip": "Grip",
|
||||
"grub": "Grub",
|
||||
"hate": "Hate",
|
||||
"head": "Head",
|
||||
"heal": "Heal",
|
||||
"healing-time": "Healing Time",
|
||||
"heavy": "Heavy (2)",
|
||||
"healing": "Healing",
|
||||
"healing-time": "Healing Time",
|
||||
"heal-time": "Heal Time",
|
||||
"heavy": "Heavy",
|
||||
"heavy-abbr": "H",
|
||||
"hierarchy": "Hierarchy",
|
||||
"hindenburg": "Hindenburg",
|
||||
"house": "House",
|
||||
"human": "Human",
|
||||
"hungry-condition": "Hungry",
|
||||
"hypothermic": "Hypothermic",
|
||||
"i-dream": "My Big Dream:",
|
||||
"i-hate": "I Hate:",
|
||||
"i-protect": "I Need to Protect:",
|
||||
"i-dream": "My Big Dream:",
|
||||
"i-hate": "I Hate:",
|
||||
"i-protect": "I Need to Protect:",
|
||||
"infiltrate": "Infiltrate",
|
||||
"influence-points": "Influence Points",
|
||||
"influence-points-u": "INFLUENCE POINTS",
|
||||
"information": "Information",
|
||||
"initiative": "Initiative",
|
||||
"injury": "Injury",
|
||||
"insight": "Insight",
|
||||
"know_the_zone": "Know the Zone",
|
||||
"instinct": "Instinct",
|
||||
"instinct-abbr": "Ins",
|
||||
"instinct-abbr-u": "INS",
|
||||
"interact": "Interact",
|
||||
"item": "Item",
|
||||
"kilgore": "Kilgore",
|
||||
"kin": "Kin",
|
||||
"know_the_zone": "Know the Zone",
|
||||
"know-nature": "Know Nature",
|
||||
"know-the-zone": "Know the Zone",
|
||||
"laborum": "Laborum",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"lethal": "Lethal",
|
||||
"light": "Light (0.5)",
|
||||
"light": "Light",
|
||||
"light-abbr": "L",
|
||||
"location": "Location",
|
||||
"log": "Log",
|
||||
"long": "Long",
|
||||
"lvl": "Lvl",
|
||||
"lvl-abbr": "Lvl",
|
||||
"manipulate": "Manipulate",
|
||||
"marksmanship": "Marksmanship",
|
||||
"marksmanship-abbr": "Marks.",
|
||||
"max": "Max",
|
||||
"max-abbr": "Max",
|
||||
"melee": "Melee",
|
||||
"melee-as-distance": "Melee",
|
||||
"melee-as-skill": "Melee",
|
||||
"melee-monster": "Melee",
|
||||
"might": "Might",
|
||||
"might-monster": "Might",
|
||||
"misc-abbr": "Misc",
|
||||
"misc-damage": "Mod Damage",
|
||||
"misc-gear": "Mod Gear",
|
||||
"misc-skill": "Mod Skill",
|
||||
"misc-damage-abbr": "+Damage",
|
||||
"misc-gear-abbr": "+Gear",
|
||||
"misc-skill-abbr": "+Skill",
|
||||
"misfire": "Misfire",
|
||||
"model": "Model",
|
||||
"modifier-abbr": "Mod",
|
||||
"modifier-damage-abbr": "Mod Dmg",
|
||||
"modifier-gear-abbr": "Mod Gear",
|
||||
"modifier-skill-abbr": "Mod Skill",
|
||||
"modules": "Modules",
|
||||
"modules-u": "MODULES",
|
||||
"money": "Money",
|
||||
"money-u": "MONEY",
|
||||
"monster": "Npc/Monster",
|
||||
"monster-attack": "Monster Attack",
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-features-u": "MONSTER FEATURES",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moose": "Moose",
|
||||
"morningstar": "Morningstar",
|
||||
"mosel": "Mosel",
|
||||
"mount": "Mount",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"moun-u": "MOUNT",
|
||||
"move": "Move",
|
||||
"mutantions": "MUTATIONS",
|
||||
"name": "Όνομα",
|
||||
"movement": "Movement",
|
||||
"move-robot": "Move",
|
||||
"move-type": "Move Type",
|
||||
"mutant": "Mutant",
|
||||
"mutations": "Mutations",
|
||||
"mutation-u": "MUTATIONS",
|
||||
"mutation-points": "Mutation points",
|
||||
"mutation-points-u": "MUTATION POINTS",
|
||||
"name": "Name",
|
||||
"near": "Near",
|
||||
"no": "Όχι",
|
||||
"no-damage": "No Damage",
|
||||
"nec-u": "CONSUMABLES",
|
||||
"network": "Network",
|
||||
"network-abbr": "Net",
|
||||
"network-abbr-u": "NET",
|
||||
"no": "No",
|
||||
"no-damage": "No Damage",
|
||||
"no-willpower": "No Power",
|
||||
"normal": "Normal",
|
||||
"normal-abbr": "N",
|
||||
"northolme": "Northolme",
|
||||
"notable-inhabitants": "Notable inhabitants",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"notes": "NOTES",
|
||||
"note": "Note",
|
||||
"note-description": "Note's description",
|
||||
"note-name": "Note's name",
|
||||
"notes": "Notes",
|
||||
"notes-text": "notes...",
|
||||
"notes-u": "NOTES",
|
||||
"nova-paloma": "Nova Paloma",
|
||||
"npc": "NPC",
|
||||
"npc-monster": "NPC / Monster",
|
||||
"npc-name": "Non-Player Character",
|
||||
"number-abbr": "Num",
|
||||
"on-vehicle": "On Vehicle",
|
||||
"occupants": "Occupants",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-bullets": "of Bullets",
|
||||
"of-food": "of Food",
|
||||
"of-torches": "of Torches",
|
||||
"of-water": "of Water",
|
||||
"old-announcements": "Old Announcements",
|
||||
"old-koly": "Old Koly",
|
||||
"one-hand-abbr": "1H",
|
||||
"on-mount": "Gear on Mount",
|
||||
"on-vehicle": "On Vehicle",
|
||||
"other": "Other",
|
||||
"other-info": "Other Information",
|
||||
"permaneant-rot": "Permanent Rot",
|
||||
"other-info": "Other Information",
|
||||
"other-u": "OTHER",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-bullets": "Ourt of Bullets",
|
||||
"out-of-epacks": "Out of epacks",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"out-of-water": "Out of Water",
|
||||
"overheat": "Overheat",
|
||||
"overload": "Overload",
|
||||
"pack-rat": "Pack Rat Talent?",
|
||||
"pack-rat-title": "You can carry additional items.",
|
||||
"parry": "Parry",
|
||||
"pc-name": "PC's name",
|
||||
"permanent-rot": "Permanent Rot",
|
||||
"permanent-rot-u": "Permanent Rot",
|
||||
"personal": "Personal",
|
||||
"personality": "Personality",
|
||||
"pirius": "Pirius",
|
||||
"population": "Population",
|
||||
"power": "Power",
|
||||
"powerpoints": "Power Points",
|
||||
"powerpoints-u": "POWER POINTS",
|
||||
"processor": "Processor",
|
||||
"processor-abbr": "Prc",
|
||||
"processor-abbr-u": "PRC",
|
||||
"production": "Production",
|
||||
"production-outcome": "Production/Outcome",
|
||||
"profession": "Profession",
|
||||
"profession-abbrv": "Prof",
|
||||
"programs-u": "PROGRAMS",
|
||||
"project": "Project",
|
||||
"projects": "Projects",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"projects-u": "PROJECTS",
|
||||
"protect": "Protect",
|
||||
"push": "Push",
|
||||
"push-dice": "Push the Dice!",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"quantity": "Quantity",
|
||||
"quantity-abbr": "Qty",
|
||||
"quarter": "Quarter",
|
||||
"quarter-abbr": "Q",
|
||||
"question": "Question",
|
||||
"rabbits": "Rabbits",
|
||||
"range": "Range",
|
||||
"ranged": "Ranged",
|
||||
"rank": "Rank",
|
||||
"rating": "Rating",
|
||||
"regular": "Regular (1)",
|
||||
"rating-abbr": "Rat",
|
||||
"rats": "Rats",
|
||||
"regular": "Regular (1)",
|
||||
"relationship-description": "Describe the relationship.",
|
||||
"relationships": "RELATIONSHIPS",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"resources-found": "Resources Found",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"repair": "Repair",
|
||||
"reptiles": "Reptiles",
|
||||
"reputation": "Reputation",
|
||||
"reputation-bonus": "How well known are you? @{reputation}",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"resilience": "Resilience",
|
||||
"resources-found": "Resources Found",
|
||||
"robot": "Robot",
|
||||
"role": "Role",
|
||||
"roll": "Roll ",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-666": "Roll d666!",
|
||||
"roll": "Roll",
|
||||
"roll-agility": "Agility Roll",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-666": "Roll d666!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"roll-empathy": "Empathy Roll",
|
||||
"roll-strength": "Strength Roll",
|
||||
"roll-wits": "Wits Roll",
|
||||
"rot": "Rot",
|
||||
"rot-level": "Rot Level",
|
||||
"rot-p": "ROT POINTS",
|
||||
"rot-level": "Rot Level",
|
||||
"rot-p": "ROT POINTS",
|
||||
"rotpoints-u": "ROT POINTS",
|
||||
"rot-roll": "Rot roll",
|
||||
"rpc-name": "Role Player Character",
|
||||
"scan": "Scan",
|
||||
"science": "Science",
|
||||
"scout": "Scout",
|
||||
"scouting": "Scouting",
|
||||
"season": "Season",
|
||||
"seats": "Seats",
|
||||
"seats-u": "SEATS",
|
||||
"secondary-functions-u": "SECONDARY FUNCTIONS",
|
||||
"sector": "Sector",
|
||||
"security": "Security",
|
||||
"selected": "Selected",
|
||||
"sense_emotion": "Sense Emotion",
|
||||
"sense_emotion": "Sense Emotion",
|
||||
"sense-emotion": "Sense Emotion",
|
||||
"sense-emotion-animal": "Sense Emotion",
|
||||
"servos": "Servos",
|
||||
"servos-abbr": "Srv",
|
||||
"servos-abbr-u": "SRV",
|
||||
"settings": "Settings",
|
||||
"sheet-version-announcements": "Sheet version and announcements",
|
||||
"shoot": "Shoot",
|
||||
"shoot-robot": "Shoot",
|
||||
"short": "Short",
|
||||
"show-hide": "show/hide",
|
||||
"show-animalpowers": "Show Animal powers",
|
||||
"show-arkdetails": "Show Ark details",
|
||||
"show-arklevels": "Show Ark development levels",
|
||||
"show-biomechatronics": "Show Biomechatronics",
|
||||
"show-contacts": "Show Contacts",
|
||||
"show-hide": "Show/hide",
|
||||
"show-modules": "Show Modules",
|
||||
"show-money": "Show Money",
|
||||
"show-mutations": "Show Mutations",
|
||||
"show-projects": "Show Ark projects",
|
||||
"show-vehicle": "Show Vehicle",
|
||||
"skill": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-abbr": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-level-abbr": "Skill",
|
||||
"skills": "Skills",
|
||||
"skills-list": "endurance,heal,insight,manipulate,marksmanship,melee,might,move,scout,stealth,survival",
|
||||
"skills-u": "SKILLS",
|
||||
"skill-u": "SKILLS",
|
||||
"sleepless": "Sleepless",
|
||||
"small": "Small (0.25)",
|
||||
"sleepy-condition": "Sleepy",
|
||||
"small": "Small (0.25)",
|
||||
"sneak": "Sneak",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
"species": "Species",
|
||||
"spell": "Spell",
|
||||
"stability": "Stability",
|
||||
"stability-abbr": "Stby",
|
||||
"stability-abbr-u": "STB",
|
||||
"starving": "Starving",
|
||||
"stash": "Stash",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"strength-abbr": " [str]",
|
||||
"strength-abbr": "Str",
|
||||
"strength-abbr-u": "STR",
|
||||
"success": "Success",
|
||||
"success-1": "1 Success",
|
||||
"success-2": "2 Successes",
|
||||
"success-3": "3 Successes",
|
||||
"success-4": "4 Successes",
|
||||
"sum-abbr": "Sum",
|
||||
"survival": "Survival",
|
||||
"talent-u": "TALENTS",
|
||||
"technology": "Technology",
|
||||
"terrain": "Terrain",
|
||||
"thecore-influence-u": "THE CORE - INFLUENCE",
|
||||
"thedeep-influence-u": "THE DEEP - INFLUENCE",
|
||||
"thirsty-condition": "Thirsty",
|
||||
"threat": "Threat",
|
||||
"threat-notes": "Threat Notes",
|
||||
"time-limit": "Time Limit",
|
||||
"tiny": "Tiny (0.05)",
|
||||
"threat-notes": "Threat Notes",
|
||||
"time-limit": "Time Limit",
|
||||
"tindertuft": "Tindertuft",
|
||||
"tiny": "Tiny",
|
||||
"tiny-abbr": "T",
|
||||
"title": "Title",
|
||||
"torches": "Torches",
|
||||
"torso": "Torso",
|
||||
"total": "Total",
|
||||
"total-abbr": "Tot",
|
||||
"total-influence-u": "TOTAL INFLUENCE",
|
||||
"traits-visibility": "Force visibility of character traits",
|
||||
"trauma": "Trauma",
|
||||
"two-hand-abbr": "2H",
|
||||
"type": "Type",
|
||||
"type-name": "Type/Name",
|
||||
"undercarriage": "Undercarriage",
|
||||
"units": "Units",
|
||||
"vehicle": "VEHICLE",
|
||||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||||
"vehicle": "Vehicle",
|
||||
"vehicle-credits": "Vehicle",
|
||||
"vehicleed": "Mounted",
|
||||
"vehicle-gear": "Vehicle Gear",
|
||||
"vehicle-u": "VEHICLE",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"voice": "Voice",
|
||||
"w": "W",
|
||||
"warburg": "Warburg",
|
||||
"warfare": "Warfare",
|
||||
"water": "Water",
|
||||
"water-source": "Water Source",
|
||||
"water-source": "Water source",
|
||||
"weapon": "Weapon",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapons": "weapons",
|
||||
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
|
||||
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
|
||||
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
|
||||
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
|
||||
"weapon-damage-misc": "Miscellaneous damage modifier. @{repeating_weapons_$X_weapon_damage_misc}",
|
||||
"weapon-damage-total": "Total damage included with the attack. @{repeating_weapons_$X_weapon_damage_total}",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapon-skill-misc": "Miscellaneous attack modifier (adjusts SKILL dice). @{repeating_weapons_$X_weapon_skill_misc}",
|
||||
"weapon-skill-total": "Total SKILL dice included with the attack. @{repeating_weapons_$X_weapon_skill_total}",
|
||||
"weapon-type-base": "BASE dice as per weapon/skill type. @{repeating_weapons_$X_weapon_base_total}",
|
||||
"weapon-type-skill": "SKILL dice as per weapon/skill type. @{repeating_weapons_$X_weapon_skill_value}",
|
||||
"weapon-u": "WEAPONS",
|
||||
"weapons": "Weapons",
|
||||
"weight": "Weight",
|
||||
"weight-abbr": "Wt",
|
||||
"whisper-macro": "Whisper roll?",
|
||||
"whisper-nothing": "Do not whisper rolls(default).",
|
||||
"whisper-options": "Whisper Options:",
|
||||
"whisper-options-api": "API Whisper Options:",
|
||||
"whisper-query": "Use a query.",
|
||||
"whisper-rolls": "Whisper all rolls to the GM.",
|
||||
"willpower": "Willpower",
|
||||
"willpower-abbr": "Will",
|
||||
"willpower-spent-abbr": "WP Spent",
|
||||
"willpower-total-abbr": "Total WP",
|
||||
"willpower-u": "WILLPOWER",
|
||||
"wits": "Wits",
|
||||
"wits-abbr": " [wits]",
|
||||
"wits-abbr-u": "WITS",
|
||||
"workpoints": "Work Points/Max",
|
||||
"yes": "Ναι",
|
||||
"wits-abbr": "Wit",
|
||||
"wits-abbr-u": "WIT",
|
||||
"workpoints": "Work points",
|
||||
"workpoints-max": "Work Points/Max",
|
||||
"yes": "Yes",
|
||||
"yes-1": "Yes,-1",
|
||||
"zone-log": "Zone Log",
|
||||
"nec-u": "NECESSITIES"
|
||||
}
|
||||
"young-1": "Young",
|
||||
"zone-log": "Zone Log",
|
||||
"zone-log-u": "ZONE LOG"
|
||||
}
|
||||
@@ -1,168 +1,558 @@
|
||||
{
|
||||
"a": "A",
|
||||
"abilities": "Abilities",
|
||||
"adv-modifiers":"Show attribute, skill and gear modifiers in lists",
|
||||
"adv-consumables-icons":"Show consumables as icons",
|
||||
"adv-headebgimg": "Show header background images (mutant only)",
|
||||
"adv-vehicleencumbrance": "Advanced vehicle encumbrance",
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"agility-abbr": " [agi]",
|
||||
"agility-abbr": "Agi",
|
||||
"agility-abbr-u": "AGI",
|
||||
"analyze": "Analyze",
|
||||
"animal": "Animal",
|
||||
"animalpowers": "Animal powers",
|
||||
"animalpowers-u": "ANIMAL POWERS",
|
||||
"animaltype": "Animal Type",
|
||||
"animal-type": "Animal Type",
|
||||
"apes": "Apes",
|
||||
"api-dice": "api dice",
|
||||
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
|
||||
"appearance": "Appearance",
|
||||
"appearance-u": "APPEARANCE",
|
||||
"ark": "The Ark",
|
||||
"armor": "armor",
|
||||
"arcadium": "Arcadium",
|
||||
"ark": "The Ark",
|
||||
"ark-notes-u": "ARK NOTES",
|
||||
"ark-u": "ARK",
|
||||
"armor": "Armor",
|
||||
"armor-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor_bonus}",
|
||||
"armor-bonus-max": "Record the armor's UNDAMAGED maximum bonus. @{armor_bonus_max}",
|
||||
"armor-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor_bonus_misc}",
|
||||
"armor-bonus-total": "Total GEAR and SKILL dice included for armor. @{armor_ar}",
|
||||
"armor-rating": "Armor Rating",
|
||||
"armor-rating-abbr": "AR",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"armor-rating-total": "Total GEAR dice included for all armor. @{ar_total}",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-roll": "Armor Roll",
|
||||
"armor-type": "Armor Type",
|
||||
"armor-u": "ARMOR",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"artefact": "Artefact",
|
||||
"artefacts": "Artefacts",
|
||||
"artifact": "Artifact",
|
||||
"artifacts": "Artifacts",
|
||||
"assault": "Assault",
|
||||
"attack": "Attack",
|
||||
"attack-abbr": "Atk",
|
||||
"attr": "Attr",
|
||||
"attribute-dice": "Attribute Dice",
|
||||
"attribute-score": "Attribute Score",
|
||||
"attributes": "attribute",
|
||||
"attr-abbr": "Attr",
|
||||
"attribute": "attribute",
|
||||
"attribute-abbr": "Attr",
|
||||
"attribute-dice": "Attribute dice",
|
||||
"attribute-score": "Attribute score",
|
||||
"attribute-u": "ATTRIBUTE",
|
||||
"attributes": "attributes",
|
||||
"attributes-u": "ATTRIBUTES",
|
||||
"b": "B",
|
||||
"battle-level": "Battle Level",
|
||||
"backlash": "Backlash",
|
||||
"badgers": "Badgers",
|
||||
"bane": "Bane",
|
||||
"base": "Base",
|
||||
"base-attr-abbr": "Base/Attr",
|
||||
"base-attribute-dice": "Base/Attribute Dice",
|
||||
"base-dice": "Base Dice",
|
||||
"base-dice-abbr": "Base",
|
||||
"battle-level": "Battle Level",
|
||||
"bears": "Bears",
|
||||
"beasts-u": "BEASTS",
|
||||
"biomechatronics": "Biomechatronics",
|
||||
"biomechatronics-u": "BIOMECHATRONICS",
|
||||
"body": "Body",
|
||||
"bonus": "Bonus",
|
||||
"bonus-abbr": "Bon",
|
||||
"bosses": "Bosses",
|
||||
"bosses-u": "BOSSES",
|
||||
"buddy": "Buddy",
|
||||
"bullets": "Bullets",
|
||||
"calista": "Calista",
|
||||
"carried": "Carried",
|
||||
"carried-abbr": "Carr",
|
||||
"carry": "Carry",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"clothing": "Apparel",
|
||||
"carry-abbr": "Carry",
|
||||
"carry-cap": "Carry Cap",
|
||||
"carry-load": "Max Load",
|
||||
"cats": "Cats",
|
||||
"character": "Character",
|
||||
"chartype": "Choose type!",
|
||||
"chassisparts-u": "CHASSIS PARTS",
|
||||
"cinderfalls": "Cinderfalls",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"close": "Close",
|
||||
"close-announcements": "Close Announcements",
|
||||
"clothing": "Clothing",
|
||||
"cogsofhel": "Cogs of Hel",
|
||||
"coins-carried": "Coins Carried",
|
||||
"coins-u": "COINS",
|
||||
"cold-condition": "Cold",
|
||||
"colour": "Colour",
|
||||
"comment": "Comment",
|
||||
"complete": "Complete",
|
||||
"comprehend": "Comprehend",
|
||||
"condition-cold": "When the cold is bitter and you don’t have enough shelter, you have to roll ENDURANCE regularly. @{cold}",
|
||||
"condition-hungry": "You must eat a ration of food at least once every day. After a day without food, you become HUNGRY. @{hungry}",
|
||||
"condition-sleepy": "You need to sleep for at least one Quarter Day of each day. After one day without sleep, you become SLEEPY. @{sleepy}",
|
||||
"condition-thirsty": "You must drink a ration of water at least once per day. After a day without water, you become THIRSTY. @{thirsty}",
|
||||
"condition-u": "CONDITIONS",
|
||||
"confusion": "Confusion",
|
||||
"consumable": "Consumable",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"consumables": "Consumables",
|
||||
"contacts": "Contacts",
|
||||
"contacts-u": "CONTACTS",
|
||||
"coordinates": "Coordinates",
|
||||
"critical-u": "CRITICAL INJURIES",
|
||||
"credits": "Credits",
|
||||
"critical-injuries": "Critical Injuries",
|
||||
"critical-u": "CRITICAL INJURIES",
|
||||
"culture": "Culture",
|
||||
"current-preset": "Current Preset",
|
||||
"current": "Current",
|
||||
"current-preset": "Current Preset",
|
||||
"custom": "Custom",
|
||||
"custom-roll": "Custom Roll",
|
||||
"d66-roll": "D66 Roll",
|
||||
"damage": "Damage",
|
||||
"damage-abbr": "Dmg",
|
||||
"datamine": "Datamine",
|
||||
"defence": "Defence",
|
||||
"defense-rating": "Defense Rating",
|
||||
"dehydrated": "Thirsty",
|
||||
"description": "Description",
|
||||
"dev-level": "Development Levels",
|
||||
"dice-pool": "Dice Pool",
|
||||
"description-u": "DESCRIPTION",
|
||||
"development": "Development levels",
|
||||
"development-u": "DEVELOPMENT LEVELS",
|
||||
"dev-level": "Development Levels",
|
||||
"dice": "Dice",
|
||||
"dice-only": "Dice Only",
|
||||
"dice-pool": "Dice Pool",
|
||||
"dice-pool-u": "DICE POOL",
|
||||
"die": "Die",
|
||||
"die-10": "d10",
|
||||
"die-10-u": "D10",
|
||||
"die-12": "d12",
|
||||
"die-12-u": "D12",
|
||||
"die-6": "d6",
|
||||
"die-66": "d66",
|
||||
"die-66-u": "D66",
|
||||
"die-6-u": "D6",
|
||||
"die-8": "d8",
|
||||
"die-8-u": "D8",
|
||||
"distant": "Distant",
|
||||
"dmg-abbr": "Dmg",
|
||||
"dogs": "Dogs",
|
||||
"dominate": "Dominate",
|
||||
"donned": "Donned",
|
||||
"donned-abbr": "Don",
|
||||
"doubt": "Doubt",
|
||||
"dream":"Dream",
|
||||
"duration": "Duration",
|
||||
"effects": "Effects",
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": " [emp]",
|
||||
"empathy-abbr": "Emp",
|
||||
"empathy-abbr-u": "EMP",
|
||||
"encumbrance": "Encumbrance",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
"endurance-monster": "Endurance",
|
||||
"endure": "Endure",
|
||||
"energy": "Energy",
|
||||
"energypoints": "Energy Points",
|
||||
"energypoints-u": "ENERGY POINTS",
|
||||
"e-pack": "E-pack",
|
||||
"experience-u": "EXPERIENCE",
|
||||
"extra-damage": "Toggle extra damage tracking (25-48)",
|
||||
"face": "Face",
|
||||
"fatigue": "Fatigue",
|
||||
"fatigue": "fatigue",
|
||||
"features": "Features",
|
||||
"feral": "Feral",
|
||||
"feral-points": "Feral Points",
|
||||
"feral-points-u": "FERAL POINTS",
|
||||
"fight": "Fight",
|
||||
"food-supply": "Food Supply",
|
||||
"fight-as-distance": "Melee",
|
||||
"fight-as-skill": "Fight",
|
||||
"food": "Food",
|
||||
"foodsupply": "Food supply",
|
||||
"food-supply": "Food Supply",
|
||||
"force": "Force",
|
||||
"force-robot": "Force",
|
||||
"fortescue": "Fortescue",
|
||||
"fuel": "Fuel",
|
||||
"fuel-capacity": "Fuel Capacity",
|
||||
"fuel-u": "FUEL",
|
||||
"function-u": "FUNCTIONS",
|
||||
"g": "G",
|
||||
"gea-u": "GEAR",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear": "Gear",
|
||||
"gear-abbr": "Gear",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-bonus-abbr": "Gear",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear-notes": "Gear/Notes",
|
||||
"gear-on-vehicle": "Gear on vehicle",
|
||||
"gear-on-vehicle-u": "GEAR ON VEHICLE",
|
||||
"gear-u": "GEAR",
|
||||
"gear-weight": "Gear Weight",
|
||||
"gen": "Gen",
|
||||
"general": "general",
|
||||
"general-abbrv": "Gen",
|
||||
"grip": "Grip",
|
||||
"grub": "Grub",
|
||||
"hate": "Hate",
|
||||
"head": "Head",
|
||||
"heal": "Heal",
|
||||
"healing-time": "Healing Time",
|
||||
"heavy": "Heavy (2)",
|
||||
"healing": "Healing",
|
||||
"healing-time": "Healing Time",
|
||||
"heal-time": "Heal Time",
|
||||
"heavy": "Heavy",
|
||||
"heavy-abbr": "H",
|
||||
"hierarchy": "Hierarchy",
|
||||
"hindenburg": "Hindenburg",
|
||||
"house": "House",
|
||||
"human": "Human",
|
||||
"hungry-condition": "Hungry",
|
||||
"hypothermic": "Hypothermic",
|
||||
"i-dream": "My Big Dream:",
|
||||
"i-hate": "I Hate:",
|
||||
"i-protect": "I Need to Protect:",
|
||||
"i-dream": "My Big Dream:",
|
||||
"i-hate": "I Hate:",
|
||||
"i-protect": "I Need to Protect:",
|
||||
"infiltrate": "Infiltrate",
|
||||
"influence-points": "Influence Points",
|
||||
"influence-points-u": "INFLUENCE POINTS",
|
||||
"information": "Information",
|
||||
"initiative": "Initiative",
|
||||
"injury": "Injury",
|
||||
"insight": "Insight",
|
||||
"know_the_zone": "Know the Zone",
|
||||
"instinct": "Instinct",
|
||||
"instinct-abbr": "Ins",
|
||||
"instinct-abbr-u": "INS",
|
||||
"interact": "Interact",
|
||||
"item": "Item",
|
||||
"kilgore": "Kilgore",
|
||||
"kin": "Kin",
|
||||
"know_the_zone": "Know the Zone",
|
||||
"know-nature": "Know Nature",
|
||||
"know-the-zone": "Know the Zone",
|
||||
"laborum": "Laborum",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"lethal": "Lethal",
|
||||
"light": "Light (0.5)",
|
||||
"light": "Light",
|
||||
"light-abbr": "L",
|
||||
"location": "Location",
|
||||
"log": "Log",
|
||||
"long": "Long",
|
||||
"lvl": "Lvl",
|
||||
"lvl-abbr": "Lvl",
|
||||
"manipulate": "Manipulate",
|
||||
"marksmanship": "Marksmanship",
|
||||
"marksmanship-abbr": "Marks.",
|
||||
"max": "Max",
|
||||
"max-abbr": "Max",
|
||||
"melee": "Melee",
|
||||
"melee-as-distance": "Melee",
|
||||
"melee-as-skill": "Melee",
|
||||
"melee-monster": "Melee",
|
||||
"might": "Might",
|
||||
"might-monster": "Might",
|
||||
"misc-abbr": "Misc",
|
||||
"misc-damage": "Mod Damage",
|
||||
"misc-gear": "Mod Gear",
|
||||
"misc-skill": "Mod Skill",
|
||||
"misc-damage-abbr": "+Damage",
|
||||
"misc-gear-abbr": "+Gear",
|
||||
"misc-skill-abbr": "+Skill",
|
||||
"misfire": "Misfire",
|
||||
"model": "Model",
|
||||
"modifier-abbr": "Mod",
|
||||
"modifier-damage-abbr": "Mod Dmg",
|
||||
"modifier-gear-abbr": "Mod Gear",
|
||||
"modifier-skill-abbr": "Mod Skill",
|
||||
"modules": "Modules",
|
||||
"modules-u": "MODULES",
|
||||
"money": "Money",
|
||||
"money-u": "MONEY",
|
||||
"monster": "Npc/Monster",
|
||||
"monster-attack": "Monster Attack",
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-features-u": "MONSTER FEATURES",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moose": "Moose",
|
||||
"morningstar": "Morningstar",
|
||||
"mosel": "Mosel",
|
||||
"mount": "Mount",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"moun-u": "MOUNT",
|
||||
"move": "Move",
|
||||
"mutantions": "MUTATIONS",
|
||||
"movement": "Movement",
|
||||
"move-robot": "Move",
|
||||
"move-type": "Move Type",
|
||||
"mutant": "Mutant",
|
||||
"mutations": "Mutations",
|
||||
"mutation-u": "MUTATIONS",
|
||||
"mutation-points": "Mutation points",
|
||||
"mutation-points-u": "MUTATION POINTS",
|
||||
"name": "Name",
|
||||
"near": "Near",
|
||||
"nec-u": "CONSUMABLES",
|
||||
"network": "Network",
|
||||
"network-abbr": "Net",
|
||||
"network-abbr-u": "NET",
|
||||
"no": "No",
|
||||
"no-damage": "No Damage",
|
||||
"no-damage": "No Damage",
|
||||
"no-willpower": "No Power",
|
||||
"normal": "Normal",
|
||||
"normal-abbr": "N",
|
||||
"northolme": "Northolme",
|
||||
"notable-inhabitants": "Notable inhabitants",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"notes": "NOTES",
|
||||
"note": "Note",
|
||||
"note-description": "Note's description",
|
||||
"note-name": "Note's name",
|
||||
"notes": "Notes",
|
||||
"notes-text": "notes...",
|
||||
"notes-u": "NOTES",
|
||||
"nova-paloma": "Nova Paloma",
|
||||
"npc": "NPC",
|
||||
"npc-monster": "NPC / Monster",
|
||||
"npc-name": "Non-Player Character",
|
||||
"number-abbr": "Num",
|
||||
"on-vehicle": "On Vehicle",
|
||||
"occupants": "Occupants",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-bullets": "of Bullets",
|
||||
"of-food": "of Food",
|
||||
"of-torches": "of Torches",
|
||||
"of-water": "of Water",
|
||||
"old-announcements": "Old Announcements",
|
||||
"old-koly": "Old Koly",
|
||||
"one-hand-abbr": "1H",
|
||||
"on-mount": "Gear on Mount",
|
||||
"on-vehicle": "On Vehicle",
|
||||
"other": "Other",
|
||||
"other-info": "Other Information",
|
||||
"permaneant-rot": "Permanent Rot",
|
||||
"other-info": "Other Information",
|
||||
"other-u": "OTHER",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-bullets": "Ourt of Bullets",
|
||||
"out-of-epacks": "Out of epacks",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"out-of-water": "Out of Water",
|
||||
"overheat": "Overheat",
|
||||
"overload": "Overload",
|
||||
"pack-rat": "Pack Rat Talent?",
|
||||
"pack-rat-title": "You can carry additional items.",
|
||||
"parry": "Parry",
|
||||
"pc-name": "PC's name",
|
||||
"permanent-rot": "Permanent Rot",
|
||||
"permanent-rot-u": "Permanent Rot",
|
||||
"personal": "Personal",
|
||||
"personality": "Personality",
|
||||
"pirius": "Pirius",
|
||||
"population": "Population",
|
||||
"power": "Power",
|
||||
"powerpoints": "Power Points",
|
||||
"powerpoints-u": "POWER POINTS",
|
||||
"processor": "Processor",
|
||||
"processor-abbr": "Prc",
|
||||
"processor-abbr-u": "PRC",
|
||||
"production": "Production",
|
||||
"production-outcome": "Production/Outcome",
|
||||
"profession": "Profession",
|
||||
"profession-abbrv": "Prof",
|
||||
"programs-u": "PROGRAMS",
|
||||
"project": "Project",
|
||||
"projects": "Projects",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"projects-u": "PROJECTS",
|
||||
"protect": "Protect",
|
||||
"push": "Push",
|
||||
"push-dice": "Push the Dice!",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"quantity": "Quantity",
|
||||
"quantity-abbr": "Qty",
|
||||
"quarter": "Quarter",
|
||||
"quarter-abbr": "Q",
|
||||
"question": "Question",
|
||||
"rabbits": "Rabbits",
|
||||
"range": "Range",
|
||||
"ranged": "Ranged",
|
||||
"rank": "Rank",
|
||||
"rating": "Rating",
|
||||
"regular": "Regular (1)",
|
||||
"rating-abbr": "Rat",
|
||||
"rats": "Rats",
|
||||
"regular": "Regular (1)",
|
||||
"relationship-description": "Describe the relationship.",
|
||||
"relationships": "RELATIONSHIPS",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"resources-found": "Resources Found",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"repair": "Repair",
|
||||
"reptiles": "Reptiles",
|
||||
"reputation": "Reputation",
|
||||
"reputation-bonus": "How well known are you? @{reputation}",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"resilience": "Resilience",
|
||||
"resources-found": "Resources Found",
|
||||
"robot": "Robot",
|
||||
"role": "Role",
|
||||
"roll": "Roll ",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-666": "Roll d666!",
|
||||
"roll": "Roll",
|
||||
"roll-agility": "Agility Roll",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-666": "Roll d666!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"roll-empathy": "Empathy Roll",
|
||||
"roll-strength": "Strength Roll",
|
||||
"roll-wits": "Wits Roll",
|
||||
"rot": "Rot",
|
||||
"rot-level": "Rot Level",
|
||||
"rot-p": "ROT POINTS",
|
||||
"rot-level": "Rot Level",
|
||||
"rot-p": "ROT POINTS",
|
||||
"rotpoints-u": "ROT POINTS",
|
||||
"rot-roll": "Rot roll",
|
||||
"rpc-name": "Role Player Character",
|
||||
"scan": "Scan",
|
||||
"science": "Science",
|
||||
"scout": "Scout",
|
||||
"scouting": "Scouting",
|
||||
"season": "Season",
|
||||
"seats": "Seats",
|
||||
"seats-u": "SEATS",
|
||||
"secondary-functions-u": "SECONDARY FUNCTIONS",
|
||||
"sector": "Sector",
|
||||
"security": "Security",
|
||||
"selected": "Selected",
|
||||
"sense_emotion": "Sense Emotion",
|
||||
"sense_emotion": "Sense Emotion",
|
||||
"sense-emotion": "Sense Emotion",
|
||||
"sense-emotion-animal": "Sense Emotion",
|
||||
"servos": "Servos",
|
||||
"servos-abbr": "Srv",
|
||||
"servos-abbr-u": "SRV",
|
||||
"settings": "Settings",
|
||||
"sheet-version-announcements": "Sheet version and announcements",
|
||||
"shoot": "Shoot",
|
||||
"shoot-robot": "Shoot",
|
||||
"short": "Short",
|
||||
"show-hide": "show/hide",
|
||||
"show-animalpowers": "Show Animal powers",
|
||||
"show-arkdetails": "Show Ark details",
|
||||
"show-arklevels": "Show Ark development levels",
|
||||
"show-biomechatronics": "Show Biomechatronics",
|
||||
"show-contacts": "Show Contacts",
|
||||
"show-hide": "Show/hide",
|
||||
"show-modules": "Show Modules",
|
||||
"show-money": "Show Money",
|
||||
"show-mutations": "Show Mutations",
|
||||
"show-projects": "Show Ark projects",
|
||||
"show-vehicle": "Show Vehicle",
|
||||
"skill": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-abbr": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-level-abbr": "Skill",
|
||||
"skills": "Skills",
|
||||
"skills-list": "endurance,heal,insight,manipulate,marksmanship,melee,might,move,scout,stealth,survival",
|
||||
"skills-u": "SKILLS",
|
||||
"skill-u": "SKILLS",
|
||||
"sleepless": "Sleepless",
|
||||
"small": "Small (0.25)",
|
||||
"sleepy-condition": "Sleepy",
|
||||
"small": "Small (0.25)",
|
||||
"sneak": "Sneak",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
"species": "Species",
|
||||
"spell": "Spell",
|
||||
"stability": "Stability",
|
||||
"stability-abbr": "Stby",
|
||||
"stability-abbr-u": "STB",
|
||||
"starving": "Starving",
|
||||
"stash": "Stash",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"strength-abbr": " [str]",
|
||||
"strength-abbr": "Str",
|
||||
"strength-abbr-u": "STR",
|
||||
"success": "Success",
|
||||
"success-1": "1 Success",
|
||||
"success-2": "2 Successes",
|
||||
"success-3": "3 Successes",
|
||||
"success-4": "4 Successes",
|
||||
"sum-abbr": "Sum",
|
||||
"survival": "Survival",
|
||||
"talent-u": "TALENTS",
|
||||
"technology": "Technology",
|
||||
"terrain": "Terrain",
|
||||
"thecore-influence-u": "THE CORE - INFLUENCE",
|
||||
"thedeep-influence-u": "THE DEEP - INFLUENCE",
|
||||
"thirsty-condition": "Thirsty",
|
||||
"threat": "Threat",
|
||||
"threat-notes": "Threat Notes",
|
||||
"time-limit": "Time Limit",
|
||||
"tiny": "Tiny (0.05)",
|
||||
"threat-notes": "Threat Notes",
|
||||
"time-limit": "Time Limit",
|
||||
"tindertuft": "Tindertuft",
|
||||
"tiny": "Tiny",
|
||||
"tiny-abbr": "T",
|
||||
"title": "Title",
|
||||
"torches": "Torches",
|
||||
"torso": "Torso",
|
||||
"total": "Total",
|
||||
"total-abbr": "Tot",
|
||||
"total-influence-u": "TOTAL INFLUENCE",
|
||||
"traits-visibility": "Force visibility of character traits",
|
||||
"trauma": "Trauma",
|
||||
"two-hand-abbr": "2H",
|
||||
"type": "Type",
|
||||
"type-name": "Type/Name",
|
||||
"undercarriage": "Undercarriage",
|
||||
"units": "Units",
|
||||
"vehicle": "VEHICLE",
|
||||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||||
"vehicle": "Vehicle",
|
||||
"vehicle-credits": "Vehicle",
|
||||
"vehicleed": "Mounted",
|
||||
"vehicle-gear": "Vehicle Gear",
|
||||
"vehicle-u": "VEHICLE",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"voice": "Voice",
|
||||
"w": "W",
|
||||
"warburg": "Warburg",
|
||||
"warfare": "Warfare",
|
||||
"water": "Water",
|
||||
"water-source": "Water Source",
|
||||
"water-source": "Water source",
|
||||
"weapon": "Weapon",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapons": "weapons",
|
||||
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
|
||||
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
|
||||
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
|
||||
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
|
||||
"weapon-damage-misc": "Miscellaneous damage modifier. @{repeating_weapons_$X_weapon_damage_misc}",
|
||||
"weapon-damage-total": "Total damage included with the attack. @{repeating_weapons_$X_weapon_damage_total}",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapon-skill-misc": "Miscellaneous attack modifier (adjusts SKILL dice). @{repeating_weapons_$X_weapon_skill_misc}",
|
||||
"weapon-skill-total": "Total SKILL dice included with the attack. @{repeating_weapons_$X_weapon_skill_total}",
|
||||
"weapon-type-base": "BASE dice as per weapon/skill type. @{repeating_weapons_$X_weapon_base_total}",
|
||||
"weapon-type-skill": "SKILL dice as per weapon/skill type. @{repeating_weapons_$X_weapon_skill_value}",
|
||||
"weapon-u": "WEAPONS",
|
||||
"weapons": "Weapons",
|
||||
"weight": "Weight",
|
||||
"weight-abbr": "Wt",
|
||||
"whisper-macro": "Whisper roll?",
|
||||
"whisper-nothing": "Do not whisper rolls(default).",
|
||||
"whisper-options": "Whisper Options:",
|
||||
"whisper-options-api": "API Whisper Options:",
|
||||
"whisper-query": "Use a query.",
|
||||
"whisper-rolls": "Whisper all rolls to the GM.",
|
||||
"willpower": "Willpower",
|
||||
"willpower-abbr": "Will",
|
||||
"willpower-spent-abbr": "WP Spent",
|
||||
"willpower-total-abbr": "Total WP",
|
||||
"willpower-u": "WILLPOWER",
|
||||
"wits": "Wits",
|
||||
"wits-abbr": " [wits]",
|
||||
"wits-abbr-u": "WITS",
|
||||
"workpoints": "Work Points/Max",
|
||||
"wits-abbr": "Wit",
|
||||
"wits-abbr-u": "WIT",
|
||||
"workpoints": "Work points",
|
||||
"workpoints-max": "Work Points/Max",
|
||||
"yes": "Yes",
|
||||
"yes-1": "Yes,-1",
|
||||
"zone-log": "Zone Log",
|
||||
"nec-u": "NECESSITIES"
|
||||
}
|
||||
"young-1": "Young",
|
||||
"zone-log": "Zone Log",
|
||||
"zone-log-u": "ZONE LOG"
|
||||
}
|
||||
@@ -1,168 +1,557 @@
|
||||
{
|
||||
"a": "A",
|
||||
"abilities": "Habilidades",
|
||||
"adv-modifiers":"Show attribute, skill and gear modifiers in lists",
|
||||
"adv-consumables-icons":"Show consumables as icons",
|
||||
"adv-headebgimg": "Show header background images (mutant only)",
|
||||
"adv-vehicleencumbrance": "Advanced vehicle encumbrance",
|
||||
"age": "Age",
|
||||
"agility": "Agilidad",
|
||||
"agility-abbr": " [agi]",
|
||||
"agility-abbr": "Agi",
|
||||
"agility-abbr-u": "AGI",
|
||||
"analyze": "Analyze",
|
||||
"animal": "Animal",
|
||||
"animalpowers": "Animal powers",
|
||||
"animalpowers-u": "ANIMAL POWERS",
|
||||
"animaltype": "Animal Type",
|
||||
"animal-type": "Animal Type",
|
||||
"apes": "Apes",
|
||||
"api-dice": "api dice",
|
||||
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
|
||||
"appearance": "Apparencia",
|
||||
"appearance-u": "APARIENCIA",
|
||||
"arcadium": "Arcadium",
|
||||
"ark": "El Arca",
|
||||
"ark-notes-u": "ARK NOTES",
|
||||
"ark-u": "ARK",
|
||||
"armor": "Armadura",
|
||||
"armor-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor_bonus}",
|
||||
"armor-bonus-max": "Record the armor's UNDAMAGED maximum bonus. @{armor_bonus_max}",
|
||||
"armor-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor_bonus_misc}",
|
||||
"armor-bonus-total": "Total GEAR and SKILL dice included for armor. @{armor_ar}",
|
||||
"armor-rating": "Armor Rating",
|
||||
"armor-rating-abbr": "AR",
|
||||
"armor-rating-total": "Total GEAR dice included for all armor. @{ar_total}",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-roll": "Armor Roll",
|
||||
"armor-type": "Armor Type",
|
||||
"armor-u": "ARMOR",
|
||||
"arms-length-abbr": "A un brazo",
|
||||
"attr": "ATR",
|
||||
"artefact": "Artefact",
|
||||
"artefacts": "Artefacts",
|
||||
"artifact": "Artifact",
|
||||
"artifacts": "Artifacts",
|
||||
"assault": "Assault",
|
||||
"attack": "Attack",
|
||||
"attack-abbr": "Atk",
|
||||
"attr": "Attr",
|
||||
"attr-abbr": "Attr",
|
||||
"attribute": "Atributo",
|
||||
"attribute-abbr": "Attr",
|
||||
"attribute-dice": "Dado de Atributo",
|
||||
"attribute-score": "Puntuación de Atributo",
|
||||
"attributes": "atributo",
|
||||
"attribute-u": "ATRIBUTO",
|
||||
"attributes": "Atributos",
|
||||
"attributes-u": "ATRIBUTOS",
|
||||
"b": "B",
|
||||
"backlash": "Backlash",
|
||||
"badgers": "Badgers",
|
||||
"bane": "Bane",
|
||||
"base": "Base",
|
||||
"base-attr-abbr": "Base/Attr",
|
||||
"base-attribute-dice": "Base/Attribute Dice",
|
||||
"base-dice": "Base Dice",
|
||||
"base-dice-abbr": "Base",
|
||||
"battle-level": "Nivel de guerra",
|
||||
"bears": "Bears",
|
||||
"beasts-u": "BEASTS",
|
||||
"biomechatronics": "Biomechatronics",
|
||||
"biomechatronics-u": "BIOMECHATRONICS",
|
||||
"body": "Cuerpo",
|
||||
"bonus": "Bonus",
|
||||
"bonus-abbr": "Bon",
|
||||
"bosses": "Jefes",
|
||||
"bosses-u": "JEFES",
|
||||
"buddy": "Compañero",
|
||||
"bullets": "Bullets",
|
||||
"calista": "Calista",
|
||||
"carried": "Equipado",
|
||||
"carried-abbr": "Equip",
|
||||
"carry": "Encima",
|
||||
"carry-abbr": "Encima",
|
||||
"carry-cap": "Encima cap",
|
||||
"carry-load": "Max Encima",
|
||||
"cats": "Cats",
|
||||
"character": "Character",
|
||||
"chartype": "Choose type!",
|
||||
"chassisparts-u": "CHASSIS PARTS",
|
||||
"cinderfalls": "Cinderfalls",
|
||||
"clear-dice-pool": "Limpiar reserva dados",
|
||||
"close": "Íntimo",
|
||||
"close-announcements": "Close Announcements",
|
||||
"clothing": "Vestimenta",
|
||||
"cogsofhel": "Cogs of Hel",
|
||||
"coins-carried": "Coins Carried",
|
||||
"coins-u": "COINS",
|
||||
"cold-condition": "Fría",
|
||||
"colour": "Color",
|
||||
"comment": "Comentario",
|
||||
"complete": "Completo",
|
||||
"comprehend": "Comprender",
|
||||
"condition-cold": "When the cold is bitter and you don’t have enough shelter, you have to roll ENDURANCE regularly. @{cold}",
|
||||
"condition-hungry": "You must eat a ration of food at least once every day. After a day without food, you become HUNGRY. @{hungry}",
|
||||
"condition-sleepy": "You need to sleep for at least one Quarter Day of each day. After one day without sleep, you become SLEEPY. @{sleepy}",
|
||||
"condition-thirsty": "You must drink a ration of water at least once per day. After a day without water, you become THIRSTY. @{thirsty}",
|
||||
"condition-u": "CONDICIONES",
|
||||
"confusion": "Confusión",
|
||||
"consumable": "Consumible",
|
||||
"consumable-u": "CONSUMIBLES",
|
||||
"consumables": "Consumibles",
|
||||
"contacts": "Contactos",
|
||||
"contacts-u": "CONTACTOS",
|
||||
"coordinates": "Coordenadas",
|
||||
"credits": "Créditos",
|
||||
"critical-injuries": "Heridas criticas",
|
||||
"critical-u": "HERIDAS CRÍTICAS",
|
||||
"culture": "Cultura",
|
||||
"current": "Actual",
|
||||
"current-preset": "Preajuste actual",
|
||||
"custom": "Personalizado",
|
||||
"custom-roll": "Personalizado",
|
||||
"d66-roll": "D66 Roll",
|
||||
"damage": "Daño",
|
||||
"damage-abbr": "Daño",
|
||||
"datamine": "Datamine",
|
||||
"defence": "Defensa",
|
||||
"defense-rating": "Defense Rating",
|
||||
"dehydrated": "Sediento",
|
||||
"description": "Descripción",
|
||||
"description-u": "DESCRIPCIÓN",
|
||||
"development": "Nivel de desarrollo",
|
||||
"development-u": "NIVEL DE DESARROLLO",
|
||||
"dev-level": "Nivel de desarrollo",
|
||||
"dice-pool": "Reserva dados",
|
||||
"die": "Muerto",
|
||||
"dice": "Dados",
|
||||
"dice-only": "Solo dados",
|
||||
"dice-pool": "Pool de dados",
|
||||
"dice-pool-u": "POOL DE DADOS",
|
||||
"die": "Dado",
|
||||
"die-10": "d10",
|
||||
"die-10-u": "D10",
|
||||
"die-12": "d12",
|
||||
"die-12-u": "D12",
|
||||
"die-6": "d6",
|
||||
"die-66": "d66",
|
||||
"die-66-u": "D66",
|
||||
"die-6-u": "D6",
|
||||
"die-8": "d8",
|
||||
"die-8-u": "D8",
|
||||
"distant": "Distante",
|
||||
"dmg-abbr": "Daño",
|
||||
"dogs": "Dogs",
|
||||
"dominate": "Dominar",
|
||||
"donned": "Puesto",
|
||||
"donned-abbr": "Don",
|
||||
"doubt": "Duda",
|
||||
"dream":"Sueño",
|
||||
"duration": "Duración",
|
||||
"effects": "Efectos",
|
||||
"empathy": "Empatía",
|
||||
"empathy-abbr": " [emp]",
|
||||
"empathy-abbr": "Emp",
|
||||
"empathy-abbr-u": "EMP",
|
||||
"encumbrance": "Carga",
|
||||
"encumbrance-current-abbr": "Carga actual",
|
||||
"endurance": "Soportar",
|
||||
"endurance-monster": "Soportar",
|
||||
"endure": "Soportar",
|
||||
"energy": "Energía",
|
||||
"energypoints": "Puntos de energía",
|
||||
"energypoints-u": "PUNTOS DE ENERGIA",
|
||||
"e-pack": "E-pack",
|
||||
"experience-u": "EXPERIENCIA",
|
||||
"extra-damage": "Toggle extra damage tracking (25-48)",
|
||||
"face": "Cara",
|
||||
"fatigue": "Fatiga",
|
||||
"features": "Características",
|
||||
"fight": "Pelear",
|
||||
"feral": "Feral",
|
||||
"feral-points": "Feral Points",
|
||||
"feral-points-u": "FERAL POINTS",
|
||||
"fight": "FigPelearht",
|
||||
"fight-as-distance": "Pelea confusa",
|
||||
"fight-as-skill": "Lucha",
|
||||
"food": "Comida",
|
||||
"foodsupply": "Reserva de comida",
|
||||
"food-supply": "Reserva de comida",
|
||||
"force": "Fuerza",
|
||||
"force-robot": "Fuerza",
|
||||
"fortescue": "Fortescue",
|
||||
"fuel": "Combustible",
|
||||
"fuel-capacity": "Cap. de Combustible ",
|
||||
"fuel-u": "COMBUSTIBLE",
|
||||
"function-u": "FUNCIONES",
|
||||
"g": "G",
|
||||
"gea-u": "Equipo",
|
||||
"gear": "Equipo",
|
||||
"gear-abbr": "Equipo",
|
||||
"gear-bonus": "Bonus Equipo",
|
||||
"gear-bonus-abbr": "Equipo",
|
||||
"gear-dice": "Dado Equipo",
|
||||
"gear-notes": "Equipo/Notas",
|
||||
"gear-on-vehicle": "Equipo en el vehículo",
|
||||
"gear-on-vehicle-u": "EQUIPO EN EL VEHICULO",
|
||||
"gear-u": "EQUIPO",
|
||||
"gear-weight": "Peso del equipo",
|
||||
"gen": "Gen",
|
||||
"general": "general",
|
||||
"general-abbrv": "Gen",
|
||||
"grip": "Grip",
|
||||
"grub": "Comida",
|
||||
"hate": "Odio",
|
||||
"head": "Cabeza",
|
||||
"heal": "Curar",
|
||||
"healing-time": "Tiempo curación",
|
||||
"heavy": "Pesado (2)",
|
||||
"healing": "Curar",
|
||||
"healing-time": "Tiempo de recuperación",
|
||||
"heal-time": "Tiempo de recuperación",
|
||||
"heavy": "Pesado",
|
||||
"heavy-abbr": "H",
|
||||
"hierarchy": "Jerarquía",
|
||||
"hindenburg": "Hindenburg",
|
||||
"house": "Familia",
|
||||
"human": "Human",
|
||||
"hungry-condition": "Hambrienta",
|
||||
"hypothermic": "Hypodermia",
|
||||
"i-dream": "Mi gran sueño:",
|
||||
"i-hate": "Odio:",
|
||||
"i-protect": "Necesito proteger:",
|
||||
"infiltrate": "Infiltrada",
|
||||
"influence-points": "Puntos de Influencia",
|
||||
"influence-points-u": "PUNTOS DE INFLUENCIA",
|
||||
"information": "Información",
|
||||
"initiative": "Iniciativa",
|
||||
"injury": "Lesión",
|
||||
"insight": "Visión",
|
||||
"know_the_zone": "Conocer la zona",
|
||||
"insight": "Perspicacia",
|
||||
"instinct": "Instinto",
|
||||
"instinct-abbr": "Ins",
|
||||
"instinct-abbr-u": "INS",
|
||||
"interact": "Interactuar",
|
||||
"item": "Item",
|
||||
"kilgore": "Kilgore",
|
||||
"kin": "Familia",
|
||||
"know_the_zone": "Saber la Zona",
|
||||
"know-nature": "Saber la Natura",
|
||||
"know-the-zone": "Saber la Zona",
|
||||
"laborum": "Laborum",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"lethal": "Letal",
|
||||
"light": "Luz (0.5)",
|
||||
"light": "Ligero",
|
||||
"light-abbr": "L",
|
||||
"location": "Localización",
|
||||
"log": "Registro",
|
||||
"long": "Largo",
|
||||
"lvl": "Nvl",
|
||||
"long": "Lejos",
|
||||
"lvl": "Nivel",
|
||||
"lvl-abbr": "Nvl",
|
||||
"manipulate": "Manipular",
|
||||
"marksmanship": "Puntería",
|
||||
"marksmanship-abbr": "Punt.",
|
||||
"max": "Max",
|
||||
"max-abbr": "Max",
|
||||
"melee": "Pelea confusa",
|
||||
"melee-as-distance": "Próximo",
|
||||
"melee-as-skill": "Pelea confusa",
|
||||
"melee-monster": "Pelea confusa",
|
||||
"might": "Fuerza",
|
||||
"might-monster": "Fuerza",
|
||||
"misc-abbr": "Misc",
|
||||
"misc-damage": "Mod Daño",
|
||||
"misc-gear": "Mod Equipo",
|
||||
"misc-skill": "Mod Habilidad",
|
||||
"misc-damage-abbr": "Daño",
|
||||
"misc-gear-abbr": "+Equipo",
|
||||
"misc-skill-abbr": "+Habilidad",
|
||||
"misfire": "Fallar",
|
||||
"model": "Modelo",
|
||||
"modifier-abbr": "Mod",
|
||||
"modifier-damage-abbr": "Mod Daño",
|
||||
"modifier-gear-abbr": "Mod Equipo",
|
||||
"modifier-skill-abbr": "Mod Habilidad",
|
||||
"modules": "Módulos",
|
||||
"modules-u": "MÓDULOS",
|
||||
"money": "Dinero",
|
||||
"money-u": "DINERO",
|
||||
"monster": "Npc/Monster",
|
||||
"monster-attack": "Ataque de monstruo",
|
||||
"monster-attacks-u": "ATAQUE DE MONSTRUO",
|
||||
"monster-features-u": "CARACTERÍSTICAS DEL MONSTRUO",
|
||||
"monster-name": "Nombre / tipo de monstruo",
|
||||
"moose": "Moose",
|
||||
"morningstar": "Morningstar",
|
||||
"mosel": "Mosel",
|
||||
"mount": "Montar",
|
||||
"mounted": "Montado",
|
||||
"mounts-gear": "Equipo de montar",
|
||||
"moun-u": "MONTAR",
|
||||
"move": "Moverse",
|
||||
"mutantions": "MUTACIONES",
|
||||
"name": "Nombre",
|
||||
"movement": "Movimiento",
|
||||
"move-robot": "Moverse",
|
||||
"move-type": "Tipo de movimiento",
|
||||
"mutant": "Mutante",
|
||||
"mutations": "Mutaciones",
|
||||
"mutation-u": "MUTACIONES",
|
||||
"mutation-points": "Puntos de mutación",
|
||||
"mutation-points-u": "PUNTOS DE MUTACIÓN",
|
||||
"name": "nombre",
|
||||
"near": "Cerca",
|
||||
"nec-u": "CONSUMIBLES",
|
||||
"network": "Network",
|
||||
"network-abbr": "Net",
|
||||
"network-abbr-u": "NET",
|
||||
"no": "No",
|
||||
"no-damage": "Sin Daño",
|
||||
"no-damage": "Sin daños",
|
||||
"no-willpower": "Sin energía",
|
||||
"normal": "Normal",
|
||||
"normal-abbr": "N",
|
||||
"northolme": "Northolme",
|
||||
"notable-inhabitants": "Notable inhabitants",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"notes": "NOTAS",
|
||||
"note": "Nota",
|
||||
"note-description": "Descripción de la nota",
|
||||
"note-name": "Nombre de la nota",
|
||||
"notes": "Notas",
|
||||
"notes-text": "notas...",
|
||||
"notes-u": "NOTAS",
|
||||
"nova-paloma": "Nova Paloma",
|
||||
"npc": "PNJ",
|
||||
"npc-monster": "PNJ / Monstruo",
|
||||
"npc-name": "Non-Player Character",
|
||||
"number-abbr": "Num",
|
||||
"on-vehicle": "En Vehiculo",
|
||||
"occupants": "Ocupantes",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-bullets": "of Bullets",
|
||||
"of-food": "of Food",
|
||||
"of-torches": "of Torches",
|
||||
"of-water": "of Water",
|
||||
"old-announcements": "Old Announcements",
|
||||
"old-koly": "Old Koly",
|
||||
"one-hand-abbr": "1H",
|
||||
"on-mount": "En Montar",
|
||||
"on-vehicle": "En Vehiculo",
|
||||
"other": "Otro",
|
||||
"other-info": "Otra Informacion",
|
||||
"permaneant-rot": "Descomposición permanente",
|
||||
"other-u": "OTRO",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-bullets": "Ourt of Bullets",
|
||||
"out-of-epacks": "Out of epacks",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"out-of-water": "Out of Water",
|
||||
"overheat": "Sobrecalentar",
|
||||
"overload": "Sobrecarga",
|
||||
"pack-rat": "Talento deCachivachera?",
|
||||
"pack-rat-title": "Puedes llevar artículos adicionales.",
|
||||
