Add legacy sanitization opt-in
This commit is contained in:
@@ -1,8 +1,9 @@
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{
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"html": "13th_Age_Glorantha.html",
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"css": "13th_Age_Glorantha.css",
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"authors": "Seraaron",
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"roll20userid": "147454",
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"preview": "13G_preview.jpg",
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"instructions": "A partially-automated character sheet for 13th Age Glorantha, with some extra customisation options for homebrew settings.\n\nVersion: 1.0\n\nIf you find bugs or have suggestions, please use the [Github issue tracker](https://github.com/Seraaron/roll20-character-sheets/issues) for this sheet.\n\nClick here for the usage [README](https://github.com/Seraaron/roll20-character-sheets/blob/master/13th%20Age%20Glorantha/README.md) and the [ChangeLogs](https://github.com/Seraaron/roll20-character-sheets/blob/master/13th%20Age%20Glorantha/ChangeLog.md)."
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}
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"html": "13th_Age_Glorantha.html",
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"css": "13th_Age_Glorantha.css",
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"authors": "Seraaron",
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"roll20userid": "147454",
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"preview": "13G_preview.jpg",
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"instructions": "A partially-automated character sheet for 13th Age Glorantha, with some extra customisation options for homebrew settings.\n\nVersion: 1.0\n\nIf you find bugs or have suggestions, please use the [Github issue tracker](https://github.com/Seraaron/roll20-character-sheets/issues) for this sheet.\n\nClick here for the usage [README](https://github.com/Seraaron/roll20-character-sheets/blob/master/13th%20Age%20Glorantha/README.md) and the [ChangeLogs](https://github.com/Seraaron/roll20-character-sheets/blob/master/13th%20Age%20Glorantha/ChangeLog.md).",
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"legacy": true
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}
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@@ -1,8 +1,9 @@
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{
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"html": "13th_Age_Official.html",
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"css": "13th_Age_Official.css",
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"authors": "Steve K.,Natha",
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"roll20userid": "5047,75857",
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"preview": "13th_Age_Official.png",
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"instructions": "Check out the 13th Age [Sheet Guide](https://wiki.roll20.net/13th_Age_Official_Sheet) for tips and tricks on getting the most out of the offical sheet.\n\nBe sure to include the 13th Age [Companion API Script](https://github.com/Roll20/roll20-api-scripts/tree/master/13th%20Age%20Official%20Character%20Sheet%20Companion) available on the Roll20 API script repository."
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}
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"html": "13th_Age_Official.html",
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"css": "13th_Age_Official.css",
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"authors": "Steve K.,Natha",
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"roll20userid": "5047,75857",
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"preview": "13th_Age_Official.png",
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"instructions": "Check out the 13th Age [Sheet Guide](https://wiki.roll20.net/13th_Age_Official_Sheet) for tips and tricks on getting the most out of the offical sheet.\n\nBe sure to include the 13th Age [Companion API Script](https://github.com/Roll20/roll20-api-scripts/tree/master/13th%20Age%20Official%20Character%20Sheet%20Companion) available on the Roll20 API script repository.",
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"legacy": true
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}
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@@ -1,8 +1,9 @@
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{
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"html": "13th_Age-neovatar.html",
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"css": "13th_Age-neovatar.css",
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"authors": "Thomas Seliger (neovatar)",
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"roll20userid": "388327",
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"preview": "13th_Age-neovatar.jpg",
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"instructions": "New edition of a 13th Age character sheet with some automation.\n\nVersion: 1.8.1\n\nIf you find bugs or have suggestions, please use the [Github issue tracker](https://github.com/neovatar/roll20-character-sheets/issues) for this sheet.\n\nFor changes in this version, please check the [CHANGELOG](https://github.com/Roll20/roll20-character-sheets/blob/master/13th_Age-neovatar/README.md#changelog) on Roll20.net Github repository."
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"html": "13th_Age-neovatar.html",
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"css": "13th_Age-neovatar.css",
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"authors": "Thomas Seliger (neovatar)",
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"roll20userid": "388327",
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"preview": "13th_Age-neovatar.jpg",
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"instructions": "New edition of a 13th Age character sheet with some automation.\n\nVersion: 1.8.1\n\nIf you find bugs or have suggestions, please use the [Github issue tracker](https://github.com/neovatar/roll20-character-sheets/issues) for this sheet.\n\nFor changes in this version, please check the [CHANGELOG](https://github.com/Roll20/roll20-character-sheets/blob/master/13th_Age-neovatar/README.md#changelog) on Roll20.net Github repository.",
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"legacy": true
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}
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+7
-6
@@ -1,7 +1,8 @@
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{
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"html": "13th_Age.html",
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"css": "13th_Age.css",
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"authors": "Daniel Whitmer",
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"preview": "13thage.png",
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"instructions": "STR is the stat, STRMOD is the stat mod STRMODLevel is the mod + level"
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}
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"html": "13th_Age.html",
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"css": "13th_Age.css",
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"authors": "Daniel Whitmer",
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"preview": "13thage.png",
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"instructions": "STR is the stat, STRMOD is the stat mod STRMODLevel is the mod + level",
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"legacy": true
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}
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@@ -1,8 +1,9 @@
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{
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"html": "1800 el ocaso de la humanidad.html",
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"css": "1800 el ocaso de la humanidad.css",
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"authors": "Alberto J. Garau Pons",
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"preview": "preview.png",
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"roll20userid": "1949987",
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"instructions": " Character sheet for '1800: El Ocaso de la Humanidad'.\n The sheet doesn't calculate values automatically based on nationalities or classes.\n The values for assigned skill points on primary and secondary skills doesn't multiply by 2, so every player has to count them double when leveling up as per handbook rules.\n At the magic section (grimorio) there is a list with all the spells. Clickin on the dice throw, will display a description on the chat, with the CMT roll included on it. "
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"html": "1800 el ocaso de la humanidad.html",
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"css": "1800 el ocaso de la humanidad.css",
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"authors": "Alberto J. Garau Pons",
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"preview": "preview.png",
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"roll20userid": "1949987",
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"instructions": " Character sheet for '1800: El Ocaso de la Humanidad'.\n The sheet doesn't calculate values automatically based on nationalities or classes.\n The values for assigned skill points on primary and secondary skills doesn't multiply by 2, so every player has to count them double when leveling up as per handbook rules.\n At the magic section (grimorio) there is a list with all the spells. Clickin on the dice throw, will display a description on the chat, with the CMT roll included on it. ",
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"legacy": true
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}
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@@ -1,8 +1,9 @@
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{
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"html": "3D&T_ALPHA.html",
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"css": "3D&T_ALPHA.css",
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"authors": "Calangus, Julio Melanda",
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"roll20userid": "1437535, 1413302",
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"preview": "3D&T_ALPHA.png",
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"instructions": "This is a character sheet for 3D&T Alpha"
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}
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"html": "3D&T_ALPHA.html",
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"css": "3D&T_ALPHA.css",
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"authors": "Calangus, Julio Melanda",
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"roll20userid": "1437535, 1413302",
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"preview": "3D&T_ALPHA.png",
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"instructions": "This is a character sheet for 3D&T Alpha",
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"legacy": true
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}
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@@ -1,8 +1,9 @@
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{
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"html": "3DeT_ALPHA.html",
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"css": "3DeT_ALPHA.css",
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"authors": "Julio Melanda",
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"roll20userid": "1413302",
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"preview": "3DeT_ALPHA.png",
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"instructions": "This is a character sheet for 3D&T Defensores de Tóquio 3ª Edição Alpha"
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}
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"html": "3DeT_ALPHA.html",
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"css": "3DeT_ALPHA.css",
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"authors": "Julio Melanda",
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"roll20userid": "1413302",
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"preview": "3DeT_ALPHA.png",
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"instructions": "This is a character sheet for 3D&T Defensores de Tóquio 3ª Edição Alpha",
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"legacy": true
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}
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+306
-302
@@ -8,305 +8,309 @@
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"instructions": "A flexible character sheet compatible with D&D 5e and [Giffyglyph's Darker Dungeons](https://drive.google.com/file/d/1ufAyAnP4YTyJmOvyFQwnJZoTMTe95ETt/view?usp=sharing) ruleset.\n\n* Fully drag-and-drop compatible with the [Roll20 Compendium](https://app.roll20.net/compendium/dnd5e/BookIndex).\n* Add lingering wounds and mental afflictions that automatically update your ability modifiers.\n* Track and organise your equipment with easy-to-use containers.\n* Update your conditions and stress with new, color-coded helpers.\n* Make defence rolls, saving throw attacks, and spell burnout checks with new roll buttons.\n* Fully featured with auto-calculated fields, sheet workers, and roll buttons.\n* Multi-classing and custom classes fully supported.\n* Includes a complete NPC sheet to keep track of your monster profiles.",
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"patreon": "https://www.patreon.com/giffyglyph",
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"useroptions": [
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{
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"attribute": "npc",
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"displayname": "NPC:",
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"type": "checkbox",
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"value": "1",
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"description": "The NPC option sets new characters to default to the NPC card style sheet. Useful if the player characters have already been created and all new character sheets added to the game will likely represent none player characters."
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},
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{
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"attribute": "rtype",
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"displayname": "Roll Queries:",
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"type": "select",
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"options": [
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"Always Roll Advantage|{{always=1}} {{r2=[[1d20",
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"Advantage Toggle|@{advantagetoggle}",
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"Query Advantage|{{query=1}} ?{Advantage?|Normal Roll,{{normal=1}} {{r2=[[0d20|Advantage,{{advantage=1}} {{r2=[[1d20|Disadvantage,{{disadvantage=1}} {{r2=[[1d20}",
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"Never Roll Advantage|{{normal=1}} {{r2=[[0d20"
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],
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"default": "{{always=1}} {{r2=[[1d20",
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"description": "D20 Rolls output according to this option. Always Roll Advantage is the default setting and will roll two D20 on every roll in case of advantage. The expectation is that if there is no advantage or disadvantage you use the left most result. The Advantage Toggle option adds three new buttons to the top of the sheet so that you can toggle advantage on a case by case basis. Query Advantage gives you a prompt every roll asking if the roll has advantage. Never Roll Advantage always rolls a single D20 on any given roll, expecting the player to roll a second time in case of advantage or disadvantage."
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},
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{
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"attribute": "wtype",
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"displayname": "Whisper Rolls to GM:",
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"type": "select",
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"options": [
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"Never Whisper Rolls|",
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"Whisper Toggle|@{whispertoggle}",
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"Query Whisper|?{Whisper?|Public Roll,|Whisper Roll,/w gm }",
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"Always Whisper Rolls|/w gm "
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],
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"default": "",
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"description": "All sheet rolls are sent to all players in chat by default. Whisper Toggle gives a set of buttons to quick select your preference on the fly. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM."
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},
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{
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"attribute": "dtype",
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"displayname": "Auto Damage Roll:",
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"type": "select",
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"options": [
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"Don't Auto Roll Damage|pick",
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"Auto Roll Damage & Crit|full"
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],
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"default": "pick",
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"description": "By default, attack damage rolls are not rolled until the hit is confirmed. Damage is rolled from the chat roll template by clicking on the name of the attack in the right hand bar, which then displays the damage. The default method is compatible with 3D dice. Optionally, you can choose to have the Auto Roll Damage & Crit option which will roll damage and critical hit dice at the same time of the attack, presenting all possible outcomes at the time of the attack."
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},
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{
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"attribute": "core_die",
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"displayname": "Core Die Roll:",
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"type": "text",
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"default": "1d20",
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"description": "Changing the core die will replace the normal 1d20 made with almost all rolls with a randomizer of your choice, such as 2d10 or 3d6."
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},
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{
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"attribute": "pb_type",
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"displayname": "Proficiency Bonus:",
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"type": "select",
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"options": [
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"By Level (Default)|level",
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"Proficency Die (DMG)|die",
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"Custom|custom"
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],
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"default": "level",
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"description": "By default, the character's Proficiency Bonus will be automatically calculated based off of their total level as is the standard method in the PHB. The Proficency Die option supports the alternate method outlined in the DMG where, instead of a flat bonus, a die is rolled instead. The Custom option allows you to replace the PB with anything of your choosing."
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},
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{
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"attribute": "pb_custom",
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"displayname": "Custom Proficency Bonus:",
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"type": "text",
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"default": "",
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"description": "When the Proficiency Bonus type is set to Custom, the character sheet will use this value for the character's Proficiency Bonus."
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},
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{
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"attribute": "init_tiebreaker",
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"displayname": "Add DEX Tiebreaker to Initiative:",
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"type": "checkbox",
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"value": "@{dexterity}/100",
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"description": "Adds the character's dexterity score as a decimal to the end of the initiative bonus for purposes of breaking ties."
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},
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{
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"attribute": "global_save_mod_flag",
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"displayname": "Show Global Save Modifiers:",
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"type": "checkbox",
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"value": "1",
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"description": "Creates a custom global save modifier field, underneath the SAVING THROWS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Bless spell."
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},
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{
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"attribute": "global_skill_mod_flag",
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"displayname": "Show Global Skill Modifiers:",
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"type": "checkbox",
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"value": "1",
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"description": "Creates a custom global skill modifier field, underneath the SKILLS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Guidance spell."
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},
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{
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"attribute": "global_attack_mod_flag",
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"displayname": "Show Global Attack Modifiers:",
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"type": "checkbox",
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"value": "1",
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"description": "Creates a custom global attack modifier field, underneath the ATTACKS AND SPELL CASTING section of the character sheet. Anything put there will be applied to any attack to-hit roll. Perfect for regular but not permanent bonuses to attack like the Bless spell."
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},
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{
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"attribute": "global_damage_mod_flag",
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"displayname": "Show Global Damage Modifiers:",
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"type": "checkbox",
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"value": "1",
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"description": "Creates a custom global damage modifier field, underneath the ATTACKS AND SPELL CASTING section of the character sheet. Anything put there will be applied to any attack damage roll. Perfect for regular but not permanent bonuses to damage like the Sneak Attack ability."
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},
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{
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"attribute": "charname_output",
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"displayname": "Add Character Name to Templates:",
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"type": "select",
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"options": [
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"On|{{charname=@{character_name}}}",
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"Off|charname=@{character_name}"
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],
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"default": "charname=@{character_name}",
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"description": "Character names are not added to the roll template by default, and are only displayed as normal in the chat tab as the player/character selected as 'Speaking As'. Turning this option on adds the character making the roll's name to the template, useful for players representing multiple characters."
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},
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{
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"attribute": "level_calculations",
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"displayname": "Auto Level Calculations:",
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"type": "select",
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"options": [
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"On|on",
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"Off|off"
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],
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"default": "on",
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"description": "By default changing character levels will automatically set spell slots and hit dice. Changing this setting to off prevents this behavior."
|
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},
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{
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"attribute": "encumberance_setting",
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"displayname": "Encumbrance:",
|
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"type": "select",
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"options": [
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"Simple|off",
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"Variant (PHB p176)|on",
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"Off|disabled"
|
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],
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"default": "on",
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"description": "The sheet uses the variant encumbrance rules on page 176 of the PHB. The Off option disables the variant rules and only uses a basic over-limit inventory weight check."
|
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},
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{
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"attribute": "simpleinventory",
|
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"displayname": "Inventory Style:",
|
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"type": "select",
|
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"options": [
|
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"Compendium Compatible|complex",
|
||||
"Simple|simple"
|
||||
],
|
||||
"default": "complex",
|
||||
"description": "Character Inventories default to the complex style that is compatible with the Roll20 5E Compendium. This includes granular item amounts/weights, weight and encumbrance tracking, sorting, AC calculations, automatic attack generation, and more. The Simple option provides a text field for item lists for players who want more manual control over the sheet."
|
||||
},
|
||||
{
|
||||
"attribute": "simpletraits",
|
||||
"displayname": "Features & Traits:",
|
||||
"type": "select",
|
||||
"options": [
|
||||
"Compendium Compatible|complex",
|
||||
"Simple|simple"
|
||||
],
|
||||
"default": "complex",
|
||||
"description": "Character FEATURES AND TRAITS section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet."
|
||||
},
|
||||
{
|
||||
"attribute": "simpleproficencies",
|
||||
"displayname": "Proficiencies & Languages:",
|
||||
"type": "select",
|
||||
"options": [
|
||||
"Compendium Compatible|complex",
|
||||
"Simple|simple"
|
||||
],
|
||||
"default": "complex",
|
||||
"description": "Character OTHER PROFICIENCIES & LANGUAGES section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet."
|
||||
},
|
||||
{
|
||||
"attribute": "npc_name_flag",
|
||||
"displayname": "NPC Name in Rolls:",
|
||||
"type": "select",
|
||||
"options": [
|
||||
"Show|{{name=@{npc_name}}}",
|
||||
"Hide|0"
|
||||
],
|
||||
"default": "{{name=@{npc_name}}}",
|
||||
"description": "In NPC roll results, show or hide the name of the NPC in the roll result card."
|
||||
},
|
||||
{
|
||||
"attribute": "ammotracking",
|
||||
"displayname": "Ammo Tracking (API Required):",
|
||||
"type": "select",
|
||||
"options": [
|
||||
"On|on",
|
||||
"Off|off"
|
||||
],
|
||||
"optiontranslationkeys": ["on","off"],
|
||||
"default": "off",
|
||||
"description": "Provides automatic ammo tracking with the <a href='https://wiki.roll20.net/5th_Edition_OGL_by_Roll20#Utilizing_the_5th_Edition_OGL_Companion_API_Script'>5th Edition OGL by Roll20 Companion API Script</a>."
|
||||
},
|
||||
{
|
||||
"attribute": "cd_bar1_v",
|
||||
"displayname": "Bar 1 Value:",
|
||||
"type": "text",
|
||||
"default": "hp_max",
|
||||
"description": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's value to this attribute."
|
||||
},
|
||||
{
|
||||
"attribute": "cd_bar1_m",
|
||||
"displayname": "Bar 1 Max:",
|
||||
"type": "text",
|
||||
"default": "hp_max",
|
||||
"description": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's max to this attribute."
|
||||
},
|
||||
{
|
||||
"attribute": "cd_bar1_l",
|
||||
"displayname": "Bar 1 Link:",
|
||||
"type": "text",
|
||||
"description": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 1's value to this attribute. If set this will override all other bar settings."
|
||||
},
|
||||
{
|
||||
"attribute": "cd_bar2_v",
|
||||
"displayname": "Bar 2 Value:",
|
||||
"type": "text",
|
||||
"description": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's value to this attribute."
|
||||
},
|
||||
{
|
||||
"attribute": "cd_bar2_m",
|
||||
"displayname": "Bar 2 Max:",
|
||||
"type": "text",
|
||||
"description": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's max to this attribute."
|
||||
},
|
||||
{
|
||||
"attribute": "cd_bar2_l",
|
||||
"displayname": "Bar 2 Link:",
|
||||
"type": "text",
|
||||
"default": "npc_ac",
|
||||
"description": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 2's value to this attribute. If set this will override all other bar settings."
|
||||
},
|
||||
{
|
||||
"attribute": "cd_bar3_v",
|
||||
"displayname": "Bar 3 Value:",
|
||||
"type": "text",
|
||||
"description": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's value to this attribute."
|
||||
},
|
||||
{
|
||||
"attribute": "cd_bar3_m",
|
||||
"displayname": "Bar 3 Max:",
|
||||
"type": "text",
|
||||
"description": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's max to this attribute."
|
||||
},
|
||||
{
|
||||
"attribute": "cd_bar3_l",
|
||||
"displayname": "Bar 3 Link:",
|
||||
"type": "text",
|
||||
"description": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 3's value to this attribute. If set this will override all other bar settings."
|
||||
},
|
||||
{
|
||||
"attribute": "use_inventory_slots",
|
||||
"displayname": "Use Inventory Slots",
|
||||
"type": "checkbox",
|
||||
"value": "1",
|
||||
"checked" : "checked",
|
||||
"description": "[Giffyglyph's Darker Dungeons] Track your inventory using slots instead of weight."
|
||||
},
|
||||
{
|
||||
"attribute": "show_exhaustion_flag",
|
||||
"displayname": "Show Exhaustion",
|
||||
"type": "checkbox",
|
||||
"value": "1",
|
||||
"checked" : "checked",
|
||||
"description": "[Giffyglyph's Darker Dungeons] Show the exhaustion tracker and effects."
|
||||
},
|
||||
{
|
||||
"attribute": "show_death_failures_flag",
|
||||
"displayname": "Death Save Failures Only",
|
||||
"type": "checkbox",
|
||||
"value": "1",
|
||||
"checked" : "checked",
|
||||
"description": "[Giffyglyph's Darker Dungeons] Track only death save failures."
|
||||
},
|
||||
{
|
||||
"attribute": "show_stress_flag",
|
||||
"displayname": "Show Stress",
|
||||
"type": "checkbox",
|
||||
"value": "1",
|
||||
"checked" : "checked",
|
||||
"description": "[Giffyglyph's Darker Dungeons] Show the Stress panel, used for tracking your character's mental stress and afflicitions."
|
||||
},
|
||||
{
|
||||
"attribute": "show_survival_conditions",
|
||||
"displayname": "Show Survival Conditions",
|
||||
"type": "checkbox",
|
||||
"value": "1",
|
||||
"checked" : "checked",
|
||||
"description": "[Giffyglyph's Darker Dungeons] Show the Survival Conditions panel, used for tracking hunger/thirst/fatigue/temperature."
|
||||
},
|
||||
{
|
||||
"attribute": "intelligent_initiative",
|
||||
"displayname": "Use Intelligence for Initiative",
|
||||
"type": "checkbox",
|
||||
"value": "1",
|
||||
"checked" : "checked",
|
||||
"description": "[Giffyglyph's Darker Dungeons] Use your intelligence modifier (instead of your dexterity modifier) to calculate your initiative bonus."
