@@ -2,7 +2,7 @@
|
||||
|
||||
<div class="sheet-col">
|
||||
|
||||
<label>Name:</label><input type="text" name="attr_name" />
|
||||
<label>Name:</label><input type="text" name="attr_name" /><br>
|
||||
<label>Class:</label><input type="text" name="attr_class" />
|
||||
|
||||
</div>
|
||||
@@ -15,7 +15,7 @@
|
||||
|
||||
<div class="sheet-col">
|
||||
|
||||
<label>Race:</label><input type="text" name="attr_race" />
|
||||
<label>Race:</label><input type="text" name="attr_race" /><br>
|
||||
<label>Level:</label><input type="number" name="attr_level" value="0" />
|
||||
|
||||
</div>
|
||||
@@ -75,8 +75,8 @@
|
||||
</div>
|
||||
|
||||
<div class="sheet-col">
|
||||
<label>Hitpoints:</label><input type="number" name="attr_HP" />-<input type="number" name="attr_HP_max" />
|
||||
<label>Recoveries:</label><input type="number" name="attr_Recoveries" />-<input type="number" name="attr_Recoveries_max" />
|
||||
<label>Hitpoints:</label><input type="number" name="attr_HP" />-<input type="number" name="attr_HP_max" /><br>
|
||||
<label>Recoveries:</label><input type="number" name="attr_Recoveries" />-<input type="number" name="attr_Recoveries_max" /><br>
|
||||
<label>Recovery </label><input type="number" name="attr_RDie"/> D+ <input type="number" name="attr_RMod"/>
|
||||
</div>
|
||||
|
||||
@@ -125,10 +125,10 @@
|
||||
|
||||
<div class = "sheet-col">
|
||||
<h3>Backgrounds</h3><br>
|
||||
<input type="text" name="attr_Background1Name"/><input type="number" name="attr_Background1Value"/>
|
||||
<br><input type="text" name="attr_Background2Name"/><input type="number" name="attr_Background2Value"/>
|
||||
<br><input type="text" name="attr_Background3Name"/><input type="number" name="attr_Background3Value"/>
|
||||
<br><input type="text" name="attr_Background4Name"/><input type="number" name="attr_Background4Value"/>
|
||||
<input type="text" name="attr_Background1Name"/><input type="number" name="attr_Background1Value"/><br>
|
||||
<br><input type="text" name="attr_Background2Name"/><input type="number" name="attr_Background2Value"/><br>
|
||||
<br><input type="text" name="attr_Background3Name"/><input type="number" name="attr_Background3Value"/><br>
|
||||
<br><input type="text" name="attr_Background4Name"/><input type="number" name="attr_Background4Value"/><br>
|
||||
<br><input type="text" name="attr_Background5Name"/><input type="number" name="attr_Background5Value"/>
|
||||
</div>
|
||||
|
||||
|
||||
|
After Width: | Height: | Size: 69 KiB |
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"html": "13th_Age.html",
|
||||
"css": "13th_Age.css",
|
||||
"authors": "Daniel Whitmer",
|
||||
"preview": "13thage.png",
|
||||
"instructions": "STR is the stat, STRMOD is the stat mod STRMODLevel is the mod + level"
|
||||
}
|
||||
@@ -2,6 +2,7 @@
|
||||
display: inline-block;
|
||||
width: 75px;
|
||||
text-align: right;
|
||||
padding-bottom: 0px;
|
||||
}
|
||||
|
||||
.charsheet input {
|
||||
@@ -9,40 +10,24 @@
|
||||
width: 155px;
|
||||
}
|
||||
|
||||
.sheet-col strong.sheet-dee {
|
||||
font-size: 1.4em;
|
||||
font-weight: bold;
|
||||
padding-right: 4px;
|
||||
}
|
||||
|
||||
.charsheet input.sheet-short {
|
||||
width: 3.5em;
|
||||
}
|
||||
|
||||
.charsheet {
|
||||
background-color: white;
|
||||
}
|
||||
|
||||
.charsheet table td, .charsheet table th {
|
||||
font-size: 1.2em;
|
||||
font-weight: bold;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
select.sheet-dtype {
|
||||
width: 60px;
|
||||
vertical-align: top;
|
||||
.charsheet select {
|
||||
width: 42px;
|
||||
}
|
||||
|
||||
/* Hide actual dot/checkbox */
|
||||
input[type="radio"],
|
||||
input[type="checkbox"]
|
||||
{
|
||||
opacity: 0;
|
||||
position: absolute;
|
||||
opacity: 0;
|
||||
width:15px;
|
||||
cursor: pointer;
|
||||
z-index: 1;
|
||||
vertical-align: middle;
|
||||
margin-top: 6px;
|
||||
}
|
||||
|
||||
/* Styles common to fake dot and checkbox */
|
||||
@@ -58,7 +43,7 @@ input[type="checkbox"] + span::before
|
||||
-moz-box-shadow: 0 0 2px #ccc;
|
||||
-webkit-box-shadow: 0 0 2px #ccc;
|
||||
box-shadow: 0 0 2px #ccc;
|
||||
|
||||
|
||||
background: #f6f6f6;
|
||||
background: -moz-radial-gradient(#f6f6f6, #dfdfdf);
|
||||
background: -webkit-radial-gradient(#f6f6f6, #dfdfdf);
|
||||
@@ -83,8 +68,9 @@ input[type="radio"] + span::before
|
||||
/* Styles unique to fake checkbox (unchecked) */
|
||||
input[type="checkbox"] + span::before
|
||||
{
|
||||
position:relative;
|
||||
content: "";
|
||||
opacity: .5;
|
||||
opacity: .25;
|
||||
width: 14px;
|
||||
height: 14px;
|
||||
font-size: 12px;
|
||||
@@ -97,8 +83,6 @@ input[type="checkbox"] + span::before
|
||||
/* Styles unique to fake checkbox (checked) */
|
||||
input[type="checkbox"]:checked + span::before
|
||||
{
|
||||
border: solid 1px transparent;
|
||||
background: transparent;
|
||||
content: "✖";
|
||||
color: #a00;
|
||||
|
||||
@@ -107,36 +91,205 @@ input[type="checkbox"]:checked + span::before
|
||||
box-shadow: 0 0 2px transparent;
|
||||
}
|
||||
|
||||
input[type="checkbox"]:hover:checked + span::before
|
||||
{
|
||||
-moz-box-shadow: 0 0 2px #ccc;
|
||||
-webkit-box-shadow: 0 0 2px #ccc;
|
||||
box-shadow: 0 0 2px #ccc;
|
||||
|
||||
border: solid 1px #a8a8a8;
|
||||
margin-right: 0px;
|
||||
}
|
||||
|
||||
/* Remove dot from all radios _after_ selected one */
|
||||
input[type="radio"]:checked ~ input[type="radio"] + span::before
|
||||
{
|
||||
content: "";
|
||||
}
|
||||
|
||||
/* Show checkbox when hovering or when it's checked */
|
||||
input[type="checkbox"]:hover + span::before
|
||||
input.used+span::before
|
||||
{
|
||||
content: "✖";
|
||||
width: 12px;
|
||||
height: 12px;
|
||||
font-size: 12px;
|
||||
|
||||
-moz-border-radius: 0%;
|
||||
-webkit-border-radius: 0%;
|
||||
border-radius: 0%;
|
||||
}
|
||||
|
||||
input.zero:checked + span::before
|
||||
{
|
||||
opacity: 0;
|
||||
}
|
||||
|
||||
input.zero:hover + span::before
|
||||
{
|
||||
opacity: 1;
|
||||
}
|
||||
|
||||
/* Fade out dots when checkbox is checked */
|
||||
input[type="checkbox"]:checked ~ input[type="radio"] + span
|
||||
input.zero+ span::before
|
||||
{
|
||||
opacity: 0.5;
|
||||
font-size: 12px;
|
||||
content: "✖";
|
||||
opacity: 0.25;
|
||||
}
|
||||
|
||||
/* Hide checked dots when checkbox is checked */
|
||||
input[type="checkbox"]:checked ~ input[type="radio"] + span::before
|
||||
input.DP1Spec + span::before,
|
||||
input.DP2Spec + span::before,
|
||||
input.DP2Spec + span::before,
|
||||
input.DP3Spec + span::before,
|
||||
input.DP4Spec + span::before,
|
||||
input.DP5Spec + span::before
|
||||
{
|
||||
content: "";
|
||||
opacity: 1;
|
||||
margin-bottom: 10px;
|
||||
}
|
||||
|
||||
div.DP1,
|
||||
div.DP2,
|
||||
div.DP2,
|
||||
div.DP3,
|
||||
div.DP4,
|
||||
div.DP5
|
||||
{
|
||||
display: inline;
|
||||
}
|
||||
div.DP1wSpec,
|
||||
div.DP2wSpec,
|
||||
div.DP2wSpec,
|
||||
div.DP3wSpec,
|
||||
div.DP4wSpec,
|
||||
div.DP5wSpec
|
||||
{
|
||||
display: none;
|
||||
}
|
||||
|
||||
input.DP1Spec:checked ~ div.DP1,
|
||||
input.DP2Spec:checked ~ div.DP2,
|
||||
input.DP2Spec:checked ~ div.DP2,
|
||||
input.DP3Spec:checked ~ div.DP3,
|
||||
input.DP4Spec:checked ~ div.DP4,
|
||||
input.DP5Spec:checked ~ div.DP5
|
||||
{
|
||||
display: none;
|
||||
}
|
||||
|
||||
input.DP1Spec:checked ~ div.DP1wSpec,
|
||||
input.DP2Spec:checked ~ div.DP2wSpec,
|
||||
input.DP2Spec:checked ~ div.DP2wSpec,
|
||||
input.DP3Spec:checked ~ div.DP3wSpec,
|
||||
input.DP4Spec:checked ~ div.DP4wSpec,
|
||||
input.DP5Spec:checked ~ div.DP5wSpec
|
||||
{
|
||||
display: inline;
|
||||
}
|
||||
|
||||
input.wheel+ span
|
||||
{
|
||||
opacity: 1;
|
||||
}
|
||||
|
||||
input.top { margin-top:0px; }
|
||||
input.top+ span, input.top+ span::before { top:0px; }
|
||||
input.mid-eighth { margin-top: 7px; }
|
||||
input.mid-eighth+ span, input.mid-eighth+ span::before { top: 7px; }
|
||||
input.mid-quarter { margin-top: 22px; }
|
||||
input.mid-quarter+ span, input.mid-quarter+ span::before { top: 22px; }
|
||||
input.mid-three-eighth { margin-top: 40px; }
|
||||
input.mid-three-eighth+ span, input.mid-three-eighth+ span::before { top: 40px; }
|
||||
input.middle { margin-top: 62px; }
|
||||
input.middle+ span, input.middle+ span::before { top: 62px; }
|
||||
|
||||
input.middle-2 { margin-top: 68px; }
|
||||
input.middle-2+ span, input.middle-2+ span::before { top: 68px; }
|
||||
input.mid-five-eighth { margin-top: 90px; }
|
||||
input.mid-five-eighth+ span, input.mid-five-eighth+ span::before { top: 90px; }
|
||||
input.mid-three-quarter { margin-top: 108px; }
|
||||
input.mid-three-quarter+ span, input.mid-three-quarter+ span::before { top: 108px; }
|
||||
input.mid-seven-eighth { margin-top: 122px; }
|
||||
input.mid-seven-eighth+ span, input.mid-seven-eighth+ span::before { top: 122px; }
|
||||
input.bottom { margin-top: 130px; }
|
||||
input.bottom+ span, input.bottom+ span::before { top: 130px; }
|
||||
|
||||
input.left-1 { margin-left: 14px; }
|
||||
input.left-1+ span, input.left-1+ span::before { left: 14px; opacity: 1;}
|
||||
input.left-2 { margin-left: 1px; }
|
||||
input.left-2+ span, input.left-2+ span::before { left: 1px; opacity: 1; }
|
||||
input.left-3 { margin-left: -4px; }
|
||||
input.left-3+ span, input.left-3+ span::before { left: -4px; opacity: 1; }
|
||||
input.left-4 { margin-left: -5px; }
|
||||
input.left-4+ span, input.left-4+ span::before { left: -5px; opacity: 1; }
|
||||
input.left-5 { margin-left: -2px; }
|
||||
input.left-5+ span, input.left-5+ span::before { left: -2px; opacity: 1; }
|
||||
input.left-6 { margin-left: 1px; }
|
||||
input.left-6+ span, input.left-6+ span::before { left: 1px; opacity: 1; }
|
||||
input.left-7 { margin-left: 3px; }
|
||||
input.left-7+ span, input.left-7+ span::before { left: 3px; opacity: 1; }
|
||||
input.left-8 { margin-left: 2px; }
|
||||
input.left-8+ span, input.left-8+ span::before { left: 2px; opacity: 1; }
|
||||
input.left-9 { margin-left: -4px; }
|
||||
input.left-9+ span, input.left-9+ span::before { left: -4px; opacity: 1; }
|
||||
input.left-10 { margin-left: -16px; }
|
||||
input.left-10+ span, input.left-10+ span::before { left: -16px; opacity: 1; }
|
||||
|
||||
input.wheel9, input.wheel9+ span, input.wheel9+ span::before
|
||||
{
|
||||
transform:rotate(9deg);
|
||||
-ms-transform:rotate(9deg); /* IE 9 */
|
||||
-webkit-transform:rotate(9deg); /* Opera, Chrome, and Safari */
|
||||
}
|
||||
|
||||
input.wheel27, input.wheel27+ span, input.wheel27+ span::before
|
||||
{
|
||||
transform:rotate(27deg);
|
||||
-ms-transform:rotate(27deg); /* IE 9 */
|
||||
-webkit-transform:rotate(27deg); /* Opera, Chrome, and Safari */
|
||||
}
|
||||
|
||||
input.wheel45, input.wheel45+ span, input.wheel45+ span::before
|
||||
{
|
||||
transform:rotate(45deg);
|
||||
-ms-transform:rotate(45deg); /* IE 9 */
|
||||
-webkit-transform:rotate(45deg); /* Opera, Chrome, and Safari */
|
||||
}
|
||||
|
||||
input.wheel63, input.wheel63+ span, input.wheel63+ span::before
|
||||
{
|
||||
transform:rotate(63deg);
|
||||
-ms-transform:rotate(63deg); /* IE 9 */
|
||||
-webkit-transform:rotate(63deg); /* Opera, Chrome, and Safari */
|
||||
}
|
||||
|
||||
input.wheel81, input.wheel81+ span, input.wheel81+ span::before
|
||||
{
|
||||
transform:rotate(81deg);
|
||||
-ms-transform:rotate(81deg); /* IE 9 */
|
||||
-webkit-transform:rotate(81deg); /* Opera, Chrome, and Safari */
|
||||
}
|
||||
|
||||
input.wheel99, input.wheel99+ span, input.wheel99+ span::before
|
||||
{
|
||||
transform:rotate(99deg);
|
||||
-ms-transform:rotate(99deg); /* IE 9 */
|
||||
-webkit-transform:rotate(99deg); /* Opera, Chrome, and Safari */
|
||||
}
|
||||
|
||||
input.wheel117, input.wheel117+ span, input.wheel117+ span::before
|
||||
{
|
||||
transform:rotate(117deg);
|
||||
-ms-transform:rotate(117deg); /* IE 9 */
|
||||
-webkit-transform:rotate(117deg); /* Opera, Chrome, and Safari */
|
||||
}
|
||||
|
||||
input.wheel135, input.wheel135+ span, input.wheel135+ span::before
|
||||
{
|
||||
transform:rotate(135deg);
|
||||
-ms-transform:rotate(135deg); /* IE 9 */
|
||||
-webkit-transform:rotate(135deg); /* Opera, Chrome, and Safari */
|
||||
}
|
||||
|
||||
input.wheel153, input.wheel153+ span, input.wheel153+ span::before
|
||||
{
|
||||
transform:rotate(153deg);
|
||||
-ms-transform:rotate(153deg); /* IE 9 */
|
||||
-webkit-transform:rotate(153deg); /* Opera, Chrome, and Safari */
|
||||
}
|
||||
|
||||
input.wheel171, input.wheel171+ span, input.wheel171+ span::before
|
||||
{
|
||||
transform:rotate(171deg);
|
||||
-ms-transform:rotate(171deg); /* IE 9 */
|
||||
-webkit-transform:rotate(171deg); /* Opera, Chrome, and Safari */
|
||||
}
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
|
||||
<div class="sheet-3colrow">
|
||||
<div class="sheet-col">
|
||||
<label>Name:</label><input type="text" name="attr_name" />
|
||||
<label>Name:</label><input type="text" name="attr_character_name" />
|
||||
<label>Player:</label><input type="text" name="attr_player" />
|
||||
<label>Chronicle:</label><input type="text" name="attr_Chronicle" />
|
||||
</div>
|
||||
@@ -97,131 +97,131 @@
|
||||
|
||||
<div class="sheet-colrow">
|
||||
<div class="sheet-col" style="width:155px">
|
||||
<h4 style="line-height:20px">Alterness</h4>
|
||||
<h4 style="line-height:19px">Athletics</h4>
|
||||
<h4 style="line-height:19px">Awareness</h4>
|
||||
<h4 style="line-height:19px">Brawl</h4>
|
||||
<h4 style="line-height:20px">Dodge</h4>
|
||||
<h4 style="line-height:19px">Expression</h4>
|
||||
<h4 style="line-height:19px">Intimidation</h4>
|
||||
<h4 style="line-height:19px">Leadership</h4>
|
||||
<h4 style="line-height:20px">Streetwise</h4>
|
||||
<h4 style="line-height:19px">Subterfuge</h4>
|
||||
<h4 >Alterness</h4>
|
||||
<h4 >Athletics</h4>
|
||||
<h4 >Awareness</h4>
|
||||
<h4 >Brawl</h4>
|
||||
<h4 >Dodge</h4>
|
||||
<h4 >Expression</h4>
|
||||
<h4 >Intimidation</h4>
|
||||
<h4 >Leadership</h4>
|
||||
<h4 >Streetwise</h4>
|
||||
<h4 >Subterfuge</h4>
|
||||
</div>
|
||||
<div class="sheet-col" style="width:115px">
|
||||
<input type="checkbox" name="attr_Alterness_Zero" /><span></span> <input type="radio" name="attr_Alterness" value="0" checked="checked" /> <input type="radio" name="attr_Alterness" value="1" /><span></span> <input type="radio" name="attr_Alterness" value="2" /><span></span> <input type="radio" name="attr_Alterness" value="3" /><span></span> <input type="radio" name="attr_Alterness" value="4" /><span></span> <input type="radio" name="attr_Alterness" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Alterness" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Alterness" value="1" /><span></span> <input type="radio" name="attr_Alterness" value="2" /><span></span> <input type="radio" name="attr_Alterness" value="3" /><span></span> <input type="radio" name="attr_Alterness" value="4" /><span></span> <input type="radio" name="attr_Alterness" value="5" /><span></span>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Athletics_Zero" /><span></span> <input type="radio" name="attr_Athletics" value="0" checked="checked" /> <input type="radio" name="attr_Athletics" value="1" /><span></span> <input type="radio" name="attr_Athletics" value="2" /><span></span> <input type="radio" name="attr_Athletics" value="3" /><span></span> <input type="radio" name="attr_Athletics" value="4" /><span></span> <input type="radio" name="attr_Athletics" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Athletics" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Athletics" value="1" /><span></span> <input type="radio" name="attr_Athletics" value="2" /><span></span> <input type="radio" name="attr_Athletics" value="3" /><span></span> <input type="radio" name="attr_Athletics" value="4" /><span></span> <input type="radio" name="attr_Athletics" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Awareness_Zero" /><span></span> <input type="radio" name="attr_Awareness" value="0" checked="checked" /> <input type="radio" name="attr_Awareness" value="1" /><span></span> <input type="radio" name="attr_Awareness" value="2" /><span></span> <input type="radio" name="attr_Awareness" value="3" /><span></span> <input type="radio" name="attr_Awareness" value="4" /><span></span> <input type="radio" name="attr_Awareness" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Awareness" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Awareness" value="1" /><span></span> <input type="radio" name="attr_Awareness" value="2" /><span></span> <input type="radio" name="attr_Awareness" value="3" /><span></span> <input type="radio" name="attr_Awareness" value="4" /><span></span> <input type="radio" name="attr_Awareness" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Brawl_Zero" /><span></span> <input type="radio" name="attr_Brawl" value="0" checked="checked" /> <input type="radio" name="attr_Brawl" value="1" /><span></span> <input type="radio" name="attr_Brawl" value="2" /><span></span> <input type="radio" name="attr_Brawl" value="3" /><span></span> <input type="radio" name="attr_Brawl" value="4" /><span></span> <input type="radio" name="attr_Brawl" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Brawl" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Brawl" value="1" /><span></span> <input type="radio" name="attr_Brawl" value="2" /><span></span> <input type="radio" name="attr_Brawl" value="3" /><span></span> <input type="radio" name="attr_Brawl" value="4" /><span></span> <input type="radio" name="attr_Brawl" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Dodge_Zero" /><span></span> <input type="radio" name="attr_Dodge" value="0" checked="checked" /> <input type="radio" name="attr_Dodge" value="1" /><span></span> <input type="radio" name="attr_Dodge" value="2" /><span></span> <input type="radio" name="attr_Dodge" value="3" /><span></span> <input type="radio" name="attr_Dodge" value="4" /><span></span> <input type="radio" name="attr_Dodge" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Dodge" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Dodge" value="1" /><span></span> <input type="radio" name="attr_Dodge" value="2" /><span></span> <input type="radio" name="attr_Dodge" value="3" /><span></span> <input type="radio" name="attr_Dodge" value="4" /><span></span> <input type="radio" name="attr_Dodge" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Expression_Zero" /><span></span> <input type="radio" name="attr_Expression" value="0" checked="checked" /> <input type="radio" name="attr_Expression" value="1" /><span></span> <input type="radio" name="attr_Expression" value="2" /><span></span> <input type="radio" name="attr_Expression" value="3" /><span></span> <input type="radio" name="attr_Expression" value="4" /><span></span> <input type="radio" name="attr_Expression" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Expression" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Expression" value="1" /><span></span> <input type="radio" name="attr_Expression" value="2" /><span></span> <input type="radio" name="attr_Expression" value="3" /><span></span> <input type="radio" name="attr_Expression" value="4" /><span></span> <input type="radio" name="attr_Expression" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Intimidation_Zero" /><span></span> <input type="radio" name="attr_Intimidation" value="0" checked="checked" /> <input type="radio" name="attr_Intimidation" value="1" /><span></span> <input type="radio" name="attr_Intimidation" value="2" /><span></span> <input type="radio" name="attr_Intimidation" value="3" /><span></span> <input type="radio" name="attr_Intimidation" value="4" /><span></span> <input type="radio" name="attr_Intimidation" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Intimidation" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Intimidation" value="1" /><span></span> <input type="radio" name="attr_Intimidation" value="2" /><span></span> <input type="radio" name="attr_Intimidation" value="3" /><span></span> <input type="radio" name="attr_Intimidation" value="4" /><span></span> <input type="radio" name="attr_Intimidation" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Leadership_Zero" /><span></span> <input type="radio" name="attr_Leadership" value="0" checked="checked" /> <input type="radio" name="attr_Leadership" value="1" /><span></span> <input type="radio" name="attr_Leadership" value="2" /><span></span> <input type="radio" name="attr_Leadership" value="3" /><span></span> <input type="radio" name="attr_Leadership" value="4" /><span></span> <input type="radio" name="attr_Leadership" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Leadership" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Leadership" value="1" /><span></span> <input type="radio" name="attr_Leadership" value="2" /><span></span> <input type="radio" name="attr_Leadership" value="3" /><span></span> <input type="radio" name="attr_Leadership" value="4" /><span></span> <input type="radio" name="attr_Leadership" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Streetwise_Zero" /><span></span> <input type="radio" name="attr_Streetwise" value="0" checked="checked" /> <input type="radio" name="attr_Streetwise" value="1" /><span></span> <input type="radio" name="attr_Streetwise" value="2" /><span></span> <input type="radio" name="attr_Streetwise" value="3" /><span></span> <input type="radio" name="attr_Streetwise" value="4" /><span></span> <input type="radio" name="attr_Streetwise" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Streetwise" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Streetwise" value="1" /><span></span> <input type="radio" name="attr_Streetwise" value="2" /><span></span> <input type="radio" name="attr_Streetwise" value="3" /><span></span> <input type="radio" name="attr_Streetwise" value="4" /><span></span> <input type="radio" name="attr_Streetwise" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Subterfuge_Zero" /><span></span> <input type="radio" name="attr_Subterfuge" value="0" checked="checked" /> <input type="radio" name="attr_Subterfuge" value="1" /><span></span> <input type="radio" name="attr_Subterfuge" value="2" /><span></span> <input type="radio" name="attr_Subterfuge" value="3" /><span></span> <input type="radio" name="attr_Subterfuge" value="4" /><span></span> <input type="radio" name="attr_Subterfuge" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Subterfuge" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Subterfuge" value="1" /><span></span> <input type="radio" name="attr_Subterfuge" value="2" /><span></span> <input type="radio" name="attr_Subterfuge" value="3" /><span></span> <input type="radio" name="attr_Subterfuge" value="4" /><span></span> <input type="radio" name="attr_Subterfuge" value="5" /><span></span>
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-col" style="width:155px">
|
||||
<h4 style="line-height:20px">Craft</h4>
|
||||
<h4 style="line-height:19px">Drive</h4>
|
||||
<h4 style="line-height:19px">Etiquette</h4>
|
||||
<h4 style="line-height:19px">Firearms</h4>
|
||||
<h4 style="line-height:20px">Meditation</h4>
|
||||
<h4 style="line-height:19px">Melee</h4>
|
||||
<h4 style="line-height:19px">Performance</h4>
|
||||
<h4 style="line-height:19px">Stealth</h4>
|
||||
<h4 style="line-height:20px">Survival</h4>
|
||||
<h4 style="line-height:19px">Technology</h4>
|
||||
<h4 >Craft</h4>
|
||||
<h4 >Drive</h4>
|
||||
<h4 >Etiquette</h4>
|
||||
<h4 >Firearms</h4>
|
||||
<h4 >Meditation</h4>
|
||||
<h4 >Melee</h4>
|
||||
<h4 >Performance</h4>
|
||||
<h4 >Stealth</h4>
|
||||
<h4 >Survival</h4>
|
||||
<h4 >Technology</h4>
|
||||
</div>
|
||||
<div class="sheet-col" style="width:115px">
|
||||
<input type="checkbox" name="attr_Craft_Zero" /><span></span> <input type="radio" name="attr_Craft" value="0" checked="checked" /> <input type="radio" name="attr_Craft" value="1" /><span></span> <input type="radio" name="attr_Craft" value="2" /><span></span> <input type="radio" name="attr_Craft" value="3" /><span></span> <input type="radio" name="attr_Craft" value="4" /><span></span> <input type="radio" name="attr_Craft" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Craft" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Craft" value="1" /><span></span> <input type="radio" name="attr_Craft" value="2" /><span></span> <input type="radio" name="attr_Craft" value="3" /><span></span> <input type="radio" name="attr_Craft" value="4" /><span></span> <input type="radio" name="attr_Craft" value="5" /><span></span>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Drive_Zero" /><span></span> <input type="radio" name="attr_Drive" value="0" checked="checked" /> <input type="radio" name="attr_Drive" value="1" /><span></span> <input type="radio" name="attr_Drive" value="2" /><span></span> <input type="radio" name="attr_Drive" value="3" /><span></span> <input type="radio" name="attr_Drive" value="4" /><span></span> <input type="radio" name="attr_Drive" value="5" /><span>
|
||||
<input type="radio" name="attr_Drive" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Drive" value="1" /><span></span> <input type="radio" name="attr_Drive" value="2" /><span></span> <input type="radio" name="attr_Drive" value="3" /><span></span> <input type="radio" name="attr_Drive" value="4" /><span></span> <input type="radio" name="attr_Drive" value="5" /><span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Etiquette_Zero" /><span></span> <input type="radio" name="attr_Etiquette" value="0" checked="checked" /> <input type="radio" name="attr_Etiquette" value="1" /><span></span> <input type="radio" name="attr_Etiquette" value="2" /><span></span> <input type="radio" name="attr_Etiquette" value="3" /><span></span> <input type="radio" name="attr_Etiquette" value="4" /><span></span> <input type="radio" name="attr_Etiquette" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Etiquette" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Etiquette" value="1" /><span></span> <input type="radio" name="attr_Etiquette" value="2" /><span></span> <input type="radio" name="attr_Etiquette" value="3" /><span></span> <input type="radio" name="attr_Etiquette" value="4" /><span></span> <input type="radio" name="attr_Etiquette" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Firearms_Zero" /><span></span> <input type="radio" name="attr_Firearms" value="0" checked="checked" /> <input type="radio" name="attr_Firearms" value="1" /><span></span> <input type="radio" name="attr_Firearms" value="2" /><span></span> <input type="radio" name="attr_Firearms" value="3" /><span></span> <input type="radio" name="attr_Firearms" value="4" /><span></span> <input type="radio" name="attr_Firearms" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Firearms" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Firearms" value="1" /><span></span> <input type="radio" name="attr_Firearms" value="2" /><span></span> <input type="radio" name="attr_Firearms" value="3" /><span></span> <input type="radio" name="attr_Firearms" value="4" /><span></span> <input type="radio" name="attr_Firearms" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Meditation_Zero" /><span></span> <input type="radio" name="attr_Meditation" value="0" checked="checked" /> <input type="radio" name="attr_Meditation" value="1" /><span></span> <input type="radio" name="attr_Meditation" value="2" /><span></span> <input type="radio" name="attr_Meditation" value="3" /><span></span> <input type="radio" name="attr_Meditation" value="4" /><span></span> <input type="radio" name="attr_Meditation" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Meditation" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Meditation" value="1" /><span></span> <input type="radio" name="attr_Meditation" value="2" /><span></span> <input type="radio" name="attr_Meditation" value="3" /><span></span> <input type="radio" name="attr_Meditation" value="4" /><span></span> <input type="radio" name="attr_Meditation" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Melee_Zero" /><span></span> <input type="radio" name="attr_Melee" value="0" checked="checked" /> <input type="radio" name="attr_Melee" value="1" /><span></span> <input type="radio" name="attr_Melee" value="2" /><span></span> <input type="radio" name="attr_Melee" value="3" /><span></span> <input type="radio" name="attr_Melee" value="4" /><span></span> <input type="radio" name="attr_Melee" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Melee" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Melee" value="1" /><span></span> <input type="radio" name="attr_Melee" value="2" /><span></span> <input type="radio" name="attr_Melee" value="3" /><span></span> <input type="radio" name="attr_Melee" value="4" /><span></span> <input type="radio" name="attr_Melee" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Performance_Zero" /><span></span> <input type="radio" name="attr_Performance" value="0" checked="checked" /> <input type="radio" name="attr_Performance" value="1" /><span></span> <input type="radio" name="attr_Performance" value="2" /><span></span> <input type="radio" name="attr_Performance" value="3" /><span></span> <input type="radio" name="attr_Performance" value="4" /><span></span> <input type="radio" name="attr_Performance" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Performance" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Performance" value="1" /><span></span> <input type="radio" name="attr_Performance" value="2" /><span></span> <input type="radio" name="attr_Performance" value="3" /><span></span> <input type="radio" name="attr_Performance" value="4" /><span></span> <input type="radio" name="attr_Performance" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Stealth_Zero" /><span></span> <input type="radio" name="attr_Stealth" value="0" checked="checked" /> <input type="radio" name="attr_Stealth" value="1" /><span></span> <input type="radio" name="attr_Stealth" value="2" /><span></span> <input type="radio" name="attr_Stealth" value="3" /><span></span> <input type="radio" name="attr_Stealth" value="4" /><span></span> <input type="radio" name="attr_Stealth" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Stealth" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Stealth" value="1" /><span></span> <input type="radio" name="attr_Stealth" value="2" /><span></span> <input type="radio" name="attr_Stealth" value="3" /><span></span> <input type="radio" name="attr_Stealth" value="4" /><span></span> <input type="radio" name="attr_Stealth" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Survival_Zero" /><span></span> <input type="radio" name="attr_Survival" value="0" checked="checked" /> <input type="radio" name="attr_Survival" value="1" /><span></span> <input type="radio" name="attr_Survival" value="2" /><span></span> <input type="radio" name="attr_Survival" value="3" /><span></span> <input type="radio" name="attr_Survival" value="4" /><span></span> <input type="radio" name="attr_Survival" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Survival" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Survival" value="1" /><span></span> <input type="radio" name="attr_Survival" value="2" /><span></span> <input type="radio" name="attr_Survival" value="3" /><span></span> <input type="radio" name="attr_Survival" value="4" /><span></span> <input type="radio" name="attr_Survival" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Technology_Zero" /><span></span> <input type="radio" name="attr_Technology" value="0" checked="checked" /> <input type="radio" name="attr_Technology" value="1" /><span></span> <input type="radio" name="attr_Technology" value="2" /><span></span> <input type="radio" name="attr_Technology" value="3" /><span></span> <input type="radio" name="attr_Technology" value="4" /><span></span> <input type="radio" name="attr_Technology" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Technology" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Technology" value="1" /><span></span> <input type="radio" name="attr_Technology" value="2" /><span></span> <input type="radio" name="attr_Technology" value="3" /><span></span> <input type="radio" name="attr_Technology" value="4" /><span></span> <input type="radio" name="attr_Technology" value="5" /><span></span>
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-col" style="width:155px">
|
||||
<h4 style="line-height:20px">Academics</h4>
|
||||
<h4 style="line-height:19px">Computer</h4>
|
||||
<h4 style="line-height:19px">Cosmology</h4>
|
||||
<h4 style="line-height:19px">Enigmas</h4>
|
||||
<h4 style="line-height:20px">Investigation</h4>
|
||||
<h4 style="line-height:19px">Law</h4>
|
||||
<h4 style="line-height:19px">Linguistics</h4>
|
||||
<h4 style="line-height:19px">Medicine</h4>
|
||||
<h4 style="line-height:20px">Occult</h4>
|
||||
<h4 style="line-height:19px">Science</h4>
|
||||
<h4 >Academics</h4>
|
||||
<h4 >Computer</h4>
|
||||
<h4 >Cosmology</h4>
|
||||
<h4 >Enigmas</h4>
|
||||
<h4 >Investigation</h4>
|
||||
<h4 >Law</h4>
|
||||
<h4 >Linguistics</h4>
|
||||
<h4 >Medicine</h4>
|
||||
<h4 >Occult</h4>
|
||||
<h4 >Science</h4>
|
||||
</div>
|
||||
<div class="sheet-col" style="width:115px">
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Academics_Zero" /><span></span> <input type="radio" name="attr_Academics" value="0" checked="checked" /> <input type="radio" name="attr_Academics" value="1" /><span></span> <input type="radio" name="attr_Academics" value="2" /><span></span> <input type="radio" name="attr_Academics" value="3" /><span></span> <input type="radio" name="attr_Academics" value="4" /><span></span> <input type="radio" name="attr_Academics" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Academics" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Academics" value="1" /><span></span> <input type="radio" name="attr_Academics" value="2" /><span></span> <input type="radio" name="attr_Academics" value="3" /><span></span> <input type="radio" name="attr_Academics" value="4" /><span></span> <input type="radio" name="attr_Academics" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Computer_Zero" /><span></span> <input type="radio" name="attr_Computer" value="0" checked="checked" /> <input type="radio" name="attr_Computer" value="1" /><span></span> <input type="radio" name="attr_Computer" value="2" /><span></span> <input type="radio" name="attr_Computer" value="3" /><span></span> <input type="radio" name="attr_Computer" value="4" /><span></span> <input type="radio" name="attr_Computer" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Computer" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Computer" value="1" /><span></span> <input type="radio" name="attr_Computer" value="2" /><span></span> <input type="radio" name="attr_Computer" value="3" /><span></span> <input type="radio" name="attr_Computer" value="4" /><span></span> <input type="radio" name="attr_Computer" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Cosmology_Zero" /><span></span> <input type="radio" name="attr_Cosmology" value="0" checked="checked" /> <input type="radio" name="attr_Cosmology" value="1" /><span></span> <input type="radio" name="attr_Cosmology" value="2" /><span></span> <input type="radio" name="attr_Cosmology" value="3" /><span></span> <input type="radio" name="attr_Cosmology" value="4" /><span></span> <input type="radio" name="attr_Cosmology" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Cosmology" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Cosmology" value="1" /><span></span> <input type="radio" name="attr_Cosmology" value="2" /><span></span> <input type="radio" name="attr_Cosmology" value="3" /><span></span> <input type="radio" name="attr_Cosmology" value="4" /><span></span> <input type="radio" name="attr_Cosmology" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Enigmas_Zero" /><span></span> <input type="radio" name="attr_Enigmas" value="0" checked="checked" /> <input type="radio" name="attr_Enigmas" value="1" /><span></span> <input type="radio" name="attr_Enigmas" value="2" /><span></span> <input type="radio" name="attr_Enigmas" value="3" /><span></span> <input type="radio" name="attr_Enigmas" value="4" /><span></span> <input type="radio" name="attr_Enigmas" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Enigmas" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Enigmas" value="1" /><span></span> <input type="radio" name="attr_Enigmas" value="2" /><span></span> <input type="radio" name="attr_Enigmas" value="3" /><span></span> <input type="radio" name="attr_Enigmas" value="4" /><span></span> <input type="radio" name="attr_Enigmas" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Investigation_Zero" /><span></span> <input type="radio" name="attr_Investigation" value="0" checked="checked" /> <input type="radio" name="attr_Investigation" value="1" /><span></span> <input type="radio" name="attr_Investigation" value="2" /><span></span> <input type="radio" name="attr_Investigation" value="3" /><span></span> <input type="radio" name="attr_Investigation" value="4" /><span></span> <input type="radio" name="attr_Investigation" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Investigation" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Investigation" value="1" /><span></span> <input type="radio" name="attr_Investigation" value="2" /><span></span> <input type="radio" name="attr_Investigation" value="3" /><span></span> <input type="radio" name="attr_Investigation" value="4" /><span></span> <input type="radio" name="attr_Investigation" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Law_Zero" /><span></span> <input type="radio" name="attr_Law" value="0" checked="checked" /> <input type="radio" name="attr_Law" value="1" /><span></span> <input type="radio" name="attr_Law" value="2" /><span></span> <input type="radio" name="attr_Law" value="3" /><span></span> <input type="radio" name="attr_Law" value="4" /><span></span> <input type="radio" name="attr_Law" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Law" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Law" value="1" /><span></span> <input type="radio" name="attr_Law" value="2" /><span></span> <input type="radio" name="attr_Law" value="3" /><span></span> <input type="radio" name="attr_Law" value="4" /><span></span> <input type="radio" name="attr_Law" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Linguistics_Zero" /><span></span> <input type="radio" name="attr_Linguistics" value="0" checked="checked" /> <input type="radio" name="attr_Linguistics" value="1" /><span></span> <input type="radio" name="attr_Linguistics" value="2" /><span></span> <input type="radio" name="attr_Linguistics" value="3" /><span></span> <input type="radio" name="attr_Linguistics" value="4" /><span></span> <input type="radio" name="attr_Linguistics" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Linguistics" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Linguistics" value="1" /><span></span> <input type="radio" name="attr_Linguistics" value="2" /><span></span> <input type="radio" name="attr_Linguistics" value="3" /><span></span> <input type="radio" name="attr_Linguistics" value="4" /><span></span> <input type="radio" name="attr_Linguistics" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Medicine_Zero" /><span></span> <input type="radio" name="attr_Medicine" value="0" checked="checked" /> <input type="radio" name="attr_Medicine" value="1" /><span></span> <input type="radio" name="attr_Medicine" value="2" /><span></span> <input type="radio" name="attr_Medicine" value="3" /><span></span> <input type="radio" name="attr_Medicine" value="4" /><span></span> <input type="radio" name="attr_Medicine" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Medicine" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Medicine" value="1" /><span></span> <input type="radio" name="attr_Medicine" value="2" /><span></span> <input type="radio" name="attr_Medicine" value="3" /><span></span> <input type="radio" name="attr_Medicine" value="4" /><span></span> <input type="radio" name="attr_Medicine" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Occult_Zero" /><span></span> <input type="radio" name="attr_Occult" value="0" checked="checked" /> <input type="radio" name="attr_Occult" value="1" /><span></span> <input type="radio" name="attr_Occult" value="2" /><span></span> <input type="radio" name="attr_Occult" value="3" /><span></span> <input type="radio" name="attr_Occult" value="4" /><span></span> <input type="radio" name="attr_Occult" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Occult" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Occult" value="1" /><span></span> <input type="radio" name="attr_Occult" value="2" /><span></span> <input type="radio" name="attr_Occult" value="3" /><span></span> <input type="radio" name="attr_Occult" value="4" /><span></span> <input type="radio" name="attr_Occult" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Science_Zero" /><span></span> <input type="radio" name="attr_Science" value="0" checked="checked" /> <input type="radio" name="attr_Science" value="1" /><span></span> <input type="radio" name="attr_Science" value="2" /><span></span> <input type="radio" name="attr_Science" value="3" /><span></span> <input type="radio" name="attr_Science" value="4" /><span></span> <input type="radio" name="attr_Science" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Science" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Science" value="1" /><span></span> <input type="radio" name="attr_Science" value="2" /><span></span> <input type="radio" name="attr_Science" value="3" /><span></span> <input type="radio" name="attr_Science" value="4" /><span></span> <input type="radio" name="attr_Science" value="5" /><span></span>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
@@ -237,12 +237,12 @@
|
||||
<h4>Forces</h4>
|
||||
</div>
|
||||
<div class="sheet-col" style="width:115px">
|
||||
<input type="checkbox" name="attr_Corresondence_Zero" /><span></span> <input type="radio" name="attr_Corresondence" value="0" checked="checked" /> <input type="radio" name="attr_Corresondence" value="1" /><span></span> <input type="radio" name="attr_Corresondence" value="2" /><span></span> <input type="radio" name="attr_Corresondence" value="3" /><span></span> <input type="radio" name="attr_Corresondence" value="4" /><span></span> <input type="radio" name="attr_Corresondence" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Corresondence" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Corresondence" value="1" /><span></span> <input type="radio" name="attr_Corresondence" value="2" /><span></span> <input type="radio" name="attr_Corresondence" value="3" /><span></span> <input type="radio" name="attr_Corresondence" value="4" /><span></span> <input type="radio" name="attr_Corresondence" value="5" /><span></span>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Entropy_Zero" /><span></span> <input type="radio" name="attr_Entropy" value="0" checked="checked" /> <input type="radio" name="attr_Entropy" value="1" /><span></span> <input type="radio" name="attr_Entropy" value="2" /><span></span> <input type="radio" name="attr_Entropy" value="3" /><span></span> <input type="radio" name="attr_Entropy" value="4" /><span></span> <input type="radio" name="attr_Entropy" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Entropy" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Entropy" value="1" /><span></span> <input type="radio" name="attr_Entropy" value="2" /><span></span> <input type="radio" name="attr_Entropy" value="3" /><span></span> <input type="radio" name="attr_Entropy" value="4" /><span></span> <input type="radio" name="attr_Entropy" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Forces_Zero" /><span></span> <input type="radio" name="attr_Forces" value="0" checked="checked" /> <input type="radio" name="attr_Forces" value="1" /><span></span> <input type="radio" name="attr_Forces" value="2" /><span></span> <input type="radio" name="attr_Forces" value="3" /><span></span> <input type="radio" name="attr_Forces" value="4" /><span></span> <input type="radio" name="attr_Forces" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Forces" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Forces" value="1" /><span></span> <input type="radio" name="attr_Forces" value="2" /><span></span> <input type="radio" name="attr_Forces" value="3" /><span></span> <input type="radio" name="attr_Forces" value="4" /><span></span> <input type="radio" name="attr_Forces" value="5" /><span></span>
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-col" style="width:155px">
|
||||
@@ -251,12 +251,12 @@
|
||||
<h4>Mind</h4>
|
||||
</div>
|
||||
<div class="sheet-col" style="width:115px">
|
||||
<input type="checkbox" name="attr_Life_Zero" /><span></span> <input type="radio" name="attr_Life" value="0" checked="checked" /> <input type="radio" name="attr_Life" value="1" /><span></span> <input type="radio" name="attr_Life" value="2" /><span></span> <input type="radio" name="attr_Life" value="3" /><span></span> <input type="radio" name="attr_Life" value="4" /><span></span> <input type="radio" name="attr_Life" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Life" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Life" value="1" /><span></span> <input type="radio" name="attr_Life" value="2" /><span></span> <input type="radio" name="attr_Life" value="3" /><span></span> <input type="radio" name="attr_Life" value="4" /><span></span> <input type="radio" name="attr_Life" value="5" /><span></span>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Matter_Zero" /><span></span> <input type="radio" name="attr_Matter" value="0" checked="checked" /> <input type="radio" name="attr_Matter" value="1" /><span></span> <input type="radio" name="attr_Matter" value="2" /><span></span> <input type="radio" name="attr_Matter" value="3" /><span></span> <input type="radio" name="attr_Matter" value="4" /><span></span> <input type="radio" name="attr_Matter" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Matter" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Matter" value="1" /><span></span> <input type="radio" name="attr_Matter" value="2" /><span></span> <input type="radio" name="attr_Matter" value="3" /><span></span> <input type="radio" name="attr_Matter" value="4" /><span></span> <input type="radio" name="attr_Matter" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Mind_Zero" /><span></span> <input type="radio" name="attr_Mind" value="0" checked="checked" /> <input type="radio" name="attr_Mind" value="1" /><span></span> <input type="radio" name="attr_Mind" value="2" /><span></span> <input type="radio" name="attr_Mind" value="3" /><span></span> <input type="radio" name="attr_Mind" value="4" /><span></span> <input type="radio" name="attr_Mind" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Mind" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Mind" value="1" /><span></span> <input type="radio" name="attr_Mind" value="2" /><span></span> <input type="radio" name="attr_Mind" value="3" /><span></span> <input type="radio" name="attr_Mind" value="4" /><span></span> <input type="radio" name="attr_Mind" value="5" /><span></span>
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-col" style="width:155px">
|
||||
@@ -265,12 +265,12 @@
|
||||
<h4>Time</h4>
|
||||
</div>
|
||||
<div class="sheet-col" style="width:115px">
|
||||
<input type="checkbox" name="attr_Prime_Zero" /><span></span> <input type="radio" name="attr_Prime" value="0" checked="checked" /> <input type="radio" name="attr_Prime" value="1" /><span></span> <input type="radio" name="attr_Prime" value="2" /><span></span> <input type="radio" name="attr_Prime" value="3" /><span></span> <input type="radio" name="attr_Prime" value="4" /><span></span> <input type="radio" name="attr_Prime" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Prime" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Prime" value="1" /><span></span> <input type="radio" name="attr_Prime" value="2" /><span></span> <input type="radio" name="attr_Prime" value="3" /><span></span> <input type="radio" name="attr_Prime" value="4" /><span></span> <input type="radio" name="attr_Prime" value="5" /><span></span>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Spirit_Zero" /><span></span> <input type="radio" name="attr_Spirit" value="0" checked="checked" /> <input type="radio" name="attr_Spirit" value="1" /><span></span> <input type="radio" name="attr_Spirit" value="2" /><span></span> <input type="radio" name="attr_Spirit" value="3" /><span></span> <input type="radio" name="attr_Spirit" value="4" /><span></span> <input type="radio" name="attr_Spirit" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Spirit" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Spirit" value="1" /><span></span> <input type="radio" name="attr_Spirit" value="2" /><span></span> <input type="radio" name="attr_Spirit" value="3" /><span></span> <input type="radio" name="attr_Spirit" value="4" /><span></span> <input type="radio" name="attr_Spirit" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Time_Zero" /><span></span> <input type="radio" name="attr_Time" value="0" checked="checked" /> <input type="radio" name="attr_Time" value="1" /><span></span> <input type="radio" name="attr_Time" value="2" /><span></span> <input type="radio" name="attr_Time" value="3" /><span></span> <input type="radio" name="attr_Time" value="4" /><span></span> <input type="radio" name="attr_Time" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Time" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Time" value="1" /><span></span> <input type="radio" name="attr_Time" value="2" /><span></span> <input type="radio" name="attr_Time" value="3" /><span></span> <input type="radio" name="attr_Time" value="4" /><span></span> <input type="radio" name="attr_Time" value="5" /><span></span>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
@@ -281,111 +281,214 @@
|
||||
|
||||
<div class="sheet-col" style="width:270px; ">
|
||||
<h3 style="text-align: center">Backgrounds</h3>
|
||||
<div class="sheet-col" style="width:155px; line-height:28px">
|
||||
<input type="text" name="Back1" />
|
||||
<input type="text" name="Back2" />
|
||||
<input type="text" name="Back3" />
|
||||
<input type="text" name="Back4" />
|
||||
<input type="text" name="Back5" />
|
||||
<input type="text" name="Back6" />
|
||||
<div class="sheet-col" style="width:155px">
|
||||
<input type="text" name="attr_Back1_name" />
|
||||
<input type="text" name="attr_Back2_name" />
|
||||
<input type="text" name="attr_Back3_name" />
|
||||
<input type="text" name="attr_Back4_name" />
|
||||
<input type="text" name="attr_Back5_name" />
|
||||
<input type="text" name="attr_Back6_name" />
|
||||
</div>
|
||||
<div class="sheet-col" style="width:110px; line-height:30px">
|
||||
<input type="checkbox" name="attr_Back1_Zero" /><span></span> <input type="radio" name="attr_Back1" value="0" checked="checked" /> <input type="radio" name="attr_Back1" value="1" /><span></span> <input type="radio" name="attr_Back1" value="2" /><span></span> <input type="radio" name="attr_Back1" value="3" /><span></span> <input type="radio" name="attr_Back1" value="4" /><span></span> <input type="radio" name="attr_Back1" value="5" /><span></span>
