[Draci Hlidka] v1.3.0
This commit is contained in:
@@ -1,8 +1,23 @@
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html)
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## 1.3.0 (2022-06-08)
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### Added
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* added add active or passive ability for class or race via dropdown
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* added advanced settings to display all attributes on abilities
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* added new ability attributes (isAttackRoll, attackRollBonus, attackDamageBonus, isDefenseRoll, defenseRollType, defenseRollBonus, additionalManaNum, additionalDifficulty, castingAttribute, secondaryRoll, secondaryCastingAttribute, secondaryRollAgainst, damage, damageType, isMulticast, obtainedLevel, customMacro)
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* added dice roll buttons to active abilities
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### Changed
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* changed ability macros are not hardcoded but generated from attributes
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* changed roll template to support new macro structure
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## 1.2.0 (2021-10-13)
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## Changed
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### Changed
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* changed modifiers are counted to attributes
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### Added
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@@ -19,7 +34,8 @@
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* fixed merging settings
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## 1.1.0 (2021-09-22)
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## Changed
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### Changed
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* styles of inputs and roll buttons
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@@ -43,7 +59,6 @@
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* fixed sections gap, fixed moved roll advange, fixed labels, fixed build comment styles, fixed build span white spaces, fixed rolltemplates, fixed roll skills with modifiers
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## 1.0.1 (2021-09-06)
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### Fixed
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@@ -52,11 +67,10 @@
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* recalculate attack and defense on weapon attribute change
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* eqquip first weapon
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## 1.0.0 (2021-08-31)
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### Added
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* player character sheet
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* roll buttons for ability, skill or fight action
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* inventory weapons equipped are synchronized to fight section
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* inventory weapons equipped are synchronized to fight section
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@@ -437,6 +437,9 @@
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box-shadow: none;
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border: none;
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}
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.dh_main .dh_small_font {
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font-size: 0.8125em !important;
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}
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.dh_main select,
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.dh_main input[type=text],
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.dh_main input[type=number] {
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@@ -522,6 +525,9 @@
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-webkit-user-select: none;
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opacity: 0.9;
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}
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.dh_main .dh_border_left {
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border-left: rgba(0, 0, 0, 0.3) 2px solid;
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}
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.dh_main .dh_text_truncate {
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white-space: nowrap;