|
||||
}
|
||||
]
|
||||
}
|
||||
{
|
||||
"attribute": "npc",
|
||||
"displayname": "NPC:",
|
||||
"type": "checkbox",
|
||||
"value": "1",
|
||||
"description": "The NPC option sets new characters to default to the NPC card style sheet. Useful if the player characters have already been created and all new character sheets added to the game will likely represent none player characters."
|
||||
},
|
||||
{
|
||||
"attribute": "rtype",
|
||||
"displayname": "Roll Queries:",
|
||||
"type": "select",
|
||||
"options": [
|
||||
"Always Roll Advantage|{{always=1}} {{r2=[[1d20",
|
||||
"Advantage Toggle|@{advantagetoggle}",
|
||||
"Query Advantage|{{query=1}} ?{Advantage?|Normal Roll,{{normal=1}} {{r2=[[0d20|Advantage,{{advantage=1}} {{r2=[[1d20|Disadvantage,{{disadvantage=1}} {{r2=[[1d20}",
|
||||
"Never Roll Advantage|{{normal=1}} {{r2=[[0d20"
|
||||
],
|
||||
"default": "{{always=1}} {{r2=[[1d20",
|
||||
"description": "D20 Rolls output according to this option. Always Roll Advantage is the default setting and will roll two D20 on every roll in case of advantage. The expectation is that if there is no advantage or disadvantage you use the left most result. The Advantage Toggle option adds three new buttons to the top of the sheet so that you can toggle advantage on a case by case basis. Query Advantage gives you a prompt every roll asking if the roll has advantage. Never Roll Advantage always rolls a single D20 on any given roll, expecting the player to roll a second time in case of advantage or disadvantage."
|
||||
},
|
||||
{
|
||||
"attribute": "wtype",
|
||||
"displayname": "Whisper Rolls to GM:",
|
||||
"type": "select",
|
||||
"options": [
|
||||
"Never Whisper Rolls|",
|
||||
"Whisper Toggle|@{whispertoggle}",
|
||||
"Query Whisper|?{Whisper?|Public Roll,|Whisper Roll,/w gm }",
|
||||
"Always Whisper Rolls|/w gm "
|
||||
],
|
||||
"default": "",
|
||||
"description": "All sheet rolls are sent to all players in chat by default. Whisper Toggle gives a set of buttons to quick select your preference on the fly. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM."
|
||||
},
|
||||
{
|
||||
"attribute": "dtype",
|
||||
"displayname": "Auto Damage Roll:",
|
||||
"type": "select",
|
||||
"options": [
|
||||
"Don't Auto Roll Damage|pick",
|
||||
"Auto Roll Damage & Crit|full"
|
||||
],
|
||||
"default": "pick",
|
||||
"description": "By default, attack damage rolls are not rolled until the hit is confirmed. Damage is rolled from the chat roll template by clicking on the name of the attack in the right hand bar, which then displays the damage. The default method is compatible with 3D dice. Optionally, you can choose to have the Auto Roll Damage & Crit option which will roll damage and critical hit dice at the same time of the attack, presenting all possible outcomes at the time of the attack."
|
||||
},
|
||||
{
|
||||
"attribute": "core_die",
|
||||
"displayname": "Core Die Roll:",
|
||||
"type": "text",
|
||||
"default": "1d20",
|
||||
"description": "Changing the core die will replace the normal 1d20 made with almost all rolls with a randomizer of your choice, such as 2d10 or 3d6."
|
||||
},
|
||||
{
|
||||
"attribute": "pb_type",
|
||||
"displayname": "Proficiency Bonus:",
|
||||
"type": "select",
|
||||
"options": [
|
||||
"By Level (Default)|level",
|
||||
"Proficency Die (DMG)|die",
|
||||
"Custom|custom"
|
||||
],
|
||||
"default": "level",
|
||||
"description": "By default, the character's Proficiency Bonus will be automatically calculated based off of their total level as is the standard method in the PHB. The Proficency Die option supports the alternate method outlined in the DMG where, instead of a flat bonus, a die is rolled instead. The Custom option allows you to replace the PB with anything of your choosing."
|
||||
},
|
||||
{
|
||||
"attribute": "pb_custom",
|
||||
"displayname": "Custom Proficency Bonus:",
|
||||
"type": "text",
|
||||
"default": "",
|
||||
"description": "When the Proficiency Bonus type is set to Custom, the character sheet will use this value for the character's Proficiency Bonus."
|
||||
},
|
||||
{
|
||||
"attribute": "init_tiebreaker",
|
||||
"displayname": "Add DEX Tiebreaker to Initiative:",
|
||||
"type": "checkbox",
|
||||
"value": "@{dexterity}/100",
|
||||
"description": "Adds the character's dexterity score as a decimal to the end of the initiative bonus for purposes of breaking ties."
|
||||
},
|
||||
{
|
||||
"attribute": "global_save_mod_flag",
|
||||
"displayname": "Show Global Save Modifiers:",
|
||||
"type": "checkbox",
|
||||
"value": "1",
|
||||
"description": "Creates a custom global save modifier field, underneath the SAVING THROWS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Bless spell."
|
||||
},
|
||||
{
|
||||
"attribute": "global_skill_mod_flag",
|
||||
"displayname": "Show Global Skill Modifiers:",
|
||||
"type": "checkbox",
|
||||
"value": "1",
|
||||
"description": "Creates a custom global skill modifier field, underneath the SKILLS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Guidance spell."
|
||||
},
|
||||
{
|
||||
"attribute": "global_attack_mod_flag",
|
||||
"displayname": "Show Global Attack Modifiers:",
|
||||
"type": "checkbox",
|
||||
"value": "1",
|
||||
"description": "Creates a custom global attack modifier field, underneath the ATTACKS AND SPELL CASTING section of the character sheet. Anything put there will be applied to any attack to-hit roll. Perfect for regular but not permanent bonuses to attack like the Bless spell."
|
||||
},
|
||||
{
|
||||
"attribute": "global_damage_mod_flag",
|
||||
"displayname": "Show Global Damage Modifiers:",
|
||||
"type": "checkbox",
|
||||
"value": "1",
|
||||
"description": "Creates a custom global damage modifier field, underneath the ATTACKS AND SPELL CASTING section of the character sheet. Anything put there will be applied to any attack damage roll. Perfect for regular but not permanent bonuses to damage like the Sneak Attack ability."
|
||||
},
|
||||
{
|
||||
"attribute": "charname_output",
|
||||
"displayname": "Add Character Name to Templates:",
|
||||
"type": "select",
|
||||
"options": [
|
||||
"On|{{charname=@{character_name}}}",
|
||||
"Off|charname=@{character_name}"
|
||||
],
|
||||
"default": "charname=@{character_name}",
|
||||
"description": "Character names are not added to the roll template by default, and are only displayed as normal in the chat tab as the player/character selected as 'Speaking As'. Turning this option on adds the character making the roll's name to the template, useful for players representing multiple characters."
|
||||
},
|
||||
{
|
||||
"attribute": "level_calculations",
|
||||
"displayname": "Auto Level Calculations:",
|
||||
"type": "select",
|
||||
"options": [
|
||||
"On|on",
|
||||
"Off|off"
|
||||
],
|
||||
"default": "on",
|
||||
"description": "By default changing character levels will automatically set spell slots and hit dice. Changing this setting to off prevents this behavior."
|
||||
},
|
||||
{
|
||||
"attribute": "encumberance_setting",
|
||||
"displayname": "Encumbrance:",
|
||||
"type": "select",
|
||||
"options": [
|
||||
"Simple|off",
|
||||
"Variant (PHB p176)|on",
|
||||
"Off|disabled"
|
||||
],
|
||||
"default": "on",
|
||||
"description": "The sheet uses the variant encumbrance rules on page 176 of the PHB. The Off option disables the variant rules and only uses a basic over-limit inventory weight check."
|
||||
},
|
||||
{
|
||||
"attribute": "simpleinventory",
|
||||
"displayname": "Inventory Style:",
|
||||
"type": "select",
|
||||
"options": [
|
||||
"Compendium Compatible|complex",
|
||||
"Simple|simple"
|
||||
],
|
||||
"default": "complex",
|
||||
"description": "Character Inventories default to the complex style that is compatible with the Roll20 5E Compendium. This includes granular item amounts/weights, weight and encumbrance tracking, sorting, AC calculations, automatic attack generation, and more. The Simple option provides a text field for item lists for players who want more manual control over the sheet."
|
||||
},
|
||||
{
|
||||
"attribute": "simpletraits",
|
||||
"displayname": "Features & Traits:",
|
||||
"type": "select",
|
||||
"options": [
|
||||
"Compendium Compatible|complex",
|
||||
"Simple|simple"
|
||||
],
|
||||
"default": "complex",
|
||||
"description": "Character FEATURES AND TRAITS section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet."
|
||||
},
|
||||
{
|
||||
"attribute": "simpleproficencies",
|
||||
"displayname": "Proficiencies & Languages:",
|
||||
"type": "select",
|
||||
"options": [
|
||||
"Compendium Compatible|complex",
|
||||
"Simple|simple"
|
||||
],
|
||||
"default": "complex",
|
||||
"description": "Character OTHER PROFICIENCIES & LANGUAGES section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet."
|
||||
},
|
||||
{
|
||||
"attribute": "npc_name_flag",
|
||||
"displayname": "NPC Name in Rolls:",
|
||||
"type": "select",
|
||||
"options": [
|
||||
"Show|{{name=@{npc_name}}}",
|
||||
"Hide|0"
|
||||
],
|
||||
"default": "{{name=@{npc_name}}}",
|
||||
"description": "In NPC roll results, show or hide the name of the NPC in the roll result card."
|
||||
},
|
||||
{
|
||||
"attribute": "ammotracking",
|
||||
"displayname": "Ammo Tracking (API Required):",
|
||||
"type": "select",
|
||||
"options": [
|
||||
"On|on",
|
||||
"Off|off"
|
||||
],
|
||||
"optiontranslationkeys": [
|
||||
"on",
|
||||
"off"
|
||||
],
|
||||
"default": "off",
|
||||
"description": "Provides automatic ammo tracking with the <a href='https://wiki.roll20.net/5th_Edition_OGL_by_Roll20#Utilizing_the_5th_Edition_OGL_Companion_API_Script'>5th Edition OGL by Roll20 Companion API Script</a>."
|
||||
},
|
||||
{
|
||||
"attribute": "cd_bar1_v",
|
||||
"displayname": "Bar 1 Value:",
|
||||
"type": "text",
|
||||
"default": "hp_max",
|
||||
"description": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's value to this attribute."
|
||||
},
|
||||
{
|
||||
"attribute": "cd_bar1_m",
|
||||
"displayname": "Bar 1 Max:",
|
||||
"type": "text",
|
||||
"default": "hp_max",
|
||||
"description": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's max to this attribute."
|
||||
},
|
||||
{
|
||||
"attribute": "cd_bar1_l",
|
||||
"displayname": "Bar 1 Link:",
|
||||
"type": "text",
|
||||
"description": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 1's value to this attribute. If set this will override all other bar settings."
|
||||
},
|
||||
{
|
||||
"attribute": "cd_bar2_v",
|
||||
"displayname": "Bar 2 Value:",
|
||||
"type": "text",
|
||||
"description": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's value to this attribute."
|
||||
},
|
||||
{
|
||||
"attribute": "cd_bar2_m",
|
||||
"displayname": "Bar 2 Max:",
|
||||
"type": "text",
|
||||
"description": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's max to this attribute."
|
||||
},
|
||||
{
|
||||
"attribute": "cd_bar2_l",
|
||||
"displayname": "Bar 2 Link:",
|
||||
"type": "text",
|
||||
"default": "npc_ac",
|
||||
"description": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 2's value to this attribute. If set this will override all other bar settings."
|
||||
},
|
||||
{
|
||||
"attribute": "cd_bar3_v",
|
||||
"displayname": "Bar 3 Value:",
|
||||
"type": "text",
|
||||
"description": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's value to this attribute."
|
||||
},
|
||||
{
|
||||
"attribute": "cd_bar3_m",
|
||||
"displayname": "Bar 3 Max:",
|
||||
"type": "text",
|
||||
"description": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's max to this attribute."
|
||||
},
|
||||
{
|
||||
"attribute": "cd_bar3_l",
|
||||
"displayname": "Bar 3 Link:",
|
||||
"type": "text",
|
||||
"description": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 3's value to this attribute. If set this will override all other bar settings."
|
||||
},
|
||||
{
|
||||
"attribute": "use_inventory_slots",
|
||||
"displayname": "Use Inventory Slots",
|
||||
"type": "checkbox",
|
||||
"value": "1",
|
||||
"checked": "checked",
|
||||
"description": "[Giffyglyph's Darker Dungeons] Track your inventory using slots instead of weight."
|
||||
},
|
||||
{
|
||||
"attribute": "show_exhaustion_flag",
|
||||
"displayname": "Show Exhaustion",
|
||||
"type": "checkbox",
|
||||
"value": "1",
|
||||
"checked": "checked",
|
||||
"description": "[Giffyglyph's Darker Dungeons] Show the exhaustion tracker and effects."
|
||||
},
|
||||
{
|
||||
"attribute": "show_death_failures_flag",
|
||||
"displayname": "Death Save Failures Only",
|
||||
"type": "checkbox",
|
||||
"value": "1",
|
||||
"checked": "checked",
|
||||
"description": "[Giffyglyph's Darker Dungeons] Track only death save failures."
|
||||
},
|
||||
{
|
||||
"attribute": "show_stress_flag",
|
||||
"displayname": "Show Stress",
|
||||
"type": "checkbox",
|
||||
"value": "1",
|
||||
"checked": "checked",
|
||||
"description": "[Giffyglyph's Darker Dungeons] Show the Stress panel, used for tracking your character's mental stress and afflicitions."
|
||||
},
|
||||
{
|
||||
"attribute": "show_survival_conditions",
|
||||
"displayname": "Show Survival Conditions",
|
||||
"type": "checkbox",
|
||||
"value": "1",
|
||||
"checked": "checked",
|
||||
"description": "[Giffyglyph's Darker Dungeons] Show the Survival Conditions panel, used for tracking hunger/thirst/fatigue/temperature."
|
||||
},
|
||||
{
|
||||
"attribute": "intelligent_initiative",
|
||||
"displayname": "Use Intelligence for Initiative",
|
||||
"type": "checkbox",
|
||||
"value": "1",
|
||||
"checked": "checked",
|
||||
"description": "[Giffyglyph's Darker Dungeons] Use your intelligence modifier (instead of your dexterity modifier) to calculate your initiative bonus."
|
||||
}
|
||||
],
|
||||
"legacy": true
|
||||
}
|
||||
+3
-2
@@ -6,5 +6,6 @@
|
||||
"preview": "5eShaped.jpg",
|
||||
"compendium": "dnd5e",
|
||||
"instructions": "This sheet is designed for use with D&D 5th edition. It has been designed to match the layout of the D&D 5e Character Sheet.",
|
||||
"patreon": "https://www.patreon.com/mlenser"
|
||||
}
|
||||
"patreon": "https://www.patreon.com/mlenser",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "D&D_5e.html",
|
||||
"css": "D&D_5e.css",
|
||||
"authors": "Mark Lenser (Mark on Roll20.net, @mlenser on Twitter). Wiki done by Heather Lazar (HLazar on Roll20). French translations done by Alzam on Roll20. Tooltips & German translations done by Rouby. Original 5e sheet Author: John Myles",
|
||||
"roll20userid": "277007",
|
||||
"preview": "D&D5e.jpg",
|
||||
"instructions": "This sheet is designed for use with D&D 5th edition. It has been designed to match the layout of the D&D 5e Character Sheet. Sheet help is available on the roll20 wiki - https://wiki.roll20.net/DnD5e_Shaped_Character_Sheet"
|
||||
}
|
||||
"html": "D&D_5e.html",
|
||||
"css": "D&D_5e.css",
|
||||
"authors": "Mark Lenser (Mark on Roll20.net, @mlenser on Twitter). Wiki done by Heather Lazar (HLazar on Roll20). French translations done by Alzam on Roll20. Tooltips & German translations done by Rouby. Original 5e sheet Author: John Myles",
|
||||
"roll20userid": "277007",
|
||||
"preview": "D&D5e.jpg",
|
||||
"instructions": "This sheet is designed for use with D&D 5th edition. It has been designed to match the layout of the D&D 5e Character Sheet. Sheet help is available on the roll20 wiki - https://wiki.roll20.net/DnD5e_Shaped_Character_Sheet",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "7th Sea 2e.html",
|
||||
"css": "7th Sea 2e.css",
|
||||
"authors": "Coal Powered Puppet",
|
||||
"roll20userid": "492849",
|
||||
"preview": "7th Sea 2e.png",
|
||||
"instructions": "For use with the 7th Sea, Second Edition.\n\nSee [Readme](https://github.com/Roll20/roll20-character-sheets/tree/master/7th%20Sea%202e) for Changelog."
|
||||
"html": "7th Sea 2e.html",
|
||||
"css": "7th Sea 2e.css",
|
||||
"authors": "Coal Powered Puppet",
|
||||
"roll20userid": "492849",
|
||||
"preview": "7th Sea 2e.png",
|
||||
"instructions": "For use with the 7th Sea, Second Edition.\n\nSee [Readme](https://github.com/Roll20/roll20-character-sheets/tree/master/7th%20Sea%202e) for Changelog.",
|
||||
"legacy": true
|
||||
}
|
||||
+7
-6
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "7th Sea.html",
|
||||
"css": "7th Sea.css",
|
||||
"authors": "John W., with heavy influnce from Niki K.",
|
||||
"roll20userid": "492849",
|
||||
"preview": "7th Sea.png",
|
||||
"instructions": "# Character Sheet\r## Whole Sheet:\r \r ## Character Information:\r The traits fill from the left, somewhat like the NWOD.\r## Skills Tab:\rEach skill, Heritage, and School are hidden under the triangles. Cast, Attack, and Skilled buttons roll a number of dice equal to traits selected and the rating of the knack, with exploding dice. The Crippled button does not explode.\r ## Combat Tab:\rTHe action dice is a button that rolls a number of d10s equal to how many check boxes you have checked. The large numbers are rotating images to track the results of action dice. The En Garde! bottom makes an attack using finesse and whatever you put in attack rating and the static bonus area. The melee check box adds Brawn to the damage dealt. The checkbox selects the current defense, returning the current passive defense. THe Defend buttons roll active defense. The wounds are simple number boxes, while the wound check is a button. The Roll, Keep, Crippled, and Knocked Out ratings all have modifiers next to them. \r ## Equipment Tab:\rA placeholder for information.\r##Equipment Tab:\rA placeholder for information.\r. ### Roll Templates:/rI used Phillip G.'s awesome design for most of the roll templates./r #### Initiative:/r{&template:Initiative}{{rollname}}{{Die1}}{{Die2}}{{Die3}}{{Die4}}{{Die5}}{{Die6}}{{Die7}}/r#### Skill:/r {&template:skill}{{skillname}}{{skillname}}{{skillkanck}}{{attribute}}{{knack}}{{roll}} /r #### Magic:/r{&template:spell}{{heritage}}{{heritageknack}}{{attribute}}{{knack}}{{cast}}/r#### Attack:/r{&template:attack}{{weapon}}{{finesse}}{{attackrating}}{{attackroll}}{{staticattack}}{{roll}}{{keep}}{{staticdamage}}{{damageroll}}"
|
||||
"html": "7th Sea.html",
|
||||
"css": "7th Sea.css",
|
||||
"authors": "John W., with heavy influnce from Niki K.",
|
||||
"roll20userid": "492849",
|
||||
"preview": "7th Sea.png",
|
||||
"instructions": "# Character Sheet\r## Whole Sheet:\r \r ## Character Information:\r The traits fill from the left, somewhat like the NWOD.\r## Skills Tab:\rEach skill, Heritage, and School are hidden under the triangles. Cast, Attack, and Skilled buttons roll a number of dice equal to traits selected and the rating of the knack, with exploding dice. The Crippled button does not explode.\r ## Combat Tab:\rTHe action dice is a button that rolls a number of d10s equal to how many check boxes you have checked. The large numbers are rotating images to track the results of action dice. The En Garde! bottom makes an attack using finesse and whatever you put in attack rating and the static bonus area. The melee check box adds Brawn to the damage dealt. The checkbox selects the current defense, returning the current passive defense. THe Defend buttons roll active defense. The wounds are simple number boxes, while the wound check is a button. The Roll, Keep, Crippled, and Knocked Out ratings all have modifiers next to them. \r ## Equipment Tab:\rA placeholder for information.\r##Equipment Tab:\rA placeholder for information.\r. ### Roll Templates:/rI used Phillip G.'s awesome design for most of the roll templates./r #### Initiative:/r{&template:Initiative}{{rollname}}{{Die1}}{{Die2}}{{Die3}}{{Die4}}{{Die5}}{{Die6}}{{Die7}}/r#### Skill:/r {&template:skill}{{skillname}}{{skillname}}{{skillkanck}}{{attribute}}{{knack}}{{roll}} /r #### Magic:/r{&template:spell}{{heritage}}{{heritageknack}}{{attribute}}{{knack}}{{cast}}/r#### Attack:/r{&template:attack}{{weapon}}{{finesse}}{{attackrating}}{{attackroll}}{{staticattack}}{{roll}}{{keep}}{{staticdamage}}{{damageroll}}",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "aFoD.html",
|
||||
"css": "aFoD.css",
|
||||
"authors": "Stefan Struck, based on work by Tim Denee and Jakob Oesinghaus",
|
||||
"roll20userid": "1458712, 782723, 726129",
|
||||
"preview": "aFoD.png",
|
||||
"instructions": "This sheet for A Fistful of Darkness includes a sheet for both characters and the posse, as well as a faction status and location tracker.\nFor questions or bug reports, feel free to contact me via mail (in (at) monkeyecho.de) or the Blades in the Dark community (https://community.bladesinthedark.com/u/monkeyEcho)."
