fixes, crawl! classes

DCC-API.css no longer necessary. Fixed ranger and bard typos. Added
Crawl! Vol6 class pages.
This commit is contained in:
sturtus
2014-07-17 11:34:08 -04:00
parent 8446aafc4f
commit d1393251a1
3 changed files with 869 additions and 63 deletions
+26 -36
View File
@@ -1,8 +1,5 @@
<div class="sheet-wrapper">
<label class="sheet-center sheet-logo"><img src="http://i.imgur.com/HBgERqb.png" alt="Dungeon Crawl Classics Character Record Sheet" height="38" width="769"/></label>
<!--input type="radio" class="isNPC" value="20" name="attr_Type" checked><label class="sheet-tab">NPC</label-->
<!--input type="radio" class="isPC" value="0" name="attr_Type" checked><label class="sheet-tab">PC</label-->
<!--div class="sheet-pc"-->
<div class="sheet-2colrow">
<div class="sheet-col">
<div class="sheet-2colrow">
@@ -182,7 +179,7 @@
</div>
<div class="sheet-item sheet-small">
<select name="attr_CritDie_max">
<option value="I" selected="selected">I</option>
<option value="I">I</option>
<option value="II">II</option>
<option value="III">III</option>
<option value="IV">IV</option>
@@ -392,22 +389,22 @@
<div class="sheet-item sheet-small">
<label>Weapon</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Attack</label>
<div class="sheet-item sheet-square">
<label>Atk</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Damage</label>
</div>
<div class="sheet-item sheet-tiny">
<div class="sheet-item sheet-small">
<label>Range</label>
</div>
<div class="sheet-item sheet-med">
<label>Special</label>
</div>
<div class="sheet-item sheet-tiny">
<div class="sheet-item sheet-square">
<label>Melee</label>
</div>
<div class="sheet-item sheet-tiny">
<div class="sheet-item sheet-square">
<label>Ranged</label>
</div>
</div>
@@ -416,24 +413,24 @@
<div class="sheet-item sheet-small">
<input type="text" name="attr_WeaponName"/>
</div>
<div class="sheet-item sheet-tiny">
<div class="sheet-item sheet-square">
<input type="text" name="attr_WeaponAtk"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="text" name="attr_WeaponDmg"/>
</div>
<div class="sheet-item sheet-tiny" >
<div class="sheet-item sheet-small" >
<input type="text" name="attr_WeaponRange"/>
</div>
<div class="sheet-item sheet-med">
<input type="text" name="attr_WeaponSpecial"/>
</div>
<div class="sheet-item sheet-tiny">
<div class="sheet-item sheet-square">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} attacks with @{WeaponName}! [[@{ActionDie}+@{WeaponAtk}+@{ATK}+@{STR}]] to hit and [[@{WeaponDmg}+@{STR}]] damage!" name="roll_MeleeAttack">
<input type="number" name="attr_MeleeAttackCheck" value="@{WeaponAtk}+@{ATK}+@{STR}" disabled="true"/>
</button>
</div>
<div class="sheet-item sheet-tiny">
<div class="sheet-item sheet-square">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} attacks with @{WeaponName}! [[@{ActionDie}+@{WeaponAtk}+@{ATK}+@{AGI}]] to hit and [[@{WeaponDmg}]] damage!" name="roll_RangedAttack">
<input type="number" name="attr_MeleeAttackCheck" value="@{WeaponAtk}+@{ATK}+@{AGI}" disabled="true"/>
</button>
@@ -441,27 +438,27 @@
</div>
</fieldset>
</div>
</div><!--hr/--><!-- armor -->
</div><!-- armor -->
<div>
<h2>Armor</h2>
<div class="sheet-statblock">
<div class="sheet-header">
<div class="sheet-item sheet-small">
<div class="sheet-item sheet-med">
<label>Armor</label>
</div>
<div class="sheet-item sheet-tiny">
<div class="sheet-item sheet-square">
<label>AC Bonus</label>
</div>
<div class="sheet-item sheet-tiny">
<div class="sheet-item sheet-square">
<label>Check Penalty</label>
</div>
<div class="sheet-item sheet-tiny">
<div class="sheet-item sheet-square">
<label>Speed</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Fumble Die</label>
</div>
<div class="sheet-item sheet-tiny">
<div class="sheet-item sheet-square">
<label>Fumble</label>
</div>
<div class="sheet-item sheet-med">
@@ -470,22 +467,22 @@
</div>
<fieldset class="repeating_armor">
<div class="sheet-row">
<div class="sheet-item sheet-small">
<div class="sheet-item sheet-med">
<input type="text" name="attr_ArmorName"/>
</div>
<div class="sheet-item sheet-tiny">
<div class="sheet-item sheet-square">
<input type="text" name="attr_ArmorBonus"/>
</div>
<div class="sheet-item sheet-tiny">
<div class="sheet-item sheet-square">
<input type="text" name="attr_ArmorCheck"/>
</div>
<div class="sheet-item sheet-tiny">
<div class="sheet-item sheet-square">
<input type="text" name="attr_ArmorSpeed"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="text" name="attr_ArmorFumbleDie"/>
</div>
<div class="sheet-item sheet-tiny">