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overflow: hidden;
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@@ -1052,6 +1058,39 @@
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display: flex;
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border-radius: 0px;
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}
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.dh_main .dh_settingsVisible,
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.dh_main .dh_moreSettings,
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.dh_main .dh_lessSettings {
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display: none;
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}
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.dh_main .dh_settingsVisibleBlock div {
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width: 100%;
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}
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.dh_main .dh_macroEditable {
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display: none;
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}
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.dh_main .dh_macroEditable:not(:checked) ~ .dh_macro {
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pointer-events: none;
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-ms-user-select: none;
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user-select: none;
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-moz-user-select: none;
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-webkit-user-select: none;
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opacity: 0.7;
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color: darkslategrey;
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}
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.dh_main .dh_settingsVisible:not(:checked) ~ div .dh_settingsVisibleBlock {
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display: none;
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}
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.dh_main .dh_settingsVisible:checked ~ div .dh_settingsVisibleBlock {
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display: flex;
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border-radius: 0px;
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}
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.dh_main .dh_settingsVisible:not(:checked) ~ div .dh_moreSettings {
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display: flex;
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}
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.dh_main .dh_settingsVisible:checked ~ div .dh_lessSettings {
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display: flex;
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}
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.dh_main .dh_table {
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margin-left: 2px;
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}
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@@ -1102,6 +1141,12 @@
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border: none;
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box-shadow: none;
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}
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.dh_main .dh_border_none {
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border: none !important;
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}
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||||
.dh_main .dh_box_shadow_none {
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box-shadow: none !important;
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||||
}
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.dh_main .dh_button {
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font-size: 1em;
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padding: 0px;
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@@ -1349,9 +1394,37 @@
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background-position: center;
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background-image: url(https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Draci%20Hlidka/assets/pencil_outlined.svg);
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}
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.dh_main .dh_checkbox:hover input ~ .dh_checkmark.dh_pencil, .dh_main .dh_checkbox:hover input ~ .dh_checkmark.dh_twoHanded {
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||||
.dh_main .dh_checkbox input:not(:checked) ~ .dh_settingVisibility {
