New translations translation.json (Korean)
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@@ -418,9 +418,9 @@
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"COMPONENTS_V_M": "V, M",
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"COMPONENTS_V_S": "V, S",
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"COMPONENTS_V_S_M": "V, S, M",
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"CON": "Con",
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"CON": "건강",
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"CONC": "Conc",
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"CONCENTRATION": "Concentration",
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"CONCENTRATION": "집중",
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"CONCENTRATION_UP_TO_10_MINUTES": "Concentration, up to 10 minute",
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"CONCENTRATION_UP_TO_12_HOURS": "Concentration, up to 12 hours",
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"CONCENTRATION_UP_TO_1_HOUR": "Concentration, up to 1 hour",
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@@ -431,10 +431,10 @@
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"CONCENTRATION_UP_TO_6_ROUNDS": "Concentration, up to 6 rounds",
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"CONCENTRATION_UP_TO_8_HOURS": "Concentration, up to 8 hours",
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"CONDENSE": "Condense",
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"CONDITIONS": "Conditions",
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"CONDITIONS": "상태",
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"CONDITION_IMMUNITIES": "Condition Immunities",
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"CONJURATION": "Conjuration",
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"CONSTITUTION": "Constitution",
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"CONSTITUTION": "건강",
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"CONSTITUTION_SAVING_THROW": "Constitution saving throw",
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"CONTENT": "내용",
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"CONTRACT": "Contract",
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@@ -470,8 +470,8 @@
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"DEATH_SAVING_THROWS": "Death saving throws",
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"DEATH_SAVING_THROW_CHANCES": "Death saving throw chances",
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"DECEPTION": "Deception",
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"DEX": "Dex",
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"DEXTERITY": "Dexterity",
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"DEX": "민첩",
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"DEXTERITY": "민첩",
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"DEXTERITY_SAVING_THROW": "Dexterity saving throw",
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"DEX_MAX_X": "Dex (max X)",
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"DICE": "Dice",
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@@ -613,10 +613,10 @@
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"HIT_DICE_RECOVERED": "Hit dice recovered",
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"HIT_DICE_RECOVERED_ON_A_LONG_REST": "Hit dice recovered on a long rest",
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"HIT_DICE_RECOVERED_ON_A_SHORT_REST": "Hit dice recovered on a short rest",
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"HIT_POINTS": "Hit points",
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"HIT_POINTS": "히트 포인트",
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"HIT_POINTS_RECOVERED_ON_A_LONG_REST": "Hit points recovered on a long rest",
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"HIT_POINTS_ROLLED": "Hit points rolled",
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"HIT_POINTS_TEMP": "Temp HP",
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"HIT_POINTS_TEMP": "임시 HP",
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"HIT_POINTS_TEMPORARY": "Temporary hit points",
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"HIT_POINT_MAXIMUM_REDUCED_BY": "Hit point maximum reduced by",
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"HON": "Hon",
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@@ -645,10 +645,10 @@
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"INSPIRATION_MULTIPLE": "Multiple inspiration",
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"INSTANTANEOUS": "Instantaneous",
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"INSTANTANEOUS_OR_1_HOUR": "Instantaneous or 1 hour",
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"INT": "Int",
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"INTELLIGENCE": "Intelligence",
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"INT": "지능",
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"INTELLIGENCE": "지능",
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"INTELLIGENCE_SAVING_THROW": "Intelligence saving throw",
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"INTIMIDATION": "Intimidation",
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"INTIMIDATION": "위협",
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"INVESTIGATION": "Investigation",
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"INVISIBLE": "Invisible",
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"INVISIBLE_1": "An invisible creature is impossible to see without the aid of magic or a special sense. For the purpose of hiding, the creature is heavily obscured. The creature’s location can be detected by any noise it makes or any tracks it leaves.",
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@@ -916,7 +916,7 @@
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"SOCIETY": "Society",
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"SORCERER": "Sorcerer",
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"SORCERY": "Sorcery",
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"SORCERY_POINTS": "Sorcery Points",
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"SORCERY_POINTS": "소서리 포인트",
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"SOULKNIFE": "Soulknife",
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"SOURCE": "Source",
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"SOURCE_TO_TARGET": "Source → Target",
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@@ -952,11 +952,11 @@
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"SPELL_TO_HIT": "to hit with spell attacks",
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"STATBLOCK": "Statblock",
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"STEALTH": "Stealth",
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"STR": "Str",
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"STRENGTH": "Strength",
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"STR": "힘",
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"STRENGTH": "힘",
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"STRENGTH_SAVING_THROW": "Strength saving throw",
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"STR_13": "Str 13",
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"STR_15": "Str 15",
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"STR_13": "힘 13",
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"STR_15": "힘 15",
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"STUNNED": "Stunned",
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"STUNNED_1": "A stunned creature is incapacitated (see the condition), can’t move, and can speak only falteringly.",
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"STUNNED_2": "The creature automatically fails Strength and Dexterity saving throws.",
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@@ -1014,8 +1014,8 @@
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"WHISPERED_TO_SELF": "Whispered to self",
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"WILL": "Will",
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"WILL_SAVING_THROW": "Will saving throw",
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"WIS": "Wis",
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"WISDOM": "Wisdom",
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"WIS": "지혜",
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"WISDOM": "지혜",
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"WISDOM_SAVING_THROW": "Wisdom saving throw",
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"WIZARD": "Wizard",
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"WONDROUS": "Wondrous",
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