fixed
- weapon skills
- ebons starting ebb skills
- strength mod on damage and min damage for melee weapons
-deathsuit mods added
-protect rank 3 mod to max flux
This commit is contained in:
seregrauko
2021-04-14 09:17:56 +01:00
parent fd20347ce2
commit b60f969dbc
2 changed files with 222 additions and 121 deletions
+9 -9
View File
@@ -5718,7 +5718,7 @@
border-left:.5pt solid white;
background:#C9DAF8;
}
.sheet-rangedweapon1skillscore input[type=text]
.sheet-rangedweapon1skillscore select
{
color:black;
font-size:9.0pt;
@@ -5919,7 +5919,7 @@
border-left:.5pt solid white;
background:#E9F1FF;
}
.sheet-rangedweapon2skillscore input[type=text]
.sheet-rangedweapon2skillscore select
{
color:black;
font-size:9.0pt;
@@ -6120,7 +6120,7 @@
border-left:.5pt solid white;
background:#C9DAF8;
}
.sheet-rangedweapon3skillscore input[type=text]
.sheet-rangedweapon3skillscore select
{
color:black;
font-size:9.0pt;
@@ -6321,7 +6321,7 @@
border-left:.5pt solid white;
background:#E9F1FF;
}
.sheet-rangedweapon4skillscore input[type=text]
.sheet-rangedweapon4skillscore select
{
color:black;
font-size:9.0pt;
@@ -6522,7 +6522,7 @@
border-left:.5pt solid white;
background:#C9DAF8;
}
.sheet-rangedweapon5skillscore input[type=text]
.sheet-rangedweapon5skillscore select
{
color:black;
font-size:9.0pt;
@@ -6822,7 +6822,7 @@
border-left:.5pt solid white;
background:#E9F1FF;
}
.sheet-meleeweapon1skillscore input[type=text]
.sheet-meleeweapon1skillscore select
{
color:black;
font-size:8.0pt;
@@ -6978,7 +6978,7 @@
border-left:.5pt solid white;
background:#C9DAF8;
}
.sheet-meleeweapon2skillscore input[type=text]
.sheet-meleeweapon2skillscore select
{
color:black;
font-size:8.0pt;
@@ -7134,7 +7134,7 @@
border-left:.5pt solid white;
background:#E9F1FF;
}
.sheet-meleeweapon3skillscore input[type=text]
.sheet-meleeweapon3skillscore select
{
color:black;
font-size:8.0pt;
@@ -7290,7 +7290,7 @@
border-left:.5pt solid white;
background:#C9DAF8;
}
.sheet-meleeweapon4skillscore input[type=text]
.sheet-meleeweapon4skillscore select
{
color:black;
font-size:8.0pt;
+213 -112
View File
@@ -266,7 +266,7 @@
<option>Throw</option>
</datalist>
<datalist id="meleeskilllist">
<option>Melee Weapons</option>
<option>MeleeWpns</option>
<option>Polearm</option>
<option>Shield Craft</option>
<option>Unarmed Combat</option>
@@ -288,9 +288,9 @@
<div class="sheet-sclscore"><input name="attr_scl" type="text"></div>
<div class="sheet-version">ver: 1.0a</div>
<div class="sheet-slaimage"><img width=119 height=155 src="https://github.com/Roll20/roll20-character-sheets/blob/master/SLA%20Industries%202ed/slalogo.png"></div>
<div class="sheet-slaimage"><img width=119 height=155 src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/SLA%20Industries%202ed/slalogo.png"></div>
<div class="sheet-strtitle">STRENGTH</div>
<div class="sheet-strbasescore"><input name="attr_strengthbase" type="number"><input name="attr_strengthmax" type="hidden"><input name="attr_strengthebb" type="hidden"><input name="attr_strengtharmour" type="hidden"><input name="attr_strengthdrugs" type="hidden"></div>
<div class="sheet-strbasescore"><input name="attr_strengthbase" type="number"><input name="attr_strengthmax" type="hidden"><input name="attr_strengthebb" type="hidden"><input name="attr_strengtharmour" type="hidden"><input name="attr_strengthdrugs" type="hidden"><input name="attr_strengthdam" type="hidden"></div>
<div class="sheet-strscore"><span name="attr_strength"></div>
<div class="sheet-dextitle">DEXTERITY</div>
<div class="sheet-dexbasescore"><input name="attr_dexteritybase" type="number"><input name="attr_dexteritymax" type="hidden"><input name="attr_dexterityebb" type="hidden"><input name="attr_dexterityarmour" type="hidden"><input name="attr_dexteritydrugs" type="hidden"></div>
@@ -305,7 +305,7 @@
<div class="sheet-chabasescore"><input name="attr_charismabase" type="number"><input name="attr_charismamax" type="hidden"><input name="attr_charismaebb" type="hidden"><input name="attr_charismadrugs" type="hidden"></div>
<div class="sheet-chascore"><span name="attr_charisma"></div>
<div class="sheet-cootitle">COOL</div>
<div class="sheet-coobasescore"><input name="attr_cool" type="number"><input name="attr_coolmax" type="hidden"><input name="attr_cooldrugs" type="hidden"></div>
<div class="sheet-coobasescore"><input name="attr_coolbase" type="number"><input name="attr_coolmax" type="hidden"><input name="attr_cooldrugs" type="hidden"><input name="attr_coolarmour" type="hidden"></div>
<div class="sheet-cooscore"><span name="attr_cool"></div>
<div class="sheet-bodytitle">BODY</div>
<div class="sheet-bodyscore"><input name="attr_body" type="number" min=0></div>
@@ -318,7 +318,7 @@
<div class="sheet-lucktitle"><span name="attr_luckflux"/></div>
<div class="sheet-luckmaxtitle">MAX</div>
<div class="sheet-luckcurrtitle">CURRENT</div>
<div class="sheet-luckmaxscore"><input name="attr_luck" type="number" min=0 max=6><input name="attr_luckmax" type="hidden"></div>
<div class="sheet-luckmaxscore"><input name="attr_luck" type="number" min=0><input name="attr_luckmax" type="hidden"></div>
<div class="sheet-luckcurrscore"><input name="attr_luckcurrent" type="number"></div>
<div class="sheet-xptitle">XP</div>
<div class="sheet-xpawardtitle">AWARD</div>
@@ -638,7 +638,18 @@
<div class="sheet-rangedweaponequiptitle">EQUIP</div>
<div class="sheet-rangedweaponrolltitle">ROLL</div>
<div class="sheet-rangedweapon1score"><input type="text" list="rangedlist" name="attr_rangedweapon_1"></div>
<div class="sheet-rangedweapon1skillscore"><input type="text" list="rangedskilllist" name="attr_rangedweapon_skill_1"></div>
<div class="sheet-rangedweapon1skillscore">
<select name="attr_rangedweapon_skill_1">
<option value=""></option>
<option value="Blast">Blast</option>
<option value="Pistol">Pistol</option>
<option value="Rifle">Rifle</option>
<option value="supportwpn">Support Weapons</option>
<option value="Telekinesis">Telekinesis</option>
<option value="Thermal">Thermal</option>
<option value="Throw">Throw</option>
</select>
</div>
<div class="sheet-rangedweapon1rngscore"><input name="attr_rangedweapon_range_1" type="text"></div>
<div class="sheet-rangedweapon1dmgscore"><input name="attr_rangedweapon_damage_1" type="text"></div>
<div class="sheet-rangedweapon1mindmgscore"><input name="attr_rangedweapon_mindamage_1" type="number"></div>
@@ -648,7 +659,18 @@
<div class="sheet-rangedweapon1equipscore"><input name="attr_rangedweapon_enc_1" type="text"></div>
<div class="sheet-rangedweapon1rollscore"><button type="roll" name="attr_rangedweapon_roll_1">&nbsp;</button></div>
<div class="sheet-rangedweapon2score"><input type="text" list="rangedlist" name="attr_rangedweapon_2"></div>
<div class="sheet-rangedweapon2skillscore"><input type="text" list="rangedskilllist" name="attr_rangedweapon_skill_2"></div>
<div class="sheet-rangedweapon2skillscore">
<select name="attr_rangedweapon_skill_2">
<option value=""></option>
<option value="Blast">Blast</option>
<option value="Pistol">Pistol</option>
<option value="Rifle">Rifle</option>
<option value="supportwpn">Support Weapons</option>
<option value="Telekinesis">Telekinesis</option>
<option value="Thermal">Thermal</option>
<option value="Throw">Throw</option>
</select>
</div>
<div class="sheet-rangedweapon2rngscore"><input name="attr_rangedweapon_range_2" type="text"></div>
<div class="sheet-rangedweapon2dmgscore"><input name="attr_rangedweapon_damage_2" type="text"></div>
<div class="sheet-rangedweapon2mindmgscore"><input name="attr_rangedweapon_mindamage_2" type="number"></div>
@@ -658,7 +680,18 @@
<div class="sheet-rangedweapon2equipscore"><input name="attr_rangedweapon_enc_2" type="text"></div>
<div class="sheet-rangedweapon2rollscore"><button type="roll" name="attr_rangedweapon_roll_2">&nbsp;</button></div>
<div class="sheet-rangedweapon3score"><input type="text" list="rangedlist" name="attr_rangedweapon_3"></div>
