Halo Mythic Pull Request (#4753)

* Update HaloMythic.css

* Updated HaloMythic.HTML

* Update readme.md
This commit is contained in:
ragnarocko
2019-02-25 18:24:24 -06:00
committed by Cassie Levett
parent f5c824b612
commit b26a315060
3 changed files with 65 additions and 25 deletions
+8 -1
View File
@@ -556,4 +556,11 @@
.charsheet .sheet-wrapper hr {
border-color: black;
}
}
input.sheet-arrow {
float: left;
}
input.sheet-arrow:checked ~ div.sheet-body {
display: none;
}
+55 -22
View File
@@ -303,9 +303,44 @@
<td><input type="checkbox" name="attr_Technology3" value="10" /></td>
<td><button type="roll" name="roll_Technology" value="/em rolls Technology with [[floor((@{Technology}+?{Modifier|0}-1d100)/10)]] degree(s) of success!">
<input type="number" name="attr_Technology" value="@{INT}-40+@{Technology1}+@{Technology2}+@{Technology3}" disabled="true"/>
</button></td>
</button></td>
</button></td>
</tr>
</table>
<fieldset class="repeating_basicskills">
<table>
<tr>
<td>
<div class="sheet-row">
<div class="sheet-item sheet-bigger">
<input type="sheet-baseinfo" type="text" name="attr_basicskillname" />
</div>
<div class="sheet-item sheet-med">
<select name="attr_basicskillcharacteristic" class="charaselect">
<option value="@{str}">(str)</option>
<option value="@{tou}">(tou)</option>
<option value="@{agi}">(agi)</option>
<option value="@{wfm}">(wfm)</option>
<option value="@{wfr}">(wfr)</option>
<option value="@{int}">(Int)</option>
<option value="@{per}">(Per)</option>
<option value="@{cou}">(cou)</option>
<option value="@{cha}">(cha)</option>
<option value="@{lea}">(lea)</option>
</select>
</div>
</div>
</td>
<td><input type="checkbox" name="attr_basicskillbox1" value="20" /></td>
<td><input type="checkbox" name="attr_basicskillbox2" value="10" /></td>
<td><input type="checkbox" name="attr_basicskillbox3" value="10" /></td>
<td><button type="roll" name="roll_basicskill" value="/em rolls @{basicskillname} with [[(@{basicskill}+?{Modifier|0}-1d100)/10]] degree(s) of success!">
<input type="number" name="attr_basicskill" value="floor((@{basicskillcharacteristic}-20)+@{basicskillbox1}+@{basicskillbox2}+@{basicskillbox3})" disabled="true"/>
</button></td></tr>
</tr>
</table>
</fieldset>
<hr />
<table style="table-layout: fixed; border: 0px;">
<tr>
@@ -367,7 +402,7 @@
</button></td>
</tr>
<tr>
<td><input type="text" name="attr_edu3_name"></td>
<td><input type="text" name="attr_edu3_name"></td>
<td><input type="checkbox" name="attr_edu3_5" value="5" /></td>
<td><input type="checkbox" name="attr_edu3_10" value="5" /></td>
<td><button type="roll" name="roll_edu3" value="/em rolls @{edu3_name} with [[floor((@{edu3}+?{Modifier|0}-1d100)/10)]] degree(s) of success!">
@@ -478,22 +513,27 @@
<div class="sheet-item sheet-tiny"></div>
<div class="sheet-item sheet-small"><label>WOUNDS</label></div>
<div class="sheet-item sheet-small"></div>
<div class="sheet-item sheet-small"><label>BLOOD</label></div>
<div class="sheet-item sheet-small"><label>SHIELD</label></div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-small"><label>Current</label></div>
<div class="sheet-item sheet-small"><input type="text" name="attr_wounds" /></div>
<div class="sheet-item sheet-puny"></div>
<div class="sheet-item sheet-small"><label>Blood</label></div>
<div class="sheet-item sheet-small"><input type="text" name="attr_blood" value="200"/></div>
<div class="sheet-item sheet-small"><label>Current</label></div>
<div class="sheet-item sheet-small"><input type="text" name="attr_blood" /></div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-small"><label>Total</label></div>
