Merge pull request #9875 from generalripphook/patch-7
Update HackMaster_5E.html
This commit is contained in:
@@ -308,7 +308,7 @@ on("change:skill_dice_switch sheet:opened", function() {
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<div class="sheet-block-a">
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Hey everyone, Eli here. This is going to be the test sheet for NPC/Monsters. GMs if you wanna try and play around with it, send any feedback to me on discord/facebook/email.
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<div class="sheet-col-1-2"><input class="sheet-underlined" type="text" name="attr_character_name"/><br/>Character Name</div>
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<div class="sheet-col-1-8"><button class="sheet-skill-roll" type='roll' name='roll_details' value='/w gm &{template:hm_std}{{name=@{selected|Token_name} Details}}{{Size/Weight=@{m_size}/@{m_weight} }}{{Intelligence=@{m_intelligence} }}{{Tenacity = @{m_tenacity} }}{{Crawl=@{m_crawl} }}{{Walk=@{m_walk} }}{{Jog= @{m_jog} }}{{Run=@{m_run} }}{{Sprint= @{m_sprint} }}{{ Fly= @{m_fly} }}{{Swim= @{m_swim} }}{{Vision Type= @{m_vision_type} }}{{Awareness/Senses= @{m_awareness} }}{{Attack= @{m_offensive_tactics} }}{{Defense= @{m_defensive_ability} }}{{DR= @{m_dr} }}{{DR Notes = @{m_dr_notes}}{{Special Abilities= @{m_special_abilities} }}{{EP= @{m_eps} }}'>Details</button></div>
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<div class="sheet-row">
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<div class="sheet-col-5-8 sheet-padr">
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<h4>Monster Saves</h4>
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@@ -423,110 +423,58 @@ on("change:skill_dice_switch sheet:opened", function() {
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<div class="sheet-col-1-8"><button class="sheet-skill-roll" type='roll' name='roll_quick_initiative' value='@{character_name} rolls initiative\n\nRoll :[[@{m_initiative_die} + @{m_initiative} &{tracker} ]]'>Roll</button></div>
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</div>
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</div>
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<h4>Monster Combat Profile 1</h4>
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<div class="sheet-row sheet-stat-row sheet-padl">
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<div class="sheet-col-3-16 sheet-vert-bottom">Weapon</div>
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<div class="sheet-col-1-8 sheet-vert-bottom">Base Damage</div>
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<div class="sheet-col-1-8 sheet-vert-bottom">Shield Damage</div>
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<div class="sheet-col-1-16 sheet-vert-bottom">Weapon Reach</div>
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<div class="sheet-col-1-16 sheet-vert-bottom">Attack</div>
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<div class="sheet-col-1-16 sheet-vert-bottom">Speed</div>
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<div class="sheet-col-1-16 sheet-vert-bottom">Defense</div>
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<div class="sheet-col-1-16 sheet-vert-bottom">Damage</div>
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<div class="sheet-col-1-16 sheet-vert-bottom">Attack Roll</div>
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<div class="sheet-col-1-16 sheet-vert-bottom">Damage Rolls</div>
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<div class="sheet-col-1-16 sheet-vert-bottom">Defense Roll</div>
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<div class="sheet-col-1-16 sheet-vert-bottom">Variable Def</div>
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</div>
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<div class="sheet-row sheet-stat-row sheet-padl">
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<div class="sheet-col-3-16"><input type="text" name="attr_m_weapon_name_1"/></div>
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<div class="sheet-col-1-8" title="Only enter the base damage roll here without any bonuses from stats or other sources"><input type="text" name="attr_m_weapon_base_damage_1"/></div>
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<div class="sheet-col-1-8" title="Only enter the shield damage roll here without any bonuses from stats or other sources"><input type="text" name="attr_m_weapon_shield_damage_1"/></div>
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<div class="sheet-col-1-16"><input type="number" name="attr_m_weapon_reach_1" min=0 step=0.25></div>
