@@ -1753,7 +1753,7 @@ span.sheet-spellconcentration
|
||||
}
|
||||
|
||||
.charsheet .sheet-spell .sheet-display button[type=roll].sheet-spellcard {
|
||||
width: calc(100% - 16px);
|
||||
width: calc(100% - 18px);
|
||||
}
|
||||
|
||||
.sheet-rolltemplates {
|
||||
|
||||
@@ -1452,6 +1452,7 @@
|
||||
<option value="@{intelligence_mod}" data-i18n="int-u">INT</option>
|
||||
<option value="@{wisdom_mod}" data-i18n="wis-u">WIS</option>
|
||||
<option value="@{charisma_mod}" data-i18n="cha-u">CHA</option>
|
||||
<option value="spell" data-i18n="spell-u">SPELL</option>
|
||||
<option value="0">-</option>
|
||||
</select>
|
||||
<span>+</span>
|
||||
@@ -1482,6 +1483,7 @@
|
||||
<option value="@{intelligence_mod}" data-i18n="int-u">INT</option>
|
||||
<option value="@{wisdom_mod}" data-i18n="wis-u">WIS</option>
|
||||
<option value="@{charisma_mod}" data-i18n="cha-u">CHA</option>
|
||||
<option value="spell" data-i18n="spell-u">SPELL</option>
|
||||
<option value="0">-</option>
|
||||
</select>
|
||||
<span>+</span>
|
||||
@@ -1505,6 +1507,7 @@
|
||||
<option value="@{intelligence_mod}" data-i18n="int-u">INT</option>
|
||||
<option value="@{wisdom_mod}" data-i18n="wis-u">WIS</option>
|
||||
<option value="@{charisma_mod}" data-i18n="cha-u">CHA</option>
|
||||
<option value="spell" data-i18n="spell-u">SPELL</option>
|
||||
<option value="0" selected="selected">-</option>
|
||||
</select>
|
||||
<span>+</span>
|
||||
@@ -1530,12 +1533,12 @@
|
||||
<span data-i18n="vs-dc:-u">VS DC:</span>
|
||||
<select name="attr_savedc">
|
||||
<option value="(@{spell_save_dc})" selected="selected" data-i18n="spell-u">SPELL</option>
|
||||
<option value="(@{strength_mod}+8+@{pb})" data-i18n="str-u">STR</option>
|
||||
<option value="(@{dexterity_mod}+8+@{pb})" data-i18n="dex-u">DEX</option>
|
||||
<option value="(@{constitution_mod}+8+@{pb})" data-i18n="con-u">CON</option>
|
||||
<option value="(@{intelligence_mod}+8+@{pb})" data-i18n="int-u">INT</option>
|
||||
<option value="(@{wisdom_mod}+8+@{pb})" data-i18n="wis-u">WIS</option>
|
||||
<option value="(@{charisma_mod}+8+@{pb})" data-i18n="cha-u">CHA</option>
|
||||
<option value="(@{strength_mod}+8+@{spell_dc_mod}+@{pb})" data-i18n="str-u">STR</option>
|
||||
<option value="(@{dexterity_mod}+8+@{spell_dc_mod}+@{pb})" data-i18n="dex-u">DEX</option>
|
||||
<option value="(@{constitution_mod}+8+@{spell_dc_mod}+@{pb})" data-i18n="con-u">CON</option>
|
||||
<option value="(@{intelligence_mod}+8+@{spell_dc_mod}+@{pb})" data-i18n="int-u">INT</option>
|
||||
<option value="(@{wisdom_mod}+8+@{spell_dc_mod}+@{pb})" data-i18n="wis-u">WIS</option>
|
||||
<option value="(@{charisma_mod}+8+@{spell_dc_mod}+@{pb})" data-i18n="cha-u">CHA</option>
|
||||
<option value="(@{saveflat})" data-i18n="flat-u">FLAT</option>
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||||
</select>
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||||
<input class="flatflag" type="hidden" name="attr_savedc">
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||||
@@ -1996,6 +1999,7 @@
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||||
<span data-i18n="spell-ability-u">SPELLCASTING ABILITY</span>
|
||||
<select name="attr_spell_ability">
|
||||
<option value="0*" data-i18n="none-u">NONE</option>
|
||||
<option value="spell" data-i18n="spell-u">SPELL</option>
|
||||
<option value="@{strength_mod}+" data-i18n="strength-u">STRENGTH</option>
|
||||
<option value="@{dexterity_mod}+" data-i18n="dexterity-u">DEXTERITY</option>
|
||||
<option value="@{constitution_mod}+" data-i18n="constitution-u">CONSTITUTION</option>
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||||
@@ -2204,6 +2208,7 @@
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||||
<span data-i18n="spell-ability-u">SPELLCASTING ABILITY</span>
|
||||
<select name="attr_spell_ability">
|
||||
<option value="0*" data-i18n="none-u">NONE</option>
|
||||
<option value="spell" data-i18n="spell-u">SPELL</option>
|
||||
<option value="@{strength_mod}+" data-i18n="strength-u">STRENGTH</option>
|
||||
<option value="@{dexterity_mod}+" data-i18n="dexterity-u">DEXTERITY</option>
|
||||
<option value="@{constitution_mod}+" data-i18n="constitution-u">CONSTITUTION</option>
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||||
@@ -2401,6 +2406,7 @@
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||||
<span data-i18n="spell-ability-u">SPELLCASTING ABILITY</span>
|
||||
<select name="attr_spell_ability">
|
||||
<option value="0*" data-i18n="none-u">NONE</option>
|
||||
<option value="spell" data-i18n="spell-u">SPELL</option>
|
||||
<option value="@{strength_mod}+" data-i18n="strength-u">STRENGTH</option>
|
||||
<option value="@{dexterity_mod}+" data-i18n="dexterity-u">DEXTERITY</option>
|
||||
<option value="@{constitution_mod}+" data-i18n="constitution-u">CONSTITUTION</option>
|
||||
@@ -2601,6 +2607,7 @@
|
||||
<span data-i18n="spell-ability-u">SPELLCASTING ABILITY</span>
|
||||
<select name="attr_spell_ability">
|
||||
<option value="0*" data-i18n="none-u">NONE</option>
|
||||
<option value="spell" data-i18n="spell-u">SPELL</option>
|
||||
<option value="@{strength_mod}+" data-i18n="strength-u">STRENGTH</option>
|
||||
<option value="@{dexterity_mod}+" data-i18n="dexterity-u">DEXTERITY</option>
|
||||
<option value="@{constitution_mod}+" data-i18n="constitution-u">CONSTITUTION</option>
|
||||
@@ -2798,6 +2805,7 @@
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||||
<span data-i18n="spell-ability-u">SPELLCASTING ABILITY</span>
|
||||
<select name="attr_spell_ability">
|
||||
<option value="0*" data-i18n="none-u">NONE</option>
|
||||
<option value="spell" data-i18n="spell-u">SPELL</option>
|
||||
<option value="@{strength_mod}+" data-i18n="strength-u">STRENGTH</option>
|
||||
<option value="@{dexterity_mod}+" data-i18n="dexterity-u">DEXTERITY</option>
|
||||
<option value="@{constitution_mod}+" data-i18n="constitution-u">CONSTITUTION</option>
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||||
@@ -2995,6 +3003,7 @@
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||||
<span data-i18n="spell-ability-u">SPELLCASTING ABILITY</span>
|
||||
<select name="attr_spell_ability">
|
||||
<option value="0*" data-i18n="none-u">NONE</option>
|
||||
<option value="spell" data-i18n="spell-u">SPELL</option>
|
||||
<option value="@{strength_mod}+" data-i18n="strength-u">STRENGTH</option>
|
||||
<option value="@{dexterity_mod}+" data-i18n="dexterity-u">DEXTERITY</option>
|
||||
<option value="@{constitution_mod}+" data-i18n="constitution-u">CONSTITUTION</option>
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||||
@@ -3195,6 +3204,7 @@
|
||||
<span data-i18n="spell-ability-u">SPELLCASTING ABILITY</span>
|
||||
<select name="attr_spell_ability">
|
||||
<option value="0*" data-i18n="none-u">NONE</option>
|
||||
<option value="spell" data-i18n="spell-u">SPELL</option>
|
||||
<option value="@{strength_mod}+" data-i18n="strength-u">STRENGTH</option>
|
||||
<option value="@{dexterity_mod}+" data-i18n="dexterity-u">DEXTERITY</option>
|
||||
<option value="@{constitution_mod}+" data-i18n="constitution-u">CONSTITUTION</option>
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||||
@@ -3392,6 +3402,7 @@
|
||||
<span data-i18n="spell-ability-u">SPELLCASTING ABILITY</span>
|
||||
<select name="attr_spell_ability">
|
||||
<option value="0*" data-i18n="none-u">NONE</option>
|
||||
<option value="spell" data-i18n="spell-u">SPELL</option>
|
||||
<option value="@{strength_mod}+" data-i18n="strength-u">STRENGTH</option>
|
||||
<option value="@{dexterity_mod}+" data-i18n="dexterity-u">DEXTERITY</option>
|
||||
<option value="@{constitution_mod}+" data-i18n="constitution-u">CONSTITUTION</option>
|
||||
@@ -3589,6 +3600,7 @@
|
||||
<span data-i18n="spell-ability-u">SPELLCASTING ABILITY</span>
|
||||
<select name="attr_spell_ability">
|
||||
<option value="0*" data-i18n="none-u">NONE</option>
|
||||
<option value="spell" data-i18n="spell-u">SPELL</option>
|
||||
<option value="@{strength_mod}+" data-i18n="strength-u">STRENGTH</option>
|
||||
<option value="@{dexterity_mod}+" data-i18n="dexterity-u">DEXTERITY</option>
|
||||
<option value="@{constitution_mod}+" data-i18n="constitution-u">CONSTITUTION</option>
|
||||
@@ -3786,6 +3798,7 @@
|
||||
<span data-i18n="spell-ability-u">SPELLCASTING ABILITY</span>
|
||||
<select name="attr_spell_ability">
|
||||
<option value="0*" data-i18n="none-u">NONE</option>
|
||||
<option value="spell" data-i18n="spell-u">SPELL</option>
|
||||
<option value="@{strength_mod}+" data-i18n="strength-u">STRENGTH</option>
|
||||
<option value="@{dexterity_mod}+" data-i18n="dexterity-u">DEXTERITY</option>
|
||||
<option value="@{constitution_mod}+" data-i18n="constitution-u">CONSTITUTION</option>
|
||||
@@ -4637,6 +4650,7 @@
|
||||
<input type="hidden" name="attr_drop_traits" accept="data-Traits">
|
||||
|
||||
<input type="hidden" name="attr_drop_attack_type" accept="Spell Attack">
|
||||
<input type="hidden" name="attr_drop_spelldesc" accept="data-description">
|
||||
<input type="hidden" name="attr_drop_damage2" accept="Secondary Damage">
|
||||
<input type="hidden" name="attr_drop_damagetype2" accept="Secondary Damage Type">
|
||||
<input type="hidden" name="attr_drop_alt_damage" accept="Alternate Damage">
|
||||
@@ -4658,6 +4672,7 @@
|
||||
<input type="hidden" name="attr_drop_spellhldie" accept="Higher Spell Slot Dice">
|
||||
<input type="hidden" name="attr_drop_spellhldietype" accept="Higher Spell Slot Die">
|
||||
<input type="hidden" name="attr_drop_spellhlbonus" accept="Higher Spell Slot Bonus">
|
||||
<input type="hidden" name="attr_drop_spellhldesc" accept="Higher Spell Slot Desc">
|
||||
<input type="hidden" name="attr_drop_spelllevel" accept="Level">
|
||||
<input type="hidden" name="attr_drop_spell_damage_progression" accept="Damage Progression">
|
||||
|
||||
@@ -6150,45 +6165,28 @@
|
||||
return;
|
||||
}
|
||||
|
||||
var source = eventinfo.sourceAttribute.substr(38);
|
||||
var attackid = eventinfo.sourceAttribute.substring(17, 37);
|
||||
update_attacks(attackid);
|
||||
if(source == "atkattr_base" || source == "savedc") {
|
||||
getAttrs(["repeating_attack_spellid", "repeating_attack_spelllevel"], function(v) {
|
||||
set = {};
|
||||
if(v.repeating_attack_spellid && v.repeating_attack_spellid != "" && v.repeating_attack_spelllevel && v.repeating_attack_spelllevel != "") {
|
||||
var newVal = eventinfo.newValue == "spell" ? "spell" : _.last(eventinfo.newValue.split("_")[0].split("{"));
|
||||
set["repeating_attack_atkattr_base"] = newVal == "spell" ? "spell" : "@{" + newVal + "_mod}";
|
||||
set["repeating_attack_savedc"] = newVal == "spell" ? "spell" : "(@{" + newVal + "_mod}+8+@{pb})";
|
||||
set["repeating_spell-" + v.repeating_attack_spelllevel + "_" + v.repeating_attack_spellid + "_spell_ability"] = newVal == "spell" ? "spell" : "@{" + newVal + "_mod}+";
|
||||
}
|
||||
setAttrs(set, function() {
|
||||
update_attacks(attackid);
|
||||
});
|
||||
});
|
||||
} else {
|
||||
update_attacks(attackid);
|
||||
}
|
||||
});
|
||||
|
||||
on("change:repeating_damagemod", function(eventinfo) {
|
||||
getSectionIDs("damagemod", function(ids) {
|
||||
if(ids) {
|
||||
var fields = {};
|
||||
var attr_name_list = [];
|
||||
ids.forEach(function(id) {
|
||||
fields[id] = {};
|
||||
attr_name_list.push(`repeating_damagemod_${id}_global_damage_active_flag`, `repeating_damagemod_${id}_global_damage_rollstring`, `repeating_damagemod_${id}_global_damage_type`);
|
||||
});
|
||||
getAttrs(attr_name_list, function(attrs) {
|
||||
var regex = /^repeating_damagemod_(.+)_global_damage_(active_flag|rollstring|type)$/;
|
||||
_.each(attrs, function(obj, name) {
|
||||
var r = regex.exec(name);
|
||||
if(r) {
|
||||
fields[r[1]][r[2]] = obj;
|
||||
}
|
||||
});
|
||||
|
||||
var update = {global_damage_mod_roll: "", global_damage_mod_crit: "", global_damage_mod_type: ""};
|
||||
_.each(fields, function(element) {
|
||||
if(element.active_flag != "0") {
|
||||
if(element.rollstring && element.rollstring !== "") { update["global_damage_mod_roll"] += element.rollstring + "+"; }
|
||||
if(element.type && element.type !== "") { update["global_damage_mod_type"] += element.type + "/"; }
|
||||
}
|
||||
});
|
||||
update["global_damage_mod_roll"] = update["global_damage_mod_roll"].replace(/\+(?=$)/, '');
|
||||
update["global_damage_mod_type"] = update["global_damage_mod_type"].replace(/\/(?=$)/, '');
|
||||
update["global_damage_mod_crit"] = update["global_damage_mod_roll"].replace(/(?:[+\-*\/%]|\*\*)\s*\d+(?!d\d+)/gi, '');
|
||||
|
||||
setAttrs(update, {silent:true}, function() {
|
||||
update_attacks("all");
|
||||
});
|
||||
});
|
||||
}
|
||||
});
|
||||
on("change:repeating_damagemod remove:repeating_damagemod", function(eventinfo) {
|
||||
update_globaldamage();
|
||||
});
|
||||
|
||||
on("change:global_damage_mod_flag", function(eventinfo) {
|
||||
@@ -6516,10 +6514,7 @@
|
||||
if(eventinfo.sourceType && eventinfo.sourceType === "sheetworker") {
|
||||
return;
|
||||
}
|
||||
_.each(["cantrip", "1", "2", "3", "4", "5", "6", "7", "8", "9"], function(t) { update_spell_abilities(eventinfo, t, function() {
|
||||
//update_spell_info();
|
||||
update_attacks("spells");
|
||||
}); });
|
||||
update_spell_info();
|
||||
});
|
||||
|
||||
on("change:npc_challenge", function() {
|
||||
@@ -6557,36 +6552,7 @@
|
||||
});
|
||||
|
||||
on("change:repeating_skillmod", function(eventinfo) {
|
||||
getSectionIDs("skillmod", function(ids) {
|
||||
if(ids) {
|
||||
var fields = {};
|
||||
var attr_name_list = [];
|
||||
ids.forEach(function(id) {
|
||||
fields[id] = {};
|
||||
attr_name_list.push(`repeating_skillmod_${id}_global_skill_active_flag`, `repeating_skillmod_${id}_global_skill_rollstring`);
|
||||
});
|
||||
getAttrs(attr_name_list, function(attrs) {
|
||||
var regex = /^repeating_skillmod_(.+)_global_skill_(active_flag|rollstring)$/;
|
||||
_.each(attrs, function(obj, name) {
|
||||
var r = regex.exec(name);
|
||||
if(r) {
|
||||
fields[r[1]][r[2]] = obj;
|
||||
}
|
||||
});
|
||||
|
||||
var update = {global_skill_mod: ""};
|
||||
_.each(fields, function(element) {
|
||||
if(element.active_flag != "0") {
|
||||
if(element.rollstring && element.rollstring !== "") { update["global_skill_mod"] += element.rollstring + "+"; }
|
||||
}
|
||||
});
|
||||
if(update["global_skill_mod"] !== "") {
|
||||
update["global_skill_mod"] = "[[" + update["global_skill_mod"].replace(/\+(?=$)/, '') + "]]";
|
||||
}
|
||||
setAttrs(update, {silent:true});
|
||||
});
|
||||
}
|
||||
});
|
||||
update_globalskills();
|
||||
});
|
||||
|
||||
on("change:global_skill_mod_flag", function(eventinfo) {
|
||||
@@ -6604,36 +6570,7 @@
|
||||
});
|
||||
|
||||
on("change:repeating_savemod", function(eventinfo) {
|
||||
getSectionIDs("savemod", function(ids) {
|
||||
if(ids) {
|
||||
var fields = {};
|
||||
var attr_name_list = [];
|
||||
ids.forEach(function(id) {
|
||||
fields[id] = {};
|
||||
attr_name_list.push(`repeating_savemod_${id}_global_save_active_flag`, `repeating_savemod_${id}_global_save_rollstring`);
|
||||
});
|
||||
getAttrs(attr_name_list, function(attrs) {
|
||||
var regex = /^repeating_savemod_(.+)_global_save_(active_flag|rollstring)$/;
|
||||
_.each(attrs, function(obj, name) {
|
||||
var r = regex.exec(name);
|
||||
if(r) {
|
||||
fields[r[1]][r[2]] = obj;
|
||||
}
|
||||
});
|
||||
|
||||
var update = {global_save_mod: ""};
|
||||
_.each(fields, function(element) {
|
||||
if(element.active_flag != "0") {
|
||||
if(element.rollstring && element.rollstring !== "") { update["global_save_mod"] += element.rollstring + "+"; }
|
||||
}
|
||||
});
|
||||
if(update["global_save_mod"] !== "") {
|
||||
update["global_save_mod"] = "[[" + update["global_save_mod"].replace(/\+(?=$)/, '') + "]]";
|
||||
}
|
||||
setAttrs(update, {silent:true});
|
||||
});
|
||||
}
|
||||
});
|
||||
update_globalsaves();
|
||||
});
|
||||
|
||||
on("change:global_save_mod_flag", function(eventinfo) {
|
||||
@@ -6651,36 +6588,7 @@
|
||||
});
|
||||
|
||||
on("change:repeating_tohitmod", function(eventinfo) {
|
||||
getSectionIDs("tohitmod", function(ids) {
|
||||
if(ids) {
|
||||
var fields = {};
|
||||
var attr_name_list = [];
|
||||
ids.forEach(function(id) {
|
||||
fields[id] = {};
|
||||
attr_name_list.push(`repeating_tohitmod_${id}_global_attack_active_flag`, `repeating_tohitmod_${id}_global_attack_rollstring`);
|
||||
});
|
||||
getAttrs(attr_name_list, function(attrs) {
|
||||
var regex = /^repeating_tohitmod_(.+)_global_attack_(active_flag|rollstring)$/;
|
||||
_.each(attrs, function(obj, name) {
|
||||
var r = regex.exec(name);
|
||||
if(r) {
|
||||
fields[r[1]][r[2]] = obj;
|
||||
}
|
||||
});
|
||||
|
||||
var update = {global_attack_mod: ""};
|
||||
_.each(fields, function(element) {
|
||||
if(element.active_flag != "0") {
|
||||
if(element.rollstring && element.rollstring !== "") { update["global_attack_mod"] += element.rollstring + "+"; }
|
||||
}
|
||||
});
|
||||
if(update["global_attack_mod"] !== "") {
|
||||
update["global_attack_mod"] = "[[" + update["global_attack_mod"].replace(/\+(?=$)/, '') + "]]";
|
||||
}
|
||||
setAttrs(update, {silent:true});
|
||||
});
|
||||
}
|
||||
});
|
||||
update_globalattack();
|
||||
});
|
||||
|
||||
on("change:global_attack_mod_flag", function(eventinfo) {
|
||||
@@ -7084,7 +6992,7 @@
|
||||
var update = {};
|
||||
var id = generateRowID();
|
||||
|
||||
getAttrs(["drop_name", "drop_weight", "drop_properties", "drop_modifiers", "drop_content", "drop_itemtype", "drop_damage", "drop_damagetype", "drop_damage2", "drop_damagetype2", "drop_alt_damage", "drop_alt_damagetype", "drop_alt_damage2", "drop_alt_damagetype2", "drop_range", "drop_ac", "drop_spellritualflag", "drop_spellschool", "drop_spellcastingtime", "drop_spelltarget", "drop_spellcomp", "drop_spellcomp_materials", "drop_spellconcentrationflag", "drop_spellduration", "drop_spellhealing", "drop_spelldmgmod", "drop_spellsave", "drop_spellsavesuccess", "drop_spellhldie", "drop_spellhldietype", "drop_spellhlbonus", "drop_spelllevel", "drop_spell_damage_progression", "drop_spell_ability", "drop_attack_type", "drop_speed", "drop_str", "drop_dex", "drop_con", "drop_int", "drop_wis", "drop_cha", "drop_vulnerabilities", "drop_resistances", "drop_immunities", "drop_condition_immunities", "drop_languages", "drop_challenge_rating", "drop_size", "drop_type", "drop_alignment", "drop_hp", "drop_saving_throws", "drop_senses", "drop_passive_perception", "drop_skills", "drop_token_size", "character_id", "drop_actions", "drop_legendary_actions", "drop_legendary_actions_desc", "drop_reactions", "drop_traits", "npc_legendary_actions", "strength_mod", "dexterity_mod", "npc", "spellcasting_ability", "drop_toolbonus_base", "drop_itemcount", "drop_armor_prof", "drop_hit_die", "drop_weapon_prof", "drop_spellcasting_ability", "drop_class_saving_throws", "base_level", "drop_language_prof", "drop_tool_prof", "drop_spell_ability", "drop_skill_proficiency", "drop_parent", "drop_hp_per_level", "drop_class_spells", "drop_global_damage", "drop_feature_name", "drop_feature_description", "drop_resources", "strength_base", "dexterity_base", "constitution_base", "wisdom_base", "intelligence_base", "charisma_base"], function(v) {
|
||||
getAttrs(["drop_name", "drop_weight", "drop_properties", "drop_modifiers", "drop_content", "drop_itemtype", "drop_damage", "drop_damagetype", "drop_damage2", "drop_damagetype2", "drop_alt_damage", "drop_alt_damagetype", "drop_alt_damage2", "drop_alt_damagetype2", "drop_range", "drop_ac", "drop_spellritualflag", "drop_spellschool", "drop_spellcastingtime", "drop_spelltarget", "drop_spellcomp", "drop_spellcomp_materials", "drop_spellconcentrationflag", "drop_spellduration", "drop_spellhealing", "drop_spelldmgmod", "drop_spellsave", "drop_spellsavesuccess", "drop_spellhldie", "drop_spellhldietype", "drop_spellhlbonus", "drop_spelllevel", "drop_spell_damage_progression", "drop_spell_ability", "drop_attack_type", "drop_speed", "drop_str", "drop_dex", "drop_con", "drop_int", "drop_wis", "drop_cha", "drop_vulnerabilities", "drop_resistances", "drop_immunities", "drop_condition_immunities", "drop_languages", "drop_challenge_rating", "drop_size", "drop_type", "drop_alignment", "drop_hp", "drop_saving_throws", "drop_senses", "drop_passive_perception", "drop_skills", "drop_token_size", "character_id", "drop_actions", "drop_legendary_actions", "drop_legendary_actions_desc", "drop_reactions", "drop_traits", "npc_legendary_actions", "strength_mod", "dexterity_mod", "npc", "spellcasting_ability", "drop_toolbonus_base", "drop_itemcount", "drop_armor_prof", "drop_hit_die", "drop_weapon_prof", "drop_spellcasting_ability", "drop_class_saving_throws", "base_level", "drop_language_prof", "drop_tool_prof", "drop_spell_ability", "drop_skill_proficiency", "drop_parent", "drop_hp_per_level", "drop_class_spells", "drop_global_damage", "drop_feature_name", "drop_feature_description", "drop_resources", "drop_spellhldesc", "drop_spelldesc", "strength_base", "dexterity_base", "constitution_base", "wisdom_base", "intelligence_base", "charisma_base"], function(v) {
|
||||
id = generateRowID();
|
||||
if(category === "Items") {
|
||||
if(v["npc"] === "0") {
|
||||
@@ -7222,8 +7130,8 @@
|
||||
update["repeating_spell-" + lvl + "_" + id + "_spelllevel"] = lvl;
|
||||
if(v.drop_spell_ability) {
|
||||
update["repeating_spell-" + lvl + "_" + id + "_spell_ability"] = v.drop_spell_ability;
|
||||
} else if(v.spellcasting_ability) {
|
||||
update["repeating_spell-" + lvl + "_" + id + "_spell_ability"] = v.spellcasting_ability;
|
||||
} else {
|
||||
update["repeating_spell-" + lvl + "_" + id + "_spell_ability"] = "spell";
|
||||
}
|
||||
if(v.drop_name) {update["repeating_spell-" + lvl + "_" + id + "_spellname"] = v.drop_name};
|
||||
if(v.drop_spellritualflag) {update["repeating_spell-" + lvl + "_" + id + "_spellritual"] = "{{ritual=1}}"};
|
||||
@@ -7243,7 +7151,7 @@
|
||||
update["repeating_spell-" + lvl + "_" + id + "_spelloutput"] = "ATTACK";
|
||||
callbacks.push( function() {create_attack_from_spell(lvl, id, v["character_id"]);} );
|
||||
}
|
||||
else if(v.drop_content && v.drop_content.indexOf("At Higher Levels:") > -1) {
|
||||
else if(v.drop_spellhldesc && v.drop_spellhldesc != "") {
|
||||
var spelllevel = "?{Cast at what level?";
|
||||
for(i = 0; i < 10-lvl; i++) {
|
||||
spelllevel = spelllevel + "|Level " + (parseInt(i, 10) + parseInt(lvl, 10)) + "," + (parseInt(i, 10) + parseInt(lvl, 10));
|
||||
@@ -7263,17 +7171,9 @@
|
||||
if(v.drop_spellhldie) {update["repeating_spell-" + lvl + "_" + id + "_spellhldie"] = v.drop_spellhldie};
|
||||
if(v.drop_spellhldietype) {update["repeating_spell-" + lvl + "_" + id + "_spellhldietype"] = v.drop_spellhldietype};
|
||||
if(v.drop_spellhlbonus) {update["repeating_spell-" + lvl + "_" + id + "_spellhlbonus"] = v.drop_spellhlbonus};
|
||||
if(v.drop_spellhldesc) {update["repeating_spell-" + lvl + "_" + id + "_spellathigherlevels"] = v.drop_spellhldesc};
|
||||
if(v.drop_spell_damage_progression && lvl == "cantrip") {update["repeating_spell-" + lvl + "_" + id + "_spell_damage_progression"] = v.drop_spell_damage_progression};
|
||||
if(v.drop_content && v.drop_content != "") {
|
||||
var content = v.drop_content.split("At Higher Levels:");
|
||||
if(content.length > 1) {
|
||||
update["repeating_spell-" + lvl + "_" + id + "_spelldescription"] = content[0].trim();
|
||||
update["repeating_spell-" + lvl + "_" + id + "_spellathigherlevels"] = content[1].trim();
|
||||
}
|
||||
else {
|
||||
update["repeating_spell-" + lvl + "_" + id + "_spelldescription"] = v.drop_content.trim();
|
||||
}
|
||||
};
|
||||
if(v.drop_spelldesc) { update["repeating_spell-" + lvl + "_" + id + "_spelldescription"] = v.drop_spelldesc};
|
||||
update["repeating_spell-" + lvl + "_" + id + "_options-flag"] = "0";
|
||||
};
|
||||
if(category === "Monsters") {
|
||||
@@ -8290,6 +8190,8 @@
|
||||
update["drop_skill_proficiency"] = "";
|
||||
update["drop_parent"] = "";
|
||||
update["drop_resources"] = "";
|
||||
update["drop_spellhldesc"] = "";
|
||||
update["drop_spelldesc"] = "";
|
||||
setAttrs(update, {silent: true});
|
||||
};
|
||||
|
||||
@@ -8547,9 +8449,33 @@
|
||||
}
|
||||
|
||||
var update_attack_from_spell = function(lvl, spellid, attackid, newattack) {
|
||||
getAttrs(["repeating_spell-" + lvl + "_" + spellid + "_spellname", "repeating_spell-" + lvl + "_" + spellid + "_spellrange", "repeating_spell-" + lvl + "_" + spellid + "_spelltarget", "repeating_spell-" + lvl + "_" + spellid + "_spellattack", "repeating_spell-" + lvl + "_" + spellid + "_spelldamage", "repeating_spell-" + lvl + "_" + spellid + "_spelldamage2", "repeating_spell-" + lvl + "_" + spellid + "_spelldamagetype", "repeating_spell-" + lvl + "_" + spellid + "_spelldamagetype2", "repeating_spell-" + lvl + "_" + spellid + "_spellhealing", "repeating_spell-" + lvl + "_" + spellid + "_spelldmgmod", "repeating_spell-" + lvl + "_" + spellid + "_spellsave", "repeating_spell-" + lvl + "_" + spellid + "_spellsavesuccess", "repeating_spell-" + lvl + "_" + spellid + "_spellhldie", "repeating_spell-" + lvl + "_" + spellid + "_spellhldietype", "repeating_spell-" + lvl + "_" + spellid + "_spellhlbonus", "repeating_spell-" + lvl + "_" + spellid + "_spelllevel", "repeating_spell-" + lvl + "_" + spellid + "_includedesc", "repeating_spell-" + lvl + "_" + spellid + "_spelldescription", "repeating_spell-" + lvl + "_" + spellid + "_spellathigherlevels", "repeating_spell-" + lvl + "_" + spellid + "_spell_damage_progression", "repeating_spell-" + lvl + "_" + spellid + "_innate", "spellcasting_ability", "repeating_spell-" + lvl + "_" + spellid + "_spell_ability"], function(v) {
|
||||
getAttrs(["repeating_spell-" + lvl + "_" + spellid + "_spellname",
|
||||
"repeating_spell-" + lvl + "_" + spellid + "_spellrange",
|
||||
"repeating_spell-" + lvl + "_" + spellid + "_spelltarget",
|
||||
"repeating_spell-" + lvl + "_" + spellid + "_spellattack",
|
||||
"repeating_spell-" + lvl + "_" + spellid + "_spelldamage",
|
||||
"repeating_spell-" + lvl + "_" + spellid + "_spelldamage2",
|
||||
"repeating_spell-" + lvl + "_" + spellid + "_spelldamagetype",
|
||||
"repeating_spell-" + lvl + "_" + spellid + "_spelldamagetype2",
|
||||
"repeating_spell-" + lvl + "_" + spellid + "_spellhealing",
|
||||
"repeating_spell-" + lvl + "_" + spellid + "_spelldmgmod",
|
||||
"repeating_spell-" + lvl + "_" + spellid + "_spellsave",
|
||||
"repeating_spell-" + lvl + "_" + spellid + "_spellsavesuccess",
|
||||
"repeating_spell-" + lvl + "_" + spellid + "_spellhldie",
|
||||
"repeating_spell-" + lvl + "_" + spellid + "_spellhldietype",
|
||||
"repeating_spell-" + lvl + "_" + spellid + "_spellhlbonus",
|
||||
"repeating_spell-" + lvl + "_" + spellid + "_spelllevel",
|
||||
"repeating_spell-" + lvl + "_" + spellid + "_includedesc",
|
||||
"repeating_spell-" + lvl + "_" + spellid + "_spelldescription",
|
||||
"repeating_spell-" + lvl + "_" + spellid + "_spellathigherlevels",
|
||||
"repeating_spell-" + lvl + "_" + spellid + "_spell_damage_progression",
|
||||
"repeating_spell-" + lvl + "_" + spellid + "_innate",
|
||||
"repeating_spell-" + lvl + "_" + spellid + "_spell_ability",
|
||||
"spellcasting_ability"], function(v) {
|
||||
var update = {};
|
||||
var description = "";
|
||||
var spellAbility = v["repeating_spell-" + lvl + "_" + spellid + "_spell_ability"] != "spell" ? v["repeating_spell-" + lvl + "_" + spellid + "_spell_ability"].slice(0, -1) : "spell";
|
||||
update["repeating_attack_" + attackid + "_atkattr_base"] = spellAbility;
|
||||
|
||||
if(newattack) {
|
||||
update["repeating_attack_" + attackid + "_options-flag"] = "0";
|
||||
@@ -8557,6 +8483,12 @@
|
||||
update["repeating_attack_" + attackid + "_spelllevel"] = lvl;
|
||||
}
|
||||
|
||||
if(v["repeating_spell-" + lvl + "_" + spellid + "_spell_ability"] == "spell") {
|
||||
update["repeating_attack_" + attackid + "_savedc"] = "(@{spell_save_dc})";
|
||||
} else if (v["repeating_spell-" + lvl + "_" + spellid + "_spell_ability"]) {
|
||||
update["repeating_attack_" + attackid + "_savedc"] = "(" + spellAbility + "+8+@{spell_dc_mod}+@{pb})";
|
||||
}
|
||||
|
||||
if(v["repeating_spell-" + lvl + "_" + spellid + "_spellname"] && v["repeating_spell-" + lvl + "_" + spellid + "_spellname"] != "") {
|
||||
update["repeating_attack_" + attackid + "_atkname"] = v["repeating_spell-" + lvl + "_" + spellid + "_spellname"];
|
||||
}
|
||||
@@ -8564,10 +8496,10 @@
|
||||
update["repeating_attack_" + attackid + "_atkflag"] = "0";
|
||||
}
|
||||
else {
|
||||
update["repeating_attack_" + attackid + "_atkattr_base"] = v["repeating_spell-" + lvl + "_" + spellid + "_spell_ability"].slice(0, -1);
|
||||
update["repeating_attack_" + attackid + "_atkflag"] = "{{attack=1}}";
|
||||
description = description + v["repeating_spell-" + lvl + "_" + spellid + "_spellattack"] + " Spell Attack. ";
|
||||
}
|
||||
|
||||
if(v["repeating_spell-" + lvl + "_" + spellid + "_spelldamage"] && v["repeating_spell-" + lvl + "_" + spellid + "_spelldamage"] != "") {
|
||||
update["repeating_attack_" + attackid + "_dmgflag"] = "{{damage=1}} {{dmg1flag=1}}";
|
||||
if(v["repeating_spell-" + lvl + "_" + spellid + "_spell_damage_progression"] && v["repeating_spell-" + lvl + "_" + spellid + "_spell_damage_progression"] === "Cantrip Dice") {
|
||||
@@ -8581,7 +8513,7 @@
|
||||
update["repeating_attack_" + attackid + "_dmgflag"] = "0"
|
||||
}
|
||||
if(v["repeating_spell-" + lvl + "_" + spellid + "_spelldmgmod"] && v["repeating_spell-" + lvl + "_" + spellid + "_spelldmgmod"] === "Yes") {
|
||||
update["repeating_attack_" + attackid + "_dmgattr"] = v["repeating_spell-" + lvl + "_" + spellid + "_spell_ability"].slice(0, -1);
|
||||
update["repeating_attack_" + attackid + "_dmgattr"] = spellAbility;
|
||||
}
|
||||
else {
|
||||
update["repeating_attack_" + attackid + "_dmgattr"] = "0";
|
||||
@@ -8702,8 +8634,11 @@
|
||||
attack_attribs.push("repeating_attack_" + id + "_spellid", "repeating_attack_" + id + "_spelllevel");
|
||||
});
|
||||
getAttrs(attack_attribs, function(v) {
|
||||
var filteredIds = _.filter(idarray, function(id) {
|
||||
return v["repeating_attack_" + id + "_spellid"] && v["repeating_attack_" + id + "_spellid"] != "";
|
||||
});
|
||||
var spell_attacks = {};
|
||||
_.each(_.filter(idarray, function(id) { v["repeating_attack_" + id + "_spellid"] && v["repeating_attack_" + id + "_spellid"] != ""; }), function(attack_id) {
|
||||
_.each(filteredIds, function(attack_id) {
|
||||
spell_attacks[attack_id] = {
|
||||
spell_id: v["repeating_attack_" + attack_id + "_spellid"],
|
||||
spell_lvl: v["repeating_attack_" + attack_id + "_spelllevel"]
|
||||
@@ -8738,7 +8673,7 @@
|
||||
};
|
||||
|
||||
var do_update_attack = function(attack_array, source) {
|
||||
var attack_attribs = ["level","d20","pb","pb_type","pbd_safe","dtype","globalmagicmod","strength_mod","dexterity_mod","constitution_mod","intelligence_mod","wisdom_mod","charisma_mod","spellcasting_ability","spell_save_dc","spell_attack_mod", "global_damage_mod_roll", "global_damage_mod_crit"];
|
||||
var attack_attribs = ["level","d20","pb","pb_type","pbd_safe","dtype","globalmagicmod","strength_mod","dexterity_mod","constitution_mod","intelligence_mod","wisdom_mod","charisma_mod","spellcasting_ability","spell_save_dc","spell_attack_mod", "spell_dc_mod", "global_damage_mod_roll", "global_damage_mod_crit"];
|
||||
_.each(attack_array, function(attackid) {
|
||||
attack_attribs.push("repeating_attack_" + attackid + "_atkflag");
|
||||
attack_attribs.push("repeating_attack_" + attackid + "_atkname");
|
||||
@@ -8784,17 +8719,49 @@
|
||||
var rollbase = "";
|
||||
var spellattack = false;
|
||||
var magicattackmod = 0;
|
||||
var magicsavemod = 0;
|
||||
var atkattr_abrev = "";
|
||||
var dmgattr_abrev = "";
|
||||
var dmg2attr_abrev = "";
|
||||
var pbd_safe = v["pbd_safe"] ? v["pbd_safe"] : "";
|
||||
var global_crit = v["repeating_attack_" + attackid + "_global_damage_mod_field"] && v["repeating_attack_" + attackid + "_global_damage_mod_field"] != "" ? "@{global_damage_mod_crit}" : "";
|
||||
var hldmgcrit = v["repeating_attack_" + attackid + "_hldmg"] && v["repeating_attack_" + attackid + "_hldmg"] != "" ? v["repeating_attack_" + attackid + "_hldmg"].slice(0, 7) + "crit" + v["repeating_attack_" + attackid + "_hldmg"].slice(7) : "";
|
||||
if(v["repeating_attack_" + attackid + "_spellid"] && v["repeating_attack_" + attackid + "_spellid"] != "") {
|
||||
spellattack = true;
|
||||
magicattackmod = v["spell_attack_mod"] && !isNaN(parseInt(v["spell_attack_mod"],10)) ? parseInt(v["spell_attack_mod"],10) : 0;
|
||||
magicsavemod = v["spell_dc_mod"] && !isNaN(parseInt(v["spell_dc_mod"],10)) ? parseInt(v["spell_dc_mod"],10) : 0;
|
||||
};
|
||||
|
||||
if(!v["repeating_attack_" + attackid + "_atkattr_base"] || v["repeating_attack_" + attackid + "_atkattr_base"] === "0") {
|
||||
atkattr_base = 0
|
||||
} else if(v["repeating_attack_" + attackid + "_atkattr_base"] && v["repeating_attack_" + attackid + "_atkattr_base"] === "spell") {
|
||||
atkattr_base = parseInt(v[v["spellcasting_ability"].substring(2, v["spellcasting_ability"].length - 2)], 10);
|
||||
atkattr_abrev = v["spellcasting_ability"].substring(2, 5).toUpperCase();
|
||||
} else {
|
||||
atkattr_base = parseInt(v[v["repeating_attack_" + attackid + "_atkattr_base"].substring(2, v["repeating_attack_" + attackid + "_atkattr_base"].length - 1)], 10);
|
||||
atkattr_abrev = v["repeating_attack_" + attackid + "_atkattr_base"].substring(2, 5).toUpperCase();
|
||||
};
|
||||
|
||||
if(!v["repeating_attack_" + attackid + "_dmgattr"] || v["repeating_attack_" + attackid + "_dmgattr"] === "0") {
|
||||
dmgattr = 0;
|
||||
} else if(v["repeating_attack_" + attackid + "_dmgattr"] && v["repeating_attack_" + attackid + "_dmgattr"] === "spell") {
|
||||
dmgattr = parseInt(v[v["spellcasting_ability"].substring(2, v["spellcasting_ability"].length - 2)], 10);
|
||||
dmgattr_abrev = v["spellcasting_ability"].substring(2, 5).toUpperCase();
|
||||
} else {
|
||||
dmgattr = parseInt(v[v["repeating_attack_" + attackid + "_dmgattr"].substring(2, v["repeating_attack_" + attackid + "_dmgattr"].length - 1)], 10);
|
||||
dmgattr_abrev =v["repeating_attack_" + attackid + "_dmgattr"].substring(2, 5).toUpperCase();
|
||||
};
|
||||
|
||||
if(!v["repeating_attack_" + attackid + "_dmg2attr"] || v["repeating_attack_" + attackid + "_dmg2attr"] === "0") {
|
||||
dmg2attr = 0;
|
||||
} else if(v["repeating_attack_" + attackid + "_dmg2attr"] && v["repeating_attack_" + attackid + "_dmg2attr"] === "spell") {
|
||||
dmg2attr = parseInt(v[v["spellcasting_ability"].substring(2, v["spellcasting_ability"].length - 2)], 10);
|
||||
dmg2attr_abrev = v["spellcasting_ability"].substring(2, 5).toUpperCase();
|
||||
} else {
|
||||
dmg2attr = parseInt(v[v["repeating_attack_" + attackid + "_dmg2attr"].substring(2, v["repeating_attack_" + attackid + "_dmg2attr"].length - 1)], 10);
|
||||
dmg2attr_abrev =v["repeating_attack_" + attackid + "_dmg2attr"].substring(2, 5).toUpperCase();
|
||||
};
|
||||
if(!v["repeating_attack_" + attackid + "_atkattr_base"] || v["repeating_attack_" + attackid + "_atkattr_base"] === "0") {atkattr_base = 0} else {atkattr_base = parseInt(v[v["repeating_attack_" + attackid + "_atkattr_base"].substring(2, v["repeating_attack_" + attackid + "_atkattr_base"].length - 1)], 10)};
|
||||
|
||||
if(!v["repeating_attack_" + attackid + "_dmgattr"] || v["repeating_attack_" + attackid + "_dmgattr"] === "0") {dmgattr = 0} else {dmgattr = parseInt(v[v["repeating_attack_" + attackid + "_dmgattr"].substring(2, v["repeating_attack_" + attackid + "_dmgattr"].length - 1)], 10)};
|
||||
if(!v["repeating_attack_" + attackid + "_dmg2attr"] || v["repeating_attack_" + attackid + "_dmg2attr"] === "0") {dmg2attr = 0} else {dmg2attr = parseInt(v[v["repeating_attack_" + attackid + "_dmg2attr"].substring(2, v["repeating_attack_" + attackid + "_dmg2attr"].length - 1)], 10)};
|
||||
var dmgbase = v["repeating_attack_" + attackid + "_dmgbase"] && v["repeating_attack_" + attackid + "_dmgbase"] != "" ? v["repeating_attack_" + attackid + "_dmgbase"] : 0;
|
||||
var dmg2base = v["repeating_attack_" + attackid + "_dmg2base"] && v["repeating_attack_" + attackid + "_dmg2base"] != "" ? v["repeating_attack_" + attackid + "_dmg2base"] : 0;
|
||||
var dmgmod = v["repeating_attack_" + attackid + "_dmgmod"] && isNaN(parseInt(v["repeating_attack_" + attackid + "_dmgmod"],10)) === false ? parseInt(v["repeating_attack_" + attackid + "_dmgmod"],10) : 0;
