Update aberrant.html

Optimized dice rolling includes options for automatic successes, dice are sorted, added ability to roll for base attributes added repeating merits, flaws, aberration and body modification section. added general notes section
This commit is contained in:
Cowtankerous
2017-09-03 12:47:50 -04:00
committed by GitHub
parent 771802373f
commit d4d3edcf58
+143 -91
View File
@@ -14,7 +14,7 @@
<label>Experience: </label> <input class='sheet-charExpInput sheet-st' type='number' name='attr_Exp' min='0' />
</div><!--sheet-wrapper-->
<div class='sheet-wrapper'>
<label>Total Experience Earned: </label> <input class='sheet-charExpEarnedInput sheet-st' type='number' name='attrExpEarned' min='0' />
<label>Total XP Earned: </label> <input class='sheet-charExpEarnedInput sheet-st' type='number' name='attrExpEarned' min='0' />
</div><!--sheet-wrapper-->
<div class='sheet-wrapper'>
<label>Nationality: </label> <input class='sheet-charNationalityInput sheet-st' type='text' name='attr_Nationality' />
@@ -25,6 +25,15 @@
<div class='sheet-wrapper'>
<label>Nature: </label> <input class='sheet-charNatureInput sheet-st' type='text' name='attr_Nature' />
</div><!--sheet-wrapper-->
<div class='sheet-wrapper'>
<label>Demeanor: </label> <input class='sheet-charDemeanorInput sheet-st' type='text' name='attr_Demeanor' />
</div><!--sheet-wrapper-->
<div class='sheet-wrapper'>
<label>Virtue: </label> <input class='sheet-charVirtueInput sheet-st' type='text' name='attr_Virtue' />
</div><!--sheet-wrapper-->
<div class='sheet-wrapper'>
<label>Vice: </label> <input class='sheet-charViceInput sheet-st' type='text' name='attr_Vice' />
</div><!--sheet-wrapper-->
<div class='sheet-wrapper'>
<label>Eruption: </label> <input class='sheet-charEruptionInput sheet-st' type='text' name='attr_Eruption' />
</div><!--sheet-wrapper-->
@@ -52,6 +61,8 @@
<input type='radio' name='attr_Strength' value=9 /><span></span>
<input type='radio' name='attr_Strength' value=10 /><span></span>
</div><!--sheet-dots-->
<button type='roll' class='sheet-default' value="/me rolls Strength @{Strength} [[ { (@{Strength} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
</button>
</div><!--sheet-att-->
<div class='sheet-matt'>
<label>Mega-Strength</label>
@@ -72,7 +83,7 @@
<div class='sheet-abil'>
<label>Brawl</label>
<input class='sheet-specialty' type='text' name='attr_Brawl_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Brawl [[ { (@{Brawl_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Brawl [[ { (@{Brawl_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Brawl_Total' value="@{Strength}+@{Brawl}" />
</button>
<div class='sheet-dots'>
@@ -87,7 +98,7 @@
<div class='sheet-abil'>
<label>Might</label>
<input class='sheet-specialty' type='text' name='attr_Might_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Might [[ { (@{Might_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Might [[ { (@{Might_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Might_Total' value="@{Strength}+@{Might}" />
</button>
<div class='sheet-dots'>
@@ -102,7 +113,7 @@
<div class='sheet-abil'>
<label>Throwing</label>
<input class='sheet-specialty' type='text' name='attr_Throwing_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Throwing [[ { (@{Throwing_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Throwing [[ { (@{Throwing_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Throwing_Total' value="@{Strength}+@{Throwing}" />
</button>
<div class='sheet-dots'>
@@ -118,7 +129,7 @@
<div class='sheet-abil'>
<label><input type='text' name='attr_rStrName' placeholder='Ability'></label>
<input class='sheet-specialty' type='text' name='attr_rStrSpecialty' placeholder='Specialty' />
<button type='roll' value="/me rolls @{rStrName} [[ { (@{rStr_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls @{rStrName} [[ { (@{rStr_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_rStr_Total' value="@{Strength}+@{rStr}" />
</button>
<div class='sheet-dots'>
@@ -146,6 +157,8 @@
<input type='radio' name='attr_Dexterity' value=9 /><span></span>
<input type='radio' name='attr_Dexterity' value=10 /><span></span>
</div><!--sheet-dots-->
<button type='roll' class='sheet-default' value="/me rolls Dexterity @{Dexterity} [[ { (@{Dexterity} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
</button>
</div><!--sheet-att-->
<div class='sheet-matt'>
<label>Mega-Dexterity</label>
@@ -166,7 +179,7 @@
<div class='sheet-abil'>
<label>Archery</label>
<input class='sheet-specialty' type='text' name='attr_Archery_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Archery [[ { (@{Archery_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Archery [[ { (@{Archery_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Archery_Total' value="@{Dexterity}+@{Archery}" />
</button>
<div class='sheet-dots'>
@@ -181,7 +194,7 @@
<div class='sheet-abil'>
<label>Athletics</label>
<input class='sheet-specialty' type='text' name='attr_Athletics_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Athletics [[ { (@{Athletics_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Athletics [[ { (@{Athletics_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Athletics_Total' value="@{Dexterity}+@{Athletics}" />
</button>
<div class='sheet-dots'>
@@ -196,7 +209,7 @@
<div class='sheet-abil'>
<label>Drive</label>