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<div class="sheet-col-1-16"><input type="number" name="attr_m_weapon_attack_1" value='0' /></div>
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<div class="sheet-col-1-16"><input type="number" name="attr_m_weapon_speed_1" value='0' /></div>
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<input type="hidden" name="attr_m_weapon_speed_total_1" value="[[@{m_weapon_speed_1}+@{m_weapon_misc_speed_1}]]" disabled="disabled"/>
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<div class="sheet-col-1-16"><input type="number" name="attr_m_weapon_defense_1" value='0' /></div>
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<div class="sheet-col-1-16"><input type="number" name="attr_m_weapon_damage_1" value='0' /></div>
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<div class="sheet-col-1-16"><button type='roll' name='roll_weapon_attack' value='&{template:hm_std} {{name=@{character_name} attacks!}} {{weapon=@{m_weapon_name_1}}} {{speed=@{m_weapon_speed_total_1}}} {{reach=@{m_weapon_reach_1}}} {{atk_roll=[[1d20 +@{m_weapon_attack_1}+@{m_weapon_misc_attack_1}]]}}{{Delay= [Normal](!eot @{m_weapon_speed_total_1})}}{{perf=[[19+@{m_weapon_attack_1}+@{m_weapon_misc_attack_1}]]}}'>ATK</button></div>
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<div class="sheet-col-1-16"><button type='roll' name='roll_weapon_damage' value='&{template:hm_std} {{name=@{character_name} hits!}} {{weapon=@{m_weapon_name_1}}} {{speed=@{m_weapon_speed_total_1}}} {{reach=@{m_weapon_reach_1}}} {{damage=[[ ?{Shield Hit? | No, @{m_weapon_base_damage_1} | Yes, @{m_weapon_shield_damage_1}}+@{m_weapon_damage_1}+@{m_weapon_misc_damage_1}]]}}{{type= @{m_weapon_dmg_type_1}}}'>DMG</button></div>
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<div class="sheet-col-1-16"><button type='roll' name='roll_weapon_defense' value='&{template:hm_std} {{name=@{character_name} defends!!}}{{def_roll=[[ 1d20 +@{m_weapon_defense_1}+@{m_weapon_misc_defense_1}]]}} {{dr=[[@{m_dr}]]}} {{sdr=[[0]]}}{{perf=[[19+@{m_weapon_defense_1}+@{m_weapon_misc_defense_1}]]}}'>DEF</button></div>
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<div class="sheet-col-1-16"><button type='roll' name='roll_weapon_variable_defense' value='&{template:hm_std} {{name=@{character_name} defends!!}}{{def_roll=[[ ?{Choose Defense Dice| 1d20!p, 1d20 | 1d12!p, 1d12!p | 1d10!p , 1d10!p | 1d8!p , 1d8!p} +@{m_weapon_defense_1}]]}} {{dr=[[@{dr}]]}} {{sdr=[[0]]}}{{perf=[[19+@{m_weapon_defense_1}+@{m_weapon_misc_defense_1}]]}}'>DEF</button></div>
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</div>
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<div class="sheet-row sheet-stat-row sheet-padl">
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<div class="sheet-col-1-8"></div>
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<div class="sheet-col-1-16"></div>
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<div class="sheet-col-1-16 sheet-vert-bottom"></div>
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<div class="sheet-col-1-8"><input type="text" name="attr_m_weapon_dmg_type_1" value= '0'></div>
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<div class="sheet-col-1-8 ">Misc Mods</div>
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<div class="sheet-col-1-16 sheet-vert-bottom"><input type="number" title= "This will effect every similarly named monster, and takes effect on the rolls, it will not update the value above" name="attr_m_weapon_misc_attack_1" value="0"/></div>
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<div class="sheet-col-1-16 sheet-vert-bottom"><input type="number" title= "This will effect every similarly named monster, and takes effect on the rolls, it will not update the value above" name="attr_m_weapon_misc_speed_1" value="0"/></div>
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<div class="sheet-col-1-16 sheet-vert-bottom"><input type="number" title= "This will effect every similarly named monster, and takes effect on the rolls, it will not update the value above" name="attr_m_weapon_misc_defense_1" value="0"/></div>
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<div class="sheet-col-1-16 sheet-vert-bottom"><input type="number" title= "This will effect every similarly named monster, and takes effect on the rolls, it will not update the value above" name="attr_m_weapon_misc_damage_1" value="0"/></div>
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<div class="sheet-col-1-4 sheet-vert-bottom"><input type="text" title= "Add notes for the misc modifiers" name="attr_m_miscellaneous_1"/></div>
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</div>
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<div class="sheet-row sheet-stat-row sheet-padl">
