Merge pull request #5753 from Acyd69/patch-2

Starfinder (simple) Hotfix 121919
This commit is contained in:
Jeffrey Lamb
2019-12-20 11:31:10 -05:00
committed by GitHub
+1 -1
View File
@@ -1035,7 +1035,7 @@
<span class="sheet-table-data-center" style="text-align:center;"><input title="EAC" type="number" name="attr_EAC" value="(10 + @{EAC-armor} + @{DEX-armor} + @{EAC-misc})" disabled></span>
<span class="sheet-table-data-center" style="text-align:center;">= 10 +</span>
<span class="sheet-table-data-center" style="text-align:center;"><input title="EAC-armor" type="number" name="attr_EAC-armor" value="((@{armor-eacbonus} * @{armor-equipped}) + (@{shield-acbonus} * @{shield-equipped}) + ((@{shield-align-acbonus} - @{shield-acbonus}) * @{shield-aligned} * @{shield-equipped}))" disabled></span>
<span class="sheet-table-data-center" style="text-align:center;"><input title="DEX-armor" type="number" name="attr_DEX-armor" value="((((((((@{DEX-mod} + @{armor-max-dex}) - (abs(@{DEX-mod} - @{armor-max-dex})) * @{armor-equipped}) / 2) + (@{shield-max-dex} * (1 - (@{armor-equipped}))) + (((@{DEX-mod} + @{shield-max-dex}) - (abs(@{DEX-mod} - @{shield-max-dex})) * @{shield-equipped}) / 2) + (@{armor-max-dex} * (1 - (@{shield-equipped})))) - (abs((((@{DEX-mod} + @{armor-max-dex}) - (abs(@{DEX-mod} - @{armor-max-dex})) * @{armor-equipped}) / 2) + (@{shield-max-dex} * (1 - (@{armor-equipped}))) - (((@{DEX-mod} + @{shield-max-dex}) - (abs(@{DEX-mod} - @{shield-max-dex})) * @{shield-equipped}) / 2) + (@{armor-max-dex} * (1 - (@{shield-equipped})))))) * (ceil((@{armor-equipped}/2) + (@{shield-equipped}/2))))/2) + (@{DEX-mod} * (1 - (ceil((@{armor-equipped}/2) + (@{shield-equipped}/2))))))" disabled></span>
<span class="sheet-table-data-center" style="text-align:center;"><input title="DEX-armor" type="number" name="attr_DEX-armor" value="(((floor((((floor((@{DEX-mod} + @{armor-max-dex}) - (abs(@{DEX-mod} - @{armor-max-dex}))) * @{armor-equipped}) / 2) + (@{shield-max-dex} * (1 - (@{armor-equipped}))) + ((floor((@{DEX-mod} + @{shield-max-dex}) - (abs(@{DEX-mod} - @{shield-max-dex}))) * @{shield-equipped}) / 2) + (@{armor-max-dex} * (1 - (@{shield-equipped})))) - (abs((((floor((@{DEX-mod} + @{armor-max-dex}) - (abs(@{DEX-mod} - @{armor-max-dex}))) * @{armor-equipped}) / 2) + (@{shield-max-dex} * (1 - (@{armor-equipped})))) - (((floor((@{DEX-mod} + @{shield-max-dex}) - (abs(@{DEX-mod} - @{shield-max-dex}))) * @{shield-equipped}) / 2) + (@{armor-max-dex} * (1 - (@{shield-equipped}))))))) * (ceil((@{armor-equipped}/2) + (@{shield-equipped}/2))))/2) + (@{DEX-mod} * (1 - (ceil((@{armor-equipped}/2) + (@{shield-equipped}/2))))))" disabled></span>
<span class="sheet-table-data-center" style="text-align:center;"><input title="EAC-misc" type="number" name="attr_EAC-misc" value="0"></span>
</div>
<div class="sheet-table-row">