Outbreak official sheet v1.01 (#6225)
* fix Oubtreak issues * fix typo * update version number * fix damage dice
This commit is contained in:
+32
-20
@@ -11,7 +11,9 @@ button {
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text-overflow: ellipsis; }
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button:before {
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display: none; }
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button:focus > h3, button:hover > h3, button:active > h3 {
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button:focus > h3,
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button:hover > h3,
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button:active > h3 {
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color: #bbb;
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text-shadow: 1px 1px 2px #000, 0 0 25px #bbb, 0 0 5px #bbb; }
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button[type='roll'], button[type='action'] {
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@@ -44,7 +46,9 @@ label {
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input[type="number"], input[type="text"] {
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padding: 1px 2px;
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height: 100%;
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width: 100% !important; }
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input[disabled='true'] {
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background-color: #77be7924;
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cursor: not-allowed; }
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@@ -106,11 +110,11 @@ div.sheet-navigation {
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background-color: #dcdcdc;
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border-bottom-color: #fff; }
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div.sheet-navigation input:nth-of-type(1), div.sheet-navigation span:nth-of-type(1) {
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grid-area: 1 / 1 / 1 / 1; }
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grid-area: 1 / 1 / 1; }
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div.sheet-navigation input:nth-of-type(2), div.sheet-navigation span:nth-of-type(2) {
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grid-area: 1 / 2 / 1 / 2; }
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grid-area: 1 / 2 / 0.5; }
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div.sheet-navigation input:nth-of-type(3), div.sheet-navigation span:nth-of-type(3) {
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grid-area: 1 / 3 / 1 / 3; }
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grid-area: 1 / 3 / 0.33333; }
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.sheet-small-font {
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font-size: 0.5em; }
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@@ -127,11 +131,11 @@ div.sheet-container {
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div.sheet-container .sheet-green-header {
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background-repeat: no-repeat;
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background-position: center top;
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background-image: url("https://raw.githubusercontent.com/clevett/roll20-character-sheets/outbreakv1/Outbreak/src/img/greenheader.png"); }
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background-image: url("https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Outbreak/src/img/greenheader.png"); }
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div.sheet-container .sheet-yellow-header {
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background-repeat: no-repeat;
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background-position: center top;
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background-image: url("https://raw.githubusercontent.com/clevett/roll20-character-sheets/outbreakv1/Outbreak/src/img/yellowheader.png"); }
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background-image: url("https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Outbreak/src/img/yellowheader.png"); }
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div.sheet-container div.sheet-main {
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margin: 1%;
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width: 98%; }
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@@ -195,13 +199,13 @@ div.sheet-container {
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div.sheet-container div.sheet-main div.sheet-column div.sheet-spewbox div.sheet-skills label {
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border: 0.15em solid #000; }
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div.sheet-container div.sheet-main div.sheet-column div.sheet-spewbox div.sheet-skills option[value*='strength'] {
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background-image: url(https://raw.githubusercontent.com/clevett/roll20-character-sheets/outbreakv1/Outbreak/src/img/OU_Attributes_Strength_40x40.png); }
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background-image: url(https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Outbreak/src/img/OU_Attributes_Strength_40x40.png); }
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div.sheet-container div.sheet-main div.sheet-column div.sheet-spewbox div.sheet-skills option[value*='perception'] {
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background-image: url(https://raw.githubusercontent.com/clevett/roll20-character-sheets/outbreakv1/Outbreak/src/img/OU_Attributes_Perception_40x40.png); }
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background-image: url(https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Outbreak/src/img/OU_Attributes_Perception_40x40.png); }