<div class="sheet-rangedweapon3skillscore"><input type="text" list="rangedskilllist" name="attr_rangedweapon_skill_3"></div>
<div class="sheet-rangedweapon3skillscore">
<select name="attr_rangedweapon_skill_3">
<option value=""></option>
<option value="Blast">Blast</option>
<option value="Pistol">Pistol</option>
<option value="Rifle">Rifle</option>
<option value="supportwpn">Support Weapons</option>
<option value="Telekinesis">Telekinesis</option>
<option value="Thermal">Thermal</option>
<option value="Throw">Throw</option>
</select>
</div>
<div class="sheet-rangedweapon3rngscore"><input name="attr_rangedweapon_range_3" type="text"></div>
<div class="sheet-rangedweapon3dmgscore"><input name="attr_rangedweapon_damage_3" type="text"></div>
<div class="sheet-rangedweapon3mindmgscore"><input name="attr_rangedweapon_mindamage_3" type="number"></div>
@@ -668,7 +701,18 @@
<div class="sheet-rangedweapon3equipscore"><input name="attr_rangedweapon_enc_3" type="text"></div>
<div class="sheet-rangedweapon3rollscore"><button type="roll" name="attr_rangedweapon_roll_3">&nbsp;</button></div>
<div class="sheet-rangedweapon4score"><input type="text" list="rangedlist" name="attr_rangedweapon_4"></div>
<div class="sheet-rangedweapon4skillscore"><input type="text" list="rangedskilllist" name="attr_rangedweapon_skill_4"></div>
<div class="sheet-rangedweapon4skillscore">
<select name="attr_rangedweapon_skill_4">
<option value=""></option>
<option value="Blast">Blast</option>
<option value="Pistol">Pistol</option>
<option value="Rifle">Rifle</option>
<option value="supportwpn">Support Weapons</option>
<option value="Telekinesis">Telekinesis</option>
<option value="Thermal">Thermal</option>
<option value="Throw">Throw</option>
</select>
</div>
<div class="sheet-rangedweapon4rngscore"><input name="attr_rangedweapon_range_4" type="text"></div>
<div class="sheet-rangedweapon4dmgscore"><input name="attr_rangedweapon_damage_4" type="text"></div>
<div class="sheet-rangedweapon4mindmgscore"><input name="attr_rangedweapon_mindamage_4" type="number"></div>
@@ -678,7 +722,18 @@
<div class="sheet-rangedweapon4equipscore"><input name="attr_rangedweapon_enc_4" type="text"></div>
<div class="sheet-rangedweapon4rollscore"><button type="roll" name="attr_rangedweapon_roll_4">&nbsp;</button></div>
<div class="sheet-rangedweapon5score"><input type="text" list="rangedlist" name="attr_rangedweapon_5"></div>
<div class="sheet-rangedweapon5skillscore"><input type="text" list="rangedskilllist" name="attr_rangedweapon_skill_5"></div>
<div class="sheet-rangedweapon5skillscore">
<select name="attr_rangedweapon_skill_5">
<option value=""></option>
<option value="Blast">Blast</option>
<option value="Pistol">Pistol</option>
<option value="Rifle">Rifle</option>
<option value="supportwpn">Support Weapons</option>
<option value="Telekinesis">Telekinesis</option>
<option value="Thermal">Thermal</option>
<option value="Throw">Throw</option>
</select>
</div>
<div class="sheet-rangedweapon5rngscore"><input name="attr_rangedweapon_range_5" type="text"></div>
<div class="sheet-rangedweapon5dmgscore"><input name="attr_rangedweapon_damage_5" type="text"></div>
<div class="sheet-rangedweapon5mindmgscore"><input name="attr_rangedweapon_mindamage_5" type="number"></div>
@@ -697,7 +752,15 @@
<div class="sheet-meleeweaponequiptitle">EQUIP</div>
<div class="sheet-meleeweaponrolltitle">ROLL</div>
<div class="sheet-meleeweapon1score"><input type="text" list="meleelist" name="attr_meleeweapon_1"></div>
<div class="sheet-meleeweapon1skillscore"><input type="text" list="meleeskilllist" name="attr_meleeweapon_skill_1"></div>
<div class="sheet-meleeweapon1skillscore">
<select name="attr_meleeweapon_skill_1">
<option value=""></option>
<option value="meleewpn">Melee Weapons</option>
<option value="polearm">Polearm</option>
<option value="ShieldCraft">Shield Craft</option>
<option value="Unarmed">Unarmed Combat</option>
</select>
</div>
<div class="sheet-meleeweapon1dmgscore"><input name="attr_meleeweapon_damage_1" type="text"></div>
<div class="sheet-meleeweapon1mindmgscore"><input name="attr_meleeweapon_mindamage_1" type="number"></div>
<div class="sheet-meleeweapon1adscore"><input name="attr_meleeweapon_armourdamage_1" type="number"></div>
@@ -705,7 +768,15 @@
<div class="sheet-meleeweapon1rollscore"><button type="roll" name="attr_meleeweapon_roll_1">&nbsp;</button></div>
<div class="sheet-meleeweapon1equipscore"><input name="attr_meleeweapon_enc_1" type="text"></div>
<div class="sheet-meleeweapon2score"><input type="text" list="meleelist" name="attr_meleeweapon_2"></div>
<div class="sheet-meleeweapon2skillscore"><input type="text" list="meleeskilllist" name="attr_meleeweapon_skill_2"></div>
<div class="sheet-meleeweapon2skillscore">
<select name="attr_meleeweapon_skill_2">
<option value=""></option>
<option value="meleewpn">Melee Weapons</option>
<option value="polearm">Polearm</option>
<option value="ShieldCraft">Shield Craft</option>
<option value="Unarmed">Unarmed Combat</option>
</select>
</div>
<div class="sheet-meleeweapon2dmgscore"><input name="attr_meleeweapon_damage_2" type="text"></div>
<div class="sheet-meleeweapon2mindmgscore"><input name="attr_meleeweapon_mindamage_2" type="number"></div>
<div class="sheet-meleeweapon2adscore"><input name="attr_meleeweapon_armourdamage_2" type="number"></div>
@@ -713,7 +784,15 @@
<div class="sheet-meleeweapon2rollscore"><button type="roll" name="attr_meleeweapon_roll_2">&nbsp;</button></div>
<div class="sheet-meleeweapon2equipscore"><input name="attr_meleeweapon_enc_2" type="text"></div>
<div class="sheet-meleeweapon3score"><input type="text" list="meleelist" name="attr_meleeweapon_3"></div>
<div class="sheet-meleeweapon3skillscore"><input type="text" list="meleeskilllist" name="attr_meleeweapon_skill_3"></div>
<div class="sheet-meleeweapon3skillscore">
<select name="attr_meleeweapon_skill_3">
<option value=""></option>
<option value="meleewpn">Melee Weapons</option>
<option value="polearm">Polearm</option>
<option value="ShieldCraft">Shield Craft</option>
<option value="Unarmed">Unarmed Combat</option>
</select>
</div>
<div class="sheet-meleeweapon3dmgscore"><input name="attr_meleeweapon_damage_3" type="text"></div>
<div class="sheet-meleeweapon3mindmgscore"><input name="attr_meleeweapon_mindamage_3" type="number"></div>
<div class="sheet-meleeweapon3adscore"><input name="attr_meleeweapon_armourdamage_3" type="number"></div>
@@ -721,7 +800,15 @@
<div class="sheet-meleeweapon3rollscore"><button type="roll" name="attr_meleeweapon_roll_3">&nbsp;</button></div>
<div class="sheet-meleeweapon3equipscore"><input name="attr_meleeweapon_enc_3" type="text"></div>
<div class="sheet-meleeweapon4score"><input type="text" list="meleelist" name="attr_meleeweapon_4"></div>
<div class="sheet-meleeweapon4skillscore"><input type="text" list="meleeskilllist" name="attr_meleeweapon_skill_4"></div>
<div class="sheet-meleeweapon4skillscore">
<select name="attr_meleeweapon_skill_4">
<option value=""></option>
<option value="meleewpn">Melee Weapons</option>
<option value="polearm">Polearm</option>
<option value="ShieldCraft">Shield Craft</option>
<option value="Unarmed">Unarmed Combat</option>
</select>
</div>
<div class="sheet-meleeweapon4dmgscore"><input name="attr_meleeweapon_damage_4" type="text"></div>
<div class="sheet-meleeweapon4mindmgscore"><input name="attr_meleeweapon_mindamage_4" type="number"></div>
<div class="sheet-meleeweapon4adscore"><input name="attr_meleeweapon_armourdamage_4" type="number"></div>
@@ -949,9 +1036,9 @@ on('change:species', event => {
const speciesdetails = {
