Merge pull request #10992 from Roll20/l10n_master

New Crowdin updates
This commit is contained in:
Nic Bradley
2022-09-01 13:45:37 -07:00
committed by GitHub
54 changed files with 260 additions and 210 deletions
+84 -84
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@@ -1,103 +1,103 @@
{
"character-u": "CHARACTER",
"character-u": "ПЕРСОНАЖ",
"persona-u": "PERSONA",
"powers-u": "POWERS",
"powers-u": "СИЛЫ",
"focuses-u": "FOCUSES",
"magic-u": "MAGIC",
"magic-u": "МАГИЯ",
"arcana-u": "ARCANA",
"arcana/psychic-u": "ARCANA/PSYCHIC",
"whisper-u": "WHISPER",
"aim-u": "AIM",
"stunts2-u": "2 Stunts",
"whisper-u": "ШЕПОТ",
"aim-u": "ЦЕЛЬ",
"stunts2-u": "2 Трюка",
"char-name-u": "ИМЯ ПЕРСОНАЖА",
"mage": "Mage",
"mage": "Маг",
"rogue": "Плут",
"warrior": "Warrior",
"adept": "Adept",
"expert": "Expert",
"class-u": "CLASS",
"level-u": "LEVEL",
"race-u": "RACE",
"warrior": "Воин",
"adept": "Адепт",
"expert": "Эксперт",
"class-u": "Класс",
"level-u": "УРОВЕНЬ",
"race-u": "РАСА",
"background-u": "ПРОИСХОЖДЕНИЕ",
"social-class-u": "SOCIAL CLASS",
"ancestry-u": "ANCESTRY",
"family-u": "FAMILY/ALLEGIANCE",
"social-class-u": "СОЦИАЛЬНЫЙ КЛАСС",
"ancestry-u": "НАСЛЕДСТВО",
"family-u": "СЕМЬЯ/БРАТСТВО",
"age-u": "ВОЗРАСТ",
"gender-u": "GENDER",
"gender-u": "ГЕНДЕР",
"height-u": "РОСТ",
"weight-u": "ВЕС",
"calling-u": "CALLING",
"destiny-u": "DESTINY",
"fate-u": "FATE",
"accuracy-u": "ACCURACY",
"communication-u": "COMMUNICATION",
"accuracy-u": "ТОЧНОСТЬ",
"communication-u": "Коммуникация",
"constitution-u": "ВЫНОСЛИВОСТЬ",
"cunning-u": "CUNNING",
"cunning-u": "ХИТРОСТЬ",
"dexterity-u": "ЛОВКОСТЬ",
"fighting-u": "FIGHTING",
"intelligence-u": "ИНТЕЛЛЕКТ",
"perception-u": "ВНИМАНИЕ",
"strength-u": "СИЛА",
"willpower-u": "WILLPOWER",
"health-u": "HEALTH",
"willpower-u": "СИЛА ВОЛИ",
"health-u": "ЗДОРОВЬЕ",
"max": "Макс",
"mana-u": "MANA",
"magic-points-u": "MAGIC POINTS",
"power-points-u": "POWER POINTS",
"mana-u": "МАНА",
"magic-points-u": "ОЧКИ МАГИИ",
"power-points-u": "ОЧКИ СИЛЫ",
"kanna-u": "KANNA",
"experience-points-u": "ПУНКТЫ ОПЫТА",
"next": "Следующий",
"initiative-u": "INITIATIVE",
"initiative-u": "ИНИЦИАТИВА",
"adjust": "Adjust",
"fatigue-u": "FATIGUE",
"fatigue-u": "УСТАЛОСТЬ",
"none": "Без",
"winded": "Winded",
"fatigued": "Fatigued",
"exhausted": "Exhausted",
"dying": "Dying",
"fear-u": "FEAR",
"nervous": "Nervous",
"anxious": "Anxious",
"watchful": "Watchful",
"fatigued": "Уставший",
"exhausted": "Изнуренный",
"dying": "Умирает",
"fear-u": "СТРАХ",
"nervous": "Нервный",
"anxious": "Тревожен",
"watchful": "Бдительный",
"afraid": "Напуган",
"terrified": "Terrified",
"horror-u": "HORROR",
"horror-u": "УЖАС",
"unsettled": "Unsettled",
"shocked": "Shocked",
"shocked": "Шокирован",
"appalled": "Appalled",
"overwhelmed": "Overwhelmed",
"shattered": "Shattered",
"resources-u": "RESOURCES",
"income-u": "INCOME",
"income-u": "ДОХОД",
"i-for-impact": "i",
"b-for-ballistic": "b",
"conviction-u": "CONVICTION",
"corruption-u": "CORRUPTION",
"speed-u": "SPEED",
"defense-u": "DEFENSE",
"toughness-u": "TOUGHNESS",
"toughness-mode": "Mode",
"speed-u": "СКОРОСТЬ",
"defense-u": "ЗАЩИТА",
"toughness-u": "СТОЙКОСТЬ",
"toughness-mode": "Режим",
"gritty": "Gritty",
"pulp": "Pulp",
"cinematic": "Cinematic",
"armor-u": "ARMOR",
"armor-u": "БРОНЯ",
"base": "Базовый",
"shield": "Щит",
"Penalty": "Penalty",
"Penalty": "Штраф",
"#-sign": "#",
"extraordinary-u": "EXTRAORDINARY",
"extraordinary-u": "НЕОБЫЧНЫЙ",
"attack-u": "АТАКА",
"range-u": "RANGE",
"range-u": "Дист.",
"reload-u": "RELOAD",
"roll-u": "ROLL",
"damage-u": "DAMAGE",
"power-name-u": "POWER NAME",
"short-description-u": "SHORT DESCRIPTION",
"spell-name-u": "SPELL NAME",
"arcanum-name-u": "ARCANUM NAME",
"equipment-name-u": "EQUIPMENT NAME",
"quantity-u": "QUANTITY",
"description-u": "DESCRIPTION",
"roll-u": "БРОСОК",
"damage-u": "УРОН",
"power-name-u": "НАЗВАНИЕ СИЛЫ",
"short-description-u": "КРАТКОЕ ОПИСАНИЕ",
"spell-name-u": "ЗАКЛИНАНИЕ",
"arcanum-name-u": "ИМЯ АРКАНА",
"equipment-name-u": "СНАРЯЖЕНИЕ",
"quantity-u": "Количество",
"description-u": "ОПИСАНИЕ",
"cp-u": "CP",
"sp-u": "SP",
"gp-u": "GP",
@@ -107,63 +107,63 @@
"skin-u": "КОЖА",
"hair-u": "ВОЛОСЫ",
"languages-u": "ЯЗЫКИ",
"goals-u": "GOALS",
"goals-u": "ЦЕЛИ",
"honorifics-titles-and-memberships-u": "HONORIFICS, TITLES AND MEMBERSHIPS",
"relationships-u": "RELATIONSHIPS",
"character-appearance-u": "CHARACTER APPEARANCE",
"char-notes-u": "CHARACTER NOTES",
"specialization1-u": "SPECIALIZATION 1",
"specialization1-degree-u": "DEGREE",
"specialization2-u": "SPECIALIZATION 2",
"type-or-level:-u": "TYPE OR LEVEL:",
"SOURCE:-u": "SOURCE:",
"short-desc.:-u": "SHORT DESC.:",
"relationships-u": "ВЗАИМООТНОШЕНИЯ",
"character-appearance-u": "ВНЕШНОСТЬ ПЕРСОНАЖА",
"char-notes-u": "ЗАМЕТКИ О ПЕРСОНАЖЕ",
"specialization1-u": "СПЕЦИАЛИЗАЦИЯ 1",
"specialization1-degree-u": "СТЕПЕНЬ",
"specialization2-u": "СПЕЦИАЛИЗАЦИЯ 2",
"type-or-level:-u": "ТИП ИЛИ УРОВЕНЬ:",
"SOURCE:-u": "ИСТОЧНИК:",
"short-desc.:-u": "КРАТКОЕ ОПИС:",
"description:-u": "ОПИСАНИЕ:",
"focus:-u": "FOCUS:",
"focus:-u": "ФОКУС:",
"school:-u": "ШКОЛА:",
"type:-u": "ТИП:",
"mana-cost:-u": "MANA COST:",
"cast-time:-u": "CAST TIME:",
"mana-cost:-u": "СТОИМОСТЬ:",
"cast-time:-u": "СОТВОРЕНИЕ:",
"tn:-u": "TN:",
"test:-u": "TEST:",
"test:-u": "ТЕСТ:",
"spellpower:-u": "SPELLPOWER:",
"focus-bonus:-u": "FOCUS BONUS:",
"arcana": "Магия",
"psychic": "Psychic",
"psychic": "Психич.",
"power-points": "Power Points",
"fatigue": "Fatigue",
"fatigue": "Усталость",
"kanna-cost:-u": "KANNA COST:",
"power-cost:-u": "POWER COST:",
"cast-spell:-u": "CAST SPELL:",
"use-power:-u": "USE POWER:",
"arcana:-u": "ARCANA:",
"mp-cost:-u": "MP COST:",
"talent:-u": "TALENT:",
"time:-u": "TIME:",
"resistance:-u": "RESISTANCE:",
"talent:-u": "ТАЛАНТ:",
"time:-u": "ВРЕМЯ:",
"resistance:-u": "Устойчивость:",
"fatigue-tn:-u": "FATIGUE TN:",
"ability:-u": "ABILITY:",
"accuracy": "Accuracy",
"dexterity": "Ловкость",
"constitution": "Телосложение",
"communication": "Communication",
"communication": "Коммуникация",
"fighting": "Драка",
"intelligence": "Интеллект",
"perception": "Внимательность",
"strength": "Сила",
"willpower": "Willpower",
"willpower": "Сила воли",