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div.sheet-container div.sheet-main div.sheet-column div.sheet-spewbox div.sheet-skills option[value*='empathy'] {
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background-image: url(https://raw.githubusercontent.com/clevett/roll20-character-sheets/outbreakv1/Outbreak/src/img/OU_Attributes_Empathy_40x40.png); }
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background-image: url(https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Outbreak/src/img/OU_Attributes_Empathy_40x40.png); }
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div.sheet-container div.sheet-main div.sheet-column div.sheet-spewbox div.sheet-skills option[value*='willpower'] {
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background-image: url(https://raw.githubusercontent.com/clevett/roll20-character-sheets/outbreakv1/Outbreak/src/img/OU_Attributes_Willpower_40x40.png); }
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background-image: url(https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Outbreak/src/img/OU_Attributes_Willpower_40x40.png); }
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div.sheet-container div.sheet-main div.sheet-column div.sheet-spewbox div.sheet-skills select {
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font-size: 0.8em;
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width: 100%; }
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@@ -245,7 +249,7 @@ div.sheet-dice-box {
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div.sheet-dice-box button {
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grid-area: 1 / 1 / 1 / 5; }
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div.sheet-dice-box img {
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left: 10px;
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left: 5%;
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margin-left: -5%;
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position: relative;
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top: 0px;
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@@ -258,7 +262,7 @@ div.sheet-dice-box {
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div.sheet-box {
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box-sizing: border-box;
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border: 10px solid transparent;
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-webkit-border-image: url(https://raw.githubusercontent.com/clevett/roll20-character-sheets/outbreakv1/Outbreak/src/img/background.png) 18 18 repeat;
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-webkit-border-image: url(https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Outbreak/src/img/background.png) 18 18 repeat;
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box-shadow: 3px 5px 2px #888888;
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float: left; }
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@@ -274,6 +278,7 @@ div.sheet-dicelabel {
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div.sheet-health h1, div.sheet-health h2 {
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text-align: center; }
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div.sheet-health div.sheet-header {
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grid-template-columns: 1em 2fr 1fr;
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text-align: center; }
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@@ -282,6 +287,7 @@ div.sheet-health div.sheet-header {
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div.sheet-health div.sheet-header h2[data-i18n='Damage Threshold'] {
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grid-column: 3;
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line-height: inherit; }
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div.sheet-health div.sheet-body {
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grid-template-columns: 1em 2fr 1fr; }
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div.sheet-health div.sheet-body h3 {
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@@ -306,20 +312,21 @@ div.sheet-health div.sheet-body {
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grid-column: 1 / 4 / 1 / 4; }
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div.sheet-health div.sheet-body div.sheet-damage-threshold input {
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text-align: center; }
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div.sheet-health div.sheet-viral h2[data-i18n='Symptoms'] {
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text-align: left; }
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div.sheet-health div.sheet-viral input[type="checkbox"] {
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-webkit-appearance: initial;
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appearance: initial;
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background: none;
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border: 1px solid black;
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height: 19px;
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margin-right: -8px;
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position: relative;
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width: 19px; }
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div.sheet-health div.sheet-viral input[type="checkbox"]:checked {
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background: #ccff33;
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content: url(https://raw.githubusercontent.com/clevett/roll20-character-sheets/outbreakv1/Outbreak/src/img/virus.png);
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content: url(https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Outbreak/src/img/virus.png);
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border: none; }
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div.sheet-health div.sheet-viral input[type="checkbox"]:checked:after {