|
||||
@@ -8828,7 +8795,7 @@
|
||||
var savedcattr = v["repeating_attack_" + attackid + "_savedc"].replace(/^[^{]*{/,"").replace(/\_.*$/,"");
|
||||
var safe_pb = v["pb_type"] && v["pb_type"] === "die" ? parseInt(pb.substring(1), 10) / 2 : parseInt(pb,10);
|
||||
var safe_attr = v[savedcattr + "_mod"] ? parseInt(v[savedcattr + "_mod"],10) : 0;
|
||||
var tempdc = 8 + safe_attr + safe_pb;
|
||||
var tempdc = 8 + safe_attr + safe_pb + magicsavemod;
|
||||
};
|
||||
bonus = "DC" + tempdc;
|
||||
}
|
||||
@@ -8892,7 +8859,7 @@
|
||||
if(atkmag != 0) {hbonus = " + " + atkmag + "[MAGIC]" + hbonus};
|
||||
if(pb != 0) {hbonus = " + " + pb + pbd_safe + "[PROF]" + hbonus};
|
||||
if(atkmod != 0) {hbonus = " + " + atkmod + "[MOD]" + hbonus};
|
||||
if(atkattr_base != 0) {hbonus = " + " + atkattr_base + "[" + v["repeating_attack_" + attackid + "_atkattr_base"].substring(2, 5).toUpperCase() + "]" + hbonus};
|
||||
if(atkattr_base != 0) {hbonus = " + " + atkattr_base + "[" + atkattr_abrev + "]" + hbonus};
|
||||
}
|
||||
else {
|
||||
hbonus = "";
|
||||
@@ -8900,7 +8867,7 @@
|
||||
if(v["repeating_attack_" + attackid + "_dmgflag"] && v["repeating_attack_" + attackid + "_dmgflag"] != 0) {
|
||||
if(atkmag != 0) {hdmg1 = " + " + atkmag + "[MAGIC]" + hdmg1};
|
||||
if(dmgmod != 0) {hdmg1 = " + " + dmgmod + "[MOD]" + hdmg1};
|
||||
if(dmgattr != 0) {hdmg1 = " + " + dmgattr + "[" + v["repeating_attack_" + attackid + "_dmgattr"].substring(2, 5).toUpperCase() + "]" + hdmg1};
|
||||
if(dmgattr != 0) {hdmg1 = " + " + dmgattr + "[" + dmgattr_abrev + "]" + hdmg1};
|
||||
hdmg1 = dmgbase + hdmg1;
|
||||
}
|
||||
else {
|
||||
@@ -8908,7 +8875,7 @@
|
||||
}
|
||||
if(v["repeating_attack_" + attackid + "_dmg2flag"] && v["repeating_attack_" + attackid + "_dmg2flag"] != 0) {
|
||||
if(dmg2mod != 0) {hdmg2 = " + " + dmg2mod + "[MOD]" + hdmg2};
|
||||
if(dmg2attr != 0) {hdmg2 = " + " + dmg2attr + "[" + v["repeating_attack_" + attackid + "_dmg2attr"].substring(2, 5).toUpperCase() + "]" + hdmg2};
|
||||
if(dmg2attr != 0) {hdmg2 = " + " + dmg2attr + "[" + dmg2attr_abrev + "]" + hdmg2};
|
||||
hdmg2 = dmg2base + hdmg2;
|
||||
}
|
||||
else {
|
||||
@@ -8946,7 +8913,6 @@
|
||||
var itemid = v["repeating_attack_" + attackid + "_itemid"];
|
||||
callbacks.push( function() {update_item_from_attack(itemid, attackid);} );
|
||||
}
|
||||
|
||||
setAttrs(update, {silent: true}, function() {callbacks.forEach(function(callback) {callback(); })} );
|
||||
});
|
||||
});
|
||||
@@ -8956,9 +8922,6 @@
|
||||
var update = {};
|
||||
getAttrs(["repeating_attack_" + attackid + "_atkname", "repeating_attack_" + attackid + "_atkrange", "repeating_attack_" + attackid + "_atkflag", "repeating_attack_" + attackid + "_atkattr_base", "repeating_attack_" + attackid + "_dmgbase", "repeating_attack_" + attackid + "_dmgtype", "repeating_attack_" + attackid + "_dmg2base", "repeating_attack_" + attackid + "_dmg2type", "repeating_attack_" + attackid + "_saveflag", "repeating_attack_" + attackid + "_saveattr", "repeating_attack_" + attackid + "_saveeffect"], function(v) {
|
||||
update["repeating_spell-" + lvl + "_" + spellid + "_spellname"] = v["repeating_attack_" + attackid + "_atkname"];
|
||||
if(v["repeating_attack_" + attackid + "_atkflag"] && v["repeating_attack_" + attackid + "_atkflag"] !== "0" && v["repeating_attack_" + attackid + "_atkattr_base"]) {
|
||||
update["repeating_spell-" + lvl + "_" + spellid + "_spell_ability"] = v["repeating_attack_" + attackid + "_atkattr_base"] + "+";
|
||||
}
|
||||
if(v["repeating_attack_" + attackid + "_atkrange"] && v["repeating_attack_" + attackid + "_atkrange"] != "") {
|
||||
update["repeating_spell-" + lvl + "_" + spellid + "_spellrange"] = v["repeating_attack_" + attackid + "_atkrange"];
|
||||
}
|
||||
@@ -9883,24 +9846,6 @@
|
||||
});
|
||||
};
|
||||
|
||||
var update_spell_abilities = function(eventinfo, tier, callback) {
|
||||
getSectionIDs("spell-" + tier, function(ids) {
|
||||
var spell_abilities = [];
|
||||
_.each(ids, function(id) {
|
||||
spell_abilities.push("repeating_spell-" + tier + "_" + id + "_spell_ability");
|
||||
});
|
||||
getAttrs(spell_abilities, function(attrs) {
|
||||
var update = {};
|
||||
_.each(attrs, function(val, name) {
|
||||
if(val === eventinfo.previousValue) {
|
||||
update[name] = eventinfo.newValue;
|
||||
}
|
||||
});
|
||||
setAttrs(update, {silent:true}, callback ? callback() : undefined);
|
||||
});
|
||||
});
|
||||
};
|
||||
|
||||
var update_passive_perception = function() {
|
||||
getAttrs(["pb_type","passiveperceptionmod","perception_bonus"], function(v) {
|
||||
var passive_perception = 10;
|
||||
@@ -10379,6 +10324,153 @@
|
||||
});
|
||||
};
|
||||
|
||||
var update_globaldamage = function(callback) {
|
||||
getSectionIDs("damagemod", function(ids) {
|
||||
if(ids) {
|
||||
var fields = {};
|
||||
var attr_name_list = [];
|
||||
ids.forEach(function(id) {
|
||||
fields[id] = {};
|
||||
attr_name_list.push(`repeating_damagemod_${id}_global_damage_active_flag`, `repeating_damagemod_${id}_global_damage_rollstring`, `repeating_damagemod_${id}_global_damage_type`);
|
||||
});
|
||||
getAttrs(attr_name_list, function(attrs) {
|
||||
var regex = /^repeating_damagemod_(.+)_global_damage_(active_flag|rollstring|type)$/;
|
||||
_.each(attrs, function(obj, name) {
|
||||
var r = regex.exec(name);
|
||||
if(r) {
|
||||
fields[r[1]][r[2]] = obj;
|
||||
}
|
||||
});
|
||||
|
||||
var update = {global_damage_mod_roll: "", global_damage_mod_crit: "", global_damage_mod_type: ""};
|
||||
_.each(fields, function(element) {
|
||||
if(element.active_flag != "0") {
|
||||
if(element.rollstring && element.rollstring !== "") { update["global_damage_mod_roll"] += element.rollstring + "+"; }
|
||||
if(element.type && element.type !== "") { update["global_damage_mod_type"] += element.type + "/"; }
|
||||
}
|
||||
});
|
||||
update["global_damage_mod_roll"] = update["global_damage_mod_roll"].replace(/\+(?=$)/, '');
|
||||
update["global_damage_mod_type"] = update["global_damage_mod_type"].replace(/\/(?=$)/, '');
|
||||
// Remove any non-roll damage modifiers from the global damage modifier for the crit rolls
|
||||
// Will also remove any labels attached to these non-roll damage modifiers
|
||||
update["global_damage_mod_crit"] = update["global_damage_mod_roll"].replace(/(?:[+\-*\/%]|\*\*|^)\s*\d+(?:\[.*?])?(?!d\d+)/gi, '')
|
||||
// If what was just replace removed the first damage modifier, remove any now precending plus signs
|
||||
.replace(/(?:^\+)/i, '');
|
||||
|
||||
setAttrs(update, {silent:true}, function() {
|
||||
update_attacks("all");
|
||||
if(typeof callback == "function") callback();
|
||||
});
|
||||
});
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
var update_globalattack = function(callback) {
|
||||
getSectionIDs("tohitmod", function(ids) {
|
||||
if(ids) {
|
||||
var fields = {};
|
||||
var attr_name_list = [];
|
||||
ids.forEach(function(id) {
|
||||
fields[id] = {};
|
||||
attr_name_list.push(`repeating_tohitmod_${id}_global_attack_active_flag`, `repeating_tohitmod_${id}_global_attack_rollstring`);
|
||||
});
|
||||
getAttrs(attr_name_list, function(attrs) {
|
||||
var regex = /^repeating_tohitmod_(.+)_global_attack_(active_flag|rollstring)$/;
|
||||
_.each(attrs, function(obj, name) {
|
||||
var r = regex.exec(name);
|
||||
if(r) {
|
||||
fields[r[1]][r[2]] = obj;
|
||||
}
|
||||
});
|
||||
|
||||
var update = {global_attack_mod: ""};
|
||||
_.each(fields, function(element) {
|
||||
if(element.active_flag != "0") {
|
||||
if(element.rollstring && element.rollstring !== "") { update["global_attack_mod"] += element.rollstring + "+"; }
|
||||
}
|
||||
});
|
||||
if(update["global_attack_mod"] !== "") {
|
||||
update["global_attack_mod"] = "[[" + update["global_attack_mod"].replace(/\+(?=$)/, '') + "]]";
|
||||
}
|
||||
setAttrs(update, {silent:true}, function() {
|
||||
if(typeof callback == "function") callback();
|
||||
});
|
||||
});
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
var update_globalsaves = function(callback) {
|
||||
getSectionIDs("savemod", function(ids) {
|
||||
if(ids) {
|
||||
var fields = {};
|
||||
var attr_name_list = [];
|
||||
ids.forEach(function(id) {
|
||||
fields[id] = {};
|
||||
attr_name_list.push(`repeating_savemod_${id}_global_save_active_flag`, `repeating_savemod_${id}_global_save_rollstring`);
|
||||
});
|
||||
getAttrs(attr_name_list, function(attrs) {
|
||||
var regex = /^repeating_savemod_(.+)_global_save_(active_flag|rollstring)$/;
|
||||
_.each(attrs, function(obj, name) {
|
||||
var r = regex.exec(name);
|
||||
if(r) {
|
||||
fields[r[1]][r[2]] = obj;
|
||||
}
|
||||
});
|
||||
|
||||
var update = {global_save_mod: ""};
|
||||
_.each(fields, function(element) {
|
||||
if(element.active_flag != "0") {
|
||||
if(element.rollstring && element.rollstring !== "") { update["global_save_mod"] += element.rollstring + "+"; }
|
||||
}
|
||||
});
|
||||
if(update["global_save_mod"] !== "") {
|
||||
update["global_save_mod"] = "[[" + update["global_save_mod"].replace(/\+(?=$)/, '') + "]]";
|
||||
}
|
||||
setAttrs(update, {silent:true}, function() {
|
||||
if(typeof callback == "function") callback();
|
||||
});
|
||||
});
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
var update_globalskills = function(callback) {
|
||||
getSectionIDs("skillmod", function(ids) {
|
||||
if(ids) {
|
||||
var fields = {};
|
||||
var attr_name_list = [];
|
||||
ids.forEach(function(id) {
|
||||
fields[id] = {};
|
||||
attr_name_list.push(`repeating_skillmod_${id}_global_skill_active_flag`, `repeating_skillmod_${id}_global_skill_rollstring`);
|
||||
});
|
||||
getAttrs(attr_name_list, function(attrs) {
|
||||
var regex = /^repeating_skillmod_(.+)_global_skill_(active_flag|rollstring)$/;
|
||||
_.each(attrs, function(obj, name) {
|
||||
var r = regex.exec(name);
|
||||
if(r) {
|
||||
fields[r[1]][r[2]] = obj;
|
||||
}
|
||||
});
|
||||
|
||||
var update = {global_skill_mod: ""};
|
||||
_.each(fields, function(element) {
|
||||
if(element.active_flag != "0") {
|
||||
if(element.rollstring && element.rollstring !== "") { update["global_skill_mod"] += element.rollstring + "+"; }
|
||||
}
|
||||
});
|
||||
if(update["global_skill_mod"] !== "") {
|
||||
update["global_skill_mod"] = "[[" + update["global_skill_mod"].replace(/\+(?=$)/, '') + "]]";
|
||||
}
|
||||
setAttrs(update, {silent:true}, function() {
|
||||
if(typeof callback == "function") callback();
|
||||
});
|
||||
});
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
var check_l1_mancer = function() {
|
||||
getAttrs(["class", "base_level", "strength_base","dexterity_base","constitution_base","intelligence_base","wisdom_base","charisma_base","l1mancer_status","version","charactermancer_step"], function(v) {
|
||||
if(!v["version"] || parseFloat(v["version"]) < 2.2) {
|
||||
@@ -10429,6 +10521,24 @@
|
||||
|
||||
};
|
||||
|
||||
var clear_npc_spell_attacks = function(complete) {
|
||||
getSectionIDs("repeating_attack", function(attack_ids) {
|
||||
var getList = [];
|
||||
var done = false;
|
||||
_.each(attack_ids, function(id) {
|
||||
getList.push(`repeating_attack_${id}_spellid`);
|
||||
});
|
||||
getAttrs(getList, function(v) {
|
||||
_.each(attack_ids, function(id) {
|
||||
if (v[`repeating_attack_${id}_spellid`] && v[`repeating_attack_${id}_spellid`].indexOf("npc_") != -1) {
|
||||
removeRepeatingRow(`repeating_attack_${id}`);
|
||||
}
|
||||
});
|
||||
complete();
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
var upgrade_to_2_0 = function(doneupdating) {
|
||||
getAttrs(["npc","strength","dexterity","constitution","intelligence","wisdom","charisma","strength_base","dexterity_base","constitution_base","intelligence_base","wisdom_base","charisma_base","deathsavemod","death_save_mod","npc_str_save","npc_dex_save","npc_con_save","npc_int_save","npc_wis_save","npc_cha_save","npc_str_save_base","npc_dex_save_base","npc_con_save_base","npc_int_save_base","npc_wis_save_base","npc_cha_save_base","npc_acrobatics_base", "npc_animal_handling_base", "npc_arcana_base", "npc_athletics_base", "npc_deception_base", "npc_history_base", "npc_insight_base", "npc_intimidation_base", "npc_investigation_base", "npc_medicine_base", "npc_nature_base", "npc_perception_base", "npc_performance_base", "npc_persuasion_base", "npc_religion_base", "npc_sleight_of_hand_base", "npc_stealth_base", "npc_survival_base", "npc_acrobatics", "npc_animal_handling", "npc_arcana", "npc_athletics", "npc_deception", "npc_history", "npc_insight", "npc_intimidation", "npc_investigation", "npc_medicine", "npc_nature", "npc_perception", "npc_performance", "npc_persuasion", "npc_religion", "npc_sleight_of_hand", "npc_stealth", "npc_survival"], function(v) {
|
||||
var update = {};
|
||||
@@ -10523,6 +10633,139 @@
|
||||
});
|
||||
};
|
||||
|
||||
var upgrade_to_2_4 = function(doneupdating) {
|
||||
clear_npc_spell_attacks(function() {
|
||||
update_globalskills(function() {
|
||||
update_globalsaves(function() {
|
||||
update_globalattack(function() {
|
||||
update_globaldamage(function() {
|
||||
getAttrs(["npc", "npcspellcastingflag", "spellcasting_ability", "caster_level", "level_calculations"], function(v) {
|
||||
if(v.npc == "1" && v.npcspellcastingflag == "1") {
|
||||
getSectionIDs("npctrait", function(secIds) {
|
||||
var getList = [];
|
||||
_.each(secIds, function(x) {
|
||||
getList.push("repeating_npctrait_" + x + "_name");
|
||||
getList.push("repeating_npctrait_" + x + "_desc");
|
||||
});
|
||||
getAttrs(getList, function(traits) {
|
||||
var update = {};
|
||||
if(v.spellcasting_ability == "0*" || v.caster_level == "0") {
|
||||
var spellSec = "";
|
||||
if (v.spellcasting_ability == "0*") {
|
||||
update.spellcasting_ability = "@{intelligence_mod}+";
|
||||
}
|
||||
_.each(secIds, function(traitId) {
|
||||
if(traits["repeating_npctrait_" + traitId + "_name"].toLowerCase().includes("spellcasting.")) spellSec = traitId;
|
||||
});
|
||||
if(spellSec != "") {
|
||||
var spellcasting = traits["repeating_npctrait_" + spellSec + "_desc"].toLowerCase();
|
||||
if (v.spellcasting_ability == "0*") {
|
||||
var lastIndex = 9999;
|
||||
_.each(["intelligence", "wisdom", "charisma"], function(ability) {
|
||||
var found = spellcasting.indexOf(ability);
|
||||
if(found > -1 && found < lastIndex) {
|
||||
lastIndex = found;
|
||||
update.spellcasting_ability = "@{" + ability + "_mod}+";
|
||||
}
|
||||
});
|
||||
}
|
||||
if (v.caster_level == "0") {
|
||||
var foundLevelidx = spellcasting.search(/(\d|\d\d)(st|nd|rd|th)/);
|
||||
if (foundLevelidx) {
|
||||
var level = parseInt(spellcasting.substring(foundLevelidx, foundLevelidx+4));
|
||||
console.log(`Found spellcasting level ${level} in trait, setting caster_level...`);
|
||||
update.caster_level = level;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
setAttrs(update, function() {
|
||||
// Recalculate spell slots in case NPC level was restored
|
||||
if(!v["level_calculations"] || v["level_calculations"] == "on") {
|
||||
update_spell_slots();
|
||||
};
|
||||
// Set all spells without a given modifier to 'spell'
|
||||
var spgetList = [];
|
||||
getSectionIDs("spell-cantrip", function(secIds0) {
|
||||
_.each(secIds0, function(x) {
|
||||
spgetList.push("repeating_spell-cantrip_" + x + "_spell_ability");
|
||||
});
|
||||
getSectionIDs("spell-1", function(secIds1) {
|
||||
_.each(secIds1, function(x) {
|
||||
spgetList.push("repeating_spell-1_" + x + "_spell_ability");
|
||||
});
|
||||
getSectionIDs("spell-2", function(secIds2) {
|
||||
_.each(secIds2, function(x) {
|
||||
spgetList.push("repeating_spell-2_" + x + "_spell_ability");
|
||||
});
|
||||
getSectionIDs("spell-3", function(secIds3) {
|
||||
_.each(secIds3, function(x) {
|
||||
spgetList.push("repeating_spell-3_" + x + "_spell_ability");
|
||||
});
|
||||
getSectionIDs("spell-4", function(secIds4) {
|
||||
_.each(secIds4, function(x) {
|
||||
spgetList.push("repeating_spell-4_" + x + "_spell_ability");
|
||||
});
|
||||
getSectionIDs("spell-5", function(secIds5) {
|
||||
_.each(secIds5, function(x) {
|
||||
spgetList.push("repeating_spell-5_" + x + "_spell_ability");
|
||||
});
|
||||
getSectionIDs("spell-6", function(secIds6) {
|
||||
_.each(secIds6, function(x) {
|
||||
spgetList.push("repeating_spell-6_" + x + "_spell_ability");
|
||||
});
|
||||
getSectionIDs("spell-7", function(secIds7) {
|
||||
_.each(secIds7, function(x) {
|
||||
spgetList.push("repeating_spell-7_" + x + "_spell_ability");
|
||||
});
|
||||
getSectionIDs("spell-8", function(secIds8) {
|
||||
_.each(secIds8, function(x) {
|
||||
spgetList.push("repeating_spell-8_" + x + "_spell_ability");
|
||||
});
|
||||
getSectionIDs("spell-9", function(secIds9) {
|
||||
_.each(secIds9, function(x) {
|
||||
spgetList.push("repeating_spell-9_" + x + "_spell_ability");
|
||||
});
|
||||
getAttrs(spgetList, function(spellAbilities) {
|
||||
spupdate = {};
|
||||
_.each(spellAbilities, function(ability, attributeName) {
|
||||
if (ability == "0*") {
|
||||
console.log("UPDATING SPELL: " + attributeName);
|
||||
spupdate[attributeName] = "spell";
|
||||
}
|
||||
});
|
||||
setAttrs(spupdate, function() {
|
||||
update_attacks("spells");
|
||||
update_challenge();
|
||||
doneupdating();
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
} else if(v.npc != "1") {
|
||||
doneupdating();
|
||||
} else {
|
||||
doneupdating();
|
||||
}
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
});
|
||||
};
|
||||
|
||||
var no_version_bugfix = function(doneupdating) {
|
||||
getAttrs(["npc","class"], function(v) {
|
||||
if(v["npc"] && v["npc"] != "0" || v["class"] && v["class"] != "") {
|
||||
@@ -10537,8 +10780,8 @@
|
||||
|
||||
var versioning = function(finished) {
|
||||
getAttrs(["version"], function(v) {
|
||||
if(v["version"] === "2.3") {
|
||||
setAttrs({version: "2.3"}, function(){
|
||||
if(v["version"] === "2.4") {
|
||||
setAttrs({version: "2.4"}, function(){
|
||||
finished();
|
||||
});
|
||||
console.log("5th Edition OGL by Roll20 v" + v["version"]);
|
||||
@@ -10550,6 +10793,13 @@
|
||||
versioning(finished);
|
||||
});
|
||||
}
|
||||
else if(v["version"] === "2.3") {
|
||||
console.log("UPGRADING TO v2.4");
|
||||
upgrade_to_2_4(function() {
|
||||
setAttrs({version: "2.4"});
|
||||
versioning(finished);
|
||||
});
|
||||
}
|
||||
else if(v["version"] === "2.2") {
|
||||
console.log("UPGRADING TO v2.3");
|
||||
upgrade_to_2_3(function() {
|
||||
|
||||
@@ -93,8 +93,8 @@
|
||||
"speed": "Vitesse",
|
||||
"language-proficiencies": "Language Proficiencies:",
|
||||
"skill-proficiencies": "Skill Proficiencies:",
|
||||
"weapon-proficiencies": "Weapon Proficiencies",
|
||||
"armor-proficiencies": "Armor Proficiencies:",
|
||||
"weapon-proficiencies": "Maîtrises des Armes",
|
||||
"armor-proficiencies": "Maîtrises des Armures :",
|
||||
"saving-throw": "Jets de sauvegarde",
|
||||
"str": "For",
|
||||
"dex": "Dex",
|
||||
@@ -287,14 +287,14 @@
|
||||
"death-save-u": "SVG CONTRE LA MORT",
|
||||
"death-saves-u": "SVG CONTRE LA MORT",
|
||||
"exhaustion-setting-u": "SHOW EXHAUSTION TRACKING:",
|
||||
"exhaustion-u": "EXHAUSTION LEVEL",
|
||||
"exhaustion-0": "No effect",
|
||||
"exhaustion-1": "Disadvantage on ability checks",
|
||||
"exhaustion-2": "Speed halved",
|
||||
"exhaustion-u": "NIVEAU D'ÉPUISEMENT",
|
||||
"exhaustion-0": "Aucun effet",
|
||||
"exhaustion-1": "Désavantage aux jets de compétences",
|
||||
"exhaustion-2": "Vitesse réduite de motié",
|
||||
"exhaustion-3": "Disadvantage on attack rolls and saving throws",
|
||||
"exhaustion-4": "Hit point maximum halved",
|
||||
"exhaustion-5": "Speed reduced to 0",
|
||||
"exhaustion-6": "Death",
|
||||
"exhaustion-5": "Vitesse réduite à 0",
|
||||
"exhaustion-6": "Mort",
|
||||
"atk-u": "ATT",
|
||||
"dmg-type-u": "DÉGÂTS/TYPE",
|
||||
"attack:-u": "ATT. :",
|
||||
|
||||
@@ -564,11 +564,11 @@
|
||||
"class-equipment": "職業裝備",
|
||||
"starting-wealth": "起始財富 (PHB)",
|
||||
"starting-gold:": "起始金錢:",
|
||||
"no_class_warning-u": "NO CLASS HAS BEEN SELECTED OR SELECTED CLASS DOES NOT HAVE STANDARD EQUIPMENT. CLASS EQUIPMENT CANNOT BE CHOSEN AT THIS TIME.",
|
||||
"no_class_warning-u": "沒有選擇職業或選擇的職業沒有標准裝備。此時無法選擇職業裝備。",
|
||||
"standard-array": "標準數列",
|
||||
"roll-for-stats": "投擲屬性",
|
||||
"standard-roll": "擲4d6,捨棄最低",
|
||||
"charmancer-cancel-heading": "Where would you like to go, traveler?",
|
||||
"charmancer-cancel-heading": "旅行者, 你想去哪裡?",
|
||||
"continue-charmancer": "繼續 Charactermancer",
|
||||
"save_progress_and_exit": "儲存並退出",
|
||||
"cancel_charactermancer": "捨棄並退出",
|
||||
@@ -580,7 +580,7 @@
|
||||
"equipment-choice-text": "您想如何選擇您的裝備?",
|
||||
"charmancer-start": "開始",
|
||||
"clear-abilities": "Clear Assignment",
|
||||
"use-charactermancer-for-new:-u": "USE LEVEL 1 CHARACTERMANCER FOR NEW CHARACTERS:",
|
||||
"use-charactermancer-for-new-info": "With this option enabled all new characters will open with the Level 1 Roll20 Charactermancer. Disabling this option will start new characters directly on the character sheet disabling the Level 1 Charactermancer, which can still be manually run from the Settings tab of the character sheet.",
|
||||
"feat-pre-check": "Look carefully! Prerequisites are not checked automatically."
|
||||
"use-charactermancer-for-new:-u": "新角色使用等級1的Charactermancer:",
|
||||
"use-charactermancer-for-new-info": "啟用此選項後,將使用等級1的Roll20 Charactermancer打開所有新角色。關閉此選項將直接在角色卡上開始新角色,仍然可以從角色卡的設定選項卡中手動執行等級1的Charactermancer。",
|
||||
"feat-pre-check": "仔細地看! 不會自動檢查先決條件。"
|
||||
}
|
||||
@@ -10,13 +10,13 @@
|
||||
|
||||
<input type="radio" style="float:right; display:block;margin-right:5px;" name="attr_FFNtoFSN" class="sheet-show-FSN" value="1"/>
|
||||
<i class="sheet-strong-option">SNS:</i>
|
||||
<div class="sheet-strong-option-label sheet-strong-option-FSN" >Use Saturday Night Skuffle combat system (Cybergeneration combat system).</div>
|
||||
<div class="sheet-strong-option-label sheet-strong-option-FSN" >Use Saturday Night Scuffle combat system (Cybergeneration combat system).</div>
|
||||
<input type="radio" style="float:right; display:block;margin-right:5px;" name="attr_FFNtoFSN" class="sheet-show-FFN" value="0" checked/>
|
||||
<i class="sheet-strong-option">FNFF:</i>
|
||||
<div class="sheet-strong-option-label sheet-strong-option-FFN" >Use Friday Night Fire Fight combat system (Cyberpunk 2020 combat system).</div>
|
||||
<input type="checkbox" style="float:right; display:block;margin-right:5px;" name="attr_show-repcontrol" class="sheet-show-repcontrol"/>
|
||||
<i class="sheet-strong-option">Edit Mod:</i>
|
||||
<div class="sheet-strong-option-label sheet-strong-option-repcontrol" >Edit mod : You can see add and delete option on fieldset.</div>
|
||||
<i class="sheet-strong-option">Edit Mode:</i>
|
||||
<div class="sheet-strong-option-label sheet-strong-option-repcontrol" >Edit mode: You can see add and delete option on fieldset.</div>
|
||||
|
||||
<div class="sheet-sectionM">
|
||||
<h1 style="position:absolute;top:50px;left:150px;">Meta Characters</h1>
|
||||
@@ -90,7 +90,7 @@
|
||||
</div>
|
||||
<div class="sheet-metaRow">
|
||||
<span style="font-size:x-small;width:150px;display:block;" class="sheet-meta-span" name="attr_metaSpeTxt"></span>
|
||||
<input type="text" style="font-size:x-small;width: 100%;" class="sheet-meta-input" name="attr_metaSpeTxt" placeholder="Speciality" />
|
||||
<input type="text" style="font-size:x-small;width: 100%;" class="sheet-meta-input" name="attr_metaSpeTxt" placeholder="specialty" />
|
||||
</div>
|
||||
<div class="sheet-metaRow">
|
||||
<div class="sheet-metaCol">
|
||||
@@ -268,7 +268,7 @@
|
||||
</div>
|
||||
<div class="sheet-metaRow">
|
||||
<span style="font-size:x-small;width:150px;display:block;" class="sheet-meta-span" name="attr_metaSpeTxt2"></span>
|
||||
<input type="text" style="font-size:x-small;width: 100%;" class="sheet-meta-input" name="attr_metaSpeTxt2" placeholder="Speciality" />
|
||||
<input type="text" style="font-size:x-small;width: 100%;" class="sheet-meta-input" name="attr_metaSpeTxt2" placeholder="specialty" />
|
||||
</div>
|
||||
<div class="sheet-metaRow">
|
||||
<div class="sheet-metaCol">
|
||||
@@ -446,7 +446,7 @@
|
||||
</div>
|
||||
<div class="sheet-metaRow">
|
||||
<span style="font-size:x-small;width:150px;display:block;" class="sheet-meta-span" name="attr_metaSpeTxt3"></span>
|
||||
<input type="text" style="font-size:x-small;width: 100%;" class="sheet-meta-input" name="attr_metaSpeTxt3" placeholder="Speciality" />
|
||||
<input type="text" style="font-size:x-small;width: 100%;" class="sheet-meta-input" name="attr_metaSpeTxt3" placeholder="specialty" />
|
||||
</div>
|
||||
<div class="sheet-metaRow">
|
||||
<div class="sheet-metaCol">
|
||||
@@ -696,7 +696,7 @@
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-section0">
|
||||
<img style="display:block;margin-left: 30px;" src="cyberpunk-logo.png" />
|
||||
<img style="display:block;margin-left: 30px;" src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Cyberpunk%202k20/cyberpunk-logo.png" />
|
||||
<h1>NPC Character Sheet</h1>
|
||||
<div class="sheet-block-attributs">
|
||||
<input type="checkbox" class="sheet-edit-attr" />
|
||||
@@ -825,7 +825,7 @@
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-section1">
|
||||
<img style="display:block;margin-left: 30px;" src="cyberpunk-logo.png" />
|
||||
<img style="display:block;margin-left: 30px;" src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Cyberpunk%202k20/cyberpunk-logo.png" />
|
||||
<div class="sheet-col4row" style="text-align:center;">
|
||||
<div class="sheet-col">
|
||||
<div><strong>Attr.</strong></div>
|
||||
@@ -863,7 +863,7 @@
|
||||
<h6 style="display: inline-block; margin-left: 5px;">Concept:</h6>
|
||||
<span class="sheet-bioView" name="attr_concept" style="width: 240px; display: inline-block;"></span>
|
||||
<input type="text" class="sheet-bioEdit" name="attr_concept" style="width:330px;" />
|
||||
<h6 style="margin-left: 23px;display: inline-block;">Sexe:</h6>
|
||||
<h6 style="margin-left: 23px;display: inline-block;">Sex:</h6>
|
||||
<span class="sheet-bioView" name="attr_sex" style="display: inline-block;"></span>
|
||||
<div class="sheet-bioEdit" style="width:330px">
|
||||
Male:<input type="radio" name="attr_sex" value="M"/>
|
||||
@@ -1134,7 +1134,7 @@
|
||||
</div>
|
||||
<div style="clear:both">
|
||||
<div style="margin-left:15px;">
|
||||
<h6 class="sheet-block-skills">Chipwares <i>(if chipwares socket)</i>:</h6>
|
||||
<h6 class="sheet-block-skills">Chipware <i>(if chipware socket)</i>:</h6>
|
||||
</div>
|
||||
<input style="margin-top:-15px; float:left;" class="sheet-show-skill" type="checkbox"/>
|
||||
<input type="checkbox" name="attr_show-repcontrol" class="sheet-show-repcontrol"/>
|
||||
@@ -1254,7 +1254,7 @@
|
||||
<h6>Status</h6>
|
||||
<span style="margin-left:18px" name="attr_status"></span>
|
||||
<div style="margin-left:18px">
|
||||
Stun:<span name="attr_stunPenality"></span>
|
||||
Stun:<span name="attr_stunpenality"></span>
|
||||
</div>
|
||||
</div>
|
||||
<input type="number" name="attr_cybHead" class="sheet-cybLimb" />
|
||||
@@ -1385,8 +1385,8 @@
|
||||
</div>
|
||||
<div style="clear:both;">
|
||||
<input class="sheet-page_weapons" name="attr_select_page" type="radio" value="1" checked /><strong class="sheet-items"> Weapons</strong>
|
||||
<input class="sheet-page_gears" name="attr_select_page" type="radio" value="2" /><strong class="sheet-items"> Gears</strong>
|
||||
<input class="sheet-page_cyber" name="attr_select_page" type="radio" value="3" /><strong class="sheet-items"> Cybers</strong>
|
||||
<input class="sheet-page_gears" name="attr_select_page" type="radio" value="2" /><strong class="sheet-items"> Gear</strong>
|
||||
<input class="sheet-page_cyber" name="attr_select_page" type="radio" value="3" /><strong class="sheet-items"> Cyber</strong>
|
||||
<input class="sheet-page_vehicle" name="attr_select_page" type="radio" value="4" /><strong class="sheet-items"> Vehicles</strong>
|
||||
<input class="sheet-page_deck" name="attr_select_page" type="radio" value="5" /><strong class="sheet-items"> Deck</strong>
|
||||
<input type="checkbox" name="attr_show-repcontrol" class="sheet-show-repcontrol"/>
|
||||
@@ -1688,9 +1688,9 @@
|
||||
<option value="HND">Handgun</option>
|
||||
<option value="SMG">Submachinegun</option>
|
||||
<option value="SHG">Shotgun</option>
|
||||
<option value="RIF">Riffle</option>
|
||||
<option value="RIF">Rifle</option>
|
||||
<option value="HVY">Heavy Weapon</option>
|
||||
<option value="EXO">Exotique</option>
|
||||
<option value="EXO">Exotic</option>
|
||||
</select>
|
||||
<strong>Ammo type:</strong>
|
||||
<input type="text" name="attr_caliber" style="width:70px;" />
|
||||
@@ -1764,9 +1764,9 @@
|
||||
<option value="HND">Handgun</option>
|
||||
<option value="SMG">Submachinegun</option>
|
||||
<option value="SHG">Shotgun</option>
|
||||
<option value="RIF">Riffle</option>
|
||||
<option value="RIF">Rifle</option>
|
||||
<option value="HVY">Heavy Weapon</option>
|
||||
<option value="EXO">Exotique</option>
|
||||
<option value="EXO">Exotic</option>
|
||||
</select>
|
||||
<strong>Ammo type:</strong>
|
||||
<input type="text" select name="attr_caliber" style="width:70px;" />
|
||||
@@ -2163,7 +2163,7 @@
|
||||
<span name="attr_vPerson"></span>
|
||||
</div>
|
||||
<div>
|
||||
<strong>Value Must : </strong>
|
||||
<strong>Value Most : </strong>
|
||||
<span name="attr_vMust"></span>
|
||||
</div>
|
||||
<div>
|
||||
@@ -2309,7 +2309,7 @@
|
||||
</div>
|
||||
<div class="sheet-section7">
|
||||
<h4>Relations</h4>
|
||||
<h4>Familly</h4>
|
||||
<h4>Family</h4>
|
||||
<input type="checkbox" name="attr_showBlockFamilly" class="sheet-showBlockFamilly"/>
|
||||
<div class="sheet-block-familly">
|
||||
<input type="checkbox" name="attr_show-repcontrol" class="sheet-show-repcontrol"/>
|
||||
@@ -2364,9 +2364,9 @@
|
||||
<option value="Admire you.">Admire you.</option>
|
||||
<option value="Love you !">Love you !</option>
|
||||
<option value="Feels neutral.">Feels neutral.</option>
|
||||
<option value="Ignore you.">Ignore you.</option>
|
||||
<option value="Hate you.">Hate you.</option>
|
||||
<option value="Want your death !">Want your death !</option>
|
||||
<option value="Ignore you.">Ignores you.</option>
|
||||
<option value="Hate you.">Hates you.</option>
|
||||
<option value="Want your death !">Wants your death !</option>
|
||||
</select>
|
||||
</div>
|
||||
<div>
|
||||
@@ -2375,7 +2375,7 @@
|
||||
<option value="Like her/him.">Like her/him.</option>
|
||||
<option value="Admire her/him.">Admire her/him.</option>
|
||||
<option value="Love her/him !">Love her/him !</option>
|
||||
<option value="Feels neutral.">Feels neutral.</option>
|
||||
<option value="Feels neutral.">Feel neutral.</option>
|
||||
<option value="Ignore her/him.">Ignore her/him.</option>
|
||||
<option value="Hate her/him.">Hate her/him.</option>
|
||||
<option value="Want his death !">Want his death !</option>
|
||||
@@ -2452,7 +2452,7 @@
|
||||
<option value="Like her/him.">Like her/him.</option>
|
||||
<option value="Admire her/him.">Admire her/him.</option>
|
||||
<option value="Love her/him !">Love her/him !</option>
|
||||
<option value="Feels neutral.">Feels neutral.</option>
|
||||
<option value="Feels neutral.">Feel neutral.</option>
|
||||
</select>
|
||||
</div>
|
||||
<div>
|
||||
@@ -2532,11 +2532,11 @@
|
||||
<select name="attr_foeResource">
|
||||
<option value="Alone.">Alone.</option>
|
||||
<option value="Few friends.">Few friends.</option>
|
||||
<option value="A entire Gang.">A entire Gang</option>
|
||||
<option value="A entire Gang.">An entire Gang</option>
|
||||
<option value="A large criminal organisation.">A large criminal organisation</option>
|
||||
<option value="A military organisation.">A military organisation</option>
|
||||
<option value="A corporation.">A corporation</option>
|
||||
<option value="The gouvernement.">The gouvernement</option>
|
||||
<option value="The gouvernement.">The government</option>
|
||||
</select>
|
||||
</div>
|
||||
<div>
|
||||
@@ -2545,7 +2545,7 @@
|
||||
<option value="Like her/him.">Like her/him.</option>
|
||||
<option value="Admire her/him.">Admire her/him.</option>
|
||||
<option value="Love her/him !">Love her/him !</option>
|
||||
<option value="Feels neutral.">Feels neutral.</option>
|
||||
<option value="Feels neutral.">Feel neutral.</option>
|
||||
<option value="Ignore her/him.">Ignore her/him.</option>
|
||||
<option value="Hate her/him.">Hate her/him.</option>
|
||||
<option value="Want his death !">Want his death !</option>
|
||||
@@ -2553,7 +2553,7 @@
|
||||
</div>
|
||||
<div>
|
||||
<strong>Description : </strong>
|
||||
<textarea rows="2" cols="50" name="attr_foeDescription" placeholder="Why ? Foe power, Some words about your ennemy..."></textarea>
|
||||
<textarea rows="2" cols="50" name="attr_foeDescription" placeholder="Why ? Foe power, Some words about your enemy..."></textarea>
|
||||
</div>
|
||||
<hr>
|
||||
</div>
|
||||
@@ -2577,7 +2577,7 @@
|
||||
<div>Location : <span name="attr_contactLocation"></span></div>
|
||||
<div>Can do for you : <span name="attr_canDo"></span></div>
|
||||
<div>Ability : <span name="attr_contactAbility"></span></div>
|
||||
<div>Connexion : <span name="attr_contactConnexion"></span></div>
|
||||
<div>Connection : <span name="attr_contactConnexion"></span></div>
|
||||
<p>
|
||||
<span name="attr_contactDescription"></span>
|
||||
</p>
|
||||
@@ -2613,7 +2613,7 @@
|
||||
<input type="text" name="attr_canDo" placeholder="Get weapon, or drug, or info, ....."/>
|
||||
</div>
|
||||
<p>
|
||||
<i>The average service price depend from NPC ability and NPC connexion.</i>
|
||||
<i>The average service price depend from NPC ability and NPC connection.</i>
|
||||
</p>
|
||||
<div>
|
||||
<strong>Ability : </strong>
|
||||
@@ -2626,15 +2626,15 @@
|
||||
</select>
|
||||
</div>
|
||||
<div>
|
||||
<strong>Connexion : </strong>
|
||||
<strong>Connection : </strong>
|
||||
<select name="attr_contactConnexion">
|
||||
<option value="Alone (+0) price x1.">Alone (+0) price x1.</option>
|
||||
<option value="Few people (+1) price x1,5.">Few people (+1) price x1,5.</option>
|
||||
<option value="A entire Gang (+2) price x2.">A entire Gang (+2) price x2.</option>
|
||||
<option value="A entire Gang (+2) price x2.">An entire Gang (+2) price x2.</option>
|
||||
<option value="A large criminal organisation (+3) price x2,5).">A large criminal organisation (+3) price x2,5.</option>
|
||||
<option value="A military organisation (+4) price x3.">A military organisation (+4) price x3.</option>
|
||||
<option value="A small corporation (+5) price x4.">A corporation (+5) price x4</option>
|
||||
<option value="The gouvernement (+6) price x5.">The gouvernement (+5) price x5</option>
|
||||
<option value="The gouvernement (+6) price x5.">The government (+5) price x5</option>
|
||||
<option value="A big corporation (+7) price x6.">A corporation (+7) price x6</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -2665,7 +2665,7 @@
|
||||
<div class="sheet-home-edit">
|
||||
<strong>Type house : </strong>
|
||||
<div>
|
||||
<input class="sheet-show-room2" type="radio" name="attr_typeHome" value="Appartment" /><i>Appartment</i>
|
||||
<input class="sheet-show-room2" type="radio" name="attr_typeHome" value="Apartment" /><i>Apartment</i>
|
||||
<i>( 200€$ per room / per month )</i>
|
||||
</div>
|
||||
<div>
|
||||
@@ -2689,7 +2689,7 @@
|
||||
<option value="Executive zone">Executive zone ( price x6)</option>
|
||||
</select>
|
||||
<div>
|
||||
<strong>Adress : </strong>
|
||||
<strong>Address : </strong>
|
||||
<input type="text" name="attr_adrsHome"/>
|
||||
</div>
|
||||
<strong>Rent ? </strong>
|
||||
@@ -5294,7 +5294,7 @@ var TAS = TAS || (function(){
|
||||
injury = parseInt(values.injury);
|
||||
var stun = 0;
|
||||
var status = 0;
|
||||
var mortel = 0;
|
||||
var mortal = 0;
|
||||
var refpenality = 0;
|
||||
var intpenality = 0;
|
||||
var coolpenality = 0;
|
||||
@@ -5313,57 +5313,57 @@ var TAS = TAS || (function(){
|
||||
refpenality = 2;
|
||||
text = 'Ref -2';
|
||||
} else if ( 13 > injury ) {
|
||||
status = 'Critique';
|
||||
status = 'Critical';
|
||||
stun = -2 ;
|
||||
refpenality = Math.floor(ref/2);
|
||||
intpenality = Math.floor(int/2);
|
||||
coolpenality = Math.floor(cool/2);
|
||||