"parry": "Parar",
|
||||
"pc-name": "PC's nombre",
|
||||
"permanent-rot": "Descomposición permanente",
|
||||
"permanent-rot-u": "Descomposición permanente",
|
||||
"personal": "Personal",
|
||||
"personality": "Personalidad",
|
||||
"pirius": "Pirius",
|
||||
"population": "Población",
|
||||
"power": "Power",
|
||||
"powerpoints": "Power Points",
|
||||
"powerpoints-u": "POWER POINTS",
|
||||
"processor": "Processor",
|
||||
"processor-abbr": "Prc",
|
||||
"processor-abbr-u": "PRC",
|
||||
"production": "Producción",
|
||||
"production-outcome": "Producción/Resultado",
|
||||
"profession": "Profesión",
|
||||
"profession-abbrv": "Prof",
|
||||
"programs-u": "PROGRAMAS",
|
||||
"project": "Proyecto",
|
||||
"projects": "Proyectos",
|
||||
"push": " Forzar ",
|
||||
"projects-u": "PROYECTOS",
|
||||
"protect": "Proteger",
|
||||
"push": "Forzar",
|
||||
"push-dice": "Forzando la tirada!",
|
||||
"pushes-the-roll": "Forzar la tirada",
|
||||
"quantity-abbr": "Cantidad",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"quantity": "Cantidad",
|
||||
"quantity-abbr": "Cnt",
|
||||
"quarter": "Cuarto",
|
||||
"quarter-abbr": "C",
|
||||
"question": "Question",
|
||||
"rabbits": "Rabbits",
|
||||
"range": "Alcance",
|
||||
"ranged": "A distancia",
|
||||
"rank": "Rango",
|
||||
"rating": "Clasificación",
|
||||
"rating-abbr": "Clas.",
|
||||
"rats": "Rats",
|
||||
"regular": "Normal (1)",
|
||||
"relationship-description": "Describe the relationship.",
|
||||
"relationships": "RELACIONES",
|
||||
"relationships-u": "RELACIONES",
|
||||
"repair": "Reparar",
|
||||
"reptiles": "Reptiles",
|
||||
"reputation": "Reputación",
|
||||
"reputation-bonus": "How well known are you? @{reputation}",
|
||||
"reputation-roll": "Reputación tirada",
|
||||
"reset-dice": "Resetear pool de dados.",
|
||||
"resilience": "Resiliencia",
|
||||
"resources-found": "Recursos Encontrados",
|
||||
"robot": "Robot",
|
||||
"role": "Rol",
|
||||
"roll": "Tirar ",
|
||||
"roll": "Tirar",
|
||||
"roll-agility": "Agility Roll",
|
||||
"roll-dice": "Tirar los Dados!",
|
||||
"roll-dice-66": "Tirar d66!",
|
||||
"roll-dice-666": "Tirar d666!",
|
||||
"roll-dice-66": "Tirar d66!",
|
||||
"roll-dice-666": "Tirar d666!",
|
||||
"roll-dice-api": "Tirar API Dados!",
|
||||
"roll-empathy": "Empathy Roll",
|
||||
"roll-strength": "Strength Roll",
|
||||
"roll-wits": "Wits Roll",
|
||||
"rot": "Descomposición",
|
||||
"rot-level": "Nivel de descomposición",
|
||||
"rot-p": "PUNTOS DESCOMPOSICIÓN",
|
||||
"rotpoints-u": "PUNTOS DESCOMPOSICIÓN",
|
||||
"rot-roll": "tirar Descomposición",
|
||||
"rpc-name": "Role Player Character",
|
||||
"scan": "Scan",
|
||||
"science": "Ciencias",
|
||||
"scout": "Explorar",
|
||||
"scouting": "Explorar",
|
||||
"season": "Estación",
|
||||
"seats": "Seats",
|
||||
"seats-u": "ASIENTOS",
|
||||
"secondary-functions-u": "FUNCIONES SECUNDARIAS",
|
||||
"sector": "Sector",
|
||||
"security": "Securidad",
|
||||
"selected": "Seleccionado",
|
||||
"sense_emotion": "Sentir Emociones",
|
||||
"sense-emotion": "Sentir Emociones",
|
||||
"sense-emotion-animal": "Sentir Emociones",
|
||||
"servos": "Servos",
|
||||
"servos-abbr": "Srv",
|
||||
"servos-abbr-u": "SRV",
|
||||
"settings": "Ajustes",
|
||||
"sheet-version-announcements": "Sheet version and announcements",
|
||||
"shoot": "Disparar",
|
||||
"short": "Pequeño",
|
||||
"shoot-robot": "Disparar",
|
||||
"short": "Cerca",
|
||||
"show-animalpowers": "Show Animal powers",
|
||||
"show-arkdetails": "Show Ark details",
|
||||
"show-arklevels": "Show Ark development levels",
|
||||
"show-biomechatronics": "Show Biomechatronics",
|
||||
"show-contacts": "Show Contacts",
|
||||
"show-hide": "mostrat/esconder",
|
||||
"show-modules": "Show Modules",
|
||||
"show-money": "Show Money",
|
||||
"show-mutations": "Show Mutations",
|
||||
"show-projects": "Show Ark projects",
|
||||
"show-vehicle": "Show Vehicle",
|
||||
"skill": "Habilidad",
|
||||
"skill-dice": "Dado de Habilidad",
|
||||
"skill-abbr": "Habilidad",
|
||||
"skill-dice": "Dados de habilidad",
|
||||
"skill-level": "Nivel de Habilidad",
|
||||
"skill-level-abbr": "Habil.",
|
||||
"skills": "Habilidades",
|
||||
"skills-list": "endurance,heal,insight,manipulate,marksmanship,melee,might,move,scout,stealth,survival",
|
||||
"skills-u": "HABILIDADES",
|
||||
"skill-u": "HABILIDADES",
|
||||
"sleepless": "Insomnio",
|
||||
"sleepy-condition": "Somnolienta",
|
||||
"small": "Pequeño (0.25)",
|
||||
"sneak": "Sigilo",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
"species": "Especies",
|
||||
"spell": "Spell",
|
||||
"stability": "Estabilidad",
|
||||
"stability-abbr": "Stb",
|
||||
"stability-abbr-u": "STB",
|
||||
"starving": "Hambriento",
|
||||
"stash": "Stash",
|
||||
"stealth": "Sigilo",
|
||||
"strength": "Fuerza",
|
||||
"strength-abbr": " [fue]",
|
||||
"strength-abbr": "Fue",
|
||||
"strength-abbr-u": "FUE",
|
||||
"success": "Success",
|
||||
"success-1": "1 Success",
|
||||
"success-2": "2 Successes",
|
||||
"success-3": "3 Successes",
|
||||
"success-4": "4 Successes",
|
||||
"sum-abbr": "Sum",
|
||||
"survival": "Supervivencia",
|
||||
"talent-u": "TALENTOS",
|
||||
"technology": "Tecnología",
|
||||
"terrain": "Terreno",
|
||||
"thecore-influence-u": "THE CORE - INFLUENCE",
|
||||
"thedeep-influence-u": "THE DEEP - INFLUENCE",
|
||||
"thirsty-condition": "Sedienta",
|
||||
"threat": "Amenaza",
|
||||
"threat-notes": "Notas de Amenaza",
|
||||
"time-limit": "Limite de tiempo",
|
||||
"tiny": "Diminuto (0.05)",
|
||||
"tindertuft": "Tindertuft",
|
||||
"tiny": "Diminuto",
|
||||
"tiny-abbr": "D",
|
||||
"title": "Titulo",
|
||||
"torches": "Torches",
|
||||
"torso": "Torso",
|
||||
"total": "Total",
|
||||
"total-abbr": "Tot",
|
||||
"total-influence-u": "TOTAL INFLUENCE",
|
||||
"traits-visibility": "Force visibility of character traits",
|
||||
"trauma": "Trauma",
|
||||
"two-hand-abbr": "2M",
|
||||
"type": "Tipo",
|
||||
"type-name": "Tipo/Nombre",
|
||||
"undercarriage": "Tren de aterrizaje",
|
||||
"units": "Unidades",
|
||||
"vehicle": "VEHÍCULO",
|
||||
"w": "H",
|
||||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||||
"vehicle": "Vehiculo",
|
||||
"vehicle-credits": "Vehiculo",
|
||||
"vehicleed": "vehiculado",
|
||||
"vehicle-gear": "Equipo de Vehiculo",
|
||||
"vehicle-u": "VEHÍCULO",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"voice": "Voz",
|
||||
"w": "W",
|
||||
"warburg": "Warburg",
|
||||
"warfare": "Guerra",
|
||||
"water": "Agua",
|
||||
"water-source": "Fuente de Agua",
|
||||
"weapon": "Arma",
|
||||
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
|
||||
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
|
||||
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
|
||||
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
|
||||
"weapon-damage-misc": "Miscellaneous damage modifier. @{repeating_weapons_$X_weapon_damage_misc}",
|
||||
"weapon-damage-total": "Total damage included with the attack. @{repeating_weapons_$X_weapon_damage_total}",
|
||||
"weapon-selected": "Arma Seleccionada",
|
||||
"weapons": "armas",
|
||||
"weight-abbr": "Peso",
|
||||
"wits": "Inteligencia",
|
||||
"wits-abbr": " [int]",
|
||||
"wits-abbr-u": "INT",
|
||||
"workpoints": "Puntos de trabajo/Max",
|
||||
"weapon-skill-misc": "Miscellaneous attack modifier (adjusts SKILL dice). @{repeating_weapons_$X_weapon_skill_misc}",
|
||||
"weapon-skill-total": "Total SKILL dice included with the attack. @{repeating_weapons_$X_weapon_skill_total}",
|
||||
"weapon-type-base": "BASE dice as per weapon/skill type. @{repeating_weapons_$X_weapon_base_total}",
|
||||
"weapon-type-skill": "SKILL dice as per weapon/skill type. @{repeating_weapons_$X_weapon_skill_value}",
|
||||
"weapon-u": "ARMA",
|
||||
"weapons": "Armas",
|
||||
"weight": "Peso",
|
||||
"weight-abbr": "Ps",
|
||||
"whisper-macro": "Whisper roll?",
|
||||
"whisper-nothing": "Do not whisper rolls(default).",
|
||||
"whisper-options": "Whisper Options:",
|
||||
"whisper-options-api": "API Whisper Options:",
|
||||
"whisper-query": "Use a query.",
|
||||
"whisper-rolls": "Whisper all rolls to the GM.",
|
||||
"willpower": "Fuerza de voluntad",
|
||||
"willpower-abbr": "Voluntad",
|
||||
"willpower-spent-abbr": "WP Spent",
|
||||
"willpower-total-abbr": "FV totales",
|
||||
"willpower-u": "FUERZA DE VOLUNTAD",
|
||||
"wits": "Ingenios",
|
||||
"wits-abbr": "Ing",
|
||||
"wits-abbr-u": "ING",
|
||||
"workpoints": "Puntos de trabajo",
|
||||
"workpoints-max": "Puntos de trabajo/Max",
|
||||
"yes": "Si",
|
||||
"yes-1": "Si,-1",
|
||||
"young-1": "Young",
|
||||
"zone-log": "Registro de Zona",
|
||||
"nec-u": "Necesidades"
|
||||
}
|
||||
"zone-log-u": "REGISTRO DE ZONA"
|
||||
}
|
||||
@@ -1,168 +1,558 @@
|
||||
{
|
||||
"a": "A",
|
||||
"A": "A",
|
||||
"abilities": "Caractéristiques",
|
||||
"adv-modifiers":"Show attribute, skill and gear modifiers in lists",
|
||||
"adv-consumables-icons":"Show consumables as icons",
|
||||
"adv-headebgimg": "Show header background images (mutant only)",
|
||||
"adv-vehicleencumbrance": "Advanced vehicle encumbrance",
|
||||
"age": "Âge",
|
||||
"agility": "Agilité",
|
||||
"agility-abbr": "[agi]",
|
||||
"agility-abbr": "Agi",
|
||||
"agility-abbr-u": "AGI",
|
||||
"analyze": "Analyser",
|
||||
"animal": "Animale",
|
||||
"animalpowers": "Pouvoirs animaux",
|
||||
"animalpowers-u": "POUVOIRS ANIMAUX",
|
||||
"animaltype": "Type d'animal",
|
||||
"animal-type": "Type d'animal",
|
||||
"apes": "Apes",
|
||||
"api-dice": "api dice",
|
||||
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
|
||||
"appearance": "Apparence",
|
||||
"appearance-u": "APPARENCE",
|
||||
"arcadium": "Arcadium",
|
||||
"ark": "L'Arche",
|
||||
"armor": "armure",
|
||||
"ark-notes-u": "NOTES DE L'ARCHE",
|
||||
"ark-u": "L'ARCHE",
|
||||
"armor": "Armure",
|
||||
"armor-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor_bonus}",
|
||||
"armor-bonus-max": "Record the armor's UNDAMAGED maximum bonus. @{armor_bonus_max}",
|
||||
"armor-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor_bonus_misc}",
|
||||
"armor-bonus-total": "Total GEAR and SKILL dice included for armor. @{armor_ar}",
|
||||
"armor-rating": "Indice d'armure",
|
||||
"armor-rating-abbr": "AR",
|
||||
"armor-rating-total": "Total GEAR dice included for all armor. @{ar_total}",
|
||||
"armor-rating-u": "INDICE D'ARMURE",
|
||||
"armor-roll": "Rouleau d'armure",
|
||||
"armor-type": "Type d'armure",
|
||||
"armor-u": "ARMURE",
|
||||
"arms-length-abbr": "Portée de Main.",
|
||||
"artefact": "Artefact",
|
||||
"artefacts": "Artefacts",
|
||||
"artifact": "Artifact",
|
||||
"artifacts": "Artifacts",
|
||||
"assault": "Assaut",
|
||||
"attack": "Attaque",
|
||||
"attack-abbr": "Atq",
|
||||
"attr": "Attr",
|
||||
"attr-abbr": "Attr",
|
||||
"attribute": "Attribut",
|
||||
"attribute-abbr": "Attr",
|
||||
"attribute-dice": "Dé d'Attribut",
|
||||
"attribute-score": "Score d'attribut",
|
||||
"attributes": "attribut",
|
||||
"attribute-u": "ATTRIBUT",
|
||||
"attributes": "attributs",
|
||||
"attributes-u": "ATTRIBUTS",
|
||||
"b": "B",
|
||||
"backlash": "Backlash",
|
||||
"badgers": "Badgers",
|
||||
"bane": "Bane",
|
||||
"base": "Base",
|
||||
"base-attr-abbr": "Base/Attr",
|
||||
"base-attribute-dice": "Base/Attribute Dice",
|
||||
"base-dice": "Dés de base",
|
||||
"base-dice-abbr": "Base",
|
||||
"battle-level": "Niveau de Combat",
|
||||
"bears": "Bears",
|
||||
"beasts-u": "BEASTS",
|
||||
"biomechatronics": "Biomechatronics",
|
||||
"biomechatronics-u": "BIOMECHATRONICS",
|
||||
"body": "Corps",
|
||||
"bonus": "Bonus",
|
||||
"bonus-abbr": "Bon",
|
||||
"bosses": "Caïds",
|
||||
"bosses-u": "CAIDS",
|
||||
"buddy": "Pote",
|
||||
"bullets": "Bullets",
|
||||
"calista": "Calista",
|
||||
"carried": "Porté",
|
||||
"carried-abbr": "Port",
|
||||
"carry": "Porter",
|
||||
"clear-dice-pool": "Vider la Réserve de Dés",
|
||||
"carry-abbr": "Porte",
|
||||
"carry-cap": "Cap. de porter",
|
||||
"carry-load": "Charge maximale",
|
||||
"cats": "Cats",
|
||||
"character": "Personnage",
|
||||
"chartype": "Choose type!",
|
||||
"chassisparts-u": "CHASSIS PARTS",
|
||||
"cinderfalls": "Cinderfalls",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"close": "Pote",
|
||||
"close-announcements": "Close Announcements",
|
||||
"clothing": "Vêtements",
|
||||
"cogsofhel": "Cogs of Hel",
|
||||
"coins-carried": "Coins Carried",
|
||||
"coins-u": "COINS",
|
||||
"cold-condition": "Froid",
|
||||
"colour": "Colour",
|
||||
"comment": "Commentaires",
|
||||
"complete": "Complet",
|
||||
"comprehend": "Compréhension",
|
||||
"condition-cold": "When the cold is bitter and you don’t have enough shelter, you have to roll ENDURANCE regularly. @{cold}",
|
||||
"condition-hungry": "You must eat a ration of food at least once every day. After a day without food, you become HUNGRY. @{hungry}",
|
||||
"condition-sleepy": "You need to sleep for at least one Quarter Day of each day. After one day without sleep, you become SLEEPY. @{sleepy}",
|
||||
"condition-thirsty": "You must drink a ration of water at least once per day. After a day without water, you become THIRSTY. @{thirsty}",
|
||||
"condition-u": "CONDITIONS",
|
||||
"confusion": "Confusion",
|
||||
"consumable": "Consumable",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"consumables": "Consumables",
|
||||
"contacts": "Contacts",
|
||||
"contacts-u": "CONTACTS",
|
||||
"coordinates": "Coordonnées",
|
||||
"credits": "Crédits",
|
||||
"critical-injuries": "Blessure critiques",
|
||||
"critical-u": "BLESSURES CRITIQUES",
|
||||
"culture": "Culture",
|
||||
"current": "Current",
|
||||
"current-preset": "Sélection Actuelle",
|
||||
"custom": "Personnalisé",
|
||||
"custom-roll": "Personnalisé",
|
||||
"d66-roll": "D66 Roll",
|
||||
"damage": "Dégâts",
|
||||
"damage-abbr": "Dég",
|
||||
"damage-abbr": "Dgt",
|
||||
"datamine": "Datamine",
|
||||
"defence": "Defence",
|
||||
"defense-rating": "Defense Rating",
|
||||
"dehydrated": "Déshydraté",
|
||||
"description": "Description",
|
||||
"description-u": "DESCRIPTION",
|
||||
"development": "Niveaux de développement",
|
||||
"development-u": "NIVEAUX DE DEVELOPPEMENT",
|
||||
"dev-level": "Niveaux de développement",
|
||||
"dice-pool": "Réserve de Dés",
|
||||
"dice": "Dé",
|
||||
"dice-only": "Dés seulement",
|
||||
"dice-pool": "Pile de dés",
|
||||
"dice-pool-u": "PILE DE DES",
|
||||
"die": "Dé",
|
||||
"die-10": "d10",
|
||||
"die-10-u": "D10",
|
||||
"die-12": "d12",
|
||||
"die-12-u": "D12",
|
||||
"die-6": "d6",
|
||||
"die-66": "d66",
|
||||
"die-66-u": "D66",
|
||||
"die-6-u": "D6",
|
||||
"die-8": "d8",
|
||||
"die-8-u": "D8",
|
||||
"distant": "Lointain",
|
||||
"dmg-abbr": "Dgt",
|
||||
"dogs": "Dogs",
|
||||
"dominate": "Dominer",
|
||||
"donned": "Donned",
|
||||
"donned-abbr": "Don",
|
||||
"doubt": "Doute",
|
||||
"dream":"Rêve",
|
||||
"duration": "Duration",
|
||||
"effects": "Effets",
|
||||
"empathy": "Empathie",
|
||||
"empathy-abbr": "[emp]",
|
||||
"empathy-abbr": "Emp",
|
||||
"empathy-abbr-u": "EMP",
|
||||
"encumbrance": "Encombrement",
|
||||
"encumbrance-current-abbr": "Encombrement actuelle",
|
||||
"endurance": "Endurance",
|
||||
"endurance-monster": "Endurance",
|
||||
"endure": "Endurance",
|
||||
"energy": "Énergie",
|
||||
"energypoints": "Points d'énergie",
|
||||
"energypoints-u": "POINTS D'ÉNERGIE",
|
||||
"e-pack": "E-pack",
|
||||
"experience-u": "EXPÉRIENCE",
|
||||
"extra-damage": "Toggle extra damage tracking (25-48)",
|
||||
"face": "Visage",
|
||||
"fatigue": "Fatigue",
|
||||
"features": "Fonctionnalités",
|
||||
"feral": "Feral",
|
||||
"feral-points": "Feral Points",
|
||||
"feral-points-u": "FERAL POINTS",
|
||||
"fight": "Combat",
|
||||
"fight-as-distance": "Mêlée",
|
||||
"fight-as-skill": "Combat",
|
||||
"food": "Aliments",
|
||||
"foodsupply": "Rations",
|
||||
"food-supply": "Rations",
|
||||
"force": "Force",
|
||||
"force-robot": "Force",
|
||||
"fortescue": "Fortescue",
|
||||
"fuel": "Combustible",
|
||||
"fuel-capacity": "Capacité de Combustible",
|
||||
"fuel-u": "COMBUSTIBLE",
|
||||
"function-u": "FONCTIONS",
|
||||
"g": "G",
|
||||
"gea-u": "ÉQUIPEMENT",
|
||||
"gear-bonus": "Bonus d'équipement",
|
||||
"gear-dice": "Dés d'équipement",
|
||||
"gen": "Gén",
|
||||
"gear": "Equipement",
|
||||
"gear-abbr": "Equipm.",
|
||||
"gear-bonus": "Bonus d'Truc",
|
||||
"gear-bonus-abbr": "Truc",
|
||||
"gear-dice": "Dés d'Truc",
|
||||
"gear-notes": "Equipm./Remarques",
|
||||
"gear-on-vehicle": "Équipement sur véhicule",
|
||||
"gear-on-vehicle-u": "ÉQUIPEMENT SUR VÉHICULE",
|
||||
"gear-u": "ÉQUIPEMENT",
|
||||
"gear-weight": "Poids de l'Equipement",
|
||||
"gen": "Gen",
|
||||
"general": "général",
|
||||
"general-abbrv": "Gen",
|
||||
"grip": "Prise",
|
||||
"grub": "Ver",
|
||||
"hate": "Détester",
|
||||
"head": "Tête",
|
||||
"heal": "Soins",
|
||||
"healing": "Soins",
|
||||
"healing-time": "Temps de Rétablissement",
|
||||
"heavy": "Lourd (2)",
|
||||
"heal-time": "Temps de Rétablissement",
|
||||
"heavy": "Lourd",
|
||||
"heavy-abbr": "L",
|
||||
"hierarchy": "Hiérarchie",
|
||||
"hindenburg": "Hindenburg",
|
||||
"house": "Famille",
|
||||
"human": "Humaine",
|
||||
"hungry-condition": "Faim",
|
||||
"hypothermic": "Hypothermie",
|
||||
"i-dream": "Mon Grand Rêve:",
|
||||
"i-hate": "Je Déteste:",
|
||||
"i-protect": "Je dois protéger:",
|
||||
"infiltrate": "Infiltrer",
|
||||
"influence-points": "Points d'influence",
|
||||
"influence-points-u": "POINTS D'INFLUENCE",
|
||||
"information": "Informations",
|
||||
"initiative": "Initiative",
|
||||
"injury": "Blessure",
|
||||
"insight": "Intuition",
|
||||
"know_the_zone": "Connaissance de la Zone",
|
||||
"instinct": "Instinct",
|
||||
"instinct-abbr": "Ins",
|
||||
"instinct-abbr-u": "INS",
|
||||
"interact": "Interagir",
|
||||
"item": "Article",
|
||||
"kilgore": "Kilgore",
|
||||
"kin": "Famille",
|
||||
"know_the_zone": "Connaître de la Zone",
|
||||
"know-nature": "Connaître la nature",
|
||||
"know-the-zone": "Connaître de la Zone",
|
||||
"laborum": "Laborum",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"lethal": "Létal",
|
||||
"light": "Lumière (0,5)",
|
||||
"light": "Léger",
|
||||
"light-abbr": "L",
|
||||
"location": "Location",
|
||||
"log": "Log",
|
||||
"long": "Longue",
|
||||
"long": "Loin",
|
||||
"lvl": "Niv",
|
||||
"lvl-abbr": "Niv",
|
||||
"manipulate": "Manipulation",
|
||||
"marksmanship": "Marksmanship",
|
||||
"marksmanship-abbr": "Marks.",
|
||||
"max": "Max",
|
||||
"max-abbr": "Max",
|
||||
"melee": "Mêlée",
|
||||
"melee-as-distance": "Mêlée",
|
||||
"melee-as-skill": "Mêlée",
|
||||
"melee-monster": "Mêlée",
|
||||
"might": "Force",
|
||||
"might-monster": "Force",
|
||||
"misc-abbr": "Misc",
|
||||
"misc-damage": "Mod Dégâts",
|
||||
"misc-gear": "Mod Truc",
|
||||
"misc-skill": "Mod Compétence",
|
||||
"misc-damage-abbr": "+Dégâts",
|
||||
"misc-gear-abbr": "+Truc",
|
||||
"misc-skill-abbr": "+Compét.",
|
||||
"misfire": "Ratée",
|
||||
"model": "Modèle",
|
||||
"modifier-abbr": "Mod",
|
||||
"modifier-damage-abbr": "Mod Dég.",
|
||||
"modifier-gear-abbr": "Mod Truc",
|
||||
"modifier-skill-abbr": "Mod Compét.",
|
||||
"modules": "Modules",
|
||||
"modules-u": "MODULES",
|
||||
"money": "Fonds",
|
||||
"money-u": "FONDS",
|
||||
"monster": "Npc/Monstre",
|
||||
"monster-attack": "Attaque de monstre",
|
||||
"monster-attacks-u": "ATTAQUES DE MONSTRES",
|
||||
"monster-features-u": "CARACTÉRISTIQUES DU MONSTRE",
|
||||
"monster-name": "nom / type de monstre",
|
||||
"moose": "Moose",
|
||||
"morningstar": "Morningstar",
|
||||
"mosel": "Mosel",
|
||||
"mount": "Monter",
|
||||
"mounted": "Monté",
|
||||
"mounts-gear": "Équipement de la Monter",
|
||||
"mount-u": "MONTER",
|
||||
"move": "Déplacement",
|
||||
"mutantions": "MUTATIONS",
|
||||
"movement": "Movement",
|
||||
"move-robot": "Déplacement",
|
||||
"move-type": "Type de déplacement",
|
||||
"mutant": "Mutante",
|
||||
"mutations": "Mutations",
|
||||
"mutation-u": "MUTATIONS",
|
||||
"mutation-points": "Points de mutation",
|
||||
"mutation-points-u": "POINTS DE MUTATION",
|
||||
"name": "Nom",
|
||||
"near": "Proche",
|
||||
"nec-u": "CONSOMMABLES",
|
||||
"network": "Interconnecter",
|
||||
"network-abbr": "int",
|
||||
"network-abbr-u": "INT",
|
||||
"no": "Non",
|
||||
"no-damage": "Pas de dégât",
|
||||
"no-willpower": "Pas de puissance",
|
||||
"normal": "Normal",
|
||||
"normal-abbr": "N",
|
||||
"northolme": "Northolme",
|
||||
"notable-inhabitants": "Notable inhabitants",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"notes": "NOTES",
|
||||
"note": "Note",
|
||||
"note-description": "Note's description",
|
||||
"note-name": "Note's name",
|
||||
"notes": "Notes",
|
||||
"notes-text": "notes...",
|
||||
"notes-u": "NOTES",
|
||||
"nova-paloma": "Nova Paloma",
|
||||
"npc": "PNJ",
|
||||
"npc-monster": "PNJ / Monstre",
|
||||
"npc-name": "Non-Player Character",
|
||||
"number-abbr": "Nb",
|
||||
"occupants": "Occupants",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-bullets": "of Bullets",
|
||||
"of-food": "of Food",
|
||||
"of-torches": "of Torches",
|
||||
"of-water": "of Water",
|
||||
"old-announcements": "Old Announcements",
|
||||
"old-koly": "Old Koly",
|
||||
"one-hand-abbr": "1H",
|
||||
"on-mount": "Sur le Montar",
|
||||
"on-vehicle": "Sur le Véhicule",
|
||||
"one-hand-abbr": "1M",
|
||||
"other": "Autre",
|
||||
"other-info": "Autre Information",
|
||||
"permaneant-rot": "Souillure Permanente",
|
||||
"other-u": "AUTRE",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-bullets": "Ourt of Bullets",
|
||||
"out-of-epacks": "Out of epacks",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"out-of-water": "Out of Water",
|
||||
"overheat": "Overheat",
|
||||
"overload": "Overload",
|
||||
"pack-rat": "Pack Rat Talent?",
|
||||
"pack-rat-title": "You can carry additional items.",
|
||||
"parry": "Parer",
|
||||
"pc-name": "Nom de PNJ",
|
||||
"permanent-rot": "Souillure Permanente",
|
||||
"permanent-rot-u": "SOUILLURE PERMANENTE",
|
||||
"personal": "Personnelle",
|
||||
"personality": "Personnalité",
|
||||
"pirius": "Pirius",
|
||||
"population": "Population",
|
||||
"power": "Énergie",
|
||||
"powerpoints": "Points d'énergie",
|
||||
"powerpoints-u": "POINTS D'ÉNERGIE",
|
||||
"processor": "Processeur",
|
||||
"processor-abbr": "Prc",
|
||||
"processor-abbr-u": "PRC",
|
||||
"production": "Production",
|
||||
"production-outcome": "Production/Résultat",
|
||||
"profession": "Profession",
|
||||
"profession-abbrv": "Prof",
|
||||
"programs-u": "PROGRAMMES",
|
||||
"project": "Projet",
|
||||
"projects": "Projets",
|
||||
"push": " Pousser ",
|
||||
"projects-u": "PROJETS",
|
||||
"protect": "Protéger",
|
||||
"push": "Pousser",
|
||||
"push-dice": "Pousser les Dés!",
|
||||
"pushes-the-roll": "Pousser le Jet",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"quantity": "Quantité",
|
||||
"quantity-abbr": "Qté",
|
||||
"quarter": "Quart",
|
||||
"quarter-abbr": "Q",
|
||||
"question": "Question",
|
||||
"rabbits": "Rabbits",
|
||||
"range": "Portée",
|
||||
"ranged": "À distance",
|
||||
"rank": "Rang",
|
||||
"rating": "Score",
|
||||
"rating-abbr": "Rat",
|
||||
"rats": "Rats",
|
||||
"regular": "Normal (1)",
|
||||
"relationship-description": "Describe the relationship.",
|
||||
"relationships": "RELATIONS",
|
||||
"relationships-u": "RELATIONS",
|
||||
"repair": "Repair",
|
||||
"reptiles": "Reptiles",
|
||||
"reputation": "Reputation",
|
||||
"reputation-bonus": "How well known are you? @{reputation}",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Réinitialiser la réserve de dés.",
|
||||
"resilience": "Résilience",
|
||||
"resources-found": "Ressources Trouvées",
|
||||
"robot": "Robot",
|
||||
"role": "Rôle",
|
||||
"roll": "Jet",
|
||||
"roll": "Lancer",
|
||||
"roll-agility": "Agility Roll",
|
||||
"roll-dice": "Jeter les dés!",
|
||||
"roll-dice-66": "Lancer d66!",
|
||||
"roll-dice-666": "Lancer d666!",
|
||||
"roll-dice-66": "Lancer d66!",
|
||||
"roll-dice-666": "Lancer d666!",
|
||||
"roll-dice-api": "Lancer API dés!",
|
||||
"roll-empathy": "Empathy Roll",
|
||||
"roll-strength": "Strength Roll",
|
||||
"roll-wits": "Wits Roll",
|
||||
"rot": "Souillure",
|
||||
"rot-level": "Niveau de Souillure",
|
||||
"rot-p": "POINTS DE SOUILLURE",
|
||||
"rotpoints-u": "POINTS DE SOUILLURE",
|
||||
"rot-roll": "Lancer de Souillure",
|
||||
"rpc-name": "Role Player Character",
|
||||
"scan": "Scruter",
|
||||
"science": "Science",
|
||||
"scout": "Observation",
|
||||
"scouting": "Observation",
|
||||
"season": "Saison",
|
||||
"seats": "Seats",
|
||||
"seats-u": "SEATS",
|
||||
"secondary-functions-u": "FONCTIONS SECONDAIRES",
|
||||
"sector": "Sector",
|
||||
"security": "Sécurité",
|
||||
"selected": "Sélectionné",
|
||||
"sense_emotion": "Psychologie",
|
||||
"sense-emotion": "Psychologie",
|
||||
"sense-emotion-animal": "Psychologie",
|
||||
"servos": "Servos",
|
||||
"servos-abbr": "Srv",
|
||||
"servos-abbr-u": "SRV",
|
||||
"settings": "Paramètres",
|
||||
"sheet-version-announcements": "Sheet version and announcements",
|
||||
"shoot": "Tir",
|
||||
"shoot-robot": "Tir",
|
||||
"short": "Courte",
|
||||
"show-hide": "afficher/masquer",
|
||||
"show-animalpowers": "Show Animal powers",
|
||||
"show-arkdetails": "Show Ark details",
|
||||
"show-arklevels": "Show Ark development levels",
|
||||
"show-biomechatronics": "Show Biomechatronics",
|
||||
"show-contacts": "Show Contacts",
|
||||
"show-hide": "Afficher/masquer",
|
||||
"show-modules": "Show Modules",
|
||||
"show-money": "Show Money",
|
||||
"show-mutations": "Show Mutations",
|
||||
"show-projects": "Show Ark projects",
|
||||
"show-vehicle": "Show Vehicle",
|
||||
"skill": "Compétence",
|
||||
"skill-abbr": "Compét.",
|
||||
"skill-dice": "Dés de compétence",
|
||||
"skill-level": "Niveau de Compétence",
|
||||
"skill-level-abbr": "Compét.",
|
||||
"skills": "Compétences",
|
||||
"skills-list": "endurance,heal,insight,manipulate,marksmanship,melee,might,move,scout,stealth,survival",
|
||||
"skills-u": "COMPÉTENCES",
|
||||
"skill-u": "COMPÉTENCES",
|
||||
"sleepless": "Épuisé",
|
||||
"sleepy-condition": "Somnolente",
|
||||
"small": "Petit (0.25)",
|
||||
"sneak": "Furtivité",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
"species": "Espèce",
|
||||
"spell": "Spell",
|
||||
"stability": "Stabilité",
|
||||
"stability-abbr": "Stby",
|
||||
"stability-abbr-u": "STB",
|
||||
"starving": "Affamé",
|
||||
"strength": "Force",
|
||||
"strength-abbr": "[vig]",
|
||||
"strength-abbr-u": "FOR",
|
||||
"stash": "Stash",
|
||||
"stealth": "Furtivité",
|
||||
"strength": "Vigueur",
|
||||
"strength-abbr": "Vig",
|
||||
"strength-abbr-u": "VIG",
|
||||
"success": "Success",
|
||||
"success-1": "1 Success",
|
||||
"success-2": "2 Successes",
|
||||
"success-3": "3 Successes",
|
||||
"success-4": "4 Successes",
|
||||
"sum-abbr": "Som",
|
||||
"survival": "Survie",
|
||||
"talent-u": "TALENTS",
|
||||
"technology": "Technologie",
|
||||
"terrain": "Terrain ",
|
||||
"terrain": "Terrain",
|
||||
"thecore-influence-u": "THE CORE - INFLUENCE",
|
||||
"thedeep-influence-u": "THE DEEP - INFLUENCE",
|
||||
"thirsty-condition": "Thirsty",
|
||||
"threat": "Menace",
|
||||
"threat-notes": "Notes sur les Menaces",
|
||||
"time-limit": "Limite de temps",
|
||||
"tiny": "Minuscule (0.05)",
|
||||
"tindertuft": "Tindertuft",
|
||||
"tiny": "Minuscule",
|
||||
"tiny-abbr": "M",
|
||||
"title": "Title",
|
||||
"torches": "Torches",
|
||||
"torso": "Torso",
|
||||
"total": "Total",
|
||||
"total-abbr": "Tot",
|
||||
"total-influence-u": "INFLUENCE TOTALE",
|
||||
"traits-visibility": "Force visibility of character traits",
|
||||
"trauma": "Traumatisme",
|
||||
"two-hand-abbr": "2M",
|
||||
"type": "Type",
|
||||
"type-name": "Type/Name",
|
||||
"undercarriage": "Undercarriage",
|
||||
"units": "Unités",
|
||||
"vehicle": "VEHICULE",
|
||||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||||
"vehicle": "Vehicule",
|
||||
"vehicle-credits": "Vehicule",
|
||||
"vehicleed": "Mounted",
|
||||
"vehicle-gear": "Équipement de véhicule",
|
||||
"vehicle-u": "VEHICULE",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"voice": "Voix",
|
||||
"w": "W",
|
||||
"warburg": "Warburg",
|
||||
"warfare": "Défense",
|
||||
"water": "Eau",
|
||||
"water-source": "Source d'eau",
|
||||
"weapon": "Arme",
|
||||
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
|
||||
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
|
||||
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
|
||||
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
|
||||
"weapon-damage-misc": "Miscellaneous damage modifier. @{repeating_weapons_$X_weapon_damage_misc}",
|
||||
"weapon-damage-total": "Total damage included with the attack. @{repeating_weapons_$X_weapon_damage_total}",
|
||||
"weapon-selected": "Arme Sélectionnée",
|
||||
"weapon-skill-misc": "Miscellaneous attack modifier (adjusts SKILL dice). @{repeating_weapons_$X_weapon_skill_misc}",
|
||||
"weapon-skill-total": "Total SKILL dice included with the attack. @{repeating_weapons_$X_weapon_skill_total}",
|
||||
"weapon-type-base": "BASE dice as per weapon/skill type. @{repeating_weapons_$X_weapon_base_total}",
|
||||
"weapon-type-skill": "SKILL dice as per weapon/skill type. @{repeating_weapons_$X_weapon_skill_value}",
|
||||
"weapon-u": "ARMES",
|
||||
"weapons": "armes",
|
||||
"weight-abbr": "Poids",
|
||||
"weight": "Poids",
|
||||
"weight-abbr": "Pds",
|
||||
"whisper-macro": "Whisper roll?",
|
||||
"whisper-nothing": "Do not whisper rolls(default).",
|
||||
"whisper-options": "Whisper Options:",
|
||||
"whisper-options-api": "API Whisper Options:",
|
||||
"whisper-query": "Use a query.",
|
||||
"whisper-rolls": "Whisper all rolls to the GM.",
|
||||
"willpower": "Willpower",
|
||||
"willpower-abbr": "Will",
|
||||
"willpower-spent-abbr": "WP Spent",
|
||||
"willpower-total-abbr": "Total WP",
|
||||
"willpower-u": "WILLPOWER",
|
||||
"wits": "Intellect",
|
||||
"wits-abbr": "[int]",
|
||||
"wits-abbr-u": "INTELLECT",
|
||||
"workpoints": "Points de Travail/Max",
|
||||
"wits-abbr": "Int",
|
||||
"wits-abbr-u": "INT",
|
||||
"workpoints": "Points de Travail",
|
||||
"workpoints-max": "Points de Travail/Max",
|
||||
"yes": "Oui",
|
||||
"yes-1": "Oui, -1",
|
||||
"yes-1": "Oui,-1",
|
||||
"young-1": "Young",
|
||||
"zone-log": "Journal de la Zone",
|
||||
"nec-u": "BESOINS"
|
||||
}
|
||||
"zone-log-u": "JOURNAL DE LA ZONE"
|
||||
}
|
||||
@@ -1,168 +1,557 @@
|
||||
{
|
||||
"a": "A",
|
||||
"abilities": "Abilities",
|
||||
"adv-modifiers":"Show attribute, skill and gear modifiers in lists",
|
||||
"adv-consumables-icons":"Show consumables as icons",
|
||||
"adv-headebgimg": "Show header background images (mutant only)",
|
||||
"adv-vehicleencumbrance": "Advanced vehicle encumbrance",
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"agility-abbr": " [agi]",
|
||||
"agility-abbr": "Agi",
|
||||
"agility-abbr-u": "AGI",
|
||||
"analyze": "Analyze",
|
||||
"animal": "Animal",
|
||||
"animalpowers": "Animal powers",
|
||||
"animalpowers-u": "ANIMAL POWERS",
|
||||
"animaltype": "Animal Type",
|
||||
"animal-type": "Animal Type",
|
||||
"apes": "Apes",
|
||||
"api-dice": "api dice",
|
||||
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
|
||||
"appearance": "Appearance",
|
||||
"appearance-u": "APPEARANCE",
|
||||
"ark": "The Ark",
|
||||
"armor": "armor",
|
||||
"arcadium": "Arcadium",
|
||||
"ark": "The Ark",
|
||||
"ark-notes-u": "ARK NOTES",
|
||||
"ark-u": "ARK",
|
||||
"armor": "Armor",
|
||||
"armor-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor_bonus}",
|
||||
"armor-bonus-max": "Record the armor's UNDAMAGED maximum bonus. @{armor_bonus_max}",
|
||||
"armor-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor_bonus_misc}",
|
||||
"armor-bonus-total": "Total GEAR and SKILL dice included for armor. @{armor_ar}",
|
||||
"armor-rating": "Armor Rating",
|
||||
"armor-rating-abbr": "AR",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"armor-rating-total": "Total GEAR dice included for all armor. @{ar_total}",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-roll": "Armor Roll",
|
||||
"armor-type": "Armor Type",
|
||||
"armor-u": "ARMOR",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"artefact": "Artefact",
|
||||
"artefacts": "Artefacts",
|
||||
"artifact": "Artifact",
|
||||
"artifacts": "Artifacts",
|
||||
"assault": "Assault",
|
||||
"attack": "Attack",
|
||||
"attack-abbr": "Atk",
|
||||
"attr": "Attr",
|
||||
"attribute-dice": "Attribute Dice",
|
||||
"attribute-score": "Attribute Score",
|
||||
"attributes": "attribute",
|
||||
"attr-abbr": "Attr",
|
||||
"attribute": "attribute",
|
||||
"attribute-abbr": "Attr",
|
||||
"attribute-dice": "Attribute dice",
|
||||
"attribute-score": "Attribute score",
|
||||
"attribute-u": "ATTRIBUTE",
|
||||
"attributes": "attributes",
|
||||
"attributes-u": "ATTRIBUTES",
|
||||
"b": "B",
|
||||
"battle-level": "Battle Level",
|
||||
"backlash": "Backlash",
|
||||
"badgers": "Badgers",
|
||||
"bane": "Bane",
|
||||
"base": "Base",
|
||||
"base-attr-abbr": "Base/Attr",
|
||||
"base-attribute-dice": "Base/Attribute Dice",
|
||||
"base-dice": "Base Dice",
|
||||
"base-dice-abbr": "Base",
|
||||
"battle-level": "Battle Level",
|
||||
"bears": "Bears",
|
||||
"beasts-u": "BEASTS",
|
||||
"biomechatronics": "Biomechatronics",
|
||||
"biomechatronics-u": "BIOMECHATRONICS",
|
||||
"body": "Body",
|
||||
"bonus": "Bonus",
|
||||
"bonus-abbr": "Bon",
|
||||
"bosses": "Bosses",
|
||||
"bosses-u": "BOSSES",
|
||||
"buddy": "Buddy",
|
||||
"bullets": "Bullets",
|
||||
"calista": "Calista",
|
||||
"carried": "Carried",
|
||||
"carried-abbr": "Carr",
|
||||
"carry": "Carry",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"carry-abbr": "Carry",
|
||||
"carry-cap": "Carry Cap",
|
||||
"carry-load": "Max Load",
|
||||
"cats": "Cats",
|
||||
"character": "Character",
|
||||
"chartype": "Choose type!",
|
||||
"chassisparts-u": "CHASSIS PARTS",
|
||||
"cinderfalls": "Cinderfalls",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"close": "Close",
|
||||
"close-announcements": "Close Announcements",
|
||||
"clothing": "Clothing",
|
||||
"cogsofhel": "Cogs of Hel",
|
||||
"coins-carried": "Coins Carried",
|
||||
"coins-u": "COINS",
|
||||
"cold-condition": "Cold",
|
||||
"colour": "Colour",
|
||||
"comment": "Comment",
|
||||
"complete": "Complete",
|
||||
"comprehend": "Comprehend",
|
||||
"condition-cold": "When the cold is bitter and you don’t have enough shelter, you have to roll ENDURANCE regularly. @{cold}",
|
||||
"condition-hungry": "You must eat a ration of food at least once every day. After a day without food, you become HUNGRY. @{hungry}",
|
||||
"condition-sleepy": "You need to sleep for at least one Quarter Day of each day. After one day without sleep, you become SLEEPY. @{sleepy}",
|
||||
"condition-thirsty": "You must drink a ration of water at least once per day. After a day without water, you become THIRSTY. @{thirsty}",
|
||||
"condition-u": "CONDITIONS",
|
||||
"confusion": "Confusion",
|
||||
"consumable": "Consumable",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"consumables": "Consumables",
|
||||
"contacts": "Contacts",
|
||||
"contacts-u": "CONTACTS",
|
||||
"coordinates": "Coordinates",
|
||||
"critical-u": "CRITICAL INJURIES",
|
||||
"credits": "Credits",
|
||||
"critical-injuries": "Critical Injuries",
|
||||
"critical-u": "CRITICAL INJURIES",
|
||||
"culture": "Culture",
|
||||
"current-preset": "Current Preset",
|
||||
"current": "Current",
|
||||
"current-preset": "Current Preset",
|
||||
"custom": "Custom",
|
||||
"custom-roll": "Custom Roll",
|
||||
"d66-roll": "D66 Roll",
|
||||
"damage": "Damage",
|
||||
"damage-abbr": "DMG",
|
||||
"damage-abbr": "Dmg",
|
||||
"datamine": "Datamine",
|
||||
"defence": "Defence",
|
||||
"defense-rating": "Defense Rating",
|
||||
"dehydrated": "Thirsty",
|
||||
"description": "Description",
|
||||
"dev-level": "Development Levels",
|
||||
"dice-pool": "Dice Pool",
|
||||
"description-u": "DESCRIPTION",
|
||||
"development": "Development levels",
|
||||
"development-u": "DEVELOPMENT LEVELS",
|
||||
"dev-level": "Development Levels",
|
||||
"dice": "Dice",
|
||||
"dice-only": "Dice Only",
|
||||
"dice-pool": "Dice Pool",
|
||||
"dice-pool-u": "DICE POOL",
|
||||
"die": "Die",
|
||||
"dmg-abbr": "DMG",
|
||||
"die-10": "d10",
|
||||
"die-10-u": "D10",
|
||||
"die-12": "d12",
|
||||
"die-12-u": "D12",
|
||||
"die-6": "d6",
|
||||
"die-66": "d66",
|
||||
"die-66-u": "D66",
|
||||
"die-6-u": "D6",
|
||||
"die-8": "d8",
|
||||
"die-8-u": "D8",
|
||||
"distant": "Distant",
|
||||
"dmg-abbr": "Dmg",
|
||||
"dogs": "Dogs",
|
||||
"dominate": "Dominate",
|
||||
"donned": "Donned",
|
||||
"donned-abbr": "Don",
|
||||
"doubt": "Doubt",
|
||||
"dream":"Dream",
|
||||
"duration": "Duration",
|
||||
"effects": "Effects",
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": " [emp]",
|
||||
"empathy-abbr": "Emp",
|
||||
"empathy-abbr-u": "EMP",
|
||||
"encumbrance": "Encumbrance",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
"endurance-monster": "Endurance",
|
||||
"endure": "Endure",
|
||||
"energy": "Energy",
|
||||
"energypoints": "Energy Points",
|
||||
"energypoints-u": "ENERGY POINTS",
|
||||
"e-pack": "E-pack",
|
||||
"experience-u": "EXPERIENCE",
|
||||
"extra-damage": "Toggle extra damage tracking (25-48)",
|
||||
"face": "Face",
|
||||
"fatigue": "Fatigue",
|
||||
"fatigue": "fatigue",
|
||||
"features": "Features",
|
||||
"feral": "Feral",
|
||||
"feral-points": "Feral Points",
|
||||
"feral-points-u": "FERAL POINTS",
|
||||
"fight": "Fight",
|
||||
"food-supply": "Food Supply",
|
||||
"fight-as-distance": "Melee",
|
||||
"fight-as-skill": "Fight",
|
||||
"food": "Food",
|
||||
"foodsupply": "Food supply",
|
||||
"food-supply": "Food Supply",
|
||||
"force": "Force",
|
||||
"force-robot": "Force",
|
||||
"fortescue": "Fortescue",
|
||||
"fuel": "Fuel",
|
||||
"fuel-capacity": "Fuel Capacity",
|
||||
"fuel-u": "FUEL",
|
||||
"function-u": "FUNCTIONS",
|
||||
"g": "G",
|
||||
"gea-u": "GEAR",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear": "Gear",
|
||||
"gear-abbr": "Gear",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-bonus-abbr": "Gear",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear-notes": "Gear/Notes",
|
||||
"gear-on-vehicle": "Gear on vehicle",
|
||||
"gear-on-vehicle-u": "GEAR ON VEHICLE",
|
||||
"gear-u": "GEAR",
|
||||
"gear-weight": "Gear Weight",
|
||||
"gen": "Gen",
|
||||
"general": "general",
|
||||
"general-abbrv": "Gen",
|
||||
"grip": "Grip",
|
||||
"grub": "Grub",
|
||||
"hate": "Hate",
|
||||
"head": "Head",
|
||||
"heal": "Heal",
|
||||
"healing-time": "Healing Time",
|
||||
"heavy": "Heavy (2)",
|
||||
"healing": "Healing",
|
||||
"healing-time": "Healing Time",
|
||||
"heal-time": "Heal Time",
|
||||
"heavy": "Heavy",
|
||||
"heavy-abbr": "H",
|
||||
"hierarchy": "Hierarchy",
|
||||
"hindenburg": "Hindenburg",
|
||||
"house": "House",
|
||||
"human": "Human",
|
||||
"hungry-condition": "Hungry",
|
||||
"hypothermic": "Hypothermic",
|
||||
"i-dream": "My Big Dream:",
|
||||
"i-hate": "I Hate:",
|
||||
"i-protect": "I Need to Protect:",
|
||||
"i-dream": "My Big Dream:",
|
||||
"i-hate": "I Hate:",
|
||||
"i-protect": "I Need to Protect:",
|
||||
"infiltrate": "Infiltrate",
|
||||
"influence-points": "Influence Points",
|
||||
"influence-points-u": "INFLUENCE POINTS",
|
||||
"information": "Information",
|
||||
"initiative": "Initiative",
|
||||
"injury": "Injury",
|
||||
"insight": "Insight",
|
||||
"know_the_zone": "Know the Zone",
|
||||
"instinct": "Instinct",
|
||||
"instinct-abbr": "Ins",
|
||||
"instinct-abbr-u": "INS",
|
||||
"interact": "Interact",
|
||||
"item": "Item",
|
||||
"kilgore": "Kilgore",
|
||||
"kin": "Kin",
|
||||
"know_the_zone": "Know the Zone",
|
||||
"know-nature": "Know Nature",
|
||||
"know-the-zone": "Know the Zone",
|
||||
"laborum": "Laborum",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"lethal": "Lethal",
|
||||
"light": "Light (0.5)",
|
||||
"light": "Light",
|
||||
"light-abbr": "L",
|
||||
"location": "Location",
|
||||
"log": "Log",
|
||||
"long": "Long",
|
||||
"lvl": "Lvl",
|
||||
"lvl-abbr": "Lvl",
|
||||
"manipulate": "Manipulate",
|
||||
"marksmanship": "Marksmanship",
|
||||
"marksmanship-abbr": "Marks.",
|
||||
"max": "Max",
|
||||
"max-abbr": "Max",
|
||||
"melee": "Melee",
|
||||
"melee-as-distance": "Melee",
|
||||
"melee-as-skill": "Melee",
|
||||
"melee-monster": "Melee",
|
||||
"might": "Might",
|
||||
"might-monster": "Might",
|
||||
"misc-abbr": "Misc",
|
||||
"misc-damage": "Mod Damage",
|
||||
"misc-gear": "Mod Gear",
|
||||
"misc-skill": "Mod Skill",
|
||||
"misc-damage-abbr": "+Damage",
|
||||
"misc-gear-abbr": "+Gear",
|
||||
"misc-skill-abbr": "+Skill",
|
||||
"misfire": "Misfire",
|
||||
"model": "Model",
|
||||
"modifier-abbr": "Mod",
|
||||
"modifier-damage-abbr": "Mod Dmg",
|
||||
"modifier-gear-abbr": "Mod Gear",
|
||||
"modifier-skill-abbr": "Mod Skill",
|
||||
"modules": "Modules",
|
||||
"modules-u": "MODULES",
|
||||
"money": "Money",
|
||||
"money-u": "MONEY",
|
||||
"monster": "Npc/Monster",
|
||||
"monster-attack": "Monster Attack",
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-features-u": "MONSTER FEATURES",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moose": "Moose",
|
||||
"morningstar": "Morningstar",
|
||||
"mosel": "Mosel",
|
||||
"mount": "Mount",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"moun-u": "MOUNT",
|
||||
"move": "Move",
|
||||
"mutantions": "MUTATIONS",
|
||||
"name": "שם",
|
||||
"movement": "Movement",
|
||||
"move-robot": "Move",
|
||||
"move-type": "Move Type",
|
||||
"mutant": "Mutant",
|
||||
"mutations": "Mutations",
|
||||
"mutation-u": "MUTATIONS",
|
||||
"mutation-points": "Mutation points",
|
||||
"mutation-points-u": "MUTATION POINTS",
|
||||
"name": "Name",
|
||||
"near": "Near",
|
||||
"nec-u": "CONSUMABLES",
|
||||
"network": "Network",
|
||||
"network-abbr": "Net",
|
||||
"network-abbr-u": "NET",
|
||||
"no": "No",
|
||||
"no-damage": "No Damage",
|
||||
"no-damage": "No Damage",
|
||||
"no-willpower": "No Power",
|
||||
"normal": "Normal",
|
||||
"normal-abbr": "N",
|
||||
"northolme": "Northolme",
|
||||
"notable-inhabitants": "Notable inhabitants",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"notes": "NOTES",
|
||||
"note": "Note",
|
||||
"note-description": "Note's description",
|
||||
"note-name": "Note's name",
|
||||
"notes": "Notes",
|
||||
"notes-text": "notes...",
|
||||
"notes-u": "NOTES",
|
||||
"nova-paloma": "Nova Paloma",
|
||||
"npc": "NPC",
|
||||
"npc-monster": "NPC / Monster",
|
||||
"npc-name": "Non-Player Character",
|
||||
"number-abbr": "Num",
|
||||
"on-vehicle": "On Vehicle",
|
||||
"occupants": "Occupants",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-bullets": "of Bullets",
|
||||
"of-food": "of Food",
|
||||
"of-torches": "of Torches",
|
||||
"of-water": "of Water",
|
||||
"old-announcements": "Old Announcements",
|
||||
"old-koly": "Old Koly",
|
||||
"one-hand-abbr": "1H",
|
||||
"on-mount": "Gear on Mount",
|
||||
"on-vehicle": "On Vehicle",
|
||||
"other": "Other",
|
||||
"other-info": "Other Information",
|
||||
"permaneant-rot": "Permanent Rot",
|
||||
"other-info": "Other Information",
|
||||
"other-u": "OTHER",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-bullets": "Ourt of Bullets",
|
||||
"out-of-epacks": "Out of epacks",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"out-of-water": "Out of Water",
|
||||
"overheat": "Overheat",
|
||||
"overload": "Overload",
|
||||
"pack-rat": "Pack Rat Talent?",
|
||||
"pack-rat-title": "You can carry additional items.",
|
||||
"parry": "Parry",
|
||||
"pc-name": "PC's name",
|
||||
"permanent-rot": "Permanent Rot",
|
||||
"permanent-rot-u": "Permanent Rot",
|
||||
"personal": "Personal",
|
||||
"personality": "Personality",
|
||||
"pirius": "Pirius",
|
||||
"population": "Population",
|
||||
"power": "Power",
|
||||
"powerpoints": "Power Points",
|
||||
"powerpoints-u": "POWER POINTS",
|
||||
"processor": "Processor",
|
||||
"processor-abbr": "Prc",
|
||||
"processor-abbr-u": "PRC",
|
||||
"production": "Production",
|
||||
"production-outcome": "Production/Outcome",
|
||||
"profession": "Profession",
|
||||
"profession-abbrv": "Prof",
|
||||
"programs-u": "PROGRAMS",
|
||||
"project": "Project",
|
||||
"projects": "Projects",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"projects-u": "PROJECTS",
|
||||
"protect": "Protect",
|
||||
"push": "Push",
|
||||
"push-dice": "Push the Dice!",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"quantity": "Quantity",
|
||||
"quantity-abbr": "Qty",
|
||||
"quarter": "Quarter",
|
||||
"quarter-abbr": "Q",
|
||||
"question": "Question",
|
||||
"rabbits": "Rabbits",
|
||||
"range": "Range",
|
||||
"ranged": "Ranged",
|
||||
"rank": "Rank",
|
||||
"rating": "Rating",
|
||||
"regular": "Regular (1)",
|
||||
"rating-abbr": "Rat",
|
||||
"rats": "Rats",
|
||||
"regular": "Regular (1)",
|
||||
"relationship-description": "Describe the relationship.",
|
||||
"relationships": "RELATIONSHIPS",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"resources-found": "Resources Found",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"repair": "Repair",
|
||||
"reptiles": "Reptiles",
|
||||
"reputation": "Reputation",
|
||||
"reputation-bonus": "How well known are you? @{reputation}",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"resilience": "Resilience",
|
||||
"resources-found": "Resources Found",
|
||||
"robot": "Robot",
|
||||
"role": "Role",
|
||||
"roll": "Roll ",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-666": "Roll d666!",
|
||||
"roll": "Roll",
|
||||
"roll-agility": "Agility Roll",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-666": "Roll d666!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"roll-empathy": "Empathy Roll",
|
||||
"roll-strength": "Strength Roll",
|
||||
"roll-wits": "Wits Roll",
|
||||
"rot": "Rot",
|
||||
"rot-level": "Rot Level",
|
||||
"rot-p": "ROT POINTS",
|
||||
"rot-level": "Rot Level",
|
||||
"rot-p": "ROT POINTS",
|
||||
"rotpoints-u": "ROT POINTS",
|
||||
"rot-roll": "Rot roll",
|
||||
"rpc-name": "Role Player Character",
|
||||
"scan": "Scan",
|
||||
"science": "Science",
|
||||
"scout": "Scout",
|
||||
"scouting": "Scouting",
|
||||
"season": "Season",
|
||||
"seats": "Seats",
|
||||
"seats-u": "SEATS",
|
||||
"secondary-functions-u": "SECONDARY FUNCTIONS",
|
||||
"sector": "Sector",
|
||||
"security": "Security",
|
||||
"selected": "Selected",
|
||||
"sense_emotion": "Sense Emotion",
|
||||
"sense_emotion": "Sense Emotion",
|
||||
"sense-emotion": "Sense Emotion",
|
||||
"sense-emotion-animal": "Sense Emotion",
|
||||
"servos": "Servos",
|
||||
"servos-abbr": "Srv",
|
||||
"servos-abbr-u": "SRV",
|
||||
"settings": "Settings",
|
||||
"sheet-version-announcements": "Sheet version and announcements",
|
||||
"shoot": "Shoot",
|
||||
"shoot-robot": "Shoot",
|
||||
"short": "Short",
|
||||
"show-hide": "show/hide",
|
||||
"show-animalpowers": "Show Animal powers",
|
||||
"show-arkdetails": "Show Ark details",
|
||||
"show-arklevels": "Show Ark development levels",
|
||||
"show-biomechatronics": "Show Biomechatronics",
|
||||
"show-contacts": "Show Contacts",
|
||||
"show-hide": "Show/hide",
|
||||
"show-modules": "Show Modules",
|
||||
"show-money": "Show Money",
|
||||
"show-mutations": "Show Mutations",
|
||||
"show-projects": "Show Ark projects",
|
||||
"show-vehicle": "Show Vehicle",
|
||||
"skill": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-abbr": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-level-abbr": "Skill",
|
||||
"skills": "Skills",
|
||||
"skills-list": "endurance,heal,insight,manipulate,marksmanship,melee,might,move,scout,stealth,survival",
|
||||
"skills-u": "SKILLS",
|
||||
"skill-u": "SKILLS",
|
||||
"sleepless": "Sleepless",
|
||||
"small": "Small (0.25)",
|
||||
"sleepy-condition": "Sleepy",
|
||||
"small": "Small (0.25)",
|
||||
"sneak": "Sneak",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
"species": "Species",
|
||||
"spell": "Spell",
|
||||
"stability": "Stability",
|
||||
"stability-abbr": "Stby",
|
||||
"stability-abbr-u": "STB",
|
||||
"starving": "Starving",
|
||||
"stash": "Stash",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"strength-abbr": " [str]",
|
||||
"strength-abbr": "Str",
|
||||
"strength-abbr-u": "STR",
|
||||
"success": "Success",
|
||||
"success-1": "1 Success",
|
||||
"success-2": "2 Successes",
|
||||
"success-3": "3 Successes",
|
||||