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-moz-transform: translate(-50%, -50%);
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@@ -329,9 +336,11 @@ div.sheet-health div.sheet-viral input[type="checkbox"] {
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position: absolute;
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top: 50%;
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transform: translate(-50%, -50%); }
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div.sheet-health div.sheet-viral div.sheet-virus-checkboxes {
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display: inline;
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margin-left: 15%; }
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display: block;
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text-align: center; }
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div.sheet-health div.sheet-pysche {
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grid-template-columns: 4fr 3fr 1fr 2fr 1fr 3fr; }
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div.sheet-health div.sheet-pysche h1 {
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@@ -362,18 +371,19 @@ div.sheet-training-value h1 {
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grid-column: 1 / 2;
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font-size: 1.8em;
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text-align: center; }
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div.sheet-training-value div.sheet-red-kits {
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grid-template-columns: 1fr 1fr; }
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div.sheet-training-value div.sheet-red-kits img {
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margin-left: 25%;
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margin-right: -5%; }
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margin-left: 25%; }
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div.sheet-training-value div.sheet-green-kits {
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grid-template-columns: 1fr 1fr 1fr; }
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div.sheet-training-value div.sheet-green-kits h2 {
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font-size: 0.8em; }
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div.sheet-training-value div.sheet-green-kits img {
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margin-left: 20%;
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margin-right: -5%; }
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margin-left: 20%; }
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div.sheet-training-value div.sheet-kits {
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margin-bottom: 5%; }
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div.sheet-training-value div.sheet-kits h2 {
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@@ -398,6 +408,8 @@ div.sheet-repeating-container {
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display: inline-grid;
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grid-template-columns: 4fr 2fr 2fr 10% 10% 1fr;
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grid-column-gap: 1%; }
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div.sheet-repeating-container .repcontainer .repitem input[type='number'] {
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border: none; }
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div.sheet-equipment textarea {
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min-height: 100px; }
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+13
-871
File diff suppressed because one or more lines are too long
+37
-16
@@ -1,11 +1,13 @@
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//- VERSION
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//- =============================
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input(name='attr_version' type='hidden' value='1.001')
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input(name='attr_version' type='hidden' value='1.01')
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//- MIXINS
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include src/pug/_mixins.pug
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- const imageSrc = `https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Outbreak/src/img`;
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.container
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input(name='attr_tab' type='hidden' value='main')
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.main.tab
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@@ -22,7 +24,7 @@ include src/pug/_mixins.pug
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each val in ['Strength', 'Perception', 'Empathy', 'Willpower']
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-const name = val.toLowerCase();
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.grid.attributes
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img(alt=`${val}` src=`https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Outbreak/src/img/OU_Attributes_${val}_40x40.png`)
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img(alt=`${val}` src=`${imageSrc}/OU_Attributes_${val}_40x40.png`)
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h3(data-i18n=val) #{val}
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.grid
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input(name=`attr_${name}` type='hidden' value=`[[(@{${name}_bonus}*10)+@{${name}_base}]]`)
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@@ -55,7 +57,7 @@ include src/pug/_mixins.pug
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.grid.header
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h3(data-i18n='Adv')
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h3(data-i18n='Tot')