text = 'Ref, Int, Cool /2 (round up)'
|
||||
} else if ( 17 > injury ) {
|
||||
status = 'Mortel0';
|
||||
status = 'Mortal0';
|
||||
stun = -3 ;
|
||||
refpenality = Math.floor((ref * 2)/3);
|
||||
intpenality = Math.floor((int * 2)/3);
|
||||
coolpenality = Math.floor((cool * 2)/3);
|
||||
} else if ( 21 > injury ) {
|
||||
status = 'Mortel1';
|
||||
status = 'Mortal1';
|
||||
stun = -4 ;
|
||||
mortel = 1;
|
||||
mortal = 1;
|
||||
refpenality = Math.floor((ref * 2)/3);
|
||||
intpenality = Math.floor((int * 2)/3);
|
||||
coolpenality = Math.floor((cool * 2)/3);
|
||||
} else if ( 25 > injury ) {
|
||||
status = 'Mortel2';
|
||||
status = 'Mortal2';
|
||||
stun = -5 ;
|
||||
mortel = 2;
|
||||
mortal = 2;
|
||||
refpenality = Math.floor((ref * 2)/3);
|
||||
intpenality = Math.floor((int * 2)/3);
|
||||
coolpenality = Math.floor((cool * 2)/3);
|
||||
} else if ( 29 > injury ) {
|
||||
status = 'Mortel3';
|
||||
status = 'Mortal3';
|
||||
stun = -6 ;
|
||||
mortel = 3;
|
||||
mortal = 3;
|
||||
refpenality = Math.floor((ref * 2)/3);
|
||||
intpenality = Math.floor((int * 2)/3);
|
||||
coolpenality = Math.floor((cool * 2)/3);
|
||||
} else if ( 33 > injury ) {
|
||||
status = 'Mortel4';
|
||||
status = 'Mortal4';
|
||||
stun = -7 ;
|
||||
mortel = 4;
|
||||
mortal = 4;
|
||||
refpenality = Math.floor((ref * 2)/3);
|
||||
intpenality = Math.floor((int * 2)/3);
|
||||
coolpenality = Math.floor((cool * 2)/3);
|
||||
} else if ( 37 > injury ) {
|
||||
status = 'Mortel5';
|
||||
status = 'Mortal5';
|
||||
stun = -8 ;
|
||||
mortel = 5;
|
||||
mortal = 5;
|
||||
refpenality = Math.floor((ref * 2)/3);
|
||||
intpenality = Math.floor((int * 2)/3);
|
||||
coolpenality = Math.floor((cool * 2)/3);
|
||||
} else if ( 41 > injury ) {
|
||||
status = 'Mortel6';
|
||||
status = 'Mortal6';
|
||||
stun = -9 ;
|
||||
mortel = 6;
|
||||
mortal = 6;
|
||||
refpenality = Math.floor((ref * 2)/3);
|
||||
intpenality = Math.floor((int * 2)/3);
|
||||
coolpenality = Math.floor((cool * 2)/3);
|
||||
@@ -5374,13 +5374,13 @@ var TAS = TAS || (function(){
|
||||
if (saveStunValue < 0 ){
|
||||
saveStunValue = 0;
|
||||
}
|
||||
var saveDeathValue = parseInt(values.body) + parseInt(values.saveD) - mortel;
|
||||
var saveDeathValue = parseInt(values.body) + parseInt(values.saveD) - mortal;
|
||||
if (saveDeathValue < 0 ) {
|
||||
saveDeathValue = 0;
|
||||
}
|
||||
setAttrs({
|
||||
status : status,
|
||||
stunPenality : stun,
|
||||
stunpenality : stun,
|
||||
saveStun: saveStunValue,
|
||||
saveDeath: saveDeathValue,
|
||||
refpenality : refpenality,
|
||||
@@ -5398,8 +5398,8 @@ var TAS = TAS || (function(){
|
||||
setAttrs({
|
||||
attrPoints : total,
|
||||
luckMax : values.luck,
|
||||
run : (parseInt(values.ma) * 5) + parseInt(values.runBonus),
|
||||
leap : Math.ceil(parseInt(values.ma) / 4) + parseInt(values.leapBonus),
|
||||
run : (parseInt(values.ma) * 3) + parseInt(values.runBonus),
|
||||
leap : Math.ceil(parseInt(values.ma) * 3 / 4) + parseInt(values.leapBonus),
|
||||
});
|
||||
});
|
||||
});
|
||||
@@ -5492,7 +5492,7 @@ var TAS = TAS || (function(){
|
||||
], function (values) {
|
||||
if ( values.class == 'Solo') {
|
||||
var skills = {
|
||||
speciality : 'Sens du combat',
|
||||
speciality : 'Combat Sense',
|
||||
specialityAttr : "@{ref} - @{refpenality} - @{enc}",
|
||||
sk1 : "Handgun",
|
||||
sk1Attr : "@{ref} - @{refpenality} - @{enc}",
|
||||
@@ -5538,7 +5538,7 @@ var TAS = TAS || (function(){
|
||||
};
|
||||
} else if ( values.class == 'Corp') {
|
||||
var skills = {
|
||||
speciality : 'Ressources',
|
||||
speciality : 'Resources',
|
||||
specialityAttr : "@{int} - @{intpenality}",
|
||||
sk1 : "Persuasion",
|
||||
sk1Attr : "@{emp}",
|
||||
@@ -5550,7 +5550,7 @@ var TAS = TAS || (function(){
|
||||
sk4Attr : "@{attr}",
|
||||
sk5 : "Social",
|
||||
sk5Attr : "@{emp}",
|
||||
sk6 : "Personnal Grooming",
|
||||
sk6 : "Personal Grooming",
|
||||
sk6Attr : "@{attr}",
|
||||
sk7 : "Library Search",
|
||||
sk7Attr : "@{int} - @{intpenality}",
|
||||
@@ -5644,7 +5644,7 @@ var TAS = TAS || (function(){
|
||||
sk5Attr : "@{int} - @{intpenality}",
|
||||
sk6 : "Electronics",
|
||||
sk6Attr : "@{tech}",
|
||||
sk7 : "Elect. Security",
|
||||
sk7 : "Electronic Security",
|
||||
sk7Attr : "@{tech}",
|
||||
sk8 : "Weapon Tech",
|
||||
sk8Attr : "@{tech}",
|
||||
@@ -5690,7 +5690,7 @@ var TAS = TAS || (function(){
|
||||
sk5Attr : "@{tech}",
|
||||
sk6 : "Cyberdeck Design",
|
||||
sk6Attr : "@{int} - @{intpenality}",
|
||||
sk7 : "programming",
|
||||
sk7 : "Programming",
|
||||
sk7Attr : "@{int} - @{intpenality}",
|
||||
sk8 : "Electronics",
|
||||
sk8Attr : "@{tech}",
|
||||
@@ -5709,7 +5709,7 @@ var TAS = TAS || (function(){
|
||||
sk3Attr : "@{int} - @{intpenality}",
|
||||
sk4 : "Pharmaceuticals",
|
||||
sk4Attr : "@{int} - @{intpenality}",
|
||||
sk5 : "Zoologie",
|
||||
sk5 : "Zoology",
|
||||
sk5Attr : "@{int} - @{intpenality}",
|
||||
sk6 : "Cryotank Operation",
|
||||
sk6Attr : "@{tech}",
|
||||
@@ -5732,7 +5732,7 @@ var TAS = TAS || (function(){
|
||||
sk3Attr : "@{int} - @{intpenality}",
|
||||
sk4 : "Stealth",
|
||||
sk4Attr : "@{ref} - @{refpenality} - @{enc}",
|
||||
sk5 : "Personnal Grooming",
|
||||
sk5 : "Personal Grooming",
|
||||
sk5Attr : "@{attr}",
|
||||
sk6 : "Martial Art",
|
||||
sk6Attr : "@{ref} - @{refpenality} - @{enc}",
|
||||
@@ -5745,7 +5745,7 @@ var TAS = TAS || (function(){
|
||||
};
|
||||
} else if ( values.class == 'Panzerboy') {
|
||||
var skills = {
|
||||
speciality : 'Vehicle zen',
|
||||
speciality : 'Vehicle Zen',
|
||||
specialityAttr : "@{ref} - @{refpenality} - @{enc}",
|
||||
sk1 : "Handgun",
|
||||
sk1Attr : "@{ref} - @{refpenality} - @{enc}",
|
||||
@@ -5759,11 +5759,11 @@ var TAS = TAS || (function(){
|
||||
sk5Attr : "@{tech}",
|
||||
sk6 : "Motorcycle",
|
||||
sk6Attr : "@{ref} - @{refpenality} - @{enc}",
|
||||
sk7 : "Operate Hvy Machinery",
|
||||
sk7 : "Operate Heavy Machinery",
|
||||
sk7Attr : "@{ref} - @{refpenality} - @{enc}",
|
||||
sk8 : "Heavy weapons",
|
||||
sk8 : "Heavy Weapons",
|
||||
sk8Attr : "@{ref} - @{refpenality} - @{enc}",
|
||||
sk9 : "Expert:Navigation",
|
||||
sk9 : "Expert: Navigation",
|
||||
sk9Attr : "@{int} - @{intpenality}",
|
||||
};
|
||||
} else if ( values.class == 'Aerojock') {
|
||||
@@ -5786,7 +5786,7 @@ var TAS = TAS || (function(){
|
||||
sk7Attr : "@{ref} - @{refpenality} - @{enc}",
|
||||
sk8 : "Heavy weapons",
|
||||
sk8Attr : "@{ref} - @{refpenality} - @{enc}",
|
||||
sk9 : "Expert:Navigation",
|
||||
sk9 : "Expert: Navigation",
|
||||
sk9Attr : "@{int} - @{intpenality}",
|
||||
};
|
||||
} else if ( values.class == 'Prowler') {
|
||||
@@ -5809,7 +5809,7 @@ var TAS = TAS || (function(){
|
||||
sk7Attr : "@{tech}",
|
||||
sk8 : "Pick Lock",
|
||||
sk8Attr : "@{tech}",
|
||||
sk9 : "Hide/evade",
|
||||
sk9 : "Hide/Evade",
|
||||
sk9Attr : "@{int} - @{intpenality}",
|
||||
};
|
||||
} else if ( values.class == 'Con Man') {
|
||||
@@ -5830,9 +5830,9 @@ var TAS = TAS || (function(){
|
||||
sk6Attr : "@{emp}",
|
||||
sk7 : "Disguise",
|
||||
sk7Attr : "@{tech}",
|
||||
sk8 : "Persuasion/Fasttalk",
|
||||
sk8 : "Persuasion/Fast Talk",
|
||||
sk8Attr : "@{emp}",
|
||||
sk9 : "Hide/evade",
|
||||
sk9 : "Hide/Evade",
|
||||
sk9Attr : "@{int} - @{intpenality}",
|
||||
};
|
||||
} else if ( values.class == 'Dancer/Prostitute') {
|
||||
@@ -5847,20 +5847,20 @@ var TAS = TAS || (function(){
|
||||
sk3Attr : "@{int} - @{intpenality}",
|
||||
sk4 : "Seduction",
|
||||
sk4Attr : "@{emp}",
|
||||
sk5 : "Personnal Grooming",
|
||||
sk5 : "Personal Grooming",
|
||||
sk5Attr : "@{attr}",
|
||||
sk6 : "Human Perception",
|
||||
sk6Attr : "@{emp}",
|
||||
sk7 : "Perform",
|
||||
sk7Attr : "@{emp}",
|
||||
sk8 : "Persuasion/Fasttalk",
|
||||
sk8 : "Persuasion/Fast Talk",
|
||||
sk8Attr : "@{emp}",
|
||||
sk9 : "Endurance",
|
||||
sk9Attr : "@{body}",
|
||||
};
|
||||
} else if ( values.class == 'Runner') {
|
||||
var skills = {
|
||||
speciality : 'Vehicle zen',
|
||||
speciality : 'Vehicle Zen',
|
||||
specialityAttr : "@{ref} - @{refpenality} - @{enc}",
|
||||
sk1 : "Handgun",
|
||||
sk1Attr : "@{ref} - @{refpenality} - @{enc}",
|
||||
@@ -5939,7 +5939,7 @@ var TAS = TAS || (function(){
|
||||
sk3Attr : "@{int} - @{intpenality}",
|
||||
sk4 : "Seduction",
|
||||
sk4Attr : "@{emp}",
|
||||
sk5 : "Personnal Grooming",
|
||||
sk5 : "Personal Grooming",
|
||||
sk5Attr : "@{attr}",
|
||||
sk6 : "Human Perception",
|
||||
sk6Attr : "@{emp}",
|
||||
@@ -5985,7 +5985,7 @@ var TAS = TAS || (function(){
|
||||
sk3Attr : "@{int} - @{intpenality}",
|
||||
sk4 : "Library Search",
|
||||
sk4Attr : "@{int} - @{intpenality}",
|
||||
sk5 : "Shadow/track",
|
||||
sk5 : "Shadow/Track",
|
||||
sk5Attr : "@{int} - @{intpenality}",
|
||||
sk6 : "Brawling",
|
||||
sk6Attr : "@{ref} - @{refpenality} - @{enc}",
|
||||
@@ -6107,7 +6107,7 @@ var TAS = TAS || (function(){
|
||||
getAttrs([
|
||||
"repeating_prog_progType",
|
||||
"repeating_prog_progStr",
|
||||
"speciality",
|
||||
"specialty",
|
||||
"specialityVal",
|
||||
"specialityAttr",
|
||||
], function(v) {
|
||||
@@ -6186,7 +6186,7 @@ var TAS = TAS || (function(){
|
||||
], function(v){
|
||||
var price = 0;
|
||||
var room = parseInt(v.repeating_home_roomHome);
|
||||
if (v.repeating_home_typeHome == "Appartment"){
|
||||
if (v.repeating_home_typeHome == "Apartment"){
|
||||
price = 200 * room;
|
||||
} else if (v.repeating_home_typeHome =="House" ) {
|
||||
price = 150 * room;
|
||||
|
||||
@@ -4,5 +4,5 @@
|
||||
"authors": "Micka9fr",
|
||||
"preview": "Cyberpunk2k20_preview.png",
|
||||
"roll20userid": "812421",
|
||||
"instructions": "This cyberpunk sheet used FFN combat system (cyberpunk 2020) and the SNS Combat system (cyberpunk 2027), The 'edit mod' button hide the repeating button 'add' and 'modifie', *Chrome users will need to load unsafe scripts to see the font.*"
|
||||
}
|
||||
"instructions": "This cyberpunk sheet used FFN combat system (cyberpunk 2020) and the SNS Combat system (cyberpunk 2027), The 'edit mode' button hide the repeating button 'add' and 'modifie', *Chrome users will need to load unsafe scripts to see the font.*"
|
||||
}
|
||||
|
||||
+64
-81
@@ -8,6 +8,10 @@
|
||||
background-repeat: repeat;
|
||||
color:white;
|
||||
}
|
||||
|
||||
.charsheet .sheet-version::after {
|
||||
content: 'Sheet Version 1.68';
|
||||
}
|
||||
|
||||
.charsheet label, h1, h2, h3{
|
||||
color:white;
|
||||
@@ -15,10 +19,7 @@
|
||||
|
||||
.charsheet table{
|
||||
border-collapse:separate;
|
||||
border-spacing:10px;
|
||||
}
|
||||
.charsheet table.table-side-b-side{
|
||||
display: inline-block;
|
||||
border-spacing:4px;
|
||||
}
|
||||
|
||||
.charsheet textarea{
|
||||
@@ -29,27 +30,41 @@
|
||||
padding:2px;
|
||||
}
|
||||
|
||||
.charsheet input[type=number].sheet-credits{
|
||||
width:80px;
|
||||
padding-top:2px;
|
||||
padding-bottom:2px;
|
||||
}
|
||||
|
||||
.charsheet .sheet-section{
|
||||
border-top: 5px dotted white;
|
||||
padding-top:10px;
|
||||
padding-bottom:10px;
|
||||
}
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.charsheet input[type=number].sheet-pipnumber{
|
||||
width:33px;
|
||||
}
|
||||
|
||||
.charsheet input[type=number].sheet-smallnumber{
|
||||
width:40px;
|
||||
}
|
||||
|
||||
.charsheet input[type=number].sheet-smallshortnumber{
|
||||
width:40px;
|
||||
padding-top:2px;
|
||||
padding-bottom:2px;
|
||||
display: inline-block;
|
||||
float:right;
|
||||
}
|
||||
.charsheet input[type=number].sheet-shortnumber{
|
||||
padding-top:2px;
|
||||
padding-bottom:2px;
|
||||
}
|
||||
|
||||
.charsheet input[type=number].sheet-mediumnumber{
|
||||
width:60px;
|
||||
}
|
||||
.charsheet input[type=number].sheet-pipnumber{
|
||||
width:33px;
|
||||
|
||||
.charsheet input[type=number].sheet-credits{
|
||||
width:80px;
|
||||
padding-top:2px;
|
||||
padding-bottom:2px;
|
||||
}
|
||||
|
||||
.charsheet input[type=text].sheet-smalltext{
|
||||
@@ -82,11 +97,6 @@
|
||||
float:left;
|
||||
}
|
||||
|
||||
.charsheet .sheet-redtxt{
|
||||
font-size: 6pt;
|
||||
color: red;
|
||||
}
|
||||
|
||||
.charsheet .sheet-bold{
|
||||
font-size: 12pt;
|
||||
margin-bottom: 10px;
|
||||
@@ -95,25 +105,13 @@
|
||||
.charsheet .sheet-tdborder{
|
||||
border: 2px solid white;
|
||||
vertical-align:top;
|
||||
width:260px;
|
||||
/*width:260px;*/
|
||||
}
|
||||
|
||||
.charsheet .sheet-rightmargin{
|
||||
margin-right:0px;
|
||||
}
|
||||
|
||||
.charsheet input[type=number].sheet-smallshortnumber{
|
||||
width:40px;
|
||||
padding-top:2px;
|
||||
padding-bottom:2px;
|
||||
display: inline-block;
|
||||
float:right;
|
||||
}
|
||||
.charsheet input[type=number].sheet-shortnumber{
|
||||
padding-top:2px;
|
||||
padding-bottom:2px;
|
||||
}
|
||||
|
||||
.charsheet select.sheet-smallselect{
|
||||
width:60px;
|
||||
height:25px;
|
||||
@@ -137,28 +135,37 @@
|
||||
.charsheet label.sheet-areaLabel{
|
||||
margin:0px;
|
||||
}
|
||||
/*----------Roll Buttons ------------------*/
|
||||
/*-----------------------------------------*/
|
||||
/*----------Roll Buttons classes-----------*/
|
||||
|
||||
.charsheet button[type=roll].sheet-d6-dice::before { /*new die changes die roller to d6*/
|
||||
font-family: 'dicefontd6',arial;
|
||||
content: 'F ';
|
||||
color: red;
|
||||
}
|
||||
|
||||
.charsheet .sheet-forcebutton{
|
||||
width:90px;
|
||||
padding-right:5px;
|
||||
}
|
||||
|
||||
.charsheet .sheet-redtxt{
|
||||
font-size: 6pt;
|
||||
color: red;
|
||||
}
|
||||
/*Original button :button[type=roll].sheet-blank-roll-button::before { content: ''; } */
|
||||
|
||||
/*-------------------------------------------*/
|
||||
/*---Header Styles(from GUMSHOE Official)----*/
|
||||
/*-------------------------------------------*/
|
||||
/*-----Main Settings and hide classes--------*/
|
||||
/*-----------(from GUMSHOE Official)---------*/
|
||||
|
||||
.charsheet .sheet-main-settings .sheet-input-row label {
|
||||
display: inline-block;
|
||||
width: auto;
|
||||
}
|
||||
|
||||
.charsheet .sheet-main-settings .sheet-input-row input {
|
||||
margin-right: 15px;
|
||||
margin-right: 30px;
|
||||
}
|
||||
|
||||
.charsheet .sheet-main-settings .sheet-input-row select {
|
||||
@@ -166,30 +173,29 @@
|
||||
margin-right: 15px;
|
||||
}
|
||||
|
||||
/*-------------------------------------------*/
|
||||
/*-----Main Settings and hide classes--------*/
|
||||
/*-----------(from GUMSHOE Official)---------*/
|
||||
input.sheet-main-options.sheet-options-flag + span,/*displays the cog icon*/
|
||||
input[type=radio]:checked ~ .sheet-master-container input.sheet-options-flag + span {
|
||||
font-family: pictos;
|
||||
font-style: normal;
|
||||
}
|
||||
|
||||
div.sheet-main-settings {
|
||||
display: none;
|
||||
position: relative;
|
||||
top: 40px;
|
||||
margin-left: 0;
|
||||
}
|
||||
|
||||
input.sheet-options-flag:checked ~ div.sheet-main-settings {
|
||||
display: block;
|
||||
width: 550px;
|
||||
height: 800px;
|
||||
display: inline-block;
|
||||
width: 600px;
|
||||
height: 500px;
|
||||
}
|
||||
|
||||
input.sheet-selector-switch ,
|
||||
input.sheet-options-flag:checked ~ div.sheet-main-container {
|
||||
display: none;
|
||||
}
|
||||
|
||||
input.sheet-selector-switch {
|
||||
display: none;
|
||||
}
|
||||
/* all hide options using option menu checkboxes*/
|
||||
input.sheet-wild:checked ~ .sheet-master-container .sheet-wild-hide,
|
||||
input.sheet-nowild:checked ~ .sheet-master-container .sheet-nowild-hide,
|
||||
@@ -197,6 +203,7 @@ input.sheet-background:checked ~ input.sheet-selector-switch:checked ~ .sheet-ma
|
||||
input.sheet-force:checked ~ input.sheet-selector-switch:checked ~ .sheet-master-container .sheet-force-hide,
|
||||
input.sheet-equipment:checked ~ input.sheet-selector-switch:checked ~ .sheet-master-container .sheet-equipment-hide,
|
||||
input.sheet-npc:checked ~ input.sheet-selector-switch:checked ~ .sheet-master-container .sheet-npc-hide ,
|
||||
input.sheet-selector-switch:checked ~ .sheet-master-container .sheet-pc-hide,
|
||||
input.sheet-gmroll:checked ~ input.sheet-selector-switch:checked ~ .sheet-master-container .sheet-gmroll-hide {
|
||||
display: none;
|
||||
}
|
||||
@@ -207,32 +214,31 @@ input.sheet-gmroll:checked ~ input.sheet-selector-switch:checked ~ .sheet-master
|
||||
|
||||
input[type=number]::-webkit-inner-spin-button {}
|
||||
|
||||
input.sheet-selector-switch:checked ~ .sheet-master-container .sheet-pc-hide {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.sheet-master-container {
|
||||
position: relative;
|
||||
padding: 0;
|
||||
display: inline-block;
|
||||
width: 900px;
|
||||
/*width: 900px;*/
|
||||
background-image: url(https://cdn.pixabay.com/photo/2015/09/29/15/12/stars-964022_960_720.png); /*black space with tiny stars*/
|
||||
background-color: black;
|
||||
background-repeat: repeat;
|
||||
}
|
||||
|
||||
|
||||
|
||||
.sheet-container {
|
||||
padding: 15px;
|
||||
padding: 5px;
|
||||
margin-left: -25px;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
.sheet-main-container {
|
||||
display: inline-block;
|
||||
padding-top: 50px;
|
||||
padding-top: 75px;
|
||||
margin-left: 0;
|
||||
}
|
||||
|
||||
|
||||
/*-------------------------------------------*/
|
||||
/*------------- Options Toggles--------------*/
|
||||
/*-----------(from GUMSHOE Official)---------*/
|
||||
@@ -290,7 +296,8 @@ input.sheet-options-flag:checked + span {
|
||||
display: block;
|
||||
}
|
||||
|
||||
input.sheet-selector-switch:checked ~ .sheet-master-container .sheet-content .sheet-options {
|
||||
input.sheet-selector-switch:checked ~ .sheet-master-container .sheet-content .sheet-options,
|
||||
input.sheet-selector-switch:checked ~ .sheet-master-container .sheet-content .sheet-options-flag:checked ~ .sheet-display {
|
||||
display: none;
|
||||
}
|
||||
|
||||
@@ -298,36 +305,12 @@ input.sheet-selector-switch:checked ~ .sheet-master-container .sheet-content .sh
|
||||
display: block;
|
||||
}
|
||||
|
||||
input.sheet-selector-switch:checked ~ .sheet-master-container .sheet-content .sheet-options-flag:checked ~ .sheet-display {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.editmode .sheet-options-flag {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.sheet-content .sheet-display input[type=text] {
|
||||
border: 0;
|
||||
}
|
||||
|
||||
/*-------------------------------------------*/
|
||||
/*------------ Repeating Buttons ------------*/
|
||||
/*----------(from GUMSHOE Official)-----------*/
|
||||
|
||||
.sheet-content input.sheet-edit + span,
|
||||
.sheet-content div.sheet-placeholder span::before,
|
||||
input.sheet-main-options.sheet-options-flag + span,
|
||||
.sheet-content .sheet-abilities input.sheet-free + span::before,
|
||||
.sheet-content .sheet-ability-edit p.sheet-mos-message span::before,
|
||||
input[type=radio]:checked ~ .sheet-master-container input.sheet-options-flag + span {
|
||||
font-family: pictos;
|
||||
font-style: normal;
|
||||
}
|
||||
|
||||
/*-------------------------------------------*/
|
||||
/*--------------- NPC Styles ----------------*/
|
||||
/*---------(from GUMSHOE Official)-----------*/
|
||||
|
||||
input.sheet-npc:checked ~ input.sheet-selector-switch:checked ~ .sheet-master-container .sheet-pc-hide {
|
||||
input.sheet-selector-switch:checked ~ .sheet-master-container div.sheet-npc-hide{
|
||||
display: inline-block;
|
||||
}
|
||||
input.sheet-npc:checked ~ input.sheet-selector-switch:checked ~ .sheet-master-container .sheet-pc-hide {
|
||||
display: inherit;
|
||||
}
|
||||
+308
-1044
File diff suppressed because it is too large
Load Diff
@@ -9,6 +9,24 @@ The text areas are expandable for additional info.
|
||||
Wiki page for the sheet:
|
||||
--------------->https://wiki.roll20.net/Star_Wars_WEG_D6_character_sheet<-------------
|
||||
|
||||
Version 1.68 (2018-07-17):
|
||||
Layout:
|
||||
-remove empty gap on top of sheet
|
||||
-improved layout in most sections
|
||||
-added some tooltip info to menu settings
|
||||
-Moved Backgorund section under Equipment Section
|
||||
-Sheet version number & sheet type is now shown in corner
|
||||
Fixes:
|
||||
-corrected Lightsaber Combat dmg roll
|
||||
-Force Emptiness bonus is now properly reduced by number of DSP
|
||||
New Feature:
|
||||
-added Resist Pain Force power(with sheet worker)
|
||||
Other:
|
||||
-code cleanup of some rolls
|
||||
-removed all sheetworkers that where Gumshoe inmort and unnecessary
|
||||
-updated preview
|
||||
|
||||
|
||||
|
||||
Version 1.6 (2018-07-10):
|
||||
-sheet customization menu added with these options:
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 797 KiB After Width: | Height: | Size: 304 KiB |
@@ -1,4 +1,35 @@
|
||||
## 1.1.0
|
||||
- 17.07.2018
|
||||
|
||||
### Features
|
||||
- Automatische Berechnungen werden nun mit der Zeit von Auto-Calc Feldern in Worker Sheets umgewandelt, dies hat zur Folge das kompliziertere Berechnungen möglich sind.
|
||||
- Spezialmanöver haben nun (fast) alle ein eigenes Makro für die Chatausgabe. Dabei werden automatisch Erschwernisse bei der Berechnung berücksichtigt. Außerdem sind diese mit Basismanövern sofern dies Regeltechnisch geht kombinierbar. Spezialmanöver mit besonderen TP Berechnungen haben dafür auch ein eigenes Makro erhalten. Dieses Feature wird in Zukunft auch auf andere Teile des Bogens erweitert.
|
||||
- Tooltips wurden mit aus der Regelwiki verfügbaren Informationen erweitert. Aktuell betrifft dies nur die Spezialmanöver. Dieses Feature wird in Zukunft auch auf andere Teile des Bogens erweitert.
|
||||
- Durch den Klick auf 'Beritten' im Kampftab werden alle relevanten aktivierten SF, Manöver und Modifikatoren angezeigt/ausgeblendet. Modifikatoren werden während diese ausgeblendet sind ignoriert.
|
||||
- Kampf mit Nebenhand wurde hinzugefügt, Erläuterungen zur Benutzung findet ihr im [Readme](https://github.com/Meteox/roll20-character-sheets/blob/master/Das_Schwarze_Auge_5/readme.md)
|
||||
- Beihändiger Kampf wurde hinzugefügt, Modifikatoren durch Vorteil Beidhändig und die Beidhändiger Kampf SF werden berücksichtigt
|
||||
|
||||
### Inhalte
|
||||
- Zaubertricks aus VR03 AM1 wurden eingepflegt
|
||||
- Zauber aus VR03 AM1 wurden eingepflegt
|
||||
- Rituale aus VR03 AM1 wurden eingepflegt
|
||||
- Toolstips für Kampfstile eingefügt
|
||||
- Basis- & Spezialmanöver aus VR01 GRW, VR02 AK und VS01 AB1 wurden inkl. Berechnungen integriert
|
||||
- Kampfstile aus VR02 AK wurden inkl Berechnungen integriert
|
||||
- Spezialmanöver die einen Haltegriff vorraussetzen wurden zur leichteren Übersicht mit einem Handsymbol markiert.
|
||||
|
||||
### Visuelles
|
||||
- Der Tab 'Ausrüstung' unter 'Kampf' hat ein Facelift erhalten. Ungenutze Felder wurden entfernt und die Übersichtlichkeit verbessert.
|
||||
|
||||
### Bugfixes
|
||||
- Anzeige Fehler im Sonderfertigkeitentab behoben
|
||||
- Berechnung von Kampf im/unter Wasser zusammen mit Sonderfertigkeiten war inkorrekt, wurde mit Worker Sheet implementiert
|
||||
- HTML-Code bereinigt: Dateigröße um ~35% reduziert
|
||||
- Tooltip-Anzeigen sind wieder flexibel und der Text geht nicht über den Tooltip hinaus
|
||||
- Beim Lanzenangriff wurde fälschlicherweise eine Erschwernis von 2 mit einberechnet und angezeigt
|
||||
|
||||
|
||||
## 1.0.0
|
||||
- 10.07.2018
|
||||
|
||||
### Features
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -6,7 +6,15 @@ Aktuell findet Ihr hier eine Erklärung der kürzlich eingeführten Features sow
|
||||
|
||||
### Neue Features
|
||||
|
||||

|
||||

|
||||
* **Nebenhandwaffen**: Nebenhandwaffen wurden hinzugefügt. Diese können wie Schilde und Fernkampfwaffen unter den Anzeige Optionen eingeblendet werden. Die Aktivierung erfolgt wie bei Schilden. Berechnungen für falsche Hand und den Vorteil Beidhändigkeit sind hinterlegt
|
||||
* **Beidhändiger Kampf:** Sobald eine Nebenwaffe ausgerüstet ist besteht die Möglichkeit mit der Schaltfläche 'Beidhändiger Kampf' eben jenen zu aktivieren. Abzüge durch Angriff mit 2 Waffen und Sonderfertigkeiten die dies Modifizieren werden berücksichtigt.
|
||||
|
||||

|
||||
* **Spezialmanöver:** Spezialmanöver haben nun (fast) alle ein eigenes Makro für die Chatausgabe. Dabei werden automatisch Erschwernisse bei der Berechnung berücksichtigt. Außerdem sind diese mit Basismanövern sofern dies Regeltechnisch geht kombinierbar. Spezialmanöver mit besonderen TP Berechnungen haben dafür auch ein eigenes Makro erhalten. Dieses Feature wird in Zukunft auch auf andere Teile des Bogens erweitert.
|
||||
* **Tooltips:** Spezialmanöver haben Tooltips mit den Informationen aus der Regelwiki erhalten.
|
||||
|
||||

|
||||
* **Changelog/Anleitung/Bugtracker:** Mit einem Click wird euch der Link für den Changelog / Readme / Bugtracker im Chat angezeigt
|
||||
* **Chatausgabe:** Je nach Auswahl werden eure Proben im Chat für alle, dich und den GM oder nur für dich sichtbar
|
||||
* **Modifikator:** Alle Proben die zuvor nach einem Modifikator gefragt haben können mit der Wahl 'nein' sofort unmodifiziert gewürfelt werden ohne das sich ein Eingabefeld öffnet, entsprechende doppelte Würfelfelder wurden entfernt
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
## Todo
|
||||
|
||||
* Grundregelwerk
|
||||
* Aventurisches Kompendium
|
||||
* Aventurische Magie I
|
||||
* Aventurisches Bestiarium I
|
||||
|
||||
### Features
|
||||
* Anzeige der automatischen Berechungen auch für Vor- und Nachteile sowie an anderen Stellen
|
||||
* Anzeige des Quellbuches + Seite (Tooltip?)
|
||||
* Inventar Anzahlanzeige
|
||||
* Kampf zu Pferd / Streitwagen (eigenen Tab erstellen?)
|
||||
|
||||
### Inhalte
|
||||
* Nutzung von Parierwaffen
|
||||
* Waffenwurf einbauen ... wie auf die Mods eingehen? Verweis auf FK Tab?
|
||||
* Frontalangriff einbauen - Niederrennen + Lanzenangriff
|
||||
* Unterlaufen fehlt
|
||||
* zufällige Trefferzonen Treffer
|
||||
* Befehlssonderfertigkeiten
|
||||
* Zauberzeichen prüfen
|
||||
|
||||
### Verbesserungen
|
||||
* Spezialmanöver die auf Raufen AT basieren Raufen statt Waffe als Basiswert einstellen.
|
||||
|
||||
### Bugfixes
|
||||
* L+S Mod wird nicht berücksichtigt
|
||||
|
||||
### Aventurische Magie II
|
||||
* einige wenige Zauber wurden bereits hinzufegügt, auf Korrekheit überprüfen und ergänzen
|
||||
|
||||
### Testen von eingebauten Inhalten
|
||||
* aktuell muss nichts getestet werden ♪~
|
||||
@@ -148,7 +148,7 @@ on("sheet:opened", function(eventInfo){
|
||||
|
||||
setAttrs({
|
||||
rollquery: "?{" + getTranslationByKey("hopeordespair") +"|" + getTranslationByKey("neither") + ",2d6|" + getTranslationByKey("hope") + ",3d6kh2[" + getTranslationByKey("withhope") + "]|" + getTranslationByKey("despair") + ",3d6kl2[" + getTranslationByKey("withdespair") + "]}",
|
||||
bondsquery: "?{" + getTranslationByKey("numberofbonds") + "}"
|
||||
bondsquery: "?{" + getTranslationByKey("numberofbonds") + "}",
|
||||
CHARACTERSHEET: "Fellowship"
|
||||
});
|
||||
|
||||
@@ -1102,4 +1102,4 @@ Improve The World Around You</textarea>
|
||||
{{/rollLess() result 7}}
|
||||
</tr>
|
||||
</table>
|
||||
</rolltemplate>
|
||||
</rolltemplate>
|
||||
|
||||
@@ -277,8 +277,8 @@ input[type=checkbox].sheet-flash:checked ~ span.sheet-flash
|
||||
|
||||
input[type=checkbox].sheet-play-mode:checked ~ div.sheet-tabbed-content div.sheet-button:hover > span
|
||||
{
|
||||
color: black;
|
||||
background: radial-gradient(#DDD, #AAA);
|
||||
color: white;
|
||||
background: radial-gradient(#AAA, #444);
|
||||
}
|
||||
|
||||
|
||||
@@ -351,7 +351,7 @@ input[type=checkbox].sheet-zoom2:checked ~ div.sheet-tabbed-content
|
||||
span.sheet-version
|
||||
{
|
||||
position: absolute;
|
||||
margin-top: -2%;
|
||||
margin-top: -1.1%;
|
||||
right: 2%;
|
||||
text-align: right;
|
||||
color: #B8B8B8;
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
<input type="checkbox" class="configuration zoom2" name="attr_zoom2" value="1"/>
|
||||
<input type="checkbox" class="configuration alternate-header" name="attr_alternate_header" value="1"/>
|
||||
<input type="checkbox" class="configuration remaining-charges" name="attr_remaining_charges" value="1"/>
|
||||
|
||||
|
||||
<div class="tabbed-content">
|
||||
|
||||
<!-- ----------------------- -->
|
||||
@@ -177,7 +177,7 @@
|
||||
<input type="checkbox" class="tab-button edit-toggle" name="attr_edit_toggle" value="1"/><span>edit</span>
|
||||
<input type="radio" class="tab-button hidden" name="attr_tab" value="hidden"/><span>Hidden</span>
|
||||
|
||||
<span class="version"><div>character sheet version </div><div>1.0 (7/7/2018)</div></span>
|
||||
<span class="version"><div>character sheet version </div><div>1.1 (7/12/2018)</div></span>
|
||||
|
||||
|
||||
<!-- ----------------------- -->
|
||||
|
||||
+12
-12
@@ -31,13 +31,13 @@ This character sheet is *not* for use in designing a character--it is only for p
|
||||
Quick note: you do NOT need the api scripts to use this sheet,
|
||||
but I would recommend them because they add two very useful features.
|
||||
|
||||
I would recommend using both the [HeroSystem6e](https://github.com/Roll20/roll20-api-scripts/tree/master/Hero6Playable) and [Hero6Tracker](https://github.com/Roll20/roll20-api-scripts/tree/master/HeroTracker) api scripts. The former, HeroGames6e api, was written to work with this character sheet. The main functions it provides are to count the amount of BODY done with a normal attack, and to compute the DCV you would hit with an attack roll. While this script is not absolutely necessary to use this character sheet, you would be losing two features that minimize the cumbersome task of dice counting and adding up of bonuses.
|
||||
I would recommend using both the [HeroSystem6e](https://github.com/Roll20/roll20-api-scripts/tree/master/HeroSystem6e) and [Hero6Tracker](https://github.com/Roll20/roll20-api-scripts/tree/master/HeroTracker) api scripts. The former, HeroGames6e api, was written to work with this character sheet. The main functions it provides are to count the amount of BODY done with a normal attack, and to compute the DCV you would hit with an attack roll. While this script is not absolutely necessary to use this character sheet, you would be losing two features that minimize the cumbersome task of dice counting and adding up of bonuses.
|
||||
|
||||
The second script, HeroTracker, is not directly integrated with this character sheet. However, it is very useful in managing the Roll20 initiative tracker.
|
||||
|
||||
You can add the two api's within a game's settings by selecting Settings / API Scripts. Alternately, you can download and add them as custom scripts. If you choose to do the latter, the scripts can be found here:
|
||||
|
||||
##### [HeroSystem6e](https://github.com/Roll20/roll20-api-scripts/tree/master/Hero6Playable)
|
||||
##### [HeroSystem6e](https://github.com/Roll20/roll20-api-scripts/tree/master/HeroSystem6e)
|
||||
##### [Hero6Tracker](https://github.com/Roll20/roll20-api-scripts/tree/master/HeroTracker)
|
||||
|
||||
## <a id="usage">Usage</a>
|
||||
@@ -153,19 +153,19 @@ Lim. | The limitations for the power. This number is used to compute the real c
|
||||
##### Framework
|
||||
Element | Description
|
||||
-|-
|
||||
Type | Sets the power as either a Power Framework or a Slot of a Power Framework. This is primarily informational only. It affects the computation for Real Cost. If this field is set to be a framework slot, the Real Cost will be formatted using a suffix of "f" or "v" for a Multipower Slot, or enclosed within parenthesis for a VPP Slot. **Note that a VPP Framework cannot have advantages or disadvantages. If you have a value other than zero in either the Adv. or Lim. fields for a VPP Framework, the Real Cost will be displayed as "???"**.
|
||||
Type | Sets the power as either a Power Framework or a Slot of a Power Framework. This is primarily informational only. It affects the computation for Real Cost. If this field is set to be a framework slot, the Real Cost will be formatted using a suffix of "f" or "v" for a Multipower Slot, or enclosed within parenthesis for a VPP Slot. **Note that a VPP Framework cannot have advantages or disadvantages. If you have a value other than zero in either the Adv. or Lim. fields for a VPP Framework, the Real Cost will be displayed as "???" to indicate the error**.
|
||||
Name | This field is for information purposes only. At some future date, it will be used to validate that a character has not assigned more active points to a framework than are allowed.
|
||||
|
||||
##### Endurance
|
||||
A quick note about how endurance cost is calculated. Normal endurance cost is 1 per 10 active points of
|
||||
the power. If a power has 40 base points and a .5 advantage modifier, the active points will be 60 and
|
||||
the endurance cost 6. However, by rule, the advantage "Reduced Endurance" is not factored in to the
|
||||
active points. So if you had a power with 40 active points and a .5 advantage modifier that consisted of
|
||||
Invisible Power Effects (+¼) and Reduced Endurance (+¼), the active points would be displayed as 60,
|
||||
however the endurance cost would only be based on 50 (40 base points +¼ for the IPE). This adjustment
|
||||
is taken into account if you select "0 END" or "½ END" from the Cost X field. Also note that since choosing
|
||||
"½ END" requires at least a .25 advantage, and "0 END" requires at least a .5 advantage, if your
|
||||
advantage modifier is set below the required level the real cost of the power will be set to "???".
|
||||
A quick note about how endurance cost is calculated. Normal endurance cost is 1 per 10 active points of the
|
||||
power. If a power has 40 base points and a .5 advantage modifier, the active points will be 60 and the
|
||||
endurance cost 6. However, by rule, the advantage "Reduced Endurance" is not factored in to the active
|
||||
points. So if you had a power with 40 active points and a .5 advantage modifier that consisted of Invisible
|
||||
Power Effects (+¼) and Reduced Endurance (+¼), the active points would be displayed as 60, however the
|
||||
endurance cost would only be based on 50 (40 base points +¼ for the IPE). This adjustment is taken into
|
||||
account if you select "0 END" or "½ END" from the Cost X field. Also note that since choosing "½ END"
|
||||
requires at least a .25 advantage, and "0 END" requires at least a .5 advantage, if your advantage modifier
|
||||
is set below the required level the real cost of the power will be set to "???" to indicate the error.
|
||||
|
||||
Element | Description
|
||||
-|-
|
||||
|
||||
@@ -4,5 +4,5 @@
|
||||
"authors": "Darren",
|
||||
"roll20userid": "1920548",
|
||||
"preview": "HeroSystem6e.jpg",
|
||||
"instructions": "#### HeroSystem 6e character sheet\r\n\r\nThis sheet is for the HeroSystems 6e gaming system, also known as Champions.\r\n\r\nInstructions for using this sheet can be viewed [here](https:\/\/github.com\/Roll20\/roll20-character-sheets\/blob\/master\/HeroSystem6e\/README.md).\r\n\r\nThis sheet is designed to be used with the [HeroSystem6e API](https:\/\/github.com\/Roll20\/roll20-api-scripts\/tree\/master\/Hero6Playable). While not absolutely required, you will lose out on intended functionality if you don't use this api. The api can be added via a game's Settings \/ API Scripts page.\r\n\r\nI would also recommend using the [HeroTracker API](https:\/\/github.com\/Roll20\/roll20-api-scripts\/tree\/master\/HeroTracker). This api is compatible with this character sheet and adds some useful features for handling the HeroSystem turn mechanics (segments\/phases)."
|
||||
"instructions": "#### HeroSystem 6e character sheet\r\n\r\nThis sheet is for the HeroSystems 6e gaming system, also known as Champions.\r\n\r\nInstructions for using this sheet can be viewed [here](https:\/\/github.com\/Roll20\/roll20-character-sheets\/blob\/master\/HeroSystem6e\/README.md).\r\n\r\nThis sheet is designed to be used with the [HeroSystem6e API](https:\/\/github.com\/Roll20\/roll20-api-scripts\/tree\/master\/HeroSystem6e). While this api is not required, you will lose out on intended functionality if you don't use it. The api can be added via a game's Settings \/ API Scripts page.\r\n\r\nI would also recommend using the [HeroTracker API](https:\/\/github.com\/Roll20\/roll20-api-scripts\/tree\/master\/HeroTracker). This api is compatible with this character sheet and adds some useful features for handling the HeroSystem turn mechanics (segments\/phases)."