<div class="sheet-item sheet-square">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} fumbles! [[@{ArmorFumbleDie}+@{FumbleCheck}]]" name="roll_Fumble">
<input type="number" name="attr_FumbleCheck" value="@{LCK}*-1" disabled="true"/>
</button>
@@ -497,7 +494,7 @@
</fieldset>
</div>
</div>
<!--hr/-->
<!-- inventory -->
<div class="sheet-3colrow">
<div class="sheet-col">
@@ -1424,7 +1421,7 @@
<input type="text" class="sheet-square" name="attr_BardChallenge" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} makes a Call to Arms: [[@{TalentDie}+@{BardChallengeCheck}]]" name="roll_TalentDie">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} perfoms a Challenge: [[@{TalentDie}+@{BardChallengeCheck}]]" name="roll_TalentDie">
<input type="number" class="sheet-square" name="attr_BardChallengeCheck" value="@{PER}+@{BardChallenge}" disabled="true"/>
</button>
</div>
@@ -1436,7 +1433,7 @@
<input type="text" class="sheet-square" name="attr_BardCalm" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} makes a Call to Arms: [[@{TalentDie}+@{BardCalmCheck}]]" name="roll_TalentDie">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} performs a Calm: [[@{TalentDie}+@{BardCalmCheck}]]" name="roll_TalentDie">
<input type="number" class="sheet-square" name="attr_BardCalmCheck" value="@{PER}+@{BardCalm}" disabled="true"/>
</button>
</div>
@@ -1448,7 +1445,7 @@
<input type="text" class="sheet-square" name="attr_BardLore" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} makes a Call to Arms: [[@{TalentDie}+@{BardLoreCheck}]]" name="roll_TalentDie">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} uses Lore: [[@{TalentDie}+@{BardLoreCheck}]]" name="roll_TalentDie">
<input type="number" class="sheet-square" name="attr_BardLoreCheck" value="@{INT}+@{BardLore}" disabled="true"/>
</button>
</div>
@@ -2073,7 +2070,7 @@
<input type="text" class="sheet-square" name="attr_RangerSneak" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} finds and/or neutralizes a trap: [[@{ActionDie}+@{RangerSneakCheck}]]" name="roll_RangerSneak">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} sneaks silently and hides: [[@{ActionDie}+@{RangerSneakCheck}]]" name="roll_RangerSneak">
<input type="number" class="sheet-square" name="attr_RangerSneakCheck" value="@{RangerSneak}+@{AGI}+@{Level}" disabled="true"/>
</button>
</div>
@@ -2110,11 +2107,4 @@
</div>
</div>
</div>
<!-- /div-->
<!-- div class="sheet-npc" -->
<!-- /div -->
</div>
+90
View File
@@ -190,6 +190,10 @@ border-bottom: 3px solid #404040;
margin-right: 0 !important;
}
.charsheet .sheet-wrapper .sheet-item.sheet-square {
width: 32px;
}
.charsheet .sheet-wrapper .sheet-item.sheet-eensy {
width: calc(3% - 0.5%);
}
@@ -505,3 +509,89 @@ input.sheet-baseinfo,
.sheet-wrapper .sheet-isPC:checked~.sheet-npc {
display: none;
}
/* Extra Classes */
.sheet-wrapper input.sheet-isBard,
.sheet-wrapper input.sheet-isGnome,
.sheet-wrapper input.sheet-isPaladin,
.sheet-wrapper input.sheet-isRanger,
.sheet-wrapper input.sheet-isNPC,
.charsheet .sheet-wrapper label.sheet-tab {
display: inline;
width:24px;
}
.sheet-wrapper .sheet-isBard:checked~.sheet-warrior,
.sheet-wrapper .sheet-isBard:checked~.sheet-wizard,
.sheet-wrapper .sheet-isBard:checked~.sheet-cleric,
.sheet-wrapper .sheet-isBard:checked~.sheet-thief,
.sheet-wrapper .sheet-isBard:checked~.sheet-halfling,
.sheet-wrapper .sheet-isBard:checked~.sheet-dwarf,
.sheet-wrapper .sheet-isBard:checked~.sheet-elf,
.sheet-wrapper .sheet-isBard:checked~.sheet-gnome,
.sheet-wrapper .sheet-isBard:checked~.sheet-paladin,
.sheet-wrapper .sheet-isBard:checked~.sheet-ranger,
.sheet-wrapper .sheet-isGnome:checked~.sheet-warrior,
.sheet-wrapper .sheet-isGnome:checked~.sheet-wizard,
.sheet-wrapper .sheet-isGnome:checked~.sheet-cleric,
.sheet-wrapper .sheet-isGnome:checked~.sheet-thief,
.sheet-wrapper .sheet-isGnome:checked~.sheet-halfling,
.sheet-wrapper .sheet-isGnome:checked~.sheet-dwarf,
.sheet-wrapper .sheet-isGnome:checked~.sheet-elf,
.sheet-wrapper .sheet-isGnome:checked~.sheet-bard,
.sheet-wrapper .sheet-isGnome:checked~.sheet-paladin,
.sheet-wrapper .sheet-isGnome:checked~.sheet-ranger,
.sheet-wrapper .sheet-isPaladin:checked~.sheet-warrior,
.sheet-wrapper .sheet-isPaladin:checked~.sheet-wizard,
.sheet-wrapper .sheet-isPaladin:checked~.sheet-cleric,
.sheet-wrapper .sheet-isPaladin:checked~.sheet-thief,
.sheet-wrapper .sheet-isPaladin:checked~.sheet-halfling,
.sheet-wrapper .sheet-isPaladin:checked~.sheet-dwarf,
.sheet-wrapper .sheet-isPaladin:checked~.sheet-elf,
.sheet-wrapper .sheet-isPaladin:checked~.sheet-bard,
.sheet-wrapper .sheet-isPaladin:checked~.sheet-gnome,