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<div class="sheet-col-1-16 ">Shield</div>
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<div class="sheet-col-1-8 sheet-vert-bottom"><input type="text" title= "Put the type of shield you are using here" name="attr_m_shield_1"/></div>
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<div class="sheet-col-1-8 ">Shield DR</div>
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<div class="sheet-col-1-16 sheet-vert-bottom"><input type="number" name="attr_m_shield_value_1" value="0"/></div>
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<div class="sheet-col-1-8">Displayed on Damage Roll</div>
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<div class="sheet-col-1-2"><input type="text" name="attr_m_on_hit_effects_1"/></div>
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</div>
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<h4>Monster Combat Profile 2</h4>
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<div class="sheet-row sheet-stat-row sheet-padl">
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<div class="sheet-col-3-16 sheet-vert-bottom">Weapon</div>
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<div class="sheet-col-1-8 sheet-vert-bottom">Base Damage</div>
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<div class="sheet-col-1-8 sheet-vert-bottom">Shield Damage</div>
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<div class="sheet-col-1-16 sheet-vert-bottom">Weapon Reach</div>
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<div class="sheet-col-1-16 sheet-vert-bottom">Attack</div>
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<div class="sheet-col-1-16 sheet-vert-bottom">Speed</div>
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<div class="sheet-col-1-16 sheet-vert-bottom">Defense</div>
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<div class="sheet-col-1-16 sheet-vert-bottom">Damage</div>
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<div class="sheet-col-1-16 sheet-vert-bottom">Attack Roll</div>
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<div class="sheet-col-1-16 sheet-vert-bottom">Damage Rolls</div>
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<div class="sheet-col-1-16 sheet-vert-bottom">Defense Roll</div>
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<div class="sheet-col-1-16 sheet-vert-bottom">Variable Def</div>
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</div>
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<div class="sheet-row sheet-stat-row sheet-padl">
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<div class="sheet-col-3-16"><input type="text" name="attr_m_weapon_name_2"/></div>
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<div class="sheet-col-1-8" title="Only enter the base damage roll here without any bonuses from stats or other sources"><input type="text" name="attr_m_weapon_base_damage_2"/></div>
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<div class="sheet-col-1-8" title="Only enter the shield damage roll here without any bonuses from stats or other sources"><input type="text" name="attr_m_weapon_shield_damage_2"/></div>
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<div class="sheet-col-1-16"><input type="number" name="attr_m_weapon_reach_2" min=0 step=0.25></div>
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<div class="sheet-col-1-16"><input type="number" name="attr_m_weapon_attack_2" value='0' /></div>
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<div class="sheet-col-1-16"><input type="number" name="attr_m_weapon_speed_2" value='0' /></div>
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<input type="hidden" name="attr_m_weapon_speed_total_2" value="[[@{m_weapon_speed_2}+@{m_weapon_misc_speed_2}]]" disabled="disabled"/>
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<div class="sheet-col-1-16"><input type="number" name="attr_m_weapon_defense_2" value='0' /></div>
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<div class="sheet-col-1-16"><input type="number" name="attr_m_weapon_damage_2" value='0' /></div>
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<div class="sheet-col-1-16"><button type='roll' name='roll_weapon_attack' value='&{template:hm_std} {{name=@{character_name} attacks!}} {{weapon=@{m_weapon_name_2}}} {{speed=@{m_weapon_speed_total_2}}} {{reach=@{m_weapon_reach_2}}} {{atk_roll=[[1d20 +@{m_weapon_attack_2}+@{m_weapon_misc_attack_2}]]}}{{Delay= [Normal](!eot @{m_weapon_speed_total_2})}}{{perf=[[19+@{m_weapon_attack_2}+@{m_weapon_misc_attack_2}]]}}'>ATK</button></div>
