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# The-Fade-Tabletop-Roll20-Sheet
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The sheet to be used with The Fade Tabletop.
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.charsheet label {
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display: inline-block;
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width: 100px;
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text-align: right;
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}
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.charsheet input {
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display: inline-block;
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width: 220px;
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}
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.sheet-col strong.sheet-dee {
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font-size: 1.4em;
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font-weight: bold;
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padding-right: 4px;
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}
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.charsheet input.sheet-short {
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width: 5em;
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}
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.charsheet {
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background-image: url("http://mesuterden.com/uploads/images/Paper-Grunge-Background-35.jpg");
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}
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.charsheet table td, .charsheet table th {
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font-size: 1.2em;
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font-weight: bold;
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text-align: center;
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}
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select.sheet-dtype {
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width: 100px;
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vertical-align: top;
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}
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<div class="sheet-1colrow" style="text-align:center;">
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<div class="sheet-col">
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<p style="text-align: center;">
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<img src="http://s10.postimg.org/o5frg51cp/BFS_Logo.png" style="max-height: 100px;" alt="The Fade Tabletop"/>
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</p>
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</div>
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</div>
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<div class="sheet-pc">
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<div class="sheet-pc-details">
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<div class="sheet-table">
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<span class="sheet-table-name">Character Details</span>
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</div>
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<div>
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<div>
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<span class="sheet-table-data-center" style="width:25%;"><input title="character_name" type="text" name="attr_character_name" placeholder="Character Name"/></span>
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<span class="sheet-table-data-center" style="width:20%;"><input title="player-name" type="text" name="attr_player-name" placeholder="Player Name"/></span>
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<span class="sheet-table-data-center" style="width:20%;"><input title="class" type="text" name="attr_class" placeholder="Class"/></span>
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<span class="sheet-table-data-center" style="width:30%;"><input title="level" type="text" name="attr_level" placeholder="Level"/></span>
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<span class="sheet-table-data-center" style="width:15%;"><input title="Sex" type="text" name="attr_sex" placeholder="Sex"/></span>
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<span class="sheet-table-data-center" style="width:30%;"><input title="size" type="text" name="attr_size" placeholder="Size"/></span>
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<span class="sheet-table-data-center" style="width:8%;"><input title="height" type="text" name="attr_height" placeholder="Height"/></span>
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<span class="sheet-table-data-center" style="width:8%;"><input title="weight" type="text" name="attr_weight" step="any" placeholder="Weight"/></span>
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<span class="sheet-table-data-center" style="width:25%;"><input title="hair" type="text" name="attr_hair" placeholder="Hair Details"/></span>