.sheet-wrapper .sheet-isPaladin:checked~.sheet-ranger,
.sheet-wrapper .sheet-isRanger:checked~.sheet-warrior,
.sheet-wrapper .sheet-isRanger:checked~.sheet-wizard,
.sheet-wrapper .sheet-isRanger:checked~.sheet-cleric,
.sheet-wrapper .sheet-isRanger:checked~.sheet-thief,
.sheet-wrapper .sheet-isRanger:checked~.sheet-halfling,
.sheet-wrapper .sheet-isRanger:checked~.sheet-dwarf,
.sheet-wrapper .sheet-isRanger:checked~.sheet-elf,
.sheet-wrapper .sheet-isRanger:checked~.sheet-bard,
.sheet-wrapper .sheet-isRanger:checked~.sheet-gnome,
.sheet-wrapper .sheet-isRanger:checked~.sheet-paladin,
.sheet-wrapper .sheet-isWarrior:checked~.sheet-ranger,
.sheet-wrapper .sheet-isWarrior:checked~.sheet-bard,
.sheet-wrapper .sheet-isWarrior:checked~.sheet-gnome,
.sheet-wrapper .sheet-isWarrior:checked~.sheet-paladin,
.sheet-wrapper .sheet-isWizard:checked~.sheet-ranger,
.sheet-wrapper .sheet-isWizard:checked~.sheet-bard,
.sheet-wrapper .sheet-isWizard:checked~.sheet-gnome,
.sheet-wrapper .sheet-isWizard:checked~.sheet-paladin,
.sheet-wrapper .sheet-isCleric:checked~.sheet-ranger,
.sheet-wrapper .sheet-isCleric:checked~.sheet-bard,
.sheet-wrapper .sheet-isCleric:checked~.sheet-gnome,
.sheet-wrapper .sheet-isCleric:checked~.sheet-paladin,
.sheet-wrapper .sheet-isThief:checked~.sheet-ranger,
.sheet-wrapper .sheet-isThief:checked~.sheet-bard,
.sheet-wrapper .sheet-isThief:checked~.sheet-gnome,
.sheet-wrapper .sheet-isThief:checked~.sheet-paladin,
.sheet-wrapper .sheet-isHalfling:checked~.sheet-ranger,
.sheet-wrapper .sheet-isHalfling:checked~.sheet-bard,
.sheet-wrapper .sheet-isHalfling:checked~.sheet-gnome,
.sheet-wrapper .sheet-isHalfling:checked~.sheet-paladin,
.sheet-wrapper .sheet-isDwarf:checked~.sheet-ranger,
.sheet-wrapper .sheet-isDwarf:checked~.sheet-bard,
.sheet-wrapper .sheet-isDwarf:checked~.sheet-gnome,
.sheet-wrapper .sheet-isDwarf:checked~.sheet-paladin,
.sheet-wrapper .sheet-isElf:checked~.sheet-ranger,
.sheet-wrapper .sheet-isElf:checked~.sheet-bard,
.sheet-wrapper .sheet-isElf:checked~.sheet-gnome,
.sheet-wrapper .sheet-isElf:checked~.sheet-paladin {
display: none;
}
+753 -27
View File
@@ -1,8 +1,5 @@
<div class="sheet-wrapper">
<label class="sheet-center sheet-logo"><img src="http://i.imgur.com/HBgERqb.png" alt="Dungeon Crawl Classics Character Record Sheet" height="38" width="769"/></label>
<!--input type="radio" class="isNPC" value="8" name="attr_Type" checked><label class="sheet-tab">NPC</label-->
<!--input type="radio" class="isPC" value="9" name="attr_Type" checked><label class="sheet-tab">NPC</label-->
<!--div class="sheet-pc"-->
<div class="sheet-2colrow">
<div class="sheet-col">
<div class="sheet-2colrow">
@@ -392,22 +389,22 @@
<div class="sheet-item sheet-small">
<label>Weapon</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Attack</label>
<div class="sheet-item sheet-square">
<label>Atk</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Damage</label>
</div>
<div class="sheet-item sheet-tiny">
<div class="sheet-item sheet-small">
<label>Range</label>
</div>
<div class="sheet-item sheet-med">
<label>Special</label>
</div>
<div class="sheet-item sheet-tiny">
<div class="sheet-item sheet-square">
<label>Melee</label>
</div>
<div class="sheet-item sheet-tiny">
<div class="sheet-item sheet-square">
<label>Ranged</label>
</div>
</div>
@@ -416,24 +413,24 @@
<div class="sheet-item sheet-small">
<input type="text" name="attr_WeaponName"/>
</div>
<div class="sheet-item sheet-tiny">
<div class="sheet-item sheet-square">
<input type="text" name="attr_WeaponAtk"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="text" name="attr_WeaponDmg"/>
</div>
<div class="sheet-item sheet-tiny" >
<div class="sheet-item sheet-small" >
<input type="text" name="attr_WeaponRange"/>
</div>
<div class="sheet-item sheet-med">
<input type="text" name="attr_WeaponSpecial"/>
</div>
<div class="sheet-item sheet-tiny">
<div class="sheet-item sheet-square">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} attacks with @{WeaponName}! [[@{ActionDie}+@{WeaponAtk}+@{ATK}+@{STR}]] to hit and [[@{WeaponDmg}+@{STR}]] damage!" name="roll_MeleeAttack">
<input type="number" name="attr_MeleeAttackCheck" value="@{WeaponAtk}+@{ATK}+@{STR}" disabled="true"/>
</button>
</div>
<div class="sheet-item sheet-tiny">
<div class="sheet-item sheet-square">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} attacks with @{WeaponName}! [[@{ActionDie}+@{WeaponAtk}+@{ATK}+@{AGI}]] to hit and [[@{WeaponDmg}]] damage!" name="roll_RangedAttack">
<input type="number" name="attr_MeleeAttackCheck" value="@{WeaponAtk}+@{ATK}+@{AGI}" disabled="true"/>