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<div class="sheet-col-1-16"><button type='roll' name='roll_weapon_damage' value='&{template:hm_std} {{name=@{character_name} hits!}} {{weapon=@{m_weapon_name_2}}} {{speed=@{m_weapon_speed_total_2}}} {{reach=@{m_weapon_reach_2}}} {{damage=[[ ?{Shield Hit? | No, @{m_weapon_base_damage_2} | Yes, @{m_weapon_shield_damage_2}}+@{m_weapon_damage_2}+@{m_weapon_misc_damage_2}]]}}{{type= @{m_weapon_dmg_type_2}}}'>DMG</button></div>
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<div class="sheet-col-1-16"><button type='roll' name='roll_weapon_defense' value='&{template:hm_std} {{name=@{character_name} defends!!}}{{def_roll=[[ 1d20 +@{m_weapon_defense_2}+@{m_weapon_misc_defense_2}]]}} {{dr=[[@{m_dr}]]}} {{sdr=[[0]]}}{{perf=[[19+@{m_weapon_defense_2}+@{m_weapon_misc_defense_2}]]}}'>DEF</button></div>
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<div class="sheet-col-1-16"><button type='roll' name='roll_weapon_variable_defense' value='&{template:hm_std} {{name=@{character_name} defends!!}}{{def_roll=[[ ?{Choose Defense Dice| 1d20!p, 1d20 | 1d12!p, 1d12!p | 1d10!p , 1d10!p | 1d8!p , 1d8!p} +@{m_weapon_defense_2}]]}} {{dr=[[@{dr}]]}} {{sdr=[[0]]}}{{perf=[[19+@{m_weapon_defense_2}+@{m_weapon_misc_defense_2}]]}}'>DEF</button></div>
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</div>
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<div class="sheet-row sheet-stat-row sheet-padl">
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<div class="sheet-col-1-8"></div>
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<div class="sheet-col-1-16"></div>
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<div class="sheet-col-1-16 sheet-vert-bottom"></div>
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<div class="sheet-col-1-8"><select name="attr_m_weapon_dmg_type_2">
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<option value="Bludgeoning"> Crushing</option>
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<option value="Hacking"> Hacking </option>
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<option value="Piercing"> Puncturing</option>
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</select></div>
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<div class="sheet-col-1-8 ">Misc Mods</div>
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<div class="sheet-col-1-16 sheet-vert-bottom"><input type="number" title= "This will effect every similarly named monster, and takes effect on the rolls, it will not update the value above" name="attr_m_weapon_misc_attack_2" value="0"/></div>
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<div class="sheet-col-1-16 sheet-vert-bottom"><input type="number" title= "This will effect every similarly named monster, and takes effect on the rolls, it will not update the value above" name="attr_m_weapon_misc_speed_2" value="0"/></div>
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<div class="sheet-col-1-16 sheet-vert-bottom"><input type="number" title= "This will effect every similarly named monster, and takes effect on the rolls, it will not update the value above" name="attr_m_weapon_misc_defense_2" value="0"/></div>
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<div class="sheet-col-1-16 sheet-vert-bottom"><input type="number" title= "This will effect every similarly named monster, and takes effect on the rolls, it will not update the value above" name="attr_m_weapon_misc_damage_2" value="0"/></div>
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<div class="sheet-col-1-4 sheet-vert-bottom"><input type="text" title= "Add notes for the misc modifiers" name="attr_m_miscellaneous_2"/></div>
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</div>
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<div class="sheet-row sheet-stat-row sheet-padl">
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<div class="sheet-col-1-16 ">Shield</div>
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<div class="sheet-col-1-8 sheet-vert-bottom"><input type="text" title= "Put the type of shield you are using here" name="attr_m_shield_2"/></div>
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<div class="sheet-col-1-8 ">Shield DR</div>
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<div class="sheet-col-1-16 sheet-vert-bottom"><input type="number" name="attr_m_shield_value_2" value="0"/></div>
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<div class="sheet-col-1-8">Displayed on Damage Roll</div>
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<div class="sheet-col-1-2"><input type="text" name="attr_m_on_hit_effects_2"/></div>
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</div>
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<h4>Monster Combat Profiles</h4>