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min-width: 1.25em;
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||||
width: 1.25em;
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||||
min-height: 1.25em;
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height: 1.25em;
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||||
border: none;
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background-color: transparent;
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background-size: 80%;
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background-repeat: no-repeat;
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background-position: center;
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background-image: url(https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Draci%20Hlidka/assets/caret-up.svg);
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background-size: 12px;
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||||
}
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||||
.dh_main .dh_checkbox input:checked ~ .dh_settingVisibility {
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position: initial;
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transform: none;
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border: none;
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margin: 0;
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width: 1.25em;
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height: 1.25em;
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background-repeat: no-repeat;
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||||
background-position: center;
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||||
background-color: transparent;
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background-size: 80%;
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background-image: url(https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Draci%20Hlidka/assets/caret-down.svg);
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background-size: 12px;
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||||
}
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||||
.dh_main .dh_checkbox:hover input ~ .dh_checkmark.dh_settingVisibility, .dh_main .dh_checkbox:hover input ~ .dh_checkmark.dh_pencil, .dh_main .dh_checkbox:hover input ~ .dh_checkmark.dh_twoHanded {
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background-color: transparent;
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||||
}
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||||
.dh_main .dh_checkbox input:checked ~ .dh_checkmark.dh_settingVisibility,
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||||
.dh_main .dh_checkbox input:checked ~ .dh_checkmark.dh_pencil,
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||||
.dh_main .dh_checkbox input:checked ~ .dh_checkmark.dh_twoHanded {
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||||
background-color: transparent;
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||||
@@ -1501,6 +1574,19 @@
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background-repeat: repeat-y;
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||||
background-position: inherit;
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||||
}
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||||
.dh_main .dh_isSettingVisible[value*="1"] ~ div .dh_settingsVisibleToggle {
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display: flex;
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||||
}
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||||
.dh_main .dh_isSettingVisible[value*="0"] ~ div .dh_settingsVisibleToggle,
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||||
.dh_main .dh_isSettingVisible[value*="0"] ~ div .dh_settingsVisibleBlock {
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||||
display: none;
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||||
}
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||||
.dh_main .dh_isSettingVisible[value*="1"] ~ div .dh_isAllAttributesVisibleToggle {
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||||
display: flex !important;
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||||
}
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||||
.dh_main .dh_isSettingVisible[value*="0"] ~ div .dh_sisAllAttributesVisibleToggle {
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||||
display: none;
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||||
}
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||||
.dh_main .dh_pc,
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||||