"Advanced Carrien": {strengthbase: '3', strengthmax: '5', dexteritybase: '1', dexteritymax: '5', knowledgebase: '0', knowledgemax: '2', concentrationbase: '1', concentrationmax: '4', charismabase: '0', charismamax: '3', coolbase: '3', coolmax: '6', luck: '0', luckmax: '3', athletics: '0', bribery: '0', climbing: '0', detect: '0', diplomacy: '0', eduacad: '0', edunat: '0', intimidate: '1', langgristle: '1', langneo: '0', langshak: '0', langwraith: '0', leadership: '0', loresector: '1', meleewpn: '0', oratory: '0', persuasion: '0', stealth: '0', streetwise: '0', survival: '1', throw: '0', tracking: '0', unarmed: '1', acrobatics:'0', admin:'0', appraisal:0, computer:'0', demolitions:'0', driveciv:'0', drivemil:'0', drivepil:'0', drivemot:'0', forensics:'0', forgery:'0', gambling:'0', haggle:'0', interrogate:'0', langbiya:'0', langsign:'0', lockpickelec:'0', lockpickman:'0', lorecult:'0', loredream:'0', medical:'0', optimise:'0', pistol:'0', polearm:'0', readlips:'0', rifle:'0', seduction:'0', shieldcraft:'0', sleight:'0', supportwpn:'0', survival:'0', swimming:'0', tactics:'0', techelec:'0', techman:'0', techwpn:'0', torture:'0', awareness:'0', blast:'0', communicate:'0', enhance:'0', heal:'0', protect:'0', realityfold:'0', senses:'0', telekinesis:'0', thermal:'0', move_closing:'4', move_rushing:'7', hpStarting:'23', species_ability_1:"FAMILIAR BREED", species_ability_2:"AGAINST ALL ODDS", luckflux:"LUCK"},
"ADV": {strengthbase: '3', strengthmax: '5', dexteritybase: '1', dexteritymax: '5', knowledgebase: '0', knowledgemax: '2', concentrationbase: '1', concentrationmax: '4', charismabase: '0', charismamax: '3', coolbase: '3', coolmax: '6', luck: '0', luckmax: '3', athletics: '0', bribery: '0', climbing: '0', detect: '0', diplomacy: '0', eduacad: '0', edunat: '0', intimidate: '1', langgristle: '1', langneo: '0', langshak: '0', langwraith: '0', leadership: '0', loresector: '1', meleewpn: '0', oratory: '0', persuasion: '0', stealth: '0', streetwise: '0', survival: '1', throw: '0', tracking: '0', unarmed: '1', acrobatics:'0', admin:'0', appraisal:0, computer:'0', demolitions:'0', driveciv:'0', drivemil:'0', drivepil:'0', drivemot:'0', forensics:'0', forgery:'0', gambling:'0', haggle:'0', interrogate:'0', langbiya:'0', langsign:'0', lockpickelec:'0', lockpickman:'0', lorecult:'0', loredream:'0', medical:'0', optimise:'0', pistol:'0', polearm:'0', readlips:'0', rifle:'0', seduction:'0', shieldcraft:'0', sleight:'0', supportwpn:'0', survival:'0', swimming:'0', tactics:'0', techelec:'0', techman:'0', techwpn:'0', torture:'0', awareness:'0', blast:'0', communicate:'0', enhance:'0', heal:'0', protect:'0', realityfold:'0', senses:'0', telekinesis:'0', thermal:'0', move_closing:'4', move_rushing:'7', hpStarting:'23', species_ability_1:"FAMILIAR_BREED", species_ability_2:"AGAINST ALL ODDS", luckflux:"LUCK"},
"Brain Waster": {strengthbase: '0', strengthmax: '3', dexteritybase: '1', dexteritymax: '4', knowledgebase: '1', knowledgemax: '5', concentrationbase: '2', concentrationmax: '6', charismabase: '1', charismamax: '5', coolbase: '1', coolmax: '5', luck: '2', luckmax: '6', athletics: '0', bribery: '0', climbing: '0', detect: '1', diplomacy: '0', eduacad: '1', edunat: '0', intimidate: '0', langgristle: '0', langneo: '0', langshak: '0', langwraith: '0', leadership: '0', loresector: '0', meleewpn: '0', oratory: '0', persuasion: '0', stealth: '0', streetwise: '0', survival: '0', throw: '0', tracking: '0', unarmed: '0', acrobatics:'0', admin:'0', appraisal:0, computer:'0', demolitions:'0', driveciv:'0', drivemil:'0', drivepil:'0', drivemot:'0', forensics:'0', forgery:'0', gambling:'0', haggle:'0', interrogate:'0', langbiya:'0', langsign:'0', lockpickelec:'0', lockpickman:'0', lorecult:'0', loredream:'0', medical:'0', optimise:'0', pistol:'0', polearm:'0', readlips:'0', rifle:'0', seduction:'0', shieldcraft:'0', sleight:'0', supportwpn:'0', survival:'0', swimming:'0', tactics:'0', techelec:'0', techman:'0', techwpn:'0', torture:'0', awareness:'0', blast:'0', communicate:'0', enhance:'0', heal:'0', protect:'0', realityfold:'0', senses:'0', telekinesis:'0', thermal:'0', move_closing:'2', move_rushing:'5', hpStarting:'14', species_ability_1:"CONTROL OF THE EBB", species_ability_2:'', luckflux:"FLUX"},
"Eban": {strengthbase: '0', strengthmax: '3', dexteritybase: '1', dexteritymax: '4', knowledgebase: '1', knowledgemax: '5', concentrationbase: '2', concentrationmax: '6', charismabase: '1', charismamax: '5', coolbase: '1', coolmax: '5', luck: '2', luckmax: '6', athletics: '0', bribery: '0', climbing: '0', detect: '1', diplomacy: '0', eduacad: '1', edunat: '0', intimidate: '0', langgristle: '0', langneo: '0', langshak: '0', langwraith: '0', leadership: '0', loresector: '0', meleewpn: '0', oratory: '0', persuasion: '0', stealth: '0', streetwise: '0', survival: '0', throw: '0', tracking: '0', unarmed: '0', acrobatics:'0', admin:'0', appraisal:0, computer:'0', demolitions:'0', driveciv:'0', drivemil:'0', drivepil:'0', drivemot:'0', forensics:'0', forgery:'0', gambling:'0', haggle:'0', interrogate:'0', langbiya:'0', langsign:'0', lockpickelec:'0', lockpickman:'0', lorecult:'0', loredream:'0', medical:'0', optimise:'0', pistol:'0', polearm:'0', readlips:'0', rifle:'0', seduction:'0', shieldcraft:'0', sleight:'0', supportwpn:'0', survival:'0', swimming:'0', tactics:'0', techelec:'0', techman:'0', techwpn:'0', torture:'0', awareness:'0', blast:'0', communicate:'0', enhance:'0', heal:'0', protect:'0', realityfold:'0', senses:'0', telekinesis:'0', thermal:'0', move_closing:'2', move_rushing:'5', hpStarting:'14', species_ability_1:"CONTROL OF THE EBB", species_ability_2:'', luckflux:"FLUX"},
"Ebon": {strengthbase: '0', strengthmax: '3', dexteritybase: '1', dexteritymax: '4', knowledgebase: '1', knowledgemax: '5', concentrationbase: '2', concentrationmax: '6', charismabase: '1', charismamax: '5', coolbase: '1', coolmax: '5', luck: '2', luckmax: '6', athletics: '0', bribery: '0', climbing: '0', detect: '1', diplomacy: '0', eduacad: '1', edunat: '0', intimidate: '0', langgristle: '0', langneo: '0', langshak: '0', langwraith: '0', leadership: '0', loresector: '0', meleewpn: '0', oratory: '0', persuasion: '0', stealth: '0', streetwise: '0', survival: '0', throw: '0', tracking: '0', unarmed: '0', acrobatics:'0', admin:'0', appraisal:0, computer:'0', demolitions:'0', driveciv:'0', drivemil:'0', drivepil:'0', drivemot:'0', forensics:'0', forgery:'0', gambling:'0', haggle:'0', interrogate:'0', langbiya:'0', langsign:'0', lockpickelec:'0', lockpickman:'0', lorecult:'0', loredream:'0', medical:'0', optimise:'0', pistol:'0', polearm:'0', readlips:'0', rifle:'0', seduction:'0', shieldcraft:'0', sleight:'0', supportwpn:'0', survival:'0', swimming:'0', tactics:'0', techelec:'0', techman:'0', techwpn:'0', torture:'0', awareness:'0', blast:'0', communicate:'0', enhance:'0', heal:'0', protect:'0', realityfold:'0', senses:'0', telekinesis:'0', thermal:'0', move_closing:'2', move_rushing:'5', hpStarting:'14', species_ability_1:"CONTROL OF THE EBB", species_ability_2:'', luckflux:"FLUX"},
"Brain Waster": {strengthbase: '0', strengthmax: '3', dexteritybase: '1', dexteritymax: '4', knowledgebase: '1', knowledgemax: '5', concentrationbase: '2', concentrationmax: '6', charismabase: '1', charismamax: '5', coolbase: '1', coolmax: '5', luck: '2', luckmax: '6', athletics: '0', bribery: '0', climbing: '0', detect: '1', diplomacy: '0', eduacad: '1', edunat: '0', intimidate: '0', langgristle: '0', langneo: '0', langshak: '0', langwraith: '0', leadership: '0', loresector: '0', meleewpn: '0', oratory: '0', persuasion: '0', stealth: '0', streetwise: '0', survival: '0', throw: '0', tracking: '0', unarmed: '0', acrobatics:'0', admin:'0', appraisal:0, computer:'0', demolitions:'0', driveciv:'0', drivemil:'0', drivepil:'0', drivemot:'0', forensics:'0', forgery:'0', gambling:'0', haggle:'0', interrogate:'0', langbiya:'0', langsign:'0', lockpickelec:'0', lockpickman:'0', lorecult:'0', loredream:'0', medical:'0', optimise:'0', pistol:'0', polearm:'0', readlips:'0', rifle:'0', seduction:'0', shieldcraft:'0', sleight:'0', supportwpn:'0', survival:'0', swimming:'0', tactics:'0', techelec:'0', techman:'0', techwpn:'0', torture:'0', awareness:'0', blast:'1', communicate:'0', enhance:'0', heal:'0', protect:'1', realityfold:'0', senses:'0', telekinesis:'0', thermal:'1', move_closing:'2', move_rushing:'5', hpStarting:'14', species_ability_1:"CONTROL OF THE EBB", species_ability_2:'', luckflux:"FLUX"},