"the-expanse-rpg-does-not-support-magical-powers": "<i>The Expanse RPG</i> does not support magical powers.",
"the-world-of-lazarus-rpg-does-not-support-magical-powers": "<i>The World of Lazarus RPG</i> does not support magical powers.",
"game-system-u": "GAME SYSTEM",
"game-system-u": "ИГРОВАЯ СИСТЕМА",
"dragon-age": "Dragon Age",
"fantasy-age": "Fantasy Age",
"titansgrave": "Titansgrave",
"blue-rose": "Blue Rose",
"blue-rose": "Голубая роза",
"the-expanse": "The Expanse",
"modern-age": "Modern AGE",
"threefold": "Threefold",
"world-of-lazarus": "World of Lazarus",
"color-selection-u": "COLOR SELECTION",
"color-selection-u": "ВЫБОР ЦВЕТА",
"black": "Чёрные",
"red": "Красные",
"teal-1": "Teal 1",
@@ -178,7 +178,7 @@
"expansive-starfield": "Expansive Starfield",
"proud-rainbow": "Proud Rainbow",
"trans-color": "Transitional Hues",
"rolls-u": "ROLLS",
"rolls-u": "БРОСКИ",
"whisper-rolls-to-gm": "Whisper rolls to GM",
"never-whisper-roll": "Никогда не шептать",
"query-whisper-roll": "Спрашивать при броске",
@@ -235,7 +235,7 @@
"show-the-corruption-section-info": "This can be shown for Blue Rose.",
"show-the-ammo-column-info": "This can be unchecked for Blue Rose.",
"show-the-money/currency-section-info": "This can be unchecked for Blue Rose.",
"conditions-u": "CONDITIONS",
"conditions-u": "СОСТОЯНИЯ",
"origin-u": "ORIGIN",
"drive-u": "DRIVE",
"profession-u": "PROFESSION",
@@ -249,8 +249,8 @@
"middle-class": "Middle Class",
"upper-class": "Upper Class",
"main-roll-button-title": "This is the roll-builder. You can click it, answer four questions, and then it will roll the dice for you.",
"damage": "Damage",
"total": "Total",
"damage": "Урон",
"total": "Всего",
"target_number": "Target Number",
"stunt_points": "Stunt Points",
"stunt_die": "Stunt Die",
@@ -263,8 +263,8 @@
"roll_description": "Roll description (field 4 of 4, optional)",
"die_roll": "Die Roll",
"focus": "Focus",
"cunning": "Cunning",
"magic": "Magic",
"cunning": "Хитрость",
"magic": "Магия",
"spellcasting_ability": "Spellcasting Ability",
"psychic_ability": "Psychic Ability",
"ability_focus": "Ability Focus",
+9 -9
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@@ -625,15 +625,15 @@
"playbook_ability_alchemist": "Alquimista",
"playbook_ability_alchemist_description": "Quan inventes o elabores una creació amb característiques alquímiques, afegeix +1 al nivell de resultat de la tirada. D'inici, ja coneixes una fórmula especial.",
"playbook_ability_ambitious": "Ambiciós",
"playbook_ability_ambitious_description": "You gain an additional xp trigger: You defended your turf or tried to expand it. If your crew followed your lead, also mark crew xp.",
"playbook_ability_ambush": "Ambush",
"playbook_ability_ambush_description": "When you attack from hiding or spring a trap, you get +1d.",
"playbook_ability_analyst": "Analyst",
"playbook_ability_analyst_description": "During downtime, you get two ticks to distribute among any long term project clocks that involve investigation or learning a new formula or design plan.",
"playbook_ability_arcane_sight": "Arcane Sight",
"playbook_ability_arcane_sight_description": "Take 1 stress to sense beyond human limits. \"Hear\" a subject's true thoughts or feelings, see in pitch darkness, sense the presence of invisible things, intuit the location of a hidden object, etc.",
"playbook_ability_artificer": "Artificer",
"playbook_ability_artificer_description": "When you invent or craft a creation with spark-craft features, take +1 result level to your roll. You begin with one special design already known.",
"playbook_ability_ambitious_description": "Guanyes un activador de PX addicional: Has defensat el teu territori o intentat expandir-lo. Si la teva banda t'ha seguit, també pots marcar PX per la banda.",
"playbook_ability_ambush": "Emboscada",
"playbook_ability_ambush_description": "Quan ataques d'amagat o actives una trampa, obtens +1d.",
"playbook_ability_analyst": "Analista",
"playbook_ability_analyst_description": "Durant el temps d'inactivitat, obtens dues marques per distribuir entre qualsevol rellotge de projecte a llarg termini que impliqui investigació o aprenentatge d'una fórmula o pla de disseny nous.",
"playbook_ability_arcane_sight": "Vista arcana",
"playbook_ability_arcane_sight_description": "Guanya 1 punt d'estrès per sentir més enllà dels límits humans. \"Sents\" els pensaments o sentiments reals d'un subjecte, veus en la foscor total, sents la presència de coses invisibles, intueixes la ubicació d'un objecte ocult, etc.",
"playbook_ability_artificer": "Artificier",
"playbook_ability_artificer_description": "Quan inventes o fas una creació amb característiques de tecnologia d'espurna, afegeix +1 al nivell del resultat de la tirada. Comences amb un disseny especial ja conegut.",
"playbook_ability_automaton": "Automaton",
"playbook_ability_automaton_description": "You are a spirit animating a clockwork body. You have human-like strength and senses, by default. Your hull has natural armor (this doesn't count for your load). Your former human feelings, interests, and connections are only dim memories. You now exist to fulfill your functions. Choose three. You may be rebuilt if damaged or destroyed. If your soul vessel is shattered, you are freed from servitude and become a Ghost. Whenever you would take stress, take drain instead.",
"playbook_ability_battleborn": "Battleborn",
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@@ -865,7 +865,7 @@
"power-block-physical-description": "3 + (HT + Talent)/2, rounded down.",
"power-block-mental-description": "3 + (WILL + Talent)/2, rounded down.",
"formula-base-dodge-description": "Base Dodge attribute affected by Combat Reflexes.",
"formula-current-dodge-description": "Current Dodge affected by Combat Reflexes, HP, FP, and Encumbrance.",
"formula-current-dodge-description": "Current Dodge affected by current conditions. Checkbox not used →",
"option-melee-weapon": "Melee Weapon",
"option-basic-speed": "Basic Speed",
"option-current-dodge": "Current Dodge",
@@ -1212,5 +1212,7 @@
"missed-by-label": "Missed By",
"rapid-fire-hits-label": "RoF Hits",
"rapid-fire-hits-note": "Max: (shots fired/recoil)",
"defense-encumbrance-notes": "Dodge was reduced due to encumberance."