</button>
@@ -441,27 +438,27 @@
</div>
</fieldset>
</div>
</div><!--hr/--><!-- armor -->
</div><!-- armor -->
<div>
<h2>Armor</h2>
<div class="sheet-statblock">
<div class="sheet-header">
<div class="sheet-item sheet-small">
<div class="sheet-item sheet-med">
<label>Armor</label>
</div>
<div class="sheet-item sheet-tiny">
<div class="sheet-item sheet-square">
<label>AC Bonus</label>
</div>
<div class="sheet-item sheet-tiny">
<div class="sheet-item sheet-square">
<label>Check Penalty</label>
</div>
<div class="sheet-item sheet-tiny">
<div class="sheet-item sheet-square">
<label>Speed</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Fumble Die</label>
</div>
<div class="sheet-item sheet-tiny">
<div class="sheet-item sheet-square">
<label>Fumble</label>
</div>
<div class="sheet-item sheet-med">
@@ -470,22 +467,22 @@
</div>
<fieldset class="repeating_armor">
<div class="sheet-row">
<div class="sheet-item sheet-small">
<div class="sheet-item sheet-med">
<input type="text" name="attr_ArmorName"/>
</div>
<div class="sheet-item sheet-tiny">
<div class="sheet-item sheet-square">
<input type="text" name="attr_ArmorBonus"/>
</div>
<div class="sheet-item sheet-tiny">
<div class="sheet-item sheet-square">
<input type="text" name="attr_ArmorCheck"/>
</div>
<div class="sheet-item sheet-tiny">
<div class="sheet-item sheet-square">
<input type="text" name="attr_ArmorSpeed"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="text" name="attr_ArmorFumbleDie"/>
</div>
<div class="sheet-item sheet-tiny">
<div class="sheet-item sheet-square">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} fumbles! [[@{ArmorFumbleDie}+@{FumbleCheck}]]" name="roll_Fumble">
<input type="number" name="attr_FumbleCheck" value="@{LCK}*-1" disabled="true"/>
</button>
@@ -497,7 +494,6 @@
</fieldset>
</div>
</div>
<!--hr/-->
<!-- inventory -->
<div class="sheet-3colrow">
<div class="sheet-col">
@@ -567,6 +563,10 @@
<input type="radio" class="isHalfling" value="5" name="attr_Class" checked><label class="sheet-tab">Halfling</label>
<input type="radio" class="isDwarf" value="6" name="attr_Class" checked><label class="sheet-tab">Dwarf</label>
<input type="radio" class="isElf" value="7" name="attr_Class" checked><label class="sheet-tab">Elf</label>
<input type="radio" class="isBard" value="8" name="attr_Class" checked><label class="sheet-tab">Bard</label>
<input type="radio" class="isGnome" value="9" name="attr_Class" checked><label class="sheet-tab">Gnome</label>
<input type="radio" class="isPaladin" value="10" name="attr_Class" checked><label class="sheet-tab">Paladin</label>
<input type="radio" class="isRanger" value="11" name="attr_Class" checked><label class="sheet-tab">Ranger</label>
<!-- warrior -->
<div class="sheet-warrior">
<h2>Warrior Abilities</h2>
@@ -1371,10 +1371,736 @@
</fieldset>
</div>
</div>
<!-- /div-->
<!-- div class="sheet-npc">
<!-- bard -->
<div class="sheet-bard">
<h2>Bard Spells &amp; Abilities</h2>
<div class="sheet-statblock">
<div class="sheet-item sheet-med">
<label>Talent Die</label>
</div>
<div class="sheet-item sheet-tiny">
<select name="attr_TalentDie">
<option value="d0" selected="selected">--</option>
<option value="d14">d14</option>
<option value="d16">d16</option>
<option value="d20">d20</option>
<option value="d24">d24</option>
<option value="d30">d30</option>
<option value="d30+1">d30+1</option>
<option value="d30+2">d30+2</option>
<option value="d30+3">d30+3</option>
</select>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Call to Arms</label>
</div>
<div class="sheet-item sheet-tiny">
<input type="text" class="sheet-square" name="attr_BardCalltoArms" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} makes a Call to Arms: [[@{TalentDie}+@{BardCalltoArmsCheck}]]" name="roll_TalentDie">
<input type="number" class="sheet-square" name="attr_BardCalltoArmsCheck" value="@{PER}+@{BardCalltoArms}" disabled="true"/>
</button>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Challenge</label>
</div>
<div class="sheet-item sheet-tiny">
<input type="text" class="sheet-square" name="attr_BardChallenge" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} performs a Challenge: [[@{TalentDie}+@{BardChallengeCheck}]]" name="roll_TalentDie">
<input type="number" class="sheet-square" name="attr_BardChallengeCheck" value="@{PER}+@{BardChallenge}" disabled="true"/>
</button>
</div>
</div><div>
<div class="sheet-item sheet-med">
<label>Calm</label>
</div>
<div class="sheet-item sheet-tiny">