"Eban": {strengthbase: '0', strengthmax: '3', dexteritybase: '1', dexteritymax: '4', knowledgebase: '1', knowledgemax: '5', concentrationbase: '2', concentrationmax: '6', charismabase: '1', charismamax: '5', coolbase: '1', coolmax: '5', luck: '2', luckmax: '6', athletics: '0', bribery: '0', climbing: '0', detect: '1', diplomacy: '0', eduacad: '1', edunat: '0', intimidate: '0', langgristle: '0', langneo: '0', langshak: '0', langwraith: '0', leadership: '0', loresector: '0', meleewpn: '0', oratory: '0', persuasion: '0', stealth: '0', streetwise: '0', survival: '0', throw: '0', tracking: '0', unarmed: '0', acrobatics:'0', admin:'0', appraisal:0, computer:'0', demolitions:'0', driveciv:'0', drivemil:'0', drivepil:'0', drivemot:'0', forensics:'0', forgery:'0', gambling:'0', haggle:'0', interrogate:'0', langbiya:'0', langsign:'0', lockpickelec:'0', lockpickman:'0', lorecult:'0', loredream:'0', medical:'0', optimise:'0', pistol:'0', polearm:'0', readlips:'0', rifle:'0', seduction:'0', shieldcraft:'0', sleight:'0', supportwpn:'0', survival:'0', swimming:'0', tactics:'0', techelec:'0', techman:'0', techwpn:'0', torture:'0', awareness:'0', blast:'1', communicate:'0', enhance:'0', heal:'0', protect:'1', realityfold:'0', senses:'0', telekinesis:'0', thermal:'1', move_closing:'2', move_rushing:'5', hpStarting:'14', species_ability_1:"CONTROL OF THE EBB", species_ability_2:'', luckflux:"FLUX"},
"Ebon": {strengthbase: '0', strengthmax: '3', dexteritybase: '1', dexteritymax: '4', knowledgebase: '1', knowledgemax: '5', concentrationbase: '2', concentrationmax: '6', charismabase: '1', charismamax: '5', coolbase: '1', coolmax: '5', luck: '2', luckmax: '6', athletics: '0', bribery: '0', climbing: '0', detect: '1', diplomacy: '0', eduacad: '1', edunat: '0', intimidate: '0', langgristle: '0', langneo: '0', langshak: '0', langwraith: '0', leadership: '0', loresector: '0', meleewpn: '0', oratory: '0', persuasion: '0', stealth: '0', streetwise: '0', survival: '0', throw: '0', tracking: '0', unarmed: '0', acrobatics:'0', admin:'0', appraisal:0, computer:'0', demolitions:'0', driveciv:'0', drivemil:'0', drivepil:'0', drivemot:'0', forensics:'0', forgery:'0', gambling:'0', haggle:'0', interrogate:'0', langbiya:'0', langsign:'0', lockpickelec:'0', lockpickman:'0', lorecult:'0', loredream:'0', medical:'0', optimise:'0', pistol:'0', polearm:'0', readlips:'0', rifle:'0', seduction:'0', shieldcraft:'0', sleight:'0', supportwpn:'0', survival:'0', swimming:'0', tactics:'0', techelec:'0', techman:'0', techwpn:'0', torture:'0', awareness:'0', blast:'0', communicate:'0', enhance:'0', heal:'1', protect:'1', realityfold:'0', senses:'0', telekinesis:'0', thermal:'1', move_closing:'2', move_rushing:'5', hpStarting:'14', species_ability_1:"CONTROL OF THE EBB", species_ability_2:'', luckflux:"FLUX"},
"Frother": {strengthbase: '2', strengthmax: '4', dexteritybase: '1', dexteritymax: '4', knowledgebase: '1', knowledgemax: '5', concentrationbase: '1', concentrationmax: '3', charismabase: '0', charismamax: '4', coolbase: '1', coolmax: '5', luck: '1', luckmax: '3', athletics: '0', bribery: '0', climbing: '0', detect: '1', diplomacy: '0', eduacad: '0', edunat: '0', intimidate: '0', langgristle: '0', langneo: '0', langshak: '0', langwraith: '0', leadership: '0', loresector: '0', meleewpn: '1', oratory: '0', persuasion: '0', stealth: '0', streetwise: '1', survival: '0', throw: '0', tracking: '0', unarmed: '1', acrobatics:'0', admin:'0', appraisal:0, computer:'0', demolitions:'0', driveciv:'0', drivemil:'0', drivepil:'0', drivemot:'0', forensics:'0', forgery:'0', gambling:'0', haggle:'0', interrogate:'0', langbiya:'0', langsign:'0', lockpickelec:'0', lockpickman:'0', lorecult:'0', loredream:'0', medical:'0', optimise:'0', pistol:'0', polearm:'0', readlips:'0', rifle:'0', seduction:'0', shieldcraft:'0', sleight:'0', supportwpn:'0', survival:'0', swimming:'0', tactics:'0', techelec:'0', techman:'0', techwpn:'0', torture:'0', awareness:'0', blast:'0', communicate:'0', enhance:'0', heal:'0', protect:'0', realityfold:'0', senses:'0', telekinesis:'0', thermal:'0', move_closing:'2', move_rushing:'5', hpStarting:'17', species_ability_1:"DRUG ADDICT", species_ability_2:"FEEL NO PAIN", luckflux:"LUCK"},
"Human": {strengthbase: '1', strengthmax: '3', dexteritybase: '1', dexteritymax: '4', knowledgebase: '2', knowledgemax: '5', concentrationbase: '1', concentrationmax: '5', charismabase: '1', charismamax: '5', coolbase: '1', coolmax: '5', luck: '1', luckmax: '6', athletics: '0', bribery: '0', climbing: '0', detect: '1', diplomacy: '0', eduacad: '1', edunat: '0', intimidate: '0', langgristle: '0', langneo: '0', langshak: '0', langwraith: '0', leadership: '0', loresector: '0', meleewpn: '0', oratory: '0', persuasion: '0', stealth: '0', streetwise: '1', survival: '0', throw: '0', tracking: '0', unarmed: '1', acrobatics:'0', admin:'0', appraisal:0, computer:'0', demolitions:'0', driveciv:'0', drivemil:'0', drivepil:'0', drivemot:'0', forensics:'0', forgery:'0', gambling:'0', haggle:'0', interrogate:'0', langbiya:'0', langsign:'0', lockpickelec:'0', lockpickman:'0', lorecult:'0', loredream:'0', medical:'0', optimise:'0', pistol:'0', polearm:'0', readlips:'0', rifle:'0', seduction:'0', shieldcraft:'0', sleight:'0', supportwpn:'0', survival:'0', swimming:'0', tactics:'0', techelec:'0', techman:'0', techwpn:'0', torture:'0', awareness:'0', blast:'0', communicate:'0', enhance:'0', heal:'0', protect:'0', realityfold:'0', senses:'0', telekinesis:'0', thermal:'0', move_closing:'2', move_rushing:'5', hpStarting:'15', species_ability_1:"ADAPTABLE", species_ability_2:"SOCIABLE", luckflux:"LUCK"},
"Neophron": {strengthbase: '0', strengthmax: '2', dexteritybase: '0', dexteritymax: '3', knowledgebase: '2', knowledgemax: '6', concentrationbase: '2', concentrationmax: '6', charismabase: '3', charismamax: '6', coolbase: '1', coolmax: '5', luck: '0', luckmax: '3', athletics: '0', bribery: '1', climbing: '0', detect: '0', diplomacy: '1', eduacad: '1', edunat: '1', intimidate: '0', langgristle: '0', langneo: '1', langshak: '0', langwraith: '0', leadership: '1', loresector: '0', meleewpn: '0', oratory: '1', persuasion: '1', stealth: '0', streetwise: '0', survival: '0', throw: '0', tracking: '0', unarmed: '0', acrobatics:'0', admin:'0', appraisal:0, computer:'0', demolitions:'0', driveciv:'0', drivemil:'0', drivepil:'0', drivemot:'0', forensics:'0', forgery:'0', gambling:'0', haggle:'0', interrogate:'0', langbiya:'0', langsign:'0', lockpickelec:'0', lockpickman:'0', lorecult:'0', loredream:'0', medical:'0', optimise:'0', pistol:'0', polearm:'0', readlips:'0', rifle:'0', seduction:'0', shieldcraft:'0', sleight:'0', supportwpn:'0', survival:'0', swimming:'0', tactics:'0', techelec:'0', techman:'0', techwpn:'0', torture:'0', awareness:'0', blast:'0', communicate:'0', enhance:'0', heal:'0', protect:'0', realityfold:'0', senses:'0', telekinesis:'0', thermal:'0', move_closing:'2', move_rushing:'5', hpStarting:'11', species_ability_1:"CHARM OFFENSIVE", species_ability_2:"INQUISITIVE MIND", luckflux:"LUCK"},
@@ -1079,7 +1166,13 @@ on("change:strengthbase change:strengtharmour change:strengthdrugs change:streng
if (strengthbase > strengthmax) { strengthbase = strengthmax;}
if (strengthbase < strengthmin) { strengthbase = strengthmin;}
var strength = strengthbase + strengtharmour + strengthdrugs + strengthebb;
var strength = strengthbase + strengtharmour + strengthdrugs + strengthebb;
var strengthdam = 0;
if (strength == 5) {strengthdam = 1;}
if (strength == 6) {strengthdam = 2;}
if (strength > 6) {strengthdam = 4;}