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each val, key in {'Hold':['willpower','perception'], 'Jump/Leap':['strength','perception'], 'Lift/Pull':['strenght','willpower'], 'Resist Pain':['willpower','strength'], 'Search':['perception','willpower'], 'Spot/Listen':['perception','willpower'], 'Stealth':['perception','willpower']}
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each val, key in {'Hold':['willpower','perception'], 'Jump/Leap':['strength','perception'], 'Lift/Pull':['strength','willpower'], 'Resist Pain':['willpower','strength'], 'Search':['perception','willpower'], 'Spot/Listen':['perception','willpower'], 'Stealth':['perception','willpower']}
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+skillList(key, val[0], val[1])
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h2(data-i18n='Trained Skills') Trained Skills
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@@ -63,7 +65,7 @@ include src/pug/_mixins.pug
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each val,key in {'Bow':['perception', 'strength'], 'Calm Other':['empathy', 'willpower'], 'Persuade':['empathy', 'willpower'], 'Barter':['empathy', 'willpower'], 'Command':['empathy', 'willpower'], 'Detect Motives':['empathy', 'willpower'], 'Intimidate':['empathy', 'willpower'], 'Digital Systems':['perception', 'willpower']}
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+skillList(key, val[0], val[1])
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.skill-column
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each val,key in {'Pistol':['perception', 'willpower'], 'Long Gun':['perception', 'willpower'], 'First Aid':['perception', 'willpower'], 'Blunt':['strength', 'willpower'], 'Pierce':['strength', 'willpower'], 'Slash':['strength', 'willpower'], 'Navigation':['perception', 'willpower'], 'Swim':['strength', 'willpower'], 'Throw':['perception', 'strength']}
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each val,key in {'Long Gun':['perception', 'willpower'], 'Pistol':['perception', 'willpower'], 'First Aid':['perception', 'willpower'], 'Blunt':['strength', 'willpower'], 'Pierce':['strength', 'willpower'], 'Slash':['strength', 'willpower'], 'Navigation':['perception', 'willpower'], 'Swim':['strength', 'willpower'], 'Throw':['perception', 'strength']}
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+skillList(key, val[0], val[1])
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h2(data-i18n='Expert Skills') Expert Skills
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@@ -100,7 +102,7 @@ include src/pug/_mixins.pug
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input.center(name=`attr_skill` type='hidden' value=`0`)
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span(name=`attr_skill`)
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button.dicefontd10(name=`roll_name` type='roll' value!=`&{template:ou} {{name=@{character_name}}} {{roll_name=@{skill_name}}} {{attr=@{skill}}} {{Target1=[[@{total}]]}} {{Target2=[[@{total}+1]]}} {{skill=VS.}} {{Diff=@{difficulty_dice}}} {{Spd1=@{speed_dice}}} {{Dmg=@{damage_dice}}} {{Deplet=@{depletion_dice}}} {{DieDif=@{difficulty_die}}} {{DieSpd=@{speed_die}}} {{DieDmg=@{damage_die}}} {{DieDep=@{depletion_die}}} {{result=[[1d100+@{difficulty_dice} [Diff]]]}} {{dos1=[[@{total}-19]]}} {{dos2a=[[@{total}-20]]}} {{dos2b=[[@{total}-29]]}} {{dos3a=[[@{total}-30]]}} {{dos3b=[[@{total}-39]]}} {{dos4a=[[@{total}-40]]}} {{dos4b=[[@{total}-49]]}} {{dof1=[[@{total}+19]]}} {{dof2a=[[@{total}+20]]}} {{dof2b=[[@{total}+29]]}} {{dof3a=[[@{total}+30]]}} {{dof3b=[[@{total}+39]]}} {{dof4a=[[@{total}+40]]}} {{dof4b=[[@{total}+49]]}}`) t
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button.dicefontd10(name=`roll_name` type='roll' value!=`&{template:ou} {{name=@{character_name}}} {{roll_name=@{skill_name}}} {{attr=@{skill}}} {{Target1=[[@{total}]]}} {{Target2=[[@{total}+1]]}} {{skill=VS.}} {{Diff=@{difficulty_dice}}} {{Spd1=@{speed_dice}}} {{Dmg=@{damage_dice}}} {{Deplet=@{depletion_dice}}} {{DieDif=@{difficulty_die}}} {{DieSpd=@{speed_die}}} {{DieDmg=@{damage_dice}}} {{DieDep=@{depletion_die}}} {{result=[[1d100+@{difficulty_dice} [Diff]]]}} {{dos1=[[@{total}-19]]}} {{dos2a=[[@{total}-20]]}} {{dos2b=[[@{total}-29]]}} {{dos3a=[[@{total}-30]]}} {{dos3b=[[@{total}-39]]}} {{dos4a=[[@{total}-40]]}} {{dos4b=[[@{total}-49]]}} {{dof1=[[@{total}+19]]}} {{dof2a=[[@{total}+20]]}} {{dof2b=[[@{total}+29]]}} {{dof3a=[[@{total}+30]]}} {{dof3b=[[@{total}+39]]}} {{dof4a=[[@{total}+40]]}} {{dof4b=[[@{total}+49]]}}`) t
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.equipment.grid.box
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h1.green-header.center(data-i18n='Equipment') Equipment
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@@ -108,23 +110,39 @@ include src/pug/_mixins.pug
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.column
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.grid.box.logo
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img(alt='Outbreak Character Sheet', src='https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Outbreak/src/img/OU_Logo_340pxWx90pxH.png')
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img(alt='Outbreak Character Sheet', src=`${imageSrc}/OU_Logo_340pxWx90pxH.png`)
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.grid.box.dice-box
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button(data-i18n='Dice Pool' name='roll_Pool' type='roll' value='&{template:ou-small} {{Diff=@{difficulty_dice}}} {{Spd1=@{speed_dice}}} {{Dmg=@{damage_dice}}} {{Deplet=@{depletion_dice}}} {{DieDif=@{difficulty_die}}} {{DieSpd=@{speed_die}}} {{DieDmg=@{damage_die}}} {{DieDep=@{depletion_die}}}')
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button(data-i18n='Dice Pool' name='roll_Pool' type='roll' value='&{template:ou-small} {{Diff=@{difficulty_dice}}} {{Spd1=@{speed_dice}}} {{Dmg=@{damage_dice}}} {{Deplet=@{depletion_dice}}} {{DieDif=@{difficulty_die}}} {{DieSpd=@{speed_die}}} {{DieDmg=@{damage_dice}}} {{DieDep=@{depletion_die}}}')