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<span class="sheet-table-data-center" style="width:25%;"><input title="eyes" type="text" name="attr_eyes" placeholder="Eye Details"/></span>
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<span class="sheet-table-data-center" style="width:25%;"><input title="skin" type="text" name="attr_skin" placeholder="Skin Details"/></span>
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<span class="sheet-table-data-center" style="width:8%;"><input title="age" type="number" name="attr_age" placeholder="Age"/></span>
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<span class="sheet-table-data-center" style="width:30%;"><input title="race" type="text" name="attr_race" placeholder="Race"/></span>
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<span class="sheet-table-data-center" style="width:30%;"><input title="homeland" type="text" name="attr_homeland" placeholder="Homeland"/></span>
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<span class="sheet-table-data-center" style="width:30%;"><input title="occupation" type="text" name="attr_occupation" placeholder="Occupation"/></span>
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<span class="sheet-table-data-center" style="width:30%;"><input title="religion" type="text" name="attr_religion" placeholder="Religion"/></span>
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<br>
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<br>
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<span class="sheet-table-data-center" style="width:30%;"><input title="Ethics" type="text" name="attr_ethics" placeholder="Ethics"/></span>
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<br>
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<br>
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<span class="sheet-table-data-center" style="width:30%;"><input title="Morality" type="text" name="attr_morality" placeholder="Morality"/></span>
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<br>
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<br>
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<span class="sheet-table-data-center" style="width:30%;"><input title="Aura" type="text" name="attr_Aura" placeholder="Aura"/></span>
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</div>
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<div>
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</div>
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</div>
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</div>
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<br/>
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<div class="sheet-table sheet-pc-abilities">
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<div class="sheet-table-row">
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<div class="sheet-table-data-center" style="vertical-align:top;">
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<div class="sheet-table">
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<span class="sheet-table-name">Stats</span>
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<div class="sheet-table-row">
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</div>
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<div class="sheet-table-row">
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<span class="sheet-table-header">STR</span> <span class="sheet-table-data-center"><input title="STR" type="number" name="attr_STR" style="width:10%;"></span>
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<span class="sheet-table-header">STR Modifier</span> <input title="STR Mod" type="number" name="attr_STRM" style="width:10%;" value="(@{STR}-5)" disabled="true"></span>
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</div>
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<div class="sheet-table-row">
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<span class="sheet-table-header">MAG</span> <span class="sheet-table-data-center"><input title="MAG" type="number" name="attr_MAG" style="width:10%;"></span>
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<span class="sheet-table-header">MAG Modifier</span> <input title="MAG Mod" type="number" name="attr_MAGM" style="width:10%;" value="(@{MAG}-5)" disabled="true"></span>
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</div>
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<div class="sheet-table-row">
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<span class="sheet-table-header">END</span> <span class="sheet-table-data-center"><input title="END" type="number" name="attr_END" style="width:10%;"></span>
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<span class="sheet-table-header">END Modifier</span> <input title="END Mod" type="number" name="attr_ENDM" style="width:10%;" value="(@{END}-5)" disabled="true"></span>
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</div>
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<div class="sheet-table-row">
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<span class="sheet-table-header">RES</span> <span class="sheet-table-data-center"><input title="RES" type="number" name="attr_RES" style="width:10%;"></span>