|
||||
}
|
||||
"html": "aFoD.html",
|
||||
"css": "aFoD.css",
|
||||
"authors": "Stefan Struck, based on work by Tim Denee and Jakob Oesinghaus",
|
||||
"roll20userid": "1458712, 782723, 726129",
|
||||
"preview": "aFoD.png",
|
||||
"instructions": "This sheet for A Fistful of Darkness includes a sheet for both characters and the posse, as well as a faction status and location tracker.\nFor questions or bug reports, feel free to contact me via mail (in (at) monkeyecho.de) or the Blades in the Dark community (https://community.bladesinthedark.com/u/monkeyEcho).",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "SIFRPNew.html",
|
||||
"css": "SIFRPNew.css",
|
||||
"authors": "Alex Ott",
|
||||
"roll20userid": "3241579",
|
||||
"preview": "SIFRPNew.png",
|
||||
"instructions": "#A Song of Ice and Fire Roleplaying: Game of Thrones Edition\rAuto-calculated stats, fancy hideable sections, and more"
|
||||
"html": "SIFRPNew.html",
|
||||
"css": "SIFRPNew.css",
|
||||
"authors": "Alex Ott",
|
||||
"roll20userid": "3241579",
|
||||
"preview": "SIFRPNew.png",
|
||||
"instructions": "#A Song of Ice and Fire Roleplaying: Game of Thrones Edition\rAuto-calculated stats, fancy hideable sections, and more",
|
||||
"legacy": true
|
||||
}
|
||||
+7
-6
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "ACKS.html",
|
||||
"css": "ACKS.css",
|
||||
"authors": "DimensionalGames",
|
||||
"roll20userid": "378484",
|
||||
"preview": "ACKS.jpg",
|
||||
"instructions": "Barebones Adventurer Conquerer Kings Sheet, work in progress but it is currently usable. Planning on adding more automation, though."
|
||||
"html": "ACKS.html",
|
||||
"css": "ACKS.css",
|
||||
"authors": "DimensionalGames",
|
||||
"roll20userid": "378484",
|
||||
"preview": "ACKS.jpg",
|
||||
"instructions": "Barebones Adventurer Conquerer Kings Sheet, work in progress but it is currently usable. Planning on adding more automation, though.",
|
||||
"legacy": true
|
||||
}
|
||||
+8
-7
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "acpd.html",
|
||||
"css": "acpd.css",
|
||||
"authors": "Lyra S.",
|
||||
"roll20userID": "1492292",
|
||||
"preview": "acpd.png",
|
||||
"instructions": "Feuille de personnage pour A.C.P.D., Atlantic City Police Department"
|
||||
}
|
||||
"html": "acpd.html",
|
||||
"css": "acpd.css",
|
||||
"authors": "Lyra S.",
|
||||
"roll20userID": "1492292",
|
||||
"preview": "acpd.png",
|
||||
"instructions": "Feuille de personnage pour A.C.P.D., Atlantic City Police Department",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "2ESheet.html",
|
||||
"css": "2EStyle.css",
|
||||
"authors": "Seth, Peter B.",
|
||||
"preview": "2EPreview.png",
|
||||
"roll20userid": "2569950, 5062881",
|
||||
"instructions": "#Message from current Author Peter B.(2020)\rThe sheet has been updated with more options for players to choose between rule sets such as the standard rule set from the Player's Handbook and the additional material from the Player's Option.\rFor any future development request please send a message to https://app.roll20.net/users/5062881/peter-b.\rCurrent follow development here: https://app.roll20.net/forum/permalink/8602806/\r\r#Message from Original Author Seth (2017)\rThis sheet supports Advanced Dungeons and Dragons 2nd Edition Revised for both Player Characters and Monsters. This sheet has full integration for macro support within many fields of the sheet. Many fields are now auto-calculating fields. Please update these trackers by changing a quantity value and then changing it back."
|
||||
}
|
||||
"html": "2ESheet.html",
|
||||
"css": "2EStyle.css",
|
||||
"authors": "Seth, Peter B.",
|
||||
"preview": "2EPreview.png",
|
||||
"roll20userid": "2569950, 5062881",
|
||||
"instructions": "#Message from current Author Peter B.(2020)\rThe sheet has been updated with more options for players to choose between rule sets such as the standard rule set from the Player's Handbook and the additional material from the Player's Option.\rFor any future development request please send a message to https://app.roll20.net/users/5062881/peter-b.\rCurrent follow development here: https://app.roll20.net/forum/permalink/8602806/\r\r#Message from Original Author Seth (2017)\rThis sheet supports Advanced Dungeons and Dragons 2nd Edition Revised for both Player Characters and Monsters. This sheet has full integration for macro support within many fields of the sheet. Many fields are now auto-calculating fields. Please update these trackers by changing a quantity value and then changing it back.",
|
||||
"legacy": true
|
||||
}
|
||||
+8
-7
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "2ESheet.html",
|
||||
"css": "2EStyle.css",
|
||||
"authors": "Aqua Alex, Elena S., Dylan G., Stephen S.",
|
||||
"preview": "2EPreview.png",
|
||||
"roll20userid": "35199, 1638432, 1048758",
|
||||
"instructions": "# Character Sheet\r This sheet includes everything you need to run a character or monster in an Advanced Dungeons and Dragons, Second Edition campaign, including many resources from Skills & Powers. Please try to make sure there is a plain number value (and any appropriate + or - signs) in fields used for the weapon macros.\r\r## Sheet Documentation\r To view the sheet documentation wiki page with detailed instructions on using the various functions and roll templates available with this character sheet please see the [AD&D 2nd Edition wiki](https://wiki.roll20.net/ADnD_2nd_Edition_Character_sheet)\r This wiki page also includes links to many community maintained resources designed to make your AD&D 2nd Edition games more enjoyable.\r\r## Roll Templates\r Several roll templates are available to use with your custom macros. Here is a quick description of each (for more detailed information please see the sheet documentation).\r\r*- 2Edefault - behaves very much like the standard roll20 default template with a few optional features. Such as adding a subtitle, and adding descriptive text fields.\r* 2Eattack - A template designed for comprehensive weapon attack resolution. It even includes optional support for critical hits and fumbles.\r* 2Echeck - This template handles Ability, Rogue Skill, and Proficiency checks. It provides a clear and concise display of whether the check is fails or succeeds, and displays the relevant roll and target number for verification.\r* 2Einversecheck - This template handles cases where you wish to check for rolls equal or less than the value. It is otherwise the same as 2Echeck template.\r* 2Esave - This template handles saving throw rolls in a clear and concise manner, and circumvents a quirk of the dice engine which fails when attempting to make a comparison against a negative number.\r* 2Espell - A nice clean template for displaying spell information. Includes fields for all of the standard 2nd edition spell attributes and an area to describe the spell effects. Also has optional attributes for easy damage and healing resolution, added section for reference to source materials.\r* 2Eprotscroll - A nice clean template for displaying protection scroll information.\r\r## Special Thanks\r\r* Dylan G. and Stephen S. (sheet creators)\r* Everyone in the character sheet test game. \r Elena added the awesome new templates and Aqua Alex added the worker scripts, fixed formatting, added additional rolltemplates, spell tab, et al"
|
||||
}
|
||||
"html": "2ESheet.html",
|
||||
"css": "2EStyle.css",
|
||||
"authors": "Aqua Alex, Elena S., Dylan G., Stephen S.",
|
||||
"preview": "2EPreview.png",
|
||||
"roll20userid": "35199, 1638432, 1048758",
|
||||
"instructions": "# Character Sheet\r This sheet includes everything you need to run a character or monster in an Advanced Dungeons and Dragons, Second Edition campaign, including many resources from Skills & Powers. Please try to make sure there is a plain number value (and any appropriate + or - signs) in fields used for the weapon macros.\r\r## Sheet Documentation\r To view the sheet documentation wiki page with detailed instructions on using the various functions and roll templates available with this character sheet please see the [AD&D 2nd Edition wiki](https://wiki.roll20.net/ADnD_2nd_Edition_Character_sheet)\r This wiki page also includes links to many community maintained resources designed to make your AD&D 2nd Edition games more enjoyable.\r\r## Roll Templates\r Several roll templates are available to use with your custom macros. Here is a quick description of each (for more detailed information please see the sheet documentation).\r\r*- 2Edefault - behaves very much like the standard roll20 default template with a few optional features. Such as adding a subtitle, and adding descriptive text fields.\r* 2Eattack - A template designed for comprehensive weapon attack resolution. It even includes optional support for critical hits and fumbles.\r* 2Echeck - This template handles Ability, Rogue Skill, and Proficiency checks. It provides a clear and concise display of whether the check is fails or succeeds, and displays the relevant roll and target number for verification.\r* 2Einversecheck - This template handles cases where you wish to check for rolls equal or less than the value. It is otherwise the same as 2Echeck template.\r* 2Esave - This template handles saving throw rolls in a clear and concise manner, and circumvents a quirk of the dice engine which fails when attempting to make a comparison against a negative number.\r* 2Espell - A nice clean template for displaying spell information. Includes fields for all of the standard 2nd edition spell attributes and an area to describe the spell effects. Also has optional attributes for easy damage and healing resolution, added section for reference to source materials.\r* 2Eprotscroll - A nice clean template for displaying protection scroll information.\r\r## Special Thanks\r\r* Dylan G. and Stephen S. (sheet creators)\r* Everyone in the character sheet test game. \r Elena added the awesome new templates and Aqua Alex added the worker scripts, fixed formatting, added additional rolltemplates, spell tab, et al",
|
||||
"legacy": true
|
||||
}
|
||||
+8
-7
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "1ESheet.html",
|
||||
"css": "1ESheet.css",
|
||||
"authors": "Adam Ness, Vince",
|
||||
"roll20userid": "5287, 463088",
|
||||
"preview": "1ESheet.jpg",
|
||||
"instructions": "This sheet includes all of the basic stats from an AD&D 1st Edition sheet and is also compatible with other OSR style systems such as OSRIC. This sheet should continue to change as needed/requested by the Roll20 community.\n**Sheet Highlights:**\n - Sheet roll buttons for Ability-based skills, Saves, Thief Skills, Attacks, Spells, Special Abilities, and more.\n - Repeatable Weapons, Equipment, Spells, and Special Abilities.\n - Hover over fields and buttons to view the associated attributes name.\n - Roll templates for Attacks, &{template:attacks} and a General &{template:general} for any {key}={value}.\n - Auto-calculated encumbrance for equipment, armor, weapons, and coins.\n - Auto-calculated movement\n - Auto-calculated costs for equipment, armor, and weapons.\n - sheet worker javascript\n - optional: to-hit AC table whispered to the DM when using the attack button.\n - optional: background image(parchment)\n----------\nPlease post suggestions/questions/comments to the Roll20 Character Forum.\nhttps://app.roll20.net/forum/category/277980"
|
||||
}
|
||||
"html": "1ESheet.html",
|
||||
"css": "1ESheet.css",
|
||||
"authors": "Adam Ness, Vince",
|
||||
"roll20userid": "5287, 463088",
|
||||
"preview": "1ESheet.jpg",
|
||||
"instructions": "This sheet includes all of the basic stats from an AD&D 1st Edition sheet and is also compatible with other OSR style systems such as OSRIC. This sheet should continue to change as needed/requested by the Roll20 community.\n**Sheet Highlights:**\n - Sheet roll buttons for Ability-based skills, Saves, Thief Skills, Attacks, Spells, Special Abilities, and more.\n - Repeatable Weapons, Equipment, Spells, and Special Abilities.\n - Hover over fields and buttons to view the associated attributes name.\n - Roll templates for Attacks, &{template:attacks} and a General &{template:general} for any {key}={value}.\n - Auto-calculated encumbrance for equipment, armor, weapons, and coins.\n - Auto-calculated movement\n - Auto-calculated costs for equipment, armor, and weapons.\n - sheet worker javascript\n - optional: to-hit AC table whispered to the DM when using the attack button.\n - optional: background image(parchment)\n----------\nPlease post suggestions/questions/comments to the Roll20 Character Forum.\nhttps://app.roll20.net/forum/category/277980",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,9 +1,9 @@
|
||||
{
|
||||
"html": "aberrant.html",
|
||||
"css": "aberrant.css",
|
||||
"authors": "Chris F., William H.",
|
||||
"roll20userid": "444248, 216113",
|
||||
"preview": "aberrant.png",
|
||||
"instructions": "Thanks to Brian's forum thread on CSS Wizardry for the styling on the dot ratings. \rAbility totals under Attributes and Abilities are roll buttons. Mega-Attributes are not added to rolls due to the way they work, so they should be rolled separately."
|
||||
}
|
||||
|
||||
"html": "aberrant.html",
|
||||
"css": "aberrant.css",
|
||||
"authors": "Chris F., William H.",
|
||||
"roll20userid": "444248, 216113",
|
||||
"preview": "aberrant.png",
|
||||
"instructions": "Thanks to Brian's forum thread on CSS Wizardry for the styling on the dot ratings. \rAbility totals under Attributes and Abilities are roll buttons. Mega-Attributes are not added to rolls due to the way they work, so they should be rolled separately.",
|
||||
"legacy": true
|
||||
}
|
||||
+235
-234
@@ -1,234 +1,235 @@
|
||||
{
|
||||
"html":"AGE System.html",
|
||||
"css":"AGE System.css",
|
||||
"authors":"Olivier L.-L., Zach Hall, Cadera Spindrift",
|
||||
"roll20userid":"594486,636802",
|
||||
"preview":"AGE System.png",
|
||||
"instructions":"A sheet made for the AGE family of games:\n- **Dragon Age**\n- **Fantasy AGE**\n- **Titansgrave**\n- **Blue Rose**\n- **The Expanse**\n- **Modern AGE**\n- **Threefold**\n- **World of Lazarus**\n\n**Note:** Focuses need to be added in the 'Focuses' tab.\n**GMs:** Make sure to edit the Default Sheet Settings after creating the campaign.\n\nSheet version 1.60.0 (2020-08-24); Added Modern AGE, Threefold, World of Lazarus; removed 'Old' tab; added new skins.",
|
||||
"useroptions":[
|
||||
{
|
||||
"attribute":"game",
|
||||
"displayname":"Game System",
|
||||
"displaytranslationkey":"game-system",
|
||||
"type":"select",
|
||||
"options":[
|
||||
"Dragon Age|dragon-age",
|
||||
"Fantasy AGE|fantasy-age",
|
||||
"Titansgrave|titansgrabe",
|
||||
"Blue Rose|blue-rose",
|
||||
"The Expanse|the-expanse",
|
||||
"Modern AGE|modern-age",
|
||||
"Threefold|threefold",
|
||||
"World of Lazarus|world-of-lazarus"
|
||||
],
|
||||
"default":"Fantasy AGE"
|
||||
},
|
||||
{
|
||||
"attribute":"color",
|
||||
"displayname":"Color Selection",
|
||||
"displaytranslationkey":"color-selection",
|
||||
"type":"select",
|
||||
"options":[
|
||||
"Black|black",
|
||||
"Red|red",
|
||||
"Teal 1|teal1",
|
||||
"Teal 2|teal2",
|
||||
"Blue|blue1",
|
||||
"Blue|blue2",
|
||||
"Dragonscale Red|dragon",
|
||||
"Expansive Starfield|stars",
|
||||
"Lazarus Blue|lazarus",
|
||||
"Modern Orange|orange",
|
||||
"Proud Rainbow|rainbow",
|
||||
"Ronin Green|green",
|
||||
"Threefold Blend|threefold"
|
||||
],
|
||||
"optiontranslationkeys":[
|
||||
"black",
|
||||
"red",
|
||||
"teal-1",
|
||||
"teal-2",
|
||||
"blue-1",
|
||||
"blue-2",
|
||||
"dragonscale-red",
|
||||
"expansive-starfield",
|
||||
"lazarus-blue",
|
||||
"modern-orange",
|
||||
"proud-rainbow",
|
||||
"ronin-green",
|
||||
"threefold-color"
|
||||
],
|
||||
"default":"Black",
|
||||
"description":"Select the color for the character sheet section headers and buttons.",
|
||||
"descriptiontranslationkey":"color-selection-info"
|
||||
},
|
||||
{
|
||||
"attribute":"wtype",
|
||||
"displayname":"Whisper rolls to GM",
|
||||
"displaytranslationkey":"whisp-rolls-gm",
|
||||
"type":"select",
|
||||
"options":[
|
||||
"Never Whisper Rolls|",
|
||||
"Toggle|@{whisper-toggle}",
|
||||
"Query Whisper|?{Whisper?|Public Roll,|Whisper Roll,/w gm }",
|
||||
"Always Whisper Rolls|/w gm "
|
||||
],
|
||||
"optiontranslationkeys":[
|
||||
"never-whisper-roll",
|
||||
"toggle",
|
||||
"query-whisper-roll",
|
||||
"always-whisper-roll"
|
||||
],
|
||||
"default":"",
|
||||
"description":"All sheet rolls are sent to all players in chat by default. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
|
||||
"descriptiontranslationkey":"whisp-rolls-gm-info"
|
||||
},
|
||||
{
|
||||
"attribute":"char-name-option",
|
||||
"displayname":"Show the character name in roll results",
|
||||
"displaytranslationkey":"show-the-character-name-in-roll-results",
|
||||
"type":"select",
|
||||
"options":[
|
||||
"Show|@{character_name} | ",
|
||||
"Hide| "
|
||||
],
|
||||
"optiontranslationkeys":[
|
||||
"show",
|
||||
"hide"
|
||||
],
|
||||
"default":"@{character_name} | "
|
||||
},
|
||||
{
|
||||
"attribute":"aim-select",
|
||||
"displayname":"Prompt for Aim",
|
||||
"displaytranslationkey":"prompt-for-aim",
|
||||
"type":"select",
|
||||
"options":[
|
||||
"Never use Aim|none",
|
||||
"Toggle|@{aim-toggle}",
|
||||
"Prompt for Aim|?{Using the Aim action|Yes, @{aim-value}|No, 0}",
|
||||
"Always use Aim|@{aim-value}"
|
||||
],
|
||||
"optiontranslationkeys":[
|
||||
"never-use-aim",
|
||||
"toggle",
|
||||
"prompt-for-aim",
|
||||
"always-use-aim"
|
||||
],
|
||||
"default":"none"
|
||||
},
|
||||
{
|
||||
"attribute":"aim-value",
|
||||
"displayname":"Aim Value",
|
||||
"displaytranslationkey":"aim-value-default",
|
||||
"type":"number",
|
||||
"default": "1",
|
||||
"description":"The default value for the aim bonus when using the Aim prompt. It should be 1 unless a power or talent changes it."