|
||||
}
|
||||
|
||||
@@ -0,0 +1,131 @@
|
||||
.charsheet,.sheet-rolltemplate-iwwlab{
|
||||
background-color:#112217;
|
||||
padding:2em;
|
||||
background-color: #282426;
|
||||
background-image: url("https://acegiak.net/wp-content/uploads/2016/08/scanlines0.25.png");
|
||||
color:white;
|
||||
box-shadow: inset 0 0 10px #aaffff;
|
||||
border:1px solid #ddffff;
|
||||
border-radius:5px;
|
||||
overflow: hidden;
|
||||
}
|
||||
.sheet-rolltemplate-iwwlab .inlinerollresult{
|
||||
background-color:rgba(0,0,0,0.25) !important;
|
||||
}
|
||||
|
||||
.sheet-rolltemplate-iwwlab .sheet-img{
|
||||
float:right;
|
||||
margin-right:-1.5em;
|
||||
}
|
||||
|
||||
|
||||
.sheet-rolltemplate-iwwlab .sheet-head{
|
||||
font-family:"Contrail One",sans-serif !important;
|
||||
font-weight:bold;
|
||||
font-size:125%;
|
||||
margin-left:-0.5em;
|
||||
margin-top:-0.5em;
|
||||
}
|
||||
.sheet-rolltemplate-iwwlab .sheet-img img{
|
||||
max-height:100px;
|
||||
max-width:100px;
|
||||
box-shadow:inset 0px 0px 5px #000;
|
||||
border:2px solid #bdd;
|
||||
background-color:rgba(0,0,0,0.5) !important;
|
||||
border-radius:5px;
|
||||
|
||||
}
|
||||
.sheet-crewtab, .sheet-charactertab{
|
||||
display: none !important;
|
||||
}
|
||||
|
||||
.sheet-tab-crew:checked ~ .sheet-crewtab{
|
||||
display:block !important;
|
||||
}
|
||||
|
||||
.sheet-tab-character:checked ~ .sheet-charactertab{
|
||||
display:block !important;
|
||||
}
|
||||
|
||||
.sheet-image::after{
|
||||
content:attr(value url);
|
||||
|
||||
}
|
||||
label,h2,button{
|
||||
font-style: normal;
|
||||
font-family:"Contrail One",sans-serif !important;
|
||||
font-weight: normal;
|
||||
background:none;
|
||||
border:none;
|
||||
box-shadow:none;
|
||||
text-shadow: 0px 0px 5px #aaffff;
|
||||
color:#ddffff;
|
||||
}
|
||||
button::before{
|
||||
content:'' !important;
|
||||
}
|
||||
.sheet-url{
|
||||
width:8em;
|
||||
}
|
||||
.sheet-showUrl{
|
||||
float:right;
|
||||
display:inline-block;
|
||||
|
||||
}
|
||||
.sheet-showUrl button{
|
||||
font-family:"Pictos",sans-serif !important;
|
||||
}
|
||||
.sheet-hidden{
|
||||
opacity:0 !important;
|
||||
}
|
||||
/* Hide actual radio */
|
||||
input[type="radio"] {
|
||||
opacity: 0;
|
||||
width: 16px;
|
||||
height: 16px;
|
||||
position: relative;
|
||||
top: 5px;
|
||||
left: 6px;
|
||||
margin: -10px;
|
||||
cursor: pointer;
|
||||
z-index: 1;
|
||||
}
|
||||
|
||||
/* Fake radio */
|
||||
input[type="radio"] + span::before {
|
||||
margin-right: 4px;
|
||||
border: solid 1px #a8a8a8;
|
||||
line-height: 14px;
|
||||
text-align: center;
|
||||
display: inline-block;
|
||||
vertical-align: middle;
|
||||
box-shadow: 0 0 2px #222;
|
||||
background: #111;
|
||||
background: radial-gradient(#111, #222);
|
||||
content: "L";
|
||||
width: 12px;
|
||||
height: 12px;
|
||||
font-size: 11px;
|
||||
border-radius: 50%;
|
||||
font-style: normal !important;
|
||||
font-family:"Pictos",sans-serif;
|
||||
}
|
||||
|
||||
/* Remove dot from all radios _after_ selected one */
|
||||
input[type="radio"]:checked ~ input[type="radio"] + span::before {
|
||||
content: "";
|
||||
}
|
||||
|
||||
.sheet-attributes, .sheet-attributes label{
|
||||
text-align:right;
|
||||
}
|
||||
|
||||
input,textarea{
|
||||
color:#ddd;
|
||||
background-color:#222;
|
||||
|
||||
}
|
||||
textarea{
|
||||
height:2.75em;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,271 @@
|
||||
|
||||
<input type="radio" name="attr_tab" value="character" class="sheet-tab-character"><span></span>character
|
||||
<input type="radio" name="attr_tab" value="crew" class="sheet-tab-crew"><span></span>crew/community<br>
|
||||
<hr class="sheet-hidden">
|
||||
<div class="sheet-charactertab"><div class="sheet-2colrow">
|
||||
|
||||
<div class="sheet-col">
|
||||
<label class="stat">Name: <input type="text" name="attr_name"></input></label>
|
||||
<input type="hidden" name="attr_character_name"></input>
|
||||
<label class="stat">Pronouns: <input type="text" name="attr_pronouns"></input></label>
|
||||
<label class="stat">Background: <input type="text" name="attr_background"></input></label>
|
||||
<label class="stat">Look:<div class="showUrl"><input type="text" name="attr_character_avatar" placeholder="url" class="url"></input><button type="roll" value="&{template:iwwlab} {{title=@{character_name}}} {{description=@{look}}} {{img=@{character_avatar}}}">E</button></div></label><textarea name="attr_look"></textarea><br>
|
||||
<label class="stat">Current Purchases:<textarea name="attr_purchases"></textarea><br>
|
||||
|
||||
<label>Hard Limits, Capabilities, Digital Spheres, Mystical Spheres
|
||||
<fieldset class="repeating_purchases">
|
||||
<input type="text" name="attr_traits"><br>
|
||||
</fieldset>
|
||||
</label>
|
||||
</div>
|
||||
<div class="sheet-col sheet-attributes">
|
||||
<h2>
|
||||
<button type="roll" value="&{template:iwwlab} {{action=Mind}} {{name=@{character_name}}} {{result=[[{[[[[{(ceil(@{digitalwork}/100)+ceil(@{study}/100)+ceil(@{tinker}/100)+ceil(@{tskulk}/100))+?{Bonus Dice|0}+d0}<0]]*2]]d6skl1cf<3, [[((ceil(@{digitalwork}/100)+ceil(@{survey}/100)+ceil(@{investigate}/100))+?{Bonus Dice|0})d1>1]]d6skh1cf<3}kh1]]}} {{img=@{character_avatar}}}">Mind</button>
|
||||
</h2>
|
||||
<label>
|
||||
<button type="roll" value="&{template:iwwlab} {{action=study}} {{name=@{character_name}}} {{result=[[{[[[[{@{study}+?{Bonus Dice|0}+d0}<0]]*2]]d6skl1cf<3, [[(@{study}+?{Bonus Dice|0})d1>1]]d6skh1cf<3}kh1]]}} {{img=@{character_avatar}}}">Study</button>
|
||||
|
||||
<input type="radio" name="attr_study" value="0" checked><span class="sheet-hidden"></span>
|
||||
<input type="radio" name="attr_study" value="1"><span></span>
|
||||
<input type="radio" name="attr_study" value="2"><span></span>
|
||||
<input type="radio" name="attr_study" value="3"><span></span>
|
||||
<input type="radio" name="attr_study" value="4"><span></span>
|
||||
</label>
|
||||
<label>
|
||||
<button type="roll" value="&{template:iwwlab} {{action=skulk}} {{name=@{character_name}}} {{result=[[{[[[[{@{skulk}+?{Bonus Dice|0}+d0}<0]]*2]]d6skl1cf<3, [[(@{skulk}+?{Bonus Dice|0})d1>1]]d6skh1cf<3}kh1]]}} {{img=@{character_avatar}}}">Skulk</button>
|
||||
|
||||
<input type="radio" name="attr_skulk" value="0" checked><span class="sheet-hidden"></span>
|
||||
<input type="radio" name="attr_skulk" value="1"><span></span>
|
||||
<input type="radio" name="attr_skulk" value="2"><span></span>
|
||||
<input type="radio" name="attr_skulk" value="3"><span></span>
|
||||
<input type="radio" name="attr_skulk" value="4"><span></span>
|
||||
</label>
|
||||
<label>
|
||||
<button type="roll" value="&{template:iwwlab} {{action=tinker}} {{name=@{character_name}}} {{result=[[{[[[[{@{tinker}+?{Bonus Dice|0}+d0}<0]]*2]]d6skl1cf<3, [[(@{tinker}+?{Bonus Dice|0})d1>1]]d6skh1cf<3}kh1]]}} {{img=@{character_avatar}}}">Tinker</button>
|
||||
|
||||
<input type="radio" name="attr_tinker" value="0" checked><span class="sheet-hidden"></span>
|
||||
<input type="radio" name="attr_tinker" value="1"><span></span>
|
||||
<input type="radio" name="attr_tinker" value="2"><span></span>
|
||||
<input type="radio" name="attr_tinker" value="3"><span></span>
|
||||
<input type="radio" name="attr_tinker" value="4"><span></span>
|
||||
</label>
|
||||
<label>Digital Work
|
||||
<input type="radio" name="attr_digitalwork" value="0" checked><span class="sheet-hidden"></span>
|
||||
<input type="radio" name="attr_digitalwork" value="1"><span></span>
|
||||
<input type="radio" name="attr_digitalwork" value="2"><span></span>
|
||||
<input type="radio" name="attr_digitalwork" value="3"><span></span>
|
||||
<input type="radio" name="attr_digitalwork" value="4"><span></span>
|
||||
</label>
|
||||
<label class="stat">Minor Harm: <input type="text" name="attr_mindminor"></input></label>
|
||||
<label class="stat">Major Harm: <input type="text" name="attr_mindmajor"></input></label>
|
||||
<h2>
|
||||
<button type="roll" value="&{template:iwwlab} {{action=Body}} {{name=@{character_name}}} {{result=[[{[[[[{(ceil(@{wreck}/100)+ceil(@{scramble}/100)+ceil(@{scrap}/100)+ceil(@{capability}/100))+?{Bonus Dice|0}+d0}<0]]*2]]d6skl1cf<3, [[((ceil(@{wreck}/100)+ceil(@{finesse}/100)+ceil(@{capability}/100))+?{Bonus Dice|0})d1>1]]d6skh1cf<3}kh1]]}} {{img=@{character_avatar}}}">Body</button>
|
||||
</h2>
|
||||
<label>
|
||||
<button type="roll" value="&{template:iwwlab} {{action=scrap}} {{name=@{character_name}}} {{result=[[{[[[[{@{scrap}+?{Bonus Dice|0}+d0}<0]]*2]]d6skl1cf<3, [[(@{scrap}+?{Bonus Dice|0})d1>1]]d6skh1cf<3}kh1]]}} {{img=@{character_avatar}}}">Scrap</button>
|
||||
|
||||
<input type="radio" name="attr_scrap" value="0" checked><span class="sheet-hidden"></span>
|
||||
<input type="radio" name="attr_scrap" value="1"><span></span>
|
||||
<input type="radio" name="attr_scrap" value="2"><span></span>
|
||||
<input type="radio" name="attr_scrap" value="3"><span></span>
|
||||
<input type="radio" name="attr_scrap" value="4"><span></span>
|
||||
</label>
|
||||
<label>
|
||||
<button type="roll" value="&{template:iwwlab} {{action=scramble}} {{name=@{character_name}}} {{result=[[{[[[[{@{scramble}+?{Bonus Dice|0}+d0}<0]]*2]]d6skl1cf<3, [[(@{scramble}+?{Bonus Dice|0})d1>1]]d6skh1cf<3}kh1]]}} {{img=@{character_avatar}}}">Scramble</button>
|
||||
|
||||
<input type="radio" name="attr_scramble" value="0" checked><span class="sheet-hidden"></span>
|
||||
<input type="radio" name="attr_scramble" value="1"><span></span>
|
||||
<input type="radio" name="attr_scramble" value="2"><span></span>
|
||||
<input type="radio" name="attr_scramble" value="3"><span></span>
|
||||
<input type="radio" name="attr_scramble" value="4"><span></span>
|
||||
</label>
|
||||
<label>
|
||||
<button type="roll" value="&{template:iwwlab} {{action=wreck}} {{name=@{character_name}}} {{result=[[{[[[[{@{wreck}+?{Bonus Dice|0}+d0}<0]]*2]]d6skl1cf<3, [[(@{wreck}+?{Bonus Dice|0})d1>1]]d6skh1cf<3}kh1]]}} {{img=@{character_avatar}}}">Wreck</button>
|
||||
|
||||
<input type="radio" name="attr_wreck" value="0" checked><span class="sheet-hidden"></span>
|
||||
<input type="radio" name="attr_wreck" value="1"><span></span>
|
||||
<input type="radio" name="attr_wreck" value="2"><span></span>
|
||||
<input type="radio" name="attr_wreck" value="3"><span></span>
|
||||
<input type="radio" name="attr_wreck" value="4"><span></span>
|
||||
</label>
|
||||
<label>Capability
|
||||
<input type="radio" name="attr_capability" value="0" checked><span class="sheet-hidden"></span>
|
||||
<input type="radio" name="attr_capability" value="1"><span></span>
|
||||
<input type="radio" name="attr_capability" value="2"><span></span>
|
||||
<input type="radio" name="attr_capability" value="3"><span></span>
|
||||
<input type="radio" name="attr_capability" value="4"><span></span>
|
||||
</label>
|
||||
<label class="stat">Minor Harm: <input type="text" name="attr_bodyminor"></input></label>
|
||||
<label class="stat">Major Harm: <input type="text" name="attr_bodymajor"></input></label>
|
||||
<h2>
|
||||
<button type="roll" value="&{template:iwwlab} {{action=Mind}} {{name=@{character_name}}} {{result=[[{[[[[{(ceil(@{sway}/100)+ceil(@{consort}/100)+ceil(@{build}/100)+ceil(@{mysticalwork}/100))+?{Bonus Dice|0}+d0}<0]]*2]]d6skl1cf<3, [[((ceil(@{sway}/100)+ceil(@{consort}/100)+ceil(@{mysticalwork}/100))+?{Bonus Dice|0})d1>1]]d6skh1cf<3}kh1]]}} {{img=@{character_avatar}}}">Soul</button>
|
||||
</h2>
|
||||
<label>
|
||||
<button type="roll" value="&{template:iwwlab} {{action=sway}} {{name=@{character_name}}} {{result=[[{[[[[{@{sway}+?{Bonus Dice|0}+d0}<0]]*2]]d6skl1cf<3, [[(@{sway}+?{Bonus Dice|0})d1>1]]d6skh1cf<3}kh1]]}} {{img=@{character_avatar}}}">Sway</button>
|
||||
|
||||
<input type="radio" name="attr_sway" value="0" checked><span class="sheet-hidden"></span>
|
||||
<input type="radio" name="attr_sway" value="1"><span></span>
|
||||
<input type="radio" name="attr_sway" value="2"><span></span>
|
||||
<input type="radio" name="attr_sway" value="3"><span></span>
|
||||
<input type="radio" name="attr_sway" value="4"><span></span>
|
||||
</label>
|
||||
<label>
|
||||
<button type="roll" value="&{template:iwwlab} {{action=consort}} {{name=@{character_name}}} {{result=[[{[[[[{@{consort}+?{Bonus Dice|0}+d0}<0]]*2]]d6skl1cf<3, [[(@{consort}+?{Bonus Dice|0})d1>1]]d6skh1cf<3}kh1]]}} {{img=@{character_avatar}}}">Consort</button>
|
||||
|
||||
<input type="radio" name="attr_consort" value="0" checked><span class="sheet-hidden"></span>
|
||||
<input type="radio" name="attr_consort" value="1"><span></span>
|
||||
<input type="radio" name="attr_consort" value="2"><span></span>
|
||||
<input type="radio" name="attr_consort" value="3"><span></span>
|
||||
<input type="radio" name="attr_consort" value="4"><span></span>
|
||||
</label>
|
||||
<label>
|
||||
<button type="roll" value="&{template:iwwlab} {{action=build}} {{name=@{character_name}}} {{result=[[{[[[[{@{build}+?{Bonus Dice|0}+d0}<0]]*2]]d6skl1cf<3, [[(@{build}+?{Bonus Dice|0})d1>1]]d6skh1cf<3}kh1]]}} {{img=@{character_avatar}}}">Build</button>
|
||||
|
||||
<input type="radio" name="attr_build" value="0" checked><span class="sheet-hidden"></span>
|
||||
<input type="radio" name="attr_build" value="1"><span></span>
|
||||
<input type="radio" name="attr_build" value="2"><span></span>
|
||||
<input type="radio" name="attr_build" value="3"><span></span>
|
||||
<input type="radio" name="attr_build" value="4"><span></span>
|
||||
</label>
|
||||
<label>Mystical Work
|
||||
<input type="radio" name="attr_mysticalwork" value="0" checked><span class="sheet-hidden"></span>
|
||||
<input type="radio" name="attr_mysticalwork" value="1"><span></span>
|
||||
<input type="radio" name="attr_mysticalwork" value="2"><span></span>
|
||||
<input type="radio" name="attr_mysticalwork" value="3"><span></span>
|
||||
<input type="radio" name="attr_mysticalwork" value="4"><span></span>
|
||||
|
||||
</label>
|
||||
<label class="stat">Minor Harm: <input type="text" name="attr_soulminor"></input></label>
|
||||
<label class="stat">Major Harm: <input type="text" name="attr_soulmajor"></input></label>
|
||||
<label><button type="roll" value="&{template:iwwlab} {{action=?{Action}}} {{name=@{character_name}}} {{result=[[{[[[[{?{Dice|0}+d0}<0]]*2]]d6skl1cf<3, [[(?{Dice|0})d1>1]]d6skh1cf<3}kh1]]}} {{img=@{character_avatar}}}">Fortune</button>
|
||||
</label>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-crewtab">
|
||||
<div class="sheet-2colrow">
|
||||
<div class="sheet-col">
|
||||
<label class="stat">Crew Name: <input type="text" name="attr_character_name"></input></label>
|
||||
<label class="stat">Crew Type: <input type="text" name="attr_type"></input></label>
|
||||
<label class="stat">What We Do: <input type="text" name="attr_xp_trigger"></input></label>
|
||||
<label class="stat">XP: <input type="number" name="attr_xp"></input></label>
|
||||
|
||||
<label class="stat">Cash: <input type="number" name="attr_cash"></input>/<input type="number" name="attr_cash_max"></input></label>
|
||||
<label class="stat">Rep: <input type="number" name="attr_rep"></input>/<input type="number" name="attr_rep_max"></input></label>
|
||||
<label class="stat">Strain: <input type="number" name="attr_strain"></input>/<input type="number" name="attr_strain_max"></input></label>
|
||||
<label>Crew Gear
|
||||
<fieldset class="repeating_crewgear">
|
||||
<input type="text" name="attr_gearname"><div class="showUrl"><input type="text" name="attr_gearimg" placeholder="url" class="url"><button type="roll" value="&{template:iwwlab} {{title=@{gearname}}} {{description=@{geardetails}}} {{img=@{gearimg}}}">E</button></div><br>
|
||||
<textarea name="attr_geardetails"></textarea><br>
|
||||
</fieldset>
|
||||
</label>
|
||||
<label>Corps
|
||||
<fieldset class="repeating_corps">
|
||||
<input type="text" name="attr_corpname">/<input type="number" name="attr_corpstrat" value="0" width="2em"><div class="showUrl"><input type="text" name="attr_corpimg" placeholder="url" class="url"><button type="roll" value="&{template:iwwlab} {{title=@{corpname} / @{corpstrat}}} {{description=@{corpdetails}}} {{img=@{corpimg}}}">E</button></div><br>
|
||||
<textarea name="attr_corpdetails"></textarea><br>
|
||||
</fieldset>
|
||||
</label>
|
||||
</div>
|
||||
|
||||
<div class="sheet-col">
|
||||
|
||||
<label>Contacts
|
||||
<fieldset class="repeating_contacts">
|
||||
<input type="text" name="attr_contactname"><div class="showUrl"><input type="text" name="attr_contactimg" placeholder="url" class="url"><button type="roll" value="&{template:iwwlab} {{title=@{contactname}}} {{description=@{contactdetails}}} {{img=@{contactimg}}}">E</button></div><br>
|
||||
<textarea name="attr_contactdetails"></textarea><br>
|
||||
</fieldset>
|
||||
</label>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<label>IMPORT:<textarea name="attr_import"></textarea></label>
|
||||
|
||||
|
||||
|
||||
<script type="text/worker">
|
||||
on("change:import", function() {
|
||||
getAttrs(["import"], function(values) {
|
||||
var text = values.import.replace(/(?:\r\n|\r|\n)/g, '');
|
||||
var vals = JSON.parse(text);
|
||||
|
||||
console.log("start:");
|
||||
console.log(truevals);
|
||||
|
||||
console.log("result:");
|
||||
var truevals = {};
|
||||
|
||||
|
||||
for (var property in vals) {
|
||||
if (vals.hasOwnProperty(property)) {
|
||||
if(typeof vals[property] === "string" || typeof vals[property] === "number"){
|
||||
truevals[property] = vals[property];
|
||||
}
|
||||
|
||||
if(vals[property] instanceof Array){
|
||||
for (i = 0; i < vals[property].length; ++i) {
|
||||
var currentRow = vals[property][i];
|
||||
var currentRowId = generateRowID();
|
||||
for (valProp in currentRow) {
|
||||
if (currentRow.hasOwnProperty(valProp)) {
|
||||
truevals["repeating_"+property+"_"+currentRowId+"_"+valProp] = currentRow[valProp];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
console.log(truevals);
|
||||
|
||||
setAttrs(truevals);
|
||||
setAttrs({import:""});
|
||||
});
|
||||
});
|
||||
</script>
|
||||
|
||||
|
||||
<!-- roll template -->
|
||||
<rolltemplate class="sheet-rolltemplate-iwwlab">
|
||||
<div class="sheet-rolltemplate-{{action}}">
|
||||
<div class="sheet-head">
|
||||
{{#name}}
|
||||
{{name}} uses {{action}}
|
||||
{{/name}}
|
||||
{{#title}}
|
||||
{{title}}
|
||||
{{/title}}
|
||||
</div>
|
||||
{{#img}}
|
||||
<div class="sheet-img">
|
||||
[Image]({{img}})
|
||||
</div>
|
||||
{{/img}}
|
||||
|
||||
<br>
|
||||
|
||||
{{#result}}
|
||||
Result: {{result}}
|
||||
{{/result}}
|
||||
|
||||
{{#description}}
|
||||
{{description}}
|
||||
|
||||
{{/description}}
|
||||
</div>
|
||||
|
||||
</rolltemplate>
|
||||
|
||||
|
||||
<script type="text/worker">
|
||||
on("change:name change:pronouns", function() {
|
||||
getAttrs(["name", "pronouns"], function(values) {
|
||||
var name = "";
|
||||
name += values.name;
|
||||
name += " ("+values.pronouns+")";
|
||||
setAttrs({
|
||||
character_name: name
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
</script>
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 79 KiB |
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"html": "iwwlab.html",
|
||||
"css": "iwwlab.css",
|
||||
"authors": "Ashton McAllan",
|
||||
"roll20userid": "666728",
|
||||
"preview": "iwwlab.png",
|
||||
"instructions": "Main sheet for In Which We Live And Breathe, still partially in development for early access game."
|
||||
}
|
||||
+44
-4
@@ -133,6 +133,12 @@ div.sheet-number-width {
|
||||
display: inline-block;
|
||||
width: 47px;
|
||||
}
|
||||
input[type="text"].sheet-number-width {
|
||||
width: 47px;
|
||||
}
|
||||
input[type="number"].sheet-number-width {
|
||||
width: 47px;
|
||||
}
|
||||
.sheet-number-width {
|
||||
width: 47px;
|
||||
}
|
||||
@@ -433,6 +439,10 @@ input.sheet-divine-magic-enabled-toggle:not(:checked) ~ div .sheet-divine-magic-
|
||||
display: none;
|
||||
}
|
||||
|
||||
input.sheet-fae-powers-enabled-toggle:not(:checked) ~ div .sheet-fae-powers-enabled {
|
||||
display: none;
|
||||
}
|
||||
|
||||
input.sheet-folk-magic-enabled-toggle:not(:checked) ~ div .sheet-folk-magic-enabled {
|
||||
display: none;
|
||||
}
|
||||
@@ -1266,7 +1276,7 @@ div.sheet-npc-weapon-fire-rate {
|
||||
div.sheet-weapon-ammo {
|
||||
display: inline-block;
|
||||
text-align: center;
|
||||
width: 11.75%;
|
||||
width: 12%;
|
||||
}
|
||||
|
||||
div.sheet-npc-weapon-ammo {
|
||||
@@ -1319,7 +1329,7 @@ div.sheet-weapon-missile-effects {
|
||||
div.sheet-weapon-firearm-traits {
|
||||
display: inline-block;
|
||||
text-align: center;
|
||||
width: 30.75%;
|
||||
width: 30.5%;
|
||||
}
|
||||
|
||||
/* Skills */
|
||||
@@ -1444,6 +1454,10 @@ input[type="checkbox"].sheet-display-animism:not(:checked) ~ div.sheet-display-a
|
||||
display: none;
|
||||
}
|
||||
|
||||
input[type="checkbox"].sheet-display-fae-powers:not(:checked) ~ div.sheet-display-fae-powers {
|
||||
display: none;
|
||||
}
|
||||
|
||||
input[type="checkbox"].sheet-display-folk-magic:not(:checked) ~ div.sheet-display-folk-magic {
|
||||
display: none;
|
||||
}
|
||||
@@ -1647,11 +1661,11 @@ div.sheet-npc-fetish-skill-column {
|
||||
}
|
||||
div.sheet-fetish-skill {
|
||||
display: inline-block;
|
||||
width: 150px;
|
||||
width: 145px;
|
||||
}
|
||||
div.sheet-npc-fetish-skill {
|
||||
display: inline-block;
|
||||
width: 126px;
|
||||
width: 121px;
|
||||
}
|
||||
div.sheet-fetish-powers-column {
|
||||
display: inline-block;
|
||||
@@ -1844,6 +1858,32 @@ div.sheet-notes {
|
||||
}
|
||||
|
||||
|
||||
/* Quick Stats */
|
||||
div.sheet-stats-info-label {
|
||||
display: inline-block;
|
||||
width: 30%;
|
||||
}
|
||||
div.sheet-stats-info-value {
|
||||
display: inline-block;
|
||||
width: 69%;
|
||||
}
|
||||
div.sheet-stats-char-label {
|
||||
display: inline-block;
|
||||
width: 40px;
|
||||
}
|
||||
div.sheet-stats-attribute-label {
|
||||
display: inline-block;
|
||||
width: 95px;
|
||||
}
|
||||
select.sheet-stats-char-select {
|
||||
width: 55px;
|
||||
}
|
||||
div.sheet-stats-passion-label {
|
||||
display: inline-block;
|
||||
width: 175px;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/* Roll Templates */
|
||||
.sheet-rolltemplate-skill div.sheet-header {
|
||||
|
||||
+1165
-57
File diff suppressed because it is too large
Load Diff
+21
-3
@@ -25,10 +25,28 @@
|
||||
"displaytranslationkey": "default-hit-location-table-u",
|
||||
"type": "select",
|
||||
"options": [
|
||||
"Humanoid|humanoid",
|
||||
"Custom|custom"
|
||||
"Biped|humanoid",
|
||||
"Custom|custom",
|
||||
"Rabble/Underling|rabble",
|
||||
"Arachnid|arachnid",
|
||||
"Centaurid|centaurid",
|
||||
"Decapoda|decapoda",
|
||||
"Decapodiform|decapodiform",
|
||||
"Dorsal Finned Aquatic|dorsal_finned_aquatic",
|
||||
"Draconic|draconic",
|
||||
"Insect|insect",
|
||||
"Octopodiform|octopodiform",
|
||||
"Pachyderm|pachyderm",
|
||||
"Quadruped|quadruped",
|
||||
"Serpentine|serpentine",
|
||||
"Tailed Arachnid|tailed_arachnid",
|
||||
"Tailed Biped|tailed_biped",
|
||||
"Tailed Quadruped|tailed_quadruped",
|
||||
"Winged Biped|winged_biped",
|
||||
"Winged Insect|winged_insect",
|
||||
"Winged Quadruped|winged_quadruped"
|
||||
],
|
||||
"optiontranslationkeys": ["humanoid-u","custom-u"],
|
||||
"optiontranslationkeys": ["biped-u","custom-u","rabble-underling-u","arachnid-u","centaurid","decapoda","decapodiform","dorsal-finned-aquatic-u","draconic-u","insect-u","octopodiform-u","pachyderm-u","quadruped-u","serpentine-u","tailed-arachnid-u","tailed-biped-u","tailed-quadruped-u","winged-biped-u","winged-insect-u","winged-quadruped-u"],
|
||||
"description": "Set default hit location table for new characters.",
|
||||
"descriptiontranslationkey": "hit-locations-description-u"
|
||||
},
|
||||
|
||||
@@ -652,5 +652,84 @@
|
||||
"after-the-vampire-wars-u": "After the Vampire Wars",
|
||||
"mythras-u": "Mythras",
|
||||
"vehicle-type-option-description-u": "Type of vehicle mechanics to use.",
|
||||
"stash-u": "Stash"
|
||||
"stash-u": "Stash",
|
||||
"import-from-encounter-generator-u": "Import from Encounter Generator",
|
||||
"rear-right-leg-u": "Rear Right Leg",
|
||||
"rear-left-leg-u": "Rear Left Leg",
|
||||
"mid-right-leg-u": "Mid Right Leg",
|
||||
"mid-left-leg-u": "Mid Left Leg",
|
||||
"fore-right-leg-u": "Fore Right Leg",
|
||||
"fore-left-leg-u": "Fore Left Leg",
|
||||
"front-right-leg-u": "Front Right Leg",
|
||||
"front-left-leg-u": "Front Left Leg",
|
||||
"cephalothorax-u": "Cephalothorax",
|
||||
"hindquarters-u": "Hindquarters",
|
||||
"forequarters-u": "Forequarters",
|
||||
"tail-u": "Tail",
|
||||
"right-wing-u": "Right Wing",
|
||||
"left-wing-u": "Left Wing",
|
||||
"thorax-u": "Thorax",
|
||||
"dorsal-fin-u": "Dorsal Fin",
|
||||
"right-fin-u": "Right Fin",
|
||||
"left-fin-u": "Left Fin",
|
||||
"trunk-u": "Trunk",
|
||||
"right-pincer-u": "Right Pincer",
|
||||
"left-pincer-u": "Left Pincer",
|
||||
"metathorax-u": "Metathorax",
|
||||
"prothorax-u": "Prothorax",
|
||||
"tail-tip-u": "Tail Tip",
|
||||
"mid-end-length-u": "Mid End-length",
|
||||
"fore-end-length-u": "Fore End-length",
|
||||
"rear-mid-length-u": "Rear Mid-length",
|
||||
"mid-mid-length-u": "Mid Mid-length",
|
||||
"fore-mid-length-u": "Fore Mid-length",
|
||||
"rear-fore-length-u": "Rear Fore-length",
|
||||
"mid-fore-length-u": "Mid Fore-length",
|
||||
"tentacle-1-u": "Tentacle 1",
|
||||
"tentacle-2-u": "Tentacle 2",
|
||||
"tentacle-3-u": "Tentacle 3",
|
||||
"tentacle-4-u": "Tentacle 4",
|
||||
"tentacle-5-u": "Tentacle 5",
|
||||
"tentacle-6-u": "Tentacle 6",
|
||||
"tentacle-7-u": "Tentacle 7",
|
||||
"tentacle-8-u": "Tentacle 8",
|
||||
"long-tentacle-1-u": "Long Tentacle 1",
|
||||
"long-tentacle-2-u": "Long Tentacle 2",
|
||||
"arachnid-u": "Arachnid",
|
||||
"biped-u": "Biped",
|
||||
"centaurid-u": "Centaurid",
|
||||
"decapoda-u": "Decapoda",
|
||||
"decapodiform-u": "Decapodiform",
|
||||
"dorsal-finned-aquatic-u": "Dorsal Finned Aquatic",
|
||||
"draconic-u": "Draconic",
|
||||
"insect-u": "Insect",
|
||||
"octopodiform-u": "Octopodiform",
|
||||
"pachyderm-u": "Pachyderm",
|
||||
"quadruped-u": "Quadruped",
|
||||
"serpentine-u": "Serpentine",
|
||||
"tailed-arachnid-u": "Tailed Arachnid",
|
||||
"tailed-biped-u": "Tailed Biped",
|
||||
"tailed-quadruped-u": "Tailed Quadruped",
|
||||
"winged-biped-u": "Winged Biped",
|
||||
"winged-insect-u": "Winged Insect",
|
||||
"winged-quadruped-u": "Winged Quadruped",
|
||||
"npc-decrecation-warning-u": "Notice! The NPC sheet will be deprecated in the next version. It will be replaced with mook sheet and other accompanying features. To prepare you should copy your NPC stats to the main character sheet.",
|
||||
"character-info-u": "Character Info",
|
||||
"languages-u": "Languages",
|
||||
"calculate-effictive-armor-enc-as-quarter-u": "Calculate effective ENC from armor as 1/4 actual",
|
||||
"folk-magic-range-u": "Folk Magic Range",
|
||||
"folk-magic-skill-u": "Folk Magic Skill",
|
||||
"folk-magic-skill-divided-by-five-u": "Folk Magic Skill / 5",
|
||||
"fae-powers-u": "Fae Powers",
|
||||
"fata-u": "Fata",
|
||||
"pow-metres-u": "POW Metres",
|
||||
"pow-times-ten-metres-u": "POW x 10 Metres",
|
||||
"max-simultaneous-powers-u": "Max Simultaneous Powers",
|
||||
"one-minute-u": "1 Minute",
|
||||
"intensity-minutes-u": "Intensity x Minutes",
|
||||
"intensity-times-five-minutes-u": "Intensity x 5 Minutes",
|
||||
"intensity-times-ten-minutes-u": "Intensity x 10 Minutes",
|
||||
"intensity-times-hours-u": "Intensity x Hours",
|
||||
"fae-powers-enabled-description-u": "Enables the Fae Powers section of the sheet.",
|
||||
"folk-magic-range-description-u": "Sets the range of Folk Magic spells with the ranged tag."
|
||||
}
|
||||
|
||||
@@ -652,5 +652,84 @@
|
||||
"after-the-vampire-wars-u": "After the Vampire Wars",
|
||||
"mythras-u": "Mythras",
|
||||
"vehicle-type-option-description-u": "Type of vehicle mechanics to use.",
|
||||
"stash-u": "Stash"
|
||||
"stash-u": "Stash",
|
||||
"import-from-encounter-generator-u": "Import from Encounter Generator",
|
||||
"rear-right-leg-u": "Rear Right Leg",
|
||||
"rear-left-leg-u": "Rear Left Leg",
|
||||
"mid-right-leg-u": "Mid Right Leg",
|
||||
"mid-left-leg-u": "Mid Left Leg",
|
||||
"fore-right-leg-u": "Fore Right Leg",
|
||||
"fore-left-leg-u": "Fore Left Leg",
|
||||
"front-right-leg-u": "Front Right Leg",
|
||||
"front-left-leg-u": "Front Left Leg",
|
||||
"cephalothorax-u": "Cephalothorax",
|
||||
"hindquarters-u": "Hindquarters",
|
||||
"forequarters-u": "Forequarters",
|
||||
"tail-u": "Tail",
|
||||
"right-wing-u": "Right Wing",
|
||||
"left-wing-u": "Left Wing",
|
||||
"thorax-u": "Thorax",
|
||||
"dorsal-fin-u": "Dorsal Fin",
|
||||
"right-fin-u": "Right Fin",
|
||||
"left-fin-u": "Left Fin",
|
||||
"trunk-u": "Trunk",
|
||||
"right-pincer-u": "Right Pincer",
|
||||
"left-pincer-u": "Left Pincer",
|
||||
"metathorax-u": "Metathorax",
|
||||
"prothorax-u": "Prothorax",
|
||||
"tail-tip-u": "Tail Tip",
|
||||
"mid-end-length-u": "Mid End-length",
|
||||
"fore-end-length-u": "Fore End-length",
|
||||
"rear-mid-length-u": "Rear Mid-length",
|
||||
"mid-mid-length-u": "Mid Mid-length",
|
||||
"fore-mid-length-u": "Fore Mid-length",
|
||||
"rear-fore-length-u": "Rear Fore-length",
|
||||
"mid-fore-length-u": "Mid Fore-length",
|
||||
"tentacle-1-u": "Tentacle 1",
|
||||
"tentacle-2-u": "Tentacle 2",
|
||||
"tentacle-3-u": "Tentacle 3",
|
||||
"tentacle-4-u": "Tentacle 4",
|
||||
"tentacle-5-u": "Tentacle 5",
|
||||
"tentacle-6-u": "Tentacle 6",
|
||||
"tentacle-7-u": "Tentacle 7",
|
||||
"tentacle-8-u": "Tentacle 8",
|
||||
"long-tentacle-1-u": "Long Tentacle 1",
|
||||
"long-tentacle-2-u": "Long Tentacle 2",
|
||||
"arachnid-u": "Arachnid",
|
||||
"biped-u": "Biped",
|
||||
"centaurid-u": "Centaurid",
|
||||
"decapoda-u": "Decapoda",
|
||||
"decapodiform-u": "Decapodiform",
|
||||
"dorsal-finned-aquatic-u": "Dorsal Finned Aquatic",
|
||||
"draconic-u": "Draconic",
|
||||
"insect-u": "Insect",
|
||||
"octopodiform-u": "Octopodiform",
|
||||
"pachyderm-u": "Pachyderm",
|
||||
"quadruped-u": "Quadruped",
|
||||
"serpentine-u": "Serpentine",
|
||||
"tailed-arachnid-u": "Tailed Arachnid",
|
||||
"tailed-biped-u": "Tailed Biped",
|
||||
"tailed-quadruped-u": "Tailed Quadruped",
|
||||
"winged-biped-u": "Winged Biped",
|
||||
"winged-insect-u": "Winged Insect",
|
||||
"winged-quadruped-u": "Winged Quadruped",
|
||||
"npc-decrecation-warning-u": "Notice! The NPC sheet will be deprecated in the next version. It will be replaced with mook sheet and other accompanying features. To prepare you should copy your NPC stats to the main character sheet.",
|
||||
"character-info-u": "Character Info",
|
||||
"languages-u": "Languages",
|
||||
"calculate-effictive-armor-enc-as-quarter-u": "Calculate effective ENC from armor as 1/4 actual",
|
||||
"folk-magic-range-u": "Folk Magic Range",
|
||||
"folk-magic-skill-u": "Folk Magic Skill",
|
||||
"folk-magic-skill-divided-by-five-u": "Folk Magic Skill / 5",
|
||||
"fae-powers-u": "Fae Powers",
|
||||
"fata-u": "Fata",
|
||||
"pow-metres-u": "POW Metres",
|
||||
"pow-times-ten-metres-u": "POW x 10 Metres",
|
||||
"max-simultaneous-powers-u": "Max Simultaneous Powers",
|
||||
"one-minute-u": "1 Minute",
|
||||
"intensity-minutes-u": "Intensity x Minutes",
|
||||
"intensity-times-five-minutes-u": "Intensity x 5 Minutes",
|
||||
"intensity-times-ten-minutes-u": "Intensity x 10 Minutes",
|
||||
"intensity-times-hours-u": "Intensity x Hours",
|
||||
"fae-powers-enabled-description-u": "Enables the Fae Powers section of the sheet.",
|
||||
"folk-magic-range-description-u": "Sets the range of Folk Magic spells with the ranged tag."
|
||||
}
|
||||
@@ -652,5 +652,84 @@
|
||||
"after-the-vampire-wars-u": "After the Vampire Wars",
|
||||
"mythras-u": "Mythras",
|
||||
"vehicle-type-option-description-u": "Type of vehicle mechanics to use.",
|
||||
"stash-u": "Stash"
|
||||
"stash-u": "Stash",
|
||||
"import-from-encounter-generator-u": "Import from Encounter Generator",
|
||||
"rear-right-leg-u": "Rear Right Leg",
|
||||
"rear-left-leg-u": "Rear Left Leg",
|
||||
"mid-right-leg-u": "Mid Right Leg",
|
||||
"mid-left-leg-u": "Mid Left Leg",
|
||||
"fore-right-leg-u": "Fore Right Leg",
|
||||
"fore-left-leg-u": "Fore Left Leg",
|
||||
"front-right-leg-u": "Front Right Leg",
|
||||
"front-left-leg-u": "Front Left Leg",
|
||||
"cephalothorax-u": "Cephalothorax",
|
||||
"hindquarters-u": "Hindquarters",
|
||||
"forequarters-u": "Forequarters",
|
||||
"tail-u": "Tail",
|
||||
"right-wing-u": "Right Wing",
|
||||
"left-wing-u": "Left Wing",
|
||||
"thorax-u": "Thorax",
|
||||
"dorsal-fin-u": "Dorsal Fin",
|
||||
"right-fin-u": "Right Fin",
|
||||
"left-fin-u": "Left Fin",
|
||||
"trunk-u": "Trunk",
|
||||
"right-pincer-u": "Right Pincer",
|
||||
"left-pincer-u": "Left Pincer",
|
||||
"metathorax-u": "Metathorax",
|
||||
"prothorax-u": "Prothorax",
|
||||
"tail-tip-u": "Tail Tip",
|
||||
"mid-end-length-u": "Mid End-length",
|
||||
"fore-end-length-u": "Fore End-length",
|
||||
"rear-mid-length-u": "Rear Mid-length",
|
||||
"mid-mid-length-u": "Mid Mid-length",
|
||||
"fore-mid-length-u": "Fore Mid-length",
|
||||
"rear-fore-length-u": "Rear Fore-length",
|
||||
"mid-fore-length-u": "Mid Fore-length",
|
||||
"tentacle-1-u": "Tentacle 1",
|
||||
"tentacle-2-u": "Tentacle 2",
|
||||
"tentacle-3-u": "Tentacle 3",
|
||||
"tentacle-4-u": "Tentacle 4",
|
||||
"tentacle-5-u": "Tentacle 5",
|
||||
"tentacle-6-u": "Tentacle 6",
|
||||
"tentacle-7-u": "Tentacle 7",
|
||||
"tentacle-8-u": "Tentacle 8",
|
||||
"long-tentacle-1-u": "Long Tentacle 1",
|
||||
"long-tentacle-2-u": "Long Tentacle 2",
|
||||
"arachnid-u": "Arachnid",
|
||||
"biped-u": "Biped",
|
||||
"centaurid-u": "Centaurid",
|
||||
"decapoda-u": "Decapoda",
|
||||
"decapodiform-u": "Decapodiform",
|
||||
"dorsal-finned-aquatic-u": "Dorsal Finned Aquatic",
|
||||
"draconic-u": "Draconic",
|
||||
"insect-u": "Insect",
|
||||
"octopodiform-u": "Octopodiform",
|
||||
"pachyderm-u": "Pachyderm",
|
||||
"quadruped-u": "Quadruped",
|
||||
"serpentine-u": "Serpentine",
|
||||
"tailed-arachnid-u": "Tailed Arachnid",
|
||||
"tailed-biped-u": "Tailed Biped",
|
||||
"tailed-quadruped-u": "Tailed Quadruped",
|
||||
"winged-biped-u": "Winged Biped",
|
||||
"winged-insect-u": "Winged Insect",
|
||||
"winged-quadruped-u": "Winged Quadruped",
|
||||
"npc-decrecation-warning-u": "Notice! The NPC sheet will be deprecated in the next version. It will be replaced with mook sheet and other accompanying features. To prepare you should copy your NPC stats to the main character sheet.",
|
||||
"character-info-u": "Character Info",
|
||||
"languages-u": "Languages",
|
||||
"calculate-effictive-armor-enc-as-quarter-u": "Calculate effective ENC from armor as 1/4 actual",
|
||||
"folk-magic-range-u": "Folk Magic Range",
|
||||
"folk-magic-skill-u": "Folk Magic Skill",
|
||||
"folk-magic-skill-divided-by-five-u": "Folk Magic Skill / 5",
|
||||
"fae-powers-u": "Fae Powers",
|
||||
"fata-u": "Fata",
|
||||
"pow-metres-u": "POW Metres",
|
||||
"pow-times-ten-metres-u": "POW x 10 Metres",
|
||||
"max-simultaneous-powers-u": "Max Simultaneous Powers",
|
||||
"one-minute-u": "1 Minute",
|
||||
"intensity-minutes-u": "Intensity x Minutes",
|
||||
"intensity-times-five-minutes-u": "Intensity x 5 Minutes",
|
||||
"intensity-times-ten-minutes-u": "Intensity x 10 Minutes",
|
||||
"intensity-times-hours-u": "Intensity x Hours",
|
||||
"fae-powers-enabled-description-u": "Enables the Fae Powers section of the sheet.",
|
||||
"folk-magic-range-description-u": "Sets the range of Folk Magic spells with the ranged tag."
|
||||
}
|
||||
@@ -652,5 +652,84 @@
|
||||
"after-the-vampire-wars-u": "After the Vampire Wars",
|
||||
"mythras-u": "Mythras",
|
||||
"vehicle-type-option-description-u": "Type of vehicle mechanics to use.",
|
||||
"stash-u": "Stash"
|
||||
"stash-u": "Stash",
|
||||
"import-from-encounter-generator-u": "Import from Encounter Generator",
|
||||
"rear-right-leg-u": "Rear Right Leg",
|
||||
"rear-left-leg-u": "Rear Left Leg",
|
||||
"mid-right-leg-u": "Mid Right Leg",
|
||||
"mid-left-leg-u": "Mid Left Leg",
|
||||
"fore-right-leg-u": "Fore Right Leg",
|
||||
"fore-left-leg-u": "Fore Left Leg",
|
||||
"front-right-leg-u": "Front Right Leg",
|
||||
"front-left-leg-u": "Front Left Leg",
|
||||
"cephalothorax-u": "Cephalothorax",
|
||||
"hindquarters-u": "Hindquarters",
|
||||
"forequarters-u": "Forequarters",
|
||||
"tail-u": "Tail",
|
||||
"right-wing-u": "Right Wing",
|
||||
"left-wing-u": "Left Wing",
|
||||
"thorax-u": "Thorax",
|
||||
"dorsal-fin-u": "Dorsal Fin",
|
||||
"right-fin-u": "Right Fin",
|
||||
"left-fin-u": "Left Fin",
|
||||
"trunk-u": "Trunk",
|
||||
"right-pincer-u": "Right Pincer",
|
||||
"left-pincer-u": "Left Pincer",
|
||||
"metathorax-u": "Metathorax",
|
||||
"prothorax-u": "Prothorax",
|
||||
"tail-tip-u": "Tail Tip",
|
||||
"mid-end-length-u": "Mid End-length",
|
||||
"fore-end-length-u": "Fore End-length",
|
||||
"rear-mid-length-u": "Rear Mid-length",
|
||||
"mid-mid-length-u": "Mid Mid-length",
|
||||
"fore-mid-length-u": "Fore Mid-length",
|
||||
"rear-fore-length-u": "Rear Fore-length",
|
||||
"mid-fore-length-u": "Mid Fore-length",
|
||||
"tentacle-1-u": "Tentacle 1",
|
||||
"tentacle-2-u": "Tentacle 2",
|
||||
"tentacle-3-u": "Tentacle 3",
|
||||
"tentacle-4-u": "Tentacle 4",
|
||||
"tentacle-5-u": "Tentacle 5",
|
||||
"tentacle-6-u": "Tentacle 6",
|
||||
"tentacle-7-u": "Tentacle 7",
|
||||
"tentacle-8-u": "Tentacle 8",
|
||||
"long-tentacle-1-u": "Long Tentacle 1",
|
||||
"long-tentacle-2-u": "Long Tentacle 2",
|
||||
"arachnid-u": "Arachnid",
|
||||
"biped-u": "Biped",
|
||||
"centaurid-u": "Centaurid",
|
||||
"decapoda-u": "Decapoda",
|
||||
"decapodiform-u": "Decapodiform",
|
||||
"dorsal-finned-aquatic-u": "Dorsal Finned Aquatic",
|
||||
"draconic-u": "Draconic",
|
||||
"insect-u": "Insect",
|
||||
"octopodiform-u": "Octopodiform",
|
||||
"pachyderm-u": "Pachyderm",
|
||||
"quadruped-u": "Quadruped",
|
||||
"serpentine-u": "Serpentine",
|
||||
"tailed-arachnid-u": "Tailed Arachnid",
|
||||
"tailed-biped-u": "Tailed Biped",
|
||||
"tailed-quadruped-u": "Tailed Quadruped",
|
||||
"winged-biped-u": "Winged Biped",
|
||||
"winged-insect-u": "Winged Insect",
|
||||
"winged-quadruped-u": "Winged Quadruped",
|
||||
"npc-decrecation-warning-u": "Notice! The NPC sheet will be deprecated in the next version. It will be replaced with mook sheet and other accompanying features. To prepare you should copy your NPC stats to the main character sheet.",
|
||||
"character-info-u": "Character Info",
|
||||
"languages-u": "Languages",
|
||||
"calculate-effictive-armor-enc-as-quarter-u": "Calculate effective ENC from armor as 1/4 actual",
|
||||
"folk-magic-range-u": "Folk Magic Range",
|
||||
"folk-magic-skill-u": "Folk Magic Skill",
|
||||
"folk-magic-skill-divided-by-five-u": "Folk Magic Skill / 5",
|
||||
"fae-powers-u": "Fae Powers",
|
||||
"fata-u": "Fata",
|
||||
"pow-metres-u": "POW Metres",
|
||||
"pow-times-ten-metres-u": "POW x 10 Metres",
|
||||
"max-simultaneous-powers-u": "Max Simultaneous Powers",
|
||||
"one-minute-u": "1 Minute",
|
||||
"intensity-minutes-u": "Intensity x Minutes",
|
||||
"intensity-times-five-minutes-u": "Intensity x 5 Minutes",
|
||||
"intensity-times-ten-minutes-u": "Intensity x 10 Minutes",
|
||||
"intensity-times-hours-u": "Intensity x Hours",
|
||||
"fae-powers-enabled-description-u": "Enables the Fae Powers section of the sheet.",
|
||||
"folk-magic-range-description-u": "Sets the range of Folk Magic spells with the ranged tag."
