Merge pull request #1818 from A-Picogna/master

Add "Bonus" Col for skills, allow to set a semi-perma roll modifier
This commit is contained in:
Phil
2016-08-08 16:07:28 -06:00
committed by GitHub
+49 -25
View File
@@ -73,9 +73,10 @@
<table>
<tr>
<th>Nom de la compétence</th>
<th></th>
<th>0</th>
<th>10</th>
<th>20</th>
<th style="width:60px">B</th>
<th>Jet</th>
</tr>
<tr>
@@ -83,8 +84,9 @@
<td><input name="attr_Charm1" type="checkbox" value="0.5"></td>
<td><input name="attr_Charm2" type="checkbox" value="10"></td>
<td><input name="attr_Charm3" type="checkbox" value="10"></td>
<td style="width:60px"><input name="attr_Charm4" type="text" value="0"></td>
<td><button name="roll_Charm" type="roll" value="&{template:default} {{name=Jet : Charisme}} {{Resultat=[[1d100]]}} {{Seuil=[[@{Charm} + ?{Modifier|0}]]}}">
<input disabled="true" name="attr_Charm" type="number" value="floor((@{Charm1}+0.5)*@{Fel}+@{Charm2}+@{Charm3})">
<input disabled="true" name="attr_Charm" type="number" value="floor((@{Charm1}+0.5)*@{Fel}+@{Charm2}+@{Charm3}+@{Charm4})">
</button></td>
</tr>
<tr>
@@ -92,8 +94,9 @@
<td><input name="attr_Command1" type="checkbox" value="0.5"></td>
<td><input name="attr_Command2" type="checkbox" value="10"></td>
<td><input name="attr_Command3" type="checkbox" value="10"></td>
<td style="width:60px"><input name="attr_Command4" type="text" value="0"></td>
<td><button name="roll_Command" type="roll" value="&{template:default} {{name=Jet : Commandement}} {{Resultat=[[1d100]]}} {{Seuil=[[@{Command} + ?{Modifier|0}]]}}">
<input disabled="true" name="attr_Command" type="number" value="floor((@{Command1}+0.5)*@{Per}+@{Command2}+@{Command3})">
<input disabled="true" name="attr_Command" type="number" value="floor((@{Command1}+0.5)*@{Fel}+@{Command2}+@{Command3}+@{Command4})">
</button></td>
</tr>
<tr>
@@ -101,8 +104,9 @@
<td><input name="attr_Contortionist1" type="checkbox" value="0.5"></td>
<td><input name="attr_Contortionist2" type="checkbox" value="10"></td>
<td><input name="attr_Contortionist3" type="checkbox" value="10"></td>
<td style="width:60px"><input name="attr_Contortionist4" type="text" value="0"></td>
<td><button name="roll_Contortionist" type="roll" value="&{template:default} {{name=Jet : Contorsionniste}} {{Resultat=[[1d100]]}} {{Seuil=[[@{Contortionist} + ?{Modifier|0}]]}}">
<input disabled="true" name="attr_Contortionist" type="number" value="floor((@{Contortionist1}+0.5)*@{Ag}+@{Contortionist2}+@{Contortionist3})">
<input disabled="true" name="attr_Contortionist" type="number" value="floor((@{Contortionist1}+0.5)*@{Ag}+@{Contortionist2}+@{Contortionist3}+@{Contortionist4})">
</button></td>
</tr>
<tr>
@@ -110,8 +114,9 @@
<td><input name="attr_Disguise1" type="checkbox" value="0.5"></td>
<td><input name="attr_Disguise2" type="checkbox" value="10"></td>
<td><input name="attr_Disguise3" type="checkbox" value="10"></td>
<td style="width:60px"><input name="attr_Disguise4" type="text" value="0"></td>
<td><button name="roll_Disguise" type="roll" value="&{template:default} {{name=Jet : Déguisement}} {{Resultat=[[1d100]]}} {{Seuil=[[@{Disguise} + ?{Modifier|0}]]}}">
<input disabled="true" name="attr_Disguise" type="number" value="floor((@{Disguise1}+0.5)*@{Fel}+@{Disguise2}+@{Disguise3})">
<input disabled="true" name="attr_Disguise" type="number" value="floor((@{Disguise1}+0.5)*@{Fel}+@{Disguise2}+@{Disguise3}+@{Disguise4})">
</button></td>
</tr>
<tr>
@@ -119,8 +124,9 @@