"success-4": "4 Successes",
|
||||
"sum-abbr": "Sum",
|
||||
"survival": "Survival",
|
||||
"talent-u": "TALENTS",
|
||||
"technology": "Technology",
|
||||
"terrain": "Terrain",
|
||||
"thecore-influence-u": "THE CORE - INFLUENCE",
|
||||
"thedeep-influence-u": "THE DEEP - INFLUENCE",
|
||||
"thirsty-condition": "Thirsty",
|
||||
"threat": "Threat",
|
||||
"threat-notes": "Threat Notes",
|
||||
"time-limit": "Time Limit",
|
||||
"tiny": "Tiny (0.05)",
|
||||
"threat-notes": "Threat Notes",
|
||||
"time-limit": "Time Limit",
|
||||
"tindertuft": "Tindertuft",
|
||||
"tiny": "Tiny",
|
||||
"tiny-abbr": "T",
|
||||
"title": "Title",
|
||||
"torches": "Torches",
|
||||
"torso": "Torso",
|
||||
"total": "Total",
|
||||
"total-abbr": "Tot",
|
||||
"total-influence-u": "TOTAL INFLUENCE",
|
||||
"traits-visibility": "Force visibility of character traits",
|
||||
"trauma": "Trauma",
|
||||
"two-hand-abbr": "2H",
|
||||
"type": "Type",
|
||||
"type-name": "Type/Name",
|
||||
"undercarriage": "Undercarriage",
|
||||
"units": "Units",
|
||||
"vehicle": "VEHICLE",
|
||||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||||
"vehicle": "Vehicle",
|
||||
"vehicle-credits": "Vehicle",
|
||||
"vehicleed": "Mounted",
|
||||
"vehicle-gear": "Vehicle Gear",
|
||||
"vehicle-u": "VEHICLE",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"voice": "Voice",
|
||||
"w": "W",
|
||||
"warburg": "Warburg",
|
||||
"warfare": "Warfare",
|
||||
"water": "Water",
|
||||
"water-source": "Water Source",
|
||||
"water-source": "Water source",
|
||||
"weapon": "Weapon",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapons": "weapons",
|
||||
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
|
||||
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
|
||||
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
|
||||
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
|
||||
"weapon-damage-misc": "Miscellaneous damage modifier. @{repeating_weapons_$X_weapon_damage_misc}",
|
||||
"weapon-damage-total": "Total damage included with the attack. @{repeating_weapons_$X_weapon_damage_total}",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapon-skill-misc": "Miscellaneous attack modifier (adjusts SKILL dice). @{repeating_weapons_$X_weapon_skill_misc}",
|
||||
"weapon-skill-total": "Total SKILL dice included with the attack. @{repeating_weapons_$X_weapon_skill_total}",
|
||||
"weapon-type-base": "BASE dice as per weapon/skill type. @{repeating_weapons_$X_weapon_base_total}",
|
||||
"weapon-type-skill": "SKILL dice as per weapon/skill type. @{repeating_weapons_$X_weapon_skill_value}",
|
||||
"weapon-u": "WEAPONS",
|
||||
"weapons": "Weapons",
|
||||
"weight": "Weight",
|
||||
"weight-abbr": "Wt",
|
||||
"whisper-macro": "Whisper roll?",
|
||||
"whisper-nothing": "Do not whisper rolls(default).",
|
||||
"whisper-options": "Whisper Options:",
|
||||
"whisper-options-api": "API Whisper Options:",
|
||||
"whisper-query": "Use a query.",
|
||||
"whisper-rolls": "Whisper all rolls to the GM.",
|
||||
"willpower": "Willpower",
|
||||
"willpower-abbr": "Will",
|
||||
"willpower-spent-abbr": "WP Spent",
|
||||
"willpower-total-abbr": "Total WP",
|
||||
"willpower-u": "WILLPOWER",
|
||||
"wits": "Wits",
|
||||
"wits-abbr": " [wits]",
|
||||
"wits-abbr-u": "WITS",
|
||||
"workpoints": "Work Points/Max",
|
||||
"wits-abbr": "Wit",
|
||||
"wits-abbr-u": "WIT",
|
||||
"workpoints": "Work points",
|
||||
"workpoints-max": "Work Points/Max",
|
||||
"yes": "Yes",
|
||||
"yes-1": "Yes,-1",
|
||||
"zone-log": "Zone Log",
|
||||
"nec-u": "NECESSITIES"
|
||||
}
|
||||
"young-1": "Young",
|
||||
"zone-log": "Zone Log",
|
||||
"zone-log-u": "ZONE LOG"
|
||||
}
|
||||
@@ -1,168 +1,557 @@
|
||||
{
|
||||
"a": "A",
|
||||
"abilities": "Abilities",
|
||||
"adv-modifiers":"Show attribute, skill and gear modifiers in lists",
|
||||
"adv-consumables-icons":"Show consumables as icons",
|
||||
"adv-headebgimg": "Show header background images (mutant only)",
|
||||
"adv-vehicleencumbrance": "Advanced vehicle encumbrance",
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"agility-abbr": " [agi]",
|
||||
"agility-abbr": "Agi",
|
||||
"agility-abbr-u": "AGI",
|
||||
"analyze": "Analyze",
|
||||
"animal": "Animal",
|
||||
"animalpowers": "Animal powers",
|
||||
"animalpowers-u": "ANIMAL POWERS",
|
||||
"animaltype": "Animal Type",
|
||||
"animal-type": "Animal Type",
|
||||
"apes": "Apes",
|
||||
"api-dice": "api dice",
|
||||
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
|
||||
"appearance": "Appearance",
|
||||
"appearance-u": "APPEARANCE",
|
||||
"ark": "The Ark",
|
||||
"armor": "armor",
|
||||
"arcadium": "Arcadium",
|
||||
"ark": "The Ark",
|
||||
"ark-notes-u": "ARK NOTES",
|
||||
"ark-u": "ARK",
|
||||
"armor": "Armor",
|
||||
"armor-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor_bonus}",
|
||||
"armor-bonus-max": "Record the armor's UNDAMAGED maximum bonus. @{armor_bonus_max}",
|
||||
"armor-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor_bonus_misc}",
|
||||
"armor-bonus-total": "Total GEAR and SKILL dice included for armor. @{armor_ar}",
|
||||
"armor-rating": "Armor Rating",
|
||||
"armor-rating-abbr": "AR",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"armor-rating-total": "Total GEAR dice included for all armor. @{ar_total}",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-roll": "Armor Roll",
|
||||
"armor-type": "Armor Type",
|
||||
"armor-u": "ARMOR",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"artefact": "Artefact",
|
||||
"artefacts": "Artefacts",
|
||||
"artifact": "Artifact",
|
||||
"artifacts": "Artifacts",
|
||||
"assault": "Assault",
|
||||
"attack": "Attack",
|
||||
"attack-abbr": "Atk",
|
||||
"attr": "Attr",
|
||||
"attribute-dice": "Attribute Dice",
|
||||
"attribute-score": "Attribute Score",
|
||||
"attributes": "attribute",
|
||||
"attr-abbr": "Attr",
|
||||
"attribute": "attribute",
|
||||
"attribute-abbr": "Attr",
|
||||
"attribute-dice": "Attribute dice",
|
||||
"attribute-score": "Attribute score",
|
||||
"attribute-u": "ATTRIBUTE",
|
||||
"attributes": "attributes",
|
||||
"attributes-u": "ATTRIBUTES",
|
||||
"b": "B",
|
||||
"battle-level": "Battle Level",
|
||||
"backlash": "Backlash",
|
||||
"badgers": "Badgers",
|
||||
"bane": "Bane",
|
||||
"base": "Base",
|
||||
"base-attr-abbr": "Base/Attr",
|
||||
"base-attribute-dice": "Base/Attribute Dice",
|
||||
"base-dice": "Base Dice",
|
||||
"base-dice-abbr": "Base",
|
||||
"battle-level": "Battle Level",
|
||||
"bears": "Bears",
|
||||
"beasts-u": "BEASTS",
|
||||
"biomechatronics": "Biomechatronics",
|
||||
"biomechatronics-u": "BIOMECHATRONICS",
|
||||
"body": "Body",
|
||||
"bonus": "Bonus",
|
||||
"bonus-abbr": "Bon",
|
||||
"bosses": "Bosses",
|
||||
"bosses-u": "BOSSES",
|
||||
"buddy": "Buddy",
|
||||
"bullets": "Bullets",
|
||||
"calista": "Calista",
|
||||
"carried": "Carried",
|
||||
"carried-abbr": "Carr",
|
||||
"carry": "Carry",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"carry-abbr": "Carry",
|
||||
"carry-cap": "Carry Cap",
|
||||
"carry-load": "Max Load",
|
||||
"cats": "Cats",
|
||||
"character": "Character",
|
||||
"chartype": "Choose type!",
|
||||
"chassisparts-u": "CHASSIS PARTS",
|
||||
"cinderfalls": "Cinderfalls",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"close": "Close",
|
||||
"close-announcements": "Close Announcements",
|
||||
"clothing": "Clothing",
|
||||
"cogsofhel": "Cogs of Hel",
|
||||
"coins-carried": "Coins Carried",
|
||||
"coins-u": "COINS",
|
||||
"cold-condition": "Cold",
|
||||
"colour": "Colour",
|
||||
"comment": "Comment",
|
||||
"complete": "Complete",
|
||||
"comprehend": "Comprehend",
|
||||
"condition-cold": "When the cold is bitter and you don’t have enough shelter, you have to roll ENDURANCE regularly. @{cold}",
|
||||
"condition-hungry": "You must eat a ration of food at least once every day. After a day without food, you become HUNGRY. @{hungry}",
|
||||
"condition-sleepy": "You need to sleep for at least one Quarter Day of each day. After one day without sleep, you become SLEEPY. @{sleepy}",
|
||||
"condition-thirsty": "You must drink a ration of water at least once per day. After a day without water, you become THIRSTY. @{thirsty}",
|
||||
"condition-u": "CONDITIONS",
|
||||
"confusion": "Confusion",
|
||||
"consumable": "Consumable",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"consumables": "Consumables",
|
||||
"contacts": "Contacts",
|
||||
"contacts-u": "CONTACTS",
|
||||
"coordinates": "Coordinates",
|
||||
"critical-u": "CRITICAL INJURIES",
|
||||
"credits": "Credits",
|
||||
"critical-injuries": "Critical Injuries",
|
||||
"critical-u": "CRITICAL INJURIES",
|
||||
"culture": "Culture",
|
||||
"current-preset": "Current Preset",
|
||||
"current": "Current",
|
||||
"current-preset": "Current Preset",
|
||||
"custom": "Custom",
|
||||
"custom-roll": "Custom Roll",
|
||||
"d66-roll": "D66 Roll",
|
||||
"damage": "Damage",
|
||||
"damage-abbr": "Dmg",
|
||||
"datamine": "Datamine",
|
||||
"defence": "Defence",
|
||||
"defense-rating": "Defense Rating",
|
||||
"dehydrated": "Thirsty",
|
||||
"description": "Description",
|
||||
"dev-level": "Development Levels",
|
||||
"dice-pool": "Dice Pool",
|
||||
"description-u": "DESCRIPTION",
|
||||
"development": "Development levels",
|
||||
"development-u": "DEVELOPMENT LEVELS",
|
||||
"dev-level": "Development Levels",
|
||||
"dice": "Dice",
|
||||
"dice-only": "Dice Only",
|
||||
"dice-pool": "Dice Pool",
|
||||
"dice-pool-u": "DICE POOL",
|
||||
"die": "Die",
|
||||
"die-10": "d10",
|
||||
"die-10-u": "D10",
|
||||
"die-12": "d12",
|
||||
"die-12-u": "D12",
|
||||
"die-6": "d6",
|
||||
"die-66": "d66",
|
||||
"die-66-u": "D66",
|
||||
"die-6-u": "D6",
|
||||
"die-8": "d8",
|
||||
"die-8-u": "D8",
|
||||
"distant": "Distant",
|
||||
"dmg-abbr": "Dmg",
|
||||
"dogs": "Dogs",
|
||||
"dominate": "Dominate",
|
||||
"donned": "Donned",
|
||||
"donned-abbr": "Don",
|
||||
"doubt": "Doubt",
|
||||
"dream":"Dream",
|
||||
"duration": "Duration",
|
||||
"effects": "Effects",
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": " [emp]",
|
||||
"empathy-abbr": "Emp",
|
||||
"empathy-abbr-u": "EMP",
|
||||
"encumbrance": "Encumbrance",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
"endurance-monster": "Endurance",
|
||||
"endure": "Endure",
|
||||
"energy": "Energy",
|
||||
"energypoints": "Energy Points",
|
||||
"energypoints-u": "ENERGY POINTS",
|
||||
"e-pack": "E-pack",
|
||||
"experience-u": "EXPERIENCE",
|
||||
"extra-damage": "Toggle extra damage tracking (25-48)",
|
||||
"face": "Face",
|
||||
"fatigue": "Fatigue",
|
||||
"fatigue": "fatigue",
|
||||
"features": "Features",
|
||||
"feral": "Feral",
|
||||
"feral-points": "Feral Points",
|
||||
"feral-points-u": "FERAL POINTS",
|
||||
"fight": "Fight",
|
||||
"food-supply": "Food Supply",
|
||||
"fight-as-distance": "Melee",
|
||||
"fight-as-skill": "Fight",
|
||||
"food": "Food",
|
||||
"foodsupply": "Food supply",
|
||||
"food-supply": "Food Supply",
|
||||
"force": "Force",
|
||||
"force-robot": "Force",
|
||||
"fortescue": "Fortescue",
|
||||
"fuel": "Fuel",
|
||||
"fuel-capacity": "Fuel Capacity",
|
||||
"fuel-u": "FUEL",
|
||||
"function-u": "FUNCTIONS",
|
||||
"g": "G",
|
||||
"gea-u": "GEAR",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear": "Gear",
|
||||
"gear-abbr": "Gear",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-bonus-abbr": "Gear",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear-notes": "Gear/Notes",
|
||||
"gear-on-vehicle": "Gear on vehicle",
|
||||
"gear-on-vehicle-u": "GEAR ON VEHICLE",
|
||||
"gear-u": "GEAR",
|
||||
"gear-weight": "Gear Weight",
|
||||
"gen": "Gen",
|
||||
"general": "general",
|
||||
"general-abbrv": "Gen",
|
||||
"grip": "Grip",
|
||||
"grub": "Grub",
|
||||
"hate": "Hate",
|
||||
"head": "Head",
|
||||
"heal": "Heal",
|
||||
"healing-time": "Healing Time",
|
||||
"heavy": "Heavy (2)",
|
||||
"healing": "Healing",
|
||||
"healing-time": "Healing Time",
|
||||
"heal-time": "Heal Time",
|
||||
"heavy": "Heavy",
|
||||
"heavy-abbr": "H",
|
||||
"hierarchy": "Hierarchy",
|
||||
"hindenburg": "Hindenburg",
|
||||
"house": "House",
|
||||
"human": "Human",
|
||||
"hungry-condition": "Hungry",
|
||||
"hypothermic": "Hypothermic",
|
||||
"i-dream": "My Big Dream:",
|
||||
"i-hate": "I Hate:",
|
||||
"i-protect": "I Need to Protect:",
|
||||
"i-dream": "My Big Dream:",
|
||||
"i-hate": "I Hate:",
|
||||
"i-protect": "I Need to Protect:",
|
||||
"infiltrate": "Infiltrate",
|
||||
"influence-points": "Influence Points",
|
||||
"influence-points-u": "INFLUENCE POINTS",
|
||||
"information": "Information",
|
||||
"initiative": "Initiative",
|
||||
"injury": "Injury",
|
||||
"insight": "Insight",
|
||||
"know_the_zone": "Know the Zone",
|
||||
"instinct": "Instinct",
|
||||
"instinct-abbr": "Ins",
|
||||
"instinct-abbr-u": "INS",
|
||||
"interact": "Interact",
|
||||
"item": "Item",
|
||||
"kilgore": "Kilgore",
|
||||
"kin": "Kin",
|
||||
"know_the_zone": "Know the Zone",
|
||||
"know-nature": "Know Nature",
|
||||
"know-the-zone": "Know the Zone",
|
||||
"laborum": "Laborum",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"lethal": "Lethal",
|
||||
"light": "Light (0.5)",
|
||||
"light": "Light",
|
||||
"light-abbr": "L",
|
||||
"location": "Location",
|
||||
"log": "Log",
|
||||
"long": "Long",
|
||||
"lvl": "Lvl",
|
||||
"lvl-abbr": "Lvl",
|
||||
"manipulate": "Manipulate",
|
||||
"marksmanship": "Marksmanship",
|
||||
"marksmanship-abbr": "Marks.",
|
||||
"max": "Max",
|
||||
"max-abbr": "Max",
|
||||
"melee": "Melee",
|
||||
"melee-as-distance": "Melee",
|
||||
"melee-as-skill": "Melee",
|
||||
"melee-monster": "Melee",
|
||||
"might": "Might",
|
||||
"might-monster": "Might",
|
||||
"misc-abbr": "Misc",
|
||||
"misc-damage": "Mod Damage",
|
||||
"misc-gear": "Mod Gear",
|
||||
"misc-skill": "Mod Skill",
|
||||
"misc-damage-abbr": "+Damage",
|
||||
"misc-gear-abbr": "+Gear",
|
||||
"misc-skill-abbr": "+Skill",
|
||||
"misfire": "Misfire",
|
||||
"model": "Model",
|
||||
"modifier-abbr": "Mod",
|
||||
"modifier-damage-abbr": "Mod Dmg",
|
||||
"modifier-gear-abbr": "Mod Gear",
|
||||
"modifier-skill-abbr": "Mod Skill",
|
||||
"modules": "Modules",
|
||||
"modules-u": "MODULES",
|
||||
"money": "Money",
|
||||
"money-u": "MONEY",
|
||||
"monster": "Npc/Monster",
|
||||
"monster-attack": "Monster Attack",
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-features-u": "MONSTER FEATURES",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moose": "Moose",
|
||||
"morningstar": "Morningstar",
|
||||
"mosel": "Mosel",
|
||||
"mount": "Mount",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"moun-u": "MOUNT",
|
||||
"move": "Move",
|
||||
"mutantions": "MUTATIONS",
|
||||
"movement": "Movement",
|
||||
"move-robot": "Move",
|
||||
"move-type": "Move Type",
|
||||
"mutant": "Mutant",
|
||||
"mutations": "Mutations",
|
||||
"mutation-u": "MUTATIONS",
|
||||
"mutation-points": "Mutation points",
|
||||
"mutation-points-u": "MUTATION POINTS",
|
||||
"name": "Name",
|
||||
"near": "Near",
|
||||
"nec-u": "CONSUMABLES",
|
||||
"network": "Network",
|
||||
"network-abbr": "Net",
|
||||
"network-abbr-u": "NET",
|
||||
"no": "No",
|
||||
"no-damage": "No Damage",
|
||||
"no-damage": "No Damage",
|
||||
"no-willpower": "No Power",
|
||||
"normal": "Normal",
|
||||
"normal-abbr": "N",
|
||||
"northolme": "Northolme",
|
||||
"notable-inhabitants": "Notable inhabitants",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"notes": "NOTES",
|
||||
"note": "Note",
|
||||
"note-description": "Note's description",
|
||||
"note-name": "Note's name",
|
||||
"notes": "Notes",
|
||||
"notes-text": "notes...",
|
||||
"notes-u": "NOTES",
|
||||
"nova-paloma": "Nova Paloma",
|
||||
"npc": "NPC",
|
||||
"npc-monster": "NPC / Monster",
|
||||
"npc-name": "Non-Player Character",
|
||||
"number-abbr": "Num",
|
||||
"on-vehicle": "On Vehicle",
|
||||
"occupants": "Occupants",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-bullets": "of Bullets",
|
||||
"of-food": "of Food",
|
||||
"of-torches": "of Torches",
|
||||
"of-water": "of Water",
|
||||
"old-announcements": "Old Announcements",
|
||||
"old-koly": "Old Koly",
|
||||
"one-hand-abbr": "1H",
|
||||
"on-mount": "Gear on Mount",
|
||||
"on-vehicle": "On Vehicle",
|
||||
"other": "Other",
|
||||
"other-info": "Other Information",
|
||||
"permaneant-rot": "Permanent Rot",
|
||||
"other-info": "Other Information",
|
||||
"other-u": "OTHER",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-bullets": "Ourt of Bullets",
|
||||
"out-of-epacks": "Out of epacks",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"out-of-water": "Out of Water",
|
||||
"overheat": "Overheat",
|
||||
"overload": "Overload",
|
||||
"pack-rat": "Pack Rat Talent?",
|
||||
"pack-rat-title": "You can carry additional items.",
|
||||
"parry": "Parry",
|
||||
"pc-name": "PC's name",
|
||||
"permanent-rot": "Permanent Rot",
|
||||
"permanent-rot-u": "Permanent Rot",
|
||||
"personal": "Personal",
|
||||
"personality": "Personality",
|
||||
"pirius": "Pirius",
|
||||
"population": "Population",
|
||||
"power": "Power",
|
||||
"powerpoints": "Power Points",
|
||||
"powerpoints-u": "POWER POINTS",
|
||||
"processor": "Processor",
|
||||
"processor-abbr": "Prc",
|
||||
"processor-abbr-u": "PRC",
|
||||
"production": "Production",
|
||||
"production-outcome": "Production/Outcome",
|
||||
"profession": "Profession",
|
||||
"profession-abbrv": "Prof",
|
||||
"programs-u": "PROGRAMS",
|
||||
"project": "Project",
|
||||
"projects": "Projects",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"projects-u": "PROJECTS",
|
||||
"protect": "Protect",
|
||||
"push": "Push",
|
||||
"push-dice": "Push the Dice!",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"quantity": "Quantity",
|
||||
"quantity-abbr": "Qty",
|
||||
"quarter": "Quarter",
|
||||
"quarter-abbr": "Q",
|
||||
"question": "Question",
|
||||
"rabbits": "Rabbits",
|
||||
"range": "Range",
|
||||
"ranged": "Ranged",
|
||||
"rank": "Rank",
|
||||
"rating": "Rating",
|
||||
"regular": "Regular (1)",
|
||||
"rating-abbr": "Rat",
|
||||
"rats": "Rats",
|
||||
"regular": "Regular (1)",
|
||||
"relationship-description": "Describe the relationship.",
|
||||
"relationships": "RELATIONSHIPS",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"resources-found": "Resources Found",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"repair": "Repair",
|
||||
"reptiles": "Reptiles",
|
||||
"reputation": "Reputation",
|
||||
"reputation-bonus": "How well known are you? @{reputation}",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"resilience": "Resilience",
|
||||
"resources-found": "Resources Found",
|
||||
"robot": "Robot",
|
||||
"role": "Role",
|
||||
"roll": "Roll ",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-666": "Roll d666!",
|
||||
"roll": "Roll",
|
||||
"roll-agility": "Agility Roll",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-666": "Roll d666!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"roll-empathy": "Empathy Roll",
|
||||
"roll-strength": "Strength Roll",
|
||||
"roll-wits": "Wits Roll",
|
||||
"rot": "Rot",
|
||||
"rot-level": "Rot Level",
|
||||
"rot-p": "ROT POINTS",
|
||||
"rot-level": "Rot Level",
|
||||
"rot-p": "ROT POINTS",
|
||||
"rotpoints-u": "ROT POINTS",
|
||||
"rot-roll": "Rot roll",
|
||||
"rpc-name": "Role Player Character",
|
||||
"scan": "Scan",
|
||||
"science": "Science",
|
||||
"scout": "Scout",
|
||||
"scouting": "Scouting",
|
||||
"season": "Season",
|
||||
"seats": "Seats",
|
||||
"seats-u": "SEATS",
|
||||
"secondary-functions-u": "SECONDARY FUNCTIONS",
|
||||
"sector": "Sector",
|
||||
"security": "Security",
|
||||
"selected": "Selected",
|
||||
"sense_emotion": "Sense Emotion",
|
||||
"sense_emotion": "Sense Emotion",
|
||||
"sense-emotion": "Sense Emotion",
|
||||
"sense-emotion-animal": "Sense Emotion",
|
||||
"servos": "Servos",
|
||||
"servos-abbr": "Srv",
|
||||
"servos-abbr-u": "SRV",
|
||||
"settings": "Settings",
|
||||
"sheet-version-announcements": "Sheet version and announcements",
|
||||
"shoot": "Shoot",
|
||||
"shoot-robot": "Shoot",
|
||||
"short": "Short",
|
||||
"show-hide": "show/hide",
|
||||
"show-animalpowers": "Show Animal powers",
|
||||
"show-arkdetails": "Show Ark details",
|
||||
"show-arklevels": "Show Ark development levels",
|
||||
"show-biomechatronics": "Show Biomechatronics",
|
||||
"show-contacts": "Show Contacts",
|
||||
"show-hide": "Show/hide",
|
||||
"show-modules": "Show Modules",
|
||||
"show-money": "Show Money",
|
||||
"show-mutations": "Show Mutations",
|
||||
"show-projects": "Show Ark projects",
|
||||
"show-vehicle": "Show Vehicle",
|
||||
"skill": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-abbr": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-level-abbr": "Skill",
|
||||
"skills": "Skills",
|
||||
"skills-list": "endurance,heal,insight,manipulate,marksmanship,melee,might,move,scout,stealth,survival",
|
||||
"skills-u": "SKILLS",
|
||||
"skill-u": "SKILLS",
|
||||
"sleepless": "Sleepless",
|
||||
"small": "Small (0.25)",
|
||||
"sleepy-condition": "Sleepy",
|
||||
"small": "Small (0.25)",
|
||||
"sneak": "Sneak",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
"species": "Species",
|
||||
"spell": "Spell",
|
||||
"stability": "Stability",
|
||||
"stability-abbr": "Stby",
|
||||
"stability-abbr-u": "STB",
|
||||
"starving": "Starving",
|
||||
"stash": "Stash",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"strength-abbr": " [str]",
|
||||
"strength-abbr": "Str",
|
||||
"strength-abbr-u": "STR",
|
||||
"success": "Success",
|
||||
"success-1": "1 Success",
|
||||
"success-2": "2 Successes",
|
||||
"success-3": "3 Successes",
|
||||
"success-4": "4 Successes",
|
||||
"sum-abbr": "Sum",
|
||||
"survival": "Survival",
|
||||
"talent-u": "TALENTS",
|
||||
"technology": "Technology",
|
||||
"terrain": "Terrain",
|
||||
"thecore-influence-u": "THE CORE - INFLUENCE",
|
||||
"thedeep-influence-u": "THE DEEP - INFLUENCE",
|
||||
"thirsty-condition": "Thirsty",
|
||||
"threat": "Threat",
|
||||
"threat-notes": "Threat Notes",
|
||||
"time-limit": "Time Limit",
|
||||
"tiny": "Tiny (0.05)",
|
||||
"threat-notes": "Threat Notes",
|
||||
"time-limit": "Time Limit",
|
||||
"tindertuft": "Tindertuft",
|
||||
"tiny": "Tiny",
|
||||
"tiny-abbr": "T",
|
||||
"title": "Title",
|
||||
"torches": "Torches",
|
||||
"torso": "Torso",
|
||||
"total": "Total",
|
||||
"total-abbr": "Tot",
|
||||
"total-influence-u": "TOTAL INFLUENCE",
|
||||
"traits-visibility": "Force visibility of character traits",
|
||||
"trauma": "Trauma",
|
||||
"two-hand-abbr": "2H",
|
||||
"type": "Type",
|
||||
"type-name": "Type/Name",
|
||||
"undercarriage": "Undercarriage",
|
||||
"units": "Units",
|
||||
"vehicle": "VEHICLE",
|
||||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||||
"vehicle": "Vehicle",
|
||||
"vehicle-credits": "Vehicle",
|
||||
"vehicleed": "Mounted",
|
||||
"vehicle-gear": "Vehicle Gear",
|
||||
"vehicle-u": "VEHICLE",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"voice": "Voice",
|
||||
"w": "W",
|
||||
"warburg": "Warburg",
|
||||
"warfare": "Warfare",
|
||||
"water": "Water",
|
||||
"water-source": "Water Source",
|
||||
"water-source": "Water source",
|
||||
"weapon": "Weapon",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapons": "weapons",
|
||||
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
|
||||
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
|
||||
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
|
||||
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
|
||||
"weapon-damage-misc": "Miscellaneous damage modifier. @{repeating_weapons_$X_weapon_damage_misc}",
|
||||
"weapon-damage-total": "Total damage included with the attack. @{repeating_weapons_$X_weapon_damage_total}",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapon-skill-misc": "Miscellaneous attack modifier (adjusts SKILL dice). @{repeating_weapons_$X_weapon_skill_misc}",
|
||||
"weapon-skill-total": "Total SKILL dice included with the attack. @{repeating_weapons_$X_weapon_skill_total}",
|
||||
"weapon-type-base": "BASE dice as per weapon/skill type. @{repeating_weapons_$X_weapon_base_total}",
|
||||
"weapon-type-skill": "SKILL dice as per weapon/skill type. @{repeating_weapons_$X_weapon_skill_value}",
|
||||
"weapon-u": "WEAPONS",
|
||||
"weapons": "Weapons",
|
||||
"weight": "Weight",
|
||||
"weight-abbr": "Wt",
|
||||
"whisper-macro": "Whisper roll?",
|
||||
"whisper-nothing": "Do not whisper rolls(default).",
|
||||
"whisper-options": "Whisper Options:",
|
||||
"whisper-options-api": "API Whisper Options:",
|
||||
"whisper-query": "Use a query.",
|
||||
"whisper-rolls": "Whisper all rolls to the GM.",
|
||||
"willpower": "Willpower",
|
||||
"willpower-abbr": "Will",
|
||||
"willpower-spent-abbr": "WP Spent",
|
||||
"willpower-total-abbr": "Total WP",
|
||||
"willpower-u": "WILLPOWER",
|
||||
"wits": "Wits",
|
||||
"wits-abbr": " [wits]",
|
||||
"wits-abbr-u": "WITS",
|
||||
"workpoints": "Work Points/Max",
|
||||
"wits-abbr": "Wit",
|
||||
"wits-abbr-u": "WIT",
|
||||
"workpoints": "Work points",
|
||||
"workpoints-max": "Work Points/Max",
|
||||
"yes": "Yes",
|
||||
"yes-1": "Yes,-1",
|
||||
"zone-log": "Zone Log",
|
||||
"nec-u": "NECESSITIES"
|
||||
}
|
||||
"young-1": "Young",
|
||||
"zone-log": "Zone Log",
|
||||
"zone-log-u": "ZONE LOG"
|
||||
}
|
||||
@@ -1,168 +1,558 @@
|
||||
{
|
||||
"a": "A",
|
||||
"A": "A",
|
||||
"abilities": "Caratteristiche",
|
||||
"adv-modifiers":"Show attribute, skill and gear modifiers in lists",
|
||||
"adv-consumables-icons":"Show consumables as icons",
|
||||
"adv-headebgimg": "Show header background images (mutant only)",
|
||||
"adv-vehicleencumbrance": "Advanced vehicle encumbrance",
|
||||
"age": "Età",
|
||||
"agility": "Agilità",
|
||||
"agility-abbr": " [agi]",
|
||||
"agility-abbr": "Agi",
|
||||
"agility-abbr-u": "AGI",
|
||||
"appearance-u": "APPEARANCE",
|
||||
"ark": "The Ark",
|
||||
"armor": "armor",
|
||||
"armor-rating-abbr": "AR",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"attr": "FAS",
|
||||
"attribute-dice": "Attribute Dice",
|
||||
"attribute-score": "Attribute Score",
|
||||
"attributes": "attribute",
|
||||
"analyze": "Analizzare",
|
||||
"animal": "Animale",
|
||||
"animalpowers": "Poteri animali",
|
||||
"animalpowers-u": "POTERI ANIMALE",
|
||||
"animaltype": "Tipo di animale",
|
||||
"animal-type": "Tipo di animale",
|
||||
"apes": "Apes",
|
||||
"api-dice": "API dado",
|
||||
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
|
||||
"appearance": "Apparenza",
|
||||
"appearance-u": "APPARENZA",
|
||||
"arcadium": "Arcadium",
|
||||
"ark": "L'Arca",
|
||||
"ark-notes-u": "NOTE DI ARCA",
|
||||
"ark-u": "L'ARCA",
|
||||
"armor": "Armatura",
|
||||
"armor-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor_bonus}",
|
||||
"armor-bonus-max": "Record the armor's UNDAMAGED maximum bonus. @{armor_bonus_max}",
|
||||
"armor-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor_bonus_misc}",
|
||||
"armor-bonus-total": "Total GEAR and SKILL dice included for armor. @{armor_ar}",
|
||||
"armor-rating": "Valutazione dell'armatura",
|
||||
"armor-rating-abbr": "VA",
|
||||
"armor-rating-total": "Total GEAR dice included for all armor. @{ar_total}",
|
||||
"armor-rating-u": "VALUTAZIONE DELL'ARMATURA",
|
||||
"armor-roll": "Armatura lanciare",
|
||||
"armor-type": "Tipo di armatura",
|
||||
"armor-u": "ARMATURA",
|
||||
"arms-length-abbr": "lungh. d. braccia",
|
||||
"artefact": "Artefatto",
|
||||
"artefacts": "Artefatti",
|
||||
"artifact": "Artefatto",
|
||||
"artifacts": "Artefatti",
|
||||
"assault": "Assalto",
|
||||
"attack": "Attacco",
|
||||
"attack-abbr": "Atc",
|
||||
"attr": "Attr",
|
||||
"attr-abbr": "Attr",
|
||||
"attribute": "Attributo",
|
||||
"attribute-abbr": "Attr",
|
||||
"attribute-dice": "Attributo dadi",
|
||||
"attribute-score": "Punteggio attributo",
|
||||
"attribute-u": "ATTRIBUTO",
|
||||
"attributes": "attributi",
|
||||
"attributes-u": "ATTRIBUTi",
|
||||
"b": "B",
|
||||
"battle-level": "Battle Level",
|
||||
"body": "Body",
|
||||
"backlash": "Contraccolpo",
|
||||
"badgers": "Badgers",
|
||||
"bane": "Bane",
|
||||
"base": "Base",
|
||||
"base-attr-abbr": "Base/Attr",
|
||||
"base-attribute-dice": "Base/Attributo dadi",
|
||||
"base-dice": "Base dadi",
|
||||
"base-dice-abbr": "Base",
|
||||
"battle-level": "Livello di battaglia",
|
||||
"bears": "Bears",
|
||||
"beasts-u": "BESTIE",
|
||||
"biomechatronics": "Biomeccatronica",
|
||||
"biomechatronics-u": "BIOMECCATRONICA",
|
||||
"body": "Corpo",
|
||||
"bonus": "Bonus",
|
||||
"bosses": "Bosses",
|
||||
"buddy": "Buddy",
|
||||
"bonus-abbr": "Bon",
|
||||
"bosses": "Capo",
|
||||
"bosses-u": "CAPO",
|
||||
"buddy": "Compagna",
|
||||
"bullets": "Proiettili",
|
||||
"calista": "Calista",
|
||||
"carried": "Trasportato",
|
||||
"carried-abbr": "Carr",
|
||||
"carry": "Carry",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"clothing": "Clothing",
|
||||
"comment": "Comment",
|
||||
"complete": "Complete",
|
||||
"comprehend": "Comprehend",
|
||||
"confusion": "Confusion",
|
||||
"coordinates": "Coordinates",
|
||||
"critical-u": "CRITICAL INJURIES",
|
||||
"culture": "Culture",
|
||||
"current-preset": "Current Preset",
|
||||
"carried-abbr": "Trnsp.",
|
||||
"carry": "Tenere",
|
||||
"carry-abbr": "Ten.",
|
||||
"carry-cap": "Capacità di trasporto",
|
||||
"carry-load": "Carico massimo",
|
||||
"cats": "Cats",
|
||||
"character": "Carattere",
|
||||
"chartype": "Choose type!",
|
||||
"chassisparts-u": "PARTI DEL TELAIO",
|
||||
"cinderfalls": "Cinderfalls",
|
||||
"clear-dice-pool": "Sgombar i dadi",
|
||||
"close": "Fedele",
|
||||
"close-announcements": "Close Announcements",
|
||||
"clothing": "Vestiario",
|
||||
"cogsofhel": "Cogs of Hel",
|
||||
"coins-carried": "Coins Carried",
|
||||
"coins-u": "COINS",
|
||||
"cold-condition": "Fredda",
|
||||
"colour": "Colour",
|
||||
"comment": "Commento",
|
||||
"complete": "Completo",
|
||||
"comprehend": "Comprendere",
|
||||
"condition-cold": "When the cold is bitter and you don’t have enough shelter, you have to roll ENDURANCE regularly. @{cold}",
|
||||
"condition-hungry": "You must eat a ration of food at least once every day. After a day without food, you become HUNGRY. @{hungry}",
|
||||
"condition-sleepy": "You need to sleep for at least one Quarter Day of each day. After one day without sleep, you become SLEEPY. @{sleepy}",
|
||||
"condition-thirsty": "You must drink a ration of water at least once per day. After a day without water, you become THIRSTY. @{thirsty}",
|
||||
"condition-u": "CONDIZIONI",
|
||||
"confusion": "Confusione",
|
||||
"consumable": "Consumabile",
|
||||
"consumable-u": "CONSUMABILE",
|
||||
"consumables": "Materiali di consumo",
|
||||
"contacts": "Contatti",
|
||||
"contacts-u": "CONTATTI",
|
||||
"coordinates": "Coordinate",
|
||||
"credits": "Titoli di coda",
|
||||
"critical-injuries": "Lesioni critiche",
|
||||
"critical-u": "LESIONI CRITICHE",
|
||||
"culture": "Cultura",
|
||||
"current": "Attuale",
|
||||
"current-preset": "Preset corrente",
|
||||
"custom": "Personalizzato",
|
||||
"custom-roll": "Personalizzato Lancia",
|
||||
"d66-roll": "D66 Lancia",
|
||||
"damage": "Danno",
|
||||
"damage-abbr": "DANNI",
|
||||
"dehydrated": "Thirsty",
|
||||
"description": "Description",
|
||||
"dev-level": "Development Levels",
|
||||
"dice-pool": "Dice Pool",
|
||||
"damage-abbr": "Dan.",
|
||||
"datamine": "Datamine",
|
||||
"defence": "Difesa",
|
||||
"defense-rating": "Valutazione della difesa",
|
||||
"dehydrated": "Assetata",
|
||||
"description": "Descrizione",
|
||||
"description-u": "DESCRIZIONE",
|
||||
"development": "Livelli di sviluppo",
|
||||
"development-u": "LIVELLI DI SVILUPPO",
|
||||
"dev-level": "Livelli di sviluppo",
|
||||
"dice": "Dadi",
|
||||
"dice-only": "Solo dadi",
|
||||
"dice-pool": "Pool di dadi",
|
||||
"dice-pool-u": "POOL DI DADI",
|
||||
"die": "Dado",
|
||||
"dmg-abbr": "DANNI",
|
||||
"doubt": "Doubt",
|
||||
"effects": "Effects",
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": " [emp]",
|
||||
"die-10": "d10",
|
||||
"die-10-u": "D10",
|
||||
"die-12": "d12",
|
||||
"die-12-u": "D12",
|
||||
"die-6": "d6",
|
||||
"die-66": "d66",
|
||||
"die-66-u": "D66",
|
||||
"die-6-u": "D6",
|
||||
"die-8": "d8",
|
||||
"die-8-u": "D8",
|
||||
"distant": "Distant",
|
||||
"dmg-abbr": "Dmg",
|
||||
"dogs": "Dogs",
|
||||
"dominate": "Dominare",
|
||||
"donned": "Indossata",
|
||||
"donned-abbr": "Indos.",
|
||||
"doubt": "Dubbio",
|
||||
"dream":"Sogno",
|
||||
"duration": "Durata",
|
||||
"effects": "Effetti",
|
||||
"empathy": "Empatia",
|
||||
"empathy-abbr": "Emp",
|
||||
"empathy-abbr-u": "EMP",
|
||||
"encumbrance": "Encumbrance",
|
||||
"endure": "Endure",
|
||||
"encumbrance": "Ingombro",
|
||||
"encumbrance-current-abbr": "Ingombro att.",
|
||||
"endurance": "Tolleranza",
|
||||
"endurance-monster": "Tolleranza",
|
||||
"endure": "Tollerare",
|
||||
"energy": "Energia",
|
||||
"energypoints": "Punti energetici",
|
||||
"energypoints-u": "PUNTI ENERGETICI",
|
||||
"e-pack": "E-pack",
|
||||
"experience-u": "ESPERIENZA",
|
||||
"extra-damage": "Toggle extra damage tracking (25-48)",
|
||||
"face": "Viso",
|
||||
"fatigue": "Fatigue",
|
||||
"fatigue": "fatica",
|
||||
"features": "Caratteristiche",
|
||||
"fight": "Fight",
|
||||
"food-supply": "Food Supply",
|
||||
"force": "Force",
|
||||
"function-u": "FUNCTIONS",
|
||||
"feral": "Feral",
|
||||
"feral-points": "Punti ferali",
|
||||
"feral-points-u": "PUNTI FERALI",
|
||||
"fight": "Lottare",
|
||||
"fight-as-distance": "Mischia",
|
||||
"fight-as-skill": "Lottare",
|
||||
"food": "Alimento",
|
||||
"foodsupply": "Fornitura di alimento",
|
||||
"food-supply": "Fornitura di alimento",
|
||||
"force": "Forzare",
|
||||
"force-robot": "Forzare",
|
||||
"fortescue": "Fortescue",
|
||||
"fuel": "Combustibile",
|
||||
"fuel-capacity": "Capacità del Combustibile",
|
||||
"fuel-u": "COMBUSTIBILE",
|
||||
"function-u": "FUNZIONI",
|
||||
"g": "G",
|
||||
"gea-u": "GEAR",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear": "Equipaggiamento",
|
||||
"gear-abbr": "Equip.",
|
||||
"gear-bonus": "Bonus Congegno",
|
||||
"gear-bonus-abbr": "Cong.",
|
||||
"gear-dice": "Dadi dell'Congegno",
|
||||
"gear-notes": "Equip./Notes",
|
||||
"gear-on-vehicle": "Equipaggiamento sul veicolo",
|
||||
"gear-on-vehicle-u": "EQUIPAGGIAMENTO SUL VEICOLO",
|
||||
"gear-u": "EQUIPAGGIAMENTO",
|
||||
"gear-weight": "Peso dell'Equipaggiamento",
|
||||
"gen": "Gen",
|
||||
"general": "general",
|
||||
"grip": "Grip",
|
||||
"general-abbrv": "Gen",
|
||||
"grip": "Impugnatura",
|
||||
"grub": "Cibo",
|
||||
"hate": "Odio",
|
||||
"head": "Testa",
|
||||
"heal": "Cura",
|
||||
"healing-time": "Healing Time",
|
||||
"heavy": "Heavy (2)",
|
||||
"hypothermic": "Hypothermic",
|
||||
"i-dream": "My Big Dream:",
|
||||
"i-hate": "I Hate:",
|
||||
"i-protect": "I Need to Protect:",
|
||||
"healing": "Cura",
|
||||
"healing-time": "Tempo di guarigione",
|
||||
"heal-time": "Tempo di guarigione",
|
||||
"heavy": "Pesante",
|
||||
"heavy-abbr": "P",
|
||||
"hierarchy": "Gerarchia",
|
||||
"hindenburg": "Hindenburg",
|
||||
"house": "Famiglia",
|
||||
"human": "Umana",
|
||||
"hungry-condition": "Affamata",
|
||||
"hypothermic": "Ipotermico",
|
||||
"i-dream": "Mio grande sogno:",
|
||||
"i-hate": "Io odio:",
|
||||
"i-protect": "Ho bisogno di proteggere:",
|
||||
"infiltrate": "Infiltrarsi",
|
||||
"influence-points": "Punti di influenza",
|
||||
"influence-points-u": "PUNTI DI INFLUENZA",
|
||||
"information": "Informazione",
|
||||
"initiative": "Iniziativa",
|
||||
"injury": "Injury",
|
||||
"injury": "Lesione",
|
||||
"insight": "Intuizione",
|
||||
"know_the_zone": "Know the Zone",
|
||||
"lethal": "Lethal",
|
||||
"light": "Light (0.5)",
|
||||
"instinct": "Istinto",
|
||||
"instinct-abbr": "Ins",
|
||||
"instinct-abbr-u": "INS",
|
||||
"interact": "Interagire",
|
||||
"item": "Articolo",
|
||||
"kilgore": "Kilgore",
|
||||
"kin": "Parentela",
|
||||
"know_the_zone": "Conosci la zona",
|
||||
"know-nature": "Conosci la natura",
|
||||
"know-the-zone": "Conosci la zona",
|
||||
"laborum": "Laborum",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"lethal": "Letale",
|
||||
"light": "Leggera",
|
||||
"light-abbr": "L",
|
||||
"location": "Localizzazione",
|
||||
"log": "Log",
|
||||
"long": "Long",
|
||||
"lvl": "Livello 1",
|
||||
"manipulate": "Manipulate",
|
||||
"long": "Lontano",
|
||||
"lvl": "Lvl",
|
||||
"lvl-abbr": "Lvl",
|
||||
"manipulate": "Manipolare",
|
||||
"marksmanship": "Precisione di tiro",
|
||||
"marksmanship-abbr": "Prec.",
|
||||
"max": "Max",
|
||||
"move": "Move",
|
||||
"mutantions": "MUTATIONS",
|
||||
"max-abbr": "Max",
|
||||
"melee": "Mischia",
|
||||
"melee-as-distance": "Mischia",
|
||||
"melee-as-skill": "Mischia",
|
||||
"melee-monster": "Mischia",
|
||||
"might": "Potere",
|
||||
"might-monster": "Potere",
|
||||
"misc-abbr": "Misc",
|
||||
"misc-damage": "Mod Danno",
|
||||
"misc-gear": "Mod Congegno",
|
||||
"misc-skill": "Mod Abilità",
|
||||
"misc-damage-abbr": "+Danno",
|
||||
"misc-gear-abbr": "+Congegno",
|
||||
"misc-skill-abbr": "+Abilità",
|
||||
"misfire": "Misfire",
|
||||
"model": "Model",
|
||||
"modifier-abbr": "Mod",
|
||||
"modifier-damage-abbr": "Mod Danno",
|
||||
"modifier-gear-abbr": "Mod Cong.",
|
||||
"modifier-skill-abbr": "Mod Abil.",
|
||||
"modules": "Moduli",
|
||||
"modules-u": "MODULI",
|
||||
"money": "Denaro",
|
||||
"money-u": "DENARO",
|
||||
"monster": "Npc/Mostro",
|
||||
"monster-attack": "Attacco di mostri",
|
||||
"monster-attacks-u": "ATTACCO DI MSTRI",
|
||||
"monster-features-u": "CARATTERISTICHE DEL MOSTRO",
|
||||
"monster-name": "Nome / tipo del mostro",
|
||||
"moose": "Moose",
|
||||
"morningstar": "Morningstar",
|
||||
"mosel": "Mosel",
|
||||
"mount": "Cavalcatura",
|
||||
"mounted": "Montata",
|
||||
"mounts-gear": "Equipaggiamento di Mount",
|
||||
"mount-u": "CAVALCATURA",
|
||||
"move": "Mossa",
|
||||
"movement": "Movimento",
|
||||
"move-robot": "Mossa",
|
||||
"move-type": "Tipo di Movimento",
|
||||
"mutant": "Mutant",
|
||||
"mutations": "Mutazioni",
|
||||
"mutation-u": "MUTAZIONI",
|
||||
"mutation-points": "Punti di mutazione",
|
||||
"mutation-points-u": "PUNTI DI MUTAZIONE",
|
||||
"name": "Nome",
|
||||
"near": "Near",
|
||||
"near": "Fedele",
|
||||
"nec-u": "CONSUMABILI",
|
||||
"network": "Network",
|
||||
"network-abbr": "Net",
|
||||
"network-abbr-u": "NET",
|
||||
"no": "No",
|
||||
"no-damage": "No Damage",
|
||||
"no-damage": "Nessun danno",
|
||||
"no-willpower": "Senza energia",
|
||||
"normal": "Normale",
|
||||
"normal-abbr": "N",
|
||||
"northolme": "Northolme",
|
||||
"notable-inhabitants": "Notevoli abitanti",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"notes": "NOTES",
|
||||
"note": "Nota",
|
||||
"note-description": "Descrizione della nota",
|
||||
"note-name": "Nome della nota",
|
||||
"notes": "Note",
|
||||
"notes-text": "note...",
|
||||
"notes-u": "NOTE",
|
||||
"nova-paloma": "Nova Paloma",
|
||||
"npc": "PNG",
|
||||
"npc-monster": "PNG / Mostro",
|
||||
"npc-name": "Personaggio non giocante",
|
||||
"number-abbr": "Num",
|
||||
"on-vehicle": "On Vehicle",
|
||||
"one-hand-abbr": "1H",
|
||||
"occupants": "Occupanti",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-bullets": "of Bullets",
|
||||
"of-food": "of Food",
|
||||
"of-torches": "of Torches",
|
||||
"of-water": "of Water",
|
||||
"old-announcements": "Old Announcements",
|
||||
"old-koly": "Old Koly",
|
||||
"one-hand-abbr": "1M",
|
||||
"on-mount": "Equipaggiamento sul monte",
|
||||
"on-vehicle": "Sul veicolo",
|
||||
"other": "Altro",
|
||||
"other-info": "Other Information",
|
||||
"permaneant-rot": "Permanent Rot",
|
||||
"population": "Population",
|
||||
"projects": "Projects",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"quantity-abbr": "Qt",
|
||||
"range": "Portata",
|
||||
"rank": "Rank",
|
||||
"rating": "Rating",
|
||||
"regular": "Regular (1)",
|
||||
"relationships": "RELATIONSHIPS",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"resources-found": "Resources Found",
|
||||
"role": "Role",
|
||||
"roll": "Roll ",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-666": "Roll d666!",
|
||||
"rot": "Rot",
|
||||
"rot-level": "Rot Level",
|
||||
"rot-p": "ROT POINTS",
|
||||
"scout": "Scout",
|
||||
"season": "Season",
|
||||
"selected": "Selected",
|
||||
"sense_emotion": "Sense Emotion",
|
||||
"shoot": "Shoot",
|
||||
"short": "Short",
|
||||
"show-hide": "show/hide",
|
||||
"other-info": "Altre informazioni",
|
||||
"other-u": "ALTRA",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-bullets": "Ourt of Bullets",
|
||||
"out-of-epacks": "Out of epacks",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"out-of-water": "Out of Water",
|
||||
"overheat": "Surriscaldare",
|
||||
"overload": "Sovraccarico",
|
||||
"pack-rat": "Pack Rat Talento?",
|
||||
"pack-rat-title": "Puoi trasportare oggetti aggiuntivi.",
|
||||
"parry": "Parare",
|
||||
"pc-name": "Nome del PC",
|
||||
"permanent-rot": "Marciume permanente",
|
||||
"permanent-rot-u": "Marciume permanente",
|
||||
"personal": "Personale",
|
||||
"personality": "Personalità",
|
||||
"pirius": "Pirius",
|
||||
"population": "Popolazione",
|
||||
"power": "Energia",
|
||||
"powerpoints": "Punti di energia",
|
||||
"powerpoints-u": "PPUNTI DI ENERGIA",
|
||||
"processor": "Processor",
|
||||
"processor-abbr": "Prc",
|
||||
"processor-abbr-u": "PRC",
|
||||
"production": "Produzione",
|
||||
"production-outcome": "Produzione/Risultato",
|
||||
"profession": "Professione",
|
||||
"profession-abbrv": "Prof",
|
||||
"programs-u": "PROGRAMMI",
|
||||
"project": "Progetto",
|
||||
"projects": "Progetti",
|
||||
"projects-u": "PROGECTTI",
|
||||
"protect": "Proteggere",
|
||||
"push": "Spingere",
|
||||
"push-dice": "Spingi i dadi!",
|
||||
"pushes-the-roll": "Spinge il rotolo",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"quantity": "Quantità",
|
||||
"quantity-abbr": "Qtà",
|
||||
"quarter": "Quarto",
|
||||
"quarter-abbr": "Q",
|
||||
"question": "Questione",
|
||||
"rabbits": "Rabbits",
|
||||
"range": "Gamma",
|
||||
"ranged": "A distanza",
|
||||
"rank": "Grado",
|
||||
"rating": "Valutazione",
|
||||
"rating-abbr": "Val",
|
||||
"rats": "Rats",
|
||||
"regular": "Regolare (1)",
|
||||
"relationship-description": "Descrivi la relazione.",
|
||||
"relationships": "RELAZIONI",
|
||||
"relationships-u": "RELAZIONI",
|
||||
"repair": "Riparazione",
|
||||
"reptiles": "Reptiles",
|
||||
"reputation": "Reputazione",
|
||||
"reputation-bonus": "How well known are you? @{reputation}",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Ripristina il pool di dadi.",
|
||||
"resilience": "Resilienza",
|
||||
"resources-found": "Risorse trovate",
|
||||
"robot": "Robot",
|
||||
"role": "Ruolo",
|
||||
"roll": "Tira",
|
||||
"roll-agility": "Agility Roll",
|
||||
"roll-dice": "Tira i dadi!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-666": "Roll d666!",
|
||||
"roll-dice-api": "Tira API dadi!",
|
||||
"roll-empathy": "Empathy Roll",
|
||||
"roll-strength": "Strength Roll",
|
||||
"roll-wits": "Wits Roll",
|
||||
"rot": "Marcire",
|
||||
"rot-level": "Livello di Marcire",
|
||||
"rot-p": "PUNTI DI MARCIRE",
|
||||
"rotpoints-u": "PUNTI DI MARCIRE",
|
||||
"rot-roll": "Rotolo di Marcire",
|
||||
"rpc-name": "Personaggio del giocatore",
|
||||
"scan": "Scan",
|
||||
"science": "Scienza",
|
||||
"scout": "Esplorare",
|
||||
"scouting": "Esplorare",
|
||||
"season": "Stagione",
|
||||
"seats": "Posti",
|
||||
"seats-u": "POSTI",
|
||||
"secondary-functions-u": "FUNZIONI SECONDARIE",
|
||||
"sector": "Settore",
|
||||
"security": "Sicurezza",
|
||||
"selected": "Selezionata",
|
||||
"sense_emotion": "Senti l'emozione",
|
||||
"sense-emotion": "Senti l'emozione",
|
||||
"sense-emotion-animal": "Senti l'emozione",
|
||||
"servos": "Servos",
|
||||
"servos-abbr": "Srv",
|
||||
"servos-abbr-u": "SRV",
|
||||
"settings": "Impostazioni",
|
||||
"sheet-version-announcements": "Sheet version and announcements",
|
||||
"shoot": "Sparare",
|
||||
"shoot-robot": "Sparare",
|
||||
"short": "Corta",
|
||||
"show-animalpowers": "Show Animal powers",
|
||||
"show-arkdetails": "Show Ark details",
|
||||
"show-arklevels": "Show Ark development levels",
|
||||
"show-biomechatronics": "Show Biomechatronics",
|
||||
"show-contacts": "Show Contacts",
|
||||
"show-hide": "Mostra/nascondi",
|
||||
"show-modules": "Show Modules",
|
||||
"show-money": "Show Money",
|
||||
"show-mutations": "Show Mutations",
|
||||
"show-projects": "Show Ark projects",
|
||||
"show-vehicle": "Show Vehicle",
|
||||
"skill": "Abilità",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Livello Abilità",
|
||||
"skill-abbr": "Abil.",
|
||||
"skill-dice": "Dadi abilità",
|
||||
"skill-level": "Livello",
|
||||
"skill-level-abbr": "Abil.",
|
||||
"skills": "Abilità",
|
||||
"sleepless": "Sleepless",
|
||||
"small": "Small (0.25)",
|
||||
"sneak": "Sneak",
|
||||
"starving": "Starving",
|
||||
"skills-list": "endurance,heal,insight,manipulate,marksmanship,melee,might,move,scout,stealth,survival",
|
||||
"skills-u": "ABILITÀ",
|
||||
"skill-u": "ABILITÀ",
|
||||
"sleepless": "Insonne",
|
||||
"sleepy-condition": "Assonnata",
|
||||
"small": "Piccola (0.25)",
|
||||
"sneak": "Intrufolarsi",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
"species": "Specie",
|
||||
"spell": "Spell",
|
||||
"stability": "Stabilità",
|
||||
"stability-abbr": "Stb",
|
||||
"stability-abbr-u": "STB",
|
||||
"starving": "Affamata",
|
||||
"stash": "Recesso",
|
||||
"stealth": "Furtiva",
|
||||
"strength": "Forza",
|
||||
"strength-abbr": " [str]",
|
||||
"strength-abbr": "For",
|
||||
"strength-abbr-u": "FOR",
|
||||
"success": "Success",
|
||||
"success-1": "1 Success",
|
||||
"success-2": "2 Successes",
|
||||
"success-3": "3 Successes",
|
||||
"success-4": "4 Successes",
|
||||
"sum-abbr": "Som",
|
||||
"survival": "Sopravvivenza",
|
||||
"talent-u": "DOTI",
|
||||
"technology": "Technology",
|
||||
"terrain": "Terrain",
|
||||
"threat": "Threat",
|
||||
"threat-notes": "Threat Notes",
|
||||
"time-limit": "Time Limit",
|
||||
"tiny": "Tiny (0.05)",
|
||||
"talent-u": "TALENTI",
|
||||
"technology": "Tecnologia",
|
||||
"terrain": "Terreno",
|
||||
"thecore-influence-u": "THE CORE - INFLUENCE",
|
||||
"thedeep-influence-u": "THE DEEP - INFLUENCE",
|
||||
"thirsty-condition": "Assetata",
|
||||
"threat": "Minaccia",
|
||||
"threat-notes": "Note sulle minacce",
|
||||
"time-limit": "Limite di tempo",
|
||||
"tindertuft": "Tindertuft",
|
||||
"tiny": "Minuscola",
|
||||
"tiny-abbr": "M",
|
||||
"title": "Titolo",
|
||||
"torches": "Torce",
|
||||
"torso": "Torso",
|
||||
"total": "Totale",
|
||||
"total-abbr": "Tot",
|
||||
"total-influence-u": "INFLUENZA TOTALE",
|
||||
"traits-visibility": "Force visibility of character traits",
|
||||
"trauma": "Trauma",
|
||||
"two-hand-abbr": "2H",
|
||||
"two-hand-abbr": "2M",
|
||||
"type": "Tipo",
|
||||
"units": "Units",
|
||||
"vehicle": "VEHICLE",
|
||||
"w": "FE",
|
||||
"warfare": "Warfare",
|
||||
"water": "Water",
|
||||
"water-source": "Water Source",
|
||||
"weapon": "Weapon",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapons": "weapons",
|
||||
"weight-abbr": "Wt",
|
||||
"wits": "Wits",
|
||||
"wits-abbr": " [wits]",
|
||||
"wits-abbr-u": "WITS",
|
||||
"workpoints": "Work Points/Max",
|
||||
"type-name": "Tipo / Nome",
|
||||
"undercarriage": "Sottocarro",
|
||||
"units": "Unità",
|
||||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||||
"vehicle": "Veicolo",
|
||||
"vehicle-credits": "Veicolo",
|
||||
"vehicleed": "Montata",
|
||||
"vehicle-gear": "equipagg. del veicolo",
|
||||
"vehicle-u": "VEICOLO",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"voice": "Voce",
|
||||
"w": "W",
|
||||
"warburg": "Warburg",
|
||||
"warfare": "Guerra",
|
||||
"water": "Acqua",
|
||||
"water-source": "Sorgente d'acqua",
|
||||
"weapon": "Arma",
|
||||
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
|
||||
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
|
||||
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
|
||||
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
|
||||
"weapon-damage-misc": "Miscellaneous damage modifier. @{repeating_weapons_$X_weapon_damage_misc}",
|
||||
"weapon-damage-total": "Total damage included with the attack. @{repeating_weapons_$X_weapon_damage_total}",
|
||||
"weapon-selected": "Arma selezionata",
|
||||