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<span class="sheet-table-header">RES Modifier</span><span class="sheet-table-data-center"><input title="RES Mod" type="number" name="attr_RESM" style="width:10%;" value="(@{RES}-5)" disabled="true"></span>
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</div>
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<div class="sheet-table-row">
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<span class="sheet-table-header">AGI</span> <span class="sheet-table-data-center"><input title="AGI" type="number" name="attr_AGI" style="width:10%;"></span>
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<span class="sheet-table-header">AGI Modifier</span> <span class="sheet-table-data-center"><input title="AGI Mod" type="number" name="attr_AGIM" style="width:10%;" value="(@{AGI}-5)" disabled="true"></span>
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</div>
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<div class="sheet-table-row">
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<span class="sheet-table-header">LUK</span> <span class="sheet-table-data-center"><input title="LUK" type="number" name="attr_LUK" style="width:10%;"></span>
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<span class="sheet-table-header">LUK Modifier</span> <span class="sheet-table-data-center"><input title="LUK Mod" type="number" name="attr_LUKM" style="width:10%;" value="(@{LUK}-5)" disabled="true"></span>
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</div>
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<div class="sheet-table-row">
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<span class="sheet-table-header">Move (in Feet)</span> <span class="sheet-table-data-center"><input title="MOV" type="number" name="attr_MOV"></span>
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</div>
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<br>
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</div>
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<div class="sheet-table-row">
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<span class="sheet-table-header">Attack Bonus from Class</span> <span class="sheet-table-data-center"><input title="ABfC" type="number" name="attr_ABfC"></span>
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</div>
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</div>
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<div class="sheet-table-row">
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<span class="sheet-table-header">Miscellaneous Attack Bonuses</span> <span class="sheet-table-data-center"><input title="MiscAttackB" type="number" name="attr_MiscAttackB"></span>
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</div>
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<br>
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<div class="sheet-table-row">
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<span class="sheet-table-header">Agility Modifier to Defense/Avoid</span> <span class="sheet-table-data-center"><input title="ATD/A" type="number" name="attr_ATDA"></span>
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</div>
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</div>
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</div>
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<div class="sheet-table-data-center">
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</div>
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<div class="sheet-table-data-center">
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<div class="sheet-table">
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<div class="sheet-table-row">
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<span class="sheet-table-header"><b>HP</b></span>
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</div>
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<div class="sheet-table-row">
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<span class="sheet-table-data-center" style="width:15%;"><input title="HP" type="number" name="attr_HP" value="0"></span>
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<br>
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<br>
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<span class="sheet-table-header"><b>Head HP</b></span>
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<div class="sheet-table-row">
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<span class="sheet-table-data-center" style="width:15%;"><input title="Head HP" type="number" name="attr_HeadHP" value="floor(@{HP}*0.15)" disabled="true"></span>
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<br>
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<span class="sheet-table-header"><b>Eyes/Ears/Groin HP</b></span>
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<div class="sheet-table-row">
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<span class="sheet-table-data-center" style="width:15%;"><input title="Eye/Ears/Groin HP" type="number" name="attr_Eyes/EarsHP" value="floor(@{HP}*0.05)" disabled="true"></span>
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<br>
