Update Shadowrun5th.html

This commit is contained in:
darkxyro
2017-04-02 17:32:51 +02:00
committed by GitHub
parent 6f45bfd727
commit c116f5a8e9
+134 -56
View File
@@ -476,13 +476,13 @@ Can lift overhead (Strength + Nethits) x 5kg}}" />
<div class="checkboxticker spellspecializedticked">X</div>
</div>
<div class="weaponbonuswrapper">
<input type="text" name="attr_weaponbonus1" value="0" title="Any Bonuses to Weapon Skill">
<input type="number" name="attr_weaponbonus1" value="0" title="Any Bonuses to Weapon Skill">
</div>
<div class="weaponaccuracywrapper">
<input type="text" name="attr_weaponaccuracy1" value="0" title="Weapon Accuracy with all Modifications but Ammo">
<input type="number" name="attr_weaponaccuracy1" value="0" title="Weapon Accuracy with all Modifications but Ammo">
</div>
<div class="weapondvwrapper">
<input type="text" name="attr_weapondv1" value="0" title="Weapon Damage with all Modifications but Ammo">
<input type="number" name="attr_weapondv1" value="0" title="Weapon Damage with all Modifications but Ammo">
</div>
<div class="weapondmgtypewrapper">
<select class="weapondmgtype" name="attr_weapondmgtype1" title="Select the Damage Type done by this Weapon">
@@ -631,13 +631,13 @@ Can lift overhead (Strength + Nethits) x 5kg}}" />
<div class="checkboxticker spellspecializedticked">X</div>
</div>
<div class="weaponbonuswrapper">
<input type="text" name="attr_weaponbonus2" value="0" title="Any Bonuses to Weapon Skill">
<input type="number" name="attr_weaponbonus2" value="0" title="Any Bonuses to Weapon Skill">
</div>
<div class="weaponaccuracywrapper">
<input type="text" name="attr_weaponaccuracy2" value="0" title="Weapon Accuracy with all Modifications but Ammo">
<input type="number" name="attr_weaponaccuracy2" value="0" title="Weapon Accuracy with all Modifications but Ammo">
</div>
<div class="weapondvwrapper">
<input type="text" name="attr_weapondv2" value="0" title="Weapon Damage with all Modifications but Ammo">
<input type="number" name="attr_weapondv2" value="0" title="Weapon Damage with all Modifications but Ammo">
</div>
<div class="weapondmgtypewrapper">
<select class="weapondmgtype" name="attr_weapondmgtype2" title="Select the Damage Type done by this Weapon">
@@ -786,13 +786,13 @@ Can lift overhead (Strength + Nethits) x 5kg}}" />
<div class="checkboxticker spellspecializedticked">X</div>
</div>
<div class="weaponbonuswrapper">
<input type="text" name="attr_weaponbonus3" value="0" title="Any Bonuses to Weapon Skill">
<input type="number" name="attr_weaponbonus3" value="0" title="Any Bonuses to Weapon Skill">
</div>
<div class="weaponaccuracywrapper">
<input type="text" name="attr_weaponaccuracy3" value="0" title="Weapon Accuracy with all Modifications but Ammo">
<input type="number" name="attr_weaponaccuracy3" value="0" title="Weapon Accuracy with all Modifications but Ammo">
</div>
<div class="weapondvwrapper">
<input type="text" name="attr_weapondv3" value="0" title="Weapon Damage with all Modifications but Ammo">
<input type="number" name="attr_weapondv3" value="0" title="Weapon Damage with all Modifications but Ammo">
</div>
<div class="weapondmgtypewrapper">
<select class="weapondmgtype" name="attr_weapondmgtype3" title="Select the Damage Type done by this Weapon">
@@ -941,13 +941,13 @@ Can lift overhead (Strength + Nethits) x 5kg}}" />
<div class="checkboxticker spellspecializedticked">X</div>
</div>
<div class="weaponbonuswrapper">
<input type="text" name="attr_weaponbonus4" value="0" title="Any Bonuses to Weapon Skill">
<input type="number" name="attr_weaponbonus4" value="0" title="Any Bonuses to Weapon Skill">
</div>
<div class="weaponaccuracywrapper">
<input type="text" name="attr_weaponaccuracy4" value="0" title="Weapon Accuracy with all Modifications but Ammo">
<input type="number" name="attr_weaponaccuracy4" value="0" title="Weapon Accuracy with all Modifications but Ammo">
</div>
<div class="weapondvwrapper">
<input type="text" name="attr_weapondv4" value="0" title="Weapon Damage with all Modifications but Ammo">
<input type="number" name="attr_weapondv4" value="0" title="Weapon Damage with all Modifications but Ammo">
</div>