<input class='sheet-specialty' type='text' name='attr_Drive_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Drive [[ { (@{Drive_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Drive [[ { (@{Drive_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Drive_Total' value="@{Dexterity}+@{Drive}" />
</button>
<div class='sheet-dots'>
@@ -211,7 +224,7 @@
<div class='sheet-abil'>
<label>Firearms</label>
<input class='sheet-specialty' type='text' name='attr_Firearms_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Firearms [[ { (@{Firearms_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Firearms [[ { (@{Firearms_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Firearms_Total' value="@{Dexterity}+@{Firearms}" />
</button>
<div class='sheet-dots'>
@@ -226,7 +239,7 @@
<div class='sheet-abil'>
<label>Gunnery</label>
<input class='sheet-specialty' type='text' name='attr_Gunnery_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Gunnery [[ { (@{Gunnery_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Gunnery [[ { (@{Gunnery_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Gunnery_Total' value="@{Dexterity}+@{Gunnery}" />
</button>
<div class='sheet-dots'>
@@ -241,7 +254,7 @@
<div class='sheet-abil'>
<label>Heavy Weapons</label>
<input class='sheet-specialty' type='text' name='attr_Heavy_Weapons_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Heavy Weapons [[ { (@{Heavy_Weapons_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Heavy Weapons [[ { (@{Heavy_Weapons_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Heavy_Weapons_Total' value="@{Dexterity}+@{Heavy_Weapons}" />
</button>
<div class='sheet-dots'>
@@ -256,7 +269,7 @@
<div class='sheet-abil'>
<label>Legerdemain</label>
<input class='sheet-specialty' type='text' name='attr_Legerdemain_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Legerdemain [[ { (@{Legerdemain_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Legerdemain [[ { (@{Legerdemain_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Legerdemain_Total' value="@{Dexterity}+@{Legerdemain}" />
</button>
<div class='sheet-dots'>
@@ -271,7 +284,7 @@
<div class='sheet-abil'>
<label>Martial Arts</label>
<input class='sheet-specialty' type='text' name='attr_Martial_Arts_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Martial Arts [[ { (@{Martial_Arts_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Martial Arts [[ { (@{Martial_Arts_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Martial_Arts_Total' value="@{Dexterity}+@{Martial_Arts}" />
</button>
<div class='sheet-dots'>
@@ -286,7 +299,7 @@
<div class='sheet-abil'>
<label>Melee</label>
<input class='sheet-specialty' type='text' name='attr_Melee_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Melee [[ { (@{Melee_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Melee [[ { (@{Melee_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Melee_Total' value="@{Dexterity}+@{Melee}" />
</button>
<div class='sheet-dots'>
@@ -301,7 +314,7 @@
<div class='sheet-abil'>
<label>Pilot</label>
<input class='sheet-specialty' type='text' name='attr_Pilot_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Pilot [[ { (@{Pilot_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Pilot [[ { (@{Pilot_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Pilot_Total' value="@{Dexterity}+@{Pilot}" />
</button>
<div class='sheet-dots'>
@@ -316,7 +329,7 @@
<div class='sheet-abil'>
<label>Ride</label>
<input class='sheet-specialty' type='text' name='attr_Ride_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Ride [[ { (@{Ride_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Ride [[ { (@{Ride_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Ride_Total' value="@{Dexterity}+@{Ride}" />
</button>
<div class='sheet-dots'>
@@ -331,7 +344,7 @@
<div class='sheet-abil'>
<label>Stealth</label>
<input class='sheet-specialty' type='text' name='attr_Stealth_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Stealth [[ { (@{Stealth_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Stealth [[ { (@{Stealth_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Stealth_Total' value="@{Dexterity}+@{Stealth}" />
</button>
<div class='sheet-dots'>
@@ -347,7 +360,7 @@
<div class='sheet-abil'>
<label><input type='text' name='attr_rDexName' placeholder='Ability'></label>
<input class='sheet-specialty' type='text' name='attr_rDexSpecialty' placeholder='Specialty' />
<button type='roll' value="/me rolls @{rDexName} [[ { (@{rDex_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls @{rDexName} [[ { (@{rDex_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_rDex_Total' value="@{Dexterity}+@{rDex}" />
</button>
<div class='sheet-dots'>
@@ -375,6 +388,8 @@
<input type='radio' name='attr_Stamina' value=9 /><span></span>
<input type='radio' name='attr_Stamina' value=10 /><span></span>
</div><!--sheet-dots-->
<button type='roll' class='sheet-default' value="/me rolls Stamina @{Stamina} [[ { (@{Stamina} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
</button>
</div><!--sheet-att-->
<div class='sheet-matt'>
<label>Mega-Stamina</label>
@@ -395,7 +410,7 @@
<div class='sheet-abil'>
<label>Endurance</label>
<input class='sheet-specialty' type='text' name='attr_Endurance_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Endurance [[ { (@{Endurance_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Endurance [[ { (@{Endurance_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Endurance_Total' value="@{Stamina}+@{Endurance}" />
</button>
<div class='sheet-dots'>
@@ -410,7 +425,7 @@
<div class='sheet-abil'>
<label>Resistance</label>