|
||||
<div class="sheet-col" style="width:110px; line-height:28px">
|
||||
<input type="radio" name="attr_Back1" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Back1" value="1" /><span></span> <input type="radio" name="attr_Back1" value="2" /><span></span> <input type="radio" name="attr_Back1" value="3" /><span></span> <input type="radio" name="attr_Back1" value="4" /><span></span> <input type="radio" name="attr_Back1" value="5" /><span></span>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Back2_Zero" /><span></span> <input type="radio" name="attr_Back2" value="0" checked="checked" /> <input type="radio" name="attr_Back2" value="1" /><span></span> <input type="radio" name="attr_Back2" value="2" /><span></span> <input type="radio" name="attr_Back2" value="3" /><span></span> <input type="radio" name="attr_Back2" value="4" /><span></span> <input type="radio" name="attr_Back2" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Back2" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Back2" value="1" /><span></span> <input type="radio" name="attr_Back2" value="2" /><span></span> <input type="radio" name="attr_Back2" value="3" /><span></span> <input type="radio" name="attr_Back2" value="4" /><span></span> <input type="radio" name="attr_Back2" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Back3_Zero" /><span></span> <input type="radio" name="attr_Back3" value="0" checked="checked" /> <input type="radio" name="attr_Back3" value="1" /><span></span> <input type="radio" name="attr_Back3" value="2" /><span></span> <input type="radio" name="attr_Back3" value="3" /><span></span> <input type="radio" name="attr_Back3" value="4" /><span></span> <input type="radio" name="attr_Back3" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Back3" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Back3" value="1" /><span></span> <input type="radio" name="attr_Back3" value="2" /><span></span> <input type="radio" name="attr_Back3" value="3" /><span></span> <input type="radio" name="attr_Back3" value="4" /><span></span> <input type="radio" name="attr_Back3" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Back4_Zero" /><span></span> <input type="radio" name="attr_Back4" value="0" checked="checked" /> <input type="radio" name="attr_Back4" value="1" /><span></span> <input type="radio" name="attr_Back4" value="2" /><span></span> <input type="radio" name="attr_Back4" value="3" /><span></span> <input type="radio" name="attr_Back4" value="4" /><span></span> <input type="radio" name="attr_Back4" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Back4" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Back4" value="1" /><span></span> <input type="radio" name="attr_Back4" value="2" /><span></span> <input type="radio" name="attr_Back4" value="3" /><span></span> <input type="radio" name="attr_Back4" value="4" /><span></span> <input type="radio" name="attr_Back4" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Back5_Zero" /><span></span> <input type="radio" name="attr_Back5" value="0" checked="checked" /> <input type="radio" name="attr_Back5" value="1" /><span></span> <input type="radio" name="attr_Back5" value="2" /><span></span> <input type="radio" name="attr_Back5" value="3" /><span></span> <input type="radio" name="attr_Back5" value="4" /><span></span> <input type="radio" name="attr_Back5" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Back5" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Back5" value="1" /><span></span> <input type="radio" name="attr_Back5" value="2" /><span></span> <input type="radio" name="attr_Back5" value="3" /><span></span> <input type="radio" name="attr_Back5" value="4" /><span></span> <input type="radio" name="attr_Back5" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Back6_Zero" /><span></span> <input type="radio" name="attr_Back6" value="0" checked="checked" /> <input type="radio" name="attr_Back6" value="1" /><span></span> <input type="radio" name="attr_Back6" value="2" /><span></span> <input type="radio" name="attr_Back6" value="3" /><span></span> <input type="radio" name="attr_Back6" value="4" /><span></span> <input type="radio" name="attr_Back6" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Back6" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Back6" value="1" /><span></span> <input type="radio" name="attr_Back6" value="2" /><span></span> <input type="radio" name="attr_Back6" value="3" /><span></span> <input type="radio" name="attr_Back6" value="4" /><span></span> <input type="radio" name="attr_Back6" value="5" /><span></span>
|
||||
</div>
|
||||
<br></div>
|
||||
<h3 align="center">Other Traits</h3>
|
||||
<div class="sheet-col" style="width:155px; line-height:28px">
|
||||
<input type="text" name="Other1" />
|
||||
<input type="text" name="Other2" />
|
||||
<input type="text" name="Other3" />
|
||||
<input type="text" name="Other4" />
|
||||
<input type="text" name="Other5" />
|
||||
<input type="text" name="Other6" />
|
||||
<div class="sheet-col" style="width:155px">
|
||||
<input type="text" name="attr_Other1_name" />
|
||||
<input type="text" name="attr_Other2_name" />
|
||||
<input type="text" name="attr_Other3_name" />
|
||||
<input type="text" name="attr_Other4_name" />
|
||||
<input type="text" name="attr_Other5_name" />
|
||||
<input type="text" name="attr_Other6_name" />
|
||||
<input type="text" name="attr_Other7_name" />
|
||||
<input type="text" name="attr_Other8_name" />
|
||||
</div>
|
||||
<div class="sheet-col" style="width:110px; line-height:30px">
|
||||
<input type="checkbox" name="attr_Other1_Zero" /><span></span> <input type="radio" name="attr_Other1" value="0" checked="checked" /> <input type="radio" name="attr_Other1" value="1" /><span></span> <input type="radio" name="attr_Other1" value="2" /><span></span> <input type="radio" name="attr_Other1" value="3" /><span></span> <input type="radio" name="attr_Other1" value="4" /><span></span> <input type="radio" name="attr_Other1" value="5" /><span></span>
|
||||
<div class="sheet-col" style="width:110px; line-height:28px">
|
||||
<input type="radio" name="attr_Other1" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Other1" value="1" /><span></span> <input type="radio" name="attr_Other1" value="2" /><span></span> <input type="radio" name="attr_Other1" value="3" /><span></span> <input type="radio" name="attr_Other1" value="4" /><span></span> <input type="radio" name="attr_Other1" value="5" /><span></span>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Other2_Zero" /><span></span> <input type="radio" name="attr_Other2" value="0" checked="checked" /> <input type="radio" name="attr_Other2" value="1" /><span></span> <input type="radio" name="attr_Other2" value="2" /><span></span> <input type="radio" name="attr_Other2" value="3" /><span></span> <input type="radio" name="attr_Other2" value="4" /><span></span> <input type="radio" name="attr_Other2" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Other2" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Other2" value="1" /><span></span> <input type="radio" name="attr_Other2" value="2" /><span></span> <input type="radio" name="attr_Other2" value="3" /><span></span> <input type="radio" name="attr_Other2" value="4" /><span></span> <input type="radio" name="attr_Other2" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Other3_Zero" /><span></span> <input type="radio" name="attr_Other3" value="0" checked="checked" /> <input type="radio" name="attr_Other3" value="1" /><span></span> <input type="radio" name="attr_Other3" value="2" /><span></span> <input type="radio" name="attr_Other3" value="3" /><span></span> <input type="radio" name="attr_Other3" value="4" /><span></span> <input type="radio" name="attr_Other3" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Other3" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Other3" value="1" /><span></span> <input type="radio" name="attr_Other3" value="2" /><span></span> <input type="radio" name="attr_Other3" value="3" /><span></span> <input type="radio" name="attr_Other3" value="4" /><span></span> <input type="radio" name="attr_Other3" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Other4_Zero" /><span></span> <input type="radio" name="attr_Other4" value="0" checked="checked" /> <input type="radio" name="attr_Other4" value="1" /><span></span> <input type="radio" name="attr_Other4" value="2" /><span></span> <input type="radio" name="attr_Other4" value="3" /><span></span> <input type="radio" name="attr_Other4" value="4" /><span></span> <input type="radio" name="attr_Other4" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Other4" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Other4" value="1" /><span></span> <input type="radio" name="attr_Other4" value="2" /><span></span> <input type="radio" name="attr_Other4" value="3" /><span></span> <input type="radio" name="attr_Other4" value="4" /><span></span> <input type="radio" name="attr_Other4" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Other5_Zero" /><span></span> <input type="radio" name="attr_Other5" value="0" checked="checked" /> <input type="radio" name="attr_Back5" value="1" /><span></span> <input type="radio" name="attr_Other5" value="2" /><span></span> <input type="radio" name="attr_Other5" value="3" /><span></span> <input type="radio" name="attr_Other5" value="4" /><span></span> <input type="radio" name="attr_Other5" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Other5" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Other5" value="1" /><span></span> <input type="radio" name="attr_Other5" value="2" /><span></span> <input type="radio" name="attr_Other5" value="3" /><span></span> <input type="radio" name="attr_Other5" value="4" /><span></span> <input type="radio" name="attr_Other5" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Other6_Zero" /><span></span> <input type="radio" name="attr_Other6" value="0" checked="checked" /> <input type="radio" name="attr_Other6" value="1" /><span></span> <input type="radio" name="attr_Other6" value="2" /><span></span> <input type="radio" name="attr_Other6" value="3" /><span></span> <input type="radio" name="attr_Other6" value="4" /><span></span> <input type="radio" name="attr_Other6" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Other6" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Other6" value="1" /><span></span> <input type="radio" name="attr_Other6" value="2" /><span></span> <input type="radio" name="attr_Other6" value="3" /><span></span> <input type="radio" name="attr_Other6" value="4" /><span></span> <input type="radio" name="attr_Other6" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="radio" name="attr_Other7" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Other7" value="1" /><span></span> <input type="radio" name="attr_Other7" value="2" /><span></span> <input type="radio" name="attr_Other7" value="3" /><span></span> <input type="radio" name="attr_Other7" value="4" /><span></span> <input type="radio" name="attr_Other7" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="radio" name="attr_Other8" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Other8" value="1" /><span></span> <input type="radio" name="attr_Other8" value="2" /><span></span> <input type="radio" name="attr_Other8" value="3" /><span></span> <input type="radio" name="attr_Other8" value="4" /><span></span> <input type="radio" name="attr_Other6" value="5" /><span></span>
|
||||
</div>
|
||||
</div>
|
||||
<br><br><h3 align="center">Merits</h3>
|
||||
<textarea name="attr_merits" style="width:260px"></textarea>
|
||||
<textarea name="attr_merits" style="width:260px; height:60px"></textarea>
|
||||
<h3 align="center">Flaws</h3>
|
||||
<textarea name="attr_flaws" style="width:260px; height:60px"></textarea>
|
||||
</div>
|
||||
|
||||
<div class="sheet-col" style="width:270px" align="center">
|
||||
<h3 style="text-align: center">Arete</h3>
|
||||
<input type="radio" name="attr_Arete" value="1" checked="checked" /><span></span> <input type="radio" name="attr_Arete" value="2" /><span></span> <input type="radio" name="attr_Arete" value="3" /><span></span> <input type="radio" name="attr_Arete" value="4" /><span></span> <input type="radio" name="attr_Arete" value="5" /><span></span> <input type="radio" name="attr_Arete" value="6" /><span></span> <input type="radio" name="attr_Arete" value="7" /><span></span> <input type="radio" name="attr_Arete" value="8" /><span></span> <input type="radio" name="attr_Arete" value="9" /><span></span> <input type="radio" name="attr_Arete" value="10" /><span></span>
|
||||
<br><br><br>
|
||||
<h3 style="text-align: center">Willpower</h3>
|
||||
<input type="radio" name="attr_Willpower" value="1" /><span></span> <input type="radio" name="attr_Willpower" value="2" /><span></span> <input type="radio" name="attr_Willpower" value="3" /><span></span> <input type="radio" name="attr_Willpower" value="4" /><span></span> <input type="radio" name="attr_Willpower" value="5" checked="checked" /><span></span> <input type="radio" name="attr_Willpower" value="6" /><span></span> <input type="radio" name="attr_Willpower" value="7" /><span></span> <input type="radio" name="attr_Willpower" value="8" /><span></span> <input type="radio" name="attr_Willpower" value="9" /><span></span> <input type="radio" name="attr_Willpower" value="10" /><span></span>
|
||||
<div class="sheet-row" align="left" style="margin:0px 0px 0px 30px">
|
||||
<input type="checkbox" name="attr_Willpower_Used_Zero" /><span></span> <input type="radio" name="attr_Willpower_Used" value="0" checked="checked" /> <input type="radio" name="attr_Willpower_Used" value="1"/><span></span> <input type="radio" name="attr_Willpower_Used" value="2" /><span></span> <input type="radio" name="attr_Willpower_Used" value="3" /><span></span> <input type="radio" name="attr_Willpower_Used" value="4" /><span></span> <input type="radio" name="attr_Willpower_Used" value="5" /><span></span> <input type="radio" name="attr_Willpower_Used" value="6" /><span></span> <input type="radio" name="attr_Willpower_Used" value="7" /><span></span> <input type="radio" name="attr_Willpower_Used" value="8" /><span></span> <input type="radio" name="attr_Willpower_Used" value="9" /><span></span> <input type="radio" name="attr_Willpower_Used" value="10" /><span></span>
|
||||
<h3 >Arete</h3>
|
||||
<div align="left" style="margin:0px 0px 0px 49px"> <input type="radio" name="attr_Arete" value="1" checked="checked" /><span></span> <input type="radio" name="attr_Arete" value="2" /><span></span> <input type="radio" name="attr_Arete" value="3" /><span></span> <input type="radio" name="attr_Arete" value="4" /><span></span> <input type="radio" name="attr_Arete" value="5" /><span></span> <input type="radio" name="attr_Arete" value="6" /><span></span> <input type="radio" name="attr_Arete" value="7" /><span></span> <input type="radio" name="attr_Arete" value="8" /><span></span> <input type="radio" name="attr_Arete" value="9" /><span></span> <input type="radio" name="attr_Arete" value="10" /><span></span>
|
||||
<button type='roll' name='roll_Areteroll' value='Dice Pool 5\n/r {(@{Arete}+?{Pool Mod|0})d10!}>?{Difficulty|6}f1'></button>
|
||||
</div>
|
||||
<br><br><br>
|
||||
<h3 style="text-align: center">Quintessence</h3>
|
||||
<!-- Quintessence wheel goes here--><br><br><br><br><br><br><br><br><br>
|
||||
<h3 style="text-align: center">Paradox</h3>
|
||||
<h3 >Willpower</h3>
|
||||
<div align="left" style="margin:0px 0px 0px 49px"> <input type="radio" name="attr_Willpower" value="1" /><span></span> <input type="radio" name="attr_Willpower" value="2" /><span></span> <input type="radio" name="attr_Willpower" value="3" /><span></span> <input type="radio" name="attr_Willpower" value="4" /><span></span> <input type="radio" name="attr_Willpower" value="5" checked="checked"/><span></span> <input type="radio" name="attr_Willpower" value="6" /><span></span> <input type="radio" name="attr_Willpower" value="7" /><span></span> <input type="radio" name="attr_Willpower" value="8" /><span></span> <input type="radio" name="attr_Willpower" value="9" /><span></span> <input type="radio" name="attr_Willpower" value="10" /><span></span>
|
||||
<button type='roll' name='roll_Willpowerroll' value='Dice Pool 5\n/r {(@{Willpower}+?{Pool Mod|0})d10!}>?{Difficulty|6}f1'></button>
|
||||
</div>
|
||||
<div align="left" style="margin:0px 0px 0px 30px">
|
||||
<input type="radio" name="attr_Willpower_Used" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Willpower_Used" value="1" class=" used"/><span></span> <input type="radio" name="attr_Willpower_Used" value="2" class=" used"/><span></span> <input type="radio" name="attr_Willpower_Used" value="3" class=" used"/><span></span> <input type="radio" name="attr_Willpower_Used" value="4" class=" used"/><span></span> <input type="radio" name="attr_Willpower_Used" value="5" class=" used"/><span></span> <input type="radio" name="attr_Willpower_Used" value="6" class=" used"/><span></span> <input type="radio" name="attr_Willpower_Used" value="7" class=" used"/><span></span> <input type="radio" name="attr_Willpower_Used" value="8" class=" used"/><span></span> <input type="radio" name="attr_Willpower_Used" value="9" class=" used"/><span></span> <input type="radio" name="attr_Willpower_Used" value="10" class=" used"/><span></span>
|
||||
</div>
|
||||
<br><br><br>
|
||||
<h3 align="center">Flaws</h3>
|
||||
<textarea name="attr_flaws" style="width:260px"></textarea>
|
||||
<h3 >Quintessence</h3>
|
||||
<div style="height:165px">
|
||||
<div>
|
||||
<input type="checkbox" name="attr_quintessence1" class="wheel wheel9 middle left-1" /><span></span>
|
||||
<input type="checkbox" name="attr_quintessence2" class="wheel wheel27 mid-three-eighth left-2" /><span></span>
|
||||
<input type="checkbox" name="attr_quintessence3" class="wheel wheel45 mid-quarter left-3" /><span></span>
|
||||
<input type="checkbox" name="attr_quintessence4" class="wheel wheel63 mid-eighth left-4" /><span></span>
|
||||
<input type="checkbox" name="attr_quintessence5" class="wheel wheel81 top left-5" /><span></span>
|
||||
<input type="checkbox" name="attr_quintessence6" class="wheel wheel99 top left-6" /><span></span>
|
||||
<input type="checkbox" name="attr_quintessence7" class="wheel wheel117 mid-eighth left-7" /><span></span>
|
||||
<input type="checkbox" name="attr_quintessence8" class="wheel wheel135 mid-quarter left-8" /><span></span>
|
||||
<input type="checkbox" name="attr_quintessence9" class="wheel wheel153 mid-three-eighth left-9" /><span></span>
|
||||
<input type="checkbox" name="attr_quintessence10" class="wheel wheel171 middle left-10" /><span></span>
|
||||
</div>
|
||||
<div>
|
||||
<input type="checkbox" name="attr_quintessence20" class="wheel wheel171 middle-2 left-1" /><span></span>
|
||||
<input type="checkbox" name="attr_quintessence19" class="wheel wheel153 mid-five-eighth left-2" /><span></span>
|
||||
<input type="checkbox" name="attr_quintessence18" class="wheel wheel135 mid-three-quarter left-3" /><span></span>
|
||||
<input type="checkbox" name="attr_quintessence17" class="wheel wheel117 mid-seven-eighth left-4" /><span></span>
|
||||
<input type="checkbox" name="attr_quintessence16" class="wheel wheel99 bottom left-5" /><span></span>
|
||||
<input type="checkbox" name="attr_quintessence15" class="wheel wheel81 bottom left-6" /><span></span>
|
||||
<input type="checkbox" name="attr_quintessence14" class="wheel wheel63 mid-seven-eighth left-7" /><span></span>
|
||||
<input type="checkbox" name="attr_quintessence13" class="wheel wheel45 mid-three-quarter left-8" /><span></span>
|
||||
<input type="checkbox" name="attr_quintessence12" class="wheel wheel27 mid-five-eighth left-9" /><span></span>
|
||||
<input type="checkbox" name="attr_quintessence11" class="wheel wheel9 middle-2 left-10" /><span></span>
|
||||
</div>
|
||||
<div align="left" style="margin:40px 0px 0px 45px; font-size:20px">•</div>
|
||||
</div>
|
||||
<h3 >Paradox</h3>
|
||||
<br>
|
||||
<h3 >Dice Pools</h3>
|
||||
<div align="left" style="margin:0px 0px 0px 40px"><b >Attribute Ability</b ></div>
|
||||
<div align="left">
|
||||
<input type="checkbox" name="attr_DP1Spec" class=" DP1Spec"/><span></span>
|
||||
<div class=" DP1">
|
||||
<select type="number" name="attr_DPAtt1" style="width:95px"> <option value="0" selected></option> <option value="@{Strength}">Strength</option> <option value="@{Dexterity}">Dexterity</option> <option value="@{Stamina}">Stamina</option> <option value="@{Charisma}">Charisma</option> <option value="@{Manipulation}">Manipulation</option> <option value="@{Appearance}">Appearance</option> <option value="@{Intelligence}">Intelligence</option> <option value="@{Wits}">Wits</option> <option value="@{Perception}">Perception</option> </select>
|
||||
<select type="number" name="attr_DPAbi1" style="width:100px"> <option value="0" selected></option> <option value="@{Alterness}">Alterness</option> <option value="@{Athletics}">Athletics</option> <option value="@{Awareness}">Awareness</option> <option value="@{Brawl}">Brawl</option> <option value="@{Dodge}">Dodge</option> <option value="@{Expression}">Expression</option> <option value="@{Intimidation}">Intimidation</option> <option value="@{Leadership}">Leadership</option> <option value="@{Streetwise}">Streetwise</option> <option value="@{Subterfuge}">Subterfuge</option> <option value="@{Craft}">Craft</option> <option value="@{Drive}">Drive</option> <option value="@{Etiquette}">Etiquette</option> <option value="@{Firearms}">Firearms</option> <option value="@{Meditation}">Meditation</option> <option value="@{Melee}">Melee</option> <option value="@{Performance}">Performance</option> <option value="@{Stealth}">Stealth</option> <option value="@{Survival}">Survival</option> <option value="@{Technology}">Technology</option> <option value="@{Academics}">Academics</option> <option value="@{Computer}">Computer</option> <option value="@{Cosmology}">Cosmology</option> <option value="@{Enigmas}">Enigmas</option> <option value="@{Investigation}">Investigation</option> <option value="@{Law}">Law</option> <option value="@{Linguistics}">Linguistics</option> <option value="@{Medicine}">Medicine</option> <option value="@{Occult}">Occult</option> <option value="@{Science}">Science</option> </select>
|
||||
<button type='roll' name='roll_DP1roll' value='Dice Pool 1\n/r {(@{DPAtt1}+@{DPAbi1}+?{Pool Mod|0})d10}>?{Difficulty|6}f1'></button>
|
||||
</div>
|
||||
<div class=" DP1wSpec">
|
||||
<select type="number" name="attr_DPAtt1" style="width:95px"> <option value="0" selected></option> <option value="@{Strength}">Strength</option> <option value="@{Dexterity}">Dexterity</option> <option value="@{Stamina}">Stamina</option> <option value="@{Charisma}">Charisma</option> <option value="@{Manipulation}">Manipulation</option> <option value="@{Appearance}">Appearance</option> <option value="@{Intelligence}">Intelligence</option> <option value="@{Wits}">Wits</option> <option value="@{Perception}">Perception</option> </select>
|
||||
<select type="number" name="attr_DPAbi1" style="width:100px"> <option value="0" selected></option> <option value="@{Alterness}">Alterness</option> <option value="@{Athletics}">Athletics</option> <option value="@{Awareness}">Awareness</option> <option value="@{Brawl}">Brawl</option> <option value="@{Dodge}">Dodge</option> <option value="@{Expression}">Expression</option> <option value="@{Intimidation}">Intimidation</option> <option value="@{Leadership}">Leadership</option> <option value="@{Streetwise}">Streetwise</option> <option value="@{Subterfuge}">Subterfuge</option> <option value="@{Craft}">Craft</option> <option value="@{Drive}">Drive</option> <option value="@{Etiquette}">Etiquette</option> <option value="@{Firearms}">Firearms</option> <option value="@{Meditation}">Meditation</option> <option value="@{Melee}">Melee</option> <option value="@{Performance}">Performance</option> <option value="@{Stealth}">Stealth</option> <option value="@{Survival}">Survival</option> <option value="@{Technology}">Technology</option> <option value="@{Academics}">Academics</option> <option value="@{Computer}">Computer</option> <option value="@{Cosmology}">Cosmology</option> <option value="@{Enigmas}">Enigmas</option> <option value="@{Investigation}">Investigation</option> <option value="@{Law}">Law</option> <option value="@{Linguistics}">Linguistics</option> <option value="@{Medicine}">Medicine</option> <option value="@{Occult}">Occult</option> <option value="@{Science}">Science</option> </select>
|
||||
<button type='roll' name='roll_DP1roll' value='Dice Pool 1\n/r {(@{DPAtt1}+@{DPAbi1}+?{Pool Mod|0})d10!}>?{Difficulty|6}f1'></button>
|
||||
</div><br>
|
||||
|
||||
<input type="checkbox" name="attr_DP2Spec" class=" DP2Spec"/><span></span>
|
||||
<div class=" DP2">
|
||||
<select name="attr_DPAtt2" style="width:95px"> <option value="0" selected></option> <option value="@{Strength}">Strength</option> <option value="@{Dexterity}">Dexterity</option> <option value="@{Stamina}">Stamina</option> <option value="@{Charisma}">Charisma</option> <option value="@{Manipulation}">Manipulation</option> <option value="@{Appearance}">Appearance</option> <option value="@{Intelligence}">Intelligence</option> <option value="@{Wits}">Wits</option> <option value="@{Perception}">Perception</option> </select>
|
||||
<select name="attr_DPAbi2" style="width:100px"> <option value="0" selected></option> <option value="@{Alterness}">Alterness</option> <option value="@{Athletics}">Athletics</option> <option value="@{Awareness}">Awareness</option> <option value="@{Brawl}">Brawl</option> <option value="@{Dodge}">Dodge</option> <option value="@{Expression}">Expression</option> <option value="@{Intimidation}">Intimidation</option> <option value="@{Leadership}">Leadership</option> <option value="@{Streetwise}">Streetwise</option> <option value="@{Subterfuge}">Subterfuge</option> <option value="@{Craft}">Craft</option> <option value="@{Drive}">Drive</option> <option value="@{Etiquette}">Etiquette</option> <option value="@{Firearms}">Firearms</option> <option value="@{Meditation}">Meditation</option> <option value="@{Melee}">Melee</option> <option value="@{Performance}">Performance</option> <option value="@{Stealth}">Stealth</option> <option value="@{Survival}">Survival</option> <option value="@{Technology}">Technology</option> <option value="@{Academics}">Academics</option> <option value="@{Computer}">Computer</option> <option value="@{Cosmology}">Cosmology</option> <option value="@{Enigmas}">Enigmas</option> <option value="@{Investigation}">Investigation</option> <option value="@{Law}">Law</option> <option value="@{Linguistics}">Linguistics</option> <option value="@{Medicine}">Medicine</option> <option value="@{Occult}">Occult</option> <option value="@{Science}">Science</option> </select>
|
||||
<button type='roll' name='roll_DP2roll' value='Dice Pool 2\n/r {(@{DPAtt2}+@{DPAbi2}+?{Pool Mod|0})d10}>?{Difficulty|6}f1'></button>
|
||||
</div>
|
||||
<div class=" DP2wSpec">
|
||||
<select name="attr_DPAtt2" style="width:95px"> <option value="0" selected></option> <option value="@{Strength}">Strength</option> <option value="@{Dexterity}">Dexterity</option> <option value="@{Stamina}">Stamina</option> <option value="@{Charisma}">Charisma</option> <option value="@{Manipulation}">Manipulation</option> <option value="@{Appearance}">Appearance</option> <option value="@{Intelligence}">Intelligence</option> <option value="@{Wits}">Wits</option> <option value="@{Perception}">Perception</option> </select>
|
||||
<select name="attr_DPAbi2" style="width:100px"> <option value="0" selected></option> <option value="@{Alterness}">Alterness</option> <option value="@{Athletics}">Athletics</option> <option value="@{Awareness}">Awareness</option> <option value="@{Brawl}">Brawl</option> <option value="@{Dodge}">Dodge</option> <option value="@{Expression}">Expression</option> <option value="@{Intimidation}">Intimidation</option> <option value="@{Leadership}">Leadership</option> <option value="@{Streetwise}">Streetwise</option> <option value="@{Subterfuge}">Subterfuge</option> <option value="@{Craft}">Craft</option> <option value="@{Drive}">Drive</option> <option value="@{Etiquette}">Etiquette</option> <option value="@{Firearms}">Firearms</option> <option value="@{Meditation}">Meditation</option> <option value="@{Melee}">Melee</option> <option value="@{Performance}">Performance</option> <option value="@{Stealth}">Stealth</option> <option value="@{Survival}">Survival</option> <option value="@{Technology}">Technology</option> <option value="@{Academics}">Academics</option> <option value="@{Computer}">Computer</option> <option value="@{Cosmology}">Cosmology</option> <option value="@{Enigmas}">Enigmas</option> <option value="@{Investigation}">Investigation</option> <option value="@{Law}">Law</option> <option value="@{Linguistics}">Linguistics</option> <option value="@{Medicine}">Medicine</option> <option value="@{Occult}">Occult</option> <option value="@{Science}">Science</option> </select>
|
||||
<button type='roll' name='roll_DP2roll' value='Dice Pool 2\n/r {(@{DPAtt2}+@{DPAbi2}+?{Pool Mod|0})d10!}>?{Difficulty|6}f1'></button>
|
||||
</div><br>
|
||||
|
||||
<input type="checkbox" name="attr_DP3Spec" class=" DP3Spec"/><span></span>
|
||||
<div class=" DP3">
|
||||
<select name="attr_DPAtt3" style="width:95px"> <option value="0" selected></option> <option value="@{Strength}">Strength</option> <option value="@{Dexterity}">Dexterity</option> <option value="@{Stamina}">Stamina</option> <option value="@{Charisma}">Charisma</option> <option value="@{Manipulation}">Manipulation</option> <option value="@{Appearance}">Appearance</option> <option value="@{Intelligence}">Intelligence</option> <option value="@{Wits}">Wits</option> <option value="@{Perception}">Perception</option> </select>
|
||||
<select name="attr_DPAbi3" style="width:100px"> <option value="0" selected></option> <option value="@{Alterness}">Alterness</option> <option value="@{Athletics}">Athletics</option> <option value="@{Awareness}">Awareness</option> <option value="@{Brawl}">Brawl</option> <option value="@{Dodge}">Dodge</option> <option value="@{Expression}">Expression</option> <option value="@{Intimidation}">Intimidation</option> <option value="@{Leadership}">Leadership</option> <option value="@{Streetwise}">Streetwise</option> <option value="@{Subterfuge}">Subterfuge</option> <option value="@{Craft}">Craft</option> <option value="@{Drive}">Drive</option> <option value="@{Etiquette}">Etiquette</option> <option value="@{Firearms}">Firearms</option> <option value="@{Meditation}">Meditation</option> <option value="@{Melee}">Melee</option> <option value="@{Performance}">Performance</option> <option value="@{Stealth}">Stealth</option> <option value="@{Survival}">Survival</option> <option value="@{Technology}">Technology</option> <option value="@{Academics}">Academics</option> <option value="@{Computer}">Computer</option> <option value="@{Cosmology}">Cosmology</option> <option value="@{Enigmas}">Enigmas</option> <option value="@{Investigation}">Investigation</option> <option value="@{Law}">Law</option> <option value="@{Linguistics}">Linguistics</option> <option value="@{Medicine}">Medicine</option> <option value="@{Occult}">Occult</option> <option value="@{Science}">Science</option> </select>
|
||||
<button type='roll' name='roll_DP3roll' value='Dice Pool 3\n/r {(@{DPAtt3}+@{DPAbi3}+?{Pool Mod|0})d10}>?{Difficulty|6}f1'></button>
|
||||
</div>
|
||||
<div class=" DP3wSpec">
|
||||
<select name="attr_DPAtt3" style="width:95px"> <option value="0" selected></option> <option value="@{Strength}">Strength</option> <option value="@{Dexterity}">Dexterity</option> <option value="@{Stamina}">Stamina</option> <option value="@{Charisma}">Charisma</option> <option value="@{Manipulation}">Manipulation</option> <option value="@{Appearance}">Appearance</option> <option value="@{Intelligence}">Intelligence</option> <option value="@{Wits}">Wits</option> <option value="@{Perception}">Perception</option> </select>
|
||||
<select name="attr_DPAbi3" style="width:100px"> <option value="0" selected></option> <option value="@{Alterness}">Alterness</option> <option value="@{Athletics}">Athletics</option> <option value="@{Awareness}">Awareness</option> <option value="@{Brawl}">Brawl</option> <option value="@{Dodge}">Dodge</option> <option value="@{Expression}">Expression</option> <option value="@{Intimidation}">Intimidation</option> <option value="@{Leadership}">Leadership</option> <option value="@{Streetwise}">Streetwise</option> <option value="@{Subterfuge}">Subterfuge</option> <option value="@{Craft}">Craft</option> <option value="@{Drive}">Drive</option> <option value="@{Etiquette}">Etiquette</option> <option value="@{Firearms}">Firearms</option> <option value="@{Meditation}">Meditation</option> <option value="@{Melee}">Melee</option> <option value="@{Performance}">Performance</option> <option value="@{Stealth}">Stealth</option> <option value="@{Survival}">Survival</option> <option value="@{Technology}">Technology</option> <option value="@{Academics}">Academics</option> <option value="@{Computer}">Computer</option> <option value="@{Cosmology}">Cosmology</option> <option value="@{Enigmas}">Enigmas</option> <option value="@{Investigation}">Investigation</option> <option value="@{Law}">Law</option> <option value="@{Linguistics}">Linguistics</option> <option value="@{Medicine}">Medicine</option> <option value="@{Occult}">Occult</option> <option value="@{Science}">Science</option> </select>
|
||||
<button type='roll' name='roll_DP3roll' value='Dice Pool 3\n/r {(@{DPAtt3}+@{DPAbi3}+?{Pool Mod|0})d10!}>?{Difficulty|6}f1'></button>
|
||||
</div><br>
|
||||
|
||||
<input type="checkbox" name="attr_DP4Spec" class=" DP4Spec"/><span></span>
|
||||
<div class=" DP4">
|
||||
<select name="attr_DPAtt4" style="width:95px"> <option value="0" selected></option> <option value="@{Strength}">Strength</option> <option value="@{Dexterity}">Dexterity</option> <option value="@{Stamina}">Stamina</option> <option value="@{Charisma}">Charisma</option> <option value="@{Manipulation}">Manipulation</option> <option value="@{Appearance}">Appearance</option> <option value="@{Intelligence}">Intelligence</option> <option value="@{Wits}">Wits</option> <option value="@{Perception}">Perception</option> </select>
|
||||
<select name="attr_DPAbi4" style="width:100px"> <option value="0" selected></option> <option value="@{Alterness}">Alterness</option> <option value="@{Athletics}">Athletics</option> <option value="@{Awareness}">Awareness</option> <option value="@{Brawl}">Brawl</option> <option value="@{Dodge}">Dodge</option> <option value="@{Expression}">Expression</option> <option value="@{Intimidation}">Intimidation</option> <option value="@{Leadership}">Leadership</option> <option value="@{Streetwise}">Streetwise</option> <option value="@{Subterfuge}">Subterfuge</option> <option value="@{Craft}">Craft</option> <option value="@{Drive}">Drive</option> <option value="@{Etiquette}">Etiquette</option> <option value="@{Firearms}">Firearms</option> <option value="@{Meditation}">Meditation</option> <option value="@{Melee}">Melee</option> <option value="@{Performance}">Performance</option> <option value="@{Stealth}">Stealth</option> <option value="@{Survival}">Survival</option> <option value="@{Technology}">Technology</option> <option value="@{Academics}">Academics</option> <option value="@{Computer}">Computer</option> <option value="@{Cosmology}">Cosmology</option> <option value="@{Enigmas}">Enigmas</option> <option value="@{Investigation}">Investigation</option> <option value="@{Law}">Law</option> <option value="@{Linguistics}">Linguistics</option> <option value="@{Medicine}">Medicine</option> <option value="@{Occult}">Occult</option> <option value="@{Science}">Science</option> </select>
|
||||
<button type='roll' name='roll_DP4roll' value='Dice Pool 4\n/r {(@{DPAtt4}+@{DPAbi4}+?{Pool Mod|0})d10}>?{Difficulty|6}f1'></button>
|
||||
</div>
|
||||
<div class=" DP4wSpec">
|
||||
<select name="attr_DPAtt3" style="width:95px"> <option value="0" selected></option> <option value="@{Strength}">Strength</option> <option value="@{Dexterity}">Dexterity</option> <option value="@{Stamina}">Stamina</option> <option value="@{Charisma}">Charisma</option> <option value="@{Manipulation}">Manipulation</option> <option value="@{Appearance}">Appearance</option> <option value="@{Intelligence}">Intelligence</option> <option value="@{Wits}">Wits</option> <option value="@{Perception}">Perception</option> </select>
|
||||
<select name="attr_DPAbi3" style="width:100px"> <option value="0" selected></option> <option value="@{Alterness}">Alterness</option> <option value="@{Athletics}">Athletics</option> <option value="@{Awareness}">Awareness</option> <option value="@{Brawl}">Brawl</option> <option value="@{Dodge}">Dodge</option> <option value="@{Expression}">Expression</option> <option value="@{Intimidation}">Intimidation</option> <option value="@{Leadership}">Leadership</option> <option value="@{Streetwise}">Streetwise</option> <option value="@{Subterfuge}">Subterfuge</option> <option value="@{Craft}">Craft</option> <option value="@{Drive}">Drive</option> <option value="@{Etiquette}">Etiquette</option> <option value="@{Firearms}">Firearms</option> <option value="@{Meditation}">Meditation</option> <option value="@{Melee}">Melee</option> <option value="@{Performance}">Performance</option> <option value="@{Stealth}">Stealth</option> <option value="@{Survival}">Survival</option> <option value="@{Technology}">Technology</option> <option value="@{Academics}">Academics</option> <option value="@{Computer}">Computer</option> <option value="@{Cosmology}">Cosmology</option> <option value="@{Enigmas}">Enigmas</option> <option value="@{Investigation}">Investigation</option> <option value="@{Law}">Law</option> <option value="@{Linguistics}">Linguistics</option> <option value="@{Medicine}">Medicine</option> <option value="@{Occult}">Occult</option> <option value="@{Science}">Science</option> </select>
|
||||
<button type='roll' name='roll_DP3roll' value='Dice Pool 3\n/r {(@{DPAtt3}+@{DPAbi3}+?{Pool Mod|0})d10!}>?{Difficulty|6}f1'></button>
|
||||
</div><br>
|
||||
|
||||
<input type="checkbox" name="attr_DP5Spec" class=" DP5Spec"/><span></span>
|
||||
<div class=" DP5">
|
||||
<select name="attr_DPAtt5" style="width:95px"> <option value="0" selected></option> <option value="@{Strength}">Strength</option> <option value="@{Dexterity}">Dexterity</option> <option value="@{Stamina}">Stamina</option> <option value="@{Charisma}">Charisma</option> <option value="@{Manipulation}">Manipulation</option> <option value="@{Appearance}">Appearance</option> <option value="@{Intelligence}">Intelligence</option> <option value="@{Wits}">Wits</option> <option value="@{Perception}">Perception</option> </select>
|
||||
<select name="attr_DPAbi5" style="width:100px"> <option value="0" selected></option> <option value="@{Alterness}">Alterness</option> <option value="@{Athletics}">Athletics</option> <option value="@{Awareness}">Awareness</option> <option value="@{Brawl}">Brawl</option> <option value="@{Dodge}">Dodge</option> <option value="@{Expression}">Expression</option> <option value="@{Intimidation}">Intimidation</option> <option value="@{Leadership}">Leadership</option> <option value="@{Streetwise}">Streetwise</option> <option value="@{Subterfuge}">Subterfuge</option> <option value="@{Craft}">Craft</option> <option value="@{Drive}">Drive</option> <option value="@{Etiquette}">Etiquette</option> <option value="@{Firearms}">Firearms</option> <option value="@{Meditation}">Meditation</option> <option value="@{Melee}">Melee</option> <option value="@{Performance}">Performance</option> <option value="@{Stealth}">Stealth</option> <option value="@{Survival}">Survival</option> <option value="@{Technology}">Technology</option> <option value="@{Academics}">Academics</option> <option value="@{Computer}">Computer</option> <option value="@{Cosmology}">Cosmology</option> <option value="@{Enigmas}">Enigmas</option> <option value="@{Investigation}">Investigation</option> <option value="@{Law}">Law</option> <option value="@{Linguistics}">Linguistics</option> <option value="@{Medicine}">Medicine</option> <option value="@{Occult}">Occult</option> <option value="@{Science}">Science</option> </select>
|
||||
<button type='roll' name='roll_DP5roll' value='Dice Pool 5\n/r {(@{DPAtt5}+@{DPAbi5}+?{Pool Mod|0})d10!}>?{Difficulty|6}f1'></button>
|
||||
</div>
|
||||
<div class=" DP5wSpec">
|
||||
<select name="attr_DPAtt3" style="width:95px"> <option value="0" selected></option> <option value="@{Strength}">Strength</option> <option value="@{Dexterity}">Dexterity</option> <option value="@{Stamina}">Stamina</option> <option value="@{Charisma}">Charisma</option> <option value="@{Manipulation}">Manipulation</option> <option value="@{Appearance}">Appearance</option> <option value="@{Intelligence}">Intelligence</option> <option value="@{Wits}">Wits</option> <option value="@{Perception}">Perception</option> </select>
|
||||
<select name="attr_DPAbi3" style="width:100px"> <option value="0" selected></option> <option value="@{Alterness}">Alterness</option> <option value="@{Athletics}">Athletics</option> <option value="@{Awareness}">Awareness</option> <option value="@{Brawl}">Brawl</option> <option value="@{Dodge}">Dodge</option> <option value="@{Expression}">Expression</option> <option value="@{Intimidation}">Intimidation</option> <option value="@{Leadership}">Leadership</option> <option value="@{Streetwise}">Streetwise</option> <option value="@{Subterfuge}">Subterfuge</option> <option value="@{Craft}">Craft</option> <option value="@{Drive}">Drive</option> <option value="@{Etiquette}">Etiquette</option> <option value="@{Firearms}">Firearms</option> <option value="@{Meditation}">Meditation</option> <option value="@{Melee}">Melee</option> <option value="@{Performance}">Performance</option> <option value="@{Stealth}">Stealth</option> <option value="@{Survival}">Survival</option> <option value="@{Technology}">Technology</option> <option value="@{Academics}">Academics</option> <option value="@{Computer}">Computer</option> <option value="@{Cosmology}">Cosmology</option> <option value="@{Enigmas}">Enigmas</option> <option value="@{Investigation}">Investigation</option> <option value="@{Law}">Law</option> <option value="@{Linguistics}">Linguistics</option> <option value="@{Medicine}">Medicine</option> <option value="@{Occult}">Occult</option> <option value="@{Science}">Science</option> </select>
|
||||
<button type='roll' name='roll_DP3roll' value='Dice Pool 3\n/r {(@{DPAtt3}+@{DPAbi3}+?{Pool Mod|0})d10}>?{Difficulty|6}f1'></button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="sheet-col" style="width:270px">
|
||||
<h3 style="text-align: center">Health</h3>
|
||||
<div class="sheet-col" style="width:155px">
|
||||
<h4 style="line-height:30px">Bruised</h4>
|
||||
<h4 style="line-height:30px">Hurt</h4>
|
||||
<h4 style="line-height:30px">Injured</h4>
|
||||
<h4 style="line-height:30px">Wounded</h4>
|
||||
<h4 style="line-height:30px">Mauled</h4>
|
||||
<h4 style="line-height:30px">Crippled</h4>
|
||||
<h4 style="line-height:30px">Incapacitated</h4>
|
||||
<div class="sheet-col" style="width:70px; margin-left:40px">
|
||||
<h4 style="line-height:36px">Bruised</h>
|
||||
<h4 style="line-height:36px">Hurt</h>
|
||||
<h4 style="line-height:36px">Injured</h>
|
||||
<h4 style="line-height:36px">Wounded</h>
|
||||
<h4 style="line-height:36px">Mauled</h>
|
||||
<h4 style="line-height:36px">Crippled</h>
|
||||
<h4 style="line-height:36px">Incapacitated</h>
|
||||
</div>
|
||||
<div class="sheet-col" style="width:110px" align="right">
|
||||
<input type="checkbox" name="attr_Bruised"/><span></span>
|
||||
<div class="sheet-row">
|
||||
<h4 style="line-height:30px">-1 <input type="checkbox" name="attr_Hurt" /><span></span>
|
||||
<select name="attr_Bruised"> <option></option> <option value="Bashing">-</option> <option value="Lethal">/</option> <option value="Aggravated">X</option> </select>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<h4 style="line-height:30px">-1 <input type="checkbox" name="attr_Injured" /><span></span>
|
||||
<h4>-1 <select name="attr_Hurt"> <option></option> <option value="Bashing">-</option> <option value="Lethal">/</option> <option value="Aggravated">X</option> </select>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<h4 style="line-height:30px">-2 <input type="checkbox" name="attr_Wounded" /><span></span>
|
||||
<h4>-1 <select name="attr_Injured"> <option></option> <option value="Bashing">-</option> <option value="Lethal">/</option> <option value="Aggravated">X</option> </select>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<h4 style="line-height:30px">-2 <input type="checkbox" name="attr_Mauled" /><span></span>
|
||||
<h4>-2 <select name="attr_Wounded"> <option></option> <option value="Bashing">-</option> <option value="Lethal">/</option> <option value="Aggravated">X</option> </select>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<h4 style="line-height:30px">-5 <input type="checkbox" name="attr_Crippled" /><span></span>
|
||||
<h4>-2 <select name="attr_Mauled"> <option></option> <option value="Bashing">-</option> <option value="Lethal">/</option> <option value="Aggravated">X</option> </select>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Incapacitated" /><span></span>
|
||||
<h4>-5 <select name="attr_Crippled"> <option></option> <option value="Bashing">-</option> <option value="Lethal">/</option> <option value="Aggravated">X</option> </select>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<select name="attr_Incapacitated"> <option></option> <option value="Bashing">-</option> <option value="Lethal">/</option> <option value="Aggravated">X</option> </select>
|
||||
</div>
|
||||
</div><br><br>
|
||||
<h3 style="text-align: center">Resonance</h3>
|
||||
@@ -395,12 +498,12 @@
|
||||
<h4>Static</h4>
|
||||
</div>
|
||||
<div class="sheet-col" style="width:110px; line-height:17px" align="right">
|
||||
<input type="checkbox" name="attr_Dynamic_Zero" /><span></span> <input type="radio" name="attr_Dynamic" value="0" checked="checked" /> <input type="radio" name="attr_Dynamic" value="1" /><span></span> <input type="radio" name="attr_Dynamic" value="2" /><span></span> <input type="radio" name="attr_Dynamic" value="3" /><span></span> <input type="radio" name="attr_Dynamic" value="4" /><span></span> <input type="radio" name="attr_Dynamic" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Dynamic" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Dynamic" value="1" /><span></span> <input type="radio" name="attr_Dynamic" value="2" /><span></span> <input type="radio" name="attr_Dynamic" value="3" /><span></span> <input type="radio" name="attr_Dynamic" value="4" /><span></span> <input type="radio" name="attr_Dynamic" value="5" /><span></span>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Entropic_Zero" /><span></span> <input type="radio" name="attr_Entropic" value="0" checked="checked" /> <input type="radio" name="attr_Entropic" value="1" /><span></span> <input type="radio" name="attr_Entropic" value="2" /><span></span> <input type="radio" name="attr_Entropic" value="3" /><span></span> <input type="radio" name="attr_Entropic" value="4" /><span></span> <input type="radio" name="attr_Entropic" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Entropic" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Entropic" value="1" /><span></span> <input type="radio" name="attr_Entropic" value="2" /><span></span> <input type="radio" name="attr_Entropic" value="3" /><span></span> <input type="radio" name="attr_Entropic" value="4" /><span></span> <input type="radio" name="attr_Entropic" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Static_Zero" /><span></span> <input type="radio" name="attr_Static" value="0" checked="checked" /> <input type="radio" name="attr_Static" value="1" /><span></span> <input type="radio" name="attr_Static" value="2" /><span></span> <input type="radio" name="attr_Static" value="3" /><span></span> <input type="radio" name="attr_Static" value="4" /><span></span> <input type="radio" name="attr_Static" value="5" /><span></span>
|
||||
<input type="radio" name="attr_Static" value="0" class=" zero" checked/><span></span> <input type="radio" name="attr_Static" value="1" /><span></span> <input type="radio" name="attr_Static" value="2" /><span></span> <input type="radio" name="attr_Static" value="3" /><span></span> <input type="radio" name="attr_Static" value="4" /><span></span> <input type="radio" name="attr_Static" value="5" /><span></span>
|
||||
</div>
|
||||
<br></div>
|
||||
<div class="sheet-row">
|
||||
@@ -409,6 +512,6 @@
|
||||
<div class="sheet-row" align="center">
|
||||
<input type="text" name="Experience" style="width:245px"/>
|
||||
</div>
|
||||
<br><br><h3 align="center">Notes</h3>
|
||||
<textarea name="attr_notes" style="width:260px"></textarea>
|
||||
<br><h3 align="center">Notes</h3>
|
||||
<textarea name="attr_notes" style="width:260px; height:170px"></textarea>
|
||||
</div>
|
||||
|
||||
|
After Width: | Height: | Size: 163 KiB |
@@ -5,3 +5,5 @@ I still need to figure out how to do the Quintessence wheel.
|
||||
I need to figure up a better way to do the health tracker, so it can reflect the different types of damage.
|
||||
|
||||
A big thanks goes out to Brian Shields and Benjamin Bandelow. I used the exalted sheet they made as a starting point and as such much, maybe most, of this code it theirs.
|
||||
|
||||
Thanks to Lithl for some help with the quintessence wheel. Still need to iron out the formatting but progress has been made.
|
||||
|
||||
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"html": "Mage.html",
|
||||
"css": "Mage.css",
|
||||
"authors": "Matt Zaldivar, Thanks to Brian Shields and Benjamin Bandelow, I used their Exalted sheet as a starting point, Also Thanks to Lithl for help with the quintessence wheel",
|
||||
"preview": "Mage.png",
|
||||
"instructions": "# Mage: The Ascention Character Sheet\r For use in the classic World of Darkness. Designed to function much like an actual paper sheet would. With the most notable exception being that you can roll Arete and Willpower directy from the sheet. Also, The Dice Pool section in the center at the bottom allow one to select an Attribute and/or Ability to roll. The check to the left of each die pool selection indicates that the roll has a specialty (i.e. dice will explode) All rolls from the sheet are of the from {Xd10}>Df1 or {Xd10!}>Df1 if special, where X is the number of dice and D is the difficulty. NOTE: These roll do not recognize botches. Further, the rolls will prompt the user to modify the number of dice rolled and set the difficulty. The defaults for these are 0 and 6 respectively."