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.die
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img(alt='difficulty dice' src='https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Outbreak/src/img/HuntersIcon_difficulty_16pxW_x16pxH.jpg' title='Difficult Dice')
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img(alt='difficulty dice' src=`${imageSrc}/HuntersIcon_difficulty_16pxW_x16pxH.jpg` title='Difficult Dice')
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select(name='attr_difficulty_dice')
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- let n = 0;
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while n < 6
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option(data-i18n=n value=`[[${n}d6!p]]`) #{n}
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option(data-i18n=n value=`[[${n}d6!pcs>6cf<0]]`) #{n}
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- n++
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each val in ['speed', 'damage', 'depletion']
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.die
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img(alt=`${val} dice` src=`https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Outbreak/src/img/HuntersIcon_${val}_16pxW_x16pxH.jpg`)
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+diceSelect(`${val}`)
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.die
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img(alt=`speed dice` src=`${imageSrc}/HuntersIcon_speed_16pxW_x16pxH.jpg`)
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+diceSelect(`speed`)
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.die
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img(alt=`damage dice` src=`${imageSrc}/HuntersIcon_damage_16pxW_x16pxH.jpg`)
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select(name=`attr_damage_dice`)
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option(data-i18n='0' value='[[0d6]]')
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option(data-i18n='1' value=`[[1d6!pcs>6cf<0]]`)
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option(data-i18n='2' value=`[[1d6!pcs>6cf<0]] [[1d6!pcs>6cf<0]]`)
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option(data-i18n='3' value=`[[1d6!pcs>6cf<0]] [[1d6!pcs>6cf<0]] [[1d6!pcs>6cf<0]]`)
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option(data-i18n='4' value=`[[1d6!pcs>6cf<0]] [[1d6!pcs>6cf<0]] [[1d6!pcs>6cf<0]] [[1d6!pcs>6cf<0]]`)
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option(data-i18n='5' value=`[[1d6!pcs>6cf<0]] [[1d6!pcs>6cf<0]] [[1d6!pcs>6cf<0]] [[1d6!pcs>6cf<0]] [[1d6!pcs>6cf<0]]`)
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option(data-i18n='6' value=`[[1d6!pcs>6cf<0]] [[1d6!pcs>6cf<0]] [[1d6!pcs>6cf<0]] [[1d6!pcs>6cf<0]] [[1d6!pcs>6cf<0]] [[1d6!pcs>6cf<0]]`)
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option(data-i18n='7' value=`[[1d6!pcs>6cf<0]] [[1d6!pcs>6cf<0]] [[1d6!pcs>6cf<0]] [[1d6!pcs>6cf<0]] [[1d6!pcs>6cf<0]] [[1d6!pcs>6cf<0]] [[1d6!pcs>6cf<0]]`)
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option(data-i18n='8' value=`[[1d6!pcs>6cf<0]] [[1d6!pcs>6cf<0]] [[1d6!pcs>6cf<0]] [[1d6!pcs>6cf<0]] [[1d6!pcs>6cf<0]] [[1d6!pcs>6cf<0]] [[1d6!pcs>6cf<0]] [[1d6!pcs>6cf<0]] [[1d6!pcs>6cf<0]]`)
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option(data-i18n='9' value=`[[1d6!pcs>6cf<0]] [[1d6!pcs>6cf<0]] [[1d6!pcs>6cf<0]] [[1d6!pcs>6cf<0]] [[1d6!pcs>6cf<0]] [[1d6!pcs>6cf<0]] [[1d6!pcs>6cf<0]] [[1d6!pcs>6cf<0]] [[1d6!pcs>6cf<0]] [[1d6!pcs>6cf<0]]`)
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.die
|
||||
img(alt=`depletion dice` src=`${imageSrc}/HuntersIcon_depletion_16pxW_x16pxH.jpg`)
|
||||
+diceSelect(`depletion`)
|
||||
|
||||
each val in ['difficulty', 'speed', 'damage', 'depletion']
|
||||
.die
|
||||
@@ -190,15 +208,18 @@ include src/pug/_mixins.pug
|
||||
-const name = val.replace(' ', '_').toLowerCase();
|
||||
.kits
|
||||
h2(data-i18n=`${val}`) #{val}
|
||||
img(alt='' src=`https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Outbreak/src/img/KitIcons_${val.replace(' ', '')}_30x30.png`)
|
||||
input(name=`attr_${name}` type='number' value='')
|
||||
img(alt='' src=`${imageSrc}/KitIcons_${val.replace(' ', '')}_30x30.png`)
|
||||
if (val === 'Long Gun' || val === 'Pistol')
|
||||
input(name=`attr_${name}_tv` type='number' value='')
|
||||
else
|
||||
input(name=`attr_${name}` type='number' value='')
|
||||
|
||||
.grid.green-kits
|
||||
each val in ['Athletic Gear', 'First Aid Kits', 'Swimming/Diving', 'Climbing Gear', 'Medical Gear', 'Tools', 'Command App', 'Recon Gear', 'Value', 'Firefighting', 'Survival Kit', 'Vehicles']
|
||||
-const name = val.replace(/ /g, '_').replace('/', '_').toLowerCase();
|
||||
.kits
|
||||
h2(data-i18n=`${val}`) #{val}
|
||||
img(alt='' src=`https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Outbreak/src/img/KitIcons_${val.replace(/ /g, '').replace('/', '')}_30x30.png`)
|
||||
img(alt='' src=`${imageSrc}/KitIcons_${val.replace(/ /g, '').replace('/', '')}_30x30.png`)
|
||||
input(name=`attr_${name}` type='number' value='')
|
||||
|
||||
|
||||
|
||||
+15
-14
@@ -83,13 +83,13 @@ div.sheet-container {
|
||||
.sheet-green-header {
|
||||
background-repeat: no-repeat;
|
||||
background-position: center top;
|
||||
background-image: url("https://raw.githubusercontent.com/clevett/roll20-character-sheets/outbreakv1/Outbreak/src/img/greenheader.png");
|
||||
background-image: url("https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Outbreak/src/img/greenheader.png");
|
||||
}
|
||||
|
||||
.sheet-yellow-header {
|
||||
background-repeat: no-repeat;
|
||||
background-position: center top;
|
||||
background-image: url("https://raw.githubusercontent.com/clevett/roll20-character-sheets/outbreakv1/Outbreak/src/img/yellowheader.png");
|
||||
background-image: url("https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Outbreak/src/img/yellowheader.png");
|
||||
}
|
||||
|