"defense-encumbrance-notes": "Dodge was reduced due to encumberance.",
"resync-character-label": "Resync Character Sheet",
"resync-label": "Resync"
}
+4 -2
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@@ -865,7 +865,7 @@
"power-block-physical-description": "3 + (HT + Talent)/2, rounded down.",
"power-block-mental-description": "3 + (WILL + Talent)/2, rounded down.",
"formula-base-dodge-description": "Base Dodge attribute affected by Combat Reflexes.",
"formula-current-dodge-description": "Current Dodge affected by Combat Reflexes, HP, FP, and Encumbrance.",
"formula-current-dodge-description": "Current Dodge affected by current conditions. Checkbox not used →",
"option-melee-weapon": "Melee Weapon",
"option-basic-speed": "Basic Speed",
"option-current-dodge": "Current Dodge",
@@ -1212,5 +1212,7 @@
"missed-by-label": "Missed By",
"rapid-fire-hits-label": "RoF Hits",
"rapid-fire-hits-note": "Max: (shots fired/recoil)",
"defense-encumbrance-notes": "Dodge was reduced due to encumberance."
"defense-encumbrance-notes": "Dodge was reduced due to encumberance.",
"resync-character-label": "Resync Character Sheet",
"resync-label": "Resync"
}
+4 -2
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@@ -865,7 +865,7 @@
"power-block-physical-description": "3 + (HT + Talent)/2, rounded down.",
"power-block-mental-description": "3 + (WILL + Talent)/2, rounded down.",
"formula-base-dodge-description": "Base Dodge attribute affected by Combat Reflexes.",
"formula-current-dodge-description": "Current Dodge affected by Combat Reflexes, HP, FP, and Encumbrance.",
"formula-current-dodge-description": "Current Dodge affected by current conditions. Checkbox not used →",
"option-melee-weapon": "Melee Weapon",
"option-basic-speed": "Basic Speed",
"option-current-dodge": "Current Dodge",
@@ -1212,5 +1212,7 @@
"missed-by-label": "Missed By",
"rapid-fire-hits-label": "RoF Hits",
"rapid-fire-hits-note": "Max: (shots fired/recoil)",
"defense-encumbrance-notes": "Dodge was reduced due to encumberance."
"defense-encumbrance-notes": "Dodge was reduced due to encumberance.",
"resync-character-label": "Resync Character Sheet",
"resync-label": "Resync"
}
+4 -2
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@@ -865,7 +865,7 @@
"power-block-physical-description": "3 + (HT + Talent)/2, rounded down.",
"power-block-mental-description": "3 + (WILL + Talent)/2, rounded down.",
"formula-base-dodge-description": "Base Dodge attribute affected by Combat Reflexes.",
"formula-current-dodge-description": "Current Dodge affected by Combat Reflexes, HP, FP, and Encumbrance.",
"formula-current-dodge-description": "Current Dodge affected by current conditions. Checkbox not used →",
"option-melee-weapon": "Melee Weapon",
"option-basic-speed": "Basic Speed",
"option-current-dodge": "Current Dodge",
@@ -1212,5 +1212,7 @@
"missed-by-label": "Missed By",
"rapid-fire-hits-label": "RoF Hits",
"rapid-fire-hits-note": "Max: (shots fired/recoil)",
"defense-encumbrance-notes": "Dodge was reduced due to encumberance."
"defense-encumbrance-notes": "Dodge was reduced due to encumberance.",
"resync-character-label": "Resync Character Sheet",
"resync-label": "Resync"
}
+4 -2
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@@ -865,7 +865,7 @@
"power-block-physical-description": "3 + (HT + Talent)/2, rounded down.",
"power-block-mental-description": "3 + (WILL + Talent)/2, rounded down.",
"formula-base-dodge-description": "Base Dodge attribute affected by Combat Reflexes.",
"formula-current-dodge-description": "Current Dodge affected by Combat Reflexes, HP, FP, and Encumbrance.",
"formula-current-dodge-description": "Current Dodge affected by current conditions. Checkbox not used →",
"option-melee-weapon": "Melee Weapon",
"option-basic-speed": "Basic Speed",
"option-current-dodge": "Current Dodge",
@@ -1212,5 +1212,7 @@
"missed-by-label": "Missed By",
"rapid-fire-hits-label": "RoF Hits",
"rapid-fire-hits-note": "Max: (shots fired/recoil)",
"defense-encumbrance-notes": "Dodge was reduced due to encumberance."
"defense-encumbrance-notes": "Dodge was reduced due to encumberance.",
"resync-character-label": "Resync Character Sheet",
"resync-label": "Resync"
}
+4 -2
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@@ -865,7 +865,7 @@
"power-block-physical-description": "3 + (HT + Talent)/2, rounded down.",
"power-block-mental-description": "3 + (WILL + Talent)/2, rounded down.",
"formula-base-dodge-description": "Base Dodge attribute affected by Combat Reflexes.",
"formula-current-dodge-description": "Current Dodge affected by Combat Reflexes, HP, FP, and Encumbrance.",
"formula-current-dodge-description": "Current Dodge affected by current conditions. Checkbox not used →",
"option-melee-weapon": "Melee Weapon",
"option-basic-speed": "Basic Speed",
"option-current-dodge": "Current Dodge",
@@ -1212,5 +1212,7 @@
"missed-by-label": "Missed By",
"rapid-fire-hits-label": "RoF Hits",
"rapid-fire-hits-note": "Max: (shots fired/recoil)",
"defense-encumbrance-notes": "Dodge was reduced due to encumberance."
"defense-encumbrance-notes": "Dodge was reduced due to encumberance.",
"resync-character-label": "Resync Character Sheet",
"resync-label": "Resync"
}
+4 -2
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@@ -865,7 +865,7 @@
"power-block-physical-description": "3 + (HT + Talent)/2, rounded down.",
"power-block-mental-description": "3 + (WILL + Talent)/2, rounded down.",
"formula-base-dodge-description": "Base Dodge attribute affected by Combat Reflexes.",
"formula-current-dodge-description": "Current Dodge affected by Combat Reflexes, HP, FP, and Encumbrance.",
"formula-current-dodge-description": "Current Dodge affected by current conditions. Checkbox not used →",
"option-melee-weapon": "Melee Weapon",
"option-basic-speed": "Basic Speed",
"option-current-dodge": "Current Dodge",
@@ -1212,5 +1212,7 @@
"missed-by-label": "Missed By",
"rapid-fire-hits-label": "RoF Hits",
"rapid-fire-hits-note": "Max: (shots fired/recoil)",
"defense-encumbrance-notes": "Dodge was reduced due to encumberance."
"defense-encumbrance-notes": "Dodge was reduced due to encumberance.",
"resync-character-label": "Resync Character Sheet",
"resync-label": "Resync"
}
+4 -2
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@@ -865,7 +865,7 @@
"power-block-physical-description": "3 + (HT + Talent)/2, rounded down.",
"power-block-mental-description": "3 + (WILL + Talent)/2, rounded down.",
"formula-base-dodge-description": "Base Dodge attribute affected by Combat Reflexes.",
"formula-current-dodge-description": "Current Dodge affected by Combat Reflexes, HP, FP, and Encumbrance.",
"formula-current-dodge-description": "Current Dodge affected by current conditions. Checkbox not used →",
"option-melee-weapon": "Melee Weapon",
"option-basic-speed": "Basic Speed",
"option-current-dodge": "Current Dodge",
@@ -1212,5 +1212,7 @@
"missed-by-label": "Missed By",
"rapid-fire-hits-label": "RoF Hits",
"rapid-fire-hits-note": "Max: (shots fired/recoil)",
"defense-encumbrance-notes": "Dodge was reduced due to encumberance."