|
||||
}
|
||||
@@ -1,42 +1,32 @@
|
||||
.charsheet label {
|
||||
display: inline-block;
|
||||
width: 75px;
|
||||
text-align: right;
|
||||
}
|
||||
|
||||
.charsheet input {
|
||||
display: inline-block;
|
||||
width: 155px;
|
||||
}
|
||||
|
||||
.sheet-col strong.sheet-dee {
|
||||
font-size: 1.4em;
|
||||
font-weight: bold;
|
||||
padding-right: 4px;
|
||||
}
|
||||
|
||||
.charsheet input.sheet-short {
|
||||
width: 3.5em;
|
||||
}
|
||||
|
||||
.charsheet {
|
||||
background-color: white;
|
||||
}
|
||||
|
||||
.charsheet table td, .charsheet table th {
|
||||
font-size: 1.2em;
|
||||
font-weight: bold;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
select.sheet-dtype {
|
||||
width: 60px;
|
||||
vertical-align: top;
|
||||
.charsheet select {
|
||||
width: 40px;
|
||||
}
|
||||
|
||||
/* Hide actual dot/checkbox */
|
||||
input[type="radio"],
|
||||
input[type="checkbox"]
|
||||
{
|
||||
opacity: 0;
|
||||
position: absolute;
|
||||
opacity: 0;
|
||||
width:15px;
|
||||
cursor: pointer;
|
||||
z-index: 1;
|
||||
vertical-align: middle;
|
||||
margin-top: 5px;
|
||||
}
|
||||
|
||||
/* Styles common to fake dot and checkbox */
|
||||
@@ -48,7 +38,6 @@ input[type="checkbox"] + span::before
|
||||
text-align: middle;
|
||||
display: inline-block;
|
||||
vertical-align: middle;
|
||||
margin: 0 0 0 -3px;
|
||||
|
||||
-moz-box-shadow: 0 0 2px #ccc;
|
||||
-webkit-box-shadow: 0 0 2px #ccc;
|
||||
@@ -63,7 +52,7 @@ input[type="checkbox"] + span::before
|
||||
}
|
||||
|
||||
/* Styles unique to fake dot (checked or left of checked) */
|
||||
input[type="radio"] + span::before
|
||||
input[type="radio"]+ span::before
|
||||
{
|
||||
content: "•";
|
||||
width: 12px;
|
||||
@@ -78,8 +67,9 @@ input[type="radio"] + span::before
|
||||
/* Styles unique to fake checkbox (unchecked) */
|
||||
input[type="checkbox"] + span::before
|
||||
{
|
||||
position:relative;
|
||||
content: "";
|
||||
opacity: .5;
|
||||
opacity: .25;
|
||||
width: 14px;
|
||||
height: 14px;
|
||||
font-size: 12px;
|
||||
@@ -113,7 +103,7 @@ input[type="checkbox"]:hover:checked + span::before
|
||||
}
|
||||
|
||||
/* Remove dot from all radios _after_ selected one */
|
||||
input[type="radio"]:checked ~ input[type="radio"] + span::before
|
||||
input[type="radio"]:checked ~ input[type="radio"]+ span::before
|
||||
{
|
||||
content: "";
|
||||
}
|
||||
@@ -135,3 +125,29 @@ input[type="checkbox"]:checked ~ input[type="radio"] + span::before
|
||||
{
|
||||
content: "";
|
||||
}
|
||||
|
||||
input.used+ span::before
|
||||
{
|
||||
content: "✖";
|
||||
width: 12px;
|
||||
height: 12px;
|
||||
font-size: 12px;
|
||||
|
||||
-moz-border-radius: 0%;
|
||||
-webkit-border-radius: 0%;
|
||||
border-radius: 0%;
|
||||
}
|
||||
|
||||
input.forms
|
||||
{
|
||||
width: 118px;
|
||||
}
|
||||
|
||||
input.forms + span::before
|
||||
{
|
||||
margin-left: 53px;
|
||||
margin-right: 53px;
|
||||
content: "";
|
||||
}
|
||||
|
||||
input.forms:checked + span::before{ content: "•"; }
|
||||
|
||||
@@ -115,16 +115,16 @@
|
||||
|
||||
<div class="sheet-colrow">
|
||||
<div class="sheet-col" style="width:120px">
|
||||
<h4 style="line-height:20px">Alterness</h4>
|
||||
<h4 style="line-height:19px">Athletics</h4>
|
||||
<h4 style="line-height:19px">Brawl</h4>
|
||||
<h4 style="line-height:20px">Dodge</h4>
|
||||
<h4 style="line-height:19px">Empathy</h4>
|
||||
<h4 style="line-height:19px">Expression</h4>
|
||||
<h4 style="line-height:19px">Intimidation</h4>
|
||||
<h4 style="line-height:19px">Primal-Urge</h4>
|
||||
<h4 style="line-height:20px">Streetwise</h4>
|
||||
<h4 style="line-height:19px">Subterfuge</h4>
|
||||
<h4">Alterness</h4>
|
||||
<h4">Athletics</h4>
|
||||
<h4">Brawl</h4>
|
||||
<h4">Dodge</h4>
|
||||
<h4">Empathy</h4>
|
||||
<h4">Expression</h4>
|
||||
<h4">Intimidation</h4>
|
||||
<h4">Primal-Urge</h4>
|
||||
<h4">Streetwise</h4>
|
||||
<h4">Subterfuge</h4>
|
||||
</div>
|
||||
<div class="sheet-col" style="width:145px" align="right">
|
||||
<input type="checkbox" name="attr_Alterness_Zero" /><span></span> <input type="radio" name="attr_Alterness" value="0" checked="checked" /> <input type="radio" name="attr_Alterness" value="1" /><span></span> <input type="radio" name="attr_Alterness" value="2" /><span></span> <input type="radio" name="attr_Alterness" value="3" /><span></span> <input type="radio" name="attr_Alterness" value="4" /><span></span> <input type="radio" name="attr_Alterness" value="5" /><span></span>
|
||||
@@ -159,18 +159,18 @@
|
||||
<div class="sheet-col" style="width:5px">
|
||||
</div>
|
||||
<div class="sheet-col" style="width:120px">
|
||||
<h4 style="line-height:19px">Animal Ken</h4>
|
||||
<h4 style="line-height:20px">Craft</h4>
|
||||
<h4 style="line-height:19px">Drive</h4>
|
||||
<h4 style="line-height:19px">Etiquette</h4>
|
||||
<h4 style="line-height:19px">Firearms</h4>
|
||||
<h4 style="line-height:19px">Leadership</h4>
|
||||
<h4 style="line-height:19px">Melee</h4>
|
||||
<h4 style="line-height:19px">Performance</h4>
|
||||
<h4 style="line-height:19px">Stealth</h4>
|
||||
<h4 style="line-height:20px">Survival</h4>
|
||||
<h4">Animal Ken</h4>
|
||||
<h4">Craft</h4>
|
||||
<h4">Drive</h4>
|
||||
<h4">Etiquette</h4>
|
||||
<h4">Firearms</h4>
|
||||
<h4">Leadership</h4>
|
||||
<h4">Melee</h4>
|
||||
<h4">Performance</h4>
|
||||
<h4">Stealth</h4>
|
||||
<h4">Survival</h4>
|
||||
</div>
|
||||
<div class="sheet-col" style="width:145px" align="right">
|
||||
<div class="sheet-col" style="width:140px" align="right">
|
||||
<input type="checkbox" name="attr_Animal_Ken_Zero" /><span></span> <input type="radio" name="attr_Animal_Ken" value="0" checked="checked" /> <input type="radio" name="attr_Animal_Ken" value="1" /><span></span> <input type="radio" name="attr_Animal_Ken" value="2" /><span></span> <input type="radio" name="attr_Animal_Ken" value="3" /><span></span> <input type="radio" name="attr_Animal_Ken" value="4" /><span></span> <input type="radio" name="attr_Animal_Ken" value="5" /><span></span>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Craft_Zero" /><span></span> <input type="radio" name="attr_Craft" value="0" checked="checked" /> <input type="radio" name="attr_Craft" value="1" /><span></span> <input type="radio" name="attr_Craft" value="2" /><span></span> <input type="radio" name="attr_Craft" value="3" /><span></span> <input type="radio" name="attr_Craft" value="4" /><span></span> <input type="radio" name="attr_Craft" value="5" /><span></span>
|
||||
@@ -203,16 +203,16 @@
|
||||
<div class="sheet-col" style="width:5px">
|
||||
</div>
|
||||
<div class="sheet-col" style="width:120px">
|
||||
<h4 style="line-height:19px">Computer</h4>
|
||||
<h4 style="line-height:20px">Enigmas</h4>
|
||||
<h4 style="line-height:20px">Investigation</h4>
|
||||
<h4 style="line-height:19px">Law</h4>
|
||||
<h4 style="line-height:19px">Linguistics</h4>
|
||||
<h4 style="line-height:19px">Medicine</h4>
|
||||
<h4 style="line-height:20px">Occult</h4>
|
||||
<h4 style="line-height:19px">Politics</h4>
|
||||
<h4 style="line-height:19px">Rituals</h4>
|
||||
<h4 style="line-height:19px">Science</h4>
|
||||
<h4>Computer</h4>
|
||||
<h4>Enigmas</h4>
|
||||
<h4>Investigation</h4>
|
||||
<h4>Law</h4>
|
||||
<h4>Linguistics</h4>
|
||||
<h4>Medicine</h4>
|
||||
<h4>Occult</h4>
|
||||
<h4>Politics</h4>
|
||||
<h4>Rituals</h4>
|
||||
<h4>Science</h4>
|
||||
</div>
|
||||
<div class="sheet-col" style="width:145px" align="right">
|
||||
<div class="sheet-row">
|
||||
@@ -255,14 +255,14 @@
|
||||
<div class="sheet-col" style="width:270px">
|
||||
<h3 style="text-align: center">Backgrounds</h3>
|
||||
<div class="sheet-col">
|
||||
<input type="text" name="Back1" style="width:150px"/><br>
|
||||
<input type="text" name="Back2" style="width:150px"/><br>
|
||||
<input type="text" name="Back3" style="width:150px"/><br>
|
||||
<input type="text" name="Back4" style="width:150px"/><br>
|
||||
<input type="text" name="Back5" style="width:150px"/><br>
|
||||
<input type="text" name="Back6" style="width:150px"/>
|
||||
<input type="text" name="attr_Back1_name"/><br>
|
||||
<input type="text" name="attr_Back2_name"/><br>
|
||||
<input type="text" name="attr_Back3_name"/><br>
|
||||
<input type="text" name="attr_Back4_name"/><br>
|
||||
<input type="text" name="attr_Back5_name"/><br>
|
||||
<input type="text" name="attr_Back6_name"/>
|
||||
</div>
|
||||
<div class="sheet-col" style="width:115px; line-height:27px" align="right">
|
||||
<div class="sheet-col" style="width:110px; line-height:27px" align="right">
|
||||
<input type="checkbox" name="attr_Back1_Zero" /><span></span> <input type="radio" name="attr_Back1" value="0" checked="checked" /> <input type="radio" name="attr_Back1" value="1" /><span></span> <input type="radio" name="attr_Back1" value="2" /><span></span> <input type="radio" name="attr_Back1" value="3" /><span></span> <input type="radio" name="attr_Back1" value="4" /><span></span> <input type="radio" name="attr_Back1" value="5" /><span></span>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Back2_Zero" /><span></span> <input type="radio" name="attr_Back2" value="0" checked="checked" /> <input type="radio" name="attr_Back2" value="1" /><span></span> <input type="radio" name="attr_Back2" value="2" /><span></span> <input type="radio" name="attr_Back2" value="3" /><span></span> <input type="radio" name="attr_Back2" value="4" /><span></span> <input type="radio" name="attr_Back2" value="5" /><span></span>
|
||||
@@ -281,55 +281,58 @@
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-col" style="width:5px">
|
||||
</div>
|
||||
|
||||
<div class="sheet-col" style="width:270px" align="center">
|
||||
<h3 align="center">Gifts</h3>
|
||||
<textarea name="attr_gifts1" style="width:260px; height:160px"></textarea>
|
||||
</div>
|
||||
<div class="sheet-col" style="width:5px">
|
||||
|
||||
<div class="sheet-col" style="width:5px">
|
||||
</div>
|
||||
|
||||
<div class="sheet-col" style="width:270px" align="center">
|
||||
<h3 align="center">Gifts</h3>
|
||||
<textarea name="attr_gifts1" style="width:260px; height:160px"></textarea>
|
||||
</div>
|
||||
|
||||
<hr/>
|
||||
|
||||
<div class="sheet-col" style="width:270px" align="center">
|
||||
<h3 style="text-align: center">Reknown</h3>
|
||||
<h3 style="text-align: center">Glory</h3>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Glory_Zero" /><span></span> <input type="radio" name="attr_Glory" value="0" checked="checked" /> <input type="radio" name="attr_Glory" value="1" /><span></span> <input type="radio" name="attr_Glory" value="2" /><span></span> <input type="radio" name="attr_Glory" value="3" /><span></span> <input type="radio" name="attr_Glory" value="4" /><span></span> <input type="radio" name="attr_Glory" value="5"/><span></span> <input type="radio" name="attr_Glory" value="6" /><span></span> <input type="radio" name="attr_Glory" value="7" /><span></span> <input type="radio" name="attr_Glory" value="8" /><span></span> <input type="radio" name="attr_Glory" value="9" /><span></span> <input type="radio" name="attr_Glory" value="10" /><span></span><br>
|
||||
<input type="checkbox" name="attr_Glory_Zero" /><span></span> <input type="radio" name="attr_Glory" value="0" checked /> <input type="radio" name="attr_Glory" value="1" /><span></span> <input type="radio" name="attr_Glory" value="2" /><span></span> <input type="radio" name="attr_Glory" value="3" /><span></span> <input type="radio" name="attr_Glory" value="4" /><span></span> <input type="radio" name="attr_Glory" value="5"/><span></span> <input type="radio" name="attr_Glory" value="6" /><span></span> <input type="radio" name="attr_Glory" value="7" /><span></span> <input type="radio" name="attr_Glory" value="8" /><span></span> <input type="radio" name="attr_Glory" value="9" /><span></span> <input type="radio" name="attr_Glory" value="10" /><span></span><br>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Glory_Temp_Zero" /><span></span> <input type="radio" name="attr_Glory_Temp" value="0" checked="checked" /> <input type="radio" name="attr_Glory_Temp" value="1" /><span></span> <input type="radio" name="attr_Glory_Temp" value="2" /><span></span> <input type="radio" name="attr_Glory_Temp" value="3" /><span></span> <input type="radio" name="attr_Glory_Temp" value="4" /><span></span> <input type="radio" name="attr_Glory_Temp" value="5" /><span></span> <input type="radio" name="attr_Glory_Temp" value="6" /><span></span> <input type="radio" name="attr_Glory_Temp" value="7" /><span></span> <input type="radio" name="attr_Glory_Temp" value="8" /><span></span> <input type="radio" name="attr_Glory_Temp" value="9" /><span></span> <input type="radio" name="attr_Glory_Temp" value="10" /><span></span>
|
||||
<input type="checkbox" name="attr_Glory_Temp_Zero" /><span></span> <input type="radio" name="attr_Glory_Temp" value="0" checked /> <input type="radio" name="attr_Glory_Temp" value="1" class=" used"/><span></span> <input type="radio" name="attr_Glory_Temp" value="2" class=" used"/><span></span> <input type="radio" name="attr_Glory_Temp" value="3" class=" used"/><span></span> <input type="radio" name="attr_Glory_Temp" value="4" class=" used"/><span></span> <input type="radio" name="attr_Glory_Temp" value="5" class=" used"/><span></span> <input type="radio" name="attr_Glory_Temp" value="6" class=" used"/><span></span> <input type="radio" name="attr_Glory_Temp" value="7" class=" used"/><span></span> <input type="radio" name="attr_Glory_Temp" value="8" class=" used"/><span></span> <input type="radio" name="attr_Glory_Temp" value="9" class=" used"/><span></span> <input type="radio" name="attr_Glory_Temp" value="10" class=" used"/><span></span>
|
||||
</div>
|
||||
<h3 style="text-align: center">Honor</h3>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Honor_Zero" /><span></span> <input type="radio" name="attr_Honor" value="0" checked="checked" /> <input type="radio" name="attr_Honor" value="1" /><span></span> <input type="radio" name="attr_Honor" value="2" /><span></span> <input type="radio" name="attr_Honor" value="3" /><span></span> <input type="radio" name="attr_Honor" value="4" /><span></span> <input type="radio" name="attr_Honor" value="5"/><span></span> <input type="radio" name="attr_Honor" value="6" /><span></span> <input type="radio" name="attr_Honor" value="7" /><span></span> <input type="radio" name="attr_Honor" value="8" /><span></span> <input type="radio" name="attr_Honor" value="9" /><span></span> <input type="radio" name="attr_Honor" value="10" /><span></span><br>
|
||||
<input type="checkbox" name="attr_Honor_Zero" /><span></span> <input type="radio" name="attr_Honor" value="0" checked /> <input type="radio" name="attr_Honor" value="1" /><span></span> <input type="radio" name="attr_Honor" value="2" /><span></span> <input type="radio" name="attr_Honor" value="3" /><span></span> <input type="radio" name="attr_Honor" value="4" /><span></span> <input type="radio" name="attr_Honor" value="5"/><span></span> <input type="radio" name="attr_Honor" value="6" /><span></span> <input type="radio" name="attr_Honor" value="7" /><span></span> <input type="radio" name="attr_Honor" value="8" /><span></span> <input type="radio" name="attr_Honor" value="9" /><span></span> <input type="radio" name="attr_Honor" value="10" /><span></span><br>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Honor_Temp_Zero" /><span></span> <input type="radio" name="attr_Honor_Temp" value="0" checked="checked" /> <input type="radio" name="attr_Honor_Temp" value="1" /><span></span> <input type="radio" name="attr_Honor_Temp" value="2" /><span></span> <input type="radio" name="attr_Honor_Temp" value="3" /><span></span> <input type="radio" name="attr_Honor_Temp" value="4" /><span></span> <input type="radio" name="attr_Honor_Temp" value="5" /><span></span> <input type="radio" name="attr_Honor_Temp" value="6" /><span></span> <input type="radio" name="attr_Honor_Temp" value="7" /><span></span> <input type="radio" name="attr_Honor_Temp" value="8" /><span></span> <input type="radio" name="attr_Honor_Temp" value="9" /><span></span> <input type="radio" name="attr_Honor_Temp" value="10" /><span></span>
|
||||
<input type="checkbox" name="attr_Honor_Temp_Zero" /><span></span> <input type="radio" name="attr_Honor_Temp" value="0" checked /> <input type="radio" name="attr_Honor_Temp" value="1" class=" used"/><span></span> <input type="radio" name="attr_Honor_Temp" value="2" class=" used"/><span></span> <input type="radio" name="attr_Honor_Temp" value="3" class=" used"/><span></span> <input type="radio" name="attr_Honor_Temp" value="4" class=" used"/><span></span> <input type="radio" name="attr_Honor_Temp" value="5" class=" used"/><span></span> <input type="radio" name="attr_Honor_Temp" value="6" class=" used"/><span></span> <input type="radio" name="attr_Honor_Temp" value="7" class=" used"/><span></span> <input type="radio" name="attr_Honor_Temp" value="8" class=" used"/><span></span> <input type="radio" name="attr_Honor_Temp" value="9" class=" used"/><span></span> <input type="radio" name="attr_Honor_Temp" value="10" class=" used"/><span></span>
|
||||
</div>
|
||||
<h3 style="text-align: center">Wisdom</h3>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Wisdom_Zero" /><span></span> <input type="radio" name="attr_Wisdom" value="0" checked="checked" /> <input type="radio" name="attr_Wisdom" value="1" /><span></span> <input type="radio" name="attr_Wisdom" value="2" /><span></span> <input type="radio" name="attr_Wisdom" value="3" /><span></span> <input type="radio" name="attr_Wisdom" value="4" /><span></span> <input type="radio" name="attr_Wisdom" value="5"/><span></span> <input type="radio" name="attr_Wisdom" value="6" /><span></span> <input type="radio" name="attr_Wisdom" value="7" /><span></span> <input type="radio" name="attr_Wisdom" value="8" /><span></span> <input type="radio" name="attr_Wisdom" value="9" /><span></span> <input type="radio" name="attr_Wisdom" value="10" /><span></span><br>
|
||||
<input type="checkbox" name="attr_Wisdom_Zero" /><span></span> <input type="radio" name="attr_Wisdom" value="0" checked /> <input type="radio" name="attr_Wisdom" value="1" /><span></span> <input type="radio" name="attr_Wisdom" value="2" /><span></span> <input type="radio" name="attr_Wisdom" value="3" /><span></span> <input type="radio" name="attr_Wisdom" value="4" /><span></span> <input type="radio" name="attr_Wisdom" value="5"/><span></span> <input type="radio" name="attr_Wisdom" value="6" /><span></span> <input type="radio" name="attr_Wisdom" value="7" /><span></span> <input type="radio" name="attr_Wisdom" value="8" /><span></span> <input type="radio" name="attr_Wisdom" value="9" /><span></span> <input type="radio" name="attr_Wisdom" value="10" /><span></span><br>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Wisdom_Temp_Zero" /><span></span> <input type="radio" name="attr_Wisdom_Temp" value="0" checked="checked" /> <input type="radio" name="attr_Wisdom_Temp" value="1" /><span></span> <input type="radio" name="attr_Wisdom_Temp" value="2" /><span></span> <input type="radio" name="attr_Wisdom_Temp" value="3" /><span></span> <input type="radio" name="attr_Wisdom_Temp" value="4" /><span></span> <input type="radio" name="attr_Wisdom_Temp" value="5" /><span></span> <input type="radio" name="attr_Wisdom_Temp" value="6" /><span></span> <input type="radio" name="attr_Wisdom_Temp" value="7" /><span></span> <input type="radio" name="attr_Wisdom_Temp" value="8" /><span></span> <input type="radio" name="attr_Wisdom_Temp" value="9" /><span></span> <input type="radio" name="attr_Wisdom_Temp" value="10" /><span></span>
|
||||
<input type="checkbox" name="attr_Wisdom_Temp_Zero" /><span></span> <input type="radio" name="attr_Wisdom_Temp" value="0" checked /> <input type="radio" name="attr_Wisdom_Temp" value="1" class=" used"/><span></span> <input type="radio" name="attr_Wisdom_Temp" value="2" class=" used"/><span></span> <input type="radio" name="attr_Wisdom_Temp" value="3" class=" used"/><span></span> <input type="radio" name="attr_Wisdom_Temp" value="4" class=" used"/><span></span> <input type="radio" name="attr_Wisdom_Temp" value="5" class=" used"/><span></span> <input type="radio" name="attr_Wisdom_Temp" value="6" class=" used"/><span></span> <input type="radio" name="attr_Wisdom_Temp" value="7" class=" used"/><span></span> <input type="radio" name="attr_Wisdom_Temp" value="8" class=" used"/><span></span> <input type="radio" name="attr_Wisdom_Temp" value="9" class=" used"/><span></span> <input type="radio" name="attr_Wisdom_Temp" value="10" class=" used"/><span></span>
|
||||
</div>
|
||||
<br><br>
|
||||
<h3 style="text-align: center">Other Traits</h3>
|
||||
<div class="sheet-col">
|
||||
<input type="text" name="Other1" style="width:150px"/><br>
|
||||
<input type="text" name="Other2" style="width:150px"/><br>
|
||||
<input type="text" name="Other3" style="width:150px"/><br>
|
||||
<input type="text" name="Other4" style="width:150px"/><br>
|
||||
<input type="text" name="Other5" style="width:150px"/><br>
|
||||
<input type="text" name="Other6" style="width:150px"/><br>
|
||||
<input type="text" name="Other7" style="width:150px"/><br>
|
||||
<input type="text" name="Other8" style="width:150px"/>
|
||||
<input type="text" name="attr_Other1_name"/><br>
|
||||
<input type="text" name="attr_Other2_name"/><br>
|
||||
<input type="text" name="attr_Other3_name"/><br>
|
||||
<input type="text" name="attr_Other4_name"/><br>
|
||||
<input type="text" name="attr_Other5_name"/><br>
|
||||
<input type="text" name="attr_Other6_name"/><br>
|
||||
<input type="text" name="attr_Other7_name"/><br>
|
||||
<input type="text" name="attr_Other8_name"/>
|
||||
</div>
|
||||
<div class="sheet-col" style="width:115px; line-height:27px" align="right">
|
||||
<div class="sheet-col" style="width:110px; line-height:27px" align="right">
|
||||
<input type="checkbox" name="attr_Other1_Zero" /><span></span> <input type="radio" name="attr_Other1" value="0" checked="checked" /> <input type="radio" name="attr_Other1" value="1" /><span></span> <input type="radio" name="attr_Other1" value="2" /><span></span> <input type="radio" name="attr_Other1" value="3" /><span></span> <input type="radio" name="attr_Other1" value="4" /><span></span> <input type="radio" name="attr_Other1" value="5" /><span></span>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Other2_Zero" /><span></span> <input type="radio" name="attr_Other2" value="0" checked="checked" /> <input type="radio" name="attr_Other2" value="1" /><span></span> <input type="radio" name="attr_Other2" value="2" /><span></span> <input type="radio" name="attr_Other2" value="3" /><span></span> <input type="radio" name="attr_Other2" value="4" /><span></span> <input type="radio" name="attr_Other2" value="5" /><span></span>
|
||||
@@ -352,86 +355,162 @@
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Other8_Zero" /><span></span> <input type="radio" name="attr_Other8" value="0" checked="checked" /> <input type="radio" name="attr_Other8" value="1" /><span></span> <input type="radio" name="attr_Other8" value="2" /><span></span> <input type="radio" name="attr_Other8" value="3" /><span></span> <input type="radio" name="attr_Other8" value="4" /><span></span> <input type="radio" name="attr_Other8" value="5" /><span></span>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-col" style="width:5px">
|
||||
</div>
|
||||
<div class="sheet-col" style="width:265px" align="center">
|
||||
<h3 style="text-align: center">Rage</h3>
|
||||
<input type="radio" name="attr_Rage" value="1" checked="checked" /><span></span> <input type="radio" name="attr_Rage" value="2" /><span></span> <input type="radio" name="attr_Rage" value="3" /><span></span> <input type="radio" name="attr_Rage" value="4" /><span></span> <input type="radio" name="attr_Rage" value="5"/><span></span> <input type="radio" name="attr_Rage" value="6" /><span></span> <input type="radio" name="attr_Rage" value="7" /><span></span> <input type="radio" name="attr_Rage" value="8" /><span></span> <input type="radio" name="attr_Rage" value="9" /><span></span> <input type="radio" name="attr_Rage" value="10" /><span></span>
|
||||
<div class="sheet-row" align="left" style="margin:0px 0px 0px 45px">
|
||||
<input type="checkbox" name="attr_Rage_Used_Zero" /><span></span> <input type="radio" name="attr_Rage_Used" value="0" checked="checked" /> <input type="radio" name="attr_Rage_Used" value="1"/><span></span> <input type="radio" name="attr_Rage_Used" value="2" /><span></span> <input type="radio" name="attr_Rage_Used" value="3" /><span></span> <input type="radio" name="attr_Rage_Used" value="4" /><span></span> <input type="radio" name="attr_Rage_Used" value="5" /><span></span> <input type="radio" name="attr_Rage_Used" value="6" /><span></span> <input type="radio" name="attr_Rage_Used" value="7" /><span></span> <input type="radio" name="attr_Rage_Used" value="8" /><span></span> <input type="radio" name="attr_Rage_Used" value="9" /><span></span> <input type="radio" name="attr_Rage_Used" value="10" /><span></span>
|
||||
</div>
|
||||
<br><br>
|
||||
<h3 style="text-align: center">Gnosis</h3>
|
||||
<div class="sheet-row">
|
||||
<input type="radio" name="attr_Gnosis" value="1" checked="checked" /><span></span> <input type="radio" name="attr_Gnosis" value="2" /><span></span> <input type="radio" name="attr_Gnosis" value="3" /><span></span> <input type="radio" name="attr_Gnosis" value="4" /><span></span> <input type="radio" name="attr_Gnosis" value="5"/><span></span> <input type="radio" name="attr_Gnosis" value="6" /><span></span> <input type="radio" name="attr_Gnosis" value="7" /><span></span> <input type="radio" name="attr_Gnosis" value="8" /><span></span> <input type="radio" name="attr_Gnosis" value="9" /><span></span> <input type="radio" name="attr_Gnosis" value="10" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row" align="left" style="margin:0px 0px 0px 45px">
|
||||
<input type="checkbox" name="attr_Gnosis_Used_Zero" /><span></span> <input type="radio" name="attr_Gnosis_Used" value="0" checked="checked" /> <input type="radio" name="attr_Gnosis_Used" value="1"/><span></span> <input type="radio" name="attr_Gnosis_Used" value="2" /><span></span> <input type="radio" name="attr_Gnosis_Used" value="3" /><span></span> <input type="radio" name="attr_Gnosis_Used" value="4" /><span></span> <input type="radio" name="attr_Gnosis_Used" value="5" /><span></span> <input type="radio" name="attr_Gnosis_Used" value="6" /><span></span> <input type="radio" name="attr_Gnosis_Used" value="7" /><span></span> <input type="radio" name="attr_Gnosis_Used" value="8" /><span></span> <input type="radio" name="attr_Gnosis_Used" value="9" /><span></span> <input type="radio" name="attr_Gnosis_Used" value="10" /><span></span>
|
||||
</div>
|
||||
<br><br>
|
||||
<h3 style="text-align: center">Willpower</h3>
|
||||
<div class="sheet-row">
|
||||
<input type="radio" name="attr_Willpower" value="1" checked="checked" /><span></span> <input type="radio" name="attr_Willpower" value="2" /><span></span> <input type="radio" name="attr_Willpower" value="3" /><span></span> <input type="radio" name="attr_Willpower" value="4" /><span></span> <input type="radio" name="attr_Willpower" value="5" /><span></span> <input type="radio" name="attr_Willpower" value="6" /><span></span> <input type="radio" name="attr_Willpower" value="7" /><span></span> <input type="radio" name="attr_Willpower" value="8" /><span></span> <input type="radio" name="attr_Willpower" value="9" /><span></span> <input type="radio" name="attr_Willpower" value="10" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row" align="left" style="margin:0px 0px 0px 45px">
|
||||
<input type="checkbox" name="attr_Willpower_Used_Zero" /><span></span> <input type="radio" name="attr_Willpower_Used" value="0" checked="checked" /> <input type="radio" name="attr_Willpower_Used" value="1"/><span></span> <input type="radio" name="attr_Willpower_Used" value="2" /><span></span> <input type="radio" name="attr_Willpower_Used" value="3" /><span></span> <input type="radio" name="attr_Willpower_Used" value="4" /><span></span> <input type="radio" name="attr_Willpower_Used" value="5" /><span></span> <input type="radio" name="attr_Willpower_Used" value="6" /><span></span> <input type="radio" name="attr_Willpower_Used" value="7" /><span></span> <input type="radio" name="attr_Willpower_Used" value="8" /><span></span> <input type="radio" name="attr_Willpower_Used" value="9" /><span></span> <input type="radio" name="attr_Willpower_Used" value="10" /><span></span>
|
||||
</div>
|
||||
<br><br>
|
||||
<h3 align="center">Notes</h3>
|
||||
<textarea name="attr_notes" style="width:260px; height:50px"></textarea>
|
||||
<br><br>
|
||||
<h3 align="center">Merits</h3>
|
||||
<textarea name="attr_merits" style="width:260px; height:50px"></textarea>
|
||||
</div>
|
||||
<div class="sheet-col" style="width:5px">
|
||||
</div>
|
||||
<div class="sheet-col" style="width:270px">
|
||||
<h3 style="text-align: center">Health</h3>
|
||||
<div class="sheet-col" style="width:155px">
|
||||
<h4 style="line-height:30px">Bruised</h4>
|
||||
<h4 style="line-height:30px">Hurt</h4>
|
||||
<h4 style="line-height:30px">Injured</h4>
|
||||
<h4 style="line-height:30px">Wounded</h4>
|
||||
<h4 style="line-height:30px">Mauled</h4>
|
||||
<h4 style="line-height:30px">Crippled</h4>
|
||||
<h4 style="line-height:30px">Incapacitated</h4>
|
||||
</div>
|
||||
<div class="sheet-col" style="width:110px" align="right">
|
||||
<input type="checkbox" name="attr_Bruised"/><span></span>
|
||||
<div class="sheet-row">
|
||||
<h4 style="line-height:30px">-1 <input type="checkbox" name="attr_Hurt" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<h4 style="line-height:30px">-1 <input type="checkbox" name="attr_Injured" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<h4 style="line-height:30px">-2 <input type="checkbox" name="attr_Wounded" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<h4 style="line-height:30px">-2 <input type="checkbox" name="attr_Mauled" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<h4 style="line-height:30px">-5 <input type="checkbox" name="attr_Crippled" /><span></span>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<input type="checkbox" name="attr_Incapacitated" /><span></span>
|
||||
</div>
|
||||
</div>
|
||||
</div><br><br>
|
||||
<div class="sheet-row">
|
||||
<br><h3 style="text-align: center">Rank</h3>
|
||||
<h3 style="text-align: center">Rank</h3>
|
||||
</div>
|
||||
<div class="sheet-row" align="center">
|
||||
<input type="text" name="attr_Rank" style="width:245px"/>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="sheet-col" style="width:265px" align="center">
|
||||
<h3 style="text-align: center">Rage</h3>
|
||||
<div align="left" style="margin:0px 0px 0px 49px"> <input type="radio" name="attr_Rage" value="1" checked /><span></span> <input type="radio" name="attr_Rage" value="2" /><span></span> <input type="radio" name="attr_Rage" value="3" /><span></span> <input type="radio" name="attr_Rage" value="4" /><span></span> <input type="radio" name="attr_Rage" value="5"/><span></span> <input type="radio" name="attr_Rage" value="6" /><span></span> <input type="radio" name="attr_Rage" value="7" /><span></span> <input type="radio" name="attr_Rage" value="8" /><span></span> <input type="radio" name="attr_Rage" value="9" /><span></span> <input type="radio" name="attr_Rage" value="10" /><span></span>
|
||||
<button type='roll' name='roll_Rageroll' value='Dice Pool 5\n/r {(@{Rage}+?{Pool Mod|0})d10!}>?{Difficulty|6}f1'></button>
|
||||
</div>
|
||||
<div align="left" style="margin:0px 0px 0px 30px">
|
||||
<input type="checkbox" name="attr_Rage_Used_Zero" /><span></span> <input type="radio" name="attr_Rage_Used" value="0" checked /> <input type="radio" name="attr_Rage_Used" value="1" class=" used"/><span></span> <input type="radio" name="attr_Rage_Used" value="2" class=" used"/><span></span> <input type="radio" name="attr_Rage_Used" value="3" class=" used" /><span></span> <input type="radio" name="attr_Rage_Used" value="4" class=" used" /><span></span> <input type="radio" name="attr_Rage_Used" value="5" class=" used"/><span></span> <input type="radio" name="attr_Rage_Used" value="6" class=" used" /><span></span> <input type="radio" name="attr_Rage_Used" value="7" class=" used" /><span></span> <input type="radio" name="attr_Rage_Used" value="8" class=" used" /><span></span> <input type="radio" name="attr_Rage_Used" value="9" class=" used" /><span></span> <input type="radio" name="attr_Rage_Used" value="10" class=" used" /><span></span>
|
||||
</div>
|
||||
<br><br>
|
||||
<h3 style="text-align: center">Gnosis</h3>
|
||||
<div align="left" style="margin:0px 0px 0px 49px"> <input type="radio" name="attr_Gnosis" value="1" checked /><span></span> <input type="radio" name="attr_Gnosis" value="2" /><span></span> <input type="radio" name="attr_Gnosis" value="3" /><span></span> <input type="radio" name="attr_Gnosis" value="4" /><span></span> <input type="radio" name="attr_Gnosis" value="5"/><span></span> <input type="radio" name="attr_Gnosis" value="6" /><span></span> <input type="radio" name="attr_Gnosis" value="7" /><span></span> <input type="radio" name="attr_Gnosis" value="8" /><span></span> <input type="radio" name="attr_Gnosis" value="9" /><span></span> <input type="radio" name="attr_Gnosis" value="10" /><span></span>
|
||||
<button type='roll' name='roll_Gnosisroll' value='Dice Pool 5\n/r {(@{Gnosis}+?{Pool Mod|0})d10!}>?{Difficulty|6}f1'></button>
|
||||
</div>
|
||||
<div align="left" style="margin:0px 0px 0px 30px">
|
||||
<input type="checkbox" name="attr_Gnosis_Used_Zero" /><span></span> <input type="radio" name="attr_Gnosis_Used" value="0" checked /> <input type="radio" name="attr_Gnosis_Used" value="1" class=" used"/><span></span> <input type="radio" name="attr_Gnosis_Used" value="2" class=" used"/><span></span> <input type="radio" name="attr_Gnosis_Used" value="3" class=" used"/><span></span> <input type="radio" name="attr_Gnosis_Used" value="4" class=" used"/><span></span> <input type="radio" name="attr_Gnosis_Used" value="5" class=" used"/><span></span> <input type="radio" name="attr_Gnosis_Used" value="6" class=" used"/><span></span> <input type="radio" name="attr_Gnosis_Used" value="7" class=" used"/><span></span> <input type="radio" name="attr_Gnosis_Used" value="8" class=" used"/><span></span> <input type="radio" name="attr_Gnosis_Used" value="9" class=" used"/><span></span> <input type="radio" name="attr_Gnosis_Used" value="10" class=" used"/><span></span>
|
||||
</div>
|
||||
<br><br>
|
||||
<h3 style="text-align: center">Willpower</h3>
|
||||
<div align="left" style="margin:0px 0px 0px 49px"> <input type="radio" name="attr_Willpower" value="1" /><span></span> <input type="radio" name="attr_Willpower" value="2" /><span></span> <input type="radio" name="attr_Willpower" value="3" /><span></span> <input type="radio" name="attr_Willpower" value="4" /><span></span> <input type="radio" name="attr_Willpower" value="5" checked/><span></span> <input type="radio" name="attr_Willpower" value="6" /><span></span> <input type="radio" name="attr_Willpower" value="7" /><span></span> <input type="radio" name="attr_Willpower" value="8" /><span></span> <input type="radio" name="attr_Willpower" value="9" /><span></span> <input type="radio" name="attr_Willpower" value="10" /><span></span>
|
||||
<button type='roll' name='roll_Willpowerroll' value='Dice Pool 5\n/r {(@{Willpower}+?{Pool Mod|0})d10!}>?{Difficulty|6}f1'></button>
|
||||
</div>
|
||||
<div align="left" style="margin:0px 0px 0px 30px">
|
||||
<input type="checkbox" name="attr_Willpower_Used_Zero" /><span></span> <input type="radio" name="attr_Willpower_Used" value="0" checked /> <input type="radio" name="attr_Willpower_Used" value="1" class=" used"/><span></span> <input type="radio" name="attr_Willpower_Used" value="2" class=" used"/><span></span> <input type="radio" name="attr_Willpower_Used" value="3" class=" used"/><span></span> <input type="radio" name="attr_Willpower_Used" value="4" class=" used"/><span></span> <input type="radio" name="attr_Willpower_Used" value="5" class=" used"/><span></span> <input type="radio" name="attr_Willpower_Used" value="6" class=" used"/><span></span> <input type="radio" name="attr_Willpower_Used" value="7" class=" used"/><span></span> <input type="radio" name="attr_Willpower_Used" value="8" class=" used"/><span></span> <input type="radio" name="attr_Willpower_Used" value="9" class=" used"/><span></span> <input type="radio" name="attr_Willpower_Used" value="10" class=" used"/><span></span>
|
||||
</div>
|
||||
<br><br>
|
||||
<h3 style="text-align: center">Dice Pools</h3>
|
||||
<div align="left" style="margin:0px 0px 0px 40px"><b >Attribute Ability</b ></div>
|
||||
|
||||
<select name="attr_DPAtt1" style="width:105px"> <option value="0" selected></option> <option value="@{Strength}">Strength</option> <option value="@{Dexterity}">Dexterity</option> <option value="@{Stamina}">Stamina</option> <option value="@{Charisma}">Charisma</option> <option value="@{Manipulation}">Manipulation</option> <option value="@{Appearance}">Appearance</option> <option value="@{Intelligence}">Intelligence</option> <option value="@{Wits}">Wits</option> <option value="@{Perception}">Perception</option> </select>
|
||||
<select name="attr_DPAbi1" style="width:105px"> <option value="0" selected></option> <option value="@{Alterness}">Alterness</option> <option value="@{Athletics}">Athletics</option> <option value="@{Brawl}">Brawl</option> <option value="@{Dodge}">Dodge</option> <option value="@{Empathy}">Empathy</option> <option value="@{Expression}">Expression</option> <option value="@{Intimidation}">Intimidation</option> <option value="@{Primal-Urge}">Primal-Urge</option> <option value="@{Streetwise}">Streetwise</option> <option value="@{Subterfuge}">Subterfuge</option> <option value="@{Animal_Ken}">Animal Ken</option> <option value="@{Craft}">Craft</option> <option value="@{Drive}">Drive</option> <option value="@{Etiquette}">Etiquette</option> <option value="@{Firearms}">Firearms</option> <option value="@{Leadership}">Leadership</option> <option value="@{Melee}">Melee</option> <option value="@{Performance}">Performance</option> <option value="@{Stealth}">Stealth</option> <option value="@{Survival}">Survival</option> <option value="@{Computer}">Computer</option> <option value="@{Enigmas}">Enigmas</option> <option value="@{Investigation}">Investigation</option> <option value="@{Law}">Law</option> <option value="@{Linguistics}">Linguistics</option> <option value="@{Medicine}">Medicine</option> <option value="@{Occult}">Occult</option> <option value="@{Politics}">Politics</option> <option value="@{Rituals}">Rituals</option> <option value="@{Science}">Science</option> </select>
|
||||
<button type='roll' name='roll_DP1roll' value='Dice Pool 1\n/r {(@{DPAtt1}+@{DPAbi1}+?{Pool Mod|0})d10!}>?{Difficulty|6}f1'></button>
|
||||
|
||||
<select name="attr_DPAtt2" style="width:105px"> <option value="0" selected></option> <option value="@{Strength}">Strength</option> <option value="@{Dexterity}">Dexterity</option> <option value="@{Stamina}">Stamina</option> <option value="@{Charisma}">Charisma</option> <option value="@{Manipulation}">Manipulation</option> <option value="@{Appearance}">Appearance</option> <option value="@{Intelligence}">Intelligence</option> <option value="@{Wits}">Wits</option> <option value="@{Perception}">Perception</option> </select>
|
||||
<select name="attr_DPAtt2" style="width:105px"> <option value="0" selected></option> <option value="@{Alterness}">Alterness</option> <option value="@{Athletics}">Athletics</option> <option value="@{Brawl}">Brawl</option> <option value="@{Dodge}">Dodge</option> <option value="@{Empathy}">Empathy</option> <option value="@{Expression}">Expression</option> <option value="@{Intimidation}">Intimidation</option> <option value="@{Primal-Urge}">Primal-Urge</option> <option value="@{Streetwise}">Streetwise</option> <option value="@{Subterfuge}">Subterfuge</option> <option value="@{Animal_Ken}">Animal Ken</option> <option value="@{Craft}">Craft</option> <option value="@{Drive}">Drive</option> <option value="@{Etiquette}">Etiquette</option> <option value="@{Firearms}">Firearms</option> <option value="@{Leadership}">Leadership</option> <option value="@{Melee}">Melee</option> <option value="@{Performance}">Performance</option> <option value="@{Stealth}">Stealth</option> <option value="@{Survival}">Survival</option> <option value="@{Computer}">Computer</option> <option value="@{Enigmas}">Enigmas</option> <option value="@{Investigation}">Investigation</option> <option value="@{Law}">Law</option> <option value="@{Linguistics}">Linguistics</option> <option value="@{Medicine}">Medicine</option> <option value="@{Occult}">Occult</option> <option value="@{Politics}">Politics</option> <option value="@{Rituals}">Rituals</option> <option value="@{Science}">Science</option> </select>
|
||||
<button type='roll' name='roll_DP2roll' value='Dice Pool 2\n/r {(@{DPAtt2}+@{DPAbi2}+?{Pool Mod|0})d10!}>?{Difficulty|6}f1'></button>
|
||||
|
||||
<select name="attr_DPAtt3" style="width:105px"> <option value="0" selected></option> <option value="@{Strength}">Strength</option> <option value="@{Dexterity}">Dexterity</option> <option value="@{Stamina}">Stamina</option> <option value="@{Charisma}">Charisma</option> <option value="@{Manipulation}">Manipulation</option> <option value="@{Appearance}">Appearance</option> <option value="@{Intelligence}">Intelligence</option> <option value="@{Wits}">Wits</option> <option value="@{Perception}">Perception</option> </select>
|
||||
<select name="attr_DPAtt3" style="width:105px"> <option value="0" selected></option> <option value="@{Alterness}">Alterness</option> <option value="@{Athletics}">Athletics</option> <option value="@{Brawl}">Brawl</option> <option value="@{Dodge}">Dodge</option> <option value="@{Empathy}">Empathy</option> <option value="@{Expression}">Expression</option> <option value="@{Intimidation}">Intimidation</option> <option value="@{Primal-Urge}">Primal-Urge</option> <option value="@{Streetwise}">Streetwise</option> <option value="@{Subterfuge}">Subterfuge</option> <option value="@{Animal_Ken}">Animal Ken</option> <option value="@{Craft}">Craft</option> <option value="@{Drive}">Drive</option> <option value="@{Etiquette}">Etiquette</option> <option value="@{Firearms}">Firearms</option> <option value="@{Leadership}">Leadership</option> <option value="@{Melee}">Melee</option> <option value="@{Performance}">Performance</option> <option value="@{Stealth}">Stealth</option> <option value="@{Survival}">Survival</option> <option value="@{Computer}">Computer</option> <option value="@{Enigmas}">Enigmas</option> <option value="@{Investigation}">Investigation</option> <option value="@{Law}">Law</option> <option value="@{Linguistics}">Linguistics</option> <option value="@{Medicine}">Medicine</option> <option value="@{Occult}">Occult</option> <option value="@{Politics}">Politics</option> <option value="@{Rituals}">Rituals</option> <option value="@{Science}">Science</option> </select>
|
||||
<button type='roll' name='roll_DP3roll' value='Dice Pool 3\n/r {(@{DPAtt3}+@{DPAbi3}+?{Pool Mod|0})d10!}>?{Difficulty|6}f1'></button>
|
||||
|
||||
<select name="attr_DPAtt4" style="width:105px"> <option value="0" selected></option> <option value="@{Strength}">Strength</option> <option value="@{Dexterity}">Dexterity</option> <option value="@{Stamina}">Stamina</option> <option value="@{Charisma}">Charisma</option> <option value="@{Manipulation}">Manipulation</option> <option value="@{Appearance}">Appearance</option> <option value="@{Intelligence}">Intelligence</option> <option value="@{Wits}">Wits</option> <option value="@{Perception}">Perception</option> </select>
|
||||
<select name="attr_DPAtt4" style="width:105px"> <option value="0" selected></option> <option value="@{Alterness}">Alterness</option> <option value="@{Athletics}">Athletics</option> <option value="@{Brawl}">Brawl</option> <option value="@{Dodge}">Dodge</option> <option value="@{Empathy}">Empathy</option> <option value="@{Expression}">Expression</option> <option value="@{Intimidation}">Intimidation</option> <option value="@{Primal-Urge}">Primal-Urge</option> <option value="@{Streetwise}">Streetwise</option> <option value="@{Subterfuge}">Subterfuge</option> <option value="@{Animal_Ken}">Animal Ken</option> <option value="@{Craft}">Craft</option> <option value="@{Drive}">Drive</option> <option value="@{Etiquette}">Etiquette</option> <option value="@{Firearms}">Firearms</option> <option value="@{Leadership}">Leadership</option> <option value="@{Melee}">Melee</option> <option value="@{Performance}">Performance</option> <option value="@{Stealth}">Stealth</option> <option value="@{Survival}">Survival</option> <option value="@{Computer}">Computer</option> <option value="@{Enigmas}">Enigmas</option> <option value="@{Investigation}">Investigation</option> <option value="@{Law}">Law</option> <option value="@{Linguistics}">Linguistics</option> <option value="@{Medicine}">Medicine</option> <option value="@{Occult}">Occult</option> <option value="@{Politics}">Politics</option> <option value="@{Rituals}">Rituals</option> <option value="@{Science}">Science</option> </select>
|
||||
<button type='roll' name='roll_DP4roll' value='Dice Pool 4\n/r {(@{DPAtt4}+@{DPAbi4}+?{Pool Mod|0})d10!}>?{Difficulty|6}f1'></button>
|
||||
|
||||
<select name="attr_DPAtt5" style="width:105px"> <option value="0" selected></option> <option value="@{Strength}">Strength</option> <option value="@{Dexterity}">Dexterity</option> <option value="@{Stamina}">Stamina</option> <option value="@{Charisma}">Charisma</option> <option value="@{Manipulation}">Manipulation</option> <option value="@{Appearance}">Appearance</option> <option value="@{Intelligence}">Intelligence</option> <option value="@{Wits}">Wits</option> <option value="@{Perception}">Perception</option> </select>
|
||||
<select name="attr_DPAtt5" style="width:105px"> <option value="0" selected></option> <option value="@{Alterness}">Alterness</option> <option value="@{Athletics}">Athletics</option> <option value="@{Brawl}">Brawl</option> <option value="@{Dodge}">Dodge</option> <option value="@{Empathy}">Empathy</option> <option value="@{Expression}">Expression</option> <option value="@{Intimidation}">Intimidation</option> <option value="@{Primal-Urge}">Primal-Urge</option> <option value="@{Streetwise}">Streetwise</option> <option value="@{Subterfuge}">Subterfuge</option> <option value="@{Animal_Ken}">Animal Ken</option> <option value="@{Craft}">Craft</option> <option value="@{Drive}">Drive</option> <option value="@{Etiquette}">Etiquette</option> <option value="@{Firearms}">Firearms</option> <option value="@{Leadership}">Leadership</option> <option value="@{Melee}">Melee</option> <option value="@{Performance}">Performance</option> <option value="@{Stealth}">Stealth</option> <option value="@{Survival}">Survival</option> <option value="@{Computer}">Computer</option> <option value="@{Enigmas}">Enigmas</option> <option value="@{Investigation}">Investigation</option> <option value="@{Law}">Law</option> <option value="@{Linguistics}">Linguistics</option> <option value="@{Medicine}">Medicine</option> <option value="@{Occult}">Occult</option> <option value="@{Politics}">Politics</option> <option value="@{Rituals}">Rituals</option> <option value="@{Science}">Science</option> </select>
|
||||
<button type='roll' name='roll_DP5roll' value='Dice Pool 5\n/r {(@{DPAtt5}+@{DPAbi5}+?{Pool Mod|0})d10!}>?{Difficulty|6}f1'></button>
|
||||
</div>
|
||||
|
||||
<div class="sheet-col" style="width:270px">
|
||||
<h3 style="text-align: center">Health</h3>
|
||||
<div class="sheet-col" style="width:70px; margin-left:40px">
|
||||
<h4 style="line-height:36px">Bruised</h4>
|
||||
<h4 style="line-height:36px">Hurt</h4>
|
||||
<h4 style="line-height:36px">Injured</h4>
|
||||
<h4 style="line-height:36px">Wounded</h4>
|
||||
<h4 style="line-height:36px">Mauled</h4>
|
||||
<h4 style="line-height:36px">Crippled</h4>
|
||||
<h4 style="line-height:36px">Incapacitated</h4>
|
||||
</div>
|
||||
<div class="sheet-col" style="width:110px" align="right">
|
||||
<div class="sheet-row">
|
||||
<select name="attr_Bruised"> <option></option> <option value="Bashing">-</option> <option value="Leathal">/</option> <option value="Aggravated">X</option> </select>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<h4>-1 <select name="attr_Hurt"> <option></option> <option value="Bashing">-</option> <option value="Leathal">/</option> <option value="Aggravated">X</option> </select>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<h4>-1 <select name="attr_Injured"> <option></option> <option value="Bashing">-</option> <option value="Leathal">/</option> <option value="Aggravated">X</option> </select>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<h4>-2 <select name="attr_Wounded"> <option></option> <option value="Bashing">-</option> <option value="Leathal">/</option> <option value="Aggravated">X</option> </select>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<h4>-2 <select name="attr_Mauled"> <option></option> <option value="Bashing">-</option> <option value="Leathal">/</option> <option value="Aggravated">X</option> </select>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<h4>-5 <select name="attr_Crippled"> <option></option> <option value="Bashing">-</option> <option value="Leathal">/</option> <option value="Aggravated">X</option> </select>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<select name="attr_Incapacitated"> <option></option> <option value="Bashing">-</option> <option value="Leathal">/</option> <option value="Aggravated">X</option> </select>
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-row">
|
||||
<br><h3 style="text-align: center">Experience</h3>
|
||||
</div>
|
||||
<div class="sheet-row" align="center">
|
||||
<input type="text" name="attr_Experience" style="width:245px"/>
|
||||
</div>
|
||||
</div><br>
|
||||
<h3 align="center">Notes</h3>
|
||||
<textarea name="attr_notes" style="width:260px"></textarea>
|
||||
</div>
|
||||
<br><br>
|
||||
<div class="sheet-col" style="width:200px">
|
||||
<h3 align="center">Merits</h3>
|
||||
<textarea name="attr_merits" style="width:195px; height:80px"></textarea>
|
||||
<br>
|
||||
<h3 align="center">Flaws</h3>
|
||||
<textarea name="attr_flaws" style="width:260px; height:50px"></textarea>
|
||||
<textarea name="attr_flaws" style="width:195px; height:80px"></textarea>
|
||||
</div>
|
||||
<div class="sheet-col" style="width:625px" align="center">
|
||||
<h3>Forms</h3>
|
||||
<div >
|
||||
<input type="radio" name="attr_Form" value="Homid" class=" forms" checked/><span></span> <input type="radio" name="attr_Form" value="Glabro" class=" forms"/><span></span> <input type="radio" name="attr_Form" value="Crinos" class="null forms" /><span></span> <input type="radio" name="attr_Form" value="Hispo" class=" forms"/><span></span> <input type="radio" name="attr_Form" value="Lupus" class=" forms"/><span></span>
|
||||
</div>
|
||||
<div class="sheet-col" style="width:121px" align="center">
|
||||
<h4>Homid</h4><br><br><br>
|
||||
No Change<br><br><br><br>
|
||||
Difficuly: 6
|
||||
</div>
|
||||
<div class="sheet-col" style="width:121px" align="center">
|
||||
<h4>Glabro</h4>
|
||||
Strength(+2)
|
||||
Stamina(+2)
|
||||
Appearance(-1)
|
||||
Manipulation(-1)<br><br><br><br>
|
||||
Difficulty: 7
|
||||
</div>
|
||||
<div class="sheet-col" style="width:121px" align="center">
|
||||
<h4>Crinos</h4>
|
||||
Strength(+4)
|
||||
Dexterity(+1)
|
||||
Stamina(+3)
|
||||
Manipulation(-3)
|
||||
Appearance 0<br><br><br>
|
||||
Difficulty: 6<br>
|
||||
INCITE DELIRIUM<br>
|
||||
IN HUMANS
|
||||
</div>
|
||||
<div class="sheet-col" style="width:121px" align="center">
|
||||
<h4>Hispo</h4>
|
||||
Strength(+3)
|
||||
Dexterity(+2)
|
||||
Stamina(+2)
|
||||
Manipulation(-3)
|
||||
<br>
|
||||
+1 Die to Bite Damage<br><br>
|
||||
Difficulty: 7
|
||||
</div>
|
||||
<div class="sheet-col" style="width:121px" align="center">
|
||||
<h4>Lupus</h4>
|
||||
Strength(+1)
|
||||
Dexterity(+2)
|
||||
Stamina(+2)
|
||||
Manipulation(-3)
|
||||
<br>
|
||||
-2 Perception Diff.<br><br><br>
|
||||
Difficulty: 6
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -1,60 +1,476 @@
|
||||
.charsheet label {
|
||||
display: inline-block;
|
||||
width: 75px;
|
||||
text-align: right;
|
||||
/* CSS Reset */{}
|
||||
.charsheet .sheet-wrapper div, .charsheet .sheet-wrapper span, .charsheet .sheet-wrapper label,
|
||||
.charsheet .sheet-wrapper h1, .charsheet .sheet-wrapper h2, .charsheet .sheet-wrapper h3, .charsheet .sheet-wrapper h4, .charsheet .sheet-wrapper h5, .charsheet .sheet-wrapper h6, .charsheet .sheet-wrapper p,
|
||||
.charsheet .sheet-wrapper table, .charsheet .sheet-wrapper caption, .charsheet .sheet-wrapper tbody, .charsheet .sheet-wrapper tfoot, .charsheet .sheet-wrapper thead, .charsheet .sheet-wrapper tr, .charsheet .sheet-wrapper th, .charsheet .sheet-wrapper td {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
border: 0;
|
||||
font-size: 100%;
|
||||
font: inherit;
|
||||
color: #404040;
|
||||
vertical-align: baseline;
|
||||
box-sizing: border-box;
|
||||
-moz-box-sizing: border-box;
|
||||
-webkit-box-sizing: border-box;
|
||||
}
|
||||
|
||||
.charsheet label.sheet-long {
|
||||
display: inline-block;
|
||||
width: 120px;
|
||||
text-align: right;
|
||||
@font-face {
|
||||
font-family: 'Corben';
|
||||
font-style: normal;
|
||||
font-weight: 700;
|
||||
src: local('Corben'), url(http://themes.googleusercontent.com/static/fonts/corben/v6/ljkAb4w-83fUltRn9aENdbO3LdcAZYWl9Si6vvxL-qU.woff) format('woff');
|
||||
}
|
||||
|
||||
.charsheet input {
|
||||
@font-face {
|
||||
font-family: 'Corben Regular';
|
||||
font-style: normal;
|
||||
font-weight: 400;
|
||||
src: local('Corben Regular'), local('Corben-Regular'), url(http://themes.googleusercontent.com/static/fonts/corben/v6/uWWoJk4JhWoRrYEm4mc4D-vvDin1pK8aKteLpeZ5c0A.woff) format('woff');
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper label {
|
||||
font-family: 'Corben';
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper table {
|
||||
border-collapse: collapse;
|
||||
border-spacing: 0;
|
||||
border: 2px solid #404040;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper td, .charsheet .sheet-wrapper tr, .charsheet .sheet-wrapper tbody, .charsheet .sheet-wrapper thead {
|
||||
border: 1px solid #404040;
|
||||
padding: 5px;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper input::-webkit-outer-spin-button,
|
||||
.charsheet .sheet-wrapper input::-webkit-inner-spin-button {
|
||||
-webkit-appearance: none;
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper textarea {
|
||||
resize: none;
|
||||
}
|
||||
|
||||
/* Main Styles */{}
|
||||
|
||||
.charsheet {
|
||||
background-color: white;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper h2 {
|
||||
margin: 1px 0;
|
||||
font-weight:bold;
|
||||
font-size: 15px;
|
||||
font-family: 'Corben';
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper input, .charsheet .sheet-wrapper textarea, .charsheet .sheet-wrapper select, .charsheet .sheet-wrapper input[type="number"] {
|
||||
display: inline-block;
|
||||
width: 165px;
|
||||
border: 1px solid #ccc;
|
||||
padding: 2px;
|
||||
height: 28px;
|
||||
width: 100%;
|
||||
font-size: 12px;
|
||||
line-height: 16px;
|
||||
font-weight: normal;
|
||||
margin: 0;
|
||||
color: #555;
|
||||
background-color: white;
|
||||
vertical-align: middle;
|
||||
cursor: auto;
|
||||
letter-spacing: normal;
|
||||
word-spacing: normal;
|
||||
text-transform: none;
|
||||
text-indent: 0px;
|
||||
text-shadow: none;
|
||||
text-align: start;
|
||||
|
||||
-webkit-rtl-ordering: logical;
|
||||
-webkit-user-select: text;
|
||||
|
||||
-webkit-box-shadow: inset 0 1px 1px rgba(0,0,0,0.075);
|
||||
-moz-box-shadow: inset 0 1px 1px rgba(0,0,0,0.075);
|
||||
box-shadow: inset 0 1px 1px rgba(0,0,0,0.075);
|
||||
-webkit-transition: border linear .2s,box-shadow linear .2s;
|
||||
-moz-transition: border linear .2s,box-shadow linear .2s;
|
||||
-ms-transition: border linear .2s,box-shadow linear .2s;
|
||||
-o-transition: border linear .2s,box-shadow linear .2s;
|
||||
transition: border linear .2s,box-shadow linear .2s;
|
||||
|
||||
-webkit-border-radius: 3px;
|
||||
-moz-border-radius: 3px;
|
||||
border-radius: 3px;
|
||||
|
||||
-webkit-writing-mode: horizontal-tb;
|
||||
}
|
||||
|
||||
.sheet-col strong.sheet-dee {
|
||||
font-size: 1.4em;
|
||||
font-weight: bold;
|
||||
padding-right: 4px;
|
||||
.charsheet .sheet-wrapper input:not([type='checkbox']) {
|
||||
-webkit-appearance: textfield;
|
||||
}
|
||||
|
||||
.charsheet input.sheet-short {
|
||||
width: 3.5em;
|
||||
.charsheet .sheet-wrapper input[type="checkbox"] {
|
||||
margin-top: 7px;
|
||||
height: 13px;
|
||||
width: 13px;
|
||||
color: #555;
|
||||
border: 1px solid #ccc;
|
||||
|
||||
-webkit-border-radius: 0;
|
||||
-moz-border-radius: 0;
|
||||
border-radius: 0;
|
||||
|
||||
-webkit-box-shadow: inset 0 1px 1px rgba(0,0,0,0.075);
|
||||
-moz-box-shadow: inset 0 1px 1px rgba(0,0,0,0.075);
|
||||
box-shadow: inset 0 1px 1px rgba(0,0,0,0.075);
|
||||
-webkit-transition: border linear .2s,box-shadow linear .2s;
|
||||
-moz-transition: border linear .2s,box-shadow linear .2s;
|
||||
-ms-transition: border linear .2s,box-shadow linear .2s;
|
||||
-o-transition: border linear .2s,box-shadow linear .2s;
|
||||
transition: border linear .2s,box-shadow linear .2s;
|
||||
}
|
||||
|
||||
.charsheet input.sheet-ability {
|
||||
width: 2em;
|
||||
text-align: center;
|
||||
.charsheet .sheet-wrapper input[disabled], .charsheet .sheet-wrapper select[disabled], .charsheet .sheet-wrapper textarea[disabled], .charsheet .sheet-wrapper input[readonly], .charsheet .sheet-wrapper select[readonly], .charsheet .sheet-wrapper textarea[readonly] {
|
||||
background-color: #f5f5f5;
|
||||
border-color: #ddd;
|
||||
cursor: not-allowed;
|
||||
}
|
||||
|
||||
.charsheet input.sheet-mod {
|
||||
width: 2em;
|
||||
text-align: center;
|
||||
.charsheet .sheet-wrapper textarea {
|
||||
width: 98%;
|
||||
height: 170px;
|
||||
font-size: 13px;
|
||||
line-height: 16px;
|
||||
}
|
||||
|
||||
.charsheet input.sheet-long {
|
||||
width: 10em;
|
||||
.charsheet .sheet-wrapper .sheet-item input.sheet-square, .charsheet .sheet-wrapper .sheet-item button.sheet-square {
|
||||
width: 28px;
|
||||
}
|
||||
|
||||
.charsheet input.sheet-hit {
|
||||
width: 4em;
|
||||
.charsheet .sheet-wrapper label {
|
||||
display: inline-block;
|
||||
width: 100%;
|
||||
font-size: 12px;
|
||||
height: 28px;
|
||||
line-height: 28px;
|
||||
vertical-align: middle;
|
||||
}
|
||||
|
||||
.charsheet table td, .charsheet table th {
|
||||
font-size: 1.2em;
|
||||
font-weight: bold;
|
||||
text-align: center;
|
||||
.charsheet .sheet-wrapper .sheet-3colrow .sheet-col {
|
||||
width: calc(33% - 3px) !important;
|
||||
margin-right: 2px !important;
|
||||
}
|
||||
|
||||
select.sheet-dtype {
|
||||
.charsheet .sheet-wrapper .sheet-3colrow .sheet-col:last-child {
|
||||
margin-right: 0 !important;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-2colrow .sheet-col {
|
||||
width: calc(50% - 3px) !important;
|
||||
margin-right: 2px !important;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-2colrow .sheet-col:last-child {
|
||||
margin-right: 0 !important;
|
||||
}
|
||||
|
||||
/* Row And Items */{}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-row {
|
||||
height: 34px;
|
||||
margin: 0 0 2px;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-alternative:nth-child(2n) {
|
||||
background-color: #E3E3E3;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-header {
|
||||
height: 20px;
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-header label {
|
||||
padding: 0;
|
||||
font-size: 9px;
|
||||
height: 20px;
|
||||
line-height: 20px;
|
||||
font-weight: normal;
|
||||
word-wrap:break-word;
|
||||
font-family: "Corben Regular";
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-item {
|
||||
display: inline-block;
|
||||
width: 100%;
|
||||
height: 34px;
|
||||
vertical-align: middle;
|
||||
margin: 0 -2px;
|
||||
padding: 3px 2px;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-item.sheet-multiline label {
|
||||
line-height: 9px;
|
||||
padding-top: 1px;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-item.sheet-eensy {
|
||||
width: calc(5% - 0.5%);
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-item.sheet-tiny {
|
||||
width: calc(15% - 3%);
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-item.sheet-small {
|
||||
width: calc(20% - 0.5%);
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper textarea.sheet-small {
|
||||
height: 32px;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-item.sheet-med {
|
||||
width: calc(30% - 0.5%);
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-item.sheet-large {
|
||||
width: calc(40% - 5%);
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-item.sheet-huge {
|
||||
width: calc(80% - 3%);
|
||||
}
|
||||
|
||||
/* Base Info */{}
|
||||
|
||||
.sheet-baseinfo {
|
||||
display: inline-block;
|
||||
width: 145px;
|
||||
margin-right: 3px;
|
||||
}
|
||||
|
||||
.sheet-baseinfo.sheet-number {
|
||||
width: 39px;
|
||||
margin-right: 10px;
|
||||
}
|
||||
|
||||
.sheet-baseinfo.sheet-short {
|
||||
width: 60px;
|
||||
vertical-align: top;
|
||||
}
|
||||
|
||||
select.sheet-IconType{
|
||||
width: 90px;
|
||||
vertical-align: top
|
||||
.sheet-baseinfo.sheet-medium {
|
||||
width: 100px;
|
||||
}
|
||||
|
||||
/* Stat Blocks */{}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-statblock {
|
||||
margin-bottom: 5px;
|
||||
display: block;
|
||||
visibility: visible;
|
||||
|
||||
-webkit-transition: .125s linear;
|
||||
-moz-transition: .125s linear;
|
||||
-ms-transition: .125s linear;
|
||||
-o-transition: .125s linear;
|
||||
transition: .125s linear;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-statblock:last-child {
|
||||
margin-bottom: 0!important;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper input[type=checkbox]:checked ~ label.sheet-headtwo {
|
||||
background-color: #333;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper input[type=checkbox]:checked ~ .sheet-statblock {
|
||||
display: none;
|
||||
visibility: hidden;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-hidden {
|
||||
display: none;
|
||||
visibility: hidden;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-center {
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-rowcol1 {
|
||||
text-align: right;
|
||||
}
|
||||
|
||||
|
||||
.charsheet .sheet-wrapper input.sheet-AC, .charsheet .sheet-wrapper input.sheet-HP {
|
||||
margin-top: 20px;
|
||||
margin-bottom: 35px;
|
||||
padding: 2px;
|
||||
height: 48px;
|
||||
width: 48px;
|
||||
font-size: 36px;
|
||||
line-height: 48px;
|
||||
font-weight: bold;
|
||||
vertical-align: middle;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-ACBG {
|
||||
background: url('http://i.imgur.com/Zyg6YIh.png') no-repeat center top;
|
||||
}
|
||||
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-HPBG {
|
||||
background: url('http://i.imgur.com/jrDWCc4.png;') no-repeat center top;
|
||||
}
|
||||
|
||||
/* CSS tabs */
|
||||
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-tabs {
|
||||
position: relative;
|
||||
min-height: 200px; /* This part sucks */
|
||||
clear: both;
|
||||
margin: 25px 0;
|
||||
}
|
||||
.charsheet .sheet-wrapper .sheet-tab {
|
||||
float: left;
|
||||
}
|
||||
.charsheet .sheet-wrapper .sheet-tab label {
|
||||
background: #eee;
|
||||
padding: 10px;
|
||||
border: 1px solid #ccc;
|
||||
margin-left: -1px;
|
||||
position: relative;
|
||||
left: 1px;
|
||||
}
|
||||
.charsheet .sheet-wrapper .sheet-tab [type=radio] {
|
||||
display: none;
|
||||
}
|
||||
.charsheet .sheet-wrapper .sheet-tabcontent {
|
||||
position: absolute;
|
||||
top: 28px;
|
||||
left: 0;
|
||||
background: white;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
padding: 20px;
|
||||
border: 1px solid #ccc;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-tab [type=radio]:checked ~ label {
|
||||
background: white;
|
||||
border-bottom: 1px solid white;
|
||||
z-index: 2;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-tab [type=radio]:checked ~ label ~ .sheet-tabcontent {
|
||||
z-index: 1;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/* Pure CSS Hide/Show - For settings */{}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-hider .sheet-article input[type=checkbox] ~ label {
|
||||
display: inline-block;
|
||||
font-size: 16px;
|
||||
line-height: 16px;
|
||||
font-weight: bold;
|
||||
color: #555;
|
||||
width: 100%;
|
||||
border: 1px solid #CCC;
|
||||
padding: 5px;
|
||||
text-align: center;
|
||||
|
||||
-webkit-box-shadow: inset 0 1px 1px rgba(0,0,0,0.075);
|
||||
-moz-box-shadow: inset 0 1px 1px rgba(0,0,0,0.075);
|
||||
box-shadow: inset 0 1px 1px rgba(0,0,0,0.075);
|
||||
-webkit-transition: border linear .2s,box-shadow linear .2s;
|
||||
-moz-transition: border linear .2s,box-shadow linear .2s;
|
||||
-ms-transition: border linear .2s,box-shadow linear .2s;
|
||||
-o-transition: border linear .2s,box-shadow linear .2s;
|
||||
transition: border linear .2s,box-shadow linear .2s;
|
||||
|
||||
-webkit-border-radius: 3px;
|
||||
-moz-border-radius: 3px;
|
||||
border-radius: 3px;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-hider input[type=checkbox]:checked ~ label {
|
||||
color: white;
|
||||
background-color: #555;
|
||||
border: 1px solid black;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-hider .sheet-article .sheet-section:last-of-type {
|
||||
display: none;
|
||||
visibility: hidden;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-hider .sheet-section {
|
||||
-webkit-transition: .125s linear;
|
||||
-moz-transition: .125s linear;
|
||||
-ms-transition: .125s linear;
|
||||
-o-transition: .125s linear;
|
||||
transition: .125s linear;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-hider input[type=checkbox] {
|
||||
display: none;
|
||||
visibility: hidden;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-hider input[type=checkbox]:checked ~ .sheet-section {
|
||||
display: block;
|
||||
visibility: visible;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
/* Hidden Roll buttons */{}
|
||||
|
||||
.charsheet .sheet-wrapper button[type="roll"]:before {
|
||||
content: ""!important;
|
||||
display: none;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper button[type="roll"] {
|
||||
width: 100%;
|
||||
height:28px;
|
||||
vertical-align: middle;
|
||||
padding: 0;
|
||||
box-sizing: border-box;
|
||||
-moz-box-sizing: border-box;
|
||||
-webkit-box-sizing: border-box;
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper button[type="roll"] label {
|
||||
height:22px;
|
||||
line-height: 22px;
|
||||
font-size: 11px;
|
||||
vertical-align: middle;
|
||||
text-align:center;
|
||||
width: 99%;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper button[type="roll"].sheet-hidden-roll {
|
||||
border: 0;
|
||||
padding: 0;
|
||||
margin: 0;
|
||||
display: inline-block;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper button[type="roll"].sheet-hidden-roll input {
|
||||
background-color: #B6DCB6;
|
||||
}
|
||||
@@ -4,12 +4,18 @@ by bripod and sturtus
|
||||
|
||||
===============================================
|
||||
|
||||
5/3/14
|
||||
- Design changes to match Goodman Games PDF character sheets
|
||||
- Weapon table with attack, damage, range, and info
|
||||
- custom font
|
||||
- Armor table with bonus, check penalty, move penalty, and info
|
||||
- Spell table with level, check, description
|
||||
|
||||
4/23/14
|
||||
First upload of test sheet, unfinished.