|
||||
}
|
||||
@@ -652,5 +652,84 @@
|
||||
"after-the-vampire-wars-u": "After the Vampire Wars",
|
||||
"mythras-u": "Mythras",
|
||||
"vehicle-type-option-description-u": "Type of vehicle mechanics to use.",
|
||||
"stash-u": "Stash"
|
||||
"stash-u": "Stash",
|
||||
"import-from-encounter-generator-u": "Import from Encounter Generator",
|
||||
"rear-right-leg-u": "Rear Right Leg",
|
||||
"rear-left-leg-u": "Rear Left Leg",
|
||||
"mid-right-leg-u": "Mid Right Leg",
|
||||
"mid-left-leg-u": "Mid Left Leg",
|
||||
"fore-right-leg-u": "Fore Right Leg",
|
||||
"fore-left-leg-u": "Fore Left Leg",
|
||||
"front-right-leg-u": "Front Right Leg",
|
||||
"front-left-leg-u": "Front Left Leg",
|
||||
"cephalothorax-u": "Cephalothorax",
|
||||
"hindquarters-u": "Hindquarters",
|
||||
"forequarters-u": "Forequarters",
|
||||
"tail-u": "Tail",
|
||||
"right-wing-u": "Right Wing",
|
||||
"left-wing-u": "Left Wing",
|
||||
"thorax-u": "Thorax",
|
||||
"dorsal-fin-u": "Dorsal Fin",
|
||||
"right-fin-u": "Right Fin",
|
||||
"left-fin-u": "Left Fin",
|
||||
"trunk-u": "Trunk",
|
||||
"right-pincer-u": "Right Pincer",
|
||||
"left-pincer-u": "Left Pincer",
|
||||
"metathorax-u": "Metathorax",
|
||||
"prothorax-u": "Prothorax",
|
||||
"tail-tip-u": "Tail Tip",
|
||||
"mid-end-length-u": "Mid End-length",
|
||||
"fore-end-length-u": "Fore End-length",
|
||||
"rear-mid-length-u": "Rear Mid-length",
|
||||
"mid-mid-length-u": "Mid Mid-length",
|
||||
"fore-mid-length-u": "Fore Mid-length",
|
||||
"rear-fore-length-u": "Rear Fore-length",
|
||||
"mid-fore-length-u": "Mid Fore-length",
|
||||
"tentacle-1-u": "Tentacle 1",
|
||||
"tentacle-2-u": "Tentacle 2",
|
||||
"tentacle-3-u": "Tentacle 3",
|
||||
"tentacle-4-u": "Tentacle 4",
|
||||
"tentacle-5-u": "Tentacle 5",
|
||||
"tentacle-6-u": "Tentacle 6",
|
||||
"tentacle-7-u": "Tentacle 7",
|
||||
"tentacle-8-u": "Tentacle 8",
|
||||
"long-tentacle-1-u": "Long Tentacle 1",
|
||||
"long-tentacle-2-u": "Long Tentacle 2",
|
||||
"arachnid-u": "Arachnid",
|
||||
"biped-u": "Biped",
|
||||
"centaurid-u": "Centaurid",
|
||||
"decapoda-u": "Decapoda",
|
||||
"decapodiform-u": "Decapodiform",
|
||||
"dorsal-finned-aquatic-u": "Dorsal Finned Aquatic",
|
||||
"draconic-u": "Draconic",
|
||||
"insect-u": "Insect",
|
||||
"octopodiform-u": "Octopodiform",
|
||||
"pachyderm-u": "Pachyderm",
|
||||
"quadruped-u": "Quadruped",
|
||||
"serpentine-u": "Serpentine",
|
||||
"tailed-arachnid-u": "Tailed Arachnid",
|
||||
"tailed-biped-u": "Tailed Biped",
|
||||
"tailed-quadruped-u": "Tailed Quadruped",
|
||||
"winged-biped-u": "Winged Biped",
|
||||
"winged-insect-u": "Winged Insect",
|
||||
"winged-quadruped-u": "Winged Quadruped",
|
||||
"npc-decrecation-warning-u": "Notice! The NPC sheet will be deprecated in the next version. It will be replaced with mook sheet and other accompanying features. To prepare you should copy your NPC stats to the main character sheet.",
|
||||
"character-info-u": "Character Info",
|
||||
"languages-u": "Languages",
|
||||
"calculate-effictive-armor-enc-as-quarter-u": "Calculate effective ENC from armor as 1/4 actual",
|
||||
"folk-magic-range-u": "Folk Magic Range",
|
||||
"folk-magic-skill-u": "Folk Magic Skill",
|
||||
"folk-magic-skill-divided-by-five-u": "Folk Magic Skill / 5",
|
||||
"fae-powers-u": "Fae Powers",
|
||||
"fata-u": "Fata",
|
||||
"pow-metres-u": "POW Metres",
|
||||
"pow-times-ten-metres-u": "POW x 10 Metres",
|
||||
"max-simultaneous-powers-u": "Max Simultaneous Powers",
|
||||
"one-minute-u": "1 Minute",
|
||||
"intensity-minutes-u": "Intensity x Minutes",
|
||||
"intensity-times-five-minutes-u": "Intensity x 5 Minutes",
|
||||
"intensity-times-ten-minutes-u": "Intensity x 10 Minutes",
|
||||
"intensity-times-hours-u": "Intensity x Hours",
|
||||
"fae-powers-enabled-description-u": "Enables the Fae Powers section of the sheet.",
|
||||
"folk-magic-range-description-u": "Sets the range of Folk Magic spells with the ranged tag."
|
||||
}
|
||||
@@ -652,5 +652,84 @@
|
||||
"after-the-vampire-wars-u": "After the Vampire Wars",
|
||||
"mythras-u": "Mythras",
|
||||
"vehicle-type-option-description-u": "Type of vehicle mechanics to use.",
|
||||
"stash-u": "Stash"
|
||||
"stash-u": "Stash",
|
||||
"import-from-encounter-generator-u": "Import from Encounter Generator",
|
||||
"rear-right-leg-u": "Rear Right Leg",
|
||||
"rear-left-leg-u": "Rear Left Leg",
|
||||
"mid-right-leg-u": "Mid Right Leg",
|
||||
"mid-left-leg-u": "Mid Left Leg",
|
||||
"fore-right-leg-u": "Fore Right Leg",
|
||||
"fore-left-leg-u": "Fore Left Leg",
|
||||
"front-right-leg-u": "Front Right Leg",
|
||||
"front-left-leg-u": "Front Left Leg",
|
||||
"cephalothorax-u": "Cephalothorax",
|
||||
"hindquarters-u": "Hindquarters",
|
||||
"forequarters-u": "Forequarters",
|
||||
"tail-u": "Tail",
|
||||
"right-wing-u": "Right Wing",
|
||||
"left-wing-u": "Left Wing",
|
||||
"thorax-u": "Thorax",
|
||||
"dorsal-fin-u": "Dorsal Fin",
|
||||
"right-fin-u": "Right Fin",
|
||||
"left-fin-u": "Left Fin",
|
||||
"trunk-u": "Trunk",
|
||||
"right-pincer-u": "Right Pincer",
|
||||
"left-pincer-u": "Left Pincer",
|
||||
"metathorax-u": "Metathorax",
|
||||
"prothorax-u": "Prothorax",
|
||||
"tail-tip-u": "Tail Tip",
|
||||
"mid-end-length-u": "Mid End-length",
|
||||
"fore-end-length-u": "Fore End-length",
|
||||
"rear-mid-length-u": "Rear Mid-length",
|
||||
"mid-mid-length-u": "Mid Mid-length",
|
||||
"fore-mid-length-u": "Fore Mid-length",
|
||||
"rear-fore-length-u": "Rear Fore-length",
|
||||
"mid-fore-length-u": "Mid Fore-length",
|
||||
"tentacle-1-u": "Tentacle 1",
|
||||
"tentacle-2-u": "Tentacle 2",
|
||||
"tentacle-3-u": "Tentacle 3",
|
||||
"tentacle-4-u": "Tentacle 4",
|
||||
"tentacle-5-u": "Tentacle 5",
|
||||
"tentacle-6-u": "Tentacle 6",
|
||||
"tentacle-7-u": "Tentacle 7",
|
||||
"tentacle-8-u": "Tentacle 8",
|
||||
"long-tentacle-1-u": "Long Tentacle 1",
|
||||
"long-tentacle-2-u": "Long Tentacle 2",
|
||||
"arachnid-u": "Arachnid",
|
||||
"biped-u": "Biped",
|
||||
"centaurid-u": "Centaurid",
|
||||
"decapoda-u": "Decapoda",
|
||||
"decapodiform-u": "Decapodiform",
|
||||
"dorsal-finned-aquatic-u": "Dorsal Finned Aquatic",
|
||||
"draconic-u": "Draconic",
|
||||
"insect-u": "Insect",
|
||||
"octopodiform-u": "Octopodiform",
|
||||
"pachyderm-u": "Pachyderm",
|
||||
"quadruped-u": "Quadruped",
|
||||
"serpentine-u": "Serpentine",
|
||||
"tailed-arachnid-u": "Tailed Arachnid",
|
||||
"tailed-biped-u": "Tailed Biped",
|
||||
"tailed-quadruped-u": "Tailed Quadruped",
|
||||
"winged-biped-u": "Winged Biped",
|
||||
"winged-insect-u": "Winged Insect",
|
||||
"winged-quadruped-u": "Winged Quadruped",
|
||||
"npc-decrecation-warning-u": "Notice! The NPC sheet will be deprecated in the next version. It will be replaced with mook sheet and other accompanying features. To prepare you should copy your NPC stats to the main character sheet.",
|
||||
"character-info-u": "Character Info",
|
||||
"languages-u": "Languages",
|
||||
"calculate-effictive-armor-enc-as-quarter-u": "Calculate effective ENC from armor as 1/4 actual",
|
||||
"folk-magic-range-u": "Folk Magic Range",
|
||||
"folk-magic-skill-u": "Folk Magic Skill",
|
||||
"folk-magic-skill-divided-by-five-u": "Folk Magic Skill / 5",
|
||||
"fae-powers-u": "Fae Powers",
|
||||
"fata-u": "Fata",
|
||||
"pow-metres-u": "POW Metres",
|
||||
"pow-times-ten-metres-u": "POW x 10 Metres",
|
||||
"max-simultaneous-powers-u": "Max Simultaneous Powers",
|
||||
"one-minute-u": "1 Minute",
|
||||
"intensity-minutes-u": "Intensity x Minutes",
|
||||
"intensity-times-five-minutes-u": "Intensity x 5 Minutes",
|
||||
"intensity-times-ten-minutes-u": "Intensity x 10 Minutes",
|
||||
"intensity-times-hours-u": "Intensity x Hours",
|
||||
"fae-powers-enabled-description-u": "Enables the Fae Powers section of the sheet.",
|
||||
"folk-magic-range-description-u": "Sets the range of Folk Magic spells with the ranged tag."
|
||||
}
|
||||
@@ -652,5 +652,84 @@
|
||||
"after-the-vampire-wars-u": "After the Vampire Wars",
|
||||
"mythras-u": "Mythras",
|
||||
"vehicle-type-option-description-u": "Type of vehicle mechanics to use.",
|
||||
"stash-u": "Stash"
|
||||
"stash-u": "Stash",
|
||||
"import-from-encounter-generator-u": "Import from Encounter Generator",
|
||||
"rear-right-leg-u": "Rear Right Leg",
|
||||
"rear-left-leg-u": "Rear Left Leg",
|
||||
"mid-right-leg-u": "Mid Right Leg",
|
||||
"mid-left-leg-u": "Mid Left Leg",
|
||||
"fore-right-leg-u": "Fore Right Leg",
|
||||
"fore-left-leg-u": "Fore Left Leg",
|
||||
"front-right-leg-u": "Front Right Leg",
|
||||
"front-left-leg-u": "Front Left Leg",
|
||||
"cephalothorax-u": "Cephalothorax",
|
||||
"hindquarters-u": "Hindquarters",
|
||||
"forequarters-u": "Forequarters",
|
||||
"tail-u": "Tail",
|
||||
"right-wing-u": "Right Wing",
|
||||
"left-wing-u": "Left Wing",
|
||||
"thorax-u": "Thorax",
|
||||
"dorsal-fin-u": "Dorsal Fin",
|
||||
"right-fin-u": "Right Fin",
|
||||
"left-fin-u": "Left Fin",
|
||||
"trunk-u": "Trunk",
|
||||
"right-pincer-u": "Right Pincer",
|
||||
"left-pincer-u": "Left Pincer",
|
||||
"metathorax-u": "Metathorax",
|
||||
"prothorax-u": "Prothorax",
|
||||
"tail-tip-u": "Tail Tip",
|
||||
"mid-end-length-u": "Mid End-length",
|
||||
"fore-end-length-u": "Fore End-length",
|
||||
"rear-mid-length-u": "Rear Mid-length",
|
||||
"mid-mid-length-u": "Mid Mid-length",
|
||||
"fore-mid-length-u": "Fore Mid-length",
|
||||
"rear-fore-length-u": "Rear Fore-length",
|
||||
"mid-fore-length-u": "Mid Fore-length",
|
||||
"tentacle-1-u": "Tentacle 1",
|
||||
"tentacle-2-u": "Tentacle 2",
|
||||
"tentacle-3-u": "Tentacle 3",
|
||||
"tentacle-4-u": "Tentacle 4",
|
||||
"tentacle-5-u": "Tentacle 5",
|
||||
"tentacle-6-u": "Tentacle 6",
|
||||
"tentacle-7-u": "Tentacle 7",
|
||||
"tentacle-8-u": "Tentacle 8",
|
||||
"long-tentacle-1-u": "Long Tentacle 1",
|
||||
"long-tentacle-2-u": "Long Tentacle 2",
|
||||
"arachnid-u": "Arachnid",
|
||||
"biped-u": "Biped",
|
||||
"centaurid-u": "Centaurid",
|
||||
"decapoda-u": "Decapoda",
|
||||
"decapodiform-u": "Decapodiform",
|
||||
"dorsal-finned-aquatic-u": "Dorsal Finned Aquatic",
|
||||
"draconic-u": "Draconic",
|
||||
"insect-u": "Insect",
|
||||
"octopodiform-u": "Octopodiform",
|
||||
"pachyderm-u": "Pachyderm",
|
||||
"quadruped-u": "Quadruped",
|
||||
"serpentine-u": "Serpentine",
|
||||
"tailed-arachnid-u": "Tailed Arachnid",
|
||||
"tailed-biped-u": "Tailed Biped",
|
||||
"tailed-quadruped-u": "Tailed Quadruped",
|
||||
"winged-biped-u": "Winged Biped",
|
||||
"winged-insect-u": "Winged Insect",
|
||||
"winged-quadruped-u": "Winged Quadruped",
|
||||
"npc-decrecation-warning-u": "Notice! The NPC sheet will be deprecated in the next version. It will be replaced with mook sheet and other accompanying features. To prepare you should copy your NPC stats to the main character sheet.",
|
||||
"character-info-u": "Character Info",
|
||||
"languages-u": "Languages",
|
||||
"calculate-effictive-armor-enc-as-quarter-u": "Calculate effective ENC from armor as 1/4 actual",
|
||||
"folk-magic-range-u": "Folk Magic Range",
|
||||
"folk-magic-skill-u": "Folk Magic Skill",
|
||||
"folk-magic-skill-divided-by-five-u": "Folk Magic Skill / 5",
|
||||
"fae-powers-u": "Fae Powers",
|
||||
"fata-u": "Fata",
|
||||
"pow-metres-u": "POW Metres",
|
||||
"pow-times-ten-metres-u": "POW x 10 Metres",
|
||||
"max-simultaneous-powers-u": "Max Simultaneous Powers",
|
||||
"one-minute-u": "1 Minute",
|
||||
"intensity-minutes-u": "Intensity x Minutes",
|
||||
"intensity-times-five-minutes-u": "Intensity x 5 Minutes",
|
||||
"intensity-times-ten-minutes-u": "Intensity x 10 Minutes",
|
||||
"intensity-times-hours-u": "Intensity x Hours",
|
||||
"fae-powers-enabled-description-u": "Enables the Fae Powers section of the sheet.",
|
||||
"folk-magic-range-description-u": "Sets the range of Folk Magic spells with the ranged tag."
|
||||
}
|
||||
@@ -652,5 +652,84 @@
|
||||
"after-the-vampire-wars-u": "After the Vampire Wars",
|
||||
"mythras-u": "Mythras",
|
||||
"vehicle-type-option-description-u": "Type of vehicle mechanics to use.",
|
||||
"stash-u": "Stash"
|
||||
"stash-u": "Stash",
|
||||
"import-from-encounter-generator-u": "Import from Encounter Generator",
|
||||
"rear-right-leg-u": "Rear Right Leg",
|
||||
"rear-left-leg-u": "Rear Left Leg",
|
||||
"mid-right-leg-u": "Mid Right Leg",
|
||||
"mid-left-leg-u": "Mid Left Leg",
|
||||
"fore-right-leg-u": "Fore Right Leg",
|
||||
"fore-left-leg-u": "Fore Left Leg",
|
||||
"front-right-leg-u": "Front Right Leg",
|
||||
"front-left-leg-u": "Front Left Leg",
|
||||
"cephalothorax-u": "Cephalothorax",
|
||||
"hindquarters-u": "Hindquarters",
|
||||
"forequarters-u": "Forequarters",
|
||||
"tail-u": "Tail",
|
||||
"right-wing-u": "Right Wing",
|
||||
"left-wing-u": "Left Wing",
|
||||
"thorax-u": "Thorax",
|
||||
"dorsal-fin-u": "Dorsal Fin",
|
||||
"right-fin-u": "Right Fin",
|
||||
"left-fin-u": "Left Fin",
|
||||
"trunk-u": "Trunk",
|
||||
"right-pincer-u": "Right Pincer",
|
||||
"left-pincer-u": "Left Pincer",
|
||||
"metathorax-u": "Metathorax",
|
||||
"prothorax-u": "Prothorax",
|
||||
"tail-tip-u": "Tail Tip",
|
||||
"mid-end-length-u": "Mid End-length",
|
||||
"fore-end-length-u": "Fore End-length",
|
||||
"rear-mid-length-u": "Rear Mid-length",
|
||||
"mid-mid-length-u": "Mid Mid-length",
|
||||
"fore-mid-length-u": "Fore Mid-length",
|
||||
"rear-fore-length-u": "Rear Fore-length",
|
||||
"mid-fore-length-u": "Mid Fore-length",
|
||||
"tentacle-1-u": "Tentacle 1",
|
||||
"tentacle-2-u": "Tentacle 2",
|
||||
"tentacle-3-u": "Tentacle 3",
|
||||
"tentacle-4-u": "Tentacle 4",
|
||||
"tentacle-5-u": "Tentacle 5",
|
||||
"tentacle-6-u": "Tentacle 6",
|
||||
"tentacle-7-u": "Tentacle 7",
|
||||
"tentacle-8-u": "Tentacle 8",
|
||||
"long-tentacle-1-u": "Long Tentacle 1",
|
||||
"long-tentacle-2-u": "Long Tentacle 2",
|
||||
"arachnid-u": "Arachnid",
|
||||
"biped-u": "Biped",
|
||||
"centaurid-u": "Centaurid",
|
||||
"decapoda-u": "Decapoda",
|
||||
"decapodiform-u": "Decapodiform",
|
||||
"dorsal-finned-aquatic-u": "Dorsal Finned Aquatic",
|
||||
"draconic-u": "Draconic",
|
||||
"insect-u": "Insect",
|
||||
"octopodiform-u": "Octopodiform",
|
||||
"pachyderm-u": "Pachyderm",
|
||||
"quadruped-u": "Quadruped",
|
||||
"serpentine-u": "Serpentine",
|
||||
"tailed-arachnid-u": "Tailed Arachnid",
|
||||
"tailed-biped-u": "Tailed Biped",
|
||||
"tailed-quadruped-u": "Tailed Quadruped",
|
||||
"winged-biped-u": "Winged Biped",
|
||||
"winged-insect-u": "Winged Insect",
|
||||
"winged-quadruped-u": "Winged Quadruped",
|
||||
"npc-decrecation-warning-u": "Notice! The NPC sheet will be deprecated in the next version. It will be replaced with mook sheet and other accompanying features. To prepare you should copy your NPC stats to the main character sheet.",
|
||||
"character-info-u": "Character Info",
|
||||
"languages-u": "Languages",
|
||||
"calculate-effictive-armor-enc-as-quarter-u": "Calculate effective ENC from armor as 1/4 actual",
|
||||
"folk-magic-range-u": "Folk Magic Range",
|
||||
"folk-magic-skill-u": "Folk Magic Skill",
|
||||
"folk-magic-skill-divided-by-five-u": "Folk Magic Skill / 5",
|
||||
"fae-powers-u": "Fae Powers",
|
||||
"fata-u": "Fata",
|
||||
"pow-metres-u": "POW Metres",
|
||||
"pow-times-ten-metres-u": "POW x 10 Metres",
|
||||
"max-simultaneous-powers-u": "Max Simultaneous Powers",
|
||||
"one-minute-u": "1 Minute",
|
||||
"intensity-minutes-u": "Intensity x Minutes",
|
||||
"intensity-times-five-minutes-u": "Intensity x 5 Minutes",
|
||||
"intensity-times-ten-minutes-u": "Intensity x 10 Minutes",
|
||||
"intensity-times-hours-u": "Intensity x Hours",
|
||||
"fae-powers-enabled-description-u": "Enables the Fae Powers section of the sheet.",
|
||||
"folk-magic-range-description-u": "Sets the range of Folk Magic spells with the ranged tag."
|
||||
}
|
||||
@@ -652,5 +652,84 @@
|
||||
"after-the-vampire-wars-u": "After the Vampire Wars",
|
||||
"mythras-u": "Mythras",
|
||||
"vehicle-type-option-description-u": "Type of vehicle mechanics to use.",
|
||||
"stash-u": "Stash"
|
||||
"stash-u": "Stash",
|
||||
"import-from-encounter-generator-u": "Import from Encounter Generator",
|
||||
"rear-right-leg-u": "Rear Right Leg",
|
||||
"rear-left-leg-u": "Rear Left Leg",
|
||||
"mid-right-leg-u": "Mid Right Leg",
|
||||
"mid-left-leg-u": "Mid Left Leg",
|
||||
"fore-right-leg-u": "Fore Right Leg",
|
||||
"fore-left-leg-u": "Fore Left Leg",
|
||||
"front-right-leg-u": "Front Right Leg",
|
||||
"front-left-leg-u": "Front Left Leg",
|
||||
"cephalothorax-u": "Cephalothorax",
|
||||
"hindquarters-u": "Hindquarters",
|
||||
"forequarters-u": "Forequarters",
|
||||
"tail-u": "Tail",
|
||||
"right-wing-u": "Right Wing",
|
||||
"left-wing-u": "Left Wing",
|
||||
"thorax-u": "Thorax",
|
||||
"dorsal-fin-u": "Dorsal Fin",
|
||||
"right-fin-u": "Right Fin",
|
||||
"left-fin-u": "Left Fin",
|
||||
"trunk-u": "Trunk",
|
||||
"right-pincer-u": "Right Pincer",
|
||||
"left-pincer-u": "Left Pincer",
|
||||
"metathorax-u": "Metathorax",
|
||||
"prothorax-u": "Prothorax",
|
||||
"tail-tip-u": "Tail Tip",
|
||||
"mid-end-length-u": "Mid End-length",
|
||||
"fore-end-length-u": "Fore End-length",
|
||||
"rear-mid-length-u": "Rear Mid-length",
|
||||
"mid-mid-length-u": "Mid Mid-length",
|
||||
"fore-mid-length-u": "Fore Mid-length",
|
||||
"rear-fore-length-u": "Rear Fore-length",
|
||||
"mid-fore-length-u": "Mid Fore-length",
|
||||
"tentacle-1-u": "Tentacle 1",
|
||||
"tentacle-2-u": "Tentacle 2",
|
||||
"tentacle-3-u": "Tentacle 3",
|
||||
"tentacle-4-u": "Tentacle 4",
|
||||
"tentacle-5-u": "Tentacle 5",
|
||||
"tentacle-6-u": "Tentacle 6",
|
||||
"tentacle-7-u": "Tentacle 7",
|
||||
"tentacle-8-u": "Tentacle 8",
|
||||
"long-tentacle-1-u": "Long Tentacle 1",
|
||||
"long-tentacle-2-u": "Long Tentacle 2",
|
||||
"arachnid-u": "Arachnid",
|
||||
"biped-u": "Biped",
|
||||
"centaurid-u": "Centaurid",
|
||||
"decapoda-u": "Decapoda",
|
||||
"decapodiform-u": "Decapodiform",
|
||||
"dorsal-finned-aquatic-u": "Dorsal Finned Aquatic",
|
||||
"draconic-u": "Draconic",
|
||||
"insect-u": "Insect",
|
||||
"octopodiform-u": "Octopodiform",
|
||||
"pachyderm-u": "Pachyderm",
|
||||
"quadruped-u": "Quadruped",
|
||||
"serpentine-u": "Serpentine",
|
||||
"tailed-arachnid-u": "Tailed Arachnid",
|
||||
"tailed-biped-u": "Tailed Biped",
|
||||
"tailed-quadruped-u": "Tailed Quadruped",
|
||||
"winged-biped-u": "Winged Biped",
|
||||
"winged-insect-u": "Winged Insect",
|
||||
"winged-quadruped-u": "Winged Quadruped",
|
||||
"npc-decrecation-warning-u": "Notice! The NPC sheet will be deprecated in the next version. It will be replaced with mook sheet and other accompanying features. To prepare you should copy your NPC stats to the main character sheet.",
|
||||
"character-info-u": "Character Info",
|
||||
"languages-u": "Languages",
|
||||
"calculate-effictive-armor-enc-as-quarter-u": "Calculate effective ENC from armor as 1/4 actual",
|
||||
"folk-magic-range-u": "Folk Magic Range",
|
||||
"folk-magic-skill-u": "Folk Magic Skill",
|
||||
"folk-magic-skill-divided-by-five-u": "Folk Magic Skill / 5",
|
||||
"fae-powers-u": "Fae Powers",
|
||||
"fata-u": "Fata",
|
||||
"pow-metres-u": "POW Metres",
|
||||
"pow-times-ten-metres-u": "POW x 10 Metres",
|
||||
"max-simultaneous-powers-u": "Max Simultaneous Powers",
|
||||
"one-minute-u": "1 Minute",
|
||||
"intensity-minutes-u": "Intensity x Minutes",
|
||||
"intensity-times-five-minutes-u": "Intensity x 5 Minutes",
|
||||
"intensity-times-ten-minutes-u": "Intensity x 10 Minutes",
|
||||
"intensity-times-hours-u": "Intensity x Hours",
|
||||
"fae-powers-enabled-description-u": "Enables the Fae Powers section of the sheet.",
|
||||
"folk-magic-range-description-u": "Sets the range of Folk Magic spells with the ranged tag."
|
||||
}
|
||||
@@ -652,5 +652,84 @@
|
||||
"after-the-vampire-wars-u": "After the Vampire Wars",
|
||||
"mythras-u": "Mythras",
|
||||
"vehicle-type-option-description-u": "Type of vehicle mechanics to use.",
|
||||
"stash-u": "Stash"
|
||||
"stash-u": "Stash",
|
||||
"import-from-encounter-generator-u": "Import from Encounter Generator",
|
||||
"rear-right-leg-u": "Rear Right Leg",
|
||||
"rear-left-leg-u": "Rear Left Leg",
|
||||
"mid-right-leg-u": "Mid Right Leg",
|
||||
"mid-left-leg-u": "Mid Left Leg",
|
||||
"fore-right-leg-u": "Fore Right Leg",
|
||||
"fore-left-leg-u": "Fore Left Leg",
|
||||
"front-right-leg-u": "Front Right Leg",
|
||||
"front-left-leg-u": "Front Left Leg",
|
||||
"cephalothorax-u": "Cephalothorax",
|
||||
"hindquarters-u": "Hindquarters",
|
||||
"forequarters-u": "Forequarters",
|
||||
"tail-u": "Tail",
|
||||
"right-wing-u": "Right Wing",
|
||||
"left-wing-u": "Left Wing",
|
||||
"thorax-u": "Thorax",
|
||||
"dorsal-fin-u": "Dorsal Fin",
|
||||
"right-fin-u": "Right Fin",
|
||||
"left-fin-u": "Left Fin",
|
||||
"trunk-u": "Trunk",
|
||||
"right-pincer-u": "Right Pincer",
|
||||
"left-pincer-u": "Left Pincer",
|
||||
"metathorax-u": "Metathorax",
|
||||
"prothorax-u": "Prothorax",
|
||||
"tail-tip-u": "Tail Tip",
|
||||
"mid-end-length-u": "Mid End-length",
|
||||
"fore-end-length-u": "Fore End-length",
|
||||
"rear-mid-length-u": "Rear Mid-length",
|
||||
"mid-mid-length-u": "Mid Mid-length",
|
||||
"fore-mid-length-u": "Fore Mid-length",
|
||||
"rear-fore-length-u": "Rear Fore-length",
|
||||
"mid-fore-length-u": "Mid Fore-length",
|
||||
"tentacle-1-u": "Tentacle 1",
|
||||
"tentacle-2-u": "Tentacle 2",
|
||||
"tentacle-3-u": "Tentacle 3",
|
||||
"tentacle-4-u": "Tentacle 4",
|
||||
"tentacle-5-u": "Tentacle 5",
|
||||
"tentacle-6-u": "Tentacle 6",
|
||||
"tentacle-7-u": "Tentacle 7",
|
||||
"tentacle-8-u": "Tentacle 8",
|
||||
"long-tentacle-1-u": "Long Tentacle 1",
|
||||
"long-tentacle-2-u": "Long Tentacle 2",
|
||||
"arachnid-u": "Arachnid",
|
||||
"biped-u": "Biped",
|
||||
"centaurid-u": "Centaurid",
|
||||
"decapoda-u": "Decapoda",
|
||||
"decapodiform-u": "Decapodiform",
|
||||
"dorsal-finned-aquatic-u": "Dorsal Finned Aquatic",
|
||||
"draconic-u": "Draconic",
|
||||
"insect-u": "Insect",
|
||||
"octopodiform-u": "Octopodiform",
|
||||
"pachyderm-u": "Pachyderm",
|
||||
"quadruped-u": "Quadruped",
|
||||
"serpentine-u": "Serpentine",
|
||||
"tailed-arachnid-u": "Tailed Arachnid",
|
||||
"tailed-biped-u": "Tailed Biped",
|
||||
"tailed-quadruped-u": "Tailed Quadruped",
|
||||
"winged-biped-u": "Winged Biped",
|
||||
"winged-insect-u": "Winged Insect",
|
||||
"winged-quadruped-u": "Winged Quadruped",
|
||||
"npc-decrecation-warning-u": "Notice! The NPC sheet will be deprecated in the next version. It will be replaced with mook sheet and other accompanying features. To prepare you should copy your NPC stats to the main character sheet.",
|
||||
"character-info-u": "Character Info",
|
||||
"languages-u": "Languages",
|
||||
"calculate-effictive-armor-enc-as-quarter-u": "Calculate effective ENC from armor as 1/4 actual",
|
||||
"folk-magic-range-u": "Folk Magic Range",
|
||||
"folk-magic-skill-u": "Folk Magic Skill",
|
||||
"folk-magic-skill-divided-by-five-u": "Folk Magic Skill / 5",
|
||||
"fae-powers-u": "Fae Powers",
|
||||
"fata-u": "Fata",
|
||||
"pow-metres-u": "POW Metres",
|
||||
"pow-times-ten-metres-u": "POW x 10 Metres",
|
||||
"max-simultaneous-powers-u": "Max Simultaneous Powers",
|
||||
"one-minute-u": "1 Minute",
|
||||
"intensity-minutes-u": "Intensity x Minutes",
|
||||
"intensity-times-five-minutes-u": "Intensity x 5 Minutes",
|
||||
"intensity-times-ten-minutes-u": "Intensity x 10 Minutes",
|
||||
"intensity-times-hours-u": "Intensity x Hours",
|
||||
"fae-powers-enabled-description-u": "Enables the Fae Powers section of the sheet.",
|
||||
"folk-magic-range-description-u": "Sets the range of Folk Magic spells with the ranged tag."
|
||||
}
|
||||
@@ -652,5 +652,84 @@
|
||||
"after-the-vampire-wars-u": "After the Vampire Wars",
|
||||
"mythras-u": "Mythras",
|
||||
"vehicle-type-option-description-u": "Type of vehicle mechanics to use.",
|
||||
"stash-u": "Stash"
|
||||
"stash-u": "Stash",
|
||||
"import-from-encounter-generator-u": "Import from Encounter Generator",
|
||||
"rear-right-leg-u": "Rear Right Leg",
|
||||
"rear-left-leg-u": "Rear Left Leg",
|
||||
"mid-right-leg-u": "Mid Right Leg",
|
||||
"mid-left-leg-u": "Mid Left Leg",
|
||||
"fore-right-leg-u": "Fore Right Leg",
|
||||
"fore-left-leg-u": "Fore Left Leg",
|
||||
"front-right-leg-u": "Front Right Leg",
|
||||
"front-left-leg-u": "Front Left Leg",
|
||||
"cephalothorax-u": "Cephalothorax",
|
||||
"hindquarters-u": "Hindquarters",
|
||||
"forequarters-u": "Forequarters",
|
||||
"tail-u": "Tail",
|
||||
"right-wing-u": "Right Wing",
|
||||
"left-wing-u": "Left Wing",
|
||||
"thorax-u": "Thorax",
|
||||
"dorsal-fin-u": "Dorsal Fin",
|
||||
"right-fin-u": "Right Fin",
|
||||
"left-fin-u": "Left Fin",
|
||||
"trunk-u": "Trunk",
|
||||
"right-pincer-u": "Right Pincer",
|
||||
"left-pincer-u": "Left Pincer",
|
||||
"metathorax-u": "Metathorax",
|
||||
"prothorax-u": "Prothorax",
|
||||
"tail-tip-u": "Tail Tip",
|
||||
"mid-end-length-u": "Mid End-length",
|
||||
"fore-end-length-u": "Fore End-length",
|
||||
"rear-mid-length-u": "Rear Mid-length",
|
||||
"mid-mid-length-u": "Mid Mid-length",
|
||||
"fore-mid-length-u": "Fore Mid-length",
|
||||
"rear-fore-length-u": "Rear Fore-length",
|
||||
"mid-fore-length-u": "Mid Fore-length",
|
||||
"tentacle-1-u": "Tentacle 1",
|
||||
"tentacle-2-u": "Tentacle 2",
|
||||
"tentacle-3-u": "Tentacle 3",
|
||||
"tentacle-4-u": "Tentacle 4",
|
||||
"tentacle-5-u": "Tentacle 5",
|
||||
"tentacle-6-u": "Tentacle 6",
|
||||
"tentacle-7-u": "Tentacle 7",
|
||||
"tentacle-8-u": "Tentacle 8",
|
||||
"long-tentacle-1-u": "Long Tentacle 1",
|
||||
"long-tentacle-2-u": "Long Tentacle 2",
|
||||
"arachnid-u": "Arachnid",
|
||||
"biped-u": "Biped",
|
||||
"centaurid-u": "Centaurid",
|
||||
"decapoda-u": "Decapoda",
|
||||
"decapodiform-u": "Decapodiform",
|
||||
"dorsal-finned-aquatic-u": "Dorsal Finned Aquatic",
|
||||
"draconic-u": "Draconic",
|
||||
"insect-u": "Insect",
|
||||
"octopodiform-u": "Octopodiform",
|
||||
"pachyderm-u": "Pachyderm",
|
||||
"quadruped-u": "Quadruped",
|
||||
"serpentine-u": "Serpentine",
|
||||
"tailed-arachnid-u": "Tailed Arachnid",
|
||||
"tailed-biped-u": "Tailed Biped",
|
||||
"tailed-quadruped-u": "Tailed Quadruped",
|
||||
"winged-biped-u": "Winged Biped",
|
||||
"winged-insect-u": "Winged Insect",
|
||||
"winged-quadruped-u": "Winged Quadruped",
|
||||
"npc-decrecation-warning-u": "Notice! The NPC sheet will be deprecated in the next version. It will be replaced with mook sheet and other accompanying features. To prepare you should copy your NPC stats to the main character sheet.",
|
||||
"character-info-u": "Character Info",
|
||||
"languages-u": "Languages",
|
||||
"calculate-effictive-armor-enc-as-quarter-u": "Calculate effective ENC from armor as 1/4 actual",
|
||||
"folk-magic-range-u": "Folk Magic Range",
|
||||
"folk-magic-skill-u": "Folk Magic Skill",
|
||||
"folk-magic-skill-divided-by-five-u": "Folk Magic Skill / 5",
|
||||
"fae-powers-u": "Fae Powers",
|
||||
"fata-u": "Fata",
|
||||
"pow-metres-u": "POW Metres",
|
||||
"pow-times-ten-metres-u": "POW x 10 Metres",
|
||||
"max-simultaneous-powers-u": "Max Simultaneous Powers",
|
||||
"one-minute-u": "1 Minute",
|
||||
"intensity-minutes-u": "Intensity x Minutes",
|
||||
"intensity-times-five-minutes-u": "Intensity x 5 Minutes",
|
||||
"intensity-times-ten-minutes-u": "Intensity x 10 Minutes",
|
||||
"intensity-times-hours-u": "Intensity x Hours",
|
||||
"fae-powers-enabled-description-u": "Enables the Fae Powers section of the sheet.",
|
||||
"folk-magic-range-description-u": "Sets the range of Folk Magic spells with the ranged tag."
|
||||
}
|
||||
@@ -652,5 +652,84 @@
|
||||
"after-the-vampire-wars-u": "After the Vampire Wars",
|
||||
"mythras-u": "Mythras",
|
||||
"vehicle-type-option-description-u": "Type of vehicle mechanics to use.",
|
||||
"stash-u": "Stash"
|
||||
"stash-u": "Stash",
|
||||
"import-from-encounter-generator-u": "Import from Encounter Generator",
|
||||
"rear-right-leg-u": "Rear Right Leg",
|
||||
"rear-left-leg-u": "Rear Left Leg",
|
||||
"mid-right-leg-u": "Mid Right Leg",
|
||||
"mid-left-leg-u": "Mid Left Leg",
|
||||
"fore-right-leg-u": "Fore Right Leg",
|
||||
"fore-left-leg-u": "Fore Left Leg",
|
||||
"front-right-leg-u": "Front Right Leg",
|
||||
"front-left-leg-u": "Front Left Leg",
|
||||
"cephalothorax-u": "Cephalothorax",
|
||||
"hindquarters-u": "Hindquarters",
|
||||
"forequarters-u": "Forequarters",
|
||||
"tail-u": "Tail",
|
||||
"right-wing-u": "Right Wing",
|
||||
"left-wing-u": "Left Wing",
|
||||
"thorax-u": "Thorax",
|
||||
"dorsal-fin-u": "Dorsal Fin",
|
||||
"right-fin-u": "Right Fin",
|
||||
"left-fin-u": "Left Fin",
|
||||
"trunk-u": "Trunk",
|
||||
"right-pincer-u": "Right Pincer",
|
||||
"left-pincer-u": "Left Pincer",
|
||||
"metathorax-u": "Metathorax",
|
||||
"prothorax-u": "Prothorax",
|
||||
"tail-tip-u": "Tail Tip",
|
||||
"mid-end-length-u": "Mid End-length",
|
||||
"fore-end-length-u": "Fore End-length",
|
||||
"rear-mid-length-u": "Rear Mid-length",
|
||||
"mid-mid-length-u": "Mid Mid-length",
|
||||
"fore-mid-length-u": "Fore Mid-length",
|
||||
"rear-fore-length-u": "Rear Fore-length",
|
||||
"mid-fore-length-u": "Mid Fore-length",
|
||||
"tentacle-1-u": "Tentacle 1",
|
||||
"tentacle-2-u": "Tentacle 2",
|
||||
"tentacle-3-u": "Tentacle 3",
|
||||
"tentacle-4-u": "Tentacle 4",
|
||||
"tentacle-5-u": "Tentacle 5",
|
||||
"tentacle-6-u": "Tentacle 6",
|
||||
"tentacle-7-u": "Tentacle 7",
|
||||
"tentacle-8-u": "Tentacle 8",
|
||||
"long-tentacle-1-u": "Long Tentacle 1",
|
||||
"long-tentacle-2-u": "Long Tentacle 2",
|
||||
"arachnid-u": "Arachnid",
|
||||
"biped-u": "Biped",
|
||||
"centaurid-u": "Centaurid",
|
||||
"decapoda-u": "Decapoda",
|
||||
"decapodiform-u": "Decapodiform",
|
||||
"dorsal-finned-aquatic-u": "Dorsal Finned Aquatic",
|
||||
"draconic-u": "Draconic",
|
||||
"insect-u": "Insect",
|
||||
"octopodiform-u": "Octopodiform",
|
||||
"pachyderm-u": "Pachyderm",
|
||||
"quadruped-u": "Quadruped",
|
||||
"serpentine-u": "Serpentine",
|
||||
"tailed-arachnid-u": "Tailed Arachnid",
|
||||
"tailed-biped-u": "Tailed Biped",
|
||||
"tailed-quadruped-u": "Tailed Quadruped",
|
||||
"winged-biped-u": "Winged Biped",
|
||||
"winged-insect-u": "Winged Insect",
|
||||
"winged-quadruped-u": "Winged Quadruped",
|
||||
"npc-decrecation-warning-u": "Notice! The NPC sheet will be deprecated in the next version. It will be replaced with mook sheet and other accompanying features. To prepare you should copy your NPC stats to the main character sheet.",
|
||||
"character-info-u": "Character Info",
|
||||
"languages-u": "Languages",
|
||||
"calculate-effictive-armor-enc-as-quarter-u": "Calculate effective ENC from armor as 1/4 actual",
|
||||
"folk-magic-range-u": "Folk Magic Range",
|
||||
"folk-magic-skill-u": "Folk Magic Skill",
|
||||
"folk-magic-skill-divided-by-five-u": "Folk Magic Skill / 5",
|
||||
"fae-powers-u": "Fae Powers",
|
||||
"fata-u": "Fata",
|
||||
"pow-metres-u": "POW Metres",
|
||||
"pow-times-ten-metres-u": "POW x 10 Metres",
|
||||
"max-simultaneous-powers-u": "Max Simultaneous Powers",
|
||||
"one-minute-u": "1 Minute",
|
||||
"intensity-minutes-u": "Intensity x Minutes",
|
||||
"intensity-times-five-minutes-u": "Intensity x 5 Minutes",
|
||||
"intensity-times-ten-minutes-u": "Intensity x 10 Minutes",
|
||||
"intensity-times-hours-u": "Intensity x Hours",
|
||||
"fae-powers-enabled-description-u": "Enables the Fae Powers section of the sheet.",
|
||||
"folk-magic-range-description-u": "Sets the range of Folk Magic spells with the ranged tag."
|
||||
}
|
||||
@@ -652,5 +652,84 @@
|
||||
"after-the-vampire-wars-u": "After the Vampire Wars",
|
||||
"mythras-u": "Mythras",
|
||||
"vehicle-type-option-description-u": "Type of vehicle mechanics to use.",
|
||||
"stash-u": "Stash"
|
||||
"stash-u": "Stash",
|
||||
"import-from-encounter-generator-u": "Import from Encounter Generator",
|
||||
"rear-right-leg-u": "Rear Right Leg",
|
||||
"rear-left-leg-u": "Rear Left Leg",
|
||||
"mid-right-leg-u": "Mid Right Leg",
|
||||
"mid-left-leg-u": "Mid Left Leg",
|
||||
"fore-right-leg-u": "Fore Right Leg",
|
||||
"fore-left-leg-u": "Fore Left Leg",
|
||||
"front-right-leg-u": "Front Right Leg",
|
||||
"front-left-leg-u": "Front Left Leg",
|
||||
"cephalothorax-u": "Cephalothorax",
|
||||
"hindquarters-u": "Hindquarters",
|
||||
"forequarters-u": "Forequarters",
|
||||
"tail-u": "Tail",
|
||||
"right-wing-u": "Right Wing",
|
||||
"left-wing-u": "Left Wing",
|
||||
"thorax-u": "Thorax",
|
||||
"dorsal-fin-u": "Dorsal Fin",
|
||||
"right-fin-u": "Right Fin",
|
||||
"left-fin-u": "Left Fin",
|
||||
"trunk-u": "Trunk",
|
||||
"right-pincer-u": "Right Pincer",
|
||||
"left-pincer-u": "Left Pincer",
|
||||
"metathorax-u": "Metathorax",
|
||||
"prothorax-u": "Prothorax",
|
||||
"tail-tip-u": "Tail Tip",
|
||||
"mid-end-length-u": "Mid End-length",
|
||||
"fore-end-length-u": "Fore End-length",
|
||||
"rear-mid-length-u": "Rear Mid-length",
|
||||
"mid-mid-length-u": "Mid Mid-length",
|
||||
"fore-mid-length-u": "Fore Mid-length",
|
||||
"rear-fore-length-u": "Rear Fore-length",
|
||||
"mid-fore-length-u": "Mid Fore-length",
|
||||
"tentacle-1-u": "Tentacle 1",
|
||||
"tentacle-2-u": "Tentacle 2",
|
||||
"tentacle-3-u": "Tentacle 3",
|
||||
"tentacle-4-u": "Tentacle 4",
|
||||
"tentacle-5-u": "Tentacle 5",
|
||||
"tentacle-6-u": "Tentacle 6",
|
||||
"tentacle-7-u": "Tentacle 7",
|
||||
"tentacle-8-u": "Tentacle 8",
|
||||
"long-tentacle-1-u": "Long Tentacle 1",
|
||||
"long-tentacle-2-u": "Long Tentacle 2",
|
||||
"arachnid-u": "Arachnid",
|
||||
"biped-u": "Biped",
|
||||
"centaurid-u": "Centaurid",
|
||||
"decapoda-u": "Decapoda",
|
||||
"decapodiform-u": "Decapodiform",
|
||||
"dorsal-finned-aquatic-u": "Dorsal Finned Aquatic",
|
||||
"draconic-u": "Draconic",
|
||||
"insect-u": "Insect",
|
||||
"octopodiform-u": "Octopodiform",
|
||||
"pachyderm-u": "Pachyderm",
|
||||
"quadruped-u": "Quadruped",
|
||||
"serpentine-u": "Serpentine",
|
||||
"tailed-arachnid-u": "Tailed Arachnid",
|
||||
"tailed-biped-u": "Tailed Biped",
|
||||
"tailed-quadruped-u": "Tailed Quadruped",
|
||||
"winged-biped-u": "Winged Biped",
|
||||
"winged-insect-u": "Winged Insect",
|
||||
"winged-quadruped-u": "Winged Quadruped",
|
||||
"npc-decrecation-warning-u": "Notice! The NPC sheet will be deprecated in the next version. It will be replaced with mook sheet and other accompanying features. To prepare you should copy your NPC stats to the main character sheet.",
|
||||
"character-info-u": "Character Info",
|
||||
"languages-u": "Languages",
|
||||
"calculate-effictive-armor-enc-as-quarter-u": "Calculate effective ENC from armor as 1/4 actual",
|
||||
"folk-magic-range-u": "Folk Magic Range",
|
||||
"folk-magic-skill-u": "Folk Magic Skill",
|
||||
"folk-magic-skill-divided-by-five-u": "Folk Magic Skill / 5",
|
||||
"fae-powers-u": "Fae Powers",
|
||||
"fata-u": "Fata",
|
||||
"pow-metres-u": "POW Metres",
|
||||
"pow-times-ten-metres-u": "POW x 10 Metres",
|
||||
"max-simultaneous-powers-u": "Max Simultaneous Powers",
|
||||
"one-minute-u": "1 Minute",
|
||||
"intensity-minutes-u": "Intensity x Minutes",
|
||||
"intensity-times-five-minutes-u": "Intensity x 5 Minutes",
|
||||
"intensity-times-ten-minutes-u": "Intensity x 10 Minutes",
|
||||
"intensity-times-hours-u": "Intensity x Hours",
|
||||
"fae-powers-enabled-description-u": "Enables the Fae Powers section of the sheet.",
|
||||
"folk-magic-range-description-u": "Sets the range of Folk Magic spells with the ranged tag."