.dh_main .dh_npc,
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||||
.dh_main .dh_sheet_type_modal {
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||||
@@ -2110,6 +2196,7 @@
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.dh_main .dh_activeAbilities .dh_ranger,
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||||
.dh_main .dh_activeAbilities .dh_alchemist,
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||||
.dh_main .dh_activeAbilities .dh_mage,
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||||
.dh_main .dh_activeAbilities .dh_thief,
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||||
.dh_main .dh_activeAbilities .dh_priest {
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||||
display: none;
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||||
}
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||||
@@ -2118,6 +2205,7 @@
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.dh_main .dh_activeAbilities input.dh_selected_profession[value=Ranger] ~ div .dh_ranger,
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||||
.dh_main .dh_activeAbilities input.dh_selected_profession[value=Mage] ~ div .dh_mage,
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||||
.dh_main .dh_activeAbilities input.dh_selected_profession[value=Alchemist] ~ div .dh_alchemist,
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||||
.dh_main .dh_activeAbilities input.dh_selected_profession[value=Thief] ~ div .dh_thief,
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||||
.dh_main .dh_activeAbilities input.dh_selected_profession[value=Priest] ~ div .dh_priest {
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||||
display: flex;
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||||
}
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||||
@@ -2128,6 +2216,102 @@
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.dh_main .dh_activeAbilities .dh_table .dh_printText button {
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||||
border: none;
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||||
}
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||||
.dh_main .dh_activeAbilities .dh_activeAbilitiesAdd,
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||||
.dh_main .dh_activeAbilities .dh_activeProfession,
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||||
.dh_main .dh_activeAbilities .dh_activeWarrior,
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||||
.dh_main .dh_activeAbilities .dh_activeRanger,
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||||
.dh_main .dh_activeAbilities .dh_activeAlchemist,
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||||
.dh_main .dh_activeAbilities .dh_activeMage,
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||||
.dh_main .dh_activeAbilities .dh_activeThief,
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||||
.dh_main .dh_activeAbilities .dh_activePriest,
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||||
.dh_main .dh_activeAbilities .dh_activeWarriorGeneral,
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||||
.dh_main .dh_activeAbilities .dh_activeWarriorBoneBreakerSchool,
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||||
.dh_main .dh_activeAbilities .dh_activeWarriorOneHandedSchool,
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||||
.dh_main .dh_activeAbilities .dh_activeWarriorTwoHandedSchool,
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||||
.dh_main .dh_activeAbilities .dh_activeWarriorShieldSchool,
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||||
.dh_main .dh_activeAbilities .dh_activeWarriorPiericngSchool,
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||||
.dh_main .dh_activeAbilities .dh_activeWarriorTwoWeaponSchool,
|
||||
.dh_main .dh_activeAbilities .dh_activeRangerGeneral,
|
||||
.dh_main .dh_activeAbilities .dh_activeRangerNatureMagic,
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||||
.dh_main .dh_activeAbilities .dh_activeRangerAnimalMagic,
|
||||
.dh_main .dh_activeAbilities .dh_activeRangerRoadMagic,
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||||
.dh_main .dh_activeAbilities .dh_activeAlchemistGeneral,
|
||||
.dh_main .dh_activeAbilities .dh_activeAlchemistCrystals,
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||||
.dh_main .dh_activeAbilities .dh_activeAlchemistMagicItems,
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||||
.dh_main .dh_activeAbilities .dh_activeAlchemistStars,
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||||
.dh_main .dh_activeAbilities .dh_activeAlchemistUnstableSubstances,
|
||||
.dh_main .dh_activeAbilities .dh_activeAlchemistAnatomy,