"defense-encumbrance-notes": "Dodge was reduced due to encumberance.",
"resync-character-label": "Resync Character Sheet",
"resync-label": "Resync"
}
+4 -2
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@@ -865,7 +865,7 @@
"power-block-physical-description": "3 + (HT + Talent)/2, rounded down.",
"power-block-mental-description": "3 + (WILL + Talent)/2, rounded down.",
"formula-base-dodge-description": "Base Dodge attribute affected by Combat Reflexes.",
"formula-current-dodge-description": "Current Dodge affected by Combat Reflexes, HP, FP, and Encumbrance.",
"formula-current-dodge-description": "Current Dodge affected by current conditions. Checkbox not used →",
"option-melee-weapon": "Melee Weapon",
"option-basic-speed": "Basic Speed",
"option-current-dodge": "Current Dodge",
@@ -1212,5 +1212,7 @@
"missed-by-label": "Missed By",
"rapid-fire-hits-label": "RoF Hits",
"rapid-fire-hits-note": "Max: (shots fired/recoil)",
"defense-encumbrance-notes": "Dodge was reduced due to encumberance."
"defense-encumbrance-notes": "Dodge was reduced due to encumberance.",
"resync-character-label": "Resync Character Sheet",
"resync-label": "Resync"
}
+4 -2
View File
@@ -865,7 +865,7 @@
"power-block-physical-description": "3 + (HT + Talent)/2, rounded down.",
"power-block-mental-description": "3 + (WILL + Talent)/2, rounded down.",
"formula-base-dodge-description": "Base Dodge attribute affected by Combat Reflexes.",
"formula-current-dodge-description": "Current Dodge affected by Combat Reflexes, HP, FP, and Encumbrance.",
"formula-current-dodge-description": "Current Dodge affected by current conditions. Checkbox not used →",
"option-melee-weapon": "Melee Weapon",
"option-basic-speed": "Basic Speed",
"option-current-dodge": "Current Dodge",
@@ -1212,5 +1212,7 @@
"missed-by-label": "Missed By",
"rapid-fire-hits-label": "RoF Hits",
"rapid-fire-hits-note": "Max: (shots fired/recoil)",
"defense-encumbrance-notes": "Dodge was reduced due to encumberance."
"defense-encumbrance-notes": "Dodge was reduced due to encumberance.",
"resync-character-label": "Resync Character Sheet",
"resync-label": "Resync"
}
+4 -2
View File
@@ -865,7 +865,7 @@
"power-block-physical-description": "3 + (HT + Talent)/2, rounded down.",
"power-block-mental-description": "3 + (WILL + Talent)/2, rounded down.",
"formula-base-dodge-description": "Base Dodge attribute affected by Combat Reflexes.",
"formula-current-dodge-description": "Current Dodge affected by Combat Reflexes, HP, FP, and Encumbrance.",
"formula-current-dodge-description": "Current Dodge affected by current conditions. Checkbox not used →",
"option-melee-weapon": "Melee Weapon",
"option-basic-speed": "Basic Speed",
"option-current-dodge": "Current Dodge",
@@ -1212,5 +1212,7 @@
"missed-by-label": "Missed By",
"rapid-fire-hits-label": "RoF Hits",
"rapid-fire-hits-note": "Max: (shots fired/recoil)",
"defense-encumbrance-notes": "Dodge was reduced due to encumberance."
"defense-encumbrance-notes": "Dodge was reduced due to encumberance.",
"resync-character-label": "Resync Character Sheet",
"resync-label": "Resync"
}
+4 -2
View File
@@ -865,7 +865,7 @@
"power-block-physical-description": "3 + (HT + Talent)/2, rounded down.",
"power-block-mental-description": "3 + (WILL + Talent)/2, rounded down.",
"formula-base-dodge-description": "Base Dodge attribute affected by Combat Reflexes.",
"formula-current-dodge-description": "Current Dodge affected by Combat Reflexes, HP, FP, and Encumbrance.",
"formula-current-dodge-description": "Current Dodge affected by current conditions. Checkbox not used →",
"option-melee-weapon": "Melee Weapon",
"option-basic-speed": "Basic Speed",
"option-current-dodge": "Current Dodge",
@@ -1212,5 +1212,7 @@
"missed-by-label": "Missed By",
"rapid-fire-hits-label": "RoF Hits",
"rapid-fire-hits-note": "Max: (shots fired/recoil)",
"defense-encumbrance-notes": "Dodge was reduced due to encumberance."
"defense-encumbrance-notes": "Dodge was reduced due to encumberance.",
"resync-character-label": "Resync Character Sheet",
"resync-label": "Resync"
}
+4 -2
View File
@@ -865,7 +865,7 @@
"power-block-physical-description": "3 + (HT + Talent)/2, rounded down.",
"power-block-mental-description": "3 + (WILL + Talent)/2, rounded down.",
"formula-base-dodge-description": "Base Dodge attribute affected by Combat Reflexes.",
"formula-current-dodge-description": "Current Dodge affected by Combat Reflexes, HP, FP, and Encumbrance.",
"formula-current-dodge-description": "Current Dodge affected by current conditions. Checkbox not used →",
"option-melee-weapon": "Melee Weapon",
"option-basic-speed": "Basic Speed",
"option-current-dodge": "Current Dodge",
@@ -1212,5 +1212,7 @@
"missed-by-label": "Missed By",
"rapid-fire-hits-label": "RoF Hits",
"rapid-fire-hits-note": "Max: (shots fired/recoil)",
"defense-encumbrance-notes": "Dodge was reduced due to encumberance."
"defense-encumbrance-notes": "Dodge was reduced due to encumberance.",
"resync-character-label": "Resync Character Sheet",
"resync-label": "Resync"
}
+4 -2
View File
@@ -865,7 +865,7 @@
"power-block-physical-description": "3 + (HT + Talent)/2, rounded down.",
"power-block-mental-description": "3 + (WILL + Talent)/2, rounded down.",
"formula-base-dodge-description": "Base Dodge attribute affected by Combat Reflexes.",
"formula-current-dodge-description": "Current Dodge affected by Combat Reflexes, HP, FP, and Encumbrance.",
"formula-current-dodge-description": "Current Dodge affected by current conditions. Checkbox not used →",
"option-melee-weapon": "Melee Weapon",
"option-basic-speed": "Basic Speed",
"option-current-dodge": "Current Dodge",
@@ -1212,5 +1212,7 @@
"missed-by-label": "Missed By",
"rapid-fire-hits-label": "RoF Hits",
"rapid-fire-hits-note": "Max: (shots fired/recoil)",
"defense-encumbrance-notes": "Dodge was reduced due to encumberance."
"defense-encumbrance-notes": "Dodge was reduced due to encumberance.",
"resync-character-label": "Resync Character Sheet",
"resync-label": "Resync"
}
+4 -2
View File
@@ -865,7 +865,7 @@
"power-block-physical-description": "3 + (HT+재능)/2, 소수점 버림.",
"power-block-mental-description": "3 + (의지력+재능)/2, 소수점 버림.",
"formula-base-dodge-description": "Base Dodge attribute affected by Combat Reflexes.",
"formula-current-dodge-description": "Current Dodge affected by Combat Reflexes, HP, FP, and Encumbrance.",
"formula-current-dodge-description": "Current Dodge affected by current conditions. Checkbox not used →",
"option-melee-weapon": "Melee Weapon",
"option-basic-speed": "Basic Speed",
"option-current-dodge": "Current Dodge",
@@ -1212,5 +1212,7 @@
"missed-by-label": "Missed By",
"rapid-fire-hits-label": "RoF Hits",
"rapid-fire-hits-note": "Max: (shots fired/recoil)",
"defense-encumbrance-notes": "Dodge was reduced due to encumberance."