|
||||
}
|
||||
@@ -652,5 +652,84 @@
|
||||
"after-the-vampire-wars-u": "After the Vampire Wars",
|
||||
"mythras-u": "Mythras",
|
||||
"vehicle-type-option-description-u": "Type of vehicle mechanics to use.",
|
||||
"stash-u": "Stash"
|
||||
"stash-u": "Stash",
|
||||
"import-from-encounter-generator-u": "Import from Encounter Generator",
|
||||
"rear-right-leg-u": "Rear Right Leg",
|
||||
"rear-left-leg-u": "Rear Left Leg",
|
||||
"mid-right-leg-u": "Mid Right Leg",
|
||||
"mid-left-leg-u": "Mid Left Leg",
|
||||
"fore-right-leg-u": "Fore Right Leg",
|
||||
"fore-left-leg-u": "Fore Left Leg",
|
||||
"front-right-leg-u": "Front Right Leg",
|
||||
"front-left-leg-u": "Front Left Leg",
|
||||
"cephalothorax-u": "Cephalothorax",
|
||||
"hindquarters-u": "Hindquarters",
|
||||
"forequarters-u": "Forequarters",
|
||||
"tail-u": "Tail",
|
||||
"right-wing-u": "Right Wing",
|
||||
"left-wing-u": "Left Wing",
|
||||
"thorax-u": "Thorax",
|
||||
"dorsal-fin-u": "Dorsal Fin",
|
||||
"right-fin-u": "Right Fin",
|
||||
"left-fin-u": "Left Fin",
|
||||
"trunk-u": "Trunk",
|
||||
"right-pincer-u": "Right Pincer",
|
||||
"left-pincer-u": "Left Pincer",
|
||||
"metathorax-u": "Metathorax",
|
||||
"prothorax-u": "Prothorax",
|
||||
"tail-tip-u": "Tail Tip",
|
||||
"mid-end-length-u": "Mid End-length",
|
||||
"fore-end-length-u": "Fore End-length",
|
||||
"rear-mid-length-u": "Rear Mid-length",
|
||||
"mid-mid-length-u": "Mid Mid-length",
|
||||
"fore-mid-length-u": "Fore Mid-length",
|
||||
"rear-fore-length-u": "Rear Fore-length",
|
||||
"mid-fore-length-u": "Mid Fore-length",
|
||||
"tentacle-1-u": "Tentacle 1",
|
||||
"tentacle-2-u": "Tentacle 2",
|
||||
"tentacle-3-u": "Tentacle 3",
|
||||
"tentacle-4-u": "Tentacle 4",
|
||||
"tentacle-5-u": "Tentacle 5",
|
||||
"tentacle-6-u": "Tentacle 6",
|
||||
"tentacle-7-u": "Tentacle 7",
|
||||
"tentacle-8-u": "Tentacle 8",
|
||||
"long-tentacle-1-u": "Long Tentacle 1",
|
||||
"long-tentacle-2-u": "Long Tentacle 2",
|
||||
"arachnid-u": "Arachnid",
|
||||
"biped-u": "Biped",
|
||||
"centaurid-u": "Centaurid",
|
||||
"decapoda-u": "Decapoda",
|
||||
"decapodiform-u": "Decapodiform",
|
||||
"dorsal-finned-aquatic-u": "Dorsal Finned Aquatic",
|
||||
"draconic-u": "Draconic",
|
||||
"insect-u": "Insect",
|
||||
"octopodiform-u": "Octopodiform",
|
||||
"pachyderm-u": "Pachyderm",
|
||||
"quadruped-u": "Quadruped",
|
||||
"serpentine-u": "Serpentine",
|
||||
"tailed-arachnid-u": "Tailed Arachnid",
|
||||
"tailed-biped-u": "Tailed Biped",
|
||||
"tailed-quadruped-u": "Tailed Quadruped",
|
||||
"winged-biped-u": "Winged Biped",
|
||||
"winged-insect-u": "Winged Insect",
|
||||
"winged-quadruped-u": "Winged Quadruped",
|
||||
"npc-decrecation-warning-u": "Notice! The NPC sheet will be deprecated in the next version. It will be replaced with mook sheet and other accompanying features. To prepare you should copy your NPC stats to the main character sheet.",
|
||||
"character-info-u": "Character Info",
|
||||
"languages-u": "Languages",
|
||||
"calculate-effictive-armor-enc-as-quarter-u": "Calculate effective ENC from armor as 1/4 actual",
|
||||
"folk-magic-range-u": "Folk Magic Range",
|
||||
"folk-magic-skill-u": "Folk Magic Skill",
|
||||
"folk-magic-skill-divided-by-five-u": "Folk Magic Skill / 5",
|
||||
"fae-powers-u": "Fae Powers",
|
||||
"fata-u": "Fata",
|
||||
"pow-metres-u": "POW Metres",
|
||||
"pow-times-ten-metres-u": "POW x 10 Metres",
|
||||
"max-simultaneous-powers-u": "Max Simultaneous Powers",
|
||||
"one-minute-u": "1 Minute",
|
||||
"intensity-minutes-u": "Intensity x Minutes",
|
||||
"intensity-times-five-minutes-u": "Intensity x 5 Minutes",
|
||||
"intensity-times-ten-minutes-u": "Intensity x 10 Minutes",
|
||||
"intensity-times-hours-u": "Intensity x Hours",
|
||||
"fae-powers-enabled-description-u": "Enables the Fae Powers section of the sheet.",
|
||||
"folk-magic-range-description-u": "Sets the range of Folk Magic spells with the ranged tag."
|
||||
}
|
||||
@@ -652,5 +652,84 @@
|
||||
"after-the-vampire-wars-u": "After the Vampire Wars",
|
||||
"mythras-u": "Mythras",
|
||||
"vehicle-type-option-description-u": "Type of vehicle mechanics to use.",
|
||||
"stash-u": "Stash"
|
||||
"stash-u": "Stash",
|
||||
"import-from-encounter-generator-u": "Import from Encounter Generator",
|
||||
"rear-right-leg-u": "Rear Right Leg",
|
||||
"rear-left-leg-u": "Rear Left Leg",
|
||||
"mid-right-leg-u": "Mid Right Leg",
|
||||
"mid-left-leg-u": "Mid Left Leg",
|
||||
"fore-right-leg-u": "Fore Right Leg",
|
||||
"fore-left-leg-u": "Fore Left Leg",
|
||||
"front-right-leg-u": "Front Right Leg",
|
||||
"front-left-leg-u": "Front Left Leg",
|
||||
"cephalothorax-u": "Cephalothorax",
|
||||
"hindquarters-u": "Hindquarters",
|
||||
"forequarters-u": "Forequarters",
|
||||
"tail-u": "Tail",
|
||||
"right-wing-u": "Right Wing",
|
||||
"left-wing-u": "Left Wing",
|
||||
"thorax-u": "Thorax",
|
||||
"dorsal-fin-u": "Dorsal Fin",
|
||||
"right-fin-u": "Right Fin",
|
||||
"left-fin-u": "Left Fin",
|
||||
"trunk-u": "Trunk",
|
||||
"right-pincer-u": "Right Pincer",
|
||||
"left-pincer-u": "Left Pincer",
|
||||
"metathorax-u": "Metathorax",
|
||||
"prothorax-u": "Prothorax",
|
||||
"tail-tip-u": "Tail Tip",
|
||||
"mid-end-length-u": "Mid End-length",
|
||||
"fore-end-length-u": "Fore End-length",
|
||||
"rear-mid-length-u": "Rear Mid-length",
|
||||
"mid-mid-length-u": "Mid Mid-length",
|
||||
"fore-mid-length-u": "Fore Mid-length",
|
||||
"rear-fore-length-u": "Rear Fore-length",
|
||||
"mid-fore-length-u": "Mid Fore-length",
|
||||
"tentacle-1-u": "Tentacle 1",
|
||||
"tentacle-2-u": "Tentacle 2",
|
||||
"tentacle-3-u": "Tentacle 3",
|
||||
"tentacle-4-u": "Tentacle 4",
|
||||
"tentacle-5-u": "Tentacle 5",
|
||||
"tentacle-6-u": "Tentacle 6",
|
||||
"tentacle-7-u": "Tentacle 7",
|
||||
"tentacle-8-u": "Tentacle 8",
|
||||
"long-tentacle-1-u": "Long Tentacle 1",
|
||||
"long-tentacle-2-u": "Long Tentacle 2",
|
||||
"arachnid-u": "Arachnid",
|
||||
"biped-u": "Biped",
|
||||
"centaurid-u": "Centaurid",
|
||||
"decapoda-u": "Decapoda",
|
||||
"decapodiform-u": "Decapodiform",
|
||||
"dorsal-finned-aquatic-u": "Dorsal Finned Aquatic",
|
||||
"draconic-u": "Draconic",
|
||||
"insect-u": "Insect",
|
||||
"octopodiform-u": "Octopodiform",
|
||||
"pachyderm-u": "Pachyderm",
|
||||
"quadruped-u": "Quadruped",
|
||||
"serpentine-u": "Serpentine",
|
||||
"tailed-arachnid-u": "Tailed Arachnid",
|
||||
"tailed-biped-u": "Tailed Biped",
|
||||
"tailed-quadruped-u": "Tailed Quadruped",
|
||||
"winged-biped-u": "Winged Biped",
|
||||
"winged-insect-u": "Winged Insect",
|
||||
"winged-quadruped-u": "Winged Quadruped",
|
||||
"npc-decrecation-warning-u": "Notice! The NPC sheet will be deprecated in the next version. It will be replaced with mook sheet and other accompanying features. To prepare you should copy your NPC stats to the main character sheet.",
|
||||
"character-info-u": "Character Info",
|
||||
"languages-u": "Languages",
|
||||
"calculate-effictive-armor-enc-as-quarter-u": "Calculate effective ENC from armor as 1/4 actual",
|
||||
"folk-magic-range-u": "Folk Magic Range",
|
||||
"folk-magic-skill-u": "Folk Magic Skill",
|
||||
"folk-magic-skill-divided-by-five-u": "Folk Magic Skill / 5",
|
||||
"fae-powers-u": "Fae Powers",
|
||||
"fata-u": "Fata",
|
||||
"pow-metres-u": "POW Metres",
|
||||
"pow-times-ten-metres-u": "POW x 10 Metres",
|
||||
"max-simultaneous-powers-u": "Max Simultaneous Powers",
|
||||
"one-minute-u": "1 Minute",
|
||||
"intensity-minutes-u": "Intensity x Minutes",
|
||||
"intensity-times-five-minutes-u": "Intensity x 5 Minutes",
|
||||
"intensity-times-ten-minutes-u": "Intensity x 10 Minutes",
|
||||
"intensity-times-hours-u": "Intensity x Hours",
|
||||
"fae-powers-enabled-description-u": "Enables the Fae Powers section of the sheet.",
|
||||
"folk-magic-range-description-u": "Sets the range of Folk Magic spells with the ranged tag."
|
||||
}
|
||||
@@ -652,5 +652,84 @@
|
||||
"after-the-vampire-wars-u": "After the Vampire Wars",
|
||||
"mythras-u": "Mythras",
|
||||
"vehicle-type-option-description-u": "Type of vehicle mechanics to use.",
|
||||
"stash-u": "Stash"
|
||||
"stash-u": "Stash",
|
||||
"import-from-encounter-generator-u": "Import from Encounter Generator",
|
||||
"rear-right-leg-u": "Rear Right Leg",
|
||||
"rear-left-leg-u": "Rear Left Leg",
|
||||
"mid-right-leg-u": "Mid Right Leg",
|
||||
"mid-left-leg-u": "Mid Left Leg",
|
||||
"fore-right-leg-u": "Fore Right Leg",
|
||||
"fore-left-leg-u": "Fore Left Leg",
|
||||
"front-right-leg-u": "Front Right Leg",
|
||||
"front-left-leg-u": "Front Left Leg",
|
||||
"cephalothorax-u": "Cephalothorax",
|
||||
"hindquarters-u": "Hindquarters",
|
||||
"forequarters-u": "Forequarters",
|
||||
"tail-u": "Tail",
|
||||
"right-wing-u": "Right Wing",
|
||||
"left-wing-u": "Left Wing",
|
||||
"thorax-u": "Thorax",
|
||||
"dorsal-fin-u": "Dorsal Fin",
|
||||
"right-fin-u": "Right Fin",
|
||||
"left-fin-u": "Left Fin",
|
||||
"trunk-u": "Trunk",
|
||||
"right-pincer-u": "Right Pincer",
|
||||
"left-pincer-u": "Left Pincer",
|
||||
"metathorax-u": "Metathorax",
|
||||
"prothorax-u": "Prothorax",
|
||||
"tail-tip-u": "Tail Tip",
|
||||
"mid-end-length-u": "Mid End-length",
|
||||
"fore-end-length-u": "Fore End-length",
|
||||
"rear-mid-length-u": "Rear Mid-length",
|
||||
"mid-mid-length-u": "Mid Mid-length",
|
||||
"fore-mid-length-u": "Fore Mid-length",
|
||||
"rear-fore-length-u": "Rear Fore-length",
|
||||
"mid-fore-length-u": "Mid Fore-length",
|
||||
"tentacle-1-u": "Tentacle 1",
|
||||
"tentacle-2-u": "Tentacle 2",
|
||||
"tentacle-3-u": "Tentacle 3",
|
||||
"tentacle-4-u": "Tentacle 4",
|
||||
"tentacle-5-u": "Tentacle 5",
|
||||
"tentacle-6-u": "Tentacle 6",
|
||||
"tentacle-7-u": "Tentacle 7",
|
||||
"tentacle-8-u": "Tentacle 8",
|
||||
"long-tentacle-1-u": "Long Tentacle 1",
|
||||
"long-tentacle-2-u": "Long Tentacle 2",
|
||||
"arachnid-u": "Arachnid",
|
||||
"biped-u": "Biped",
|
||||
"centaurid-u": "Centaurid",
|
||||
"decapoda-u": "Decapoda",
|
||||
"decapodiform-u": "Decapodiform",
|
||||
"dorsal-finned-aquatic-u": "Dorsal Finned Aquatic",
|
||||
"draconic-u": "Draconic",
|
||||
"insect-u": "Insect",
|
||||
"octopodiform-u": "Octopodiform",
|
||||
"pachyderm-u": "Pachyderm",
|
||||
"quadruped-u": "Quadruped",
|
||||
"serpentine-u": "Serpentine",
|
||||
"tailed-arachnid-u": "Tailed Arachnid",
|
||||
"tailed-biped-u": "Tailed Biped",
|
||||
"tailed-quadruped-u": "Tailed Quadruped",
|
||||
"winged-biped-u": "Winged Biped",
|
||||
"winged-insect-u": "Winged Insect",
|
||||
"winged-quadruped-u": "Winged Quadruped",
|
||||
"npc-decrecation-warning-u": "Notice! The NPC sheet will be deprecated in the next version. It will be replaced with mook sheet and other accompanying features. To prepare you should copy your NPC stats to the main character sheet.",
|
||||
"character-info-u": "Character Info",
|
||||
"languages-u": "Languages",
|
||||
"calculate-effictive-armor-enc-as-quarter-u": "Calculate effective ENC from armor as 1/4 actual",
|
||||
"folk-magic-range-u": "Folk Magic Range",
|
||||
"folk-magic-skill-u": "Folk Magic Skill",
|
||||
"folk-magic-skill-divided-by-five-u": "Folk Magic Skill / 5",
|
||||
"fae-powers-u": "Fae Powers",
|
||||
"fata-u": "Fata",
|
||||
"pow-metres-u": "POW Metres",
|
||||
"pow-times-ten-metres-u": "POW x 10 Metres",
|
||||
"max-simultaneous-powers-u": "Max Simultaneous Powers",
|
||||
"one-minute-u": "1 Minute",
|
||||
"intensity-minutes-u": "Intensity x Minutes",
|
||||
"intensity-times-five-minutes-u": "Intensity x 5 Minutes",
|
||||
"intensity-times-ten-minutes-u": "Intensity x 10 Minutes",
|
||||
"intensity-times-hours-u": "Intensity x Hours",
|
||||
"fae-powers-enabled-description-u": "Enables the Fae Powers section of the sheet.",
|
||||
"folk-magic-range-description-u": "Sets the range of Folk Magic spells with the ranged tag."
|
||||
}
|
||||
@@ -652,5 +652,84 @@
|
||||
"after-the-vampire-wars-u": "After the Vampire Wars",
|
||||
"mythras-u": "Mythras",
|
||||
"vehicle-type-option-description-u": "Type of vehicle mechanics to use.",
|
||||
"stash-u": "Stash"
|
||||
"stash-u": "Stash",
|
||||
"import-from-encounter-generator-u": "Import from Encounter Generator",
|
||||
"rear-right-leg-u": "Rear Right Leg",
|
||||
"rear-left-leg-u": "Rear Left Leg",
|
||||
"mid-right-leg-u": "Mid Right Leg",
|
||||
"mid-left-leg-u": "Mid Left Leg",
|
||||
"fore-right-leg-u": "Fore Right Leg",
|
||||
"fore-left-leg-u": "Fore Left Leg",
|
||||
"front-right-leg-u": "Front Right Leg",
|
||||
"front-left-leg-u": "Front Left Leg",
|
||||
"cephalothorax-u": "Cephalothorax",
|
||||
"hindquarters-u": "Hindquarters",
|
||||
"forequarters-u": "Forequarters",
|
||||
"tail-u": "Tail",
|
||||
"right-wing-u": "Right Wing",
|
||||
"left-wing-u": "Left Wing",
|
||||
"thorax-u": "Thorax",
|
||||
"dorsal-fin-u": "Dorsal Fin",
|
||||
"right-fin-u": "Right Fin",
|
||||
"left-fin-u": "Left Fin",
|
||||
"trunk-u": "Trunk",
|
||||
"right-pincer-u": "Right Pincer",
|
||||
"left-pincer-u": "Left Pincer",
|
||||
"metathorax-u": "Metathorax",
|
||||
"prothorax-u": "Prothorax",
|
||||
"tail-tip-u": "Tail Tip",
|
||||
"mid-end-length-u": "Mid End-length",
|
||||
"fore-end-length-u": "Fore End-length",
|
||||
"rear-mid-length-u": "Rear Mid-length",
|
||||
"mid-mid-length-u": "Mid Mid-length",
|
||||
"fore-mid-length-u": "Fore Mid-length",
|
||||
"rear-fore-length-u": "Rear Fore-length",
|
||||
"mid-fore-length-u": "Mid Fore-length",
|
||||
"tentacle-1-u": "Tentacle 1",
|
||||
"tentacle-2-u": "Tentacle 2",
|
||||
"tentacle-3-u": "Tentacle 3",
|
||||
"tentacle-4-u": "Tentacle 4",
|
||||
"tentacle-5-u": "Tentacle 5",
|
||||
"tentacle-6-u": "Tentacle 6",
|
||||
"tentacle-7-u": "Tentacle 7",
|
||||
"tentacle-8-u": "Tentacle 8",
|
||||
"long-tentacle-1-u": "Long Tentacle 1",
|
||||
"long-tentacle-2-u": "Long Tentacle 2",
|
||||
"arachnid-u": "Arachnid",
|
||||
"biped-u": "Biped",
|
||||
"centaurid-u": "Centaurid",
|
||||
"decapoda-u": "Decapoda",
|
||||
"decapodiform-u": "Decapodiform",
|
||||
"dorsal-finned-aquatic-u": "Dorsal Finned Aquatic",
|
||||
"draconic-u": "Draconic",
|
||||
"insect-u": "Insect",
|
||||
"octopodiform-u": "Octopodiform",
|
||||
"pachyderm-u": "Pachyderm",
|
||||
"quadruped-u": "Quadruped",
|
||||
"serpentine-u": "Serpentine",
|
||||
"tailed-arachnid-u": "Tailed Arachnid",
|
||||
"tailed-biped-u": "Tailed Biped",
|
||||
"tailed-quadruped-u": "Tailed Quadruped",
|
||||
"winged-biped-u": "Winged Biped",
|
||||
"winged-insect-u": "Winged Insect",
|
||||
"winged-quadruped-u": "Winged Quadruped",
|
||||
"npc-decrecation-warning-u": "Notice! The NPC sheet will be deprecated in the next version. It will be replaced with mook sheet and other accompanying features. To prepare you should copy your NPC stats to the main character sheet.",
|
||||
"character-info-u": "Character Info",
|
||||
"languages-u": "Languages",
|
||||
"calculate-effictive-armor-enc-as-quarter-u": "Calculate effective ENC from armor as 1/4 actual",
|
||||
"folk-magic-range-u": "Folk Magic Range",
|
||||
"folk-magic-skill-u": "Folk Magic Skill",
|
||||
"folk-magic-skill-divided-by-five-u": "Folk Magic Skill / 5",
|
||||
"fae-powers-u": "Fae Powers",
|
||||
"fata-u": "Fata",
|
||||
"pow-metres-u": "POW Metres",
|
||||
"pow-times-ten-metres-u": "POW x 10 Metres",
|
||||
"max-simultaneous-powers-u": "Max Simultaneous Powers",
|
||||
"one-minute-u": "1 Minute",
|
||||
"intensity-minutes-u": "Intensity x Minutes",
|
||||
"intensity-times-five-minutes-u": "Intensity x 5 Minutes",
|
||||
"intensity-times-ten-minutes-u": "Intensity x 10 Minutes",
|
||||
"intensity-times-hours-u": "Intensity x Hours",
|
||||
"fae-powers-enabled-description-u": "Enables the Fae Powers section of the sheet.",
|
||||
"folk-magic-range-description-u": "Sets the range of Folk Magic spells with the ranged tag."
|
||||
}
|
||||
@@ -652,5 +652,84 @@
|
||||
"after-the-vampire-wars-u": "After the Vampire Wars",
|
||||
"mythras-u": "Mythras",
|
||||
"vehicle-type-option-description-u": "Type of vehicle mechanics to use.",
|
||||
"stash-u": "Stash"
|
||||
"stash-u": "Stash",
|
||||
"import-from-encounter-generator-u": "Import from Encounter Generator",
|
||||
"rear-right-leg-u": "Rear Right Leg",
|
||||
"rear-left-leg-u": "Rear Left Leg",
|
||||
"mid-right-leg-u": "Mid Right Leg",
|
||||
"mid-left-leg-u": "Mid Left Leg",
|
||||
"fore-right-leg-u": "Fore Right Leg",
|
||||
"fore-left-leg-u": "Fore Left Leg",
|
||||
"front-right-leg-u": "Front Right Leg",
|
||||
"front-left-leg-u": "Front Left Leg",
|
||||
"cephalothorax-u": "Cephalothorax",
|
||||
"hindquarters-u": "Hindquarters",
|
||||
"forequarters-u": "Forequarters",
|
||||
"tail-u": "Tail",
|
||||
"right-wing-u": "Right Wing",
|
||||
"left-wing-u": "Left Wing",
|
||||
"thorax-u": "Thorax",
|
||||
"dorsal-fin-u": "Dorsal Fin",
|
||||
"right-fin-u": "Right Fin",
|
||||
"left-fin-u": "Left Fin",
|
||||
"trunk-u": "Trunk",
|
||||
"right-pincer-u": "Right Pincer",
|
||||
"left-pincer-u": "Left Pincer",
|
||||
"metathorax-u": "Metathorax",
|
||||
"prothorax-u": "Prothorax",
|
||||
"tail-tip-u": "Tail Tip",
|
||||
"mid-end-length-u": "Mid End-length",
|
||||
"fore-end-length-u": "Fore End-length",
|
||||
"rear-mid-length-u": "Rear Mid-length",
|
||||
"mid-mid-length-u": "Mid Mid-length",
|
||||
"fore-mid-length-u": "Fore Mid-length",
|
||||
"rear-fore-length-u": "Rear Fore-length",
|
||||
"mid-fore-length-u": "Mid Fore-length",
|
||||
"tentacle-1-u": "Tentacle 1",
|
||||
"tentacle-2-u": "Tentacle 2",
|
||||
"tentacle-3-u": "Tentacle 3",
|
||||
"tentacle-4-u": "Tentacle 4",
|
||||
"tentacle-5-u": "Tentacle 5",
|
||||
"tentacle-6-u": "Tentacle 6",
|
||||
"tentacle-7-u": "Tentacle 7",
|
||||
"tentacle-8-u": "Tentacle 8",
|
||||
"long-tentacle-1-u": "Long Tentacle 1",
|
||||
"long-tentacle-2-u": "Long Tentacle 2",
|
||||
"arachnid-u": "Arachnid",
|
||||
"biped-u": "Biped",
|
||||
"centaurid-u": "Centaurid",
|
||||
"decapoda-u": "Decapoda",
|
||||
"decapodiform-u": "Decapodiform",
|
||||
"dorsal-finned-aquatic-u": "Dorsal Finned Aquatic",
|
||||
"draconic-u": "Draconic",
|
||||
"insect-u": "Insect",
|
||||
"octopodiform-u": "Octopodiform",
|
||||
"pachyderm-u": "Pachyderm",
|
||||
"quadruped-u": "Quadruped",
|
||||
"serpentine-u": "Serpentine",
|
||||
"tailed-arachnid-u": "Tailed Arachnid",
|
||||
"tailed-biped-u": "Tailed Biped",
|
||||
"tailed-quadruped-u": "Tailed Quadruped",
|
||||
"winged-biped-u": "Winged Biped",
|
||||
"winged-insect-u": "Winged Insect",
|
||||
"winged-quadruped-u": "Winged Quadruped",
|
||||
"npc-decrecation-warning-u": "Notice! The NPC sheet will be deprecated in the next version. It will be replaced with mook sheet and other accompanying features. To prepare you should copy your NPC stats to the main character sheet.",
|
||||
"character-info-u": "Character Info",
|
||||
"languages-u": "Languages",
|
||||
"calculate-effictive-armor-enc-as-quarter-u": "Calculate effective ENC from armor as 1/4 actual",
|
||||
"folk-magic-range-u": "Folk Magic Range",
|
||||
"folk-magic-skill-u": "Folk Magic Skill",
|
||||
"folk-magic-skill-divided-by-five-u": "Folk Magic Skill / 5",
|
||||
"fae-powers-u": "Fae Powers",
|
||||
"fata-u": "Fata",
|
||||
"pow-metres-u": "POW Metres",
|
||||
"pow-times-ten-metres-u": "POW x 10 Metres",
|
||||
"max-simultaneous-powers-u": "Max Simultaneous Powers",
|
||||
"one-minute-u": "1 Minute",
|
||||
"intensity-minutes-u": "Intensity x Minutes",
|
||||
"intensity-times-five-minutes-u": "Intensity x 5 Minutes",
|
||||
"intensity-times-ten-minutes-u": "Intensity x 10 Minutes",
|
||||
"intensity-times-hours-u": "Intensity x Hours",
|
||||
"fae-powers-enabled-description-u": "Enables the Fae Powers section of the sheet.",
|
||||
"folk-magic-range-description-u": "Sets the range of Folk Magic spells with the ranged tag."
|
||||
}
|
||||
@@ -652,5 +652,84 @@
|
||||
"after-the-vampire-wars-u": "After the Vampire Wars",
|
||||
"mythras-u": "Mythras",
|
||||
"vehicle-type-option-description-u": "Type of vehicle mechanics to use.",
|
||||
"stash-u": "Stash"
|
||||
"stash-u": "Stash",
|
||||
"import-from-encounter-generator-u": "Import from Encounter Generator",
|
||||
"rear-right-leg-u": "Rear Right Leg",
|
||||
"rear-left-leg-u": "Rear Left Leg",
|
||||
"mid-right-leg-u": "Mid Right Leg",
|
||||
"mid-left-leg-u": "Mid Left Leg",
|
||||
"fore-right-leg-u": "Fore Right Leg",
|
||||
"fore-left-leg-u": "Fore Left Leg",
|
||||
"front-right-leg-u": "Front Right Leg",
|
||||
"front-left-leg-u": "Front Left Leg",
|
||||
"cephalothorax-u": "Cephalothorax",
|
||||
"hindquarters-u": "Hindquarters",
|
||||
"forequarters-u": "Forequarters",
|
||||
"tail-u": "Tail",
|
||||
"right-wing-u": "Right Wing",
|
||||
"left-wing-u": "Left Wing",
|
||||
"thorax-u": "Thorax",
|
||||
"dorsal-fin-u": "Dorsal Fin",
|
||||
"right-fin-u": "Right Fin",
|
||||
"left-fin-u": "Left Fin",
|
||||
"trunk-u": "Trunk",
|
||||
"right-pincer-u": "Right Pincer",
|
||||
"left-pincer-u": "Left Pincer",
|
||||
"metathorax-u": "Metathorax",
|
||||
"prothorax-u": "Prothorax",
|
||||
"tail-tip-u": "Tail Tip",
|
||||
"mid-end-length-u": "Mid End-length",
|
||||
"fore-end-length-u": "Fore End-length",
|
||||
"rear-mid-length-u": "Rear Mid-length",
|
||||
"mid-mid-length-u": "Mid Mid-length",
|
||||
"fore-mid-length-u": "Fore Mid-length",
|
||||
"rear-fore-length-u": "Rear Fore-length",
|
||||
"mid-fore-length-u": "Mid Fore-length",
|
||||
"tentacle-1-u": "Tentacle 1",
|
||||
"tentacle-2-u": "Tentacle 2",
|
||||
"tentacle-3-u": "Tentacle 3",
|
||||
"tentacle-4-u": "Tentacle 4",
|
||||
"tentacle-5-u": "Tentacle 5",
|
||||
"tentacle-6-u": "Tentacle 6",
|
||||
"tentacle-7-u": "Tentacle 7",
|
||||
"tentacle-8-u": "Tentacle 8",
|
||||
"long-tentacle-1-u": "Long Tentacle 1",
|
||||
"long-tentacle-2-u": "Long Tentacle 2",
|
||||
"arachnid-u": "Arachnid",
|
||||
"biped-u": "Biped",
|
||||
"centaurid-u": "Centaurid",
|
||||
"decapoda-u": "Decapoda",
|
||||
"decapodiform-u": "Decapodiform",
|
||||
"dorsal-finned-aquatic-u": "Dorsal Finned Aquatic",
|
||||
"draconic-u": "Draconic",
|
||||
"insect-u": "Insect",
|
||||
"octopodiform-u": "Octopodiform",
|
||||
"pachyderm-u": "Pachyderm",
|
||||
"quadruped-u": "Quadruped",
|
||||
"serpentine-u": "Serpentine",
|
||||
"tailed-arachnid-u": "Tailed Arachnid",
|
||||
"tailed-biped-u": "Tailed Biped",
|
||||
"tailed-quadruped-u": "Tailed Quadruped",
|
||||
"winged-biped-u": "Winged Biped",
|
||||
"winged-insect-u": "Winged Insect",
|
||||
"winged-quadruped-u": "Winged Quadruped",
|
||||
"npc-decrecation-warning-u": "Notice! The NPC sheet will be deprecated in the next version. It will be replaced with mook sheet and other accompanying features. To prepare you should copy your NPC stats to the main character sheet.",
|
||||
"character-info-u": "Character Info",
|
||||
"languages-u": "Languages",
|
||||
"calculate-effictive-armor-enc-as-quarter-u": "Calculate effective ENC from armor as 1/4 actual",
|
||||
"folk-magic-range-u": "Folk Magic Range",
|
||||
"folk-magic-skill-u": "Folk Magic Skill",
|
||||
"folk-magic-skill-divided-by-five-u": "Folk Magic Skill / 5",
|
||||
"fae-powers-u": "Fae Powers",
|
||||
"fata-u": "Fata",
|
||||
"pow-metres-u": "POW Metres",
|
||||
"pow-times-ten-metres-u": "POW x 10 Metres",
|
||||
"max-simultaneous-powers-u": "Max Simultaneous Powers",
|
||||
"one-minute-u": "1 Minute",
|
||||
"intensity-minutes-u": "Intensity x Minutes",
|
||||
"intensity-times-five-minutes-u": "Intensity x 5 Minutes",
|
||||
"intensity-times-ten-minutes-u": "Intensity x 10 Minutes",
|
||||
"intensity-times-hours-u": "Intensity x Hours",
|
||||
"fae-powers-enabled-description-u": "Enables the Fae Powers section of the sheet.",
|
||||
"folk-magic-range-description-u": "Sets the range of Folk Magic spells with the ranged tag."