|
||||
},
|
||||
{
|
||||
"attribute":"armor-penalty-for-dex",
|
||||
"displayname":"Apply Armor Penalty to Dexterity checks",
|
||||
"displaytranslationkey":"apply-armor-penalty-to-dexterity-rolls",
|
||||
"type":"select",
|
||||
"options":[
|
||||
"No|0",
|
||||
"Yes|@{armor-penalty}"
|
||||
],
|
||||
"optiontranslationkeys":[
|
||||
"no",
|
||||
"yes"
|
||||
]
|
||||
},
|
||||
{
|
||||
"attribute":"initiative-toggle",
|
||||
"displayname":"Show the Initiative section",
|
||||
"displaytranslationkey":"show-the-initiative-section",
|
||||
"type":"checkbox",
|
||||
"value": "on"
|
||||
},
|
||||
{
|
||||
"attribute":"power-list-toggle",
|
||||
"displayname":"Show the Power list in the Character tab",
|
||||
"displaytranslationkey":"show-the-power-list",
|
||||
"type":"checkbox",
|
||||
"value": "on"
|
||||
},
|
||||
{
|
||||
"attribute":"spell-list-toggle",
|
||||
"displayname":"Show the Spell/Arcana list in the Character tab",
|
||||
"displaytranslationkey":"show-the-spell/arcana-list",
|
||||
"type":"checkbox",
|
||||
"value": "on"
|
||||
},
|
||||
{
|
||||
"attribute":"mana-toggle",
|
||||
"displayname":"Show the Mana/Magic Points section",
|
||||
"displaytranslationkey":"show-the-mana/magic-points-section",
|
||||
"type":"checkbox",
|
||||
"value": "on"
|
||||
},
|
||||
{
|
||||
"attribute":"exp-toggle",
|
||||
"displayname":"Show the Experience Points section",
|
||||
"displaytranslationkey":"show-the-experience-points-section",
|
||||
"type":"checkbox",
|
||||
"value": "on"
|
||||
},
|
||||
{
|
||||
"attribute":"fatigue-toggle",
|
||||
"displayname":"Show the Fatigue section",
|
||||
"displaytranslationkey":"show-the-fatigue-section",
|
||||
"type":"checkbox",
|
||||
"value": "on"
|
||||
},
|
||||
{
|
||||
"attribute":"conviction-toggle",
|
||||
"displayname":"Show the Conviction section",
|
||||
"displaytranslationkey":"show-the-conviction-section",
|
||||
"type":"checkbox",
|
||||
"value": "on"
|
||||
},
|
||||
{
|
||||
"attribute":"corruption-toggle",
|
||||
"displayname":"Show the Corruption section",
|
||||
"displaytranslationkey":"show-the-corruption-section",
|
||||
"type":"checkbox",
|
||||
"value": "on"
|
||||
},
|
||||
{
|
||||
"attribute":"ammo-toggle",
|
||||
"displayname":"Show the Ammo column",
|
||||
"displaytranslationkey":"show-the-ammo-column",
|
||||
"type":"checkbox",
|
||||
"value": "on"
|
||||
},
|
||||
{
|
||||
"attribute":"equipment-toggle",
|
||||
"displayname":"Show the Equipment section",
|
||||
"displaytranslationkey":"show-the-equipment-section",
|
||||
"type":"checkbox",
|
||||
"value": "on"
|
||||
},
|
||||
{
|
||||
"attribute":"money-toggle",
|
||||
"displayname":"Show the Money/Currency section",
|
||||
"displaytranslationkey":"show-the-money/currency-section",
|
||||
"type":"checkbox",
|
||||
"value": "on"
|
||||
},
|
||||
{
|
||||
"attribute":"income-toggle",
|
||||
"displayname":"Show the Resources section",
|
||||
"displaytranslationkey":"show-the-resources-section",
|
||||
"type":"checkbox",
|
||||
"value": "on"
|
||||
},
|
||||
{
|
||||
"attribute":"conditions-toggle",
|
||||
"displayname":"Show the Conditions section",
|
||||
"displaytranslationkey":"show-the-conditions-section",
|
||||
"type":"checkbox",
|
||||
"value": "on"
|
||||
}
|
||||
]
|
||||
}
|
||||
{
|
||||
"html": "AGE System.html",
|
||||
"css": "AGE System.css",
|
||||
"authors": "Olivier L.-L., Zach Hall, Cadera Spindrift",
|
||||
"roll20userid": "594486,636802",
|
||||
"preview": "AGE System.png",
|
||||
"instructions": "A sheet made for the AGE family of games:\n- **Dragon Age**\n- **Fantasy AGE**\n- **Titansgrave**\n- **Blue Rose**\n- **The Expanse**\n- **Modern AGE**\n- **Threefold**\n- **World of Lazarus**\n\n**Note:** Focuses need to be added in the 'Focuses' tab.\n**GMs:** Make sure to edit the Default Sheet Settings after creating the campaign.\n\nSheet version 1.60.0 (2020-08-24); Added Modern AGE, Threefold, World of Lazarus; removed 'Old' tab; added new skins.",
|
||||
"useroptions": [
|
||||
{
|
||||
"attribute": "game",
|
||||
"displayname": "Game System",
|
||||
"displaytranslationkey": "game-system",
|
||||
"type": "select",
|
||||
"options": [
|
||||
"Dragon Age|dragon-age",
|
||||
"Fantasy AGE|fantasy-age",
|
||||
"Titansgrave|titansgrabe",
|
||||
"Blue Rose|blue-rose",
|
||||
"The Expanse|the-expanse",
|
||||
"Modern AGE|modern-age",
|
||||
"Threefold|threefold",
|
||||
"World of Lazarus|world-of-lazarus"
|
||||
],
|
||||
"default": "Fantasy AGE"
|
||||
},
|
||||
{
|
||||
"attribute": "color",
|
||||
"displayname": "Color Selection",
|
||||
"displaytranslationkey": "color-selection",
|
||||
"type": "select",
|
||||
"options": [
|
||||
"Black|black",
|
||||
"Red|red",
|
||||
"Teal 1|teal1",
|
||||
"Teal 2|teal2",
|
||||
"Blue|blue1",
|
||||
"Blue|blue2",
|
||||
"Dragonscale Red|dragon",
|
||||
"Expansive Starfield|stars",
|
||||
"Lazarus Blue|lazarus",
|
||||
"Modern Orange|orange",
|
||||
"Proud Rainbow|rainbow",
|
||||
"Ronin Green|green",
|
||||
"Threefold Blend|threefold"
|
||||
],
|
||||
"optiontranslationkeys": [
|
||||
"black",
|
||||
"red",
|
||||
"teal-1",
|
||||
"teal-2",
|
||||
"blue-1",
|
||||
"blue-2",
|
||||
"dragonscale-red",
|
||||
"expansive-starfield",
|
||||
"lazarus-blue",
|
||||
"modern-orange",
|
||||
"proud-rainbow",
|
||||
"ronin-green",
|
||||
"threefold-color"
|
||||
],
|
||||
"default": "Black",
|
||||
"description": "Select the color for the character sheet section headers and buttons.",
|
||||
"descriptiontranslationkey": "color-selection-info"
|
||||
},
|
||||
{
|
||||
"attribute": "wtype",
|
||||
"displayname": "Whisper rolls to GM",
|
||||
"displaytranslationkey": "whisp-rolls-gm",
|
||||
"type": "select",
|
||||
"options": [
|
||||
"Never Whisper Rolls|",
|
||||
"Toggle|@{whisper-toggle}",
|
||||
"Query Whisper|?{Whisper?|Public Roll,|Whisper Roll,/w gm }",
|
||||
"Always Whisper Rolls|/w gm "
|
||||
],
|
||||
"optiontranslationkeys": [
|
||||
"never-whisper-roll",
|
||||
"toggle",
|
||||
"query-whisper-roll",
|
||||
"always-whisper-roll"
|
||||
],
|
||||
"default": "",
|
||||
"description": "All sheet rolls are sent to all players in chat by default. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
|
||||
"descriptiontranslationkey": "whisp-rolls-gm-info"
|
||||
},
|
||||
{
|
||||
"attribute": "char-name-option",
|
||||
"displayname": "Show the character name in roll results",
|
||||
"displaytranslationkey": "show-the-character-name-in-roll-results",
|
||||
"type": "select",
|
||||
"options": [
|
||||
"Show|@{character_name} | ",
|
||||
"Hide| "
|
||||
],
|
||||
"optiontranslationkeys": [
|
||||
"show",
|
||||
"hide"
|
||||
],
|
||||
"default": "@{character_name} | "
|
||||
},
|
||||
{
|
||||
"attribute": "aim-select",
|
||||
"displayname": "Prompt for Aim",
|
||||
"displaytranslationkey": "prompt-for-aim",
|
||||
"type": "select",
|
||||
"options": [
|
||||
"Never use Aim|none",
|
||||
"Toggle|@{aim-toggle}",
|
||||
"Prompt for Aim|?{Using the Aim action|Yes, @{aim-value}|No, 0}",
|
||||
"Always use Aim|@{aim-value}"
|
||||
],
|
||||
"optiontranslationkeys": [
|
||||
"never-use-aim",
|
||||
"toggle",
|
||||
"prompt-for-aim",
|
||||
"always-use-aim"
|
||||
],
|
||||
"default": "none"
|
||||
},
|
||||
{
|
||||
"attribute": "aim-value",
|
||||
"displayname": "Aim Value",
|
||||
"displaytranslationkey": "aim-value-default",
|
||||
"type": "number",
|
||||
"default": "1",
|
||||
"description": "The default value for the aim bonus when using the Aim prompt. It should be 1 unless a power or talent changes it."
|
||||
},
|
||||
{
|
||||
"attribute": "armor-penalty-for-dex",
|
||||
"displayname": "Apply Armor Penalty to Dexterity checks",
|
||||
"displaytranslationkey": "apply-armor-penalty-to-dexterity-rolls",
|
||||
"type": "select",
|
||||
"options": [
|
||||
"No|0",
|
||||
"Yes|@{armor-penalty}"
|
||||
],
|
||||
"optiontranslationkeys": [
|
||||
"no",
|
||||
"yes"
|
||||
]
|
||||
},
|
||||
{
|
||||
"attribute": "initiative-toggle",
|
||||
"displayname": "Show the Initiative section",
|
||||
"displaytranslationkey": "show-the-initiative-section",
|
||||
"type": "checkbox",
|
||||
"value": "on"
|
||||
},
|
||||
{
|
||||
"attribute": "power-list-toggle",
|
||||
"displayname": "Show the Power list in the Character tab",
|
||||
"displaytranslationkey": "show-the-power-list",
|
||||
"type": "checkbox",
|
||||
"value": "on"
|
||||
},
|
||||
{
|
||||
"attribute": "spell-list-toggle",
|
||||
"displayname": "Show the Spell/Arcana list in the Character tab",
|
||||
"displaytranslationkey": "show-the-spell/arcana-list",
|
||||
"type": "checkbox",
|
||||
"value": "on"
|
||||
},
|
||||
{
|
||||
"attribute": "mana-toggle",
|
||||
"displayname": "Show the Mana/Magic Points section",
|
||||
"displaytranslationkey": "show-the-mana/magic-points-section",
|
||||
"type": "checkbox",
|
||||
"value": "on"
|
||||
},
|
||||
{
|
||||
"attribute": "exp-toggle",
|
||||
"displayname": "Show the Experience Points section",
|
||||
"displaytranslationkey": "show-the-experience-points-section",
|
||||
"type": "checkbox",
|
||||
"value": "on"
|
||||
},
|
||||
{
|
||||
"attribute": "fatigue-toggle",
|
||||
"displayname": "Show the Fatigue section",
|
||||
"displaytranslationkey": "show-the-fatigue-section",
|
||||
"type": "checkbox",
|
||||
"value": "on"
|
||||
},
|
||||
{
|
||||
"attribute": "conviction-toggle",
|
||||
"displayname": "Show the Conviction section",
|
||||
"displaytranslationkey": "show-the-conviction-section",
|
||||
"type": "checkbox",
|
||||
"value": "on"
|
||||
},
|
||||
{
|
||||
"attribute": "corruption-toggle",
|
||||
"displayname": "Show the Corruption section",
|
||||
"displaytranslationkey": "show-the-corruption-section",
|
||||
"type": "checkbox",
|
||||
"value": "on"
|
||||
},
|
||||
{
|
||||
"attribute": "ammo-toggle",
|
||||
"displayname": "Show the Ammo column",
|
||||
"displaytranslationkey": "show-the-ammo-column",
|
||||
"type": "checkbox",
|
||||
"value": "on"
|
||||
},
|
||||
{
|
||||
"attribute": "equipment-toggle",
|
||||
"displayname": "Show the Equipment section",
|
||||
"displaytranslationkey": "show-the-equipment-section",
|
||||
"type": "checkbox",
|
||||
"value": "on"
|
||||
},
|
||||
{
|
||||
"attribute": "money-toggle",
|
||||
"displayname": "Show the Money/Currency section",
|
||||
"displaytranslationkey": "show-the-money/currency-section",
|
||||
"type": "checkbox",
|
||||
"value": "on"
|
||||
},
|
||||
{
|
||||
"attribute": "income-toggle",
|
||||
"displayname": "Show the Resources section",
|
||||
"displaytranslationkey": "show-the-resources-section",
|
||||
"type": "checkbox",
|
||||
"value": "on"
|
||||
},
|
||||
{
|
||||
"attribute": "conditions-toggle",
|
||||
"displayname": "Show the Conditions section",
|
||||
"displaytranslationkey": "show-the-conditions-section",
|
||||
"type": "checkbox",
|
||||
"value": "on"
|
||||
}
|
||||
],
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,9 +1,10 @@
|
||||
{
|
||||
"html": "apocthulhu.html",
|
||||
"css": "apocthulhu.css",
|
||||
"authors": "Emerald Productions, Marco M., Cthulhu Reborn Publishing",
|
||||
"roll20userid": "557736,3726,7375113",
|
||||
"preview": "preview.png",
|
||||
"version": "Version 1.05",
|
||||
"instructions": "*Published by arrangement with Cthulhu Reborn, creators of the APOCTHULHU RPG*"
|
||||
}
|
||||
"html": "apocthulhu.html",
|
||||
"css": "apocthulhu.css",
|
||||
"authors": "Emerald Productions, Marco M., Cthulhu Reborn Publishing",
|
||||
"roll20userid": "557736,3726,7375113",
|
||||
"preview": "preview.png",
|
||||
"version": "Version 1.05",
|
||||
"instructions": "*Published by arrangement with Cthulhu Reborn, creators of the APOCTHULHU RPG*",
|
||||
"legacy": true
|
||||
}
|
||||
+7
-6
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "assh.html",
|
||||
"css": "assh.css",
|
||||
"authors": "Zach Pierce",
|
||||
"roll20userid": "1141928",
|
||||
"preview": "assh_cs.png",
|
||||
"instructions": "Character sheet for Astonishing Swordsmen & Sorcerers of Hyperborea"
|
||||
"html": "assh.html",
|
||||
"css": "assh.css",
|
||||
"authors": "Zach Pierce",
|
||||
"roll20userid": "1141928",
|
||||
"preview": "assh_cs.png",
|
||||
"instructions": "Character sheet for Astonishing Swordsmen & Sorcerers of Hyperborea",
|
||||
"legacy": true
|
||||
}
|
||||
+8
-7
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "apocalypse-world.html",
|
||||
"css": "style.css",
|
||||
"authors": "Ryan Sigg (@ryansigg), Steve K., Natha",
|
||||
"roll20userid": "13601,5047,75857",
|
||||
"preview": "preview.jpg",
|
||||
"instructions": "Select your class, then check 'Lock/Unlock Class'. Many boxes will be pre-selected based on your Class. Feature requests or suggestions, pls add them to the [issue tracker](https://github.com/ryansigg/roll20-character-sheets/issues)."
|
||||
}
|
||||
"html": "apocalypse-world.html",
|
||||
"css": "style.css",
|
||||
"authors": "Ryan Sigg (@ryansigg), Steve K., Natha",
|
||||
"roll20userid": "13601,5047,75857",
|
||||
"preview": "preview.jpg",
|
||||
"instructions": "Select your class, then check 'Lock/Unlock Class'. Many boxes will be pre-selected based on your Class. Feature requests or suggestions, pls add them to the [issue tracker](https://github.com/ryansigg/roll20-character-sheets/issues).",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "apocalypse-world-burned-over.html",
|
||||
"css": "style.css",
|
||||
"authors": "Based on AW2E by Ryan Sigg (@ryansigg), Steve K., Kevin B. (@brocktopus), Natha; Modified by Scott F.",
|
||||
"roll20userid": "13601,5047,250192,75857,3552075",
|
||||
"preview": "preview.jpg",
|
||||
"instructions": "Select your class, then check 'Lock/Unlock Class'. Many boxes will be pre-selected based on your Class. Feature requests or suggestions, pls add them to the [issue tracker](https://github.com/brocktopus/roll20-character-sheets/issues)."
|
||||
}
|
||||
"html": "apocalypse-world-burned-over.html",
|
||||
"css": "style.css",
|
||||
"authors": "Based on AW2E by Ryan Sigg (@ryansigg), Steve K., Kevin B. (@brocktopus), Natha; Modified by Scott F.",
|
||||
"roll20userid": "13601,5047,250192,75857,3552075",
|
||||
"preview": "preview.jpg",
|
||||
"instructions": "Select your class, then check 'Lock/Unlock Class'. Many boxes will be pre-selected based on your Class. Feature requests or suggestions, pls add them to the [issue tracker](https://github.com/brocktopus/roll20-character-sheets/issues).",
|
||||
"legacy": true
|
||||
}
|
||||
+8
-7
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "apocalypse-world.html",
|
||||
"css": "style.css",
|
||||
"authors": "Ryan Sigg (@ryansigg), Steve K., Kevin B. (@brocktopus), Natha",
|
||||
"roll20userid": "13601,5047,250192,75857",
|
||||
"preview": "preview.jpg",
|
||||
"instructions": "Select your class, then check 'Lock/Unlock Class'. Many boxes will be pre-selected based on your Class. Feature requests or suggestions, pls add them to the [issue tracker](https://github.com/brocktopus/roll20-character-sheets/issues)."
|
||||
}
|
||||
"html": "apocalypse-world.html",
|
||||
"css": "style.css",
|
||||
"authors": "Ryan Sigg (@ryansigg), Steve K., Kevin B. (@brocktopus), Natha",
|
||||
"roll20userid": "13601,5047,250192,75857",
|
||||
"preview": "preview.jpg",
|
||||
"instructions": "Select your class, then check 'Lock/Unlock Class'. Many boxes will be pre-selected based on your Class. Feature requests or suggestions, pls add them to the [issue tracker](https://github.com/brocktopus/roll20-character-sheets/issues).",
|
||||
"legacy": true
|
||||
}
|
||||
+3
-2
@@ -4,5 +4,6 @@
|
||||
"authors": "Juan Lucha",
|
||||
"roll20userid": "111814",
|
||||
"preview": "AblanedaSheet.png",
|
||||
"instructions": "Esta hoja de personaje ha sido diseñada para uso en partidas de Ablaneda, publicado por Other Shelves"
|
||||
}
|
||||
"instructions": "Esta hoja de personaje ha sido diseñada para uso en partidas de Ablaneda, publicado por Other Shelves",
|
||||
"legacy": true
|
||||
}
|
||||
+8
-7
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "aborea.html",
|
||||
"css": "aborea.css",
|
||||
"authors": "Scaby79",
|
||||
"roll20userid": "603614",
|
||||
"preview": "aborea.png",
|
||||
"instructions": "# Character Sheet\r This is a character sheet for the german rpg ABOREA. It was inspired by the Pathfinder character sheet of the roll20 community. At this time the only available language is german. \r\r## Adjustments\r For the calculation of some values in the character sheet you need to run a specific API-script or you have to make some adjustments to get the full potential of the sheet:\r For full autocalculation you need the \"Aborea Character Sheet AutoCalculations.js\" to run (roll20 PRO user only). If you are a no PRO user at roll20 you can set the (otherwise calculated) fields manually at the last red tab in the sheet by yourself. \r\r## Getting help\r Please read the [Aborea Character Sheet Documentation](https://wiki.roll20.net/Aborea_Character_Sheet)."
|
||||
}
|
||||
"html": "aborea.html",
|
||||
"css": "aborea.css",
|
||||
"authors": "Scaby79",
|
||||
"roll20userid": "603614",
|
||||
"preview": "aborea.png",
|
||||
"instructions": "# Character Sheet\r This is a character sheet for the german rpg ABOREA. It was inspired by the Pathfinder character sheet of the roll20 community. At this time the only available language is german. \r\r## Adjustments\r For the calculation of some values in the character sheet you need to run a specific API-script or you have to make some adjustments to get the full potential of the sheet:\r For full autocalculation you need the \"Aborea Character Sheet AutoCalculations.js\" to run (roll20 PRO user only). If you are a no PRO user at roll20 you can set the (otherwise calculated) fields manually at the last red tab in the sheet by yourself. \r\r## Getting help\r Please read the [Aborea Character Sheet Documentation](https://wiki.roll20.net/Aborea_Character_Sheet).",
|
||||
"legacy": true
|
||||
}
|
||||
+25
-24
@@ -1,26 +1,27 @@
|
||||
{
|
||||
"html": "aborea.html",
|
||||
"css": "aborea.css",
|
||||
"authors": "Daniel (Tealk) Buck - Herzog von Meranien",
|
||||
"roll20userid": "207181",
|
||||
"preview": "aborea.png",
|
||||
"instructions": "## General\r Check the [official website](https://aborea.de/) to get the latest rulebooks and helpful tools. \r\r## Handling\r * With the button \"Fuer alle wuerfeln\" or \"Fuer GM wuerfeln\" it is possible to switch the visible no for all dice that are rolled over the character sheet.\r * The button by profession allows you to deactivate the drop down menu and enter your own professions.\r * The automatic money calculation and the life calculation can be switched off and on with the corresponding buttons.\r * With the button at Inventory you can hide the description box. \r\r## Contact\r If you find bugs or have suggestions, please use the [Github issue tracker](https://github.com/Tealk/roll20-character-sheets/issues) for this sheet. \r\r## Contribute\r If you want to support me, here is my [Roll20 wish list](https://app.roll20.net/wishlist/53252).",
|
||||
"useroptions": [
|
||||
{
|
||||
"attribute": "calcmoney",
|
||||
"displayname": "Geld automatisch umwandeln?",
|
||||
"type": "checkbox",
|
||||
"checked": "checked",
|
||||
"value": "1",
|
||||
"description": "Aktivieren falls ihr möchtet das eure Währung automatisch in das nächst Höhere umgewandelt werden soll."
|
||||
},
|
||||
{
|
||||
"attribute": "calcleben",
|
||||
"displayname": "Leben automatisch berechnen?",
|
||||
"type": "checkbox",
|
||||
"checked": "checked",
|
||||
"value": "1",
|
||||
"description": "Aktivieren falls ihr möchtet das euer Leben automatisch Berechnet wird. Achtung!! Der Beruf muss richtig geshrieben sein."
|
||||
}
|
||||
]
|
||||
"html": "aborea.html",
|
||||
"css": "aborea.css",
|
||||
"authors": "Daniel (Tealk) Buck - Herzog von Meranien",
|
||||
"roll20userid": "207181",
|
||||
"preview": "aborea.png",
|
||||
"instructions": "## General\r Check the [official website](https://aborea.de/) to get the latest rulebooks and helpful tools. \r\r## Handling\r * With the button \"Fuer alle wuerfeln\" or \"Fuer GM wuerfeln\" it is possible to switch the visible no for all dice that are rolled over the character sheet.\r * The button by profession allows you to deactivate the drop down menu and enter your own professions.\r * The automatic money calculation and the life calculation can be switched off and on with the corresponding buttons.\r * With the button at Inventory you can hide the description box. \r\r## Contact\r If you find bugs or have suggestions, please use the [Github issue tracker](https://github.com/Tealk/roll20-character-sheets/issues) for this sheet. \r\r## Contribute\r If you want to support me, here is my [Roll20 wish list](https://app.roll20.net/wishlist/53252).",
|
||||
"useroptions": [
|
||||
{
|
||||
"attribute": "calcmoney",
|
||||
"displayname": "Geld automatisch umwandeln?",
|
||||
"type": "checkbox",
|
||||
"checked": "checked",
|
||||
"value": "1",
|
||||
"description": "Aktivieren falls ihr möchtet das eure Währung automatisch in das nächst Höhere umgewandelt werden soll."
|
||||
},
|
||||
{
|
||||
"attribute": "calcleben",
|
||||
"displayname": "Leben automatisch berechnen?",
|
||||
"type": "checkbox",
|
||||
"checked": "checked",
|
||||
"value": "1",
|
||||
"description": "Aktivieren falls ihr möchtet das euer Leben automatisch Berechnet wird. Achtung!! Der Beruf muss richtig geshrieben sein."