<div class="weapondmgtypewrapper">
<select class="weapondmgtype" name="attr_weapondmgtype4" title="Select the Damage Type done by this Weapon">
@@ -1096,13 +1096,13 @@ Can lift overhead (Strength + Nethits) x 5kg}}" />
<div class="checkboxticker spellspecializedticked">X</div>
</div>
<div class="weaponbonuswrapper">
<input type="text" name="attr_weaponbonus5" value="0" title="Any Bonuses to Weapon Skill">
<input type="number" name="attr_weaponbonus5" value="0" title="Any Bonuses to Weapon Skill">
</div>
<div class="weaponaccuracywrapper">
<input type="text" name="attr_weaponaccuracy5" value="0" title="Weapon Accuracy with all Modifications but Ammo">
<input type="number" name="attr_weaponaccuracy5" value="0" title="Weapon Accuracy with all Modifications but Ammo">
</div>
<div class="weapondvwrapper">
<input type="text" name="attr_weapondv5" value="0" title="Weapon Damage with all Modifications but Ammo">
<input type="number" name="attr_weapondv5" value="0" title="Weapon Damage with all Modifications but Ammo">
</div>
<div class="weapondmgtypewrapper">
<select class="weapondmgtype" name="attr_weapondmgtype5" title="Select the Damage Type done by this Weapon">
@@ -1251,13 +1251,13 @@ Can lift overhead (Strength + Nethits) x 5kg}}" />
<div class="checkboxticker spellspecializedticked">X</div>
</div>
<div class="weaponbonuswrapper">
<input type="text" name="attr_weaponbonus6" value="0" title="Any Bonuses to Weapon Skill">
<input type="number" name="attr_weaponbonus6" value="0" title="Any Bonuses to Weapon Skill">
</div>
<div class="weaponaccuracywrapper">
<input type="text" name="attr_weaponaccuracy6" value="0" title="Weapon Accuracy with all Modifications but Ammo">
<input type="number" name="attr_weaponaccuracy6" value="0" title="Weapon Accuracy with all Modifications but Ammo">
</div>
<div class="weapondvwrapper">
<input type="text" name="attr_weapondv6" value="0" title="Weapon Damage with all Modifications but Ammo">
<input type="number" name="attr_weapondv6" value="0" title="Weapon Damage with all Modifications but Ammo">
</div>
<div class="weapondmgtypewrapper">
<select class="weapondmgtype" name="attr_weapondmgtype6" title="Select the Damage Type done by this Weapon">
@@ -1406,13 +1406,13 @@ Can lift overhead (Strength + Nethits) x 5kg}}" />
<div class="checkboxticker spellspecializedticked">X</div>
</div>
<div class="weaponbonuswrapper">
<input type="text" name="attr_weaponbonus7" value="0" title="Any Bonuses to Weapon Skill">
<input type="number" name="attr_weaponbonus7" value="0" title="Any Bonuses to Weapon Skill">
</div>
<div class="weaponaccuracywrapper">
<input type="text" name="attr_weaponaccuracy7" value="0" title="Weapon Accuracy with all Modifications but Ammo">
<input type="number" name="attr_weaponaccuracy7" value="0" title="Weapon Accuracy with all Modifications but Ammo">
</div>
<div class="weapondvwrapper">
<input type="text" name="attr_weapondv7" value="0" title="Weapon Damage with all Modifications but Ammo">
<input type="number" name="attr_weapondv7" value="0" title="Weapon Damage with all Modifications but Ammo">
</div>
<div class="weapondmgtypewrapper">
<select class="weapondmgtype" name="attr_weapondmgtype7" title="Select the Damage Type done by this Weapon">
@@ -1561,13 +1561,13 @@ Can lift overhead (Strength + Nethits) x 5kg}}" />
<div class="checkboxticker spellspecializedticked">X</div>
</div>
<div class="weaponbonuswrapper">
<input type="text" name="attr_weaponbonus8" value="0" title="Any Bonuses to Weapon Skill">
<input type="number" name="attr_weaponbonus8" value="0" title="Any Bonuses to Weapon Skill">
</div>
<div class="weaponaccuracywrapper">
<input type="text" name="attr_weaponaccuracy8" value="0" title="Weapon Accuracy with all Modifications but Ammo">
<input type="number" name="attr_weaponaccuracy8" value="0" title="Weapon Accuracy with all Modifications but Ammo">
</div>
<div class="weapondvwrapper">
<input type="text" name="attr_weapondv8" value="0" title="Weapon Damage with all Modifications but Ammo">
<input type="number" name="attr_weapondv8" value="0" title="Weapon Damage with all Modifications but Ammo">
</div>
<div class="weapondmgtypewrapper">