|
||||
}
|
||||
@@ -652,5 +652,84 @@
|
||||
"after-the-vampire-wars-u": "crwdns65855:0crwdne65855:0",
|
||||
"mythras-u": "crwdns65856:0crwdne65856:0",
|
||||
"vehicle-type-option-description-u": "crwdns65857:0crwdne65857:0",
|
||||
"stash-u": "crwdns65858:0crwdne65858:0"
|
||||
"stash-u": "crwdns65858:0crwdne65858:0",
|
||||
"import-from-encounter-generator-u": "crwdns72102:0crwdne72102:0",
|
||||
"rear-right-leg-u": "crwdns72103:0crwdne72103:0",
|
||||
"rear-left-leg-u": "crwdns72104:0crwdne72104:0",
|
||||
"mid-right-leg-u": "crwdns72105:0crwdne72105:0",
|
||||
"mid-left-leg-u": "crwdns72106:0crwdne72106:0",
|
||||
"fore-right-leg-u": "crwdns72107:0crwdne72107:0",
|
||||
"fore-left-leg-u": "crwdns72108:0crwdne72108:0",
|
||||
"front-right-leg-u": "crwdns72109:0crwdne72109:0",
|
||||
"front-left-leg-u": "crwdns72110:0crwdne72110:0",
|
||||
"cephalothorax-u": "crwdns72111:0crwdne72111:0",
|
||||
"hindquarters-u": "crwdns72112:0crwdne72112:0",
|
||||
"forequarters-u": "crwdns72113:0crwdne72113:0",
|
||||
"tail-u": "crwdns72114:0crwdne72114:0",
|
||||
"right-wing-u": "crwdns72115:0crwdne72115:0",
|
||||
"left-wing-u": "crwdns72116:0crwdne72116:0",
|
||||
"thorax-u": "crwdns72117:0crwdne72117:0",
|
||||
"dorsal-fin-u": "crwdns72118:0crwdne72118:0",
|
||||
"right-fin-u": "crwdns72119:0crwdne72119:0",
|
||||
"left-fin-u": "crwdns72120:0crwdne72120:0",
|
||||
"trunk-u": "crwdns72121:0crwdne72121:0",
|
||||
"right-pincer-u": "crwdns72122:0crwdne72122:0",
|
||||
"left-pincer-u": "crwdns72123:0crwdne72123:0",
|
||||
"metathorax-u": "crwdns72124:0crwdne72124:0",
|
||||
"prothorax-u": "crwdns72125:0crwdne72125:0",
|
||||
"tail-tip-u": "crwdns72126:0crwdne72126:0",
|
||||
"mid-end-length-u": "crwdns72127:0crwdne72127:0",
|
||||
"fore-end-length-u": "crwdns72128:0crwdne72128:0",
|
||||
"rear-mid-length-u": "crwdns72129:0crwdne72129:0",
|
||||
"mid-mid-length-u": "crwdns72130:0crwdne72130:0",
|
||||
"fore-mid-length-u": "crwdns72131:0crwdne72131:0",
|
||||
"rear-fore-length-u": "crwdns72132:0crwdne72132:0",
|
||||
"mid-fore-length-u": "crwdns72133:0crwdne72133:0",
|
||||
"tentacle-1-u": "crwdns72134:0crwdne72134:0",
|
||||
"tentacle-2-u": "crwdns72135:0crwdne72135:0",
|
||||
"tentacle-3-u": "crwdns72136:0crwdne72136:0",
|
||||
"tentacle-4-u": "crwdns72137:0crwdne72137:0",
|
||||
"tentacle-5-u": "crwdns72138:0crwdne72138:0",
|
||||
"tentacle-6-u": "crwdns72139:0crwdne72139:0",
|
||||
"tentacle-7-u": "crwdns72140:0crwdne72140:0",
|
||||
"tentacle-8-u": "crwdns72141:0crwdne72141:0",
|
||||
"long-tentacle-1-u": "crwdns72142:0crwdne72142:0",
|
||||
"long-tentacle-2-u": "crwdns72143:0crwdne72143:0",
|
||||
"arachnid-u": "crwdns72144:0crwdne72144:0",
|
||||
"biped-u": "crwdns72145:0crwdne72145:0",
|
||||
"centaurid-u": "crwdns72146:0crwdne72146:0",
|
||||
"decapoda-u": "crwdns72147:0crwdne72147:0",
|
||||
"decapodiform-u": "crwdns72148:0crwdne72148:0",
|
||||
"dorsal-finned-aquatic-u": "crwdns72149:0crwdne72149:0",
|
||||
"draconic-u": "crwdns72150:0crwdne72150:0",
|
||||
"insect-u": "crwdns72151:0crwdne72151:0",
|
||||
"octopodiform-u": "crwdns72152:0crwdne72152:0",
|
||||
"pachyderm-u": "crwdns72153:0crwdne72153:0",
|
||||
"quadruped-u": "crwdns72154:0crwdne72154:0",
|
||||
"serpentine-u": "crwdns72155:0crwdne72155:0",
|
||||
"tailed-arachnid-u": "crwdns72156:0crwdne72156:0",
|
||||
"tailed-biped-u": "crwdns72157:0crwdne72157:0",
|
||||
"tailed-quadruped-u": "crwdns72158:0crwdne72158:0",
|
||||
"winged-biped-u": "crwdns72159:0crwdne72159:0",
|
||||
"winged-insect-u": "crwdns72160:0crwdne72160:0",
|
||||
"winged-quadruped-u": "crwdns72161:0crwdne72161:0",
|
||||
"npc-decrecation-warning-u": "crwdns72162:0crwdne72162:0",
|
||||
"character-info-u": "crwdns72163:0crwdne72163:0",
|
||||
"languages-u": "crwdns72164:0crwdne72164:0",
|
||||
"calculate-effictive-armor-enc-as-quarter-u": "crwdns72165:0crwdne72165:0",
|
||||
"folk-magic-range-u": "crwdns72166:0crwdne72166:0",
|
||||
"folk-magic-skill-u": "crwdns72167:0crwdne72167:0",
|
||||
"folk-magic-skill-divided-by-five-u": "crwdns72168:0crwdne72168:0",
|
||||
"fae-powers-u": "crwdns72169:0crwdne72169:0",
|
||||
"fata-u": "crwdns72170:0crwdne72170:0",
|
||||
"pow-metres-u": "crwdns72171:0crwdne72171:0",
|
||||
"pow-times-ten-metres-u": "crwdns72172:0crwdne72172:0",
|
||||
"max-simultaneous-powers-u": "crwdns72173:0crwdne72173:0",
|
||||
"one-minute-u": "crwdns72174:0crwdne72174:0",
|
||||
"intensity-minutes-u": "crwdns72175:0crwdne72175:0",
|
||||
"intensity-times-five-minutes-u": "crwdns72176:0crwdne72176:0",
|
||||
"intensity-times-ten-minutes-u": "crwdns72177:0crwdne72177:0",
|
||||
"intensity-times-hours-u": "crwdns72178:0crwdne72178:0",
|
||||
"fae-powers-enabled-description-u": "crwdns72179:0crwdne72179:0",
|
||||
"folk-magic-range-description-u": "crwdns72180:0crwdne72180:0"
|
||||
}
|
||||
@@ -21,6 +21,11 @@
|
||||
"danger:": "Danger:",
|
||||
"directlyengage": "(directly engage)",
|
||||
"savior:": "Savior:",
|
||||
"savior": "Savior",
|
||||
"freak": "Freak",
|
||||
"danger": "Danger",
|
||||
"superior": "Superior",
|
||||
"mundane": "Mundane",
|
||||
"defend": "(defend)",
|
||||
"superior:": "Superior:",
|
||||
"assessthesituation": "(assess the situation)",
|
||||
|
||||
@@ -21,6 +21,11 @@
|
||||
"danger:": "Danger:",
|
||||
"directlyengage": "(directly engage)",
|
||||
"savior:": "Savior:",
|
||||
"savior": "Savior",
|
||||
"freak": "Freak",
|
||||
"danger": "Danger",
|
||||
"superior": "Superior",
|
||||
"mundane": "Mundane",
|
||||
"defend": "(defend)",
|
||||
"superior:": "Superior:",
|
||||
"assessthesituation": "(assess the situation)",
|
||||
|
||||
@@ -21,6 +21,11 @@
|
||||
"danger:": "Danger:",
|
||||
"directlyengage": "(directly engage)",
|
||||
"savior:": "Savior:",
|
||||
"savior": "Savior",
|
||||
"freak": "Freak",
|
||||
"danger": "Danger",
|
||||
"superior": "Superior",
|
||||
"mundane": "Mundane",
|
||||
"defend": "(defend)",
|
||||
"superior:": "Superior:",
|
||||
"assessthesituation": "(assess the situation)",
|
||||
|
||||
@@ -21,6 +21,11 @@
|
||||
"danger:": "Danger:",
|
||||
"directlyengage": "(directly engage)",
|
||||
"savior:": "Savior:",
|
||||
"savior": "Savior",
|
||||
"freak": "Freak",
|
||||
"danger": "Danger",
|
||||
"superior": "Superior",
|
||||
"mundane": "Mundane",
|
||||
"defend": "(defend)",
|
||||
"superior:": "Superior:",
|
||||
"assessthesituation": "(assess the situation)",
|
||||
|
||||
@@ -21,6 +21,11 @@
|
||||
"danger:": "Danger:",
|
||||
"directlyengage": "(directly engage)",
|
||||
"savior:": "Savior:",
|
||||
"savior": "Savior",
|
||||
"freak": "Freak",
|
||||
"danger": "Danger",
|
||||
"superior": "Superior",
|
||||
"mundane": "Mundane",
|
||||
"defend": "(defend)",
|
||||
"superior:": "Superior:",
|
||||
"assessthesituation": "(assess the situation)",
|
||||
|
||||
@@ -21,6 +21,11 @@
|
||||
"danger:": "Danger:",
|
||||
"directlyengage": "(directly engage)",
|
||||
"savior:": "Savior:",
|
||||
"savior": "Savior",
|
||||
"freak": "Freak",
|
||||
"danger": "Danger",
|
||||
"superior": "Superior",
|
||||
"mundane": "Mundane",
|
||||
"defend": "(defend)",
|
||||
"superior:": "Superior:",
|
||||
"assessthesituation": "(assess the situation)",
|
||||
|
||||
@@ -21,6 +21,11 @@
|
||||
"danger:": "Danger:",
|
||||
"directlyengage": "(directly engage)",
|
||||
"savior:": "Savior:",
|
||||
"savior": "Savior",
|
||||
"freak": "Freak",
|
||||
"danger": "Danger",
|
||||
"superior": "Superior",
|
||||
"mundane": "Mundane",
|
||||
"defend": "(defend)",
|
||||
"superior:": "Superior:",
|
||||
"assessthesituation": "(assess the situation)",
|
||||
|
||||
@@ -21,6 +21,11 @@
|
||||
"danger:": "Danger:",
|
||||
"directlyengage": "(directly engage)",
|
||||
"savior:": "Savior:",
|
||||
"savior": "Savior",
|
||||
"freak": "Freak",
|
||||
"danger": "Danger",
|
||||
"superior": "Superior",
|
||||
"mundane": "Mundane",
|
||||
"defend": "(defend)",
|
||||
"superior:": "Superior:",
|
||||
"assessthesituation": "(assess the situation)",
|
||||
|
||||
@@ -21,6 +21,11 @@
|
||||
"danger:": "Dangereux:",
|
||||
"directlyengage": "(affronter directement)",
|
||||
"savior:": "Sauveur:",
|
||||
"savior": "Sauveur",
|
||||
"freak": "Différent",
|
||||
"danger": "Dangereux",
|
||||
"superior": "Supérieur",
|
||||
"mundane": "Normal",
|
||||
"defend": "(défendre)",
|
||||
"superior:": "Supérieur:",
|
||||
"assessthesituation": "(évaluer la situation)",
|
||||
@@ -34,8 +39,8 @@
|
||||
"sumoflabels": "Somme:",
|
||||
"bydefault3": "(par défaut cela devrait être égal à 3)",
|
||||
"advancementmayincrease": "(les progressions peuvent modifier cette somme)",
|
||||
"move:": "Manoeuvre:",
|
||||
"label:": "Etiquette:",
|
||||
"move:": "Man.:",
|
||||
"label:": "Étiq.:",
|
||||
"conditions:": "États:",
|
||||
"takeapowerfulblow": "(encaiser un coup puissant)",
|
||||
"afraid": "Effrayé",
|
||||
|
||||
@@ -21,6 +21,11 @@
|
||||
"danger:": "Danger:",
|
||||
"directlyengage": "(directly engage)",
|
||||
"savior:": "Savior:",
|
||||
"savior": "Savior",
|
||||
"freak": "Freak",
|
||||
"danger": "Danger",
|
||||
"superior": "Superior",
|
||||
"mundane": "Mundane",
|
||||
"defend": "(defend)",
|
||||
"superior:": "Superior:",
|
||||
"assessthesituation": "(assess the situation)",
|
||||
|
||||
@@ -21,6 +21,11 @@
|
||||
"danger:": "Danger:",
|
||||
"directlyengage": "(directly engage)",
|
||||
"savior:": "Savior:",
|
||||
"savior": "Savior",
|
||||
"freak": "Freak",
|
||||
"danger": "Danger",
|
||||
"superior": "Superior",
|
||||
"mundane": "Mundane",
|
||||
"defend": "(defend)",
|
||||
"superior:": "Superior:",
|
||||
"assessthesituation": "(assess the situation)",
|
||||
|
||||
@@ -21,6 +21,11 @@
|
||||
"danger:": "Danger:",
|
||||
"directlyengage": "(directly engage)",
|
||||
"savior:": "Savior:",
|
||||
"savior": "Savior",
|
||||
"freak": "Freak",
|
||||
"danger": "Danger",
|
||||
"superior": "Superior",
|
||||
"mundane": "Mundane",
|
||||
"defend": "(defend)",
|
||||
"superior:": "Superior:",
|
||||
"assessthesituation": "(assess the situation)",
|
||||
|
||||
@@ -21,6 +21,11 @@
|
||||
"danger:": "Danger:",
|
||||
"directlyengage": "(directly engage)",
|
||||
"savior:": "Savior:",
|
||||
"savior": "Savior",
|
||||
"freak": "Freak",
|
||||
"danger": "Danger",
|
||||
"superior": "Superior",
|
||||
"mundane": "Mundane",
|
||||
"defend": "(defend)",
|
||||
"superior:": "Superior:",
|
||||
"assessthesituation": "(assess the situation)",
|
||||
|
||||
@@ -21,6 +21,11 @@
|
||||
"danger:": "Danger:",
|
||||
"directlyengage": "(directly engage)",
|
||||
"savior:": "Savior:",
|
||||
"savior": "Savior",
|
||||
"freak": "Freak",
|
||||
"danger": "Danger",
|
||||
"superior": "Superior",
|
||||
"mundane": "Mundane",
|
||||
"defend": "(defend)",
|
||||
"superior:": "Superior:",
|
||||
"assessthesituation": "(assess the situation)",
|
||||
|
||||
@@ -21,6 +21,11 @@
|
||||
"danger:": "Danger:",
|
||||
"directlyengage": "(directly engage)",
|
||||
"savior:": "Savior:",
|
||||
"savior": "Savior",
|
||||
"freak": "Freak",
|
||||
"danger": "Danger",
|
||||
"superior": "Superior",
|
||||
"mundane": "Mundane",
|
||||
"defend": "(defend)",
|
||||
"superior:": "Superior:",
|
||||
"assessthesituation": "(assess the situation)",
|
||||
|
||||
@@ -21,6 +21,11 @@
|
||||
"danger:": "Danger:",
|
||||
"directlyengage": "(directly engage)",
|
||||
"savior:": "Savior:",
|
||||
"savior": "Savior",
|
||||
"freak": "Freak",
|
||||
"danger": "Danger",
|
||||
"superior": "Superior",
|
||||
"mundane": "Mundane",
|
||||
"defend": "(defend)",
|
||||
"superior:": "Superior:",
|
||||
"assessthesituation": "(assess the situation)",
|
||||
|
||||
@@ -21,6 +21,11 @@
|
||||
"danger:": "Danger:",
|
||||
"directlyengage": "(directly engage)",
|
||||
"savior:": "Savior:",
|
||||
"savior": "Savior",
|
||||
"freak": "Freak",
|
||||
"danger": "Danger",
|
||||
"superior": "Superior",
|
||||
"mundane": "Mundane",
|
||||
"defend": "(defend)",
|
||||
"superior:": "Superior:",
|
||||
"assessthesituation": "(assess the situation)",
|
||||
|
||||
@@ -21,6 +21,11 @@
|
||||
"danger:": "Danger:",
|
||||
"directlyengage": "(directly engage)",
|
||||
"savior:": "Savior:",
|
||||
"savior": "Savior",
|
||||
"freak": "Freak",
|
||||
"danger": "Danger",
|
||||
"superior": "Superior",
|
||||
"mundane": "Mundane",
|
||||
"defend": "(defend)",
|
||||
"superior:": "Superior:",
|
||||
"assessthesituation": "(assess the situation)",
|
||||
|
||||
@@ -21,6 +21,11 @@
|
||||
"danger:": "Danger:",
|
||||
"directlyengage": "(directly engage)",
|
||||
"savior:": "Savior:",
|
||||
"savior": "Savior",
|
||||
"freak": "Freak",
|
||||
"danger": "Danger",
|
||||
"superior": "Superior",
|
||||
"mundane": "Mundane",
|
||||
"defend": "(defend)",
|
||||
"superior:": "Superior:",
|
||||
"assessthesituation": "(assess the situation)",
|
||||
|
||||
@@ -21,6 +21,11 @@
|
||||
"danger:": "crwdns70094:0crwdne70094:0",
|
||||
"directlyengage": "crwdns70095:0crwdne70095:0",
|
||||
"savior:": "crwdns70096:0crwdne70096:0",
|
||||
"savior": "crwdns72016:0crwdne72016:0",
|
||||
"freak": "crwdns72017:0crwdne72017:0",
|
||||
"danger": "crwdns72018:0crwdne72018:0",
|
||||
"superior": "crwdns72019:0crwdne72019:0",
|
||||
"mundane": "crwdns72020:0crwdne72020:0",
|
||||
"defend": "crwdns70097:0crwdne70097:0",
|
||||
"superior:": "crwdns70098:0crwdne70098:0",
|
||||
"assessthesituation": "crwdns70099:0crwdne70099:0",
|
||||
|
||||
+44
-4
@@ -133,6 +133,12 @@ div.sheet-number-width {
|
||||
display: inline-block;
|
||||
width: 47px;
|
||||
}
|
||||
input[type="text"].sheet-number-width {
|
||||
width: 47px;
|
||||
}
|
||||
input[type="number"].sheet-number-width {
|
||||
width: 47px;
|
||||
}
|
||||
.sheet-number-width {
|
||||
width: 47px;
|
||||
}
|
||||
@@ -433,6 +439,10 @@ input.sheet-divine-magic-enabled-toggle:not(:checked) ~ div .sheet-divine-magic-
|
||||
display: none;
|
||||
}
|
||||
|
||||
input.sheet-fae-powers-enabled-toggle:not(:checked) ~ div .sheet-fae-powers-enabled {
|
||||
display: none;
|
||||
}
|
||||
|
||||
input.sheet-folk-magic-enabled-toggle:not(:checked) ~ div .sheet-folk-magic-enabled {
|
||||
display: none;
|
||||
}
|
||||
@@ -1266,7 +1276,7 @@ div.sheet-npc-weapon-fire-rate {
|
||||
div.sheet-weapon-ammo {
|
||||
display: inline-block;
|
||||
text-align: center;
|
||||
width: 11.75%;
|
||||
width: 12%;
|
||||
}
|
||||
|
||||
div.sheet-npc-weapon-ammo {
|
||||
@@ -1319,7 +1329,7 @@ div.sheet-weapon-missile-effects {
|
||||
div.sheet-weapon-firearm-traits {
|
||||
display: inline-block;
|
||||
text-align: center;
|
||||
width: 30.75%;
|
||||
width: 30.5%;
|
||||
}
|
||||
|
||||
/* Skills */
|
||||
@@ -1444,6 +1454,10 @@ input[type="checkbox"].sheet-display-animism:not(:checked) ~ div.sheet-display-a
|
||||
display: none;
|
||||
}
|
||||
|
||||
input[type="checkbox"].sheet-display-fae-powers:not(:checked) ~ div.sheet-display-fae-powers {
|
||||
display: none;
|
||||
}
|
||||
|
||||
input[type="checkbox"].sheet-display-folk-magic:not(:checked) ~ div.sheet-display-folk-magic {
|
||||
display: none;
|
||||
}
|
||||
@@ -1647,11 +1661,11 @@ div.sheet-npc-fetish-skill-column {
|
||||
}
|
||||
div.sheet-fetish-skill {
|
||||
display: inline-block;
|
||||
width: 150px;
|
||||
width: 145px;
|
||||
}
|
||||
div.sheet-npc-fetish-skill {
|
||||
display: inline-block;
|
||||
width: 126px;
|
||||
width: 121px;
|
||||
}
|
||||
div.sheet-fetish-powers-column {
|
||||
display: inline-block;
|
||||
@@ -1844,6 +1858,32 @@ div.sheet-notes {
|
||||
}
|
||||
|
||||
|
||||
/* Quick Stats */
|
||||
div.sheet-stats-info-label {
|
||||
display: inline-block;
|
||||
width: 30%;
|
||||
}
|
||||
div.sheet-stats-info-value {
|
||||
display: inline-block;
|
||||
width: 69%;
|
||||
}
|
||||
div.sheet-stats-char-label {
|
||||
display: inline-block;
|
||||
width: 40px;
|
||||
}
|
||||
div.sheet-stats-attribute-label {
|
||||
display: inline-block;
|
||||
width: 95px;
|
||||
}
|
||||
select.sheet-stats-char-select {
|
||||
width: 55px;
|
||||
}
|
||||
div.sheet-stats-passion-label {
|
||||
display: inline-block;
|
||||
width: 175px;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/* Roll Templates */
|
||||
.sheet-rolltemplate-skill div.sheet-header {
|
||||
|
||||
+1165
-57
File diff suppressed because it is too large
Load Diff
+51
-4
@@ -15,7 +15,8 @@
|
||||
"PC|pc",
|
||||
"NPC|npc",
|
||||
"Battle Unit|battle_unit",
|
||||
"Ship|ship"
|
||||
"Ship|ship",
|
||||
"Vehicle|vehicle"
|
||||
],
|
||||
"optiontranslationkeys": ["pc-u","npc-u", "battle-unit-u", "ship-u"],
|
||||
"description": "Set default sheet type. Good to change this to NPC once all your PCs are made.",
|
||||
@@ -27,10 +28,28 @@
|
||||
"displaytranslationkey": "default-hit-location-table-u",
|
||||
"type": "select",
|
||||
"options": [
|
||||
"Humanoid|humanoid",
|
||||
"Custom|custom"
|
||||
"Biped|humanoid",
|
||||
"Custom|custom",
|
||||
"Rabble/Underling|rabble",
|
||||
"Arachnid|arachnid",
|
||||
"Centaurid|centaurid",
|
||||
"Decapoda|decapoda",
|
||||
"Decapodiform|decapodiform",
|
||||
"Dorsal Finned Aquatic|dorsal_finned_aquatic",
|
||||
"Draconic|draconic",
|
||||
"Insect|insect",
|
||||
"Octopodiform|octopodiform",
|
||||
"Pachyderm|pachyderm",
|
||||
"Quadruped|quadruped",
|
||||
"Serpentine|serpentine",
|
||||
"Tailed Arachnid|tailed_arachnid",
|
||||
"Tailed Biped|tailed_biped",
|
||||
"Tailed Quadruped|tailed_quadruped",
|
||||
"Winged Biped|winged_biped",
|
||||
"Winged Insect|winged_insect",
|
||||
"Winged Quadruped|winged_quadruped"
|
||||
],
|
||||
"optiontranslationkeys": ["humanoid-u","custom-u"],
|
||||
"optiontranslationkeys": ["biped-u","custom-u","rabble-underling-u","arachnid-u","centaurid","decapoda","decapodiform","dorsal-finned-aquatic-u","draconic-u","insect-u","octopodiform-u","pachyderm-u","quadruped-u","serpentine-u","tailed-arachnid-u","tailed-biped-u","tailed-quadruped-u","winged-biped-u","winged-insect-u","winged-quadruped-u"],
|
||||
"description": "Set default hit location table for new characters.",
|
||||
"descriptiontranslationkey": "hit-locations-description-u"
|
||||
},
|
||||
@@ -262,6 +281,20 @@
|
||||
"description": "Enable the Dependencies mechanics.",
|
||||
"descriptiontranslationkey": "dependencies-enabled-description-u"
|
||||
},
|
||||
{
|
||||
"attribute": "fae_powers_enabled_option",
|
||||
"displayname": "Fae Powers Enabled",
|
||||
"displaytranslationkey": "fae-powers-enabled-u",
|
||||
"type": "select",
|
||||
"options": [
|
||||
"Use Setting Default|default",
|
||||
"No|0",
|
||||
"Yes|1"
|
||||
],
|
||||
"optiontranslationkeys": ["use-setting-default-u","no-u","yes-u"],
|
||||
"description": "Enables the Fae Powers section of the sheet.",
|
||||
"descriptiontranslationkey": "fae-powers-enabled-description-u"
|
||||
},
|
||||
{
|
||||
"attribute": "folk_magic_enabled_option",
|
||||
"displayname": "Folk Magic Enabled",
|
||||
@@ -276,6 +309,20 @@
|
||||
"description": "Enables the Folk Magic section of the sheet.",
|
||||
"descriptiontranslationkey": "folk-magic-enabled-description-u"
|
||||
},
|
||||
{
|
||||
"attribute": "folk_magic_range_multiplier_option",
|
||||
"displayname": "Folk Magic Range",
|
||||
"displaytranslationkey": "folk-magic-range-u",
|
||||
"type": "select",
|
||||
"options": [
|
||||
"Use Setting Default|default",
|
||||
"No|0",
|
||||
"Yes|1"
|
||||
],
|
||||
"optiontranslationkeys": ["use-setting-default-u","no-u","yes-u"],
|
||||
"description": "Sets the range of Folk Magic spells with the ranged tag.",
|
||||
"descriptiontranslationkey": "folk-magic-range-description-u"
|
||||
},
|
||||
{
|
||||
"attribute": "animism_enabled_option",
|
||||
"displayname": "Animism Enabled",
|
||||
|
||||
@@ -652,5 +652,84 @@
|
||||
"after-the-vampire-wars-u": "After the Vampire Wars",
|
||||
"mythras-u": "Mythras",
|
||||
"vehicle-type-option-description-u": "Type of vehicle mechanics to use.",
|
||||
"stash-u": "Stash"
|
||||
"stash-u": "Stash",
|
||||
"import-from-encounter-generator-u": "Import from Encounter Generator",
|
||||
"rear-right-leg-u": "Rear Right Leg",
|
||||
"rear-left-leg-u": "Rear Left Leg",
|
||||
"mid-right-leg-u": "Mid Right Leg",
|
||||
"mid-left-leg-u": "Mid Left Leg",
|
||||
"fore-right-leg-u": "Fore Right Leg",
|
||||
"fore-left-leg-u": "Fore Left Leg",
|
||||
"front-right-leg-u": "Front Right Leg",
|
||||
"front-left-leg-u": "Front Left Leg",
|
||||
"cephalothorax-u": "Cephalothorax",
|
||||
"hindquarters-u": "Hindquarters",
|
||||
"forequarters-u": "Forequarters",
|
||||
"tail-u": "Tail",
|
||||
"right-wing-u": "Right Wing",
|
||||
"left-wing-u": "Left Wing",
|
||||
"thorax-u": "Thorax",
|
||||
"dorsal-fin-u": "Dorsal Fin",
|
||||
"right-fin-u": "Right Fin",
|
||||
"left-fin-u": "Left Fin",
|
||||
"trunk-u": "Trunk",
|
||||
"right-pincer-u": "Right Pincer",
|
||||
"left-pincer-u": "Left Pincer",
|
||||
"metathorax-u": "Metathorax",
|
||||
"prothorax-u": "Prothorax",
|
||||
"tail-tip-u": "Tail Tip",
|
||||
"mid-end-length-u": "Mid End-length",
|
||||
"fore-end-length-u": "Fore End-length",
|
||||
"rear-mid-length-u": "Rear Mid-length",
|
||||
"mid-mid-length-u": "Mid Mid-length",
|
||||
"fore-mid-length-u": "Fore Mid-length",
|
||||
"rear-fore-length-u": "Rear Fore-length",
|
||||
"mid-fore-length-u": "Mid Fore-length",
|
||||
"tentacle-1-u": "Tentacle 1",
|
||||
"tentacle-2-u": "Tentacle 2",
|
||||
"tentacle-3-u": "Tentacle 3",
|
||||
"tentacle-4-u": "Tentacle 4",
|
||||
"tentacle-5-u": "Tentacle 5",
|
||||
"tentacle-6-u": "Tentacle 6",
|
||||
"tentacle-7-u": "Tentacle 7",
|
||||
"tentacle-8-u": "Tentacle 8",
|
||||
"long-tentacle-1-u": "Long Tentacle 1",
|
||||
"long-tentacle-2-u": "Long Tentacle 2",
|
||||
"arachnid-u": "Arachnid",
|
||||
"biped-u": "Biped",
|
||||
"centaurid-u": "Centaurid",
|
||||
"decapoda-u": "Decapoda",
|
||||
"decapodiform-u": "Decapodiform",
|
||||
"dorsal-finned-aquatic-u": "Dorsal Finned Aquatic",
|
||||
"draconic-u": "Draconic",
|
||||
"insect-u": "Insect",
|
||||
"octopodiform-u": "Octopodiform",
|
||||
"pachyderm-u": "Pachyderm",
|
||||
"quadruped-u": "Quadruped",
|
||||
"serpentine-u": "Serpentine",
|
||||
"tailed-arachnid-u": "Tailed Arachnid",
|
||||
"tailed-biped-u": "Tailed Biped",
|
||||
"tailed-quadruped-u": "Tailed Quadruped",
|
||||
"winged-biped-u": "Winged Biped",
|
||||
"winged-insect-u": "Winged Insect",
|
||||
"winged-quadruped-u": "Winged Quadruped",
|
||||
"npc-decrecation-warning-u": "Notice! The NPC sheet will be deprecated in the next version. It will be replaced with mook sheet and other accompanying features. To prepare you should copy your NPC stats to the main character sheet.",
|
||||
"character-info-u": "Character Info",
|
||||
"languages-u": "Languages",
|
||||
"calculate-effictive-armor-enc-as-quarter-u": "Calculate effective ENC from armor as 1/4 actual",
|
||||
"folk-magic-range-u": "Folk Magic Range",
|
||||
"folk-magic-skill-u": "Folk Magic Skill",
|
||||
"folk-magic-skill-divided-by-five-u": "Folk Magic Skill / 5",
|
||||
"fae-powers-u": "Fae Powers",
|
||||
"fata-u": "Fata",
|
||||
"pow-metres-u": "POW Metres",
|
||||
"pow-times-ten-metres-u": "POW x 10 Metres",
|
||||
"max-simultaneous-powers-u": "Max Simultaneous Powers",
|
||||
"one-minute-u": "1 Minute",
|
||||
"intensity-minutes-u": "Intensity x Minutes",
|
||||
"intensity-times-five-minutes-u": "Intensity x 5 Minutes",
|
||||
"intensity-times-ten-minutes-u": "Intensity x 10 Minutes",
|
||||
"intensity-times-hours-u": "Intensity x Hours",
|
||||
"fae-powers-enabled-description-u": "Enables the Fae Powers section of the sheet.",
|
||||
"folk-magic-range-description-u": "Sets the range of Folk Magic spells with the ranged tag."
|
||||
}
|
||||
|
||||
@@ -652,5 +652,84 @@
|
||||
"after-the-vampire-wars-u": "After the Vampire Wars",
|
||||
"mythras-u": "Mythras",
|
||||
"vehicle-type-option-description-u": "Type of vehicle mechanics to use.",
|
||||
"stash-u": "Stash"
|
||||
"stash-u": "Stash",
|
||||
"import-from-encounter-generator-u": "Import from Encounter Generator",
|
||||
"rear-right-leg-u": "Rear Right Leg",
|
||||
"rear-left-leg-u": "Rear Left Leg",
|
||||
"mid-right-leg-u": "Mid Right Leg",
|
||||
"mid-left-leg-u": "Mid Left Leg",
|
||||
"fore-right-leg-u": "Fore Right Leg",
|
||||
"fore-left-leg-u": "Fore Left Leg",
|
||||
"front-right-leg-u": "Front Right Leg",
|
||||
"front-left-leg-u": "Front Left Leg",
|
||||
"cephalothorax-u": "Cephalothorax",
|
||||
"hindquarters-u": "Hindquarters",
|
||||
"forequarters-u": "Forequarters",
|
||||
"tail-u": "Tail",
|
||||
"right-wing-u": "Right Wing",
|
||||
"left-wing-u": "Left Wing",
|
||||
"thorax-u": "Thorax",
|
||||
"dorsal-fin-u": "Dorsal Fin",
|
||||
"right-fin-u": "Right Fin",
|
||||
"left-fin-u": "Left Fin",
|
||||
"trunk-u": "Trunk",
|
||||
"right-pincer-u": "Right Pincer",
|
||||
"left-pincer-u": "Left Pincer",
|
||||
"metathorax-u": "Metathorax",
|
||||
"prothorax-u": "Prothorax",
|
||||
"tail-tip-u": "Tail Tip",
|
||||
"mid-end-length-u": "Mid End-length",
|
||||
"fore-end-length-u": "Fore End-length",
|
||||
"rear-mid-length-u": "Rear Mid-length",
|
||||
"mid-mid-length-u": "Mid Mid-length",
|
||||
"fore-mid-length-u": "Fore Mid-length",
|
||||
"rear-fore-length-u": "Rear Fore-length",
|
||||
"mid-fore-length-u": "Mid Fore-length",
|
||||
"tentacle-1-u": "Tentacle 1",
|
||||
"tentacle-2-u": "Tentacle 2",
|
||||
"tentacle-3-u": "Tentacle 3",
|
||||
"tentacle-4-u": "Tentacle 4",
|
||||
"tentacle-5-u": "Tentacle 5",
|
||||
"tentacle-6-u": "Tentacle 6",
|
||||
"tentacle-7-u": "Tentacle 7",
|
||||
"tentacle-8-u": "Tentacle 8",
|
||||
"long-tentacle-1-u": "Long Tentacle 1",
|
||||
"long-tentacle-2-u": "Long Tentacle 2",
|
||||
"arachnid-u": "Arachnid",
|
||||
"biped-u": "Biped",
|
||||
"centaurid-u": "Centaurid",
|
||||
"decapoda-u": "Decapoda",
|
||||
"decapodiform-u": "Decapodiform",
|
||||
"dorsal-finned-aquatic-u": "Dorsal Finned Aquatic",
|
||||
"draconic-u": "Draconic",
|
||||
"insect-u": "Insect",
|
||||
"octopodiform-u": "Octopodiform",
|
||||
"pachyderm-u": "Pachyderm",
|
||||
"quadruped-u": "Quadruped",
|
||||
"serpentine-u": "Serpentine",
|
||||
"tailed-arachnid-u": "Tailed Arachnid",
|
||||
"tailed-biped-u": "Tailed Biped",
|
||||
"tailed-quadruped-u": "Tailed Quadruped",
|
||||
"winged-biped-u": "Winged Biped",
|
||||
"winged-insect-u": "Winged Insect",
|
||||
"winged-quadruped-u": "Winged Quadruped",
|
||||
"npc-decrecation-warning-u": "Notice! The NPC sheet will be deprecated in the next version. It will be replaced with mook sheet and other accompanying features. To prepare you should copy your NPC stats to the main character sheet.",
|
||||
"character-info-u": "Character Info",
|
||||
"languages-u": "Languages",
|
||||
"calculate-effictive-armor-enc-as-quarter-u": "Calculate effective ENC from armor as 1/4 actual",
|
||||
"folk-magic-range-u": "Folk Magic Range",
|
||||
"folk-magic-skill-u": "Folk Magic Skill",
|
||||
"folk-magic-skill-divided-by-five-u": "Folk Magic Skill / 5",
|
||||
"fae-powers-u": "Fae Powers",
|
||||
"fata-u": "Fata",
|
||||
"pow-metres-u": "POW Metres",
|
||||
"pow-times-ten-metres-u": "POW x 10 Metres",
|
||||
"max-simultaneous-powers-u": "Max Simultaneous Powers",
|
||||
"one-minute-u": "1 Minute",
|
||||
"intensity-minutes-u": "Intensity x Minutes",
|
||||
"intensity-times-five-minutes-u": "Intensity x 5 Minutes",
|
||||
"intensity-times-ten-minutes-u": "Intensity x 10 Minutes",
|
||||
"intensity-times-hours-u": "Intensity x Hours",
|
||||
"fae-powers-enabled-description-u": "Enables the Fae Powers section of the sheet.",
|
||||
"folk-magic-range-description-u": "Sets the range of Folk Magic spells with the ranged tag."
|
||||
}
|
||||
@@ -652,5 +652,84 @@
|
||||
"after-the-vampire-wars-u": "After the Vampire Wars",
|
||||
"mythras-u": "Mythras",
|
||||
"vehicle-type-option-description-u": "Type of vehicle mechanics to use.",
|
||||
"stash-u": "Stash"
|
||||
"stash-u": "Stash",
|
||||
"import-from-encounter-generator-u": "Import from Encounter Generator",
|
||||
"rear-right-leg-u": "Rear Right Leg",
|
||||
"rear-left-leg-u": "Rear Left Leg",
|
||||
"mid-right-leg-u": "Mid Right Leg",
|
||||
"mid-left-leg-u": "Mid Left Leg",
|
||||
"fore-right-leg-u": "Fore Right Leg",
|
||||
"fore-left-leg-u": "Fore Left Leg",
|
||||
"front-right-leg-u": "Front Right Leg",
|
||||
"front-left-leg-u": "Front Left Leg",
|
||||
"cephalothorax-u": "Cephalothorax",
|
||||
"hindquarters-u": "Hindquarters",
|
||||
"forequarters-u": "Forequarters",
|
||||
"tail-u": "Tail",
|
||||
"right-wing-u": "Right Wing",
|
||||
"left-wing-u": "Left Wing",
|
||||
"thorax-u": "Thorax",
|
||||
"dorsal-fin-u": "Dorsal Fin",
|
||||
"right-fin-u": "Right Fin",
|
||||
"left-fin-u": "Left Fin",
|
||||
"trunk-u": "Trunk",
|
||||
"right-pincer-u": "Right Pincer",
|
||||
"left-pincer-u": "Left Pincer",
|
||||
"metathorax-u": "Metathorax",
|
||||
"prothorax-u": "Prothorax",
|
||||
"tail-tip-u": "Tail Tip",
|
||||
"mid-end-length-u": "Mid End-length",
|
||||
"fore-end-length-u": "Fore End-length",
|
||||
"rear-mid-length-u": "Rear Mid-length",
|
||||
"mid-mid-length-u": "Mid Mid-length",
|
||||
"fore-mid-length-u": "Fore Mid-length",
|
||||
"rear-fore-length-u": "Rear Fore-length",
|
||||
"mid-fore-length-u": "Mid Fore-length",
|
||||
"tentacle-1-u": "Tentacle 1",
|
||||
"tentacle-2-u": "Tentacle 2",
|
||||
"tentacle-3-u": "Tentacle 3",
|
||||
"tentacle-4-u": "Tentacle 4",
|
||||
"tentacle-5-u": "Tentacle 5",
|
||||
"tentacle-6-u": "Tentacle 6",
|
||||
"tentacle-7-u": "Tentacle 7",
|
||||
"tentacle-8-u": "Tentacle 8",
|
||||
"long-tentacle-1-u": "Long Tentacle 1",
|
||||
"long-tentacle-2-u": "Long Tentacle 2",
|
||||
"arachnid-u": "Arachnid",
|
||||
"biped-u": "Biped",
|
||||
"centaurid-u": "Centaurid",
|
||||
"decapoda-u": "Decapoda",
|
||||
"decapodiform-u": "Decapodiform",
|
||||
"dorsal-finned-aquatic-u": "Dorsal Finned Aquatic",
|
||||
"draconic-u": "Draconic",
|
||||
"insect-u": "Insect",
|
||||
"octopodiform-u": "Octopodiform",
|
||||
"pachyderm-u": "Pachyderm",
|
||||
"quadruped-u": "Quadruped",
|
||||
"serpentine-u": "Serpentine",
|
||||
"tailed-arachnid-u": "Tailed Arachnid",
|
||||
"tailed-biped-u": "Tailed Biped",
|
||||
"tailed-quadruped-u": "Tailed Quadruped",
|
||||
"winged-biped-u": "Winged Biped",
|
||||
"winged-insect-u": "Winged Insect",
|
||||
"winged-quadruped-u": "Winged Quadruped",
|
||||
"npc-decrecation-warning-u": "Notice! The NPC sheet will be deprecated in the next version. It will be replaced with mook sheet and other accompanying features. To prepare you should copy your NPC stats to the main character sheet.",
|
||||
"character-info-u": "Character Info",
|
||||
"languages-u": "Languages",
|
||||
"calculate-effictive-armor-enc-as-quarter-u": "Calculate effective ENC from armor as 1/4 actual",
|
||||
"folk-magic-range-u": "Folk Magic Range",
|
||||
"folk-magic-skill-u": "Folk Magic Skill",
|
||||
"folk-magic-skill-divided-by-five-u": "Folk Magic Skill / 5",
|
||||
"fae-powers-u": "Fae Powers",
|
||||
"fata-u": "Fata",
|
||||
"pow-metres-u": "POW Metres",
|
||||
"pow-times-ten-metres-u": "POW x 10 Metres",
|
||||
"max-simultaneous-powers-u": "Max Simultaneous Powers",
|
||||
"one-minute-u": "1 Minute",
|
||||
"intensity-minutes-u": "Intensity x Minutes",
|
||||
"intensity-times-five-minutes-u": "Intensity x 5 Minutes",
|
||||
"intensity-times-ten-minutes-u": "Intensity x 10 Minutes",
|
||||
"intensity-times-hours-u": "Intensity x Hours",
|
||||
"fae-powers-enabled-description-u": "Enables the Fae Powers section of the sheet.",
|
||||
"folk-magic-range-description-u": "Sets the range of Folk Magic spells with the ranged tag."
|
||||
}
|
||||
@@ -652,5 +652,84 @@
|
||||
"after-the-vampire-wars-u": "After the Vampire Wars",
|
||||
"mythras-u": "Mythras",
|
||||
"vehicle-type-option-description-u": "Type of vehicle mechanics to use.",
|
||||
"stash-u": "Stash"
|
||||
"stash-u": "Stash",
|
||||
"import-from-encounter-generator-u": "Import from Encounter Generator",
|
||||
"rear-right-leg-u": "Rear Right Leg",
|
||||
"rear-left-leg-u": "Rear Left Leg",
|
||||
"mid-right-leg-u": "Mid Right Leg",
|
||||
"mid-left-leg-u": "Mid Left Leg",
|
||||
"fore-right-leg-u": "Fore Right Leg",
|
||||
"fore-left-leg-u": "Fore Left Leg",
|
||||
"front-right-leg-u": "Front Right Leg",
|
||||
"front-left-leg-u": "Front Left Leg",
|
||||
"cephalothorax-u": "Cephalothorax",
|
||||
"hindquarters-u": "Hindquarters",
|
||||
"forequarters-u": "Forequarters",
|
||||
"tail-u": "Tail",
|
||||
"right-wing-u": "Right Wing",
|
||||
"left-wing-u": "Left Wing",
|
||||
"thorax-u": "Thorax",
|
||||
"dorsal-fin-u": "Dorsal Fin",
|
||||
"right-fin-u": "Right Fin",
|
||||
"left-fin-u": "Left Fin",
|
||||
"trunk-u": "Trunk",
|
||||
"right-pincer-u": "Right Pincer",
|
||||
"left-pincer-u": "Left Pincer",
|
||||
"metathorax-u": "Metathorax",
|
||||
"prothorax-u": "Prothorax",
|
||||
"tail-tip-u": "Tail Tip",
|
||||
"mid-end-length-u": "Mid End-length",
|
||||
"fore-end-length-u": "Fore End-length",
|
||||
"rear-mid-length-u": "Rear Mid-length",
|
||||
"mid-mid-length-u": "Mid Mid-length",
|
||||
"fore-mid-length-u": "Fore Mid-length",
|
||||
"rear-fore-length-u": "Rear Fore-length",
|
||||
"mid-fore-length-u": "Mid Fore-length",
|
||||
"tentacle-1-u": "Tentacle 1",
|
||||
"tentacle-2-u": "Tentacle 2",
|
||||
"tentacle-3-u": "Tentacle 3",
|
||||
"tentacle-4-u": "Tentacle 4",
|
||||
"tentacle-5-u": "Tentacle 5",
|
||||
"tentacle-6-u": "Tentacle 6",
|
||||
"tentacle-7-u": "Tentacle 7",
|
||||
"tentacle-8-u": "Tentacle 8",
|
||||
"long-tentacle-1-u": "Long Tentacle 1",
|
||||
"long-tentacle-2-u": "Long Tentacle 2",
|
||||
"arachnid-u": "Arachnid",
|
||||
"biped-u": "Biped",
|
||||
"centaurid-u": "Centaurid",
|
||||
"decapoda-u": "Decapoda",
|
||||
"decapodiform-u": "Decapodiform",
|
||||
"dorsal-finned-aquatic-u": "Dorsal Finned Aquatic",
|
||||
"draconic-u": "Draconic",
|
||||
"insect-u": "Insect",
|
||||
"octopodiform-u": "Octopodiform",
|
||||
"pachyderm-u": "Pachyderm",
|
||||
"quadruped-u": "Quadruped",
|
||||
"serpentine-u": "Serpentine",
|
||||
"tailed-arachnid-u": "Tailed Arachnid",
|
||||
"tailed-biped-u": "Tailed Biped",
|
||||
"tailed-quadruped-u": "Tailed Quadruped",
|
||||
"winged-biped-u": "Winged Biped",
|
||||
"winged-insect-u": "Winged Insect",
|
||||
"winged-quadruped-u": "Winged Quadruped",
|
||||
"npc-decrecation-warning-u": "Notice! The NPC sheet will be deprecated in the next version. It will be replaced with mook sheet and other accompanying features. To prepare you should copy your NPC stats to the main character sheet.",
|
||||
"character-info-u": "Character Info",
|
||||
"languages-u": "Languages",
|
||||
"calculate-effictive-armor-enc-as-quarter-u": "Calculate effective ENC from armor as 1/4 actual",
|
||||
"folk-magic-range-u": "Folk Magic Range",
|
||||
"folk-magic-skill-u": "Folk Magic Skill",
|
||||
"folk-magic-skill-divided-by-five-u": "Folk Magic Skill / 5",
|
||||
"fae-powers-u": "Fae Powers",
|
||||
"fata-u": "Fata",
|
||||
"pow-metres-u": "POW Metres",
|
||||
"pow-times-ten-metres-u": "POW x 10 Metres",
|
||||
"max-simultaneous-powers-u": "Max Simultaneous Powers",
|
||||
"one-minute-u": "1 Minute",
|
||||
"intensity-minutes-u": "Intensity x Minutes",
|
||||
"intensity-times-five-minutes-u": "Intensity x 5 Minutes",
|
||||
"intensity-times-ten-minutes-u": "Intensity x 10 Minutes",
|
||||
"intensity-times-hours-u": "Intensity x Hours",
|
||||
"fae-powers-enabled-description-u": "Enables the Fae Powers section of the sheet.",
|
||||
"folk-magic-range-description-u": "Sets the range of Folk Magic spells with the ranged tag."
|
||||
}
|
||||
@@ -652,5 +652,84 @@
|
||||
"after-the-vampire-wars-u": "After the Vampire Wars",
|
||||
"mythras-u": "Mythras",
|
||||
"vehicle-type-option-description-u": "Type of vehicle mechanics to use.",
|
||||
"stash-u": "Stash"
|
||||
"stash-u": "Stash",
|
||||
"import-from-encounter-generator-u": "Import from Encounter Generator",
|
||||
"rear-right-leg-u": "Rear Right Leg",
|
||||
"rear-left-leg-u": "Rear Left Leg",
|
||||
"mid-right-leg-u": "Mid Right Leg",
|
||||
"mid-left-leg-u": "Mid Left Leg",
|
||||
"fore-right-leg-u": "Fore Right Leg",
|
||||
"fore-left-leg-u": "Fore Left Leg",
|
||||
"front-right-leg-u": "Front Right Leg",
|
||||
"front-left-leg-u": "Front Left Leg",
|
||||
"cephalothorax-u": "Cephalothorax",
|
||||
"hindquarters-u": "Hindquarters",
|
||||
"forequarters-u": "Forequarters",
|
||||
"tail-u": "Tail",
|
||||
"right-wing-u": "Right Wing",
|
||||
"left-wing-u": "Left Wing",
|
||||
"thorax-u": "Thorax",
|
||||
"dorsal-fin-u": "Dorsal Fin",
|
||||
"right-fin-u": "Right Fin",
|
||||
"left-fin-u": "Left Fin",
|
||||
"trunk-u": "Trunk",
|
||||
"right-pincer-u": "Right Pincer",
|
||||
"left-pincer-u": "Left Pincer",
|
||||
"metathorax-u": "Metathorax",
|
||||
"prothorax-u": "Prothorax",
|
||||
"tail-tip-u": "Tail Tip",
|
||||
"mid-end-length-u": "Mid End-length",
|
||||
"fore-end-length-u": "Fore End-length",
|
||||
"rear-mid-length-u": "Rear Mid-length",
|
||||
"mid-mid-length-u": "Mid Mid-length",
|
||||
"fore-mid-length-u": "Fore Mid-length",
|
||||
"rear-fore-length-u": "Rear Fore-length",
|
||||
"mid-fore-length-u": "Mid Fore-length",
|
||||
"tentacle-1-u": "Tentacle 1",
|
||||
"tentacle-2-u": "Tentacle 2",
|
||||
"tentacle-3-u": "Tentacle 3",
|
||||
"tentacle-4-u": "Tentacle 4",
|
||||
"tentacle-5-u": "Tentacle 5",
|
||||
"tentacle-6-u": "Tentacle 6",
|
||||
"tentacle-7-u": "Tentacle 7",
|
||||
"tentacle-8-u": "Tentacle 8",
|
||||
"long-tentacle-1-u": "Long Tentacle 1",
|
||||
"long-tentacle-2-u": "Long Tentacle 2",
|
||||
"arachnid-u": "Arachnid",
|
||||
"biped-u": "Biped",
|
||||
"centaurid-u": "Centaurid",
|
||||
"decapoda-u": "Decapoda",
|
||||
"decapodiform-u": "Decapodiform",
|
||||
"dorsal-finned-aquatic-u": "Dorsal Finned Aquatic",
|
||||
"draconic-u": "Draconic",
|
||||
"insect-u": "Insect",
|
||||
"octopodiform-u": "Octopodiform",
|
||||
"pachyderm-u": "Pachyderm",
|
||||
"quadruped-u": "Quadruped",
|
||||
"serpentine-u": "Serpentine",
|
||||
"tailed-arachnid-u": "Tailed Arachnid",
|
||||
"tailed-biped-u": "Tailed Biped",
|
||||
"tailed-quadruped-u": "Tailed Quadruped",
|
||||
"winged-biped-u": "Winged Biped",
|
||||
"winged-insect-u": "Winged Insect",
|
||||
"winged-quadruped-u": "Winged Quadruped",
|
||||
"npc-decrecation-warning-u": "Notice! The NPC sheet will be deprecated in the next version. It will be replaced with mook sheet and other accompanying features. To prepare you should copy your NPC stats to the main character sheet.",
|
||||
"character-info-u": "Character Info",
|
||||
"languages-u": "Languages",
|
||||
"calculate-effictive-armor-enc-as-quarter-u": "Calculate effective ENC from armor as 1/4 actual",
|
||||
"folk-magic-range-u": "Folk Magic Range",
|
||||
"folk-magic-skill-u": "Folk Magic Skill",
|
||||
"folk-magic-skill-divided-by-five-u": "Folk Magic Skill / 5",
|
||||
"fae-powers-u": "Fae Powers",
|
||||
"fata-u": "Fata",
|
||||
"pow-metres-u": "POW Metres",
|
||||
"pow-times-ten-metres-u": "POW x 10 Metres",
|
||||
"max-simultaneous-powers-u": "Max Simultaneous Powers",
|
||||
"one-minute-u": "1 Minute",
|
||||
"intensity-minutes-u": "Intensity x Minutes",
|
||||
"intensity-times-five-minutes-u": "Intensity x 5 Minutes",
|
||||
"intensity-times-ten-minutes-u": "Intensity x 10 Minutes",
|
||||
"intensity-times-hours-u": "Intensity x Hours",
|
||||
"fae-powers-enabled-description-u": "Enables the Fae Powers section of the sheet.",
|
||||
"folk-magic-range-description-u": "Sets the range of Folk Magic spells with the ranged tag."
|
||||
}
|
||||
@@ -652,5 +652,84 @@
|
||||
"after-the-vampire-wars-u": "After the Vampire Wars",
|
||||
"mythras-u": "Mythras",
|
||||
"vehicle-type-option-description-u": "Type of vehicle mechanics to use.",
|
||||
"stash-u": "Stash"
|
||||
"stash-u": "Stash",
|
||||
"import-from-encounter-generator-u": "Import from Encounter Generator",
|
||||
"rear-right-leg-u": "Rear Right Leg",
|
||||
"rear-left-leg-u": "Rear Left Leg",
|
||||
"mid-right-leg-u": "Mid Right Leg",
|
||||
"mid-left-leg-u": "Mid Left Leg",
|
||||
"fore-right-leg-u": "Fore Right Leg",
|
||||
"fore-left-leg-u": "Fore Left Leg",
|
||||
"front-right-leg-u": "Front Right Leg",
|
||||
"front-left-leg-u": "Front Left Leg",
|
||||
"cephalothorax-u": "Cephalothorax",
|
||||
"hindquarters-u": "Hindquarters",
|
||||
"forequarters-u": "Forequarters",
|
||||
"tail-u": "Tail",
|
||||
"right-wing-u": "Right Wing",
|
||||
"left-wing-u": "Left Wing",
|
||||
"thorax-u": "Thorax",
|
||||
"dorsal-fin-u": "Dorsal Fin",
|
||||
"right-fin-u": "Right Fin",
|
||||
"left-fin-u": "Left Fin",
|
||||
"trunk-u": "Trunk",
|
||||
"right-pincer-u": "Right Pincer",
|
||||
"left-pincer-u": "Left Pincer",
|
||||
"metathorax-u": "Metathorax",
|
||||
"prothorax-u": "Prothorax",
|
||||
"tail-tip-u": "Tail Tip",
|
||||
"mid-end-length-u": "Mid End-length",
|
||||
"fore-end-length-u": "Fore End-length",
|
||||
"rear-mid-length-u": "Rear Mid-length",
|
||||
"mid-mid-length-u": "Mid Mid-length",
|
||||
"fore-mid-length-u": "Fore Mid-length",
|
||||
"rear-fore-length-u": "Rear Fore-length",
|
||||
"mid-fore-length-u": "Mid Fore-length",
|
||||
"tentacle-1-u": "Tentacle 1",
|
||||
"tentacle-2-u": "Tentacle 2",
|
||||
"tentacle-3-u": "Tentacle 3",
|
||||
"tentacle-4-u": "Tentacle 4",
|
||||
"tentacle-5-u": "Tentacle 5",
|
||||
"tentacle-6-u": "Tentacle 6",
|
||||
"tentacle-7-u": "Tentacle 7",
|
||||
"tentacle-8-u": "Tentacle 8",
|
||||
"long-tentacle-1-u": "Long Tentacle 1",
|
||||
"long-tentacle-2-u": "Long Tentacle 2",
|
||||
"arachnid-u": "Arachnid",
|
||||
"biped-u": "Biped",
|
||||
"centaurid-u": "Centaurid",
|
||||
"decapoda-u": "Decapoda",
|
||||
"decapodiform-u": "Decapodiform",
|
||||
"dorsal-finned-aquatic-u": "Dorsal Finned Aquatic",
|
||||
"draconic-u": "Draconic",
|
||||
"insect-u": "Insect",
|
||||
"octopodiform-u": "Octopodiform",
|
||||
"pachyderm-u": "Pachyderm",
|
||||
"quadruped-u": "Quadruped",
|
||||
"serpentine-u": "Serpentine",
|
||||
"tailed-arachnid-u": "Tailed Arachnid",
|
||||
"tailed-biped-u": "Tailed Biped",
|
||||
"tailed-quadruped-u": "Tailed Quadruped",
|
||||
"winged-biped-u": "Winged Biped",
|
||||
"winged-insect-u": "Winged Insect",
|
||||
"winged-quadruped-u": "Winged Quadruped",
|
||||
"npc-decrecation-warning-u": "Notice! The NPC sheet will be deprecated in the next version. It will be replaced with mook sheet and other accompanying features. To prepare you should copy your NPC stats to the main character sheet.",
|
||||
"character-info-u": "Character Info",
|
||||
"languages-u": "Languages",
|
||||
"calculate-effictive-armor-enc-as-quarter-u": "Calculate effective ENC from armor as 1/4 actual",
|
||||
"folk-magic-range-u": "Folk Magic Range",
|
||||
"folk-magic-skill-u": "Folk Magic Skill",
|
||||
"folk-magic-skill-divided-by-five-u": "Folk Magic Skill / 5",
|
||||
"fae-powers-u": "Fae Powers",
|
||||
"fata-u": "Fata",
|
||||
"pow-metres-u": "POW Metres",
|
||||
"pow-times-ten-metres-u": "POW x 10 Metres",
|
||||
"max-simultaneous-powers-u": "Max Simultaneous Powers",
|
||||
"one-minute-u": "1 Minute",
|
||||
"intensity-minutes-u": "Intensity x Minutes",
|
||||
"intensity-times-five-minutes-u": "Intensity x 5 Minutes",
|
||||
"intensity-times-ten-minutes-u": "Intensity x 10 Minutes",
|
||||
"intensity-times-hours-u": "Intensity x Hours",
|
||||
"fae-powers-enabled-description-u": "Enables the Fae Powers section of the sheet.",
|
||||
"folk-magic-range-description-u": "Sets the range of Folk Magic spells with the ranged tag."