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||||
.dh_main .dh_activeAbilities .dh_activeAlchemistElixirs,
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||||
.dh_main .dh_activeAbilities .dh_activeMageGeneral,
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||||
.dh_main .dh_activeAbilities .dh_activeMageWild,
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||||
.dh_main .dh_activeAbilities .dh_activeMageMental,
|
||||
.dh_main .dh_activeAbilities .dh_activeMageHigh,
|
||||
.dh_main .dh_activeAbilities .dh_activeMageTransform,
|
||||
.dh_main .dh_activeAbilities .dh_activeMageVital,
|
||||
.dh_main .dh_activeAbilities .dh_activeMageProtection,
|
||||
.dh_main .dh_activeAbilities .dh_activePriestGeneral,
|
||||
.dh_main .dh_activeAbilities .dh_activePriestAuras,
|
||||
.dh_main .dh_activeAbilities .dh_activePriestTruth,
|
||||
.dh_main .dh_activeAbilities .dh_activePriestDemon,
|
||||
.dh_main .dh_activeAbilities .dh_activePriestMercy,
|
||||
.dh_main .dh_activeAbilities .dh_activePriestPatron,
|
||||
.dh_main .dh_activeAbilities .dh_activePriestHolyWarrior,
|
||||
.dh_main .dh_activeAbilities .dh_activeNevybrano {
|
||||
display: none;
|
||||
}
|
||||
.dh_main .dh_activeAbilities input.dh_selected_profession[value=vlastni] ~ div select.dh_activeProfession,
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||||
.dh_main .dh_activeAbilities input.dh_selected_profession[value=vlastni] ~ div.dh_activeAbilitiesAdd,
|
||||
.dh_main .dh_activeAbilities input.dh_selected_profession[value=Warrior] ~ div.dh_activeAbilitiesAdd,
|
||||
.dh_main .dh_activeAbilities input.dh_selected_profession[value=Ranger] ~ div.dh_activeAbilitiesAdd,
|
||||
.dh_main .dh_activeAbilities input.dh_selected_profession[value=Alchemist] ~ div.dh_activeAbilitiesAdd,
|
||||
.dh_main .dh_activeAbilities input.dh_selected_profession[value=Mage] ~ div.dh_activeAbilitiesAdd,
|
||||
.dh_main .dh_activeAbilities input.dh_selected_profession[value=Thief] ~ div.dh_activeAbilitiesAdd,
|
||||
.dh_main .dh_activeAbilities input.dh_selected_profession[value=Priest] ~ div.dh_activeAbilitiesAdd {
|
||||
display: flex;
|
||||
}
|
||||
.dh_main .dh_activeAbilities input.dh_addActiveAbilityProfession[value=Warrior] ~ select.dh_activeWarrior,
|
||||
.dh_main .dh_activeAbilities input.dh_addActiveAbilityProfession[value=Ranger] ~ select.dh_activeRanger,
|
||||
.dh_main .dh_activeAbilities input.dh_addActiveAbilityProfession[value=Alchemist] ~ select.dh_activeAlchemist,
|
||||
.dh_main .dh_activeAbilities input.dh_addActiveAbilityProfession[value=Mage] ~ select.dh_activeMage,
|
||||
.dh_main .dh_activeAbilities input.dh_addActiveAbilityProfession[value=Thief] ~ select.dh_activeThief,
|
||||
.dh_main .dh_activeAbilities input.dh_addActiveAbilityProfession[value=Priest] ~ select.dh_activePriest,
|
||||
.dh_main .dh_activeAbilities input.dh_addActiveAbilityProfession[value=Nevybrano] ~ select.dh_activeNevybrano {
|
||||
display: flex;
|
||||
}
|
||||
.dh_main .dh_activeAbilities input.dh_addActiveAbilityHidden[value=WarriorGeneral] ~ select.dh_activeWarriorGeneral,
|
||||
.dh_main .dh_activeAbilities input.dh_addActiveAbilityHidden[value=WarriorBoneBreakerSchool] ~ select.dh_activeWarriorBoneBreakerSchool,
|
||||
.dh_main .dh_activeAbilities input.dh_addActiveAbilityHidden[value=WarriorOneHandedSchool] ~ select.dh_activeWarriorOneHandedSchool,
|
||||
.dh_main .dh_activeAbilities input.dh_addActiveAbilityHidden[value=WarriorTwoHandedSchool] ~ select.dh_activeWarriorTwoHandedSchool,
|
||||
.dh_main .dh_activeAbilities input.dh_addActiveAbilityHidden[value=WarriorShieldSchool] ~ select.dh_activeWarriorShieldSchool,
|
||||
.dh_main .dh_activeAbilities input.dh_addActiveAbilityHidden[value=WarriorPiericngSchool] ~ select.dh_activeWarriorPiericngSchool,
|
||||
.dh_main .dh_activeAbilities input.dh_addActiveAbilityHidden[value=WarriorTwoWeaponSchool] ~ select.dh_activeWarriorTwoWeaponSchool,
|
||||
.dh_main .dh_activeAbilities input.dh_addActiveAbilityHidden[value=RangerGeneral] ~ select.dh_activeRangerGeneral,
|
||||
.dh_main .dh_activeAbilities input.dh_addActiveAbilityHidden[value=RangerNatureMagic] ~ select.dh_activeRangerNatureMagic,
|
||||
.dh_main .dh_activeAbilities input.dh_addActiveAbilityHidden[value=RangerAnimalMagic] ~ select.dh_activeRangerAnimalMagic,
|
||||
.dh_main .dh_activeAbilities input.dh_addActiveAbilityHidden[value=RangerRoadMagic] ~ select.dh_activeRangerRoadMagic,
|
||||
.dh_main .dh_activeAbilities input.dh_addActiveAbilityHidden[value=AlchemistGeneral] ~ select.dh_activeAlchemistGeneral,
|
||||
.dh_main .dh_activeAbilities input.dh_addActiveAbilityHidden[value=AlchemistCrystals] ~ select.dh_activeAlchemistCrystals,