||||
div.sheet-main {
|
||||
@@ -204,19 +204,19 @@ div.sheet-container {
|
||||
|
||||
option {
|
||||
&[value*='strength'] {
|
||||
background-image: url(https://raw.githubusercontent.com/clevett/roll20-character-sheets/outbreakv1/Outbreak/src/img/OU_Attributes_Strength_40x40.png);
|
||||
background-image: url(https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Outbreak/src/img/OU_Attributes_Strength_40x40.png);
|
||||
}
|
||||
|
||||
&[value*='perception'] {
|
||||
background-image: url(https://raw.githubusercontent.com/clevett/roll20-character-sheets/outbreakv1/Outbreak/src/img/OU_Attributes_Perception_40x40.png);
|
||||
background-image: url(https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Outbreak/src/img/OU_Attributes_Perception_40x40.png);
|
||||
}
|
||||
|
||||
&[value*='empathy'] {
|
||||
background-image: url(https://raw.githubusercontent.com/clevett/roll20-character-sheets/outbreakv1/Outbreak/src/img/OU_Attributes_Empathy_40x40.png);
|
||||
background-image: url(https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Outbreak/src/img/OU_Attributes_Empathy_40x40.png);
|
||||
}
|
||||
|
||||
&[value*='willpower'] {
|
||||
background-image: url(https://raw.githubusercontent.com/clevett/roll20-character-sheets/outbreakv1/Outbreak/src/img/OU_Attributes_Willpower_40x40.png);
|
||||
background-image: url(https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Outbreak/src/img/OU_Attributes_Willpower_40x40.png);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -291,7 +291,7 @@ div.sheet-dice-box {
|
||||
}
|
||||
|
||||
img {
|
||||
left: 10px;
|
||||
left: 5%;
|
||||
margin-left: -5%;
|
||||
position: relative;
|
||||
top: 0px;
|
||||
@@ -310,7 +310,7 @@ div.sheet-dice-box {
|
||||
div.sheet-box {
|
||||
box-sizing: border-box;
|
||||
border: 10px solid transparent;
|
||||
-webkit-border-image: url(https://raw.githubusercontent.com/clevett/roll20-character-sheets/outbreakv1/Outbreak/src/img/background.png) 18 18 repeat;
|
||||
-webkit-border-image: url(https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Outbreak/src/img/background.png) 18 18 repeat;
|
||||
box-shadow: 3px 5px 2px #888888;
|
||||
float: left;
|
||||
}
|
||||
@@ -402,13 +402,12 @@ div.sheet-health {
|
||||
background: none;
|
||||
border: 1px solid black;
|
||||
height: 19px;
|
||||
margin-right: -8px;
|
||||
position: relative;
|
||||
width: 19px;
|
||||
|
||||
&:checked {
|
||||
background: #ccff33;
|
||||
content: url(https://raw.githubusercontent.com/clevett/roll20-character-sheets/outbreakv1/Outbreak/src/img/virus.png);
|
||||
content: url(https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Outbreak/src/img/virus.png);
|
||||
border: none;
|
||||
|
||||
&:after {
|
||||
@@ -424,8 +423,8 @@ div.sheet-health {
|
||||
}
|
||||
|
||||
div.sheet-virus-checkboxes {
|
||||
display: inline;
|
||||
margin-left: 15%;
|
||||
display: block;
|
||||
text-align: center;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -490,7 +489,6 @@ div.sheet-training-value {
|
||||
|
||||
img {
|
||||
margin-left: 25%;
|
||||
margin-right: -5%;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -503,7 +501,6 @@ div.sheet-training-value {
|
||||
|
||||
img {
|
||||
margin-left: 20%;
|
||||
margin-right: -5%;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -543,6 +540,10 @@ div.sheet-repeating-container {
|
||||
display: inline-grid;
|
||||
grid-template-columns: 4fr 2fr 2fr 10% 10% 1fr;
|
||||
grid-column-gap: 1%;
|
||||
|
||||
input[type='number'] {
|
||||
border: none;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,29 @@
|
||||
{
|
||||
"name": "sheettemplate",
|
||||
"version": "1.0.0",
|
||||
"description": "Character sheet development in VS Code",
|
||||
"main": "index.js",
|
||||
"dependencies": {
|
||||
"pug": "^2.0.4",
|
||||
"node-sass": "^4.5.3",
|
||||
"npm-run-all": "^4.1.1"
|
||||
},
|
||||
"scripts": {
|
||||
"start": "npm-run-all --parallel compile:sass compile:pug",
|
||||
"compile:sass": "node-sass outbreak.scss outbreak.css -w",
|
||||
"compile:pug": "pug outbreak.pug outbreak.html -w"
|
||||
},
|
||||
"repository": {
|
||||
"type": "git",
|
||||
"url": "git+https://github.com/clevett/SheetTemplate.git"
|
||||
},
|
||||
"keywords": [
|
||||
"Roll20"
|
||||
],
|
||||
"author": "Cassie Levett",
|
||||
"license": "ISC",
|
||||
"bugs": {
|
||||
"url": "https://github.com/clevett/SheetTemplate/issues"
|
||||
},
|
||||
"homepage": "https://github.com/clevett/SheetTemplate#readme"
|
||||
}
|
||||
@@ -10,12 +10,10 @@ mixin diceSelect(selectedDefault)
|
||||
mixin diceSelect(type)
|
||||
select(name=`attr_${type}_dice`)
|
||||
option(data-i18n='0' value='[[0d6]]')
|
||||
option(data-i18n='1' value='[[1d6]]')
|
||||
option(data-i18n='2' value='[[1d6]] [[1d6]]')
|
||||
option(data-i18n='3' value='[[1d6]] [[1d6]] [[1d6]]')
|
||||
option(data-i18n='4' value='[[1d6]] [[1d6]] [[1d6]] [[1d6]]')
|
||||
option(data-i18n='5' value='[[1d6]] [[1d6]] [[1d6]] [[1d6]] [[1d6]]')
|
||||
|
||||
- let dieSelect = 1;
|
||||
while dieSelect < 10
|
||||
option(data-i18n=dieSelect value=`[[${dieSelect}d6!pcs>6cf<0]]`)
|
||||
- dieSelect++
|
||||
|
||||
mixin dieRadios(type)
|
||||
input(name=`attr_${type}_die` type='radio' value='[[5d1]]' checked)
|
||||
@@ -27,13 +25,13 @@ mixin dieRadios(type)
|
||||
mixin skillList(skill, primaryAttribute, secondaryAttribute)
|
||||
.skill
|
||||
-const name = skill.toLowerCase().replace('/', '_').replace(' ', '_');
|
||||
input(name=`attr_${name}_button_base` type='hidden' value=`[[(?{Gear Or Kit| None, 0 | Archery, @{archery_gear}|Athletic Gear, @{athletic_gear}|Bludgeon, @{bludgeoning}|Climbing Gear, @{climbing_gear}|Command Apparatus, @{command_app}|Firefighting, @{firefighting}|First Aid Kit, @{first_aid_kits}|Long Gun, @{long_gun}|Martial Arts, @{martial_arts}|Medical Gear, @{medical_gear}|Piercing, @{piercing}|Pistol, @{pistol}|Recon Gear, @{recon_gear}|Slashing, @{slashing}|Survival Kit, @{survival_kit}|Swimming/Diving, @{swimming_diving}|Throwing, @{throwing}|Tools, @{tools}|Value, @{value}|Vehicles, @{vehicles}})*?{Multiplier|1|2|3|4|5}]]`)