|
||||
}
|
||||
],
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,118 +1,119 @@
|
||||
{
|
||||
"html": "Abstract_HTML.html",
|
||||
"css": "Abstract_CSS.css",
|
||||
"authors": "Pantoufle",
|
||||
"roll20userid": "601574",
|
||||
"preview": "Abstract.JPG",
|
||||
"instructions": "This is a sheet for Abstract Dungeon. The base is set up for French but it can easily be tweak to any language. There are two main tabs : the player character'sheet and the non-player character's sheet (access in the upper right corner). Don't hesitate to use NPC_card as a macro (like @{selected|NPC_card}), it will display a NPC card in the chat with all relative informations without opening the character sheet. The config can be accessed via the gear icon.",
|
||||
"useroptions": [
|
||||
{
|
||||
"attribute": "game's name",
|
||||
"displayname": "Nom du jeu :",
|
||||
"displaytranslationkey": "Game's name :",
|
||||
"type": "text",
|
||||
"default": "Abstract Donjon",
|
||||
"description": "Change le nom du jeu pour correspondre à votre style",
|
||||
"descriptiontranslationkey": "gameinfo"
|
||||
},
|
||||
{
|
||||
"attribute": "at1",
|
||||
"displayname": "Première caractéristique :",
|
||||
"displaytranslationkey": "First attribute :",
|
||||
"type": "text",
|
||||
"default": "Robustesse",
|
||||
"description": "Change les caractéristiques pour correspondre à votre type de jeu",
|
||||
"descriptiontranslationkey": "attributeinfo"
|
||||
},
|
||||
{
|
||||
"attribute": "at2",
|
||||
"displayname": "Seconde caractéristique :",
|
||||
"displaytranslationkey": "Second attribute :",
|
||||
"type": "text",
|
||||
"default": "Agilité",
|
||||
"description": "Change les caractéristiques pour correspondre à votre type de jeu",
|
||||
"descriptiontranslationkey": "attributeinfo"
|
||||
},
|
||||
{
|
||||
"attribute": "at3",
|
||||
"displayname": "Troisième caractéristique :",
|
||||
"displaytranslationkey": "Third attribute :",
|
||||
"type": "text",
|
||||
"default": "Esprit",
|
||||
"description": "Change les caractéristiques pour correspondre à votre type de jeu",
|
||||
"descriptiontranslationkey": "attributeinfo"
|
||||
},
|
||||
{
|
||||
"attribute": "at4",
|
||||
"displayname": "Quatrième caractéristique :",
|
||||
"displaytranslationkey": "Fourth attribute:",
|
||||
"type": "text",
|
||||
"default": "Intellect",
|
||||
"description": "Change les caractéristiques pour correspondre à votre type de jeu",
|
||||
"descriptiontranslationkey": "attributeinfo"
|
||||
},
|
||||
{
|
||||
"attribute": "attrait",
|
||||
"displayname": "Compétences 1 :",
|
||||
"displaytranslationkey": "Skills 1 :",
|
||||
"type": "text",
|
||||
"default": "Traits",
|
||||
"description": "Change les compétences pour correspondre à votre type de jeu",
|
||||
"descriptiontranslationkey": "skillinfo"
|
||||
},
|
||||
{
|
||||
"attribute": "atequipement",
|
||||
"displayname": "Compétences 2 :",
|
||||
"displaytranslationkey": "Skills 2 :",
|
||||
"type": "text",
|
||||
"default": "Equipement",
|
||||
"description": "Change les compétences pour correspondre à votre type de jeu",
|
||||
"descriptiontranslationkey": "skillinfo"
|
||||
},
|
||||
{
|
||||
"attribute": "attresor",
|
||||
"displayname": "Compétences 3 :",
|
||||
"displaytranslationkey": "Skills 3 :",
|
||||
"type": "text",
|
||||
"default": "Trésors",
|
||||
"description": "Change les compétences pour correspondre à votre type de jeu",
|
||||
"descriptiontranslationkey": "skillinfo"
|
||||
},
|
||||
{
|
||||
"attribute": "desc1",
|
||||
"displayname": "Description Caractéristique 1 :",
|
||||
"displaytranslationkey": "attribute description1 :",
|
||||
"type": "text",
|
||||
"default": "Trancher, Endurer, Briser, Sauter, Grimper, Plier, Nager, Souffler, Courir, Broyer, Pousser, Tirer, Soulever, Porter, Encaisser, Arracher, Lancer",
|
||||
"description": "Change les descriptions pour correspondre à votre type de jeu",
|
||||
"descriptiontranslationkey": "descinfo"
|
||||
},
|
||||
{
|
||||
"attribute": "desc2",
|
||||
"displayname": "Description Caractéristique 2 :",
|
||||
"displaytranslationkey": "attribute description2 :",
|
||||
"type": "text",
|
||||
"default": "Esquiver, Parer, Equilibrer, Basculer, Rouler, Viser, Danser, Attraper, Ramasser, Désarmer, Nouer, S'échapper, Dévier, Transpercer, Se retourner",
|
||||
"description": "Change les descriptions pour correspondre à votre type de jeu",
|
||||
"descriptiontranslationkey": "descinfo"
|
||||
},
|
||||
{
|
||||
"attribute": "desc3",
|
||||
"displayname": "Description Caractéristique 3 :",
|
||||
"displaytranslationkey": "attribute description3 :",
|
||||
"type": "text",
|
||||
"default": "Communier, Sentir, Motiver, Exhorter, Sympathiser, Persuader, Intimider, Pressentir, Ordonner, Commander, Provoquer, Embrouiller, Canaliser",
|
||||
"description": "Change les descriptions pour correspondre à votre type de jeu",
|
||||
"descriptiontranslationkey": "descinfo"
|
||||
},
|
||||
{
|
||||
"attribute": "desc4",
|
||||
"displayname": "Description Caractéristique 4 :",
|
||||
"displaytranslationkey": "attribute description4 :",
|
||||
"type": "text",
|
||||
"default": "Convaincre, Se souvenir, Déduire, Raisonner, Déchiffrer, Inventer, Chercher, Débattre, Supposer, Etudier, Résoudre, Mystifier, Incanter, Méditer",
|
||||
"description": "Change les descriptions pour correspondre à votre type de jeu",
|
||||
"descriptiontranslationkey": "descinfo"
|
||||
}
|
||||
]
|
||||
"html": "Abstract_HTML.html",
|
||||
"css": "Abstract_CSS.css",
|
||||
"authors": "Pantoufle",
|
||||
"roll20userid": "601574",
|
||||
"preview": "Abstract.JPG",
|
||||
"instructions": "This is a sheet for Abstract Dungeon. The base is set up for French but it can easily be tweak to any language. There are two main tabs : the player character'sheet and the non-player character's sheet (access in the upper right corner). Don't hesitate to use NPC_card as a macro (like @{selected|NPC_card}), it will display a NPC card in the chat with all relative informations without opening the character sheet. The config can be accessed via the gear icon.",
|
||||
"useroptions": [
|
||||
{
|
||||
"attribute": "game's name",
|
||||
"displayname": "Nom du jeu :",
|
||||
"displaytranslationkey": "Game's name :",
|
||||
"type": "text",
|
||||
"default": "Abstract Donjon",
|
||||
"description": "Change le nom du jeu pour correspondre à votre style",
|
||||
"descriptiontranslationkey": "gameinfo"
|
||||
},
|
||||
{
|
||||
"attribute": "at1",
|
||||
"displayname": "Première caractéristique :",
|
||||
"displaytranslationkey": "First attribute :",
|
||||
"type": "text",
|
||||
"default": "Robustesse",
|
||||
"description": "Change les caractéristiques pour correspondre à votre type de jeu",
|
||||
"descriptiontranslationkey": "attributeinfo"
|
||||
},
|
||||
{
|
||||
"attribute": "at2",
|
||||
"displayname": "Seconde caractéristique :",
|
||||
"displaytranslationkey": "Second attribute :",
|
||||
"type": "text",
|
||||
"default": "Agilité",
|
||||
"description": "Change les caractéristiques pour correspondre à votre type de jeu",
|
||||
"descriptiontranslationkey": "attributeinfo"
|
||||
},
|
||||
{
|
||||
"attribute": "at3",
|
||||
"displayname": "Troisième caractéristique :",
|
||||
"displaytranslationkey": "Third attribute :",
|
||||
"type": "text",
|
||||
"default": "Esprit",
|
||||
"description": "Change les caractéristiques pour correspondre à votre type de jeu",
|
||||
"descriptiontranslationkey": "attributeinfo"
|
||||
},
|
||||
{
|
||||
"attribute": "at4",
|
||||
"displayname": "Quatrième caractéristique :",
|
||||
"displaytranslationkey": "Fourth attribute:",
|
||||
"type": "text",
|
||||
"default": "Intellect",
|
||||
"description": "Change les caractéristiques pour correspondre à votre type de jeu",
|
||||
"descriptiontranslationkey": "attributeinfo"
|
||||
},
|
||||
{
|
||||
"attribute": "attrait",
|
||||
"displayname": "Compétences 1 :",
|
||||
"displaytranslationkey": "Skills 1 :",
|
||||
"type": "text",
|
||||
"default": "Traits",
|
||||
"description": "Change les compétences pour correspondre à votre type de jeu",
|
||||
"descriptiontranslationkey": "skillinfo"
|
||||
},
|
||||
{
|
||||
"attribute": "atequipement",
|
||||
"displayname": "Compétences 2 :",
|
||||
"displaytranslationkey": "Skills 2 :",
|
||||
"type": "text",
|
||||
"default": "Equipement",
|
||||
"description": "Change les compétences pour correspondre à votre type de jeu",
|
||||
"descriptiontranslationkey": "skillinfo"
|
||||
},
|
||||
{
|
||||
"attribute": "attresor",
|
||||
"displayname": "Compétences 3 :",
|
||||
"displaytranslationkey": "Skills 3 :",
|
||||
"type": "text",
|
||||
"default": "Trésors",
|
||||
"description": "Change les compétences pour correspondre à votre type de jeu",
|
||||
"descriptiontranslationkey": "skillinfo"
|
||||
},
|
||||
{
|
||||
"attribute": "desc1",
|
||||
"displayname": "Description Caractéristique 1 :",
|
||||
"displaytranslationkey": "attribute description1 :",
|
||||
"type": "text",
|
||||
"default": "Trancher, Endurer, Briser, Sauter, Grimper, Plier, Nager, Souffler, Courir, Broyer, Pousser, Tirer, Soulever, Porter, Encaisser, Arracher, Lancer",
|
||||
"description": "Change les descriptions pour correspondre à votre type de jeu",
|
||||
"descriptiontranslationkey": "descinfo"
|
||||
},
|
||||
{
|
||||
"attribute": "desc2",
|
||||
"displayname": "Description Caractéristique 2 :",
|
||||
"displaytranslationkey": "attribute description2 :",
|
||||
"type": "text",
|
||||
"default": "Esquiver, Parer, Equilibrer, Basculer, Rouler, Viser, Danser, Attraper, Ramasser, Désarmer, Nouer, S'échapper, Dévier, Transpercer, Se retourner",
|
||||
"description": "Change les descriptions pour correspondre à votre type de jeu",
|
||||
"descriptiontranslationkey": "descinfo"
|
||||
},
|
||||
{
|
||||
"attribute": "desc3",
|
||||
"displayname": "Description Caractéristique 3 :",
|
||||
"displaytranslationkey": "attribute description3 :",
|
||||
"type": "text",
|
||||
"default": "Communier, Sentir, Motiver, Exhorter, Sympathiser, Persuader, Intimider, Pressentir, Ordonner, Commander, Provoquer, Embrouiller, Canaliser",
|
||||
"description": "Change les descriptions pour correspondre à votre type de jeu",
|
||||
"descriptiontranslationkey": "descinfo"
|
||||
},
|
||||
{
|
||||
"attribute": "desc4",
|
||||
"displayname": "Description Caractéristique 4 :",
|
||||
"displaytranslationkey": "attribute description4 :",
|
||||
"type": "text",
|
||||
"default": "Convaincre, Se souvenir, Déduire, Raisonner, Déchiffrer, Inventer, Chercher, Débattre, Supposer, Etudier, Résoudre, Mystifier, Incanter, Méditer",
|
||||
"description": "Change les descriptions pour correspondre à votre type de jeu",
|
||||
"descriptiontranslationkey": "descinfo"
|
||||
}
|
||||
],
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "sheet.html",
|
||||
"css": "style.css",
|
||||
"authors": "Lela Corson",
|
||||
"roll20userid": "2784707",
|
||||
"preview": "preview.PNG",
|
||||
"instructions": "This is a character sheet for the game Aces and Eights (published 2007). Use the tabs underneath the top bio to navigate to the weapons, horses, and other info sections."
|
||||
"html": "sheet.html",
|
||||
"css": "style.css",
|
||||
"authors": "Lela Corson",
|
||||
"roll20userid": "2784707",
|
||||
"preview": "preview.PNG",
|
||||
"instructions": "This is a character sheet for the game Aces and Eights (published 2007). Use the tabs underneath the top bio to navigate to the weapons, horses, and other info sections.",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,7 +1,8 @@
|
||||
{
|
||||
"html": "Achtung! Cthulhu.html",
|
||||
"css": "Achtung! Cthulhu.css",
|
||||
"authors": "Rob heath",
|
||||
"preview": "Achtung! Cthulhu.png",
|
||||
"instructions": "# Achtung! Cthulhu Core Character Sheet.\r## Useful Attributes\r\r* ID\r* Description\r* Refresh\r* Fate\r* HighConcept\r* Trouble \r* Skill attributes are listed as follows\r** Sup1 - Sup5\r** Great1 - Great 5\r** Good1 - Good 5\r** Fair1 - Fair5\r** Avg1 - Avg5\r* Physica Stress (Phy1 - Phy5)\r* Mental Stress (Men1 - Men5)<h1>"
|
||||
}
|
||||
"html": "Achtung! Cthulhu.html",
|
||||
"css": "Achtung! Cthulhu.css",
|
||||
"authors": "Rob heath",
|
||||
"preview": "Achtung! Cthulhu.png",
|
||||
"instructions": "# Achtung! Cthulhu Core Character Sheet.\r## Useful Attributes\r\r* ID\r* Description\r* Refresh\r* Fate\r* HighConcept\r* Trouble \r* Skill attributes are listed as follows\r** Sup1 - Sup5\r** Great1 - Great 5\r** Good1 - Good 5\r** Fair1 - Fair5\r** Avg1 - Avg5\r* Physica Stress (Phy1 - Phy5)\r* Mental Stress (Men1 - Men5)<h1>",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "amwSheet.html",
|
||||
"css": "amwCSS.css",
|
||||
"authors": "Mark Nielsen (DrMowinckel)",
|
||||
"roll20userid": "1400072",
|
||||
"preview": "amwPreview.jpg",
|
||||
"instructions": "Select an Actor Playbook in the dropdown list to get started."
|
||||
"html": "amwSheet.html",
|
||||
"css": "amwCSS.css",
|
||||
"authors": "Mark Nielsen (DrMowinckel)",
|
||||
"roll20userid": "1400072",
|
||||
"preview": "amwPreview.jpg",
|
||||
"instructions": "Select an Actor Playbook in the dropdown list to get started.",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,7 +1,8 @@
|
||||
{
|
||||
"html": "AdventurePack.html",
|
||||
"css": "AdventurePack.css",
|
||||
"authors": "Smurf (theindigomage@gmail.com)",
|
||||
"preview": "AdventurePack.png",
|
||||
"instructions": "This sheet is for use with the Dungeons and Dragons Boxed Set **Adventure game**"
|
||||
"html": "AdventurePack.html",
|
||||
"css": "AdventurePack.css",
|
||||
"authors": "Smurf (theindigomage@gmail.com)",
|
||||
"preview": "AdventurePack.png",
|
||||
"instructions": "This sheet is for use with the Dungeons and Dragons Boxed Set **Adventure game**",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "Adventure!.html",
|
||||
"css": "Adventure!.css",
|
||||
"authors": "John W, Michael (aka Aragent) I.",
|
||||
"roll20userid": "492849,2624774",
|
||||
"preview": "Adventure!.png",
|
||||
"instructions": "# Character Sheet\r## Whole Sheet:\rIn order for the font to show up correctly in Chrome, you will have to *load unsafe scripts* using the gray sheild in the address bar of the browser. \r ## Attributes & Abilities tab\r Names of skills and attributes are roll buttons.\r ## Advantages tab:\r Health boxes are drop down menus. Willpower and Inspiration are roll buttons. \r ## Merits and Flaws tab:\r The Other Traits section can be selected the Uncommon dice pool section.\r## Combat Tab:\r Combat tab uses the Dexterity as the attribute in the roll."
|
||||
"html": "Adventure!.html",
|
||||
"css": "Adventure!.css",
|
||||
"authors": "John W, Michael (aka Aragent) I.",
|
||||
"roll20userid": "492849,2624774",
|
||||
"preview": "Adventure!.png",
|
||||
"instructions": "# Character Sheet\r## Whole Sheet:\rIn order for the font to show up correctly in Chrome, you will have to *load unsafe scripts* using the gray sheild in the address bar of the browser. \r ## Attributes & Abilities tab\r Names of skills and attributes are roll buttons.\r ## Advantages tab:\r Health boxes are drop down menus. Willpower and Inspiration are roll buttons. \r ## Merits and Flaws tab:\r The Other Traits section can be selected the Uncommon dice pool section.\r## Combat Tab:\r Combat tab uses the Dexterity as the attribute in the roll.",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "adventuretime.html",
|
||||
"css": "adventuretime.css",
|
||||
"authors": "Daniel Tschiedel",
|
||||
"roll20userid": "1408312",
|
||||
"preview": "adventuretime.png",
|
||||
"instructions": "This is an unofficial character sheet for the Adventure Time RPG game."
|
||||
}
|
||||
"html": "adventuretime.html",
|
||||
"css": "adventuretime.css",
|
||||
"authors": "Daniel Tschiedel",
|
||||
"roll20userid": "1408312",
|
||||
"preview": "adventuretime.png",
|
||||
"instructions": "This is an unofficial character sheet for the Adventure Time RPG game.",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "sheet.html",
|
||||
"css": "sheet.css",
|
||||
"authors": "hbCyber",
|
||||
"roll20userid": "227581",
|
||||
"preview": "preview.png",
|
||||
"instructions": "# [Adventurers Revised Edition](https://www.drivethrurpg.com/product/120987/Adventurers-Revised-2Pages-Edition)\r* by [GRAmel Books](https://www.wydawnictwogramel.pl)\r* Roll20 character sheet by [hbCyber](https://hbcyber.site)\r\r**Features:**\r* Convenient buttons to roll normally, with advantage or with disadvantage.\r* Derived stats, movement rate and Str-based encumbrance are automatically calculated for you.\r* Easily apply modifiers to stats to automatically affect the rolls (including Att and Def rolls) when needed.\r* Organize skills (including powers), weapons, armor and items with their Att and Def values automatically calculated for you.\r* Chat buttons to output all important components of your character sheet to the chat.\r* GM mode to input and roll NPCs stats in a condensed manner."
|
||||
"html": "sheet.html",
|
||||
"css": "sheet.css",
|
||||
"authors": "hbCyber",
|
||||
"roll20userid": "227581",
|
||||
"preview": "preview.png",
|
||||
"instructions": "# [Adventurers Revised Edition](https://www.drivethrurpg.com/product/120987/Adventurers-Revised-2Pages-Edition)\r* by [GRAmel Books](https://www.wydawnictwogramel.pl)\r* Roll20 character sheet by [hbCyber](https://hbcyber.site)\r\r**Features:**\r* Convenient buttons to roll normally, with advantage or with disadvantage.\r* Derived stats, movement rate and Str-based encumbrance are automatically calculated for you.\r* Easily apply modifiers to stats to automatically affect the rolls (including Att and Def rolls) when needed.\r* Organize skills (including powers), weapons, armor and items with their Att and Def values automatically calculated for you.\r* Chat buttons to output all important components of your character sheet to the chat.\r* GM mode to input and roll NPCs stats in a condensed manner.",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,9 +1,10 @@
|
||||
{
|
||||
"html": "Adventures in Middle Earth.html",
|
||||
"css": "Adventures in Middle Earth.css",
|
||||
"authors": "Steve K., Phil B., and Randall B.",
|
||||
"roll20userid": "5047,141325,99343",
|
||||
"preview": "example.png",
|
||||
"compendium": "dnd5e",
|
||||
"instructions": "This is a modified 5th Edition OGL sheet with some minor additions/modifications appropriate to Adventures in Middle Earth. The player's Misery/Maddness target number is automatically tracked with the accumulation of Shadow (temporary and permanent)."
|
||||
"html": "Adventures in Middle Earth.html",
|
||||
"css": "Adventures in Middle Earth.css",
|
||||
"authors": "Steve K., Phil B., and Randall B.",
|
||||
"roll20userid": "5047,141325,99343",
|
||||
"preview": "example.png",
|
||||
"compendium": "dnd5e",
|
||||
"instructions": "This is a modified 5th Edition OGL sheet with some minor additions/modifications appropriate to Adventures in Middle Earth. The player's Misery/Maddness target number is automatically tracked with the accumulation of Shadow (temporary and permanent).",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -4,5 +4,6 @@
|
||||
"authors": "wesbaker",
|
||||
"roll20userid": "194284",
|
||||
"preview": "adventures-on-a-dime.jpg",
|
||||
"instructions": "Adventures on a Dime Official character sheet. For more information see [Dungeon on a Dime](https://doad.co.uk/pages/adventurers-on-a-dime)."
|
||||
}
|
||||
"instructions": "Adventures on a Dime Official character sheet. For more information see [Dungeon on a Dime](https://doad.co.uk/pages/adventurers-on-a-dime).",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "darkyogi.html",
|
||||
"css": "darkyogi.css",
|
||||
"authors": "Thorin Tabor",
|
||||
"roll20userid": "20810",
|
||||
"preview": "preview.jpg",
|
||||
"instructions": "This is a character sheet for [Against the Dark Yogi: Mythic India Roleplaying](http://www.tabcreations.com/site/Against_the_Dark_Yogi) by Tab Creations. This character sheet makes use of the optional dice-based rules found in the Campaign Options supplement. This is due to Roll20 having better support for dice than for cards. If you wish to use the default card-based rules, simply duplicate the poker deck that comes with a Roll20 game, give each player a deck and then manually flip cards and add to the appropriate numbers."