var climbing = parseInt(values["climbing"])||0;
var meleewpn = parseInt(values["meleewpn"])||0;
@@ -1109,6 +1202,7 @@ on("change:strengthbase change:strengtharmour change:strengthdrugs change:streng
"throw_total": throwtotal,
"unarmed_total": unarmedtotal,
"hpStarting": hpbase + strength,
"strengthdam": strengthdam,
});
});
});
@@ -1362,8 +1456,8 @@ on("change:charismabase change:charismadrugs change:charismaebb", function() {
});
});
});
on("change:coolbase change:cooldrugs", function() {
getAttrs(["coolbase","species","bribery","gambling","interrogate","intimidate","survival","torture","cooldrugs"], function(values) {
on("change:coolbase change:cooldrugs change:coolarmour", function() {
getAttrs(["coolbase","species","bribery","gambling","interrogate","intimidate","survival","torture","cooldrugs","coolarmour"], function(values) {
const speciesdetails = {
"Advanced Carrien": {coolbase: '3', coolmax: '6'},
"ADV": {coolbase: '3', coolmax: '6'},
@@ -1380,6 +1474,7 @@ on("change:coolbase change:cooldrugs", function() {
};
var coolbase = parseInt(values["coolbase"])||0;
var cooldrugs = parseInt(values["cooldrugs"])||0;
var coolarmour = parseInt(values["coolarmour"])||0;
var species = values["species"]||"";
var coolmin = parseInt(speciesdetails[species]["coolbase"])||0;
@@ -1388,7 +1483,7 @@ on("change:coolbase change:cooldrugs", function() {
if (coolbase > coolmax) { coolbase = coolmax;}
if (coolbase < coolmin) { coolbase = coolmin;}
cool = coolbase + cooldrugs;
cool = coolbase + cooldrugs + coolarmour;
var bribery = parseInt(values["bribery"])||0;
var gambling = parseInt(values["gambling"])||0;
@@ -1415,13 +1510,13 @@ on("change:coolbase change:cooldrugs", function() {
});
});
on("change:luck", function() {
getAttrs(["luck","species"], function(values) {
getAttrs(["luck","species","protect"], function(values) {
const speciesdetails = {
"Advanced Carrien": {luck: '0', luckmax: '3'},
"ADV": {luck: '0', luckmax: '6'},
"ADV": {luck: '0', luckmax: '3'},
"Brain Waster": {luck: '2', luckmax: '6'},
"Eban": {luck: '2', luckmax: '6'},
"Ebon": {luck: '2', luckmax: '3'},
"Ebon": {luck: '2', luckmax: '6'},
"Frother": {luck: '1', luckmax: '3'},
"Human": {luck: '1', luckmax: '6'},
"Neophron": {luck: '0', luckmax: '3'},
@@ -1431,11 +1526,13 @@ on("change:luck", function() {
"Wraithen": {luck: '1', luckmax: '4'},
};
var luck = parseInt(values["luck"])||0;
var protect = parseInt(values["protect"])||0;
var species = values["species"]||"";
var luckmin = parseInt(speciesdetails[species]["luck"])||0;
var luckmax = parseInt(speciesdetails[species]["luckmax"])||20;
if (protect > 2) {luckmax = luckmax + 2;}
if (luck > luckmax) { luck = luckmax;}
if (luck < luckmin) { luck = luckmin;}
@@ -2317,42 +2414,42 @@ on("change:thermal", function() {
});
on('change:armour_1', event => {
const armourdetails = {
"AETHER ARMOUR": {armour_pv_1:'5', armour_resistance_1:'16', armour_enc_1:'4', dexterityarmour: '-1', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"BASTION": {armour_pv_1:'6', armour_resistance_1:'16', armour_enc_1:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"BLITZKRIEG": {armour_pv_1:'11', armour_resistance_1:'30', armour_enc_1:'0', dexterityarmour: '1', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"CAF PADQUIL": {armour_pv_1:'2', armour_resistance_1:'8', armour_enc_1:'2', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"DEATHSUIT-1": {armour_pv_1:'5', armour_resistance_1:'16', armour_enc_1:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"DEATHSUIT-2": {armour_pv_1:'8', armour_resistance_1:'20', armour_enc_1:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"DEATHSUIT-4": {armour_pv_1:'10', armour_resistance_1:'26', armour_enc_1:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"DN COMMANDANT": {armour_pv_1:'8', armour_resistance_1:'20', armour_enc_1:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"DN GUNNER": {armour_pv_1:'6', armour_resistance_1:'20', armour_enc_1:'3', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"DN SPECIALIST": {armour_pv_1:'6', armour_resistance_1:'16', armour_enc_1:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"EBB TK SHIELD": {armour_pv_1:'2', armour_resistance_1:'10', armour_enc_1:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"EBB TK ADVANCED SHIELD": {armour_pv_1:'4', armour_resistance_1:'16', armour_enc_1:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"KRELL ABLATIVE": {armour_pv_1:'7', armour_resistance_1:'24', armour_enc_1:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"MAL MODULAR": {armour_pv_1:'7', armour_resistance_1:'20', armour_enc_1:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"MODIFIED ROBOCHIH MINING": {armour_pv_1:'12', armour_resistance_1:'60', armour_enc_1:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"PP10 HARD": {armour_pv_1:'6', armour_resistance_1:'20', armour_enc_1:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"PP13 EXO MK2": {armour_pv_1:'7', armour_resistance_1:'24', armour_enc_1:'1', dexterityarmour: '-1', strengtharmour: '1', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"PP55 SUPER HARD": {armour_pv_1:'7', armour_resistance_1:'26', armour_enc_1:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"PP70 POWERCELL": {armour_pv_1:'8', armour_resistance_1:'24', armour_enc_1:'0', dexterityarmour: '0', strengtharmour: '1', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"PP100 CRACKSHOT": {armour_pv_1:'10', armour_resistance_1:'26', armour_enc_1:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"PP104 DOGEYBONE": {armour_pv_1:'12', armour_resistance_1:'36', armour_enc_1:'2', dexterityarmour: '0', strengtharmour: '2', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"PP112D SILVERBACK": {armour_pv_1:'6', armour_resistance_1:'18', armour_enc_1:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '1', move_closing_armour: '0', initiativearmour: '0'},
"PP664.2 BODY BLOCKER": {armour_pv_1:'4', armour_resistance_1:'12', armour_enc_1:'2', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"PP664.2.PP8 BODY BLOCKER": {armour_pv_1:'5', armour_resistance_1:'14', armour_enc_1:'3', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"PP949 BREACHER SHIELD": {armour_pv_1:'2', armour_resistance_1:'12', armour_enc_1:'4', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"SCRAP ARMOUR-1": {armour_pv_1:'1', armour_resistance_1:'8', armour_enc_1:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"SCRAP ARMOUR-2": {armour_pv_1:'2', armour_resistance_1:'7', armour_enc_1:'1', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"SCRAP ARMOUR-3": {armour_pv_1:'3', armour_resistance_1:'14', armour_enc_1:'1', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"SCRAP ARMOUR-4": {armour_pv_1:'4', armour_resistance_1:'10', armour_enc_1:'2', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"SCRAP ARMOUR-6": {armour_pv_1:'6', armour_resistance_1:'24', armour_enc_1:'3', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"SINNER MK.III BATTLE SUIT": {armour_pv_1:'14', armour_resistance_1:'40', armour_enc_1:'2', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '1', move_closing_armour: '1', initiativearmour: '0'},
"STRIKER MOTORCYCLE PROTECTION": {armour_pv_1:'1', armour_resistance_1:'6', armour_enc_1:'1', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"THREASER ENDEAVER TH.0001": {armour_pv_1:'6', armour_resistance_1:'22', armour_enc_1:'0', dexterityarmour: '0', strengtharmour: '1', move_rushing_armour: '1', move_closing_armour: '1', initiativearmour: '2'},
"THREASER SARGE TH.0005": {armour_pv_1:'16', armour_resistance_1:'50', armour_enc_1:'2', dexterityarmour: '0', strengtharmour: '4', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '4'},