|
||||
input(name=`attr_${name}_button_base` type='hidden' value=`[[(?{Gear Or Kit | None, 0 | Archery, @{archery_gear}|Athletic Gear, @{athletic_gear}|Bludgeon, @{bludgeoning}|Climbing Gear, @{climbing_gear}|Command Apparatus, @{command_app}|Firefighting, @{firefighting}|First Aid Kit, @{first_aid_kits}|Long Gun, @{long_gun_tv}|Martial Arts, @{martial_arts}|Medical Gear, @{medical_gear}|Piercing, @{piercing}|Pistol, @{pistol_tv}|Recon Gear, @{recon_gear}|Slashing, @{slashing}|Survival Kit, @{survival_kit}|Swimming/Diving, @{swimming_diving}|Throwing, @{throwing}|Tools, @{tools}|Value, @{value}|Vehicles, @{vehicles}})*?{Multiplier|1|2|3|4|5}]]`)
|
||||
|
||||
input(name=`attr_${name}_attributes` type='hidden' value=`(@{${primaryAttribute}}+@{${secondaryAttribute}_bonus})`)
|
||||
|
||||
input(name=`attr_${name}_total` type='hidden' value=`(@{${name}} [Skill]+@{${name}_button_base} [Kit])`)
|
||||
|
||||
button(name=`roll_${skill}` type='roll' value!=`&{template:ou} {{name=@{character_name}}} {{roll_name=^{${skill}}}} {{attr=${skill}}} {{Target1=[[@{${name}_total}]]}} {{Target2=[[@{${name}_total}+1]]}} {{skill=VS.}} {{Diff=@{difficulty_dice}}} {{Spd1=@{speed_dice}}} {{Dmg=@{damage_dice}}} {{Deplet=@{depletion_dice}}} {{DieDif=@{difficulty_die}}} {{DieSpd=@{speed_die}}} {{DieDmg=@{damage_die}}} {{DieDep=@{depletion_die}}} {{result=[[1d100+@{difficulty_dice} [Diff]]]}} {{dos1=[[@{${name}_total}-19]]}} {{dos2a=[[@{${name}_total}-20]]}} {{dos2b=[[@{${name}_total}-29]]}} {{dos3a=[[@{${name}_total}-30]]}} {{dos3b=[[@{${name}_total}-39]]}} {{dos4a=[[@{${name}_total}-40]]}} {{dos4b=[[@{${name}_total}-49]]}} {{dof1=[[@{${name}_total}+19]]}} {{dof2a=[[@{${name}_total}+20]]}} {{dof2b=[[@{${name}_total}+29]]}} {{dof3a=[[@{${name}_total}+30]]}} {{dof3b=[[@{${name}_total}+39]]}} {{dof4a=[[@{${name}_total}+40]]}} {{dof4b=[[@{${name}_total}+49]]}}`)
|
||||
button(name=`roll_${skill}` type='roll' value!=`&{template:ou} {{name=@{character_name}}} {{roll_name=^{${skill}}}} {{attr=${skill}}} {{Target1=[[@{${name}_total}]]}} {{Target2=[[@{${name}_total}+1]]}} {{skill=VS.}} {{Diff=@{difficulty_dice}}} {{Spd1=@{speed_dice}}} {{Dmg=@{damage_dice}}} {{Deplet=@{depletion_dice}}} {{DieDif=@{difficulty_die}}} {{DieSpd=@{speed_die}}} {{DieDmg=@{damage_dice}}} {{DieDep=@{depletion_die}}} {{result=[[1d100+@{difficulty_dice} [Diff]]]}} {{dos1=[[@{${name}_total}-19]]}} {{dos2a=[[@{${name}_total}-20]]}} {{dos2b=[[@{${name}_total}-29]]}} {{dos3a=[[@{${name}_total}-30]]}} {{dos3b=[[@{${name}_total}-39]]}} {{dos4a=[[@{${name}_total}-40]]}} {{dos4b=[[@{${name}_total}-49]]}} {{dof1=[[@{${name}_total}+19]]}} {{dof2a=[[@{${name}_total}+20]]}} {{dof2b=[[@{${name}_total}+29]]}} {{dof3a=[[@{${name}_total}+30]]}} {{dof3b=[[@{${name}_total}+39]]}} {{dof4a=[[@{${name}_total}+40]]}} {{dof4b=[[@{${name}_total}+49]]}}`)
|
||||
span(data-i18n=`${skill}`) #{skill}
|
||||
label
|
||||
input.center(name=`attr_${name}_advancement` title=`attr_${name}_advancement` type='number' value='0')
|
||||
@@ -50,7 +48,7 @@ mixin expertSkillList(skill, primaryAttribute, secondaryAttribute)
|
||||
|
||||
input(name=`attr_${name}_total` type='hidden' value=`(@{${name}} [Skill]+@{${name}_button_base} [Kit])`)
|
||||
|
||||
button(name=`roll_${skill}` type='roll' value!=`&{template:ou} {{name=@{character_name}}} {{roll_name=^{${skill}}}} {{attr=${skill}}} {{Target1=[[@{${name}_total}]]}} {{Target2=[[@{${name}_total}+1]]}} {{skill=VS.}} {{Diff=@{difficulty_dice}}} {{Spd1=@{speed_dice}}} {{Dmg=@{damage_dice}}} {{Deplet=@{depletion_dice}}} {{DieDif=@{difficulty_die}}} {{DieSpd=@{speed_die}}} {{DieDmg=@{damage_die}}} {{DieDep=@{depletion_die}}} {{result=[[1d100+@{difficulty_dice} [Diff]]]}} {{dos1=[[@{${name}_total}-19]]}} {{dos2a=[[@{${name}_total}-20]]}} {{dos2b=[[@{${name}_total}-29]]}} {{dos3a=[[@{${name}_total}-30]]}} {{dos3b=[[@{${name}_total}-39]]}} {{dos4a=[[@{${name}_total}-40]]}} {{dos4b=[[@{${name}_total}-49]]}} {{dof1=[[@{${name}_total}+19]]}} {{dof2a=[[@{${name}_total}+20]]}} {{dof2b=[[@{${name}_total}+29]]}} {{dof3a=[[@{${name}_total}+30]]}} {{dof3b=[[@{${name}_total}+39]]}} {{dof4a=[[@{${name}_total}+40]]}} {{dof4b=[[@{${name}_total}+49]]}}`)
|
||||
button(name=`roll_${skill}` type='roll' value!=`&{template:ou} {{name=@{character_name}}} {{roll_name=^{${skill}}}} {{attr=${skill}}} {{Target1=[[@{${name}_total}]]}} {{Target2=[[@{${name}_total}+1]]}} {{skill=VS.}} {{Diff=@{difficulty_dice}}} {{Spd1=@{speed_dice}}} {{Dmg=@{damage_dice}}} {{Deplet=@{depletion_dice}}} {{DieDif=@{difficulty_die}}} {{DieSpd=@{speed_die}}} {{DieDmg=@{damage_dice}}} {{DieDep=@{depletion_die}}} {{result=[[1d100+@{difficulty_dice} [Diff]]]}} {{dos1=[[@{${name}_total}-19]]}} {{dos2a=[[@{${name}_total}-20]]}} {{dos2b=[[@{${name}_total}-29]]}} {{dos3a=[[@{${name}_total}-30]]}} {{dos3b=[[@{${name}_total}-39]]}} {{dos4a=[[@{${name}_total}-40]]}} {{dos4b=[[@{${name}_total}-49]]}} {{dof1=[[@{${name}_total}+19]]}} {{dof2a=[[@{${name}_total}+20]]}} {{dof2b=[[@{${name}_total}+29]]}} {{dof3a=[[@{${name}_total}+30]]}} {{dof3b=[[@{${name}_total}+39]]}} {{dof4a=[[@{${name}_total}+40]]}} {{dof4b=[[@{${name}_total}+49]]}}`)
|
||||
span(data-i18n=`${skill}`) #{skill}
|
||||
label
|
||||
input.center(name=`attr_${name}_advancement` title=`attr_${name}_advancement` type='number' value='0')
|
||||
|
||||
@@ -19,33 +19,19 @@
|
||||
{{#rollGreater() result dof4b}}<td style="text-align: center"><span class="resultr">-----</span></td>{{/rollGreater() result dof4b}}
|
||||
<td width="30px"></td>
|
||||
</tr>
|
||||
<!-- testing DoS/DoF -->
|
||||
<!--<tr><td>{{dos1}}</td><td>{{Target1}}</td></tr>
|
||||
<tr><td>{{dos2b}}</td><td>{{dos2a}}</td></tr>
|
||||
<tr><td>{{dos3b}}</td><td>{{dos3a}}</td></tr>
|
||||
<tr><td>{{dos4b}}</td><td>{{dos4a}}</td></tr>
|
||||
<tr><td>{{Target2}}</td><td>{{dof1}}</td></tr>
|
||||
<tr><td>{{dof2a}}</td><td>{{dof2b}}</td></tr>
|
||||
<tr><td>{{dof3a}}</td><td>{{dof3b}}</td></tr>
|
||||
<tr><td>{{dof4a}}</td><td>{{dof4b}}</td></tr>-->