|
||||
}
|
||||
"html": "darkyogi.html",
|
||||
"css": "darkyogi.css",
|
||||
"authors": "Thorin Tabor",
|
||||
"roll20userid": "20810",
|
||||
"preview": "preview.jpg",
|
||||
"instructions": "This is a character sheet for [Against the Dark Yogi: Mythic India Roleplaying](http://www.tabcreations.com/site/Against_the_Dark_Yogi) by Tab Creations. This character sheet makes use of the optional dice-based rules found in the Campaign Options supplement. This is due to Roll20 having better support for dice than for cards. If you wish to use the default card-based rules, simply duplicate the poker deck that comes with a Roll20 game, give each player a deck and then manually flip cards and add to the appropriate numbers.",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "aoa.html",
|
||||
"css": "aoa.css",
|
||||
"authors": "Thorin Tabor",
|
||||
"roll20userid": "20810",
|
||||
"preview": "preview.jpg",
|
||||
"instructions": "This is a character sheet for [Age of Ambition: Fantasy Roleplaying in Changing Times](https://www.tabcreations.com/age-of-ambition/) by Tab Creations."
|
||||
}
|
||||
"html": "aoa.html",
|
||||
"css": "aoa.css",
|
||||
"authors": "Thorin Tabor",
|
||||
"roll20userid": "20810",
|
||||
"preview": "preview.jpg",
|
||||
"instructions": "This is a character sheet for [Age of Ambition: Fantasy Roleplaying in Changing Times](https://www.tabcreations.com/age-of-ambition/) by Tab Creations.",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -29,5 +29,6 @@
|
||||
"default": "0",
|
||||
"description": "Use the optional rule for adding variation to initiative rolls"
|
||||
}
|
||||
]
|
||||
],
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "agon.html",
|
||||
"css": "agon.css",
|
||||
"authors": "Jakob Oesinghaus, Tim Denee",
|
||||
"roll20userid": "726129, 782723",
|
||||
"preview": "agon.png",
|
||||
"instructions": "This is the offical sheet for Agon by John Harper and Sean Nittner. Please report issues or feature requests [here](https://github.com/joesinghaus/Agon-Sheet/issues)."
|
||||
}
|
||||
"html": "agon.html",
|
||||
"css": "agon.css",
|
||||
"authors": "Jakob Oesinghaus, Tim Denee",
|
||||
"roll20userid": "726129, 782723",
|
||||
"preview": "agon.png",
|
||||
"instructions": "This is the offical sheet for Agon by John Harper and Sean Nittner. Please report issues or feature requests [here](https://github.com/joesinghaus/Agon-Sheet/issues).",
|
||||
"legacy": true
|
||||
}
|
||||
+7
-6
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "agon.html",
|
||||
"css": "agon.css",
|
||||
"authors": "Tsolval (@Tsolval), G-G-G",
|
||||
"roll20userid": "1628415,157788",
|
||||
"preview": "agon.png",
|
||||
"instructions": "This sheet is for John Harper's Agon Role Playing Game (Agon-rpg.com). Recent updates inlude resizing many page elements, fixing some elements, and shifting column contents around to improve usablilty. Also added a number of features: \n* Added NPC and Minion sheets, as well as a GM sheet for saving quick rolls. (click \"PC NAME\" for dropdown). \n* Ability scores can now have a +1 or +2 bonus included. \n* An Ability Roller - the title of each Ability is a button to roll that Ability. This button automatically rolls the Ability, the Name Die, and asks for any other dice (enter a valid die string like 1d6+2 or 1d10+2d6). \n* A Custom Die Roller at top right: just enter a dice string (like \"1d8+1d6+2\") and click the title to roll. \n* A combat die roller - enter the dice in the Left Hand and Right hand boxes (e.g. 1d6+1d8+1d10+1) and click the title to roll them. \n* a Bonus Die roller, for open-ended rolls, and any simple 1d4, d6, d8, 10, or d12 rolls. \n* The Ability Roller buttons automatically include the Name Die, while the combat and custom die rollers do not. \n* When making an Ability roll, the die rolled will take Impairment levels into account. For custom and combat rolls, you'll need to enter the correct die size. \n* Wound Penalties are included in Ability and Combat rolls. Temporary wound modifiers (for Wounds 1-3) are applied; after making a roll, uncheck the \"Clear Temporary Penalties\" box to remove the penalty. \n* The Armor Die will be automatically calculated - just click the pieces worn (greaves, helmet, breastplate). Bonuses boxes are provided in case you gain armor better than standard. As with Abilities, Armor rolls take Impairment into account. \n* Finally, your Name Die is automatically calculated from Fate boxes. \n\n "
|
||||
"html": "agon.html",
|
||||
"css": "agon.css",
|
||||
"authors": "Tsolval (@Tsolval), G-G-G",
|
||||
"roll20userid": "1628415,157788",
|
||||
"preview": "agon.png",
|
||||
"instructions": "This sheet is for John Harper's Agon Role Playing Game (Agon-rpg.com). Recent updates inlude resizing many page elements, fixing some elements, and shifting column contents around to improve usablilty. Also added a number of features: \n* Added NPC and Minion sheets, as well as a GM sheet for saving quick rolls. (click \"PC NAME\" for dropdown). \n* Ability scores can now have a +1 or +2 bonus included. \n* An Ability Roller - the title of each Ability is a button to roll that Ability. This button automatically rolls the Ability, the Name Die, and asks for any other dice (enter a valid die string like 1d6+2 or 1d10+2d6). \n* A Custom Die Roller at top right: just enter a dice string (like \"1d8+1d6+2\") and click the title to roll. \n* A combat die roller - enter the dice in the Left Hand and Right hand boxes (e.g. 1d6+1d8+1d10+1) and click the title to roll them. \n* a Bonus Die roller, for open-ended rolls, and any simple 1d4, d6, d8, 10, or d12 rolls. \n* The Ability Roller buttons automatically include the Name Die, while the combat and custom die rollers do not. \n* When making an Ability roll, the die rolled will take Impairment levels into account. For custom and combat rolls, you'll need to enter the correct die size. \n* Wound Penalties are included in Ability and Combat rolls. Temporary wound modifiers (for Wounds 1-3) are applied; after making a roll, uncheck the \"Clear Temporary Penalties\" box to remove the penalty. \n* The Armor Die will be automatically calculated - just click the pieces worn (greaves, helmet, breastplate). Bonuses boxes are provided in case you gain armor better than standard. As with Abilities, Armor rolls take Impairment into account. \n* Finally, your Name Die is automatically calculated from Fate boxes. \n\n ",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,9 +1,9 @@
|
||||
{
|
||||
"html": "agone-sheet.html",
|
||||
"css": "agone-sheet.css",
|
||||
"authors": "Le GDF (Logo : Maud Chalmel)",
|
||||
"preview": "agone-sheet.png",
|
||||
"roll20userid": "1686183",
|
||||
"instructions": "Second version. Issues were fixed but the most important is that all the attributes name have been changed, there is a conversion button in the 'Aide' at the top right of the sheet."
|
||||
}
|
||||
|
||||
"html": "agone-sheet.html",
|
||||
"css": "agone-sheet.css",
|
||||
"authors": "Le GDF (Logo : Maud Chalmel)",
|
||||
"preview": "agone-sheet.png",
|
||||
"roll20userid": "1686183",
|
||||
"instructions": "Second version. Issues were fixed but the most important is that all the attributes name have been changed, there is a conversion button in the 'Aide' at the top right of the sheet.",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,9 +1,10 @@
|
||||
{
|
||||
"html": "AlasForTheAwfulSea.html",
|
||||
"css": "AlasForTheAwfulSea.css",
|
||||
"authors": "Ashton McAllan, Nicola Urbinati",
|
||||
"roll20userid": "666728,417025",
|
||||
"preview": "AlasForTheAwfulSea.png",
|
||||
"patreon": "https://www.patreon.com/acegiak",
|
||||
"instructions": ""
|
||||
}
|
||||
"html": "AlasForTheAwfulSea.html",
|
||||
"css": "AlasForTheAwfulSea.css",
|
||||
"authors": "Ashton McAllan, Nicola Urbinati",
|
||||
"roll20userid": "666728,417025",
|
||||
"preview": "AlasForTheAwfulSea.png",
|
||||
"patreon": "https://www.patreon.com/acegiak",
|
||||
"instructions": "",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "AIM-Character-Sheets.html",
|
||||
"css": "AIM-Character-Sheets.css",
|
||||
"authors": "Spenser Starke (@spenserstarke)",
|
||||
"roll20userid": "3080064",
|
||||
"preview": "AIMpreview.png",
|
||||
"instructions": "Record all relevant information in the appropriate boxes during your Alice Is Missing session."
|
||||
}
|
||||
"html": "AIM-Character-Sheets.html",
|
||||
"css": "AIM-Character-Sheets.css",
|
||||
"authors": "Spenser Starke (@spenserstarke)",
|
||||
"roll20userid": "3080064",
|
||||
"preview": "AIMpreview.png",
|
||||
"instructions": "Record all relevant information in the appropriate boxes during your Alice Is Missing session.",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "Alien-Roleplaying-Game.html",
|
||||
"css": "Alien-Roleplaying-Game.css",
|
||||
"authors": "Wesley L. (Wes on Roll20.net)",
|
||||
"preview": "Alien-Roleplaying-Game.png",
|
||||
"roll20userid": "405463",
|
||||
"instructions": "Character sheet for use with Alien the Roleplaying Game from Free League Publishing."
|
||||
}
|
||||
"html": "Alien-Roleplaying-Game.html",
|
||||
"css": "Alien-Roleplaying-Game.css",
|
||||
"authors": "Wesley L. (Wes on Roll20.net)",
|
||||
"preview": "Alien-Roleplaying-Game.png",
|
||||
"roll20userid": "405463",
|
||||
"instructions": "Character sheet for use with Alien the Roleplaying Game from Free League Publishing.",
|
||||
"legacy": true
|
||||
}
|
||||
+3
-2
@@ -4,5 +4,6 @@
|
||||
"authors": "Garrett G.",
|
||||
"roll20userid": "639367",
|
||||
"preview": "alienscs.jpg",
|
||||
"instructions": "No sheet rolls currently available."
|
||||
}
|
||||
"instructions": "No sheet rolls currently available.",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "AllforOne.html",
|
||||
"css": "AllforOne.css",
|
||||
"authors": "David",
|
||||
"roll20userid": "720651",
|
||||
"preview": "AllforOne.png",
|
||||
"instructions": ""
|
||||
}
|
||||
"html": "AllforOne.html",
|
||||
"css": "AllforOne.css",
|
||||
"authors": "David",
|
||||
"roll20userid": "720651",
|
||||
"preview": "AllforOne.png",
|
||||
"instructions": "",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "altered-carbon.html",
|
||||
"css": "altered-carbon.css",
|
||||
"authors": "Nic B.",
|
||||
"roll20userid": "45398",
|
||||
"preview": "altered-carbon.png",
|
||||
"instructions": "Official Altered Carbon by Hunters Entertainment"
|
||||
"html": "altered-carbon.html",
|
||||
"css": "altered-carbon.css",
|
||||
"authors": "Nic B.",
|
||||
"roll20userid": "45398",
|
||||
"preview": "altered-carbon.png",
|
||||
"instructions": "Official Altered Carbon by Hunters Entertainment",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "Alternity-2018.html",
|
||||
"css": "Alternity-2018.css",
|
||||
"authors": "Joel Kelley",
|
||||
"roll20userid": "1807123",
|
||||
"preview": "Alternity-2018.png",
|
||||
"instructions": "This sheet is designed to be used with the 2018 edition of Alternity published by Sasquatch Game Studio."
|
||||
"html": "Alternity-2018.html",
|
||||
"css": "Alternity-2018.css",
|
||||
"authors": "Joel Kelley",
|
||||
"roll20userid": "1807123",
|
||||
"preview": "Alternity-2018.png",
|
||||
"instructions": "This sheet is designed to be used with the 2018 edition of Alternity published by Sasquatch Game Studio.",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "Alternity_RPG.html",
|
||||
"css": "Alternity_RPG.css",
|
||||
"authors": "Phillip S (Reikou on Roll20)",
|
||||
"roll20userid": "519959",
|
||||
"preview": "Alternity_Preview.png",
|
||||
"instructions": "This sheet is designed for use with the Alternity core player book. Autocalculation of skill scores is available and the roll macros provide the ordinary, good and amazing success score with control die and situation die rolls. The sheet also supports custom skills, complete with auto-calc and macro rolls."
|
||||
"html": "Alternity_RPG.html",
|
||||
"css": "Alternity_RPG.css",
|
||||
"authors": "Phillip S (Reikou on Roll20)",
|
||||
"roll20userid": "519959",
|
||||
"preview": "Alternity_Preview.png",
|
||||
"instructions": "This sheet is designed for use with the Alternity core player book. Autocalculation of skill scores is available and the roll macros provide the ordinary, good and amazing success score with control die and situation die rolls. The sheet also supports custom skills, complete with auto-calc and macro rolls.",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,9 +1,10 @@
|
||||
{
|
||||
"html": "ambition_avarice.html",
|
||||
"css": "ambition_avarice.css",
|
||||
"authors": "Andreas J.",
|
||||
"roll20userid": "1223200",
|
||||
"patreon": "https://www.patreon.com/anduh",
|
||||
"preview": "ambition_avarice_preview.png",
|
||||
"instructions": "Character Sheet for 'Ambition & Avarice 1st Edition' ttrpg by Chubby Funster.\r[Readme/Changelog](https://github.com/Roll20/roll20-character-sheets/tree/master/Ambition_Avarice/Readme.md)"
|
||||
"html": "ambition_avarice.html",
|
||||
"css": "ambition_avarice.css",
|
||||
"authors": "Andreas J.",
|
||||
"roll20userid": "1223200",
|
||||
"patreon": "https://www.patreon.com/anduh",
|
||||
"preview": "ambition_avarice_preview.png",
|
||||
"instructions": "Character Sheet for 'Ambition & Avarice 1st Edition' ttrpg by Chubby Funster.\r[Readme/Changelog](https://github.com/Roll20/roll20-character-sheets/tree/master/Ambition_Avarice/Readme.md)",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "A-BF.html",
|
||||
"css": "A-BF.css",
|
||||
"authors": "Phoxounet, aRotondi",
|
||||
"roll20userid": "781167",
|
||||
"preview": "preview.png",
|
||||
"instructions": "some parts still need to be translated (automated rolls, Nemesis abilities). Don't hesitate to contact me on the forum for questions or requests."
|
||||
}
|
||||
"html": "A-BF.html",
|
||||
"css": "A-BF.css",
|
||||
"authors": "Phoxounet, aRotondi",
|
||||
"roll20userid": "781167",
|
||||
"preview": "preview.png",
|
||||
"instructions": "some parts still need to be translated (automated rolls, Nemesis abilities). Don't hesitate to contact me on the forum for questions or requests.",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "A-BF.html",
|
||||
"css": "A-BF.css",
|
||||
"authors": "aRotondi, Falkian",
|
||||
"roll20userid": "245380, 381950",
|
||||
"preview": "preview.png",
|
||||
"instructions": "Hoja de personaje de Anima: Beyond Fantasy en español.\nEl autor original es aRotondi."
|
||||
}
|
||||
"html": "A-BF.html",
|
||||
"css": "A-BF.css",
|
||||
"authors": "aRotondi, Falkian",
|
||||
"roll20userid": "245380, 381950",
|
||||
"preview": "preview.png",
|
||||
"instructions": "Hoja de personaje de Anima: Beyond Fantasy en español.\nEl autor original es aRotondi.",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "A-BF.html",
|
||||
"css": "A-BF.css",
|
||||
"authors": "aRotondi,Loki,Alain H.",
|
||||
"roll20userid": "245380,242746,67962",
|
||||
"preview": "preview.png",
|
||||
"instructions": "Version 2.0 of the **Anima: Beyond Fantasy** character sheet. Many fields are automatically calculated for you.\n\n Please check the rulebooks before PMing me with any questions which I will try to answer.\n\nThis sheet can work with the API ABFRoll."
|
||||
}
|
||||
"html": "A-BF.html",
|
||||
"css": "A-BF.css",
|
||||
"authors": "aRotondi,Loki,Alain H.",
|
||||
"roll20userid": "245380,242746,67962",
|
||||
"preview": "preview.png",
|
||||
"instructions": "Version 2.0 of the **Anima: Beyond Fantasy** character sheet. Many fields are automatically calculated for you.\n\n Please check the rulebooks before PMing me with any questions which I will try to answer.\n\nThis sheet can work with the API ABFRoll.",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "Anime_Campaign.html",
|
||||
"css": "Anime_Campaign.css",
|
||||
"authors": "Kitty aka Tina.",
|
||||
"roll20userid": "45637",
|
||||
"preview": "Anime_Campaign_Preview.png",
|
||||
"instructions": "Make sure to check out the [Official Anime Campaign PDF](https://docs.google.com/document/d/1FDjPzvwzjypF0LUFjHpHELCMycIL7NA2g5BFPlEdYTo/edit)"
|
||||
"html": "Anime_Campaign.html",
|
||||
"css": "Anime_Campaign.css",
|
||||
"authors": "Kitty aka Tina.",
|
||||
"roll20userid": "45637",
|
||||
"preview": "Anime_Campaign_Preview.png",
|
||||
"instructions": "Make sure to check out the [Official Anime Campaign PDF](https://docs.google.com/document/d/1FDjPzvwzjypF0LUFjHpHELCMycIL7NA2g5BFPlEdYTo/edit)",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,9 +1,10 @@
|
||||
{
|
||||
"html": "sheet.html",
|
||||
"css": "sheet.css",
|
||||
"authors": "Michael Heilemann, Natha",
|
||||
"roll20userid": "?,75857",
|
||||
"preview": "sheet.jpg",
|
||||
"instructions": "Feuille de Personnage pour L'Anneau Unique, traduction de la feuille VO de Michael Heilemann. Version 1.2 (2017-03-20).\r\r**Important :** Pour que les jets fonctionnent correctement, suivez les instructions pour mettre en place les tables de jet nécéssaires, tel qu'indiqué sur le [Wiki Roll20 pour The One Ring](https://wiki.roll20.net/The_One_Ring)."
|
||||
,"tipeee":"https://www.tipeee.com/natharoll20"
|
||||
}
|
||||
"html": "sheet.html",
|
||||
"css": "sheet.css",
|
||||
"authors": "Michael Heilemann, Natha",
|
||||
"roll20userid": "?,75857",
|
||||
"preview": "sheet.jpg",
|
||||
"instructions": "Feuille de Personnage pour L'Anneau Unique, traduction de la feuille VO de Michael Heilemann. Version 1.2 (2017-03-20).\r\r**Important :** Pour que les jets fonctionnent correctement, suivez les instructions pour mettre en place les tables de jet nécéssaires, tel qu'indiqué sur le [Wiki Roll20 pour The One Ring](https://wiki.roll20.net/The_One_Ring).",
|
||||
"tipeee": "https://www.tipeee.com/natharoll20",
|
||||
"legacy": true
|
||||
}
|
||||
+8
-7
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "anos20.html",
|
||||
"css": "anos20.css",
|
||||
"authors": "Daniel Tschiedel",
|
||||
"roll20userid": "1408312",
|
||||
"preview": "anos20.png",
|
||||
"instructions": "This is a character sheet for the Anos 20 RPG game written by Luis Heavy."
|
||||
}
|
||||
"html": "anos20.html",
|
||||
"css": "anos20.css",
|
||||
"authors": "Daniel Tschiedel",
|
||||
"roll20userid": "1408312",
|
||||
"preview": "anos20.png",
|
||||
"instructions": "This is a character sheet for the Anos 20 RPG game written by Luis Heavy.",
|
||||
"legacy": true
|
||||
}
|
||||
+9
-8
@@ -1,9 +1,10 @@
|
||||
{
|
||||
"html": "antika.htm",
|
||||
"css": "antika.css",
|
||||
"authors": "Natha",
|
||||
"roll20userid": "75857",
|
||||
"preview": "antika.jpg",
|
||||
"instructions": "Feuille de personnage pour [Antika](http://www.ludopathes.com/alpha/antika/wordpress/), le JdR mythologique-fantastique de la Gràce Antique. L'utilisation des dés 3D Roll20 est fortement déconseillée avec cette feuille. Consultez le [readme](https://github.com/Roll20/roll20-character-sheets/blob/master/Antika/ReadMe.md). v1.1 (2016-09-18)."