<input type="text" class="sheet-square" name="attr_BardCalm" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} performs Calm: [[@{TalentDie}+@{BardCalmCheck}]]" name="roll_TalentDie">
<input type="number" class="sheet-square" name="attr_BardCalmCheck" value="@{PER}+@{BardCalm}" disabled="true"/>
</button>
</div>
</div><div>
<div class="sheet-item sheet-med">
<label>Lore</label>
</div>
<div class="sheet-item sheet-tiny">
<input type="text" class="sheet-square" name="attr_BardLore" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} uses Lore: [[@{TalentDie}+@{BardLoreCheck}]]" name="roll_TalentDie">
<input type="number" class="sheet-square" name="attr_BardLoreCheck" value="@{INT}+@{BardLore}" disabled="true"/>
</button>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Corruption:</label>
</div>
<div class="sheet-item sheet-large">
<input type="text" name="attr_WizardCorruption"/>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Other notes:</label>
</div>
<div class="sheet-item sheet-large">
<input type="text" name="attr_WizardNotes"/>
</div>
</div>
<div class="sheet-statblock">
<div class="sheet-item sheet-med">
<label>Momentum:</label>
</div>
<div class="sheet-item sheet-tiny">
<select name="attr_Momentum" class="sheet-square">
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
<option value="6">6</option>
<option value="7">7</option>
<option value="8">8</option>
<option value="9">9</option>
<option value="10" selected="selected">10</option>
<option value="11">11</option>
<option value="12">12</option>
<option value="13">13</option>
<option value="14">14</option>
<option value="15">15</option>
<option value="16">16</option>
<option value="17">17</option>
<option value="18">18</option>
<option value="19">19</option>
<option value="20">20</option>
</select>
</div>
</div>
<div>
<label>Spells:</label>
</div>
<div class="sheet-statblock">
<div class="sheet-header">
<div class="sheet-item sheet-small">
<label>Spell Name</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Level</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Misc Mods</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Check</label>
</div>
<div class="sheet-item sheet-med">
<label>Mercurial Effect &amp; Notes</label>
</div>
</div>
<fieldset class="repeating_bardspells">
<div class="sheet-row">
<div class="sheet-item sheet-small">
<input type="text" name="attr_BardSpell"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_BardSpellLevel" value="1"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_BardSpellCheckMisc" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} casts @{BardSpell}: [[@{ActionDie}+@{BardSpellCheck}]]" name="roll_BardSpell">
<input type="number" name="attr_BardSpellCheck" value="@{Level}+@{INT}+@{BardSpellCheckMisc}" readonly="true"/>
</button>
</div>
<div class="sheet-item sheet-med">
<input type="text" name="attr_BardSpellMercurial"/>
</div>
</div>
</fieldset>
</div>
</div>
<!-- gnome -->
<div class="sheet-gnome">
<h2>Gnome Spells &amp; Abilities</h2>
<div class="sheet-statblock">
<div class="sheet-item sheet-med">
<label>Trick Die</label>
</div>
<div class="sheet-item sheet-tiny">
<select name="attr_TrickDie">
<option value="d0" selected="selected">--</option>
<option value="d3">d3</option>
<option value="d4">d4</option>
<option value="d5">d5</option>
<option value="d6">d6</option>
<option value="d7">d7</option>
</select>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Magic Resistance</label>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="/roll 1d100<@{MagicResistance} to resist Magic." name="roll_MagicResistance">
<input type="number" class="sheet-square" name="attr_MagicResistance" value="10*@{Level}" disabled="true"/>
</button>&#37;
</div>
</div>
<!-- /div -->
<div>
<div class="sheet-item sheet-med">
<label>Sturdy Illusionist Trick</label>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} performs an illusionary trick: [[@{TrickDie}]]" name="roll_IllusionTrick">
<input type="number" class="sheet-square" name="attr_IllusionTrick" value="@{TrickDie}" disabled="true"/>
</button>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Animal Trick</label>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} befriends an animal: [[@{TrickDie}]]" name="roll_AnimalTrick">
<input type="number" class="sheet-square" name="attr_AnimalTrickDie" value="@{TrickDie}" disabled="true"/>
</button>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Gem Affinity</label>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="/roll 1d100<@{GemAffinity} to detect gems." name="roll_GemAffinity">
<input type="number" class="sheet-square" name="attr_GemAffinity" value="10*@{Level}" disabled="true"/>