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<span class="sheet-table-header"><b>Arm/Leg HP</b></span>
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<div class="sheet-table-row">
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<span class="sheet-table-data-center" style="width:15%;"><input title="Arm/Leg HP" type="number" name="attr_ArmLegHP" value="floor(@{HP}*0.20)" disabled="true"></span>
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<br>
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<span class="sheet-table-header"><b>Torso HP</b></span>
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<div class="sheet-table-row">
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<span class="sheet-table-data-center" style="width:15%;"><input title="Torso HP" type="number" name="attr_TorsoHP" value="floor(@{HP}*0.30)" disabled="true"></span>
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<br>
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<br>
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<br>
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<span class="sheet-table-header"><b>Defense</b></span>
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<span class="sheet-table-data-center" style="width:15%;"><input title="Defense" type="number" name="attr_Defense" value="floor(10+(@{aab})+(@{ATDA})+(@{sab})+(@{MiscDef}))" disabled="true"></span>
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<br>
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<br>
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<span class="sheet-table-header"><b>Miscellaneous Defense</b></span>
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<span class="sheet-table-data-center" style="width:15%;"><input title="Misc Defense" type="number" name="attr_MiscDef" value="0"></span>
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<br>
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<br>
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<span class="sheet-table-header"><b>Avoid</b></span>
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<span class="sheet-table-data-center" style="width:15%;"><input title="Avoid" type="number" name="attr_Avoid" value="floor(10+(@{ATDA})+(@{MiscAvo}))" disabled="true"></span>
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<br>
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<br>
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<span class="sheet-table-header"><b>Miscellaneous Avoid</b></span>
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<span class="sheet-table-data-center" style="width:15%;"><input title="Misc Avoid" type="number" name="attr_MiscAvo" value="0"></span>
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<br>
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<br>
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<span class="sheet-table-header"><b>Stability</b></span>
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<span class="sheet-table-data-center" style="width:15%;"><input title="Stability" type="number" name="attr_Stability" value="floor(15+(@{Defense}/2)+(@{MiscStab}))" disabled="true"></span>
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<br>
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<br>
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<span class="sheet-table-header"><b>Miscellaneous Stability</b></span>
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<span class="sheet-table-data-center" style="width:15%;"><input title="Misc Stability" type="number" name="attr_MiscStab" value="0"></span>
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<br>
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<br>
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</div>
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</div>
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</div>
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</div>
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</div>
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<br>
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<div class="sheet-table-data-center">
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</div>
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<div class="sheet-table-data-center" style="width:60%;vertical-align:top;">
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<div class="sheet-table">
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<span class="sheet-table-name"><b>Currency and Experience</b></span>
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<div class="sheet-table-row">
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<span class="sheet-table-row-name"><b>Gold</b></span>
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<span class="sheet-table-data-center"><input title="Gold" type="number" name="attr_Gold" value="0" style="width:90%;"></span>
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</div>
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</div>
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<div class="sheet-table">
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<div class="sheet-table-row">