"weapon-skill-misc": "Miscellaneous attack modifier (adjusts SKILL dice). @{repeating_weapons_$X_weapon_skill_misc}",
|
||||
"weapon-skill-total": "Total SKILL dice included with the attack. @{repeating_weapons_$X_weapon_skill_total}",
|
||||
"weapon-type-base": "BASE dice as per weapon/skill type. @{repeating_weapons_$X_weapon_base_total}",
|
||||
"weapon-type-skill": "SKILL dice as per weapon/skill type. @{repeating_weapons_$X_weapon_skill_value}",
|
||||
"weapon-u": "ARMI",
|
||||
"weapons": "Armi",
|
||||
"weight": "Peso",
|
||||
"weight-abbr": "Peso",
|
||||
"whisper-macro": "Whisper roll?",
|
||||
"whisper-nothing": "Do not whisper rolls(default).",
|
||||
"whisper-options": "Whisper Options:",
|
||||
"whisper-options-api": "API Whisper Options:",
|
||||
"whisper-query": "Use a query.",
|
||||
"whisper-rolls": "Whisper all rolls to the GM.",
|
||||
"willpower": "Forza di volontà",
|
||||
"willpower-abbr": "Volontà",
|
||||
"willpower-spent-abbr": "FV spesa",
|
||||
"willpower-total-abbr": "WP Totale",
|
||||
"willpower-u": "FORZA DI VOLONTÀ",
|
||||
"wits": "Ingegno",
|
||||
"wits-abbr": "Ing",
|
||||
"wits-abbr-u": "ING",
|
||||
"workpoints": "Punti di lavoro",
|
||||
"workpoints-max": "Punti di lavoro/Max",
|
||||
"yes": "Sì",
|
||||
"yes-1": "Yes,-1",
|
||||
"zone-log": "Zone Log",
|
||||
"nec-u": "NECESSITIES"
|
||||
}
|
||||
"yes-1": "Sì,-1",
|
||||
"young-1": "Giovane",
|
||||
"zone-log": "Registro di zona",
|
||||
"zone-log-u": "REGISTRO DI ZONA"
|
||||
}
|
||||
@@ -1,168 +1,557 @@
|
||||
{
|
||||
"a": "A",
|
||||
"abilities": "Abilities",
|
||||
"adv-modifiers":"Show attribute, skill and gear modifiers in lists",
|
||||
"adv-consumables-icons":"Show consumables as icons",
|
||||
"adv-headebgimg": "Show header background images (mutant only)",
|
||||
"adv-vehicleencumbrance": "Advanced vehicle encumbrance",
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"agility-abbr": " [agi]",
|
||||
"agility-abbr": "Agi",
|
||||
"agility-abbr-u": "AGI",
|
||||
"analyze": "Analyze",
|
||||
"animal": "Animal",
|
||||
"animalpowers": "Animal powers",
|
||||
"animalpowers-u": "ANIMAL POWERS",
|
||||
"animaltype": "Animal Type",
|
||||
"animal-type": "Animal Type",
|
||||
"apes": "Apes",
|
||||
"api-dice": "api dice",
|
||||
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
|
||||
"appearance": "Appearance",
|
||||
"appearance-u": "APPEARANCE",
|
||||
"ark": "The Ark",
|
||||
"armor": "armor",
|
||||
"arcadium": "Arcadium",
|
||||
"ark": "The Ark",
|
||||
"ark-notes-u": "ARK NOTES",
|
||||
"ark-u": "ARK",
|
||||
"armor": "Armor",
|
||||
"armor-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor_bonus}",
|
||||
"armor-bonus-max": "Record the armor's UNDAMAGED maximum bonus. @{armor_bonus_max}",
|
||||
"armor-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor_bonus_misc}",
|
||||
"armor-bonus-total": "Total GEAR and SKILL dice included for armor. @{armor_ar}",
|
||||
"armor-rating": "Armor Rating",
|
||||
"armor-rating-abbr": "AR",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"armor-rating-total": "Total GEAR dice included for all armor. @{ar_total}",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-roll": "Armor Roll",
|
||||
"armor-type": "Armor Type",
|
||||
"armor-u": "ARMOR",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"artefact": "Artefact",
|
||||
"artefacts": "Artefacts",
|
||||
"artifact": "Artifact",
|
||||
"artifacts": "Artifacts",
|
||||
"assault": "Assault",
|
||||
"attack": "Attack",
|
||||
"attack-abbr": "Atk",
|
||||
"attr": "Attr",
|
||||
"attribute-dice": "Attribute Dice",
|
||||
"attribute-score": "Attribute Score",
|
||||
"attributes": "attribute",
|
||||
"attr-abbr": "Attr",
|
||||
"attribute": "attribute",
|
||||
"attribute-abbr": "Attr",
|
||||
"attribute-dice": "Attribute dice",
|
||||
"attribute-score": "Attribute score",
|
||||
"attribute-u": "ATTRIBUTE",
|
||||
"attributes": "attributes",
|
||||
"attributes-u": "ATTRIBUTES",
|
||||
"b": "B",
|
||||
"battle-level": "Battle Level",
|
||||
"backlash": "Backlash",
|
||||
"badgers": "Badgers",
|
||||
"bane": "Bane",
|
||||
"base": "Base",
|
||||
"base-attr-abbr": "Base/Attr",
|
||||
"base-attribute-dice": "Base/Attribute Dice",
|
||||
"base-dice": "Base Dice",
|
||||
"base-dice-abbr": "Base",
|
||||
"battle-level": "Battle Level",
|
||||
"bears": "Bears",
|
||||
"beasts-u": "BEASTS",
|
||||
"biomechatronics": "Biomechatronics",
|
||||
"biomechatronics-u": "BIOMECHATRONICS",
|
||||
"body": "Body",
|
||||
"bonus": "ボーナス",
|
||||
"bonus-abbr": "Bon",
|
||||
"bosses": "Bosses",
|
||||
"bosses-u": "BOSSES",
|
||||
"buddy": "Buddy",
|
||||
"bullets": "Bullets",
|
||||
"calista": "Calista",
|
||||
"carried": "所持",
|
||||
"carried-abbr": "Carr",
|
||||
"carry": "Carry",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"carry-abbr": "Carry",
|
||||
"carry-cap": "Carry Cap",
|
||||
"carry-load": "Max Load",
|
||||
"cats": "Cats",
|
||||
"character": "Character",
|
||||
"chartype": "Choose type!",
|
||||
"chassisparts-u": "CHASSIS PARTS",
|
||||
"cinderfalls": "Cinderfalls",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"close": "Close",
|
||||
"close-announcements": "Close Announcements",
|
||||
"clothing": "Clothing",
|
||||
"cogsofhel": "Cogs of Hel",
|
||||
"coins-carried": "Coins Carried",
|
||||
"coins-u": "COINS",
|
||||
"cold-condition": "Cold",
|
||||
"colour": "Colour",
|
||||
"comment": "Comment",
|
||||
"complete": "Complete",
|
||||
"comprehend": "Comprehend",
|
||||
"condition-cold": "When the cold is bitter and you don’t have enough shelter, you have to roll ENDURANCE regularly. @{cold}",
|
||||
"condition-hungry": "You must eat a ration of food at least once every day. After a day without food, you become HUNGRY. @{hungry}",
|
||||
"condition-sleepy": "You need to sleep for at least one Quarter Day of each day. After one day without sleep, you become SLEEPY. @{sleepy}",
|
||||
"condition-thirsty": "You must drink a ration of water at least once per day. After a day without water, you become THIRSTY. @{thirsty}",
|
||||
"condition-u": "CONDITIONS",
|
||||
"confusion": "Confusion",
|
||||
"consumable": "Consumable",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"consumables": "Consumables",
|
||||
"contacts": "Contacts",
|
||||
"contacts-u": "CONTACTS",
|
||||
"coordinates": "Coordinates",
|
||||
"critical-u": "CRITICAL INJURIES",
|
||||
"credits": "Credits",
|
||||
"critical-injuries": "Critical Injuries",
|
||||
"critical-u": "CRITICAL INJURIES",
|
||||
"culture": "Culture",
|
||||
"current-preset": "Current Preset",
|
||||
"current": "Current",
|
||||
"current-preset": "Current Preset",
|
||||
"custom": "カスタム",
|
||||
"custom-roll": "Custom Roll",
|
||||
"d66-roll": "D66 Roll",
|
||||
"damage": "ダメージ",
|
||||
"damage-abbr": "DMG",
|
||||
"damage-abbr": "Dmg",
|
||||
"datamine": "Datamine",
|
||||
"defence": "Defence",
|
||||
"defense-rating": "Defense Rating",
|
||||
"dehydrated": "Thirsty",
|
||||
"description": "Description",
|
||||
"dev-level": "Development Levels",
|
||||
"dice-pool": "Dice Pool",
|
||||
"description-u": "DESCRIPTION",
|
||||
"development": "Development levels",
|
||||
"development-u": "DEVELOPMENT LEVELS",
|
||||
"dev-level": "Development Levels",
|
||||
"dice": "ダイス",
|
||||
"dice-only": "Dice Only",
|
||||
"dice-pool": "Dice Pool",
|
||||
"dice-pool-u": "DICE POOL",
|
||||
"die": "ダイス",
|
||||
"dmg-abbr": "DMG",
|
||||
"die-10": "d10",
|
||||
"die-10-u": "D10",
|
||||
"die-12": "d12",
|
||||
"die-12-u": "D12",
|
||||
"die-6": "d6",
|
||||
"die-66": "d66",
|
||||
"die-66-u": "D66",
|
||||
"die-6-u": "D6",
|
||||
"die-8": "d8",
|
||||
"die-8-u": "D8",
|
||||
"distant": "Distant",
|
||||
"dmg-abbr": "Dmg",
|
||||
"dogs": "Dogs",
|
||||
"dominate": "Dominate",
|
||||
"donned": "Donned",
|
||||
"donned-abbr": "Don",
|
||||
"doubt": "Doubt",
|
||||
"dream":"Dream",
|
||||
"duration": "Duration",
|
||||
"effects": "Effects",
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": " [emp]",
|
||||
"empathy-abbr": "Emp",
|
||||
"empathy-abbr-u": "EMP",
|
||||
"encumbrance": "Encumbrance",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
"endurance-monster": "Endurance",
|
||||
"endure": "Endure",
|
||||
"energy": "Energy",
|
||||
"energypoints": "Energy Points",
|
||||
"energypoints-u": "ENERGY POINTS",
|
||||
"e-pack": "E-pack",
|
||||
"experience-u": "EXPERIENCE",
|
||||
"extra-damage": "Toggle extra damage tracking (25-48)",
|
||||
"face": "Face",
|
||||
"fatigue": "Fatigue",
|
||||
"fatigue": "fatigue",
|
||||
"features": "特徴",
|
||||
"feral": "Feral",
|
||||
"feral-points": "Feral Points",
|
||||
"feral-points-u": "FERAL POINTS",
|
||||
"fight": "Fight",
|
||||
"food-supply": "Food Supply",
|
||||
"fight-as-distance": "Melee",
|
||||
"fight-as-skill": "Fight",
|
||||
"food": "Food",
|
||||
"foodsupply": "Food supply",
|
||||
"food-supply": "Food Supply",
|
||||
"force": "Force",
|
||||
"force-robot": "Force",
|
||||
"fortescue": "Fortescue",
|
||||
"fuel": "Fuel",
|
||||
"fuel-capacity": "Fuel Capacity",
|
||||
"fuel-u": "FUEL",
|
||||
"function-u": "FUNCTIONS",
|
||||
"g": "G",
|
||||
"gea-u": "GEAR",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear": "Gear",
|
||||
"gear-abbr": "Gear",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-bonus-abbr": "Gear",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear-notes": "Gear/Notes",
|
||||
"gear-on-vehicle": "Gear on vehicle",
|
||||
"gear-on-vehicle-u": "GEAR ON VEHICLE",
|
||||
"gear-u": "GEAR",
|
||||
"gear-weight": "Gear Weight",
|
||||
"gen": "Gen",
|
||||
"general": "general",
|
||||
"general-abbrv": "Gen",
|
||||
"grip": "Grip",
|
||||
"grub": "Grub",
|
||||
"hate": "Hate",
|
||||
"head": "Head",
|
||||
"heal": "回復",
|
||||
"healing-time": "Healing Time",
|
||||
"heavy": "Heavy (2)",
|
||||
"healing": "回復",
|
||||
"healing-time": "Healing Time",
|
||||
"heal-time": "Heal Time",
|
||||
"heavy": "Heavy",
|
||||
"heavy-abbr": "H",
|
||||
"hierarchy": "Hierarchy",
|
||||
"hindenburg": "Hindenburg",
|
||||
"house": "House",
|
||||
"human": "Human",
|
||||
"hungry-condition": "Hungry",
|
||||
"hypothermic": "Hypothermic",
|
||||
"i-dream": "My Big Dream:",
|
||||
"i-hate": "I Hate:",
|
||||
"i-protect": "I Need to Protect:",
|
||||
"i-dream": "My Big Dream:",
|
||||
"i-hate": "I Hate:",
|
||||
"i-protect": "I Need to Protect:",
|
||||
"infiltrate": "Infiltrate",
|
||||
"influence-points": "Influence Points",
|
||||
"influence-points-u": "INFLUENCE POINTS",
|
||||
"information": "Information",
|
||||
"initiative": "イニシアチブ",
|
||||
"injury": "Injury",
|
||||
"insight": "看破",
|
||||
"know_the_zone": "Know the Zone",
|
||||
"instinct": "Instinct",
|
||||
"instinct-abbr": "Ins",
|
||||
"instinct-abbr-u": "INS",
|
||||
"interact": "Interact",
|
||||
"item": "Item",
|
||||
"kilgore": "Kilgore",
|
||||
"kin": "Kin",
|
||||
"know_the_zone": "Know the Zone",
|
||||
"know-nature": "Know Nature",
|
||||
"know-the-zone": "Know the Zone",
|
||||
"laborum": "Laborum",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"lethal": "Lethal",
|
||||
"light": "Light (0.5)",
|
||||
"light": "Light",
|
||||
"light-abbr": "L",
|
||||
"location": "Location",
|
||||
"log": "Log",
|
||||
"long": "Long",
|
||||
"lvl": "Lvl",
|
||||
"lvl-abbr": "Lvl",
|
||||
"manipulate": "Manipulate",
|
||||
"marksmanship": "Marksmanship",
|
||||
"marksmanship-abbr": "Marks.",
|
||||
"max": "最大",
|
||||
"max-abbr": "最大",
|
||||
"melee": "Melee",
|
||||
"melee-as-distance": "Melee",
|
||||
"melee-as-skill": "Melee",
|
||||
"melee-monster": "Melee",
|
||||
"might": "Might",
|
||||
"might-monster": "Might",
|
||||
"misc-abbr": "Misc",
|
||||
"misc-damage": "Mod Damage",
|
||||
"misc-gear": "Mod Gear",
|
||||
"misc-skill": "Mod Skill",
|
||||
"misc-damage-abbr": "+Damage",
|
||||
"misc-gear-abbr": "+Gear",
|
||||
"misc-skill-abbr": "+Skill",
|
||||
"misfire": "Misfire",
|
||||
"model": "Model",
|
||||
"modifier-abbr": "Mod",
|
||||
"modifier-damage-abbr": "Mod Dmg",
|
||||
"modifier-gear-abbr": "Mod Gear",
|
||||
"modifier-skill-abbr": "Mod Skill",
|
||||
"modules": "Modules",
|
||||
"modules-u": "MODULES",
|
||||
"money": "Money",
|
||||
"money-u": "MONEY",
|
||||
"monster": "Npc/Monster",
|
||||
"monster-attack": "Monster Attack",
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-features-u": "MONSTER FEATURES",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moose": "Moose",
|
||||
"morningstar": "Morningstar",
|
||||
"mosel": "Mosel",
|
||||
"mount": "Mount",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"moun-u": "MOUNT",
|
||||
"move": "Move",
|
||||
"mutantions": "MUTATIONS",
|
||||
"movement": "Movement",
|
||||
"move-robot": "Move",
|
||||
"move-type": "Move Type",
|
||||
"mutant": "Mutant",
|
||||
"mutations": "Mutations",
|
||||
"mutation-u": "MUTATIONS",
|
||||
"mutation-points": "Mutation points",
|
||||
"mutation-points-u": "MUTATION POINTS",
|
||||
"name": "アイテム名",
|
||||
"near": "Near",
|
||||
"nec-u": "CONSUMABLES",
|
||||
"network": "Network",
|
||||
"network-abbr": "Net",
|
||||
"network-abbr-u": "NET",
|
||||
"no": "無し",
|
||||
"no-damage": "No Damage",
|
||||
"no-damage": "No Damage",
|
||||
"no-willpower": "No Power",
|
||||
"normal": "Normal",
|
||||
"normal-abbr": "N",
|
||||
"northolme": "Northolme",
|
||||
"notable-inhabitants": "Notable inhabitants",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"notes": "NOTES",
|
||||
"note": "Note",
|
||||
"note-description": "Note's description",
|
||||
"note-name": "Note's name",
|
||||
"notes": "Notes",
|
||||
"notes-text": "notes...",
|
||||
"notes-u": "NOTES",
|
||||
"nova-paloma": "Nova Paloma",
|
||||
"npc": "NPC",
|
||||
"npc-monster": "NPC / Monster",
|
||||
"npc-name": "Non-Player Character",
|
||||
"number-abbr": "Num",
|
||||
"on-vehicle": "On Vehicle",
|
||||
"occupants": "Occupants",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-bullets": "of Bullets",
|
||||
"of-food": "of Food",
|
||||
"of-torches": "of Torches",
|
||||
"of-water": "of Water",
|
||||
"old-announcements": "Old Announcements",
|
||||
"old-koly": "Old Koly",
|
||||
"one-hand-abbr": "1H",
|
||||
"on-mount": "Gear on Mount",
|
||||
"on-vehicle": "On Vehicle",
|
||||
"other": "その他",
|
||||
"other-info": "Other Information",
|
||||
"permaneant-rot": "Permanent Rot",
|
||||
"other-info": "Other Information",
|
||||
"other-u": "OTHER",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-bullets": "Ourt of Bullets",
|
||||
"out-of-epacks": "Out of epacks",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"out-of-water": "Out of Water",
|
||||
"overheat": "Overheat",
|
||||
"overload": "Overload",
|
||||
"pack-rat": "Pack Rat Talent?",
|
||||
"pack-rat-title": "You can carry additional items.",
|
||||
"parry": "Parry",
|
||||
"pc-name": "PC's name",
|
||||
"permanent-rot": "Permanent Rot",
|
||||
"permanent-rot-u": "Permanent Rot",
|
||||
"personal": "Personal",
|
||||
"personality": "Personality",
|
||||
"pirius": "Pirius",
|
||||
"population": "Population",
|
||||
"power": "Power",
|
||||
"powerpoints": "Power Points",
|
||||
"powerpoints-u": "POWER POINTS",
|
||||
"processor": "Processor",
|
||||
"processor-abbr": "Prc",
|
||||
"processor-abbr-u": "PRC",
|
||||
"production": "Production",
|
||||
"production-outcome": "Production/Outcome",
|
||||
"profession": "Profession",
|
||||
"profession-abbrv": "Prof",
|
||||
"programs-u": "PROGRAMS",
|
||||
"project": "Project",
|
||||
"projects": "Projects",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"projects-u": "PROJECTS",
|
||||
"protect": "Protect",
|
||||
"push": "Push",
|
||||
"push-dice": "Push the Dice!",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"quantity": "Quantity",
|
||||
"quantity-abbr": "Qty",
|
||||
"quarter": "Quarter",
|
||||
"quarter-abbr": "Q",
|
||||
"question": "Question",
|
||||
"rabbits": "Rabbits",
|
||||
"range": "距離",
|
||||
"ranged": "Ranged",
|
||||
"rank": "Rank",
|
||||
"rating": "Rating",
|
||||
"regular": "Regular (1)",
|
||||
"rating-abbr": "Rat",
|
||||
"rats": "Rats",
|
||||
"regular": "Regular (1)",
|
||||
"relationship-description": "Describe the relationship.",
|
||||
"relationships": "RELATIONSHIPS",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"resources-found": "Resources Found",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"repair": "Repair",
|
||||
"reptiles": "Reptiles",
|
||||
"reputation": "Reputation",
|
||||
"reputation-bonus": "How well known are you? @{reputation}",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"resilience": "Resilience",
|
||||
"resources-found": "Resources Found",
|
||||
"robot": "Robot",
|
||||
"role": "Role",
|
||||
"roll": "Roll ",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-666": "Roll d666!",
|
||||
"roll": "Roll",
|
||||
"roll-agility": "Agility Roll",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-666": "Roll d666!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"roll-empathy": "Empathy Roll",
|
||||
"roll-strength": "Strength Roll",
|
||||
"roll-wits": "Wits Roll",
|
||||
"rot": "Rot",
|
||||
"rot-level": "Rot Level",
|
||||
"rot-p": "ROT POINTS",
|
||||
"rot-level": "Rot Level",
|
||||
"rot-p": "ROT POINTS",
|
||||
"rotpoints-u": "ROT POINTS",
|
||||
"rot-roll": "Rot roll",
|
||||
"rpc-name": "Role Player Character",
|
||||
"scan": "Scan",
|
||||
"science": "Science",
|
||||
"scout": "Scout",
|
||||
"scouting": "Scouting",
|
||||
"season": "Season",
|
||||
"seats": "Seats",
|
||||
"seats-u": "SEATS",
|
||||
"secondary-functions-u": "SECONDARY FUNCTIONS",
|
||||
"sector": "Sector",
|
||||
"security": "Security",
|
||||
"selected": "Selected",
|
||||
"sense_emotion": "Sense Emotion",
|
||||
"sense_emotion": "Sense Emotion",
|
||||
"sense-emotion": "Sense Emotion",
|
||||
"sense-emotion-animal": "Sense Emotion",
|
||||
"servos": "Servos",
|
||||
"servos-abbr": "Srv",
|
||||
"servos-abbr-u": "SRV",
|
||||
"settings": "Settings",
|
||||
"sheet-version-announcements": "Sheet version and announcements",
|
||||
"shoot": "Shoot",
|
||||
"shoot-robot": "Shoot",
|
||||
"short": "Short",
|
||||
"show-hide": "show/hide",
|
||||
"show-animalpowers": "Show Animal powers",
|
||||
"show-arkdetails": "Show Ark details",
|
||||
"show-arklevels": "Show Ark development levels",
|
||||
"show-biomechatronics": "Show Biomechatronics",
|
||||
"show-contacts": "Show Contacts",
|
||||
"show-hide": "Show/hide",
|
||||
"show-modules": "Show Modules",
|
||||
"show-money": "Show Money",
|
||||
"show-mutations": "Show Mutations",
|
||||
"show-projects": "Show Ark projects",
|
||||
"show-vehicle": "Show Vehicle",
|
||||
"skill": "技能",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-abbr": "技能",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-level-abbr": "技能",
|
||||
"skills": "技能",
|
||||
"skills-list": "endurance,heal,insight,manipulate,marksmanship,melee,might,move,scout,stealth,survival",
|
||||
"skills-u": "技能",
|
||||
"skill-u": "技能",
|
||||
"sleepless": "Sleepless",
|
||||
"small": "Small (0.25)",
|
||||
"sleepy-condition": "Sleepy",
|
||||
"small": "Small (0.25)",
|
||||
"sneak": "Sneak",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
"species": "Species",
|
||||
"spell": "Spell",
|
||||
"stability": "Stability",
|
||||
"stability-abbr": "Stby",
|
||||
"stability-abbr-u": "STB",
|
||||
"starving": "Starving",
|
||||
"stash": "Stash",
|
||||
"stealth": "Stealth",
|
||||
"strength": "筋力",
|
||||
"strength-abbr": " [str]",
|
||||
"strength-abbr-u": "STR",
|
||||
"strength-abbr": "筋力",
|
||||
"strength-abbr-u": "筋力",
|
||||
"success": "Success",
|
||||
"success-1": "1 Success",
|
||||
"success-2": "2 Successes",
|
||||
"success-3": "3 Successes",
|
||||
"success-4": "4 Successes",
|
||||
"sum-abbr": "Sum",
|
||||
"survival": "生存",
|
||||
"talent-u": "TALENTS",
|
||||
"technology": "Technology",
|
||||
"terrain": "Terrain",
|
||||
"thecore-influence-u": "THE CORE - INFLUENCE",
|
||||
"thedeep-influence-u": "THE DEEP - INFLUENCE",
|
||||
"thirsty-condition": "Thirsty",
|
||||
"threat": "Threat",
|
||||
"threat-notes": "Threat Notes",
|
||||
"time-limit": "Time Limit",
|
||||
"tiny": "Tiny (0.05)",
|
||||
"threat-notes": "Threat Notes",
|
||||
"time-limit": "Time Limit",
|
||||
"tindertuft": "Tindertuft",
|
||||
"tiny": "Tiny",
|
||||
"tiny-abbr": "T",
|
||||
"title": "Title",
|
||||
"torches": "Torches",
|
||||
"torso": "Torso",
|
||||
"total": "合計",
|
||||
"total-abbr": "合計",
|
||||
"total-influence-u": "TOTAL INFLUENCE",
|
||||
"traits-visibility": "Force visibility of character traits",
|
||||
"trauma": "Trauma",
|
||||
"two-hand-abbr": "2H",
|
||||
"type": "種類",
|
||||
"type-name": "Type/Name",
|
||||
"undercarriage": "Undercarriage",
|
||||
"units": "Units",
|
||||
"vehicle": "VEHICLE",
|
||||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||||
"vehicle": "Vehicle",
|
||||
"vehicle-credits": "Vehicle",
|
||||
"vehicleed": "Mounted",
|
||||
"vehicle-gear": "Vehicle Gear",
|
||||
"vehicle-u": "VEHICLE",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"voice": "Voice",
|
||||
"w": "W",
|
||||
"warburg": "Warburg",
|
||||
"warfare": "Warfare",
|
||||
"water": "Water",
|
||||
"water-source": "Water Source",
|
||||
"water-source": "Water source",
|
||||
"weapon": "Weapon",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapons": "weapons",
|
||||
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
|
||||
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
|
||||
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
|
||||
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
|
||||
"weapon-damage-misc": "Miscellaneous damage modifier. @{repeating_weapons_$X_weapon_damage_misc}",
|
||||
"weapon-damage-total": "Total damage included with the attack. @{repeating_weapons_$X_weapon_damage_total}",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapon-skill-misc": "Miscellaneous attack modifier (adjusts SKILL dice). @{repeating_weapons_$X_weapon_skill_misc}",
|
||||
"weapon-skill-total": "Total SKILL dice included with the attack. @{repeating_weapons_$X_weapon_skill_total}",
|
||||
"weapon-type-base": "BASE dice as per weapon/skill type. @{repeating_weapons_$X_weapon_base_total}",
|
||||
"weapon-type-skill": "SKILL dice as per weapon/skill type. @{repeating_weapons_$X_weapon_skill_value}",
|
||||
"weapon-u": "WEAPONS",
|
||||
"weapons": "Weapons",
|
||||
"weight": "Weight",
|
||||
"weight-abbr": "Wt",
|
||||
"whisper-macro": "Whisper roll?",
|
||||
"whisper-nothing": "Do not whisper rolls(default).",
|
||||
"whisper-options": "Whisper Options:",
|
||||
"whisper-options-api": "API Whisper Options:",
|
||||
"whisper-query": "Use a query.",
|
||||
"whisper-rolls": "Whisper all rolls to the GM.",
|
||||
"willpower": "Willpower",
|
||||
"willpower-abbr": "Will",
|
||||
"willpower-spent-abbr": "WP Spent",
|
||||
"willpower-total-abbr": "Total WP",
|
||||
"willpower-u": "WILLPOWER",
|
||||
"wits": "Wits",
|
||||
"wits-abbr": " [wits]",
|
||||
"wits-abbr-u": "WITS",
|
||||
"workpoints": "Work Points/Max",
|
||||
"wits-abbr": "Wit",
|
||||
"wits-abbr-u": "WIT",
|
||||
"workpoints": "Work points",
|
||||
"workpoints-max": "Work Points/Max",
|
||||
"yes": "有り",
|
||||
"yes-1": "Yes,-1",
|
||||
"zone-log": "Zone Log",
|
||||
"nec-u": "NECESSITIES"
|
||||
}
|
||||
"yes-1": "有り,-1",
|
||||
"young-1": "Young",
|
||||
"zone-log": "Zone Log",
|
||||
"zone-log-u": "ZONE LOG"
|
||||
}
|
||||
@@ -1,168 +1,557 @@
|
||||
{
|
||||
"a": "A",
|
||||
"abilities": "Abilities",
|
||||
"adv-modifiers":"Show attribute, skill and gear modifiers in lists",
|
||||
"adv-consumables-icons":"Show consumables as icons",
|
||||
"adv-headebgimg": "Show header background images (mutant only)",
|
||||
"adv-vehicleencumbrance": "Advanced vehicle encumbrance",
|
||||
"age": "Age",
|
||||
"agility": "민첩함",
|
||||
"agility-abbr": " [agi]",
|
||||
"agility-abbr": "Agi",
|
||||
"agility-abbr-u": "AGI",
|
||||
"analyze": "Analyze",
|
||||
"animal": "Animal",
|
||||
"animalpowers": "Animal powers",
|
||||
"animalpowers-u": "ANIMAL POWERS",
|
||||
"animaltype": "Animal Type",
|
||||
"animal-type": "Animal Type",
|
||||
"apes": "Apes",
|
||||
"api-dice": "api dice",
|
||||
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
|
||||
"appearance": "Appearance",
|
||||
"appearance-u": "APPEARANCE",
|
||||
"ark": "The Ark",
|
||||
"armor": "armor",
|
||||
"arcadium": "Arcadium",
|
||||
"ark": "The Ark",
|
||||
"ark-notes-u": "ARK NOTES",
|
||||
"ark-u": "ARK",
|
||||
"armor": "Armor",
|
||||
"armor-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor_bonus}",
|
||||
"armor-bonus-max": "Record the armor's UNDAMAGED maximum bonus. @{armor_bonus_max}",
|
||||
"armor-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor_bonus_misc}",
|
||||
"armor-bonus-total": "Total GEAR and SKILL dice included for armor. @{armor_ar}",
|
||||
"armor-rating": "Armor Rating",
|
||||
"armor-rating-abbr": "AR",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"armor-rating-total": "Total GEAR dice included for all armor. @{ar_total}",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-roll": "Armor Roll",
|
||||
"armor-type": "Armor Type",
|
||||
"armor-u": "ARMOR",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"artefact": "Artefact",
|
||||
"artefacts": "Artefacts",
|
||||
"artifact": "Artifact",
|
||||
"artifacts": "Artifacts",
|
||||
"assault": "Assault",
|
||||
"attack": "Attack",
|
||||
"attack-abbr": "Atk",
|
||||
"attr": "Attr",
|
||||
"attribute-dice": "Attribute Dice",
|
||||
"attribute-score": "Attribute Score",
|
||||
"attributes": "attribute",
|
||||
"attr-abbr": "Attr",
|
||||
"attribute": "attribute",
|
||||
"attribute-abbr": "Attr",
|
||||
"attribute-dice": "Attribute dice",
|
||||
"attribute-score": "Attribute score",
|
||||
"attribute-u": "ATTRIBUTE",
|
||||
"attributes": "attributes",
|
||||
"attributes-u": "ATTRIBUTES",
|
||||
"b": "B",
|
||||
"battle-level": "Battle Level",
|
||||
"backlash": "Backlash",
|
||||
"badgers": "Badgers",
|
||||
"bane": "Bane",
|
||||
"base": "Base",
|
||||
"base-attr-abbr": "Base/Attr",
|
||||
"base-attribute-dice": "Base/Attribute Dice",
|
||||
"base-dice": "Base Dice",
|
||||
"base-dice-abbr": "Base",
|
||||
"battle-level": "Battle Level",
|
||||
"bears": "Bears",
|
||||
"beasts-u": "BEASTS",
|
||||
"biomechatronics": "Biomechatronics",
|
||||
"biomechatronics-u": "BIOMECHATRONICS",
|
||||
"body": "Body",
|
||||
"bonus": "Bonus",
|
||||
"bonus-abbr": "Bon",
|
||||
"bosses": "Bosses",
|
||||
"bosses-u": "BOSSES",
|
||||
"buddy": "Buddy",
|
||||
"bullets": "Bullets",
|
||||
"calista": "Calista",
|
||||
"carried": "Carried",
|
||||
"carried-abbr": "Carr",
|
||||
"carry": "Carry",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"carry-abbr": "Carry",
|
||||
"carry-cap": "Carry Cap",
|
||||
"carry-load": "Max Load",
|
||||
"cats": "Cats",
|
||||
"character": "Character",
|
||||
"chartype": "Choose type!",
|
||||
"chassisparts-u": "CHASSIS PARTS",
|
||||
"cinderfalls": "Cinderfalls",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"close": "Close",
|
||||
"close-announcements": "Close Announcements",
|
||||
"clothing": "의상술",
|
||||
"cogsofhel": "Cogs of Hel",
|
||||
"coins-carried": "Coins Carried",
|
||||
"coins-u": "COINS",
|
||||
"cold-condition": "Cold",
|
||||
"colour": "Colour",
|
||||
"comment": "코멘트",
|
||||
"complete": "Complete",
|
||||
"comprehend": "Comprehend",
|
||||
"condition-cold": "When the cold is bitter and you don’t have enough shelter, you have to roll ENDURANCE regularly. @{cold}",
|
||||
"condition-hungry": "You must eat a ration of food at least once every day. After a day without food, you become HUNGRY. @{hungry}",
|
||||
"condition-sleepy": "You need to sleep for at least one Quarter Day of each day. After one day without sleep, you become SLEEPY. @{sleepy}",
|
||||
"condition-thirsty": "You must drink a ration of water at least once per day. After a day without water, you become THIRSTY. @{thirsty}",
|
||||
"condition-u": "CONDITIONS",
|
||||
"confusion": "Confusion",
|
||||
"consumable": "Consumable",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"consumables": "Consumables",
|
||||
"contacts": "Contacts",
|
||||
"contacts-u": "CONTACTS",
|
||||
"coordinates": "Coordinates",
|
||||
"critical-u": "CRITICAL INJURIES",
|
||||
"credits": "Credits",
|
||||
"critical-injuries": "Critical Injuries",
|
||||
"critical-u": "CRITICAL INJURIES",
|
||||
"culture": "Culture",
|
||||
"current-preset": "Current Preset",
|
||||
"current": "Current",
|
||||
"current-preset": "Current Preset",
|
||||
"custom": "Custom",
|
||||
"custom-roll": "Custom Roll",
|
||||
"d66-roll": "D66 Roll",
|
||||
"damage": "Damage",
|
||||
"damage-abbr": "DMG",
|
||||
"damage-abbr": "Dmg",
|
||||
"datamine": "Datamine",
|
||||
"defence": "Defence",
|
||||
"defense-rating": "Defense Rating",
|
||||
"dehydrated": "Thirsty",
|
||||
"description": "Description",
|
||||
"dev-level": "Development Levels",
|
||||
"dice-pool": "주사위 풀",
|
||||
"description-u": "DESCRIPTION",
|
||||
"development": "Development levels",
|
||||
"development-u": "DEVELOPMENT LEVELS",
|
||||
"dev-level": "Development Levels",
|
||||
"dice": "Dice",
|
||||
"dice-only": "Dice Only",
|
||||
"dice-pool": "주사위",
|
||||
"dice-pool-u": "주사위",
|
||||
"die": "Die",
|
||||
"dmg-abbr": "DMG",
|
||||
"die-10": "d10",
|
||||
"die-10-u": "D10",
|
||||
"die-12": "d12",
|
||||
"die-12-u": "D12",
|
||||
"die-6": "d6",
|
||||
"die-66": "d66",
|
||||
"die-66-u": "D66",
|
||||
"die-6-u": "D6",
|
||||
"die-8": "d8",
|
||||
"die-8-u": "D8",
|
||||
"distant": "Distant",
|
||||
"dmg-abbr": "Dmg",
|
||||
"dogs": "Dogs",
|
||||
"dominate": "Dominate",
|
||||
"donned": "Donned",
|
||||
"donned-abbr": "Don",
|
||||
"doubt": "Doubt",
|
||||
"dream":"Dream",
|
||||
"duration": "Duration",
|
||||
"effects": "Effects",
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": " [emp]",
|
||||
"empathy-abbr": "Emp",
|
||||
"empathy-abbr-u": "EMP",
|
||||
"encumbrance": "Encumbrance",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
"endurance-monster": "Endurance",
|
||||
"endure": "Endure",
|
||||
"energy": "Energy",
|
||||
"energypoints": "Energy Points",
|
||||
"energypoints-u": "ENERGY POINTS",
|
||||
"e-pack": "E-pack",
|
||||
"experience-u": "EXPERIENCE",
|
||||
"extra-damage": "Toggle extra damage tracking (25-48)",
|
||||
"face": "얼굴",
|
||||
"fatigue": "Fatigue",
|
||||
"fatigue": "fatigue",
|
||||
"features": "Features",
|
||||
"feral": "Feral",
|
||||
"feral-points": "Feral Points",
|
||||
"feral-points-u": "FERAL POINTS",
|
||||
"fight": "Fight",
|
||||
"food-supply": "Food Supply",
|
||||
"fight-as-distance": "Melee",
|
||||
"fight-as-skill": "Fight",
|
||||
"food": "Food",
|
||||
"foodsupply": "Food supply",
|
||||
"food-supply": "Food Supply",
|
||||
"force": "Force",
|
||||
"force-robot": "Force",
|
||||
"fortescue": "Fortescue",
|
||||
"fuel": "Fuel",
|
||||
"fuel-capacity": "Fuel Capacity",
|
||||
"fuel-u": "FUEL",
|
||||
"function-u": "FUNCTIONS",
|
||||
"g": "G",
|
||||
"gea-u": "GEAR",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear": "Gear",
|
||||
"gear-abbr": "Gear",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-bonus-abbr": "Gear",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear-notes": "Gear/Notes",
|
||||
"gear-on-vehicle": "Gear on vehicle",
|
||||
"gear-on-vehicle-u": "GEAR ON VEHICLE",
|
||||
"gear-u": "GEAR",
|
||||
"gear-weight": "Gear Weight",
|
||||
"gen": "Gen",
|
||||
"general": "general",
|
||||
"general-abbrv": "Gen",
|
||||
"grip": "Grip",
|
||||
"grub": "Grub",
|
||||
"hate": "Hate",
|
||||
"head": "Head",
|
||||
"heal": "Heal",
|
||||
"healing-time": "Healing Time",
|
||||
"heavy": "Heavy (2)",
|
||||
"healing": "Healing",
|
||||
"healing-time": "Healing Time",
|
||||
"heal-time": "Heal Time",
|
||||
"heavy": "Heavy",
|
||||
"heavy-abbr": "H",
|
||||
"hierarchy": "Hierarchy",
|
||||
"hindenburg": "Hindenburg",
|
||||
"house": "House",
|
||||
"human": "Human",
|
||||
"hungry-condition": "Hungry",
|
||||
"hypothermic": "Hypothermic",
|
||||
"i-dream": "My Big Dream:",
|
||||
"i-hate": "I Hate:",
|
||||
"i-protect": "I Need to Protect:",
|
||||
"i-dream": "My Big Dream:",
|
||||
"i-hate": "I Hate:",
|
||||
"i-protect": "I Need to Protect:",
|
||||
"infiltrate": "Infiltrate",
|
||||
"influence-points": "Influence Points",
|
||||
"influence-points-u": "INFLUENCE POINTS",
|
||||
"information": "Information",
|
||||
"initiative": "Initiative",
|
||||
"injury": "Injury",
|
||||
"insight": "Insight",
|
||||
"know_the_zone": "Know the Zone",
|
||||
"instinct": "Instinct",
|
||||
"instinct-abbr": "Ins",
|
||||
"instinct-abbr-u": "INS",
|
||||
"interact": "Interact",
|
||||
"item": "Item",
|
||||
"kilgore": "Kilgore",
|
||||
"kin": "Kin",
|
||||
"know_the_zone": "Know the Zone",
|
||||
"know-nature": "Know Nature",
|
||||
"know-the-zone": "Know the Zone",
|
||||
"laborum": "Laborum",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"lethal": "Lethal",
|
||||
"light": "Light (0.5)",
|
||||
"light": "Light",
|
||||
"light-abbr": "L",
|
||||
"location": "Location",
|
||||
"log": "Log",
|
||||
"long": "Long",
|
||||
"lvl": "Lvl",
|
||||
"lvl-abbr": "Lvl",
|
||||
"manipulate": "Manipulate",
|
||||
"marksmanship": "Marksmanship",
|
||||
"marksmanship-abbr": "Marks.",
|
||||
"max": "Max",
|
||||
"max-abbr": "Max",
|
||||
"melee": "Melee",
|
||||
"melee-as-distance": "Melee",
|
||||
"melee-as-skill": "Melee",
|
||||
"melee-monster": "Melee",
|
||||
"might": "Might",
|
||||
"might-monster": "Might",
|
||||
"misc-abbr": "Misc",
|
||||
"misc-damage": "Mod Damage",
|
||||
"misc-gear": "Mod Gear",
|
||||
"misc-skill": "Mod Skill",
|
||||
"misc-damage-abbr": "+Damage",
|
||||
"misc-gear-abbr": "+Gear",
|
||||
"misc-skill-abbr": "+Skill",
|
||||
"misfire": "Misfire",
|
||||
"model": "Model",
|
||||
"modifier-abbr": "Mod",
|
||||
"modifier-damage-abbr": "Mod Dmg",
|
||||
"modifier-gear-abbr": "Mod Gear",
|
||||
"modifier-skill-abbr": "Mod Skill",
|
||||
"modules": "Modules",
|
||||
"modules-u": "MODULES",
|
||||
"money": "Money",
|
||||
"money-u": "MONEY",
|
||||
"monster": "Npc/Monster",
|
||||
"monster-attack": "Monster Attack",
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-features-u": "MONSTER FEATURES",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moose": "Moose",
|
||||
"morningstar": "Morningstar",
|
||||
"mosel": "Mosel",
|
||||
"mount": "Mount",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"moun-u": "MOUNT",
|
||||
"move": "Move",
|
||||
"mutantions": "MUTATIONS",
|
||||
"movement": "Movement",
|
||||
"move-robot": "Move",
|
||||
"move-type": "Move Type",
|
||||
"mutant": "Mutant",
|
||||
"mutations": "Mutations",
|
||||
"mutation-u": "MUTATIONS",
|
||||
"mutation-points": "Mutation points",
|
||||
"mutation-points-u": "MUTATION POINTS",
|
||||
"name": "이름",
|
||||
"near": "Near",
|
||||
"nec-u": "CONSUMABLES",
|
||||
"network": "Network",
|
||||
"network-abbr": "Net",
|
||||
"network-abbr-u": "NET",
|
||||
"no": "아니오",
|
||||
"no-damage": "No Damage",
|
||||
"no-damage": "No Damage",
|
||||
"no-willpower": "No Power",
|
||||
"normal": "Normal",
|
||||
"normal-abbr": "N",
|
||||
"northolme": "Northolme",
|
||||
"notable-inhabitants": "Notable inhabitants",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"notes": "NOTES",
|
||||
"note": "Note",
|
||||
"note-description": "Note's description",
|
||||
"note-name": "Note's name",
|
||||
"notes": "Notes",
|
||||
"notes-text": "notes...",
|
||||
"notes-u": "NOTES",
|
||||
"nova-paloma": "Nova Paloma",
|
||||
"npc": "NPC",
|
||||
"npc-monster": "NPC / Monster",
|
||||
"npc-name": "Non-Player Character",
|
||||
"number-abbr": "수량",
|
||||
"on-vehicle": "On Vehicle",
|
||||
"occupants": "Occupants",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-bullets": "of Bullets",
|
||||
"of-food": "of Food",
|
||||
"of-torches": "of Torches",
|
||||
"of-water": "of Water",
|
||||
"old-announcements": "Old Announcements",
|
||||
"old-koly": "Old Koly",
|
||||
"one-hand-abbr": "1H",
|
||||
"on-mount": "Gear on Mount",
|
||||
"on-vehicle": "On Vehicle",
|
||||
"other": "Other",
|
||||
"other-info": "Other Information",
|
||||
"permaneant-rot": "Permanent Rot",
|
||||
"other-info": "Other Information",
|
||||
"other-u": "OTHER",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-bullets": "Ourt of Bullets",
|
||||
"out-of-epacks": "Out of epacks",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"out-of-water": "Out of Water",
|
||||
"overheat": "Overheat",
|
||||
"overload": "Overload",
|
||||
"pack-rat": "Pack Rat Talent?",
|
||||
"pack-rat-title": "You can carry additional items.",
|
||||
"parry": "Parry",
|
||||
"pc-name": "PC's name",
|
||||
"permanent-rot": "Permanent Rot",
|
||||
"permanent-rot-u": "Permanent Rot",
|
||||
"personal": "Personal",
|
||||
"personality": "Personality",
|
||||
"pirius": "Pirius",
|
||||
"population": "Population",
|
||||
"power": "Power",
|
||||
"powerpoints": "Power Points",
|
||||
"powerpoints-u": "POWER POINTS",
|
||||
"processor": "Processor",
|
||||
"processor-abbr": "Prc",
|
||||
"processor-abbr-u": "PRC",
|
||||
"production": "Production",
|
||||
"production-outcome": "Production/Outcome",
|
||||
"profession": "Profession",
|
||||
"profession-abbrv": "Prof",
|
||||
"programs-u": "PROGRAMS",
|
||||
"project": "Project",
|
||||
"projects": "Projects",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"projects-u": "PROJECTS",
|
||||
"protect": "Protect",
|
||||
"push": "Push",
|
||||
"push-dice": "Push the Dice!",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"quantity": "Quantity",
|
||||
"quantity-abbr": "Qty",
|
||||
"quarter": "Quarter",
|
||||
"quarter-abbr": "Q",
|
||||
"question": "Question",
|
||||
"rabbits": "Rabbits",
|
||||
"range": "Range",
|
||||
"ranged": "Ranged",
|
||||
"rank": "Rank",
|
||||
"rating": "Rating",
|
||||
"regular": "Regular (1)",
|
||||
"rating-abbr": "Rat",
|
||||
"rats": "Rats",
|
||||
"regular": "Regular (1)",
|
||||
"relationship-description": "Describe the relationship.",
|
||||
"relationships": "RELATIONSHIPS",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"resources-found": "Resources Found",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"repair": "Repair",
|
||||
"reptiles": "Reptiles",
|
||||
"reputation": "Reputation",
|
||||
"reputation-bonus": "How well known are you? @{reputation}",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"resilience": "Resilience",
|
||||
"resources-found": "Resources Found",
|
||||
"robot": "Robot",
|
||||
"role": "Role",
|
||||
"roll": "Roll ",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-666": "Roll d666!",
|
||||
"roll": "Roll",
|
||||
"roll-agility": "Agility Roll",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-666": "Roll d666!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"roll-empathy": "Empathy Roll",
|
||||
"roll-strength": "Strength Roll",
|
||||
"roll-wits": "Wits Roll",
|
||||
"rot": "Rot",
|
||||
"rot-level": "Rot Level",
|
||||
"rot-p": "ROT POINTS",
|
||||
"rot-level": "Rot Level",
|
||||
"rot-p": "ROT POINTS",
|
||||
"rotpoints-u": "ROT POINTS",
|
||||
"rot-roll": "Rot roll",
|
||||
"rpc-name": "Role Player Character",
|
||||
"scan": "Scan",
|
||||
"science": "Science",
|
||||
"scout": "Scout",
|
||||
"scouting": "Scouting",
|
||||
"season": "Season",
|
||||
"seats": "Seats",
|
||||
"seats-u": "SEATS",
|
||||
"secondary-functions-u": "SECONDARY FUNCTIONS",
|
||||
"sector": "Sector",
|
||||
"security": "Security",
|
||||
"selected": "Selected",
|
||||
"sense_emotion": "Sense Emotion",
|
||||
"sense_emotion": "Sense Emotion",
|
||||
"sense-emotion": "Sense Emotion",
|
||||
"sense-emotion-animal": "Sense Emotion",
|
||||
"servos": "Servos",
|
||||
"servos-abbr": "Srv",
|
||||
"servos-abbr-u": "SRV",
|
||||
"settings": "Settings",
|
||||
"sheet-version-announcements": "Sheet version and announcements",
|
||||
"shoot": "Shoot",
|
||||
"shoot-robot": "Shoot",
|
||||
"short": "Short",
|
||||
"show-hide": "show/hide",
|
||||
"show-animalpowers": "Show Animal powers",
|
||||
"show-arkdetails": "Show Ark details",
|
||||
"show-arklevels": "Show Ark development levels",
|
||||
"show-biomechatronics": "Show Biomechatronics",
|
||||
"show-contacts": "Show Contacts",
|
||||
"show-hide": "Show/hide",
|
||||
"show-modules": "Show Modules",
|
||||
"show-money": "Show Money",
|
||||
"show-mutations": "Show Mutations",
|
||||
"show-projects": "Show Ark projects",
|
||||
"show-vehicle": "Show Vehicle",
|
||||
"skill": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-abbr": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-level-abbr": "Skill",
|
||||
"skills": "Skills",
|
||||
"skills-list": "endurance,heal,insight,manipulate,marksmanship,melee,might,move,scout,stealth,survival",
|
||||
"skills-u": "SKILLS",
|
||||
"skill-u": "SKILLS",
|
||||
"sleepless": "Sleepless",
|
||||
"small": "Small (0.25)",
|
||||
"sleepy-condition": "Sleepy",
|
||||
"small": "Small (0.25)",
|
||||
"sneak": "Sneak",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
"species": "Species",
|
||||
"spell": "Spell",
|
||||
"stability": "Stability",
|
||||
"stability-abbr": "Stby",
|
||||
"stability-abbr-u": "STB",
|
||||
"starving": "Starving",
|
||||
"strength": "Strength",
|
||||
"strength-abbr": " [str]",
|
||||
"stash": "Stash",
|
||||
"stealth": "Stealth",
|
||||
"strength": "근력",
|
||||
"strength-abbr": "Str",
|
||||
"strength-abbr-u": "근력",
|
||||
"success": "Success",
|
||||
"success-1": "1 Success",
|
||||
"success-2": "2 Successes",
|
||||
"success-3": "3 Successes",
|
||||
"success-4": "4 Successes",
|
||||
"sum-abbr": "Sum",
|
||||
"survival": "Survival",
|
||||
"talent-u": "TALENTS",
|
||||
"technology": "Technology",
|
||||
"terrain": "Terrain",
|
||||
"thecore-influence-u": "THE CORE - INFLUENCE",
|
||||
"thedeep-influence-u": "THE DEEP - INFLUENCE",
|
||||
"thirsty-condition": "Thirsty",
|
||||
"threat": "Threat",
|
||||
"threat-notes": "Threat Notes",
|
||||
"time-limit": "Time Limit",
|
||||
"tiny": "Tiny (0.05)",
|
||||
"threat-notes": "Threat Notes",
|
||||
"time-limit": "Time Limit",
|
||||
"tindertuft": "Tindertuft",
|
||||
"tiny": "Tiny",
|
||||
"tiny-abbr": "T",
|
||||
"title": "Title",
|
||||
"torches": "Torches",
|
||||
"torso": "Torso",
|
||||
"total": "총",
|
||||
"total-abbr": "총",
|
||||
"total-influence-u": "TOTAL INFLUENCE",
|
||||
"traits-visibility": "Force visibility of character traits",
|
||||
"trauma": "Trauma",
|
||||
"two-hand-abbr": "2H",
|
||||
"type": "종류",
|
||||
"type-name": "Type/Name",
|
||||
"undercarriage": "Undercarriage",
|
||||
"units": "Units",
|
||||
"vehicle": "VEHICLE",
|
||||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||||
"vehicle": "Vehicle",
|
||||
"vehicle-credits": "Vehicle",
|
||||
"vehicleed": "Mounted",
|
||||
"vehicle-gear": "Vehicle Gear",
|
||||
"vehicle-u": "VEHICLE",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"voice": "Voice",
|
||||
"w": "W",
|
||||
"warburg": "Warburg",
|
||||
"warfare": "Warfare",
|
||||
"water": "Water",
|
||||
"water-source": "Water Source",
|
||||
"water-source": "Water source",
|
||||
"weapon": "무기",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapons": "weapons",
|
||||
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
|
||||
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
|
||||
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
|
||||
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
|
||||
"weapon-damage-misc": "Miscellaneous damage modifier. @{repeating_weapons_$X_weapon_damage_misc}",
|
||||
"weapon-damage-total": "Total damage included with the attack. @{repeating_weapons_$X_weapon_damage_total}",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapon-skill-misc": "Miscellaneous attack modifier (adjusts SKILL dice). @{repeating_weapons_$X_weapon_skill_misc}",
|
||||
"weapon-skill-total": "Total SKILL dice included with the attack. @{repeating_weapons_$X_weapon_skill_total}",
|
||||
"weapon-type-base": "BASE dice as per weapon/skill type. @{repeating_weapons_$X_weapon_base_total}",
|
||||
"weapon-type-skill": "SKILL dice as per weapon/skill type. @{repeating_weapons_$X_weapon_skill_value}",
|
||||
"weapon-u": "WEAPONS",
|
||||
"weapons": "Weapons",
|
||||
"weight": "Weight",
|
||||
"weight-abbr": "Wt",
|
||||
"whisper-macro": "Whisper roll?",
|
||||
"whisper-nothing": "Do not whisper rolls(default).",
|
||||
"whisper-options": "Whisper Options:",
|
||||
"whisper-options-api": "API Whisper Options:",
|
||||
"whisper-query": "Use a query.",
|
||||
"whisper-rolls": "Whisper all rolls to the GM.",
|
||||
"willpower": "Willpower",
|
||||
"willpower-abbr": "Will",
|
||||
"willpower-spent-abbr": "WP Spent",
|
||||
"willpower-total-abbr": "Total WP",
|
||||
"willpower-u": "WILLPOWER",
|
||||
"wits": "재치",
|
||||
"wits-abbr": " [wits]",
|
||||
"wits-abbr-u": "WITS",
|
||||
"workpoints": "Work Points/Max",
|
||||
"wits-abbr": "Wit",
|
||||
"wits-abbr-u": "재치",
|
||||
"workpoints": "Work points",
|
||||
"workpoints-max": "Work Points/Max",
|
||||
"yes": "예",
|
||||
"yes-1": "Yes,-1",
|
||||
"zone-log": "Zone Log",
|
||||
"nec-u": "NECESSITIES"
|
||||
}
|
||||
"yes-1": "예,-1",
|
||||
"young-1": "Young",
|
||||
"zone-log": "Zone Log",
|
||||
"zone-log-u": "ZONE LOG"
|
||||
}
|
||||
@@ -1,168 +1,557 @@
|
||||
{
|
||||
"a": "A",
|
||||
"abilities": "Abilities",
|
||||
"adv-modifiers":"Show attribute, skill and gear modifiers in lists",
|
||||
"adv-consumables-icons":"Show consumables as icons",
|
||||
"adv-headebgimg": "Show header background images (mutant only)",
|
||||
"adv-vehicleencumbrance": "Advanced vehicle encumbrance",
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"agility-abbr": " [agi]",
|
||||
"agility-abbr": "Agi",
|
||||
"agility-abbr-u": "AGI",
|
||||
"analyze": "Analyze",
|
||||
"animal": "Animal",
|
||||
"animalpowers": "Animal powers",
|
||||
"animalpowers-u": "ANIMAL POWERS",
|
||||
"animaltype": "Animal Type",
|
||||
"animal-type": "Animal Type",
|
||||
"apes": "Apes",
|
||||
"api-dice": "api dice",
|
||||
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
|
||||
"appearance": "Appearance",
|
||||
"appearance-u": "APPEARANCE",
|
||||
"ark": "The Ark",
|
||||
"armor": "armor",
|
||||
"arcadium": "Arcadium",
|
||||
"ark": "The Ark",
|
||||
"ark-notes-u": "ARK NOTES",
|
||||
"ark-u": "ARK",
|
||||
"armor": "Armor",
|
||||
"armor-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor_bonus}",
|
||||
"armor-bonus-max": "Record the armor's UNDAMAGED maximum bonus. @{armor_bonus_max}",
|
||||
"armor-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor_bonus_misc}",
|
||||
"armor-bonus-total": "Total GEAR and SKILL dice included for armor. @{armor_ar}",
|
||||
"armor-rating": "Armor Rating",
|
||||
"armor-rating-abbr": "AR",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"armor-rating-total": "Total GEAR dice included for all armor. @{ar_total}",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-roll": "Armor Roll",
|
||||
"armor-type": "Armor Type",
|
||||
"armor-u": "ARMOR",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"artefact": "Artefact",
|
||||
"artefacts": "Artefacts",
|
||||
"artifact": "Artifact",
|
||||
"artifacts": "Artifacts",
|
||||
"assault": "Assault",
|
||||
"attack": "Attack",
|
||||
"attack-abbr": "Atk",
|
||||
"attr": "Attr",
|
||||
"attribute-dice": "Attribute Dice",
|
||||
"attribute-score": "Attribute Score",
|
||||
"attributes": "attribute",
|
||||
"attr-abbr": "Attr",
|
||||
"attribute": "attribute",
|
||||
"attribute-abbr": "Attr",
|
||||
"attribute-dice": "Attribute dice",
|
||||
"attribute-score": "Attribute score",
|
||||
"attribute-u": "ATTRIBUTE",
|
||||
"attributes": "attributes",
|
||||
"attributes-u": "ATTRIBUTES",
|
||||
"b": "B",
|
||||
"battle-level": "Battle Level",
|
||||
"backlash": "Backlash",
|
||||
"badgers": "Badgers",
|
||||
"bane": "Bane",
|
||||
"base": "Base",
|
||||
"base-attr-abbr": "Base/Attr",
|
||||
"base-attribute-dice": "Base/Attribute Dice",
|
||||
"base-dice": "Base Dice",
|
||||
"base-dice-abbr": "Base",
|
||||
"battle-level": "Battle Level",
|
||||
"bears": "Bears",
|
||||
"beasts-u": "BEASTS",
|
||||
"biomechatronics": "Biomechatronics",
|
||||
"biomechatronics-u": "BIOMECHATRONICS",
|
||||
"body": "Body",
|
||||
"bonus": "Bonus",
|
||||
"bonus-abbr": "Bon",
|
||||
"bosses": "Bosses",
|
||||
"bosses-u": "BOSSES",
|
||||
"buddy": "Buddy",
|
||||
"bullets": "Bullets",
|
||||
"calista": "Calista",
|
||||
"carried": "Carried",
|
||||
"carried-abbr": "Carr",
|
||||
"carry": "Carry",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"carry-abbr": "Carry",
|
||||
"carry-cap": "Carry Cap",
|
||||
"carry-load": "Max Load",
|
||||
"cats": "Cats",
|
||||
"character": "Character",
|
||||
"chartype": "Choose type!",
|
||||