</button>&#37;
</div>
</div>
<div>
<label>Gnome traits: night vision, Luck mod vs. magic saves</label>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Corruption:</label>
</div>
<div class="sheet-item sheet-large">
<input type="text" name="attr_WizardCorruption"/>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Other notes:</label>
</div>
<div class="sheet-item sheet-large">
<input type="text" name="attr_WizardNotes"/>
</div>
</div>
<div class="sheet-statblock">
<div class="sheet-item sheet-med">
<label>Momentum:</label>
</div>
<div class="sheet-item sheet-tiny">
<select name="attr_Momentum" class="sheet-square">
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
<option value="6">6</option>
<option value="7">7</option>
<option value="8">8</option>
<option value="9">9</option>
<option value="10" selected="selected">10</option>
<option value="11">11</option>
<option value="12">12</option>
<option value="13">13</option>
<option value="14">14</option>
<option value="15">15</option>
<option value="16">16</option>
<option value="17">17</option>
<option value="18">18</option>
<option value="19">19</option>
<option value="20">20</option>
</select>
</div>
</div>
<div>
<label>Spells:</label>
</div>
<div class="sheet-statblock">
<div class="sheet-header">
<div class="sheet-item sheet-small">
<label>Spell Name</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Level</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Misc Mods</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Check</label>
</div>
<div class="sheet-item sheet-med">
<label>Mercurial Effect &amp; Notes</label>
</div>
</div>
<fieldset class="repeating_gnomespells">
<div class="sheet-row">
<div class="sheet-item sheet-small">
<input type="text" name="attr_GnomeSpell"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_GnomeSpellLevel" value="1"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_GnomeSpellCheckMisc" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} casts @{GnomeSpell}: [[@{ActionDie}+@{GnomeSpellCheck}]]" name="roll_GnomeSpell">
<input type="number" name="attr_GnomeSpellCheck" value="@{INT}+@{GnomeSpellCheckMisc}" disabled="true"/>
</button>
</div>
<div class="sheet-item sheet-med">
<input type="text" name="attr_GnomeSpellMercurial"/>
</div>
</div>
</fieldset>
</div>
</div>
<div class="sheet-paladin">
<!-- paladin -->
<h2>Paladin Spells &amp; Abilities</h2>
<div class="sheet-statblock">
<div class="sheet-item sheet-med">
<label>Smite:</label>
</div>
<div class="sheet-item sheet-tiny">
<select name="attr_DeedDie">
<option value="d0" selected="selected">--</option>
<option value="d3">d3</option>
<option value="d4">d4</option>
<option value="d5">d5</option>
<option value="d6">d6</option>
<option value="d7">d7</option>
<option value="d8">d8</option>
<option value="d10">d10</option>
<option value="d10+1">d10+1</option>
<option value="d10+2">d10+2</option>
<option value="d10+3">d10+3</option>
<option value="d10+4">d10+4</option>
</select>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-square" type="roll" value="@{character_name} does a Mighty Deed: [[@{DeedDie}]]" name="roll_DeedDie"/>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Deity:</label>
</div>
<div class="sheet-item sheet-large">
<input type="text" name="attr_ClericDeity"/>
</div>
</div>
<div class="sheet-statblock">
<div class="sheet-item sheet-med">
<label>Disapproval:</label>
</div>
<div class="sheet-item sheet-tiny">
<select name="attr_Disapproval" class="sheet-square">
<option value="1" selected="selected">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
<option value="6">6</option>
<option value="7">7</option>
<option value="8">8</option>
<option value="9">9</option>
<option value="10">10</option>
<option value="11">11</option>
<option value="12">12</option>
<option value="13">13</option>
<option value="14">14</option>
<option value="15">15</option>
<option value="16">16</option>
<option value="17">17</option>
<option value="18">18</option>
<option value="19">19</option>
<option value="20">20</option>
</select>
</div>
</div>
<div class="sheet-statblock">
<div class="sheet-item sheet-med">
<label>Fallen Points:</label>
</div>
<div class="sheet-item sheet-tiny">
<select name="attr_FallenPoints" class="sheet-square">
<option value="0" selected="selected">0</option>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
<option value="6">6</option>
<option value="7">7</option>
<option value="8">8</option>
<option value="9">9</option>
<option value="10">10</option>
<option value="11">11</option>