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<span class="sheet-table-data-center"><input title="experience" type="text" name="attr_experience" placeholder="Current exp"></span>
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<span class="sheet-table-data-center" style="vertical-align:middle;font-size:150%;"><b>/</b></span>
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<span class="sheet-table-data-center"><input title="experience|max" type="text" name="attr_experience_max" placeholder="Exp to next level"></span>
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</div>
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</div>
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</div>
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</div>
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</div>
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<br>
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<b>Roleplay Skills</b>
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<br>
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<input title="ArtisanYes" type="number" name="attr_ArtisanYes" value="0" style="width:15%;"><span class="sheet-table-data-center">Artisan</span><input type="text" name="attr_artL"><button type='roll' value='Artisan (@{artL}) [[1d20 + @{ArtisanYes} + @{LUKM}]]' name='roll_artisancheck'></button>
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<br>
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<input title="AcrobaticsSYes" type="number" name="attr_AcrobaticsSYes" value="0" style="width:15%;"><span class="sheet-table-data-center">Acrobatics (Strength)</span><button type='roll' value='Acrobatics [[1d20 + @{AcrobaticsSYes} + @{STRM} - @{aap} - @{sap}]]' name='roll_athleticsScheck'></button>
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<br>
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<input title="AcrobaticsAYes" type="number" name="attr_AcrobaticsAYes" value="0" style="width:15%;"><span class="sheet-table-data-center">Acrobatics (Agility)</span><button type='roll' value='Acrobatics [[1d20 + @{AcrobaticsAYes} + @{AGIM} - @{aap} - @{sap}]]' name='roll_athleticsAcheck'></button>
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<br>
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<input title="AwarenessYes" type="number" name="attr_AwarenessYes" value="0" style="width:15%;"><span class="sheet-table-data-center">Awareness</span><button type='roll' value='Awareness [[1d20 + @{AwarenessYes} + @{LUKM}]]' name='roll_awarenesscheck'></button>
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<br>
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<input title="DeceptionYes" type="number" name="attr_DeceptionYes" value="0" style="width:15%;"><span class="sheet-table-data-center">Deception</span><button type='roll' value='Deception [[1d20 + @{DeceptionYes} + @{LUKM}]]' name='roll_deceptioncheck'></button>
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<br>
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<input title="DriveYes" type="number" name="attr_DriveYes" value="0" style="width:15%;"><span class="sheet-table-data-center">Drive</span><button type='roll' value='Drive [[1d20 + @{DriveYes} + @{AGIM} - @{aap} - @{sap}]]' name='roll_drivecheck'></button>
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<br>
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<input title="FortitudeYes" type="number" name="attr_FortitudeYes" value="0" style="width:15%;"><span class="sheet-table-data-center">Fortitude</span><button type='roll' value='Fortitude [[1d20 + @{FortitudeYes} + @{ENDM}]]' name='roll_fortitudecheck'></button>
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<br>
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<input title="HanAnYes" type="number" name="attr_HanAnYes" value="0" style="width:15%;"><span class="sheet-table-data-center">Handle Animal</span><button type='roll' value='Handle Animal [[1d20 + @{HanAnYes} + @{LUKM}]]' name='roll_handleanimalcheck'></button>
|
||||
<br>
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||||
<input title="HealMYes" type="number" name="attr_HealMYes" value="0" style="width:15%;"><span class="sheet-table-data-center">Heal (Magic)</span><button type='roll' value='Heal [[1d20 + @{HealMYes} + @{MAGM}]]' name='roll_healmagcheck'></button>
|
||||
<br>
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||||
<input title="HealLYes" type="number" name="attr_HealLYes" value="0" style="width:15%;"><span class="sheet-table-data-center">Heal (Luck)</span><button type='roll' value='Heal [[1d20 + @{HealLYes} + @{LUKM}]]' name='roll_heallukcheck'></button>
|
||||
<br>
|
||||
<input title="KDunYes" type="number" name="attr_KDunYes" value="0" style="width:15%;"><span class="sheet-table-data-center">Knowledge (Dungeons)</span><button type='roll' value='Knowledge (Dungeons) [[1d20 + @{KDunYes} + @{LUKM}]]' name='roll_Kduncheck'></button>
|
||||
<br>
|
||||
<input title="KTacYes" type="number" name="attr_KTacYes" value="0" style="width:15%;"><span class="sheet-table-data-center">Knowledge (Tactics)</span><button type='roll' value='Knowledge (Tactics) [[1d20 + @{KTacYes} + @{LUKM}]]' name='roll_KTACcheck'></button>
|
||||
<br>
|
||||