<input class='sheet-specialty' type='text' name='attr_Resistance_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Resistance [[ { (@{Resistance_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Resistance [[ { (@{Resistance_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Resistance_Total' value="@{Stamina}+@{Resistance}" />
</button>
<div class='sheet-dots'>
@@ -425,7 +440,7 @@
<div class='sheet-abil'>
<label>Channeling</label>
<input class='sheet-specialty' type='text' name='attr_Channeling_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Channeling (Stamina) [[ { (@{Channeling_Stamina_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Channeling (Stamina) [[ { (@{Channeling_Stamina_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Channeling_Stamina_Total' value="@{Stamina}+@{SChanneling}" />
</button>
<div class='sheet-dots'>
@@ -441,7 +456,7 @@
<div class='sheet-abil'>
<label><input type='text' name='attr_rStaName' placeholder='Ability'></label>
<input class='sheet-specialty' type='text' name='attr_rStaSpecialty' placeholder='Specialty' />
<button type='roll' value="/me rolls @{rStaName} [[ { (@{rSta_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls @{rStaName} [[ { (@{rSta_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_rSta_Total' value="@{Stamina}+@{rSta}" />
</button>
<div class='sheet-dots'>
@@ -472,6 +487,8 @@
<input type='radio' name='attr_Perception' value=9 /><span></span>
<input type='radio' name='attr_Perception' value=10 /><span></span>
</div><!--sheet-dots-->
<button type='roll' class='sheet-default' value="/me rolls Perception @{Perception} [[ { (@{Perception} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
</button>
</div><!--sheet-att-->
<div class='sheet-matt'>
<label>Mega-Perception</label>
@@ -492,7 +509,7 @@
<div class='sheet-abil'>
<label>Artillery</label>
<input class='sheet-specialty' type='text' name='attr_Artillery_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Artillery [[ { (@{Artillery_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Artillery [[ { (@{Artillery_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Artillery_Total' value="@{Perception}+@{Artillery}" />
</button>
<div class='sheet-dots'>
@@ -507,7 +524,7 @@
<div class='sheet-abil'>
<label>Awareness</label>
<input class='sheet-specialty' type='text' name='attr_Awareness_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Awareness [[ { (@{Awareness_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Awareness [[ { (@{Awareness_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Awareness_Total' value="@{Perception}+@{Awareness}" />
</button>
<div class='sheet-dots'>
@@ -522,7 +539,7 @@
<div class='sheet-abil'>
<label>Channeling</label>
<input class='sheet-specialty' type='text' name='attr_Channeling_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Channeling (Perception) [[ { (@{Channeling_Perception_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Channeling (Perception) [[ { (@{Channeling_Perception_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Channeling_Perception_Total' value="@{Perception}+@{Channeling}" />
</button>
<div class='sheet-dots'>
@@ -537,7 +554,7 @@
<div class='sheet-abil'>
<label>Investigation</label>
<input class='sheet-specialty' type='text' name='attr_Investigation_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Investigation [[ { (@{Investigation_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Investigation [[ { (@{Investigation_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Investigation_Total' value="@{Perception}+@{Investigation}" />
</button>
<div class='sheet-dots'>
@@ -552,7 +569,7 @@
<div class='sheet-abil'>
<label>Navigation</label>
<input class='sheet-specialty' type='text' name='attr_Navigation_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Navigation [[ { (@{Navigation_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Navigation [[ { (@{Navigation_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Navigation_Total' value="@{Perception}+@{Navigation}" />
</button>
<div class='sheet-dots'>
@@ -568,7 +585,7 @@
<div class='sheet-abil'>
<label><input type='text' name='attr_rPerName' placeholder='Ability'></label>
<input class='sheet-specialty' type='text' name='attr_rPerSpecialty' placeholder='Specialty' />
<button type='roll' value="/me rolls @{rPerName} [[ { (@{rPer_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls @{rPerName} [[ { (@{rPer_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_rPer_Total' value="@{Perception}+@{rPer}" />
</button>
<div class='sheet-dots'>
@@ -596,6 +613,8 @@
<input type='radio' name='attr_Intelligence' value=9 /><span></span>
<input type='radio' name='attr_Intelligence' value=10 /><span></span>
</div><!--sheet-dots-->
<button type='roll' class='sheet-default' value="/me rolls Intelligence @{Intelligence} [[ { (@{Intelligence} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
</button>
</div><!--sheet-att-->
<div class='sheet-matt'>
<label>Mega-Intelligence</label>
@@ -616,7 +635,7 @@
<div class='sheet-abil'>
<label>Academics</label>
<input class='sheet-specialty' type='text' name='attr_Academics_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Academics [[ { (@{Academics_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Academics [[ { (@{Academics_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Academics_Total' value="@{Intelligence}+@{Academics}" />
</button>
<div class='sheet-dots'>
@@ -631,7 +650,7 @@