<option value="12">12</option>
<option value="13">13</option>
<option value="14">14</option>
<option value="15">15</option>
<option value="16">16</option>
<option value="17">17</option>
<option value="18">18</option>
<option value="19">19</option>
<option value="20">20</option>
</select>
</div>
</div>
<div class="sheet-statblock">
<div class="sheet-item sheet-med">
<label>Momentum:</label>
</div>
<div class="sheet-item sheet-tiny">
<select name="attr_Momentum" class="sheet-square">
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
<option value="6">6</option>
<option value="7">7</option>
<option value="8">8</option>
<option value="9">9</option>
<option value="10" selected="selected">10</option>
<option value="11">11</option>
<option value="12">12</option>
<option value="13">13</option>
<option value="14">14</option>
<option value="15">15</option>
<option value="16">16</option>
<option value="17">17</option>
<option value="18">18</option>
<option value="19">19</option>
<option value="20">20</option>
</select>
</div>
</div>
<div><label>Holy Deeds Results Table</label>
<table>
<tr>
<td> Holy Deed </td>
<td> 12 </td>
<td> 14 </td>
<td> 20 </td>
<td> 22 </td>
<td> 25+ </td>
</tr>
<tr>
<td> Lay on Hands (same) </td>
<td> 1 die </td>
<td> 2 dice </td>
<td> 3 dice </td>
<td> 4 dice </td>
<td> 4 dice </td>
</tr>
<tr>
<td> Lay on Hands (adjacent) </td>
<td> None </td>
<td> 1 die </td>
<td> 2 dice </td>
<td> 3 dice </td>
<td> 3 dice </td>
</tr>
<tr>
<td> Lay on Hands (opposed) </td>
<td> None </td>
<td> None </td>
<td> 1 die </td>
<td> 2 dice </td>
<td> 2 dice </td>
</tr>
<tr>
<td> Instill Bravery </td>
<td> +1 bonus/ one target </td>
<td> +2 bonus/1d3 targets </td>
<td> +3 bonus/1d4 targets </td>
<td> +4 bonus/1d6 targets </td>
<td> +5 bonus/1d7 targets </td>
</tr>
<tr>
<td> Fear </td>
<td> One target </td>
<td> 1d3 targets </td>
<td> 1d5 targets </td>
<td> 1d7 targets </td>
<td> 1d8 targets </td>
</tr>
</table>
</div>
<div>
<label>Spells:</label>
</div>
<div class="sheet-statblock">
<div class="sheet-header">
<div class="sheet-item sheet-small">
<label>Spell Name</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Level</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Misc Mods</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Check</label>
</div>
<div class="sheet-item sheet-med">
<label>Manifestation &amp; Notes</label>
</div>
</div>
<div>
<div class="sheet-item sheet-small">
<input type="text" name="attr_InstillBravery" value="Instill Bravery" disabled="true"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_InstillBraveryLevel" value="1" disabled="true"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_InstillBraveryCheckMisc" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} casts Instill Bravery: [[@{ActionDie}+@{InstillBraveryCheck}]]" name="roll_InstillBravery">
<input type="number" name="attr_InstillBraveryCheck" value="@{Level}+@{PER}+@{InstillBraveryCheckMisc}" disabled="true"/>
</button>
</div>
<div class="sheet-item sheet-med">
<input type="text" name="attr_InstillBraveryNotes"/>
</div>
</div>
<div>
<div class="sheet-item sheet-small">
<input type="text" name="attr_CauseFear" value="Cause Fear" disabled="true"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_CauseFearLevel" value="1" disabled="true"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_CauseFearCheckMisc" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} casts Cause Fear: [[@{ActionDie}+@{CauseFearCheck}]]" name="roll_CauseFear">
<input type="number" name="attr_CauseFearCheck" value="@{Level}+@{PER}+@{CauseFearCheckMisc}" disabled="true"/>
</button>
</div>
<div class="sheet-item sheet-med">
<input type="text" name="attr_CauseFearNotes"/>
</div>
</div>
<div>
<div class="sheet-item sheet-small">
<input type="text" name="attr_LayOnHands" value="Lay On Hands" disabled="true"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_LayOnHandsLevel" value="1" disabled="true"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_LayOnHandsCheckMisc" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} casts Lay on Hands: [[@{ActionDie}+@{LayOnHandsCheck}]]" name="roll_LayOnHands">
<input type="number" name="attr_LayOnHandsCheck" value="@{Level}+@{PER}+@{LayOnHandsCheckMisc}" disabled="true"/>
</button>
</div>
<div class="sheet-item sheet-med">
<input type="text" name="attr_LayOnHandsNotes"/>
</div>
</div>
<fieldset class="repeating_paladinspells">
<div class="sheet-row">
<div class="sheet-item sheet-small">
<input type="text" name="attr_PaladinSpell"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_PaladinSpellLevel" value="1"/>