"defense-encumbrance-notes": "Dodge was reduced due to encumberance.",
"resync-character-label": "Resync Character Sheet",
"resync-label": "Resync"
}
+4 -2
View File
@@ -865,7 +865,7 @@
"power-block-physical-description": "3 + (HT + Talent)/2, rounded down.",
"power-block-mental-description": "3 + (WILL + Talent)/2, rounded down.",
"formula-base-dodge-description": "Base Dodge attribute affected by Combat Reflexes.",
"formula-current-dodge-description": "Current Dodge affected by Combat Reflexes, HP, FP, and Encumbrance.",
"formula-current-dodge-description": "Current Dodge affected by current conditions. Checkbox not used →",
"option-melee-weapon": "Melee Weapon",
"option-basic-speed": "Basic Speed",
"option-current-dodge": "Current Dodge",
@@ -1212,5 +1212,7 @@
"missed-by-label": "Missed By",
"rapid-fire-hits-label": "RoF Hits",
"rapid-fire-hits-note": "Max: (shots fired/recoil)",
"defense-encumbrance-notes": "Dodge was reduced due to encumberance."
"defense-encumbrance-notes": "Dodge was reduced due to encumberance.",
"resync-character-label": "Resync Character Sheet",
"resync-label": "Resync"
}
+4 -2
View File
@@ -865,7 +865,7 @@
"power-block-physical-description": "3 + (HT + Talent)/2, rounded down.",
"power-block-mental-description": "3 + (WILL + Talent)/2, rounded down.",
"formula-base-dodge-description": "Base Dodge attribute affected by Combat Reflexes.",
"formula-current-dodge-description": "Current Dodge affected by Combat Reflexes, HP, FP, and Encumbrance.",
"formula-current-dodge-description": "Current Dodge affected by current conditions. Checkbox not used →",
"option-melee-weapon": "Melee Weapon",
"option-basic-speed": "Basic Speed",
"option-current-dodge": "Current Dodge",
@@ -1212,5 +1212,7 @@
"missed-by-label": "Missed By",
"rapid-fire-hits-label": "RoF Hits",
"rapid-fire-hits-note": "Max: (shots fired/recoil)",
"defense-encumbrance-notes": "Dodge was reduced due to encumberance."
"defense-encumbrance-notes": "Dodge was reduced due to encumberance.",
"resync-character-label": "Resync Character Sheet",
"resync-label": "Resync"
}
+4 -2
View File
@@ -865,7 +865,7 @@
"power-block-physical-description": "3 + (HT + Talent)/2, rounded down.",
"power-block-mental-description": "3 + (WILL + Talent)/2, rounded down.",
"formula-base-dodge-description": "Base Dodge attribute affected by Combat Reflexes.",
"formula-current-dodge-description": "Current Dodge affected by Combat Reflexes, HP, FP, and Encumbrance.",
"formula-current-dodge-description": "Current Dodge affected by current conditions. Checkbox not used →",
"option-melee-weapon": "Melee Weapon",
"option-basic-speed": "Basic Speed",
"option-current-dodge": "Current Dodge",
@@ -1212,5 +1212,7 @@
"missed-by-label": "Missed By",
"rapid-fire-hits-label": "RoF Hits",
"rapid-fire-hits-note": "Max: (shots fired/recoil)",
"defense-encumbrance-notes": "Dodge was reduced due to encumberance."
"defense-encumbrance-notes": "Dodge was reduced due to encumberance.",
"resync-character-label": "Resync Character Sheet",
"resync-label": "Resync"
}
+4 -2
View File
@@ -865,7 +865,7 @@
"power-block-physical-description": "3 + (HT + Talento)/2, arredondado para baixo.",
"power-block-mental-description": "3 + (Vontade + Talento)/2, arredondado para baixo.",
"formula-base-dodge-description": "Base Dodge attribute affected by Combat Reflexes.",
"formula-current-dodge-description": "Current Dodge affected by Combat Reflexes, HP, FP, and Encumbrance.",
"formula-current-dodge-description": "Current Dodge affected by current conditions. Checkbox not used →",
"option-melee-weapon": "Armas Corpo a Corpo",
"option-basic-speed": "Velocidade",
"option-current-dodge": "Current Dodge",
@@ -1212,5 +1212,7 @@
"missed-by-label": "Missed By",
"rapid-fire-hits-label": "RoF Hits",
"rapid-fire-hits-note": "Max: (shots fired/recoil)",
"defense-encumbrance-notes": "Dodge was reduced due to encumberance."
"defense-encumbrance-notes": "Dodge was reduced due to encumberance.",
"resync-character-label": "Resync Character Sheet",
"resync-label": "Resync"
}
+4 -2
View File
@@ -865,7 +865,7 @@
"power-block-physical-description": "3 + (HT + Talent)/2, rounded down.",
"power-block-mental-description": "3 + (WILL + Talent)/2, rounded down.",
"formula-base-dodge-description": "Base Dodge attribute affected by Combat Reflexes.",
"formula-current-dodge-description": "Current Dodge affected by Combat Reflexes, HP, FP, and Encumbrance.",
"formula-current-dodge-description": "Current Dodge affected by current conditions. Checkbox not used →",
"option-melee-weapon": "Melee Weapon",
"option-basic-speed": "Basic Speed",
"option-current-dodge": "Current Dodge",
@@ -1212,5 +1212,7 @@
"missed-by-label": "Missed By",
"rapid-fire-hits-label": "RoF Hits",
"rapid-fire-hits-note": "Max: (shots fired/recoil)",
"defense-encumbrance-notes": "Dodge was reduced due to encumberance."
"defense-encumbrance-notes": "Dodge was reduced due to encumberance.",
"resync-character-label": "Resync Character Sheet",
"resync-label": "Resync"
}
+4 -2
View File
@@ -865,7 +865,7 @@
"power-block-physical-description": "3 + (HT + Talent)/2, rounded down.",
"power-block-mental-description": "3 + (WILL + Talent)/2, rounded down.",
"formula-base-dodge-description": "Base Dodge attribute affected by Combat Reflexes.",
"formula-current-dodge-description": "Current Dodge affected by Combat Reflexes, HP, FP, and Encumbrance.",
"formula-current-dodge-description": "Current Dodge affected by current conditions. Checkbox not used →",
"option-melee-weapon": "Melee Weapon",
"option-basic-speed": "Basic Speed",
"option-current-dodge": "Current Dodge",
@@ -1212,5 +1212,7 @@
"missed-by-label": "Missed By",
"rapid-fire-hits-label": "RoF Hits",
"rapid-fire-hits-note": "Max: (shots fired/recoil)",
"defense-encumbrance-notes": "Dodge was reduced due to encumberance."
"defense-encumbrance-notes": "Dodge was reduced due to encumberance.",
"resync-character-label": "Resync Character Sheet",
"resync-label": "Resync"
}
+4 -2
View File
@@ -865,7 +865,7 @@
"power-block-physical-description": "3 + (HT + Talent)/2, rounded down.",
"power-block-mental-description": "3 + (WILL + Talent)/2, rounded down.",
"formula-base-dodge-description": "Base Dodge attribute affected by Combat Reflexes.",
"formula-current-dodge-description": "Current Dodge affected by Combat Reflexes, HP, FP, and Encumbrance.",
"formula-current-dodge-description": "Current Dodge affected by current conditions. Checkbox not used →",
"option-melee-weapon": "Melee Weapon",
"option-basic-speed": "Basic Speed",
"option-current-dodge": "Current Dodge",
@@ -1212,5 +1212,7 @@
"missed-by-label": "Missed By",
"rapid-fire-hits-label": "RoF Hits",
"rapid-fire-hits-note": "Max: (shots fired/recoil)",
"defense-encumbrance-notes": "Dodge was reduced due to encumberance."
"defense-encumbrance-notes": "Dodge was reduced due to encumberance.",
"resync-character-label": "Resync Character Sheet",
"resync-label": "Resync"
}
+4 -2
View File
@@ -865,7 +865,7 @@
"power-block-physical-description": "3 + (HT + Talent)/2, rounded down.",
"power-block-mental-description": "3 + (WILL + Talent)/2, rounded down.",
"formula-base-dodge-description": "Base Dodge attribute affected by Combat Reflexes.",
"formula-current-dodge-description": "Current Dodge affected by Combat Reflexes, HP, FP, and Encumbrance.",
"formula-current-dodge-description": "Current Dodge affected by current conditions. Checkbox not used →",
"option-melee-weapon": "Melee Weapon",
"option-basic-speed": "Basic Speed",
"option-current-dodge": "Current Dodge",
@@ -1212,5 +1212,7 @@
"missed-by-label": "Missed By",
"rapid-fire-hits-label": "RoF Hits",
"rapid-fire-hits-note": "Max: (shots fired/recoil)",
"defense-encumbrance-notes": "Dodge was reduced due to encumberance."