"WIDOWKISS BATTLESUIT": {armour_pv_1:'14', armour_resistance_1:'100', armour_enc_1:'0', dexterityarmour: '2', strengtharmour: '3', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"XENOS SKIN": {armour_pv_1:'5', armour_resistance_1:'999', armour_enc_1:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"AETHER ARMOUR": {armour_pv_1:'5', armour_resistance_1:'16', armour_enc_1:'4', dexterityarmour: '-1', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"BASTION": {armour_pv_1:'6', armour_resistance_1:'16', armour_enc_1:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"BLITZKRIEG": {armour_pv_1:'11', armour_resistance_1:'30', armour_enc_1:'0', dexterityarmour: '1', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"CAF PADQUIL": {armour_pv_1:'2', armour_resistance_1:'8', armour_enc_1:'2', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"DEATHSUIT-1": {armour_pv_1:'5', armour_resistance_1:'16', armour_enc_1:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"DEATHSUIT-2": {armour_pv_1:'8', armour_resistance_1:'20', armour_enc_1:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '1'},
"DEATHSUIT-4": {armour_pv_1:'10', armour_resistance_1:'26', armour_enc_1:'0', dexterityarmour: '1', strengtharmour: '1', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '1'},
"DN COMMANDANT": {armour_pv_1:'8', armour_resistance_1:'20', armour_enc_1:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"DN GUNNER": {armour_pv_1:'6', armour_resistance_1:'20', armour_enc_1:'3', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"DN SPECIALIST": {armour_pv_1:'6', armour_resistance_1:'16', armour_enc_1:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"EBB TK SHIELD": {armour_pv_1:'2', armour_resistance_1:'10', armour_enc_1:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"EBB TK ADVANCED SHIELD": {armour_pv_1:'4', armour_resistance_1:'16', armour_enc_1:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"KRELL ABLATIVE": {armour_pv_1:'7', armour_resistance_1:'24', armour_enc_1:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"MAL MODULAR": {armour_pv_1:'7', armour_resistance_1:'20', armour_enc_1:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"MODIFIED ROBOCHIH MINING": {armour_pv_1:'12', armour_resistance_1:'60', armour_enc_1:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"PP10 HARD": {armour_pv_1:'6', armour_resistance_1:'20', armour_enc_1:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"PP13 EXO MK2": {armour_pv_1:'7', armour_resistance_1:'24', armour_enc_1:'1', dexterityarmour: '-1', strengtharmour: '1', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"PP55 SUPER HARD": {armour_pv_1:'7', armour_resistance_1:'26', armour_enc_1:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"PP70 POWERCELL": {armour_pv_1:'8', armour_resistance_1:'24', armour_enc_1:'0', dexterityarmour: '0', strengtharmour: '1', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"PP100 CRACKSHOT": {armour_pv_1:'10', armour_resistance_1:'26', armour_enc_1:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"PP104 DOGEYBONE": {armour_pv_1:'12', armour_resistance_1:'36', armour_enc_1:'2', dexterityarmour: '0', strengtharmour: '2', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"PP112D SILVERBACK": {armour_pv_1:'6', armour_resistance_1:'18', armour_enc_1:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '1', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"PP664.2 BODY BLOCKER": {armour_pv_1:'4', armour_resistance_1:'12', armour_enc_1:'2', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"PP664.2.PP8 BODY BLOCKER": {armour_pv_1:'5', armour_resistance_1:'14', armour_enc_1:'3', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"PP949 BREACHER SHIELD": {armour_pv_1:'2', armour_resistance_1:'12', armour_enc_1:'4', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"SCRAP ARMOUR-1": {armour_pv_1:'1', armour_resistance_1:'8', armour_enc_1:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"SCRAP ARMOUR-2": {armour_pv_1:'2', armour_resistance_1:'7', armour_enc_1:'1', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"SCRAP ARMOUR-3": {armour_pv_1:'3', armour_resistance_1:'14', armour_enc_1:'1', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"SCRAP ARMOUR-4": {armour_pv_1:'4', armour_resistance_1:'10', armour_enc_1:'2', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"SCRAP ARMOUR-6": {armour_pv_1:'6', armour_resistance_1:'24', armour_enc_1:'3', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"SINNER MK.III BATTLE SUIT": {armour_pv_1:'14', armour_resistance_1:'40', armour_enc_1:'2', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '1', move_closing_armour: '1', initiativearmour: '0', coolarmour: '0'},
"STRIKER MOTORCYCLE PROTECTION": {armour_pv_1:'1', armour_resistance_1:'6', armour_enc_1:'1', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"THREASER ENDEAVER TH.0001": {armour_pv_1:'6', armour_resistance_1:'22', armour_enc_1:'0', dexterityarmour: '0', strengtharmour: '1', move_rushing_armour: '1', move_closing_armour: '1', initiativearmour: '2', coolarmour: '0'},
"THREASER SARGE TH.0005": {armour_pv_1:'16', armour_resistance_1:'50', armour_enc_1:'2', dexterityarmour: '0', strengtharmour: '4', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '4', coolarmour: '0'},
"WIDOWKISS BATTLESUIT": {armour_pv_1:'14', armour_resistance_1:'100', armour_enc_1:'0', dexterityarmour: '2', strengtharmour: '3', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"XENOS SKIN": {armour_pv_1:'5', armour_resistance_1:'999', armour_enc_1:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
}
getAttrs(['armour_1'], values => {
let name = values.armour_1;
@@ -2362,42 +2459,42 @@ on('change:armour_1', event => {
});
on('change:armour_2', event => {
const armourdetails = {
"AETHER ARMOUR": {armour_pv_2:'5', armour_resistance_2:'16', armour_enc_2:'4', dexterityarmour: '-1', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"BASTION": {armour_pv_2:'6', armour_resistance_2:'16', armour_enc_2:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"BLITZKRIEG": {armour_pv_2:'11', armour_resistance_2:'30', armour_enc_2:'0', dexterityarmour: '1', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"CAF PADQUIL": {armour_pv_2:'2', armour_resistance_2:'8', armour_enc_2:'2', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"DEATHSUIT-1": {armour_pv_2:'5', armour_resistance_2:'16', armour_enc_2:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"DEATHSUIT-2": {armour_pv_2:'8', armour_resistance_2:'20', armour_enc_2:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"DEATHSUIT-4": {armour_pv_2:'10', armour_resistance_2:'26', armour_enc_2:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"DN COMMANDANT": {armour_pv_2:'8', armour_resistance_2:'20', armour_enc_2:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"DN GUNNER": {armour_pv_2:'6', armour_resistance_2:'20', armour_enc_2:'3', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"DN SPECIALIST": {armour_pv_2:'6', armour_resistance_2:'16', armour_enc_2:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"EBB TK SHIELD": {armour_pv_2:'2', armour_resistance_2:'10', armour_enc_2:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"EBB TK ADVANCED SHIELD": {armour_pv_2:'4', armour_resistance_2:'16', armour_enc_2:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"KRELL ABLATIVE": {armour_pv_2:'7', armour_resistance_2:'24', armour_enc_2:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"MAL MODULAR": {armour_pv_2:'7', armour_resistance_2:'20', armour_enc_2:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"MODIFIED ROBOCHIH MINING": {armour_pv_2:'12', armour_resistance_2:'60', armour_enc_2:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"PP10 HARD": {armour_pv_2:'6', armour_resistance_2:'20', armour_enc_2:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"PP13 EXO MK2": {armour_pv_2:'7', armour_resistance_2:'24', armour_enc_2:'1', dexterityarmour: '-1', strengtharmour: '1', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"PP55 SUPER HARD": {armour_pv_2:'7', armour_resistance_2:'26', armour_enc_2:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"PP70 POWERCELL": {armour_pv_2:'8', armour_resistance_2:'24', armour_enc_2:'0', dexterityarmour: '0', strengtharmour: '1', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"PP100 CRACKSHOT": {armour_pv_2:'10', armour_resistance_2:'26', armour_enc_2:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"PP104 DOGEYBONE": {armour_pv_2:'12', armour_resistance_2:'36', armour_enc_2:'2', dexterityarmour: '0', strengtharmour: '2', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"PP112D SILVERBACK": {armour_pv_2:'6', armour_resistance_2:'18', armour_enc_2:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '1', move_closing_armour: '0', initiativearmour: '0'},