|
||||
,"tipeee":"https://www.tipeee.com/natharoll20"
|
||||
}
|
||||
"html": "antika.htm",
|
||||
"css": "antika.css",
|
||||
"authors": "Natha",
|
||||
"roll20userid": "75857",
|
||||
"preview": "antika.jpg",
|
||||
"instructions": "Feuille de personnage pour [Antika](http://www.ludopathes.com/alpha/antika/wordpress/), le JdR mythologique-fantastique de la Gràce Antique. L'utilisation des dés 3D Roll20 est fortement déconseillée avec cette feuille. Consultez le [readme](https://github.com/Roll20/roll20-character-sheets/blob/master/Antika/ReadMe.md). v1.1 (2016-09-18).",
|
||||
"tipeee": "https://www.tipeee.com/natharoll20",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "aquelarre.html",
|
||||
"css": "aquelarre.css",
|
||||
"authors": "kinower",
|
||||
"roll20userid": "654005",
|
||||
"instructions": "",
|
||||
"preview": "aquelarre.png"
|
||||
}
|
||||
"html": "aquelarre.html",
|
||||
"css": "aquelarre.css",
|
||||
"authors": "kinower",
|
||||
"roll20userid": "654005",
|
||||
"instructions": "",
|
||||
"preview": "aquelarre.png",
|
||||
"legacy": true
|
||||
}
|
||||
+8
-7
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "arask.html",
|
||||
"css": "arask.css",
|
||||
"authors": "Taliyah Larson, Westley Hindley",
|
||||
"roll20userid": "1605986",
|
||||
"preview": "preview.JPG",
|
||||
"instructions": "For more information read [the Arask Handbook](https://www.toxicsasquatch.com/arask)"
|
||||
}
|
||||
"html": "arask.html",
|
||||
"css": "arask.css",
|
||||
"authors": "Taliyah Larson, Westley Hindley",
|
||||
"roll20userid": "1605986",
|
||||
"preview": "preview.JPG",
|
||||
"instructions": "For more information read [the Arask Handbook](https://www.toxicsasquatch.com/arask)",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "arcanas.html",
|
||||
"css": "arcanas.css",
|
||||
"authors": "David Dornelles, Cleison Ferreira e Julia Yamamoto",
|
||||
"roll20userid": "2623485",
|
||||
"preview": "arcanas.png",
|
||||
"instructions": ""
|
||||
"html": "arcanas.html",
|
||||
"css": "arcanas.css",
|
||||
"authors": "David Dornelles, Cleison Ferreira e Julia Yamamoto",
|
||||
"roll20userid": "2623485",
|
||||
"preview": "arcanas.png",
|
||||
"instructions": "",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "ArcaneCodex2e.html",
|
||||
"css": "ArcaneCodex2e.css",
|
||||
"authors": "Freakazoyd",
|
||||
"roll20userid": "233639",
|
||||
"preview": "ArcaneCodex2e.png",
|
||||
"instructions": "Made for the Arcane Codex 2e Edition rules, but will possibly work for others. Since the rules only exist in german, the sheet is in german too."
|
||||
"html": "ArcaneCodex2e.html",
|
||||
"css": "ArcaneCodex2e.css",
|
||||
"authors": "Freakazoyd",
|
||||
"roll20userid": "233639",
|
||||
"preview": "ArcaneCodex2e.png",
|
||||
"instructions": "Made for the Arcane Codex 2e Edition rules, but will possibly work for others. Since the rules only exist in german, the sheet is in german too.",
|
||||
"legacy": true
|
||||
}
|
||||
+7
-6
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "Aria.html",
|
||||
"css": "Aria.css",
|
||||
"authors": "PixelReveur",
|
||||
"roll20userID": "982901",
|
||||
"preview": "preview.jpg",
|
||||
"instructions": "Feuille de personnage pour ARIA.\r Si vous trouvez des bugs ou avez des suggestions, utilisez le [Github issue tracker](https://github.com/PixelReveur/roll20-character-sheets/issues).\r Si vous voulez me soutenir, voilà ma [liste de souhaits Roll20](https://app.roll20.net/wishlist/85079).\r\r v 1.1.0\r\r ARIA est un jeu écrit par [FibreTigre](https://www.fibretigre.com) et édité par Elder Craft.\r Vous pouvez acheter le jeu sur [le site de Elder Craft](https://www.elder-craft.com)."
|
||||
"html": "Aria.html",
|
||||
"css": "Aria.css",
|
||||
"authors": "PixelReveur",
|
||||
"roll20userID": "982901",
|
||||
"preview": "preview.jpg",
|
||||
"instructions": "Feuille de personnage pour ARIA.\r Si vous trouvez des bugs ou avez des suggestions, utilisez le [Github issue tracker](https://github.com/PixelReveur/roll20-character-sheets/issues).\r Si vous voulez me soutenir, voilà ma [liste de souhaits Roll20](https://app.roll20.net/wishlist/85079).\r\r v 1.1.0\r\r ARIA est un jeu écrit par [FibreTigre](https://www.fibretigre.com) et édité par Elder Craft.\r Vous pouvez acheter le jeu sur [le site de Elder Craft](https://www.elder-craft.com).",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "Arianrhod2.html",
|
||||
"css": "Arianrhod2.css",
|
||||
"authors": "Mixberrylab, Kirin",
|
||||
"roll20userid": "6831797",
|
||||
"preview": "Arianrhod2.png",
|
||||
"instructions": "Enjoy Arianrhod 2e. Special Thanks to Metallic Guardian roll20 sheet makers."
|
||||
}
|
||||
"html": "Arianrhod2.html",
|
||||
"css": "Arianrhod2.css",
|
||||
"authors": "Mixberrylab, Kirin",
|
||||
"roll20userid": "6831797",
|
||||
"preview": "Arianrhod2.png",
|
||||
"instructions": "Enjoy Arianrhod 2e. Special Thanks to Metallic Guardian roll20 sheet makers.",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "Arkham.html",
|
||||
"css": "Arkham.css",
|
||||
"authors": "Brian Shields",
|
||||
"preview": "Arkham.png",
|
||||
"roll20userid": "235259",
|
||||
"instructions": "## Arkham Horror\nCharacter sheet for the Arkham Horror board game by Fantasy Flight Games.\n\n### Edit and Display Modes\nIn the top-left corner of the sheet is a toggle button to switch between Edit mode and Display mode.\n\nIn Display mode, you can only edit a character's *current* Sanity and Stamina, and move the selector on the character's sliders.\n\nIn Edit mode, you can edit all of the character's information. If you set the character's Sanity/Stamina to Variable, a fourth slider will be available in Display mode. If you choose an option from the \"Predefined Investigator\" select box, the other fields will automatically be filled appropriately, except for \"Investigator Name\". If the character already had any \"Abilities\", the existing rows will not be deleted. Additionally, any selection for \"Predefined Investigator\" will make the Display mode show the appropriate character portrait, while choosing the blank option from the dropdown will set the portrait to a generic shadow. If you want a custom character with a portrait, choose the predefined portrait you want with the \"Predefined Investigator\" selection, and then update the character's other values as you see fit."
|
||||
}
|
||||
"html": "Arkham.html",
|
||||
"css": "Arkham.css",
|
||||
"authors": "Brian Shields",
|
||||
"preview": "Arkham.png",
|
||||
"roll20userid": "235259",
|
||||
"instructions": "## Arkham Horror\nCharacter sheet for the Arkham Horror board game by Fantasy Flight Games.\n\n### Edit and Display Modes\nIn the top-left corner of the sheet is a toggle button to switch between Edit mode and Display mode.\n\nIn Display mode, you can only edit a character's *current* Sanity and Stamina, and move the selector on the character's sliders.\n\nIn Edit mode, you can edit all of the character's information. If you set the character's Sanity/Stamina to Variable, a fourth slider will be available in Display mode. If you choose an option from the \"Predefined Investigator\" select box, the other fields will automatically be filled appropriately, except for \"Investigator Name\". If the character already had any \"Abilities\", the existing rows will not be deleted. Additionally, any selection for \"Predefined Investigator\" will make the Display mode show the appropriate character portrait, while choosing the blank option from the dropdown will set the portrait to a generic shadow. If you want a custom character with a portrait, choose the predefined portrait you want with the \"Predefined Investigator\" selection, and then update the character's other values as you see fit.",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,9 +1,10 @@
|
||||
{
|
||||
"html": "Ars_Magica_5th.html",
|
||||
"css": "Ars_Magica_5th.css",
|
||||
"authors": "Medieve (Richard T.), original sheet by Coal Powered Puppet.",
|
||||
"patreon": "https://www.patreon.com/sceneficant",
|
||||
"roll20userid": "492849,23472",
|
||||
"preview": "Ars_Magica_5th.png",
|
||||
"instructions": "#Ars Magica 5th \r \r **For use with Ars Magica 5th edition** \r\r If there's something you want added, or you'd like to report a bug, please contact the author of this sheet.\n \n Patch Notes:\n May 2020, v1.51\n -- Small change to the Ability roll template for legibility. \n April 2020, v1.5\n -- Incorporated new fonts throughout the sheet!\n -- Polished several roll templates and added new ones for Defending. Stylish!\n -- Added an extra button for rerolling stress explosions, can be found next to the botch button. \n -- Fixed several missing translation tags and side-effects of having translations added into the sheet. In particular, Abilities should now have access to the Accelerated Ability option. \n -- Updated the sheet space and button for Soak/Armor Protection to use the combat roller templates. \n -- Relinked images from imgur to github asset folders. \n \n October 2019\n -- Initiatives now output to Roll20's Tracker while selecting a token. \n -- Character sheet tabs no longer attached to an attribute, so multiple players can view the same character sheet without wrestling over tab controls."
|
||||
}
|
||||
"html": "Ars_Magica_5th.html",
|
||||
"css": "Ars_Magica_5th.css",
|
||||
"authors": "Medieve (Richard T.), original sheet by Coal Powered Puppet.",
|
||||
"patreon": "https://www.patreon.com/sceneficant",
|
||||
"roll20userid": "492849,23472",
|
||||
"preview": "Ars_Magica_5th.png",
|
||||
"instructions": "#Ars Magica 5th \r \r **For use with Ars Magica 5th edition** \r\r If there's something you want added, or you'd like to report a bug, please contact the author of this sheet.\n \n Patch Notes:\n May 2020, v1.51\n -- Small change to the Ability roll template for legibility. \n April 2020, v1.5\n -- Incorporated new fonts throughout the sheet!\n -- Polished several roll templates and added new ones for Defending. Stylish!\n -- Added an extra button for rerolling stress explosions, can be found next to the botch button. \n -- Fixed several missing translation tags and side-effects of having translations added into the sheet. In particular, Abilities should now have access to the Accelerated Ability option. \n -- Updated the sheet space and button for Soak/Armor Protection to use the combat roller templates. \n -- Relinked images from imgur to github asset folders. \n \n October 2019\n -- Initiatives now output to Roll20's Tracker while selecting a token. \n -- Character sheet tabs no longer attached to an attribute, so multiple players can view the same character sheet without wrestling over tab controls.",
|
||||
"legacy": true
|
||||
}
|
||||
+11
-9
@@ -1,10 +1,12 @@
|
||||
{
|
||||
"html": "Ashen_Stars.html",
|
||||
"css": "Ashen_Stars.css",
|
||||
"authors": "Mustafa Kalash",
|
||||
"roll20userid": "284176",
|
||||
"preview": "preview.png",
|
||||
"instructions": "Character sheet for GUMSHOE-based sci-fi RPG Ashen Stars. Based on the core sheet edit by Sam Carter provided for free by Pelgrane Press.",
|
||||
"useroptions": [
|
||||
]
|
||||
}
|
||||
"html": "Ashen_Stars.html",
|
||||
"css": "Ashen_Stars.css",
|
||||
"authors": "Mustafa Kalash",
|
||||
"roll20userid": "284176",
|
||||
"preview": "preview.png",
|
||||
"instructions": "Character sheet for GUMSHOE-based sci-fi RPG Ashen Stars. Based on the core sheet edit by Sam Carter provided for free by Pelgrane Press.",
|
||||
"useroptions": [
|
||||
|
||||
],
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "Atomic Highway.html",
|
||||
"css": "Atomic Highway.css",
|
||||
"authors": "John W.",
|
||||
"roll20userid": "492849",
|
||||
"preview": "Atomic Highway.png",
|
||||
"instructions": "# Atomic Highway \r \r **For use in the Atomic Highway** \r \r Chrome Users must load unsafe scripts to see ultra-cool Font. \r\r## Special Areas\r \r\r**Buttons**\r\r*Any area you run the mouse over and it turns black is button. This includes all attributes. \r\r If there's something you want added, or you'd like to report a bug, please contact the author of this sheet. \r \r **Again, You will need to load unsafe scripts to see the font.** "
|
||||
"html": "Atomic Highway.html",
|
||||
"css": "Atomic Highway.css",
|
||||
"authors": "John W.",
|
||||
"roll20userid": "492849",
|
||||
"preview": "Atomic Highway.png",
|
||||
"instructions": "# Atomic Highway \r \r **For use in the Atomic Highway** \r \r Chrome Users must load unsafe scripts to see ultra-cool Font. \r\r## Special Areas\r \r\r**Buttons**\r\r*Any area you run the mouse over and it turns black is button. This includes all attributes. \r\r If there's something you want added, or you'd like to report a bug, please contact the author of this sheet. \r \r **Again, You will need to load unsafe scripts to see the font.** ",
|
||||
"legacy": true
|
||||
}
|
||||
+10
-9
@@ -1,9 +1,10 @@
|
||||
{
|
||||
"html": "Aventures.html",
|
||||
"css": "Aventures.css",
|
||||
"authors": "Lyra S.,Alain H.,Kasenai3",
|
||||
"roll20userID": "1492292,67962,340910",
|
||||
"preview": "Aventures.png",
|
||||
"instructions": "Feuille de personnage pour Aventures.",
|
||||
"tipeee":"https://fr.tipeee.com/zakarik"
|
||||
}
|
||||
{
|
||||
"html": "Aventures.html",
|
||||
"css": "Aventures.css",
|
||||
"authors": "Lyra S.,Alain H.,Kasenai3",
|
||||
"roll20userID": "1492292,67962,340910",
|
||||
"preview": "Aventures.png",
|
||||
"instructions": "Feuille de personnage pour Aventures.",
|
||||
"tipeee": "https://fr.tipeee.com/zakarik",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "BASH.html",
|
||||
"css": "BASH.css",
|
||||
"authors": "Rich Finder",
|
||||
"roll20userid": "173448",
|
||||
"preview": "BASH.png",
|
||||
"instructions": "# BASH: Ultimate Edition Character Sheet\r## Stat & Skill Rolls\rThe three Core Stats are:\r\r* **Brawn**\r* **Agility**\r* **Mind**\r\rEach of those labels is also a roll button that will output 2d6, and if doubles will output an additional d6 (if that additional die outputs the same number as the doubles, another d6 will be rolled—after that, the player must manually roll any additional d6s).\r\rIt is anticipated that those three roll buttons will be used for any standard skill roll. If a character needs to make a specialized skill roll, there are two additional buttons:\r\r* **Agility Specialized** roll\r* **Mind Specialized** roll\r\rClicking on either of those labels will make the same type of roll as a standard skill roll, but will do it twice, so the higher of the two rolls can be taken.\r\r**Stat of Zero**\rIf a character has a stat that is zero, you can click on the Stat of 0 roll label and a single d6 roll will be output, automatically rolling any roll that comes up a 6. Unlike the Stat and Skill rolls, this die result will continue rolling until no more sixes are rolled, so no additional rolls will be necessary.\r\r## Powers\rThe label of the Powers section is also a roll button that outputs the result of a single d6 to indicate whether the character successfully activated a power. \r\rThe rest of the section is repeating section so you can add as many powers as necessary. The first row contains a field for the power name, and a number field to the right to indicate the rank. The second row of each power is a free-form text field to note any special information pertaining to the power.\r## Weapons\rThis is a repeating section with fields to document the weapon, damage, type of weapon (Ranged or Melee), and Ammo. Additionally, below each weapon is a free-form text field to capture any special notes about the weapon.\r\rEach weapon also contains a roll button for rolling damage, and will output a roll similar to that of skills and Stats.\r## A Note on Rolls\rAll rolls (except for Powers activation) will automatically prompt the user to enter any Dice Bonus/Penalty, Multiplier Mod, and Result Bonus/Penalty. These values will not be added/subtracted from the total, but will be displayed along with the roll result.\r\rStat and Skill (including specialized skill) rolls automatically include the value in the relevant field as part of the multiplier mod, so when this prompt is displayed, the player should only enter anything additional (and it will be added to the final output). The same is true for the Damage multiplier on Weapons.\r\rAdditionally for **melee** damage rolls, the Result bonus will automatically calculate the higher of Brawn * 5 or 15 and output whichever is lower, so the when prompted for Result bonus/penalty, only include anything additional beyond the basics.\r## Special Thanks\rA special thanks goes to **Gareth**, for his help in understanding how the rolls in BASH work, and for giving solid direction on what is needed for a BASH sheet."
|
||||
}
|
||||
"html": "BASH.html",
|
||||
"css": "BASH.css",
|
||||
"authors": "Rich Finder",
|
||||
"roll20userid": "173448",
|
||||
"preview": "BASH.png",
|
||||
"instructions": "# BASH: Ultimate Edition Character Sheet\r## Stat & Skill Rolls\rThe three Core Stats are:\r\r* **Brawn**\r* **Agility**\r* **Mind**\r\rEach of those labels is also a roll button that will output 2d6, and if doubles will output an additional d6 (if that additional die outputs the same number as the doubles, another d6 will be rolledâafter that, the player must manually roll any additional d6s).\r\rIt is anticipated that those three roll buttons will be used for any standard skill roll. If a character needs to make a specialized skill roll, there are two additional buttons:\r\r* **Agility Specialized** roll\r* **Mind Specialized** roll\r\rClicking on either of those labels will make the same type of roll as a standard skill roll, but will do it twice, so the higher of the two rolls can be taken.\r\r**Stat of Zero**\rIf a character has a stat that is zero, you can click on the Stat of 0 roll label and a single d6 roll will be output, automatically rolling any roll that comes up a 6. Unlike the Stat and Skill rolls, this die result will continue rolling until no more sixes are rolled, so no additional rolls will be necessary.\r\r## Powers\rThe label of the Powers section is also a roll button that outputs the result of a single d6 to indicate whether the character successfully activated a power. \r\rThe rest of the section is repeating section so you can add as many powers as necessary. The first row contains a field for the power name, and a number field to the right to indicate the rank. The second row of each power is a free-form text field to note any special information pertaining to the power.\r## Weapons\rThis is a repeating section with fields to document the weapon, damage, type of weapon (Ranged or Melee), and Ammo. Additionally, below each weapon is a free-form text field to capture any special notes about the weapon.\r\rEach weapon also contains a roll button for rolling damage, and will output a roll similar to that of skills and Stats.\r## A Note on Rolls\rAll rolls (except for Powers activation) will automatically prompt the user to enter any Dice Bonus/Penalty, Multiplier Mod, and Result Bonus/Penalty. These values will not be added/subtracted from the total, but will be displayed along with the roll result.\r\rStat and Skill (including specialized skill) rolls automatically include the value in the relevant field as part of the multiplier mod, so when this prompt is displayed, the player should only enter anything additional (and it will be added to the final output). The same is true for the Damage multiplier on Weapons.\r\rAdditionally for **melee** damage rolls, the Result bonus will automatically calculate the higher of Brawn * 5 or 15 and output whichever is lower, so the when prompted for Result bonus/penalty, only include anything additional beyond the basics.\r## Special Thanks\rA special thanks goes to **Gareth**, for his help in understanding how the rolls in BASH work, and for giving solid direction on what is needed for a BASH sheet.",
|
||||
"legacy": true
|
||||
}
|
||||
+8
-7
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "besm3e.html",
|
||||
"css": "besm3e.css",
|
||||
"authors": "Andre Vaillancourt (cypher)",
|
||||
"roll20userid": "126808",
|
||||
"preview": "BigEyesSmallMouth.png",
|
||||
"instructions": ""
|
||||
}
|
||||
"html": "besm3e.html",
|
||||
"css": "besm3e.css",
|
||||
"authors": "Andre Vaillancourt (cypher)",
|
||||
"roll20userid": "126808",
|
||||
"preview": "BigEyesSmallMouth.png",
|
||||
"instructions": "",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "besm2revised.html",
|
||||
"css": "besm2revised.css",
|
||||
"authors": "Jacob Peterson (Marius D'jaed'r)",
|
||||
"roll20userid": "706038",
|
||||
"preview": "BigEyesSmallMouth2revised.PNG",
|
||||
"instructions": "see preferences tab"
|
||||
}
|
||||
"html": "besm2revised.html",
|
||||
"css": "besm2revised.css",
|
||||
"authors": "Jacob Peterson (Marius D'jaed'r)",
|
||||
"roll20userid": "706038",
|
||||
"preview": "BigEyesSmallMouth2revised.PNG",
|
||||
"instructions": "see preferences tab",
|
||||
"legacy": true
|
||||
}
|
||||
+8
-7
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "BESM3rd.html",
|
||||
"css": "BESM3rd.css",
|
||||
"authors": "Tim Reed, aka Dragynwulf",
|
||||
"roll20userid": "171269",
|
||||
"preview": "BESM3rd.png",
|
||||
"instructions": "Made for the BESM 3rd Edition rules, but will possibly work for others."
|
||||
}
|
||||
"html": "BESM3rd.html",
|
||||
"css": "BESM3rd.css",
|
||||
"authors": "Tim Reed, aka Dragynwulf",
|
||||
"roll20userid": "171269",
|
||||
"preview": "BESM3rd.png",
|
||||
"instructions": "Made for the BESM 3rd Edition rules, but will possibly work for others.",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "Babylon 5.html",
|
||||
"css": "Babylon 5.css",
|
||||
"authors": "Nighthawk",
|
||||
"roll20userid": "750009",
|
||||
"preview": "Babylon 5.png",
|
||||
"instructions": "For use with Babylon 5 2nd Edition"
|
||||
"html": "Babylon 5.html",
|
||||
"css": "Babylon 5.css",
|
||||
"authors": "Nighthawk",
|
||||
"roll20userid": "750009",
|
||||
"preview": "Babylon 5.png",
|
||||
"instructions": "For use with Babylon 5 2nd Edition",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "BakerStreet.html",
|
||||
"css": "BakerStreet.css",
|
||||
"authors": "David",
|
||||
"roll20userid": "720651",
|
||||
"preview": "BakerStreet.png",
|
||||
"instructions": "[Sheet Readme](https://github.com/Roll20/roll20-character-sheets/blob/master/BakerStreet/ReadMe.md)"
|
||||
}
|
||||
"html": "BakerStreet.html",
|
||||
"css": "BakerStreet.css",
|
||||
"authors": "David",
|
||||
"roll20userid": "720651",
|
||||
"preview": "BakerStreet.png",
|
||||
"instructions": "[Sheet Readme](https://github.com/Roll20/roll20-character-sheets/blob/master/BakerStreet/ReadMe.md)",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "blades.html",
|
||||
"css": "blades.css",
|
||||
"authors": "Jakob Oesinghaus, Tim Denee",
|
||||
"roll20userid": "726129, 782723",
|
||||
"preview": "blades.png",
|
||||
"instructions": "This is the offical sheet for Band of Blades, featuring most of the content of the paper sheets. Please report issues or feature requests [here](https://github.com/joesinghaus/Band-of-Blades/issues)."