<select class="weapondmgtype" name="attr_weapondmgtype8" title="Select the Damage Type done by this Weapon">
@@ -7802,7 +7802,7 @@ Click again to switch to Manual and Remote">
<input type="text" name="attr_armorname1" title="Name of the Armor">
</div>
<div class="armorratingwrapper">
<input type="text" name="attr_armorrating1" value="0" title="Rating of the Armor">
<input type="number" name="attr_armorrating1" value="0" title="Rating of the Armor">
</div>
<div class="armorcapacitywrapper">
<input type="text" name="attr_armorcapacity1" value="0" title="Capacity of the Armor">
@@ -7822,7 +7822,7 @@ Click again to switch to Manual and Remote">
<input type="text" name="attr_armorname2" title="Name of the Armor">
</div>
<div class="armorratingwrapper">
<input type="text" name="attr_armorrating2" value="0" title="Rating of the Armor">
<input type="number" name="attr_armorrating2" value="0" title="Rating of the Armor">
</div>
<div class="armorcapacitywrapper">
<input type="text" name="attr_armorcapacity2" value="0" title="Capacity of the Armor">
@@ -7842,7 +7842,7 @@ Click again to switch to Manual and Remote">
<input type="text" name="attr_armorname3" title="Name of the Armor">
</div>
<div class="armorratingwrapper">
<input type="text" name="attr_armorrating3" value="0" title="Rating of the Armor">
<input type="number" name="attr_armorrating3" value="0" title="Rating of the Armor">
</div>
<div class="armorcapacitywrapper">
<input type="text" name="attr_armorcapacity3" value="0" title="Capacity of the Armor">
@@ -7862,7 +7862,7 @@ Click again to switch to Manual and Remote">
<input type="text" name="attr_armorname4" title="Name of the Armor">
</div>
<div class="armorratingwrapper">
<input type="text" name="attr_armorrating4" value="0" title="Rating of the Armor">
<input type="number" name="attr_armorrating4" value="0" title="Rating of the Armor">
</div>
<div class="armorcapacitywrapper">
<input type="text" name="attr_armorcapacity4" value="0" title="Capacity of the Armor">
@@ -7882,7 +7882,7 @@ Click again to switch to Manual and Remote">
<input type="text" name="attr_armorname5" title="Name of the Armor">
</div>
<div class="armorratingwrapper">
<input type="text" name="attr_armorrating5" value="0" title="Rating of the Armor">
<input type="number" name="attr_armorrating5" value="0" title="Rating of the Armor">
</div>
<div class="armorcapacitywrapper">
<input type="text" name="attr_armorcapacity5" value="0" title="Capacity of the Armor">
@@ -7902,7 +7902,7 @@ Click again to switch to Manual and Remote">
<input type="text" name="attr_armorname6" title="Name of the Armor">
</div>
<div class="armorratingwrapper">
<input type="text" name="attr_armorrating6" value="0" title="Rating of the Armor">
<input type="number" name="attr_armorrating6" value="0" title="Rating of the Armor">
</div>
<div class="armorcapacitywrapper">
<input type="text" name="attr_armorcapacity6" value="0" title="Capacity of the Armor">
@@ -7922,7 +7922,7 @@ Click again to switch to Manual and Remote">
<input type="text" name="attr_armorname7" title="Name of the Armor">
</div>
<div class="armorratingwrapper">
<input type="text" name="attr_armorrating7" value="0" title="Rating of the Armor">
<input type="number" name="attr_armorrating7" value="0" title="Rating of the Armor">
</div>
<div class="armorcapacitywrapper">
<input type="text" name="attr_armorcapacity7" value="0" title="Capacity of the Armor">
@@ -7942,7 +7942,7 @@ Click again to switch to Manual and Remote">
<input type="text" name="attr_armorname8" title="Name of the Armor">
</div>
<div class="armorratingwrapper">
<input type="text" name="attr_armorrating8" value="0" title="Rating of the Armor">
<input type="number" name="attr_armorrating8" value="0" title="Rating of the Armor">
</div>
<div class="armorcapacitywrapper">
<input type="text" name="attr_armorcapacity8" value="0" title="Capacity of the Armor">
@@ -7957,6 +7957,15 @@ Click again to switch to Manual and Remote">
</div>
<div class="weapon">
<h2>Melee + Ranged Weapons</h2>
<div class="reloadwrapper">
<input class="reloadcheckbox" type="checkbox" name="attr_reloadcheckbox" title="Searches the equipment list for matching names.