"PP664.2 BODY BLOCKER": {armour_pv_2:'4', armour_resistance_2:'12', armour_enc_2:'2', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"PP664.2.PP8 BODY BLOCKER": {armour_pv_2:'5', armour_resistance_2:'14', armour_enc_2:'3', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"PP949 BREACHER SHIELD": {armour_pv_2:'2', armour_resistance_2:'12', armour_enc_2:'4', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"SCRAP ARMOUR-1": {armour_pv_2:'1', armour_resistance_2:'8', armour_enc_2:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"SCRAP ARMOUR-2": {armour_pv_2:'2', armour_resistance_2:'7', armour_enc_2:'1', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"SCRAP ARMOUR-3": {armour_pv_2:'3', armour_resistance_2:'14', armour_enc_2:'1', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"SCRAP ARMOUR-4": {armour_pv_2:'4', armour_resistance_2:'10', armour_enc_2:'2', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"SCRAP ARMOUR-6": {armour_pv_2:'6', armour_resistance_2:'24', armour_enc_2:'3', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"SINNER MK.III BATTLE SUIT": {armour_pv_2:'14', armour_resistance_2:'40', armour_enc_2:'2', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '1', move_closing_armour: '1', initiativearmour: '0'},
"STRIKER MOTORCYCLE PROTECTION": {armour_pv_2:'1', armour_resistance_2:'6', armour_enc_2:'1', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"THREASER ENDEAVER TH.0001": {armour_pv_2:'6', armour_resistance_2:'22', armour_enc_2:'0', dexterityarmour: '0', strengtharmour: '1', move_rushing_armour: '1', move_closing_armour: '1', initiativearmour: '2'},
"THREASER SARGE TH.0005": {armour_pv_2:'16', armour_resistance_2:'50', armour_enc_2:'2', dexterityarmour: '0', strengtharmour: '4', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '4'},
"WIDOWKISS BATTLESUIT": {armour_pv_2:'14', armour_resistance_2:'100', armour_enc_2:'0', dexterityarmour: '2', strengtharmour: '3', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"XENOS SKIN": {armour_pv_2:'5', armour_resistance_2:'999', armour_enc_2:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0'},
"AETHER ARMOUR": {armour_pv_2:'5', armour_resistance_2:'16', armour_enc_2:'4', dexterityarmour: '-1', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"BASTION": {armour_pv_2:'6', armour_resistance_2:'16', armour_enc_2:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"BLITZKRIEG": {armour_pv_2:'11', armour_resistance_2:'30', armour_enc_2:'0', dexterityarmour: '1', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"CAF PADQUIL": {armour_pv_2:'2', armour_resistance_2:'8', armour_enc_2:'2', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"DEATHSUIT-1": {armour_pv_2:'5', armour_resistance_2:'16', armour_enc_2:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"DEATHSUIT-2": {armour_pv_2:'8', armour_resistance_2:'20', armour_enc_2:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '1'},
"DEATHSUIT-4": {armour_pv_2:'10', armour_resistance_2:'26', armour_enc_2:'0', dexterityarmour: '1', strengtharmour: '1', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '1'},
"DN COMMANDANT": {armour_pv_2:'8', armour_resistance_2:'20', armour_enc_2:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"DN GUNNER": {armour_pv_2:'6', armour_resistance_2:'20', armour_enc_2:'3', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"DN SPECIALIST": {armour_pv_2:'6', armour_resistance_2:'16', armour_enc_2:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"EBB TK SHIELD": {armour_pv_2:'2', armour_resistance_2:'10', armour_enc_2:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"EBB TK ADVANCED SHIELD": {armour_pv_2:'4', armour_resistance_2:'16', armour_enc_2:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"KRELL ABLATIVE": {armour_pv_2:'7', armour_resistance_2:'24', armour_enc_2:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"MAL MODULAR": {armour_pv_2:'7', armour_resistance_2:'20', armour_enc_2:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"MODIFIED ROBOCHIH MINING": {armour_pv_2:'12', armour_resistance_2:'60', armour_enc_2:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"PP10 HARD": {armour_pv_2:'6', armour_resistance_2:'20', armour_enc_2:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"PP13 EXO MK2": {armour_pv_2:'7', armour_resistance_2:'24', armour_enc_2:'1', dexterityarmour: '-1', strengtharmour: '1', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"PP55 SUPER HARD": {armour_pv_2:'7', armour_resistance_2:'26', armour_enc_2:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"PP70 POWERCELL": {armour_pv_2:'8', armour_resistance_2:'24', armour_enc_2:'0', dexterityarmour: '0', strengtharmour: '1', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"PP100 CRACKSHOT": {armour_pv_2:'10', armour_resistance_2:'26', armour_enc_2:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"PP104 DOGEYBONE": {armour_pv_2:'12', armour_resistance_2:'36', armour_enc_2:'2', dexterityarmour: '0', strengtharmour: '2', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"PP112D SILVERBACK": {armour_pv_2:'6', armour_resistance_2:'18', armour_enc_2:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '1', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"PP664.2 BODY BLOCKER": {armour_pv_2:'4', armour_resistance_2:'12', armour_enc_2:'2', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"PP664.2.PP8 BODY BLOCKER": {armour_pv_2:'5', armour_resistance_2:'14', armour_enc_2:'3', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"PP949 BREACHER SHIELD": {armour_pv_2:'2', armour_resistance_2:'12', armour_enc_2:'4', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"SCRAP ARMOUR-1": {armour_pv_2:'1', armour_resistance_2:'8', armour_enc_2:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"SCRAP ARMOUR-2": {armour_pv_2:'2', armour_resistance_2:'7', armour_enc_2:'1', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"SCRAP ARMOUR-3": {armour_pv_2:'3', armour_resistance_2:'14', armour_enc_2:'1', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"SCRAP ARMOUR-4": {armour_pv_2:'4', armour_resistance_2:'10', armour_enc_2:'2', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"SCRAP ARMOUR-6": {armour_pv_2:'6', armour_resistance_2:'24', armour_enc_2:'3', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"SINNER MK.III BATTLE SUIT": {armour_pv_2:'14', armour_resistance_2:'40', armour_enc_2:'2', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '1', move_closing_armour: '1', initiativearmour: '0', coolarmour: '0'},
"STRIKER MOTORCYCLE PROTECTION": {armour_pv_2:'1', armour_resistance_2:'6', armour_enc_2:'1', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"THREASER ENDEAVER TH.0001": {armour_pv_2:'6', armour_resistance_2:'22', armour_enc_2:'0', dexterityarmour: '0', strengtharmour: '1', move_rushing_armour: '1', move_closing_armour: '1', initiativearmour: '2', coolarmour: '0'},
"THREASER SARGE TH.0005": {armour_pv_2:'16', armour_resistance_2:'50', armour_enc_2:'2', dexterityarmour: '0', strengtharmour: '4', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '4', coolarmour: '0'},