"defense-encumbrance-notes": "Dodge was reduced due to encumberance.",
"resync-character-label": "Resync Character Sheet",
"resync-label": "Resync"
}
+4 -2
View File
@@ -865,7 +865,7 @@
"power-block-physical-description": "3 + (HT + Talent)/2, rounded down.",
"power-block-mental-description": "3 + (WILL + Talent)/2, rounded down.",
"formula-base-dodge-description": "Base Dodge attribute affected by Combat Reflexes.",
"formula-current-dodge-description": "Current Dodge affected by Combat Reflexes, HP, FP, and Encumbrance.",
"formula-current-dodge-description": "Current Dodge affected by current conditions. Checkbox not used →",
"option-melee-weapon": "Melee Weapon",
"option-basic-speed": "Basic Speed",
"option-current-dodge": "Current Dodge",
@@ -1212,5 +1212,7 @@
"missed-by-label": "Missed By",
"rapid-fire-hits-label": "RoF Hits",
"rapid-fire-hits-note": "Max: (shots fired/recoil)",
"defense-encumbrance-notes": "Dodge was reduced due to encumberance."
"defense-encumbrance-notes": "Dodge was reduced due to encumberance.",
"resync-character-label": "Resync Character Sheet",
"resync-label": "Resync"
}
+4 -2
View File
@@ -865,7 +865,7 @@
"power-block-physical-description": "3 + (HT + Talent)/2, rounded down.",
"power-block-mental-description": "3 + (WILL + Talent)/2, rounded down.",
"formula-base-dodge-description": "Base Dodge attribute affected by Combat Reflexes.",
"formula-current-dodge-description": "Current Dodge affected by Combat Reflexes, HP, FP, and Encumbrance.",
"formula-current-dodge-description": "Current Dodge affected by current conditions. Checkbox not used →",
"option-melee-weapon": "Melee Weapon",
"option-basic-speed": "Basic Speed",
"option-current-dodge": "Current Dodge",
@@ -1212,5 +1212,7 @@
"missed-by-label": "Missed By",
"rapid-fire-hits-label": "RoF Hits",
"rapid-fire-hits-note": "Max: (shots fired/recoil)",
"defense-encumbrance-notes": "Dodge was reduced due to encumberance."
"defense-encumbrance-notes": "Dodge was reduced due to encumberance.",
"resync-character-label": "Resync Character Sheet",
"resync-label": "Resync"
}
+1 -1
View File
@@ -856,7 +856,7 @@
"oracle-no": "Non",
"oracle-match-text": "Un résultat ou rebondissement extrême a lieu.",
"ask-the-oracle-match": "Sur une égalité, un résultat ou rebondissement extrême a lieu.",
"delve-the-depths-table-row-1": "Notez votre progression et <em>Révelez un Danger</em>.",
"delve-the-depths-table-row-1": "Notez votre progression et <em>Révélez un Danger</em>.",
"delve-the-depths-table-row-2": "Notez votre progression",
"delve-the-depths-table-row-3": "Choisissez une option : Notez votre progression ou <em>Découvrez une Opportunité</em>.",
"delve-the-depths-table-row-4": "Faites les deux : Notez votre progression et <em>Découvrez une opportunité</em>.",
+41 -41
View File
@@ -28,15 +28,15 @@
"soul-mv-u": "Przejrzyj Iluzję",
"darksecrets-u": "Mroczne Sekrety",
"disadvantages-u": "Komplikacje",
"disadvantages-roll-u": "Roll Disadvantage",
"disadvantages-roll-u": "Rzuć utrudnienie",
"advantages-u": "Atuty",
"advantages-roll-u": "Roll Advantage",
"advantages-roll-u": "Rzuć Przewagę",
"relations-u": "Relacje",
"wounds-u": "Rany",
"wounds-serious-u": "Poważne Rany (−1 modyfikator rzutu)",
"wounds-stabilized-u": "Opatrzona",
"wounds-critical-u": "Rana Krytyczna (−1 modyfikator rzutu)",
"wounds-apply-u": "Apply wound penalties to rolls",
"wounds-apply-u": "Zastosuj kary za rany do rzutów",
"stability-u": "Stabilność",
"stability-lvl0-u": "Spokojny",
"stability-lvl1-u": "Zaniepokojony",
@@ -68,45 +68,45 @@
"partial-success-rt": "Sukces z komplikacjami...",
"failure-rt": "Porażka!",
"modificator-rt": "Modyfikator",
"conditions-u": "Conditions",
"conditions-angry-u": "Angry (-1 ongoing)",
"conditions-guilt-u": "Guilt-ridden (-1 ongoing)",
"conditions-sad-u": "Sad (-1 ongoing)",
"conditions-distracted-u": "Distracted (-2 ongoing)",
"conditions-scared-u": "Scared (-1 ongoing)",
"conditions-obsessed-u": "Obsessed (+1 relation)",
"conditions-apply-u": "Apply condition penalties to rolls",
"advancement-u": "Advancement",
"experience-u": "Experience",
"sleeper-u": "Sleeper",
"aware-u": "Aware",
"enlightened-u": "Enlightened",
"conditions-u": "Stany",
"conditions-angry-u": "Zły (-1 trwa)",
"conditions-guilt-u": "Poczucie winy (-1 trwa)",
"conditions-sad-u": "Smutny (-1 trwa)",
"conditions-distracted-u": "Rozproszony (-2 trwające)",
"conditions-scared-u": "Przestraszony (-1 trwa)",
"conditions-obsessed-u": "Obsesja (relacja +1)",
"conditions-apply-u": "Zastosuj kary warunkowe do rzutów",
"advancement-u": "Rozwinięcia",
"experience-u": "Doświadczenie",
"sleeper-u": "Śpiący",
"aware-u": "Świadomy",
"enlightened-u": "Oświecony",
"sleeper-steps-u": "Your sleeping PC advances in the following steps:",
"sleeper-remember-u": "They remember something about their Dark Secret.",
"sleeper-remember-u": "Pamiętają coś ze swojego Mrocznego Sekretu.",
"sleeper-awaken-u": "They awaken. You choose an Aware Archetype. The PC keeps their Dark Secret and their Disadvantages, but the player picks three Advantages from their new Archetype.",
"aware-intro-u": "When your character advances you get to choose from the following advancements.",
"aware-choose-u": "Choose One of These:",
"aware-advance-active-u": "Increase one active Attribute +1 (to max +3).",
"aware-advance-passive-u": "Increase one passive Attribute +1 (to max +3).",
"aware-advance-any-u": "Increase any one Attribute +1 (to max +4).",
"aware-advance-new-u": "Select a new Advantage from your Archetype.",
"aware-advance-5-u": "After 5 Advancements You May Also Choose:",
"aware-advance-5-any-u": "Increase any one Attribute +1 (to max +4).",
"aware-advance-5-new-u": "Select a new Advantage from any Aware Archetype.",
"aware-advance-5-end-u": "End your character's story arc as you see fit, and create a new Aware character, who starts with 2 Advancements.",
"aware-advance-5-replace-u": "Replace your current Archetype with another Aware Archetype, and erase one of your starting 3 Advantages.",
"aware-advance-10-u": "After 10 Advancements You May Also Choose:",
"aware-advance-10-new-u": "Advance your character to an Enlightened Archetype.",
"enlightened-choose-u": "Choose One of These:",
"enlightened-advance-any-u": "Add +1 to any Attribute (max +5).",
"enlightened-advance-active-u": "Add +1 to an active Attribute (max +4).",
"enlightened-advance-passive-u": "Add +1 to a passive Attribute (max +4).",
"enlightened-advance-new-u": "Gain an Ability available to your Archetype.",
"enlightened-advance-5-u": "After 5 Advancements You May Also Choose:",
"enlightened-advance-5-any-u": "Add +1 to any Attribute (max +5).",
"enlightened-advance-5-new-u": "Gain an Ability or Advantage of your choosing.",
"enlightened-advance-5-end-u": "Finish your character's story and make a new PC.",
"enlightened-advance-5-replace-u": "Change your character's Archetype to a new Enlightened one.",
"enlightened-advance-10-u": "After 10 Advancements You May Also Choose:",
"enlightened-advance-10-awaken-u": "Start your journey towards Awakening."