Will refill any ammunition below its maximum if enough rounds are in the inventory.
The inventory name can have additional letters or words
eg 'APDS-Rounds' when the ammunition is ony called 'APDS'
Only takes the first match even if multiple identical entries are found.">
<div class="reloadlabel"><label>Reload</label></div>
<div class="tooltip">Hover for<br>Tooltip</div>
</div>
<div class="weaponrow">
<div class="weaponmeleewrapper">
<label class="weaponlabel">Melee</label>
@@ -8036,13 +8045,13 @@ Click again to switch to Manual and Remote">
<div class="checkboxticker spellspecializedticked">X</div>
</div>
<div class="weaponbonuswrapper">
<input type="text" name="attr_weaponbonus1" value="0" title="Any Bonuses to Weapon Skill">
<input type="number" name="attr_weaponbonus1" value="0" title="Any Bonuses to Weapon Skill">
</div>
<div class="weaponaccuracywrapper">
<input type="text" name="attr_weaponaccuracy1" value="0" title="Weapon Accuracy with all Modifications but Ammo">
<input type="number" name="attr_weaponaccuracy1" value="0" title="Weapon Accuracy with all Modifications but Ammo">
</div>
<div class="weapondvwrapper">
<input type="text" name="attr_weapondv1" value="0" title="Weapon Damage with all Modifications but Ammo">
<input type="number" name="attr_weapondv1" value="0" title="Weapon Damage with all Modifications but Ammo">
</div>
<div class="weapondmgtypewrapper">
<select class="weapondmgtype" name="attr_weapondmgtype1" title="Select the Damage Type done by this Weapon">
@@ -8191,13 +8200,13 @@ Click again to switch to Manual and Remote">
<div class="checkboxticker spellspecializedticked">X</div>
</div>
<div class="weaponbonuswrapper">
<input type="text" name="attr_weaponbonus2" value="0" title="Any Bonuses to Weapon Skill">
<input type="number" name="attr_weaponbonus2" value="0" title="Any Bonuses to Weapon Skill">
</div>
<div class="weaponaccuracywrapper">
<input type="text" name="attr_weaponaccuracy2" value="0" title="Weapon Accuracy with all Modifications but Ammo">
<input type="number" name="attr_weaponaccuracy2" value="0" title="Weapon Accuracy with all Modifications but Ammo">
</div>
<div class="weapondvwrapper">
<input type="text" name="attr_weapondv2" value="0" title="Weapon Damage with all Modifications but Ammo">
<input type="number" name="attr_weapondv2" value="0" title="Weapon Damage with all Modifications but Ammo">
</div>
<div class="weapondmgtypewrapper">
<select class="weapondmgtype" name="attr_weapondmgtype2" title="Select the Damage Type done by this Weapon">
@@ -8346,13 +8355,13 @@ Click again to switch to Manual and Remote">
<div class="checkboxticker spellspecializedticked">X</div>
</div>
<div class="weaponbonuswrapper">
<input type="text" name="attr_weaponbonus3" value="0" title="Any Bonuses to Weapon Skill">
<input type="number" name="attr_weaponbonus3" value="0" title="Any Bonuses to Weapon Skill">
</div>
<div class="weaponaccuracywrapper">
<input type="text" name="attr_weaponaccuracy3" value="0" title="Weapon Accuracy with all Modifications but Ammo">
<input type="number" name="attr_weaponaccuracy3" value="0" title="Weapon Accuracy with all Modifications but Ammo">
</div>
<div class="weapondvwrapper">
<input type="text" name="attr_weapondv3" value="0" title="Weapon Damage with all Modifications but Ammo">
<input type="number" name="attr_weapondv3" value="0" title="Weapon Damage with all Modifications but Ammo">
</div>
<div class="weapondmgtypewrapper">
<select class="weapondmgtype" name="attr_weapondmgtype3" title="Select the Damage Type done by this Weapon">
@@ -8501,13 +8510,13 @@ Click again to switch to Manual and Remote">
<div class="checkboxticker spellspecializedticked">X</div>
</div>