</div>
<div class="sheet-item sheet-tiny">
<input type="number" name="attr_PaladinSpellCheckMisc" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} casts @{PaladinSpell}: [[@{ActionDie}+@{PaladinSpellCheck}]]" name="roll_PaladinSpell">
<input type="number" name="attr_PaladinSpellCheck" value="@{Level}+@{PER}+@{PaladinSpellCheckMisc}" disabled="true"/>
</button>
</div>
<div class="sheet-item sheet-med">
<input type="text" name="attr_PaladinSpellNotes"/>
</div>
</div>
</fieldset>
</div>
</div>
<div class="sheet-ranger">
<!-- ranger -->
<h2>Ranger Abilities</h2>
<div>
<div class="sheet-statblock">
<div class="sheet-item sheet-med">
<label>Mighty Deeds of Arms:</label>
</div>
<div class="sheet-item sheet-tiny">
<select name="attr_DeedDie">
<option value="d0" selected="selected">--</option>
<option value="d3">d3</option>
<option value="d4">d4</option>
<option value="d5">d5</option>
<option value="d6">d6</option>
<option value="d7">d7</option>
<option value="d8">d8</option>
<option value="d10">d10</option>
<option value="d10+1">d10+1</option>
</select>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-square" type="roll" value="@{character_name} does a Mighty Deed: [[@{DeedDie}]]" name="roll_DeedDie"/>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Ranger Path:</label>
</div>
<div class="sheet-item sheet-large">
<select name="attr_RangerPath">
<option value="None" selected="selected">None</option>
<option value="Archery">Archery Expert</option>
<option value="Two Weapon">Two-Weapon Expert</option>
</select>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Favored Enemy:</label>
</div>
<div class="sheet-item sheet-large">
<input type="text" name="attr_RangerFavoredEnemy"/>
</div>
</div>
<div class="sheet-statblock">
<div class="sheet-header">
<div class="sheet-item sheet-med">
<label>Ability</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Base</label>
</div>
<div class="sheet-item sheet-tiny">
<label>Check</label>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Climb</label>
</div>
<div class="sheet-item sheet-tiny">
<input type="text" class="sheet-square" name="attr_RangerClimb" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} climbs: [[@{ActionDie}+@{RangerClimbheck}]]" name="roll_RangerClimb">
<input type="number" class="sheet-square" name="attr_RangerClimbCheck" value="@{RangerClimb}+@{AGI}+@{Level}" disabled="true"/>
</button>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Find Traps</label>
</div>
<div class="sheet-item sheet-tiny">
<input type="text" class="sheet-square" name="attr_RangerTraps" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} finds and/or neutralizes a trap: [[@{ActionDie}+@{RangerTrapsCheck}]]" name="roll_RangerTraps">
<input type="number" class="sheet-square" name="attr_RangerTrapsCheck" value="@{RangerTraps}+@{AGI}+@{Level}" disabled="true"/>
</button>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Sneak and Hide</label>
</div>
<div class="sheet-item sheet-tiny">
<input type="text" class="sheet-square" name="attr_RangerSneak" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} sneaks silently and hides: [[@{ActionDie}+@{RangerSneakCheck}]]" name="roll_RangerSneak">
<input type="number" class="sheet-square" name="attr_RangerSneakCheck" value="@{RangerSneak}+@{AGI}+@{Level}" disabled="true"/>
</button>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Strider</label>
</div>
<div class="sheet-item sheet-tiny">
<input type="text" class="sheet-square" name="attr_RangerStrider" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} walks or even runs without leaving tracks or being hampered by difficult terrain: [[@{ActionDie}+@{RangerStriderCheck}]]" name="roll_RangerStrider">
<input type="number" class="sheet-square" name="attr_RangerStriderCheck" value="@{RangerStrider}+@{AGI}+@{Level}" disabled="true"/>
</button>
</div>
</div>
<div>
<div class="sheet-item sheet-med">
<label>Survival</label>
</div>
<div class="sheet-item sheet-tiny">
<input type="text" class="sheet-square" name="attr_RangerSurvival" value="0"/>
</div>
<div class="sheet-item sheet-tiny">
<button class="sheet-hidden-roll sheet-square" type="roll" value="@{character_name} uses wilderness skills: [[@{ActionDie}+@{RangerSurvivalCheck}]]" name="roll_RangerSurvival">
<input type="number" class="sheet-square" name="attr_RangerSurvivalCheck" value="@{RangerSurvival}+@{PER}+@{Level}" disabled="true"/>
</button>
</div>
</div>
</div>
<div>
<label>Luck check to avoid being surprised outdoors</label>
</div>
</div>
</div>
</div>