"aware-choose-u": "Wybierz jeden z tych:",
"aware-advance-active-u": "Zwiększ jeden aktywny Atrybut +1 (do maks. +3).",
"aware-advance-passive-u": "Zwiększ jeden aktywny Atrybut +1 (do maks. +3).",
"aware-advance-any-u": "Zwiększ dowolny Atrybut +1 (do maks. +4).",
"aware-advance-new-u": "Wybierz nową przewagę ze swojego archetypu.",
"aware-advance-5-u": "Po 5 ulepszeniach możesz również wybrać:",
"aware-advance-5-any-u": "Zwiększ dowolny Atrybut +1 (do maks. +4).",
"aware-advance-5-new-u": "Wybierz nową przewagę z dowolnego świadomego archetypu.",
"aware-advance-5-end-u": "Zakończ fabułę swojej postaci według własnego uznania i stwórz nową postać Świadomą, która zaczyna się od 2 postępów.",
"aware-advance-5-replace-u": "Zastąp swój obecny Archetyp innym Świadomym Archetypem i usuń jedną ze swoich początkowych 3 Przewag.",
"aware-advance-10-u": "Po 10 ulepszeniach możesz również wybrać:",
"aware-advance-10-new-u": "Awansuj swoją postać do Oświeconego Archetypu.",
"enlightened-choose-u": "Wybierz jeden z tych:",
"enlightened-advance-any-u": "Dodaj +1 do dowolnego Atrybutu (maks. +5).",
"enlightened-advance-active-u": "Dodaj +1 do aktywnego Atrybutu (maks. +4).",
"enlightened-advance-passive-u": "Dodaj +1 do pasywnego Atrybutu (maks. +4).",
"enlightened-advance-new-u": "Zdobądź Umiejętność dostępną dla Twojego Archetypu.",
"enlightened-advance-5-u": "Po 5 ulepszeniach możesz również wybrać:",
"enlightened-advance-5-any-u": "Dodaj +1 do dowolnego Atrybutu (maks. +5).",
"enlightened-advance-5-new-u": "Zdobądź wybraną umiejętność lub przewagę.",
"enlightened-advance-5-end-u": "Zakończ historię swojej postaci i stwórz Nowego Bohatera",
"enlightened-advance-5-replace-u": "Zmień Archetyp swojej postaci na nowy Oświecony.",
"enlightened-advance-10-u": "Po 10 ulepszeniach możesz również wybrać:",
"enlightened-advance-10-awaken-u": "Rozpocznij swoją podróż w kierunku Przebudzenia."
}
@@ -1484,7 +1484,7 @@
"BLESSING-SAVAGERY": "Blessing of Savagery",
"BLESSING-TENACITY": "Blessing of Tenacity",
"BLESSING-WIT": "Blessing of Wit",
"BLESSING-WIZDOM": "Blessing of Wisdom",
"BLESSING-WISDOM": "Blessing of Wisdom",
"RITUAL-NAME": "Ritual Name",
"RITUAL-SELECT": "Select Ritual",
"RITUAL-CUSTOM": "Custom Ritual Name",
@@ -1484,7 +1484,7 @@
"BLESSING-SAVAGERY": "Blessing of Savagery",
"BLESSING-TENACITY": "Blessing of Tenacity",
"BLESSING-WIT": "Blessing of Wit",
"BLESSING-WIZDOM": "Blessing of Wisdom",
"BLESSING-WISDOM": "Blessing of Wisdom",
"RITUAL-NAME": "Ritual Name",
"RITUAL-SELECT": "Select Ritual",
"RITUAL-CUSTOM": "Custom Ritual Name",
@@ -1484,7 +1484,7 @@
"BLESSING-SAVAGERY": "Blessing of Savagery",
"BLESSING-TENACITY": "Blessing of Tenacity",
"BLESSING-WIT": "Blessing of Wit",
"BLESSING-WIZDOM": "Blessing of Wisdom",
"BLESSING-WISDOM": "Blessing of Wisdom",
"RITUAL-NAME": "Ritual Name",
"RITUAL-SELECT": "Select Ritual",
"RITUAL-CUSTOM": "Custom Ritual Name",
@@ -1484,7 +1484,7 @@
"BLESSING-SAVAGERY": "Blessing of Savagery",
"BLESSING-TENACITY": "Blessing of Tenacity",
"BLESSING-WIT": "Blessing of Wit",
"BLESSING-WIZDOM": "Blessing of Wisdom",
"BLESSING-WISDOM": "Blessing of Wisdom",
"RITUAL-NAME": "Ritual Name",
"RITUAL-SELECT": "Select Ritual",
"RITUAL-CUSTOM": "Custom Ritual Name",
@@ -1484,7 +1484,7 @@
"BLESSING-SAVAGERY": "Blessing of Savagery",
"BLESSING-TENACITY": "Blessing of Tenacity",
"BLESSING-WIT": "Blessing of Wit",
"BLESSING-WIZDOM": "Blessing of Wisdom",
"BLESSING-WISDOM": "Blessing of Wisdom",
"RITUAL-NAME": "Ritual Name",
"RITUAL-SELECT": "Select Ritual",
"RITUAL-CUSTOM": "Custom Ritual Name",
@@ -1484,7 +1484,7 @@
"BLESSING-SAVAGERY": "Blessing of Savagery",
"BLESSING-TENACITY": "Blessing of Tenacity",
"BLESSING-WIT": "Blessing of Wit",
"BLESSING-WIZDOM": "Blessing of Wisdom",
"BLESSING-WISDOM": "Blessing of Wisdom",
"RITUAL-NAME": "Ritual Name",
"RITUAL-SELECT": "Select Ritual",
"RITUAL-CUSTOM": "Custom Ritual Name",
@@ -1484,7 +1484,7 @@
"BLESSING-SAVAGERY": "Blessing of Savagery",
"BLESSING-TENACITY": "Blessing of Tenacity",
"BLESSING-WIT": "Blessing of Wit",
"BLESSING-WIZDOM": "Blessing of Wisdom",
"BLESSING-WISDOM": "Blessing of Wisdom",
"RITUAL-NAME": "Ritual Name",
"RITUAL-SELECT": "Select Ritual",
"RITUAL-CUSTOM": "Custom Ritual Name",
@@ -1484,7 +1484,7 @@
"BLESSING-SAVAGERY": "Blessing of Savagery",
"BLESSING-TENACITY": "Blessing of Tenacity",
"BLESSING-WIT": "Blessing of Wit",
"BLESSING-WIZDOM": "Blessing of Wisdom",
"BLESSING-WISDOM": "Blessing of Wisdom",
"RITUAL-NAME": "Ritual Name",
"RITUAL-SELECT": "Select Ritual",
"RITUAL-CUSTOM": "Custom Ritual Name",
@@ -1484,7 +1484,7 @@
"BLESSING-SAVAGERY": "Blessing of Savagery",
"BLESSING-TENACITY": "Blessing of Tenacity",
"BLESSING-WIT": "Blessing of Wit",
"BLESSING-WIZDOM": "Blessing of Wisdom",
"BLESSING-WISDOM": "Blessing of Wisdom",
"RITUAL-NAME": "Ritual Name",
"RITUAL-SELECT": "Select Ritual",
"RITUAL-CUSTOM": "Custom Ritual Name",
@@ -1484,7 +1484,7 @@
"BLESSING-SAVAGERY": "Blessing of Savagery",
"BLESSING-TENACITY": "Blessing of Tenacity",
"BLESSING-WIT": "Blessing of Wit",
"BLESSING-WIZDOM": "Blessing of Wisdom",
"BLESSING-WISDOM": "Blessing of Wisdom",
"RITUAL-NAME": "Ritual Name",