<div class="weaponbonuswrapper">
<input type="text" name="attr_weaponbonus4" value="0" title="Any Bonuses to Weapon Skill">
<input type="number" name="attr_weaponbonus4" value="0" title="Any Bonuses to Weapon Skill">
</div>
<div class="weaponaccuracywrapper">
<input type="text" name="attr_weaponaccuracy4" value="0" title="Weapon Accuracy with all Modifications but Ammo">
<input type="number" name="attr_weaponaccuracy4" value="0" title="Weapon Accuracy with all Modifications but Ammo">
</div>
<div class="weapondvwrapper">
<input type="text" name="attr_weapondv4" value="0" title="Weapon Damage with all Modifications but Ammo">
<input type="number" name="attr_weapondv4" value="0" title="Weapon Damage with all Modifications but Ammo">
</div>
<div class="weapondmgtypewrapper">
<select class="weapondmgtype" name="attr_weapondmgtype4" title="Select the Damage Type done by this Weapon">
@@ -8656,13 +8665,13 @@ Click again to switch to Manual and Remote">
<div class="checkboxticker spellspecializedticked">X</div>
</div>
<div class="weaponbonuswrapper">
<input type="text" name="attr_weaponbonus5" value="0" title="Any Bonuses to Weapon Skill">
<input type="number" name="attr_weaponbonus5" value="0" title="Any Bonuses to Weapon Skill">
</div>
<div class="weaponaccuracywrapper">
<input type="text" name="attr_weaponaccuracy5" value="0" title="Weapon Accuracy with all Modifications but Ammo">
<input type="number" name="attr_weaponaccuracy5" value="0" title="Weapon Accuracy with all Modifications but Ammo">
</div>
<div class="weapondvwrapper">
<input type="text" name="attr_weapondv5" value="0" title="Weapon Damage with all Modifications but Ammo">
<input type="number" name="attr_weapondv5" value="0" title="Weapon Damage with all Modifications but Ammo">
</div>
<div class="weapondmgtypewrapper">
<select class="weapondmgtype" name="attr_weapondmgtype5" title="Select the Damage Type done by this Weapon">
@@ -8811,13 +8820,13 @@ Click again to switch to Manual and Remote">
<div class="checkboxticker spellspecializedticked">X</div>
</div>
<div class="weaponbonuswrapper">
<input type="text" name="attr_weaponbonus6" value="0" title="Any Bonuses to Weapon Skill">
<input type="number" name="attr_weaponbonus6" value="0" title="Any Bonuses to Weapon Skill">
</div>
<div class="weaponaccuracywrapper">
<input type="text" name="attr_weaponaccuracy6" value="0" title="Weapon Accuracy with all Modifications but Ammo">
<input type="number" name="attr_weaponaccuracy6" value="0" title="Weapon Accuracy with all Modifications but Ammo">
</div>
<div class="weapondvwrapper">
<input type="text" name="attr_weapondv6" value="0" title="Weapon Damage with all Modifications but Ammo">
<input type="number" name="attr_weapondv6" value="0" title="Weapon Damage with all Modifications but Ammo">
</div>
<div class="weapondmgtypewrapper">
<select class="weapondmgtype" name="attr_weapondmgtype6" title="Select the Damage Type done by this Weapon">
@@ -8966,13 +8975,13 @@ Click again to switch to Manual and Remote">
<div class="checkboxticker spellspecializedticked">X</div>
</div>
<div class="weaponbonuswrapper">
<input type="text" name="attr_weaponbonus7" value="0" title="Any Bonuses to Weapon Skill">
<input type="number" name="attr_weaponbonus7" value="0" title="Any Bonuses to Weapon Skill">
</div>
<div class="weaponaccuracywrapper">
<input type="text" name="attr_weaponaccuracy7" value="0" title="Weapon Accuracy with all Modifications but Ammo">
<input type="number" name="attr_weaponaccuracy7" value="0" title="Weapon Accuracy with all Modifications but Ammo">
</div>
<div class="weapondvwrapper">
<input type="text" name="attr_weapondv7" value="0" title="Weapon Damage with all Modifications but Ammo">