<input title="KTechYes" type="number" name="attr_KTechYes" value="0" style="width:15%;"><span class="sheet-table-data-center">Knowledge (Technology)</span><button type='roll' value='Knowledge (Technology) [[1d20 + @{KTechYes} + @{LUKM}]]' name='roll_KTECHcheck'></button>
|
||||
<br>
|
||||
<input title="KGeoYes" type="number" name="attr_KGeoYes" value="0" style="width:15%;"><span class="sheet-table-data-center">Knowledge (Geography)</span><button type='roll' value='Knowledge (Geography) [[1d20 + @{KGeoYes} + @{LUKM}]]' name='roll_KGEOcheck'></button>
|
||||
<br>
|
||||
<input title="KAstroYes" type="number" name="attr_KAstroYes" value="0" style="width:15%;"><span class="sheet-table-data-center">Knowledge (Astrology)</span><button type='roll' value='Knowledge (Astrology) [[1d20 + @{KAstroYes} + @{LUKM}]]' name='roll_KAstrocheck'></button>
|
||||
<br>
|
||||
<input title="KHisYes" type="number" name="attr_KHisYes" value="0" style="width:15%;"><span class="sheet-table-data-center">Knowledge (History)</span><button type='roll' value='Knowledge (History) [[1d20 + @{KHisYes} + @{LUKM}]]' name='roll_KHIScheck'></button>
|
||||
<br>
|
||||
<input title="KRoyYes" type="number" name="attr_KRoyYes" value="0" style="width:15%;"><span class="sheet-table-data-center">Knowledge (Royalty)</span><button type='roll' value='Knowledge (Royalty) [[1d20 + @{KRoyYes} + @{LUKM}]]' name='roll_KROYcheck'></button>
|
||||
<br>
|
||||
<input title="KWildYes" type="number" name="attr_KWildYes" value="0" style="width:15%;"><span class="sheet-table-data-center">Knowledge (Wilderness)</span><button type='roll' value='Knowledge (Wilderness) [[1d20 + @{KWildYes} + @{LUKM}]]' name='roll_KWILcheck'></button>
|
||||
<br>
|
||||
<input title="KRelYes" type="number" name="attr_KRelYes" value="0" style="width:15%;"><span class="sheet-table-data-center">Knowledge (Religion)</span><button type='roll' value='Knowledge (Religion) [[1d20 + @{KRelYes} + @{LUKM}]]' name='roll_KRelcheck'></button>
|
||||
<br>
|
||||
<input title="KMiscYes" type="number" name="attr_KMiscYes" value="0" style="width:15%;"><span class="sheet-table-data-center">Knowledge</span><input type="text" name="attr_Kmisc"><button type='roll' value='Knowledge (@{Kmisc}) [[1d20 + @{KMiscYes} + @{LUKM}]]' name='roll_kmisccheck'></button>
|
||||
<br>
|
||||
<input title="LingYes" type="number" name="attr_LingYes" value="0" style="width:15%;"><span class="sheet-table-data-center">Linguistics</span><button type='roll' value='Linguistics [[1d20 + @{LingYes} + @{LUKM}]]' name='roll_linguisticscheck'></button>
|
||||
<br>
|
||||
<input title="StealthYes" type="number" name="attr_StealthYes" value="0" style="width:15%;"><span class="sheet-table-data-center">Stealth</span><button type='roll' value='Stealth [[1d20 + @{AGIM} + @{StealthYes} - @{aap} - @{sap}]]' name='roll_stealthcheck'></button>
|
||||
<br>
|
||||
<input title="PersYes" type="number" name="attr_PersYes" value="0" style="width:15%;"><span class="sheet-table-data-center">Persuasion</span><button type='roll' value='Persuasion [[1d20 + @{LUKM} + @{PersYes}]]' name='roll_perscheck'></button>
|
||||
<br>
|
||||
<input title="RideYes" type="number" name="attr_RideYes" value="0" style="width:15%;"><span class="sheet-table-data-center">Ride</span><button type='roll' value='Ride [[1d20 + @{LUKM} + @{RideYes} - @{aap} - @{sap}]]' name='roll_ridecheck'></button>
|
||||
<br>
|
||||
<input title="SPYes" type="number" name="attr_SpellcraftYes" value="0" style="width:15%;"><span class="sheet-table-data-center">Spellcraft</span><button type='roll' value='Spellcraft [[1d20 + @{MAGM} + @{SpellcraftYes}]]' name='roll_spellcraftcheck'></button>
|
||||
<br>
|
||||
<input title="UCYes" type="number" name="attr_UCYes" value="0" style="width:15%;"><span class="sheet-table-data-center">Use Computers</span><button type='roll' value='Use Computers [[1d20 + @{UCYes} + @{LUKM}]]' name='roll_usecomputerscheck'></button>
|
||||
<br>
|
||||
<input title="UMDYes" type="number" name="attr_UMDYes" value="0" style="width:15%;"><span class="sheet-table-data-center">Use Magic Device</span><button type='roll' value='Use Magic Device [[1d20 + @{UMDYes} + @{MAGM}]]' name='roll_usemagdevcheck'></button>
|
||||
<br>
|
||||
<br>
|
||||
<span class="sheet-table-header"><b>Light Load</b></span>
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-data-center" style="width:15%;"><input title="Light Load" type="number" name="attr_LightLoad" value="0"></span>
|
||||
<br>
|
||||
<br>
|
||||
<span class="sheet-table-header"><b>Medium Load</b></span>
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-data-center" style="width:15%;"><input title="Medium Load" type="number" name="attr_MediumLoad" value="0"></span>
|
||||
<br>
|
||||
<br>
|
||||
<span class="sheet-table-header"><b>Heavy Load</b></span>
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-data-center" style="width:15%;"><input title="Heavy Load" type="number" name="attr_HeavyLoad" value="0"></span>
|
||||
<br>
|
||||
<br>
|
||||
<span class="sheet-table-header"><b>Push/Drag</b></span>
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-data-center" style="width:15%;"><input title="PushDrag" type="number" name="attr_PushDrag" value="floor(@{HeavyLoad})*5" disabled="true"></span>