"RITUAL-SELECT": "Select Ritual",
"RITUAL-CUSTOM": "Custom Ritual Name",
@@ -1484,7 +1484,7 @@
"BLESSING-SAVAGERY": "Blessing of Savagery",
"BLESSING-TENACITY": "Blessing of Tenacity",
"BLESSING-WIT": "Blessing of Wit",
"BLESSING-WIZDOM": "Blessing of Wisdom",
"BLESSING-WISDOM": "Blessing of Wisdom",
"RITUAL-NAME": "Ritual Name",
"RITUAL-SELECT": "Select Ritual",
"RITUAL-CUSTOM": "Custom Ritual Name",
@@ -1484,7 +1484,7 @@
"BLESSING-SAVAGERY": "Blessing of Savagery",
"BLESSING-TENACITY": "Blessing of Tenacity",
"BLESSING-WIT": "Blessing of Wit",
"BLESSING-WIZDOM": "Blessing of Wisdom",
"BLESSING-WISDOM": "Blessing of Wisdom",
"RITUAL-NAME": "Ritual Name",
"RITUAL-SELECT": "Select Ritual",
"RITUAL-CUSTOM": "Custom Ritual Name",
@@ -1484,7 +1484,7 @@
"BLESSING-SAVAGERY": "Benedizione della Ferocia",
"BLESSING-TENACITY": "Benedizione della Tenacia",
"BLESSING-WIT": "Benedizione dell’Astuzia",
"BLESSING-WIZDOM": "Benedizione della Saggezza",
"BLESSING-WISDOM": "Benedizione della Saggezza",
"RITUAL-NAME": "Ritual Name",
"RITUAL-SELECT": "Select Ritual",
"RITUAL-CUSTOM": "Custom Ritual Name",
@@ -1484,7 +1484,7 @@
"BLESSING-SAVAGERY": "Blessing of Savagery",
"BLESSING-TENACITY": "Blessing of Tenacity",
"BLESSING-WIT": "Blessing of Wit",
"BLESSING-WIZDOM": "Blessing of Wisdom",
"BLESSING-WISDOM": "Blessing of Wisdom",
"RITUAL-NAME": "Ritual Name",
"RITUAL-SELECT": "Select Ritual",
"RITUAL-CUSTOM": "Custom Ritual Name",
@@ -1484,7 +1484,7 @@
"BLESSING-SAVAGERY": "Blessing of Savagery",
"BLESSING-TENACITY": "Blessing of Tenacity",
"BLESSING-WIT": "Blessing of Wit",
"BLESSING-WIZDOM": "Blessing of Wisdom",
"BLESSING-WISDOM": "Blessing of Wisdom",
"RITUAL-NAME": "Ritual Name",
"RITUAL-SELECT": "Select Ritual",
"RITUAL-CUSTOM": "Custom Ritual Name",
@@ -1484,7 +1484,7 @@
"BLESSING-SAVAGERY": "Blessing of Savagery",
"BLESSING-TENACITY": "Blessing of Tenacity",
"BLESSING-WIT": "Blessing of Wit",
"BLESSING-WIZDOM": "Blessing of Wisdom",
"BLESSING-WISDOM": "Blessing of Wisdom",
"RITUAL-NAME": "Ritual Name",
"RITUAL-SELECT": "Select Ritual",
"RITUAL-CUSTOM": "Custom Ritual Name",
@@ -1484,7 +1484,7 @@
"BLESSING-SAVAGERY": "Blessing of Savagery",
"BLESSING-TENACITY": "Blessing of Tenacity",
"BLESSING-WIT": "Blessing of Wit",
"BLESSING-WIZDOM": "Blessing of Wisdom",
"BLESSING-WISDOM": "Blessing of Wisdom",
"RITUAL-NAME": "Ritual Name",
"RITUAL-SELECT": "Select Ritual",
"RITUAL-CUSTOM": "Custom Ritual Name",
@@ -1484,7 +1484,7 @@
"BLESSING-SAVAGERY": "Błogosławieństwo Dzikości",
"BLESSING-TENACITY": "Błogosławieństwo Nieustępliwości",
"BLESSING-WIT": "Błogosławieństwo Sprytu",
"BLESSING-WIZDOM": "Błogosławieństwo Mądrości",
"BLESSING-WISDOM": "Blessing of Wisdom",
"RITUAL-NAME": "Nazwa rytuału",
"RITUAL-SELECT": "Wybierz rytuał",
"RITUAL-CUSTOM": "Niestandardowy rytuał",
@@ -1484,7 +1484,7 @@
"BLESSING-SAVAGERY": "Blessing of Savagery",
"BLESSING-TENACITY": "Blessing of Tenacity",
"BLESSING-WIT": "Blessing of Wit",
"BLESSING-WIZDOM": "Blessing of Wisdom",
"BLESSING-WISDOM": "Blessing of Wisdom",
"RITUAL-NAME": "Ritual Name",
"RITUAL-SELECT": "Select Ritual",
"RITUAL-CUSTOM": "Custom Ritual Name",
@@ -1484,7 +1484,7 @@
"BLESSING-SAVAGERY": "Blessing of Savagery",
"BLESSING-TENACITY": "Blessing of Tenacity",
"BLESSING-WIT": "Blessing of Wit",
"BLESSING-WIZDOM": "Blessing of Wisdom",
"BLESSING-WISDOM": "Blessing of Wisdom",
"RITUAL-NAME": "Ritual Name",
"RITUAL-SELECT": "Select Ritual",
"RITUAL-CUSTOM": "Custom Ritual Name",
@@ -1484,7 +1484,7 @@
"BLESSING-SAVAGERY": "Blessing of Savagery",
"BLESSING-TENACITY": "Blessing of Tenacity",
"BLESSING-WIT": "Blessing of Wit",
"BLESSING-WIZDOM": "Blessing of Wisdom",
"BLESSING-WISDOM": "Blessing of Wisdom",
"RITUAL-NAME": "Ritual Name",
"RITUAL-SELECT": "Select Ritual",
"RITUAL-CUSTOM": "Custom Ritual Name",
@@ -1484,7 +1484,7 @@
"BLESSING-SAVAGERY": "Blessing of Savagery",
"BLESSING-TENACITY": "Blessing of Tenacity",
"BLESSING-WIT": "Blessing of Wit",
"BLESSING-WIZDOM": "Blessing of Wisdom",
"BLESSING-WISDOM": "Blessing of Wisdom",
"RITUAL-NAME": "Ritual Name",
"RITUAL-SELECT": "Select Ritual",
"RITUAL-CUSTOM": "Custom Ritual Name",
@@ -1484,7 +1484,7 @@
"BLESSING-SAVAGERY": "Blessing of Savagery",
"BLESSING-TENACITY": "Blessing of Tenacity",
"BLESSING-WIT": "Blessing of Wit",
"BLESSING-WIZDOM": "Blessing of Wisdom",
"BLESSING-WISDOM": "Blessing of Wisdom",
"RITUAL-NAME": "Ritual Name",
"RITUAL-SELECT": "Select Ritual",
"RITUAL-CUSTOM": "Custom Ritual Name",
@@ -1484,7 +1484,7 @@
"BLESSING-SAVAGERY": "Blessing of Savagery",
"BLESSING-TENACITY": "Blessing of Tenacity",
"BLESSING-WIT": "Blessing of Wit",
"BLESSING-WIZDOM": "Blessing of Wisdom",
"BLESSING-WISDOM": "Blessing of Wisdom",
"RITUAL-NAME": "Ritual Name",
"RITUAL-SELECT": "Select Ritual",
"RITUAL-CUSTOM": "Custom Ritual Name",
@@ -1484,7 +1484,7 @@
"BLESSING-SAVAGERY": "Blessing of Savagery",
"BLESSING-TENACITY": "Blessing of Tenacity",
"BLESSING-WIT": "Blessing of Wit",
"BLESSING-WIZDOM": "Blessing of Wisdom",
"BLESSING-WISDOM": "Blessing of Wisdom",
"RITUAL-NAME": "Ritual Name",
"RITUAL-SELECT": "Select Ritual",
"RITUAL-CUSTOM": "Custom Ritual Name",