update changelog
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@@ -16,7 +16,7 @@
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* Senses is now split out into 4 different fields for PCs and NPCs. It automatically parses from the SRD and upgrades appropriately.
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* You can now choose a distance measurement system in the settings tag. Adjusting it will convert the numbers and labels for distances in movement and senses.
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* Added class features to the Features & Traits area of the Core tab for PCs
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* Features are now removed from the list of features if they are unchecked in the list of features (for example Careful spell)
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* Features are now removed from the list of features if they are unchecked in the list of features (for example Careful spell). Closes [#76: Deactivating a feature should remove it from the list of features & traits](https://bitbucket.org/mlenser/5eshaped/issues/76/deactivating-a-feature-should-remove-it)
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* Recharges have now been translated for traits, actions, reactions, etc. Old recharges have been converted for PC and NPCs. New NPCs will parse the recharge to translation. Closes [#40: Traits: short/long rest not translated](https://bitbucket.org/mlenser/5eshaped/issues/40/traits-short-long-rest-not-translated).
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* Traits can now specify how many uses are used each time. Legendary Actions now specify their cost. The script will handle this via [Traits amount decremented should be based on new "used" field as of 8.0.0](https://github.com/symposion/roll20-shaped-scripts/issues/265). Closes [#7: Trait and Legendary cost support](https://bitbucket.org/mlenser/5eshaped/issues/7/trait-and-legendary-cost-support)
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* Size for PCs moved to the header next to race.
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