|
||||
<br>
|
||||
<br>
|
||||
<div class="sheet-pc-weapons">
|
||||
<div class="sheet-table">
|
||||
<span class="sheet-table-name"><b>Weapons</b></span>
|
||||
<fieldset class="repeating_weapon">
|
||||
<div class="sheet-table">
|
||||
<div class="sheet-table-row1">
|
||||
<span class="sheet-table-data sheet-left sheet-small-label" style="width:15%;"><input type="text" name="attr_wname" title="Weapon's Name" placeholder="Name">Name</span><br>
|
||||
<span class="sheet-table-data sheet-left sheet-small-label" style="width:15%;"><input type="text" name="attr_whit" title="Weapon's Hit" placeholder="Attack Modifiers">Hit</span><br>
|
||||
<span class="sheet-table-data sheet-left sheet-small-label" style="width:15%;"><input type="text" name="attr_wdamage" title="Damage" placeholder="Damage">Damage</span><br>
|
||||
<span class="sheet-table-data sheet-left sheet-small-label" style="width:15%;"><input type="text" name="attr_wcrit-target" title="Chance of Critical Hit">Crit Chance</span><br>
|
||||
<span class="sheet-table-data sheet-left sheet-small-label" style="width:15%;"><input type="number" name="attr_wcrit-multiplier" title="Critical Damage Multiplier" min="2">Multiplier</span><br>
|
||||
<span class="sheet-table-data sheet-left sheet-small-label" style="width:15%;"><input type="text" name="attr_wrange" title="Weapon Range">Range</span><br>
|
||||
<span class="sheet-table-data sheet-left sheet-small-label" style="width:15%;"><input type="number" name="attr_wweight" title="Weapon Weight" value="1" step="any" min="1">Weight</span><br>
|
||||
<span class="sheet-table-data sheet-left sheet-small-label" style="width:5%;"><input type="text" name="attr_wtype" title="Weapon Type">Type</span><br>
|
||||
<span class="sheet-table-data sheet-left sheet-small-label" style="width:15%;"><input type="text" name="attr_wnotes" title="Attack Notes" placeholder="Attack Notes">Notes</span><br><br>
|
||||
</div>
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
</div>
|
||||
<br>
|
||||
<br>
|
||||
<b>Armor</b>
|
||||
<br>
|
||||
<span class="sheet-table-data sheet-left sheet-small-label" style="width:15%;"><input type="text" name="attr_aname" title="Armor Name" placeholder="Name">Name</span><br>
|
||||
<span class="sheet-table-data sheet-left sheet-small-label" style="width:15%;"><input type="number" name="attr_aab" title="Armor Bonus" placeholder="Armor Bonus" value="0">AB</span><br>
|
||||
<span class="sheet-table-data sheet-left sheet-small-label" style="width:15%;"><input type="number" name="attr_aap" title="Armor Penalty" placeholder="Armor Penalty" value="0">AP</span><br>
|
||||
<span class="sheet-table-data sheet-left sheet-small-label" style="width:15%;"><input type="number" name="attr_aata" title="Agility to Avoid" value="0">ATA</span><br>
|
||||
<span class="sheet-table-data sheet-left sheet-small-label" style="width:15%;"><input type="number" name="attr_aspeed" title="Speed" min="20" max="30">Speed</span><br>
|
||||
<span class="sheet-table-data sheet-left sheet-small-label" style="width:15%;"><input type="number" name="attr_aweight" title="Armor Weight" value="1" step="any" min="1">Weight</span><br>
|
||||
<span class="sheet-table-data sheet-left sheet-small-label" style="width:15%;"><input type="text" name="attr_anotes" title="Armor Notes" placeholder="Armor Notes">Notes</span><br><br>
|
||||
<br>
|
||||
<br>
|
||||
<b>Shield</b>
|
||||
<br>
|
||||
<span class="sheet-table-data sheet-left sheet-small-label" style="width:15%;"><input type="text" name="attr_sname" title="Armor Name" placeholder="Name">Name</span><br>
|
||||
<span class="sheet-table-data sheet-left sheet-small-label" style="width:15%;"><input type="number" name="attr_sab" title="Armor Bonus" placeholder="Armor Bonus" value="0">AB</span><br>
|
||||
<span class="sheet-table-data sheet-left sheet-small-label" style="width:15%;"><input type="number" name="attr_sap" title="Armor Penalty" placeholder="Armor Penalty" value="0">AP</span><br>
|
||||
<span class="sheet-table-data sheet-left sheet-small-label" style="width:15%;"><input type="number" name="attr_sata" title="Agility to Avoid" value="0">ATD</span><br>
|
||||
<span class="sheet-table-data sheet-left sheet-small-label" style="width:15%;"><input type="number" name="attr_sspeed" title="Speed" min="20" max="30">Speed</span><br>
|
||||
<span class="sheet-table-data sheet-left sheet-small-label" style="width:15%;"><input type="number" name="attr_sweight" title="Armor Weight" value="1" step="any" min="1">Weight</span><br>
|
||||
<span class="sheet-table-data sheet-left sheet-small-label" style="width:15%;"><input type="text" name="attr_snotes" title="Armor Notes" placeholder="Armor Notes">Notes</span><br><br>
|
||||
<br>
|
||||
<br>
|
||||
<div class="sheet-pc-inventory">
|
||||
<div class="sheet-table">
|
||||
<span class="sheet-table-name"><b>Inventory</b></span>
|
||||
<fieldset class="repeating_item">
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-header" style="width:40%;">Name</span><input title="repeating_item_X_name" type="text" name="attr_iname"></span><br>
|
||||
<span class="sheet-table-header" style="width:5%;">Qty/Uses</span><input title="repeating_item_X_qty" type="number" name="attr_iqty" value="0"><br>
|
