Mutant Year Zero (#5323)

* Make the logo smaller

* upload images

* upload more files and images

* more images

* start conversion

* moved crit injuries

* injuries finished

* saving changes

* skills fixed

* more updates

* fixed spacing

* add Rot dots

* collapsable and setting toggles

* updated mutations

* add rot

* fixed skills, wip gear

* tweaks

* nearly done

* fixed weapons

* pc sheet nearly done

* fix roll template

* Roll template cleaned up

* improved gear column

* ark wip

* upated injuries, broke weapons

* weapons done

* myz first draft

* fixed aestetics, first draft done

* cleaning up code, finished skills

* main tab aestic improvements

* mood

* logo update

* small fixes

* NPC sheet started & done for now

* add rot point biohazard

* small input tweaks

* update info for release
This commit is contained in:
Cassie Levett
2019-07-22 17:07:30 -05:00
committed by GitHub
parent 6ef0d6bdb4
commit b6fdbb76ca
30 changed files with 4254 additions and 0 deletions
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{
"html": "mutantyearzero.htm",
"css": "mutantyearzero.css",
"authors": "Cassie Levett",
"roll20userid": "557736",
"patreon": "https://www.patreon.com/emeraldgrid",
"preview": "preview.png",
"instructions": "Mutant Year Zero by Free League Publishing. Adapted from Vince's original sheet for Forbidden Lands."
}
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{
"abilities" : "Abilities",
"agility" : "Agility",
"agility-abbr" : " [agi]",
"agility-abbr-u" : "AGI",
"appearance-u" : "APPEARANCE",
"ark" : "The Ark",
"armor" : "armor",
"armor-rating-abbr" : "AR",
"arms-length-abbr" : "Arm's L.",
"attr" : "Attr",
"attribute-dice" : "Attribute Dice",
"attribute-score" : "Attribute Score",
"attributes" : "attribute",
"battle-level" : "Battle Level",
"body" : "Body",
"bonus" : "Bonus",
"bosses" : "Bosses",
"buddy" : "Buddy",
"carried" : "Carried",
"carried-abbr" : "Carr",
"carry" : "Carry",
"clear-dice-pool" : "Clear Dice Pool",
"clothing" : "Clothing",
"comment" : "Comment",
"complete" : "Complete",
"comprehend" : "Comprehend",
"confusion" : "Confusion",
"coordinates" : "Coordinates",
"critical-u" : "CRITICAL INJURIES",
"culture" : "Culture",
"current-preset" : "Current Preset",
"custom" : "Custom",
"damage" : "Damage",
"damage-abbr" : "Dmg",
"dehydrated" : "Thirsty",
"description" : "Description",
"dev-level" : "Development Levels",
"dice-pool" : "Dice Pool",
"die" : "Die",
"dmg-abbr" : "Dmg",
"doubt" : "Doubt",
"effects" : "Effects",
"empathy" : "Empathy",
"empathy-abbr" : " [emp]",
"empathy-abbr-u" : "EMP",
"encumbrance" : "Encumbrance",
"endure" : "Endure",
"experience-u" : "EXPERIENCE",
"face" : "Face",
"fatigue" : "Fatigue",
"features" : "Features",
"fight" : "Fight",
"food-supply" : "Food Supply",
"force" : "Force",
"function-u" : "FUNCTIONS",
"gea-u" : "GEAR",
"gear-bonus" : "Gear Bonus",
"gear-dice" : "Gear Dice",
"gen" : "Gen",
"general" : "general",
"grip" : "Grip",
"heal" : "Heal",
"healing-time" : "Healing Time",
"heavy" : "Heavy (2)",
"hypothermic" : "Hypothermic",
"i-dream" : "My Big Dream:",
"i-hate" : "I Hate:",
"i-protect" : "I Need to Protect:",
"initiative" : "Initiative",
"injury" : "Injury",
"insight" : "Insight",
"know_the_zone" : "Know the Zone",
"lethal" : "Lethal",
"light" : "Light (0.5)",
"log" : "Log",
"long" : "Long",
"lvl" : "Lvl",
"manipulate" : "Manipulate",
"max" : "Max",
"move" : "Move",
"mutantions" : "MUTATIONS",
"name" : "Name",
"near" : "Near",
"no" : "No",
"no-damage" : "No Damage",
"not-applicable-abbr": "n/a",
"notes" : "NOTES",
"npc" : "NPC",
"number-abbr" : "Num",
"on-vehicle" : "On Vehicle",
"one-hand-abbr" : "1H",
"other" : "Other",
"other-info" : "Other Information",
"permaneant-rot" : "Permanent Rot",
"population" : "Population",
"projects" : "Projects",
"push" : " Push ",
"push-dice" : "Push the Dice!",
"pushes-the-roll" : "Pushes the Roll",
"quantity-abbr" : "Qty",
"range" : "Range",
"rank" : "Rank",
"rating" : "Rating",
"regular" : "Regular (1)",
"relationships" : "RELATIONSHIPS",
"reset-dice" : "Reset dice pool.",
"role" : "Role",
"roll" : "Roll ",
"roll-dice" : "Roll the Dice!",
"roll-dice-66" : "Roll d66!",
"roll-dice-666" : "Roll d666!",
"rot" : "Rot",
"rot-level" : "Rot Level",
"rot-p" : "ROT POINTS",
"scout" : "Scout",
"season" : "Season",
"selected" : "Selected",
"sense_emotion" : "Sense Emotion",
"shoot" : "Shoot",
"short" : "Short",
"show-hide" : "show/hide",
"skill" : "Skill",
"skill-dice" : "Skill Dice",
"skill-level" : "Skill Level",
"skills" : "Skills",
"sleepless" : "Sleepless",
"small" : "Small (0.25)",
"sneak" : "Sneak",
"starving" : "Starving",
"strength" : "Strength",
"strength-abbr" : " [str]",
"strength-abbr-u" : "STR",
"survival" : "Survival",
"talent-u" : "TALENTS",
"technology" : "Technology",
"terrain" : "Terrain",
"threat" : "Threat",
"time-limit" : "Time Limit",
"tiny" : "Tiny (0.05)",
"total" : "Total",
"trauma" : "Trauma",
"two-hand-abbr" : "2H",
"type" : "Type",
"units" : "Units",
"vehicle" : "VEHICLE",
"warfare" : "Warfare",
"water" : "Water",
"water-source" : "Water Source",
"weapon" : "Weapon",
"weapon-selected" : "Weapon Selected",
"weapons" : "weapons",
"weight-abbr" : "Wt",
"wits" : "Wits",
"wits-abbr" : " [wits]",
"wits-abbr-u" : "WITS",
"workpoints" : "Work Points/Max",
"yes" : "Yes",
"yes-1" : "Yes,-1",
"zone-log" : "Zone Log"
}