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<fieldset class="repeating_m_weapon">
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<div class="sheet-row sheet-stat-row sheet-padl">
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<div class="sheet-col-3-16 sheet-vert-bottom">Weapon</div>
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<div class="sheet-col-1-8 sheet-vert-bottom">Base Damage</div>
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<div class="sheet-col-1-8 sheet-vert-bottom">Shield Damage</div>
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<div class="sheet-col-1-16 sheet-vert-bottom">Weapon Reach</div>
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<div class="sheet-col-1-16 sheet-vert-bottom">Attack</div>
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<div class="sheet-col-1-16 sheet-vert-bottom">Speed</div>
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<div class="sheet-col-1-16 sheet-vert-bottom">Defense</div>
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<div class="sheet-col-1-16 sheet-vert-bottom">Damage</div>
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<div class="sheet-col-1-16 sheet-vert-bottom">Attack Roll</div>
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<div class="sheet-col-1-16 sheet-vert-bottom">Damage Rolls</div>
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<div class="sheet-col-1-16 sheet-vert-bottom">Defense Roll</div>
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<div class="sheet-col-1-16 sheet-vert-bottom">Variable Def</div>
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</div>
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<div class="sheet-row sheet-stat-row sheet-padl">
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<div class="sheet-col-3-16"><input type="text" name="attr_m_weapon_name_1"/></div>
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<div class="sheet-col-1-8" title="Only enter the base damage roll here without any bonuses from stats or other sources"><input type="text" name="attr_m_weapon_base_damage_1"/></div>
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<div class="sheet-col-1-8" title="Only enter the shield damage roll here without any bonuses from stats or other sources"><input type="text" name="attr_m_weapon_shield_damage_1"/></div>
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<div class="sheet-col-1-16"><input type="number" name="attr_m_weapon_reach_1" min=0 step=0.25></div>
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<div class="sheet-col-1-16"><input type="number" name="attr_m_weapon_attack_1" value='0' /></div>
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<div class="sheet-col-1-16"><input type="number" name="attr_m_weapon_speed_1" value='0' /></div>
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<input type="hidden" name="attr_m_weapon_speed_total_1" value="[[@{m_weapon_speed_1}+@{m_weapon_misc_speed_1}]]" disabled="disabled"/>
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<div class="sheet-col-1-16"><input type="number" name="attr_m_weapon_defense_1" value='0' /></div>
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<div class="sheet-col-1-16"><input type="number" name="attr_m_weapon_damage_1" value='0' /></div>
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<div class="sheet-col-1-16"><button type='roll' name='roll_weapon_attack' value='&{template:hm_std} {{name=@{character_name} attacks!}} {{weapon=@{m_weapon_name_1}}} {{speed=@{m_weapon_speed_total_1}}} {{reach=@{m_weapon_reach_1}}} {{atk_roll=[[1d20 +@{m_weapon_attack_1}+@{m_weapon_misc_attack_1}]]}}{{Delay= [Normal](!eot @{m_weapon_speed_total_1})}}{{perf=[[19+@{m_weapon_attack_1}+@{m_weapon_misc_attack_1}]]}}'>ATK</button></div>
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<div class="sheet-col-1-16"><button type='roll' name='roll_weapon_damage' value='&{template:hm_std} {{name=@{character_name} hits!}} {{weapon=@{m_weapon_name_1}}} {{speed=@{m_weapon_speed_total_1}}} {{reach=@{m_weapon_reach_1}}} {{damage=[[ ?{Shield Hit? | No, @{m_weapon_base_damage_1} | Yes, @{m_weapon_shield_damage_1}}+@{m_weapon_damage_1}+@{m_weapon_misc_damage_1}]]}}{{type= @{m_weapon_dmg_type_1}}}{{ Notes = @{m_on_hit_effects_1}}}'>DMG</button></div>
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<div class="sheet-col-1-16"><button type='roll' name='roll_weapon_defense' value='&{template:hm_std} {{name=@{character_name} defends!!}}{{def_roll=[[ 1d20 +@{m_weapon_defense_1}+@{m_weapon_misc_defense_1}]]}} {{dr=[[@{m_dr}]]}} {{sdr=[[0]]}}{{perf=[[19+@{m_weapon_defense_1}+@{m_weapon_misc_defense_1}]]}}'>DEF</button></div>