|
||||
{{#rollGreater() Spd1 0}}
|
||||
<tr>
|
||||
{{#rollTotal() DieSpd 6}}
|
||||
<td class="speed" colspan="3">Speed:{{Spd1}}</td>
|
||||
{{/rollTotal() DieSpd 6}}
|
||||
{{#rollTotal() DieSpd 5}}
|
||||
<td class="speed speed-five" colspan="3">Speed:{{Spd1}}</td>
|
||||
<td class="speed" colspan="3">Speed:{{Spd1}}</td>
|
||||
{{/rollTotal() DieSpd 5}}
|
||||
</tr>
|
||||
</tr>z
|
||||
{{/rollGreater() Spd1 0}}
|
||||
{{#rollGreater() Dmg 0}}
|
||||
<tr>
|
||||
{{#rollTotal() DieDmg 6}}
|
||||
<td class="damage" colspan="3">Damage:{{Dmg}}</td>
|
||||
{{/rollTotal() DieDmg 6}}
|
||||
{{#rollTotal() DieDmg 5}}
|
||||
<td class="damage damage-five" colspan="3">Damage:{{Dmg}}</td>
|
||||
{{/rollTotal() DieDmg 5}}
|
||||
<td class="damage" colspan="3">Damage:{{Dmg}}</td>
|
||||
</tr>
|
||||
{{/rollGreater() Dmg 0}}
|
||||
{{#rollGreater() Deplet 0}}
|
||||
@@ -54,14 +40,14 @@
|
||||
<td class="deplete" style="word-spacing: -3px;" colspan="3"><span style="font-size: 1em;">Depletion:</span>{{Deplet}}</td>
|
||||
{{/rollTotal() DieDep 6}}
|
||||
{{#rollTotal() DieDep 5}}
|
||||
<td class="deplete deplete-five" style="word-spacing: -3px;" colspan="3"><span style="font-size: 1em;">Depletion:</span>{{Deplet}}</td>
|
||||
<td class="deplete" style="word-spacing: -3px;" colspan="3"><span style="font-size: 1em;">Depletion:</span>{{Deplet}}</td>
|
||||
{{/rollTotal() DieDep 5}}
|
||||
</tr>
|
||||
{{/rollGreater() Deplet 0}}
|
||||
<tr><td colspan="3" style="word-spacing: -3px;font-size: .9em;"><b>Roll dice for all:</b>
|
||||
<img src="https://raw.githubusercontent.com/clevett/roll20-character-sheets/outbreakv1/Outbreak/src/img/HuntersIcon_speed_16pxW_x16pxH.jpg" alt="Speed Die" width="16" height="16">
|
||||
<img src="https://raw.githubusercontent.com/clevett/roll20-character-sheets/outbreakv1/Outbreak/src/img/HuntersIcon_damage_16pxW_x16pxH.jpg" alt="Damage Die" width="16" height="16">
|
||||
<img src="https://raw.githubusercontent.com/clevett/roll20-character-sheets/outbreakv1/Outbreak/src/img/HuntersIcon_depletion_16pxW_x16pxH.jpg" alt="Depletion Die" width="16" height="16">
|
||||
<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Outbreak/src/img/HuntersIcon_speed_16pxW_x16pxH.jpg" alt="Speed Die" width="16" height="16">
|
||||
<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Outbreak/src/img/HuntersIcon_damage_16pxW_x16pxH.jpg" alt="Damage Die" width="16" height="16">
|
||||
<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Outbreak/src/img/HuntersIcon_depletion_16pxW_x16pxH.jpg" alt="Depletion Die" width="16" height="16">
|
||||
</td>
|
||||
</table>
|
||||
</rolltemplate>
|
||||
@@ -104,9 +90,9 @@
|
||||
</tr>
|
||||
{{/rollGreater() Deplet 0}}
|
||||
<tr><td style="word-spacing: -3px;font-size: .9em;"><b>Reroll:</b>
|
||||
<img src="https://raw.githubusercontent.com/clevett/roll20-character-sheets/outbreakv1/Outbreak/src/img/HuntersIcon_speed_16pxW_x16pxH.jpg" alt="Speed Die" width="16" height="16">
|
||||
<img src="https://raw.githubusercontent.com/clevett/roll20-character-sheets/outbreakv1/Outbreak/src/img/HuntersIcon_damage_16pxW_x16pxH.jpg" alt="Damage Die" width="16" height="16">
|
||||
<img src="https://raw.githubusercontent.com/clevett/roll20-character-sheets/outbreakv1/Outbreak/src/img/HuntersIcon_depletion_16pxW_x16pxH.jpg" alt="Depletion Die" width="16" height="16"></td>
|
||||
<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Outbreak/src/img/HuntersIcon_speed_16pxW_x16pxH.jpg" alt="Speed Die" width="16" height="16">
|
||||
<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Outbreak/src/img/HuntersIcon_damage_16pxW_x16pxH.jpg" alt="Damage Die" width="16" height="16">
|
||||
<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Outbreak/src/img/HuntersIcon_depletion_16pxW_x16pxH.jpg" alt="Depletion Die" width="16" height="16"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</rolltemplate>
|
||||
@@ -25,17 +25,17 @@ button {
|
||||
|
||||
&[type='roll'],
|
||||
&[type='action'] {
|
||||
background: $gray;
|
||||
border: {
|
||||
bottom : 0.01em solid #666;
|
||||
bottom-right-radius: 0.01em;
|
||||
color : hsl(0, 0%, 70%);
|
||||
radius : 0.25em;
|
||||
right : 0.02em solid hsl(0, 0%, 20%);
|
||||
style : outset;
|
||||
}
|
||||
margin: 0.2em !important;
|
||||
padding: 0.1em !important;
|
||||
background: $gray;
|
||||
border: {
|
||||
bottom : 0.01em solid #666;
|
||||
bottom-right-radius: 0.01em;
|
||||
color : hsl(0, 0%, 70%);
|
||||
radius : 0.25em;
|
||||
right : 0.02em solid hsl(0, 0%, 20%);
|
||||
style : outset;
|
||||
}
|
||||
margin: 0.2em !important;
|
||||
padding: 0.1em !important;
|
||||
}
|
||||
|
||||
&[type='action'] {
|
||||
@@ -50,10 +50,10 @@ button {
|
||||
&[type='roll'] {
|
||||
background: $gray;
|
||||
|
||||
&:focus, &:hover, &:active {
|
||||
background-color: $green;
|
||||
color: $black;
|
||||
}
|
||||
&:focus, &:hover, &:active {
|
||||
background-color: $green;
|
||||
color: $black;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -70,6 +70,7 @@ input {
|
||||
&[type="number"],
|
||||
&[type="text"] {
|
||||
padding: 1px 2px;
|
||||
height: 100%;
|
||||
width: 100% !important;
|
||||
}
|
||||
|
||||
|
||||
@@ -13,7 +13,6 @@
|
||||
,"5th":"5th"
|
||||
,"Adv Medicine":"Adv Medicine"
|
||||
,"Adv":"Adv"
|
||||
,"Adv":"Adv"
|
||||
,"Archery Gear":"Archery Gear"
|
||||
,"Athletic Gear":"Athletic Gear"
|
||||
,"Attr":"Attr"
|
||||
@@ -44,7 +43,6 @@
|
||||
,"Empathy":"Empathy"
|
||||
,"Endurance":"Endurance"
|
||||
,"Equipment": "Equipment"
|
||||
,"Equipment":"Equipment"
|
||||
,"Expert Skills":"Expert Skills"
|
||||
,"Expression":"Expression"
|
||||
,"Firefighting":"Firefighting"
|
||||
@@ -111,5 +109,13 @@
|
||||
,"Wb + Eb":"Wb + Eb"
|
||||
,"Willpower":"Willpower"
|
||||
,"d5!":"d5!"
|
||||
,"d6":"d6"
|
||||
,"d6":"d6",
|
||||
"6": "6",
|
||||
"6th": "6th",
|
||||
"7": "7",
|
||||
"7th": "7th",
|
||||
"8": "8",
|
||||
"8th": "8th",
|
||||
"9": "9",
|
||||
"9th": "9th"
|
||||
}
|
||||
Reference in New Issue
Block a user