"chassisparts-u": "CHASSIS PARTS",
|
||||
"cinderfalls": "Cinderfalls",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"close": "Close",
|
||||
"close-announcements": "Close Announcements",
|
||||
"clothing": "Clothing",
|
||||
"cogsofhel": "Cogs of Hel",
|
||||
"coins-carried": "Coins Carried",
|
||||
"coins-u": "COINS",
|
||||
"cold-condition": "Cold",
|
||||
"colour": "Colour",
|
||||
"comment": "Comment",
|
||||
"complete": "Complete",
|
||||
"comprehend": "Comprehend",
|
||||
"condition-cold": "When the cold is bitter and you don’t have enough shelter, you have to roll ENDURANCE regularly. @{cold}",
|
||||
"condition-hungry": "You must eat a ration of food at least once every day. After a day without food, you become HUNGRY. @{hungry}",
|
||||
"condition-sleepy": "You need to sleep for at least one Quarter Day of each day. After one day without sleep, you become SLEEPY. @{sleepy}",
|
||||
"condition-thirsty": "You must drink a ration of water at least once per day. After a day without water, you become THIRSTY. @{thirsty}",
|
||||
"condition-u": "CONDITIONS",
|
||||
"confusion": "Confusion",
|
||||
"consumable": "Consumable",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"consumables": "Consumables",
|
||||
"contacts": "Contacts",
|
||||
"contacts-u": "CONTACTS",
|
||||
"coordinates": "Coordinates",
|
||||
"critical-u": "CRITICAL INJURIES",
|
||||
"credits": "Credits",
|
||||
"critical-injuries": "Critical Injuries",
|
||||
"critical-u": "CRITICAL INJURIES",
|
||||
"culture": "Culture",
|
||||
"current-preset": "Current Preset",
|
||||
"current": "Current",
|
||||
"current-preset": "Current Preset",
|
||||
"custom": "Custom",
|
||||
"custom-roll": "Custom Roll",
|
||||
"d66-roll": "D66 Roll",
|
||||
"damage": "Damage",
|
||||
"damage-abbr": "DMG",
|
||||
"damage-abbr": "Dmg",
|
||||
"datamine": "Datamine",
|
||||
"defence": "Defence",
|
||||
"defense-rating": "Defense Rating",
|
||||
"dehydrated": "Thirsty",
|
||||
"description": "Description",
|
||||
"dev-level": "Development Levels",
|
||||
"dice-pool": "Dice Pool",
|
||||
"description-u": "DESCRIPTION",
|
||||
"development": "Development levels",
|
||||
"development-u": "DEVELOPMENT LEVELS",
|
||||
"dev-level": "Development Levels",
|
||||
"dice": "Dice",
|
||||
"dice-only": "Dice Only",
|
||||
"dice-pool": "Dice Pool",
|
||||
"dice-pool-u": "DICE POOL",
|
||||
"die": "Die",
|
||||
"dmg-abbr": "DMG",
|
||||
"die-10": "d10",
|
||||
"die-10-u": "D10",
|
||||
"die-12": "d12",
|
||||
"die-12-u": "D12",
|
||||
"die-6": "d6",
|
||||
"die-66": "d66",
|
||||
"die-66-u": "D66",
|
||||
"die-6-u": "D6",
|
||||
"die-8": "d8",
|
||||
"die-8-u": "D8",
|
||||
"distant": "Distant",
|
||||
"dmg-abbr": "Dmg",
|
||||
"dogs": "Dogs",
|
||||
"dominate": "Dominate",
|
||||
"donned": "Donned",
|
||||
"donned-abbr": "Don",
|
||||
"doubt": "Doubt",
|
||||
"dream":"Dream",
|
||||
"duration": "Duration",
|
||||
"effects": "Effects",
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": " [emp]",
|
||||
"empathy-abbr": "Emp",
|
||||
"empathy-abbr-u": "EMP",
|
||||
"encumbrance": "Encumbrance",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
"endurance-monster": "Endurance",
|
||||
"endure": "Endure",
|
||||
"energy": "Energy",
|
||||
"energypoints": "Energy Points",
|
||||
"energypoints-u": "ENERGY POINTS",
|
||||
"e-pack": "E-pack",
|
||||
"experience-u": "EXPERIENCE",
|
||||
"extra-damage": "Toggle extra damage tracking (25-48)",
|
||||
"face": "Face",
|
||||
"fatigue": "Fatigue",
|
||||
"fatigue": "fatigue",
|
||||
"features": "Features",
|
||||
"feral": "Feral",
|
||||
"feral-points": "Feral Points",
|
||||
"feral-points-u": "FERAL POINTS",
|
||||
"fight": "Fight",
|
||||
"food-supply": "Food Supply",
|
||||
"fight-as-distance": "Melee",
|
||||
"fight-as-skill": "Fight",
|
||||
"food": "Food",
|
||||
"foodsupply": "Food supply",
|
||||
"food-supply": "Food Supply",
|
||||
"force": "Force",
|
||||
"force-robot": "Force",
|
||||
"fortescue": "Fortescue",
|
||||
"fuel": "Fuel",
|
||||
"fuel-capacity": "Fuel Capacity",
|
||||
"fuel-u": "FUEL",
|
||||
"function-u": "FUNCTIONS",
|
||||
"g": "G",
|
||||
"gea-u": "GEAR",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear": "Gear",
|
||||
"gear-abbr": "Gear",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-bonus-abbr": "Gear",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear-notes": "Gear/Notes",
|
||||
"gear-on-vehicle": "Gear on vehicle",
|
||||
"gear-on-vehicle-u": "GEAR ON VEHICLE",
|
||||
"gear-u": "GEAR",
|
||||
"gear-weight": "Gear Weight",
|
||||
"gen": "Gen",
|
||||
"general": "general",
|
||||
"general-abbrv": "Gen",
|
||||
"grip": "Grip",
|
||||
"grub": "Grub",
|
||||
"hate": "Hate",
|
||||
"head": "Head",
|
||||
"heal": "Heal",
|
||||
"healing-time": "Healing Time",
|
||||
"heavy": "Heavy (2)",
|
||||
"healing": "Healing",
|
||||
"healing-time": "Healing Time",
|
||||
"heal-time": "Heal Time",
|
||||
"heavy": "Heavy",
|
||||
"heavy-abbr": "H",
|
||||
"hierarchy": "Hierarchy",
|
||||
"hindenburg": "Hindenburg",
|
||||
"house": "House",
|
||||
"human": "Human",
|
||||
"hungry-condition": "Hungry",
|
||||
"hypothermic": "Hypothermic",
|
||||
"i-dream": "My Big Dream:",
|
||||
"i-hate": "I Hate:",
|
||||
"i-protect": "I Need to Protect:",
|
||||
"i-dream": "My Big Dream:",
|
||||
"i-hate": "I Hate:",
|
||||
"i-protect": "I Need to Protect:",
|
||||
"infiltrate": "Infiltrate",
|
||||
"influence-points": "Influence Points",
|
||||
"influence-points-u": "INFLUENCE POINTS",
|
||||
"information": "Information",
|
||||
"initiative": "Initiative",
|
||||
"injury": "Injury",
|
||||
"insight": "Insight",
|
||||
"know_the_zone": "Know the Zone",
|
||||
"instinct": "Instinct",
|
||||
"instinct-abbr": "Ins",
|
||||
"instinct-abbr-u": "INS",
|
||||
"interact": "Interact",
|
||||
"item": "Item",
|
||||
"kilgore": "Kilgore",
|
||||
"kin": "Kin",
|
||||
"know_the_zone": "Know the Zone",
|
||||
"know-nature": "Know Nature",
|
||||
"know-the-zone": "Know the Zone",
|
||||
"laborum": "Laborum",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"lethal": "Lethal",
|
||||
"light": "Light (0.5)",
|
||||
"light": "Light",
|
||||
"light-abbr": "L",
|
||||
"location": "Location",
|
||||
"log": "Log",
|
||||
"long": "Long",
|
||||
"lvl": "Lvl",
|
||||
"lvl-abbr": "Lvl",
|
||||
"manipulate": "Manipulate",
|
||||
"marksmanship": "Marksmanship",
|
||||
"marksmanship-abbr": "Marks.",
|
||||
"max": "Max",
|
||||
"max-abbr": "Max",
|
||||
"melee": "Melee",
|
||||
"melee-as-distance": "Melee",
|
||||
"melee-as-skill": "Melee",
|
||||
"melee-monster": "Melee",
|
||||
"might": "Might",
|
||||
"might-monster": "Might",
|
||||
"misc-abbr": "Misc",
|
||||
"misc-damage": "Mod Damage",
|
||||
"misc-gear": "Mod Gear",
|
||||
"misc-skill": "Mod Skill",
|
||||
"misc-damage-abbr": "+Damage",
|
||||
"misc-gear-abbr": "+Gear",
|
||||
"misc-skill-abbr": "+Skill",
|
||||
"misfire": "Misfire",
|
||||
"model": "Model",
|
||||
"modifier-abbr": "Mod",
|
||||
"modifier-damage-abbr": "Mod Dmg",
|
||||
"modifier-gear-abbr": "Mod Gear",
|
||||
"modifier-skill-abbr": "Mod Skill",
|
||||
"modules": "Modules",
|
||||
"modules-u": "MODULES",
|
||||
"money": "Money",
|
||||
"money-u": "MONEY",
|
||||
"monster": "Npc/Monster",
|
||||
"monster-attack": "Monster Attack",
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-features-u": "MONSTER FEATURES",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moose": "Moose",
|
||||
"morningstar": "Morningstar",
|
||||
"mosel": "Mosel",
|
||||
"mount": "Mount",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"moun-u": "MOUNT",
|
||||
"move": "Move",
|
||||
"mutantions": "MUTATIONS",
|
||||
"name": "Naam",
|
||||
"movement": "Movement",
|
||||
"move-robot": "Move",
|
||||
"move-type": "Move Type",
|
||||
"mutant": "Mutant",
|
||||
"mutations": "Mutations",
|
||||
"mutation-u": "MUTATIONS",
|
||||
"mutation-points": "Mutation points",
|
||||
"mutation-points-u": "MUTATION POINTS",
|
||||
"name": "Name",
|
||||
"near": "Near",
|
||||
"no": "Nee",
|
||||
"no-damage": "No Damage",
|
||||
"nec-u": "CONSUMABLES",
|
||||
"network": "Network",
|
||||
"network-abbr": "Net",
|
||||
"network-abbr-u": "NET",
|
||||
"no": "No",
|
||||
"no-damage": "No Damage",
|
||||
"no-willpower": "No Power",
|
||||
"normal": "Normal",
|
||||
"normal-abbr": "N",
|
||||
"northolme": "Northolme",
|
||||
"notable-inhabitants": "Notable inhabitants",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"notes": "NOTES",
|
||||
"note": "Note",
|
||||
"note-description": "Note's description",
|
||||
"note-name": "Note's name",
|
||||
"notes": "Notes",
|
||||
"notes-text": "notes...",
|
||||
"notes-u": "NOTES",
|
||||
"nova-paloma": "Nova Paloma",
|
||||
"npc": "NPC",
|
||||
"npc-monster": "NPC / Monster",
|
||||
"npc-name": "Non-Player Character",
|
||||
"number-abbr": "Num",
|
||||
"on-vehicle": "On Vehicle",
|
||||
"occupants": "Occupants",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-bullets": "of Bullets",
|
||||
"of-food": "of Food",
|
||||
"of-torches": "of Torches",
|
||||
"of-water": "of Water",
|
||||
"old-announcements": "Old Announcements",
|
||||
"old-koly": "Old Koly",
|
||||
"one-hand-abbr": "1H",
|
||||
"on-mount": "Gear on Mount",
|
||||
"on-vehicle": "On Vehicle",
|
||||
"other": "Other",
|
||||
"other-info": "Other Information",
|
||||
"permaneant-rot": "Permanent Rot",
|
||||
"other-info": "Other Information",
|
||||
"other-u": "OTHER",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-bullets": "Ourt of Bullets",
|
||||
"out-of-epacks": "Out of epacks",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"out-of-water": "Out of Water",
|
||||
"overheat": "Overheat",
|
||||
"overload": "Overload",
|
||||
"pack-rat": "Pack Rat Talent?",
|
||||
"pack-rat-title": "You can carry additional items.",
|
||||
"parry": "Parry",
|
||||
"pc-name": "PC's name",
|
||||
"permanent-rot": "Permanent Rot",
|
||||
"permanent-rot-u": "Permanent Rot",
|
||||
"personal": "Personal",
|
||||
"personality": "Personality",
|
||||
"pirius": "Pirius",
|
||||
"population": "Population",
|
||||
"power": "Power",
|
||||
"powerpoints": "Power Points",
|
||||
"powerpoints-u": "POWER POINTS",
|
||||
"processor": "Processor",
|
||||
"processor-abbr": "Prc",
|
||||
"processor-abbr-u": "PRC",
|
||||
"production": "Production",
|
||||
"production-outcome": "Production/Outcome",
|
||||
"profession": "Profession",
|
||||
"profession-abbrv": "Prof",
|
||||
"programs-u": "PROGRAMS",
|
||||
"project": "Project",
|
||||
"projects": "Projects",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"projects-u": "PROJECTS",
|
||||
"protect": "Protect",
|
||||
"push": "Push",
|
||||
"push-dice": "Push the Dice!",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"quantity": "Quantity",
|
||||
"quantity-abbr": "Qty",
|
||||
"quarter": "Quarter",
|
||||
"quarter-abbr": "Q",
|
||||
"question": "Question",
|
||||
"rabbits": "Rabbits",
|
||||
"range": "Range",
|
||||
"ranged": "Ranged",
|
||||
"rank": "Rank",
|
||||
"rating": "Rating",
|
||||
"regular": "Regular (1)",
|
||||
"rating-abbr": "Rat",
|
||||
"rats": "Rats",
|
||||
"regular": "Regular (1)",
|
||||
"relationship-description": "Describe the relationship.",
|
||||
"relationships": "RELATIONSHIPS",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"resources-found": "Resources Found",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"repair": "Repair",
|
||||
"reptiles": "Reptiles",
|
||||
"reputation": "Reputation",
|
||||
"reputation-bonus": "How well known are you? @{reputation}",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"resilience": "Resilience",
|
||||
"resources-found": "Resources Found",
|
||||
"robot": "Robot",
|
||||
"role": "Role",
|
||||
"roll": "Roll ",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-666": "Roll d666!",
|
||||
"roll": "Roll",
|
||||
"roll-agility": "Agility Roll",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-666": "Roll d666!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"roll-empathy": "Empathy Roll",
|
||||
"roll-strength": "Strength Roll",
|
||||
"roll-wits": "Wits Roll",
|
||||
"rot": "Rot",
|
||||
"rot-level": "Rot Level",
|
||||
"rot-p": "ROT POINTS",
|
||||
"rot-level": "Rot Level",
|
||||
"rot-p": "ROT POINTS",
|
||||
"rotpoints-u": "ROT POINTS",
|
||||
"rot-roll": "Rot roll",
|
||||
"rpc-name": "Role Player Character",
|
||||
"scan": "Scan",
|
||||
"science": "Science",
|
||||
"scout": "Scout",
|
||||
"scouting": "Scouting",
|
||||
"season": "Season",
|
||||
"seats": "Seats",
|
||||
"seats-u": "SEATS",
|
||||
"secondary-functions-u": "SECONDARY FUNCTIONS",
|
||||
"sector": "Sector",
|
||||
"security": "Security",
|
||||
"selected": "Selected",
|
||||
"sense_emotion": "Sense Emotion",
|
||||
"sense_emotion": "Sense Emotion",
|
||||
"sense-emotion": "Sense Emotion",
|
||||
"sense-emotion-animal": "Sense Emotion",
|
||||
"servos": "Servos",
|
||||
"servos-abbr": "Srv",
|
||||
"servos-abbr-u": "SRV",
|
||||
"settings": "Settings",
|
||||
"sheet-version-announcements": "Sheet version and announcements",
|
||||
"shoot": "Shoot",
|
||||
"shoot-robot": "Shoot",
|
||||
"short": "Short",
|
||||
"show-hide": "show/hide",
|
||||
"show-animalpowers": "Show Animal powers",
|
||||
"show-arkdetails": "Show Ark details",
|
||||
"show-arklevels": "Show Ark development levels",
|
||||
"show-biomechatronics": "Show Biomechatronics",
|
||||
"show-contacts": "Show Contacts",
|
||||
"show-hide": "Show/hide",
|
||||
"show-modules": "Show Modules",
|
||||
"show-money": "Show Money",
|
||||
"show-mutations": "Show Mutations",
|
||||
"show-projects": "Show Ark projects",
|
||||
"show-vehicle": "Show Vehicle",
|
||||
"skill": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-abbr": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-level-abbr": "Skill",
|
||||
"skills": "Skills",
|
||||
"skills-list": "endurance,heal,insight,manipulate,marksmanship,melee,might,move,scout,stealth,survival",
|
||||
"skills-u": "SKILLS",
|
||||
"skill-u": "SKILLS",
|
||||
"sleepless": "Sleepless",
|
||||
"small": "Small (0.25)",
|
||||
"sleepy-condition": "Sleepy",
|
||||
"small": "Small (0.25)",
|
||||
"sneak": "Sneak",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
"species": "Species",
|
||||
"spell": "Spell",
|
||||
"stability": "Stability",
|
||||
"stability-abbr": "Stby",
|
||||
"stability-abbr-u": "STB",
|
||||
"starving": "Starving",
|
||||
"stash": "Stash",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"strength-abbr": " [str]",
|
||||
"strength-abbr": "Str",
|
||||
"strength-abbr-u": "STR",
|
||||
"success": "Success",
|
||||
"success-1": "1 Success",
|
||||
"success-2": "2 Successes",
|
||||
"success-3": "3 Successes",
|
||||
"success-4": "4 Successes",
|
||||
"sum-abbr": "Sum",
|
||||
"survival": "Survival",
|
||||
"talent-u": "TALENTS",
|
||||
"technology": "Technology",
|
||||
"terrain": "Terrain",
|
||||
"thecore-influence-u": "THE CORE - INFLUENCE",
|
||||
"thedeep-influence-u": "THE DEEP - INFLUENCE",
|
||||
"thirsty-condition": "Thirsty",
|
||||
"threat": "Threat",
|
||||
"threat-notes": "Threat Notes",
|
||||
"time-limit": "Time Limit",
|
||||
"tiny": "Tiny (0.05)",
|
||||
"threat-notes": "Threat Notes",
|
||||
"time-limit": "Time Limit",
|
||||
"tindertuft": "Tindertuft",
|
||||
"tiny": "Tiny",
|
||||
"tiny-abbr": "T",
|
||||
"title": "Title",
|
||||
"torches": "Torches",
|
||||
"torso": "Torso",
|
||||
"total": "Total",
|
||||
"total-abbr": "Tot",
|
||||
"total-influence-u": "TOTAL INFLUENCE",
|
||||
"traits-visibility": "Force visibility of character traits",
|
||||
"trauma": "Trauma",
|
||||
"two-hand-abbr": "2H",
|
||||
"type": "Type",
|
||||
"type-name": "Type/Name",
|
||||
"undercarriage": "Undercarriage",
|
||||
"units": "Units",
|
||||
"vehicle": "VEHICLE",
|
||||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||||
"vehicle": "Vehicle",
|
||||
"vehicle-credits": "Vehicle",
|
||||
"vehicleed": "Mounted",
|
||||
"vehicle-gear": "Vehicle Gear",
|
||||
"vehicle-u": "VEHICLE",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"voice": "Voice",
|
||||
"w": "W",
|
||||
"warburg": "Warburg",
|
||||
"warfare": "Warfare",
|
||||
"water": "Water",
|
||||
"water-source": "Water Source",
|
||||
"water-source": "Water source",
|
||||
"weapon": "Weapon",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapons": "weapons",
|
||||
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
|
||||
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
|
||||
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
|
||||
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
|
||||
"weapon-damage-misc": "Miscellaneous damage modifier. @{repeating_weapons_$X_weapon_damage_misc}",
|
||||
"weapon-damage-total": "Total damage included with the attack. @{repeating_weapons_$X_weapon_damage_total}",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapon-skill-misc": "Miscellaneous attack modifier (adjusts SKILL dice). @{repeating_weapons_$X_weapon_skill_misc}",
|
||||
"weapon-skill-total": "Total SKILL dice included with the attack. @{repeating_weapons_$X_weapon_skill_total}",
|
||||
"weapon-type-base": "BASE dice as per weapon/skill type. @{repeating_weapons_$X_weapon_base_total}",
|
||||
"weapon-type-skill": "SKILL dice as per weapon/skill type. @{repeating_weapons_$X_weapon_skill_value}",
|
||||
"weapon-u": "WEAPONS",
|
||||
"weapons": "Weapons",
|
||||
"weight": "Weight",
|
||||
"weight-abbr": "Wt",
|
||||
"whisper-macro": "Whisper roll?",
|
||||
"whisper-nothing": "Do not whisper rolls(default).",
|
||||
"whisper-options": "Whisper Options:",
|
||||
"whisper-options-api": "API Whisper Options:",
|
||||
"whisper-query": "Use a query.",
|
||||
"whisper-rolls": "Whisper all rolls to the GM.",
|
||||
"willpower": "Willpower",
|
||||
"willpower-abbr": "Will",
|
||||
"willpower-spent-abbr": "WP Spent",
|
||||
"willpower-total-abbr": "Total WP",
|
||||
"willpower-u": "WILLPOWER",
|
||||
"wits": "Wits",
|
||||
"wits-abbr": " [wits]",
|
||||
"wits-abbr-u": "WITS",
|
||||
"workpoints": "Work Points/Max",
|
||||
"yes": "Ja",
|
||||
"wits-abbr": "Wit",
|
||||
"wits-abbr-u": "WIT",
|
||||
"workpoints": "Work points",
|
||||
"workpoints-max": "Work Points/Max",
|
||||
"yes": "Yes",
|
||||
"yes-1": "Yes,-1",
|
||||
"zone-log": "Zone Log",
|
||||
"nec-u": "NECESSITIES"
|
||||
}
|
||||
"young-1": "Young",
|
||||
"zone-log": "Zone Log",
|
||||
"zone-log-u": "ZONE LOG"
|
||||
}
|
||||
@@ -1,168 +1,558 @@
|
||||
{
|
||||
"a": "Ar",
|
||||
"A": "A",
|
||||
"abilities": "Zdolności",
|
||||
"adv-modifiers":"Show attribute, skill and gear modifiers in lists",
|
||||
"adv-consumables-icons":"Show consumables as icons",
|
||||
"adv-headebgimg": "Show header background images (mutant only)",
|
||||
"adv-vehicleencumbrance": "Advanced vehicle encumbrance",
|
||||
"age": "Age",
|
||||
"agility": "Zwinność",
|
||||
"agility-abbr": " [zw]",
|
||||
"agility-abbr": "Zw",
|
||||
"agility-abbr-u": "ZW",
|
||||
"analyze": "Analyze",
|
||||
"animal": "Animal",
|
||||
"animalpowers": "Animal powers",
|
||||
"animalpowers-u": "ANIMAL POWERS",
|
||||
"animaltype": "Animal Type",
|
||||
"animal-type": "Animal Type",
|
||||
"apes": "Apes",
|
||||
"api-dice": "api dice",
|
||||
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
|
||||
"appearance": "WYGLĄD",
|
||||
"appearance-u": "WYGLĄD",
|
||||
"arcadium": "Arcadium",
|
||||
"ark": "Arka",
|
||||
"ark-notes-u": "ARK NOTES",
|
||||
"ark-u": "ARK",
|
||||
"armor": "pancerz",
|
||||
"armor-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor_bonus}",
|
||||
"armor-bonus-max": "Record the armor's UNDAMAGED maximum bonus. @{armor_bonus_max}",
|
||||
"armor-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor_bonus_misc}",
|
||||
"armor-bonus-total": "Total GEAR and SKILL dice included for armor. @{armor_ar}",
|
||||
"armor-rating": "Armor Rating",
|
||||
"armor-rating-abbr": "WP",
|
||||
"armor-rating-total": "Total GEAR dice included for all armor. @{ar_total}",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-roll": "Armor Roll",
|
||||
"armor-type": "Armor Type",
|
||||
"armor-u": "PANCERZ",
|
||||
"arms-length-abbr": "Wyc. R.",
|
||||
"artefact": "Artefact",
|
||||
"artefacts": "Artefacts",
|
||||
"artifact": "Artifact",
|
||||
"artifacts": "Artifacts",
|
||||
"assault": "Assault",
|
||||
"attack": "Attack",
|
||||
"attack-abbr": "Atk",
|
||||
"attr": "Cecha",
|
||||
"attr-abbr": "Cecha",
|
||||
"attribute": "Cecha",
|
||||
"attribute-abbr": "Cecha",
|
||||
"attribute-dice": "Kość Cechy",
|
||||
"attribute-score": "Poziom cechy",
|
||||
"attributes": "cechy",
|
||||
"attribute-u": "CECHA",
|
||||
"attributes": "Chechy",
|
||||
"attributes-u": "CHECHY",
|
||||
"b": "Am",
|
||||
"backlash": "Backlash",
|
||||
"badgers": "Badgers",
|
||||
"bane": "Bane",
|
||||
"base": "Base",
|
||||
"base-attr-abbr": "Base/Attr",
|
||||
"base-attribute-dice": "Base/Attribute Dice",
|
||||
"base-dice": "Base Dice",
|
||||
"base-dice-abbr": "Base",
|
||||
"battle-level": "Poziom Bojowy",
|
||||
"bears": "Bears",
|
||||
"beasts-u": "BEASTS",
|
||||
"biomechatronics": "Biomechatronics",
|
||||
"biomechatronics-u": "BIOMECHATRONICS",
|
||||
"body": "Ciało",
|
||||
"bonus": "Bonus",
|
||||
"bonus-abbr": "Bon",
|
||||
"bosses": "Zarządcy",
|
||||
"bosses-u": "Zarządcy",
|
||||
"buddy": "Kumpel",
|
||||
"bullets": "Bullets",
|
||||
"calista": "Calista",
|
||||
"carried": "Przy sobie",
|
||||
"carried-abbr": "Nies",
|
||||
"carry": "Udźwig",
|
||||
"carry-abbr": "Carry",
|
||||
"carry-cap": "Carry Cap",
|
||||
"carry-load": "Maks. obciążenie",
|
||||
"cats": "Cats",
|
||||
"character": "Charakter",
|
||||
"chartype": "Choose type!",
|
||||
"chassisparts-u": "CHASSIS PARTS",
|
||||
"cinderfalls": "Cinderfalls",
|
||||
"clear-dice-pool": "Wyczyść Pulę Kości",
|
||||
"close": "Close",
|
||||
"close-announcements": "Close Announcements",
|
||||
"clothing": "Ubranie",
|
||||
"cogsofhel": "Cogs of Hel",
|
||||
"coins-carried": "Coins Carried",
|
||||
"coins-u": "COINS",
|
||||
"cold-condition": "Cold",
|
||||
"colour": "Colour",
|
||||
"comment": "Komentarz",
|
||||
"complete": "Ukończone",
|
||||
"comprehend": "Pojmowanie",
|
||||
"condition-cold": "When the cold is bitter and you don’t have enough shelter, you have to roll ENDURANCE regularly. @{cold}",
|
||||
"condition-hungry": "You must eat a ration of food at least once every day. After a day without food, you become HUNGRY. @{hungry}",
|
||||
"condition-sleepy": "You need to sleep for at least one Quarter Day of each day. After one day without sleep, you become SLEEPY. @{sleepy}",
|
||||
"condition-thirsty": "You must drink a ration of water at least once per day. After a day without water, you become THIRSTY. @{thirsty}",
|
||||
"condition-u": "WARUNKI",
|
||||
"confusion": "Dezorientacja",
|
||||
"consumable": "Consumable",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"consumables": "Consumables",
|
||||
"contacts": "Contacts",
|
||||
"contacts-u": "CONTACTS",
|
||||
"coordinates": "Współrzędne",
|
||||
"credits": "Credits",
|
||||
"critical-injuries": "OBRAŻENIA KRYTYCZNE",
|
||||
"critical-u": "OBRAŻENIA KRYTYCZNE",
|
||||
"culture": "Kultura",
|
||||
"current": "Current",
|
||||
"current-preset": "Aktualne Ustawienia",
|
||||
"custom": "Niestandardowe",
|
||||
"custom-roll": "Niestandardowe",
|
||||
"d66-roll": "D66 Roll",
|
||||
"damage": "Obrażenia",
|
||||
"damage-abbr": "Obr",
|
||||
"datamine": "Datamine",
|
||||
"defence": "Defence",
|
||||
"defense-rating": "Defense Rating",
|
||||
"dehydrated": "Odwodnienie",
|
||||
"description": "Opis",
|
||||
"description-u": "OPIS",
|
||||
"development": "Poziomy rozwoju",
|
||||
"development-u": "POZIOMY ROZWOJU",
|
||||
"dev-level": "Poziomy rozwoju",
|
||||
"dice": "Kości",
|
||||
"dice-only": "Kości Only",
|
||||
"dice-pool": "Pula Kości",
|
||||
"dice-pool-u": "PULA KOSCI",
|
||||
"die": "Kość",
|
||||
"die-10": "d10",
|
||||
"die-10-u": "D10",
|
||||
"die-12": "d12",
|
||||
"die-12-u": "D12",
|
||||
"die-6": "d6",
|
||||
"die-66": "d66",
|
||||
"die-66-u": "D66",
|
||||
"die-6-u": "D6",
|
||||
"die-8": "d8",
|
||||
"die-8-u": "D8",
|
||||
"distant": "Odległy",
|
||||
"dmg-abbr": "Obr",
|
||||
"dogs": "Dogs",
|
||||
"dominate": "Zdominować",
|
||||
"donned": "Założony",
|
||||
"donned-abbr": "Zał.",
|
||||
"doubt": "Zwątpienie",
|
||||
"dream":"Dream",
|
||||
"duration": "Duration",
|
||||
"effects": "Efekty",
|
||||
"empathy": "Empatia",
|
||||
"empathy-abbr": " [emp]",
|
||||
"empathy-abbr": "Emp",
|
||||
"empathy-abbr-u": "EMP",
|
||||
"encumbrance": "Obciążenie",
|
||||
"encumbrance-current-abbr": "Aktualne Obciąż.",
|
||||
"endurance": "Wytrzymałość",
|
||||
"endurance-monster": "Wytrzymałość",
|
||||
"endure": "Wytrzymałość",
|
||||
"energy": "Energy",
|
||||
"energypoints": "Energy Points",
|
||||
"energypoints-u": "ENERGY POINTS",
|
||||
"e-pack": "E-pack",
|
||||
"experience-u": "DOŚWIADCZENIE",
|
||||
"extra-damage": "Toggle extra damage tracking (25-48)",
|
||||
"face": "Twarz",
|
||||
"fatigue": "Zmęczenie",
|
||||
"features": "Właściwości",
|
||||
"feral": "Feral",
|
||||
"feral-points": "Feral Points",
|
||||
"feral-points-u": "FERAL POINTS",
|
||||
"fight": "Walka Wręcz",
|
||||
"fight-as-distance": "Melee",
|
||||
"fight-as-skill": "Walka Wręcz",
|
||||
"food": "Jedzenie",
|
||||
"foodsupply": "Zapasy Jedzenia",
|
||||
"food-supply": "Zapasy Jedzenia",
|
||||
"force": "Siła",
|
||||
"force-robot": "Siła",
|
||||
"fortescue": "Fortescue",
|
||||
"fuel": "Fuel",
|
||||
"fuel-capacity": "Fuel Capacity",
|
||||
"fuel-u": "FUEL",
|
||||
"function-u": "FUNKCJE",
|
||||
"g": "J",
|
||||
"gea-u": "EKWIPUNEK",
|
||||
"gear-bonus": "Bonus Ekwipunku",
|
||||
"gear-dice": "Kości Ekwipunku",
|
||||
"gear": "Ekwipunek",
|
||||
"gear-abbr": "Ekwip",
|
||||
"gear-bonus": "Ekwipunek Bonus",
|
||||
"gear-bonus-abbr": "Ekwip",
|
||||
"gear-dice": "Ekwipunek Kości",
|
||||
"gear-notes": "Gear/Notes",
|
||||
"gear-on-vehicle": "Gear on vehicle",
|
||||
"gear-on-vehicle-u": "GEAR ON VEHICLE",
|
||||
"gear-u": "EKWIPUNEK",
|
||||
"gear-weight": "Gear Weight",
|
||||
"gen": "Og",
|
||||
"general": "ogólne",
|
||||
"general-abbrv": "Og",
|
||||
"grip": "Uchwyt",
|
||||
"grub": "Grub",
|
||||
"hate": "Wstręt",
|
||||
"head": "Głowa",
|
||||
"heal": "Leczenie",
|
||||
"healing": "Leczenie",
|
||||
"healing-time": "Czas Leczenia",
|
||||
"heavy": "Ciężkie (2)",
|
||||
"heal-time": "Czas Leczenia",
|
||||
"heavy": "Ciężkie",
|
||||
"heavy-abbr": "C",
|
||||
"hierarchy": "Hierarchy",
|
||||
"hindenburg": "Hindenburg",
|
||||
"house": "House",
|
||||
"human": "Human",
|
||||
"hungry-condition": "Głodny",
|
||||
"hypothermic": "Hipotermia",
|
||||
"i-dream": "Moje Największe Marzenie:",
|
||||
"i-hate": "Nienawidzę:",
|
||||
"i-protect": "Muszę ochraniać:",
|
||||
"infiltrate": "Infiltrować",
|
||||
"influence-points": "Punkty wpływów",
|
||||
"influence-points-u": "PUNKTY WPŁYWU",
|
||||
"information": "Informacja",
|
||||
"initiative": "Inicjatywa",
|
||||
"injury": "Rana",
|
||||
"insight": "Intuicja",
|
||||
"instinct": "Instynkt",
|
||||
"instinct-abbr": "Ins",
|
||||
"instinct-abbr-u": "INS",
|
||||
"interact": "Oddziaływać",
|
||||
"item": "Item",
|
||||
"kilgore": "Kilgore",
|
||||
"kin": "Kin",
|
||||
"know_the_zone": "Znajomość Zony",
|
||||
"know-nature": "Znajomość naturę",
|
||||
"know-the-zone": "Znajomość Zony",
|
||||
"laborum": "Laborum",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"lethal": "Śmiertelne",
|
||||
"light": "Lekkie (0.5)",
|
||||
"light": "Lekkie",
|
||||
"light-abbr": "L",
|
||||
"location": "Location",
|
||||
"log": "Dziennik",
|
||||
"long": "Długi",
|
||||
"lvl": "Poz.",
|
||||
"lvl-abbr": "Poz.",
|
||||
"manipulate": "Manipulacja",
|
||||
"marksmanship": "Marksmanship",
|
||||
"marksmanship-abbr": "Marks.",
|
||||
"max": "Max",
|
||||
"max-abbr": "Max",
|
||||
"melee": "Bijatyka",
|
||||
"melee-as-distance": "Bijatyka",
|
||||
"melee-as-skill": "Bijatyka",
|
||||
"melee-monster": "Bijatyka",
|
||||
"might": "Siła",
|
||||
"might-monster": "Siła",
|
||||
"misc-abbr": "Misc",
|
||||
"misc-damage": "Mod Obraż.",
|
||||
"misc-gear": "Mod przybory",
|
||||
"misc-skill": "Mod Wprawa",
|
||||
"misc-damage-abbr": "+Obraż.",
|
||||
"misc-gear-abbr": "+przybory",
|
||||
"misc-skill-abbr": "+Wprawa",
|
||||
"misfire": "Misfire",
|
||||
"model": "Model",
|
||||
"modifier-abbr": "Mod",
|
||||
"modifier-damage-abbr": "Mod Obraż.",
|
||||
"modifier-gear-abbr": "Mod przybory",
|
||||
"modifier-skill-abbr": "Mod Wprawa",
|
||||
"modules": "Moduły",
|
||||
"modules-u": "MODUŁY",
|
||||
"money": "Pieniądze",
|
||||
"money-u": "PIENIĄDZE",
|
||||
"monster": "Npc/Monster",
|
||||
"monster-attack": "Atak potworów",
|
||||
"monster-attacks-u": "ATAKI POTWORÓW",
|
||||
"monster-features-u": "CECHY POTWORÓW",
|
||||
"monster-name": "Nazwa / typ potwora",
|
||||
"moose": "Łoś",
|
||||
"morningstar": "Morningstar",
|
||||
"mosel": "Mosel",
|
||||
"mount": "Wierzchowiec",
|
||||
"mounted": "Zamontowane",
|
||||
"mounts-gear": "Przybory wierzchowca",
|
||||
"moun-u": "WIERZCHOWIEC",
|
||||
"move": "Ruch",
|
||||
"mutantions": "MUTACJE",
|
||||
"name": "Imię",
|
||||
"near": "W Pobliżu",
|
||||
"movement": "Ruch",
|
||||
"move-robot": "Ruch",
|
||||
"move-type": "Ruch typ",
|
||||
"mutant": "Mutant",
|
||||
"mutations": "Mutacje",
|
||||
"mutation-u": "MUTACJE",
|
||||
"mutation-points": "Punkty mutacji",
|
||||
"mutation-points-u": "PUNKTY MUTACJI",
|
||||
"name": "Nazwa",
|
||||
"near": "Blisko",
|
||||
"nec-u": "EKSPLOATACYJNE",
|
||||
"network": "Sieć",
|
||||
"network-abbr": "Sie",
|
||||
"network-abbr-u": "SIE",
|
||||
"no": "Nie",
|
||||
"no-damage": "Bez obrażeń",
|
||||
"no-damage": "Brak uszkodzeń",
|
||||
"no-willpower": "Brak mocy",
|
||||
"normal": "Normalna",
|
||||
"normal-abbr": "N",
|
||||
"northolme": "Northolme",
|
||||
"notable-inhabitants": "Znani mieszkańcy",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"notes": "NOTATKI",
|
||||
"note": "Notatka",
|
||||
"note-description": "Opis notatki",
|
||||
"note-name": "Nazwa notatki",
|
||||
"notes": "Notatka",
|
||||
"notes-text": "Notatka...",
|
||||
"notes-u": "NOTATKA",
|
||||
"nova-paloma": "Nova Paloma",
|
||||
"npc": "NPC",
|
||||
"npc-monster": "NPC / Poczwara",
|
||||
"npc-name": "Non-Player Character",
|
||||
"number-abbr": "Num",
|
||||
"occupants": "Mieszkańcy",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-bullets": "of Bullets",
|
||||
"of-food": "of Food",
|
||||
"of-torches": "of Torches",
|
||||
"of-water": "of Water",
|
||||
"old-announcements": "Old Announcements",
|
||||
"old-koly": "Old Koly",
|
||||
"one-hand-abbr": "1H",
|
||||
"on-mount": "Na górze",
|
||||
"on-vehicle": "W pojeździe",
|
||||
"one-hand-abbr": "1R",
|
||||
"other": "Inne",
|
||||
"other": "Inny",
|
||||
"other-info": "Inne informacje",
|
||||
"permaneant-rot": "Trwały rozkład",
|
||||
"other-u": "INNY",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-bullets": "Ourt of Bullets",
|
||||
"out-of-epacks": "Out of epacks",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"out-of-water": "Out of Water",
|
||||
"overheat": "Przegrzać",
|
||||
"overload": "Przeciążać",
|
||||
"pack-rat": "Pack Rat Talent?",
|
||||
"pack-rat-title": "Możesz nosić dodatkowe przedmioty.",
|
||||
"parry": "Parować",
|
||||
"pc-name": "Nazwa PC",
|
||||
"permanent-rot": "Trwały rozkład",
|
||||
"permanent-rot-u": "Trwały rozkład",
|
||||
"personal": "Osobowy",
|
||||
"personality": "Osobowość",
|
||||
"pirius": "Pirius",
|
||||
"population": "Populacja",
|
||||
"projects": "Projekty",
|
||||
"push": " Forsuj ",
|
||||
"power": "Moc",
|
||||
"powerpoints": "Punkty mocy",
|
||||
"powerpoints-u": "PUNKTY MOCY",
|
||||
"processor": "Procesor",
|
||||
"processor-abbr": "Prc",
|
||||
"processor-abbr-u": "PRC",
|
||||
"production": "Produkcja",
|
||||
"production-outcome": "Produkcja/Rezultat",
|
||||
"profession": "Zawód",
|
||||
"profession-abbrv": "Zawód",
|
||||
"programs-u": "PROGRAMY",
|
||||
"project": "Projekt",
|
||||
"projects": "Projektowanie",
|
||||
"projects-u": "PROJEKTY",
|
||||
"protect": "Ochraniać",
|
||||
"push": "Forsuj",
|
||||
"push-dice": "Forsuj Rzut!",
|
||||
"pushes-the-roll": "Forsuje Rzut",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"quantity": "Ilość",
|
||||
"quantity-abbr": "Ilość",
|
||||
"quarter": "Czwarty",
|
||||
"quarter-abbr": "Cz",
|
||||
"question": "Zapytanie",
|
||||
"rabbits": "Króliki",
|
||||
"range": "Zasięg",
|
||||
"ranged": "Dystansowy",
|
||||
"rank": "Ranga",
|
||||
"rating": "Premia",
|
||||
"regular": "Zwykłe (1)",
|
||||
"rating-abbr": "Prm",
|
||||
"rats": "Szczury",
|
||||
"regular": "Zwykłe (1)",
|
||||
"relationship-description": "Describe the relationship.",
|
||||
"relationships": "RELACJE",
|
||||
"relationships-u": "RELACJE",
|
||||
"repair": "Reperacja",
|
||||
"reptiles": "Gady",
|
||||
"reputation": "Reputacja",
|
||||
"reputation-bonus": "How well known are you? @{reputation}",
|
||||
"reputation-roll": "Rzut reputacji",
|
||||
"reset-dice": "Resetuj pulę kości.",
|
||||
"resilience": "Sprężystość",
|
||||
"resources-found": "Znalezione zasoby",
|
||||
"robot": "Robot",
|
||||
"role": "Rola",
|
||||
"roll": "Rzuć ",
|
||||
"roll": "Rzuć",
|
||||
"roll-agility": "Agility Roll",
|
||||
"roll-dice": "Rzuć Kości!",
|
||||
"roll-dice-66": "Rzuć k66!",
|
||||
"roll-dice-666": "Rzuć k666!",
|
||||
"roll-dice-api": "Rzuć API kostką!",
|
||||
"roll-empathy": "Empathy Roll",
|
||||
"roll-strength": "Strength Roll",
|
||||
"roll-wits": "Wits Roll",
|
||||
"rot": "Rozkład",
|
||||
"rot-level": "Poziom rozkładu",
|
||||
"rot-p": "PUNKTY ROZKŁADU",
|
||||
"rotpoints-u": "PUNKTY ROZKŁADU",
|
||||
"rot-roll": "Rzuć rozkładu",
|
||||
"rpc-name": "Role Player Character",
|
||||
"scan": "Skanowanie",
|
||||
"science": "Nauka",
|
||||
"scout": "Zwiad",
|
||||
"scouting": "Zwiad",
|
||||
"season": "Pora roku",
|
||||
"seats": "Siedzenia",
|
||||
"seats-u": "SIEDZENIA",
|
||||
"secondary-functions-u": "DODATKOWE FUNKCJE",
|
||||
"sector": "Sektor",
|
||||
"security": "Bezpieczeństwo",
|
||||
"selected": "Wybrane",
|
||||
"sense_emotion": "Wyczucie emocji",
|
||||
"sense-emotion": "Wyczucie emocji",
|
||||
"sense-emotion-animal": "Wyczucie emocji",
|
||||
"servos": "Serwo",
|
||||
"servos-abbr": "Srw",
|
||||
"servos-abbr-u": "SRW",
|
||||
"settings": "Ustawienia",
|
||||
"sheet-version-announcements": "Sheet version and announcements",
|
||||
"shoot": "Strzelectwo",
|
||||
"short": "Krótki",
|
||||
"shoot-robot": "ShStrzelaćoot",
|
||||
"short": "Krótki ",
|
||||
"show-animalpowers": "Show Animal powers",
|
||||
"show-arkdetails": "Show Ark details",
|
||||
"show-arklevels": "Show Ark development levels",
|
||||
"show-biomechatronics": "Show Biomechatronics",
|
||||
"show-contacts": "Show Contacts",
|
||||
"show-hide": "pokaż/ukryj",
|
||||
"show-modules": "Show Modules",
|
||||
"show-money": "Show Money",
|
||||
"show-mutations": "Show Mutations",
|
||||
"show-projects": "Show Ark projects",
|
||||
"show-vehicle": "Show Vehicle",
|
||||
"skill": "Umiejętność",
|
||||
"skill-abbr": "Umiej.",
|
||||
"skill-dice": "Kości Umiejętności",
|
||||
"skill-level": "Poziom umiejętności",
|
||||
"skill-level-abbr": "Umiej.",
|
||||
"skills": "Umiejętności",
|
||||
"skills-list": "endurance,heal,insight,manipulate,marksmanship,melee,might,move,scout,stealth,survival",
|
||||
"skills-u": "UMIEJĘTNOŚCI",
|
||||
"skill-u": "UMIEJĘTNOŚCI",
|
||||
"sleepless": "Bezsenność",
|
||||
"small": "Małe (0.25)",
|
||||
"sleepy-condition": "Senny",
|
||||
"small": "Małe (0.25)",
|
||||
"sneak": "Skradanie się",
|
||||
"starving": "Wygłodzenie",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
"species": "Rodzaj",
|
||||
"spell": "Spell",
|
||||
"stability": "Stabilność",
|
||||
"stability-abbr": "Stby",
|
||||
"stability-abbr-u": "STB",
|
||||
"starving": "Głodujący",
|
||||
"stash": "Stash",
|
||||
"stealth": "Podstęp",
|
||||
"strength": "Siła",
|
||||
"strength-abbr": " [sił]",
|
||||
"strength-abbr": "Sił",
|
||||
"strength-abbr-u": "SIŁ",
|
||||
"success": "Success",
|
||||
"success-1": "1 Success",
|
||||
"success-2": "2 Successes",
|
||||
"success-3": "3 Successes",
|
||||
"success-4": "4 Successes",
|
||||
"sum-abbr": "Sum",
|
||||
"survival": "Przetrwanie",
|
||||
"talent-u": "TALENTY",
|
||||
"technology": "Technologia",
|
||||
"terrain": "Teren",
|
||||
"thecore-influence-u": "THE CORE - INFLUENCE",
|
||||
"thedeep-influence-u": "THE DEEP - INFLUENCE",
|
||||
"thirsty-condition": "Spragniony",
|
||||
"threat": "Zagrożenie",
|
||||
"threat-notes": "Notatki o zagrożeniu",
|
||||
"time-limit": "Limit czasowy",
|
||||
"time-limit": "Limit czasu",
|
||||
"tindertuft": "Tindertuft",
|
||||
"tiny": "Malutkie (0.05)",
|
||||
"total": "Suma",
|
||||
"tiny-abbr": "M",
|
||||
"title": "Tytuł",
|
||||
"torches": "Torches",
|
||||
"torso": "Tułów",
|
||||
"total": "Totalny",
|
||||
"total-abbr": "Tot",
|
||||
"total-influence-u": "TOTALNY WPŁYW",
|
||||
"traits-visibility": "Force visibility of character traits",
|
||||
"trauma": "Trauma",
|
||||
"two-hand-abbr": "2R",
|
||||
"type": "Typ",
|
||||
"type-name": "Typ/Nazwa",
|
||||
"undercarriage": "Podwozie samolotu",
|
||||
"units": "Jednostki",
|
||||
"vehicle": "POJAZD",
|
||||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||||
"vehicle": "Pojazd",
|
||||
"vehicle-credits": "Pojazd",
|
||||
"vehicleed": "Zamontowane",
|
||||
"vehicle-gear": "Wyposażenie pojazdu",
|
||||
"vehicle-u": "POJAZD",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"voice": "VGłosoice",
|
||||
"w": "W",
|
||||
"warburg": "Warburg",
|
||||
"warfare": "Obronność",
|
||||
"water": "Woda",
|
||||
"water-source": "Źródło wody",
|
||||
"weapon": "Broń",
|
||||
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
|
||||
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
|
||||
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
|
||||
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
|
||||
"weapon-damage-misc": "Miscellaneous damage modifier. @{repeating_weapons_$X_weapon_damage_misc}",
|
||||
"weapon-damage-total": "Total damage included with the attack. @{repeating_weapons_$X_weapon_damage_total}",
|
||||
"weapon-selected": "Wybrana Broń",
|
||||
"weapon-skill-misc": "Miscellaneous attack modifier (adjusts SKILL dice). @{repeating_weapons_$X_weapon_skill_misc}",
|
||||
"weapon-skill-total": "Total SKILL dice included with the attack. @{repeating_weapons_$X_weapon_skill_total}",
|
||||
"weapon-type-base": "BASE dice as per weapon/skill type. @{repeating_weapons_$X_weapon_base_total}",
|
||||
"weapon-type-skill": "SKILL dice as per weapon/skill type. @{repeating_weapons_$X_weapon_skill_value}",
|
||||
"weapon-u": "UZBOJENIE",
|
||||
"weapons": "uzbrojenie",
|
||||
"weight": "Waga",
|
||||
"weight-abbr": "Wag",
|
||||
"whisper-macro": "Whisper roll?",
|
||||
"whisper-nothing": "Do not whisper rolls(default).",
|
||||
"whisper-options": "Whisper Options:",
|
||||
"whisper-options-api": "API Whisper Options:",
|
||||
"whisper-query": "Use a query.",
|
||||
"whisper-rolls": "Whisper all rolls to the GM.",
|
||||
"willpower": "Willpower",
|
||||
"willpower-abbr": "Will",
|
||||
"willpower-spent-abbr": "WP Spent",
|
||||
"willpower-total-abbr": "Total WP",
|
||||
"willpower-u": "WILLPOWER",
|
||||
"wits": "Rozum",
|
||||
"wits-abbr": " [roz]",
|
||||
"wits-abbr": "Roz",
|
||||
"wits-abbr-u": "ROZ",
|
||||
"workpoints": "Punkty Pracy/Max",
|
||||
"workpoints": "Punkty Prac",
|
||||
"workpoints-max": "Punkty Pracy/Max",
|
||||
"yes": "Tak",
|
||||
"yes-1": "Tak,-1",
|
||||
"young-1": "Young",
|
||||
"zone-log": "Dziennik Zony",
|
||||
"nec-u": "ZASOBY PODSTAWOWE"
|
||||
}
|
||||
"zone-log-u": "DZIENNIK ZONY"
|
||||
}
|
||||
@@ -1,168 +1,557 @@
|
||||
{
|
||||
"a": "A",
|
||||
"abilities": "Habilidades",
|
||||
"adv-modifiers":"Show attribute, skill and gear modifiers in lists",
|
||||
"adv-consumables-icons":"Show consumables as icons",
|
||||
"adv-headebgimg": "Show header background images (mutant only)",
|
||||
"adv-vehicleencumbrance": "Advanced vehicle encumbrance",
|
||||
"age": "Age",
|
||||
"agility": "Agilidade",
|
||||
"agility-abbr": " [agi]",
|
||||
"agility-abbr": "Agi",
|
||||
"agility-abbr-u": "AGI",
|
||||
"analyze": "Analyze",
|
||||
"animal": "Animal",
|
||||
"animalpowers": "Animal powers",
|
||||
"animalpowers-u": "ANIMAL POWERS",
|
||||
"animaltype": "Animal Type",
|
||||
"animal-type": "Animal Type",
|
||||
"apes": "Apes",
|
||||
"api-dice": "api dice",
|
||||
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
|
||||
"appearance": "APARÊNCIA",
|
||||
"appearance-u": "APARÊNCIA",
|
||||
"arcadium": "Arcadium",
|
||||
"ark": "A Arca",
|
||||
"ark-notes-u": "ARK NOTES",
|
||||
"ark-u": "ARK",
|
||||
"armor": "armadura",
|
||||
"armor-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor_bonus}",
|
||||
"armor-bonus-max": "Record the armor's UNDAMAGED maximum bonus. @{armor_bonus_max}",
|
||||
"armor-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor_bonus_misc}",
|
||||
"armor-bonus-total": "Total GEAR and SKILL dice included for armor. @{armor_ar}",
|
||||
"armor-rating": "Armor Rating",
|
||||
"armor-rating-abbr": "AR",
|
||||
"arms-length-abbr": "Ao Alcance das Mãos",
|
||||
"armor-rating-total": "Total GEAR dice included for all armor. @{ar_total}",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-roll": "Armor Roll",
|
||||
"armor-type": "Armor Type",
|
||||
"armor-u": "ARMOR",
|
||||
"arms-length-abbr": "Alc. das Mãos",
|
||||
"artefact": "Artefact",
|
||||
"artefacts": "Artefacts",
|
||||
"artifact": "Artifact",
|
||||
"artifacts": "Artifacts",
|
||||
"assault": "Assault",
|
||||
"attack": "Attack",
|
||||
"attack-abbr": "Atk",
|
||||
"attr": "Attr",
|
||||
"attr-abbr": "Attr",
|
||||
"attribute": "atributo",
|
||||
"attribute-abbr": "Attr",
|
||||
"attribute-dice": "Dados de Atributo",
|
||||
"attribute-score": "Valor de Atributo",
|
||||
"attributes": "atributo",
|
||||
"attribute-u": "ATRIBUTO",
|
||||
"attributes": "atributos",
|
||||
"attributes-u": "ATRIBUTOS",
|
||||
"b": "B",
|
||||
"battle-level": "Battle Level",
|
||||
"backlash": "Backlash",
|
||||
"badgers": "Badgers",
|
||||
"bane": "Bane",
|
||||
"base": "Base",
|
||||
"base-attr-abbr": "Base/Attr",
|
||||
"base-attribute-dice": "Base/Attribute Dice",
|
||||
"base-dice": "Base Dice",
|
||||
"base-dice-abbr": "Base",
|
||||
"battle-level": "Battle Level",
|
||||
"bears": "Bears",
|
||||
"beasts-u": "BEASTS",
|
||||
"biomechatronics": "Biomechatronics",
|
||||
"biomechatronics-u": "BIOMECHATRONICS",
|
||||
"body": "Corpo",
|
||||
"bonus": "Bônus",
|
||||
"bonus-abbr": "Bon",
|
||||
"bosses": "Chefões",
|
||||
"bosses-u": "CHEFOES",
|
||||
"buddy": "Camarada",
|
||||
"bullets": "Bullets",
|
||||
"calista": "Calista",
|
||||
"carried": "Carregado",
|
||||
"carried-abbr": "Car",
|
||||
"carried-abbr": "Carr",
|
||||
"carry": "Carga",
|
||||
"carry-abbr": "Carga",
|
||||
"carry-cap": "Carry Cap",
|
||||
"carry-load": "Max Load",
|
||||
"cats": "Cats",
|
||||
"character": "Character",
|
||||
"chartype": "Choose type!",
|
||||
"chassisparts-u": "CHASSIS PARTS",
|
||||
"cinderfalls": "Cinderfalls",
|
||||
"clear-dice-pool": "Limpar a Pilha de Dados",
|
||||
"close": "Close",
|
||||
"close-announcements": "Close Announcements",
|
||||
"clothing": "Roupas",
|
||||
"cogsofhel": "Cogs of Hel",
|
||||
"coins-carried": "Coins Carried",
|
||||
"coins-u": "COINS",
|
||||
"cold-condition": "Cold",
|
||||
"colour": "Colour",
|
||||
"comment": "Comentário",
|
||||
"complete": "Completo",
|
||||
"comprehend": "Compreender",
|
||||
"condition-cold": "When the cold is bitter and you don’t have enough shelter, you have to roll ENDURANCE regularly. @{cold}",
|
||||
"condition-hungry": "You must eat a ration of food at least once every day. After a day without food, you become HUNGRY. @{hungry}",
|
||||
"condition-sleepy": "You need to sleep for at least one Quarter Day of each day. After one day without sleep, you become SLEEPY. @{sleepy}",
|
||||
"condition-thirsty": "You must drink a ration of water at least once per day. After a day without water, you become THIRSTY. @{thirsty}",
|
||||
"condition-u": "CONDITIONS",
|
||||
"confusion": "Confusão",
|
||||
"consumable": "Necessidade",
|
||||
"consumable-u": "NECESSIDADES",
|
||||
"consumables": "Necessidades",
|
||||
"contacts": "Contacts",
|
||||
"contacts-u": "CONTACTS",
|
||||
"coordinates": "Coordenadas",
|
||||
"credits": "Credits",
|
||||
"critical-injuries": "Critical Injuries",
|
||||
"critical-u": "FERIMENTOS GRAVES",
|
||||
"culture": "Cultura",
|
||||
"current": "Current",
|
||||
"current-preset": "Predefinição Atual",
|
||||
"custom": "Personalizada",
|
||||
"custom-roll": "Custom Roll",
|
||||
"d66-roll": "D66 Roll",
|
||||
"damage": "Dano",
|
||||
"damage-abbr": "DMG",
|
||||
"damage-abbr": "Dnog",
|
||||
"datamine": "Datamine",
|
||||
"defence": "Defence",
|
||||
"defense-rating": "Defense Rating",
|
||||
"dehydrated": "Desidratado",
|
||||
"description": "Descrição",
|
||||
"description-u": "DESCRICAO",
|
||||
"development": "Níveis de Desenvolvimento",
|
||||
"development-u": "Níveis de Desenvolvimento",
|
||||
"dev-level": "Níveis de Desenvolvimento",
|
||||
"dice": "Dado",
|
||||
"dice-only": "Dice Only",
|
||||
"dice-pool": "Pilha de Dados",
|
||||
"die": "Dado",
|
||||
"dmg-abbr": "DMG",
|
||||
"dice-pool-u": "DICE POOL",
|
||||
"die": "Die",
|
||||
"die-10": "d10",
|
||||
"die-10-u": "D10",
|
||||
"die-12": "d12",
|
||||
"die-12-u": "D12",
|
||||
"die-6": "d6",
|
||||
"die-66": "d66",
|
||||
"die-66-u": "D66",
|
||||
"die-6-u": "D6",
|
||||
"die-8": "d8",
|
||||
"die-8-u": "D8",
|
||||
"distant": "Distant",
|
||||
"dmg-abbr": "Dmg",
|
||||
"dogs": "Dogs",
|
||||
"dominate": "Dominate",
|
||||
"donned": "Donned",
|
||||
"donned-abbr": "Don",
|
||||
"doubt": "Dúvida",
|
||||
"dream":"Dream",
|
||||
"duration": "Duration",
|
||||
"effects": "Efeitos",
|
||||
"empathy": "Empatia",
|
||||
"empathy-abbr": " [emp]",
|
||||
"empathy-abbr": "Emp",
|
||||
"empathy-abbr-u": "EMP",
|
||||
"encumbrance": "Sobrecarga",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Suportar",
|
||||
"endurance-monster": "Suportar",
|
||||
"endure": "Suportar",
|
||||
"energy": "Energy",
|
||||
"energypoints": "Energy Points",
|
||||
"energypoints-u": "ENERGY POINTS",
|
||||
"e-pack": "E-pack",
|
||||
"experience-u": "EXPERIÊNCIA",
|
||||
"extra-damage": "Toggle extra damage tracking (25-48)",
|
||||
"face": "Rosto",
|
||||
"fatigue": "Fadiga",
|
||||
"features": "Observações",
|
||||
"feral": "Feral",
|
||||
"feral-points": "Feral Points",
|
||||
"feral-points-u": "FERAL POINTS",
|
||||
"fight": "Lutar",
|
||||
"fight-as-distance": "Melee",
|
||||
"fight-as-skill": "Lutar",
|
||||
"food": "Food",
|
||||
"foodsupply": "Estoque de Comida",
|
||||
"food-supply": "Estoque de Comida",
|
||||
"force": "Impelir",
|
||||
"force-robot": "Impelir",
|
||||
"fortescue": "Fortescue",
|
||||
"fuel": "Fuel",
|
||||
"fuel-capacity": "Fuel Capacity",
|
||||
"fuel-u": "FUEL",
|
||||
"function-u": "FUNÇÕES",
|
||||
"g": "G",
|
||||
"gea-u": "EQUIPAMENTO",
|
||||
"gear": "EQUIPAMENTO",
|
||||
"gear-abbr": "Equip",
|
||||
"gear-bonus": "Bônus de Equipamento",
|
||||
"gear-bonus-abbr": "Equip",
|
||||
"gear-dice": "Dados de Equipamento",
|
||||
"gen": "Geral",
|
||||
"general": "geral",
|
||||
"gear-notes": "Equip/Notas",
|
||||
"gear-on-vehicle": "Gear on vehicle",
|
||||
"gear-on-vehicle-u": "GEAR ON VEHICLE",
|
||||
"gear-u": "GEAR",
|
||||
"gear-weight": "Gear Weight",
|
||||
"gen": "Gen",
|
||||
"general": "Geral",
|
||||
"general-abbrv": "Gen",
|
||||
"grip": "Manejo",
|
||||
"grub": "Grub",
|
||||
"hate": "Hate",
|
||||
"head": "Head",
|
||||
"heal": "Curar",
|
||||
"healing": "Curar",
|
||||
"healing-time": "Tempo de Cura",
|
||||
"heavy": "Pesado (2)",
|
||||
"heal-time": "Tempo de Cura",
|
||||
"heavy": "Pesado",
|
||||
"heavy-abbr": "P",
|
||||
"hierarchy": "Hierarchy",
|
||||
"hindenburg": "Hindenburg",
|
||||
"house": "House",
|
||||
"human": "Human",
|
||||
"hungry-condition": "Hungry",
|
||||
"hypothermic": "Hipotérmico",
|
||||
"i-dream": "Meu Grande Sonho:",
|
||||
"i-hate": "Eu Odeio:",
|
||||
"i-protect": "Eu Preciso Proteger:",
|
||||
"infiltrate": "Infiltrate",
|
||||
"influence-points": "Influence Points",
|
||||
"influence-points-u": "INFLUENCE POINTS",
|
||||
"information": "Information",
|
||||
"initiative": "Iniciativa",
|
||||
"injury": "Ferimento",
|
||||
"insight": "Insight",
|
||||
"instinct": "Instinct",
|
||||
"instinct-abbr": "Ins",
|
||||
"instinct-abbr-u": "INS",
|
||||
"interact": "Interact",
|
||||
"item": "Item",
|
||||
"kilgore": "Kilgore",
|
||||
"kin": "Kin",
|
||||
"know_the_zone": "Conhecer a Zona",
|
||||