|
||||
.dh_main .dh_activeAbilities input.dh_addActiveAbilityHidden[value=AlchemistMagicItems] ~ select.dh_activeAlchemistMagicItems,
|
||||
.dh_main .dh_activeAbilities input.dh_addActiveAbilityHidden[value=AlchemistStars] ~ select.dh_activeAlchemistStars,
|
||||
.dh_main .dh_activeAbilities input.dh_addActiveAbilityHidden[value=AlchemistUnstableSubstances] ~ select.dh_activeAlchemistUnstableSubstances,
|
||||
.dh_main .dh_activeAbilities input.dh_addActiveAbilityHidden[value=AlchemistAnatomy] ~ select.dh_activeAlchemistAnatomy,
|
||||
.dh_main .dh_activeAbilities input.dh_addActiveAbilityHidden[value=AlchemistElixirs] ~ select.dh_activeAlchemistElixirs,
|
||||
.dh_main .dh_activeAbilities input.dh_addActiveAbilityHidden[value=MageGeneral] ~ select.dh_activeMageGeneral,
|
||||
.dh_main .dh_activeAbilities input.dh_addActiveAbilityHidden[value=MageWild] ~ select.dh_activeMageWild,
|
||||
.dh_main .dh_activeAbilities input.dh_addActiveAbilityHidden[value=MageMental] ~ select.dh_activeMageMental,
|
||||
.dh_main .dh_activeAbilities input.dh_addActiveAbilityHidden[value=MageHigh] ~ select.dh_activeMageHigh,
|
||||
.dh_main .dh_activeAbilities input.dh_addActiveAbilityHidden[value=MageTransform] ~ select.dh_activeMageTransform,
|
||||
.dh_main .dh_activeAbilities input.dh_addActiveAbilityHidden[value=MageVital] ~ select.dh_activeMageVital,
|
||||
.dh_main .dh_activeAbilities input.dh_addActiveAbilityHidden[value=MageProtection] ~ select.dh_activeMageProtection,
|
||||
.dh_main .dh_activeAbilities input.dh_addActiveAbilityHidden[value=PriestGeneral] ~ select.dh_activePriestGeneral,
|
||||
.dh_main .dh_activeAbilities input.dh_addActiveAbilityHidden[value=PriestAuras] ~ select.dh_activePriestAuras,
|
||||
.dh_main .dh_activeAbilities input.dh_addActiveAbilityHidden[value=PriestTruth] ~ select.dh_activePriestTruth,
|
||||
.dh_main .dh_activeAbilities input.dh_addActiveAbilityHidden[value=PriestDemon] ~ select.dh_activePriestDemon,
|
||||
.dh_main .dh_activeAbilities input.dh_addActiveAbilityHidden[value=PriestMercy] ~ select.dh_activePriestMercy,
|
||||
.dh_main .dh_activeAbilities input.dh_addActiveAbilityHidden[value=PriestPatron] ~ select.dh_activePriestPatron,
|
||||
.dh_main .dh_activeAbilities input.dh_addActiveAbilityHidden[value=PriestHolyWarrior] ~ select.dh_activePriestHolyWarrior {
|
||||
display: flex;
|
||||
}
|
||||
.dh_main .dh_passiveAbilities {
|
||||
margin-bottom: 2px;
|
||||
}
|
||||
@@ -2141,6 +2325,34 @@
|
||||
.dh_main .dh_passiveAbilities .dh_table .dh_printText button {
|
||||
border: none;
|
||||
}
|
||||
.dh_main .dh_passiveAbilities .dh_passiveAbilitiesAdd,
|
||||
.dh_main .dh_passiveAbilities .dh_passiveProfession,
|
||||
.dh_main .dh_passiveAbilities .dh_passiveWarrior,
|
||||
.dh_main .dh_passiveAbilities .dh_passiveRanger,
|
||||
.dh_main .dh_passiveAbilities .dh_passiveAlchemist,
|
||||
.dh_main .dh_passiveAbilities .dh_passiveMage,
|
||||
.dh_main .dh_passiveAbilities .dh_passiveThief,
|
||||
.dh_main .dh_passiveAbilities .dh_passivePriest {
|
||||
display: none;
|
||||
}
|
||||
.dh_main .dh_passiveAbilities input.dh_selected_profession[value=vlastni] ~ div select.dh_passiveProfession,
|
||||
.dh_main .dh_passiveAbilities input.dh_selected_profession[value=vlastni] ~ div.dh_passiveAbilitiesAdd,
|
||||
.dh_main .dh_passiveAbilities input.dh_selected_profession[value=Warrior] ~ div.dh_passiveAbilitiesAdd,
|
||||
.dh_main .dh_passiveAbilities input.dh_selected_profession[value=Ranger] ~ div.dh_passiveAbilitiesAdd,
|
||||
.dh_main .dh_passiveAbilities input.dh_selected_profession[value=Alchemist] ~ div.dh_passiveAbilitiesAdd,
|
||||
.dh_main .dh_passiveAbilities input.dh_selected_profession[value=Mage] ~ div.dh_passiveAbilitiesAdd,
|
||||
.dh_main .dh_passiveAbilities input.dh_selected_profession[value=Thief] ~ div.dh_passiveAbilitiesAdd,
|
||||
.dh_main .dh_passiveAbilities input.dh_selected_profession[value=Priest] ~ div.dh_passiveAbilitiesAdd {
|
||||
display: flex;
|
||||
}
|
||||
.dh_main .dh_passiveAbilities input.dh_addPassiveAbilityProfession[value=Warrior] ~ select.dh_passiveWarrior,
|
||||
.dh_main .dh_passiveAbilities input.dh_addPassiveAbilityProfession[value=Ranger] ~ select.dh_passiveRanger,
|
||||
.dh_main .dh_passiveAbilities input.dh_addPassiveAbilityProfession[value=Alchemist] ~ select.dh_passiveAlchemist,
|
||||
.dh_main .dh_passiveAbilities input.dh_addPassiveAbilityProfession[value=Mage] ~ select.dh_passiveMage,
|
||||
.dh_main .dh_passiveAbilities input.dh_addPassiveAbilityProfession[value=Thief] ~ select.dh_passiveThief,
|
||||
.dh_main .dh_passiveAbilities input.dh_addPassiveAbilityProfession[value=Priest] ~ select.dh_passivePriest {