||||
<span class="sheet-table-header" style="width:50%;">Description</span><input title="repeating_item_X_description" type="text" name="attr_idescription"><br><br>
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
</div>
|
||||
<br>
|
||||
<br>
|
||||
<br>
|
||||
<td colspan="2"><label><b>Character Relationships</b></label>
|
||||
<br>
|
||||
<div class="sheet-pc-relations">
|
||||
<div class="sheet-table">
|
||||
<span class="sheet-table-name"><b>Character Relationships</b></span>
|
||||
<fieldset class="repeating_supports">
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-header" style="width:40%;">Character Name</span><input title="repeating_relations_X_name" type="text" name="attr_rname"></span><br>
|
||||
<span class="sheet-table-header" style="width:5%;">Relationship Level</span><input title="repeating_relations_X_level" type="text" name="attr_rnxt"><br><br>
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
</div>
|
||||
<br>
|
||||
<br>
|
||||
<b>Awakenings</b>
|
||||
<br>
|
||||
<span class="sheet-table-data sheet-left sheet-small-label" style="width:15%;"><input type="text" name="attr_awake1" title="First Awakening" placeholder="First Awakening">First Awakening</span><br>
|
||||
<span class="sheet-table-data sheet-left sheet-small-label" style="width:15%;"><input type="text" name="attr_awake2" title="Second Awakening" placeholder="Second Awakening">Second Awakening</span><br>
|
||||
<span class="sheet-table-data sheet-left sheet-small-label" style="width:15%;"><input type="text" name="attr_awake3" title="Third Awakening" placeholder="Third Awakening">Third Awakening</span><br>
|
||||
<span class="sheet-table-data sheet-left sheet-small-label" style="width:15%;"><input type="text" name="attr_awake4" title="Heroic Awakening" placeholder="Heroic Awakening">Heroic Awakening</span><br>
|
||||
<span class="sheet-table-data sheet-left sheet-small-label" style="width:15%;"><input type="text" name="attr_awake5" title="Unchained Awakening" placeholder="Unchained Awakening">Unchained Awakening</span><br>
|
||||
<span class="sheet-table-data sheet-left sheet-small-label" style="width:15%;"><input type="text" name="attr_awake6" title="True Awakening" placeholder="True Awakening">True Awakening</span>
|
||||
<div class="sheet-pc-miscrepeat">
|
||||
<div class="sheet-table">
|
||||
<span class="sheet-table-name"><b>Miscellaneous</b></span>
|
||||
<fieldset class="repeating_miscellaneous">
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-header" style="width:40%;">Name</span><input title="repeating_misc_X_name" type="text" name="attr_miscname"></span><br>
|
||||
<span class="sheet-table-header" style="width:300%;">Description</span><input title="repeating_misc_X_stuff" type="text" name="attr_miscarea"><br>
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
</div>
|
||||
<br>
|
||||
<br>
|
||||
<div class="sheet-pc-miscrepeat">
|
||||
<div class="sheet-table">
|
||||
<span class="sheet-table-name"><b>Spell</b></span>
|
||||
<fieldset class="repeating_spells">
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-header" style="width:40%;">Name</span><input title="repeating_spell_X_name" type="text" name="attr_spellname"></span><br>
|
||||
<span class="sheet-table-header" style="width:40%;">Damage</span><input title="repeating_spell_X_damage" type="text" name="attr_spelldamage"></span><br>
|
||||
<span class="sheet-table-header" style="width:40%;">Simple or Complex</span><input title="repeating_spell_X_SoC" type="text" name="attr_spellSoC"></span><br>
|
||||
<span class="sheet-table-header" style="width:300%;">Description</span><input title="repeating_spell_X_stuff" type="text" name="attr_spellarea"><br><br>
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
</div>
|
||||
<br>
|
||||
<br>
|
||||
<div class="sheet-pc-miscrepeat">
|
||||
<div class="sheet-table">
|
||||
<span class="sheet-table-name"><b>Talent</b></span>
|
||||
<fieldset class="repeating_talents">
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-header" style="width:40%;">Name</span><input title="repeating_talent_X_name" type="text" name="attr_talentname"></span><br>
|
||||
<span class="sheet-table-header" style="width:300%;">Description</span><input title="repeating_talent_X_stuff" type="text" name="attr_talentarea"><br><br>
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
</div>
|
||||
<br>
|
||||
<br>
|
||||
<div class="sheet-pc-langrepeat">
|
||||
<div class="sheet-table">
|
||||
<span class="sheet-table-name"><b>Language</b></span>
|
||||
<fieldset class="repeating_languages">
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-header" style="width:40%;">Language</span><input title="repeating_lang_X_name" type="text" name="attr_langname"></span><br>
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
</div>
|
||||
</rolltemplate>
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 1.1 MiB |
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"html": "TFT Sheet.html",
|
||||
"css": "TFT Sheet.css",
|
||||
"authors": "Jeremy H.",
|
||||
"roll20userid": "90448",
|
||||
"preview": "TFT Sheet.png",
|
||||
"instructions": "Be sure not to leave any fields blank as this may disrupt some of the code."
|
||||
}
|
||||
Reference in New Issue
Block a user