<td><input name="attr_SilentMove1" type="checkbox" value="0.5"></td>
<td><input name="attr_SilentMove2" type="checkbox" value="10"></td>
<td><input name="attr_SilentMove3" type="checkbox" value="10"></td>
<td style="width:60px"><input name="attr_SilentMove4" type="text" value="0"></td>
<td><button name="roll_SilentMove" type="roll" value="&{template:default} {{name=Jet : Déplacement Silencieux}} {{Resultat=[[1d100]]}} {{Seuil=[[@{SilentMove} + ?{Modifier|0}]]}}">
<input disabled="true" name="attr_SilentMove" type="number" value="floor((@{SilentMove1}+0.5)*@{Ag}+@{SilentMove2}+@{SilentMove3})">
<input disabled="true" name="attr_SilentMove" type="number" value="floor((@{SilentMove1}+0.5)*@{Ag}+@{SilentMove2}+@{SilentMove3}+@{SilentMove4})">
</button></td>
</tr>
<tr>
@@ -128,8 +134,9 @@
<td><input name="attr_Concealment1" type="checkbox" value="0.5"></td>
<td><input name="attr_Concealment2" type="checkbox" value="10"></td>
<td><input name="attr_Concealment3" type="checkbox" value="10"></td>
<td style="width:60px"><input name="attr_Concealment4" type="text" value="0"></td>
<td><button name="roll_Concealment" type="roll" value="&{template:default} {{name=Jet : Dissimulation}} {{Resultat=[[1d100]]}} {{Seuil=[[@{Concealment} + ?{Modifier|0}]]}}">
<input disabled="true" name="attr_Concealment" type="number" value="floor((@{Concealment1}+0.5)*@{Ag}+@{Concealment2}+@{Concealment3})">
<input disabled="true" name="attr_Concealment" type="number" value="floor((@{Concealment1}+0.5)*@{Ag}+@{Concealment2}+@{Concealment3}+@{Concealment4})">
</button></td>
</tr>
<tr>
@@ -137,8 +144,9 @@
<td><input name="attr_Deceive1" type="checkbox" value="0.5"></td>
<td><input name="attr_Deceive2" type="checkbox" value="10"></td>
<td><input name="attr_Deceive3" type="checkbox" value="10"></td>
<td style="width:60px"><input name="attr_Deceive4" type="text" value="0"></td>
<td><button name="roll_Deceive" type="roll" value="&{template:default} {{name=Jet : Duperie}} {{Resultat=[[1d100]]}} {{Seuil=[[@{Deceive} + ?{Modifier|0}]]}}">
<input disabled="true" name="attr_Deceive" type="number" value="floor((@{Deceive1}+0.5)*@{Fel}+@{Deceive2}+@{Deceive3})">
<input disabled="true" name="attr_Deceive" type="number" value="floor((@{Deceive1}+0.5)*@{Fel}+@{Deceive2}+@{Deceive3}+@{Deceive4})">
</button></td>
</tr>
<tr>
@@ -146,8 +154,9 @@
<td><input name="attr_Inquiry1" type="checkbox" value="0.5"></td>
<td><input name="attr_Inquiry2" type="checkbox" value="10"></td>
<td><input name="attr_Inquiry3" type="checkbox" value="10"></td>
<td style="width:60px"><input name="attr_Inquiry4" type="text" value="0"></td>
<td><button name="roll_Inquiry" type="roll" value="&{template:default} {{name=Jet : Enquête}} {{Resultat=[[1d100]]}} {{Seuil=[[@{Inquiry} + ?{Modifier|0}]]}}">
<input disabled="true" name="attr_Inquiry" type="number" value="floor((@{Inquiry1}+0.5)*@{Fel}+@{Inquiry2}+@{Inquiry3})">
<input disabled="true" name="attr_Inquiry" type="number" value="floor((@{Inquiry1}+0.5)*@{Fel}+@{Inquiry2}+@{Inquiry3}+@{Inquiry4})">
</button></td>
</tr>
<tr>
@@ -155,8 +164,9 @@
<td><input name="attr_Climb1" type="checkbox" value="0.5"></td>
<td><input name="attr_Climb2" type="checkbox" value="10"></td>
<td><input name="attr_Climb3" type="checkbox" value="10"></td>
<td style="width:60px"><input name="attr_Climb4" type="text" value="0"></td>
<td><button name="roll_Climb" type="roll" value="&{template:default} {{name=Jet : Escalade}} {{Resultat=[[1d100]]}} {{Seuil=[[@{Climb} + ?{Modifier|0}]]}}">