|
||||
display: flex;
|
||||
}
|
||||
.dh_main .dh_right_panel > div.dh_grid {
|
||||
grid-template-columns: 1fr 1fr;
|
||||
grid-template-areas: "pc_skills pc_skills" "pc_activeAbilities pc_activeAbilities" "pc_passiveAbilities pc_passiveAbilities";
|
||||
@@ -2603,6 +2815,94 @@
|
||||
.dh_main .dh_npcActiveAbilities {
|
||||
grid-area: npc_active_abilities;
|
||||
}
|
||||
.dh_main .dh_npcActiveAbilities .dh_activeAbilitiesAdd,
|
||||
.dh_main .dh_npcActiveAbilities .dh_activeProfession {
|
||||
display: flex;
|
||||
}
|
||||
.dh_main .dh_npcActiveAbilities .dh_activeWarrior,
|
||||
.dh_main .dh_npcActiveAbilities .dh_activeRanger,
|
||||
.dh_main .dh_npcActiveAbilities .dh_activeAlchemist,
|
||||
.dh_main .dh_npcActiveAbilities .dh_activeMage,
|
||||
.dh_main .dh_npcActiveAbilities .dh_activeThief,
|
||||
.dh_main .dh_npcActiveAbilities .dh_activePriest,
|
||||
.dh_main .dh_npcActiveAbilities .dh_activeWarriorGeneral,
|
||||
.dh_main .dh_npcActiveAbilities .dh_activeWarriorBoneBreakerSchool,
|
||||
.dh_main .dh_npcActiveAbilities .dh_activeWarriorOneHandedSchool,
|
||||
.dh_main .dh_npcActiveAbilities .dh_activeWarriorTwoHandedSchool,
|
||||
.dh_main .dh_npcActiveAbilities .dh_activeWarriorShieldSchool,
|
||||
.dh_main .dh_npcActiveAbilities .dh_activeWarriorPiericngSchool,
|
||||
.dh_main .dh_npcActiveAbilities .dh_activeWarriorTwoWeaponSchool,
|
||||
.dh_main .dh_npcActiveAbilities .dh_activeRangerGeneral,
|
||||
.dh_main .dh_npcActiveAbilities .dh_activeRangerNatureMagic,
|
||||
.dh_main .dh_npcActiveAbilities .dh_activeRangerAnimalMagic,
|
||||
.dh_main .dh_npcActiveAbilities .dh_activeRangerRoadMagic,
|
||||
.dh_main .dh_npcActiveAbilities .dh_activeAlchemistGeneral,
|
||||
.dh_main .dh_npcActiveAbilities .dh_activeAlchemistCrystals,
|
||||
.dh_main .dh_npcActiveAbilities .dh_activeAlchemistMagicItems,
|
||||
.dh_main .dh_npcActiveAbilities .dh_activeAlchemistStars,
|
||||
.dh_main .dh_npcActiveAbilities .dh_activeAlchemistUnstableSubstances,
|
||||
.dh_main .dh_npcActiveAbilities .dh_activeAlchemistAnatomy,
|
||||
.dh_main .dh_npcActiveAbilities .dh_activeAlchemistElixirs,
|
||||
.dh_main .dh_npcActiveAbilities .dh_activeMageGeneral,
|
||||
.dh_main .dh_npcActiveAbilities .dh_activeMageWild,
|
||||
.dh_main .dh_npcActiveAbilities .dh_activeMageMental,
|
||||
.dh_main .dh_npcActiveAbilities .dh_activeMageHigh,
|
||||
.dh_main .dh_npcActiveAbilities .dh_activeMageTransform,
|
||||
.dh_main .dh_npcActiveAbilities .dh_activeMageVital,
|
||||
.dh_main .dh_npcActiveAbilities .dh_activeMageProtection,
|
||||
.dh_main .dh_npcActiveAbilities .dh_activePriestGeneral,
|
||||
.dh_main .dh_npcActiveAbilities .dh_activePriestAuras,
|
||||
.dh_main .dh_npcActiveAbilities .dh_activePriestTruth,
|
||||
.dh_main .dh_npcActiveAbilities .dh_activePriestDemon,
|
||||
.dh_main .dh_npcActiveAbilities .dh_activePriestMercy,
|
||||
.dh_main .dh_npcActiveAbilities .dh_activePriestPatron,
|
||||
.dh_main .dh_npcActiveAbilities .dh_activePriestHolyWarrior,
|
||||
.dh_main .dh_npcActiveAbilities .dh_activeNevybrano {
|
||||
display: none;
|
||||
}
|
||||
.dh_main .dh_npcActiveAbilities input.dh_addActiveAbilityProfession[value=Warrior] ~ select.dh_activeWarrior,
|
||||
.dh_main .dh_npcActiveAbilities input.dh_addActiveAbilityProfession[value=Ranger] ~ select.dh_activeRanger,
|
||||
.dh_main .dh_npcActiveAbilities input.dh_addActiveAbilityProfession[value=Alchemist] ~ select.dh_activeAlchemist,
|
||||
.dh_main .dh_npcActiveAbilities input.dh_addActiveAbilityProfession[value=Mage] ~ select.dh_activeMage,
|
||||
.dh_main .dh_npcActiveAbilities input.dh_addActiveAbilityProfession[value=Thief] ~ select.dh_activeThief,
|
||||
.dh_main .dh_npcActiveAbilities input.dh_addActiveAbilityProfession[value=Priest] ~ select.dh_activePriest,
|
||||
.dh_main .dh_npcActiveAbilities input.dh_addActiveAbilityProfession[value=Nevybrano] ~ select.dh_activeNevybrano {
|
||||
display: flex;
|
||||
}
|
||||
.dh_main .dh_npcActiveAbilities input.dh_addActiveAbilityHidden[value=WarriorGeneral] ~ select.dh_activeWarriorGeneral,
|
||||
.dh_main .dh_npcActiveAbilities input.dh_addActiveAbilityHidden[value=WarriorBoneBreakerSchool] ~ select.dh_activeWarriorBoneBreakerSchool,
|
||||
.dh_main .dh_npcActiveAbilities input.dh_addActiveAbilityHidden[value=WarriorOneHandedSchool] ~ select.dh_activeWarriorOneHandedSchool,
|
||||
.dh_main .dh_npcActiveAbilities input.dh_addActiveAbilityHidden[value=WarriorTwoHandedSchool] ~ select.dh_activeWarriorTwoHandedSchool,
|
||||
.dh_main .dh_npcActiveAbilities input.dh_addActiveAbilityHidden[value=WarriorShieldSchool] ~ select.dh_activeWarriorShieldSchool,
|
||||