"know-nature": "Know Nature",
|
||||
"know-the-zone": "Conhecer a Zona",
|
||||
"laborum": "Laborum",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"lethal": "Letal",
|
||||
"light": "Luz (0.5)",
|
||||
"light": "Light",
|
||||
"light-abbr": "L",
|
||||
"location": "Location",
|
||||
"log": "Log",
|
||||
"long": "Longa",
|
||||
"lvl": "Nvl",
|
||||
"lvl-abbr": "Nvl",
|
||||
"manipulate": "Manipular",
|
||||
"marksmanship": "Marksmanship",
|
||||
"marksmanship-abbr": "Marks.",
|
||||
"max": "Máx",
|
||||
"max-abbr": "Máx",
|
||||
"melee": "Melee",
|
||||
"melee-as-distance": "Melee",
|
||||
"melee-as-skill": "Melee",
|
||||
"melee-monster": "Melee",
|
||||
"might": "Might",
|
||||
"might-monster": "Might",
|
||||
"misc-abbr": "Misc",
|
||||
"misc-damage": "Mod Damage",
|
||||
"misc-gear": "Mod Gear",
|
||||
"misc-skill": "Mod Skill",
|
||||
"misc-damage-abbr": "+Damage",
|
||||
"misc-gear-abbr": "+Gear",
|
||||
"misc-skill-abbr": "+Skill",
|
||||
"misfire": "Misfire",
|
||||
"model": "Model",
|
||||
"modifier-abbr": "Mod",
|
||||
"modifier-damage-abbr": "Mod Dmg",
|
||||
"modifier-gear-abbr": "Mod Gear",
|
||||
"modifier-skill-abbr": "Mod Skill",
|
||||
"modules": "Modules",
|
||||
"modules-u": "MODULES",
|
||||
"money": "Money",
|
||||
"money-u": "MONEY",
|
||||
"monster": "Npc/Monster",
|
||||
"monster-attack": "Monster Attack",
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-features-u": "MONSTER FEATURES",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moose": "Moose",
|
||||
"morningstar": "Morningstar",
|
||||
"mosel": "Mosel",
|
||||
"mount": "Mount",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"moun-u": "MOUNT",
|
||||
"move": "Movimento",
|
||||
"mutantions": "MUTAÇÕES",
|
||||
"movement": "Movimento",
|
||||
"move-robot": "Movimento",
|
||||
"move-type": "Move Type",
|
||||
"mutant": "Mutant",
|
||||
"mutations": "MUTAÇÕES",
|
||||
"mutation-u": "MUTAÇÕES",
|
||||
"mutation-points": "Mutation points",
|
||||
"mutation-points-u": "MUTATION POINTS",
|
||||
"name": "Nome",
|
||||
"near": "Próximo",
|
||||
"nec-u": "CONSUMABLES",
|
||||
"network": "Network",
|
||||
"network-abbr": "Net",
|
||||
"network-abbr-u": "NET",
|
||||
"no": "Não",
|
||||
"no-damage": "Sem Dano",
|
||||
"no-willpower": "No Power",
|
||||
"normal": "Normal",
|
||||
"normal-abbr": "N",
|
||||
"northolme": "Northolme",
|
||||
"notable-inhabitants": "Notable inhabitants",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"notes": "NOTAS",
|
||||
"note": "Nota",
|
||||
"note-description": "Note's description",
|
||||
"note-name": "Note's name",
|
||||
"notes": "Notas",
|
||||
"notes-text": "notas...",
|
||||
"notes-u": "NOTAS",
|
||||
"nova-paloma": "Nova Paloma",
|
||||
"npc": "NPC",
|
||||
"npc-monster": "NPC / Monster",
|
||||
"npc-name": "Non-Player Character",
|
||||
"number-abbr": "Núm",
|
||||
"occupants": "Occupants",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-bullets": "of Bullets",
|
||||
"of-food": "of Food",
|
||||
"of-torches": "of Torches",
|
||||
"of-water": "of Water",
|
||||
"old-announcements": "Old Announcements",
|
||||
"old-koly": "Old Koly",
|
||||
"one-hand-abbr": "1H",
|
||||
"on-mount": "Gear on Mount",
|
||||
"on-vehicle": "No Veículo",
|
||||
"one-hand-abbr": "1M",
|
||||
"other": "Outros",
|
||||
"other-info": "Outras Informações",
|
||||
"permaneant-rot": "Podridão Permanente",
|
||||
"other-u": "OUTROS",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-bullets": "Ourt of Bullets",
|
||||
"out-of-epacks": "Out of epacks",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"out-of-water": "Out of Water",
|
||||
"overheat": "Overheat",
|
||||
"overload": "Overload",
|
||||
"pack-rat": "Pack Rat Talent?",
|
||||
"pack-rat-title": "You can carry additional items.",
|
||||
"parry": "Parry",
|
||||
"pc-name": "PC's name",
|
||||
"permanent-rot": "Podridão Permanente",
|
||||
"permanent-rot-u": "Podridão Permanente",
|
||||
"personal": "Personal",
|
||||
"personality": "Personality",
|
||||
"pirius": "Pirius",
|
||||
"population": "População",
|
||||
"power": "Power",
|
||||
"powerpoints": "Power Points",
|
||||
"powerpoints-u": "POWER POINTS",
|
||||
"processor": "Processor",
|
||||
"processor-abbr": "Prc",
|
||||
"processor-abbr-u": "PRC",
|
||||
"production": "Production",
|
||||
"production-outcome": "Production/Outcome",
|
||||
"profession": "Profession",
|
||||
"profession-abbrv": "Prof",
|
||||
"programs-u": "PROGRAMS",
|
||||
"project": "Project",
|
||||
"projects": "Projetos",
|
||||
"push": " Forçar ",
|
||||
"projects-u": "PROJETOS",
|
||||
"protect": "Protect",
|
||||
"push": "Forçar",
|
||||
"push-dice": "Forçar os Dados!",
|
||||
"pushes-the-roll": "Força a Rolagem",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"quantity": "Quantity",
|
||||
"quantity-abbr": "Qtd",
|
||||
"quarter": "Quarter",
|
||||
"quarter-abbr": "Q",
|
||||
"question": "Question",
|
||||
"rabbits": "Rabbits",
|
||||
"range": "Distância",
|
||||
"ranged": "Ranged",
|
||||
"rank": "Ranque",
|
||||
"rating": "Avaliação",
|
||||
"regular": "Normal (1)",
|
||||
"rating-abbr": "Aval",
|
||||
"rats": "Rats",
|
||||
"regular": "Normal (1)",
|
||||
"relationship-description": "Describe the relationship.",
|
||||
"relationships": "RELACIONAMENTOS",
|
||||
"relationships-u": "RELACIONAMENTOS",
|
||||
"repair": "Repair",
|
||||
"reptiles": "Reptiles",
|
||||
"reputation": "Reputation",
|
||||
"reputation-bonus": "How well known are you? @{reputation}",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reiniciar a pilha de dados.",
|
||||
"resilience": "Resilience",
|
||||
"resources-found": "Recursos Encontrados",
|
||||
"robot": "Robot",
|
||||
"role": "Papel",
|
||||
"roll": "Rolar",
|
||||
"roll-agility": "Agility Roll",
|
||||
"roll-dice": "Rolar os Dados!",
|
||||
"roll-dice-66": "Rolar d66!",
|
||||
"roll-dice-666": "Role d666!",
|
||||
"roll-dice-66": "Rolar d66!",
|
||||
"roll-dice-666": "Rolar d666!",
|
||||
"roll-dice-api": "Rolar API Dados!",
|
||||
"roll-empathy": "Empathy Roll",
|
||||
"roll-strength": "Strength Roll",
|
||||
"roll-wits": "Wits Roll",
|
||||
"rot": "Podridão",
|
||||
"rot-level": "Nível de Podridão",
|
||||
"rot-p": "PONTOS DE PODRIDÃO",
|
||||
"rotpoints-u": "PONTOS DE PODRIDÃO",
|
||||
"rot-roll": "Rolar Podridao",
|
||||
"rpc-name": "Role Player Character",
|
||||
"scan": "Scan",
|
||||
"science": "Science",
|
||||
"scout": "Observar",
|
||||
"scouting": "Observar",
|
||||
"season": "Sessão",
|
||||
"seats": "Seats",
|
||||
"seats-u": "SEATS",
|
||||
"secondary-functions-u": "SECONDARY FUNCTIONS",
|
||||
"sector": "Sector",
|
||||
"security": "Security",
|
||||
"selected": "Selecionado",
|
||||
"sense_emotion": "Sentir Emoções",
|
||||
"sense-emotion": "Sentir Emoções",
|
||||
"sense-emotion-animal": "Sentir Emoções",
|
||||
"servos": "Servos",
|
||||
"servos-abbr": "Srv",
|
||||
"servos-abbr-u": "SRV",
|
||||
"settings": "Settings",
|
||||
"sheet-version-announcements": "Sheet version and announcements",
|
||||
"shoot": "Atirar",
|
||||
"shoot-robot": "Atirar",
|
||||
"short": "Curto",
|
||||
"show-animalpowers": "Show Animal powers",
|
||||
"show-arkdetails": "Show Ark details",
|
||||
"show-arklevels": "Show Ark development levels",
|
||||
"show-biomechatronics": "Show Biomechatronics",
|
||||
"show-contacts": "Show Contacts",
|
||||
"show-hide": "mostrar/esconder",
|
||||
"show-modules": "Show Modules",
|
||||
"show-money": "Show Money",
|
||||
"show-mutations": "Show Mutations",
|
||||
"show-projects": "Show Ark projects",
|
||||
"show-vehicle": "Show Vehicle",
|
||||
"skill": "Perícia",
|
||||
"skill-abbr": "Skill",
|
||||
"skill-dice": "Dados de Perícia",
|
||||
"skill-level": "Nível de Perícia",
|
||||
"skill-level-abbr": "Perí.",
|
||||
"skills": "Perícias",
|
||||
"skills-list": "endurance,heal,insight,manipulate,marksmanship,melee,might,move,scout,stealth,survival",
|
||||
"skills-u": "Perícias",
|
||||
"skill-u": "Perícias",
|
||||
"sleepless": "Insone",
|
||||
"small": "Pequeno (0.25)",
|
||||
"sleepy-condition": "Sleepy",
|
||||
"small": "Pequeno (0.25)",
|
||||
"sneak": "Esgueirar",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
"species": "Species",
|
||||
"spell": "Spell",
|
||||
"stability": "Stability",
|
||||
"stability-abbr": "Stby",
|
||||
"stability-abbr-u": "STB",
|
||||
"starving": "Faminto",
|
||||
"strength": "Força\n",
|
||||
"strength-abbr": " [for]",
|
||||
"stash": "Stash",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Força",
|
||||
"strength-abbr": "For",
|
||||
"strength-abbr-u": "FOR",
|
||||
"success": "Success",
|
||||
"success-1": "1 Success",
|
||||
"success-2": "2 Successes",
|
||||
"success-3": "3 Successes",
|
||||
"success-4": "4 Successes",
|
||||
"sum-abbr": "Sum",
|
||||
"survival": "Sobrevivência",
|
||||
"talent-u": "TALENTOS",
|
||||
"technology": "Tecnologia",
|
||||
"terrain": "Terreno",
|
||||
"thecore-influence-u": "THE CORE - INFLUENCE",
|
||||
"thedeep-influence-u": "THE DEEP - INFLUENCE",
|
||||
"thirsty-condition": "Thirsty",
|
||||
"threat": "Ameaça",
|
||||
"threat-notes": "Notas de Ameaça",
|
||||
"time-limit": "Limite de Tempo",
|
||||
"tiny": "Minúsculo (0.05)",
|
||||
"tindertuft": "Tindertuft",
|
||||
"tiny": "Minúsculo",
|
||||
"tiny-abbr": "M",
|
||||
"title": "Title",
|
||||
"torches": "Torches",
|
||||
"torso": "Torso",
|
||||
"total": "Total",
|
||||
"total-abbr": "Tot",
|
||||
"total-influence-u": "TOTAL INFLUENCE",
|
||||
"traits-visibility": "Force visibility of character traits",
|
||||
"trauma": "Trauma",
|
||||
"two-hand-abbr": "2M",
|
||||
"type": "Tipo",
|
||||
"type-name": "Type/Name",
|
||||
"undercarriage": "Undercarriage",
|
||||
"units": "Unidades",
|
||||
"vehicle": "VEÍCULO",
|
||||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||||
"vehicle": "Veiculo",
|
||||
"vehicle-credits": "Veiculo",
|
||||
"vehicleed": "Mounted",
|
||||
"vehicle-gear": "Vehicle Gear",
|
||||
"vehicle-u": "VEÍCULO",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"voice": "Voice",
|
||||
"w": "W",
|
||||
"warburg": "Warburg",
|
||||
"warfare": "Guerra",
|
||||
"water": "Água",
|
||||
"water-source": "Fonte de Água",
|
||||
"weapon": "Arma",
|
||||
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
|
||||
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
|
||||
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
|
||||
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
|
||||
"weapon-damage-misc": "Miscellaneous damage modifier. @{repeating_weapons_$X_weapon_damage_misc}",
|
||||
"weapon-damage-total": "Total damage included with the attack. @{repeating_weapons_$X_weapon_damage_total}",
|
||||
"weapon-selected": "Arma Selecionada",
|
||||
"weapons": "armas",
|
||||
"weapon-skill-misc": "Miscellaneous attack modifier (adjusts SKILL dice). @{repeating_weapons_$X_weapon_skill_misc}",
|
||||
"weapon-skill-total": "Total SKILL dice included with the attack. @{repeating_weapons_$X_weapon_skill_total}",
|
||||
"weapon-type-base": "BASE dice as per weapon/skill type. @{repeating_weapons_$X_weapon_base_total}",
|
||||
"weapon-type-skill": "SKILL dice as per weapon/skill type. @{repeating_weapons_$X_weapon_skill_value}",
|
||||
"weapon-u": "ARMAS",
|
||||
"weapons": "Armas",
|
||||
"weight": "Weight",
|
||||
"weight-abbr": "Ps",
|
||||
"whisper-macro": "Whisper roll?",
|
||||
"whisper-nothing": "Do not whisper rolls(default).",
|
||||
"whisper-options": "Whisper Options:",
|
||||
"whisper-options-api": "API Whisper Options:",
|
||||
"whisper-query": "Use a query.",
|
||||
"whisper-rolls": "Whisper all rolls to the GM.",
|
||||
"willpower": "Willpower",
|
||||
"willpower-abbr": "Will",
|
||||
"willpower-spent-abbr": "WP Spent",
|
||||
"willpower-total-abbr": "Total WP",
|
||||
"willpower-u": "WILLPOWER",
|
||||
"wits": "Astúcia",
|
||||
"wits-abbr": " [ast]",
|
||||
"wits-abbr-u": "ASTÚCIA",
|
||||
"wits-abbr": "Ast",
|
||||
"wits-abbr-u": "AST",
|
||||
"workpoints": "Trabalho",
|
||||
"workpoints-max": "Trabalho/Max",
|
||||
"yes": "Sim",
|
||||
"yes-1": "Sim,-1",
|
||||
"young-1": "Young",
|
||||
"zone-log": "Log da Zona",
|
||||
"nec-u": "NECESSIDADES"
|
||||
}
|
||||
"zone-log-u": "LOG DA ZONA"
|
||||
}
|
||||
@@ -1,168 +1,557 @@
|
||||
{
|
||||
"a": "A",
|
||||
"abilities": "Характеристики",
|
||||
"adv-modifiers":"Show attribute, skill and gear modifiers in lists",
|
||||
"adv-consumables-icons":"Show consumables as icons",
|
||||
"adv-headebgimg": "Show header background images (mutant only)",
|
||||
"adv-vehicleencumbrance": "Advanced vehicle encumbrance",
|
||||
"age": "Age",
|
||||
"agility": "Ловкость",
|
||||
"agility-abbr": " [лов]",
|
||||
"agility-abbr": "лов",
|
||||
"agility-abbr-u": "Лов",
|
||||
"analyze": "Analyze",
|
||||
"animal": "Animal",
|
||||
"animalpowers": "Animal powers",
|
||||
"animalpowers-u": "ANIMAL POWERS",
|
||||
"animaltype": "Animal Type",
|
||||
"animal-type": "Animal Type",
|
||||
"apes": "Apes",
|
||||
"api-dice": "api dice",
|
||||
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
|
||||
"appearance": "Внешний вид",
|
||||
"appearance-u": "Внешний вид",
|
||||
"arcadium": "Arcadium",
|
||||
"ark": "Ковчег",
|
||||
"ark-notes-u": "ARK NOTES",
|
||||
"ark-u": "ARK",
|
||||
"armor": "броня",
|
||||
"armor-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor_bonus}",
|
||||
"armor-bonus-max": "Record the armor's UNDAMAGED maximum bonus. @{armor_bonus_max}",
|
||||
"armor-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor_bonus_misc}",
|
||||
"armor-bonus-total": "Total GEAR and SKILL dice included for armor. @{armor_ar}",
|
||||
"armor-rating": "Armor Rating",
|
||||
"armor-rating-abbr": "AR",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"armor-rating-total": "Total GEAR dice included for all armor. @{ar_total}",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-roll": "Armor Roll",
|
||||
"armor-type": "Armor Type",
|
||||
"armor-u": "ARMOR",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"artefact": "Artefact",
|
||||
"artefacts": "Artefacts",
|
||||
"artifact": "Artifact",
|
||||
"artifacts": "Artifacts",
|
||||
"assault": "Assault",
|
||||
"attack": "Attack",
|
||||
"attack-abbr": "Atk",
|
||||
"attr": "Хар.",
|
||||
"attribute-dice": "Attribute Dice",
|
||||
"attr-abbr": "Хар.",
|
||||
"attribute": "attribute",
|
||||
"attribute-abbr": "Хар.",
|
||||
"attribute-dice": "Attribute dice",
|
||||
"attribute-score": "Значение характеристики",
|
||||
"attribute-u": "Характеристики",
|
||||
"attributes": "Характеристики",
|
||||
"attributes-u": "Характеристики",
|
||||
"b": "B",
|
||||
"battle-level": "Battle Level",
|
||||
"backlash": "Backlash",
|
||||
"badgers": "Badgers",
|
||||
"bane": "Bane",
|
||||
"base": "Base",
|
||||
"base-attr-abbr": "Base/Attr",
|
||||
"base-attribute-dice": "Base/Attribute Dice",
|
||||
"base-dice": "Base Dice",
|
||||
"base-dice-abbr": "Base",
|
||||
"battle-level": "Battle Level",
|
||||
"bears": "Bears",
|
||||
"beasts-u": "BEASTS",
|
||||
"biomechatronics": "Biomechatronics",
|
||||
"biomechatronics-u": "BIOMECHATRONICS",
|
||||
"body": "Тело",
|
||||
"bonus": "Бонус",
|
||||
"bonus-abbr": "Bon",
|
||||
"bosses": "Боссы",
|
||||
"bosses-u": "Боссы",
|
||||
"buddy": "Друг",
|
||||
"bullets": "Bullets",
|
||||
"calista": "Calista",
|
||||
"carried": "На себе",
|
||||
"carried-abbr": "На себе",
|
||||
"carry": "Carry",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"carry-abbr": "Carry",
|
||||
"carry-cap": "Carry Cap",
|
||||
"carry-load": "Max Load",
|
||||
"cats": "Cats",
|
||||
"character": "Character",
|
||||
"chartype": "Choose type!",
|
||||
"chassisparts-u": "CHASSIS PARTS",
|
||||
"cinderfalls": "Cinderfalls",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"close": "Close",
|
||||
"close-announcements": "Close Announcements",
|
||||
"clothing": "Одежда",
|
||||
"cogsofhel": "Cogs of Hel",
|
||||
"coins-carried": "Coins Carried",
|
||||
"coins-u": "COINS",
|
||||
"cold-condition": "Cold",
|
||||
"colour": "Colour",
|
||||
"comment": "Примечание",
|
||||
"complete": "Завершён",
|
||||
"comprehend": "Понимание",
|
||||
"condition-cold": "When the cold is bitter and you don’t have enough shelter, you have to roll ENDURANCE regularly. @{cold}",
|
||||
"condition-hungry": "You must eat a ration of food at least once every day. After a day without food, you become HUNGRY. @{hungry}",
|
||||
"condition-sleepy": "You need to sleep for at least one Quarter Day of each day. After one day without sleep, you become SLEEPY. @{sleepy}",
|
||||
"condition-thirsty": "You must drink a ration of water at least once per day. After a day without water, you become THIRSTY. @{thirsty}",
|
||||
"condition-u": "CONDITIONS",
|
||||
"confusion": "Смятение",
|
||||
"consumable": "Consumable",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"consumables": "Consumables",
|
||||
"contacts": "Contacts",
|
||||
"contacts-u": "CONTACTS",
|
||||
"coordinates": "Координаты",
|
||||
"credits": "Credits",
|
||||
"critical-injuries": "Critical Injuries",
|
||||
"critical-u": "Состояния",
|
||||
"culture": "Культура",
|
||||
"current-preset": "Current Preset",
|
||||
"current": "Current",
|
||||
"current-preset": "Current Preset",
|
||||
"custom": "Особый",
|
||||
"custom-roll": "Custom Roll",
|
||||
"d66-roll": "D66 Roll",
|
||||
"damage": "Урон",
|
||||
"damage-abbr": "Дмг",
|
||||
"damage-abbr": "Урон",
|
||||
"datamine": "Datamine",
|
||||
"defence": "Defence",
|
||||
"defense-rating": "Defense Rating",
|
||||
"dehydrated": "Жажда",
|
||||
"description": "Описание",
|
||||
"description-u": "Описание",
|
||||
"development": "Уровень развития",
|
||||
"development-u": "Уровень развития",
|
||||
"dev-level": "Уровень развития",
|
||||
"dice-pool": "Dice Pool",
|
||||
"dice": "Dice",
|
||||
"dice-only": "Dice Only",
|
||||
"dice-pool": "Dice Pool",
|
||||
"dice-pool-u": "DICE POOL",
|
||||
"die": "Кость",
|
||||
"die-10": "d10",
|
||||
"die-10-u": "D10",
|
||||
"die-12": "d12",
|
||||
"die-12-u": "D12",
|
||||
"die-6": "d6",
|
||||
"die-66": "d66",
|
||||
"die-66-u": "D66",
|
||||
"die-6-u": "D6",
|
||||
"die-8": "d8",
|
||||
"die-8-u": "D8",
|
||||
"distant": "Distant",
|
||||
"dmg-abbr": "Урон",
|
||||
"dogs": "Dogs",
|
||||
"dominate": "Dominate",
|
||||
"donned": "Donned",
|
||||
"donned-abbr": "Don",
|
||||
"doubt": "Стресс",
|
||||
"dream":"Dream",
|
||||
"duration": "Duration",
|
||||
"effects": "Эффекты",
|
||||
"empathy": "Эмпатия",
|
||||
"empathy-abbr": " [эмп]",
|
||||
"empathy-abbr": "эмп",
|
||||
"empathy-abbr-u": "Эмп",
|
||||
"encumbrance": "Encumbrance",
|
||||
"endure": "Выносливость",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
"endurance-monster": "Endurance",
|
||||
"endure": "Endure",
|
||||
"energy": "Energy",
|
||||
"energypoints": "Energy Points",
|
||||
"energypoints-u": "ENERGY POINTS",
|
||||
"e-pack": "E-pack",
|
||||
"experience-u": "Опыт",
|
||||
"extra-damage": "Toggle extra damage tracking (25-48)",
|
||||
"face": "Лицо",
|
||||
"fatigue": "Усталость",
|
||||
"features": "Свойства",
|
||||
"feral": "Feral",
|
||||
"feral-points": "Feral Points",
|
||||
"feral-points-u": "FERAL POINTS",
|
||||
"fight": "Драка",
|
||||
"food-supply": "Продовольствие",
|
||||
"fight-as-distance": "Melee",
|
||||
"fight-as-skill": "Fight",
|
||||
"food": "Food",
|
||||
"foodsupply": "Продовольствие",
|
||||
"food-supply": "Food Supply",
|
||||
"force": "Сила",
|
||||
"force-robot": "Force",
|
||||
"fortescue": "Fortescue",
|
||||
"fuel": "Fuel",
|
||||
"fuel-capacity": "Fuel Capacity",
|
||||
"fuel-u": "FUEL",
|
||||
"function-u": "FUNCTIONS",
|
||||
"g": "G",
|
||||
"gea-u": "Снаряжение",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear": "Снаряжение",
|
||||
"gear-abbr": "Снар.",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-bonus-abbr": "Снар.",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear-notes": "Gear/Notes",
|
||||
"gear-on-vehicle": "Gear on vehicle",
|
||||
"gear-on-vehicle-u": "GEAR ON VEHICLE",
|
||||
"gear-u": "Снаряжение",
|
||||
"gear-weight": "Gear Weight",
|
||||
"gen": "Gen",
|
||||
"general": "general",
|
||||
"general-abbrv": "Gen",
|
||||
"grip": "Grip",
|
||||
"grub": "Grub",
|
||||
"hate": "Hate",
|
||||
"head": "Head",
|
||||
"heal": "Лечение",
|
||||
"healing-time": "Healing Time",
|
||||
"heavy": "Heavy (2)",
|
||||
"healing": "Healing",
|
||||
"healing-time": "Healing Time",
|
||||
"heal-time": "Heal Time",
|
||||
"heavy": "Heavy",
|
||||
"heavy-abbr": "H",
|
||||
"hierarchy": "Hierarchy",
|
||||
"hindenburg": "Hindenburg",
|
||||
"house": "House",
|
||||
"human": "Human",
|
||||
"hungry-condition": "Hungry",
|
||||
"hypothermic": "Переохлаждение",
|
||||
"i-dream": "Моя мечта:",
|
||||
"i-hate": "Я ненавижу:",
|
||||
"i-protect": "Я защищаю:",
|
||||
"infiltrate": "Infiltrate",
|
||||
"influence-points": "Influence Points",
|
||||
"influence-points-u": "INFLUENCE POINTS",
|
||||
"information": "Information",
|
||||
"initiative": "Инициатива",
|
||||
"injury": "Травма",
|
||||
"insight": "Проницательность",
|
||||
"instinct": "Instinct",
|
||||
"instinct-abbr": "Ins",
|
||||
"instinct-abbr-u": "INS",
|
||||
"interact": "Interact",
|
||||
"item": "Item",
|
||||
"kilgore": "Kilgore",
|
||||
"kin": "Kin",
|
||||
"know_the_zone": "Знание Зоны",
|
||||
"know-nature": "Know Nature",
|
||||
"know-the-zone": "Знание Зоны",
|
||||
"laborum": "Laborum",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"lethal": "Lethal",
|
||||
"light": "Light (0.5)",
|
||||
"light": "Light",
|
||||
"light-abbr": "L",
|
||||
"location": "Location",
|
||||
"log": "Log",
|
||||
"long": "Long",
|
||||
"lvl": "Lvl",
|
||||
"lvl-abbr": "Lvl",
|
||||
"manipulate": "Влияние",
|
||||
"marksmanship": "Marksmanship",
|
||||
"marksmanship-abbr": "Marks.",
|
||||
"max": "Макс",
|
||||
"max-abbr": "Max",
|
||||
"melee": "Melee",
|
||||
"melee-as-distance": "Melee",
|
||||
"melee-as-skill": "Melee",
|
||||
"melee-monster": "Melee",
|
||||
"might": "Might",
|
||||
"might-monster": "Might",
|
||||
"misc-abbr": "Misc",
|
||||
"misc-damage": "Mod Damage",
|
||||
"misc-gear": "Mod Gear",
|
||||
"misc-skill": "Mod Skill",
|
||||
"misc-damage-abbr": "+Damage",
|
||||
"misc-gear-abbr": "+Gear",
|
||||
"misc-skill-abbr": "+Skill",
|
||||
"misfire": "Misfire",
|
||||
"model": "Model",
|
||||
"modifier-abbr": "Mod",
|
||||
"modifier-damage-abbr": "Mod Dmg",
|
||||
"modifier-gear-abbr": "Mod Gear",
|
||||
"modifier-skill-abbr": "Mod Skill",
|
||||
"modules": "Modules",
|
||||
"modules-u": "MODULES",
|
||||
"money": "Money",
|
||||
"money-u": "MONEY",
|
||||
"monster": "Npc/Monster",
|
||||
"monster-attack": "Monster Attack",
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-features-u": "MONSTER FEATURES",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moose": "Moose",
|
||||
"morningstar": "Morningstar",
|
||||
"mosel": "Mosel",
|
||||
"mount": "Mount",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"moun-u": "MOUNT",
|
||||
"move": "Проворство",
|
||||
"mutantions": "Мутации",
|
||||
"movement": "MovПроворствоement",
|
||||
"move-robot": "Move",
|
||||
"move-type": "Move Type",
|
||||
"mutant": "Mutant",
|
||||
"mutations": "Мутации",
|
||||
"mutation-u": "Мутации",
|
||||
"mutation-points": "Mutation points",
|
||||
"mutation-points-u": "MUTATION POINTS",
|
||||
"name": "Имя",
|
||||
"near": "Near",
|
||||
"nec-u": "CONSUMABLES",
|
||||
"network": "Network",
|
||||
"network-abbr": "Net",
|
||||
"network-abbr-u": "NET",
|
||||
"no": "Нет",
|
||||
"no-damage": "No Damage",
|
||||
"no-damage": "No Damage",
|
||||
"no-willpower": "No Power",
|
||||
"normal": "Normal",
|
||||
"normal-abbr": "N",
|
||||
"northolme": "Northolme",
|
||||
"notable-inhabitants": "Notable inhabitants",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"note": "Note",
|
||||
"note-description": "Note's description",
|
||||
"note-name": "Note's name",
|
||||
"notes": "Заметки",
|
||||
"notes-text": "Заметки...",
|
||||
"notes-u": "Заметки",
|
||||
"nova-paloma": "Nova Paloma",
|
||||
"npc": "НИП",
|
||||
"npc-monster": "NPC / Monster",
|
||||
"npc-name": "Non-Player Character",
|
||||
"number-abbr": "Num",
|
||||
"on-vehicle": "On Vehicle",
|
||||
"occupants": "Occupants",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-bullets": "of Bullets",
|
||||
"of-food": "of Food",
|
||||
"of-torches": "of Torches",
|
||||
"of-water": "of Water",
|
||||
"old-announcements": "Old Announcements",
|
||||
"old-koly": "Old Koly",
|
||||
"one-hand-abbr": "1H",
|
||||
"on-mount": "Gear on Mount",
|
||||
"on-vehicle": "On Vehicle",
|
||||
"other": "Другое",
|
||||
"other-info": "Прочая информация",
|
||||
"permaneant-rot": "Permanent Rot",
|
||||
"other-u": "Другое",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-bullets": "Ourt of Bullets",
|
||||
"out-of-epacks": "Out of epacks",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"out-of-water": "Out of Water",
|
||||
"overheat": "Overheat",
|
||||
"overload": "Overload",
|
||||
"pack-rat": "Pack Rat Talent?",
|
||||
"pack-rat-title": "You can carry additional items.",
|
||||
"parry": "Parry",
|
||||
"pc-name": "PC's name",
|
||||
"permanent-rot": "Permanent Rot",
|
||||
"permanent-rot-u": "Permanent Rot",
|
||||
"personal": "Personal",
|
||||
"personality": "Personality",
|
||||
"pirius": "Pirius",
|
||||
"population": "Население",
|
||||
"power": "Power",
|
||||
"powerpoints": "Power Points",
|
||||
"powerpoints-u": "POWER POINTS",
|
||||
"processor": "Processor",
|
||||
"processor-abbr": "Prc",
|
||||
"processor-abbr-u": "PRC",
|
||||
"production": "Production",
|
||||
"production-outcome": "Production/Outcome",
|
||||
"profession": "Profession",
|
||||
"profession-abbrv": "Prof",
|
||||
"programs-u": "PROGRAMS",
|
||||
"project": "Проекты",
|
||||
"projects": "Проекты",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"projects-u": "Проекты",
|
||||
"protect": "Protect",
|
||||
"push": "Push",
|
||||
"push-dice": "Push the Dice!",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"quantity": "Quantity",
|
||||
"quantity-abbr": "Qty",
|
||||
"quarter": "Quarter",
|
||||
"quarter-abbr": "Q",
|
||||
"question": "Question",
|
||||
"rabbits": "Rabbits",
|
||||
"range": "Дистанция",
|
||||
"ranged": "Ranged",
|
||||
"rank": "Rank",
|
||||
"rating": "Rating",
|
||||
"regular": "Regular (1)",
|
||||
"rating-abbr": "Rat",
|
||||
"rats": "Rats",
|
||||
"regular": "Regular (1)",
|
||||
"relationship-description": "Describe the relationship.",
|
||||
"relationships": "ВЗАИМООТНОШЕНИЯ",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"resources-found": "Resources Found",
|
||||
"relationships-u": "ВЗАИМООТНОШЕНИЯ",
|
||||
"repair": "Repair",
|
||||
"reptiles": "Reptiles",
|
||||
"reputation": "Reputation",
|
||||
"reputation-bonus": "How well known are you? @{reputation}",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"resilience": "Resilience",
|
||||
"resources-found": "Resources Found",
|
||||
"robot": "Robot",
|
||||
"role": "Роль",
|
||||
"roll": "Roll ",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-666": "Roll d666!",
|
||||
"roll": "Roll",
|
||||
"roll-agility": "Agility Roll",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-666": "Roll d666!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"roll-empathy": "Empathy Roll",
|
||||
"roll-strength": "Strength Roll",
|
||||
"roll-wits": "Wits Roll",
|
||||
"rot": "Rot",
|
||||
"rot-level": "Гниль",
|
||||
"rot-p": "Гниль",
|
||||
"rot-p": "ROT POINTS",
|
||||
"rotpoints-u": "ROT POINTS",
|
||||
"rot-roll": "Rot roll",
|
||||
"rpc-name": "Role Player Character",
|
||||
"scan": "Scan",
|
||||
"science": "Science",
|
||||
"scout": "Налюдательность",
|
||||
"scouting": "Налюдательность",
|
||||
"season": "Время года",
|
||||
"seats": "Seats",
|
||||
"seats-u": "SEATS",
|
||||
"secondary-functions-u": "SECONDARY FUNCTIONS",
|
||||
"sector": "Sector",
|
||||
"security": "Security",
|
||||
"selected": "Selected",
|
||||
"sense_emotion": "Проницательность",
|
||||
"sense-emotion": "Проницательность",
|
||||
"sense-emotion-animal": "Проницательность",
|
||||
"servos": "Servos",
|
||||
"servos-abbr": "Srv",
|
||||
"servos-abbr-u": "SRV",
|
||||
"settings": "Settings",
|
||||
"sheet-version-announcements": "Sheet version and announcements",
|
||||
"shoot": "Стрельба",
|
||||
"shoot-robot": "Shoot",
|
||||
"short": "Short",
|
||||
"show-hide": "show/hide",
|
||||
"show-animalpowers": "Show Animal powers",
|
||||
"show-arkdetails": "Show Ark details",
|
||||
"show-arklevels": "Show Ark development levels",
|
||||
"show-biomechatronics": "Show Biomechatronics",
|
||||
"show-contacts": "Show Contacts",
|
||||
"show-hide": "Show/hide",
|
||||
"show-modules": "Show Modules",
|
||||
"show-money": "Show Money",
|
||||
"show-mutations": "Show Mutations",
|
||||
"show-projects": "Show Ark projects",
|
||||
"show-vehicle": "Show Vehicle",
|
||||
"skill": "Навык",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-abbr": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Навык",
|
||||
"skills": "Навыки",
|
||||
"skill-level-abbr": "Навык",
|
||||
"skills": "Навык",
|
||||
"skills-list": "endurance,heal,insight,manipulate,marksmanship,melee,might,move,scout,stealth,survival",
|
||||
"skills-u": "Навык",
|
||||
"skill-u": "Навык",
|
||||
"sleepless": "Недосыпание",
|
||||
"small": "Small (0.25)",
|
||||
"sleepy-condition": "Sleepy",
|
||||
"small": "Small (0.25)",
|
||||
"sneak": "Скрытность",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
"species": "Species",
|
||||
"spell": "Spell",
|
||||
"stability": "Stability",
|
||||
"stability-abbr": "Stby",
|
||||
"stability-abbr-u": "Сил",
|
||||
"starving": "Голод",
|
||||
"stash": "Stash",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Телосложение",
|
||||
"strength-abbr": " [тело]",
|
||||
"strength-abbr-u": "Сил",
|
||||
"strength-abbr": "тело",
|
||||
"strength-abbr-u": "STR",
|
||||
"success": "Success",
|
||||
"success-1": "1 Success",
|
||||
"success-2": "2 Successes",
|
||||
"success-3": "3 Successes",
|
||||
"success-4": "4 Successes",
|
||||
"sum-abbr": "Sum",
|
||||
"survival": "Выживание",
|
||||
"talent-u": "Достоинства",
|
||||
"technology": "Технология",
|
||||
"terrain": "Ландшафт",
|
||||
"thecore-influence-u": "THE CORE - INFLUENCE",
|
||||
"thedeep-influence-u": "THE DEEP - INFLUENCE",
|
||||
"thirsty-condition": "Thirsty",
|
||||
"threat": "Опасность",
|
||||
"threat-notes": "Threat Notes",
|
||||
"time-limit": "Time Limit",
|
||||
"tiny": "Tiny (0.05)",
|
||||
"threat-notes": "Threat Notes",
|
||||
"time-limit": "Time Limit",
|
||||
"tindertuft": "Tindertuft",
|
||||
"tiny": "Tiny",
|
||||
"tiny-abbr": "T",
|
||||
"title": "Title",
|
||||
"torches": "Torches",
|
||||
"torso": "Torso",
|
||||
"total": "Итого",
|
||||
"total-abbr": "Tot",
|
||||
"total-influence-u": "TOTAL INFLUENCE",
|
||||
"traits-visibility": "Force visibility of character traits",
|
||||
"trauma": "Trauma",
|
||||
"two-hand-abbr": "2H",
|
||||
"type": "Тип",
|
||||
"type-name": "Type/Name",
|
||||
"undercarriage": "Undercarriage",
|
||||
"units": "Units",
|
||||
"vehicle": "VEHICLE",
|
||||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||||
"vehicle": "Vehicle",
|
||||
"vehicle-credits": "Vehicle",
|
||||
"vehicleed": "Mounted",
|
||||
"vehicle-gear": "Vehicle Gear",
|
||||
"vehicle-u": "VEHICLE",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"voice": "Voice",
|
||||
"w": "W",
|
||||
"warburg": "Warburg",
|
||||
"warfare": "Военное дело",
|
||||
"water": "Water",
|
||||
"water-source": "Источник воды",
|
||||
"weapon": "Weapon",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
|
||||
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
|
||||
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
|
||||
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
|
||||
"weapon-damage-misc": "Miscellaneous damage modifier. @{repeating_weapons_$X_weapon_damage_misc}",
|
||||
"weapon-damage-total": "Total damage included with the attack. @{repeating_weapons_$X_weapon_damage_total}",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapon-skill-misc": "Miscellaneous attack modifier (adjusts SKILL dice). @{repeating_weapons_$X_weapon_skill_misc}",
|
||||
"weapon-skill-total": "Total SKILL dice included with the attack. @{repeating_weapons_$X_weapon_skill_total}",
|
||||
"weapon-type-base": "BASE dice as per weapon/skill type. @{repeating_weapons_$X_weapon_base_total}",
|
||||
"weapon-type-skill": "SKILL dice as per weapon/skill type. @{repeating_weapons_$X_weapon_skill_value}",
|
||||
"weapon-u": "оружие",
|
||||
"weapons": "оружие",
|
||||
"weight": "Weight",
|
||||
"weight-abbr": "Wt",
|
||||
"whisper-macro": "Whisper roll?",
|
||||
"whisper-nothing": "Do not whisper rolls(default).",
|
||||
"whisper-options": "Whisper Options:",
|
||||
"whisper-options-api": "API Whisper Options:",
|
||||
"whisper-query": "Use a query.",
|
||||
"whisper-rolls": "Whisper all rolls to the GM.",
|
||||
"willpower": "Willpower",
|
||||
"willpower-abbr": "Will",
|
||||
"willpower-spent-abbr": "WP Spent",
|
||||
"willpower-total-abbr": "Total WP",
|
||||
"willpower-u": "WILLPOWER",
|
||||
"wits": "Смекалка",
|
||||
"wits-abbr": " [сме]",
|
||||
"wits-abbr": "сме",
|
||||
"wits-abbr-u": "Сме",
|
||||
"workpoints": "Пункты труда",
|
||||
"workpoints-max": "Пункты труда/Max",
|
||||
"yes": "Да",
|
||||
"yes-1": "Yes,-1",
|
||||
"yes-1": "Да,-1",
|
||||
"young-1": "Young",
|
||||
"zone-log": "Журнал Зоны",
|
||||
"nec-u": "NECESSITIES"
|
||||
}
|
||||
"zone-log-u": "Журнал Зоны"
|
||||
}
|
||||
@@ -1,168 +1,557 @@
|
||||
{
|
||||
"a": "A",
|
||||
"abilities": "Abilities",
|
||||
"adv-modifiers":"Show attribute, skill and gear modifiers in lists",
|
||||
"adv-consumables-icons":"Show consumables as icons",
|
||||
"adv-headebgimg": "Show header background images (mutant only)",
|
||||
"adv-vehicleencumbrance": "Advanced vehicle encumbrance",
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"agility-abbr": " [agi]",
|
||||
"agility-abbr": "Agi",
|
||||
"agility-abbr-u": "AGI",
|
||||
"analyze": "Analyze",
|
||||
"animal": "Animal",
|
||||
"animalpowers": "Animal powers",
|
||||
"animalpowers-u": "ANIMAL POWERS",
|
||||
"animaltype": "Animal Type",
|
||||
"animal-type": "Animal Type",
|
||||
"apes": "Apes",
|
||||
"api-dice": "api dice",
|
||||
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
|
||||
"appearance": "Appearance",
|
||||
"appearance-u": "APPEARANCE",
|
||||
"ark": "The Ark",
|
||||
"armor": "armor",
|
||||
"arcadium": "Arcadium",
|
||||
"ark": "The Ark",
|
||||
"ark-notes-u": "ARK NOTES",
|
||||
"ark-u": "ARK",
|
||||
"armor": "Armor",
|
||||
"armor-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor_bonus}",
|
||||
"armor-bonus-max": "Record the armor's UNDAMAGED maximum bonus. @{armor_bonus_max}",
|
||||
"armor-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor_bonus_misc}",
|
||||
"armor-bonus-total": "Total GEAR and SKILL dice included for armor. @{armor_ar}",
|
||||
"armor-rating": "Armor Rating",
|
||||
"armor-rating-abbr": "AR",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"armor-rating-total": "Total GEAR dice included for all armor. @{ar_total}",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-roll": "Armor Roll",
|
||||
"armor-type": "Armor Type",
|
||||
"armor-u": "ARMOR",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"artefact": "Artefact",
|
||||
"artefacts": "Artefacts",
|
||||
"artifact": "Artifact",
|
||||
"artifacts": "Artifacts",
|
||||
"assault": "Assault",
|
||||
"attack": "Attack",
|
||||
"attack-abbr": "Atk",
|
||||
"attr": "Attr",
|
||||
"attribute-dice": "Attribute Dice",
|
||||
"attribute-score": "Attribute Score",
|
||||
"attributes": "attribute",
|
||||
"attr-abbr": "Attr",
|
||||
"attribute": "attribute",
|
||||
"attribute-abbr": "Attr",
|
||||
"attribute-dice": "Attribute dice",
|
||||
"attribute-score": "Attribute score",
|
||||
"attribute-u": "ATTRIBUTE",
|
||||
"attributes": "attributes",
|
||||
"attributes-u": "ATTRIBUTES",
|
||||
"b": "B",
|
||||
"battle-level": "Battle Level",
|
||||
"backlash": "Backlash",
|
||||
"badgers": "Badgers",
|
||||
"bane": "Bane",
|
||||
"base": "Base",
|
||||
"base-attr-abbr": "Base/Attr",
|
||||
"base-attribute-dice": "Base/Attribute Dice",
|
||||
"base-dice": "Base Dice",
|
||||
"base-dice-abbr": "Base",
|
||||
"battle-level": "Battle Level",
|
||||
"bears": "Bears",
|
||||
"beasts-u": "BEASTS",
|
||||
"biomechatronics": "Biomechatronics",
|
||||
"biomechatronics-u": "BIOMECHATRONICS",
|
||||
"body": "Body",
|
||||
"bonus": "Bonus",
|
||||
"bonus-abbr": "Bon",
|
||||
"bosses": "Bosses",
|
||||
"bosses-u": "BOSSES",
|
||||
"buddy": "Buddy",
|
||||
"bullets": "Bullets",
|
||||
"calista": "Calista",
|
||||
"carried": "Carried",
|
||||
"carried-abbr": "Carr",
|
||||
"carry": "Carry",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"carry-abbr": "Carry",
|
||||
"carry-cap": "Carry Cap",
|
||||
"carry-load": "Max Load",
|
||||
"cats": "Cats",
|
||||
"character": "Character",
|
||||
"chartype": "Choose type!",
|
||||
"chassisparts-u": "CHASSIS PARTS",
|
||||
"cinderfalls": "Cinderfalls",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"close": "Close",
|
||||
"close-announcements": "Close Announcements",
|
||||
"clothing": "Clothing",
|
||||
"cogsofhel": "Cogs of Hel",
|
||||
"coins-carried": "Coins Carried",
|
||||
"coins-u": "COINS",
|
||||
"cold-condition": "Cold",
|
||||
"colour": "Colour",
|
||||
"comment": "Comment",
|
||||
"complete": "Complete",
|
||||
"comprehend": "Comprehend",
|
||||
"condition-cold": "When the cold is bitter and you don’t have enough shelter, you have to roll ENDURANCE regularly. @{cold}",
|
||||
"condition-hungry": "You must eat a ration of food at least once every day. After a day without food, you become HUNGRY. @{hungry}",
|
||||
"condition-sleepy": "You need to sleep for at least one Quarter Day of each day. After one day without sleep, you become SLEEPY. @{sleepy}",
|
||||
"condition-thirsty": "You must drink a ration of water at least once per day. After a day without water, you become THIRSTY. @{thirsty}",
|
||||
"condition-u": "CONDITIONS",
|
||||
"confusion": "Confusion",
|
||||
"consumable": "Consumable",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"consumables": "Consumables",
|
||||
"contacts": "Contacts",
|
||||
"contacts-u": "CONTACTS",
|
||||
"coordinates": "Coordinates",
|
||||
"critical-u": "CRITICAL INJURIES",
|
||||
"credits": "Credits",
|
||||
"critical-injuries": "Critical Injuries",
|
||||
"critical-u": "CRITICAL INJURIES",
|
||||
"culture": "Culture",
|
||||
"current-preset": "Current Preset",
|
||||
"current": "Current",
|
||||
"current-preset": "Current Preset",
|
||||
"custom": "Custom",
|
||||
"custom-roll": "Custom Roll",
|
||||
"d66-roll": "D66 Roll",
|
||||
"damage": "Damage",
|
||||
"damage-abbr": "Dmg",
|
||||
"datamine": "Datamine",
|
||||
"defence": "Defence",
|
||||
"defense-rating": "Defense Rating",
|
||||
"dehydrated": "Thirsty",
|
||||
"description": "Description",
|
||||
"dev-level": "Development Levels",
|
||||
"dice-pool": "Dice Pool",
|
||||
"description-u": "DESCRIPTION",
|
||||
"development": "Development levels",
|
||||
"development-u": "DEVELOPMENT LEVELS",
|
||||
"dev-level": "Development Levels",
|
||||
"dice": "Dice",
|
||||
"dice-only": "Dice Only",
|
||||
"dice-pool": "Dice Pool",
|
||||
"dice-pool-u": "DICE POOL",
|
||||
"die": "Die",
|
||||
"die-10": "d10",
|
||||
"die-10-u": "D10",
|
||||
"die-12": "d12",
|
||||
"die-12-u": "D12",
|
||||
"die-6": "d6",
|
||||
"die-66": "d66",
|
||||
"die-66-u": "D66",
|
||||
"die-6-u": "D6",
|
||||
"die-8": "d8",
|
||||
"die-8-u": "D8",
|
||||
"distant": "Distant",
|
||||
"dmg-abbr": "Dmg",
|
||||
"dogs": "Dogs",
|
||||
"dominate": "Dominate",
|
||||
"donned": "Donned",
|
||||
"donned-abbr": "Don",
|
||||
"doubt": "Doubt",
|
||||
"dream":"Dream",
|
||||
"duration": "Duration",
|
||||
"effects": "Effects",
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": " [emp]",
|
||||
"empathy-abbr": "Emp",
|
||||
"empathy-abbr-u": "EMP",
|
||||
"encumbrance": "Encumbrance",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
"endurance-monster": "Endurance",
|
||||
"endure": "Endure",
|
||||
"energy": "Energy",
|
||||
"energypoints": "Energy Points",
|
||||
"energypoints-u": "ENERGY POINTS",
|
||||
"e-pack": "E-pack",
|
||||
"experience-u": "EXPERIENCE",
|
||||
"extra-damage": "Toggle extra damage tracking (25-48)",
|
||||
"face": "Face",
|
||||
"fatigue": "Fatigue",
|
||||
"fatigue": "fatigue",
|
||||
"features": "Features",
|
||||
"feral": "Feral",
|
||||
"feral-points": "Feral Points",
|
||||
"feral-points-u": "FERAL POINTS",
|
||||
"fight": "Fight",
|
||||
"food-supply": "Food Supply",
|
||||
"fight-as-distance": "Melee",
|
||||
"fight-as-skill": "Fight",
|
||||
"food": "Food",
|
||||
"foodsupply": "Food supply",
|
||||
"food-supply": "Food Supply",
|
||||
"force": "Force",
|
||||
"force-robot": "Force",
|
||||
"fortescue": "Fortescue",
|
||||
"fuel": "Fuel",
|
||||
"fuel-capacity": "Fuel Capacity",
|
||||
"fuel-u": "FUEL",
|
||||
"function-u": "FUNCTIONS",
|
||||
"g": "G",
|
||||
"gea-u": "GEAR",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear": "Gear",
|
||||
"gear-abbr": "Gear",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-bonus-abbr": "Gear",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear-notes": "Gear/Notes",
|
||||
"gear-on-vehicle": "Gear on vehicle",
|
||||
"gear-on-vehicle-u": "GEAR ON VEHICLE",
|
||||
"gear-u": "GEAR",
|
||||
"gear-weight": "Gear Weight",
|
||||
"gen": "Gen",
|
||||
"general": "general",
|
||||
"general-abbrv": "Gen",
|
||||
"grip": "Grip",
|
||||
"grub": "Grub",
|
||||
"hate": "Hate",
|
||||
"head": "Head",
|
||||
"heal": "Heal",
|
||||
"healing-time": "Healing Time",
|
||||
"heavy": "Heavy (2)",
|
||||
"healing": "Healing",
|
||||
"healing-time": "Healing Time",
|
||||
"heal-time": "Heal Time",
|
||||
"heavy": "Heavy",
|
||||
"heavy-abbr": "H",
|
||||
"hierarchy": "Hierarchy",
|
||||
"hindenburg": "Hindenburg",
|
||||
"house": "House",
|
||||
"human": "Human",
|
||||
"hungry-condition": "Hungry",
|
||||
"hypothermic": "Hypothermic",
|
||||
"i-dream": "My Big Dream:",
|
||||
"i-hate": "I Hate:",
|
||||
"i-protect": "I Need to Protect:",
|
||||
"i-dream": "My Big Dream:",
|
||||
"i-hate": "I Hate:",
|
||||
"i-protect": "I Need to Protect:",
|
||||
"infiltrate": "Infiltrate",
|
||||
"influence-points": "Influence Points",
|
||||
"influence-points-u": "INFLUENCE POINTS",
|
||||
"information": "Information",
|
||||
"initiative": "Initiative",
|
||||
"injury": "Injury",
|
||||
"insight": "Insight",
|
||||
"know_the_zone": "Know the Zone",
|
||||
"instinct": "Instinct",
|
||||
"instinct-abbr": "Ins",
|
||||
"instinct-abbr-u": "INS",
|
||||
"interact": "Interact",
|
||||
"item": "Item",
|
||||
"kilgore": "Kilgore",
|
||||
"kin": "Kin",
|
||||
"know_the_zone": "Know the Zone",
|
||||
"know-nature": "Know Nature",
|
||||
"know-the-zone": "Know the Zone",
|
||||
"laborum": "Laborum",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"lethal": "Lethal",
|
||||
"light": "Light (0.5)",
|
||||
"light": "Light",
|
||||
"light-abbr": "L",
|
||||
"location": "Location",
|
||||
"log": "Log",
|
||||
"long": "Long",
|
||||
"lvl": "Lvl",
|
||||
"lvl-abbr": "Lvl",
|
||||
"manipulate": "Manipulate",
|
||||
"marksmanship": "Marksmanship",
|
||||
"marksmanship-abbr": "Marks.",
|
||||
"max": "Max",
|
||||
"max-abbr": "Max",
|
||||
"melee": "Melee",
|
||||
"melee-as-distance": "Melee",
|
||||
"melee-as-skill": "Melee",
|
||||
"melee-monster": "Melee",
|
||||
"might": "Might",
|
||||
"might-monster": "Might",
|
||||
"misc-abbr": "Misc",
|
||||
"misc-damage": "Mod Damage",
|
||||
"misc-gear": "Mod Gear",
|
||||
"misc-skill": "Mod Skill",
|
||||
"misc-damage-abbr": "+Damage",
|
||||
"misc-gear-abbr": "+Gear",
|
||||
"misc-skill-abbr": "+Skill",
|
||||
"misfire": "Misfire",
|
||||
"model": "Model",
|
||||
"modifier-abbr": "Mod",
|
||||
"modifier-damage-abbr": "Mod Dmg",
|
||||
"modifier-gear-abbr": "Mod Gear",
|
||||
"modifier-skill-abbr": "Mod Skill",
|
||||
"modules": "Modules",
|
||||
"modules-u": "MODULES",
|
||||
"money": "Money",
|
||||
"money-u": "MONEY",
|
||||
"monster": "Npc/Monster",
|
||||
"monster-attack": "Monster Attack",
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-features-u": "MONSTER FEATURES",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moose": "Moose",
|
||||
"morningstar": "Morningstar",
|
||||
"mosel": "Mosel",
|
||||
"mount": "Mount",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"moun-u": "MOUNT",
|
||||
"move": "Move",
|
||||
"mutantions": "MUTATIONS",
|
||||
"movement": "Movement",
|
||||
"move-robot": "Move",
|
||||
"move-type": "Move Type",
|
||||
"mutant": "Mutant",
|
||||
"mutations": "Mutations",
|
||||
"mutation-u": "MUTATIONS",
|
||||
"mutation-points": "Mutation points",
|
||||
"mutation-points-u": "MUTATION POINTS",
|
||||
"name": "Name",
|
||||
"near": "Near",
|
||||
"nec-u": "CONSUMABLES",
|
||||
"network": "Network",
|
||||
"network-abbr": "Net",
|
||||
"network-abbr-u": "NET",
|
||||
"no": "No",
|
||||
"no-damage": "No Damage",
|
||||
"no-damage": "No Damage",
|
||||
"no-willpower": "No Power",
|
||||
"normal": "Normal",
|
||||
"normal-abbr": "N",
|
||||
"northolme": "Northolme",
|
||||
"notable-inhabitants": "Notable inhabitants",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"notes": "NOTES",
|
||||
"note": "Note",
|
||||
"note-description": "Note's description",
|
||||
"note-name": "Note's name",
|
||||
"notes": "Notes",
|
||||
"notes-text": "notes...",
|
||||
"notes-u": "NOTES",
|
||||
"nova-paloma": "Nova Paloma",
|
||||
"npc": "NPC",
|
||||
"npc-monster": "NPC / Monster",
|
||||
"npc-name": "Non-Player Character",
|
||||
"number-abbr": "Num",
|
||||
"on-vehicle": "On Vehicle",
|
||||
"occupants": "Occupants",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-bullets": "of Bullets",
|
||||
"of-food": "of Food",
|
||||
"of-torches": "of Torches",
|
||||
"of-water": "of Water",
|
||||
"old-announcements": "Old Announcements",
|
||||
"old-koly": "Old Koly",
|
||||
"one-hand-abbr": "1H",
|
||||
"on-mount": "Gear on Mount",
|
||||
"on-vehicle": "On Vehicle",
|
||||
"other": "Other",
|
||||
"other-info": "Other Information",
|
||||
"permaneant-rot": "Permanent Rot",
|
||||
"other-info": "Other Information",
|
||||
"other-u": "OTHER",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-bullets": "Ourt of Bullets",
|
||||
"out-of-epacks": "Out of epacks",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"out-of-water": "Out of Water",
|
||||
"overheat": "Overheat",
|
||||
"overload": "Overload",
|
||||
"pack-rat": "Pack Rat Talent?",
|
||||
"pack-rat-title": "You can carry additional items.",
|
||||
"parry": "Parry",
|
||||
"pc-name": "PC's name",
|
||||
"permanent-rot": "Permanent Rot",
|
||||
"permanent-rot-u": "Permanent Rot",
|
||||
"personal": "Personal",
|
||||
"personality": "Personality",
|
||||
"pirius": "Pirius",
|
||||
"population": "Population",
|
||||
"power": "Power",
|
||||
"powerpoints": "Power Points",
|
||||
"powerpoints-u": "POWER POINTS",
|
||||
"processor": "Processor",
|
||||
"processor-abbr": "Prc",
|
||||
"processor-abbr-u": "PRC",
|
||||
"production": "Production",
|
||||
"production-outcome": "Production/Outcome",
|
||||
"profession": "Profession",
|
||||
"profession-abbrv": "Prof",
|
||||
"programs-u": "PROGRAMS",
|
||||
"project": "Project",
|
||||
"projects": "Projects",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"projects-u": "PROJECTS",
|
||||
"protect": "Protect",
|
||||
"push": "Push",
|
||||
"push-dice": "Push the Dice!",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"quantity": "Quantity",
|
||||
"quantity-abbr": "Qty",
|
||||
"quarter": "Quarter",
|
||||
"quarter-abbr": "Q",
|
||||
"question": "Question",
|
||||
"rabbits": "Rabbits",
|
||||
"range": "Range",
|
||||
"ranged": "Ranged",
|
||||
"rank": "Rank",
|
||||
"rating": "Rating",
|
||||
"regular": "Regular (1)",
|
||||
"rating-abbr": "Rat",
|
||||
"rats": "Rats",
|
||||
"regular": "Regular (1)",
|
||||
"relationship-description": "Describe the relationship.",
|
||||
"relationships": "RELATIONSHIPS",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"resources-found": "Resources Found",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"repair": "Repair",
|
||||
"reptiles": "Reptiles",
|
||||
"reputation": "Reputation",
|
||||
"reputation-bonus": "How well known are you? @{reputation}",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"resilience": "Resilience",
|
||||
"resources-found": "Resources Found",
|
||||
"robot": "Robot",
|
||||
"role": "Role",
|
||||
"roll": "Roll ",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-666": "Roll d666!",