|
||||
Requires layout changes and automatic stat adjustment for Ability scores
|
||||
|
||||
Roadmap
|
||||
- Auto adjusting ability score modifiers
|
||||
- Weapon table with attack, damage, range, and info
|
||||
- Armor table with bonus, check penalty, move penalty, and info
|
||||
- Spell table with level, check, description
|
||||
- Built in Abilities
|
||||
- Enable buttons
|
||||
@@ -0,0 +1,498 @@
|
||||
<div class="sheet-bigbox">
|
||||
|
||||
|
||||
<div class="sheet-baseinfo"><label>Character Name</label></div>
|
||||
<div class="sheet-baseinfo sheet-baseone"><input type="text" name="attr_character_name"/> </div>
|
||||
<div class="sheet-baseinfo"><label>Player Name</label></div>
|
||||
<div class="sheet-baseinfo sheet-baseone"><input type="text" name="attr_playername"/> </div>
|
||||
<br>
|
||||
<div class="sheet-baseinfo"><label>Home World</label></div>
|
||||
<div class="sheet-baseinfo sheet-basetwo"><input type="text" name="attr_homeworld" /> </div>
|
||||
<div class="sheet-baseinfo"><label>Career Path</label></div>
|
||||
<div class="sheet-baseinfo sheet-basetwo"><input type="text" name="attr_careerpath" /> </div>
|
||||
<div class="sheet-baseinfo"><label>Rank</label></div>
|
||||
<div class="sheet-baseinfo sheet-basetwo"><input type="text" name="attr_rank" /> </div>
|
||||
<br>
|
||||
<div class="sheet-baseinfo"><label>Divination</label></div>
|
||||
<div class="sheet-baseinfo sheet-basefive"><input type="text" name="attr_divination"/> </div>
|
||||
<div class="sheet-baseinfo"><label>Quirk</label></div>
|
||||
<div class="sheet-baseinfo sheet-basefive"><input type="text" name="attr_quirk"/> </div>
|
||||
<br>
|
||||
<div class="sheet-baseinfo"><label>Gender</label></div>
|
||||
<div class="sheet-baseinfo sheet-basethree"><input type="text" name="attr_gender" /> </div>
|
||||
<div class="sheet-baseinfo"><label>Build</label></div>
|
||||
<div class="sheet-baseinfo sheet-basethree"><input type="text" name="attr_build" /> </div>
|
||||
<div class="sheet-baseinfo"><label>Height</label></div>
|
||||
<div class="sheet-baseinfo sheet-basethree"><input type="text" name="attr_height" /> </div>
|
||||
<div class="sheet-baseinfo"><label>Weight</label></div>
|
||||
<div class="sheet-baseinfo sheet-basethree"><input type="text" name="attr_weight" /></div>
|
||||
<br>
|
||||
<div class="sheet-baseinfo"><label>Skin Colour</label></div>
|
||||
<div class="sheet-baseinfo sheet-basefour"><input type="text" name="attr_skincolour" /></div>
|
||||
<div class="sheet-baseinfo"><label>Hair Colour</label></div>
|
||||
<div class="sheet-baseinfo sheet-basefour"><input type="text" name="attr_haircolour" /></div>
|
||||
<div class="sheet-baseinfo"><label>Eye Colour</label></div>
|
||||
<div class="sheet-baseinfo sheet-basefour"><input type="text" name="attr_eyecolour" /></div>
|
||||
<div class="sheet-baseinfo"><label>Age</label></div>
|
||||
<div class="sheet-baseinfo sheet-basefour"><input type="text" name="attr_age" /></div>
|
||||
|
||||
|
||||
<div class="sheet-1colrow sheet-tablecontainer" style="overflow:hidden"> <div class="sheet-col">
|
||||
|
||||
<div class="sheet-mainleft sheet-tablecell"><div class="sheet-skills">
|
||||
<hr>
|
||||
<h3>Basic Skills</h3>
|
||||
<table>
|
||||
<tr>
|
||||
<td>Awareness (Per)</td>
|
||||
<td><input type="checkbox" name="attr_awareness1" value="0.5" /></td>
|
||||
<td><input type="checkbox" name="attr_awareness2" value="10" /></td>
|
||||
<td><input type="checkbox" name="attr_awareness3" value="10" /></td>
|
||||
<td><button type="roll" name="roll_awareness" value="/em rolls Awareness\n[[(((@{awareness1}+0.5)*@{per}+@{awareness2}+@{awareness3})+?{Modifier|0}-1d100)/10]] degree(s) of success!"></button></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Barter (Fel)</td>
|
||||
<td><input type="checkbox" name="attr_barter1" value="0.5" /></td>
|
||||
<td><input type="checkbox" name="attr_barter2" value="10" /></td>
|
||||
<td><input type="checkbox" name="attr_barter3" value="10" /></td>
|
||||
<td><button type="roll" name="roll_barter" value="/em rolls Barter\n[[(((@{barter1}+0.5)*@{fel}+@{barter2}+@{barter3})+?{Modifier|0}-1d100)/10]] degree(s) of success!"></button></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Carouse (T)</td>
|
||||
<td><input type="checkbox" name="attr_Carouse1" value="0.5" /></td>
|
||||
<td><input type="checkbox" name="attr_Carouse2" value="10" /></td>
|
||||
<td><input type="checkbox" name="attr_Carouse3" value="10" /></td>
|
||||
<td><button type="roll" name="roll_Carouse" value="/em rolls Carouse:\n[[(((@{Carouse1}+0.5)*@{toughness}+@{Carouse2}+@{Carouse3})+?{Modifier|0}-1d100)/10]] degree(s) of success!"></button></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Charm (Fel)</td>
|
||||
<td><input type="checkbox" name="attr_charm1" value="0.5" /></td>
|
||||
<td><input type="checkbox" name="attr_charm2" value="10" /></td>
|
||||
<td><input type="checkbox" name="attr_charm3" value="10" /></td>
|
||||
<td><button type="roll" name="roll_charm" value="/em rolls Charm\n[[(((@{charm1}+0.5)*@{fel}+@{charm2}+@{charm3})+?{Modifier|0}-1d100)/10]] degree(s) of success!"></button></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Climb (S)</td>
|
||||
<td><input type="checkbox" name="attr_Climb1" value="0.5" /></td>
|
||||
<td><input type="checkbox" name="attr_Climb2" value="10" /></td>
|
||||
<td><input type="checkbox" name="attr_Climb3" value="10" /></td>
|
||||
<td><button type="roll" name="roll_Climb" value="/em rolls Climb\n[[(((@{Climb1}+0.5)*@{strength}+@{Climb2}+@{Climb3})+?{Modifier|0}-1d100)/10]] degree(s) of success!"></button></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Concealment (Ag)</td>
|
||||
<td><input type="checkbox" name="attr_Concealment1" value="0.5" /></td>
|
||||
<td><input type="checkbox" name="attr_Concealment2" value="10" /></td>
|
||||
<td><input type="checkbox" name="attr_Concealment3" value="10" /></td>
|
||||
<td><button type="roll" name="roll_Concealment" value="/em rolls Concealment\n[[(((@{Concealment1}+0.5)*@{ag}+@{Concealment2}+@{Concealment3})+?{Modifier|0}-1d100)/10]] degree(s) of success!"></button></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Contortionist (Ag)</td>
|
||||
<td><input type="checkbox" name="attr_Contortionist1" value="0.5" /></td>
|
||||
<td><input type="checkbox" name="attr_Contortionist2" value="10" /></td>
|
||||
<td><input type="checkbox" name="attr_Contortionist3" value="10" /></td>
|
||||
<td><button type="roll" name="roll_Contortionist" value="/em rolls Contortionist\n[[(((@{Contortionist1}+0.5)*@{ag}+@{Contortionist2}+@{Contortionist3})+?{Modifier|0}-1d100)/10]] degree(s) of success!"></button></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Deceive (Fel)</td>
|
||||
<td><input type="checkbox" name="attr_Deceive1" value="0.5" /></td>
|
||||
<td><input type="checkbox" name="attr_Deceive2" value="10" /></td>
|
||||
<td><input type="checkbox" name="attr_Deceive3" value="10" /></td>
|
||||
<td><button type="roll" name="roll_Deceive" value="/em rolls Deceive\n[[(((@{Deceive1}+0.5)*@{fel}+@{Deceive2}+@{Deceive3})+?{Modifier|0}-1d100)/10]] degree(s) of success!"></button></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Disguise (Fel)</td>
|
||||
<td><input type="checkbox" name="attr_Disguise1" value="0.5" /></td>
|
||||
<td><input type="checkbox" name="attr_Disguise2" value="10" /></td>
|
||||
<td><input type="checkbox" name="attr_Disguise3" value="10" /></td>
|
||||
<td><button type="roll" name="roll_Disguise" value="/em rolls Disguise\n[[(((@{Disguise1}+0.5)*@{fel}+@{Disguise2}+@{Disguise3})+?{Modifier|0}-1d100)/10]] degree(s) of success!"></button></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Dodge (Ag)</td>
|
||||
<td><input type="checkbox" name="attr_Dodge1" value="0.5" /></td>
|
||||
<td><input type="checkbox" name="attr_Dodge2" value="10" /></td>
|
||||
<td><input type="checkbox" name="attr_Dodge3" value="10" /></td>
|
||||
<td><button type="roll" name="roll_Dodge" value="/em rolls Dodge\n[[(((@{Dodge1}+0.5)*@{ag}+@{Dodge2}+@{Dodge3})+?{Modifier|0}-1d100)/10]] degree(s) of success!"></button></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Evaluate (Int)</td>
|
||||
<td><input type="checkbox" name="attr_Evaluate1" value="0.5" /></td>
|
||||
<td><input type="checkbox" name="attr_Evaluate2" value="10" /></td>
|
||||
<td><input type="checkbox" name="attr_Evaluate3" value="10" /></td>
|
||||
<td><button type="roll" name="roll_Evaluate" value="/em rolls Evaluate\n[[(((@{Evaluate1}+0.5)*@{int}+@{Evaluate2}+@{Evaluate3})+?{Modifier|0}-1d100)/10]] degree(s) of success!"></button></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Gamble (Int)</td>
|
||||
<td><input type="checkbox" name="attr_Gamble1" value="0.5" /></td>
|
||||
<td><input type="checkbox" name="attr_Gamble2" value="10" /></td>
|
||||
<td><input type="checkbox" name="attr_Gamble3" value="10" /></td>
|
||||
<td><button type="roll" name="roll_Gamble" value="/em rolls Gamble\n[[(((@{Gamble1}+0.5)*@{int}+@{Gamble2}+@{Gamble3})+?{Modifier|0}-1d100)/10]] degree(s) of success!"></button></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Inquiry (Fel)</td>
|
||||
<td><input type="checkbox" name="attr_Inquiry1" value="0.5" /></td>
|
||||
<td><input type="checkbox" name="attr_Inquiry2" value="10" /></td>
|
||||
<td><input type="checkbox" name="attr_Inquiry3" value="10" /></td>
|
||||
<td><button type="roll" name="roll_Inquiry" value="/em rolls Inquiry\n[[(((@{Inquiry1}+0.5)*@{Fel}+@{Inquiry2}+@{Inquiry3})+?{Modifier|0}-1d100)/10]] degree(s) of success!"></button></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Intimidate (S)</td>
|
||||
<td><input type="checkbox" name="attr_Intimidate1" value="0.5" /></td>
|
||||
<td><input type="checkbox" name="attr_Intimidate2" value="10" /></td>
|
||||
<td><input type="checkbox" name="attr_Intimidate3" value="10" /></td>
|
||||
<td><button type="roll" name="roll_Intimidate" value="/em rolls Intimidate\n[[(((@{Intimidate1}+0.5)*@{strength}+@{Intimidate2}+@{Intimidate3})+?{Modifier|0}-1d100)/10]] degree(s) of success!"></button></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Logic (Int)</td>
|
||||
<td><input type="checkbox" name="attr_Logic1" value="0.5" /></td>
|
||||
<td><input type="checkbox" name="attr_Logic2" value="10" /></td>
|
||||
<td><input type="checkbox" name="attr_Logic3" value="10" /></td>
|
||||
<td><button type="roll" name="roll_Logic" value="/em rolls Logic\n[[(((@{Logic1}+0.5)*@{int}+@{Logic2}+@{Logic3})+?{Modifier|0}-1d100)/10]] degree(s) of success!"></button></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Scrutiny (Per)</td>
|
||||
<td><input type="checkbox" name="attr_Scrutiny1" value="0.5" /></td>
|
||||
<td><input type="checkbox" name="attr_Scrutiny2" value="10" /></td>
|
||||
<td><input type="checkbox" name="attr_Scrutiny3" value="10" /></td>
|
||||
<td><button type="roll" name="roll_Scrutiny" value="/em rolls Scrutiny\n[[(((@{Scrutiny1}+0.5)*@{per}+@{Scrutiny2}+@{Scrutiny3})+?{Modifier|0}-1d100)/10]] degree(s) of success!"></button></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Search (Per)</td>
|
||||
<td><input type="checkbox" name="attr_Search1" value="0.5" /></td>
|
||||
<td><input type="checkbox" name="attr_Search2" value="10" /></td>
|
||||
<td><input type="checkbox" name="attr_Search3" value="10" /></td>
|
||||
<td><button type="roll" name="roll_Search" value="/em rolls Search\n[[(((@{Search1}+0.5)*@{per}+@{Search2}+@{Search3})+?{Modifier|0}-1d100)/10]] degree(s) of success!"></button></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Silent Move (Ag)</td>
|
||||
<td><input type="checkbox" name="attr_SilentMove1" value="0.5" /></td>
|
||||
<td><input type="checkbox" name="attr_SilentMove2" value="10" /></td>
|
||||
<td><input type="checkbox" name="attr_SilentMove3" value="10" /></td>
|
||||
<td><button type="roll" name="roll_SilentMove" value="/em rolls Silent Move\n[[(((@{SilentMove1}+0.5)*@{ag}+@{SilentMove2}+@{SilentMove3})+?{Modifier|0}-1d100)/10]] degree(s) of success!"></button></td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>Swim (S)</td>
|
||||
<td><input type="checkbox" name="attr_Swim1" value="0.5" /></td>
|
||||
<td><input type="checkbox" name="attr_Swim2" value="10" /></td>
|
||||
<td><input type="checkbox" name="attr_Swim3" value="10" /></td>
|
||||
<td><button type="roll" name="roll_Swim" value="/em rolls Swim\n[[(((@{Swim1}+0.5)*@{strength}+@{Swim2}+@{Swim3})+?{Modifier|0}-1d100)/10]] degree(s) of success!"></button></td>
|
||||
</tr>
|
||||
</table>
|
||||
<fieldset class="repeating_basicskills" style="margin-top:5px;">
|
||||
<table><tr>
|
||||
<td><input class="sheet-baseinfo" type="text" name="attr_basicskillname" style="width:65%; display:inline-block;"/>
|
||||
<p>(</p><select name="attr_basicskillcharacteristic" class="charaselect" style="margin:auto; height:2em; width:27%; display:inline-block">
|
||||
<option value="@{ws}">WS</option>
|
||||
<option value="@{bs}">BS</option>
|
||||
<option value="@{strength}">S</option>
|
||||
<option value="@{toughness}">T</option>
|
||||
<option value="@{ag}">Ag</option>
|
||||
<option value="@{int}">Int</option>
|
||||
<option value="@{per}">Per</option>
|
||||
<option value="@{wp}">Wp</option>
|
||||
<option value="@{fel}">Fel</option>
|
||||
</select><p>)</p></td>
|
||||
<td><input type="checkbox" name="attr_basicskillbox1" value="0.5" /></td>
|
||||
<td><input type="checkbox" name="attr_basicskillbox2" value="10" /></td>
|
||||
<td><input type="checkbox" name="attr_basicskillbox3" value="10" /></td>
|
||||
<td><button type="roll" name="roll_basicskillroll" value="/em rolls @{basicskillname}\n[[(((@{basicskillbox1}+0.5)*@{basicskillcharacteristic}+@{basicskillbox2}+@{basicskillbox3})+?{Modifier|0}-1d100)/10]] degree(s) of success!"></button></td>
|
||||
</table></tr>
|
||||
</fieldset>
|
||||
|
||||
<hr>
|
||||
</div>
|
||||
<div class="sheet-baseinfo">
|
||||
<h3>Talents & Traits</h3>
|
||||
<input type="text" name="attr_weapontrainingclass" style="width:15%; border:0;" /><p> Weapon Training (</p><input type="text" name="attr_weapontraining" style="width:47%;"/><p>)</p>
|
||||
<fieldset class="repeating_weapontraining">
|
||||
<input type="text" name="attr_repweapontrainingclass" style="width:15%; border:0;" /><p> Weapon Training (</p><input type="text" name="attr_repweapontraining" style="width:47%;"/><p>)</p>
|
||||
</fieldset>
|
||||
<input type="text" name="attr_fixtalent" style="width:100%" />
|
||||
<fieldset class="repeating_talents">
|
||||
<input type="text" name="attr_reptalent" style="width:100%" />
|
||||
</fieldset>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="sheet-characteristics sheet-tablecell">
|
||||
|
||||
<h3>Characteristics</h3>
|
||||
<label style="text-align:left; width:15%">Roll:</label>
|
||||
<select name="attr_characteristic" class="charaselect">
|
||||
<option value="@{ws}">Weapon Skill</option>
|
||||
<option value="@{bs}">Ballistic Skill</option>
|
||||
<option value="@{strength}">Strength</option>
|
||||
<option value="@{toughness}">Toughness</option>
|
||||
<option value="@{ag}">Agility</option>
|
||||
<option value="@{int}">Intelligence</option>
|
||||
<option value="@{per}">Perception</option>
|
||||
<option value="@{wp}">Willpower</option>
|
||||
<option value="@{fel}">Fellowship</option>
|
||||
</select>
|
||||
<button type="roll" name="roll_characteristic" value="[[(@{characteristic}+?{Modifier|0}-1d100)/10]] degree(s) of success!"></button>
|
||||
<label>Weapon Skill (WS)</label>
|
||||
<input type="text" name="attr_ws" />
|
||||
<label>Ballistic Skill (BS)</label>
|
||||
<input type="text" name="attr_bs" />
|
||||
<label>Strength (S)</label>
|
||||
<input type="text" name="attr_strength" />
|
||||
<label>Toughness (T)</label>
|
||||
<input type="text" name="attr_toughness" />
|
||||
<label>Agility (Ag)</label>
|
||||
<input type="text" name="attr_ag" />
|
||||
<label>Intelligence (Int)</label>
|
||||
<input type="text" name="attr_int" />
|
||||
<label>Perception (Per)</label>
|
||||
<input type="text" name="attr_per" />
|
||||
<label>Willpower (WP)</label>
|
||||
<input type="text" name="attr_wp" />
|
||||
<label>Fellowship (Fel)</label>
|
||||
<input type="text" name="attr_fel" />
|
||||
</div>
|
||||
|
||||
<div class="sheet-mainright sheet-tablecell"><div class="sheet-skills">
|
||||
|
||||
<hr>
|
||||
<h3>Advanced Skills</h3>
|
||||
<table>
|
||||
<tr>
|
||||
<td>Speak Language (Low Gothic)</td>
|
||||
<td><input type="checkbox" name="attr_speaklow1" value="0.5" /></td>
|
||||
<td><input type="checkbox" name="attr_speaklow2" value="10" /></td>
|
||||
<td><input type="checkbox" name="attr_speaklow3" value="10" /></td>
|
||||
<td><button type="roll" name="roll_speaklow" value="/em rolls Speak Low Gothic \n[[(((@{speaklow1}+0.5)*@{int}+@{speaklow2}+@{speaklow3})+?{Modifier|0}-1d100)/10]] degree(s) of success!"></button></td>
|
||||
</tr>
|
||||
</table>
|
||||
<fieldset class="repeating_advancedskills" style="margin-top:5px;">
|
||||
<table><tr>
|
||||
<td><input class="sheet-baseinfo" type="text" name="attr_advancedskillname" style="width:65%; display:inline-block;"/>
|
||||
<p>(</p><select name="attr_skillcharacteristic" class="charaselect" style="margin:auto; height:2em; width:27%; display:inline-block">
|
||||
<option value="@{ws}">WS</option>
|
||||
<option value="@{bs}">BS</option>
|
||||
<option value="@{strength}">S</option>
|
||||
<option value="@{toughness}">T</option>
|
||||
<option value="@{ag}">Ag</option>
|
||||
<option value="@{int}">Int</option>
|
||||
<option value="@{per}">Per</option>
|
||||
<option value="@{wp}">Wp</option>
|
||||
<option value="@{fel}">Fel</option>
|
||||
</select><p>)</p></td>
|
||||
<td><input type="checkbox" name="attr_advancedskillbox1" value="0.5" /></td>
|
||||
<td><input type="checkbox" name="attr_advancedskillbox2" value="10" /></td>
|
||||
<td><input type="checkbox" name="attr_advancedskillbox3" value="10" /></td>
|
||||
<td><button type="roll" name="roll_advancedskillroll" value="/em rolls @{advancedskillname}\n[[(((@{advancedskillbox1}+0.5)*@{skillcharacteristic}+@{advancedskillbox2}+@{advancedskillbox3})+?{Modifier|0}-1d100)/10]] degree(s) of success!"></button></td>
|
||||
</table></tr>
|
||||
</fieldset>
|
||||
</div>
|
||||
<hr>
|
||||
|
||||
<div class="sheet-baseinfo">
|
||||
<h3>Psychic Powers</h3>
|
||||
<p style="width:38%">Psychic Discipline</p><input type="text" name="attr_psychicdiscipline" style="width:50%;"/>
|
||||
<button type="roll" name="roll_psycicpower" value="/me draws on the power of the Warp!\n/r ((?{Psy Rating|1}d10)+[[floor(34/10)]]+?{Modifier|0})"></button>
|
||||
<fieldset class="repeating_psychicdiscipline">
|
||||
<p style="width:40%">Psychic Discipline</p><input type="text" name="attr_reppsychicdiscipline" style="width:60%;"/>
|
||||
</fieldset>
|
||||
<p>Minor Psychic Power (</p><input type="text" name="attr_minorpsychicpower" style="width:54%;"/><p>)</p>
|
||||
<fieldset class="repeating_minorpsychicpowers">
|
||||
<p>Minor Psychic Power (</p><input type="text" name="attr_repminorpsychicpower" style="width:54%;" /><p>)</p>
|
||||
</fieldset>
|
||||
<p>Discipline Psychic Power (</p><input type="text" name="attr_disciplinepsychicpower" style="width:47%;"/><p>)</p>
|
||||
<fieldset class="repeating_disciplinepsychicpowers">
|
||||
<p>Discipline Psychic Power (</p><input type="text" name="attr_repdisciplinepsychicpower" style="width:47%;" /><p>)</p>
|
||||
</fieldset>
|
||||
|
||||
<h3>Mutation</h3>
|
||||
<textarea name="attr_mutations" style="width:95%; margin:auto; height:75px;"></textarea>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</div></div>
|
||||
<div class="sheet-2colrow">
|
||||
<div class="sheet-col">
|
||||
<h3>Melee Weapons</h3>
|
||||
<fieldset class="repeating_meleeweapons sheet-weapontable">
|
||||
<div class="sheet-tablecontainer">
|
||||
<div class="sheet-tablecell" style="width:45%;">
|
||||
<p>Name:</p><input style="width:80%;" type="text" name="attr_meleeweaponname" />
|
||||
</div>
|
||||
<div class="sheet-tablecell" style="width:34%;">
|
||||
<p>Class:</p><input style="width:75%;" type="text" name="attr_meleeweaponclass" />
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-tablecontainer">
|
||||
<div class="sheet-tablecell" style="width:40%;">
|
||||
<p>Damage:</p><input style="width:55%;" type="text" name="attr_meleeweapondamage" />
|
||||
</div>
|
||||
<div class="sheet-tablecell" style="width:35%;">
|
||||
<p>Type:</p><input style="width:70%;" type="text" name="attr_meleeweapontype" />
|
||||
</div>
|
||||
<div class="sheet-tablecell" style="width:24%;">
|
||||
<p>Pen:</p><input style="width:65%;" type="text" name="attr_meleeweaponpen" value="0" />
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-tablecontainer">
|
||||
<div class="sheet-tablecell" style="width:100%;">
|
||||
<p>Special Rules:</p><input type="text" name="attr_meleeweaponspecial" />
|
||||
</div>
|
||||
<div class="sheet-tablecell">
|
||||
<button type="roll" name="roll_meleeweaponattack" value="/em tries to slash something with their @{meleeweaponname} (Pen: [[@{meleeweaponpen}]]) and achieves [[(@{ws}+?{Modifier|0}-1d100)/10]] degree(s) of success!"></button>
|
||||
</div>
|
||||
</div>
|
||||
</fieldset>
|
||||
<p>Handedness:</p> <input type="text" name="attr_handedness" /><br /><br />
|
||||
<h3>Armour</h3>
|
||||
<div class="sheet-armourblock">
|
||||
<p>Head</p><input type="text" name="attr_headarmourvalue" /> <br>
|
||||
(1-10) Type<input type="text" name="attr_headarmourtype" />
|
||||
</div><br />
|
||||
<div class="sheet-armourblock" style="display:inline-block;">
|
||||
<p>Left Arm</p><input type="text" name="attr_leftarmarmourvalue" />
|
||||
(11-20) Type<input type="text" name="attr_leftarmarmourtype" />
|
||||
</div>
|
||||
<div class="sheet-armourblock" style="display:inline-block; margin:12px;">
|
||||
<p>Body</p><input type="text" name="attr_bodyarmourvalue" />
|
||||
(31-70) Type<input type="text" name="attr_bodyarmourtype" />
|
||||
</div>
|
||||
<div class="sheet-armourblock" style="display:inline-block;">
|
||||
<p>Right Arm</p><input type="text" name="attr_rightarmarmourvalue" />
|
||||
(21-30) Type<input type="text" name="attr_rightarmarmourtype" />
|
||||
</div><br />
|
||||
<div class="sheet-armourblock" style="display:inline-block; margin-left:14%; margin-right:13%; margin-top:20px;">
|
||||
<p>Left Leg</p><input type="text" name="attr_leftlegarmourvalue" />
|
||||
(71-85) Type<input type="text" name="attr_leftlegarmourtype" />
|
||||
</div>
|
||||
<div class="sheet-armourblock" style="display:inline-block;">
|
||||
<p>Right Leg</p><input type="text" name="attr_rightlegarmourvalue" />
|
||||
(86-00) Type<input type="text" name="attr_rightlegarmourtype" />
|
||||
</div><br />
|
||||
</div>
|
||||
<div class="sheet-col">
|
||||
<h3>Ranged Weapons</h3>
|
||||
<fieldset class="repeating_rangedweapons sheet-weapontable">
|
||||
<div class="sheet-tablecontainer">
|
||||
<div class="sheet-tablecell" style="width:65%;">
|
||||
<p>Name:</p><input style="width:80%;" type="text" name="attr_rangedweaponname" />
|
||||
</div>
|
||||
<div class="sheet-tablecell" style="width:34%;">
|
||||
<p>Class:</p><input style="width:70%;" type="text" name="attr_rangedweaponclass" />
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-tablecontainer">
|
||||
<div class="sheet-tablecell" style="width:40%;">
|
||||
<p>Damage:</p><input style="width:55%;" type="text" name="attr_rangedweapondamage" />
|
||||
</div>
|
||||
<div class="sheet-tablecell" style="width:35%;">
|
||||
<p>Type:</p><input style="width:70%;" type="text" name="attr_rangedweapontype" />
|
||||
</div>
|
||||
<div class="sheet-tablecell" style="width:24%;">
|
||||
<p>Pen:</p><input style="width:65%;" type="text" name="attr_rangedweaponpen" value="0" />
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-tablecontainer">
|
||||
<div class="sheet-tablecell" style="width:24%;">
|
||||
<p>Range:</p><input style="width:55%;" type="text" name="attr_rangedweaponrange" />
|
||||
</div>
|
||||
<div class="sheet-tablecell" style="width:25%;">
|
||||
<p>RoF:</p><input style="width:70%;" type="text" name="attr_rangedweaponrof" />
|
||||
</div>
|
||||
<div class="sheet-tablecell" style="width:24%;">
|
||||
<p>Clip:</p><input style="width:70%;" type="text" name="attr_rangedweaponclip" value="0" />
|
||||
</div>
|
||||
<div class="sheet-tablecell" style="width:24%;">
|
||||
<p>Reload:</p><input style="width:50%;" type="text" name="attr_rangedweaponreload" />
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-tablecontainer">
|
||||
<div class="sheet-tablecell" style="width:100%;">
|
||||
<p>Special Rules:</p><input type="text" name="attr_rangedweaponspecial" />
|
||||
</div>
|
||||
<div class="sheet-tablecell">
|
||||
<button type="roll" name="roll_rangedweaponattack" value="/em tries to shoot something with their @{rangedweaponname} (RoF: @{rangedweaponrof} | Clip: [[@{rangedweaponclip}]] | Pen: [[@{rangedweaponpen}]]) and achieves [[(@{bs}+?{Modifier|0}-1d100)/10]] degree(s) of success!"></button>
|
||||
</div>
|
||||
</div>
|
||||
</fieldset>
|
||||
<br />
|
||||
<h3>Gear</h3>
|
||||
<textarea name="attr_gear" style="width:95%; margin:auto; height:160px;"></textarea><br /><br />
|
||||
<div style="width:55%; display:inline-block; vertical-align:top;">
|
||||
<p>Walk (1/2 Action):</p> <input type="number" name="attr_walkspeed" value="floor(@{ag}/10)" disabled="true" /><br />
|
||||
<p>Walk (Full Action):</p> <input type="number" name="attr_walkspeed" value="2*(floor(@{ag}/10))" disabled="true" /><br />
|
||||
<p>Charge:</p> <input type="number" name="attr_walkspeed" value="3*(floor(@{ag}/10))" disabled="true" /><br />
|
||||
<p>Run:</p> <input type="number" name="attr_walkspeed" value="6*(floor(@{ag}/10))" disabled="true" /><br />
|
||||
</div>
|
||||
<div class="sheet-armourblock" style="width:35%; display:inline-block;">
|
||||
<p>Wealth</p><br />
|
||||
Throne Gelt: <input type="number" name="attr_thronegelt" /><br/>
|
||||
Monthly: <input type="number" name="attr_monthlyincome" />
|
||||
</div><br />
|
||||
</div>
|
||||
</div>
|
||||
<hr>
|
||||
<div class="1colrow sheet-tablecontainer">
|
||||
<div class="sheet-footer sheet-mainleft sheet-tablecell">
|
||||
<h3>Wounds</h3>
|
||||
<div class="sheet-innerfooter">
|
||||
<p>Total</p> <input type="text" name="attr_wounds_max" />
|
||||
</div>
|
||||
<div class="sheet-innerfooter">
|
||||
<p style="text-transform:uppercase;">Critical Damage</p> <input type="text" name="attr_woundscritical" />
|
||||
</div>
|
||||
<div class="sheet-innerfooter">
|
||||
<p>Current</p> <input type="text" name="attr_wounds" />
|
||||
</div>
|
||||
<div class="sheet-innerfooter">
|
||||
<p style="text-transform:uppercase;">Fatigue (Max = TB)</p> <input type="text" name="attr_woundsfatigue" />
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-footer sheet-tablecell" style="width:18%;">
|
||||
<h3>Fate Points</h3>
|
||||
<div class="sheet-innerfooter" style="width:95%;">
|
||||
<p>Total: </p> <input type="number" name="attr_fatetotal" />
|
||||
</div>
|
||||
<div class="sheet-innerfooter" style="width:95%;">
|
||||
<p>Current: </p> <input type="number" name="attr_fatecurrent" />
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-mainright sheet-tablecell">
|
||||
<div style="float:left; width:49%; font-size:0.9em;">
|
||||
<h3>Insanity</h3>
|
||||
<p>Insanity Points: </p> <input type="number" name="attr_insanitypoints" />
|
||||
<p>Degree of M: </p> <input type="number" name="attr_degreeofinsanity" />
|
||||
<textarea name="attr_disorders" placeholder="Disorders" style="width:90%; margin:auto; height:50px;"></textarea>
|
||||
</div>
|
||||
<div style="float:left; width:49%; font-size:0.9em;">
|
||||
<h3>Corruption</h3>
|
||||
<p>Corruption Points: </p> <input type="number" name="attr_corruptionpoints" />
|
||||
<p>Degree of C: </p> <input type="number" name="attr_degreeofcorruption" />
|
||||
<textarea name="attr_malignancies" placeholder="Malignancies" style="width:90%; margin:auto; height:50px;"></textarea>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<hr>
|
||||
<div class="1colrow">
|
||||
<div class="colrow">
|
||||
<h3>Experience Points</h3>
|
||||
<div class="sheet-footer" style="width:100%; font-size:1em;">
|
||||
<div style="width:100%;">
|
||||
<p style="font-weight:bold">XP to spend</p><input style="margin-right:20%;" type="number" name="attr_xptospent" />
|
||||
<p style="font-weight:bold">Total XP spent</p><input type="number" name="attr_totalxpspent" />
|
||||
</div>
|
||||
</div><br />
|
||||
<p>Advancements Taken:</p>
|
||||
<fieldset class="repeating_advancements">
|
||||
<input type="text" style="width:25%" name="attr_advancement1" />(<input type="number" name="advancement1xp" />)
|
||||
<input type="text" style="width:25%" name="attr_advancement2" />(<input type="number" name="advancement2xp" />)
|
||||
<input type="text" style="width:25%" name="attr_advancement3" />(<input type="number" name="advancement3xp" />)
|
||||
</fieldset>
|
||||
<hr>
|
||||
<h3>Other Notes:</h3>
|
||||
<textarea name="attr_othernotes"></textarea>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
After Width: | Height: | Size: 91 KiB |
@@ -0,0 +1,194 @@
|
||||
.sheet-bigbox {
|
||||
padding:15px 10px 5px;
|
||||
font-family:Cambria, "Hoefler Text", "Liberation Serif", Times, "Times New Roman", serif;
|
||||
}
|
||||
|
||||
.charsheet h3 {
|
||||
text-align:center;
|
||||
text-transform:uppercase;
|
||||
}
|
||||
.charsheet label, textarea {
|
||||
font-family:inherit;
|
||||
font-size:1.1em;
|
||||
}
|
||||
.charsheet p {
|
||||
display:inline-block;
|
||||
font-size:1.1em;
|
||||
font-family:inherit;
|
||||
}
|
||||
.charsheet hr {
|
||||
color: gray;
|
||||
background-color: gray;
|
||||
height: 3px;
|
||||
}
|
||||
.charsheet input {
|
||||
background-color:transparent;
|
||||
border-bottom:1px dotted black;
|
||||
border-top:0;
|
||||
border-left:0;
|
||||
border-right:0;
|
||||
}
|
||||
.charsheet {
|
||||
|
||||
}
|
||||
|
||||
/* Inline Stuff */
|
||||
|
||||
.sheet-baseinfo {
|
||||
display:inline-block;
|
||||
}
|
||||
|
||||
.sheet-baseinfo label {
|
||||
display:inline-block;
|
||||
}
|
||||
.sheet-baseinfo input {
|
||||
display:inline-block;
|
||||
}
|
||||
|
||||
.sheet-baseone input {
|
||||
width:283px;
|
||||
}
|
||||
.sheet-basetwo input {
|
||||
width:180px;
|
||||
}
|
||||
.sheet-basethree input {
|
||||
width:136px;
|
||||
}
|
||||
.sheet-basefour input {
|
||||
width:116px;
|
||||
}
|
||||
.sheet-basefive input {
|
||||
width:321px;
|
||||
}
|
||||
|
||||
/* Table Container */
|
||||
|
||||
.sheet-tablecontainer {
|
||||
display:table;
|
||||
}
|
||||
.sheet-tablecell {
|
||||
display:table-cell;
|
||||
}
|
||||
|
||||
/* Skills */
|
||||
.sheet-skills table {
|
||||
font-size:1.1em;
|
||||
}
|
||||
|
||||
.sheet-skills td:first-child {
|
||||
width:70%;
|
||||
border-bottom:1px solid gray;
|
||||
}
|
||||
.sheet-skills td:nth-child(n+2) {
|
||||
width:8%;
|
||||
border:1px solid gray;
|
||||
text-align:center;
|
||||
vertical-align:center;
|
||||
}
|
||||
.sheet-skills button {
|
||||
height:24px;
|
||||
}
|
||||
.sheet-skills input[type="text"] {
|
||||
background-color:transparent;
|
||||
border:0;
|
||||
}
|
||||
|
||||
/* Characteristics */
|
||||
|
||||
.sheet-characteristics {
|
||||
display:inline-block;
|
||||
width:19%;
|
||||
font-weight:bold;
|
||||
margin:auto;
|
||||
}
|
||||
.sheet-characteristics label {
|
||||
display:inline-block;
|
||||
text-align:center;
|
||||
margin-top:5px;
|
||||
}
|
||||
.sheet-characteristics button {
|
||||
display:inline-block;
|
||||
width:20px;
|
||||
vertical-align:top;
|
||||
}
|
||||
.sheet-characteristics select {
|
||||
display:inline-block;
|
||||
width:60%;
|
||||
margin-right:-5px;
|
||||
background-color:transparent;
|
||||
}
|
||||
.sheet-characteristics input {
|
||||
display:block;
|
||||
border:1px solid gray;
|
||||
background-color:#EDEDED;
|
||||
width:80%;
|
||||
height:50px;
|
||||
margin:auto;
|
||||
text-align:center;
|
||||
font-weight:bolder;
|
||||
font-size:2.9em;
|
||||
}
|
||||
|
||||
/* Weapons */
|
||||
.sheet-weapontable {
|
||||
vertical-align:super;
|
||||
font-size:0.9em;
|
||||
line-height:0.8em;
|
||||
}
|
||||
.sheet-weapontable input {
|
||||
width:100%;
|
||||
height:1.7em;
|
||||
margin-top:-6px;
|
||||
}
|
||||
.sheet-weapontable button {
|
||||
width:20px;
|
||||
height:1.7em;
|
||||
}
|
||||
|
||||
/* Armour */
|
||||
.sheet-armourblock {
|
||||
text-align:center;
|
||||
margin:auto;
|
||||
width:30%;
|
||||
border:1px solid gray;
|
||||
}
|
||||
.sheet-armourblock input {
|
||||
width:100%;
|
||||
border:0;
|
||||
text-align:center;
|
||||
font-weight:bold;
|
||||
font-size:1.2em;
|
||||
}
|
||||
.sheet-armourblock p {
|
||||
text-transform:uppercase;
|
||||
margin-bottom:-5px;
|
||||
}
|
||||
|
||||
/* Footer */
|
||||
.sheet-footer {
|
||||
display:inline-block;
|
||||
padding:5px;
|
||||
vertical-align:super;
|
||||
font-size:0.9em;
|
||||
line-height:0.8em;
|
||||
}
|
||||
.sheet-innerfooter {
|
||||
display:inline-block;
|
||||
border:inherit;
|
||||
width:47%;
|
||||
padding:2px;
|
||||
}
|
||||
.sheet-innerfooter input {
|
||||
width:100%;
|
||||
margin-top:-7px;
|
||||
}
|
||||
/* Misc */
|
||||
.sheet-mainleft {
|
||||
width:39%;
|
||||
float:left;
|
||||
padding-right: 1%;
|
||||
}
|
||||
.sheet-mainright {
|
||||
width:39%;
|
||||
float:right;
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
###Important Attributes:
|
||||
* @{ws} - Weapon Skill
|
||||
* @{bs} - Ballistic Skill
|
||||
* @{strength} - Strength
|
||||
* @{toughness} - Toughness
|
||||
* @{ag} - Agility
|
||||
* @{int} - Intelligence
|
||||
* @{per} - Perception
|
||||
* @{wp} - Willpower
|
||||
* @{fel} - Fellowship
|
||||
|
||||
* @{wounds} - Current Wounds
|
||||
* @{wounds|max} - Total Wound amount
|
||||
|
||||
The most important roll is the %{characteristic} roll. ([[(@{characteristic}+?{Modifier|0}-1d100)/10]] degree(s) of success!)
|
||||
It takes the characteristic you sleected in the drop down, then you may add or subtract a modifier, then it rolls 1d100 and subtracts that from your starting value. That divided by 10 is the amount of degrees of success you achieved.