<input disabled="true" name="attr_Climb" type="number" value="floor((@{Climb1}+0.5)*@{S}+@{Climb2}+@{Climb3})">
<input disabled="true" name="attr_Climb" type="number" value="floor((@{Climb1}+0.5)*@{S}+@{Climb2}+@{Climb3}+@{Climb4})">
</button></td>
</tr>
<tr>
@@ -164,8 +174,9 @@
<td><input name="attr_Dodge1" type="checkbox" value="0.5"></td>
<td><input name="attr_Dodge2" type="checkbox" value="10"></td>
<td><input name="attr_Dodge3" type="checkbox" value="10"></td>
<td style="width:60px"><input name="attr_Dodge4" type="text" value="0"></td>
<td><button name="roll_Dodge" type="roll" value="&{template:default} {{name=Jet : Esquive}} {{Resultat=[[1d100]]}} {{Seuil=[[@{Dodge} + ?{Modifier|0}]]}}">
<input disabled="true" name="attr_Dodge" type="number" value="floor((@{Dodge1}+0.5)*@{Ag}+@{Dodge2}+@{Dodge3})">
<input disabled="true" name="attr_Dodge" type="number" value="floor((@{Dodge1}+0.5)*@{Ag}+@{Dodge2}+@{Dodge3}+@{Dodge4})">
</button></td>
</tr>
<tr>
@@ -173,8 +184,9 @@
<td><input name="attr_Evaluate1" type="checkbox" value="0.5"></td>
<td><input name="attr_Evaluate2" type="checkbox" value="10"></td>
<td><input name="attr_Evaluate3" type="checkbox" value="10"></td>
<td style="width:60px"><input name="attr_Evaluate4" type="text" value="0"></td>
<td><button name="roll_Evaluate" type="roll" value="&{template:default} {{name=Jet : Evaluation}} {{Resultat=[[1d100]]}} {{Seuil=[[@{Evaluate} + ?{Modifier|0}]]}}">
<input disabled="true" name="attr_Evaluate" type="number" value="floor((@{Evaluate1}+0.5)*@{Int}+@{Evaluate2}+@{Evaluate3})">
<input disabled="true" name="attr_Evaluate" type="number" value="floor((@{Evaluate1}+0.5)*@{Int}+@{Evaluate2}+@{Evaluate3}+@{Evaluate4})">
</button></td>
</tr>
<tr>
@@ -182,8 +194,9 @@
<td><input name="attr_Search1" type="checkbox" value="0.5"></td>
<td><input name="attr_Search2" type="checkbox" value="10"></td>
<td><input name="attr_Search3" type="checkbox" value="10"></td>
<td style="width:60px"><input name="attr_Search4" type="text" value="0"></td>
<td><button name="roll_Search" type="roll" value="&{template:default} {{name=Jet : Fouille}} {{Resultat=[[1d100]]}} {{Seuil=[[@{Search} + ?{Modifier|0}]]}}">
<input disabled="true" name="attr_Search" type="number" value="floor((@{Search1}+0.5)*@{Per}+@{Search2}+@{Search3})">
<input disabled="true" name="attr_Search" type="number" value="floor((@{Search1}+0.5)*@{Per}+@{Search2}+@{Search3}+@{Search4})">
</button></td>
</tr>
<tr>
@@ -191,8 +204,9 @@
<td><input name="attr_Intimidate1" type="checkbox" value="0.5"></td>
<td><input name="attr_Intimidate2" type="checkbox" value="10"></td>
<td><input name="attr_Intimidate3" type="checkbox" value="10"></td>
<td style="width:60px"><input name="attr_Intimidate4" type="text" value="0"></td>
<td><button name="roll_Intimidate" type="roll" value="&{template:default} {{name=Jet : Intimidation}} {{Resultat=[[1d100]]}} {{Seuil=[[@{Intimidate} + ?{Modifier|0}]]}}">
<input disabled="true" name="attr_Intimidate" type="number" value="floor((@{Intimidate1}+0.5)*@{S}+@{Intimidate2}+@{Intimidate3})">
<input disabled="true" name="attr_Intimidate" type="number" value="floor((@{Intimidate1}+0.5)*@{S}+@{Intimidate2}+@{Intimidate3}+@{Intimidate4})">
</button></td>
</tr>
<tr>
@@ -200,8 +214,9 @@
<td><input name="attr_Gamble1" type="checkbox" value="0.5"></td>
<td><input name="attr_Gamble2" type="checkbox" value="10"></td>
<td><input name="attr_Gamble3" type="checkbox" value="10"></td>