|
||||
"roll": "Roll",
|
||||
"roll-agility": "Agility Roll",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-666": "Roll d666!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"roll-empathy": "Empathy Roll",
|
||||
"roll-strength": "Strength Roll",
|
||||
"roll-wits": "Wits Roll",
|
||||
"rot": "Rot",
|
||||
"rot-level": "Rot Level",
|
||||
"rot-p": "ROT POINTS",
|
||||
"rot-level": "Rot Level",
|
||||
"rot-p": "ROT POINTS",
|
||||
"rotpoints-u": "ROT POINTS",
|
||||
"rot-roll": "Rot roll",
|
||||
"rpc-name": "Role Player Character",
|
||||
"scan": "Scan",
|
||||
"science": "Science",
|
||||
"scout": "Scout",
|
||||
"scouting": "Scouting",
|
||||
"season": "Season",
|
||||
"seats": "Seats",
|
||||
"seats-u": "SEATS",
|
||||
"secondary-functions-u": "SECONDARY FUNCTIONS",
|
||||
"sector": "Sector",
|
||||
"security": "Security",
|
||||
"selected": "Selected",
|
||||
"sense_emotion": "Sense Emotion",
|
||||
"sense_emotion": "Sense Emotion",
|
||||
"sense-emotion": "Sense Emotion",
|
||||
"sense-emotion-animal": "Sense Emotion",
|
||||
"servos": "Servos",
|
||||
"servos-abbr": "Srv",
|
||||
"servos-abbr-u": "SRV",
|
||||
"settings": "Settings",
|
||||
"sheet-version-announcements": "Sheet version and announcements",
|
||||
"shoot": "Shoot",
|
||||
"shoot-robot": "Shoot",
|
||||
"short": "Short",
|
||||
"show-hide": "show/hide",
|
||||
"show-animalpowers": "Show Animal powers",
|
||||
"show-arkdetails": "Show Ark details",
|
||||
"show-arklevels": "Show Ark development levels",
|
||||
"show-biomechatronics": "Show Biomechatronics",
|
||||
"show-contacts": "Show Contacts",
|
||||
"show-hide": "Show/hide",
|
||||
"show-modules": "Show Modules",
|
||||
"show-money": "Show Money",
|
||||
"show-mutations": "Show Mutations",
|
||||
"show-projects": "Show Ark projects",
|
||||
"show-vehicle": "Show Vehicle",
|
||||
"skill": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-abbr": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-level-abbr": "Skill",
|
||||
"skills": "Skills",
|
||||
"skills-list": "endurance,heal,insight,manipulate,marksmanship,melee,might,move,scout,stealth,survival",
|
||||
"skills-u": "SKILLS",
|
||||
"skill-u": "SKILLS",
|
||||
"sleepless": "Sleepless",
|
||||
"small": "Small (0.25)",
|
||||
"sleepy-condition": "Sleepy",
|
||||
"small": "Small (0.25)",
|
||||
"sneak": "Sneak",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
"species": "Species",
|
||||
"spell": "Spell",
|
||||
"stability": "Stability",
|
||||
"stability-abbr": "Stby",
|
||||
"stability-abbr-u": "STB",
|
||||
"starving": "Starving",
|
||||
"stash": "Stash",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"strength-abbr": " [str]",
|
||||
"strength-abbr": "Str",
|
||||
"strength-abbr-u": "STR",
|
||||
"success": "Success",
|
||||
"success-1": "1 Success",
|
||||
"success-2": "2 Successes",
|
||||
"success-3": "3 Successes",
|
||||
"success-4": "4 Successes",
|
||||
"sum-abbr": "Sum",
|
||||
"survival": "Survival",
|
||||
"talent-u": "TALENTS",
|
||||
"technology": "Technology",
|
||||
"terrain": "Terrain",
|
||||
"thecore-influence-u": "THE CORE - INFLUENCE",
|
||||
"thedeep-influence-u": "THE DEEP - INFLUENCE",
|
||||
"thirsty-condition": "Thirsty",
|
||||
"threat": "Threat",
|
||||
"threat-notes": "Threat Notes",
|
||||
"time-limit": "Time Limit",
|
||||
"tiny": "Tiny (0.05)",
|
||||
"threat-notes": "Threat Notes",
|
||||
"time-limit": "Time Limit",
|
||||
"tindertuft": "Tindertuft",
|
||||
"tiny": "Tiny",
|
||||
"tiny-abbr": "T",
|
||||
"title": "Title",
|
||||
"torches": "Torches",
|
||||
"torso": "Torso",
|
||||
"total": "Total",
|
||||
"total-abbr": "Tot",
|
||||
"total-influence-u": "TOTAL INFLUENCE",
|
||||
"traits-visibility": "Force visibility of character traits",
|
||||
"trauma": "Trauma",
|
||||
"two-hand-abbr": "2H",
|
||||
"type": "Type",
|
||||
"type-name": "Type/Name",
|
||||
"undercarriage": "Undercarriage",
|
||||
"units": "Units",
|
||||
"vehicle": "VEHICLE",
|
||||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||||
"vehicle": "Vehicle",
|
||||
"vehicle-credits": "Vehicle",
|
||||
"vehicleed": "Mounted",
|
||||
"vehicle-gear": "Vehicle Gear",
|
||||
"vehicle-u": "VEHICLE",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"voice": "Voice",
|
||||
"w": "W",
|
||||
"warburg": "Warburg",
|
||||
"warfare": "Warfare",
|
||||
"water": "Water",
|
||||
"water-source": "Water Source",
|
||||
"water-source": "Water source",
|
||||
"weapon": "Weapon",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapons": "weapons",
|
||||
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
|
||||
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
|
||||
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
|
||||
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
|
||||
"weapon-damage-misc": "Miscellaneous damage modifier. @{repeating_weapons_$X_weapon_damage_misc}",
|
||||
"weapon-damage-total": "Total damage included with the attack. @{repeating_weapons_$X_weapon_damage_total}",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapon-skill-misc": "Miscellaneous attack modifier (adjusts SKILL dice). @{repeating_weapons_$X_weapon_skill_misc}",
|
||||
"weapon-skill-total": "Total SKILL dice included with the attack. @{repeating_weapons_$X_weapon_skill_total}",
|
||||
"weapon-type-base": "BASE dice as per weapon/skill type. @{repeating_weapons_$X_weapon_base_total}",
|
||||
"weapon-type-skill": "SKILL dice as per weapon/skill type. @{repeating_weapons_$X_weapon_skill_value}",
|
||||
"weapon-u": "WEAPONS",
|
||||
"weapons": "Weapons",
|
||||
"weight": "Weight",
|
||||
"weight-abbr": "Wt",
|
||||
"whisper-macro": "Whisper roll?",
|
||||
"whisper-nothing": "Do not whisper rolls(default).",
|
||||
"whisper-options": "Whisper Options:",
|
||||
"whisper-options-api": "API Whisper Options:",
|
||||
"whisper-query": "Use a query.",
|
||||
"whisper-rolls": "Whisper all rolls to the GM.",
|
||||
"willpower": "Willpower",
|
||||
"willpower-abbr": "Will",
|
||||
"willpower-spent-abbr": "WP Spent",
|
||||
"willpower-total-abbr": "Total WP",
|
||||
"willpower-u": "WILLPOWER",
|
||||
"wits": "Wits",
|
||||
"wits-abbr": " [wits]",
|
||||
"wits-abbr-u": "WITS",
|
||||
"workpoints": "Work Points/Max",
|
||||
"wits-abbr": "Wit",
|
||||
"wits-abbr-u": "WIT",
|
||||
"workpoints": "Work points",
|
||||
"workpoints-max": "Work Points/Max",
|
||||
"yes": "Yes",
|
||||
"yes-1": "Yes,-1",
|
||||
"zone-log": "Zone Log",
|
||||
"nec-u": "NECESSITIES"
|
||||
}
|
||||
"young-1": "Young",
|
||||
"zone-log": "Zone Log",
|
||||
"zone-log-u": "ZONE LOG"
|
||||
}
|
||||
@@ -1,168 +1,558 @@
|
||||
{
|
||||
"a": "A",
|
||||
"abilities": "Abilities",
|
||||
"agility": "Smidighet",
|
||||
"agility-abbr": " [agi]",
|
||||
"A": "A",
|
||||
"abilities": "Förmågor",
|
||||
"adv-modifiers":"Visa grundegenskaps-, färdighets- och prylmodifikationer i listor",
|
||||
"adv-consumables-icons":"Visa Förbrukningsvaror som ikoner",
|
||||
"adv-headebgimg": "Visa bakgrundbilder (enbart mutant)",
|
||||
"adv-vehicleencumbrance": "Avancerad fordonsbelastning:",
|
||||
"age": "Ålder",
|
||||
"agility": "Kyla",
|
||||
"agility-abbr": "Kyl",
|
||||
"agility-abbr-u": "KYL",
|
||||
"appearance-u": "APPEARANCE",
|
||||
"ark": "The Ark",
|
||||
"armor": "rustning",
|
||||
"armor-rating-abbr": "AR",
|
||||
"analyze": "Analysera",
|
||||
"animal": "Djur",
|
||||
"animalpowers": "Djurförmågor",
|
||||
"animalpowers-u": "DJURFÖRMÅGOR",
|
||||
"animaltype": "Djurtyp",
|
||||
"animal-type": "Djurtyp",
|
||||
"apes": "Apor",
|
||||
"api-dice": "api-tärning",
|
||||
"api-dice-title": "Använd API tärning. (API kräver Pro medlemskap) 'Mutant Year Zero' scriptet måste vara installerat.",
|
||||
"appearance": "Utseende",
|
||||
"appearance-u": "UTSEENDE",
|
||||
"arcadium": "Arcadium",
|
||||
"ark": "Ark",
|
||||
"ark-notes-u": "ARK ANTECKNINGAR",
|
||||
"ark-u": "ARK",
|
||||
"armor": "Rustning",
|
||||
"armor-bonus": "Rustningens NUVARANDE bonustärningar, up till MAX (justerar PRYL-tärningar). @{armor_bonus}",
|
||||
"armor-bonus-max": "Rustningens OSKADADE max bonus. @{armor_bonus_max}",
|
||||
"armor-bonus-misc": "Övriga modifikationer (justerar PRYL-tärningar). @{armor_bonus_misc}",
|
||||
"armor-bonus-total": "Totala PRYL-tärningar för rustning. @{armor_ar}",
|
||||
"armor-rating": "Skyddsvärde",
|
||||
"armor-rating-abbr": "Skydd",
|
||||
"armor-rating-total": "Totala PRYL tärningar för all rustning. @{ar_total}",
|
||||
"armor-rating-u": "SKYDDSVÄRDE",
|
||||
"armor-roll": "Rustning",
|
||||
"armor-type": "Rustningstyp",
|
||||
"armor-u": "RUSTNING",
|
||||
"arms-length-abbr": "Armsl.",
|
||||
"attr": "Attr",
|
||||
"attribute-dice": "Attribute Dice",
|
||||
"attribute-score": "Grundegenskapsvärde",
|
||||
"attributes": "attribute",
|
||||
"artefact": "Artefakt",
|
||||
"artefacts": "Artefakts",
|
||||
"artifact": "Artefakt",
|
||||
"artifacts": "Artefakts",
|
||||
"assault": "Bekämpa",
|
||||
"attack": "Attack",
|
||||
"attack-abbr": "Attack",
|
||||
"attr": "GE",
|
||||
"attr-abbr": "GE",
|
||||
"attribute": "Grundegenskap",
|
||||
"attribute-abbr": "GE",
|
||||
"attribute-dice": "Grundegenskapsslag",
|
||||
"attribute-score": "Grundegenskap",
|
||||
"attribute-u": "GRUNDEGENSKAP",
|
||||
"attributes": "Grundegenskaper",
|
||||
"attributes-u": "GRUNDEGENSKAPER",
|
||||
"b": "B",
|
||||
"battle-level": "Battle Level",
|
||||
"body": "Body",
|
||||
"backlash": "Motreaktion",
|
||||
"badgers": "Mårdar",
|
||||
"bane": "Bane",
|
||||
"base": "Bas",
|
||||
"base-attr-abbr": "Bas/GE",
|
||||
"base-attribute-dice": "Bas/Grundegenskap",
|
||||
"base-dice": "Grundtärningar",
|
||||
"base-dice-abbr": "Grund",
|
||||
"battle-level": "Försvarsnivå",
|
||||
"bears": "Björnar",
|
||||
"beasts-u": "HUSDJUR",
|
||||
"biomechatronics": "Biomekatronik",
|
||||
"biomechatronics-u": "BIOMEKATRONIK",
|
||||
"body": "Kropp",
|
||||
"bonus": "Bonus",
|
||||
"bosses": "Bosses",
|
||||
"buddy": "Buddy",
|
||||
"carried": "Carried",
|
||||
"carried-abbr": "Bur",
|
||||
"carry": "Carry",
|
||||
"clear-dice-pool": "Återställ",
|
||||
"clothing": "Kläder",
|
||||
"bonus-abbr": "Bon",
|
||||
"bosses": "Bossar",
|
||||
"bosses-u": "BOSSAR",
|
||||
"buddy": "Nära",
|
||||
"bullets": "Kulor",
|
||||
"calista": "Calista",
|
||||
"carried": "Buren",
|
||||
"carried-abbr": "Buren",
|
||||
"carry": "Bärförmåga",
|
||||
"carry-abbr": "Buren",
|
||||
"carry-cap": "Bärkapacitet",
|
||||
"carry-load": "Bärkapacitet",
|
||||
"cats": "Katter",
|
||||
"character": "Rollperson",
|
||||
"chartype": "Välj typ!",
|
||||
"chassisparts-u": "CHASSIDELAR",
|
||||
"cinderfalls": "Cinderfalls",
|
||||
"clear-dice-pool": "Rensa tärnigspoolen",
|
||||
"close": "Nära",
|
||||
"close-announcements": "Stäng meddelanden",
|
||||
"clothing": "Klädsel",
|
||||
"cogsofhel": "Hel's kuggar",
|
||||
"coins-carried": "Burna pengar",
|
||||
"coins-u": "PENGAR",
|
||||
"cold-condition": "Nerkyld",
|
||||
"colour": "Färg",
|
||||
"comment": "Kommentar",
|
||||
"complete": "Klar",
|
||||
"comprehend": "Förstå",
|
||||
"complete": "Färdig",
|
||||
"comprehend": "Förstå sig på",
|
||||
"condition-cold": "När kölden är bister och du inte har nog med skydd måste du med jämna mellanrum slå för KÄMPA PÅ. @{cold}",
|
||||
"condition-hungry": "Varje dag måste du äta minst en ranson mat, efter ett dygn utan mat blir du UTSVULTEN. @{hungry}",
|
||||
"condition-sleepy": "Varje dygn behöver du minst fyra timmars sammanhängande sömn. Efter ett dygn utan sömn blir du SÖMNLÖS. @{sleepy}",
|
||||
"condition-thirsty": "Varje dag måste du dricka minst en ranson vatten, utöver vad som krävs för att återhämta förlorad Kyla. Efter ett dygn utan vätska blir du UTTORKAD. @{thirsty}",
|
||||
"condition-u": "TILLSTÅND",
|
||||
"confusion": "Förvirring",
|
||||
"consumable": "Förbrukningsvara",
|
||||
"consumable-u": "FÖRBRUKNINGSVAROR",
|
||||
"consumables": "Förbrukningsvaror",
|
||||
"contacts": "Kontakter",
|
||||
"contacts-u": "KONTAKTER",
|
||||
"coordinates": "Koordinater",
|
||||
"credits": "Krediter",
|
||||
"critical-injuries": "Kritiska skador",
|
||||
"critical-u": "KRITISKA SKADOR",
|
||||
"culture": "Culture",
|
||||
"culture": "Kultur",
|
||||
"current": "Nuvarande",
|
||||
"current-preset": "Nuvarande inställning",
|
||||
"custom": "Custom",
|
||||
"custom": "Anpassat",
|
||||
"custom-roll": "Anpassat slag",
|
||||
"d66-roll": "Slå D66",
|
||||
"damage": "Skada",
|
||||
"damage-abbr": "DMG",
|
||||
"dehydrated": "Uttorkad",
|
||||
"damage-abbr": "Skada",
|
||||
"datamine": "Datasöka",
|
||||
"defence": "Försvar",
|
||||
"defense-rating": "Försvarsvärde",
|
||||
"dehydrated": "Törstig",
|
||||
"description": "Beskrivning",
|
||||
"dev-level": "Development Levels",
|
||||
"dice-pool": "Dice Pool",
|
||||
"description-u": "BESKRIVNING",
|
||||
"development": "Utvecklingsnivåer",
|
||||
"development-u": "UTVECKLINGSNIVÅER",
|
||||
"dev-level": "Utvecklingsnivåer",
|
||||
"dice": "Tärning",
|
||||
"dice-only": "Endast Tärningar",
|
||||
"dice-pool": "Tärningar",
|
||||
"dice-pool-u": "TÄRNINGAR",
|
||||
"die": "Tärning",
|
||||
"dmg-abbr": "DMG",
|
||||
"doubt": "Doubt",
|
||||
"effects": "Effects",
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": " [emp]",
|
||||
"empathy-abbr-u": "EMP",
|
||||
"encumbrance": "Encumbrance",
|
||||
"endure": "Endure",
|
||||
"die-10": "d10",
|
||||
"die-10-u": "D10",
|
||||
"die-12": "d12",
|
||||
"die-12-u": "D12",
|
||||
"die-6": "d6",
|
||||
"die-6-u": "D6",
|
||||
"die-66": "d66",
|
||||
"die-66-u": "D66",
|
||||
"die-8": "d8",
|
||||
"die-8-u": "D8",
|
||||
"distant": "Distans",
|
||||
"dmg-abbr": "Skd",
|
||||
"dogs": "Hundar",
|
||||
"dominate": "Dominera",
|
||||
"donned": "Utrustad",
|
||||
"donned-abbr": "Utr.",
|
||||
"doubt": "Tvivel",
|
||||
"dream":"Dröm",
|
||||
"duration": "Varaktighet",
|
||||
"effects": "Effekter",
|
||||
"empathy": "Känsla",
|
||||
"empathy-abbr": "Kns",
|
||||
"empathy-abbr-u": "KNS",
|
||||
"encumbrance": "Belastning",
|
||||
"encumbrance-current-abbr": "Nuvarande Belast",
|
||||
"endurance": "Uthållighet",
|
||||
"endurance-monster": "Uthållighet",
|
||||
"endure": "Kämpa på",
|
||||
"energy": "Energi",
|
||||
"energypoints": "Energipoäng",
|
||||
"energypoints-u": "ENERGIPOÄNG",
|
||||
"e-pack": "E-pack",
|
||||
"experience-u": "ERFARENHET",
|
||||
"face": "Face",
|
||||
"fatigue": "Fatigue",
|
||||
"features": "Features",
|
||||
"fight": "Fight",
|
||||
"food-supply": "Food Supply",
|
||||
"force": "Force",
|
||||
"extra-damage": "Slå på/av utökad skadespårning (25-48)",
|
||||
"face": "Ansikte",
|
||||
"fatigue": "Utmattning",
|
||||
"features": "Detaljer",
|
||||
"feral": "Vildsinne",
|
||||
"feral-points": "Vildsinnespoäng",
|
||||
"feral-points-u": "VILDSINNESPOÄNG",
|
||||
"fight": "Slåss",
|
||||
"fight-as-distance": "Närstrid",
|
||||
"fight-as-skill": "Slåss",
|
||||
"food": "Krubb",
|
||||
"foodsupply": "Krubb",
|
||||
"food-supply": "Krubb",
|
||||
"force": "Ta krafttag",
|
||||
"force-robot": "Forcera",
|
||||
"fortescue": "Vigg",
|
||||
"fuel": "Bränsle",
|
||||
"fuel-u": "BRÄNSLE",
|
||||
"fuel-capacity": "Bränslekap.",
|
||||
"function-u": "FUNKTIONER",
|
||||
"g": "G",
|
||||
"gea-u": "GEAR",
|
||||
"gear-bonus": "Redskapsbonus",
|
||||
"gear-dice": "Redskap",
|
||||
"gear": "Utrustning",
|
||||
"gear-abbr": "Utrustn.",
|
||||
"gear-bonus": "Prylbonus",
|
||||
"gear-bonus-abbr": "Pryl",
|
||||
"gear-dice": "Pryl",
|
||||
"gear-notes": "Utrustning/anteckningar",
|
||||
"gear-on-vehicle": "Utrustning på fordon",
|
||||
"gear-on-vehicle-u": "UTRUSTNING PÅ FORDON",
|
||||
"gear-u": "UTRUSTNING",
|
||||
"gear-weight": "Vikt utrustning",
|
||||
"gen": "Gen",
|
||||
"general": "general",
|
||||
"general": "General",
|
||||
"general-abbrv": "Gen",
|
||||
"grip": "Fattning",
|
||||
"heal": "Heal",
|
||||
"healing-time": "Tid Att Läka",
|
||||
"heavy": "Heavy (2)",
|
||||
"hypothermic": "Hypothermic",
|
||||
"i-dream": "My Big Dream:",
|
||||
"grub": "Mat",
|
||||
"hate": "Hatar",
|
||||
"head": "Huvud",
|
||||
"heal": "Vårda",
|
||||
"healing": "Vårda",
|
||||
"healing-time": "Läktid",
|
||||
"heal-time": "Läktid",
|
||||
"heavy": "Tung",
|
||||
"heavy-abbr": "T",
|
||||
"hierarchy": "Hierarki",
|
||||
"hindenburg": "Hindenburg",
|
||||
"house": "Ätt",
|
||||
"human": "Människa",
|
||||
"hungry-condition": "Utsvulten",
|
||||
"hypothermic": "Nerkyld",
|
||||
"i-dream": "Min stora dröm:",
|
||||
"i-hate": "Jag hatar:",
|
||||
"i-protect": "I Need to Protect:",
|
||||
"initiative": "Initiative",
|
||||
"injury": "Injury",
|
||||
"insight": "Insight",
|
||||
"know_the_zone": "Know the Zone",
|
||||
"i-protect": "Jag vill skydda:",
|
||||
"infiltrate": "Infiltrera",
|
||||
"influence-points": "Influenspoäng",
|
||||
"influence-points-u": "INFLUENSPOÄNG",
|
||||
"information": "Information",
|
||||
"initiative": "Initiativ",
|
||||
"injury": "Skada",
|
||||
"insight": "Genomskåda",
|
||||
"instinct": "Instinkt",
|
||||
"instinct-abbr": "Ins",
|
||||
"instinct-abbr-u": "INS",
|
||||
"interact": "Interagera",
|
||||
"item": "Pryl",
|
||||
"kilgore": "Skarprättare",
|
||||
"kin": "Ätt",
|
||||
"know_the_zone": "Känna Zonen",
|
||||
"know-the-zone": "Känna Zonen",
|
||||
"know-nature": "Känna Naturen",
|
||||
"laborum": "Laborum",
|
||||
"latest-announcements": "Senaste Meddelanden",
|
||||
"lethal": "Dödlig",
|
||||
"light": "Light (0.5)",
|
||||
"log": "Log",
|
||||
"long": "Long",
|
||||
"lvl": "Lvl",
|
||||
"manipulate": "Manipulate",
|
||||
"light": "Lätt",
|
||||
"light-abbr": "L",
|
||||
"location": "Plats",
|
||||
"log": "Logg",
|
||||
"long": "Lång",
|
||||
"lvl": "Level",
|
||||
"lvl-abbr": "Lvl",
|
||||
"manipulate": "Manipulera",
|
||||
"marksmanship": "Skjuta",
|
||||
"marksmanship-abbr": "Skjuta",
|
||||
"max": "Max",
|
||||
"move": "Move",
|
||||
"mutantions": "MUTATIONS",
|
||||
"max-abbr": "Max",
|
||||
"melee": "Närstrid",
|
||||
"melee-as-distance": "Närstrid",
|
||||
"melee-as-skill": "Slåss",
|
||||
"melee-monster": "Slåss",
|
||||
"might": "Ta krafttag",
|
||||
"might-monster": "Ta krafttag",
|
||||
"misc-abbr": "Misc",
|
||||
"misc-damage": "Skademod.",
|
||||
"misc-gear": "Prylmod.",
|
||||
"misc-skill": "Färdighetsmod.",
|
||||
"misc-gear-abbr": "+Pryl",
|
||||
"misc-skill-abbr": "+Färd.",
|
||||
"misc-damade-abbr": "+Skd",
|
||||
"misfire": "Snedslag",
|
||||
"model": "Modell",
|
||||
"modifier-gear-abbr": "Mod",
|
||||
"modifier-skill-abbr": "Mod",
|
||||
"modifier-damage-abbr": "Mod",
|
||||
"modifier-abbr": "Mod",
|
||||
"modules": "Moduler",
|
||||
"modules-u": "MODULER",
|
||||
"money": "Pengar",
|
||||
"money-u": "PENGAR",
|
||||
"monster": "Npc/Monster",
|
||||
"monster-attack": "Monsterattack",
|
||||
"monster-attacks-u": "MONSTERATTACKER",
|
||||
"monster-features-u": "MONSTEREGENSKAPER",
|
||||
"monster-name": "Monsters Namn/Typ",
|
||||
"moose": "Älgar",
|
||||
"morningstar": "Morgonstierna",
|
||||
"mosel": "Mosel",
|
||||
"moun-u": "RIDDJUR",
|
||||
"mount": "Riddjur",
|
||||
"mounted": "Beriden",
|
||||
"mounts-gear": "Riddjurs utrustning",
|
||||
"move": "Fly",
|
||||
"move-robot": "Retirera",
|
||||
"move-type": "Förflyttningstyp",
|
||||
"movement": "Färflyttning",
|
||||
"mutant": "Mutant",
|
||||
"mutations": "Mutationer",
|
||||
"mutation-u": "MUTATIONER",
|
||||
"mutation-points": "Mutationspoäng",
|
||||
"mutation-points-u": "MUTATIONSPOÄNG",
|
||||
"name": "Namn",
|
||||
"near": "Near",
|
||||
"near": "Nära",
|
||||
"nec-u": "FÖRBRYKNINGSVAROR",
|
||||
"network": "Nätverk",
|
||||
"network-abbr": "Ntv",
|
||||
"network-abbr-u": "NTV",
|
||||
"no": "Nej",
|
||||
"no-damage": "Ingen Skada",
|
||||
"no-damage": "Ingen skada",
|
||||
"no-willpower": "Inga poäng",
|
||||
"normal": "Normal",
|
||||
"normal-abbr": "N",
|
||||
"northolme": "Northolme",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"notes": "NOTES",
|
||||
"notable-inhabitants": "Noterbara invånare",
|
||||
"note": "Anteckning",
|
||||
"note-description": "Anteckning",
|
||||
"note-name": "Notering",
|
||||
"notes": "Anteckningar",
|
||||
"notes-text": "Anteckningar...",
|
||||
"notes-u": "ANTECKNINGAR",
|
||||
"nova-paloma": "Nova Paloma",
|
||||
"npc": "NPC",
|
||||
"npc-monster": "NPC / Monster",
|
||||
"npc-name": "Icke-Spelade Personer (NPC)",
|
||||
"number-abbr": "Num",
|
||||
"on-vehicle": "On Vehicle",
|
||||
"occupants": "Passagerare",
|
||||
"of-arrows": "Pilar",
|
||||
"of-bullets": "Kulor",
|
||||
"of-food": "Krubb",
|
||||
"of-torches": "Facklor",
|
||||
"of-water": "Vatten",
|
||||
"old-announcements": "Gamla meddelanden",
|
||||
"old-koly": "Gamla Koly",
|
||||
"on-mount": "Riddjurs utrustning",
|
||||
"on-vehicle": "Forsons utrustning",
|
||||
"one-hand-abbr": "1H",
|
||||
"other": "Other",
|
||||
"other-info": "Other Information",
|
||||
"permaneant-rot": "Permanent Rot",
|
||||
"population": "Population",
|
||||
"projects": "Projects",
|
||||
"push": " Push ",
|
||||
"other": "Annat",
|
||||
"other-info": "Mer information",
|
||||
"other-u": "ANNAT",
|
||||
"out-of-arrows": "Slut på pilar",
|
||||
"out-of-bullets": "Slut på kulor",
|
||||
"out-of-epacks": "Slut på epacks",
|
||||
"out-of-food": "Slut på krubb",
|
||||
"out-of-torches": "Slut på facklor",
|
||||
"out-of-water": "Slut på vatten",
|
||||
"overload": "Överbelasta",
|
||||
"overheat": "Överhettad",
|
||||
"pack-rat": "Talangen Packåsna?",
|
||||
"pack-rat-title": "Du kan bära mer saker.",
|
||||
"parry": "Parera",
|
||||
"pc-name": "PCs namn",
|
||||
"permanent-rot": "Permanent Röta",
|
||||
"permanent-rot-u": "Permanent Röta",
|
||||
"personal": "Personlig",
|
||||
"personality": "Personalitet",
|
||||
"pirius": "Pirius",
|
||||
"population": "Invånare",
|
||||
"power": "Kraft",
|
||||
"powerpoints": "Kraftpoäng",
|
||||
"powerpoints-u": "KRAFTPOÄNG",
|
||||
"processor": "Processor",
|
||||
"processor-abbr": "Prc",
|
||||
"processor-abbr-u": "PRC",
|
||||
"production": "Produktion",
|
||||
"production-outcome": "Produktion/Leverans",
|
||||
"profession": "Yrke",
|
||||
"profession-abbrv": "Yrke",
|
||||
"programs-u": "PROGRAM",
|
||||
"project": "Projekt",
|
||||
"projects": "Projekt",
|
||||
"projects-u": "PROJEKT",
|
||||
"protect": "Skydda",
|
||||
"push": "Pressa",
|
||||
"push-dice": "Pressa slaget!",
|
||||
"push-query": "Är tärningsinställningarna korrekt...? (tips: ta bort radioak och biohazards) | Ja - Pressa slaget.,Tärningspoolen är korrekt.|Nej - Avbryt.,Tärningspoolen behöver uppdateras.",
|
||||
"pushes-the-roll": "Pressar slaget",
|
||||
"quantity-abbr": "Qty",
|
||||
"range": "Range",
|
||||
"rank": "Rank",
|
||||
"rating": "Rating",
|
||||
"regular": "Regular (1)",
|
||||
"relationships": "RELATIONSHIPS",
|
||||
"reset-dice": "Återställ tärningarna.",
|
||||
"resources-found": "Resources Found",
|
||||
"role": "Role",
|
||||
"roll": "Roll ",
|
||||
"roll-dice": "Slå tärningarna!",
|
||||
"roll-dice-66": "Slå en T66!",
|
||||
"roll-dice-666": "Roll d666!",
|
||||
"rot": "Rot",
|
||||
"rot-level": "Rot Level",
|
||||
"rot-p": "ROT POINTS",
|
||||
"scout": "Scout",
|
||||
"season": "Season",
|
||||
"selected": "Vald",
|
||||
"sense_emotion": "Sense Emotion",
|
||||
"shoot": "Shoot",
|
||||
"short": "Short",
|
||||
"show-hide": "show/hide",
|
||||
"skill": "Skill",
|
||||
"quantity": "Antal",
|
||||
"quantity-abbr": "Antal",
|
||||
"quarter": "Kvart",
|
||||
"quarter-abbr": "Q",
|
||||
"question": "Fråga",
|
||||
"rabbits": "Hardjur",
|
||||
"range": "Avstånd",
|
||||
"ranged": "Avstånd",
|
||||
"rank": "Rang",
|
||||
"rating": "Värde",
|
||||
"rating-abbr": "Värde",
|
||||
"rats": "Gnagare",
|
||||
"regular": "Normal (1)",
|
||||
"relationship-description": "Beskrivning av relationen",
|
||||
"relationships": "RELATIONER",
|
||||
"relationships-u": "RELATIONER",
|
||||
"repair": "Reparera",
|
||||
"reptiles": "Reptiler",
|
||||
"reputation": "Rykte",
|
||||
"reputation-bonus": "Hur välkänd är du? @{reputation}",
|
||||
"reputation-roll": "Ryktesslag",
|
||||
"reset-dice": "Återställ tärningspoolen",
|
||||
"resilience": "Tålighet",
|
||||
"resources-found": "Resurser funna",
|
||||
"robot": "Robot",
|
||||
"role": "Roll",
|
||||
"roll": "Slå",
|
||||
"roll-agility": "Kyla-slag",
|
||||
"roll-dice": "Slå tärning!",
|
||||
"roll-dice-66": "Slå d66!",
|
||||
"roll-dice-666": "Slå d666!",
|
||||
"roll-dice-api": "Slå API-tärningar!",
|
||||
"roll-empathy": "Känsla-slag",
|
||||
"roll-strength": "Styrke-slag",
|
||||
"roll-wits": "Skärpe-slag",
|
||||
"rot": "Röta",
|
||||
"rot-level": "Rötnivå",
|
||||
"rot-p": "RÖTPOÄNG",
|
||||
"rot-roll": "Rötslag",
|
||||
"rotpoints-u": "RÖTPOÄNG",
|
||||
"rpc-name": "Rollperson",
|
||||
"scan": "Sondera",
|
||||
"science": "Vetenskap",
|
||||
"scouting": "Speja",
|
||||
"scout": "Speja",
|
||||
"seats": "Säten",
|
||||
"seats-u": "SÄTEN",
|
||||
"sector": "Sektor",
|
||||
"season": "Säsong",
|
||||
"secondary-functions-u": "SEKONDÄRFUNKTIONER",
|
||||
"security": "Säkerhet",
|
||||
"selected": "Val",
|
||||
"sense_emotion": "Genomskåda",
|
||||
"sense-emotion": "Genomskåda",
|
||||
"sense-emotion-animal": "Sniffa",
|
||||
"servos": "Servo",
|
||||
"servos-abbr": "Srv",
|
||||
"servos-abbr-u": "SRV",
|
||||
"settings": "Inställningar",
|
||||
"sheet-version-announcements": "Formulärversion och meddelanden",
|
||||
"shoot": "Skjuta",
|
||||
"shoot-robot": "Beskjuta",
|
||||
"short": "Kort",
|
||||
"show-animalpowers": "Visa Djurförmågor",
|
||||
"show-arkdetails": "Visa Arkdetaljer",
|
||||
"show-arklevels": "Visa Arkens utvecklingsnivåer",
|
||||
"show-biomechatronics": "Visa Biomekatronik",
|
||||
"show-contacts": "Visa Kontakter",
|
||||
"show-hide": "Visa/dölj",
|
||||
"show-modules": "Visa Moduler",
|
||||
"show-money": "Visa Pengar",
|
||||
"show-mutations": "Visa Mutationer",
|
||||
"show-projects": "Visa Arkprojekt",
|
||||
"show-vehicle": "Visa Fordon",
|
||||
"skill": "Färdighet",
|
||||
"skill-abbr": "Färd.",
|
||||
"skill-dice": "Färdighet",
|
||||
"skill-level": "FV",
|
||||
"skills": "Skills",
|
||||
"sleepless": "Sleepless",
|
||||
"small": "Small (0.25)",
|
||||
"sneak": "Sneak",
|
||||
"starving": "Starving",
|
||||
"strength": "Strength",
|
||||
"strength-abbr": " [str]",
|
||||
"strength-abbr-u": "STR",
|
||||
"survival": "Survival",
|
||||
"skill-level": "Färdighetvärde",
|
||||
"skill-level-abbr": "FV",
|
||||
"skill-u": "FÄRDIGHETER",
|
||||
"skills": "Färdigheter",
|
||||
"skills-list": "kampa-på,ta-krafttag,slass,smyga,fly,skjuta,speja,forsta-sig-pa,kanna-zonen,genomskåda,manmipulera,varda",
|
||||
"skills-u": "FÄRDIGHETER",
|
||||
"sleepless": "Sömnlös",
|
||||
"sleepy-condition": "Sömnlös",
|
||||
"small": "Liten (0.25)",
|
||||
"sneak": "Smyga",
|
||||
"sort-skills": "Sortera färdigheter efter Grundegenskap:",
|
||||
"species": "Art",
|
||||
"spell": "Besvärjelse",
|
||||
"stability": "Stabilitet",
|
||||
"stability-abbr": "Stb",
|
||||
"stability-abbr-u": "STB",
|
||||
"starving": "Utsvulten",
|
||||
"stash": "Förvar",
|
||||
"stealth": "Smyga",
|
||||
"strength": "Styrka",
|
||||
"strength-abbr": "Sty",
|
||||
"strength-abbr-u": "STY",
|
||||
"success": "Lyckat",
|
||||
"success-1": "1 Lyckad",
|
||||
"success-2": "2 Lyckade",
|
||||
"success-3": "3 Lyckade",
|
||||
"success-4": "4 Lyckade",
|
||||
"sum-abbr": "Sum",
|
||||
"survival": "Överlevnad",
|
||||
"talent-u": "TALANGER",
|
||||
"technology": "Technology",
|
||||
"terrain": "Terrain",
|
||||
"threat": "Threat",
|
||||
"threat-notes": "Threat Notes",
|
||||
"time-limit": "Tidsgräns",
|
||||
"tiny": "Tiny (0.05)",
|
||||
"technology": "Teknologi",
|
||||
"terrain": "Terräng",
|
||||
"thecore-influence-u": "KÄRNAN - INFLYTANDE",
|
||||
"thedeep-influence-u": "DJUPET - INFLYTANDE",
|
||||
"thirsty-condition": "Uttorkad",
|
||||
"threat": "Hot",
|
||||
"threat-notes": "Hot anteckningars",
|
||||
"time-limit": "Tidsbegränsning",
|
||||
"tindertuft": "Tindertuva",
|
||||
"tiny": "Småsak",
|
||||
"tiny-abbr": "S",
|
||||
"title": "Titel",
|
||||
"torches": "Facklor",
|
||||
"torso": "Bål",
|
||||
"total": "Total",
|
||||
"total-abbr": "Tot",
|
||||
"total-influence-u": "TOTALT INFLYTANDE",
|
||||
"traits-visibility": "Visa specifika karaktärsdrag",
|
||||
"trauma": "Trauma",
|
||||
"two-hand-abbr": "2H",
|
||||
"type": "Type",
|
||||
"units": "Units",
|
||||
"vehicle": "VEHICLE",
|
||||
"type": "Typ",
|
||||
"type-name": "Typ/Namn",
|
||||
"undercarriage": "Underrede",
|
||||
"units": "Enheter",
|
||||
"update-dice-pool": "Updatera tärningspoolen. Använd 'Slå' knappen för att slå tärningar.",
|
||||
"vehicle-u": "FORDON",
|
||||
"vehicle": "Fordon",
|
||||
"vehicle-credits": "Fordon",
|
||||
"vehicleed": "Mounted",
|
||||
"vehicle-gear": "Fordons utrustning ",
|
||||
"version-announcements": "Formulärversion och meddelanden",
|
||||
"voice": "Röst",
|
||||
"w": "W",
|
||||
"warfare": "Warfare",
|
||||
"water": "Water",
|
||||
"water-source": "Water Source",
|
||||
"weapon": "Weapon",
|
||||
"warburg": "Von Rijn",
|
||||
"warfare": "Försvar",
|
||||
"water": "Vatten",
|
||||
"water-source": "Vattenkälla",
|
||||
"weapon": "Vapen",
|
||||
"weapon-bonus": "Vapnets NUVARANDE bonus upp till MAX (justerar Pryltärningar). @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Vapnets OSKADADE bonus. @{repeating_weapons_$X_weapon_bonus_max}",
|
||||
"weapon-bonus-misc": "Diverse MODIFIERINGAR på bonus (justerar Pryltärningar). @{repeating_weapons_$X_weapon_bonus_misc}",
|
||||
"weapon-bonus-total": "Totala PRYLTÄRNINGAR inkluderade i attacken. @{repeating_weapons_$X_weapon_bonus_total}",
|
||||
"weapon-damage": "Skada enligt vapentabellen. @{repeating_weapons_$X_weapon_damage}",
|
||||
"weapon-damage-misc": "Diverse MODIFIERINGAR på skada. @{repeating_weapons_$X_weapon_damage_misc}",
|
||||
"weapon-damage-total": "Total skada med attacken. @{repeating_weapons_$X_weapon_damage_total}",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapons": "weapons",
|
||||
"weight-abbr": "Wt",
|
||||
"wits": "Wits",
|
||||
"wits-abbr": " [wits]",
|
||||
"wits-abbr-u": "WITS",
|
||||
"workpoints": "Work Points/Max",
|
||||
"weapon-skill-misc": "Diverse MODIFIERINGAR på attacken. (justerar Färdighetstärningar). @{repeating_weapons_$X_weapon_skill_misc}",
|
||||
"weapon-skill-total": "Totala FÄRDIGHETSTÄRNINGAR inkluderade i attacken. @{repeating_weapons_$X_weapon_skill_total}",
|
||||
"weapon-type-base": "BASTÄRNINGAR per vapen/färdighet. @{repeating_weapons_$X_weapon_base_total}",
|
||||
"weapon-type-skill": "FÄRDIGHETSTÄRNINGAR per vapen/färdighet. @{repeating_weapons_$X_weapon_skill_value}",
|
||||
"weapon-u": "VAPEN",
|
||||
"weapons": "Vapen",
|
||||
"weight": "Vikt",
|
||||
"weight-abbr": "Vkt",
|
||||
"whisper-macro": "Viska slag?",
|
||||
"whisper-nothing": "Viska inte slag (default).",
|
||||
"whisper-options": "Viska val:",
|
||||
"whisper-options-api": "API viska val:",
|
||||
"whisper-query": "Använd en fråga.",
|
||||
"whisper-rolls": "Viska alla slag till SL.",
|
||||
"willpower": "Viljepoäng",
|
||||
"willpower-abbr": "Vilja",
|
||||
"willpower-spent-abbr": "VP Spenderat",
|
||||
"willpower-total-abbr": "Totala VP",
|
||||
"willpower-u": "VILJEPOÄNG",
|
||||
"wits": "Skärpa",
|
||||
"wits-abbr": "Skp",
|
||||
"wits-abbr-u": "SKP",
|
||||
"workpoints": "Arbetspoäng",
|
||||
"workpoints-max": "Arbetspoäng/Max",
|
||||
"yes": "Ja",
|
||||
"yes-1": "Ja,-1",
|
||||
"zone-log": "Zone Log",
|
||||
"nec-u": "NECESSITIES"
|
||||
"young-1": "Ung",
|
||||
"zone-log": "Zonlogg",
|
||||
"zone-log-u": "ZONLOGG"
|
||||
}
|
||||
@@ -1,168 +1,557 @@
|
||||
{
|
||||
"a": "A",
|
||||
"abilities": "Abilities",
|
||||
"adv-modifiers":"Show attribute, skill and gear modifiers in lists",
|
||||
"adv-consumables-icons":"Show consumables as icons",
|
||||
"adv-headebgimg": "Show header background images (mutant only)",
|
||||
"adv-vehicleencumbrance": "Advanced vehicle encumbrance",
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"agility-abbr": " [agi]",
|
||||
"agility-abbr": "Agi",
|
||||
"agility-abbr-u": "AGI",
|
||||
"analyze": "Analyze",
|
||||
"animal": "Animal",
|
||||
"animalpowers": "Animal powers",
|
||||
"animalpowers-u": "ANIMAL POWERS",
|
||||
"animaltype": "Animal Type",
|
||||
"animal-type": "Animal Type",
|
||||
"apes": "Apes",
|
||||
"api-dice": "api dice",
|
||||
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
|
||||
"appearance": "Appearance",
|
||||
"appearance-u": "APPEARANCE",
|
||||
"ark": "The Ark",
|
||||
"armor": "armor",
|
||||
"arcadium": "Arcadium",
|
||||
"ark": "The Ark",
|
||||
"ark-notes-u": "ARK NOTES",
|
||||
"ark-u": "ARK",
|
||||
"armor": "Armor",
|
||||
"armor-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor_bonus}",
|
||||
"armor-bonus-max": "Record the armor's UNDAMAGED maximum bonus. @{armor_bonus_max}",
|
||||
"armor-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor_bonus_misc}",
|
||||
"armor-bonus-total": "Total GEAR and SKILL dice included for armor. @{armor_ar}",
|
||||
"armor-rating": "Armor Rating",
|
||||
"armor-rating-abbr": "AR",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"armor-rating-total": "Total GEAR dice included for all armor. @{ar_total}",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-roll": "Armor Roll",
|
||||
"armor-type": "Armor Type",
|
||||
"armor-u": "ARMOR",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"artefact": "Artefact",
|
||||
"artefacts": "Artefacts",
|
||||
"artifact": "Artifact",
|
||||
"artifacts": "Artifacts",
|
||||
"assault": "Assault",
|
||||
"attack": "Attack",
|
||||
"attack-abbr": "Atk",
|
||||
"attr": "Attr",
|
||||
"attribute-dice": "Attribute Dice",
|
||||
"attribute-score": "Attribute Score",
|
||||
"attributes": "attribute",
|
||||
"attr-abbr": "Attr",
|
||||
"attribute": "attribute",
|
||||
"attribute-abbr": "Attr",
|
||||
"attribute-dice": "Attribute dice",
|
||||
"attribute-score": "Attribute score",
|
||||
"attribute-u": "ATTRIBUTE",
|
||||
"attributes": "attributes",
|
||||
"attributes-u": "ATTRIBUTES",
|
||||
"b": "B",
|
||||
"battle-level": "Battle Level",
|
||||
"backlash": "Backlash",
|
||||
"badgers": "Badgers",
|
||||
"bane": "Bane",
|
||||
"base": "Base",
|
||||
"base-attr-abbr": "Base/Attr",
|
||||
"base-attribute-dice": "Base/Attribute Dice",
|
||||
"base-dice": "Base Dice",
|
||||
"base-dice-abbr": "Base",
|
||||
"battle-level": "Battle Level",
|
||||
"bears": "Bears",
|
||||
"beasts-u": "BEASTS",
|
||||
"biomechatronics": "Biomechatronics",
|
||||
"biomechatronics-u": "BIOMECHATRONICS",
|
||||
"body": "Body",
|
||||
"bonus": "Bonus",
|
||||
"bonus-abbr": "Bon",
|
||||
"bosses": "Bosses",
|
||||
"bosses-u": "BOSSES",
|
||||
"buddy": "Buddy",
|
||||
"bullets": "Bullets",
|
||||
"calista": "Calista",
|
||||
"carried": "Carried",
|
||||
"carried-abbr": "Carr",
|
||||
"carry": "Carry",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"carry-abbr": "Carry",
|
||||
"carry-cap": "Carry Cap",
|
||||
"carry-load": "Max Load",
|
||||
"cats": "Cats",
|
||||
"character": "Character",
|
||||
"chartype": "Choose type!",
|
||||
"chassisparts-u": "CHASSIS PARTS",
|
||||
"cinderfalls": "Cinderfalls",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"close": "Close",
|
||||
"close-announcements": "Close Announcements",
|
||||
"clothing": "Clothing",
|
||||
"cogsofhel": "Cogs of Hel",
|
||||
"coins-carried": "Coins Carried",
|
||||
"coins-u": "COINS",
|
||||
"cold-condition": "Cold",
|
||||
"colour": "Colour",
|
||||
"comment": "Comment",
|
||||
"complete": "Complete",
|
||||
"comprehend": "Comprehend",
|
||||
"condition-cold": "When the cold is bitter and you don’t have enough shelter, you have to roll ENDURANCE regularly. @{cold}",
|
||||
"condition-hungry": "You must eat a ration of food at least once every day. After a day without food, you become HUNGRY. @{hungry}",
|
||||
"condition-sleepy": "You need to sleep for at least one Quarter Day of each day. After one day without sleep, you become SLEEPY. @{sleepy}",
|
||||
"condition-thirsty": "You must drink a ration of water at least once per day. After a day without water, you become THIRSTY. @{thirsty}",
|
||||
"condition-u": "CONDITIONS",
|
||||
"confusion": "Confusion",
|
||||
"consumable": "Consumable",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"consumables": "Consumables",
|
||||
"contacts": "Contacts",
|
||||
"contacts-u": "CONTACTS",
|
||||
"coordinates": "Coordinates",
|
||||
"critical-u": "CRITICAL INJURIES",
|
||||
"credits": "Credits",
|
||||
"critical-injuries": "Critical Injuries",
|
||||
"critical-u": "CRITICAL INJURIES",
|
||||
"culture": "Culture",
|
||||
"current-preset": "Current Preset",
|
||||
"current": "Current",
|
||||
"current-preset": "Current Preset",
|
||||
"custom": "Custom",
|
||||
"custom-roll": "Custom Roll",
|
||||
"d66-roll": "D66 Roll",
|
||||
"damage": "Damage",
|
||||
"damage-abbr": "DMG",
|
||||
"damage-abbr": "Dmg",
|
||||
"datamine": "Datamine",
|
||||
"defence": "Defence",
|
||||
"defense-rating": "Defense Rating",
|
||||
"dehydrated": "Thirsty",
|
||||
"description": "Description",
|
||||
"dev-level": "Development Levels",
|
||||
"dice-pool": "Dice Pool",
|
||||
"description-u": "DESCRIPTION",
|
||||
"development": "Development levels",
|
||||
"development-u": "DEVELOPMENT LEVELS",
|
||||
"dev-level": "Development Levels",
|
||||
"dice": "Dice",
|
||||
"dice-only": "Dice Only",
|
||||
"dice-pool": "Dice Pool",
|
||||
"dice-pool-u": "DICE POOL",
|
||||
"die": "Die",
|
||||
"dmg-abbr": "DMG",
|
||||
"die-10": "d10",
|
||||
"die-10-u": "D10",
|
||||
"die-12": "d12",
|
||||
"die-12-u": "D12",
|
||||
"die-6": "d6",
|
||||
"die-66": "d66",
|
||||
"die-66-u": "D66",
|
||||
"die-6-u": "D6",
|
||||
"die-8": "d8",
|
||||
"die-8-u": "D8",
|
||||
"distant": "Distant",
|
||||
"dmg-abbr": "Dmg",
|
||||
"dogs": "Dogs",
|
||||
"dominate": "Dominate",
|
||||
"donned": "Donned",
|
||||
"donned-abbr": "Don",
|
||||
"doubt": "Doubt",
|
||||
"dream":"Dream",
|
||||
"duration": "Duration",
|
||||
"effects": "Effects",
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": " [emp]",
|
||||
"empathy-abbr": "Emp",
|
||||
"empathy-abbr-u": "EMP",
|
||||
"encumbrance": "Encumbrance",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
"endurance-monster": "Endurance",
|
||||
"endure": "Endure",
|
||||
"energy": "Energy",
|
||||
"energypoints": "Energy Points",
|
||||
"energypoints-u": "ENERGY POINTS",
|
||||
"e-pack": "E-pack",
|
||||
"experience-u": "EXPERIENCE",
|
||||
"extra-damage": "Toggle extra damage tracking (25-48)",
|
||||
"face": "Face",
|
||||
"fatigue": "Fatigue",
|
||||
"fatigue": "fatigue",
|
||||
"features": "Features",
|
||||
"feral": "Feral",
|
||||
"feral-points": "Feral Points",
|
||||
"feral-points-u": "FERAL POINTS",
|
||||
"fight": "Fight",
|
||||
"food-supply": "Food Supply",
|
||||
"fight-as-distance": "Melee",
|
||||
"fight-as-skill": "Fight",
|
||||
"food": "Food",
|
||||
"foodsupply": "Food supply",
|
||||
"food-supply": "Food Supply",
|
||||
"force": "Force",
|
||||
"force-robot": "Force",
|
||||
"fortescue": "Fortescue",
|
||||
"fuel": "Fuel",
|
||||
"fuel-capacity": "Fuel Capacity",
|
||||
"fuel-u": "FUEL",
|
||||
"function-u": "FUNCTIONS",
|
||||
"g": "G",
|
||||
"gea-u": "GEAR",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear": "Gear",
|
||||
"gear-abbr": "Gear",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-bonus-abbr": "Gear",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear-notes": "Gear/Notes",
|
||||
"gear-on-vehicle": "Gear on vehicle",
|
||||
"gear-on-vehicle-u": "GEAR ON VEHICLE",
|
||||
"gear-u": "GEAR",
|
||||
"gear-weight": "Gear Weight",
|
||||
"gen": "Gen",
|
||||
"general": "general",
|
||||
"general-abbrv": "Gen",
|
||||
"grip": "Grip",
|
||||
"grub": "Grub",
|
||||
"hate": "Hate",
|
||||
"head": "Head",
|
||||
"heal": "Heal",
|
||||
"healing-time": "Healing Time",
|
||||
"heavy": "Heavy (2)",
|
||||
"healing": "Healing",
|
||||
"healing-time": "Healing Time",
|
||||
"heal-time": "Heal Time",
|
||||
"heavy": "Heavy",
|
||||
"heavy-abbr": "H",
|
||||
"hierarchy": "Hierarchy",
|
||||
"hindenburg": "Hindenburg",
|
||||
"house": "House",
|
||||
"human": "Human",
|
||||
"hungry-condition": "Hungry",
|
||||
"hypothermic": "Hypothermic",
|
||||
"i-dream": "My Big Dream:",
|
||||
"i-hate": "I Hate:",
|
||||
"i-protect": "I Need to Protect:",
|
||||
"i-dream": "My Big Dream:",
|
||||
"i-hate": "I Hate:",
|
||||
"i-protect": "I Need to Protect:",
|
||||
"infiltrate": "Infiltrate",
|
||||
"influence-points": "Influence Points",
|
||||
"influence-points-u": "INFLUENCE POINTS",
|
||||
"information": "Information",
|
||||
"initiative": "Initiative",
|
||||
"injury": "Injury",
|
||||
"insight": "Insight",
|
||||
"know_the_zone": "Know the Zone",
|
||||
"instinct": "Instinct",
|
||||
"instinct-abbr": "Ins",
|
||||
"instinct-abbr-u": "INS",
|
||||
"interact": "Interact",
|
||||
"item": "Item",
|
||||
"kilgore": "Kilgore",
|
||||
"kin": "Kin",
|
||||
"know_the_zone": "Know the Zone",
|
||||
"know-nature": "Know Nature",
|
||||
"know-the-zone": "Know the Zone",
|
||||
"laborum": "Laborum",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"lethal": "Lethal",
|
||||
"light": "Light (0.5)",
|
||||
"light": "Light",
|
||||
"light-abbr": "L",
|
||||
"location": "Location",
|
||||
"log": "Log",
|
||||
"long": "Long",
|
||||
"lvl": "Lvl",
|
||||
"lvl-abbr": "Lvl",
|
||||
"manipulate": "Manipulate",
|
||||
"marksmanship": "Marksmanship",
|
||||
"marksmanship-abbr": "Marks.",
|
||||
"max": "Max",
|
||||
"max-abbr": "Max",
|
||||
"melee": "Melee",
|
||||
"melee-as-distance": "Melee",
|
||||
"melee-as-skill": "Melee",
|
||||
"melee-monster": "Melee",
|
||||
"might": "Might",
|
||||
"might-monster": "Might",
|
||||
"misc-abbr": "Misc",
|
||||
"misc-damage": "Mod Damage",
|
||||
"misc-gear": "Mod Gear",
|
||||
"misc-skill": "Mod Skill",
|
||||
"misc-damage-abbr": "+Damage",
|
||||
"misc-gear-abbr": "+Gear",
|
||||
"misc-skill-abbr": "+Skill",
|
||||
"misfire": "Misfire",
|
||||
"model": "Model",
|
||||
"modifier-abbr": "Mod",
|
||||
"modifier-damage-abbr": "Mod Dmg",
|
||||
"modifier-gear-abbr": "Mod Gear",
|
||||
"modifier-skill-abbr": "Mod Skill",
|
||||
"modules": "Modules",
|
||||
"modules-u": "MODULES",
|
||||
"money": "Money",
|
||||
"money-u": "MONEY",
|
||||
"monster": "Npc/Monster",
|
||||
"monster-attack": "Monster Attack",
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-features-u": "MONSTER FEATURES",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moose": "Moose",
|
||||
"morningstar": "Morningstar",
|
||||
"mosel": "Mosel",
|
||||
"mount": "Mount",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"moun-u": "MOUNT",
|
||||
"move": "Move",
|
||||
"mutantions": "MUTATIONS",
|
||||
"name": "İsim",
|
||||
"movement": "Movement",
|
||||
"move-robot": "Move",
|
||||
"move-type": "Move Type",
|
||||
"mutant": "Mutant",
|
||||
"mutations": "Mutations",
|
||||
"mutation-u": "MUTATIONS",
|
||||
"mutation-points": "Mutation points",
|
||||
"mutation-points-u": "MUTATION POINTS",
|
||||
"name": "Name",
|
||||
"near": "Near",
|
||||
"no": "Hayır",
|
||||
"no-damage": "No Damage",
|
||||
"nec-u": "CONSUMABLES",
|
||||
"network": "Network",
|
||||
"network-abbr": "Net",
|
||||
"network-abbr-u": "NET",
|
||||
"no": "No",
|
||||
"no-damage": "No Damage",
|
||||
"no-willpower": "No Power",
|
||||
"normal": "Normal",
|
||||
"normal-abbr": "N",
|
||||
"northolme": "Northolme",
|
||||
"notable-inhabitants": "Notable inhabitants",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"notes": "NOTES",
|
||||
"note": "Note",
|
||||
"note-description": "Note's description",
|
||||
"note-name": "Note's name",
|
||||
"notes": "Notes",
|
||||
"notes-text": "notes...",
|
||||
"notes-u": "NOTES",
|
||||
"nova-paloma": "Nova Paloma",
|
||||
"npc": "NPC",
|
||||
"npc-monster": "NPC / Monster",
|
||||
"npc-name": "Non-Player Character",
|
||||
"number-abbr": "Num",
|
||||
"on-vehicle": "On Vehicle",
|
||||
"occupants": "Occupants",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-bullets": "of Bullets",
|
||||
"of-food": "of Food",
|
||||
"of-torches": "of Torches",
|
||||
"of-water": "of Water",
|
||||
"old-announcements": "Old Announcements",
|
||||
"old-koly": "Old Koly",
|
||||
"one-hand-abbr": "1H",
|
||||
"on-mount": "Gear on Mount",
|
||||
"on-vehicle": "On Vehicle",
|
||||
"other": "Other",
|
||||
"other-info": "Other Information",
|
||||
"permaneant-rot": "Permanent Rot",
|
||||
"other-info": "Other Information",
|
||||
"other-u": "OTHER",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-bullets": "Ourt of Bullets",
|
||||
"out-of-epacks": "Out of epacks",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"out-of-water": "Out of Water",
|
||||
"overheat": "Overheat",
|
||||
"overload": "Overload",
|
||||
"pack-rat": "Pack Rat Talent?",
|
||||
"pack-rat-title": "You can carry additional items.",
|
||||
"parry": "Parry",
|
||||
"pc-name": "PC's name",
|
||||
"permanent-rot": "Permanent Rot",
|
||||
"permanent-rot-u": "Permanent Rot",
|
||||
"personal": "Personal",
|
||||
"personality": "Personality",
|
||||
"pirius": "Pirius",
|
||||
"population": "Population",
|
||||
"power": "Power",
|
||||
"powerpoints": "Power Points",
|
||||
"powerpoints-u": "POWER POINTS",
|
||||
"processor": "Processor",
|
||||
"processor-abbr": "Prc",
|
||||
"processor-abbr-u": "PRC",
|
||||
"production": "Production",
|
||||
"production-outcome": "Production/Outcome",
|
||||
"profession": "Profession",
|
||||
"profession-abbrv": "Prof",
|
||||
"programs-u": "PROGRAMS",
|
||||
"project": "Project",
|
||||
"projects": "Projects",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"projects-u": "PROJECTS",
|
||||
"protect": "Protect",
|
||||
"push": "Push",
|
||||
"push-dice": "Push the Dice!",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"quantity": "Quantity",
|
||||
"quantity-abbr": "Qty",
|
||||
"quarter": "Quarter",
|
||||
"quarter-abbr": "Q",
|
||||
"question": "Question",
|
||||
"rabbits": "Rabbits",
|
||||
"range": "Range",
|
||||
"ranged": "Ranged",
|
||||
"rank": "Rank",
|
||||
"rating": "Rating",
|
||||
"regular": "Regular (1)",
|
||||
"rating-abbr": "Rat",
|
||||
"rats": "Rats",
|
||||
"regular": "Regular (1)",
|
||||
"relationship-description": "Describe the relationship.",
|
||||
"relationships": "RELATIONSHIPS",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"resources-found": "Resources Found",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"repair": "Repair",
|
||||
"reptiles": "Reptiles",
|
||||
"reputation": "Reputation",
|
||||
"reputation-bonus": "How well known are you? @{reputation}",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"resilience": "Resilience",
|
||||
"resources-found": "Resources Found",
|
||||
"robot": "Robot",
|
||||
"role": "Role",
|
||||
"roll": "Roll ",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-666": "Roll d666!",
|
||||
"roll": "Roll",
|
||||
"roll-agility": "Agility Roll",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-666": "Roll d666!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"roll-empathy": "Empathy Roll",
|
||||
"roll-strength": "Strength Roll",
|
||||
"roll-wits": "Wits Roll",
|
||||
"rot": "Rot",
|
||||
"rot-level": "Rot Level",
|
||||
"rot-p": "ROT POINTS",
|
||||
"rot-level": "Rot Level",
|
||||
"rot-p": "ROT POINTS",
|
||||
"rotpoints-u": "ROT POINTS",
|
||||
"rot-roll": "Rot roll",
|
||||
"rpc-name": "Role Player Character",
|
||||
"scan": "Scan",
|
||||
"science": "Science",
|
||||
"scout": "Scout",
|
||||
"scouting": "Scouting",
|
||||
"season": "Season",
|
||||
"seats": "Seats",
|
||||
"seats-u": "SEATS",
|
||||
"secondary-functions-u": "SECONDARY FUNCTIONS",
|
||||
"sector": "Sector",
|
||||
"security": "Security",
|
||||
"selected": "Selected",
|
||||
"sense_emotion": "Sense Emotion",
|
||||
"sense_emotion": "Sense Emotion",
|
||||
"sense-emotion": "Sense Emotion",
|
||||
"sense-emotion-animal": "Sense Emotion",
|
||||
"servos": "Servos",
|
||||
"servos-abbr": "Srv",
|
||||
"servos-abbr-u": "SRV",
|
||||
"settings": "Settings",
|
||||
"sheet-version-announcements": "Sheet version and announcements",
|
||||
"shoot": "Shoot",
|
||||
"shoot-robot": "Shoot",
|
||||
"short": "Short",
|
||||
"show-hide": "show/hide",
|
||||
"show-animalpowers": "Show Animal powers",
|
||||
"show-arkdetails": "Show Ark details",
|
||||
"show-arklevels": "Show Ark development levels",
|
||||
"show-biomechatronics": "Show Biomechatronics",
|
||||
"show-contacts": "Show Contacts",
|
||||
"show-hide": "Show/hide",
|
||||
"show-modules": "Show Modules",
|
||||
"show-money": "Show Money",
|
||||
"show-mutations": "Show Mutations",
|
||||
"show-projects": "Show Ark projects",
|
||||
"show-vehicle": "Show Vehicle",
|
||||
"skill": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-abbr": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-level-abbr": "Skill",
|