|
||||
**You can emulate everything in this sheet with just this single roll if you don't want to use the rest!**
|
||||
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"html": "DarkHeresy.html",
|
||||
"css": "DarkHeresyStyle.css",
|
||||
"authors": "Neirin D.",
|
||||
"preview": "DarkHeresyPreview.png",
|
||||
"instructions": "###Important Attributes:\r* @{ws} - Weapon Skill\r* @{bs} - Ballistic Skill\r* @{strength} - Strength\r* @{toughness} - Toughness\r* @{ag} - Agility\r* @{int} - Intelligence\r* @{per} - Perception\r* @{wp} - Willpower\r* @{fel} - Fellowship\r\r* @{wounds} - Current Wounds\r* @{wounds|max} - Total Wound amount\r\rThe most important roll is the %{characteristic} roll. ([[(@{characteristic}+?{Modifier|0}-1d100)/10]] degree(s) of success!)\rIt takes the characteristic you sleected in the drop down, then you may add or subtract a modifier, then it rolls 1d100 and subtracts that from your starting value. That divided by 10 is the amount of degrees of success you achieved.\r**You can emulate everything in this sheet with just this single roll if you don't want to use the rest!**"
|
||||
}
|
||||
@@ -1,11 +1,3 @@
|
||||
/*
|
||||
Simple Grid
|
||||
Learn More - http://dallasbass.com/simple-grid-a-lightweight-responsive-css-grid/
|
||||
Project Page - http://thisisdallas.github.com/Simple-Grid/
|
||||
Author - Dallas Bass
|
||||
Site - dallasbass.com
|
||||
*/
|
||||
|
||||
*, *:after, *:before {
|
||||
-webkit-box-sizing: border-box;
|
||||
-moz-box-sizing: border-box;
|
||||
@@ -14,11 +6,12 @@
|
||||
|
||||
.charsheet {
|
||||
margin: 0px;
|
||||
background-color: #333333;
|
||||
}
|
||||
|
||||
[class*='sheet-col-'] {
|
||||
float: left;
|
||||
padding-right: 20px;
|
||||
padding-right: 20px;
|
||||
}
|
||||
|
||||
[class*='sheet-col-']:last-of-type {
|
||||
@@ -126,26 +119,45 @@
|
||||
width: 58.33%
|
||||
}
|
||||
|
||||
@media handheld, only screen and (max-width: 767px) {
|
||||
|
||||
|
||||
.charsheet {
|
||||
width: 100%;
|
||||
min-width: 0;
|
||||
margin-left: 0px;
|
||||
margin-right: 0px;
|
||||
padding-left: 0px;
|
||||
padding-right: 0px;
|
||||
}
|
||||
.sheet-sideways {
|
||||
-webkit-transform:rotate(-90deg);
|
||||
-webkit-transform-origin: 0% 0%;
|
||||
}
|
||||
|
||||
[class*='sheet-col-'] {
|
||||
width: auto;
|
||||
float: none;
|
||||
margin-left: 0px;
|
||||
margin-right: 0px;
|
||||
margin-top: 10px;
|
||||
margin-bottom: 10px;
|
||||
padding-left: 20px;
|
||||
padding-right: 20px;
|
||||
}
|
||||
h1.sheet-characteristics {
|
||||
display: table-row;
|
||||
}
|
||||
|
||||
.sheet-characteristics .sheet-col-1-9 {
|
||||
display: table-cell;
|
||||
vertical-align: bottom;
|
||||
}
|
||||
|
||||
.charsheet tr:nth-child(2n)
|
||||
{
|
||||
background-color: darkgrey;
|
||||
}
|
||||
.charsheet tr:nth-child(2n+1)
|
||||
{
|
||||
background-color: #333333;
|
||||
}
|
||||
|
||||
.charsheet .sheet-character-data {
|
||||
box-shadow: 0 0 5px 2px black;
|
||||
}
|
||||
|
||||
.charsheet {
|
||||
background-color: #333333;
|
||||
color: white;
|
||||
}
|
||||
|
||||
.charsheet .sheet-header {
|
||||
height: 200px;
|
||||
color: white;
|
||||
background-image: url('https://s3.amazonaws.com/files.d20.io/images/3757288/DWviwEtUDK9uHPRN9hdBNg/max.png?13977411574');
|
||||
background-position: 50% 0%;
|
||||
background-attachment: scroll;
|
||||
background-repeat: no-repeat;
|
||||
}
|
||||
|
||||
@@ -1,31 +1,938 @@
|
||||
<div class="sheet-col-1-1">
|
||||
<div class="sheet-col-6-12">
|
||||
<input type="text" name="attr_name" placeholder="Character Name"/>
|
||||
<div class="sheet-col-1-1 sheet-header"></div>
|
||||
<div class="sheet-col-1-1 sheet-character-data">
|
||||
<div class="sheet-col-6-12">
|
||||
<input type="text" name="attr_name" placeholder="Character Name" />
|
||||
</div>
|
||||
<div class="sheet-col-6-12">
|
||||
<input type="text" name="attr_controlledby" placeholder="Player Name" />
|
||||
</div>
|
||||
<div class="sheet-col-6-12">
|
||||
<input type="text" name="attr_chapter" placeholder="Chapter" />
|
||||
</div>
|
||||
<div class="sheet-col-6-12">
|
||||
<input type="text" name="attr_pastevent" placeholder="Past Event" />
|
||||
</div>
|
||||
<div class="sheet-col-6-12">
|
||||
<input type="text" name="attr_chapter-demeanour" placeholder="Chapter Demeanour" />
|
||||
</div>
|
||||
<div class="sheet-col-6-12">
|
||||
<input type="text" name="attr_personal-demeanour" placeholder="Personal Demeanour" />
|
||||
</div>
|
||||
<div class="sheet-col-6-12">
|
||||
<input type="text" name="attr_specialty" placeholder="Specialty" />
|
||||
<input type="number" name="attr_rank" value="1" placeholder="Rank" />
|
||||
</div>
|
||||
<div class="sheet-col-6-12">
|
||||
<input type="text" name="attr_armour-history" placeholder="Power Armour History" />
|
||||
</div>
|
||||
<div class="sheet-col-1-1">
|
||||
<input type="text" name="attr_description" placeholder="Description" />
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-col-6-12">
|
||||
<input type="text" name="attr_controlledby" placeholder="Player Name"/>
|
||||
</div>
|
||||
<div class="sheet-col-6-12">
|
||||
<input type="text" name="attr_chapter" placeholder="Chapter"/></div>
|
||||
<div class="sheet-col-6-12">
|
||||
<input type="text" name="attr_pastevent" placeholder="Past Event"/></div>
|
||||
<div class="sheet-col-6-12">
|
||||
<input type="text" name="attr_chapterdemeanour" placeholder="Chapter Demeanour"/></div>
|
||||
<div class="sheet-col-6-12">
|
||||
<input type="text" name="attr_personaldemeanour" placeholder="Personal Demeanour"/></div>
|
||||
<div class="sheet-col-6-12">
|
||||
<input type="text" name="attr_specialty" placeholder="Specialty"/>
|
||||
<input type="number" name="attr_rank" value="1" placeholder="Rank"/></div>
|
||||
<div class="sheet-col-6-12">
|
||||
<input type="text" name="attr_armourhistory" placeholder="Power Armour History"/></div>
|
||||
<div class="sheet-col-1-1">
|
||||
<textarea type="text" name="attr_controlledby" placeholder="Description"></textarea>
|
||||
</div>
|
||||
</div>
|
||||
<h1>Characteristics</h1>
|
||||
<div class="sheet-col-1-1">
|
||||
<label>Weapon Skill</label>
|
||||
<label>WS</label>
|
||||
<input type="number" name="attr_ws"/>
|
||||
|
||||
<div class="sheet-col-1-1 sheet-characteristics" style="border: 1px solid grey;">
|
||||
<h1>Characteristics</h1>
|
||||
<div class="sheet-col-1-1">
|
||||
<div class="sheet-col-1-9">
|
||||
<label>Weapon Skill</label>
|
||||
<label>WS</label>
|
||||
<input type="number" name="attr_WeaponSkill" />
|
||||
<input type="number" name="attr_WeaponSkillBonus" value="floor(@{WeaponSkill}/10)" disabled="true" />
|
||||
</div>
|
||||
<div class="sheet-col-1-9">
|
||||
<label>Ballistic Skill</label>
|
||||
<label>BS</label>
|
||||
<input type="number" name="attr_BallisticSkill" />
|
||||
<input type="number" name="attr_BallisticSkillBonus" value="floor(@{BallisticSkill}/10)" disabled="true" />
|
||||
</div>
|
||||
<div class="sheet-col-1-9">
|
||||
<label>Strength</label>
|
||||
<label>S</label>
|
||||
<input type="number" name="attr_Strength" />
|
||||
<input type="number" disabled="true" value="floor(@{Strength}*2/10)+(@{ArmourEquipped}*2)" name="attr_StrengthBonus" />
|
||||
</div>
|
||||
<div class="sheet-col-1-9">
|
||||
<label>Toughness</label>
|
||||
<label>T</label>
|
||||
<input type="number" name="attr_Toughness" />
|
||||
<input type="number" disabled="true" value="floor(@{Toughness}*2/10)+(@{ArmourEquipped}*2)" name="attr_ToughnessBonus" />
|
||||
</div>
|
||||
<div class="sheet-col-1-9">
|
||||
<label>Agility</label>
|
||||
<label>AG</label>
|
||||
<input type="number" name="attr_Agility" />
|
||||
<input type="number" name="attr_AgilityBonus" value="floor(@{Agility}/10)" disabled="true" />
|
||||
</div>
|
||||
<div class="sheet-col-1-9">
|
||||
<label>Intelligence</label>
|
||||
<label>INT</label>
|
||||
<input type="number" name="attr_Intelligence" />
|
||||
<input type="number" name="attr_IntelligenceBonus" value="floor(@{Intelligence}/10)" disabled="true" />
|
||||
</div>
|
||||
<div class="sheet-col-1-9">
|
||||
<label>Perception</label>
|
||||
<label>PER</label>
|
||||
<input type="number" name="attr_Perception" />
|
||||
<input type="number" name="attr_PerceptionBonus" value="floor(@{Perception}/10)" disabled="true" />
|
||||
</div>
|
||||
<div class="sheet-col-1-9">
|
||||
<label>Will Power</label>
|
||||
<label>WP</label>
|
||||
<input type="number" name="attr_Willpower" />
|
||||
<input type="number" name="attr_WillpowerBonus" value="floor(@{Willpower}/10)" disabled="true" />
|
||||
</div>
|
||||
<div class="sheet-col-1-9">
|
||||
<label>Fellowship</label>
|
||||
<label>FEL</label>
|
||||
<input type="number" name="attr_Fellowship" />
|
||||
<input type="number" name="attr_FellowshipBonus" value="floor(@{Fellowship}/10)" disabled="true" />
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<p>
|
||||
<input type="checkbox" value="1" name="attr_ArmourEquipped">Wearing Armour</input>
|
||||
</p>
|
||||
|
||||
|
||||
|
||||
<div class="sheet-col-1-1 sheet-skills">
|
||||
<h1>Skills</h1>
|
||||
<table style="border-style: solid;border-width: 1px;" class="sheet-col-4-12">
|
||||
<tr>
|
||||
<td></td>
|
||||
<td class="sideways">Basic</td>
|
||||
<td class="sideways">Trained</td>
|
||||
<td class="sideways">+10%</td>
|
||||
<td class="sideways">+20%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-acrobatics}"></button>Acrobatics (Ag)</td>
|
||||
<td>
|
||||
<input type="hidden" name="attr_skill-acrobatics" value="Cannot use Acrobatics without training"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-acrobatics" value="/roll [[@{Agility}]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-acrobatics" value="/roll [[@{Agility}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-acrobatics" value="/roll [[@{Agility}+20]]-1d00"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-awareness}"></button>Awarenes (Per)</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-awareness" value="/roll [[floor(@{Perception}/2)]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-awareness" value="/roll [[@{Perception}]]-1d100" checked="true"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-awareness" value="/roll [[@{Perception}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-awareness" value="/roll [[@{Perception}+20]]"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-carouse}"></button>Carouse (T)</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-carouse" value="/roll [[floor(@{Toughness}/2)]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-carouse" value="/roll [[@{Toughness}]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-carouse" value="/roll [[@{Toughness}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-carouse" value="/roll [[@{Toughness}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-charm}"></button>Charm (Fel)</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-charm" value="/roll [[floor(@{Fellowship}/2)]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-charm" value="/roll [[@{Fellowship}]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-charm" value="/roll [[@{Fellowship}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-charm" value="/roll [[@{Fellowship}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-chem-use}"></button>Chem-Use (Int)</td>
|
||||
<td>
|
||||
<input type="hidden" name="attr_skill-chem-use" value="Chem-Use cannot be used without training"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-chem-use" value="/roll [[@{Intelligence}]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-chem-use" value="/roll [[@{Intelligence}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-chem-use" value="/roll [[@{Intelligence}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-ciphers-chapter-runes}"></button>Ciphers / Chapter Runes (Int)</td>
|
||||
<td>
|
||||
<input type="hidden" name="attr_skill-ciphers-chapter-runes" value="Chapter Runes cannot be read without training"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-ciphers-chapter-runes" value="/roll @{Intelligence}-1d100" checked="true"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-ciphers-chapter-runes" value="/roll @{Intelligence}+10-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-ciphers-chapter-runes" value="/roll @{Intelligence}+20-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-climb}"></button>Climb (S)</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-climb" value="/roll [[floor(@{Strength}/2)]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-climb" value="/roll [[@{Strength}]]-1d00" checked="true"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-climb" value="/roll [[@{Strength}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-climb" value="/roll [[@{Strength}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-command}"></button>Command (Fel)</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-command" value="/roll [[floor(@{Fellowship}/2)]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-command" value="/roll [[@{Fellowship}]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-command" value="/roll [[@{Fellowship}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-command" value="/roll [[@{Fellowship}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-common-lore-adeptus-astartes}"></button>Common Lore / Adeptus Astartes (Int)</td>
|
||||
<td>
|
||||
<input type="hidden" name="attr_skill-common-lore-adeptus-astartes" value="Cannot use Common Lore without training"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-common-lore-adeptus-astartes" value="/roll [[@{Intelligence}]]-1d100" checked="true"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-common-lore-adeptus-astartes" value="/roll [[@{Intelligence}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-common-lore-adeptus-astartes" value="/roll [[@{Intelligence}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-common-lore-deathwatch}"></button>Common Lore / Deathwatch (Int)</td>
|
||||
<td>
|
||||
<input type="hidden" name="attr_skill-common-lore-deathwatch" value="Cannot use Common Lore without training"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-common-lore-deathwatch" value="/roll [[@{Intelligence}]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-common-lore-deathwatch" value="/roll [[@{Intelligence}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-common-lore-deathwatch" value="/roll [[@{Intelligence}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-common-lore-imperium}"></button>Common Lore / Imperium (Int)</td>
|
||||
<td>
|
||||
<input type="hidden" name="attr_skill-common-lore-imperium" value="Cannot use Common Lore without training"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-common-lore-imperium" value="/roll [[@{Intelligence}]]-1d100" checked="true"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-common-lore-imperium" value="/roll [[@{Intelligence}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-common-lore-imperium" value="/roll [[@{Intelligence}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-common-lore-war}"></button>Common Lore / War (Int)</td>
|
||||
<td>
|
||||
<input type="hidden" name="attr_skill-common-lore-war" value="Cannot use Common Lore without training"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-common-lore-war" value="/roll [[@{Intelligence}]]-1d100" checked="true"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-common-lore-war" value="/roll [[@{Intelligence}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-common-lore-war" value="/roll [[@{Intelligence}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-concealment}"></button>Concealment (Ag)</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-concealment" value="/roll [[floor(@{Agility}/2)]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-concealment" value="/roll [[@{Agility}]]-1d100" checked="true"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-concealment" value="/roll [[@{Agility}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-concealment" value="/roll [[@{Agility}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-contortionist}"></button>Contortionist (Ag)</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-contortionist" value="/roll [[floor(@{Agility}/2)]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-contortionist" value="/roll [[@{Agility}]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-contortionist" value="/roll [[@{Agility}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-contortionist" value="/roll [[@{Agility}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-deceive}"></button>Deceive (Fel)</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-deceive" value="/roll [[floor(@{Agility}/2)]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-deceive" value="/roll [[@{Agility}]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-deceive" value="/roll [[@{Agility}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-deceive" value="/roll [[@{Agility}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-demolition}"></button>Demolition (Int)</td>
|
||||
<td>
|
||||
<input type="hidden" name="attr_skill-demolition" value="Demolition cannot be used without training"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-demolition" value="/roll [[@{Intelligence}]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-demolition" value="/roll [[@{Intelligence}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-demolition" value="/roll [[@{Intelligence}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-dodge}"></button>Dodge (Ag)</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-dodge" value="/roll [[floor(@{Agility}/2)]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-dodge" value="/roll [[@{Agility}]]-1d100" checked="true"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-dodge" value="/roll [[@{Agility}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-dodge" value="/roll [[@{Agility}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-drive-ground-vehicles}"></button>Drive / Ground Vehicles (Ag)</td>
|
||||
<td>
|
||||
<input type="hidden" name="attr_skill-drive-ground-vehicles" value="Cannot drive without training"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-drive-ground-vehicles" value="/roll [[@{Agility}]]-1d100" checked="true"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-drive-ground-vehicles" value="/roll [[@{Agility}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-drive-ground-vehicles" value="/roll [[@{Agility}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table style="border-style: solid;border-width: 1px;" class="sheet-col-4-12">
|
||||
<tr>
|
||||
<td></td>
|
||||
<td class="sideways">Basic</td>
|
||||
<td class="sideways">Trained</td>
|
||||
<td class="sideways">+10%</td>
|
||||
<td class="sideways">+20%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-evaluate}"></button>Evaluate (Int)</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-evaluate" value="/roll [[floor(@{Intelligence}/2)]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-evaluate" value="/roll [[@{Intelligence}]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-evaluate" value="/roll [[@{Intelligence}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-evaluate" value="/roll [[@{Intelligence}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-forbidden-lore-xenos}"></button>Forbidden Lore (Int)</td>
|
||||
<td>
|
||||
<input type="hidden" name="attr_skill-forbidden-lore-xenos" value="Lore cannot be used without training"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-forbidden-lore-xenos" value="/roll [[@{Intelligence}]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-forbidden-lore-xenos" value="/roll [[@{Intelligence}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-forbidden-lore-xenos" value="/roll [[@{Intelligence}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-gamble}"></button>Gamble (Int)</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-gamble" value="/roll [[floor(@{Intelligence}/2)]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-gamble" value="/roll [[@{Intelligence}]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-gamble" value="/roll [[@{Intelligence}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-gamble" value="/roll [[@{Intelligence}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-inquiry}"></button>Inquiry (Fel)</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-inquiry" value="/roll [[floor(@{Fellowship}/2)]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-inquiry" value="/roll [[@{Fellowship}]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-inquiry" value="/roll [[@{Fellowship}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-inquiry" value="/roll [[@{Fellowship}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-interrogation}"></button>Interrogation (WP)</td>
|
||||
<td>
|
||||
<input type="hidden" name="attr_skill-interrogation" value="Interrogation cannot be used without training"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-interrogation" value="/roll [[@{Willpower}]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-interrogation" value="/roll [[@{Willpower}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-interrogation" value="/roll [[@{Willpower}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-intimidate}"></button>Intimidate (S)</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-intimidate" value="/roll [[floor(@{Strength}/2)]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-intimidate" value="/roll [[@{Strength}]]-1d100" checked="true"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-intimidate" value="/roll [[@{Strength}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-intimidate" value="/roll [[@{Strength}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-invocation}"></button>Invocation (QP)</td>
|
||||
<td>
|
||||
<input type="hidden" name="attr_skill-invocation" value="Invocation cannot be used without training"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-invocation" value="/roll [[@{Willpower}]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-invocation" value="/roll [[@{Willpower}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-invocation" value="/roll [[@{Willpower}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-lip-reading}"></button>Lip Reading (Per)</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-lip-reading" value="/roll [[floor(@{Perception}/2)]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-lip-reading" value="/roll [[@{Perception}]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-lip-reading" value="/roll [[@{Perception}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-lip-reading" value="/roll [[@{Perception}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-literacy}"></button>Literacy (Int)</td>
|
||||
<td>
|
||||
<input type="hidden" name="attr_skill-literacy" value="Literacy cannot be used without training"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-literacy" value="/roll [[@{Intelligence}]]-1d100" checked="true"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-literacy" value="/roll [[@{Intelligence}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-literacy" value="/roll [[@{Intelligence}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-logic}"></button>Logic (Int)</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-logic" value="/roll [[floor(@{Intelligence}/2)]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-logic" value="/roll [[@{Intelligence}]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-logic" value="/roll [[@{Intelligence}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-logic" value="/roll [[@{Intelligence}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-medicae}"></button>Medicae (Int)</td>
|
||||
<td>
|
||||
<input type="hidden" name="attr_skill-medicae" value="Medicae cannot be used without training"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-medicae" value="/roll [[@{Intelligence}]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-medicae" value="/roll [[@{Intelligence}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-medicae" value="/roll [[@{Intelligence}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-navigation}"></button>Navigation / Surface (Int)
|
||||
</td>
|
||||
<td>
|
||||
<input type="hidden" name="attr_skill-navigation-surface" value="Navigation cannot be used without training"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-navigation-surface" value="/roll [[@{Intelligence}]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-navigation-surface" value="/roll [[@{Intelligence}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-navigation-surface" value="/roll [[@{Intelligence}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-performer}"></button>Performer (Fel)</td>
|
||||
<td>
|
||||
<input type="hidden" name="attr_skill-performer" value="Performer cannot be used without training"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-performer" value="/roll [[@{Fellowship}]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-performer" value="/roll [[@{Fellowship}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-performer" value="/roll [[@{Fellowship}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-pilot}"></button>Pilot (Ag)</td>
|
||||
<td>
|
||||
<input type="hidden" name="attr_skill-pilot" value="Pilot cannot be used without training"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-pilot" value="/roll [[@{Agility}]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-pilot" value="/roll [[@{Agility}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-pilot" value="/roll [[@{Agility}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-psyniscience}"></button>Psyniscience (Per)</td>
|
||||
<td>
|
||||
<input type="hidden" name="attr_skill-psyniscience" value="Psyniscience cannot be used without training"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-psyniscience" value="/roll [[@{Perception}]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-psyniscience" value="/roll [[@{Perception}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-psyniscience" value="/roll [[@{Perception}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-scholastic-lore-codex-astartes}"></button>Scholastic Lore / Codex Astartes (Int)</td>
|
||||
<td>
|
||||
<input type="hidden" name="attr_skill-scholastic-lore-codex-astartes" value="Lore cannot be used without training"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-scholastic-lore-codex-astartes" value="/roll [[@{Intelligence}]]-1d100" checked="true"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-scholastic-lore-codex-astartes" value="/roll [[@{Intelligence}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-scholastic-lore-codex-astartes" value="/roll [[@{Intelligence}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table style="border-style: solid;border-width: 1px;" class="sheet-col-4-12">
|
||||
<tr>
|
||||
<td></td>
|
||||
<td class="sideways">Basic</td>
|
||||
<td class="sideways">Trained</td>
|
||||
<td class="sideways">+10%</td>
|
||||
<td class="sideways">+20%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-scrutiny}"></button>Scrutiny (Per)</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-scrutiny" value="/roll [[floor(@{Perception}/2)]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-scrutiny" value="/roll [[@{Perception}]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-scrutiny" value="/roll [[@{Perception}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-scrutiny" value="/roll [[@{Perception}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-search}"></button>Search (Per)</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-search" value="/roll [[floor(@{Perception}/2)]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-search" value="/roll [[@{Perception}]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-search" value="/roll [[@{Perception}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-search" value="/roll [[@{Perception}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-secret-tongue}"></button>Secret Tongue (Int)</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-secret-tongue" value="/roll [[floor(@{Intelligence}/2)]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-secret-tongue" value="/roll [[@{Intelligence}]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-secret-tongue" value="/roll [[@{Intelligence}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-secret-tongue" value="/roll [[@{Intelligence}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-security}"></button>Security (Ag)</td>
|
||||
<td>
|
||||
<input type="hidden" name="attr_skill-security" value="Security cannot be used without training"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-security" value="/roll [[@{Agility}]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-security" value="/roll [[@{Agility}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-security" value="/roll [[@{Agility}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-shadowing}"></button>Shadowing (Ag)</td>
|
||||
<td>
|
||||
<input type="hidden" name="attr_skill-shadowing" value="Shadowing cannot be used without training"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-shadowing" value="/roll [[@{Agility}]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-shadowing" value="/roll [[@{Agility}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-shadowin" value="/roll [[@{Agility}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-silent-move}"></button>Silent Move (Ag)</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-silent-move" value="/roll [[floor(@{Agility}/2)]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-silent-move" value="/roll [[@{Agility}]]-1d100" checked="true"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-silent-move" value="/roll [[@{Agility}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-silent-move" value="/roll [[@{Agility}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-sleight-of-hand}"></button>Sleight of Hand (Ag)</td>
|
||||
<td>
|
||||
<input type="hidden" name="attr_skill-sleight-of-hand" value="Sleight of Hand cannot be used without training"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-sleight-of-hand" value="/roll [[@{Agility}]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-sleight-of-hand" value="/roll [[@{Agility}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-sleight-of-hand" value="/roll [[@{Agility}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-speak-language-high-gothic}"></button>Speak Language / High Gothic (Int)</td>
|
||||
<td>
|
||||
<input type="hidden" name="attr_skill-speak-language-high-gothic" value="Languages cannot be spoken without training"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-speak-language-high-gothic" value="/roll [[@{Intelligence}]]-1d100" checked="true"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-speak-language-high-gothic" value="/roll [[@{Intelligence}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-speak-language-high-gothic" value="/roll [[@{Intelligence}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-speak-language-low-gothic}"></button>Speak Language / Low Gothic (Int)</td>
|
||||
<td>
|
||||
<input type="hidden" name="attr_skill-speak-language-low-gothic" value="Languages cannot be spoken without training"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-speak-language-low-gothic" value="/roll [[@{Intelligence}]]-1d100" checked="true"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-speak-language-low-gothic" value="/roll [[@{Intelligence}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-speak-language-low-gothic" value="/roll [[@{Intelligence}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-survival}"></button>Survival (Int)</td>
|
||||
<td>
|
||||
<input type="hidden" name="attr_skill-survival" value="Survival cannot be used without training"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-survival" value="/roll [[@{Intelligence}]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-survival" value="/roll [[@{Intelligence}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-survival" value="/roll [[@{Intelligence}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-swim}"></button>Swim (S)</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-swim" value="/roll [[floor(@{Strength}/2)]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-swim" value="/roll [[@{Strength}]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-swim" value="/roll [[@{Strength}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-swim" value="/roll [[@{Strength}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-tactics}"></button>Tactics (Int)</td>
|
||||
<td>
|
||||
<input type="hidden" name="attr_skill-tactics" value="Tactics cannot be used without training"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-tactics" value="/roll [[@{Intelligence}]]-1d100" checked="true"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-tactics" value="/roll [[@{Intelligence}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-tactics" value="/roll [[@{Intelligence}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-tech-use}"></button>Tech-Use (Int)</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-tech-use" value="/roll [[floor(@{Intelligence}/2)]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-tech-use" value="/roll [[@{Intelligence}]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-tech-use" value="/roll [[@{Intelligence}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-tech-use" value="/roll [[@{Intelligence}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-tracking}"></button>Tracking (Int)</td>
|
||||
<td>
|
||||
<input type="hidden" name="attr_skill-tracking" value="Tracking cannot be used without training"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-tracking" value="/roll [[@{Intelligence}]]-1d100" checked="true"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-tracking" value="/roll [[@{Intelligence}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-tracking" value="/roll [[@{Intelligence}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-trade}"></button>Trade (Int)</td>
|
||||
<td>
|
||||
<input type="hidden" name="attr_skill-trade" value="Trade cannot be carried out without training"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-trade" value="/roll [[@{Intelligence}]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-trade" value="/roll [[@{Intelligence}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-trade" value="/roll [[@{Intelligence}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<button type="roll" value="@{skill-wrangling}"></button>Wrangling (Int)</td>
|
||||
<td>
|
||||
<input type="hidden" name="attr_skill-wrangling" value="Wrangling cannot be used without training"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-wrangling" value="/roll [[@{Intelligence}]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-wrangling" value="/roll [[@{Intelligence}+10]]-1d100"></input>
|
||||
</td>
|
||||
<td>
|
||||
<input type="radio" name="attr_skill-wrangling" value="/roll [[@{Intelligence}+20]]-1d100"></input>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</div>
|
||||
<div class="sheet-col-1-1 sheet-skills">
|
||||
|
||||
<h2>Wounds</h2>
|
||||
Total: <input type="number" name="attr_Wounds_max"></input><br/>
|
||||
Current: <input type="number" name="attr_Wounds"></input><br/>
|
||||
Fatigue: <input type="number" name="attr_Fatigue"></input><br/>
|
||||
<h2>Insanity</h2>
|
||||
Current Points: <input type="number" names="attr_Insanity"></input><br/>
|
||||
</div>
|
||||
|
||||
|
Before Width: | Height: | Size: 49 KiB |
@@ -31,6 +31,7 @@
|
||||
width: calc(33% - 1px);
|
||||
margin-right: 1px;
|
||||
}
|
||||
|
||||
.charsheet .sheet-4colrow .sheet-col {
|
||||
width: calc(23.5% - 4px);
|
||||
height: calc(100% - 1px);
|
||||
@@ -41,6 +42,7 @@
|
||||
width: 165px;
|
||||
box-shadow: 0px 0px 0px 1px #000000 inset;
|
||||
font-family: "Times New Roman";
|
||||
color: #000000;
|
||||
}
|
||||
|
||||
.charsheet input[type=number] {
|
||||
@@ -48,15 +50,16 @@
|
||||
box-shadow: 0px 0px 0px 1px #000000 inset;
|
||||
font-family: "Times New Roman";
|
||||
text-align: center;
|
||||
color: #000000;
|
||||
|
||||
}
|
||||
|
||||
.charsheet input[type=number].sheet-numtwo {
|
||||
display: inline-block;
|
||||
box-shadow: 0px 0px 0px 1px #000000 inset;
|
||||
text-align: right;
|
||||
text-align: center;
|
||||
font-size: 16px;
|
||||
font-weight: bold;
|
||||
font-weight: normal;
|
||||
color: #000000;
|
||||
margin-Left: 0px;
|
||||
}
|
||||
@@ -65,6 +68,7 @@
|
||||
display: inline-block;
|
||||
box-shadow: 0px 0px 0px 1px #000000 inset;
|
||||
font-family: "Times New Roman";
|
||||
color: #000000;
|
||||
}
|
||||
|
||||
.charsheet textarea {
|
||||
@@ -74,12 +78,14 @@
|
||||
margin:1px 0px;
|
||||
resize:none;
|
||||
font-family: "Times New Roman";
|
||||
color: #000000;
|
||||
}
|
||||
|
||||
.charsheet button {
|
||||
display: inline-block;
|
||||
box-shadow: 0px 0px 5px 1px #0066ff inset;
|
||||
box-shadow: 0px 0px 1px 1px #000000 inset;
|
||||
font-family: "Times New Roman";
|
||||
padding: 0px 0px;
|
||||
}
|
||||
|
||||
.sheet-col strong.sheet-dee {
|
||||
@@ -119,6 +125,15 @@
|
||||
color: #000000;
|
||||
}
|
||||
|
||||
.charsheet fieldset p {
|
||||
width: 100%;
|
||||
text-align: center;
|
||||
border: 0px solid #000000;
|
||||
padding: 0px;
|
||||
margin: 0px;
|
||||
|
||||
}
|
||||
|
||||
.charsheet hr {
|
||||
border: 0;
|
||||
height: 1px;
|
||||
@@ -137,5 +152,4 @@ select.sheet-dtype {
|
||||
background-color: #000000;
|
||||
color: #ffffff;
|
||||
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
<td><input type="text" name="attr_class" style="box-shadow: 0px -2px 0px 0px #000000 inset;"><br/>CLASS</td>
|
||||
<td><input type="text" name="attr_xp" style="width: 110px; box-shadow: 0px -2px 0px 0px #000000 inset;"><br/>EXPERIENCE</td>
|
||||
<td><input type="number" name="attr_Level" value="" style="box-shadow: 0px -2px 0px 0px #000000 inset;"><br/>LEVEL</td>
|
||||
<td><input type="text" name="attr_xp" style="width: 110px; box-shadow: 0px -2px 0px 0px #000000 inset;"><br/>NEXT LEVEL</td>
|
||||
<td><input type="text" name="attr_xp-nextlevel" style="width: 110px; box-shadow: 0px -2px 0px 0px #000000 inset;"><br/>NEXT LEVEL</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
@@ -30,40 +30,40 @@
|
||||
</div>
|
||||
</div>
|
||||
<hr>
|
||||
<div class="sheet-4colrow">
|
||||
<div class="sheet-col" style="width: 40%;">
|
||||
<table align="center">
|
||||
<div class="sheet-3colrow">
|
||||
<div class="sheet-col" style="width: 35%;">
|
||||
<table width="100%" align="left">
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><label>Current Hit Points</label></td>
|
||||
<td><input type="number" name="attr_HP" class="sheet-short" style="width: 75px;"/></td><td><label>MAX Hit Points</label></td>
|
||||
<td><input type="number" name="attr_HP_max" class="sheet-short" style="width: 75px;"/></td>
|
||||
<td><label>HP - Current</label></td>
|
||||
<td><input type="number" name="attr_HP" class="sheet-numtwo" style="width: 75px;"/></td><td><label>HP - Maximum</label></td>
|
||||
<td><input type="number" name="attr_HP_max" class="sheet-numtwo" style="width: 75px;"/></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><label>Current Hit Dice</label></td>
|
||||
<td><input type="text" name="attr_HD" class="sheet-short" style="width: 75px;"></td><td><label>MAX Hit Dice</label></td>
|
||||
<td><input type="text" name="attr_HD_max" class="sheet-short" style="width: 75px;"></td>
|
||||
<td><label>HD - Current</label></td>
|
||||
<td><input type="text" name="attr_HD" class="sheet-short" style="width: 75px; text-align: center;"></td><td><label>HD - Maximum</label></td>
|
||||
<td><input type="text" name="attr_HD_max" class="sheet-short" style="width: 75px; text-align: center;"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><label>Armor Class</label></td>
|
||||
<td><input type="number" name="attr_AC" class="sheet-short" style="width: 75px;"></td><td><label>AC - No Armor</label></td>
|
||||
<td><input type="number" name="attr_ACNoArmor" class="sheet-short" style="width: 75px;"></td>
|
||||
<td><label><br>AC</label></td>
|
||||
<td><input type="number" name="attr_AC" class="sheet-numtwo" style="width: 75px;"></td><td><label>AC - No Armor</label></td>
|
||||
<td><input type="number" name="attr_ACNoArmor" class="sheet-numtwo" style="width: 75px;"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><label><br>Speed</label></td>
|
||||
<td><input type="number" name="attr_Speed" class="sheet-short" style="width: 75px;"></td>
|
||||
<td><input type="number" name="attr_Speed" class="sheet-numtwo" style="width: 75px;"></td>
|
||||
<td><label><br>Initiative</label></td>
|
||||
<td><input type="number" name="attr_Initiative" class="sheet-short" style="width: 75px;"></td>
|
||||
<td><input type="number" name="attr_Initiative" class="sheet-numtwo" style="width: 75px;"></td>
|
||||
<tr>
|
||||
<td><label><br>Vision</label></td>
|
||||
<td><input type="text" name="attr_vision" class="sheet-short" style="width: 75px;"></td>
|
||||
<td><label>Proficiency Bonus</label></td>
|
||||
<td><input type="number" name="attr_PB" value="floor((@{Level}+5)/4)" disabled="true" class="sheet-short" style="width: 75px;"></td>
|
||||
<td><input type="number" name="attr_PB" value="floor((@{Level}+5)/4)" disabled="true" class="sheet-numtwo" style="width: 75px;"></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
<div class="sheet-col" style="width: 18%;">
|
||||
<div class="sheet-col" style="width: 20%;">
|
||||
<table align="center">
|
||||
<tbody>
|
||||
<tr>
|
||||
@@ -71,32 +71,32 @@
|
||||
<td></td>
|
||||
<td>MOD</td>
|
||||
</tr>
|
||||
<tr style="border: 4px solid #ffffff;">
|
||||
<tr style="border: 3px solid #000000;">
|
||||
<td><input class="sheet-numtwo" type="number" name="attr_strength"/></td>
|
||||
<td bgcolor="#000000" style="color: #ffffff; font-size: 16px;"> STR </td>
|
||||
<td><input type="number" name="attr_StrMod" class="sheet-numtwo" value="floor((@{strength}-10)/2)" disabled="true"/></td>
|
||||
</tr>
|
||||
<tr style="border: 4px solid #ffffff;">
|
||||
<tr style="border: 3px solid #000000;">
|
||||
<td><input type="number" name="attr_dexterity" class="sheet-numtwo"/></td>
|
||||
<td bgcolor="#000000" style="color: #ffffff; font-size: 16px;"> DEX </td>
|
||||
<td><input type="number" name="attr_DexMod" class="sheet-numtwo" value="floor((@{dexterity}-10)/2)" disabled="true"/></td>
|
||||
</tr>
|
||||
<tr style="border: 4px solid #ffffff;">
|
||||
<tr style="border: 3px solid #000000;">
|
||||
<td><input type="number" name="attr_constitution" class="sheet-numtwo"/></td>
|
||||
<td bgcolor="#000000" style="color: #ffffff; font-size: 16px;"> CON </td>
|
||||
<td><input type="number" name="attr_ConMod" class="sheet-numtwo" value="floor((@{constitution}-10)/2)" disabled="true"/></td>
|
||||
</tr>
|
||||
<tr style="border: 4px solid #ffffff;">
|
||||
<tr style="border: 3px solid #000000;">
|
||||
<td><input type="number" name="attr_intelligence" class="sheet-numtwo"/></td>
|
||||
<td bgcolor="#000000" style="color: #ffffff; font-size: 16px;"> INT </td>
|
||||
<td><input type="number" name="attr_IntMod" class="sheet-numtwo" value="floor((@{intelligence}-10)/2)" disabled="true"/></td>
|
||||
</tr>
|
||||
<tr style="border: 4px solid #ffffff;">
|
||||
<tr style="border: 3px solid #000000;">
|
||||
<td><input type="number" name="attr_wisdom" class="sheet-numtwo"/></td>
|
||||
<td bgcolor="#000000" style="color: #ffffff; font-size: 16px;"> WIS </td>
|
||||
<td><input type="number" name="attr_WisMod" class="sheet-numtwo" value="floor((@{wisdom}-10)/2)" disabled="true"/></td>
|
||||
</tr>
|
||||
<tr style="border: 4px solid #ffffff;">
|
||||
<tr style="border: 3px solid #000000;">
|
||||
<td><input type="number" name="attr_charisma" class="sheet-numtwo"/></td>
|
||||
<td bgcolor="#000000" style="color: #ffffff; font-size: 16px;"> CHA </td>
|
||||
<td><input type="number" name="attr_ChaMod" class="sheet-numtwo" value="floor((@{charisma}-10)/2)" disabled="true"/></td>
|
||||
@@ -104,26 +104,37 @@
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
<div class="sheet-col" style="width: 20%;">
|
||||
<table width="89%" align="right">
|
||||
<div class="sheet-col" style="width: 36%;">
|
||||
<table width="100%" align="right">
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><h4 style="text-align: center;">RACIAL TRAITS</h4></td>
|
||||
</tr>
|
||||
<td><h4 style="text-align: center;">PROFICIENCIES</h4></td>
|
||||
<tr>
|
||||
<td><textarea name="attr_racialtraits" style="height: 193px;"></textarea></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
<div class="sheet-col" style="width: 20%;">
|
||||
<table width="89%" align="right">
|
||||
<table width="100%" align="right">
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><h4 style="text-align: center;">BACKGROUND</h4></td>
|
||||
<tr style="border: 2px solid #ffffff;">
|
||||
<td bgcolor="#000000" style="color: #ffffff; text-align: center; width: 15%;">Saving Throws</td>
|
||||
<td style="font-size: 11px; font-weight: normal;">Strength - <input type="checkbox" name="attr_pbstrsave" value="1" class="sheet-tiny"/> Dexterity - <input type="checkbox" name="attr_pbdexsave" value="1" class="sheet-tiny"/> Constitution - <input type="checkbox" name="attr_pbconsave" value="1" class="sheet-tiny"/><br>
|
||||
Intelligence - <input type="checkbox" name="attr_pbintsave" value="1" class="sheet-tiny"/> Wisdom - <input type="checkbox" name="attr_pbwissave" value="1" class="sheet-tiny"/> Charisma - <input type="checkbox" name="attr_pbchasave" value="1" class="sheet-tiny"/>
|
||||
</td>
|
||||
</tr>
|
||||
<tr style="border: 2px solid #ffffff;">
|
||||
<td bgcolor="#000000" style="color: #ffffff; text-align: center;">Armor</td>
|
||||
<td><textarea name="attr_proarmor" style="height: 20px;"/></textarea></td>
|
||||
</tr>
|
||||
<tr style="border: 2px solid #ffffff;">
|
||||
<td bgcolor="#000000" style="color: #ffffff;text-align: center;">Weapons</td>
|
||||
<td><textarea name="attr_proweapons" style="height: 30px;"/></textarea></td>
|
||||
</tr>
|
||||
<tr style="border: 2px solid #ffffff;">
|
||||
<td bgcolor="#000000" style="color: #ffffff;text-align: center;">Tools</td>
|
||||
<td><textarea name="attr_protools" style="height: 30px;"/></textarea></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><textarea name="attr_background" style="height: 193px;"></textarea></td>
|
||||
<tr style="border: 2px solid #ffffff;">
|
||||
<td bgcolor="#000000" style="color: #ffffff;text-align: center;"> Languages </td>
|
||||
<td><textarea name="attr_prolanguages" style="height: 30px"/></textarea></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
@@ -132,34 +143,24 @@
|
||||
<hr/>
|
||||
<div class="sheet-2colrow">
|
||||
<div class="sheet-col">
|
||||
<table width="100%" align="center">
|
||||
<table width="100%" align="left">
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><h4 style="text-align: center;">PROFICIENCIES</h4></td>
|
||||
<tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<table width="100%" align="left">
|
||||
<tbody>
|
||||
<tr>
|
||||
<td style="text-align: left; width: 15%">Saving Throws</td>
|
||||
<td><textarea name="attr_savingthrows" style="height: 40px;"/></textarea></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td style="text-align: left;">Armor</td>
|
||||
<td><textarea name="attr_proarmor" style="height: 40px;"/></textarea></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td style="text-align: left;">Weapons</td>
|
||||
<td><textarea name="attr_proweapons" style="height: 40px;"/></textarea></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td style="text-align: left;">Tools</td>
|
||||
<td><textarea name="attr_protools" style="height: 40px;"/></textarea></td>
|
||||
<td><h4 style="text-align: center;">RACIAL TRAITS</h4></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td style="text-align: left;">Languages</td>
|
||||
<td><textarea name="attr_prolanguages" style="height: 40px"/></textarea></td>
|
||||
<td><textarea name="attr_racialtraits" style="height: 110px;"></textarea></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
<table width="100%" align="left">
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><h4 style="text-align: center;">BACKGROUND</h4></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><textarea name="attr_background" style="height: 110px;"></textarea></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
@@ -171,13 +172,25 @@
|
||||
<td><h4 style="text-align: center;">CLASS FEATURES & FEATS</h4></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><textarea name="attr_classabilitiesandfeats" style="height: 248px;"></textarea></td>
|
||||
<td><textarea name="attr_classabilitiesandfeats" style="height: 250px;"></textarea></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</div>
|
||||
<hr/>
|
||||
<div class="sheet-3colrow">
|
||||
<div class="sheet-col">
|
||||
<h4 style="text-align: center;">IDEALS</h4><textarea name="attr_ideals" style="height: 200px;"></textarea>
|
||||
</div>
|
||||
<div class="sheet-col">
|
||||
<h4 style="text-align: center;">BONDS</h4><textarea name="attr_bonds" style="height: 200px;"></textarea>
|
||||
</div>
|
||||
<div class="sheet-col">
|
||||
<h4 style="text-align: center;">FLAWS</h4><textarea name="attr_flaws" style="height: 200px;"></textarea>
|
||||
</div>
|
||||
</div>
|
||||
<hr/>
|
||||
<div>
|
||||
<table width="100%" align="center">
|
||||
<tbody>
|
||||
@@ -195,98 +208,96 @@
|
||||
<tbody>
|
||||
<tr>
|
||||
<td style="text-align: right;">Athletics </td>
|
||||
<td style="font-size: 10px;"><input type="checkbox" name="attr_pb-athletics" value="1" class="sheet-tiny"/>Prof.
|
||||
<td style="font-size: 10px; font-weight: normal;"><input type="checkbox" name="attr_pb-athletics" value="1" class="sheet-tiny"/>Prof.
|
||||
<input type="checkbox" name="attr_ex-athletics" value="5" class="sheet-tiny"/>Exp.</td>
|
||||
<td><input type="number" name="attr_athletics" value="(@{pb-athletics}*@{PB})+@{StrMod}+@{ex-athletics}" class="sheet-short" style="width: 40px;" disabled="true"></td>
|
||||
<td><button type='roll' name='roll_athletics' value='Rolls an Athletics check\n/roll 1d20+@{athletics}+?{MiscMod|0}' class="sheet-short"></button></td>
|
||||
<td><button type='roll' name='roll_athletics' value='Athletics check. [[1d20+@{athletics}+?{MiscMod|0}]]' class="sheet-short"></button></td>
|
||||
<tr>
|
||||
<td style="text-align: right;">Acrobatics </td>
|
||||
<td style="font-size: 10px;"><input type="checkbox" name="attr_pb-acrobatics" value="1" class="sheet-tiny"/>Prof.
|
||||
<td style="font-size: 10px; font-weight: normal;"><input type="checkbox" name="attr_pb-acrobatics" value="1" class="sheet-tiny"/>Prof.
|
||||
<input type="checkbox" name="attr_ex-acrobatics" value="5" class="sheet-tiny"/>Exp.</td></td>
|
||||
<td><input type="number" name="attr_acrobatics" value="(@{pb-acrobatics}*@{PB})+@{DexMod}+@{ex-acrobatics}" style="width: 40px;" disabled="true"></td>
|
||||
<td><button type='roll' name='roll_acrobatics' value='Rolls an Acrobatics check\n/roll 1d20+@{acrobatics}+?{MiscMod|0}'></button></td>
|
||||
<td><button type='roll' name='roll_acrobatics' value='Acrobatics check. [[1d20+@{acrobatics}+?{MiscMod|0}]]'></button></td>
|
||||
<tr>
|
||||
<td style="text-align: right;">Sleight of Hand </td>
|
||||
<td style="font-size: 10px;"><input type="checkbox" name="attr_pb-sleightofhand" value="1" class="sheet-tiny"/>Prof.
|
||||
<td style="font-size: 10px; font-weight: normal;"><input type="checkbox" name="attr_pb-sleightofhand" value="1" class="sheet-tiny"/>Prof.
|
||||
<input type="checkbox" name="attr_ex-sleightofhand" value="5" class="sheet-tiny"/>Exp.</td>
|
||||
<td><input type="number" name="attr_sleightofhand" value="(@{pb-sleightofhand}*@{PB})+@{DexMod}+@{ex-sleightofhand}" style="width: 40px;" disabled="true"></td>
|
||||
<td><button type='roll' name='roll_sleightofhand' value='Rolls a Sleight of Hand check\n/roll 1d20+@{sleightofhand}+?{MiscMod|0}'></button></td>
|
||||
<td><button type='roll' name='roll_sleightofhand' value='Sleight of Hand check. [[1d20+@{sleightofhand}+?{MiscMod|0}]]'></button></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td style="text-align: right;">Stealth </td>
|
||||
<td style="font-size: 10px;"><input type="checkbox" name="attr_pb-stealth" value="1" class="sheet-tiny"/>Prof.
|
||||
<td style="font-size: 10px; font-weight: normal;"><input type="checkbox" name="attr_pb-stealth" value="1" class="sheet-tiny"/>Prof.
|
||||
<input type="checkbox" name="attr_ex-stealth" value="5" class="sheet-tiny"/>Exp.</td>
|
||||
<td><input type="number" name="attr_stealth" value="(@{pb-stealth}*@{PB})+@{DexMod}+@{ex-stealth}" style="width: 40px;" disabled="true"></td>
|
||||
<td><button type='roll' name='roll_stealth' value='Rolls a Stealth check\n/roll 1d20+@{stealth}+?{MiscMod|0}'></button></td>
|
||||
<td><button type='roll' name='roll_stealth' value='Stealth check. [[1d20+@{stealth}+?{MiscMod|0}]]'></button></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td style="text-align: right;">Arcana </td>
|
||||
<td style="font-size: 10px;"><input type="checkbox" name="attr_pb-arcana" value="1" class="sheet-tiny"/>Prof.
|
||||
<td style="font-size: 10px; font-weight: normal;"><input type="checkbox" name="attr_pb-arcana" value="1" class="sheet-tiny"/>Prof.
|
||||
<input type="checkbox" name="attr_ex-arcana" value="5" class="sheet-tiny"/>Exp.</td>
|
||||
<td><input type="number" name="attr_arcana" value="(@{pb-arcana}*@{PB})+@{IntMod}+@{ex-arcana}" style="width: 40px;" disabled="true"></td>
|
||||
<td><button type='roll' name='roll_arcana' value='Rolls an Arcana check\n/roll 1d20+@{arcana}+?{MiscMod|0}'></button></td>
|
||||
<td><button type='roll' name='roll_arcana' value='Arcana check. [[1d20+@{arcana}+?{MiscMod|0}]]'></button></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td style="text-align: right;">History </td>
|
||||
<td style="font-size: 10px;"><input type="checkbox" name="attr_pb-history" value="1" class="sheet-tiny"/>Prof.
|
||||
<td style="font-size: 10px; font-weight: normal;"><input type="checkbox" name="attr_pb-history" value="1" class="sheet-tiny"/>Prof.
|
||||
<input type="checkbox" name="attr_ex-history" value="5" class="sheet-tiny"/>Exp.</td>
|
||||
<td><input type="number" name="attr_history" value="(@{pb-history}*@{PB})+@{IntMod}+@{ex-history}" style="width: 40px;" disabled="true"></td>
|
||||
<td><button type='roll' name='roll_history' value='Rolls a History check\n/roll 1d20+@{history}+?{MiscMod|0}'></button></td>
|
||||
<td><button type='roll' name='roll_history' value='History check. [[1d20+@{history}+?{MiscMod|0}]]'></button></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
|
||||
<div class="sheet-col">
|
||||
|
||||
<table align="center">
|
||||
<tbody>
|
||||
<tr>
|
||||
<td style="text-align: right;">Nature </td>
|
||||
<td style="font-size: 10px;"><input type="checkbox" name="attr_pb-nature" value="1" class="sheet-tiny"/>Prof.
|
||||
<td style="font-size: 10px; font-weight: normal;"><input type="checkbox" name="attr_pb-nature" value="1" class="sheet-tiny"/>Prof.
|
||||
<input type="checkbox" name="attr_ex-nature" value="5" class="sheet-tiny"/>Exp.</td>
|
||||
<td><input type="number" name="attr_nature" value="(@{pb-nature}*@{PB})+@{IntMod}+@{ex-nature}" style="width: 40px;" disabled="true"></td>
|
||||
<td><button type='roll' name='roll_nature' value='Rolls a Nature check\n/roll 1d20+@{nature}+?{MiscMod|0}'></button></td>
|
||||
<td><button type='roll' name='roll_nature' value='Nature check. [[1d20+@{nature}+?{MiscMod|0}]]'></button></td>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td style="text-align: right;">Religion </td>
|
||||
<td style="font-size: 10px;"><input type="checkbox" name="attr_pb-religion" value="1" class="sheet-tiny"/>Prof.
|
||||
<td style="font-size: 10px; font-weight: normal;"><input type="checkbox" name="attr_pb-religion" value="1" class="sheet-tiny"/>Prof.
|
||||
<input type="checkbox" name="attr_ex-religion" value="5" class="sheet-tiny"/>Exp.</td>
|
||||
<td><input type="number" name="attr_religion" value="(@{pb-religion}*@{PB})+@{IntMod}+@{ex-religion}" style="width: 40px;" disabled="true"></td>
|
||||
<td><button type='roll' name='roll_religion' value='Rolls a Religion check\n/roll 1d20+@{religion}+?{MiscMod|0}'></button></td>
|
||||
<td><button type='roll' name='roll_religion' value='Religion check. [[1d20+@{religion}+?{MiscMod|0}]]'></button></td>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td style="text-align: right;">Search </td>
|
||||
<td style="font-size: 10px;"><input type="checkbox" name="attr_pb-search" value="1" class="sheet-tiny"/>Prof.
|
||||
<td style="font-size: 10px; font-weight: normal;"><input type="checkbox" name="attr_pb-search" value="1" class="sheet-tiny"/>Prof.
|
||||
<input type="checkbox" name="attr_ex-search" value="5" class="sheet-tiny"/>Exp.</td>
|
||||
<td><input type="number" name="attr_search" value="(@{pb-search}*@{PB})+@{IntMod}+@{ex-search}" style="width: 40px;" disabled="true"></td>
|
||||
<td><button type='roll' name='roll_search' value='Rolls a Search check\n/roll 1d20+@{search}+?{MiscMod|0}'></button></td>
|
||||
<td><button type='roll' name='roll_search' value='Search check. [[1d20+@{search}+?{MiscMod|0}]]'></button></td>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td style="text-align: right;">Animal Handling </td>
|
||||
<td style="font-size: 10px;"><input type="checkbox" name="attr_pb-animalhandling" value="1" class="sheet-tiny"/>Prof.
|
||||
<td style="font-size: 10px; font-weight: normal;"><input type="checkbox" name="attr_pb-animalhandling" value="1" class="sheet-tiny"/>Prof.
|
||||
<input type="checkbox" name="attr_ex-animalhandling" value="5" class="sheet-tiny"/>Exp.</td>
|
||||
<td><input type="number" name="attr_animalhandling" value="(@{pb-animalhandling}*@{PB})+@{WisMod}+@{ex-animalhandling}" style="width: 40px;" disabled="true"></td>
|
||||
<td><button type='roll' name='roll_animalhandling' value='Rolls an Animal Handling check\n/roll 1d20+@{animalhandling}+?{MiscMod|0}'></button></td>
|
||||
<td><button type='roll' name='roll_animalhandling' value='Animal Handling check. [[1d20+@{animalhandling}+?{MiscMod|0}]]'></button></td>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td style="text-align: right;">Insight </td>
|
||||
<td style="font-size: 10px;"><input type="checkbox" name="attr_pb-insight" value="1" class="sheet-tiny"/>Prof.
|
||||
<td style="font-size: 10px; font-weight: normal;"><input type="checkbox" name="attr_pb-insight" value="1" class="sheet-tiny"/>Prof.
|
||||
<input type="checkbox" name="attr_ex-insight" value="5" class="sheet-tiny"/>Exp.</td>
|
||||
<td><input type="number" name="attr_insight" value="(@{pb-insight}*@{PB})+@{WisMod}+@{ex-insight}" style="width: 40px;" disabled="true"></td>
|
||||
<td><button type='roll' name='roll_insight' value='Rolls an Insight check\n/roll 1d20+@{insight}+?{MiscMod|0}'></button></td>
|
||||
<td><button type='roll' name='roll_insight' value='Insight check. [[1d20+@{insight}+?{MiscMod|0}]]'></button></td>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td style="text-align: right;">Medicine </td>
|
||||
<td style="font-size: 10px;"><input type="checkbox" name="attr_pb-medicine" value="1" class="sheet-tiny"/>Prof.
|
||||
<td style="font-size: 10px; font-weight: normal;"><input type="checkbox" name="attr_pb-medicine" value="1" class="sheet-tiny"/>Prof.
|
||||
<input type="checkbox" name="attr_ex-medicine" value="5" class="sheet-tiny"/>Exp.</td>
|
||||
<td><input type="number" name="attr_medicine" value="(@{pb-medicine}*@{PB})+@{WisMod}+@{ex-medicine}" style="width: 40px;" disabled="true"></td>
|
||||
<td><button type='roll' name='roll_medicine' value='Rolls a Medicine check\n/roll 1d20+@{medicine}+?{MiscMod|0}'></button></td>
|
||||
<td><button type='roll' name='roll_medicine' value='Medicine check. [[1d20+@{medicine}+?{MiscMod|0}]]'></button></td>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
@@ -297,50 +308,50 @@
|
||||
<tbody>
|
||||
<tr>
|
||||
<td style="text-align: right;">Perception </td>
|
||||
<td style="font-size: 10px;"><input type="checkbox" name="attr_pb-perception" value="1" class="sheet-tiny"/>Prof.
|
||||
<td style="font-size: 10px; font-weight: normal;"><input type="checkbox" name="attr_pb-perception" value="1" class="sheet-tiny"/>Prof.
|
||||
<input type="checkbox" name="attr_ex-perception" value="5" class="sheet-tiny"/>Exp.</td>
|
||||
<td><input type="number" name="attr_perception" value="(@{pb-perception}*@{PB})+@{WisMod}+@{ex-perception}" style="width: 40px;" disabled="true"></td>
|
||||
<td><button type='roll' name='roll_perception' value='Rolls a Perception check\n/roll 1d20+@{perception}+?{MiscMod|0}'></button></td>
|
||||
<td><button type='roll' name='roll_perception' value='Perception check. [[1d20+@{perception}+?{MiscMod|0}]]'></button></td>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td style="text-align: right;">Survival </td>
|
||||
<td style="font-size: 10px;"><input type="checkbox" name="attr_pb-survival" value="1" class="sheet-tiny"/>Prof.
|
||||
<td style="font-size: 10px; font-weight: normal;"><input type="checkbox" name="attr_pb-survival" value="1" class="sheet-tiny"/>Prof.
|
||||
<input type="checkbox" name="attr_ex-survival" value="5" class="sheet-tiny"/>Exp.</td>
|
||||
<td><input type="number" name="attr_survival" value="(@{pb-survival}*@{PB})+@{WisMod}+@{ex-survival}" style="width: 40px;" disabled="true"></td>
|
||||
<td><button type='roll' name='roll_survival' value='Rolls a Survival check\n/roll 1d20+@{survival}+?{MiscMod|0}'></button></td>
|
||||
<td><button type='roll' name='roll_survival' value='Survival check. [[1d20+@{survival}+?{MiscMod|0}]]'></button></td>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td style="text-align: right;">Deception </td>
|
||||
<td style="font-size: 10px;"><input type="checkbox" name="attr_pb-deception" value="1" class="sheet-tiny"/>Prof.
|
||||
<td style="font-size: 10px; font-weight: normal;"><input type="checkbox" name="attr_pb-deception" value="1" class="sheet-tiny"/>Prof.
|
||||
<input type="checkbox" name="attr_ex-deception" value="5" class="sheet-tiny"/>Exp.</td>
|
||||
<td><input type="number" name="attr_deception" value="(@{pb-deception}*@{PB})+@{ChaMod}+@{ex-deception}" style="width: 40px;" disabled="true"></td>
|
||||
<td><button type='roll' name='roll_deception' value='Rolls a Deception check\n/roll 1d20+@{deception}+?{MiscMod|0}'></button></td>
|
||||
<td><button type='roll' name='roll_deception' value='Deception check. [[1d20+@{deception}+?{MiscMod|0}]]'></button></td>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td style="text-align: right;">Intimidation </td>
|
||||
<td style="font-size: 10px;"><input type="checkbox" name="attr_pb-intimidation" value="1" class="sheet-tiny"/>Prof.
|
||||
<td style="font-size: 10px; font-weight: normal;"><input type="checkbox" name="attr_pb-intimidation" value="1" class="sheet-tiny"/>Prof.
|
||||
<input type="checkbox" name="attr_ex-intimidation" value="5" class="sheet-tiny"/>Exp.</td>
|
||||
<td><input type="number" name="attr_intimidation" value="(@{pb-intimidation}*@{PB})+@{ChaMod}+@{ex-intimidation}" style="width: 40px;" disabled="true"></td>
|
||||
<td><button type='roll' name='roll_intimidation' value='Rolls an Intimidation check\n/roll 1d20+@{intimidation}+?{MiscMod|0}'></button></td>
|
||||
<td><button type='roll' name='roll_intimidation' value='Intimidation check. [[d20+@{intimidation}+?{MiscMod|0}]]'></button></td>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td style="text-align: right;">Performance </td>
|
||||
<td style="font-size: 10px;"><input type="checkbox" name="attr_pb-performance" value="1" class="sheet-tiny"/>Prof.
|
||||
<td style="font-size: 10px; font-weight: normal;"><input type="checkbox" name="attr_pb-performance" value="1" class="sheet-tiny"/>Prof.
|
||||
<input type="checkbox" name="attr_ex-performance" value="5" class="sheet-tiny"/>Exp.</td>
|
||||
<td><input type="number" name="attr_performance" value="(@{pb-performance}*@{PB})+@{ChaMod}+@{ex-performance}" style="width: 40px;" disabled="true"></td>
|
||||
<td><button type='roll' name='roll_performace' value='Rolls a Performance check\n/roll 1d20+@{performance}+?{MiscMod|0}'></button></td>
|
||||
<td><button type='roll' name='roll_performace' value='Performance check. [[1d20+@{performance}+?{MiscMod|0}]]'></button></td>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td style="text-align: right;">Persuasion </td>
|
||||
<td style="font-size: 10px;"><input type="checkbox" name="attr_pb-persuasion" value="1" class="sheet-tiny"/>Prof.
|
||||
<td style="font-size: 10px; font-weight: normal;"><input type="checkbox" name="attr_pb-persuasion" value="1" class="sheet-tiny"/>Prof.