<div class='sheet-abil'>
<label>Analysis</label>
<input class='sheet-specialty' type='text' name='attr_Analysis_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Analysis [[ { (@{Analysis_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Analysis [[ { (@{Analysis_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Analysis_Total' value="@{Intelligence}+@{Analysis}" />
</button>
<div class='sheet-dots'>
@@ -646,7 +665,7 @@
<div class='sheet-abil'>
<label>Bureaucracy</label>
<input class='sheet-specialty' type='text' name='attr_Bureaucracy_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Bureaucracy [[ { (@{Bureaucracy_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Bureaucracy [[ { (@{Bureaucracy_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Bureaucracy_Total' value="@{Intelligence}+@{Bureaucracy}" />
</button>
<div class='sheet-dots'>
@@ -661,7 +680,7 @@
<div class='sheet-abil'>
<label>Computer</label>
<input class='sheet-specialty' type='text' name='attr_Computer_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Computer [[ { (@{Computer_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Computer [[ { (@{Computer_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Computer_Total' value="@{Intelligence}+@{Computer}" />
</button>
<div class='sheet-dots'>
@@ -676,7 +695,7 @@
<div class='sheet-abil'>
<label>Demolitions</label>
<input class='sheet-specialty' type='text' name='attr_Demolitions_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Demolitions [[ { (@{Demolitions_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Demolitions [[ { (@{Demolitions_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Demolitions_Total' value="@{Intelligence}+@{Demolitions}" />
</button>
<div class='sheet-dots'>
@@ -691,7 +710,7 @@
<div class='sheet-abil'>
<label>Engineering</label>
<input class='sheet-specialty' type='text' name='attr_Engineering_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Engineering [[ { (@{Engineering_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Engineering [[ { (@{Engineering_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Engineering_Total' value="@{Intelligence}+@{Engineering}" />
</button>
<div class='sheet-dots'>
@@ -706,7 +725,7 @@
<div class='sheet-abil'>
<label>Gambling</label>
<input class='sheet-specialty' type='text' name='attr_Gambling_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Gambling [[ { (@{Gambling_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Gambling [[ { (@{Gambling_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Gambling_Total' value="@{Intelligence}+@{Gambling}" />
</button>
<div class='sheet-dots'>
@@ -721,7 +740,7 @@
<div class='sheet-abil'>
<label>Intrusion</label>
<input class='sheet-specialty' type='text' name='attr_Intrusion_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Intrusion [[ { (@{Intrusion_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Intrusion [[ { (@{Intrusion_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Intrusion_Total' value="@{Intelligence}+@{Intrusion}" />
</button>
<div class='sheet-dots'>
@@ -736,7 +755,7 @@
<div class='sheet-abil'>
<label>Linguistics</label>
<input class='sheet-specialty' type='text' name='attr_Linguistics_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Linguistics [[ { (@{Linguistics_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Linguistics [[ { (@{Linguistics_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Linguistics_Total' value="@{Intelligence}+@{Linguistics}" />
</button>
<div class='sheet-dots'>
@@ -751,7 +770,7 @@
<div class='sheet-abil'>
<label>Medicine</label>
<input class='sheet-specialty' type='text' name='attr_Medicine_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Medicine [[ { (@{Medicine_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Medicine [[ { (@{Medicine_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Medicine_Total' value="@{Intelligence}+@{Medicine}" />
</button>
<div class='sheet-dots'>
@@ -766,7 +785,7 @@
<div class='sheet-abil'>
<label>Occult</label>
<input class='sheet-specialty' type='text' name='attr_Occult_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Occult [[ { (@{Occult_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Occult [[ { (@{Occult_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Occult_Total' value="@{Intelligence}+@{Occult}" />
</button>
<div class='sheet-dots'>
@@ -781,7 +800,7 @@
<div class='sheet-abil'>
<label>Science</label>
<input class='sheet-specialty' type='text' name='attr_Science_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Science [[ { (@{Science_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Science [[ { (@{Science_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Science_Total' value="@{Intelligence}+@{Science}" />
</button>
<div class='sheet-dots'>
@@ -796,7 +815,7 @@
<div class='sheet-abil'>
<label>Survival</label>
<input class='sheet-specialty' type='text' name='attr_Survival_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Survival [[ { (@{Survival_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Survival [[ { (@{Survival_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Survival_Total' value="@{Intelligence}+@{Survival}" />
</button>
<div class='sheet-dots'>
@@ -811,7 +830,7 @@
<div class='sheet-abil'>
<label>Tradecraft</label>