.dh_main .dh_npcActiveAbilities input.dh_addActiveAbilityHidden[value=WarriorPiericngSchool] ~ select.dh_activeWarriorPiericngSchool,
|
||||
.dh_main .dh_npcActiveAbilities input.dh_addActiveAbilityHidden[value=WarriorTwoWeaponSchool] ~ select.dh_activeWarriorTwoWeaponSchool,
|
||||
.dh_main .dh_npcActiveAbilities input.dh_addActiveAbilityHidden[value=RangerGeneral] ~ select.dh_activeRangerGeneral,
|
||||
.dh_main .dh_npcActiveAbilities input.dh_addActiveAbilityHidden[value=RangerNatureMagic] ~ select.dh_activeRangerNatureMagic,
|
||||
.dh_main .dh_npcActiveAbilities input.dh_addActiveAbilityHidden[value=RangerAnimalMagic] ~ select.dh_activeRangerAnimalMagic,
|
||||
.dh_main .dh_npcActiveAbilities input.dh_addActiveAbilityHidden[value=RangerRoadMagic] ~ select.dh_activeRangerRoadMagic,
|
||||
.dh_main .dh_npcActiveAbilities input.dh_addActiveAbilityHidden[value=AlchemistGeneral] ~ select.dh_activeAlchemistGeneral,
|
||||
.dh_main .dh_npcActiveAbilities input.dh_addActiveAbilityHidden[value=AlchemistCrystals] ~ select.dh_activeAlchemistCrystals,
|
||||
.dh_main .dh_npcActiveAbilities input.dh_addActiveAbilityHidden[value=AlchemistMagicItems] ~ select.dh_activeAlchemistMagicItems,
|
||||
.dh_main .dh_npcActiveAbilities input.dh_addActiveAbilityHidden[value=AlchemistStars] ~ select.dh_activeAlchemistStars,
|
||||
.dh_main .dh_npcActiveAbilities input.dh_addActiveAbilityHidden[value=AlchemistUnstableSubstances] ~ select.dh_activeAlchemistUnstableSubstances,
|
||||
.dh_main .dh_npcActiveAbilities input.dh_addActiveAbilityHidden[value=AlchemistAnatomy] ~ select.dh_activeAlchemistAnatomy,
|
||||
.dh_main .dh_npcActiveAbilities input.dh_addActiveAbilityHidden[value=AlchemistElixirs] ~ select.dh_activeAlchemistElixirs,
|
||||
.dh_main .dh_npcActiveAbilities input.dh_addActiveAbilityHidden[value=MageGeneral] ~ select.dh_activeMageGeneral,
|
||||
.dh_main .dh_npcActiveAbilities input.dh_addActiveAbilityHidden[value=MageWild] ~ select.dh_activeMageWild,
|
||||
.dh_main .dh_npcActiveAbilities input.dh_addActiveAbilityHidden[value=MageMental] ~ select.dh_activeMageMental,
|
||||
.dh_main .dh_npcActiveAbilities input.dh_addActiveAbilityHidden[value=MageHigh] ~ select.dh_activeMageHigh,
|
||||
.dh_main .dh_npcActiveAbilities input.dh_addActiveAbilityHidden[value=MageTransform] ~ select.dh_activeMageTransform,
|
||||
.dh_main .dh_npcActiveAbilities input.dh_addActiveAbilityHidden[value=MageVital] ~ select.dh_activeMageVital,
|
||||
.dh_main .dh_npcActiveAbilities input.dh_addActiveAbilityHidden[value=MageProtection] ~ select.dh_activeMageProtection,
|
||||
.dh_main .dh_npcActiveAbilities input.dh_addActiveAbilityHidden[value=PriestGeneral] ~ select.dh_activePriestGeneral,
|
||||
.dh_main .dh_npcActiveAbilities input.dh_addActiveAbilityHidden[value=PriestAuras] ~ select.dh_activePriestAuras,
|
||||
.dh_main .dh_npcActiveAbilities input.dh_addActiveAbilityHidden[value=PriestTruth] ~ select.dh_activePriestTruth,
|
||||
.dh_main .dh_npcActiveAbilities input.dh_addActiveAbilityHidden[value=PriestDemon] ~ select.dh_activePriestDemon,
|
||||
.dh_main .dh_npcActiveAbilities input.dh_addActiveAbilityHidden[value=PriestMercy] ~ select.dh_activePriestMercy,
|
||||
.dh_main .dh_npcActiveAbilities input.dh_addActiveAbilityHidden[value=PriestPatron] ~ select.dh_activePriestPatron,
|
||||
.dh_main .dh_npcActiveAbilities input.dh_addActiveAbilityHidden[value=PriestHolyWarrior] ~ select.dh_activePriestHolyWarrior {
|
||||
display: flex;
|
||||
}
|
||||
.dh_main .dh_npcPassiveAbilities {
|
||||
grid-area: npc_passive_abilities;
|
||||
}
|
||||
@@ -2740,12 +3040,22 @@
|
||||
font-size: 1em;
|
||||
background:#EEE;
|
||||
}
|
||||
.sheet-rolltemplate-custom .sheet-modifierMargin {
|
||||
margin-left: 15px;
|
||||
}
|
||||
.sheet-rolltemplate-custom .sheet-defaultSize {
|
||||
font-size: 0.875em;
|
||||
}
|
||||
.sheet-rolltemplate-custom .sheet-smallSize {
|
||||
font-size: 0.95em;
|
||||
}
|
||||
.sheet-rolltemplate-custom .sheet-bigSize {
|
||||
font-size: 1.3em;
|
||||
}
|
||||
.sheet-rolltemplate-custom .sheet-noPadding {
|
||||
padding-top:0 !important;
|
||||
padding-bottom: 0 !important;
|
||||
}
|
||||
.sheet-rolltemplate-custom .sheet-content {
|
||||
display: grid;
|
||||
background: #FFF;
|
||||
@@ -2769,3 +3079,14 @@
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
}
|
||||
.sheet-rolltemplate-custom .sheet-titleAbsolutePos {
|
||||
position: absolute;
|
||||
left: 15px;
|
||||
}
|
||||
.sheet-rolltemplate-custom .sheet-noStyleInlineroll .inlinerollresult {
|
||||
background-color:transparent;
|
||||
border: none;
|
||||
padding: 0px;
|
||||
font-weight: bold;
|
||||
cursor: help;
|
||||
}
|
||||
|
||||
+3088
-461
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user