<td style="width:60px"><input name="attr_Gamble4" type="text" value="0"></td>
<td><button name="roll_Gamble" type="roll" value="&{template:default} {{name=Jet : Jeu}} {{Resultat=[[1d100]]}} {{Seuil=[[@{Gamble} + ?{Modifier|0}]]}}">
<input disabled="true" name="attr_Gamble" type="number" value="floor((@{Gamble1}+0.5)*@{Int}+@{Gamble2}+@{Gamble3})">
<input disabled="true" name="attr_Gamble" type="number" value="floor((@{Gamble1}+0.5)*@{Int}+@{Gamble2}+@{Gamble3}+@{Gamble4})">
</button></td>
</tr>
<tr>
@@ -209,8 +224,9 @@
<td><input name="attr_Logic1" type="checkbox" value="0.5"></td>
<td><input name="attr_Logic2" type="checkbox" value="10"></td>
<td><input name="attr_Logic3" type="checkbox" value="10"></td>
<td style="width:60px"><input name="attr_Logic4" type="text" value="0"></td>
<td><button name="roll_Logic" type="roll" value="&{template:default} {{name=Jet : Logique}} {{Resultat=[[1d100]]}} {{Seuil=[[@{Logic} + ?{Modifier|0}]]}}">
<input disabled="true" name="attr_Logic" type="number" value="floor((@{Logic1}+0.5)*@{Int}+@{Logic2}+@{Logic3})">
<input disabled="true" name="attr_Logic" type="number" value="floor((@{Logic1}+0.5)*@{Int}+@{Logic2}+@{Logic3}+@{Logic4})">
</button></td>
</tr>
<tr>
@@ -218,8 +234,9 @@
<td><input name="attr_Barter1" type="checkbox" value="0.5"></td>
<td><input name="attr_Barter2" type="checkbox" value="10"></td>
<td><input name="attr_Barter3" type="checkbox" value="10"></td>
<td style="width:60px"><input name="attr_Barter4" type="text" value="0"></td>
<td><button name="roll_Barter" type="roll" value="&{template:default} {{name=Jet : Marchandage}} {{Resultat=[[1d100]]}} {{Seuil=[[@{Barter} + ?{Modifier|0}]]}}">
<input disabled="true" name="attr_Barter" type="number" value="floor((@{Barter1}+0.5)*@{Fel}+@{Barter2}+@{Barter3})">
<input disabled="true" name="attr_Barter" type="number" value="floor((@{Barter1}+0.5)*@{Fel}+@{Barter2}+@{Barter3}+@{Barter4})">
</button></td>
</tr>
<tr>
@@ -227,8 +244,9 @@
<td><input name="attr_Swim1" type="checkbox" value="0.5"></td>
<td><input name="attr_Swim2" type="checkbox" value="10"></td>
<td><input name="attr_Swim3" type="checkbox" value="10"></td>
<td style="width:60px"><input name="attr_Swim4" type="text" value="0"></td>
<td><button name="roll_Swim" type="roll" value="&{template:default} {{name=Jet : Natation}} {{Resultat=[[1d100]]}} {{Seuil=[[@{Swim} + ?{Modifier|0}]]}}">
<input disabled="true" name="attr_Swim" type="number" value="floor((@{Swim1}+0.5)*@{S}+@{Swim2}+@{Swim3})">
<input disabled="true" name="attr_Swim" type="number" value="floor((@{Swim1}+0.5)*@{S}+@{Swim2}+@{Swim3}+@{Swim4})">
</button></td>
</tr>
<tr>
@@ -236,8 +254,9 @@
<td><input name="attr_Psychology1" type="checkbox" value="0.5"></td>
<td><input name="attr_Psychology2" type="checkbox" value="10"></td>
<td><input name="attr_Psychology3" type="checkbox" value="10"></td>
<td style="width:60px"><input name="attr_Psychology4" type="text" value="0"></td>
<td><button name="roll_Psychology" type="roll" value="&{template:default} {{name=Jet : Psychologie}} {{Resultat=[[1d100]]}} {{Seuil=[[@{Psychology} + ?{Modifier|0}]]}}">
<input disabled="true" name="attr_Psychology" type="number" value="floor((@{Psychology1}+0.5)*@{S}+@{Psychology2}+@{Psychology3})">
<input disabled="true" name="attr_Psychology" type="number" value="floor((@{Psychology1}+0.5)*@{Per}+@{Psychology2}+@{Psychology3}+@{Psychology4})">
</button></td>
</tr>
<tr>
@@ -245,8 +264,9 @@