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<div class="sheet-col-1-16"><button type='roll' name='roll_weapon_variable_defense' value='&{template:hm_std} {{name=@{character_name} defends!!}}{{def_roll=[[ ?{Choose Defense Dice| 1d20!p, 1d20 | 1d12!p, 1d12!p | 1d10!p , 1d10!p | 1d8!p , 1d8!p} +@{m_weapon_defense_1}]]}} {{dr=[[@{dr}]]}} {{sdr=[[0]]}}{{perf=[[19+@{m_weapon_defense_1}+@{m_weapon_misc_defense_1}]]}}'>DEF</button></div>
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</div>
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<div class="sheet-row sheet-stat-row sheet-padl">
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<div class="sheet-col-1-8"></div>
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<div class="sheet-col-1-16"></div>
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<div class="sheet-col-1-16 sheet-vert-bottom"></div>
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<div class="sheet-col-1-8"><input type="text" name="attr_m_weapon_dmg_type_1" value= '0'></div>
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<div class="sheet-col-1-8 ">Misc Mods</div>
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<div class="sheet-col-1-16 sheet-vert-bottom"><input type="number" title= "This will effect every similarly named monster, and takes effect on the rolls, it will not update the value above" name="attr_m_weapon_misc_attack_1" value="0"/></div>
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<div class="sheet-col-1-16 sheet-vert-bottom"><input type="number" title= "This will effect every similarly named monster, and takes effect on the rolls, it will not update the value above" name="attr_m_weapon_misc_speed_1" value="0"/></div>
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||||
<div class="sheet-col-1-16 sheet-vert-bottom"><input type="number" title= "This will effect every similarly named monster, and takes effect on the rolls, it will not update the value above" name="attr_m_weapon_misc_defense_1" value="0"/></div>
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||||
<div class="sheet-col-1-16 sheet-vert-bottom"><input type="number" title= "This will effect every similarly named monster, and takes effect on the rolls, it will not update the value above" name="attr_m_weapon_misc_damage_1" value="0"/></div>
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<div class="sheet-col-1-4 sheet-vert-bottom"><input type="text" title= "Add notes for the misc modifiers" name="attr_m_miscellaneous_1"/></div>
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</div>
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<div class="sheet-row sheet-stat-row sheet-padl">
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<div class="sheet-col-1-16 ">Shield</div>
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<div class="sheet-col-1-8 sheet-vert-bottom"><input type="text" title= "Put the type of shield you are using here" name="attr_m_shield_1"/></div>
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<div class="sheet-col-1-8 ">Shield DR</div>
|
||||
<div class="sheet-col-1-16 sheet-vert-bottom"><input type="number" name="attr_m_shield_value_1" value="0"/></div>
|
||||
<div class="sheet-col-1-8">Displayed on Damage Roll</div>
|
||||
<div class="sheet-col-1-2"><input type="text" name="attr_m_on_hit_effects_1"/></div>
|
||||
</div>
|
||||
</fieldset>
|
||||
<h4>Monster Ranged Combat Profile</h4>
|
||||
<div class="sheet-row sheet-stat-row sheet-padl">
|
||||
<div class="sheet-col-3-16 sheet-vert-bottom">Weapon</div>
|
||||
@@ -793,7 +741,7 @@ on("change:skill_dice_switch sheet:opened", function() {
|
||||
|
||||
</div>
|
||||
|
||||
<div class="sheet-col-1-3"><img class="sheet-icon" src="http://www.kenzerco.com/images/rpg/hackmaster/hackmaster_logo.jpg" alt="HackMaster"></div>
|
||||
<div class="sheet-col-1-3"><img class="sheet-icon" src="https://hackmasterassociation.com/HackMaster5elogo.jpg" alt="HackMaster"></div>
|
||||
<div class="sheet-row">
|
||||
<div class="sheet-col-1-12"><select name="attr_alignment">
|
||||
<option value="LG">LG</option>
|
||||
@@ -1013,7 +961,7 @@ on("change:skill_dice_switch sheet:opened", function() {
|
||||
|
||||
<div class="sheet-row sheet-stat-row">
|
||||
<div class="sheet-col-1-4">Initiative</div>
|
||||
<div class="sheet-col-1-4"><input type="number" name="attr_initiative" value="@{level_initiative_bonus}+@{wisdom_initiative_mod}+@{dexterity_initiative_mod}+@{armor_init_modifier}+@{encumbrance_initiative_mod}" disabled="disabled"/></div>
|
||||
<div class="sheet-col-1-4"><input type="number" name="attr_initiative" value='0' d/></div>
|
||||
<div class="sheet-col-1-4">
|
||||
<select name="attr_initiative_die">
|
||||
<option value="d3">d3</option>
|
||||
|
||||
Reference in New Issue
Block a user