<input type="number" name="attr_weapondv7" value="0" title="Weapon Damage with all Modifications but Ammo">
</div>
<div class="weapondmgtypewrapper">
<select class="weapondmgtype" name="attr_weapondmgtype7" title="Select the Damage Type done by this Weapon">
@@ -9121,13 +9130,13 @@ Click again to switch to Manual and Remote">
<div class="checkboxticker spellspecializedticked">X</div>
</div>
<div class="weaponbonuswrapper">
<input type="text" name="attr_weaponbonus8" value="0" title="Any Bonuses to Weapon Skill">
<input type="number" name="attr_weaponbonus8" value="0" title="Any Bonuses to Weapon Skill">
</div>
<div class="weaponaccuracywrapper">
<input type="text" name="attr_weaponaccuracy8" value="0" title="Weapon Accuracy with all Modifications but Ammo">
<input type="number" name="attr_weaponaccuracy8" value="0" title="Weapon Accuracy with all Modifications but Ammo">
</div>
<div class="weapondvwrapper">
<input type="text" name="attr_weapondv8" value="0" title="Weapon Damage with all Modifications but Ammo">
<input type="number" name="attr_weapondv8" value="0" title="Weapon Damage with all Modifications but Ammo">
</div>
<div class="weapondmgtypewrapper">
<select class="weapondmgtype" name="attr_weapondmgtype8" title="Select the Damage Type done by this Weapon">
@@ -9683,6 +9692,75 @@ on("sheet:opened", function() {
});
on("change:reloadcheckbox", function(){
getSectionIDs("repeating_equipment", function(equipmentids){
for(var i=1;i<9;i++){
(function(i){
getSectionIDs("repeating_equipment"+i, function(ammoids){
var attrs=[];
var eqname=[];
var eqqty=[];
var ammoname=[];
var ammoqty=[];
var ammomax=[];
for(var j=0;j<equipmentids.length;j++){
attrs.push("repeating_equipment_"+equipmentids[j]+"_equipmentname");
eqname.push(attrs.length-1);
}
for(var j=0;j<equipmentids.length;j++){
attrs.push("repeating_equipment_"+equipmentids[j]+"_equipmentnumber");
eqqty.push(attrs.length-1);
}
for(var j=0;j<ammoids.length;j++){
attrs.push("repeating_equipment"+i+"_"+ammoids[j]+"_ammoname"+i);
ammoname.push(attrs.length-1);
}
for(var j=0;j<ammoids.length;j++){
attrs.push("repeating_equipment"+i+"_"+ammoids[j]+"_ammonumber"+i);
ammoqty.push(attrs.length-1);
}
for(var j=0;j<ammoids.length;j++){
attrs.push("repeating_equipment"+i+"_"+ammoids[j]+"_ammomaxnumber"+i);
ammomax.push(attrs.length-1);
}
getAttrs(attrs, function(values){
var change=false
if(eqname.length>0&&ammoname.length>0){
for(var j=0;j<eqname.length;j++){
for(var k=0;k<ammoname.length;k++){
if(values[attrs[eqname[j]]]&&values[attrs[ammoname[k]]]){
console.log(values[attrs[eqname[j]]]+' - '+values[attrs[ammoname[k]]])
if(values[attrs[eqname[j]]].length>1&&values[attrs[ammoname[k]]].length>1&&parseInt(values[attrs[ammomax[k]]])>0&&parseInt(values[attrs[ammoqty[k]]])>0&&parseInt(values[attrs[eqqty[k]]])>0){
if(values[attrs[eqname[j]]].match(values[attrs[ammoname[k]]])){
console.log(values[attrs[eqname[j]]]+' + '+values[attrs[ammoname[k]]]+'!!!')
if(parseInt(values[attrs[ammoqty[k]]])<parseInt(values[attrs[ammomax[k]]])){
change=true
if((parseInt(values[attrs[ammomax[k]]])-parseInt(values[attrs[ammoqty[k]]]))<=parseInt(values[attrs[eqqty[j]]])){
values[attrs[eqqty[j]]]=parseInt(values[attrs[eqqty[j]]])+parseInt(values[attrs[ammoqty[k]]])-parseInt(values[attrs[ammomax[k]]])
values[attrs[ammoqty[k]]]=parseInt(values[attrs[ammomax[k]]])
}else{
values[attrs[ammoqty[k]]]=parseInt(values[attrs[ammoqty[k]]])+parseInt(values[attrs[eqqty[j]]])
values[attrs[eqqty[j]]]=0
}
}
}
}
}
}
}
}
if(change){
setAttrs(values)
}
});
});
})(i);
}
});
});
on("change:chummercheckbox", function(){
getAttrs(["chummertext","chummercheckbox"], function(text) {
if(text.chummercheckbox=="on"){