<input class='sheet-specialty' type='text' name='attr_Tradecraft_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Tradecraft [[ { (@{Tradecraft_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Tradecraft [[ { (@{Tradecraft_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Tradecraft_Total' value="@{Intelligence}+@{Tradecraft}" />
</button>
<div class='sheet-dots'>
@@ -826,7 +845,7 @@
<div class='sheet-abil'>
<label>Thought Discipline (None)</label>
<input class='sheet-specialty' type='text' name='attr_Thought_Discipline_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Thought Discipline [[ { (@{Thought_Discipline_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Thought Discipline [[ { (@{Thought_Discipline_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Thought_Discipline_Total' value="@{Thought_Discipline}" />
</button>
<div class='sheet-dots'>
@@ -842,7 +861,7 @@
<div class='sheet-abil'>
<label><input type='text' name='attr_rIntName' placeholder='Ability'></label>
<input class='sheet-specialty' type='text' name='attr_rIntSpecialty' placeholder='Specialty' />
<button type='roll' value="/me rolls @{rIntName} [[ { (@{rInt_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls @{rIntName} [[ { (@{rInt_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_rInt_Total' value="@{Intelligence}+@{rInt}" />
</button>
<div class='sheet-dots'>
@@ -890,7 +909,7 @@
<div class='sheet-abil'>
<label>Arts</label>
<input class='sheet-specialty' type='text' name='attr_Arts_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Arts [[ { (@{Arts_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Arts [[ { (@{Arts_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Arts_Total' value="@{Wits}+@{Arts}" />
</button>
<div class='sheet-dots'>
@@ -905,7 +924,7 @@
<div class='sheet-abil'>
<label>Biz</label>
<input class='sheet-specialty' type='text' name='attr_Biz_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Biz [[ { (@{Biz_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Biz [[ { (@{Biz_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Biz_Total' value="@{Wits}+@{Biz}" />
</button>
<div class='sheet-dots'>
@@ -920,7 +939,7 @@
<div class='sheet-abil'>
<label>Meditation</label>
<input class='sheet-specialty' type='text' name='attr_Arts_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Meditation [[ { (@{Meditation_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Meditation [[ { (@{Meditation_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Meditation_Total' value="@{Wits}+@{Meditation}" />
</button>
<div class='sheet-dots'>
@@ -935,7 +954,7 @@
<div class='sheet-abil'>
<label>Modulate</label>
<input class='sheet-specialty' type='text' name='attr_Modulate_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Modulate [[ { (@{Modulate_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Modulate [[ { (@{Modulate_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Modulate_Total' value="@{Wits}+@{Modulate}" />
</button>
<div class='sheet-dots'>
@@ -950,7 +969,7 @@
<div class='sheet-abil'>
<label>Rapport</label>
<input class='sheet-specialty' type='text' name='attr_Rapport_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Rapport [[ { (@{Rapport_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Rapport [[ { (@{Rapport_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Rapport_Total' value="@{Wits}+@{Rapport}" />
</button>
<div class='sheet-dots'>
@@ -965,7 +984,7 @@
<div class='sheet-abil'>
<label>Shadowing</label>
<input class='sheet-specialty' type='text' name='attr_Shadowing_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Shadowing [[ { (@{Shadowing_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Shadowing [[ { (@{Shadowing_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Shadowing_Total' value="@{Wits}+@{Shadowing}" />
</button>
<div class='sheet-dots'>
@@ -980,7 +999,7 @@
<div class='sheet-abil'>
<label>Tactics</label>
<input class='sheet-specialty' type='text' name='attr_Arts_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Tactics [[ { (@{Tactics_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Tactics [[ { (@{Tactics_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Tactics_Total' value="@{Wits}+@{Tactics}" />
</button>
<div class='sheet-dots'>
@@ -995,7 +1014,7 @@
<div class='sheet-abil'>
<label>Unify</label>
<input class='sheet-specialty' type='text' name='attr_Unify_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Unify [[ { (@{Unify_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Unify [[ { (@{Unify_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Unify_Total' value="@{Wits}+@{Unify}" />
</button>
<div class='sheet-dots'>
@@ -1010,7 +1029,7 @@
<div class='sheet-abil'>
<label>Weave</label>
<input class='sheet-specialty' type='text' name='attr_Weave_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Weave [[ { (@{Weave_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Weave [[ { (@{Weave_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Weave_Total' value="@{Wits}+@{Weave}" />
</button>
<div class='sheet-dots'>
@@ -1026,7 +1045,7 @@
<div class='sheet-abil'>
<label><input type='text' name='attr_rWitName' placeholder='Ability'></label>
<input class='sheet-specialty' type='text' name='attr_rWitSpecialty' placeholder='Specialty' />
<button type='roll' value="/me rolls @{rWitName} [[ { (@{rWit_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls @{rWitName} [[ { (@{rWit_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_rWit_Total' value="@{Wits}+@{rWit}" />
</button>
<div class='sheet-dots'>
@@ -1057,6 +1076,8 @@