"WIDOWKISS BATTLESUIT": {armour_pv_2:'14', armour_resistance_2:'100', armour_enc_2:'0', dexterityarmour: '2', strengtharmour: '3', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
"XENOS SKIN": {armour_pv_2:'5', armour_resistance_2:'999', armour_enc_2:'0', dexterityarmour: '0', strengtharmour: '0', move_rushing_armour: '0', move_closing_armour: '0', initiativearmour: '0', coolarmour: '0'},
}
getAttrs(['armour_2'], values => {
let name = values.armour_2;
@@ -3054,12 +3151,13 @@ on('change:meleeweapon_1', event => {
if(output) setAttrs(output);
});
});
on("change:meleeweapon_1 change:meleeweapon_skill_1 change:meleeweapon_damage_1 change:meleeweapon_mindamage_1 change:meleeweapon_armourdamage_1", function() {
getAttrs(["meleeweapon_1","meleeweapon_skill_1","meleeweapon_damage_1","meleeweapon_mindamage_1","meleeweapon_armourdamage_1"], function(values) {
on("change:meleeweapon_1 change:meleeweapon_skill_1 change:meleeweapon_damage_1 change:meleeweapon_mindamage_1 change:meleeweapon_armourdamage_1 change:strengthdam", function() {
getAttrs(["meleeweapon_1","meleeweapon_skill_1","meleeweapon_damage_1","meleeweapon_mindamage_1","meleeweapon_armourdamage_1","strengthdam"], function(values) {
var strengthdam = parseInt(values["strengthdam"])||0;
var setweaponname = values["meleeweapon_1"]||"";
var setweaponskill = values["meleeweapon_skill_1"]||"";
var setweapondmg = values["meleeweapon_damage_1"]||"";
var setweaponmindmg = parseInt(values["meleeweapon_mindamage_1"])||0;
var setweapondmg = values["meleeweapon_damage_1"]+"+"+strengthdam||"";
var setweaponmindmg = parseInt(values["meleeweapon_mindamage_1"])+strengthdam||0;
var setweaponad = parseInt(values["meleeweapon_armourdamage_1"])||0;
var setweaponroll = "&{template:weapon} !?{Target Number|10|9|8|7|6|5|4|11|12|13|14|15|16|17|18} ?{Success Dice Modifier|0|-1|-2|-3|-4|-5|-6|-7|-8|-9|1|2|3|4|5|6|7|8|9} ?{Skill Dice Modifier|0|-1|-2|-3|-4|-5|-6|-7|-8|-9|1|2|3|4|5|6|7|8|9} {{name="+setweaponname+":"+setweaponskill+"}}{{success=[[{1d10+@{"+setweaponskill+"_total}+?{Success Dice Modifier}}>?{Target Number}]]}}{{skill=[[{[[@{"+setweaponskill+"}+1]]d10+@{"+setweaponskill+"_total}+?{Skill Dice Modifier}}>?{Target Number}]]}}{{damage=[["+setweapondmg+"]]}}{{mindmg=[["+setweaponmindmg+"]]}}{{ad=[["+setweaponad+"]]}}";
setAttrs({
@@ -3120,12 +3218,13 @@ on('change:meleeweapon_2', event => {
if(output) setAttrs(output);
});
});
on("change:meleeweapon_2 change:meleeweapon_skill_2 change:meleeweapon_damage_2 change:meleeweapon_mindamage_2 change:meleeweapon_armourdamage_2", function() {
getAttrs(["meleeweapon_2","meleeweapon_skill_2","meleeweapon_damage_2","meleeweapon_mindamage_2","meleeweapon_armourdamage_2"], function(values) {
on("change:meleeweapon_2 change:meleeweapon_skill_2 change:meleeweapon_damage_2 change:meleeweapon_mindamage_2 change:meleeweapon_armourdamage_2 change:strengthdam", function() {
getAttrs(["meleeweapon_2","meleeweapon_skill_2","meleeweapon_damage_2","meleeweapon_mindamage_2","meleeweapon_armourdamage_2","strengthdam"], function(values) {
var strengthdam = parseInt(values["strengthdam"])||0;
var setweaponname = values["meleeweapon_2"]||"";
var setweaponskill = values["meleeweapon_skill_2"]||"";
var setweapondmg = values["meleeweapon_damage_2"]||"";
var setweaponmindmg = parseInt(values["meleeweapon_mindamage_2"])||0;
var setweapondmg = values["meleeweapon_damage_2"]+"+"+strengthdam||"";
var setweaponmindmg = parseInt(values["meleeweapon_mindamage_2"])+strengthdam||0;
var setweaponad = parseInt(values["meleeweapon_armourdamage_2"])||0;
var setweaponroll = "&{template:weapon} !?{Target Number|10|9|8|7|6|5|4|11|12|13|14|15|16|17|18} ?{Success Dice Modifier|0|-1|-2|-3|-4|-5|-6|-7|-8|-9|1|2|3|4|5|6|7|8|9} ?{Skill Dice Modifier|0|-1|-2|-3|-4|-5|-6|-7|-8|-9|1|2|3|4|5|6|7|8|9} {{name="+setweaponname+":"+setweaponskill+"}}{{success=[[{1d10+@{"+setweaponskill+"_total}+?{Success Dice Modifier}}>?{Target Number}]]}}{{skill=[[{[[@{"+setweaponskill+"}+1]]d10+@{"+setweaponskill+"_total}+?{Skill Dice Modifier}}>?{Target Number}]]}}{{damage=[["+setweapondmg+"]]}}{{mindmg=[["+setweaponmindmg+"]]}}{{ad=[["+setweaponad+"]]}}";
setAttrs({
@@ -3186,12 +3285,13 @@ on('change:meleeweapon_3', event => {
if(output) setAttrs(output);
});
});
on("change:meleeweapon_3 change:meleeweapon_skill_3 change:meleeweapon_damage_3 change:meleeweapon_mindamage_3 change:meleeweapon_armourdamage_3", function() {
getAttrs(["meleeweapon_3","meleeweapon_skill_3","meleeweapon_damage_3","meleeweapon_mindamage_3","meleeweapon_armourdamage_3"], function(values) {
on("change:meleeweapon_3 change:meleeweapon_skill_3 change:meleeweapon_damage_3 change:meleeweapon_mindamage_3 change:meleeweapon_armourdamage_3 change:strengthdam", function() {
getAttrs(["meleeweapon_3","meleeweapon_skill_3","meleeweapon_damage_3","meleeweapon_mindamage_3","meleeweapon_armourdamage_3","strengthdam"], function(values) {
var strengthdam = parseInt(values["strengthdam"])||0;
var setweaponname = values["meleeweapon_3"]||"";
var setweaponskill = values["meleeweapon_skill_3"]||"";
var setweapondmg = values["meleeweapon_damage_3"]||"";
var setweaponmindmg = parseInt(values["meleeweapon_mindamage_3"])||0;
var setweapondmg = values["meleeweapon_damage_3"]+"+"+strengthdam||"";
var setweaponmindmg = parseInt(values["meleeweapon_mindamage_3"])+strengthdam||0;
var setweaponad = parseInt(values["meleeweapon_armourdamage_3"])||0;
var setweaponroll = "&{template:weapon} !?{Target Number|10|9|8|7|6|5|4|11|12|13|14|15|16|17|18} ?{Success Dice Modifier|0|-1|-2|-3|-4|-5|-6|-7|-8|-9|1|2|3|4|5|6|7|8|9} ?{Skill Dice Modifier|0|-1|-2|-3|-4|-5|-6|-7|-8|-9|1|2|3|4|5|6|7|8|9} {{name="+setweaponname+":"+setweaponskill+"}}{{success=[[{1d10+@{"+setweaponskill+"_total}+?{Success Dice Modifier}}>?{Target Number}]]}}{{skill=[[{[[@{"+setweaponskill+"}+1]]d10+@{"+setweaponskill+"_total}+?{Skill Dice Modifier}}>?{Target Number}]]}}{{damage=[["+setweapondmg+"]]}}{{mindmg=[["+setweaponmindmg+"]]}}{{ad=[["+setweaponad+"]]}}";
setAttrs({
@@ -3252,12 +3352,13 @@ on('change:meleeweapon_4', event => {
if(output) setAttrs(output);
});
});
on("change:meleeweapon_4 change:meleeweapon_skill_4 change:meleeweapon_damage_4 change:meleeweapon_mindamage_4 change:meleeweapon_armourdamage_4", function() {
getAttrs(["meleeweapon_4","meleeweapon_skill_4","meleeweapon_damage_4","meleeweapon_mindamage_4","meleeweapon_armourdamage_4"], function(values) {
on("change:meleeweapon_4 change:meleeweapon_skill_4 change:meleeweapon_damage_4 change:meleeweapon_mindamage_4 change:meleeweapon_armourdamage_4 change:strengthdam", function() {
getAttrs(["meleeweapon_4","meleeweapon_skill_4","meleeweapon_damage_4","meleeweapon_mindamage_4","meleeweapon_armourdamage_4","strengthdam"], function(values) {
var strengthdam = parseInt(values["strengthdam"])||0;
var setweaponname = values["meleeweapon_4"]||"";
var setweaponskill = values["meleeweapon_skill_4"]||"";
var setweapondmg = values["meleeweapon_damage_4"]||"";
var setweaponmindmg = parseInt(values["meleeweapon_mindamage_4"])||0;
var setweapondmg = values["meleeweapon_damage_4"]+"+"+strengthdam||"";
var setweaponmindmg = parseInt(values["meleeweapon_mindamage_4"])+strengthdam||0;
var setweaponad = parseInt(values["meleeweapon_armourdamage_4"])||0;
var setweaponroll = "&{template:weapon} !?{Target Number|10|9|8|7|6|5|4|11|12|13|14|15|16|17|18} ?{Success Dice Modifier|0|-1|-2|-3|-4|-5|-6|-7|-8|-9|1|2|3|4|5|6|7|8|9} ?{Skill Dice Modifier|0|-1|-2|-3|-4|-5|-6|-7|-8|-9|1|2|3|4|5|6|7|8|9} {{name="+setweaponname+":"+setweaponskill+"}}{{success=[[{1d10+@{"+setweaponskill+"_total}+?{Success Dice Modifier}}>?{Target Number}]]}}{{skill=[[{[[@{"+setweaponskill+"}+1]]d10+@{"+setweaponskill+"_total}+?{Skill Dice Modifier}}>?{Target Number}]]}}{{damage=[["+setweapondmg+"]]}}{{mindmg=[["+setweaponmindmg+"]]}}{{ad=[["+setweaponad+"]]}}";
setAttrs({