|
||||
<input type="checkbox" name="attr_ex-persuasion" value="5" class="sheet-tiny"/>Exp.</td>
|
||||
<td><input type="number" name="attr_persuasion" value="(@{pb-persuasion}*@{PB})+@{ChaMod}+@{ex-persuasion}" style="width: 40px;" disabled="true"></td>
|
||||
<td><button type='roll' name='roll_persuasion' value='Rolls a Persuasion check\n/roll 1d20+@{persuasion}+?{MiscMod|0}'></button></td>
|
||||
<td><button type='roll' name='roll_persuasion' value='Persuasion check. [[1d20+@{persuasion}+?{MiscMod|0}]]'></button></td>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
@@ -348,13 +359,22 @@
|
||||
</div>
|
||||
</div>
|
||||
<hr/>
|
||||
<div class="sheet-3colrow">
|
||||
<table style="width: 100%;">
|
||||
<div class="sheet-1colrow">
|
||||
<div>
|
||||
<table style="width: 75%;" align="center">
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><button type='roll' name='roll_checkorsave' value='Attempts a ?{What type of save?} saving throw.\n/roll 1d20+?{Modifiers|0}' style="font-family: Times New Roman; font-size: 18px;"><b>Saving Throw</b></button></td>
|
||||
<td><button type='roll' name='roll_initiative' value='@{selected|token_name} rolls a \n/roll 1d20+@{selected|Initiative}&{tracker} for initiative!' style="font-family: Times New Roman; font-size: 18px;" title="Requires token to be selected."><b>Initiative Roll</b></button></td>
|
||||
<td><button type='roll' name='roll_shortrest' value='Rests, tending to their wounds and heals \n/roll ?{How Many HD (#d#?) are you using?|0} points of damage.' style="font-family: Times New Roman; font-size: 18px;"><b>Short Rest</b></button></td>
|
||||
<td><button type='roll' name='roll_strsave' value='/em Attempts a Strength saving throw. [[1d20+@{strsave}]]' style="width: 75px; font-family: Times New Roman; font-size: 12px;"> STR Save<input type="hidden" name="attr_strsave" value="(@{pbstrsave}*@{PB})+@{StrMod}" class="sheet-short" style="width: 1px;" disabled="true"></td></button></td>
|
||||
<td><button type='roll' name='roll_dexsave' value='/em Attempts a Dexterity saving throw. [[1d20+@{dexsave}]]' style="width: 75px; font-family: Times New Roman; font-size: 12px;"> DEX Save<input type="hidden" name="attr_dexsave" value="(@{pbdexsave}*@{PB})+@{DexMod}" class="sheet-short" style="width: 1px;" disabled="true"></td></button></td>
|
||||
<td><button type='roll' name='roll_consave' value='/em Attempts a Constitution saving throw. [[1d20+@{consave}]]' style="width: 75px; font-family: Times New Roman; font-size: 12px;"> CON Save<input type="hidden" name="attr_consave" value="(@{pbconsave}*@{PB})+@{ConMod}" class="sheet-short" style="width: 1px;" disabled="true"></td></button></td>
|
||||
<td><button type='roll' name='roll_shortrest' value='/em Rests for about an hour, tending to wounds, equipment and other needs. Healing [[?{How Many HD (#d#?) are you using?|0}]] points of damage.' style="width: 130px; font-family: Times New Roman; font-size: 14px;"> Take a Short Rest</button></td>
|
||||
<tr>
|
||||
<td> </td>
|
||||
</tr>
|
||||
<td><button type='roll' name='roll_wissave' value='/em Attempts a Wisdom saving throw. [[1d20+@{wissave}]]' style="width: 75px; font-family: Times New Roman; font-size: 12px;"> INT Save<input type="hidden" name="attr_intsave" value="(@{pbwissave}*@{PB})+@{IntMod}" class="sheet-short" style="width: 1px;" disabled="true"></td></button></td>
|
||||
<td><button type='roll' name='roll_intsave' value='/em Attempts a Intelligence saving throw. [[1d20+@{intsave}]]' style="width: 75px; font-family: Times New Roman; font-size: 12px;"> WIS Save<input type="hidden" name="attr_wissave" value="(@{pbintsave}*@{PB})+@{WisMod}" class="sheet-short" style="width: 1px;" disabled="true"></td></button></td>
|
||||
<td><button type='roll' name='roll_chasave' value='/em Attempts a Charisma saving throw. [[1d20+@{chasave}]]' style="width: 75px; font-family: Times New Roman; font-size: 12px;"> CHA Save<input type="hidden" name="attr_chasave" value="(@{pbchasave}*@{PB})+@{ChaMod}" class="sheet-short" style="width: 1px;" disabled="true"></td></button></td>
|
||||
<td><button type='roll' name='roll_initiative' value='/em @{selected|token_name} rolls a [[1d20+@{selected|Initiative}&{tracker}]] for initiative.' style="width: 130px; font-family: Times New Roman; font-size: 14px;" title="Requires the Characters Token to be selected."> Roll for Initiative</button></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
@@ -376,8 +396,8 @@
|
||||
</tr>
|
||||
<tr>
|
||||
<td><input type="text" name="attr_weapon1"></td>
|
||||
<td><button type='roll' name='roll_weapon1' value='Attacks and rolls a \n/roll 1d20+@{attack1}+?{MiscMod|0}!'></button><input type="text" name="attr_attack1" style="width: 50px;"></td>
|
||||
<td><button type='roll' name='roll_damage1' value='Does \n/roll @{damage1}+?{MiscMod|0} points of damage!'></button><input type="text" name="attr_damage1" style="width: 100px;"></td>
|
||||
<td><button type='roll' name='roll_weapon1' value='/em Attacks with their @{weapon1}. [[1d20+@{attack1}+?{MiscMod|0}]]!'></button><input type="text" name="attr_attack1" style="width: 50px;"></td>
|
||||
<td><button type='roll' name='roll_damage1' value='/em does [[@{damage1}+?{MiscMod|0}]] points of damage with their @{weapon1}!'></button><input type="text" name="attr_damage1" style="width: 100px;"></td>
|
||||
<td><input type="text" name="attr_type1" style="width: 50px;"></td>
|
||||
<td><input type="text" name="attr_range1" style="width: 75px;"></td>
|
||||
<td><input type="text" name="attr_ammo1" style="width: 50px;"></td>
|
||||
@@ -386,8 +406,8 @@
|
||||
</tr>
|
||||
<tr>
|
||||
<td><input type="text" name="attr_weapon2"></td>
|
||||
<td><button type='roll' name='roll_weapon2' value='Attacks and rolls a \n/roll 1d20+@{attack2}+?{MiscMod|0}!'></button><input type="text" name="attr_attack2" style="width: 50px;"></td>
|
||||
<td><button type='roll' name='roll_damage2' value='Does \n/roll @{damage2}+?{MiscMod|0} points of damage!'></button><input type="text" name="attr_damage2" style="width: 100px;"></td>
|
||||
<td><button type='roll' name='roll_weapon2' value='/em Attacks with their @{weapon2}. [[1d20+@{attack2}+?{MiscMod|0}]]!'></button><input type="text" name="attr_attack2" style="width: 50px;"></td>
|
||||
<td><button type='roll' name='roll_damage2' value='/em does [[@{damage2}+?{MiscMod|0}]] points of damage with their @{weapon2}'></button><input type="text" name="attr_damage2" style="width: 100px;"></td>
|
||||
<td><input type="text" name="attr_type2" style="width: 50px;"></td>
|
||||
<td><input type="text" name="attr_range2" style="width: 75px;"></td>
|
||||
<td><input type="text" name="attr_ammo2" style="width: 50px;"></td>
|
||||
@@ -396,8 +416,8 @@
|
||||
</tr>
|
||||
<tr>
|
||||
<td><input type="text" name="attr_weapon3"></td>
|
||||
<td><button type='roll' name='roll_weapon3' value='Attacks and rolls a \n/roll 1d20+@{attack3}+?{MiscMod|0}!'></button><input type="text" name="attr_attack3" style="width: 50px;"></td>
|
||||
<td><button type='roll' name='roll_damage3' value='Does \n/roll @{damage3}+?{MiscMod|0} points of damage!'></button><input type="text" name="attr_damage3" style="width: 100px;"></td>
|
||||
<td><button type='roll' name='roll_weapon3' value='/em Attacks with their @{weapon3}. [[1d20+@{attack3}+?{MiscMod|0}]]!'></button><input type="text" name="attr_attack3" style="width: 50px;"></td>
|
||||
<td><button type='roll' name='roll_damage3' value='/em does [[@{damage3}+?{MiscMod|0}]] points of damage with their @{weapon3}'></button><input type="text" name="attr_damage3" style="width: 100px;"></td>
|
||||
<td><input type="text" name="attr_type3" style="width: 50px;"></td>
|
||||
<td><input type="text" name="attr_range3" style="width: 75px;"></td>
|
||||
<td><input type="text" name="attr_ammo3" style="width: 50px;"></td>
|
||||
@@ -406,33 +426,24 @@
|
||||
</tr>
|
||||
<tr>
|
||||
<td><input type="text" name="attr_weapon4"></td>
|
||||
<td><button type='roll' name='roll_weapon4' value='Attacks and rolls a \n/roll 1d20+@{attack4}+?{MiscMod|0}!'></button><input type="text" name="attr_attack4" style="width: 50px;"></td>
|
||||
<td><button type='roll' name='roll_damage4' value='Does \n/roll @{damage4}+?{MiscMod|0} points of damage!'></button><input type="text" name="attr_damage4" style="width: 100px;"></td>
|
||||
<td><button type='roll' name='roll_weapon4' value='/em Attacks with their @{weapon4}. [[1d20+@{attack4}+?{MiscMod|0}]]!'></button><input type="text" name="attr_attack4" style="width: 50px;"></td>
|
||||
<td><button type='roll' name='roll_damage4' value='/em does [[@{damage4}+?{MiscMod|0}]] points of damage with their @{weapon4}'></button><input type="text" name="attr_damage4" style="width: 100px;"></td>
|
||||
<td><input type="text" name="attr_type4" style="width: 50px;"></td>
|
||||
<td><input type="text" name="attr_range4" style="width: 75px;"></td>
|
||||
<td><input type="text" name="attr_ammo4" style="width: 50px;"></td>
|
||||
<td><input type="text" name="attr_properties4"></td>
|
||||
<td><input type="text" name="attr_weight4" style="width: 50px;"></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<table align="center" width="100%">
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><input type="text" name="attr_weapon5"></td>
|
||||
<td><button type='roll' name='roll_weapon5' value='Attacks and rolls a \n/roll 1d20+@{attack5}+?{MiscMod|0}!'></button><input type="text" name="attr_attack5" style="width: 50px;"></td>
|
||||
<td><button type='roll' name='roll_damage5' value='Does \n/roll @{damage5}+?{MiscMod|0} points of damage!'></button><input type="text" name="attr_damage5" style="width: 100px;"></td>
|
||||
<td><input type="text" name="attr_type5" style="width: 50px;"></td>
|
||||
<td><input type="text" name="attr_range5" style="width: 75px;"></td>
|
||||
<td><input type="text" name="attr_ammo5" style="width: 50px;"></td>
|
||||
<td><input type="text" name="attr_properties5"></td>
|
||||
<td><input type="text" name="attr_weight5" style="width: 50px;"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><input type="text" name="attr_weapon6"></td>
|
||||
<td><button type='roll' name='roll_weapon6' value='Attacks and rolls a \n/roll 1d20+@{attack6}+?{MiscMod|0}!'></button><input type="text" name="attr_attack6" style="width: 50px;"></td>
|
||||
<td><button type='roll' name='roll_damage6' value='Does \n/roll @{damage6}+?{MiscMod|0} points of damage!'></button><input type="text" name="attr_damage6" style="width: 100px;"></td>
|
||||
<td><input type="text" name="attr_type6" style="width: 50px;"></td>
|
||||
<td><input type="text" name="attr_range6" style="width: 75px;"></td>
|
||||
<td><input type="text" name="attr_ammo6" style="width: 50px;"></td>
|
||||
<td><input type="text" name="attr_properties6"></td>
|
||||
<td><input type="text" name="attr_weight6" style="width: 50px;"></td>
|
||||
<td>
|
||||
<fieldset class="repeating_weaponatk">
|
||||
<input type="text" name="attr_weapon5"><button type='roll' name='roll_weapon5' value='/em Attacks with their @{weapon5}. [[1d20+@{weaponatk}+?{MiscMod|0}]]!'></button><input type="text" name="attr_weaponatk" style="width: 50px;"><button type='roll' name='roll_weapondmg5' value='/em does [[@{damage5}+?{MiscMod|0}]] points of damage with their @{weapon5}!'></button><input type="text" name="attr_damage5" style="width: 100px;"><input type="text" name="attr_weapontype" style="width: 50px;"><input type="text" name="attr_weaponrange" style="width: 75px;"><input type="text" name="attr_weaponammo" style="width: 50px;"><input type="text" name="attr_weaponproperties"><input type="text" name="attr_weaponweight" style="width: 50px;">
|
||||
</fieldset>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
@@ -474,7 +485,7 @@
|
||||
</div>
|
||||
<hr/>
|
||||
<div>
|
||||
<h4 style="text-align: center; ">SPELLCASTING</h4>
|
||||
<h4 style="text-align: center; ">SPELLCASTING</h4>
|
||||
</div>
|
||||
<br>
|
||||
<div class="sheet-3colrow">
|
||||
@@ -554,36 +565,45 @@
|
||||
</tr>
|
||||
<tr>
|
||||
<td><input type="text" name="attr_aspell1" style="width: 100px"></td>
|
||||
<td><button type='roll' name='roll_spell1' value='Attempts to hit with a spell rolling a \n/roll 1d20+@{spell1}+?{MiscMod|0}!'></button></td>
|
||||
<td><button type='roll' name='roll_spell1' value='/em casts @{aspell1}. [[1d20+@{spell1}+?{MiscMod|0}]]!'></button></td>
|
||||
<td><input type="number" name="attr_spell1" style="width: 40px"></td>
|
||||
<td><button type='roll' name='roll_spell1' value='Does \n/roll @{spdmg1}+?{MiscMod|0} points of damage!'></button></td>
|
||||
<td><button type='roll' name='roll_spell1' value='/em does [[@{spdmg1}+?{MiscMod|0}]] points of damage with @{aspell1}!'></button></td>
|
||||
<td><input type="text" name="attr_spdmg1" style="width: 50px"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><input type="text" name="attr_aspell2" style="width: 100px"></td>
|
||||
<td><button type='roll' name='roll_spell2' value='Attempts to hit with a spell rolling a \n/roll 1d20+@{spell2}+?{MiscMod|0}!'></button></td>
|
||||
<td><button type='roll' name='roll_spell2' value='/em casts @{aspell2}. [[1d20+@{spell2}+?{MiscMod|0}]]!'></button></td>
|
||||
<td><input type="number" name="attr_spell2" style="width: 40px"></td>
|
||||
<td><button type='roll' name='roll_spell2' value='Does \n/roll @{spdmg2}+?{MiscMod|0} points of damage!'></button></td>
|
||||
<td><button type='roll' name='roll_spell2' value='/em does [[@{spdmg2}+?{MiscMod|0}]] points of damage with @{aspell2}!'></button></td>
|
||||
<td><input type="text" name="attr_spdmg2" style="width: 50px"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><input type="text" name="attr_aspell3" style="width: 100px"></td>
|
||||
<td><button type='roll' name='roll_spell3' value='Attempts to hit with a spell rolling a \n/roll 1d20+@{spell3}+?{MiscMod|0}!'></button></td>
|
||||
<td><button type='roll' name='roll_spell3' value='/em casts @{aspell3}. [[1d20+@{spell3}+?{MiscMod|0}]]!'></button></td>
|
||||
<td><input type="number" name="attr_spell3" style="width: 40px"></td>
|
||||
<td><button type='roll' name='roll_spell3' value='Does \n/roll @{spdmg3}+?{MiscMod|0} points of damage!'></button></td>
|
||||
<td><button type='roll' name='roll_spell3' value='/em does [[@{spdmg3}+?{MiscMod|0}]] points of damage with @{aspell3}!'></button></td>
|
||||
<td><input type="text" name="attr_spdmg3" style="width: 50px"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><input type="text" name="attr_aspell4" style="width: 100px"></td>
|
||||
<td><button type='roll' name='roll_spell4' value='Attempts to hit with a spell rolling a \n/roll 1d20+@{spell4}+?{MiscMod|0}!'></button></td>
|
||||
<td><button type='roll' name='roll_spell4' value='/em casts @{aspell4}. [[1d20+@{spell4}+?{MiscMod|0}]]!'></button></td>
|
||||
<td><input type="number" name="attr_spell4" style="width: 40px"></td>
|
||||
<td><button type='roll' name='roll_spell4' value='Does \n/roll @{spdmg4}+?{MiscMod|0} of damage!'></button></td>
|
||||
<td><button type='roll' name='roll_spell4' value='/em does [[@{spdmg4}+?{MiscMod|0}]] points of damage with @{aspell4}!'></button></td>
|
||||
<td><input type="text" name="attr_spdmg4" style="width: 50px"></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<hr/>
|
||||
<table width="50%" align="center">
|
||||
<table width="100%" align="center">
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><h4>Spells Prepared</h4><textarea name="attr_spellsprepared" style="height: 176px;"></textarea></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
<div class="sheet-col">
|
||||
<table width="50%" align="center">
|
||||
<tbody>
|
||||
<tr>
|
||||
<td>Healing Spells</td>
|
||||
@@ -592,30 +612,26 @@
|
||||
</tr>
|
||||
<tr>
|
||||
<td><input type="text" name="attr_hspell1" style="width: 100px"></td>
|
||||
<td><button type='roll' name='roll_hspelld1' value='/roll @{hspelld1}+?{MiscMod|0} hit points are healed!'></button></td>
|
||||
<td><button type='roll' name='roll_hspelld1' value='/em casts @{hspell1} and heals their subject for [[@{hspelld1}+?{MiscMod|0}]] Hit Points.'></button></td>
|
||||
<td><input type="text" name="attr_hspelld1" style="width: 50px;"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><input type="text" name="attr_hspell2" style="width: 100px"></td>
|
||||
<td><button type='roll' name='roll_hspelld2' value='/roll @{hspelld2}+?{MiscMod|0} hit points are healed!'></button></td>
|
||||
<td><button type='roll' name='roll_hspelld2' value='/em casts @{hspell2} and heals their subject for [[@{hspelld2}+?{MiscMod|0}]] Hit Points.'></button></td>
|
||||
<td><input type="text" name="attr_hspelld2" style="width: 50px;"></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<hr/>
|
||||
<table width="100%" align="center">
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><h4>Spells Prepared</h4><textarea name="attr_spellsprepared"></textarea></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
<div class="sheet-col">
|
||||
<table align="left" width="100%">
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><h4>Spells Known</h4><textarea name="attr_spellsknown" style="height: 428px"></textarea></td>
|
||||
<td><h4>Spells Known</h4>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<textarea name="attr_spellsknown" style="height: 232px;"></textarea>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
@@ -626,6 +642,7 @@
|
||||
<h4 style="text-align: center;">EQUIPMENT & TREASURE</h4>
|
||||
<br>
|
||||
<div class="sheet-col">
|
||||
|
||||
<table align="center" style="sheet-short" cellspacing="10">
|
||||
<tbody>
|
||||
<tr>
|
||||
@@ -660,7 +677,7 @@
|
||||
<table align="left" width="100%">
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><h4 style="text-align: center;">Magic Items</h4><textarea name="attr_magicitems" style="height: 485px;"></textarea></td>
|
||||
<td><h4 style="text-align: center;">Magic Items</h4><textarea name="attr_magicitems" style="height: 281px;"></textarea></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
@@ -672,21 +689,9 @@
|
||||
<td><h4 style="text-align: center;">Treasure, Gems & Art Objects</h4><textarea name="attr_gemsandartobjects" style="height: 100px;"></textarea></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><h4 style="text-align: center;">Equipment</h4><textarea name="attr_equipment" style="height: 355px;"></textarea></td>
|
||||
<td><h4 style="text-align: center;">Equipment</h4><textarea name="attr_equipment" style="height: 150px;"></textarea></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
</div>
|
||||
<hr/>
|
||||
<div class="sheet-3colrow">
|
||||
<div class="sheet-col">
|
||||
<h4 style="text-align: center;">IDEALS</h4><textarea name="attr_ideals"></textarea>
|
||||
</div>
|
||||
<div class="sheet-col">
|
||||
<h4 style="text-align: center;">BONDS</h4><textarea name="attr_bonds"></textarea>
|
||||
</div>
|
||||
<div class="sheet-col">
|
||||
<h4 style="text-align: center;">FLAWS</h4><textarea name="attr_flaws"></textarea>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -1,15 +1,7 @@
|
||||
The lay out is most done with tables, though everything has a class so it's enough to rework what you want with the CSS.
|
||||
- Lay out and color scheme based on in put from 20 users.
|
||||
- Run through the gauntlet as every field, button and input was tested during game play in multiple groups with varying player bases.
|
||||
- Intended to be a standard vanilla template using the same game terms and references as presented in the D&D Next play test packet. Used the D&D Next character sheet presented in the play test packet as a reference for this design.
|
||||
|
||||
The check boxes for skills are simply to denote a character is proficient with that skill.
|
||||
The player will still need to fill their total bonus in the input field.
|
||||
|
||||
Most buttons will prompt for Misc. modifiers. The Healing Dice button will prompt to select a target.
|
||||
I mostly implemented that to test how much of a hassle it is switch between chracter sheets,
|
||||
and choose targets. The sheet gets in the way of the table top, making accessing tokens kind of annoying.
|
||||
|
||||
The Initiative Button does require the players character token to be selected.
|
||||
It's meant to be used th be used with intiative tracking script available in the API library.
|
||||
|
||||
Anyway, have tweaking this and look forward to seeing what changes and improvements people will make.
|
||||
- I expect to be making no further revisions to this sheet until the next edition of D&D is published this summer.
|
||||
|
||||
-David Hawkins "The Story Teller"
|
||||
|
||||
|
After Width: | Height: | Size: 178 KiB |
|
After Width: | Height: | Size: 178 KiB |
@@ -2,6 +2,6 @@
|
||||
"html": "D&DNext.html",
|
||||
"css": "D&DNext.css",
|
||||
"authors": "David L. Hawkins (@The Story Teller)& Aaron C. Meadows",
|
||||
"preview": "D&DNext.png",
|
||||
"preview": "dndnext.jpg",
|
||||
"instructions": "# D&DNext Character Sheet\r Laid out for easy reference and all dice rolls have been formated together for easy access. Rolls prompt for misc. modifiers, just input relevant mod and press enter. The intiiative requires the characters token to be selected, and will add them to the turn order. Skill check boxes account for Proficiency (Prof.) and Expertise (Expr.) respectivly.\r\r## Useful Attributes\r\r* HP\r* HP_max\r* HD\r* HD_max\r* AC\r* ACNoArmor\r* speed\r* initiative\r* PB (Proficiency Bonus)\r* spellsavedc\r**Ability Scores**\r\r* strength / StrMod\r* dexterity / DexMod\r* consititution / ConMod\r* intelligence / IntMod\r* wisdom / WisMod\r* charisma / ChaMod"
|
||||
}
|
||||
|
||||
@@ -6,7 +6,7 @@ Character sheet for _Exalted, Second Edition_ by White Wolf Publishing.
|
||||
|
||||
### NOTE
|
||||
|
||||
`exalted2e.css` **must** be saved with Unicode encoding. Using Unicode character codes does not currently work with the character sheet system, so the characters themselves must be used. Saving the file as ANSI, etc. will break the appearance of the character sheet.
|
||||
`exalted2e.css` and `exalted2e.html` **must** be saved with Unicode encoding. Using Unicode character codes does not currently work with the character sheet system, so the characters themselves must be used. Saving the file as ANSI, etc. will break the appearance of the character sheet.
|
||||
|
||||
### Contributors
|
||||
|
||||
|
||||
@@ -4,11 +4,18 @@
|
||||
}
|
||||
|
||||
.sheet-center,
|
||||
h3.sheet-ability
|
||||
h3.sheet-ability,
|
||||
h4
|
||||
{
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
h4
|
||||
{
|
||||
font-weight: normal;
|
||||
margin-left: 0px;
|
||||
}
|
||||
|
||||
h1.sheet-separator
|
||||
{
|
||||
width: 100%;
|
||||
@@ -56,14 +63,61 @@ div.sheet-ability
|
||||
clear: right;
|
||||
}
|
||||
|
||||
.sheet-col .sheet-2colrow
|
||||
{
|
||||
width: 841px;
|
||||
}
|
||||
|
||||
div[data-groupname="repeating_charms"],
|
||||
h4.sheet-span2
|
||||
{
|
||||
width: 543px;
|
||||
}
|
||||
|
||||
div[data-groupname="repeating_charms"] .repitem
|
||||
{
|
||||
display: inline-block;
|
||||
}
|
||||
|
||||
div[data-groupname="repeating_charms"] .repitem:nth-child(even)
|
||||
{
|
||||
margin-left: 8px;
|
||||
}
|
||||
|
||||
.sheet-charm
|
||||
{
|
||||
margin-bottom: 5px;
|
||||
}
|
||||
|
||||
textarea.sheet-four-lines
|
||||
{
|
||||
height: 11ex;
|
||||
}
|
||||
|
||||
textarea.sheet-three-lines
|
||||
{
|
||||
height: 8ex;
|
||||
}
|
||||
|
||||
div.sheet-virtue
|
||||
{
|
||||
display: inline-block;
|
||||
}
|
||||
|
||||
/* Align labels and input boxes */
|
||||
label
|
||||
label,
|
||||
div.sheet-background,
|
||||
div.sheet-charm
|
||||
{
|
||||
display: -webkit-flex;
|
||||
display: flex;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
div.sheet-background input[type="text"],
|
||||
div.sheet-charm input[type="text"],
|
||||
label input[type="text"],
|
||||
label input[type="number"],
|
||||
label select
|
||||
{
|
||||
-webkit-flex: 1 1 auto;
|
||||
@@ -82,10 +136,24 @@ div.sheet-ability input[type="text"]
|
||||
max-width: 170px;
|
||||
}
|
||||
|
||||
div.sheet-background input[type="text"]
|
||||
{
|
||||
max-width: 160px;
|
||||
}
|
||||
|
||||
div.sheet-background div.sheet-dots
|
||||
{
|
||||
text-align: right;
|
||||
}
|
||||
|
||||
/* Style boxes */
|
||||
label input[type="text"],
|
||||
label input[type="number"],
|
||||
label select,
|
||||
div.sheet-ability input[type="text"]
|
||||
div.sheet-ability input[type="text"],
|
||||
div.sheet-background input[type="text"],
|
||||
div.sheet-charm input[type="text"],
|
||||
div.sheet-charm input[type="number"]
|
||||
{
|
||||
border: 0px;
|
||||
background: transparent;
|
||||
@@ -98,11 +166,33 @@ div.sheet-ability input[type="text"]
|
||||
}
|
||||
|
||||
label input[type="text"]:focus,
|
||||
div.sheet-ability input[type="text"]:focus
|
||||
label input[type="number"]:focus,
|
||||
div.sheet-ability input[type="text"]:focus,
|
||||
div.sheet-background input[type="text"]:focus,
|
||||
div.sheet-charm input[type="text"]:focus,
|
||||
div.sheet-charm input[type="number"]:focus
|
||||
{
|
||||
box-shadow: rgba(83, 167, 235, 0.466667) 0px 0px 6px 0px;
|
||||
}
|
||||
|
||||
label.sheet-soak
|
||||
{
|
||||
display: inline-block;
|
||||
max-width: 70px;
|
||||
}
|
||||
|
||||
input[type="number"]
|
||||
{
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.sheet-essence label:not(.sheet-committed),
|
||||
.sheet-essence input[type="number"]
|
||||
{
|
||||
display: inline;
|
||||
padding-right: 0px;
|
||||
}
|
||||
|
||||
/* Hide actual dot/checkbox */
|
||||
input[type="radio"],
|
||||
input[type="checkbox"]
|
||||
@@ -178,7 +268,8 @@ div.sheet-dots input[type="checkbox"]:first-child + span::before
|
||||
}
|
||||
|
||||
/* Styles unique to fake checkbox (checked) */
|
||||
div.sheet-ability input[type="checkbox"]:first-child:checked + span::before
|
||||
div.sheet-ability input[type="checkbox"]:first-child:checked + span::before,
|
||||
div.sheet-will input[type="checkbox"]:checked + span::before
|
||||
{
|
||||
content: "✓";
|
||||
color: #bea000;
|
||||
@@ -241,4 +332,16 @@ div.sheet-dots input[type="checkbox"]:checked ~ input[type="radio"] + span
|
||||
div.sheet-dots input[type="checkbox"]:checked ~ input[type="radio"] + span::before
|
||||
{
|
||||
content: "";
|
||||
}
|
||||
|
||||
/* Handle health boxes */
|
||||
select.sheet-health-label,
|
||||
select.sheet-health-value
|
||||
{
|
||||
width: 45px;
|
||||
}
|
||||
|
||||
select.sheet-health-value
|
||||
{
|
||||
float: right;
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
<div class="bio sheet-3colrow">
|
||||
<div class="bio sheet-3colrow">
|
||||
<div class="sheet-col center">
|
||||
<img src="http://i.imgur.com/RgaO9Ft.gif" class="banner" />
|
||||
</div>
|
||||
@@ -131,7 +131,7 @@
|
||||
<div class="sheet-col">
|
||||
<h3 class="ability">Dawn</h3>
|
||||
<div class="ability">
|
||||
<input type="checkbox" name="attr_Archery_Favored" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_ArcheryFavored" value="1" /><span></span>
|
||||
<span class="ability">Archery</span>
|
||||
<div class="dots">
|
||||
<input type="checkbox" name="attr_Archery_max" value="1" /><span></span>
|
||||
@@ -144,10 +144,10 @@
|
||||
</div>
|
||||
</div>
|
||||
<div class="ability">
|
||||
<input type="checkbox" name="attr_Martial_Arts_Favored" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_MartialArtsFavored" value="1" /><span></span>
|
||||
<span class="ability">Martial Arts</span>
|
||||
<div class="dots">
|
||||
<input type="checkbox" name="attr_Martial_Arts_max" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_MartialArts_max" value="1" /><span></span>
|
||||
<input type="radio" name="attr_Martial_Arts" value="0" checked="checked" />
|
||||
<input type="radio" name="attr_Martial_Arts" value="1" /><span></span>
|
||||
<input type="radio" name="attr_Martial_Arts" value="2" /><span></span>
|
||||
@@ -157,7 +157,7 @@
|
||||
</div>
|
||||
</div>
|
||||
<div class="ability">
|
||||
<input type="checkbox" name="attr_Melee_Favored" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_MeleeFavored" value="1" /><span></span>
|
||||
<span class="ability">Melee</span>
|
||||
<div class="dots">
|
||||
<input type="checkbox" name="attr_Melee_max" value="1" /><span></span>
|
||||
@@ -170,7 +170,7 @@
|
||||
</div>
|
||||
</div>
|
||||
<div class="ability">
|
||||
<input type="checkbox" name="attr_Thrown_Favored" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_ThrownFavored" value="1" /><span></span>
|
||||
<span class="ability">Thrown</span>
|
||||
<div class="dots">
|
||||
<input type="checkbox" name="attr_Thrown_max" value="1" /><span></span>
|
||||
@@ -183,7 +183,7 @@
|
||||
</div>
|
||||
</div>
|
||||
<div class="ability">
|
||||
<input type="checkbox" name="attr_War_Favored" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_WarFavored" value="1" /><span></span>
|
||||
<span class="ability">War</span>
|
||||
<div class="dots">
|
||||
<input type="checkbox" name="attr_War_max" value="1" /><span></span>
|
||||
@@ -200,7 +200,7 @@
|
||||
<div class="sheet-col">
|
||||
<h3 class="ability">Zenith</h3>
|
||||
<div class="ability">
|
||||
<input type="checkbox" name="attr_Integrity_Favored" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_IntegrityFavored" value="1" /><span></span>
|
||||
<span class="ability">Integrity</span>
|
||||
<div class="dots">
|
||||
<input type="checkbox" name="attr_Integrity_max" value="1" /><span></span>
|
||||
@@ -213,7 +213,7 @@
|
||||
</div>
|
||||
</div>
|
||||
<div class="ability">
|
||||
<input type="checkbox" name="attr_Performance_Favored" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_PerformanceFavored" value="1" /><span></span>
|
||||
<span class="ability">Performance</span>
|
||||
<div class="dots">
|
||||
<input type="checkbox" name="attr_Performance_max" value="1" /><span></span>
|
||||
@@ -226,7 +226,7 @@
|
||||
</div>
|
||||
</div>
|
||||
<div class="ability">
|
||||
<input type="checkbox" name="attr_Presence_Favored" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_PresenceFavored" value="1" /><span></span>
|
||||
<span class="ability">Presence</span>
|
||||
<div class="dots">
|
||||
<input type="checkbox" name="attr_Presence_max" value="1" /><span></span>
|
||||
@@ -239,7 +239,7 @@
|
||||
</div>
|
||||
</div>
|
||||
<div class="ability">
|
||||
<input type="checkbox" name="attr_Resistance_Favored" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_ResistanceFavored" value="1" /><span></span>
|
||||
<span class="ability">Resistance</span>
|
||||
<div class="dots">
|
||||
<input type="checkbox" name="attr_Resistance_max" value="1" /><span></span>
|
||||
@@ -252,7 +252,7 @@
|
||||
</div>
|
||||
</div>
|
||||
<div class="ability">
|
||||
<input type="checkbox" name="attr_Survival_Favored" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_SurvivalFavored" value="1" /><span></span>
|
||||
<span class="ability">Survival</span>
|
||||
<div class="dots">
|
||||
<input type="checkbox" name="attr_Survival_max" value="1" /><span></span>
|
||||
@@ -269,7 +269,7 @@
|
||||
<div class="sheet-col">
|
||||
<h3 class="ability">Twilight</h3>
|
||||
<div class="ability">
|
||||
<input type="checkbox" name="attr_Craft_Favored" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_CraftFavored" value="1" /><span></span>
|
||||
<span class="ability">Craft</span>
|
||||
<div class="dots">
|
||||
<input type="checkbox" name="attr_Craft_max" value="1" /><span></span>
|
||||
@@ -282,7 +282,7 @@
|
||||
</div>
|
||||
</div>
|
||||
<div class="ability">
|
||||
<input type="checkbox" name="attr_Investigation_Favored" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_InvestigationFavored" value="1" /><span></span>
|
||||
<span class="ability">Investigation</span>
|
||||
<div class="dots">
|
||||
<input type="checkbox" name="attr_Investigation_max" value="1" /><span></span>
|
||||
@@ -295,7 +295,7 @@
|
||||
</div>
|
||||
</div>
|
||||
<div class="ability">
|
||||
<input type="checkbox" name="attr_Lore_Favored" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_LoreFavored" value="1" /><span></span>
|
||||
<span class="ability">Lore</span>
|
||||
<div class="dots">
|
||||
<input type="checkbox" name="attr_Lore_max" value="1" /><span></span>
|
||||
@@ -308,7 +308,7 @@
|
||||
</div>
|
||||
</div>
|
||||
<div class="ability">
|
||||
<input type="checkbox" name="attr_Medicine_Favored" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_MedicineFavored" value="1" /><span></span>
|
||||
<span class="ability">Medicine</span>
|
||||
<div class="dots">
|
||||
<input type="checkbox" name="attr_Medicine_max" value="1" /><span></span>
|
||||
@@ -321,7 +321,7 @@
|
||||
</div>
|
||||
</div>
|
||||
<div class="ability">
|
||||
<input type="checkbox" name="attr_Occult_Favored" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_OccultFavored" value="1" /><span></span>
|
||||
<span class="ability">Occult</span>
|
||||
<div class="dots">
|
||||
<input type="checkbox" name="attr_Occult_max" value="1" /><span></span>
|
||||
@@ -339,7 +339,7 @@
|
||||
<div class="sheet-col">
|
||||
<h3 class="ability">Night</h3>
|
||||
<div class="ability">
|
||||
<input type="checkbox" name="attr_Athletics_Favored" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_AthleticsFavored" value="1" /><span></span>
|
||||
<span class="ability">Athletics</span>
|
||||
<div class="dots">
|
||||
<input type="checkbox" name="attr_Athletics_max" value="1" /><span></span>
|
||||
@@ -352,7 +352,7 @@
|
||||
</div>
|
||||
</div>
|
||||
<div class="ability">
|
||||
<input type="checkbox" name="attr_Awareness_Favored" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_AwarenessFavored" value="1" /><span></span>
|
||||
<span class="ability">Awareness</span>
|
||||
<div class="dots">
|
||||
<input type="checkbox" name="attr_Awareness_max" value="1" /><span></span>
|
||||
@@ -365,7 +365,7 @@
|
||||
</div>
|
||||
</div>
|
||||
<div class="ability">
|
||||
<input type="checkbox" name="attr_Dodge_Favored" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_DodgeFavored" value="1" /><span></span>
|
||||
<span class="ability">Dodge</span>
|
||||
<div class="dots">
|
||||
<input type="checkbox" name="attr_Dodge_max" value="1" /><span></span>
|
||||
@@ -378,7 +378,7 @@
|
||||
</div>
|
||||
</div>
|
||||
<div class="ability">
|
||||
<input type="checkbox" name="attr_Larceny_Favored" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_LarcenyFavored" value="1" /><span></span>
|
||||
<span class="ability">Larceny</span>
|
||||
<div class="dots">
|
||||
<input type="checkbox" name="attr_Larceny_max" value="1" /><span></span>
|
||||
@@ -391,7 +391,7 @@
|
||||
</div>
|
||||
</div>
|
||||
<div class="ability">
|
||||
<input type="checkbox" name="attr_Stealth_Favored" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_StealthFavored" value="1" /><span></span>
|
||||
<span class="ability">Stealth</span>
|
||||
<div class="dots">
|
||||
<input type="checkbox" name="attr_Stealth_max" value="1" /><span></span>
|
||||
@@ -408,7 +408,7 @@
|
||||
<div class="sheet-col">
|
||||
<h3 class="ability">Eclipse</h3>
|
||||
<div class="ability">
|
||||
<input type="checkbox" name="attr_Bureaucracy_Favored" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_BureaucracyFavored" value="1" /><span></span>
|
||||
<span class="ability">Bureaucracy</span>
|
||||
<div class="dots">
|
||||
<input type="checkbox" name="attr_Bureaucracy_max" value="1" /><span></span>
|
||||
@@ -421,7 +421,7 @@
|
||||
</div>
|
||||
</div>
|
||||
<div class="ability">
|
||||
<input type="checkbox" name="attr_Linguistics_Favored" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_LinguisticsFavored" value="1" /><span></span>
|
||||
<span class="ability">Linguistics</span>
|
||||
<div class="dots">
|
||||
<input type="checkbox" name="attr_Linguistics_max" value="1" /><span></span>
|
||||
@@ -434,7 +434,7 @@
|
||||
</div>
|
||||
</div>
|
||||
<div class="ability">
|
||||
<input type="checkbox" name="attr_Ride_Favored" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_RideFavored" value="1" /><span></span>
|
||||
<span class="ability">Ride</span>
|
||||
<div class="dots">
|
||||
<input type="checkbox" name="attr_Ride_max" value="1" /><span></span>
|
||||
@@ -447,7 +447,7 @@
|
||||
</div>
|
||||
</div>
|
||||
<div class="ability">
|
||||
<input type="checkbox" name="attr_Sail_Favored" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_SailFavored" value="1" /><span></span>
|
||||
<span class="ability">Sail</span>
|
||||
<div class="dots">
|
||||
<input type="checkbox" name="attr_Sail_max" value="1" /><span></span>
|
||||
@@ -460,7 +460,7 @@
|
||||
</div>
|
||||
</div>
|
||||
<div class="ability">
|
||||
<input type="checkbox" name="attr_Socialize_Favored" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_SocializeFavored" value="1" /><span></span>
|
||||
<span class="ability">Socialize</span>
|
||||
<div class="dots">
|
||||
<input type="checkbox" name="attr_Socialize_max" value="1" /><span></span>
|
||||
@@ -478,8 +478,8 @@
|
||||
<h3 class="ability">Specialties</h3>
|
||||
<fieldset class="repeating_specialties">
|
||||
<div class="ability">
|
||||
<input type="checkbox" name="attr_Specialty_Favored" value="1" /><span></span>
|
||||
<input type="text" name="attr_Specialty_Name" />
|
||||
<input type="checkbox" name="attr_SpecialtyFavored" value="1" /><span></span>
|
||||
<input type="text" name="attr_SpecialtyName" />
|
||||
<div class="dots">
|
||||
<input type="radio" name="attr_Specialty" value="1" checked="checked" /><span></span>
|
||||
<input type="radio" name="attr_Specialty" value="2" /><span></span>
|
||||
@@ -494,13 +494,25 @@
|
||||
|
||||
<div class="sheet-3colrow">
|
||||
<div class="sheet-col">
|
||||
<!-- backgrounds -->
|
||||
<h4>Backgrounds</h4>
|
||||
<fieldset class="repeating_backgrounds">
|
||||
<div class="background">
|
||||
<input type="text" name="attr_BackgroundName" />
|
||||
<div class="dots">
|
||||
<input type="radio" name="attr_Background" value="1" checked="checked" /><span></span>
|
||||
<input type="radio" name="attr_Background" value="2" /><span></span>
|
||||
<input type="radio" name="attr_Background" value="3" /><span></span>
|
||||
<input type="radio" name="attr_Background" value="4" /><span></span>
|
||||
<input type="radio" name="attr_Background" value="5" /><span></span>
|
||||
</div>
|
||||
</div>
|
||||
</fieldset>
|
||||
<h1 class="separator"><span>Weapons</span></h1>
|
||||
<!-- weapons -->
|
||||
<textarea name="attr_Weapons" class="four-lines"></textarea>
|
||||
<h1 class="separator"><span>Anima</span></h1>
|
||||
<!-- anima -->
|
||||
<textarea name="attr_AnimaLong" class="four-lines"></textarea>
|
||||
<h1 class="separator"><span>Limit Break</span></h1>
|
||||
<div class="dots">
|
||||
<div class="dots center">
|
||||
<input type="checkbox" name="attr_Limit_Zero" /><span></span>
|
||||
<input type="radio" name="attr_Limit" value="0" checked="checked" />
|
||||
<input type="radio" name="attr_Limit" value="1" /><span></span>
|
||||
@@ -513,16 +525,22 @@
|
||||
<input type="radio" name="attr_Limit" value="8" /><span></span>
|
||||
<input type="radio" name="attr_Limit" value="9" /><span></span>
|
||||
<input type="radio" name="attr_Limit" value="10" /><span></span>
|
||||
<button type='roll' name='roll_Limit' value='/roll @{Virtue}d10>7s + ?{Attribute Value?|@{dex}}d10>7s + ?{Specialty?|0}d10>7s + ?{Stunt?|1}d10>7s + ?{Other Bonuses?|0}d10>7s '></button>
|
||||
</div>
|
||||
<h1 class="separator"><span>Virtue Flaw</span></h1>
|
||||
<textarea name="attr_VirtueFlaw" class="three-lines"></textarea>
|
||||
</div>
|
||||
<div class="sheet-col">
|
||||
<!-- charms -->
|
||||
<h4 class="span2">Charms</h4>
|
||||
<fieldset class="repeating_charms">
|
||||
<div class="charm">
|
||||
<input type="text" name="attr_CharmName" />
|
||||
<input type="number" name="attr_CharmCost" value="0" min="0" />
|
||||
</div>
|
||||
</fieldset>
|
||||
<div class="sheet-2colrow">
|
||||
<div class="sheet-col">
|
||||
<h1 class="separator"><span>Willpower</span></h1>
|
||||
<div class="dots">
|
||||
<div class="dots center">
|
||||
<input type="radio" name="attr_Willpower" value="1" /><span></span>
|
||||
<input type="radio" name="attr_Willpower" value="2" /><span></span>
|
||||
<input type="radio" name="attr_Willpower" value="3" /><span></span>
|
||||
@@ -533,50 +551,119 @@
|
||||
<input type="radio" name="attr_Willpower" value="8" /><span></span>
|
||||
<input type="radio" name="attr_Willpower" value="9" /><span></span>
|
||||
<input type="radio" name="attr_Willpower" value="10" /><span></span>
|
||||
<button type='roll' name='roll_willpower' value='/roll @{Willpower}d10>7s + ?{Stunt?|1}d10>7s + ?{Other Bonuses?|0}d10>7s '></button>
|
||||
</div>
|
||||
<div class="will center">
|
||||
<input type="checkbox" name="attr_TempWillpower1" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_TempWillpower2" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_TempWillpower3" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_TempWillpower4" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_TempWillpower5" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_TempWillpower6" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_TempWillpower7" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_TempWillpower8" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_TempWillpower9" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_TempWillpower10" value="1" /><span></span>
|
||||
</div>
|
||||
<h1 class="separator"><span>Soak</span></h1>
|
||||
<!-- soak -->
|
||||
<label class="soak">B <input type="number" name="attr_BashingSoak" value="0" min="0" /></label>
|
||||
<label class="soak">L <input type="number" name="attr_LethalSoak" value="0" min="0" /></label>
|
||||
<label class="soak">A <input type="number" name="attr_AggravatedSoak" value="0" min="0" /></label>
|
||||
<h1 class="separator"><span>Health</span></h1>
|
||||
<!-- health -->
|
||||
<fieldset class="repeating_health">
|
||||
<div class="health">
|
||||
<select name="attr_WoundPenalty" class="health-label">
|
||||
<option value="-0">-0</option>
|
||||
<option value="-1">-1</option>
|
||||
<option value="-2">-2</option>
|
||||
<option value="-4">-4</option>
|
||||
</select>
|
||||
<select name="attr_Damage" class="health-value">
|
||||
<option value="none">☐ (no damage)</option>
|
||||
<option value="bashing"> ∕ (bashing damage)</option>
|
||||
<option value="lethal">☓ (lethal damage)</option>
|
||||
<option value="aggravated">✱ (aggravated damage)</option>
|
||||
</select>
|
||||
</div>
|
||||
</fieldset>
|
||||
<div class="health">
|
||||
Incapacitated
|
||||
<select name="attr_IncapacitatedDamage" class="health-value">
|
||||
<option value="none">☐ (no damage)</option>
|
||||
<option value="bashing"> ∕ (bashing damage)</option>
|
||||
<option value="lethal">☓ (lethal damage)</option>
|
||||
<option value="aggravated">✱ (aggravated damage)</option>
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-col">
|
||||
<h1 class="separator"><span>Virtues</span></h1>
|
||||
<h4>Compassion</h4>
|
||||
<div class="dots">
|
||||
<input type="radio" name="attr_Compassion" value="1" checked="checked" /><span></span>
|
||||
<input type="radio" name="attr_Compassion" value="2" /><span></span>
|
||||
<input type="radio" name="attr_Compassion" value="3" /><span></span>
|
||||
<input type="radio" name="attr_Compassion" value="4" /><span></span>
|
||||
<input type="radio" name="attr_Compassion" value="5" /><span></span>
|
||||
<button type='roll' name='roll_compassion' value='/roll @{Compassion}d10>7s + ?{Stunt?|1}d10>7s + ?{Other Bonuses?|0}d10>7s '></button>
|
||||
<div class="virtue">
|
||||
<h4>Compassion</h4>
|
||||
<div class="dots">
|
||||
<input type="radio" name="attr_Compassion" value="1" checked="checked" /><span></span>
|
||||
<input type="radio" name="attr_Compassion" value="2" /><span></span>
|
||||
<input type="radio" name="attr_Compassion" value="3" /><span></span>
|
||||
<input type="radio" name="attr_Compassion" value="4" /><span></span>
|
||||
<input type="radio" name="attr_Compassion" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="will">
|
||||
<input type="checkbox" name="attr_TempCompassion1" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_TempCompassion2" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_TempCompassion3" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_TempCompassion4" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_TempCompassion5" value="1" /><span></span>
|
||||
</div>
|
||||
</div>
|
||||
<h4>Conviction</h4>
|
||||
<div class="dots">
|
||||
<input type="radio" name="attr_Conviction" value="1" checked="checked" /><span></span>
|
||||
<input type="radio" name="attr_Conviction" value="2" /><span></span>
|
||||
<input type="radio" name="attr_Conviction" value="3" /><span></span>
|
||||
<input type="radio" name="attr_Conviction" value="4" /><span></span>
|
||||
<input type="radio" name="attr_Conviction" value="5" /><span></span>
|
||||
<button type='roll' name='roll_conviction' value='/roll @{Conviction}d10>7s + ?{Stunt?|1}d10>7s + ?{Other Bonuses?|0}d10>7s '></button>
|
||||
<div class="virtue">
|
||||
<h4>Temperance</h4>
|
||||
<div class="dots">
|
||||
<input type="radio" name="attr_Temperance" value="1" checked="checked" /><span></span>
|
||||
<input type="radio" name="attr_Temperance" value="2" /><span></span>
|
||||
<input type="radio" name="attr_Temperance" value="3" /><span></span>
|
||||
<input type="radio" name="attr_Temperance" value="4" /><span></span>
|
||||
<input type="radio" name="attr_Temperance" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="will">
|
||||
<input type="checkbox" name="attr_TempTemperance1" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_TempTemperance2" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_TempTemperance3" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_TempTemperance4" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_TempTemperance5" value="1" /><span></span>
|
||||
</div>
|
||||
</div>
|
||||
<h4>Temperance</h4>
|
||||
<div class="dots">
|
||||
<input type="radio" name="attr_Temperance" value="1" checked="checked" /><span></span>
|
||||
<input type="radio" name="attr_Temperance" value="2" /><span></span>
|
||||
<input type="radio" name="attr_Temperance" value="3" /><span></span>
|
||||
<input type="radio" name="attr_Temperance" value="4" /><span></span>
|
||||
<input type="radio" name="attr_Temperance" value="5" /><span></span>
|
||||
<button type='roll' name='roll_temperance' value='/roll @{Temperance}d10>7s + ?{Stunt?|1}d10>7s + ?{Other Bonuses?|0}d10>7s '></button>
|
||||
<div class="virtue">
|
||||
<h4>Conviction</h4>
|
||||
<div class="dots">
|
||||
<input type="radio" name="attr_Conviction" value="1" checked="checked" /><span></span>
|
||||
<input type="radio" name="attr_Conviction" value="2" /><span></span>
|
||||
<input type="radio" name="attr_Conviction" value="3" /><span></span>
|
||||
<input type="radio" name="attr_Conviction" value="4" /><span></span>
|
||||
<input type="radio" name="attr_Conviction" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="will">
|
||||
<input type="checkbox" name="attr_TempConviction1" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_TempConviction2" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_TempConviction3" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_TempConviction4" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_TempConviction5" value="1" /><span></span>
|
||||
</div>
|
||||
</div>
|
||||
<h4>Valor</h4>
|
||||
<div class="dots">
|
||||
<input type="radio" name="attr_Valor" value="1" checked="checked" /><span></span>
|
||||
<input type="radio" name="attr_Valor" value="2" /><span></span>
|
||||
<input type="radio" name="attr_Valor" value="3" /><span></span>
|
||||
<input type="radio" name="attr_Valor" value="4" /><span></span>
|
||||
<input type="radio" name="attr_Valor" value="5" /><span></span>
|
||||
<button type='roll' name='roll_valor' value='/roll @{Valor}d10>7s + ?{Stunt?|1}d10>7s + ?{Other Bonuses?|0}d10>7s '></button>
|
||||
<div class="virtue">
|
||||
<h4>Valor</h4>
|
||||
<div class="dots">
|
||||
<input type="radio" name="attr_Valor" value="1" checked="checked" /><span></span>
|
||||
<input type="radio" name="attr_Valor" value="2" /><span></span>
|
||||
<input type="radio" name="attr_Valor" value="3" /><span></span>
|
||||
<input type="radio" name="attr_Valor" value="4" /><span></span>
|
||||
<input type="radio" name="attr_Valor" value="5" /><span></span>
|
||||
</div>
|
||||
<div class="will">
|
||||
<input type="checkbox" name="attr_TempValor1" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_TempValor2" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_TempValor3" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_TempValor4" value="1" /><span></span>
|
||||
<input type="checkbox" name="attr_TempValor5" value="1" /><span></span>
|
||||
</div>
|
||||
</div>
|
||||
<h1 class="separator"><span>Essence</span></h1>
|
||||
<div class="dots">
|
||||
@@ -590,12 +677,14 @@
|
||||
<input type="radio" name="attr_Essence" value="8" /><span></span>
|
||||
<input type="radio" name="attr_Essence" value="9" /><span></span>
|
||||
<input type="radio" name="attr_Essence" value="10" /><span></span>
|
||||
<button type='roll' name='roll_essence' value='/roll @{Essence}d10>7s + ?{Stunt?|1}d10>7s + ?{Other Bonuses?|0}d10>7s '></button>
|
||||
</div>
|
||||
<label>Personal: <input type="number" name="attr_Personal_Essence" /></label> / <input type="number" name="attr_Personal_Essence_max" value="@{Essence}*3+@{Willpower}" disabled="true" />
|
||||
<label>Peripheral: <input type="number" name="attr_Peripheral_Essence" /></label> / <input type="number" name="attr_Peripheral_Essence_max" value="@{Essence}*7+@{Willpower}+@{Compassion}+@{Conviction}+@{Temperance}+@{Valor}" disabled="true" />
|
||||
<div class="essence">
|
||||
<div><label>Personal: <input type="number" name="attr_PersonalEssence" value="0" min="0" /></label> | <input type="number" name="attr_Personal_Essence_max" value="@{Essence}*3+@{Willpower}" disabled="true" /></div>
|
||||
<div><label>Peripheral: <input type="number" name="attr_PeripheralEssence" value="0" min="0" /></label> | <input type="number" name="attr_Peripheral_Essence_max" value="@{Essence}*7+@{Willpower}+@{Compassion}+@{Conviction}+@{Temperance}+@{Valor}" disabled="true" /></div>
|
||||
<div><label class="committed">Committed: <input type="number" name="attr_CommittedEssence" value="0" min="0" /></label></div>
|
||||
</div>
|
||||
<h1 class="separator"><span>Experience</span></h1>
|
||||
<!-- experience -->
|
||||
<label><input type="number" name="attr_Experience" value="0" /></label>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
|
After Width: | Height: | Size: 57 KiB |
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"html": "exalted2e.html",
|
||||
"css": "exalted2e.css",
|
||||
"authors": "Brian Shields, Benjamin Bandelow",
|
||||
"preview": "exalted2e.jpg",
|
||||
"instructions": ""
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
In progress character sheet for the Generic Universal Roleplaying System.
|
||||
|
||||
Styling is inspired primarily by GCS, but also with some influence from the official sheet. The goal was to design a reponsive character sheet that would look good even with a small screen width.
|
||||
|
||||
|
||||
TODO
|
||||
- Add support for the roll comparisons script; https://app.roll20.net/forum/post/150221/script-roll-comparisons#post-424145
|
||||
- Fix repeating field sets.
|
||||
- Fix auto-calc for encumberance, and move.
|
||||
- Implement auto-calc for the point summary (if possible).
|
||||
- Fix auto-calc within repeating field sets.