<input type='radio' name='attr_Charisma' value=9 /><span></span>
<input type='radio' name='attr_Charisma' value=10 /><span></span>
</div><!--sheet-dots-->
<button type='roll' class='sheet-default' value="/me rolls Charisma @{Charisma} [[ { (@{Charisma} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
</button>
</div><!--sheet-att-->
<div class='sheet-matt'>
<label>Mega-Charisma</label>
@@ -1077,7 +1098,7 @@
<div class='sheet-abil'>
<label>Animal Training</label>
<input class='sheet-specialty' type='text' name='attr_Animal_Training_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Animal Training [[ { (@{Animal_Training_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Animal Training [[ { (@{Animal_Training_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Command_Total' value="@{Charisma}+@{Animal_Training}" />
</button>
<div class='sheet-dots'>
@@ -1092,7 +1113,7 @@
<div class='sheet-abil'>
<label>Carousing</label>
<input class='sheet-specialty' type='text' name='attr_Carousing_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Carousing [[ { (@{Carousing_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Carousing [[ { (@{Carousing_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Carousing_Total' value="@{Charisma}+@{Carousing}" />
</button>
<div class='sheet-dots'>
@@ -1107,7 +1128,7 @@
<div class='sheet-abil'>
<label>Command</label>
<input class='sheet-specialty' type='text' name='attr_Command_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Command [[ { (@{Command_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Command [[ { (@{Command_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Command_Total' value="@{Charisma}+@{Command}" />
</button>
<div class='sheet-dots'>
@@ -1122,7 +1143,7 @@
<div class='sheet-abil'>
<label>Etiquette</label>
<input class='sheet-specialty' type='text' name='attr_Etiquette_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Etiquette [[ { (@{Etiquette_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Etiquette [[ { (@{Etiquette_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Etiquette_Total' value="@{Charisma}+@{Etiquette}" />
</button>
<div class='sheet-dots'>
@@ -1137,7 +1158,7 @@
<div class='sheet-abil'>
<label>Instruction</label>
<input class='sheet-specialty' type='text' name='attr_Instruction_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Instruction [[ { (@{Instruction_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Instruction [[ { (@{Instruction_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Instruction_Total' value="@{Charisma}+@{Instruction}" />
</button>
<div class='sheet-dots'>
@@ -1152,7 +1173,7 @@
<div class='sheet-abil'>
<label>Perform</label>
<input class='sheet-specialty' type='text' name='attr_Perform_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Perform [[ { (@{Perform_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Perform [[ { (@{Perform_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Perform_Total' value="@{Charisma}+@{Perform}" />
</button>
<div class='sheet-dots'>
@@ -1168,7 +1189,7 @@
<div class='sheet-abil'>
<label><input type='text' name='attr_rChaName' placeholder='Ability'></label>
<input class='sheet-specialty' type='text' name='attr_rChaSpecialty' placeholder='Specialty' />
<button type='roll' value="/me rolls @{rChaName} [[ { (@{rCha_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls @{rChaName} [[ { (@{rCha_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_rCha_Total' value="@{Charisma}+@{rCha}" />
</button>
<div class='sheet-dots'>
@@ -1196,6 +1217,8 @@
<input type='radio' name='attr_Manipulation' value=9 /><span></span>
<input type='radio' name='attr_Manipulation' value=10 /><span></span>
</div><!--sheet-dots-->
<button type='roll' class='sheet-default' value="/me rolls Manipulation @{Manipulation} [[ { (@{Manipulation} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
</button>
</div><!--sheet-att-->
<div class='sheet-matt'>
<label>Mega-Manipulation</label>
@@ -1216,7 +1239,7 @@
<div class='sheet-abil'>
<label>Diplomacy</label>
<input class='sheet-specialty' type='text' name='attr_Diplomacy_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Diplomacy [[ { (@{Diplomacy_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Diplomacy [[ { (@{Diplomacy_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Diplomacy_Total' value="@{Manipulation}+@{Diplomacy}" />
</button>
<div class='sheet-dots'>
@@ -1231,7 +1254,7 @@
<div class='sheet-abil'>
<label>Hypnosis</label>
<input class='sheet-specialty' type='text' name='attr_Hypnosis_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Hypnosis [[ { (@{Hypnosis_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Hypnosis [[ { (@{Hypnosis_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Hypnosis_Total' value="@{Manipulation}+@{Hypnosis}" />
</button>
<div class='sheet-dots'>
@@ -1246,7 +1269,7 @@
<div class='sheet-abil'>
<label>Interrogation</label>
<input class='sheet-specialty' type='text' name='attr_Interrogation_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Interrogation [[ { (@{Interrogation_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Interrogation [[ { (@{Interrogation_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Interrogation_Total' value="@{Manipulation}+@{Interrogation}" />
</button>
<div class='sheet-dots'>
@@ -1261,7 +1284,7 @@
<div class='sheet-abil'>
<label>Seduction</label>