<td><input name="attr_Carouse1" type="checkbox" value="0.5"></td>
<td><input name="attr_Carouse2" type="checkbox" value="10"></td>
<td><input name="attr_Carouse3" type="checkbox" value="10"></td>
<td style="width:60px"><input name="attr_Carouse4" type="text" value="0"></td>
<td><button name="roll_Carouse" type="roll" value="&{template:default} {{name=Jet : ésistance aux Intoxications}} {{Resultat=[[1d100]]}} {{Seuil=[[@{Carouse} + ?{Modifier|0}]]}}">
<input disabled="true" name="attr_Carouse" type="number" value="floor((@{Carouse1}+0.5)*@{T}+@{Carouse2}+@{Carouse3})">
<input disabled="true" name="attr_Carouse" type="number" value="floor((@{Carouse1}+0.5)*@{T}+@{Carouse2}+@{Carouse3}+@{Carouse4})">
</button></td>
</tr>
<tr>
@@ -254,8 +274,9 @@
<td><input name="attr_Awareness1" type="checkbox" value="0.5"></td>
<td><input name="attr_Awareness2" type="checkbox" value="10"></td>
<td><input name="attr_Awareness3" type="checkbox" value="10"></td>
<td style="width:60px"><input name="attr_Awareness4" type="text" value="0"></td>
<td><button name="roll_Awareness" type="roll" value="&{template:default} {{name=Jet : Vigilance}} {{Resultat=[[1d100]]}} {{Seuil=[[@{Awareness} + ?{Modifier|0}]]}}">
<input disabled="true" name="attr_Awareness" type="number" value="floor((@{Awareness1}+0.5)*@{Per}+@{Awareness2}+@{Awareness3})">
<input disabled="true" name="attr_Awareness" type="number" value="floor((@{Awareness1}+0.5)*@{Per}+@{Awareness2}+@{Awareness3}+@{Awareness4})">
</button></td>
</tr>
</table>
@@ -334,9 +355,10 @@
<table>
<tr>
<th>Nom de la compétence</th>
<th></th>
<th>0</th>
<th>10</th>
<th>20</th>
<th style="width:60px">B</th>
<th>Jet</th>
</tr>
<tr>
@@ -344,8 +366,9 @@
<td><input name="attr_speaklow1" type="checkbox" value="0.5"></td>
<td><input name="attr_speaklow2" type="checkbox" value="10"></td>
<td><input name="attr_speaklow3" type="checkbox" value="10"></td>
<td style="width:60px"><input name="attr_speaklow4" type="text" value="0"></td>
<td><button name="roll_speaklow" type="roll" value="&{template:default} {{name=Jet : langue (Bas Gothique)}} {{Resultat=[[1d100]]}} {{Seuil=[[@{speaklow}+?{Modifier|0}]]}}">
<input disabled="true" name="attr_speaklow" type="number" value="floor((@{speaklow1}+0.5)*@{Int}+@{speaklow2}+@{speaklow3})">
<input disabled="true" name="attr_speaklow" type="number" value="floor((@{speaklow1}+0.5)*@{Int}+@{speaklow2}+@{speaklow3}+@{speaklow4})">
</button></td>
</tr>
</table>
@@ -373,8 +396,9 @@
<td><input name="attr_advancedskillbox1" type="checkbox" value="0.5"></td>
<td><input name="attr_advancedskillbox2" type="checkbox" value="10"></td>
<td><input name="attr_advancedskillbox3" type="checkbox" value="10"></td>
<td style="width:60px"><input name="attr_advancedskillbox4" type="text" value="0"></td>
<td><button name="roll_advancedskill" type="roll" value="&{template:default} {{name=Jet : @{advancedskillname}}} {{Resultat=[[1d100]]}} {{Seuil=[[@{advancedskill}+?{Modifier|0}]]}}">
<input disabled="true" name="attr_advancedskill" type="number" value="floor((@{advancedskillbox1}+0.5)*@{advancedskillcharacteristic}+@{advancedskillbox2}+@{advancedskillbox3})">
<input disabled="true" name="attr_advancedskill" type="number" value="floor((@{advancedskillbox1}+0.5)*@{advancedskillcharacteristic}+@{advancedskillbox2}+@{advancedskillbox3}+@{advancedskillbox4})">
</button></td>
</tr>
</table>
@@ -892,4 +916,4 @@
<textarea name="attr_othernotes">
</textarea>
</div><!-- Charsheet End -->
</div>
</div>