<div class="sheet-item sheet-small"><input type="text" name="attr_wounds_max" /></div>
<div class="sheet-item sheet-puny"></div>
<div class="sheet-item sheet-small"><label>Bleed</label></div>
<div class="sheet-item sheet-small"><label>Max</label></div>
<div class="sheet-item sheet-small"><input type="text" name="attr_bleed" /></div>
</div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-small"><label>Recharge</label></div>
<div class="sheet-item sheet-small"><input type="text" name="attr_bleed" /></div>
</div>
<div class="sheet-col">
<div class="sheet-row">
@@ -620,21 +660,15 @@
<div class="sheet-col">
<h3>Abilities</h3>
<fieldset class="repeating_abilities">
<div class="sheet-row">
<div class="sheet-item sheet-small"><label>Name:</label></div>
<div class="sheet-item sheet-huge"><input type="text" name="attr_abilname" /></div>
</div>
<div class="sheet-row">
<div class="sheet-item sheet-small"><label>Desc:</label></div>
<div class="sheet-item sheet-huge"><textarea name="attr_abildesc"></textarea></div>
</div>
<div class="sheet-row"></div>
<div class="sheet-row"></div>
<div class="sheet-row"></div>
</fieldset>
</div>
<div>
<input type="checkbox" class="sheet-arrow">
<div class="sheet-body">
<input type="text" placeholder="Name" name="attr_name"><br>
<textarea placeholder="Fulltext" name="attr_bio"></textarea>
</div>
</div>
<hr/>
</div>
<div class="sheet-3colrow">
<!-- Left Side -->
<div class="sheet-col">
@@ -712,7 +746,7 @@
<fieldset class="repeating_meleeweapons">
<div class="sheet-quickborder">
<div class="sheet-row">
<!-- Name --><div class="sheet-item sheet-small"><button type="roll" name="roll_meleeattack" value="/me uses their @{meleeweaponname} to try and shoot and achieves [[(@{wfr}+?{Modifier|0}-1d100)/10]] degree(s) of success! (RoF: @{meleeweaponrof} | Mag: [[@{meleeweaponclip}]] | Pierce: [[@{meleeweaponpierce}+@{strbonuspierc{}]])"><label>Name:</label></button></div>
<!-- Name --><div class="sheet-item sheet-small"><button type="roll" name="roll_meleeattack" value="/me uses their @{meleeweaponname} to try and strike and achieves [[(@{wfm}+?{Modifier|0}-1d100)/10]] degree(s) of success! | Pierce: [[@{meleeweaponpierce}+@{strbonuspierce}]])"><label>Name:</label></button></div>
<div class="sheet-item sheet-big"><input type="text" name="attr_meleeweaponname" /></div>
<div class="sheet-item sheet-tiny"><label>Class:</label></div>
<div class="sheet-item sheet-small"><input type="text" name="attr_meleeweaponclass" /></div>
@@ -767,6 +801,5 @@
<textarea name="attr_othernotes"></textarea>
</div>
</div>
<!-- Charsheet End -->
</div>
</div>
+2 -2
View File
@@ -1,8 +1,8 @@
TODO: Add Mythic stats and correct Wounds section alignments
TODO: Add Vehicle section to sheet fix look of custom skill and abilitys.
Most things you can roll directly from the sheet, by clicking on the corresponding name or the roll button at the end of the row. With weapons: Clicking on 'Name:' rolls an attack, clicking on 'Damage:' rolls the damage you have entered in the field next to it. Please just enter things like 1d10+2, because it will be transferred to an inline roll - no letters!
All characteristics are referenced by the first three letters of their name(e.g. @{STR} @{TOU} @{AGI} etc)
Mythic characteristics are referenced as @{mythic[stat]| (e.g. @{mythicstr})
Based on the Rogue Trader Character Sheet, which was based on the Neirin D. Dark Heresy Character Sheet
Based on the Rogue Trader Character Sheet, which was based on the Neirin D. Dark Heresy Character Sheet