<input class='sheet-specialty' type='text' name='attr_Seduction_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Seduction [[ { (@{Seduction_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Seduction [[ { (@{Seduction_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Seduction_Total' value="@{Manipulation}+@{Seduction}" />
</button>
<div class='sheet-dots'>
@@ -1276,7 +1299,7 @@
<div class='sheet-abil'>
<label>Streetwise</label>
<input class='sheet-specialty' type='text' name='attr_Streetwise_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Streetwise [[ { (@{Streetwise_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Streetwise [[ { (@{Streetwise_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Streetwise_Total' value="@{Manipulation}+@{Streetwise}" />
</button>
<div class='sheet-dots'>
@@ -1291,7 +1314,7 @@
<div class='sheet-abil'>
<label>Subterfuge</label>
<input class='sheet-specialty' type='text' name='attr_Subterfuge_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Subterfuge [[ { (@{Subterfuge_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Subterfuge [[ { (@{Subterfuge_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Subterfuge_Total' value="@{Manipulation}+@{Subterfuge}" />
</button>
<div class='sheet-dots'>
@@ -1307,7 +1330,7 @@
<div class='sheet-abil'>
<label><input type='text' name='attr_rManName' placeholder='Ability'></label>
<input class='sheet-specialty' type='text' name='attr_rManSpecialty' placeholder='Specialty' />
<button type='roll' value="/me rolls @{rManName} [[ { (@{rMan_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls @{rManName} [[ { (@{rMan_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_rMan_Total' value="@{Manipulation}+@{rMan}" />
</button>
<div class='sheet-dots'>
@@ -1335,6 +1358,8 @@
<input type='radio' name='attr_Appearance' value=9 /><span></span>
<input type='radio' name='attr_Appearance' value=10 /><span></span>
</div><!--sheet-dots-->
<button type='roll' class='sheet-default' value="/me rolls Appearance @{Appearance} [[ { (@{Appearance} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
</button>
</div><!--sheet-att-->
<div class='sheet-matt'>
<label>Mega-Appearance</label>
@@ -1355,7 +1380,7 @@
<div class='sheet-abil'>
<label>Disguise</label>
<input class='sheet-specialty' type='text' name='attr_Disguise_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Disguise [[ { (@{Disguise_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Disguise [[ { (@{Disguise_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Disguise_Total' value="@{Appearance}+@{Disguise}" />
</button>
<div class='sheet-dots'>
@@ -1370,7 +1395,7 @@
<div class='sheet-abil'>
<label>Intimidation</label>
<input class='sheet-specialty' type='text' name='attr_Intimidation_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Intimidation [[ { (@{Intimidation_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Intimidation [[ { (@{Intimidation_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Intimidation_Total' value="@{Appearance}+@{Intimidation}" />
</button>
<div class='sheet-dots'>
@@ -1385,7 +1410,7 @@
<div class='sheet-abil'>
<label>Style</label>
<input class='sheet-specialty' type='text' name='attr_Style_Specialty' placeholder='Specialty' />
<button type='roll' value="/me rolls Style [[ { (@{Style_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls Style [[ { (@{Style_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_Style_Total' value="@{Appearance}+@{Style}" />
</button>
<div class='sheet-dots'>
@@ -1401,7 +1426,7 @@
<div class='sheet-abil'>
<label><input type='text' name='attr_rAppName' placeholder='Ability'></label>
<input class='sheet-specialty' type='text' name='attr_rAppSpecialty' placeholder='Specialty' />
<button type='roll' value="/me rolls @{rAppName} [[ { (@{rApp_Total} + ?{Modifiers|0})d10}>7f1 ]]">
<button type='roll' value="/me rolls @{rAppName} [[ { (@{rApp_Total} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
<input type='text' disabled class='sheet-total' name='attr_rApp_Total' value="@{Appearance}+@{rApp}" />
</button>
<div class='sheet-dots'>
@@ -1441,7 +1466,7 @@
</div><!--sheet-dots-->
Enhancement: <input type='text' name='attr_rBackEnh' placeholder='Enhancement'>
</div><!--sheet-background-->
<button type='roll' class='sheet-default' value="/me rolls a Background @{rBackName} [[ { (@{rBack} + ?{Modifiers|0})d10!}>7f1 ]]">
<button type='roll' class='sheet-default' value="/me rolls a Background @{rBackName} [[ { (@{rBack} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
</button>
</fieldset><!--repeating-backgrounds-->
</div><!--sheet-backgrounds-->
@@ -1459,7 +1484,7 @@
<input type='radio' name='attr_Willpower_max' value=8 /><span></span>
<input type='radio' name='attr_Willpower_max' value=9 /><span></span>
<input type='radio' name='attr_Willpower_max' value=10 /><span></span>
<button type='roll' class='sheet-default' value="/me rolls Willpower @{Willpower_max} [[ { (@{Willpower_max} + ?{Modifiers|0})d10!}>7f1 ]]">
<button type='roll' class='sheet-default' value="/me rolls Willpower @{Willpower_max} [[ { (@{Willpower_max} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
</button>
</div><!--sheet-wp-dots-->
<div class='sheet-points'>
@@ -1474,7 +1499,7 @@
<input type='radio' name='attr_Willpower' value=8 /><span></span>
<input type='radio' name='attr_Willpower' value=9 /><span></span>
<input type='radio' name='attr_Willpower' value=10 /><span></span>
<button type='roll' class='sheet-default' value="/me rolls Willpower (Current) @{Willpower} [[ { (@{Willpower} + ?{Modifiers|0})d10!}>7f1 ]]">