|
||||
}
|
||||
"html": "blades.html",
|
||||
"css": "blades.css",
|
||||
"authors": "Jakob Oesinghaus, Tim Denee",
|
||||
"roll20userid": "726129, 782723",
|
||||
"preview": "blades.png",
|
||||
"instructions": "This is the offical sheet for Band of Blades, featuring most of the content of the paper sheets. Please report issues or feature requests [here](https://github.com/joesinghaus/Band-of-Blades/issues).",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "bob.html",
|
||||
"css": "bob.css",
|
||||
"authors": "Dylan Boates, with thanks to: Tim Denee, Jakob Oesinghaus, Chris McDonald",
|
||||
"roll20userid": "1197121, 782723, 726129, 693171",
|
||||
"preview": "preview.png",
|
||||
"instructions": "This sheet is designed to work with the Beta version of Band of Blades"
|
||||
"html": "bob.html",
|
||||
"css": "bob.css",
|
||||
"authors": "Dylan Boates, with thanks to: Tim Denee, Jakob Oesinghaus, Chris McDonald",
|
||||
"roll20userid": "1197121, 782723, 726129, 693171",
|
||||
"preview": "preview.png",
|
||||
"instructions": "This sheet is designed to work with the Beta version of Band of Blades",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,9 +1,10 @@
|
||||
{
|
||||
"html": "bolm.htm",
|
||||
"css": "bolm.css",
|
||||
"authors": "Natha",
|
||||
"roll20userid": "75857",
|
||||
"preview": "bolm.jpg",
|
||||
"instructions": "Character sheet for Barbarians of Lemuria - Mythic Edition, in [english](http://barbariansoflemuria.webs.com/), [french](http://www.ludospherik.fr/content/14-barbarians-of-lemuria) and [german](http://truant.com/spiele/rollenspiele). [Readme](https://github.com/Roll20/roll20-character-sheets/blob/master/Barbarians%20Of%20Lemuria%20-%20Mythic/ReadMe.md). v1.4 (2017-06-06)."
|
||||
,"tipeee":"https://www.tipeee.com/natharoll20"
|
||||
}
|
||||
"html": "bolm.htm",
|
||||
"css": "bolm.css",
|
||||
"authors": "Natha",
|
||||
"roll20userid": "75857",
|
||||
"preview": "bolm.jpg",
|
||||
"instructions": "Character sheet for Barbarians of Lemuria - Mythic Edition, in [english](http://barbariansoflemuria.webs.com/), [french](http://www.ludospherik.fr/content/14-barbarians-of-lemuria) and [german](http://truant.com/spiele/rollenspiele). [Readme](https://github.com/Roll20/roll20-character-sheets/blob/master/Barbarians%20Of%20Lemuria%20-%20Mythic/ReadMe.md). v1.4 (2017-06-06).",
|
||||
"tipeee": "https://www.tipeee.com/natharoll20",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "barebones.html",
|
||||
"css": "barebones.css",
|
||||
"authors": "Justin M. Gordon",
|
||||
"preview": "barebones.png",
|
||||
"roll20userid": "457116",
|
||||
"instructions": "Sheet will autocalculate all skills and max BP. All skills can be rolled as abilities with %<skill> or %<stat>. Roll buttons are available for all stats."
|
||||
}
|
||||
"html": "barebones.html",
|
||||
"css": "barebones.css",
|
||||
"authors": "Justin M. Gordon",
|
||||
"preview": "barebones.png",
|
||||
"roll20userid": "457116",
|
||||
"instructions": "Sheet will autocalculate all skills and max BP. All skills can be rolled as abilities with %<skill> or %<stat>. Roll buttons are available for all stats.",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "bfrpgsheet-expanded.html",
|
||||
"css": "bfrpgsheet-expanded.css",
|
||||
"authors": "Pat Stubbs",
|
||||
"roll20userid": "32262",
|
||||
"preview": "bfrpgsheet-expanded-preview.jpg",
|
||||
"instructions": "This sheet is for The Basic Fantasy Roleplaying Game (http://www.basicfantasy.org/index.html). It supports the core rules and most of the optional rule supplements."
|
||||
}
|
||||
"html": "bfrpgsheet-expanded.html",
|
||||
"css": "bfrpgsheet-expanded.css",
|
||||
"authors": "Pat Stubbs",
|
||||
"roll20userid": "32262",
|
||||
"preview": "bfrpgsheet-expanded-preview.jpg",
|
||||
"instructions": "This sheet is for The Basic Fantasy Roleplaying Game (http://www.basicfantasy.org/index.html). It supports the core rules and most of the optional rule supplements.",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "BFRPGsheet.html",
|
||||
"css": "BFRPGsheet.css",
|
||||
"authors": "Chris Gonnerman",
|
||||
"roll20userid": "114964",
|
||||
"preview": "BFRPGsheet.png",
|
||||
"instructions": "Basic Fantasy RPG Character Sheet by Publisher"
|
||||
}
|
||||
"html": "BFRPGsheet.html",
|
||||
"css": "BFRPGsheet.css",
|
||||
"authors": "Chris Gonnerman",
|
||||
"roll20userid": "114964",
|
||||
"preview": "BFRPGsheet.png",
|
||||
"instructions": "Basic Fantasy RPG Character Sheet by Publisher",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "Basic_Roleplaying.html",
|
||||
"css": "Basic_Roleplaying.css",
|
||||
"authors": "Khoa P.",
|
||||
"roll20userid": "546568",
|
||||
"preview": "Basic_Roleplaying.png",
|
||||
"instructions": "Basic Roleplaying Character based partly on Ove Odegard's CoC character sheet. Configuation allows hit locations or major wound systems\nAny questions regarding this sheet should be directed to [Khoa P](https://app.roll20.net/users/546568/khoa-P)"
|
||||
}
|
||||
"html": "Basic_Roleplaying.html",
|
||||
"css": "Basic_Roleplaying.css",
|
||||
"authors": "Khoa P.",
|
||||
"roll20userid": "546568",
|
||||
"preview": "Basic_Roleplaying.png",
|
||||
"instructions": "Basic Roleplaying Character based partly on Ove Odegard's CoC character sheet. Configuation allows hit locations or major wound systems\nAny questions regarding this sheet should be directed to [Khoa P](https://app.roll20.net/users/546568/khoa-P)",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "Battle-Century-G.html",
|
||||
"css": "Battle-Century-G.css",
|
||||
"authors": "Alexander Newcombe (@writernewcombe)",
|
||||
"roll20userid": "",
|
||||
"preview": "Battle-Century-G.png",
|
||||
"instructions": "Note the two different tabs. One for characters and one for mecha."
|
||||
}
|
||||
"html": "Battle-Century-G.html",
|
||||
"css": "Battle-Century-G.css",
|
||||
"authors": "Alexander Newcombe (@writernewcombe)",
|
||||
"roll20userid": "",
|
||||
"preview": "Battle-Century-G.png",
|
||||
"instructions": "Note the two different tabs. One for characters and one for mecha.",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "BattleTech-A-Time-of-War.html",
|
||||
"css": "BattleTech-A-Time-of-War.css",
|
||||
"authors": "Emre U., Michael S.",
|
||||
"roll20userid": "1371604, 3330525",
|
||||
"preview": "battletech.png",
|
||||
"instructions": "This sheet is for the legendary universe of Mechwarrior. Core rulebook is BattleTech: A Time of War. If there is any problem or this sheet needs to improve feel free to use this and update."
|
||||
}
|
||||
"html": "BattleTech-A-Time-of-War.html",
|
||||
"css": "BattleTech-A-Time-of-War.css",
|
||||
"authors": "Emre U., Michael S.",
|
||||
"roll20userid": "1371604, 3330525",
|
||||
"preview": "battletech.png",
|
||||
"instructions": "This sheet is for the legendary universe of Mechwarrior. Core rulebook is BattleTech: A Time of War. If there is any problem or this sheet needs to improve feel free to use this and update.",
|
||||
"legacy": true
|
||||
}
|
||||
+8
-7
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "beacon.html",
|
||||
"css": "beacon.css",
|
||||
"authors": "Todd",
|
||||
"roll20userid": "837129",
|
||||
"preview": "beacon.png",
|
||||
"instructions": "This sheet is designed for use with Beacon. [Homepage](http://beacond20.blogspot.com/) This is a total redo of the old Beacon character sheet. Based on the DCC Tabbed Sheet by Amanda the Amazon. The sheet has a game mode and a level update mode."
|
||||
}
|
||||
"html": "beacon.html",
|
||||
"css": "beacon.css",
|
||||
"authors": "Todd",
|
||||
"roll20userid": "837129",
|
||||
"preview": "beacon.png",
|
||||
"instructions": "This sheet is designed for use with Beacon. [Homepage](http://beacond20.blogspot.com/) This is a total redo of the old Beacon character sheet. Based on the DCC Tabbed Sheet by Amanda the Amazon. The sheet has a game mode and a level update mode.",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "bestleftburied.html",
|
||||
"css": "bestleftburied.css",
|
||||
"authors": "D. E. Tobin(dante_faustus)",
|
||||
"roll20userid": "222441",
|
||||
"preview": "bestleftburied.png",
|
||||
"instructions": "Sheet for Best Left Buried RPG"
|
||||
}
|
||||
"html": "bestleftburied.html",
|
||||
"css": "bestleftburied.css",
|
||||
"authors": "D. E. Tobin(dante_faustus)",
|
||||
"roll20userid": "222441",
|
||||
"preview": "bestleftburied.png",
|
||||
"instructions": "Sheet for Best Left Buried RPG",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "better-angels.html",
|
||||
"css": "better-angels.css",
|
||||
"authors": "Joe Chirelli",
|
||||
"roll20userid": "540407",
|
||||
"preview": "better-angels.jpg",
|
||||
"instructions":"Character sheet for Better Angels. Big thanks to Brian on the CSS Wizardry thread for the code for dots. Stratagies and Tactics use radio buttons, fill in dots or use the (x) to clear. Add Powers, Aspects and Specialties to the right side of the sheet. Updated for improved visiblity."
|
||||
}
|
||||
"html": "better-angels.html",
|
||||
"css": "better-angels.css",
|
||||
"authors": "Joe Chirelli",
|
||||
"roll20userid": "540407",
|
||||
"preview": "better-angels.jpg",
|
||||
"instructions": "Character sheet for Better Angels. Big thanks to Brian on the CSS Wizardry thread for the code for dots. Stratagies and Tactics use radio buttons, fill in dots or use the (x) to clear. Add Powers, Aspects and Specialties to the right side of the sheet. Updated for improved visiblity.",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "btwoa.html",
|
||||
"css": "btwoa.css",
|
||||
"authors": "Jose Junior",
|
||||
"roll20userid": "46",
|
||||
"preview": "btwoa.png",
|
||||
"instructions": "This is a sheet for Beyond the Wall and Other Adventures. It follows the 'Further Afield' extended character sheet design. Weapons, Skills, Saving Throws and Abilities have buttons for automatic rolling. Thanks http://www.flatlandgames.com for the permission to use their work on Roll20."
|
||||
"html": "btwoa.html",
|
||||
"css": "btwoa.css",
|
||||
"authors": "Jose Junior",
|
||||
"roll20userid": "46",
|
||||
"preview": "btwoa.png",
|
||||
"instructions": "This is a sheet for Beyond the Wall and Other Adventures. It follows the 'Further Afield' extended character sheet design. Weapons, Skills, Saving Throws and Abilities have buttons for automatic rolling. Thanks http://www.flatlandgames.com for the permission to use their work on Roll20.",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html":"bitemarks.html",
|
||||
"css":"sheet.css",
|
||||
"authors":"Chris Czerniak",
|
||||
"roll20userid":"107277",
|
||||
"preview":"sheet.png",
|
||||
"instructions":"**Roll template:** &{template:bitemarksDefault} {{move}} {{skillname}} {{result}}\n\nBite Marks is an Apocalypse World game created by Becky Annison. [You can purchase Bite Marks by following this link](https://blackarmada.com/product/bite-marks-hardcover-pdf/)."
|
||||
}
|
||||
"html": "bitemarks.html",
|
||||
"css": "sheet.css",
|
||||
"authors": "Chris Czerniak",
|
||||
"roll20userid": "107277",
|
||||
"preview": "sheet.png",
|
||||
"instructions": "**Roll template:** &{template:bitemarksDefault} {{move}} {{skillname}} {{result}}\n\nBite Marks is an Apocalypse World game created by Becky Annison. [You can purchase Bite Marks by following this link](https://blackarmada.com/product/bite-marks-hardcover-pdf/).",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "Black Crusade Advanced API.html",
|
||||
"css": "Black Crusade Advanced API.css",
|
||||
"authors": "Daniel D., John B., Shawn Abreu, John D. updated and combined by Sebouh K.",
|
||||
"preview": "BCAdvancedAPIPreview.png",
|
||||
"roll20userid": "233902, 137474, 1478668, 262892, 1471688, 1316701",
|
||||
"instructions": "Contact Sebouh K. at skuwed @ gmail . com (without the spaces) for any question or bug reports. Black Crusade Advanced API is an API enabled character sheet for pro subscription gamemasters.\n\nIt requires:\n* The [Degrees of Success javascripts](https://github.com/Roll20/roll20-character-sheets/tree/master/Dark%20Heresy%20Advanced%202nd%20Edition/API%20Scripts) written by Jack D\n* The [Ammo Count Api Script](https://github.com/shdwjk/Roll20API/blob/master/Ammo/Ammo.js) by Aaron C. Meadow"
|
||||
"html": "Black Crusade Advanced API.html",
|
||||
"css": "Black Crusade Advanced API.css",
|
||||
"authors": "Daniel D., John B., Shawn Abreu, John D. updated and combined by Sebouh K.",
|
||||
"preview": "BCAdvancedAPIPreview.png",
|
||||
"roll20userid": "233902, 137474, 1478668, 262892, 1471688, 1316701",
|
||||
"instructions": "Contact Sebouh K. at skuwed @ gmail . com (without the spaces) for any question or bug reports. Black Crusade Advanced API is an API enabled character sheet for pro subscription gamemasters.\n\nIt requires:\n* The [Degrees of Success javascripts](https://github.com/Roll20/roll20-character-sheets/tree/master/Dark%20Heresy%20Advanced%202nd%20Edition/API%20Scripts) written by Jack D\n* The [Ammo Count Api Script](https://github.com/shdwjk/Roll20API/blob/master/Ammo/Ammo.js) by Aaron C. Meadow",
|
||||
"legacy": true
|
||||
}
|
||||
+12
-9
@@ -1,10 +1,13 @@
|
||||
{
|
||||
"html": "BlackHack.html",
|
||||
"css": "BlackHack.css",
|
||||
"authors": "Plexsoup",
|
||||
"roll20userid": "258125",
|
||||
"preview": "BlackHack.png",
|
||||
"compendium": "",
|
||||
"instructions": "Character sheet for The Black Hack.",
|
||||
"useroptions": []
|
||||
}
|
||||
"html": "BlackHack.html",
|
||||
"css": "BlackHack.css",
|
||||
"authors": "Plexsoup",
|
||||
"roll20userid": "258125",
|
||||
"preview": "BlackHack.png",
|
||||
"compendium": "",
|
||||
"instructions": "Character sheet for The Black Hack.",
|
||||
"useroptions": [
|
||||
|
||||
],
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "BlackVoid.html",
|
||||
"css": "BlackVoid.css",
|
||||
"authors": "Cassie Levett",
|
||||
"roll20userid": "557736",
|
||||
"preview": "preview.png",
|
||||
"instructions": "Black Void character sheet created for Penny For A Tale"
|
||||
"html": "BlackVoid.html",
|
||||
"css": "BlackVoid.css",
|
||||
"authors": "Cassie Levett",
|
||||
"roll20userid": "557736",
|
||||
"preview": "preview.png",
|
||||
"instructions": "Black Void character sheet created for Penny For A Tale",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "Black-Seven.html",
|
||||
"css": "Black-Seven.css",
|
||||
"authors": "Coal Powered Puppet",
|
||||
"roll20userid": "492849",
|
||||
"preview": "Black-Seven.png",
|
||||
"instructions": "For the espionage rpg '[Black Seven](https://www.drivethrurpg.com/product/93976/Black-Seven)' by 'Zero Point Information'. "
|
||||
"html": "Black-Seven.html",
|
||||
"css": "Black-Seven.css",
|
||||
"authors": "Coal Powered Puppet",
|
||||
"roll20userid": "492849",
|
||||
"preview": "Black-Seven.png",
|
||||
"instructions": "For the espionage rpg '[Black Seven](https://www.drivethrurpg.com/product/93976/Black-Seven)' by 'Zero Point Information'. ",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "BlackCrusade.html",
|
||||
"css": "BlackCrusadeStyle.css",
|
||||
"authors": "Daniel D., John B., Shawn Abreu updated by John D.",
|
||||
"preview": "BlackCrusadePreview.png",
|
||||
"roll20userid": "233902, 137474, 1478668, 262892, 1471688",
|
||||
"instructions": "Based off the Black Crusade sheet made by Daniel D updated by John B. and Dark Heresy Advanced 2nd Edition sheet made by Shawn Abreu. You can roll skills directly from the sheet, by clicking on the corresponding name or the roll button at the beginning of the row. Please do note that Gear Weight and XP calculation codes may make you lose those data, so make a backup of your game. Please contact John D. #1028 (Discord) for any questions and bugs reports."
|
||||
"html": "BlackCrusade.html",
|
||||
"css": "BlackCrusadeStyle.css",
|
||||
"authors": "Daniel D., John B., Shawn Abreu updated by John D.",
|
||||
"preview": "BlackCrusadePreview.png",
|
||||
"roll20userid": "233902, 137474, 1478668, 262892, 1471688",
|
||||
"instructions": "Based off the Black Crusade sheet made by Daniel D updated by John B. and Dark Heresy Advanced 2nd Edition sheet made by Shawn Abreu. You can roll skills directly from the sheet, by clicking on the corresponding name or the roll button at the beginning of the row. Please do note that Gear Weight and XP calculation codes may make you lose those data, so make a backup of your game. Please contact John D. #1028 (Discord) for any questions and bugs reports.",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "blades.html",
|
||||
"css": "blades.css",
|
||||
"authors": "Tim Denee, Jakob Oesinghaus",
|
||||
"roll20userid": "782723, 726129",
|
||||
"preview": "blades.png",
|
||||
"instructions": "This sheet for Blades in the Dark is designed to look similar to the paper sheets, and includes a sheet for both characters and the crew, as well as a faction status tracker.\nFor questions or bug reports, feel free to contact me on Discord (@deceptive.duality#6358) or Roll20.\n\nKorean translation by ClockworkOwl. French translation by S. Ziterman."
|
||||
}
|
||||
"html": "blades.html",
|
||||
"css": "blades.css",
|
||||
"authors": "Tim Denee, Jakob Oesinghaus",
|
||||
"roll20userid": "782723, 726129",
|
||||
"preview": "blades.png",
|
||||
"instructions": "This sheet for Blades in the Dark is designed to look similar to the paper sheets, and includes a sheet for both characters and the crew, as well as a faction status tracker.\nFor questions or bug reports, feel free to contact me on Discord (@deceptive.duality#6358) or Roll20.\n\nKorean translation by ClockworkOwl. French translation by S. Ziterman.",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "blades.html",
|
||||
"css": "blades.css",
|
||||
"authors": "Stephen Malone, Flamewolf, Matthew Harris Glover, Phalanks",
|
||||
"roll20userid": "552705,477370,299095,843545",
|
||||
"preview": "blades.png",
|
||||
"instructions": "*The Insight, Prowess, and Resolve rolls are for resistance rolls. The result shown is 6 minus the corresponding attribute rating.\r*If the total dice pool for a roll is less than or equal to 0, then the roll automatically rolls 2d6 and shows the lowest roll."
|
||||
}
|
||||
"html": "blades.html",
|
||||
"css": "blades.css",
|
||||
"authors": "Stephen Malone, Flamewolf, Matthew Harris Glover, Phalanks",
|
||||
"roll20userid": "552705,477370,299095,843545",
|
||||
"preview": "blades.png",
|
||||
"instructions": "*The Insight, Prowess, and Resolve rolls are for resistance rolls. The result shown is 6 minus the corresponding attribute rating.\r*If the total dice pool for a roll is less than or equal to 0, then the roll automatically rolls 2d6 and shows the lowest roll.",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "blightburg.html",
|
||||
"css": "blightburg.css",
|
||||
"authors": "Mikko Karttunen",
|
||||
"roll20userid": "1574191",
|
||||
"preview": "blightburg.png",
|
||||
"instructions": "This is the official Blightburg character sheet for Roll20. If you find bugs in the sheet or have any other questions, you can find my contact details on the [game's website](http://frozendepths.net/blightburg)"
|
||||
}
|
||||
"html": "blightburg.html",
|
||||
"css": "blightburg.css",
|
||||
"authors": "Mikko Karttunen",
|
||||
"roll20userid": "1574191",
|
||||
"preview": "blightburg.png",
|
||||
"instructions": "This is the official Blightburg character sheet for Roll20. If you find bugs in the sheet or have any other questions, you can find my contact details on the [game's website](http://frozendepths.net/blightburg)",
|
||||
"legacy": true
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user