||||
"skills": "Skills",
|
||||
"skills-list": "endurance,heal,insight,manipulate,marksmanship,melee,might,move,scout,stealth,survival",
|
||||
"skills-u": "SKILLS",
|
||||
"skill-u": "SKILLS",
|
||||
"sleepless": "Sleepless",
|
||||
"small": "Small (0.25)",
|
||||
"sleepy-condition": "Sleepy",
|
||||
"small": "Small (0.25)",
|
||||
"sneak": "Sneak",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
"species": "Species",
|
||||
"spell": "Spell",
|
||||
"stability": "Stability",
|
||||
"stability-abbr": "Stby",
|
||||
"stability-abbr-u": "STB",
|
||||
"starving": "Starving",
|
||||
"stash": "Stash",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"strength-abbr": " [str]",
|
||||
"strength-abbr": "Str",
|
||||
"strength-abbr-u": "STR",
|
||||
"success": "Success",
|
||||
"success-1": "1 Success",
|
||||
"success-2": "2 Successes",
|
||||
"success-3": "3 Successes",
|
||||
"success-4": "4 Successes",
|
||||
"sum-abbr": "Sum",
|
||||
"survival": "Survival",
|
||||
"talent-u": "TALENTS",
|
||||
"technology": "Technology",
|
||||
"terrain": "Terrain",
|
||||
"thecore-influence-u": "THE CORE - INFLUENCE",
|
||||
"thedeep-influence-u": "THE DEEP - INFLUENCE",
|
||||
"thirsty-condition": "Thirsty",
|
||||
"threat": "Threat",
|
||||
"threat-notes": "Threat Notes",
|
||||
"time-limit": "Time Limit",
|
||||
"tiny": "Tiny (0.05)",
|
||||
"threat-notes": "Threat Notes",
|
||||
"time-limit": "Time Limit",
|
||||
"tindertuft": "Tindertuft",
|
||||
"tiny": "Tiny",
|
||||
"tiny-abbr": "T",
|
||||
"title": "Title",
|
||||
"torches": "Torches",
|
||||
"torso": "Torso",
|
||||
"total": "Total",
|
||||
"total-abbr": "Tot",
|
||||
"total-influence-u": "TOTAL INFLUENCE",
|
||||
"traits-visibility": "Force visibility of character traits",
|
||||
"trauma": "Trauma",
|
||||
"two-hand-abbr": "2H",
|
||||
"type": "Type",
|
||||
"type-name": "Type/Name",
|
||||
"undercarriage": "Undercarriage",
|
||||
"units": "Units",
|
||||
"vehicle": "VEHICLE",
|
||||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||||
"vehicle": "Vehicle",
|
||||
"vehicle-credits": "Vehicle",
|
||||
"vehicleed": "Mounted",
|
||||
"vehicle-gear": "Vehicle Gear",
|
||||
"vehicle-u": "VEHICLE",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"voice": "Voice",
|
||||
"w": "W",
|
||||
"warburg": "Warburg",
|
||||
"warfare": "Warfare",
|
||||
"water": "Water",
|
||||
"water-source": "Water Source",
|
||||
"water-source": "Water source",
|
||||
"weapon": "Weapon",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapons": "weapons",
|
||||
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
|
||||
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
|
||||
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
|
||||
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
|
||||
"weapon-damage-misc": "Miscellaneous damage modifier. @{repeating_weapons_$X_weapon_damage_misc}",
|
||||
"weapon-damage-total": "Total damage included with the attack. @{repeating_weapons_$X_weapon_damage_total}",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapon-skill-misc": "Miscellaneous attack modifier (adjusts SKILL dice). @{repeating_weapons_$X_weapon_skill_misc}",
|
||||
"weapon-skill-total": "Total SKILL dice included with the attack. @{repeating_weapons_$X_weapon_skill_total}",
|
||||
"weapon-type-base": "BASE dice as per weapon/skill type. @{repeating_weapons_$X_weapon_base_total}",
|
||||
"weapon-type-skill": "SKILL dice as per weapon/skill type. @{repeating_weapons_$X_weapon_skill_value}",
|
||||
"weapon-u": "WEAPONS",
|
||||
"weapons": "Weapons",
|
||||
"weight": "Weight",
|
||||
"weight-abbr": "Wt",
|
||||
"whisper-macro": "Whisper roll?",
|
||||
"whisper-nothing": "Do not whisper rolls(default).",
|
||||
"whisper-options": "Whisper Options:",
|
||||
"whisper-options-api": "API Whisper Options:",
|
||||
"whisper-query": "Use a query.",
|
||||
"whisper-rolls": "Whisper all rolls to the GM.",
|
||||
"willpower": "Willpower",
|
||||
"willpower-abbr": "Will",
|
||||
"willpower-spent-abbr": "WP Spent",
|
||||
"willpower-total-abbr": "Total WP",
|
||||
"willpower-u": "WILLPOWER",
|
||||
"wits": "Wits",
|
||||
"wits-abbr": " [wits]",
|
||||
"wits-abbr-u": "WITS",
|
||||
"workpoints": "Work Points/Max",
|
||||
"yes": "Evet",
|
||||
"wits-abbr": "Wit",
|
||||
"wits-abbr-u": "WIT",
|
||||
"workpoints": "Work points",
|
||||
"workpoints-max": "Work Points/Max",
|
||||
"yes": "Yes",
|
||||
"yes-1": "Yes,-1",
|
||||
"zone-log": "Zone Log",
|
||||
"nec-u": "NECESSITIES"
|
||||
}
|
||||
"young-1": "Young",
|
||||
"zone-log": "Zone Log",
|
||||
"zone-log-u": "ZONE LOG"
|
||||
}
|
||||
@@ -1,168 +1,557 @@
|
||||
{
|
||||
"a": "A",
|
||||
"abilities": "Abilities",
|
||||
"adv-modifiers":"Show attribute, skill and gear modifiers in lists",
|
||||
"adv-consumables-icons":"Show consumables as icons",
|
||||
"adv-headebgimg": "Show header background images (mutant only)",
|
||||
"adv-vehicleencumbrance": "Advanced vehicle encumbrance",
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"agility-abbr": " [agi]",
|
||||
"agility-abbr": "Agi",
|
||||
"agility-abbr-u": "AGI",
|
||||
"analyze": "Analyze",
|
||||
"animal": "Animal",
|
||||
"animalpowers": "Animal powers",
|
||||
"animalpowers-u": "ANIMAL POWERS",
|
||||
"animaltype": "Animal Type",
|
||||
"animal-type": "Animal Type",
|
||||
"apes": "Apes",
|
||||
"api-dice": "api dice",
|
||||
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
|
||||
"appearance": "Appearance",
|
||||
"appearance-u": "APPEARANCE",
|
||||
"ark": "The Ark",
|
||||
"armor": "armor",
|
||||
"arcadium": "Arcadium",
|
||||
"ark": "The Ark",
|
||||
"ark-notes-u": "ARK NOTES",
|
||||
"ark-u": "ARK",
|
||||
"armor": "Armor",
|
||||
"armor-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor_bonus}",
|
||||
"armor-bonus-max": "Record the armor's UNDAMAGED maximum bonus. @{armor_bonus_max}",
|
||||
"armor-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor_bonus_misc}",
|
||||
"armor-bonus-total": "Total GEAR and SKILL dice included for armor. @{armor_ar}",
|
||||
"armor-rating": "Armor Rating",
|
||||
"armor-rating-abbr": "AR",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"armor-rating-total": "Total GEAR dice included for all armor. @{ar_total}",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-roll": "Armor Roll",
|
||||
"armor-type": "Armor Type",
|
||||
"armor-u": "ARMOR",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"artefact": "Artefact",
|
||||
"artefacts": "Artefacts",
|
||||
"artifact": "Artifact",
|
||||
"artifacts": "Artifacts",
|
||||
"assault": "Assault",
|
||||
"attack": "Attack",
|
||||
"attack-abbr": "Atk",
|
||||
"attr": "Attr",
|
||||
"attribute-dice": "Attribute Dice",
|
||||
"attribute-score": "Attribute Score",
|
||||
"attributes": "attribute",
|
||||
"attr-abbr": "Attr",
|
||||
"attribute": "attribute",
|
||||
"attribute-abbr": "Attr",
|
||||
"attribute-dice": "Attribute dice",
|
||||
"attribute-score": "Attribute score",
|
||||
"attribute-u": "ATTRIBUTE",
|
||||
"attributes": "attributes",
|
||||
"attributes-u": "ATTRIBUTES",
|
||||
"b": "B",
|
||||
"battle-level": "Battle Level",
|
||||
"backlash": "Backlash",
|
||||
"badgers": "Badgers",
|
||||
"bane": "Bane",
|
||||
"base": "Base",
|
||||
"base-attr-abbr": "Base/Attr",
|
||||
"base-attribute-dice": "Base/Attribute Dice",
|
||||
"base-dice": "Base Dice",
|
||||
"base-dice-abbr": "Base",
|
||||
"battle-level": "Battle Level",
|
||||
"bears": "Bears",
|
||||
"beasts-u": "BEASTS",
|
||||
"biomechatronics": "Biomechatronics",
|
||||
"biomechatronics-u": "BIOMECHATRONICS",
|
||||
"body": "Body",
|
||||
"bonus": "Bonus",
|
||||
"bonus-abbr": "Bon",
|
||||
"bosses": "Bosses",
|
||||
"bosses-u": "BOSSES",
|
||||
"buddy": "Buddy",
|
||||
"bullets": "Bullets",
|
||||
"calista": "Calista",
|
||||
"carried": "Carried",
|
||||
"carried-abbr": "Carr",
|
||||
"carry": "Carry",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"carry-abbr": "Carry",
|
||||
"carry-cap": "Carry Cap",
|
||||
"carry-load": "Max Load",
|
||||
"cats": "Cats",
|
||||
"character": "Character",
|
||||
"chartype": "Choose type!",
|
||||
"chassisparts-u": "CHASSIS PARTS",
|
||||
"cinderfalls": "Cinderfalls",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"close": "Close",
|
||||
"close-announcements": "Close Announcements",
|
||||
"clothing": "Clothing",
|
||||
"cogsofhel": "Cogs of Hel",
|
||||
"coins-carried": "Coins Carried",
|
||||
"coins-u": "COINS",
|
||||
"cold-condition": "Cold",
|
||||
"colour": "Colour",
|
||||
"comment": "Comment",
|
||||
"complete": "Complete",
|
||||
"comprehend": "Comprehend",
|
||||
"condition-cold": "When the cold is bitter and you don’t have enough shelter, you have to roll ENDURANCE regularly. @{cold}",
|
||||
"condition-hungry": "You must eat a ration of food at least once every day. After a day without food, you become HUNGRY. @{hungry}",
|
||||
"condition-sleepy": "You need to sleep for at least one Quarter Day of each day. After one day without sleep, you become SLEEPY. @{sleepy}",
|
||||
"condition-thirsty": "You must drink a ration of water at least once per day. After a day without water, you become THIRSTY. @{thirsty}",
|
||||
"condition-u": "CONDITIONS",
|
||||
"confusion": "Confusion",
|
||||
"consumable": "Consumable",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"consumables": "Consumables",
|
||||
"contacts": "Contacts",
|
||||
"contacts-u": "CONTACTS",
|
||||
"coordinates": "Coordinates",
|
||||
"critical-u": "CRITICAL INJURIES",
|
||||
"credits": "Credits",
|
||||
"critical-injuries": "Critical Injuries",
|
||||
"critical-u": "CRITICAL INJURIES",
|
||||
"culture": "Culture",
|
||||
"current-preset": "Current Preset",
|
||||
"current": "Current",
|
||||
"current-preset": "Current Preset",
|
||||
"custom": "Custom",
|
||||
"custom-roll": "Custom Roll",
|
||||
"d66-roll": "D66 Roll",
|
||||
"damage": "Damage",
|
||||
"damage-abbr": "Dmg",
|
||||
"datamine": "Datamine",
|
||||
"defence": "Defence",
|
||||
"defense-rating": "Defense Rating",
|
||||
"dehydrated": "Thirsty",
|
||||
"description": "Description",
|
||||
"dev-level": "Development Levels",
|
||||
"dice-pool": "Dice Pool",
|
||||
"description-u": "DESCRIPTION",
|
||||
"development": "Development levels",
|
||||
"development-u": "DEVELOPMENT LEVELS",
|
||||
"dev-level": "Development Levels",
|
||||
"dice": "Dice",
|
||||
"dice-only": "Dice Only",
|
||||
"dice-pool": "Dice Pool",
|
||||
"dice-pool-u": "DICE POOL",
|
||||
"die": "Die",
|
||||
"die-10": "d10",
|
||||
"die-10-u": "D10",
|
||||
"die-12": "d12",
|
||||
"die-12-u": "D12",
|
||||
"die-6": "d6",
|
||||
"die-66": "d66",
|
||||
"die-66-u": "D66",
|
||||
"die-6-u": "D6",
|
||||
"die-8": "d8",
|
||||
"die-8-u": "D8",
|
||||
"distant": "Distant",
|
||||
"dmg-abbr": "Dmg",
|
||||
"dogs": "Dogs",
|
||||
"dominate": "Dominate",
|
||||
"donned": "Donned",
|
||||
"donned-abbr": "Don",
|
||||
"doubt": "Doubt",
|
||||
"dream":"Dream",
|
||||
"duration": "Duration",
|
||||
"effects": "Effects",
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": " [emp]",
|
||||
"empathy-abbr": "Emp",
|
||||
"empathy-abbr-u": "EMP",
|
||||
"encumbrance": "Encumbrance",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
"endurance-monster": "Endurance",
|
||||
"endure": "Endure",
|
||||
"energy": "Energy",
|
||||
"energypoints": "Energy Points",
|
||||
"energypoints-u": "ENERGY POINTS",
|
||||
"e-pack": "E-pack",
|
||||
"experience-u": "EXPERIENCE",
|
||||
"extra-damage": "Toggle extra damage tracking (25-48)",
|
||||
"face": "Face",
|
||||
"fatigue": "Fatigue",
|
||||
"fatigue": "fatigue",
|
||||
"features": "Features",
|
||||
"feral": "Feral",
|
||||
"feral-points": "Feral Points",
|
||||
"feral-points-u": "FERAL POINTS",
|
||||
"fight": "Fight",
|
||||
"food-supply": "Food Supply",
|
||||
"fight-as-distance": "Melee",
|
||||
"fight-as-skill": "Fight",
|
||||
"food": "Food",
|
||||
"foodsupply": "Food supply",
|
||||
"food-supply": "Food Supply",
|
||||
"force": "Force",
|
||||
"force-robot": "Force",
|
||||
"fortescue": "Fortescue",
|
||||
"fuel": "Fuel",
|
||||
"fuel-capacity": "Fuel Capacity",
|
||||
"fuel-u": "FUEL",
|
||||
"function-u": "FUNCTIONS",
|
||||
"g": "G",
|
||||
"gea-u": "GEAR",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear": "Gear",
|
||||
"gear-abbr": "Gear",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-bonus-abbr": "Gear",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear-notes": "Gear/Notes",
|
||||
"gear-on-vehicle": "Gear on vehicle",
|
||||
"gear-on-vehicle-u": "GEAR ON VEHICLE",
|
||||
"gear-u": "GEAR",
|
||||
"gear-weight": "Gear Weight",
|
||||
"gen": "Gen",
|
||||
"general": "general",
|
||||
"general-abbrv": "Gen",
|
||||
"grip": "Grip",
|
||||
"grub": "Grub",
|
||||
"hate": "Hate",
|
||||
"head": "Head",
|
||||
"heal": "Heal",
|
||||
"healing-time": "Healing Time",
|
||||
"heavy": "Heavy (2)",
|
||||
"healing": "Healing",
|
||||
"healing-time": "Healing Time",
|
||||
"heal-time": "Heal Time",
|
||||
"heavy": "Heavy",
|
||||
"heavy-abbr": "H",
|
||||
"hierarchy": "Hierarchy",
|
||||
"hindenburg": "Hindenburg",
|
||||
"house": "House",
|
||||
"human": "Human",
|
||||
"hungry-condition": "Hungry",
|
||||
"hypothermic": "Hypothermic",
|
||||
"i-dream": "My Big Dream:",
|
||||
"i-hate": "I Hate:",
|
||||
"i-protect": "I Need to Protect:",
|
||||
"i-dream": "My Big Dream:",
|
||||
"i-hate": "I Hate:",
|
||||
"i-protect": "I Need to Protect:",
|
||||
"infiltrate": "Infiltrate",
|
||||
"influence-points": "Influence Points",
|
||||
"influence-points-u": "INFLUENCE POINTS",
|
||||
"information": "Information",
|
||||
"initiative": "Initiative",
|
||||
"injury": "Injury",
|
||||
"insight": "Insight",
|
||||
"know_the_zone": "Know the Zone",
|
||||
"instinct": "Instinct",
|
||||
"instinct-abbr": "Ins",
|
||||
"instinct-abbr-u": "INS",
|
||||
"interact": "Interact",
|
||||
"item": "Item",
|
||||
"kilgore": "Kilgore",
|
||||
"kin": "Kin",
|
||||
"know_the_zone": "Know the Zone",
|
||||
"know-nature": "Know Nature",
|
||||
"know-the-zone": "Know the Zone",
|
||||
"laborum": "Laborum",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"lethal": "Lethal",
|
||||
"light": "Light (0.5)",
|
||||
"light": "Light",
|
||||
"light-abbr": "L",
|
||||
"location": "Location",
|
||||
"log": "Log",
|
||||
"long": "Long",
|
||||
"lvl": "Lvl",
|
||||
"lvl-abbr": "Lvl",
|
||||
"manipulate": "Manipulate",
|
||||
"marksmanship": "Marksmanship",
|
||||
"marksmanship-abbr": "Marks.",
|
||||
"max": "Max",
|
||||
"max-abbr": "Max",
|
||||
"melee": "Melee",
|
||||
"melee-as-distance": "Melee",
|
||||
"melee-as-skill": "Melee",
|
||||
"melee-monster": "Melee",
|
||||
"might": "Might",
|
||||
"might-monster": "Might",
|
||||
"misc-abbr": "Misc",
|
||||
"misc-damage": "Mod Damage",
|
||||
"misc-gear": "Mod Gear",
|
||||
"misc-skill": "Mod Skill",
|
||||
"misc-damage-abbr": "+Damage",
|
||||
"misc-gear-abbr": "+Gear",
|
||||
"misc-skill-abbr": "+Skill",
|
||||
"misfire": "Misfire",
|
||||
"model": "Model",
|
||||
"modifier-abbr": "Mod",
|
||||
"modifier-damage-abbr": "Mod Dmg",
|
||||
"modifier-gear-abbr": "Mod Gear",
|
||||
"modifier-skill-abbr": "Mod Skill",
|
||||
"modules": "Modules",
|
||||
"modules-u": "MODULES",
|
||||
"money": "Money",
|
||||
"money-u": "MONEY",
|
||||
"monster": "Npc/Monster",
|
||||
"monster-attack": "Monster Attack",
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-features-u": "MONSTER FEATURES",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moose": "Moose",
|
||||
"morningstar": "Morningstar",
|
||||
"mosel": "Mosel",
|
||||
"mount": "Mount",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"moun-u": "MOUNT",
|
||||
"move": "Move",
|
||||
"mutantions": "MUTATIONS",
|
||||
"movement": "Movement",
|
||||
"move-robot": "Move",
|
||||
"move-type": "Move Type",
|
||||
"mutant": "Mutant",
|
||||
"mutations": "Mutations",
|
||||
"mutation-u": "MUTATIONS",
|
||||
"mutation-points": "Mutation points",
|
||||
"mutation-points-u": "MUTATION POINTS",
|
||||
"name": "Name",
|
||||
"near": "Near",
|
||||
"nec-u": "CONSUMABLES",
|
||||
"network": "Network",
|
||||
"network-abbr": "Net",
|
||||
"network-abbr-u": "NET",
|
||||
"no": "No",
|
||||
"no-damage": "No Damage",
|
||||
"no-damage": "No Damage",
|
||||
"no-willpower": "No Power",
|
||||
"normal": "Normal",
|
||||
"normal-abbr": "N",
|
||||
"northolme": "Northolme",
|
||||
"notable-inhabitants": "Notable inhabitants",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"notes": "NOTES",
|
||||
"note": "Note",
|
||||
"note-description": "Note's description",
|
||||
"note-name": "Note's name",
|
||||
"notes": "Notes",
|
||||
"notes-text": "notes...",
|
||||
"notes-u": "NOTES",
|
||||
"nova-paloma": "Nova Paloma",
|
||||
"npc": "NPC",
|
||||
"npc-monster": "NPC / Monster",
|
||||
"npc-name": "Non-Player Character",
|
||||
"number-abbr": "Num",
|
||||
"on-vehicle": "On Vehicle",
|
||||
"occupants": "Occupants",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-bullets": "of Bullets",
|
||||
"of-food": "of Food",
|
||||
"of-torches": "of Torches",
|
||||
"of-water": "of Water",
|
||||
"old-announcements": "Old Announcements",
|
||||
"old-koly": "Old Koly",
|
||||
"one-hand-abbr": "1H",
|
||||
"on-mount": "Gear on Mount",
|
||||
"on-vehicle": "On Vehicle",
|
||||
"other": "Other",
|
||||
"other-info": "Other Information",
|
||||
"permaneant-rot": "Permanent Rot",
|
||||
"other-info": "Other Information",
|
||||
"other-u": "OTHER",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-bullets": "Ourt of Bullets",
|
||||
"out-of-epacks": "Out of epacks",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"out-of-water": "Out of Water",
|
||||
"overheat": "Overheat",
|
||||
"overload": "Overload",
|
||||
"pack-rat": "Pack Rat Talent?",
|
||||
"pack-rat-title": "You can carry additional items.",
|
||||
"parry": "Parry",
|
||||
"pc-name": "PC's name",
|
||||
"permanent-rot": "Permanent Rot",
|
||||
"permanent-rot-u": "Permanent Rot",
|
||||
"personal": "Personal",
|
||||
"personality": "Personality",
|
||||
"pirius": "Pirius",
|
||||
"population": "Population",
|
||||
"power": "Power",
|
||||
"powerpoints": "Power Points",
|
||||
"powerpoints-u": "POWER POINTS",
|
||||
"processor": "Processor",
|
||||
"processor-abbr": "Prc",
|
||||
"processor-abbr-u": "PRC",
|
||||
"production": "Production",
|
||||
"production-outcome": "Production/Outcome",
|
||||
"profession": "Profession",
|
||||
"profession-abbrv": "Prof",
|
||||
"programs-u": "PROGRAMS",
|
||||
"project": "Project",
|
||||
"projects": "Projects",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"projects-u": "PROJECTS",
|
||||
"protect": "Protect",
|
||||
"push": "Push",
|
||||
"push-dice": "Push the Dice!",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"quantity": "Quantity",
|
||||
"quantity-abbr": "Qty",
|
||||
"quarter": "Quarter",
|
||||
"quarter-abbr": "Q",
|
||||
"question": "Question",
|
||||
"rabbits": "Rabbits",
|
||||
"range": "Range",
|
||||
"ranged": "Ranged",
|
||||
"rank": "Rank",
|
||||
"rating": "Rating",
|
||||
"regular": "Regular (1)",
|
||||
"rating-abbr": "Rat",
|
||||
"rats": "Rats",
|
||||
"regular": "Regular (1)",
|
||||
"relationship-description": "Describe the relationship.",
|
||||
"relationships": "RELATIONSHIPS",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"resources-found": "Resources Found",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"repair": "Repair",
|
||||
"reptiles": "Reptiles",
|
||||
"reputation": "Reputation",
|
||||
"reputation-bonus": "How well known are you? @{reputation}",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"resilience": "Resilience",
|
||||
"resources-found": "Resources Found",
|
||||
"robot": "Robot",
|
||||
"role": "Role",
|
||||
"roll": "Roll ",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-666": "Roll d666!",
|
||||
"roll": "Roll",
|
||||
"roll-agility": "Agility Roll",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-666": "Roll d666!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"roll-empathy": "Empathy Roll",
|
||||
"roll-strength": "Strength Roll",
|
||||
"roll-wits": "Wits Roll",
|
||||
"rot": "Rot",
|
||||
"rot-level": "Rot Level",
|
||||
"rot-p": "ROT POINTS",
|
||||
"rot-level": "Rot Level",
|
||||
"rot-p": "ROT POINTS",
|
||||
"rotpoints-u": "ROT POINTS",
|
||||
"rot-roll": "Rot roll",
|
||||
"rpc-name": "Role Player Character",
|
||||
"scan": "Scan",
|
||||
"science": "Science",
|
||||
"scout": "Scout",
|
||||
"scouting": "Scouting",
|
||||
"season": "Season",
|
||||
"seats": "Seats",
|
||||
"seats-u": "SEATS",
|
||||
"secondary-functions-u": "SECONDARY FUNCTIONS",
|
||||
"sector": "Sector",
|
||||
"security": "Security",
|
||||
"selected": "Selected",
|
||||
"sense_emotion": "Sense Emotion",
|
||||
"sense_emotion": "Sense Emotion",
|
||||
"sense-emotion": "Sense Emotion",
|
||||
"sense-emotion-animal": "Sense Emotion",
|
||||
"servos": "Servos",
|
||||
"servos-abbr": "Srv",
|
||||
"servos-abbr-u": "SRV",
|
||||
"settings": "Settings",
|
||||
"sheet-version-announcements": "Sheet version and announcements",
|
||||
"shoot": "Shoot",
|
||||
"shoot-robot": "Shoot",
|
||||
"short": "Short",
|
||||
"show-hide": "show/hide",
|
||||
"show-animalpowers": "Show Animal powers",
|
||||
"show-arkdetails": "Show Ark details",
|
||||
"show-arklevels": "Show Ark development levels",
|
||||
"show-biomechatronics": "Show Biomechatronics",
|
||||
"show-contacts": "Show Contacts",
|
||||
"show-hide": "Show/hide",
|
||||
"show-modules": "Show Modules",
|
||||
"show-money": "Show Money",
|
||||
"show-mutations": "Show Mutations",
|
||||
"show-projects": "Show Ark projects",
|
||||
"show-vehicle": "Show Vehicle",
|
||||
"skill": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-abbr": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-level-abbr": "Skill",
|
||||
"skills": "Skills",
|
||||
"skills-list": "endurance,heal,insight,manipulate,marksmanship,melee,might,move,scout,stealth,survival",
|
||||
"skills-u": "SKILLS",
|
||||
"skill-u": "SKILLS",
|
||||
"sleepless": "Sleepless",
|
||||
"small": "Small (0.25)",
|
||||
"sleepy-condition": "Sleepy",
|
||||
"small": "Small (0.25)",
|
||||
"sneak": "Sneak",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
"species": "Species",
|
||||
"spell": "Spell",
|
||||
"stability": "Stability",
|
||||
"stability-abbr": "Stby",
|
||||
"stability-abbr-u": "STB",
|
||||
"starving": "Starving",
|
||||
"stash": "Stash",
|
||||
"stealth": "Stealth",
|
||||
"strength": "Strength",
|
||||
"strength-abbr": " [str]",
|
||||
"strength-abbr": "Str",
|
||||
"strength-abbr-u": "STR",
|
||||
"success": "Success",
|
||||
"success-1": "1 Success",
|
||||
"success-2": "2 Successes",
|
||||
"success-3": "3 Successes",
|
||||
"success-4": "4 Successes",
|
||||
"sum-abbr": "Sum",
|
||||
"survival": "Survival",
|
||||
"talent-u": "TALENTS",
|
||||
"technology": "Technology",
|
||||
"terrain": "Terrain",
|
||||
"thecore-influence-u": "THE CORE - INFLUENCE",
|
||||
"thedeep-influence-u": "THE DEEP - INFLUENCE",
|
||||
"thirsty-condition": "Thirsty",
|
||||
"threat": "Threat",
|
||||
"threat-notes": "Threat Notes",
|
||||
"time-limit": "Time Limit",
|
||||
"tiny": "Tiny (0.05)",
|
||||
"threat-notes": "Threat Notes",
|
||||
"time-limit": "Time Limit",
|
||||
"tindertuft": "Tindertuft",
|
||||
"tiny": "Tiny",
|
||||
"tiny-abbr": "T",
|
||||
"title": "Title",
|
||||
"torches": "Torches",
|
||||
"torso": "Torso",
|
||||
"total": "Total",
|
||||
"total-abbr": "Tot",
|
||||
"total-influence-u": "TOTAL INFLUENCE",
|
||||
"traits-visibility": "Force visibility of character traits",
|
||||
"trauma": "Trauma",
|
||||
"two-hand-abbr": "2H",
|
||||
"type": "Type",
|
||||
"type-name": "Type/Name",
|
||||
"undercarriage": "Undercarriage",
|
||||
"units": "Units",
|
||||
"vehicle": "VEHICLE",
|
||||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||||
"vehicle": "Vehicle",
|
||||
"vehicle-credits": "Vehicle",
|
||||
"vehicleed": "Mounted",
|
||||
"vehicle-gear": "Vehicle Gear",
|
||||
"vehicle-u": "VEHICLE",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"voice": "Voice",
|
||||
"w": "W",
|
||||
"warburg": "Warburg",
|
||||
"warfare": "Warfare",
|
||||
"water": "Water",
|
||||
"water-source": "Water Source",
|
||||
"water-source": "Water source",
|
||||
"weapon": "Weapon",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapons": "weapons",
|
||||
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
|
||||
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
|
||||
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
|
||||
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
|
||||
"weapon-damage-misc": "Miscellaneous damage modifier. @{repeating_weapons_$X_weapon_damage_misc}",
|
||||
"weapon-damage-total": "Total damage included with the attack. @{repeating_weapons_$X_weapon_damage_total}",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapon-skill-misc": "Miscellaneous attack modifier (adjusts SKILL dice). @{repeating_weapons_$X_weapon_skill_misc}",
|
||||
"weapon-skill-total": "Total SKILL dice included with the attack. @{repeating_weapons_$X_weapon_skill_total}",
|
||||
"weapon-type-base": "BASE dice as per weapon/skill type. @{repeating_weapons_$X_weapon_base_total}",
|
||||
"weapon-type-skill": "SKILL dice as per weapon/skill type. @{repeating_weapons_$X_weapon_skill_value}",
|
||||
"weapon-u": "WEAPONS",
|
||||
"weapons": "Weapons",
|
||||
"weight": "Weight",
|
||||
"weight-abbr": "Wt",
|
||||
"whisper-macro": "Whisper roll?",
|
||||
"whisper-nothing": "Do not whisper rolls(default).",
|
||||
"whisper-options": "Whisper Options:",
|
||||
"whisper-options-api": "API Whisper Options:",
|
||||
"whisper-query": "Use a query.",
|
||||
"whisper-rolls": "Whisper all rolls to the GM.",
|
||||
"willpower": "Willpower",
|
||||
"willpower-abbr": "Will",
|
||||
"willpower-spent-abbr": "WP Spent",
|
||||
"willpower-total-abbr": "Total WP",
|
||||
"willpower-u": "WILLPOWER",
|
||||
"wits": "Wits",
|
||||
"wits-abbr": " [wits]",
|
||||
"wits-abbr-u": "WITS",
|
||||
"workpoints": "Work Points/Max",
|
||||
"wits-abbr": "Wit",
|
||||
"wits-abbr-u": "WIT",
|
||||
"workpoints": "Work points",
|
||||
"workpoints-max": "Work Points/Max",
|
||||
"yes": "Yes",
|
||||
"yes-1": "Yes,-1",
|
||||
"zone-log": "Zone Log",
|
||||
"nec-u": "NECESSITIES"
|
||||
}
|
||||
"young-1": "Young",
|
||||
"zone-log": "Zone Log",
|
||||
"zone-log-u": "ZONE LOG"
|
||||
}
|
||||
@@ -1,168 +1,557 @@
|
||||
{
|
||||
"a": "A",
|
||||
"abilities": "屬性",
|
||||
"adv-modifiers":"Show attribute, skill and gear modifiers in lists",
|
||||
"adv-consumables-icons":"Show consumables as icons",
|
||||
"adv-headebgimg": "Show header background images (mutant only)",
|
||||
"adv-vehicleencumbrance": "Advanced vehicle encumbrance",
|
||||
"age": "Age",
|
||||
"agility": "Agility",
|
||||
"agility-abbr": " [agi]",
|
||||
"agility-abbr": "Agi",
|
||||
"agility-abbr-u": "AGI",
|
||||
"analyze": "Analyze",
|
||||
"animal": "Animal",
|
||||
"animalpowers": "Animal powers",
|
||||
"animalpowers-u": "ANIMAL POWERS",
|
||||
"animaltype": "Animal Type",
|
||||
"animal-type": "Animal Type",
|
||||
"apes": "Apes",
|
||||
"api-dice": "api dice",
|
||||
"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Forbidden Lands Year-Zero Die Roller' script must be installed.",
|
||||
"appearance": "Appearance",
|
||||
"appearance-u": "APPEARANCE",
|
||||
"ark": "The Ark",
|
||||
"armor": "armor",
|
||||
"arcadium": "Arcadium",
|
||||
"ark": "The Ark",
|
||||
"ark-notes-u": "ARK NOTES",
|
||||
"ark-u": "ARK",
|
||||
"armor": "Armor",
|
||||
"armor-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor_bonus}",
|
||||
"armor-bonus-max": "Record the armor's UNDAMAGED maximum bonus. @{armor_bonus_max}",
|
||||
"armor-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor_bonus_misc}",
|
||||
"armor-bonus-total": "Total GEAR and SKILL dice included for armor. @{armor_ar}",
|
||||
"armor-rating": "Armor Rating",
|
||||
"armor-rating-abbr": "AR",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"armor-rating-total": "Total GEAR dice included for all armor. @{ar_total}",
|
||||
"armor-rating-u": "ARMOR RATING",
|
||||
"armor-roll": "Armor Roll",
|
||||
"armor-type": "Armor Type",
|
||||
"armor-u": "ARMOR",
|
||||
"arms-length-abbr": "Arm's L.",
|
||||
"artefact": "Artefact",
|
||||
"artefacts": "Artefacts",
|
||||
"artifact": "Artifact",
|
||||
"artifacts": "Artifacts",
|
||||
"assault": "Assault",
|
||||
"attack": "Attack",
|
||||
"attack-abbr": "Atk",
|
||||
"attr": "Attr",
|
||||
"attribute-dice": "Attribute Dice",
|
||||
"attribute-score": "Attribute Score",
|
||||
"attributes": "attribute",
|
||||
"attr-abbr": "Attr",
|
||||
"attribute": "attribute",
|
||||
"attribute-abbr": "Attr",
|
||||
"attribute-dice": "Attribute dice",
|
||||
"attribute-score": "Attribute score",
|
||||
"attribute-u": "ATTRIBUTE",
|
||||
"attributes": "attributes",
|
||||
"attributes-u": "ATTRIBUTES",
|
||||
"b": "B",
|
||||
"battle-level": "Battle Level",
|
||||
"backlash": "Backlash",
|
||||
"badgers": "Badgers",
|
||||
"bane": "Bane",
|
||||
"base": "Base",
|
||||
"base-attr-abbr": "Base/Attr",
|
||||
"base-attribute-dice": "Base/Attribute Dice",
|
||||
"base-dice": "Base Dice",
|
||||
"base-dice-abbr": "Base",
|
||||
"battle-level": "Battle Level",
|
||||
"bears": "Bears",
|
||||
"beasts-u": "BEASTS",
|
||||
"biomechatronics": "Biomechatronics",
|
||||
"biomechatronics-u": "BIOMECHATRONICS",
|
||||
"body": "Body",
|
||||
"bonus": "加值",
|
||||
"bonus-abbr": "加值",
|
||||
"bosses": "Bosses",
|
||||
"bosses-u": "BOSSES",
|
||||
"buddy": "Buddy",
|
||||
"bullets": "Bullets",
|
||||
"calista": "Calista",
|
||||
"carried": "攜帶",
|
||||
"carried-abbr": "Carr",
|
||||
"carried-abbr": "攜帶",
|
||||
"carry": "Carry",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"carry-abbr": "Carry",
|
||||
"carry-cap": "Carry Cap",
|
||||
"carry-load": "Max Load",
|
||||
"cats": "Cats",
|
||||
"character": "Character",
|
||||
"chartype": "Choose type!",
|
||||
"chassisparts-u": "CHASSIS PARTS",
|
||||
"cinderfalls": "Cinderfalls",
|
||||
"clear-dice-pool": "Clear Dice Pool",
|
||||
"close": "Close",
|
||||
"close-announcements": "Close Announcements",
|
||||
"clothing": "衣装術",
|
||||
"cogsofhel": "Cogs of Hel",
|
||||
"coins-carried": "Coins Carried",
|
||||
"coins-u": "COINS",
|
||||
"cold-condition": "Cold",
|
||||
"colour": "Colour",
|
||||
"comment": "Comment",
|
||||
"complete": "Complete",
|
||||
"comprehend": "Comprehend",
|
||||
"condition-cold": "When the cold is bitter and you don’t have enough shelter, you have to roll ENDURANCE regularly. @{cold}",
|
||||
"condition-hungry": "You must eat a ration of food at least once every day. After a day without food, you become HUNGRY. @{hungry}",
|
||||
"condition-sleepy": "You need to sleep for at least one Quarter Day of each day. After one day without sleep, you become SLEEPY. @{sleepy}",
|
||||
"condition-thirsty": "You must drink a ration of water at least once per day. After a day without water, you become THIRSTY. @{thirsty}",
|
||||
"condition-u": "CONDITIONS",
|
||||
"confusion": "Confusion",
|
||||
"consumable": "Consumable",
|
||||
"consumable-u": "CONSUMABLES",
|
||||
"consumables": "Consumables",
|
||||
"contacts": "Contacts",
|
||||
"contacts-u": "CONTACTS",
|
||||
"coordinates": "Coordinates",
|
||||
"critical-u": "CRITICAL INJURIES",
|
||||
"credits": "Credits",
|
||||
"critical-injuries": "Critical Injuries",
|
||||
"critical-u": "CRITICAL INJURIES",
|
||||
"culture": "Culture",
|
||||
"current-preset": "Current Preset",
|
||||
"current": "Current",
|
||||
"current-preset": "Current Preset",
|
||||
"custom": "自訂",
|
||||
"custom-roll": "Custom Roll",
|
||||
"d66-roll": "D66 Roll",
|
||||
"damage": "傷害",
|
||||
"damage-abbr": "DMG",
|
||||
"damage-abbr": "傷害",
|
||||
"datamine": "Datamine",
|
||||
"defence": "Defence",
|
||||
"defense-rating": "Defense Rating",
|
||||
"dehydrated": "Thirsty",
|
||||
"description": "Description",
|
||||
"dev-level": "Development Levels",
|
||||
"dice-pool": "Dice Pool",
|
||||
"description-u": "DESCRIPTION",
|
||||
"development": "Development levels",
|
||||
"development-u": "DEVELOPMENT LEVELS",
|
||||
"dev-level": "Development Levels",
|
||||
"dice": "Dice",
|
||||
"dice-only": "Dice Only",
|
||||
"dice-pool": "Dice Pool",
|
||||
"dice-pool-u": "DICE POOL",
|
||||
"die": "骰",
|
||||
"dmg-abbr": "DMG",
|
||||
"die-10": "d10",
|
||||
"die-10-u": "D10",
|
||||
"die-12": "d12",
|
||||
"die-12-u": "D12",
|
||||
"die-6": "d6",
|
||||
"die-66": "d66",
|
||||
"die-66-u": "D66",
|
||||
"die-6-u": "D6",
|
||||
"die-8": "d8",
|
||||
"die-8-u": "D8",
|
||||
"distant": "Distant",
|
||||
"dmg-abbr": "Dmg",
|
||||
"dogs": "Dogs",
|
||||
"dominate": "Dominate",
|
||||
"donned": "Donned",
|
||||
"donned-abbr": "Don",
|
||||
"doubt": "Doubt",
|
||||
"dream":"Dream",
|
||||
"duration": "Duration",
|
||||
"effects": "Effects",
|
||||
"empathy": "Empathy",
|
||||
"empathy-abbr": " [emp]",
|
||||
"empathy-abbr": "Emp",
|
||||
"empathy-abbr-u": "EMP",
|
||||
"encumbrance": "Encumbrance",
|
||||
"encumbrance-current-abbr": "Current Encum",
|
||||
"endurance": "Endurance",
|
||||
"endurance-monster": "Endurance",
|
||||
"endure": "Endure",
|
||||
"energy": "Energy",
|
||||
"energypoints": "Energy Points",
|
||||
"energypoints-u": "ENERGY POINTS",
|
||||
"e-pack": "E-pack",
|
||||
"experience-u": "EXPERIENCE",
|
||||
"extra-damage": "Toggle extra damage tracking (25-48)",
|
||||
"face": "Face",
|
||||
"fatigue": "Fatigue",
|
||||
"fatigue": "fatigue",
|
||||
"features": "能力",
|
||||
"feral": "Feral",
|
||||
"feral-points": "Feral Points",
|
||||
"feral-points-u": "FERAL POINTS",
|
||||
"fight": "Fight",
|
||||
"food-supply": "Food Supply",
|
||||
"fight-as-distance": "Melee",
|
||||
"fight-as-skill": "Fight",
|
||||
"food": "Food",
|
||||
"foodsupply": "Food supply",
|
||||
"food-supply": "Food Supply",
|
||||
"force": "Force",
|
||||
"force-robot": "Force",
|
||||
"fortescue": "Fortescue",
|
||||
"fuel": "Fuel",
|
||||
"fuel-capacity": "Fuel Capacity",
|
||||
"fuel-u": "FUEL",
|
||||
"function-u": "FUNCTIONS",
|
||||
"g": "G",
|
||||
"gea-u": "GEAR",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear": "Gear",
|
||||
"gear-abbr": "Gear",
|
||||
"gear-bonus": "Gear Bonus",
|
||||
"gear-bonus-abbr": "Gear",
|
||||
"gear-dice": "Gear Dice",
|
||||
"gear-notes": "Gear/Notes",
|
||||
"gear-on-vehicle": "Gear on vehicle",
|
||||
"gear-on-vehicle-u": "GEAR ON VEHICLE",
|
||||
"gear-u": "GEAR",
|
||||
"gear-weight": "Gear Weight",
|
||||
"gen": "Gen",
|
||||
"general": "general",
|
||||
"general-abbrv": "Gen",
|
||||
"grip": "Grip",
|
||||
"grub": "Grub",
|
||||
"hate": "Hate",
|
||||
"head": "Head",
|
||||
"heal": "醫療",
|
||||
"healing-time": "Healing Time",
|
||||
"heavy": "Heavy (2)",
|
||||
"healing": "醫療",
|
||||
"healing-time": "Healing Time",
|
||||
"heal-time": "Heal Time",
|
||||
"heavy": "Heavy",
|
||||
"heavy-abbr": "H",
|
||||
"hierarchy": "Hierarchy",
|
||||
"hindenburg": "Hindenburg",
|
||||
"house": "House",
|
||||
"human": "Human",
|
||||
"hungry-condition": "Hungry",
|
||||
"hypothermic": "Hypothermic",
|
||||
"i-dream": "My Big Dream:",
|
||||
"i-hate": "I Hate:",
|
||||
"i-protect": "I Need to Protect:",
|
||||
"i-dream": "My Big Dream:",
|
||||
"i-hate": "I Hate:",
|
||||
"i-protect": "I Need to Protect:",
|
||||
"infiltrate": "Infiltrate",
|
||||
"influence-points": "Influence Points",
|
||||
"influence-points-u": "INFLUENCE POINTS",
|
||||
"information": "Information",
|
||||
"initiative": "先攻",
|
||||
"injury": "Injury",
|
||||
"insight": "洞察",
|
||||
"know_the_zone": "Know the Zone",
|
||||
"insight": "Insight",
|
||||
"instinct": "Instinct",
|
||||
"instinct-abbr": "Ins",
|
||||
"instinct-abbr-u": "INS",
|
||||
"interact": "Interact",
|
||||
"item": "Item",
|
||||
"kilgore": "Kilgore",
|
||||
"kin": "Kin",
|
||||
"know_the_zone": "Know the Zone",
|
||||
"know-nature": "Know Nature",
|
||||
"know-the-zone": "Know the Zone",
|
||||
"laborum": "Laborum",
|
||||
"latest-announcements": "Latest Announcements",
|
||||
"lethal": "Lethal",
|
||||
"light": "Light (0.5)",
|
||||
"light": "Light",
|
||||
"light-abbr": "L",
|
||||
"location": "Location",
|
||||
"log": "Log",
|
||||
"long": "Long",
|
||||
"lvl": "等級",
|
||||
"lvl-abbr": "等級",
|
||||
"manipulate": "Manipulate",
|
||||
"marksmanship": "Marksmanship",
|
||||
"marksmanship-abbr": "Marks.",
|
||||
"max": "上限",
|
||||
"max-abbr": "上限",
|
||||
"melee": "Melee",
|
||||
"melee-as-distance": "Melee",
|
||||
"melee-as-skill": "Melee",
|
||||
"melee-monster": "Melee",
|
||||
"might": "Might",
|
||||
"might-monster": "Might",
|
||||
"misc-abbr": "Misc",
|
||||
"misc-damage": "Mod Damage",
|
||||
"misc-gear": "Mod Gear",
|
||||
"misc-skill": "Mod Skill",
|
||||
"misc-damage-abbr": "+Damage",
|
||||
"misc-gear-abbr": "+Gear",
|
||||
"misc-skill-abbr": "+Skill",
|
||||
"misfire": "Misfire",
|
||||
"model": "Model",
|
||||
"modifier-abbr": "Mod",
|
||||
"modifier-damage-abbr": "Mod Dmg",
|
||||
"modifier-gear-abbr": "Mod Gear",
|
||||
"modifier-skill-abbr": "Mod Skill",
|
||||
"modules": "Modules",
|
||||
"modules-u": "MODULES",
|
||||
"money": "Money",
|
||||
"money-u": "MONEY",
|
||||
"monster": "Npc/Monster",
|
||||
"monster-attack": "Monster Attack",
|
||||
"monster-attacks-u": "MONSTER ATTACKS",
|
||||
"monster-features-u": "MONSTER FEATURES",
|
||||
"monster-name": "Monster's Name/Type",
|
||||
"moose": "Moose",
|
||||
"morningstar": "Morningstar",
|
||||
"mosel": "Mosel",
|
||||
"mount": "Mount",
|
||||
"mounted": "Mounted",
|
||||
"mounts-gear": "Mount's Gear",
|
||||
"moun-u": "MOUNT",
|
||||
"move": "Move",
|
||||
"mutantions": "MUTATIONS",
|
||||
"movement": "Movement",
|
||||
"move-robot": "Move",
|
||||
"move-type": "Move Type",
|
||||
"mutant": "Mutant",
|
||||
"mutations": "Mutations",
|
||||
"mutation-u": "MUTATIONS",
|
||||
"mutation-points": "Mutation points",
|
||||
"mutation-points-u": "MUTATION POINTS",
|
||||
"name": "名稱",
|
||||
"near": "Near",
|
||||
"nec-u": "CONSUMABLES",
|
||||
"network": "Network",
|
||||
"network-abbr": "Net",
|
||||
"network-abbr-u": "NET",
|
||||
"no": "否",
|
||||
"no-damage": "No Damage",
|
||||
"no-damage": "No Damage",
|
||||
"no-willpower": "No Power",
|
||||
"normal": "Normal",
|
||||
"normal-abbr": "N",
|
||||
"northolme": "Northolme",
|
||||
"notable-inhabitants": "Notable inhabitants",
|
||||
"not-applicable-abbr": "n/a",
|
||||
"notes": "NOTES",
|
||||
"note": "Note",
|
||||
"note-description": "Note's description",
|
||||
"note-name": "Note's name",
|
||||
"notes": "Notes",
|
||||
"notes-text": "notes...",
|
||||
"notes-u": "NOTES",
|
||||
"nova-paloma": "Nova Paloma",
|
||||
"npc": "NPC",
|
||||
"npc-monster": "NPC / Monster",
|
||||
"npc-name": "Non-Player Character",
|
||||
"number-abbr": "Num",
|
||||
"on-vehicle": "On Vehicle",
|
||||
"occupants": "Occupants",
|
||||
"of-arrows": "of Arrows",
|
||||
"of-bullets": "of Bullets",
|
||||
"of-food": "of Food",
|
||||
"of-torches": "of Torches",
|
||||
"of-water": "of Water",
|
||||
"old-announcements": "Old Announcements",
|
||||
"old-koly": "Old Koly",
|
||||
"one-hand-abbr": "1H",
|
||||
"on-mount": "Gear on Mount",
|
||||
"on-vehicle": "On Vehicle",
|
||||
"other": "其他",
|
||||
"other-info": "Other Information",
|
||||
"permaneant-rot": "Permanent Rot",
|
||||
"other-info": "Other Information",
|
||||
"other-u": "OTHER",
|
||||
"out-of-arrows": "Out of Arrows",
|
||||
"out-of-bullets": "Ourt of Bullets",
|
||||
"out-of-epacks": "Out of epacks",
|
||||
"out-of-food": "Out of Food",
|
||||
"out-of-torches": "Out of Torches",
|
||||
"out-of-water": "Out of Water",
|
||||
"overheat": "Overheat",
|
||||
"overload": "Overload",
|
||||
"pack-rat": "Pack Rat Talent?",
|
||||
"pack-rat-title": "You can carry additional items.",
|
||||
"parry": "Parry",
|
||||
"pc-name": "PC's name",
|
||||
"permanent-rot": "Permanent Rot",
|
||||
"permanent-rot-u": "Permanent Rot",
|
||||
"personal": "Personal",
|
||||
"personality": "Personality",
|
||||
"pirius": "Pirius",
|
||||
"population": "Population",
|
||||
"power": "Power",
|
||||
"powerpoints": "Power Points",
|
||||
"powerpoints-u": "POWER POINTS",
|
||||
"processor": "Processor",
|
||||
"processor-abbr": "Prc",
|
||||
"processor-abbr-u": "PRC",
|
||||
"production": "Production",
|
||||
"production-outcome": "Production/Outcome",
|
||||
"profession": "Profession",
|
||||
"profession-abbrv": "Prof",
|
||||
"programs-u": "PROGRAMS",
|
||||
"project": "Project",
|
||||
"projects": "Projects",
|
||||
"push": " Push ",
|
||||
"push-dice": "Push the Dice!",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"projects-u": "PROJECTS",
|
||||
"protect": "Protect",
|
||||
"push": "Push",
|
||||
"push-dice": "Push the Dice!",
|
||||
"pushes-the-roll": "Pushes the Roll",
|
||||
"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
|
||||
"quantity": "Quantity",
|
||||
"quantity-abbr": "數量",
|
||||
"quarter": "Quarter",
|
||||
"quarter-abbr": "Q",
|
||||
"question": "Question",
|
||||
"rabbits": "Rabbits",
|
||||
"range": "射程",
|
||||
"ranged": "Ranged",
|
||||
"rank": "Rank",
|
||||
"rating": "Rating",
|
||||
"regular": "Regular (1)",
|
||||
"rating-abbr": "Rat",
|
||||
"rats": "Rats",
|
||||
"regular": "Regular (1)",
|
||||
"relationship-description": "Describe the relationship.",
|
||||
"relationships": "RELATIONSHIPS",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"resources-found": "Resources Found",
|
||||
"relationships-u": "RELATIONSHIPS",
|
||||
"repair": "Repair",
|
||||
"reptiles": "Reptiles",
|
||||
"reputation": "Reputation",
|
||||
"reputation-bonus": "How well known are you? @{reputation}",
|
||||
"reputation-roll": "Reputation Roll",
|
||||
"reset-dice": "Reset dice pool.",
|
||||
"resilience": "Resilience",
|
||||
"resources-found": "Resources Found",
|
||||
"robot": "Robot",
|
||||
"role": "Role",
|
||||
"roll": "Roll ",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-666": "Roll d666!",
|
||||
"roll": "Roll",
|
||||
"roll-agility": "Agility Roll",
|
||||
"roll-dice": "Roll the Dice!",
|
||||
"roll-dice-66": "Roll d66!",
|
||||
"roll-dice-666": "Roll d666!",
|
||||
"roll-dice-api": "Roll API Dice!",
|
||||
"roll-empathy": "Empathy Roll",
|
||||
"roll-strength": "Strength Roll",
|
||||
"roll-wits": "Wits Roll",
|
||||
"rot": "Rot",
|
||||
"rot-level": "Rot Level",
|
||||
"rot-p": "ROT POINTS",
|
||||
"rot-level": "Rot Level",
|
||||
"rot-p": "ROT POINTS",
|
||||
"rotpoints-u": "ROT POINTS",
|
||||
"rot-roll": "Rot roll",
|
||||
"rpc-name": "Role Player Character",
|
||||
"scan": "Scan",
|
||||
"science": "Science",
|
||||
"scout": "Scout",
|
||||
"scouting": "Scouting",
|
||||
"season": "Season",
|
||||
"seats": "Seats",
|
||||
"seats-u": "SEATS",
|
||||
"secondary-functions-u": "SECONDARY FUNCTIONS",
|
||||
"sector": "Sector",
|
||||
"security": "Security",
|
||||
"selected": "Selected",
|
||||
"sense_emotion": "Sense Emotion",
|
||||
"sense_emotion": "Sense Emotion",
|
||||
"sense-emotion": "Sense Emotion",
|
||||
"sense-emotion-animal": "Sense Emotion",
|
||||
"servos": "Servos",
|
||||
"servos-abbr": "Srv",
|
||||
"servos-abbr-u": "SRV",
|
||||
"settings": "Settings",
|
||||
"sheet-version-announcements": "Sheet version and announcements",
|
||||
"shoot": "Shoot",
|
||||
"shoot-robot": "Shoot",
|
||||
"short": "Short",
|
||||
"show-hide": "show/hide",
|
||||
"show-animalpowers": "Show Animal powers",
|
||||
"show-arkdetails": "Show Ark details",
|
||||
"show-arklevels": "Show Ark development levels",
|
||||
"show-biomechatronics": "Show Biomechatronics",
|
||||
"show-contacts": "Show Contacts",
|
||||
"show-hide": "Show/hide",
|
||||
"show-modules": "Show Modules",
|
||||
"show-money": "Show Money",
|
||||
"show-mutations": "Show Mutations",
|
||||
"show-projects": "Show Ark projects",
|
||||
"show-vehicle": "Show Vehicle",
|
||||
"skill": "技能",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-abbr": "Skill",
|
||||
"skill-dice": "Skill Dice",
|
||||
"skill-level": "Skill Level",
|
||||
"skill-level-abbr": "Skill",
|
||||
"skills": "技能",
|
||||
"skills-list": "endurance,heal,insight,manipulate,marksmanship,melee,might,move,scout,stealth,survival",
|
||||
"skills-u": "技能",
|
||||
"skill-u": "技能",
|
||||
"sleepless": "Sleepless",
|
||||
"small": "Small (0.25)",
|
||||
"sleepy-condition": "Sleepy",
|
||||
"small": "Small (0.25)",
|
||||
"sneak": "Sneak",
|
||||
"sort-skills": "Sort Skills by Attribute:",
|
||||
"species": "Species",
|
||||
"spell": "Spell",
|
||||
"stability": "Stability",
|
||||
"stability-abbr": "Stby",
|
||||
"stability-abbr-u": "STB",
|
||||
"starving": "Starving",
|
||||
"stash": "Stash",
|
||||
"stealth": "Stealth",
|
||||
"strength": "力量",
|
||||
"strength-abbr": " [str]",
|
||||
"strength-abbr": "Str",
|
||||
"strength-abbr-u": "力量",
|
||||
"success": "Success",
|
||||
"success-1": "1 Success",
|
||||
"success-2": "2 Successes",
|
||||
"success-3": "3 Successes",
|
||||
"success-4": "4 Successes",
|
||||
"sum-abbr": "Sum",
|
||||
"survival": "生存",
|
||||
"talent-u": "TALENTS",
|
||||
"technology": "Technology",
|
||||
"terrain": "Terrain",
|
||||
"thecore-influence-u": "THE CORE - INFLUENCE",
|
||||
"thedeep-influence-u": "THE DEEP - INFLUENCE",
|
||||
"thirsty-condition": "Thirsty",
|
||||
"threat": "Threat",
|
||||
"threat-notes": "Threat Notes",
|
||||
"time-limit": "Time Limit",
|
||||
"tiny": "Tiny (0.05)",
|
||||
"threat-notes": "Threat Notes",
|
||||
"time-limit": "Time Limit",
|
||||
"tindertuft": "Tindertuft",
|
||||
"tiny": "Tiny",
|
||||
"tiny-abbr": "T",
|
||||
"title": "Title",
|
||||
"torches": "Torches",
|
||||
"torso": "Torso",
|
||||
"total": "總共",
|
||||
"total-abbr": "總共",
|
||||
"total-influence-u": "TOTAL INFLUENCE",
|
||||
"traits-visibility": "Force visibility of character traits",
|
||||
"trauma": "Trauma",
|
||||
"two-hand-abbr": "2H",
|
||||
"type": "類型",
|
||||
"type-name": "Type/Name",
|
||||
"undercarriage": "Undercarriage",
|
||||
"units": "Units",
|
||||
"vehicle": "VEHICLE",
|
||||
"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
|
||||
"vehicle": "Vehicle",
|
||||
"vehicle-credits": "Vehicle",
|
||||
"vehicleed": "Mounted",
|
||||
"vehicle-gear": "Vehicle Gear",
|
||||
"vehicle-u": "VEHICLE",
|
||||
"version-announcements": "Sheet version and announcements",
|
||||
"voice": "Voice",
|
||||
"w": "W",
|
||||
"warburg": "Warburg",
|
||||
"warfare": "Warfare",
|
||||
"water": "Water",
|
||||
"water-source": "Water Source",
|
||||
"water-source": "Water source",
|
||||
"weapon": "武器",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapons": "weapons",
|
||||
"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
|
||||
"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
|
||||
"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
|
||||
"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
|
||||
"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
|
||||
"weapon-damage-misc": "Miscellaneous damage modifier. @{repeating_weapons_$X_weapon_damage_misc}",
|
||||
"weapon-damage-total": "Total damage included with the attack. @{repeating_weapons_$X_weapon_damage_total}",
|
||||
"weapon-selected": "Weapon Selected",
|
||||
"weapon-skill-misc": "Miscellaneous attack modifier (adjusts SKILL dice). @{repeating_weapons_$X_weapon_skill_misc}",
|
||||
"weapon-skill-total": "Total SKILL dice included with the attack. @{repeating_weapons_$X_weapon_skill_total}",
|
||||
"weapon-type-base": "BASE dice as per weapon/skill type. @{repeating_weapons_$X_weapon_base_total}",
|
||||
"weapon-type-skill": "SKILL dice as per weapon/skill type. @{repeating_weapons_$X_weapon_skill_value}",
|
||||
"weapon-u": "武器",
|
||||
"weapons": "武器",
|
||||
"weight": "Weight",
|
||||
"weight-abbr": "Wt",
|
||||
"whisper-macro": "Whisper roll?",
|
||||
"whisper-nothing": "Do not whisper rolls(default).",
|
||||
"whisper-options": "Whisper Options:",
|
||||
"whisper-options-api": "API Whisper Options:",
|
||||
"whisper-query": "Use a query.",
|
||||
"whisper-rolls": "Whisper all rolls to the GM.",
|
||||
"willpower": "Willpower",
|
||||
"willpower-abbr": "Will",
|
||||
"willpower-spent-abbr": "WP Spent",
|
||||
"willpower-total-abbr": "Total WP",
|
||||
"willpower-u": "WILLPOWER",
|
||||
"wits": "Wits",
|
||||
"wits-abbr": " [wits]",
|
||||
"wits-abbr-u": "WITS",
|
||||
"workpoints": "Work Points/Max",
|
||||
"wits-abbr": "Wit",
|
||||
"wits-abbr-u": "WIT",
|
||||
"workpoints": "Work points",
|
||||
"workpoints-max": "Work Points/Max",
|
||||
"yes": "是",
|
||||
"yes-1": "Yes,-1",
|
||||
"zone-log": "Zone Log",
|
||||
"nec-u": "NECESSITIES"
|
||||
}
|
||||
"yes-1": "是,-1",
|
||||
"young-1": "Young",
|
||||
"zone-log": "Zone Log",
|
||||
"zone-log-u": "ZONE LOG"
|
||||
}
|
||||