<button type='roll' class='sheet-default' value="/me rolls Willpower (Current) @{Willpower} [[ { (@{Willpower} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
</button>
</div><!--sheet-points-->
</div><!--sheet-10dot-->
@@ -1531,6 +1556,8 @@
<input type='radio' name='attr_Taint' value=9 /><span></span>
<input type='radio' name='attr_Taint' value=10 /><span></span>
</div><!--sheet-points-->
<button type='roll' class='sheet-default' value="/me rolls Taint Rating @{Taint_max} [[ { (@{Taint_max} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
</button>
</div><!--sheet-10dot-->
</div><!--sheet-taint-->
<div class='sheet-taint'>
@@ -1562,25 +1589,38 @@
<input type='radio' name='attr_Chrysalis' value=9 /><span></span>
<input type='radio' name='attr_Chrysalis' value=10 /><span></span>
</div><!--sheet-points-->
<button type='roll' class='sheet-default' value="/me rolls Chrysalis Rating @{Chrysalis_max} [[ { (@{Chrysalis} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
</button>
</div><!--sheet-10dot-->
</div><!--sheet-taint-->
<div class='sheet-aberrations'>
<h3>Aberrations & Body Modifications</h3>
<div>
<textarea name='attr_Aberrations' placeholder='Aberrations & Body Modifications'></textarea>
<fieldset class='repeating_rAberrations'>
<div class='sheet-enhancement'>
Aberration/Body Modifications:<input type='text' name='attr_rBModName' placeholder="Body Modification" /> Value:<input type='text' name='attr_rBModValue' placeholder="Value" />
<textarea name='attr_rBodyModificationNotes' placeholder='Notes'></textarea>
</div><!--sheet-enhancement-->
</fieldset><!--repeating-rAberrations-->
</div>
</div><!--sheet-aberrations-->
<div class='sheet-aberrations'>
<h3>Merits</h3>
<div>
<textarea name='attr_Merits' placeholder='Merits'></textarea>
</div>
<h3>Merits</h3>
<fieldset class='repeating_rMerits'>
<div class='sheet-enhancement'>
Merit:<input type='text' name='attr_rMeritName' placeholder="Merit" /> Value:<input type='text' name='attr_rMeritValue' placeholder="Value" />
<textarea name='attr_rMeritNotes' placeholder='Notes'></textarea>
</div><!--sheet-enhancement-->
</fieldset><!--repeating-rMerits-->
</div><!--sheet-aberrations-->
<div class='sheet-aberrations'>
<h3>Flaws</h3>
<div>
<textarea name='attr_Flaws' placeholder='Flaws'></textarea>
</div>
<fieldset class='repeating_rFlaws'>
<div class='sheet-enhancement'>
Merit:<input type='text' name='attr_rFlawsName' placeholder="Merit" /> Value:<input type='text' name='attr_rFlawsValue' placeholder="Value" />
<textarea name='attr_rFlawsNotes' placeholder='Notes'></textarea>
</div><!--sheet-enhancement-->
</fieldset><!--repeating-rFlaws-->
</div><!--sheet-aberrations-->
<div class='sheet-taint'>
<h3>Quantum</h3>
@@ -1597,7 +1637,7 @@
<input type='radio' name='attr_Quantum' value=9 /><span></span>
<input type='radio' name='attr_Quantum' value=10 /><span></span>
</div><!--sheet-wp-dots-->
<button type='roll' class='sheet-default' value="/me rolls Quantum Rating @{Quantum} [[ { (@{Quantum} + ?{Modifiers|0})d10!}>7f1 ]]">
<button type='roll' class='sheet-default' value="/me rolls Quantum Rating @{Quantum} [[ { (@{Quantum} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
</button>
</div><!--sheet-10dot-->
<div class='sheet-qpool'>
@@ -1715,13 +1755,19 @@
</div>
</div><!--sheet-powerline2-->
<div class='sheet-powerline3'>
Extras: <input type='text' name='attr_rExtraName' placeholder='Extra Name'>
Techniques: <input type='text' name='attr_rPowerTechniques' placeholder='Techniques'>
Weakness: <input type='text' name='attr_rWeakNotes' placeholder='Weaknesses'>
Strength: <input type='text' name='attr_rStrengthNotes' placeholder='Strengths'>
Extras:<input type='text' name='attr_rExtraName' placeholder='Extra Name'>
Mastery:<input type='number' name='attr_rMasteryp' placeholder='Weaknesses'value=0 min=0 max=3>
Techniques:<input type='text' name='attr_rPowerTechniques' placeholder='Techniques'>
Dice Pool:<input type='text' name='attr_rDicePoolp' placeholder='Attribute + Power Rating'>
</div><!--sheet-powerline3-->
<div class='sheet-powerline3'>
Range:<input type='text' name='attr_rRangep' placeholder='Range'>
Area:<input type='text' name='attr_rWeakNotes' placeholder='Weaknesses'>
Weaknesses:<input type='text' name='attr_rWeakNotes' placeholder='Weaknesses'>
Strengths:<input type='text' name='attr_rStrengthNotes' placeholder='Strengths'>
<textarea name='attr_rPowerNotes' placeholder='Notes'></textarea>
<input type='number' class='sheet-total' name='attr_rPowerDP' value=0 min=0 />
<button type='roll' class='sheet-default' value="/me activates @{rPowerName} [[ { (@{rPowerDP} + ?{Modifiers|0})d10}>7 ]]">
Dice Total:<input type='number' class='sheet-total' name='attr_rPowerDP' value=0 min=0 />
<button type='roll' class='sheet-default' value="/me activates @{rPowerName} [[ { (@{rPowerDP} + ?{Modifiers|0})d10}>7f1!>10s+?{Bonus Successes?|0} ]]">
</button>
</div><!--sheet-powerline3-->
</div><!--sheet-power-->
@@ -2109,8 +2155,14 @@
</div><!--sheet-initmove-wrap-->
</div class='sheet-col1'>
</div><!--other-wrapper-->
<div class='sheet-col2'>
<h2>General Notes</h2>
<div>
Notes:<textarea name='attr_MiscNotes' placeholder='General Notes'></textarea>
</div>
</div class='sheet-col2'>
<div class='sheet-weapons'>
<div class='sheet-col2'>
<div class='sheet-col3'>
<h2>Weapons</h2>
<div class='sheet-weapons-titles-wrapper'>
<h4 class='sheet-hide sheet-weapons-name'>Weapon</h4>