|
||||
- Fix auto-calc for attributes. Waiting for this issue; https://github.com/Roll20/roll20-character-sheets/issues/83
|
||||
@@ -0,0 +1,193 @@
|
||||
.charsheet {
|
||||
background: white;
|
||||
min-height: 100%;
|
||||
}
|
||||
|
||||
.sheet-wrapper {
|
||||
min-width: 490px;
|
||||
}
|
||||
|
||||
/* ===== TABLES ===== */
|
||||
.sheet-box {
|
||||
box-sizing: border-box;
|
||||
border-collapse: collapse;
|
||||
font-size: 12px;
|
||||
float: left;
|
||||
margin: 0.2em;
|
||||
overflow: auto;
|
||||
table-layout: fixed;
|
||||
outline: 1px solid gray;
|
||||
}
|
||||
|
||||
.sheet-box tr *:not(.sheet-tooltip) {
|
||||
white-space: nowrap;
|
||||
overflow: hidden;
|
||||
min-height: 22px;
|
||||
max-height: 22px;
|
||||
height: 22px;
|
||||
}
|
||||
|
||||
.sheet-box tbody tr:nth-child(odd) {
|
||||
background: #EFEFF5;
|
||||
}
|
||||
|
||||
.sheet-box th {
|
||||
font-weight: bold;
|
||||
text-transform: lowercase;
|
||||
font-variant: small-caps;
|
||||
letter-spacing: 1px;
|
||||
}
|
||||
|
||||
.sheet-box th:first-child {
|
||||
font-size: 110%;
|
||||
letter-spacing: normal;
|
||||
}
|
||||
|
||||
.sheet-box th,
|
||||
.sheet-box td {
|
||||
padding: 0;
|
||||
}
|
||||
|
||||
.sheet-box td {
|
||||
padding-right: 2px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.sheet-box .sheet-label {
|
||||
font-weight: bold;
|
||||
padding-left: 2px;
|
||||
text-align: right;
|
||||
}
|
||||
|
||||
.sheet-hr * {
|
||||
box-shadow: 0 -1px 0 #000;
|
||||
}
|
||||
|
||||
/* ===== INPUTS ===== */
|
||||
input[type=number]::-webkit-inner-spin-button,
|
||||
input[type=number]::-webkit-outer-spin-button {
|
||||
-webkit-appearance: none;
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
.sheet-box select {
|
||||
width: 100%;
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
}
|
||||
|
||||
.sheet-box input {
|
||||
background: transparent;
|
||||
border: none;
|
||||
width: 100% !important;
|
||||
box-shadow: none;
|
||||
padding: 0 4px;
|
||||
cursor: initial;
|
||||
}
|
||||
|
||||
.sheet-box input:not(:disabled) {
|
||||
border-bottom: 1px solid black;
|
||||
background: #FAFAF0;
|
||||
border-radius: 2px;
|
||||
}
|
||||
|
||||
.sheet-box tbody tr:nth-child(odd) input:not(:disabled) {
|
||||
background: #E0E0FA;
|
||||
}
|
||||
|
||||
/* ===== UTILITY ==== */
|
||||
.sheet-right {
|
||||
float: right;
|
||||
}
|
||||
|
||||
.sheet-left {
|
||||
float: left;
|
||||
}
|
||||
|
||||
.sheet-clearfix:before,
|
||||
.sheet-clearfix:after {
|
||||
content: "";
|
||||
display: table;
|
||||
}
|
||||
|
||||
.sheet-clearfix:after {
|
||||
clear: both;
|
||||
}
|
||||
|
||||
.sheet-hover {
|
||||
position: relative;
|
||||
z-index: 0;
|
||||
}
|
||||
|
||||
/* ===== CSS TOOLTIP ===== */
|
||||
.sheet-popup {
|
||||
color: darkred;
|
||||
}
|
||||
|
||||
.sheet-popup + .sheet-tooltip {
|
||||
z-index: 10;
|
||||
display: none;
|
||||
padding: 4px;
|
||||
margin-left: 4px;
|
||||
text-align: left;
|
||||
font-weight: normal;
|
||||
margin-left: -40px;
|
||||
}
|
||||
|
||||
.sheet-popup:hover + .sheet-tooltip {
|
||||
display: inline;
|
||||
position: absolute;
|
||||
color: #111;
|
||||
border: 1px solid #DCA;
|
||||
background: #fffAF0;
|
||||
}
|
||||
|
||||
.sheet-popup + .sheet-tooltip {
|
||||
border-radius: 2px;
|
||||
-moz-border-radius: 2px;
|
||||
-webkit-border-radius: 2px;
|
||||
-moz-box-shadow: 5px #CCC;
|
||||
-webkit-box-shadow: 5px #CCC;
|
||||
box-shadow: 5px #CCC;
|
||||
}
|
||||
|
||||
.sheet-tooltip table {
|
||||
float: left;
|
||||
font-size: 11px;
|
||||
border-collapse: collapse;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.sheet-tooltip td {
|
||||
padding: 0 8px;
|
||||
}
|
||||
|
||||
.sheet-tooltip tbody tr:nth-child(odd) {
|
||||
background: #FFF;
|
||||
}
|
||||
|
||||
/* ===== SIZES ===== */
|
||||
.sheet-mini { width: 2.5em; }
|
||||
.sheet-short { width: 4em; }
|
||||
.sheet-small { width: 15ex; }
|
||||
.sheet-medium { width: 20ex; }
|
||||
.sheet-flex { width: 20%; min-width: 4em }
|
||||
.sheet-long { width: 70%; min-width: 15ex; }
|
||||
.sheet-full { width: 100%; min-width: 20ex; }
|
||||
|
||||
/* ===== LAYOUT ===== */
|
||||
.sheet-attribute { width: 130px; }
|
||||
.sheet-miscelleneous { width: calc(100% - 130px - 100px - 1.2em); }
|
||||
.sheet-points { width: 100px; }
|
||||
.sheet-lift { width: calc(100% - 130px - 140px - 1.2em); }
|
||||
.sheet-encumberance { width: calc(100% - 140px - 0.8em); }
|
||||
.sheet-damage-reduction { float: right; width: 140px; }
|
||||
|
||||
.sheet-language { width: calc(60% - 0.4em); }
|
||||
.sheet-culture { width: calc(40% - 0.4em); }
|
||||
|
||||
.sheet-traits { width: calc(100% - 0.4em); }
|
||||
.sheet-skills { width: calc(100% - 0.4em); }
|
||||
.sheet-melee-attacks { width: calc(100% - 0.4em); }
|
||||
.sheet-ranged-attacks { width: calc(100% - 0.4em); }
|
||||
.sheet-items { width: calc(100% - 0.4em); }
|
||||
@@ -0,0 +1,726 @@
|
||||
<div class="sheet-wrapper">
|
||||
<table class="sheet-box sheet-attribute">
|
||||
<thead>
|
||||
<tr>
|
||||
<th colspan="2">Attributes</th>
|
||||
<th>Points</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td class="sheet-label">
|
||||
<div class="sheet-popup">ST</div>
|
||||
<span class="sheet-tooltip">
|
||||
Strength
|
||||
<br />
|
||||
10pts/level
|
||||
</span>
|
||||
</td>
|
||||
<td><input type="text" name='attr_strength' class='sheet-short' value='10 + fix(@{strength_points} / 10)' disabled="disabled" /></td>
|
||||
<td><input type="number" name='attr_strength_points' class='sheet-short' value='0' /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-label">
|
||||
<div class="sheet-popup">DX</div>
|
||||
<span class="sheet-tooltip">
|
||||
Dexterity
|
||||
<br />
|
||||
20pts/level
|
||||
</span>
|
||||
</td>
|
||||
<td><input type="text" name='attr_dexterity' class='sheet-short' value='10 + fix(@{dexterity_points} / 20)' disabled="disabled" /></td>
|
||||
<td><input type="number" name='attr_dexterity_points' class='sheet-short' value='0' /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-label">
|
||||
<div class="sheet-popup">IQ</div>
|
||||
<span class="sheet-tooltip">
|
||||
Intelligence
|
||||
<br />
|
||||
20pts/level
|
||||
</span>
|
||||
</td>
|
||||
<td><input type="text" name='attr_intelligence' class='sheet-short' value='10 + fix(@{intelligence_points} / 20)' disabled="disabled" /></td>
|
||||
<td><input type="number" name='attr_intelligence_points' class='sheet-short' value='0' /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-label">
|
||||
<div class="sheet-popup">HT</div>
|
||||
<span class="sheet-tooltip">
|
||||
Health
|
||||
<br />
|
||||
10pts/level
|
||||
</span>
|
||||
</td>
|
||||
<td><input type="text" name='attr_health' class='sheet-short' value='10 + fix(@{health_points} / 10)' disabled="disabled" /></td>
|
||||
<td><input type="number" name='attr_health_points' class='sheet-short' value='0' /></td>
|
||||
</tr>
|
||||
<tr class="sheet-hr">
|
||||
<td class="sheet-label">
|
||||
<div class="sheet-popup">Will</div>
|
||||
<span class="sheet-tooltip">
|
||||
Willpower
|
||||
<br />
|
||||
Based on Intelligence
|
||||
<br />
|
||||
5pts/level
|
||||
</span>
|
||||
</td>
|
||||
<td><input type="text" name='attr_willpower' class='sheet-short' value='@{intelligence} + fix(@{willpower_points} / 5)' disabled="disabled" /></td>
|
||||
<td><input type="number" name='attr_willpower_points' class='sheet-short' value='0' /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-label">
|
||||
<div class="sheet-popup">Per</div>
|
||||
<span class="sheet-tooltip">
|
||||
Perception
|
||||
<br />
|
||||
Based on Intelligence
|
||||
<br />
|
||||
5pts/level
|
||||
</span>
|
||||
</td>
|
||||
<td><input type="text" name='attr_perception' class='sheet-short' value='@{intelligence} + fix(@{perception_points} / 5)' disabled="disabled" /></td>
|
||||
<td><input type="number" name='attr_perception_points' class='sheet-short' value='0' /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-label">
|
||||
<div class="sheet-popup">HP</div>
|
||||
<span class="sheet-tooltip">
|
||||
Hit Points
|
||||
<br />
|
||||
Based on Strength
|
||||
<br />
|
||||
2pts/level
|
||||
</span>
|
||||
</td>
|
||||
<td><input type="text" name='attr_hit_points' class='sheet-short' value='@{strength} + fix(@{hit_points_points} / 2)' disabled="disabled" /></td>
|
||||
<td><input type="number" name='attr_hit_points_points' class='sheet-short' value='0' /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-label">
|
||||
<div class="sheet-popup">FP</div>
|
||||
<span class="sheet-tooltip">
|
||||
Fatigue Points
|
||||
<br />
|
||||
Based on Health
|
||||
<br />
|
||||
3pts/level
|
||||
</span>
|
||||
</td>
|
||||
<td><input type="text" name='attr_fatigue_points' class='sheet-short' value='@{health} + fix(@{fatigue_points_points} / 3)' disabled="disabled" /></td>
|
||||
<td><input type="number" name='attr_fatigue_points_points' class='sheet-short' value='0' /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-label">
|
||||
<div class="sheet-popup">Speed</div>
|
||||
<span class="sheet-tooltip">
|
||||
Basic Speed
|
||||
<br />
|
||||
Based on Health and Dexterity
|
||||
<br />
|
||||
5pts/0.25
|
||||
</span>
|
||||
<td><input type="text" name='attr_basic_speed' value='(@{dexterity} + @{health})/4 + fix(@{basic_speed_pts} / 5) * 0.25' disabled="disabled" /></td>
|
||||
<td><input type="number" name='attr_basic_speed_pts' value='0' /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-label">
|
||||
<div class="sheet-popup">Move</div>
|
||||
<span class="sheet-tooltip">
|
||||
Basic Move
|
||||
<br />
|
||||
Based on Basic Speed
|
||||
<br />
|
||||
5pts/level
|
||||
</span>
|
||||
</td>
|
||||
<td><input type="text" name='attr_basic_move' value='floor(@{basic_speed}) + fix(@{basic_move_points} / 5)' disabled="disabled" /></td>
|
||||
<td><input type="number" name='attr_basic_move_points' value='0' /></td>
|
||||
</tr>
|
||||
<tr class="sheet-hr">
|
||||
<td class="sheet-label">
|
||||
<div class="sheet-popup">Lift</div>
|
||||
<span class="sheet-tooltip">
|
||||
Basic Lift
|
||||
<br />
|
||||
Based on Strength
|
||||
</span>
|
||||
<td colspan="2"><input type="text" name='attr_basic_lift' value='@{strength} * @{strength} / 5' disabled="disabled" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-label">
|
||||
<div class="sheet-popup">Dodge</div>
|
||||
<span class="sheet-tooltip">
|
||||
Dodge
|
||||
<br />
|
||||
Based on Basic Speed
|
||||
</span>
|
||||
</td>
|
||||
<td colspan="2"><input type="text" name='attr_dodge' value='floor(@{basic_speed}) + 3' disabled="disabled" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-label">
|
||||
<div class="sheet-popup">Thrust</div>
|
||||
<span class="sheet-tooltip">
|
||||
Thrust Damage
|
||||
<br />
|
||||
<div>See page 16 for the complete table.</div>
|
||||
<table>
|
||||
<thead><tr><th>Strength</th><th>Thrust</th></tr></thead>
|
||||
<tbody>
|
||||
<tr><td>1</td><td>1d6-6</td></tr>
|
||||
<tr><td>2</td><td>1d6-6</td></tr>
|
||||
<tr><td>3</td><td>1d6-5</td></tr>
|
||||
<tr><td>4</td><td>1d6-5</td></tr>
|
||||
<tr><td>5</td><td>1d6-4</td></tr>
|
||||
<tr><td>6</td><td>1d6-4</td></tr>
|
||||
<tr><td>7</td><td>1d6-3</td></tr>
|
||||
<tr><td>8</td><td>1d6-3</td></tr>
|
||||
<tr><td>9</td><td>1d6-2</td></tr>
|
||||
<tr><td>10</td><td>1d6-2</td></tr>
|
||||
<tr><td>11</td><td>1d6-1</td></tr>
|
||||
<tr><td>12</td><td>1d6-1</td></tr>
|
||||
<tr><td>13</td><td>1d6</td></tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<table>
|
||||
<thead><tr><th>Strength</th><th>Thrust</th></tr></thead>
|
||||
<tbody>
|
||||
<tr><td>14</td><td>1d6</td></tr>
|
||||
<tr><td>15</td><td>1d6+1</td></tr>
|
||||
<tr><td>16</td><td>1d6+1</td></tr>
|
||||
<tr><td>17</td><td>1d6+2</td></tr>
|
||||
<tr><td>18</td><td>1d6+2</td></tr>
|
||||
<tr><td>19</td><td>2d6-1</td></tr>
|
||||
<tr><td>20</td><td>2d6-1</td></tr>
|
||||
<tr><td>21</td><td>2d6</td></tr>
|
||||
<tr><td>22</td><td>2d6</td></tr>
|
||||
<tr><td>23</td><td>2d6+1</td></tr>
|
||||
<tr><td>24</td><td>2d6+1</td></tr>
|
||||
<tr><td>25</td><td>2d6+2</td></tr>
|
||||
<tr><td>26</td><td>2d6+2</td></tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</span>
|
||||
</td>
|
||||
<td colspan="2"><input type="text" name='attr_str' class='sheet-short' value='1d6-2' /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-label">
|
||||
<div class="sheet-popup">Swing</div>
|
||||
<span class="sheet-tooltip">
|
||||
Swing Damage
|
||||
<br />
|
||||
<div>See page 16 for the complete table.</div>
|
||||
<table>
|
||||
<thead><tr><th>Strength</th><th>Swing</th></tr></thead>
|
||||
<tbody>
|
||||
<tr><td>1</td><td>1d6-5</td></tr>
|
||||
<tr><td>2</td><td>1d6-5</td></tr>
|
||||
<tr><td>3</td><td>1d6-4</td></tr>
|
||||
<tr><td>4</td><td>1d6-4</td></tr>
|
||||
<tr><td>5</td><td>1d6-3</td></tr>
|
||||
<tr><td>6</td><td>1d6-3</td></tr>
|
||||
<tr><td>7</td><td>1d6-2</td></tr>
|
||||
<tr><td>8</td><td>1d6-2</td></tr>
|
||||
<tr><td>9</td><td>1d6-1</td></tr>
|
||||
<tr><td>10</td><td>1d6</td></tr>
|
||||
<tr><td>11</td><td>1d6+1</td></tr>
|
||||
<tr><td>12</td><td>1d6+2</td></tr>
|
||||
<tr><td>13</td><td>2d6-1</td></tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<table>
|
||||
<thead><tr><th>Strength</th><th>Swing</th></tr></thead>
|
||||
<tbody>
|
||||
<tr><td>14</td><td>2d6</td></tr>
|
||||
<tr><td>15</td><td>2d6+1</td></tr>
|
||||
<tr><td>16</td><td>2d6+2</td></tr>
|
||||
<tr><td>17</td><td>3d6-1</td></tr>
|
||||
<tr><td>18</td><td>3d6</td></tr>
|
||||
<tr><td>19</td><td>3d6+1</td></tr>
|
||||
<tr><td>20</td><td>4d6+2</td></tr>
|
||||
<tr><td>21</td><td>4d6-1</td></tr>
|
||||
<tr><td>22</td><td>4d6</td></tr>
|
||||
<tr><td>23</td><td>4d6+1</td></tr>
|
||||
<tr><td>24</td><td>4d6+2</td></tr>
|
||||
<tr><td>25</td><td>5d6-1</td></tr>
|
||||
<tr><td>26</td><td>5d6</td></tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</span>
|
||||
</td>
|
||||
<td colspan="2"><input type="text" name='attr_hp' class='sheet-short' value='1d6' /></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
<table class="sheet-box sheet-miscelleneous">
|
||||
<thead>
|
||||
<tr>
|
||||
<th class="sheet-small">Miscelleneous</th>
|
||||
<th class="sheet-long"></th>
|
||||
<th class="sheet-mini">Pts</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td class="sheet-label">
|
||||
<div class="sheet-popup">Tech Level</div>
|
||||
<span class="sheet-tooltip">
|
||||
This is the technology level that you character is familiar with.
|
||||
<br />
|
||||
It costs 5 points to raise this above or below the campaign's<br />normal TL.
|
||||
<div class="sheet-clearfix"></div>
|
||||
<table style="text-align: left; width: 100%;">
|
||||
<tbody>
|
||||
<tr><td>TL0</td><td>Stone Age (Prehistory and later). </td></tr>
|
||||
<tr><td>TL1</td><td>Bronze Age (3500 B.C.+).</td></tr>
|
||||
<tr><td>TL2</td><td>Iron Age (1200 B.C.+).</td></tr>
|
||||
<tr><td>TL3</td><td>Medieval (600 A.D.+).</td></tr>
|
||||
<tr><td>TL4</td><td>Age of Sail (1450+).</td></tr>
|
||||
<tr><td>TL5</td><td>Industrial Revolution (1730+).</td></tr>
|
||||
<tr><td>TL6</td><td>Mechanized Age (1880+).</td></tr>
|
||||
<tr><td>TL7</td><td>Nuclear Age (1940+).</td></tr>
|
||||
<tr><td>TL8</td><td>Digital Age (1980+).</td></tr>
|
||||
<tr><td>TL9</td><td>Microtech Age (2025+?).</td></tr>
|
||||
<tr><td>TL10</td><td>Robotic Age (2070+?).</td></tr>
|
||||
<tr><td>TL11</td><td>Age of Exotic Matter.</td></tr>
|
||||
<tr><td>TL12+</td><td>Whatever the GM likes!</td></tr>
|
||||
</tbody>
|
||||
</table>
|
||||
</span>
|
||||
</td>
|
||||
<td><input type="text" name='attr_tl' /></td>
|
||||
<td><input type="number" step="5" name='attr_tl_pts' class='sheet-short' value='0' /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-label">Appearance</td>
|
||||
<td>
|
||||
<select name="attr_appearance">
|
||||
<option value="-24">Horrific (-6)</option>
|
||||
<option value="-20">Monstrous (-5)</option>
|
||||
<option value="-16">Hideous (-4)</option>
|
||||
<option value="-8">Ugly (-2)</option>
|
||||
<option value="-4">Unattractive (-1)</option>
|
||||
<option value="0" selected="selected">Average</option>
|
||||
<option value="4">Attractive (+1)</option>
|
||||
<option value="12">Handsome (+4/2)</option>
|
||||
<option value="16">Very Handsome (+6/2)</option>
|
||||
<option value="20">Transcendent (+8/2)</option>
|
||||
</select>
|
||||
</td>
|
||||
<td><input type="text" name='attr_appearance_pts' class='sheet-short' value='@{appearance}' disabled="disabled" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-label">Race</td>
|
||||
<td colspan="2"><input type="text" name='attr_race' /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-label">Gender</td>
|
||||
<td colspan="2"><input type="text" name='attr_gender' /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-label">Size</td>
|
||||
<td colspan="2"><input type="number" name="attr_size" value='0' /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-label">Primary Hand</td>
|
||||
<td colspan="2"><input type="text" name="attr_tl" /></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
<table class="sheet-box sheet-points">
|
||||
<thead><tr><th colspan="2">Point Summary</th></tr></thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td class="sheet-label">Attributes</td>
|
||||
<td><input type="text" class="sheet-short" name="attr_att_pts" value="0" disabled="disabled" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-label">Traits</td>
|
||||
<td><input type="text" class="sheet-short" name="attr_trait_pts" value="0" disabled="disabled" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-label">Skills</td>
|
||||
<td><input type="text" class="sheet-short" name="attr_skill_pts" value="0" disabled="disabled" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-label">Other</td>
|
||||
<td><input type="text" class="sheet-short" name="attr_other_pts" value="0" disabled="disabled" /></td>
|
||||
</tr>
|
||||
<tr class="sheet-hr">
|
||||
<td class="sheet-label">Total</td>
|
||||
<td><input type="text" class="sheet-short" name="attr_total_pts" value="150" /></td>
|
||||
</tr>
|
||||
<tr class="sheet-hr">
|
||||
<td class="sheet-label">Unspent</td>
|
||||
<td><input type="text" class='sheet-short' name='attr_unspent_pts' disabled="disabled" value="@{att_pts} + @{trait_pts} + @{skill_pts} + @{misc_pts} - @{total_pts}" /></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
<table class="sheet-box sheet-damage-reduction">
|
||||
<thead>
|
||||
<tr><th colspan="3">Hit Location</th></tr>
|
||||
<tr>
|
||||
<th>Where</th>
|
||||
<th>To Hit</th>
|
||||
<th>DR</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr><td class="sheet-label">Skull</td><td>-7</td><td><input type="number" name='attr_skull_dr' value="2" /></td></tr>
|
||||
<tr><td class="sheet-label">Face</td><td>-5</td><td><input type="number" name='attr_face_dr' value="0" /></td></tr>
|
||||
<tr><td class="sheet-label">Eyes</td><td>-9</td><td><input type="number" name='attr_eyes_dr' value="0" /></td></tr>
|
||||
<tr><td class="sheet-label">Neck</td><td>-5</td><td><input type="number" name='attr_neck_dr' value="0" /></td></tr>
|
||||
<tr><td class="sheet-label">L. Arm</td><td>-2</td><td><input type="number" name='attr_l_arm_dr' value="0" /></td></tr>
|
||||
<tr><td class="sheet-label">R. Arm</td><td>-2</td><td><input type="number" name='attr_r_arm_dr' value="0" /></td></tr>
|
||||
<tr><td class="sheet-label">Hands</td><td>-4</td><td><input type="number" name='attr_hands_dr' value="0" /></td></tr>
|
||||
<tr><td class="sheet-label">Torso</td><td>0</td><td><input type="number" name='attr_torso_dr' value="0" /></td></tr>
|
||||
<tr><td class="sheet-label">Vitals</td><td>-3</td><td><input type="number" name='attr_vitals_dr' value="0" /></td></tr>
|
||||
<tr><td class="sheet-label">Groin</td><td>-3</td><td><input type="number" name='attr_groind_dr' value="0" /></td></tr>
|
||||
<tr><td class="sheet-label">L. Leg</td><td>-2</td><td><input type="number" name='attr_l_leg_dr' value="0" /></td></tr>
|
||||
<tr><td class="sheet-label">R. Leg</td><td>-2</td><td><input type="number" name='attr_r_leg_dr' value="0" /></td></tr>
|
||||
<tr><td class="sheet-label">Feet</td><td>-4</td><td><input type="number" name='attr_feet_dr' value="0" /></td></tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
<table class="sheet-box sheet-lift">
|
||||
<thead>
|
||||
<tr>
|
||||
<th class="sheet-full">Lifting and Moving</th>
|
||||
<th class="sheet-short">Weight</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td class="sheet-label">
|
||||
<div class="sheet-popup">Simple Lift</div>
|
||||
<span class="sheet-tooltip">
|
||||
The weight the character can lift overhead<br />with one hand in one second.
|
||||
</span>
|
||||
</td>
|
||||
<td><input type="text" name='attr_simple_lift' class='sheet-short' value='@{basic_lift}' disabled="disabled" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-label">
|
||||
<div class="sheet-popup">One-Handed Lift</div>
|
||||
<span class="sheet-tooltip">
|
||||
The weight the character can lift overhead<br />with one hand in two seconds.
|
||||
</span>
|
||||
</td>
|
||||
<td><input type="text" name='attr_one_hand_lift' class='sheet-short' value='@{basic_lift} * 2' disabled="disabled" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-label">
|
||||
<div class="sheet-popup">Two-Handed Lift</div>
|
||||
<span class="sheet-tooltip">
|
||||
The weight the character can lift overhead<br />with both hands in four seconds.
|
||||
</span>
|
||||
</td>
|
||||
<td><input type="text" name='attr_two_hand_lift' class='sheet-short' value='@{basic_lift} * 8' disabled="disabled" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-label">
|
||||
<div class="sheet-popup">Shove & Knock Over</div>
|
||||
<span class="sheet-tooltip">
|
||||
The weight of an object the character can<br />shove and knock over.
|
||||
</span>
|
||||
</td>
|
||||
<td><input type="text" name='attr_shove_lift' class='sheet-short' value='@{basic_lift} * 12' disabled="disabled" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-label">
|
||||
<div class="sheet-popup">Running Shove & Knock Over</div>
|
||||
<span class="sheet-tooltip">
|
||||
The weight of an object the character can<br />shove and knock over with a running start.
|
||||
</span>
|
||||
</td>
|
||||
<td><input type="text" name='attr_run_shove_lift' class='sheet-short' value='@{basic_lift} * 24' disabled="disabled" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-label">
|
||||
<div class="sheet-popup">Carry On Back</div>
|
||||
<span class="sheet-tooltip">
|
||||
The weight the character can carry slung<br />over his/her back.
|
||||
</span>
|
||||
</td>
|
||||
<td><input type="text" name='attr_carry_back_lift' class='sheet-short' value='@{basic_lift} * 15' disabled="disabled" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-label">
|
||||
<div class="sheet-popup">Shift Slightly</div>
|
||||
<span class="sheet-tooltip">
|
||||
The weight of an object that the character<br />can shift slightly on a floor.
|
||||
</span>
|
||||
</td>
|
||||
<td><input type="text" name='attr_shift_lift' class='sheet-short' value='@{basic_lift} * 50' disabled="disabled" /></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
<table class="sheet-box sheet-encumberance">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Encumberance</th>
|
||||
<th>Max Load</th>
|
||||
<th>Move</th>
|
||||
<th>Dodge</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td class="sheet-label">None (0)</td>
|
||||
<td><input type="text" name='attr_lift_0' value='@{basic_lift}' disabled="disabled" /></td>
|
||||
<td><input type="text" name='attr_move_0' value='@{basic_move}' disabled="disabled" /></td>
|
||||
<td><input type="text" name='attr_dodge_0' value='@{dodge} ' disabled="disabled" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-label">Light (1)</td>
|
||||
<td><input type="text" name='attr_lift_1' value='@{basic_lift} * 2' disabled="disabled" /></td>
|
||||
<td><input type="text" name='attr_move_1' value='@{basic_move} * 0.8' disabled="disabled" /></td>
|
||||
<td><input type="text" name='attr_dodge_1' value='@{dodge} - 1' disabled="disabled" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-label">Medium (2)</td>
|
||||
<td><input type="text" name='attr_lift_2' value='@{basic_lift} * 3' disabled="disabled" /></td>
|
||||
<td><input type="text" name='attr_move_2' value='@{basic_move} * 0.6' disabled="disabled" /></td>
|
||||
<td><input type="text" name='attr_dodge_2' value='@{dodge} - 2' disabled="disabled" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-label">Heavy (3)</td>
|
||||
<td><input type="text" name='attr_lift_3' value='@{basic_lift} * 6' disabled="disabled" /></td>
|
||||
<td><input type="text" name='attr_move_3' value='@{basic_move} * 0.4' disabled="disabled" /></td>
|
||||
<td><input type="text" name='attr_dodge_3' value='@{dodge} - 3' disabled="disabled" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="sheet-label">X-Heavy (4)</td>
|
||||
<td><input type="text" name='attr_lift_4' value='@{basic_lift} * 10' disabled="disabled" /></td>
|
||||
<td><input type="text" name='attr_move_4' value='@{basic_move} * 0.2' disabled="disabled" /></td>
|
||||
<td><input type="text" name='attr_dodge_4' value='@{dodge} - 4' disabled="disabled" /></td>
|
||||
</tr>
|
||||
<tr class="sheet-hr">
|
||||
<td colspan="2" class="sheet-label">Current Load</td>
|
||||
<td colspan="2"><input type="text" name='attr_load' class='sheet-short' value='@{total_weight}' disabled="disabled" /></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
<div class="sheet-clearfix"> </div>
|
||||
|
||||
<table class="sheet-box sheet-language">
|
||||
<thead>
|
||||
<tr>
|
||||
<th class="sheet-full">Languages</th>
|
||||
<th class="sheet-small">Spoken</th>
|
||||
<th class="sheet-small">Written</th>
|
||||
<th class="sheet-mini">Points</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<fieldset class="repeating_languages">
|
||||
<tr>
|
||||
<td><input type="text" name="attr_language_name" /></td>
|
||||
<td>
|
||||
<select name="attr_language_spoken">
|
||||
<option value="3">Native</option>
|
||||
<option value="2">Accented</option>
|
||||
<option value="1">Broken</option>
|
||||
<option value="0">None</option>
|
||||
</select>
|
||||
</td>
|
||||
<td>
|
||||
<select name="attr_language_written">
|
||||
<option value="3">Native</option>
|
||||
<option value="2">Accented</option>
|
||||
<option value="1">Broken</option>
|
||||
<option value="0">None</option>
|
||||
</select>
|
||||
</td>
|
||||
<td><input type="text" name="attr_language_pts" class='sheet-short' value="0" disabled="disabled" /></td>
|
||||
</tr>
|
||||
</fieldset>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
<table class="sheet-box sheet-culture">
|
||||
<thead>
|
||||
<tr>
|
||||
<th class="sheet-full">Cultural Familiarities</th>
|
||||
<th class="sheet-short">Points</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody class="repeating_cultures">
|
||||
<tr>
|
||||
<td><input type="text" name="attr_culture_name" /></td>
|
||||
<td><input type="number" name="attr_culture_pts" value="1" /></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
<div class="sheet-clearfix"> </div>
|
||||
|
||||
<table class="sheet-box sheet-traits">
|
||||
<thead>
|
||||
<tr>
|
||||
<th class="sheet-full">Advantages and Disadvantages</th>
|
||||
<th class="sheet-short">CR</th>
|
||||
<th class="sheet-short">Points</th>
|
||||
<th class="sheet-short">Ref</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody class="repeating_traits">
|
||||
<tr>
|
||||
<td><input type="text" name="attr_trait_name" /></td>
|
||||
<td><input type="number" name="attr_trait_cr" /></td>
|
||||
<td><input type="number" name="attr_trait_pts" /></td>
|
||||
<td><input type="text" name="attr_trait_ref" /></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td colspan="4"><input type="text" name="attr_trait_notes" /></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
<div class="sheet-clearfix"> </div>
|
||||
|
||||
<table class="sheet-box sheet-skills">
|
||||
<thead>
|
||||
<tr>
|
||||
<th class="sheet-long">Skills</th>
|
||||
<th class="sheet-short">TL</th>
|
||||
<th class="sheet-short">Level</th>
|
||||
<th class="sheet-short">Attr</th>
|
||||
<th class="sheet-short">Diff</th>
|
||||
<th class="sheet-short">Bonus</th>
|
||||
<th class="sheet-short">Points</th>
|
||||
<th class="sheet-short">Ref</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody class="repeating_skills">
|
||||
<tr>
|
||||
<td><input type="text" name="attr_skill_name" /></td>
|
||||
<td><input type="number" name="attr_skill_tl" /></td>
|
||||
<td><input type="text" name="attr_skill_level" value="0" disabled="disabled"/></td>
|
||||
<td>
|
||||
<select name="attr_skill_base">
|
||||
<option value="Strength">ST</option>
|
||||
<option value="Dexterity">DX</option>
|
||||
<option value="Intelligence">IQ</option>
|
||||
<option value="Health">HT</option>
|
||||
<option value="10">10</option>
|
||||
</select>
|
||||
</td>
|
||||
<td>
|
||||
<select name="attr_skill_difficulty">
|
||||
<option value="E">E</option>
|
||||
<option value="A">A</option>
|
||||
<option value="H">H</option>
|
||||
<option value="VH">VH</option>
|
||||
</select>
|
||||
</td>
|
||||
<td><input type="number" name="attr_skill_bonus" /></td>
|
||||
<td><input type="number" name="attr_skill_pts" /></td>
|
||||
<td><input type="text" name="attr_skill_ref" /></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
<div class="sheet-clearfix"> </div>
|
||||
|
||||
<table class="sheet-box sheet-melee-attacks">
|
||||
<thead>
|
||||
<tr>
|
||||
<th class='sheet-long'>Melee Attacks</th>
|
||||
<th class='sheet-short'>Damage</th>
|
||||
<th class='sheet-short'>Reach</th>
|
||||
<th class='sheet-short'>Parry</th>
|
||||
<th class='sheet-short'>Block</th>
|
||||
<th class='sheet-long'>Notes</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody class="repeating_melee">
|
||||
<tr>
|
||||
<td><input type="text" name="attr_meleename" /></td>
|
||||
<td><input type="text" name="attr_meleedmg" /></td>
|
||||
<td><input type="text" name="attr_meleereach" /></td>
|
||||
<td><input type="number" name="attr_meleeparry" /></td>
|
||||
<td><input type="number" name="attr_meleeblock" /></td>
|
||||
<td><input type="text" name="attr_meleenotes" /></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
<div class="sheet-clearfix"> </div>
|
||||
|
||||
<table class="sheet-box sheet-ranged-attacks">
|
||||
<thead>
|
||||
<tr>
|
||||
<th class='sheet-long'>Ranged Attacks</th>
|
||||
<th class='sheet-short'>Damage</th>
|
||||
<th class='sheet-short'>Range</th>
|
||||
<th class='sheet-short'>Acc</th>
|
||||
<th class='sheet-short'>RoF</th>
|
||||
<th class='sheet-short'>Shots</th>
|
||||
<th class='sheet-short'>Bulk</th>
|
||||
<th class='sheet-short'>Recoil</th>
|
||||
<th class='sheet-long'>Notes</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody class="repeating_ranged">
|
||||
<tr>
|
||||
<td><input type="text" name="attr_ranged_name" /></td>
|
||||
<td><input type="text" name="attr_ranged_dmg" /></td>
|
||||
<td><input type="number" name="attr_ranged_range" /></td>
|
||||
<td><input type="number" name="attr_ranged_acc" /></td>
|
||||
<td><input type="number" name="attr_ranged_rof" /></td>
|
||||
<td><input type="text" name="attr_ranged_shots" /></td>
|
||||
<td><input type="number" name="attr_ranged_bulk" /></td>
|
||||
<td><input type="number" name="attr_ranged_recoil" /></td>
|
||||
<td><input type="text" name="attr_ranged_notes" /></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
<div class="sheet-clearfix"> </div>
|
||||
|
||||
<table class="sheet-box sheet-items">
|
||||
<thead>
|
||||
<tr>
|
||||
<th class='sheet-long'>Equipment</th>
|
||||
<th class='sheet-mini'>#</th>
|
||||
<th class='sheet-short'>$</th>
|
||||
<th class='sheet-short'>W</th>
|
||||
<th class='sheet-full'>Notes</th>
|
||||
<th class='sheet-short'>$+</th>
|
||||
<th class='sheet-short'>W+</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody class="repeating_equipment">
|
||||
<tr>
|
||||
<td><input type="text" name="attr_item_name" /></td>
|
||||
<td><input type="number" name="attr_item_count" /></td>
|
||||
<td><input type="number" name="attr_item_cost" /></td>
|
||||
<td><input type="number" name="attr_item_weight" /></td>
|
||||
<td><input type="text" name="attr_item_notes" /></td>
|
||||
<td><input type="number" name="attr_item_costtotal" /></td>
|
||||
<td><input type="number" name="attr_item_weighttotal" /></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
<tr>
|
||||
<td colspan="4" class="sheet-label">Totals:</td>
|
||||
<td></td>
|
||||
<td><input type="text" name="attr_total_value" disabled="disabled" value="0" /></td>
|
||||
<td><input type="text" name="attr_total_weight" disabled="disabled" value="0" /></td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
<div class="sheet-clearfix"></div>
|
||||
|
||||
<div style="text-align: center; margin-top: 10px;">
|
||||
<img height="60px" src="http://www.sjgames.com/poweredbygurps/img/logo.gif" />
|
||||
</div>
|
||||
</div>
|
||||
|
After Width: | Height: | Size: 97 KiB |
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"html": "gurps.html",
|
||||
"css": "gurps.css",
|
||||
"authors": "Devindra Payment",
|
||||
"preview": "gurps.png",
|
||||
"instructions": "Just plug'n play for now."
|
||||
}
|
||||
|
After Width: | Height: | Size: 231 KiB |
@@ -0,0 +1,115 @@
|
||||
|
||||
.charsheet label {
|
||||
display: inline-block;
|
||||
width: 75px;
|
||||
text-align: right;
|
||||
}
|
||||
|
||||
.charsheet input {
|
||||
background-color: transparent;
|
||||
border-style: solid;
|
||||
border-color: black;
|
||||
border-width: 0px 0px 2px 0px;
|
||||
}
|
||||
|
||||
.charsheet input.sheet-inputbox {
|
||||
background-color: transparent;
|
||||
border-style: solid;
|
||||
border-color: black;
|
||||
border-width: 1px 1px 1px 1px;
|
||||
}
|
||||
|
||||
.even {
|
||||
border: 1px solid black;
|
||||
background-color: #AAA;
|
||||
}
|
||||
|
||||
.odd {
|
||||
border: 1px solid black;
|
||||
background-color: #DDD;
|
||||
}
|
||||
|
||||
fieldset {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.sheet-colorred {
|
||||
display: inline-block;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.sheet-col strong.sheet-dee {
|
||||
font-size: 1.4em;
|
||||
font-weight: bold;
|
||||
padding-right: 4px;
|
||||
}
|
||||
|
||||
.charsheet input.sheet-short {
|
||||
width: 3.5em;
|
||||
}
|
||||
|
||||
.charsheet table td.sheet-skillsbox {
|
||||
font-size: 0.90em;
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
.charsheet {
|
||||
background-color: white;
|
||||
background-image: none;
|
||||
}
|
||||
|
||||
.charsheet table th {
|
||||
font-size: 0.7em;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.charsheet table td.sheet-statlabel-big-gray {
|
||||
background-color: gray;
|
||||
color: white;
|
||||
font-size: 0.9em;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.charsheet table td.sheet-statlabel-big {
|
||||
background-color: black;
|
||||
color: white;
|
||||
font-size: 0.9em;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.charsheet table td.sheet-textlabel-big {
|
||||
background-color: white;
|
||||
color: black;
|
||||
font-size: 0.9em;
|
||||
text-align: center;
|
||||
}
|
||||
.charsheet table td.sheet-statlabel {
|
||||
background-color: black;
|
||||
color: white;
|
||||
font-size: 0.7em;
|
||||
text-align: center;
|
||||
width: 40px;
|
||||
border-spacing: 1px, 1px;
|
||||
border-collapse: separate;
|
||||
}
|
||||
|
||||
.charsheet table td {
|
||||
font-weight: bold;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
select.sheet-dtype {
|
||||
width: 60px;
|
||||
vertical-align: top;
|
||||
}
|
||||
|
||||
select.sheet-splevel {
|
||||
width: 110px;
|
||||
vertical-align: top;
|
||||
}
|
||||
|
||||
select.sheet-language {
|
||||
width: 200px;
|
||||
vertical-align: top;
|
||||
text-align: left;
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"html": "HackMaster_5E.html",
|
||||
"css": "HackMaster_5E.css",
|
||||
"authors": "John Felts (johnbfelts@gmail.com)",
|
||||
"preview": "HM.jpg",
|
||||
"instructions": "This sheet is used with HackMaster 5E Advanced Ruleset. It was built to look much like the downloadable version from Kenzer and Company. Some notes: It will automatically calculate everything in your combat profile for you, except reach. Add specialization checkboxes to automatically adjust bonuses as well. Fill in MAX HP value, and add wounds to deduct from current HP."
|
||||
}
|
||||
@@ -2,6 +2,6 @@
|
||||
"html": "Numenera.html",
|
||||
"css": "Numenera.css",
|
||||
"authors": "David Hawkins (The Story Teller)",
|
||||
"preview": "Numenera.png",
|
||||
"preview": "numenera.png",
|
||||
"instructions": "**Numenera Sheet**\n\n Attempted to match the lay out and color scheme as best as I could. This sheet did not seem to require any fancy roll coding or auto calculating. Just fill in everything and play! Have fun!"
|
||||
}
|
||||
|
||||
@@ -15,6 +15,7 @@ When you are ready to submit your template for **public use**, create a `sheet.j
|
||||
* `html`: The name of the HTML file for the sheet (e.g. `kitchensink.html`)
|
||||
* `css`: The name of the CSS file for the sheet (e.g. `kitchensink.css`)
|
||||
* `authors`: A simple string telling who contributed toward the sheet (e.g. `Riley Dutton`)
|
||||
* `roll20userid`: A simple string telling the Roll20 User ID's of the authors (e.g. `1` or `45672,145678`). Just used so we know who to credit internally, won't be shown publicly on the site.
|
||||
* `preview`: The name of an image file which should be included in your sheet folder showing a preview/screenshot of the sheet (will be displayed in-app at 500x500 resolution) (e.g. `kitchensink.png`)
|
||||
* `instructions`: Markdown-formatted instructions for using the sheet. If there are any particular setup steps, special rolls you want to make the player aware of, etc., this is the place to put that info. Try to be succinct.
|
||||
|
||||
@@ -29,6 +30,10 @@ Here are a few guidelines that you should follow when contributing sheets for th
|
||||
|
||||
The sheet for each game type should be familiar to players who are used to seeing the paper version of that sheet. It shouldn't be identical or violate any copyright, but it also shouldn't be laid out in such a crazy way that players will have a hard time understanding how to use it. **Design for ease of us first and foremost.** Along those lines, keep your UI changes simple -- please don't change the basic functionality of how a checkbox works, for example.
|
||||
|
||||
**Add Rolls**
|
||||
|
||||
The best sheets not only keep track of character stats, they have most of the rolls for the game system embedded in them. This makes it much easier for new players to play the game (just "click on that button on the sheet" versus "Make a macro, okay put slash roll one dee twenty..."). While you don't have to include every roll in the whole system, including the most common ones where appropriate can really help elevate your sheet to the next level.
|
||||
|
||||
**Don't Duplicate Work**
|
||||
|
||||
We only need one sheet for each system. For some major systems like Pathfinder or D&D, we may allow more than one sheet if they are different enough, but contact us in advance before you spend a lot of time working on a new sheet for a game we already have a sheet for. We should focus on improving existing sheets, not creating totally new ones. Along those lines, this is a community effort, so if you want to help improve an existing sheet, just jump in and do so.
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
###### If you want to use an (all) attribute(s) from the sheet with macros (you HAVE TO do this for woundmod and paintolerance or no roll will work), you have to *select* them in the sheet at least once
|
||||
###### Values are inserted like they show in the book - so negative numbers should be written with a '-' in front
|
||||
###### In most Rolls there will be an option to include modifiers - the negative/positive value also applies here
|
||||
* If you want to use an (all) attribute(s) from the sheet (you HAVE TO do this for woundmod and paintolerance or no roll will work), you have to *select* them in the sheet at least once
|
||||
* Values are inserted like they show in the book - so negative numbers should be written with a '-' in front
|
||||
* In most Rolls there will be an option to include modifiers - the negative/positive value also applies here
|
||||
* The Drain/Fade Attribute and Software/Spellcasting fields in the upper part of the sheet are needed if you want to use the integrated roll for the Spells you entered
|
||||
|
||||
##Useful Attributes
|
||||
|
||||
@@ -19,29 +20,21 @@
|
||||
###Combat Info
|
||||
|
||||
####Wounds
|
||||
* physical - physical condition monitor / wounds
|
||||
* stun - stun condition monitor / wounds
|
||||
* paintolerance - higher or lower pain tolerance (standard value 3)
|
||||
* woundmod - calculated wound modifier (see below for macro)
|
||||
* @{physical} - physical condition monitor / wounds
|
||||
* @{stun} - stun condition monitor / wounds
|
||||
* @{paintolerance} - higher or lower pain tolerance (standard value 3)
|
||||
* @{woundmod} - calculated wound modifier (see below for macro)
|
||||
|
||||
#####Every Attribute that starts with 'primary-' also has 'secondary-' and 'tertiary-' versions of it
|
||||
####Defensive
|
||||
* avoid - @reaction+@intuition
|
||||
* avoidmisc - number to in- or decrease the avoid
|
||||
* armor - current worn armor - the amount in the 'Core Combat Info' block
|
||||
* armormisc - number to increase or decrese damage resistance rolls
|
||||
* @{avoid} - @reaction+@intuition
|
||||
* @{avoidmisc} - number to in- or decrease the avoid
|
||||
* @{armor} - current worn armor - the amount in the 'Core Combat Info' block
|
||||
* @{armormisc} - number to increase or decrese damage resistance rolls
|
||||
|
||||
####Offensive
|
||||
* primaryweapondam - damage value of the primary ranged weapon
|
||||
* primaryweaponskill - skill for the primary ranged weapon
|
||||
* Also there are values for Recoil Compensation (**-rc**), Accuracy (**-acc**), Armor Penetration (**-ap**) and Ammo (**-ammo**)
|
||||
* primarymeleedam - damage value of the primary melee weapon
|
||||
|
||||
###Skills
|
||||
Because hardcoding 73 skills kills the usability of the sheet, there is no viable option to directly access the Skills at this point in time - sorry!
|
||||
####Skills
|
||||
There is no option to access the Skills directly at this point - sorry!
