New translations translation.json (Hungarian)

This commit is contained in:
wing-it
2021-01-04 08:33:37 -06:00
parent 022d80ab0d
commit bf37bd52ca
+21 -2
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@@ -736,7 +736,7 @@
"atk-roll-paragraph1": "Under weapons, if the Rate of Fire is greater than 1, you have the option of setting the weapon roll button to do auto-fire (roll multiple skill dice). This drop down menu configures the roll query to make it easier for you to do your auto-rolls.",
"atk-roll-paragraph2": "If you have it sorted High to Low, the number of shots prompted for in the query will start at the maximum rate of fire.",
"atk-roll-paragraph3": "If you have it sorted Low to High, the number of shots prompted for in the query will start at 1.",
"wild-card-icon-paragraph": "This field can take Unicode characters and make them the Wild Card icon that appears next to the character’s name and the Stat Block Output button. Here are some unicode characters you can use:",
"wild-card-icon-paragraph": "This field can take Unicode characters and make them the Wild Card icon that appears next to the character’s name and the Stat Block Output button. Here are some unicode characters you can use",
"api-edges-paragraph": "For Pro subscribers, the sheet supports the Deal-Init API script. If the Script is installed, clicking the <span class='sheet-pictos'>i</span> icon will output the help file to chat for that script and what to use for the Edge codes.",
"api-initiative-edges": "API Initiative Edges",
"api-edges-paragraph1": "The sheet supports importing of JSON data to pre-fill a character sheet. Currently, the sheet supports the generic VTT JSON as exported from savaged.us",
@@ -861,5 +861,24 @@
"vigor-reroll-now-rolls-vigor": "When re-rolling Vigor from the rolltemplate Agility was being rolled; this has been corrected to roll Vigor.",
"bug-fix-release": "Bug Fix Release",
"bug-fix-release-info": "This release focuses on Bug Fixes",
"weird-science-not-rolling": "When attempting to roll Weird Science from the Power's section, the roll was empty; this has been fixed."
"weird-science-not-rolling": "When attempting to roll Weird Science from the Power's section, the roll was empty; this has been fixed.",
"token-url": "Token URL",
"using-character-sheet": "Using character sheet",
"number-of-damage-dice-to-roll": "Number of damage dice to roll",
"use-kg": "Use Kg instead of Pounds",
"token-image-url": "Added an input box to capture the token image URL so it can be used in macros and the such.",
"roll-template-font-improvements": "Updated to the roll templates to better accomodate long names.",
"variable-base-damage-dice-weapons": "Entering a negative number in the base damage dice for weapons will prompt for how many dice to roll (e.g. -3 in the base damage dice will ask how many dice to roll with 3-1 being the options).",
"kg-support-for-encumbrance": "The encumbrance section has been updated to include the ability to calcuate based on kilograms instead of pounds.",
"special-abilities-in-stat-block-macro-button": "The statblock macro button has been updated to include the output of items in the Special Abilities section of the character sheet.",
"custom-derived-stats-in-stat-block-macro-button": "The statblock macro button has been updated to include the output of custom derived stats.",
"custom-skill-rolls-in-statblock-view-fixed": "Custom skill rolls were broken when trying to roll from the condensed/statblock view of the character sheet; this has been corrected.",
"min-strength-enhancement": "Take into account minimium strength for Armor and weapons and have modifiers automatically apply to the roll.",
"damage-paragraph-updated": "This consists of 4 fields.",
"attribute-field": "The first can be used to configure an Attribute (generally Strength); if the weapon doesn’t use any Attributes as part of the damage formula, select N/A.",
"number-of-base-damage-dice": "The second field allows you to configure the number of dice to be rolled; if a weapon does 2d6 damage, you’d enter a 2 in this field. If the weapon has a range of base damage (e.g. a shotgun has a range of 1-3d6, with the range determining the number of base damage dice to roll), enter a high end of the range as a negative number in this field. For example that shotgun base damage would be -3. When this field is populated with a negative number, the system will prompt you to confirm the number of dice to roll.",
"base-damage-die-type": "The third field is where you configure the die type associated with the damage.",
"damage-modifier-field": "The fourth field is a “wild card” field of sorts, you can enter any valid Roll20 entry here—not just numbers.",
"use-kg-instead-of-pounds": "Use Kilograms instead of pounds",
"use-kg-to-calculate-load-limit": "Check this box to use kilograms instead of pounds; this will impact the way load limits are calculated."
}