|
||||
|
||||
##Known Problems / Bugs / ToDo
|
||||
|
||||
* Text input fields can't be referenced into another field - Core Combat Info need double entries
|
||||
* Missing attribute dropdown (already in the code, just commented)
|
||||
* Maybe the possibility to reference attributes outside of a repeat
|
||||
* Text input fields can't be referenced into another field - Core Combat Info needs double entries
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
|
||||
<div class="sheet-col">
|
||||
<label>Player:</label><input type="text" name="attr_player" /><br />
|
||||
<label>Notes:</label><input type="text" name="attr_notes" />
|
||||
<label>Notes:</label><input type="text" name="attr_notes" />
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -194,22 +194,23 @@
|
||||
<label style="width:300px; text-align:left;">Fake IDs/Related Lifestyles/Funds/Licenses</label><br />
|
||||
<textarea name="attr_id-license-funds-lifestyle" class="sheet-textarea"></textarea>
|
||||
|
||||
<!-- Additional Values for Rolls on the sheet
|
||||
<!--Additional Values for Rolls on the sheet-->
|
||||
|
||||
<h3 style="margin-bottom: 10px;">Some Additional Variables for Rolls</h3>
|
||||
|
||||
<div class="sheet-baseinfo sheet-medium">
|
||||
<!--<select name="attr_activeskillattr" style="width:35px;">
|
||||
<option value="@{willpower}">WIL</option>
|
||||
<option value="@{charisma}">CHA</option>
|
||||
<option value="@{magicresonance}">RES</option>
|
||||
<input type="number" name="attr_drainfadeattribute" class="sheet-number" value="3" />
|
||||
<label>Drain/Fade Resist Attribute</label></div>
|
||||
<div class="sheet-baseinfo sheet-medium">
|
||||
<input type="number" name="attr_spellsoftskillvalue" class="sheet-number" value="4" />
|
||||
<label>Spellcasting / Software</label></div>-->
|
||||
|
||||
|
||||
|
||||
<div class="sheet-baseinfo" style="width:120px;">
|
||||
<select name="attr_drainfadeattribute" style="width:110px;">
|
||||
<option value="@{willpower}">Willpower</option>
|
||||
<option value="@{charisma}">Charisma</option>
|
||||
<option value="@{magicresonance}">Resonance</option>
|
||||
</select>
|
||||
<label class="sheet-long">Drain/Fade</label><label style="border-top:0px;"> Attribute</label>
|
||||
</div>
|
||||
<div class="sheet-baseinfo">
|
||||
<input type="number" name="attr_spellsoftskillvalue" class="sheet-number" value="4" />
|
||||
<!--<input type="number" name="attr_drainfadeattribute" class="sheet-number" value="3" />-->
|
||||
<label>Spell/CF Skill</label><label style="border-top:0px;"> / Software</label>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -263,10 +264,10 @@
|
||||
<table>
|
||||
<tr>
|
||||
<th><div class="sheet-baseinfo sheet-longlist" style="width:110px;"><label>Skill</label></div></th>
|
||||
<th><div class="sheet-baseinfo sheet-longlist" style="width:35px;"><label>Attr.</label></div></th>
|
||||
<th><div class="sheet-baseinfo sheet-longlist" style="width:30px;"><label>Base</label></th>
|
||||
<th><div class="sheet-baseinfo sheet-longlist" style="width:55px;"><label>Attr.</label></div></th>
|
||||
<th><div class="sheet-baseinfo sheet-longlist" style="width:33px;"><label>Base</label></th>
|
||||
<th><div class="sheet-baseinfo sheet-longlist" style="width:33px;"><label>Misc</label></th>
|
||||
<th><div class="sheet-baseinfo sheet-longlist" style="width:121px;"><label>Notes</label></th>
|
||||
<th><div class="sheet-baseinfo sheet-longlist" style="width:101px;"><label>Notes</label></th>
|
||||
<th><button type="roll" name="roll_skillroll" value="/r ([[?{Amount of Dice|6}+?{Modifiers?|0}]]-@{woundmod})d6>5s"></button>
|
||||
</tr>
|
||||
</table>
|
||||
@@ -275,8 +276,8 @@
|
||||
<fieldset class="repeating_activeskills">
|
||||
<table> <tr>
|
||||
<td><input type="text" name="attr_activeskillname" style="width:110px;" /></td>
|
||||
<td><input type="number" name="attr_activeskillattr" style="width:35px;" /></td>
|
||||
<!--<select name="attr_activeskillattr" style="width:60px; margin-bottom:-2px;">
|
||||
<td><!--<input type="number" name="attr_activeskillattr" style="width:35px;" /></td>-->
|
||||
<select name="attr_activeskillattr" style="width:60px; margin-bottom:-2px;">
|
||||
<option value="@{body}">BOD</option>
|
||||
<option value="@{agility}">AGI</option>
|
||||
<option value="@{reaction}">REA</option>
|
||||
@@ -284,10 +285,10 @@
|
||||
<option value="@{willpower}">WIL</option>
|
||||
<option value="@{logic}">LOG</option>
|
||||
<option value="@{intuition}">INT</option>
|
||||
<option value="@{charisma}">CHA</option></td>-->
|
||||
<option value="@{charisma}">CHA</option></td>
|
||||
<td><input type="number" name="attr_activeskillbase" style="width:35px;" value="0" /></td>
|
||||
<td><input type="number" name="attr_activeskillmisc" style="width:35px;" value="0" /></td>
|
||||
<td><input type="text" name="attr_activeskillnotes" style="width:121px;" /></td>
|
||||
<td><input type="text" name="attr_activeskillnotes" style="width:109px;" /></td>
|
||||
<td><button type="roll" name="roll_activeskillroll" value="/r [@{activeskillname}] ([[@{activeskillattr}+@{activeskillbase}+@{activeskillmisc}+?{Modifiers?|0}]]-@{woundmod})d6>5s"></button></td>
|
||||
</table></tr>
|
||||
</fieldset>
|
||||
@@ -306,21 +307,23 @@
|
||||
<table>
|
||||
<tr>
|
||||
<th><div class="sheet-baseinfo sheet-longlist" style="width:110px;"><label>Skill</label></div></th>
|
||||
<th><div class="sheet-baseinfo sheet-longlist" style="width:35px;"><label>Attr.</label></div></th>
|
||||
<th><div class="sheet-baseinfo sheet-longlist" style="width:30px;"><label>Base</label></th>
|
||||
<th><div class="sheet-baseinfo sheet-longlist" style="width:55px;"><label>Attr.</label></div></th>
|
||||
<th><div class="sheet-baseinfo sheet-longlist" style="width:33px;"><label>Base</label></th>
|
||||
<th><div class="sheet-baseinfo sheet-longlist" style="width:33px;"><label>Misc</label></th>
|
||||
<th><div class="sheet-baseinfo sheet-longlist" style="width:145px;"><label>Notes</label></th>
|
||||
<th><div class="sheet-baseinfo sheet-longlist" style="width:101px;"><label>Notes</label></th>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
<fieldset class="repeating_knowskills">
|
||||
<table>
|
||||
<tr>
|
||||
<td><input type="text" name="attr_knowskillname" style="width:115px;" /></td>
|
||||
<td><input type="number" name="attr_knowskillattr" style="width:35px;" /></td>
|
||||
<td><input type="text" name="attr_knowskillname" style="width:110px;" /></td>
|
||||
<td><select name="attr_knowskillattr" style="width:60px; margin-bottom:-2px;">
|
||||
<option value="@{logic}">LOG</option>
|
||||
<option value="@{intuition}">INT</option></td>
|
||||
<td><input type="number" name="attr_knowskillbase" style="width:35px;" value="0" /></td>
|
||||
<td><input type="number" name="attr_knowskillmisc" style="width:35px;" value="0" /></td>
|
||||
<td><input type="text" name="attr_knowskillnotes" style="width:130px;" /></td>
|
||||
<td><input type="text" name="attr_knowskillnotes" style="width:109px;" /></td>
|
||||
<td><button type="roll" name="roll_knowskillroll" value="/r [@{knowskillname}] ([[@{knowskillattr}+@{knowskillbase}+@{knowskillmisc}+?{Modifiers?|0}]]-@{woundmod})d6>5s"></button></td>
|
||||
</tr></table>
|
||||
</fieldset>
|
||||
@@ -431,6 +434,10 @@
|
||||
<div class="sheet-baseinfo" style="width:32px;"><input type="number" name="attr_rangedrc" style="width:30px;" value="0" /><label>RC</label></div>
|
||||
<div class="sheet-baseinfo" style="width:32px;"><input type="number" name="attr_rangedammo" style="width:30px;" value="0" /><label>Ammo</label></div>
|
||||
<div class="sheet-baseinfo" style="width:32px;"><input type="number" name="attr_rangedskill" style="width:30px;" value="0" /><label>Skill</label></div>
|
||||
<div class="sheet-baseinfo" style="width:32px;">
|
||||
<button type="roll" name="roll_attackrep"
|
||||
value="/em shoots his/her @{repweaponname}! AP: [[@{repweaponap}]] || DV: [[@{repweapondam}]] || Acc: [[@{repweaponacc}]]\n/roll ([[@{repweaponskill}+@{agility}+?{Modifiers?|0}]]-@{woundmod})d6>5s"></button>
|
||||
<label>Attack</label></div>
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
@@ -487,7 +494,11 @@
|
||||
<div class="sheet-baseinfo sheet-short" style="margin-left:5px;"><input type="number" name="attr_meleereach" class="sheet-short" value="0" /><label>Reach</label></div>
|
||||
<div class="sheet-baseinfo sheet-short"><input type="text" name="attr_meleedam" class="sheet-short" value="0" /><label>DV</label></div>
|
||||
<div class="sheet-baseinfo sheet-short"><input type="number" name="attr_meleeap" class="sheet-short" value="0" /><label>AP</label></div>
|
||||
<div class="sheet-baseinfo sheet-short"><input type="number" name="attr_meleeskill" class="sheet-short" value="0" /><label>Skill</label></div>
|
||||
<div class="sheet-baseinfo sheet-short"><input type="number" name="attr_meleeskill" class="sheet-short" value="0" /><label>Skill</label></div>
|
||||
<div class="sheet-baseinfo" style="width:32px;">
|
||||
<button type="roll" name="roll_attackmeleerep"
|
||||
value="/em tries to hit something with his/her @{repmeleename}! AP: [[@{repmeleeap}]] || DV: [[@{repmeleedam}]] || Acc: [[@{repmeleeacc}]]\n/roll ([[@{repmeleeskill}+@{agility}+?{Modifiers?|0}]]-@{woundmod})d6>5s"></button>
|
||||
<label>Attack</label></div>
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
@@ -532,6 +543,8 @@
|
||||
<div class="sheet-baseinfo" style="width:200px;"><input type="text" name="attr_reparmorname" /></div>
|
||||
<div class="sheet-baseinfo" style="width:42px;"><input type="number" name="attr_reparmor" /></div>
|
||||
<div class="sheet-baseinfo" style="width:42px;"><input type="number" name="attr_reparmormisc" /></div>
|
||||
<div class="sheet-baseinfo" style="width:42px;"><button type="roll" name="roll_repdefense"
|
||||
value="/em tries to avoid while relying on Armor to absorb at least [[(@{body}+@{reparmor}+@{reparmormisc}+?{Armor Penetration?|0})d6>5s]] damage!\n/roll ([[@{avoid}+@{avoidmisc}+?{Avoid Modifiers?|0}]]-@{woundmod})d6>5s"></button></div>
|
||||
</fieldset><br />
|
||||
|
||||
<label class="sheet-long">Armor Notes:</label><br />
|
||||
@@ -624,27 +637,26 @@
|
||||
<h3 style="margin-bottom: 10px;">Spells/Preparations/Rituals/Complex Forms</h3>
|
||||
|
||||
<div class="sheet-box">
|
||||
<div class="sheet-baseinfo sheet-long sheet-longlist"><label>Name</label></div>
|
||||
<div class="sheet-baseinfo sheet-long sheet-longlist" style="width:180px;"><label>Name</label></div>
|
||||
<div class="sheet-baseinfo sheet-short sheet-longlist"><label>Type/Target</label></div>
|
||||
<div class="sheet-baseinfo sheet-short sheet-longlist"><label>Range</label></div>
|
||||
<div class="sheet-baseinfo sheet-short sheet-longlist"><label>Duration</label></div>
|
||||
<div class="sheet-baseinfo sheet-longlist" style="width:35px; margin-right:-5px;"><label>Drain</label></div>
|
||||
<div class="sheet-baseinfo sheet-short sheet-longlist"><label>/ Fade</label></div>
|
||||
<div class="sheet-baseinfo sheet-long sheet-longlist"><label>Notes / Keywords</label></div>
|
||||
<div class="sheet-baseinfo sheet-long sheet-longlist" style="width:275px;"><label>Notes / Keywords</label></div>
|
||||
<fieldset class="repeating_spells">
|
||||
<div class="sheet-baseinfo sheet-long"><input type="text" name="attr_spellname" /></div>
|
||||
<div class="sheet-baseinfo sheet-long" style="width:180px;"><input type="text" name="attr_spellname" /></div>
|
||||
<div class="sheet-baseinfo sheet-short"><input type="text" name="attr_spelltype" /></div>
|
||||
<div class="sheet-baseinfo sheet-short"><input type="text" name="attr_spellrange" /></div>
|
||||
<div class="sheet-baseinfo sheet-short"><input type="text" name="attr_spellduration" /></div>
|
||||
<div class="sheet-baseinfo" style="width:35px; margin-right:-5px;"><input type="text" value="F/L" disabled="true" style="font-weight:bold"/></div>
|
||||
<div class="sheet-baseinfo sheet-short"><input type="text" name="attr_spelldrain" style="width:50px;" /></div>
|
||||
<div class="sheet-baseinfo sheet-long"><input type="text" name="attr_spellnotes" /></div>
|
||||
<!--<div class="sheet-baseinfo sheet-number">
|
||||
<button type="roll" name="roll_spellroll"
|
||||
value="/em casts @{spellname} with a Force/Level of [[?{Force/Level?|4}]] and takes [[(?{Force?|4}+@{spelldrain})-(@{willpower}+@{drainfadeattribute})]] Drain/Fade damage!\n
|
||||
/r([[@{spellsoftskill}+@{knowskillbase}+@{knowskillmisc}]]-@{woundmod})d6>5s">
|
||||
<div class="sheet-baseinfo sheet-long" style="width:275px;"><input type="text" name="attr_spellnotes" /></div>
|
||||
<div class="sheet-baseinfo sheet-short" style="width:39px;">
|
||||
<button type="roll" name="roll_spellroll"
|
||||
value="/em casts @{spellname} with a Force/Level of [[?{Force/Level?|4}]] and resists [[(@{willpower}+@{drainfadeattribute})d6>5s]] of the [[(?{Force/Level?|4}+@{spelldrain})]] Drain/Fade damage!\n/r ([[@{spellsoftskillvalue}+@{magicresonance}+?{Modifier?|0}]]-@{woundmod})d6>5s">
|
||||
</button>
|
||||
</div>-->
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
|
||||
|
Before Width: | Height: | Size: 76 KiB After Width: | Height: | Size: 88 KiB |
@@ -65,11 +65,10 @@
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
.charsheet input {
|
||||
.charsheet input .charsheet select{
|
||||
display: inline-block;
|
||||
width: 150px;
|
||||
}
|
||||
|
||||
.charsheet input.sheet-number {
|
||||
width: 30px;
|
||||
}
|
||||
|
||||
@@ -3,5 +3,5 @@
|
||||
"css": "Shadowrun5Style.css",
|
||||
"authors": "Neirin D., JoeIngledew",
|
||||
"preview": "Shadowrun5Preview.png",
|
||||
"instructions": "###### If you want to use an (all) attribute(s) from the sheet with macros (you HAVE TO do this for woundmod and paintolerance or no roll will work), you have to *select* them in the sheet at least once\r###### Values are inserted like they show in the book - so negative numbers should be written with a '-' in front\r###### In most Rolls there will be an option to include modifiers - the negative/positive value also applies here\r\r##Useful Attributes\r\r###Attribute Scores:\r* Body @{body}\r* Agility @{agility}\r* Reaction @{reaction}\r* Strength @{strength}\r* Willpower @{willpower}\r* Logic @{logic}\r* Intuition @{intuition}\r* Charisma @{charisma}\r* Magic Resonance @{magicresonance}\r* Edge @{edge}\r \r###Combat Info\r\r####Wounds\r* physical - physical condition monitor / wounds\r* stun - stun condition monitor / wounds\r* paintolerance - higher or lower pain tolerance (standard value 3)\r* woundmod - calculated wound modifier (see below for macro)\r \r#####Every Attribute that starts with 'primary-' also has 'secondary-' and 'tertiary-' versions of it \r####Defensive\r* avoid - @reaction+@intuition\r* avoidmisc - number to in- or decrease the avoid \r* armor - current worn armor - the amount in the 'Core Combat Info' block\r* armormisc - number to increase or decrese damage resistance rolls\r\r####Offensive \r* primaryweapondam - damage value of the primary ranged weapon\r* primaryweaponskill - skill for the primary ranged weapon \r* Also there are values for Recoil Compensation (**-rc**), Accuracy (**-acc**), Armor Penetration (**-ap**) and Ammo (**-ammo**)\r* primarymeleedam - damage value of the primary melee weapon\r\r###Skills\rBecause hardcoding 73 skills kills the usability of the sheet, there is no viable option to directly access the Skills at this point in time - sorry!\r\r##Known Problems / Bugs / ToDo\r\r* Text input fields can't be referenced into another field - Core Combat Info need double entries\r* Missing attribute dropdown (already in the code, just commented)\r* Maybe the possibility to reference attributes outside of a repeat\r"
|
||||
"instructions": "* If you want to use an (all) attribute(s) from the sheet (you HAVE TO do this for woundmod and paintolerance or no roll will work), you have to *select* them in the sheet at least once\r* Values are inserted like they show in the book - so negative numbers should be written with a '-' in front\r* In most Rolls there will be an option to include modifiers - the negative/positive value also applies here\r* The Drain/Fade Attribute and Software/Spellcasting fields in the upper part of the sheet are needed if you want to use the integrated roll for the Spells you entered\r\r##Useful Attributes\r\r###Attribute Scores:\r* Body @{body}\r* Agility @{agility}\r* Reaction @{reaction}\r* Strength @{strength}\r* Willpower @{willpower}\r* Logic @{logic}\r* Intuition @{intuition}\r* Charisma @{charisma}\r* Magic Resonance @{magicresonance}\r* Edge @{edge}\r \r###Combat Info\r\r####Wounds\r* @{physical} - physical condition monitor / wounds\r* @{stun} - stun condition monitor / wounds\r* @{paintolerance} - higher or lower pain tolerance (standard value 3)\r* @{woundmod} - calculated wound modifier (see below for macro)\r \r#####Every Attribute that starts with 'primary-' also has 'secondary-' and 'tertiary-' versions of it \r####Defensive\r* @{avoid} - @reaction+@intuition\r* @{avoidmisc} - number to in- or decrease the avoid \r* @{armor} - current worn armor - the amount in the 'Core Combat Info' block\r* @{armormisc} - number to increase or decrese damage resistance rolls\r\r####Skills\rThere is no option to access the Skills directly at this point - sorry!\r\r##Known Problems / Bugs / ToDo\r\r* Text input fields can't be referenced into another field - Core Combat Info needs double entries\r"
|
||||
}
|
||||
|
||||
@@ -9,14 +9,9 @@
|
||||
}
|
||||
.charsheet input.sheet-short {
|
||||
}
|
||||
.charsheet {
|
||||
background-image: url("http://i.imgur.com/ctm4eau.jpg");
|
||||
background-size: 100%;
|
||||
background-repeat: no-repeat;
|
||||
}
|
||||
.charsheet table td, .charsheet table th {
|
||||
font-weight: bold;
|
||||
}
|
||||
select.sheet-dtype {
|
||||
vertical-align: top;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,50 @@
|
||||
.charsheet {
|
||||
background: white;
|
||||
}
|
||||
|
||||
.sheet-logo {
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
label {
|
||||
font-weight: normal;
|
||||
font-size: 12px;
|
||||
margin-bottom: 0;
|
||||
}
|
||||
|
||||
.sheet-pod,
|
||||
.sheet-pod label {
|
||||
text-align: center !important;
|
||||
}
|
||||
|
||||
h2 {
|
||||
font-size: 12px;
|
||||
text-align: center;
|
||||
letter-spacing: 2px;
|
||||
text-transform: uppercase;
|
||||
margin-top: 36px;
|
||||
}
|
||||
|
||||
input[type="text"] {
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.sheet-4colrow .sheet-col {
|
||||
width: 24%;
|
||||
}
|
||||
|
||||
table.sheet-wide {
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
td.sheet-label-cell {
|
||||
width: 20%;
|
||||
}
|
||||
|
||||
textarea {
|
||||
text-align: left !important;
|
||||
}
|
||||
|
||||
.sheet-nowrap {
|
||||
white-space: nowrap;
|
||||
}
|
||||
@@ -0,0 +1,622 @@
|
||||
<div class="sheet-wrapper">
|
||||
<div>
|
||||
|
||||
<div class="sheet-logo">
|
||||
<img src="http://azrapse.es/tor/css/TorLogoEn.jpg">
|
||||
</div>
|
||||
|
||||
<div class="sheet-3colrow">
|
||||
|
||||
<div class="sheet-info sheet-character-name sheet-col">
|
||||
<label>Character Name</label>
|
||||
<input type="text" name="attr_name">
|
||||
</div>
|
||||
|
||||
<div class="sheet-info sheet-culture sheet-col">
|
||||
<label>Culture</label>
|
||||
<input type="text" name="attr_culture">
|
||||
</div>
|
||||
|
||||
<div class="sheet-info sheet-standard-of-living sheet-col">
|
||||
<label>Standard of Living</label>
|
||||
<input type="text" name="attr_standard_of_living">
|
||||
</div>
|
||||
|
||||
<div class="sheet-info sheet-cultural_blessing sheet-col">
|
||||
<label>Cultural Blessing</label>
|
||||
<input type="text" name="attr_cultural_blessing">
|
||||
</div>
|
||||
|
||||
<div class="sheet-info sheet-shadow-weakness sheet-col">
|
||||
<label>Shadow Weakness</label>
|
||||
<input type="text" name="attr_shadow_weakness">
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
|
||||
<h2>Traits</h2>
|
||||
|
||||
<div class="sheet-2colrow">
|
||||
|
||||
<div class="sheet-info sheet-specialities sheet-col">
|
||||
<label>Specialities</label>
|
||||
<input type="text" name="attr_specialities">
|
||||
</div>
|
||||
|
||||
<div class="sheet-info sheet-distinctive-features sheet-col">
|
||||
<label>Distinctive Features</label>
|
||||
<input type="text" name="attr_distinctive_features">
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
|
||||
<h2>Attributes</h2>
|
||||
|
||||
<div class="sheet-4colrow">
|
||||
|
||||
<div class="sheet-col">
|
||||
<table>
|
||||
<tr>
|
||||
<td><label>Body</label></td>
|
||||
<td><input type="number" name="attr_body"></td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><label>Favoured</label></td>
|
||||
<td><input type="number" name="attr_body_max"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</div>
|
||||
|
||||
<div class="sheet-col">
|
||||
<table>
|
||||
<tr>
|
||||
<td><label>Heart</label></td>
|
||||
<td><input type="number" name="attr_heart"></td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><label>Favoured</label></td>
|
||||
<td><input type="number" name="attr_heart_max"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</div>
|
||||
|
||||
<div class="sheet-col">
|
||||
<table>
|
||||
<tr>
|
||||
<td><label>Wits</label></td>
|
||||
<td><input type="number" name="attr_wits"></td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><label>Favoured</label></td>
|
||||
<td><input type="number" name="attr_wits_max"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</div>
|
||||
|
||||
<div class="sheet-col">
|
||||
<table>
|
||||
<tr>
|
||||
<td><label>Valour</label></td>
|
||||
<td><input type="number" name="attr_valour"></td>
|
||||
<td><button type='roll' value='/roll 1t[feat] + @{valour}t[@{weary}]' name='valourcheck'></button></td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><label>Wisdom</label></td>
|
||||
<td><input type="number" name="attr_wisdom"></td>
|
||||
<td><button type='roll' value='/roll 1t[feat] + @{wisdom}t[@{weary}]' name='wisdomcheck'></button></td>
|
||||
</tr>
|
||||
</table>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
|
||||
<h2>Common Skills</h2>
|
||||
|
||||
<div class="attr-skills sheet-4colrow">
|
||||
|
||||
<table class="attr-body-skills-wrapper sheet-col">
|
||||
|
||||
<tr class="attr-skill-wrapper">
|
||||
<td><label>Awe</label></td>
|
||||
<td><input type="checkbox" name="attr_awe_favoured" value="1"></td>
|
||||
<td><input type="number" name="attr_awe" value="0"></td>
|
||||
<td><button type='roll' value='/roll 1t[feat] + @{awe}t[@{weary}]' name='awecheck'></button></td>
|
||||
</tr>
|
||||
|
||||
<tr class="attr-skill-wrapper">
|
||||
<td><label>Athletics</label></td>
|
||||
<td><input type="checkbox" name="attr_athletics_favoured" value="1"></td>
|
||||
<td><input type="number" name="attr_athletics" value="0"></td>
|
||||
<td><button type='roll' value='/roll 1t[feat] + @{athletics}t[@{weary}]' name='athleticscheck'></button></td>
|
||||
</tr>
|
||||
|
||||
<tr class="attr-skill-wrapper">
|
||||
<td><label>Awareness</label></td>
|
||||
<td><input type="checkbox" name="attr_awareness_favoured" value="1"></td>
|
||||
<td><input type="number" name="attr_awareness" value="0"></td>
|
||||
<td><button type='roll' value='/roll 1t[feat] + @{awareness}t[@{weary}]' name='awarenesscheck'></button></td>
|
||||
</tr>
|
||||
|
||||
<tr class="attr-skill-wrapper">
|
||||
<td><label>Explore</label></td>
|
||||
<td><input type="checkbox" name="attr_explore_favoured" value="1"></td>
|
||||
<td><input type="number" name="attr_explore" value="0"></td>
|
||||
<td><button type='roll' value='/roll 1t[feat] + @{explore}t[@{weary}]' name='explorecheck'></button></td>
|
||||
</tr>
|
||||
|
||||
<tr class="attr-skill-wrapper">
|
||||
<td><label>Song</label></td>
|
||||
<td><input type="checkbox" name="attr_song_favoured" value="1"></td>
|
||||
<td><input type="number" name="attr_song" value="0"></td>
|
||||
<td><button type='roll' value='/roll 1t[feat] + @{song}t[@{weary}]' name='songcheck'></button></td>
|
||||
</tr>
|
||||
|
||||
<tr class="attr-skill-wrapper">
|
||||
<td><label>Craft</label></td>
|
||||
<td><input type="checkbox" name="attr_craft_favoured" value="1"></td>
|
||||
<td><input type="number" name="attr_craft" value="0"></td>
|
||||
<td><button type='roll' value='/roll 1t[feat] + @{craft}t[@{weary}]' name='craftcheck'></button></td>
|
||||
</tr>
|
||||
|
||||
</table>
|
||||
|
||||
<table class="attr-heart-skills-wrapper sheet-col">
|
||||
|
||||
<tr class="attr-skill-wrapper">
|
||||
<td><label>Inspire</label></td>
|
||||
<td><input type="checkbox" name="attr_inspire_favoured" value="1"></td>
|
||||
<td><input type="number" name="attr_inspire" value="0"></td>
|
||||
<td><button type='roll' value='/roll 1t[feat] + @{inspire}t[@{weary}]' name='inspirecheck'></button></td>
|
||||
</tr>
|
||||
|
||||
<tr class="attr-skill-wrapper">
|
||||
<td><label>Travel</label></td>
|
||||
<td><input type="checkbox" name="attr_travel_favoured" value="1"></td>
|
||||
<td><input type="number" name="attr_travel" value="0"></td>
|
||||
<td><button type='roll' value='/roll 1t[feat] + @{travel}t[@{weary}]' name='travelcheck'></button></td>
|
||||
</tr>
|
||||
|
||||
<tr class="attr-skill-wrapper">
|
||||
<td><label>Insight</label></td>
|
||||
<td><input type="checkbox" name="attr_insight_favoured" value="1"></td>
|
||||
<td><input type="number" name="attr_insight" value="0"></td>
|
||||
<td><button type='roll' value='/roll 1t[feat] + @{insight}t[@{weary}]' name='insightcheck'></button></td>
|
||||
</tr>
|
||||
|
||||
<tr class="attr-skill-wrapper">
|
||||
<td><label>Healing</label></td>
|
||||
<td><input type="checkbox" name="attr_healing_favoured" value="1"></td>
|
||||
<td><input type="number" name="attr_healing" value="0"></td>
|
||||
<td><button type='roll' value='/roll 1t[feat] + @{healing}t[@{weary}]' name='healingcheck'></button></td>
|
||||
</tr>
|
||||
|
||||
<tr class="attr-skill-wrapper">
|
||||
<td><label>Courtesy</label></td>
|
||||
<td><input type="checkbox" name="attr_courtesy_favoured" value="1"></td>
|
||||
<td><input type="number" name="attr_courtesy" value="0"></td>
|
||||
<td><button type='roll' value='/roll 1t[feat] + @{courtesy}t[@{weary}]' name='courtesycheck'></button></td>
|
||||
</tr>
|
||||
|
||||
<tr class="attr-skill-wrapper">
|
||||
<td><label>Battle</label></td>
|
||||
<td><input type="checkbox" name="attr_battle_favoured" value="1"></td>
|
||||
<td><input type="number" name="attr_battle" value="0"></td>
|
||||
<td><button type='roll' value='/roll 1t[feat] + @{battle}t[@{weary}]' name='battlecheck'></button></td>
|
||||
</tr>
|
||||
|
||||
</table>
|
||||
|
||||
<table class="attr-wits-skills-wrapper sheet-col">
|
||||
|
||||
<tr class="attr-skill-wrapper">
|
||||
<td><label>Persuade</label></td>
|
||||
<td><input type="checkbox" name="attr_persuade_favoured" value="1"></td>
|
||||
<td><input type="number" name="attr_persuade" value="0"></td>
|
||||
<td><button type='roll' value='/roll 1t[feat] + @{persuade}t[@{weary}]' name='persuadecheck'></button></td>
|
||||
</tr>
|
||||
|
||||
<tr class="attr-skill-wrapper">
|
||||
<td><label>Stealth</label></td>
|
||||
<td><input type="checkbox" name="attr_stealth_favoured" value="1"></td>
|
||||
<td><input type="number" name="attr_stealth" value="0"></td>
|
||||
<td><button type='roll' value='/roll 1t[feat] + @{stealth}t[@{weary}]' name='stealthcheck'></button></td>
|
||||
</tr>
|
||||
|
||||
<tr class="attr-skill-wrapper">
|
||||
<td><label>Search</label></td>
|
||||
<td><input type="checkbox" name="attr_search_favoured" value="1"></td>
|
||||
<td><input type="number" name="attr_search" value="0"></td>
|
||||
<td><button type='roll' value='/roll 1t[feat] + @{search}t[@{weary}]' name='searchcheck'></button></td>
|
||||
</tr>
|
||||
|
||||
<tr class="attr-skill-wrapper">
|
||||
<td><label>Hunting</label></td>
|
||||
<td><input type="checkbox" name="attr_hunting_favoured" value="1"></td>
|
||||
<td><input type="number" name="attr_hunting" value="0"></td>
|
||||
<td><button type='roll' value='/roll 1t[feat] + @{hunting}t[@{weary}]' name='huntingcheck'></button></td>
|
||||
</tr>
|
||||
|
||||
<tr class="attr-skill-wrapper">
|
||||
<td><label>Riddle</label></td>
|
||||
<td><input type="checkbox" name="attr_riddle_favoured" value="1"></td>
|
||||
<td><input type="number" name="attr_riddle" value="0"></td>
|
||||
<td><button type='roll' value='/roll 1t[feat] + @{riddle}t[@{weary}]' name='riddlecheck'></button></td>
|
||||
</tr>
|
||||
|
||||
<tr class="attr-skill-wrapper">
|
||||
<td><label>Lore</label></td>
|
||||
<td><input type="checkbox" name="attr_lore_favoured" value="1"></td>
|
||||
<td><input type="number" name="attr_lore" value="0"></td>
|
||||
<td><button type='roll' value='/roll 1t[feat] + @{lore}t[@{weary}]' name='lorecheck'></button></td>
|
||||
</tr>
|
||||
|
||||
</table>
|
||||
|
||||
<table class="attr-wits-skills-wrapper sheet-col">
|
||||
<tr>
|
||||
<td><label>Personality</label></td>
|
||||
<td><input type="number" name="attr_personality"></td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><label>Movement</label></td>
|
||||
<td><input type="number" name="attr_movement"></td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><label>Perception</label></td>
|
||||
<td><input type="number" name="attr_perception"></td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><label>Survival</label></td>
|
||||
<td><input type="number" name="attr_survival"></td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><label>Custom</label></td>
|
||||
<td><input type="number" name="attr_custom"></td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><label>Vocation</label></td>
|
||||
<td><input type="number" name="attr_vocation"></td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
<h2> Weapon Skills</h2>
|
||||
|
||||
<table class="sheet-weapon-skills">
|
||||
<thead>
|
||||
<tr>
|
||||
<td></td>
|
||||
<td><label>Weapon</label></td>
|
||||
<td><label class="center">Rating</label></td>
|
||||
<td><label class="center">Dmg</label></td>
|
||||
<td><label class="center">Edge</label></td>
|
||||
<td><label class="center">Injury</label></td>
|
||||
<td><label class="center">Enc</label></td>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><button type='roll' value='/roll 1t[feat] + @{weapon_rating_1}t[@{weary}]' name='weapon1check'></button></td>
|
||||
<td><input name="attr_weapon_skill_name_1" type="text"></td>
|
||||
<td><input name="attr_weapon_rating_1" type="number" class="center"></td>
|
||||
<td><input name="attr_weapon_damage_1" type="number" class="center"></td>
|
||||
<td><input name="attr_weapon_edge_1" type="text" class="center" style="width: 46px;"></td>
|
||||
<td><input name="attr_weapon_injury_1" type="number" class="center"></td>
|
||||
<td><input name="attr_weapon_encumbrance_1" type="number" class="center"></td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><button type='roll' value='/roll 1t[feat] + @{weapon_rating_2}t[@{weary}]' name='weapon2check'></button></td>
|
||||
<td><input name="attr_weapon_skill_name_2" type="text"></td>
|
||||
<td><input name="attr_weapon_rating_2" type="number" class="center"></td>
|
||||
<td><input name="attr_weapon_damage_2" type="number" class="center"></td>
|
||||
<td><input name="attr_weapon_edge_2" type="text" class="center" style="width: 46px;"></td>
|
||||
<td><input name="attr_weapon_injury_2" type="number" class="center"></td>
|
||||
<td><input name="attr_weapon_encumbrance_2" type="number" class="center"></td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><button type='roll' value='/roll 1t[feat] + @{weapon_rating_3}t[@{weary}]' name='weapon3check'></button></td>
|
||||
<td><input name="attr_weapon_skill_name_3" type="text"></td>
|
||||
<td><input name="attr_weapon_rating_3" type="number" class="center"></td>
|
||||
<td><input name="attr_weapon_damage_3" type="number" class="center"></td>
|
||||
<td><input name="attr_weapon_edge_3" type="text" class="center" style="width: 46px;"></td>
|
||||
<td><input name="attr_weapon_injury_3" type="number" class="center"></td>
|
||||
<td><input name="attr_weapon_encumbrance_3" type="number" class="center"></td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><button type='roll' value='/roll 1t[feat] + @{weapon_rating_4}t[@{weary}]' name='weapon4check'></button></td>
|
||||
<td><input name="attr_weapon_skill_name_4" type="text"></td>
|
||||
<td><input name="attr_weapon_rating_4" type="number" class="center"></td>
|
||||
<td><input name="attr_weapon_damage_4" type="number" class="center"></td>
|
||||
<td><input name="attr_weapon_edge_4" type="text" class="center" style="width: 46px;"></td>
|
||||
<td><input name="attr_weapon_injury_4" type="number" class="center"></td>
|
||||
<td><input name="attr_weapon_encumbrance_4" type="number" class="center"></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
|
||||
<div class="sheet-3colrow">
|
||||
|
||||
<h2>Combat Values</h2>
|
||||
|
||||
<div class="sheet-damage sheet-col">
|
||||
<table>
|
||||
<tr>
|
||||
<td><label>Damage</label></td>
|
||||
<td><input type="number" name="attr_damage" value="0"></td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><label>Ranged</label></td>
|
||||
<td><input type="number" name="attr_ranged" value="0"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</div>
|
||||
|
||||
<div class="sheet-parry sheet-col">
|
||||
<table>
|
||||
<tr>
|
||||
<td><label>Parry</label></td>
|
||||
<td><input type="number" name="attr_parry" value="0"></td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><label>Shield</label></td>
|
||||
<td><input type="number" name="attr_shield" value="0"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</div>
|
||||
|
||||
<div class="sheet-armour sheet-col">
|
||||
<table>
|
||||
<tr>
|
||||
<td><label>Armour</label></td>
|
||||
<td><input type="number" name="attr_armour" value="0"></td>
|
||||
<td><button type='roll' value='/roll 1t[feat] + @{armour}t[@{weary}] + @{head-gear}' name='armourcheck'></button></td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><label>Head Gear</label></td>
|
||||
<td><input type="number" name="attr_head-gear" value="0"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
<div class="sheet-3colrow">
|
||||
|
||||
<h2>Character States</h2>
|
||||
|
||||
<div class="sheet-endurance sheet-col">
|
||||
<table>
|
||||
<tr>
|
||||
<td><label>Endurance</label></td>
|
||||
<td class="sheet-nowrap"><input type="number" name="attr_endurance"> / </td>
|
||||
<td><input type="number" name="attr_endurance_max"></td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><label>Encumbrance Fatigue</label></td>
|
||||
<td colspan="2"><input type="number" name="attr_encumbrance_fatigue" value="0"></td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><label>Travel Fatigue</label></td>
|
||||
<td colspan="2"><input type="number" name="attr_travel_fatigue" value="1"></td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><label>Total Fatigue</label></td>
|
||||
<td colspan="2"><input type="number" name="attr_total_fatigue" value="1"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</div>
|
||||
|
||||
<div class="sheet-hope sheet-col">
|
||||
<table>
|
||||
<tr>
|
||||
<td><label>Hope</label></td>
|
||||
<td class="sheet-nowrap"><input type="number" name="attr_hope" value="0"> / </td>
|
||||
<td><input type="number" name="attr_hope_max" value="0"></td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><label>Temp. Shadow</label></td>
|
||||
<td colspan="2"><input type="number" name="attr_temporary_shadow" value="0"></td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><label>Perm. Shadow</label></td>
|
||||
<td colspan="2"><input type="number" name="attr_permanent_shadow" value="0"></td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td><label>Total Shadow</label></td>
|
||||
<td colspan="2"><input type="number" name="attr_total_shadow" value="@{permanent_shadow}+@{temporary_shadow}" disabled="true"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</div>
|
||||
|
||||
<div class="sheet-armour sheet-col">
|
||||
<table>
|
||||
<tr>
|
||||
<td>
|
||||
<label>
|
||||
<input type="checkbox" name="attr_weary" value="1">
|
||||
Weary
|
||||
</label>
|
||||
</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>
|
||||
<label>
|
||||
<input type="checkbox" name="attr_miserable" value="1">
|
||||
Miserable
|
||||
</label>
|
||||
</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>
|
||||
<label>
|
||||
<input type="checkbox" name="attr_wounded" value="1">
|
||||
Wounded
|
||||
</label>
|
||||
</td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td>
|
||||
<label>
|
||||
<input type="checkbox" name="attr_wound_treated" value="1">
|
||||
Wound Treated
|
||||
</label>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
|
||||
<div class="sheet-2colrow">
|
||||
|
||||
<h2>Rewards & Virtues</h2>
|
||||
|
||||
<div class="sheet-pod sheet-rewards-rewards sheet-col">
|
||||
<label>Rewards</label>
|
||||
<textarea type="text" name="attr_rewards"></textarea>
|
||||
</div>
|
||||
|
||||
<div class="sheet-pod sheet-rewards-virtues sheet-col">
|
||||
<label>Virtues</label>
|
||||
<textarea type="text" name="attr_virtues"></textarea>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
|
||||
<h2>Progress & Keepings</h2>
|
||||
|
||||
<table class="sheet-wide">
|
||||
<tr>
|
||||
<td class="sheet-pod">
|
||||
<label>Fellowship</label>
|
||||
<input type="number" name="attr_fellowship">
|
||||
</td>
|
||||
|
||||
<td class="sheet-pod">
|
||||
<label>Advancement Points</label>
|
||||
<input type="number" name="attr_advancement_points">
|
||||
</td>
|
||||
|
||||
<td class="sheet-pod">
|
||||
<label>Treasure</label>
|
||||
<input type="number" name="attr_treasure">
|
||||
</td>
|
||||
|
||||
<td class="sheet-pod">
|
||||
<label>Standing</label>
|
||||
<input type="number" name="attr_standing">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
|
||||
|
||||
<h2>Background</h2>
|
||||
|
||||
<textarea type="text" name="attr_rewards"></textarea>
|
||||
|
||||
|
||||
|
||||
<h2>Company</h2>
|
||||
|
||||
<table class="sheet-wide">
|
||||
<tr>
|
||||
<td class="sheet-label-cell"><label>Guide</label></td>
|
||||
<td class="sheet-input-cell"><input type="text" name="attr_guide"></td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td class="sheet-label-cell"><label>Scout</label></td>
|
||||
<td class="sheet-input-cell"><input type="text" name="attr_scout"></td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td class="sheet-label-cell"><label>Huntsman</label></td>
|
||||
<td class="sheet-input-cell"><input type="text" name="attr_huntsman"></td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td class="sheet-label-cell"><label>Look-out Man</label></td>
|
||||
<td class="sheet-input-cell"><input type="text" name="attr_look-out_man"></td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td class="sheet-label-cell"><label>Fellowship Focus</label></td>
|
||||
<td class="sheet-input-cell"><input type="text" name="attr_fellowship-focus"></td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
|
||||
|
||||
<h2>Fellowship Phase</h2>
|
||||
|
||||
<table class="sheet-wide">
|
||||
<tr>
|
||||
<td class="sheet-label-cell"><label>Sanctuaries</label></td>
|
||||
<td class="sheet-input-cell"><input type="text" name="attr_sanctuaries"></td>
|
||||
</tr>
|
||||
|
||||
<tr>
|
||||
<td class="sheet-label-cell"><label>Patron</label></td>
|
||||
<td class="sheet-input-cell"><input type="text" name="attr_patron"></td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
|
||||
|
||||
<h2>Tale of Years</h2>
|
||||
|
||||
<table class="sheet-wide">
|
||||
<tr>
|
||||
<td style="width: 20%">Year</td>
|
||||
<td>Event Description</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
|
||||
<fieldset class="repeating_skills">
|
||||
<table style="width: 100%;">
|
||||
<tr>
|
||||
<td style="width: 20%"><input type="text" name="attr_year"></td>
|
||||
<td><input type="text" name="attr_event"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</fieldset>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"html": "sheet.html",
|
||||
"css": "sheet.css",
|
||||
"authors": "Michael Heilemann",
|
||||
"preview": "sheet.png",
|
||||
"instructions": "The One Ring character sheet. This is a first pass, and is subject to change following playtesting.\r\r**Important:** For the rolls to work properly, follow the instructions for setting up custom rollable tables for The One Ring, with the caveat that instead of `normal`, it should be called `0` and instead of `weary` it should be called `1`. The reason for this, is that Weary is a checkbox on the sheet, and the rolls use the value of the checkbox to look up the correct table to roll on (and while checkboxes can have a string for their 'on' state, 'off' is always 0)."
|
||||
}
|
||||
|
After Width: | Height: | Size: 64 KiB |
@@ -68,7 +68,10 @@ on("chat:message", function(msg) {
|
||||
RollObject.PowerCardContent = "--desc --name|" + RollObject.DisplayName + " --leftsub|Dodge" + " --rightsub|Reaction --custom_diceroll|";
|
||||
} else if (RollObject.RollType == "Attribute") {
|
||||
RollObject.PowerCardContent = "--desc --name|" + RollObject.DisplayName + " --leftsub|"+ RollObject.AttributeName + "" + " --rightsub|Stat Test --custom_diceroll|";
|
||||
}
|
||||
} else if (rollType == "Skill") {
|
||||
msgContent = "--desc --name|" + tokenName + " --leftsub|"+ attribute + "" + " --rightsub|Test --diceroll|";
|
||||
}
|
||||
|
||||
|
||||
var characters = findObjs({ _type: "character", name: RollObject.CharacterName });
|
||||
var character = characters.shift();
|
||||
|
||||
@@ -1,45 +1,239 @@
|
||||
.charsheet .sheet-3colrowCust .sheet-col {
|
||||
width: calc(33% - 4px);
|
||||
margin-right: 5px;
|
||||
/* CSS Reset */{}
|
||||
.charsheet .sheet-wrapper div, .charsheet .sheet-wrapper span, .charsheet .sheet-wrapper label,
|
||||
.charsheet .sheet-wrapper h1, .charsheet .sheet-wrapper h2, .charsheet .sheet-wrapper h3, .charsheet .sheet-wrapper h4, .charsheet .sheet-wrapper h5, .charsheet .sheet-wrapper h6, .charsheet .sheet-wrapper p,
|
||||
.charsheet .sheet-wrapper table, .charsheet .sheet-wrapper caption, .charsheet .sheet-wrapper tbody, .charsheet .sheet-wrapper tfoot, .charsheet .sheet-wrapper thead, .charsheet .sheet-wrapper tr, .charsheet .sheet-wrapper th, .charsheet .sheet-wrapper td {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
border: 0;
|
||||
font-size: 100%;
|
||||
font: inherit;
|
||||
color: #404040;
|
||||
vertical-align: baseline;
|
||||
box-sizing: border-box;
|
||||
-moz-box-sizing: border-box;
|
||||
-webkit-box-sizing: border-box;
|
||||
}
|
||||
|
||||
.sheet-col:last-child {
|
||||
margin-right: 0!important;
|
||||
.charsheet .sheet-wrapper table {
|
||||
border-collapse: collapse;
|
||||
border-spacing: 0;
|
||||
}
|
||||
|
||||
.charsheet label {
|
||||
display: inline-block;
|
||||
width: 75px;
|
||||
text-align: right;
|
||||
.charsheet .sheet-wrapper input::-webkit-outer-spin-button,
|
||||
.charsheet .sheet-wrapper input::-webkit-inner-spin-button {
|
||||
-webkit-appearance: none;
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
.charsheet input[type='number'], .charsheet input[type='text'] {
|
||||
display: inline-block;
|
||||
width: 165px;
|
||||
.charsheet .sheet-wrapper textarea {
|
||||
resize: none;
|
||||
}
|
||||
|
||||
/* Main Styles */{}
|
||||
|
||||
.charsheet {
|
||||
background-color: white;
|
||||
}
|
||||
|
||||
/* baseinfo - Top section with name, class, etc */
|
||||
|
||||
.sheet-baseinfo {
|
||||
display: inline-block;
|
||||
width: 149px;
|
||||
margin-right: 3px;
|
||||
.charsheet .sheet-wrapper h2 {
|
||||
margin: 1px 0;
|
||||
font-weight:bold;
|
||||
font-size: 15px;
|
||||
}
|
||||
|
||||
.sheet-baseinfo label, .sheet-baseinfo input, .sheet-baseinfo select {
|
||||
display: block;
|
||||
text-align: left;
|
||||
width: 100%;
|
||||
.charsheet .sheet-wrapper input, .charsheet .sheet-wrapper textarea, .charsheet .sheet-wrapper select, .charsheet .sheet-wrapper input[type="number"] {
|
||||
display: inline-block;
|
||||
border: 1px solid #ccc;
|
||||
padding: 2px;
|
||||
height: 28px;
|
||||
width: 100%;
|
||||
font-size: 12px;
|
||||
line-height: 16px;
|
||||
font-weight: normal;
|
||||
margin: 0;
|
||||
color: #555;
|
||||
background-color: white;
|
||||
vertical-align: middle;
|
||||
cursor: auto;
|
||||
letter-spacing: normal;
|
||||
word-spacing: normal;
|
||||
text-transform: none;
|
||||
text-indent: 0px;
|
||||
text-shadow: none;
|
||||
text-align: start;
|
||||
|
||||
-webkit-rtl-ordering: logical;
|
||||
-webkit-user-select: text;
|
||||
|
||||
-webkit-box-shadow: inset 0 1px 1px rgba(0,0,0,0.075);
|
||||
-moz-box-shadow: inset 0 1px 1px rgba(0,0,0,0.075);
|
||||
box-shadow: inset 0 1px 1px rgba(0,0,0,0.075);
|
||||
-webkit-transition: border linear .2s,box-shadow linear .2s;
|
||||
-moz-transition: border linear .2s,box-shadow linear .2s;
|
||||
-ms-transition: border linear .2s,box-shadow linear .2s;
|
||||
-o-transition: border linear .2s,box-shadow linear .2s;
|
||||
transition: border linear .2s,box-shadow linear .2s;
|
||||
|
||||
-webkit-border-radius: 3px;
|
||||
-moz-border-radius: 3px;
|
||||
border-radius: 3px;
|
||||
|
||||
-webkit-writing-mode: horizontal-tb;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper input:not([type='checkbox']) {
|
||||
-webkit-appearance: textfield;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper input[type="checkbox"] {
|
||||
margin-top: 7px;
|
||||
height: 13px;
|
||||
width: 13px;
|
||||
color: #555;
|
||||
border: 1px solid #ccc;
|
||||
|
||||
|
||||
-webkit-border-radius: 0;
|
||||
-moz-border-radius: 0;
|
||||
border-radius: 0;
|
||||
|
||||
-webkit-box-shadow: inset 0 1px 1px rgba(0,0,0,0.075);
|
||||
-moz-box-shadow: inset 0 1px 1px rgba(0,0,0,0.075);
|
||||
box-shadow: inset 0 1px 1px rgba(0,0,0,0.075);
|
||||
-webkit-transition: border linear .2s,box-shadow linear .2s;
|
||||
-moz-transition: border linear .2s,box-shadow linear .2s;
|
||||
-ms-transition: border linear .2s,box-shadow linear .2s;
|
||||
-o-transition: border linear .2s,box-shadow linear .2s;
|
||||
transition: border linear .2s,box-shadow linear .2s;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper input[disabled], .charsheet .sheet-wrapper select[disabled], .charsheet .sheet-wrapper textarea[disabled], .charsheet .sheet-wrapper input[readonly], .charsheet .sheet-wrapper select[readonly], .charsheet .sheet-wrapper textarea[readonly] {
|
||||
background-color: #f5f5f5;
|
||||
border-color: #ddd;
|
||||
cursor: not-allowed;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper textarea {
|
||||
width: 98%;
|
||||
height: 50px;
|
||||
font-size: 13px;
|
||||
line-height: 18px;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper label {
|
||||
display: inline-block;
|
||||
width: 100%;
|
||||
font-size: 12px;
|
||||
text-align: left;
|
||||
height: 28px;
|
||||
line-height: 28px;
|
||||
vertical-align: middle;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-3colrow .sheet-col {
|
||||
width: calc(33% - 3px) !important;
|
||||
margin-right: 2px !important;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-3colrow .sheet-col:last-child {
|
||||
margin-right: 0 !important;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-2colrow .sheet-col {
|
||||
width: calc(50% - 3px) !important;
|
||||
margin-right: 2px !important;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-2colrow .sheet-col:last-child {
|
||||
margin-right: 0 !important;
|
||||
}
|
||||
|
||||
/* Row And Items */{}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-row {
|
||||
height: 34px;
|
||||
margin: 0 0 2px;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-alternative:nth-child(2n) {
|
||||
background-color: #E3E3E3;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-header {
|
||||
height: 20px;
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
.sheet-baseinfo label {
|
||||
border-top: 1px solid black;
|
||||
width: 92%;
|
||||
.charsheet .sheet-wrapper .sheet-header label {
|
||||
padding: 0;
|
||||
font-size: 9px;
|
||||
height: 20px;
|
||||
line-height: 20px;
|
||||
font-weight: normal;
|
||||
word-wrap:break-word;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-item {
|
||||
display: inline-block;
|
||||
width: 100%;
|
||||
height: 34px;
|
||||
vertical-align: middle;
|
||||
margin: 0 -2px;
|
||||
text-align: left;
|
||||
padding: 3px 2px;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-item.sheet-multiline label {
|
||||
line-height: 9px;
|
||||
padding-top: 1px;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-item.sheet-nano {
|
||||
width: calc(7.5% - 3%);
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-item.sheet-micro {
|
||||
width: calc(10% - 3%);
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-item.sheet-tiny {
|
||||
width: calc(15% - 3%);
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-item.sheet-smaller {
|
||||
width: calc(19% - 3%);
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-item.sheet-small {
|
||||
width: calc(20% - 0.5%);
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper textarea.sheet-small {
|
||||
height: 32px;
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-item.sheet-med {
|
||||
width: calc(30% - 0.5%);
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-item.sheet-large {
|
||||
width: calc(40% - 5%);
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-item.sheet-hulking {
|
||||
width: calc(60% - 0.5%);
|
||||
}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-item.sheet-huge {
|
||||
width: calc(80% - 3%);
|
||||
}
|
||||
|
||||
/* Base Info */{}
|
||||
|
||||
.sheet-baseinfo {
|
||||
display: inline-block;
|
||||
width: 145px;
|
||||
margin-right: 3px;
|
||||
}
|
||||
|
||||
.sheet-baseinfo.sheet-number {
|
||||
@@ -55,158 +249,114 @@
|
||||
width: 100px;
|
||||
}
|
||||
|
||||
/* statblock */
|
||||
.sheet-statblock {
|
||||
margin-bottom: 10px;
|
||||
/* Stat Blocks */{}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-statblock {
|
||||
margin-bottom: 5px;
|
||||
display: block;
|
||||
visibility: visible;
|
||||
|
||||
-webkit-transition: .125s linear;
|
||||
-moz-transition: .125s linear;
|
||||
-ms-transition: .125s linear;
|
||||
-o-transition: .125s linear;
|
||||
transition: .125s linear;
|
||||
}
|
||||
|
||||
.sheet-statblock:last-child {
|
||||
.charsheet .sheet-wrapper .sheet-statblock:last-child {
|
||||
margin-bottom: 0!important;
|
||||
}
|
||||
|
||||
.sheet-statblock input[type='number'], .sheet-statblock input[type='text'] {
|
||||
display: inline-block;
|
||||
border: 1px solid #ccc;
|
||||
padding: 4px;
|
||||
height: 28px;
|
||||
width: 50px;
|
||||
font-size: 13px;
|
||||
line-height: 18px;
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
.sheet-statblock label {
|
||||
padding: 5px 0;
|
||||
font-size: 13px;
|
||||
line-height: 18px;
|
||||
height: 28px;
|
||||
margin: 0;
|
||||
text-align: left;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.sheet-statblock .sheet-black label {
|
||||
.charsheet .sheet-wrapper .sheet-statblock .sheet-black label {
|
||||
color: white;
|
||||
}
|
||||
|
||||
.sheet-statblock input, .sheet-statblock select, .sheet-statblock textarea {
|
||||
box-sizing: border-box;
|
||||
-moz-box-sizing: border-box;
|
||||
-webkit-box-sizing: border-box;
|
||||
}
|
||||
|
||||
.sheet-statblock h2 {
|
||||
.charsheet .sheet-wrapper .sheet-statblock h2, .charsheet .sheet-wrapper .sheet-headtwo {
|
||||
width: 100%;
|
||||
background-color: black;
|
||||
color: white;
|
||||
text-align: center;
|
||||
margin: 1px 0;
|
||||
font-weight:bold;
|
||||
font-size: 15px;
|
||||
}
|
||||
|
||||
.sheet-statblock .sheet-rowitem {
|
||||
height: 40px;
|
||||
margin: 2px 0;
|
||||
.charsheet .sheet-wrapper input[type=checkbox]:checked ~ label.sheet-headtwo {
|
||||
background-color: #333;
|
||||
}
|
||||
|
||||
.sheet-statblock .sheet-tinyitem,
|
||||
.sheet-statblock .sheet-smallitem,
|
||||
.sheet-statblock .sheet-meditem,
|
||||
.sheet-statblock .sheet-medlargeitem,
|
||||
.sheet-statblock .sheet-largeitem,
|
||||
.sheet-statblock textarea {
|
||||
display: inline-block;
|
||||
padding: 6px 5px;
|
||||
width: calc(80% - 13px);
|
||||
height: 28px;
|
||||
vertical-align: middle;
|
||||
margin: 0 -2px;
|
||||
text-align: left;
|
||||
.charsheet .sheet-wrapper input[type=checkbox]:checked ~ .sheet-statblock {
|
||||
display: none;
|
||||
visibility: hidden;
|
||||
}
|
||||
|
||||
.sheet-statblock textarea {
|
||||
width: 100%;
|
||||
height: 50px;
|
||||
font-size: 13px;
|
||||
line-height: 18px;
|
||||
.charsheet .sheet-wrapper .sheet-hidden {
|
||||
display: none;
|
||||
visibility: hidden;
|
||||
}
|
||||
|
||||
.sheet-statblock textarea.sheet-small {
|
||||
height: 32px;
|
||||
}
|
||||
|
||||
.sheet-statblock input[type='checkbox'] {
|
||||
height: 28px;
|
||||
}
|
||||
|
||||
.sheet-statblock .sheet-tinyitem input[type='number'], .sheet-statblock .sheet-tinyitem input[type='text'], .sheet-statblock .sheet-tinyitem select,
|
||||
.sheet-statblock .sheet-smallitem input[type='number'], .sheet-statblock .sheet-smallitem input[type='text'], .sheet-statblock .sheet-smallitem select,
|
||||
.sheet-statblock .sheet-meditem input[type='number'], .sheet-statblock .sheet-meditem input[type='text'], .sheet-statblock .sheet-meditem select,
|
||||
.sheet-statblock .sheet-medlargeitem input[type='number'], .sheet-statblock .sheet-medlargeitem input[type='text'], .sheet-statblock .sheet-medlargeitem select,
|
||||
.sheet-statblock .sheet-largeitem input[type='number'], .sheet-statblock .sheet-largeitem input[type='text'], .sheet-statblock .sheet-largeitem select {
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.sheet-statblock .sheet-tinyitem {
|
||||
width: calc(15% - 10px);
|
||||
padding: 6px 3px;
|
||||
}
|
||||
|
||||
.sheet-statblock .sheet-smallitem {
|
||||
width: calc(20% - 4px);
|
||||
}
|
||||
|
||||
.sheet-statblock .sheet-meditem {
|
||||
width: calc(33% - 9px);
|
||||
}
|
||||
|
||||
.sheet-statblock .sheet-medlargeitem {
|
||||
width: calc(40% - 8px);
|
||||
}
|
||||
|
||||
.sheet-statblock .sheet-largeitem {
|
||||
width: calc(50% - 8px);
|
||||
}
|
||||
|
||||
.sheet-statblock .sheet-halfblack {
|
||||
.charsheet .sheet-wrapper .sheet-statblock .sheet-halfblack {
|
||||
background: linear-gradient(to right, white 50%, black 50%);
|
||||
}
|
||||
.sheet-statblock .sheet-black {
|
||||
.charsheet .sheet-wrapper .sheet-statblock .sheet-black {
|
||||
background: black;
|
||||
color: white;
|
||||
}
|
||||
|
||||
.sheet-statblock .sheet-headerrowitem .sheet-tinyitem,
|
||||
.sheet-statblock .sheet-headerrowitem .sheet-smallitem,
|
||||
.sheet-statblock .sheet-headerrowitem .sheet-meditem,
|
||||
.sheet-statblock .sheet-headerrowitem .sheet-medlargeitem,
|
||||
.sheet-statblock .sheet-headerrowitem .sheet-largeitem {
|
||||
padding: 0 5px;
|
||||
height: 20px;
|
||||
/* Pure CSS Hide/Show - For settings */{}
|
||||
|
||||
.charsheet .sheet-wrapper .sheet-hider .sheet-article input[type=checkbox] ~ label {
|
||||
display: inline-block;
|
||||
font-size: 16px;
|
||||
line-height: 16px;
|
||||
font-weight: bold;
|
||||
color: #555;
|
||||
width: 100%;
|
||||
border: 1px solid #CCC;
|
||||
padding: 5px;
|
||||
text-align: center;
|
||||
|
||||
-webkit-box-shadow: inset 0 1px 1px rgba(0,0,0,0.075);
|
||||
-moz-box-shadow: inset 0 1px 1px rgba(0,0,0,0.075);
|
||||
box-shadow: inset 0 1px 1px rgba(0,0,0,0.075);
|
||||
-webkit-transition: border linear .2s,box-shadow linear .2s;
|
||||
-moz-transition: border linear .2s,box-shadow linear .2s;
|
||||
-ms-transition: border linear .2s,box-shadow linear .2s;
|
||||
-o-transition: border linear .2s,box-shadow linear .2s;
|
||||
transition: border linear .2s,box-shadow linear .2s;
|
||||
|
||||
-webkit-border-radius: 3px;
|
||||
-moz-border-radius: 3px;
|
||||
border-radius: 3px;
|
||||
}
|
||||
|
||||
.sheet-statblock .sheet-headerrowitem .sheet-tinyitem {
|
||||
padding: 6px 3px;
|
||||
.charsheet .sheet-wrapper .sheet-hider input[type=checkbox]:checked ~ label {
|
||||
color: white;
|
||||
background-color: #555;
|
||||
border: 1px solid black;
|
||||
}
|
||||
|
||||
.sheet-statblock .sheet-headerrowitem label {
|
||||
padding: 0;
|
||||
font-size: 9px;
|
||||
line-height: 9px;
|
||||
font-weight: normal;
|
||||
word-wrap:break-word;
|
||||
.charsheet .sheet-wrapper .sheet-hider .sheet-article .sheet-section:last-of-type {
|
||||
display: none;
|
||||
visibility: hidden;
|
||||
}
|
||||
|
||||
/* Fixes */
|
||||
|
||||
input[type='number'] {
|
||||
-moz-appearance:textfield;
|
||||
.charsheet .sheet-wrapper .sheet-hider .sheet-section {
|
||||
-webkit-transition: .125s linear;
|
||||
-moz-transition: .125s linear;
|
||||
-ms-transition: .125s linear;
|
||||
-o-transition: .125s linear;
|
||||
transition: .125s linear;
|
||||
}
|
||||
|
||||
input::-webkit-outer-spin-button,
|
||||
input::-webkit-inner-spin-button {
|
||||
-webkit-appearance: none;
|
||||
margin: 0;
|
||||
.charsheet .sheet-wrapper .sheet-hider input[type=checkbox] {
|
||||
display: none;
|
||||
visibility: hidden;
|
||||
}
|
||||
|
||||
textarea {
|
||||
resize: none;
|
||||
.charsheet .sheet-wrapper .sheet-hider input[type=checkbox]:checked ~ .sheet-section {
|
||||
display: block;
|
||||
visibility: visible;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
|
||||
@@ -34,3 +34,40 @@ adndte:
|
||||
shadowrun5e:
|
||||
- "Shadowrun5e"
|
||||
- "Shadowrun 5th Edition"
|
||||
|
||||
sweote:
|
||||
- "Star Wars Edge of the Empire"
|
||||
- "Star Wars Edge of the Empire"
|
||||
|
||||
13thage:
|
||||
- "13th_Age"
|
||||
- "13th Age"
|
||||
|
||||
mage2e:
|
||||
- "CWOD-Mage"
|
||||
- "Mage, the Ascension 2E"
|
||||
|
||||
hackmaster5e:
|
||||
- "HackMaster_5E"
|
||||
- "HackMaster 5E"
|
||||
|
||||
exalted2e:
|
||||
- "Exalted2e"
|
||||
- "Exalted 2E"
|
||||
|
||||
dcc:
|
||||
- "DCC"
|
||||
- "Dungeon Crawl Classics"
|
||||
|
||||
darkheresy:
|
||||
- "Dark_Heresy"
|
||||
- "Dark Heresy"
|
||||
|
||||
gurps:
|
||||
- "GURPS"
|
||||
- "GURPS"
|
||||
|
||||
theonering:
|
||||
- "The One Ring"
|
||||
- "The One Ring"
|
||||
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
"html": "kitchensink.html",
|
||||
"css": "kitchensink.css",
|
||||
"authors": "Roll20 Team (@roll20app)",
|
||||
"roll20userid": "1",
|
||||
"preview": "kitchensink.png",
|
||||
"instructions": "**This is a test**\n\nYou can put Markdown-formatted instructions here for how to use your sheet. Please try to keep it moderately-short (500 characters or less is preferred)."
|
||||
}
|
||||
}
|
||||
|
||||