|
||||
}
|
||||
@@ -652,5 +652,84 @@
|
||||
"after-the-vampire-wars-u": "After the Vampire Wars",
|
||||
"mythras-u": "Mythras",
|
||||
"vehicle-type-option-description-u": "Type of vehicle mechanics to use.",
|
||||
"stash-u": "Stash"
|
||||
"stash-u": "Stash",
|
||||
"import-from-encounter-generator-u": "Import from Encounter Generator",
|
||||
"rear-right-leg-u": "Rear Right Leg",
|
||||
"rear-left-leg-u": "Rear Left Leg",
|
||||
"mid-right-leg-u": "Mid Right Leg",
|
||||
"mid-left-leg-u": "Mid Left Leg",
|
||||
"fore-right-leg-u": "Fore Right Leg",
|
||||
"fore-left-leg-u": "Fore Left Leg",
|
||||
"front-right-leg-u": "Front Right Leg",
|
||||
"front-left-leg-u": "Front Left Leg",
|
||||
"cephalothorax-u": "Cephalothorax",
|
||||
"hindquarters-u": "Hindquarters",
|
||||
"forequarters-u": "Forequarters",
|
||||
"tail-u": "Tail",
|
||||
"right-wing-u": "Right Wing",
|
||||
"left-wing-u": "Left Wing",
|
||||
"thorax-u": "Thorax",
|
||||
"dorsal-fin-u": "Dorsal Fin",
|
||||
"right-fin-u": "Right Fin",
|
||||
"left-fin-u": "Left Fin",
|
||||
"trunk-u": "Trunk",
|
||||
"right-pincer-u": "Right Pincer",
|
||||
"left-pincer-u": "Left Pincer",
|
||||
"metathorax-u": "Metathorax",
|
||||
"prothorax-u": "Prothorax",
|
||||
"tail-tip-u": "Tail Tip",
|
||||
"mid-end-length-u": "Mid End-length",
|
||||
"fore-end-length-u": "Fore End-length",
|
||||
"rear-mid-length-u": "Rear Mid-length",
|
||||
"mid-mid-length-u": "Mid Mid-length",
|
||||
"fore-mid-length-u": "Fore Mid-length",
|
||||
"rear-fore-length-u": "Rear Fore-length",
|
||||
"mid-fore-length-u": "Mid Fore-length",
|
||||
"tentacle-1-u": "Tentacle 1",
|
||||
"tentacle-2-u": "Tentacle 2",
|
||||
"tentacle-3-u": "Tentacle 3",
|
||||
"tentacle-4-u": "Tentacle 4",
|
||||
"tentacle-5-u": "Tentacle 5",
|
||||
"tentacle-6-u": "Tentacle 6",
|
||||
"tentacle-7-u": "Tentacle 7",
|
||||
"tentacle-8-u": "Tentacle 8",
|
||||
"long-tentacle-1-u": "Long Tentacle 1",
|
||||
"long-tentacle-2-u": "Long Tentacle 2",
|
||||
"arachnid-u": "Arachnid",
|
||||
"biped-u": "Biped",
|
||||
"centaurid-u": "Centaurid",
|
||||
"decapoda-u": "Decapoda",
|
||||
"decapodiform-u": "Decapodiform",
|
||||
"dorsal-finned-aquatic-u": "Dorsal Finned Aquatic",
|
||||
"draconic-u": "Draconic",
|
||||
"insect-u": "Insect",
|
||||
"octopodiform-u": "Octopodiform",
|
||||
"pachyderm-u": "Pachyderm",
|
||||
"quadruped-u": "Quadruped",
|
||||
"serpentine-u": "Serpentine",
|
||||
"tailed-arachnid-u": "Tailed Arachnid",
|
||||
"tailed-biped-u": "Tailed Biped",
|
||||
"tailed-quadruped-u": "Tailed Quadruped",
|
||||
"winged-biped-u": "Winged Biped",
|
||||
"winged-insect-u": "Winged Insect",
|
||||
"winged-quadruped-u": "Winged Quadruped",
|
||||
"npc-decrecation-warning-u": "Notice! The NPC sheet will be deprecated in the next version. It will be replaced with mook sheet and other accompanying features. To prepare you should copy your NPC stats to the main character sheet.",
|
||||
"character-info-u": "Character Info",
|
||||
"languages-u": "Languages",
|
||||
"calculate-effictive-armor-enc-as-quarter-u": "Calculate effective ENC from armor as 1/4 actual",
|
||||
"folk-magic-range-u": "Folk Magic Range",
|
||||
"folk-magic-skill-u": "Folk Magic Skill",
|
||||
"folk-magic-skill-divided-by-five-u": "Folk Magic Skill / 5",
|
||||
"fae-powers-u": "Fae Powers",
|
||||
"fata-u": "Fata",
|
||||
"pow-metres-u": "POW Metres",
|
||||
"pow-times-ten-metres-u": "POW x 10 Metres",
|
||||
"max-simultaneous-powers-u": "Max Simultaneous Powers",
|
||||
"one-minute-u": "1 Minute",
|
||||
"intensity-minutes-u": "Intensity x Minutes",
|
||||
"intensity-times-five-minutes-u": "Intensity x 5 Minutes",
|
||||
"intensity-times-ten-minutes-u": "Intensity x 10 Minutes",
|
||||
"intensity-times-hours-u": "Intensity x Hours",
|
||||
"fae-powers-enabled-description-u": "Enables the Fae Powers section of the sheet.",
|
||||
"folk-magic-range-description-u": "Sets the range of Folk Magic spells with the ranged tag."
|
||||
}
|
||||
@@ -652,5 +652,84 @@
|
||||
"after-the-vampire-wars-u": "After the Vampire Wars",
|
||||
"mythras-u": "Mythras",
|
||||
"vehicle-type-option-description-u": "Type of vehicle mechanics to use.",
|
||||
"stash-u": "Stash"
|
||||
"stash-u": "Stash",
|
||||
"import-from-encounter-generator-u": "Import from Encounter Generator",
|
||||
"rear-right-leg-u": "Rear Right Leg",
|
||||
"rear-left-leg-u": "Rear Left Leg",
|
||||
"mid-right-leg-u": "Mid Right Leg",
|
||||
"mid-left-leg-u": "Mid Left Leg",
|
||||
"fore-right-leg-u": "Fore Right Leg",
|
||||
"fore-left-leg-u": "Fore Left Leg",
|
||||
"front-right-leg-u": "Front Right Leg",
|
||||
"front-left-leg-u": "Front Left Leg",
|
||||
"cephalothorax-u": "Cephalothorax",
|
||||
"hindquarters-u": "Hindquarters",
|
||||
"forequarters-u": "Forequarters",
|
||||
"tail-u": "Tail",
|
||||
"right-wing-u": "Right Wing",
|
||||
"left-wing-u": "Left Wing",
|
||||
"thorax-u": "Thorax",
|
||||
"dorsal-fin-u": "Dorsal Fin",
|
||||
"right-fin-u": "Right Fin",
|
||||
"left-fin-u": "Left Fin",
|
||||
"trunk-u": "Trunk",
|
||||
"right-pincer-u": "Right Pincer",
|
||||
"left-pincer-u": "Left Pincer",
|
||||
"metathorax-u": "Metathorax",
|
||||
"prothorax-u": "Prothorax",
|
||||
"tail-tip-u": "Tail Tip",
|
||||
"mid-end-length-u": "Mid End-length",
|
||||
"fore-end-length-u": "Fore End-length",
|
||||
"rear-mid-length-u": "Rear Mid-length",
|
||||
"mid-mid-length-u": "Mid Mid-length",
|
||||
"fore-mid-length-u": "Fore Mid-length",
|
||||
"rear-fore-length-u": "Rear Fore-length",
|
||||
"mid-fore-length-u": "Mid Fore-length",
|
||||
"tentacle-1-u": "Tentacle 1",
|
||||
"tentacle-2-u": "Tentacle 2",
|
||||
"tentacle-3-u": "Tentacle 3",
|
||||
"tentacle-4-u": "Tentacle 4",
|
||||
"tentacle-5-u": "Tentacle 5",
|
||||
"tentacle-6-u": "Tentacle 6",
|
||||
"tentacle-7-u": "Tentacle 7",
|
||||
"tentacle-8-u": "Tentacle 8",
|
||||
"long-tentacle-1-u": "Long Tentacle 1",
|
||||
"long-tentacle-2-u": "Long Tentacle 2",
|
||||
"arachnid-u": "Arachnid",
|
||||
"biped-u": "Biped",
|
||||
"centaurid-u": "Centaurid",
|
||||
"decapoda-u": "Decapoda",
|
||||
"decapodiform-u": "Decapodiform",
|
||||
"dorsal-finned-aquatic-u": "Dorsal Finned Aquatic",
|
||||
"draconic-u": "Draconic",
|
||||
"insect-u": "Insect",
|
||||
"octopodiform-u": "Octopodiform",
|
||||
"pachyderm-u": "Pachyderm",
|
||||
"quadruped-u": "Quadruped",
|
||||
"serpentine-u": "Serpentine",
|
||||
"tailed-arachnid-u": "Tailed Arachnid",
|
||||
"tailed-biped-u": "Tailed Biped",
|
||||
"tailed-quadruped-u": "Tailed Quadruped",
|
||||
"winged-biped-u": "Winged Biped",
|
||||
"winged-insect-u": "Winged Insect",
|
||||
"winged-quadruped-u": "Winged Quadruped",
|
||||
"npc-decrecation-warning-u": "Notice! The NPC sheet will be deprecated in the next version. It will be replaced with mook sheet and other accompanying features. To prepare you should copy your NPC stats to the main character sheet.",
|
||||
"character-info-u": "Character Info",
|
||||
"languages-u": "Languages",
|
||||
"calculate-effictive-armor-enc-as-quarter-u": "Calculate effective ENC from armor as 1/4 actual",
|
||||
"folk-magic-range-u": "Folk Magic Range",
|
||||
"folk-magic-skill-u": "Folk Magic Skill",
|
||||
"folk-magic-skill-divided-by-five-u": "Folk Magic Skill / 5",
|
||||
"fae-powers-u": "Fae Powers",
|
||||
"fata-u": "Fata",
|
||||
"pow-metres-u": "POW Metres",
|
||||
"pow-times-ten-metres-u": "POW x 10 Metres",
|
||||
"max-simultaneous-powers-u": "Max Simultaneous Powers",
|
||||
"one-minute-u": "1 Minute",
|
||||
"intensity-minutes-u": "Intensity x Minutes",
|
||||
"intensity-times-five-minutes-u": "Intensity x 5 Minutes",
|
||||
"intensity-times-ten-minutes-u": "Intensity x 10 Minutes",
|
||||
"intensity-times-hours-u": "Intensity x Hours",
|
||||
"fae-powers-enabled-description-u": "Enables the Fae Powers section of the sheet.",
|
||||
"folk-magic-range-description-u": "Sets the range of Folk Magic spells with the ranged tag."
|
||||
}
|
||||
@@ -652,5 +652,84 @@
|
||||
"after-the-vampire-wars-u": "After the Vampire Wars",
|
||||
"mythras-u": "Mythras",
|
||||
"vehicle-type-option-description-u": "Type of vehicle mechanics to use.",
|
||||
"stash-u": "Stash"
|
||||
"stash-u": "Stash",
|
||||
"import-from-encounter-generator-u": "Import from Encounter Generator",
|
||||
"rear-right-leg-u": "Rear Right Leg",
|
||||
"rear-left-leg-u": "Rear Left Leg",
|
||||
"mid-right-leg-u": "Mid Right Leg",
|
||||
"mid-left-leg-u": "Mid Left Leg",
|
||||
"fore-right-leg-u": "Fore Right Leg",
|
||||
"fore-left-leg-u": "Fore Left Leg",
|
||||
"front-right-leg-u": "Front Right Leg",
|
||||
"front-left-leg-u": "Front Left Leg",
|
||||
"cephalothorax-u": "Cephalothorax",
|
||||
"hindquarters-u": "Hindquarters",
|
||||
"forequarters-u": "Forequarters",
|
||||
"tail-u": "Tail",
|
||||
"right-wing-u": "Right Wing",
|
||||
"left-wing-u": "Left Wing",
|
||||
"thorax-u": "Thorax",
|
||||
"dorsal-fin-u": "Dorsal Fin",
|
||||
"right-fin-u": "Right Fin",
|
||||
"left-fin-u": "Left Fin",
|
||||
"trunk-u": "Trunk",
|
||||
"right-pincer-u": "Right Pincer",
|
||||
"left-pincer-u": "Left Pincer",
|
||||
"metathorax-u": "Metathorax",
|
||||
"prothorax-u": "Prothorax",
|
||||
"tail-tip-u": "Tail Tip",
|
||||
"mid-end-length-u": "Mid End-length",
|
||||
"fore-end-length-u": "Fore End-length",
|
||||
"rear-mid-length-u": "Rear Mid-length",
|
||||
"mid-mid-length-u": "Mid Mid-length",
|
||||
"fore-mid-length-u": "Fore Mid-length",
|
||||
"rear-fore-length-u": "Rear Fore-length",
|
||||
"mid-fore-length-u": "Mid Fore-length",
|
||||
"tentacle-1-u": "Tentacle 1",
|
||||
"tentacle-2-u": "Tentacle 2",
|
||||
"tentacle-3-u": "Tentacle 3",
|
||||
"tentacle-4-u": "Tentacle 4",
|
||||
"tentacle-5-u": "Tentacle 5",
|
||||
"tentacle-6-u": "Tentacle 6",
|
||||
"tentacle-7-u": "Tentacle 7",
|
||||
"tentacle-8-u": "Tentacle 8",
|
||||
"long-tentacle-1-u": "Long Tentacle 1",
|
||||
"long-tentacle-2-u": "Long Tentacle 2",
|
||||
"arachnid-u": "Arachnid",
|
||||
"biped-u": "Biped",
|
||||
"centaurid-u": "Centaurid",
|
||||
"decapoda-u": "Decapoda",
|
||||
"decapodiform-u": "Decapodiform",
|
||||
"dorsal-finned-aquatic-u": "Dorsal Finned Aquatic",
|
||||
"draconic-u": "Draconic",
|
||||
"insect-u": "Insect",
|
||||
"octopodiform-u": "Octopodiform",
|
||||
"pachyderm-u": "Pachyderm",
|
||||
"quadruped-u": "Quadruped",
|
||||
"serpentine-u": "Serpentine",
|
||||
"tailed-arachnid-u": "Tailed Arachnid",
|
||||
"tailed-biped-u": "Tailed Biped",
|
||||
"tailed-quadruped-u": "Tailed Quadruped",
|
||||
"winged-biped-u": "Winged Biped",
|
||||
"winged-insect-u": "Winged Insect",
|
||||
"winged-quadruped-u": "Winged Quadruped",
|
||||
"npc-decrecation-warning-u": "Notice! The NPC sheet will be deprecated in the next version. It will be replaced with mook sheet and other accompanying features. To prepare you should copy your NPC stats to the main character sheet.",
|
||||
"character-info-u": "Character Info",
|
||||
"languages-u": "Languages",
|
||||
"calculate-effictive-armor-enc-as-quarter-u": "Calculate effective ENC from armor as 1/4 actual",
|
||||
"folk-magic-range-u": "Folk Magic Range",
|
||||
"folk-magic-skill-u": "Folk Magic Skill",
|
||||
"folk-magic-skill-divided-by-five-u": "Folk Magic Skill / 5",
|
||||
"fae-powers-u": "Fae Powers",
|
||||
"fata-u": "Fata",
|
||||
"pow-metres-u": "POW Metres",
|
||||
"pow-times-ten-metres-u": "POW x 10 Metres",
|
||||
"max-simultaneous-powers-u": "Max Simultaneous Powers",
|
||||
"one-minute-u": "1 Minute",
|
||||
"intensity-minutes-u": "Intensity x Minutes",
|
||||
"intensity-times-five-minutes-u": "Intensity x 5 Minutes",
|
||||
"intensity-times-ten-minutes-u": "Intensity x 10 Minutes",
|
||||
"intensity-times-hours-u": "Intensity x Hours",
|
||||
"fae-powers-enabled-description-u": "Enables the Fae Powers section of the sheet.",
|
||||
"folk-magic-range-description-u": "Sets the range of Folk Magic spells with the ranged tag."
|
||||
}
|
||||
@@ -652,5 +652,84 @@
|
||||
"after-the-vampire-wars-u": "After the Vampire Wars",
|
||||
"mythras-u": "Mythras",
|
||||
"vehicle-type-option-description-u": "Type of vehicle mechanics to use.",
|
||||
"stash-u": "Stash"
|
||||
"stash-u": "Stash",
|
||||
"import-from-encounter-generator-u": "Import from Encounter Generator",
|
||||
"rear-right-leg-u": "Rear Right Leg",
|
||||
"rear-left-leg-u": "Rear Left Leg",
|
||||
"mid-right-leg-u": "Mid Right Leg",
|
||||
"mid-left-leg-u": "Mid Left Leg",
|
||||
"fore-right-leg-u": "Fore Right Leg",
|
||||
"fore-left-leg-u": "Fore Left Leg",
|
||||
"front-right-leg-u": "Front Right Leg",
|
||||
"front-left-leg-u": "Front Left Leg",
|
||||
"cephalothorax-u": "Cephalothorax",
|
||||
"hindquarters-u": "Hindquarters",
|
||||
"forequarters-u": "Forequarters",
|
||||
"tail-u": "Tail",
|
||||
"right-wing-u": "Right Wing",
|
||||
"left-wing-u": "Left Wing",
|
||||
"thorax-u": "Thorax",
|
||||
"dorsal-fin-u": "Dorsal Fin",
|
||||
"right-fin-u": "Right Fin",
|
||||
"left-fin-u": "Left Fin",
|
||||
"trunk-u": "Trunk",
|
||||
"right-pincer-u": "Right Pincer",
|
||||
"left-pincer-u": "Left Pincer",
|
||||
"metathorax-u": "Metathorax",
|
||||
"prothorax-u": "Prothorax",
|
||||
"tail-tip-u": "Tail Tip",
|
||||
"mid-end-length-u": "Mid End-length",
|
||||
"fore-end-length-u": "Fore End-length",
|
||||
"rear-mid-length-u": "Rear Mid-length",
|
||||
"mid-mid-length-u": "Mid Mid-length",
|
||||
"fore-mid-length-u": "Fore Mid-length",
|
||||
"rear-fore-length-u": "Rear Fore-length",
|
||||
"mid-fore-length-u": "Mid Fore-length",
|
||||
"tentacle-1-u": "Tentacle 1",
|
||||
"tentacle-2-u": "Tentacle 2",
|
||||
"tentacle-3-u": "Tentacle 3",
|
||||
"tentacle-4-u": "Tentacle 4",
|
||||
"tentacle-5-u": "Tentacle 5",
|
||||
"tentacle-6-u": "Tentacle 6",
|
||||
"tentacle-7-u": "Tentacle 7",
|
||||
"tentacle-8-u": "Tentacle 8",
|
||||
"long-tentacle-1-u": "Long Tentacle 1",
|
||||
"long-tentacle-2-u": "Long Tentacle 2",
|
||||
"arachnid-u": "Arachnid",
|
||||
"biped-u": "Biped",
|
||||
"centaurid-u": "Centaurid",
|
||||
"decapoda-u": "Decapoda",
|
||||
"decapodiform-u": "Decapodiform",
|
||||
"dorsal-finned-aquatic-u": "Dorsal Finned Aquatic",
|
||||
"draconic-u": "Draconic",
|
||||
"insect-u": "Insect",
|
||||
"octopodiform-u": "Octopodiform",
|
||||
"pachyderm-u": "Pachyderm",
|
||||
"quadruped-u": "Quadruped",
|
||||
"serpentine-u": "Serpentine",
|
||||
"tailed-arachnid-u": "Tailed Arachnid",
|
||||
"tailed-biped-u": "Tailed Biped",
|
||||
"tailed-quadruped-u": "Tailed Quadruped",
|
||||
"winged-biped-u": "Winged Biped",
|
||||
"winged-insect-u": "Winged Insect",
|
||||
"winged-quadruped-u": "Winged Quadruped",
|
||||
"npc-decrecation-warning-u": "Notice! The NPC sheet will be deprecated in the next version. It will be replaced with mook sheet and other accompanying features. To prepare you should copy your NPC stats to the main character sheet.",
|
||||
"character-info-u": "Character Info",
|
||||
"languages-u": "Languages",
|
||||
"calculate-effictive-armor-enc-as-quarter-u": "Calculate effective ENC from armor as 1/4 actual",
|
||||
"folk-magic-range-u": "Folk Magic Range",
|
||||
"folk-magic-skill-u": "Folk Magic Skill",
|
||||
"folk-magic-skill-divided-by-five-u": "Folk Magic Skill / 5",
|
||||
"fae-powers-u": "Fae Powers",
|
||||
"fata-u": "Fata",
|
||||
"pow-metres-u": "POW Metres",
|
||||
"pow-times-ten-metres-u": "POW x 10 Metres",
|
||||
"max-simultaneous-powers-u": "Max Simultaneous Powers",
|
||||
"one-minute-u": "1 Minute",
|
||||
"intensity-minutes-u": "Intensity x Minutes",
|
||||
"intensity-times-five-minutes-u": "Intensity x 5 Minutes",
|
||||
"intensity-times-ten-minutes-u": "Intensity x 10 Minutes",
|
||||
"intensity-times-hours-u": "Intensity x Hours",
|
||||
"fae-powers-enabled-description-u": "Enables the Fae Powers section of the sheet.",
|
||||
"folk-magic-range-description-u": "Sets the range of Folk Magic spells with the ranged tag."
|
||||
}
|
||||
@@ -652,5 +652,84 @@
|
||||
"after-the-vampire-wars-u": "After the Vampire Wars",
|
||||
"mythras-u": "Mythras",
|
||||
"vehicle-type-option-description-u": "Type of vehicle mechanics to use.",
|
||||
"stash-u": "Stash"
|
||||
"stash-u": "Stash",
|
||||
"import-from-encounter-generator-u": "Import from Encounter Generator",
|
||||
"rear-right-leg-u": "Rear Right Leg",
|
||||
"rear-left-leg-u": "Rear Left Leg",
|
||||
"mid-right-leg-u": "Mid Right Leg",
|
||||
"mid-left-leg-u": "Mid Left Leg",
|
||||
"fore-right-leg-u": "Fore Right Leg",
|
||||
"fore-left-leg-u": "Fore Left Leg",
|
||||
"front-right-leg-u": "Front Right Leg",
|
||||
"front-left-leg-u": "Front Left Leg",
|
||||
"cephalothorax-u": "Cephalothorax",
|
||||
"hindquarters-u": "Hindquarters",
|
||||
"forequarters-u": "Forequarters",
|
||||
"tail-u": "Tail",
|
||||
"right-wing-u": "Right Wing",
|
||||
"left-wing-u": "Left Wing",
|
||||
"thorax-u": "Thorax",
|
||||
"dorsal-fin-u": "Dorsal Fin",
|
||||
"right-fin-u": "Right Fin",
|
||||
"left-fin-u": "Left Fin",
|
||||
"trunk-u": "Trunk",
|
||||
"right-pincer-u": "Right Pincer",
|
||||
"left-pincer-u": "Left Pincer",
|
||||
"metathorax-u": "Metathorax",
|
||||
"prothorax-u": "Prothorax",
|
||||
"tail-tip-u": "Tail Tip",
|
||||
"mid-end-length-u": "Mid End-length",
|
||||
"fore-end-length-u": "Fore End-length",
|
||||
"rear-mid-length-u": "Rear Mid-length",
|
||||
"mid-mid-length-u": "Mid Mid-length",
|
||||
"fore-mid-length-u": "Fore Mid-length",
|
||||
"rear-fore-length-u": "Rear Fore-length",
|
||||
"mid-fore-length-u": "Mid Fore-length",
|
||||
"tentacle-1-u": "Tentacle 1",
|
||||
"tentacle-2-u": "Tentacle 2",
|
||||
"tentacle-3-u": "Tentacle 3",
|
||||
"tentacle-4-u": "Tentacle 4",
|
||||
"tentacle-5-u": "Tentacle 5",
|
||||
"tentacle-6-u": "Tentacle 6",
|
||||
"tentacle-7-u": "Tentacle 7",
|
||||
"tentacle-8-u": "Tentacle 8",
|
||||
"long-tentacle-1-u": "Long Tentacle 1",
|
||||
"long-tentacle-2-u": "Long Tentacle 2",
|
||||
"arachnid-u": "Arachnid",
|
||||
"biped-u": "Biped",
|
||||
"centaurid-u": "Centaurid",
|
||||
"decapoda-u": "Decapoda",
|
||||
"decapodiform-u": "Decapodiform",
|
||||
"dorsal-finned-aquatic-u": "Dorsal Finned Aquatic",
|
||||
"draconic-u": "Draconic",
|
||||
"insect-u": "Insect",
|
||||
"octopodiform-u": "Octopodiform",
|
||||
"pachyderm-u": "Pachyderm",
|
||||
"quadruped-u": "Quadruped",
|
||||
"serpentine-u": "Serpentine",
|
||||
"tailed-arachnid-u": "Tailed Arachnid",
|
||||
"tailed-biped-u": "Tailed Biped",
|
||||
"tailed-quadruped-u": "Tailed Quadruped",
|
||||
"winged-biped-u": "Winged Biped",
|
||||
"winged-insect-u": "Winged Insect",
|
||||
"winged-quadruped-u": "Winged Quadruped",
|
||||
"npc-decrecation-warning-u": "Notice! The NPC sheet will be deprecated in the next version. It will be replaced with mook sheet and other accompanying features. To prepare you should copy your NPC stats to the main character sheet.",
|
||||
"character-info-u": "Character Info",
|
||||
"languages-u": "Languages",
|
||||
"calculate-effictive-armor-enc-as-quarter-u": "Calculate effective ENC from armor as 1/4 actual",
|
||||
"folk-magic-range-u": "Folk Magic Range",
|
||||
"folk-magic-skill-u": "Folk Magic Skill",
|
||||
"folk-magic-skill-divided-by-five-u": "Folk Magic Skill / 5",
|
||||
"fae-powers-u": "Fae Powers",
|
||||
"fata-u": "Fata",
|
||||
"pow-metres-u": "POW Metres",
|
||||
"pow-times-ten-metres-u": "POW x 10 Metres",
|
||||
"max-simultaneous-powers-u": "Max Simultaneous Powers",
|
||||
"one-minute-u": "1 Minute",
|
||||
"intensity-minutes-u": "Intensity x Minutes",
|
||||
"intensity-times-five-minutes-u": "Intensity x 5 Minutes",
|
||||
"intensity-times-ten-minutes-u": "Intensity x 10 Minutes",
|
||||
"intensity-times-hours-u": "Intensity x Hours",
|
||||
"fae-powers-enabled-description-u": "Enables the Fae Powers section of the sheet.",
|
||||
"folk-magic-range-description-u": "Sets the range of Folk Magic spells with the ranged tag."
|
||||
}
|
||||
@@ -652,5 +652,84 @@
|
||||
"after-the-vampire-wars-u": "After the Vampire Wars",
|
||||
"mythras-u": "Mythras",
|
||||
"vehicle-type-option-description-u": "Type of vehicle mechanics to use.",
|
||||
"stash-u": "Stash"
|
||||
"stash-u": "Stash",
|
||||
"import-from-encounter-generator-u": "Import from Encounter Generator",
|
||||
"rear-right-leg-u": "Rear Right Leg",
|
||||
"rear-left-leg-u": "Rear Left Leg",
|
||||
"mid-right-leg-u": "Mid Right Leg",
|
||||
"mid-left-leg-u": "Mid Left Leg",
|
||||
"fore-right-leg-u": "Fore Right Leg",
|
||||
"fore-left-leg-u": "Fore Left Leg",
|
||||
"front-right-leg-u": "Front Right Leg",
|
||||
"front-left-leg-u": "Front Left Leg",
|
||||
"cephalothorax-u": "Cephalothorax",
|
||||
"hindquarters-u": "Hindquarters",
|
||||
"forequarters-u": "Forequarters",
|
||||
"tail-u": "Tail",
|
||||
"right-wing-u": "Right Wing",
|
||||
"left-wing-u": "Left Wing",
|
||||
"thorax-u": "Thorax",
|
||||
"dorsal-fin-u": "Dorsal Fin",
|
||||
"right-fin-u": "Right Fin",
|
||||
"left-fin-u": "Left Fin",
|
||||
"trunk-u": "Trunk",
|
||||
"right-pincer-u": "Right Pincer",
|
||||
"left-pincer-u": "Left Pincer",
|
||||
"metathorax-u": "Metathorax",
|
||||
"prothorax-u": "Prothorax",
|
||||
"tail-tip-u": "Tail Tip",
|
||||
"mid-end-length-u": "Mid End-length",
|
||||
"fore-end-length-u": "Fore End-length",
|
||||
"rear-mid-length-u": "Rear Mid-length",
|
||||
"mid-mid-length-u": "Mid Mid-length",
|
||||
"fore-mid-length-u": "Fore Mid-length",
|
||||
"rear-fore-length-u": "Rear Fore-length",
|
||||
"mid-fore-length-u": "Mid Fore-length",
|
||||
"tentacle-1-u": "Tentacle 1",
|
||||
"tentacle-2-u": "Tentacle 2",
|
||||
"tentacle-3-u": "Tentacle 3",
|
||||
"tentacle-4-u": "Tentacle 4",
|
||||
"tentacle-5-u": "Tentacle 5",
|
||||
"tentacle-6-u": "Tentacle 6",
|
||||
"tentacle-7-u": "Tentacle 7",
|
||||
"tentacle-8-u": "Tentacle 8",
|
||||
"long-tentacle-1-u": "Long Tentacle 1",
|
||||
"long-tentacle-2-u": "Long Tentacle 2",
|
||||
"arachnid-u": "Arachnid",
|
||||
"biped-u": "Biped",
|
||||
"centaurid-u": "Centaurid",
|
||||
"decapoda-u": "Decapoda",
|
||||
"decapodiform-u": "Decapodiform",
|
||||
"dorsal-finned-aquatic-u": "Dorsal Finned Aquatic",
|
||||
"draconic-u": "Draconic",
|
||||
"insect-u": "Insect",
|
||||
"octopodiform-u": "Octopodiform",
|
||||
"pachyderm-u": "Pachyderm",
|
||||
"quadruped-u": "Quadruped",
|
||||
"serpentine-u": "Serpentine",
|
||||
"tailed-arachnid-u": "Tailed Arachnid",
|
||||
"tailed-biped-u": "Tailed Biped",
|
||||
"tailed-quadruped-u": "Tailed Quadruped",
|
||||
"winged-biped-u": "Winged Biped",
|
||||
"winged-insect-u": "Winged Insect",
|
||||
"winged-quadruped-u": "Winged Quadruped",
|
||||
"npc-decrecation-warning-u": "Notice! The NPC sheet will be deprecated in the next version. It will be replaced with mook sheet and other accompanying features. To prepare you should copy your NPC stats to the main character sheet.",
|
||||
"character-info-u": "Character Info",
|
||||
"languages-u": "Languages",
|
||||
"calculate-effictive-armor-enc-as-quarter-u": "Calculate effective ENC from armor as 1/4 actual",
|
||||
"folk-magic-range-u": "Folk Magic Range",
|
||||
"folk-magic-skill-u": "Folk Magic Skill",
|
||||
"folk-magic-skill-divided-by-five-u": "Folk Magic Skill / 5",
|
||||
"fae-powers-u": "Fae Powers",
|
||||
"fata-u": "Fata",
|
||||
"pow-metres-u": "POW Metres",
|
||||
"pow-times-ten-metres-u": "POW x 10 Metres",
|
||||
"max-simultaneous-powers-u": "Max Simultaneous Powers",
|
||||
"one-minute-u": "1 Minute",
|
||||
"intensity-minutes-u": "Intensity x Minutes",
|
||||
"intensity-times-five-minutes-u": "Intensity x 5 Minutes",
|
||||
"intensity-times-ten-minutes-u": "Intensity x 10 Minutes",
|
||||
"intensity-times-hours-u": "Intensity x Hours",
|
||||
"fae-powers-enabled-description-u": "Enables the Fae Powers section of the sheet.",
|
||||
"folk-magic-range-description-u": "Sets the range of Folk Magic spells with the ranged tag."
|
||||
}
|
||||
@@ -652,5 +652,84 @@
|
||||
"after-the-vampire-wars-u": "After the Vampire Wars",
|
||||
"mythras-u": "Mythras",
|
||||
"vehicle-type-option-description-u": "Type of vehicle mechanics to use.",
|
||||
"stash-u": "Stash"
|
||||
"stash-u": "Stash",
|
||||
"import-from-encounter-generator-u": "Import from Encounter Generator",
|
||||
"rear-right-leg-u": "Rear Right Leg",
|
||||
"rear-left-leg-u": "Rear Left Leg",
|
||||
"mid-right-leg-u": "Mid Right Leg",
|
||||
"mid-left-leg-u": "Mid Left Leg",
|
||||
"fore-right-leg-u": "Fore Right Leg",
|
||||
"fore-left-leg-u": "Fore Left Leg",
|
||||
"front-right-leg-u": "Front Right Leg",
|
||||
"front-left-leg-u": "Front Left Leg",
|
||||
"cephalothorax-u": "Cephalothorax",
|
||||
"hindquarters-u": "Hindquarters",
|
||||
"forequarters-u": "Forequarters",
|
||||
"tail-u": "Tail",
|
||||
"right-wing-u": "Right Wing",
|
||||
"left-wing-u": "Left Wing",
|
||||
"thorax-u": "Thorax",
|
||||
"dorsal-fin-u": "Dorsal Fin",
|
||||
"right-fin-u": "Right Fin",
|
||||
"left-fin-u": "Left Fin",
|
||||
"trunk-u": "Trunk",
|
||||
"right-pincer-u": "Right Pincer",
|
||||
"left-pincer-u": "Left Pincer",
|
||||
"metathorax-u": "Metathorax",
|
||||
"prothorax-u": "Prothorax",
|
||||
"tail-tip-u": "Tail Tip",
|
||||
"mid-end-length-u": "Mid End-length",
|
||||
"fore-end-length-u": "Fore End-length",
|
||||
"rear-mid-length-u": "Rear Mid-length",
|
||||
"mid-mid-length-u": "Mid Mid-length",
|
||||
"fore-mid-length-u": "Fore Mid-length",
|
||||
"rear-fore-length-u": "Rear Fore-length",
|
||||
"mid-fore-length-u": "Mid Fore-length",
|
||||
"tentacle-1-u": "Tentacle 1",
|
||||
"tentacle-2-u": "Tentacle 2",
|
||||
"tentacle-3-u": "Tentacle 3",
|
||||
"tentacle-4-u": "Tentacle 4",
|
||||
"tentacle-5-u": "Tentacle 5",
|
||||
"tentacle-6-u": "Tentacle 6",
|
||||
"tentacle-7-u": "Tentacle 7",
|
||||
"tentacle-8-u": "Tentacle 8",
|
||||
"long-tentacle-1-u": "Long Tentacle 1",
|
||||
"long-tentacle-2-u": "Long Tentacle 2",
|
||||
"arachnid-u": "Arachnid",
|
||||
"biped-u": "Biped",
|
||||
"centaurid-u": "Centaurid",
|
||||
"decapoda-u": "Decapoda",
|
||||
"decapodiform-u": "Decapodiform",
|
||||
"dorsal-finned-aquatic-u": "Dorsal Finned Aquatic",
|
||||
"draconic-u": "Draconic",
|
||||
"insect-u": "Insect",
|
||||
"octopodiform-u": "Octopodiform",
|
||||
"pachyderm-u": "Pachyderm",
|
||||
"quadruped-u": "Quadruped",
|
||||
"serpentine-u": "Serpentine",
|
||||
"tailed-arachnid-u": "Tailed Arachnid",
|
||||
"tailed-biped-u": "Tailed Biped",
|
||||
"tailed-quadruped-u": "Tailed Quadruped",
|
||||
"winged-biped-u": "Winged Biped",
|
||||
"winged-insect-u": "Winged Insect",
|
||||
"winged-quadruped-u": "Winged Quadruped",
|
||||
"npc-decrecation-warning-u": "Notice! The NPC sheet will be deprecated in the next version. It will be replaced with mook sheet and other accompanying features. To prepare you should copy your NPC stats to the main character sheet.",
|
||||
"character-info-u": "Character Info",
|
||||
"languages-u": "Languages",
|
||||
"calculate-effictive-armor-enc-as-quarter-u": "Calculate effective ENC from armor as 1/4 actual",
|
||||
"folk-magic-range-u": "Folk Magic Range",
|
||||
"folk-magic-skill-u": "Folk Magic Skill",
|
||||
"folk-magic-skill-divided-by-five-u": "Folk Magic Skill / 5",
|
||||
"fae-powers-u": "Fae Powers",
|
||||
"fata-u": "Fata",
|
||||
"pow-metres-u": "POW Metres",
|
||||
"pow-times-ten-metres-u": "POW x 10 Metres",
|
||||
"max-simultaneous-powers-u": "Max Simultaneous Powers",
|
||||
"one-minute-u": "1 Minute",
|
||||
"intensity-minutes-u": "Intensity x Minutes",
|
||||
"intensity-times-five-minutes-u": "Intensity x 5 Minutes",
|
||||
"intensity-times-ten-minutes-u": "Intensity x 10 Minutes",
|
||||
"intensity-times-hours-u": "Intensity x Hours",
|
||||
"fae-powers-enabled-description-u": "Enables the Fae Powers section of the sheet.",
|
||||
"folk-magic-range-description-u": "Sets the range of Folk Magic spells with the ranged tag."
|
||||
}
|
||||
@@ -652,5 +652,84 @@
|
||||
"after-the-vampire-wars-u": "After the Vampire Wars",
|
||||
"mythras-u": "Mythras",
|
||||
"vehicle-type-option-description-u": "Type of vehicle mechanics to use.",
|
||||
"stash-u": "Stash"
|
||||
"stash-u": "Stash",
|
||||
"import-from-encounter-generator-u": "Import from Encounter Generator",
|
||||
"rear-right-leg-u": "Rear Right Leg",
|
||||
"rear-left-leg-u": "Rear Left Leg",
|
||||
"mid-right-leg-u": "Mid Right Leg",
|
||||
"mid-left-leg-u": "Mid Left Leg",
|
||||
"fore-right-leg-u": "Fore Right Leg",
|
||||
"fore-left-leg-u": "Fore Left Leg",
|
||||
"front-right-leg-u": "Front Right Leg",
|
||||
"front-left-leg-u": "Front Left Leg",
|
||||
"cephalothorax-u": "Cephalothorax",
|
||||
"hindquarters-u": "Hindquarters",
|
||||
"forequarters-u": "Forequarters",
|
||||
"tail-u": "Tail",
|
||||
"right-wing-u": "Right Wing",
|
||||
"left-wing-u": "Left Wing",
|
||||
"thorax-u": "Thorax",
|
||||
"dorsal-fin-u": "Dorsal Fin",
|
||||
"right-fin-u": "Right Fin",
|
||||
"left-fin-u": "Left Fin",
|
||||
"trunk-u": "Trunk",
|
||||
"right-pincer-u": "Right Pincer",
|
||||
"left-pincer-u": "Left Pincer",
|
||||
"metathorax-u": "Metathorax",
|
||||
"prothorax-u": "Prothorax",
|
||||
"tail-tip-u": "Tail Tip",
|
||||
"mid-end-length-u": "Mid End-length",
|
||||
"fore-end-length-u": "Fore End-length",
|
||||
"rear-mid-length-u": "Rear Mid-length",
|
||||
"mid-mid-length-u": "Mid Mid-length",
|
||||
"fore-mid-length-u": "Fore Mid-length",
|
||||
"rear-fore-length-u": "Rear Fore-length",
|
||||
"mid-fore-length-u": "Mid Fore-length",
|
||||
"tentacle-1-u": "Tentacle 1",
|
||||
"tentacle-2-u": "Tentacle 2",
|
||||
"tentacle-3-u": "Tentacle 3",
|
||||
"tentacle-4-u": "Tentacle 4",
|
||||
"tentacle-5-u": "Tentacle 5",
|
||||
"tentacle-6-u": "Tentacle 6",
|
||||
"tentacle-7-u": "Tentacle 7",
|
||||
"tentacle-8-u": "Tentacle 8",
|
||||
"long-tentacle-1-u": "Long Tentacle 1",
|
||||
"long-tentacle-2-u": "Long Tentacle 2",
|
||||
"arachnid-u": "Arachnid",
|
||||
"biped-u": "Biped",
|
||||
"centaurid-u": "Centaurid",
|
||||
"decapoda-u": "Decapoda",
|
||||
"decapodiform-u": "Decapodiform",
|
||||
"dorsal-finned-aquatic-u": "Dorsal Finned Aquatic",
|
||||
"draconic-u": "Draconic",
|
||||
"insect-u": "Insect",
|
||||
"octopodiform-u": "Octopodiform",
|
||||
"pachyderm-u": "Pachyderm",
|
||||
"quadruped-u": "Quadruped",
|
||||
"serpentine-u": "Serpentine",
|
||||
"tailed-arachnid-u": "Tailed Arachnid",
|
||||
"tailed-biped-u": "Tailed Biped",
|
||||
"tailed-quadruped-u": "Tailed Quadruped",
|
||||
"winged-biped-u": "Winged Biped",
|
||||
"winged-insect-u": "Winged Insect",
|
||||
"winged-quadruped-u": "Winged Quadruped",
|
||||
"npc-decrecation-warning-u": "Notice! The NPC sheet will be deprecated in the next version. It will be replaced with mook sheet and other accompanying features. To prepare you should copy your NPC stats to the main character sheet.",
|
||||
"character-info-u": "Character Info",
|
||||
"languages-u": "Languages",
|
||||
"calculate-effictive-armor-enc-as-quarter-u": "Calculate effective ENC from armor as 1/4 actual",
|
||||
"folk-magic-range-u": "Folk Magic Range",
|
||||
"folk-magic-skill-u": "Folk Magic Skill",
|
||||
"folk-magic-skill-divided-by-five-u": "Folk Magic Skill / 5",
|
||||
"fae-powers-u": "Fae Powers",
|
||||
"fata-u": "Fata",
|
||||
"pow-metres-u": "POW Metres",
|
||||
"pow-times-ten-metres-u": "POW x 10 Metres",
|
||||
"max-simultaneous-powers-u": "Max Simultaneous Powers",
|
||||
"one-minute-u": "1 Minute",
|
||||
"intensity-minutes-u": "Intensity x Minutes",
|
||||
"intensity-times-five-minutes-u": "Intensity x 5 Minutes",
|
||||
"intensity-times-ten-minutes-u": "Intensity x 10 Minutes",
|
||||
"intensity-times-hours-u": "Intensity x Hours",
|
||||
"fae-powers-enabled-description-u": "Enables the Fae Powers section of the sheet.",
|
||||
"folk-magic-range-description-u": "Sets the range of Folk Magic spells with the ranged tag."
|
||||
}
|
||||
@@ -652,5 +652,84 @@
|
||||
"after-the-vampire-wars-u": "After the Vampire Wars",
|
||||
"mythras-u": "Mythras",
|
||||
"vehicle-type-option-description-u": "Type of vehicle mechanics to use.",
|
||||
"stash-u": "Stash"
|
||||
"stash-u": "Stash",
|
||||
"import-from-encounter-generator-u": "Import from Encounter Generator",
|
||||
"rear-right-leg-u": "Rear Right Leg",
|
||||
"rear-left-leg-u": "Rear Left Leg",
|
||||
"mid-right-leg-u": "Mid Right Leg",
|
||||
"mid-left-leg-u": "Mid Left Leg",
|
||||
"fore-right-leg-u": "Fore Right Leg",
|
||||
"fore-left-leg-u": "Fore Left Leg",
|
||||
"front-right-leg-u": "Front Right Leg",
|
||||
"front-left-leg-u": "Front Left Leg",
|
||||
"cephalothorax-u": "Cephalothorax",
|
||||
"hindquarters-u": "Hindquarters",
|
||||
"forequarters-u": "Forequarters",
|
||||
"tail-u": "Tail",
|
||||
"right-wing-u": "Right Wing",
|
||||
"left-wing-u": "Left Wing",
|
||||
"thorax-u": "Thorax",
|
||||
"dorsal-fin-u": "Dorsal Fin",
|
||||
"right-fin-u": "Right Fin",
|
||||
"left-fin-u": "Left Fin",
|
||||
"trunk-u": "Trunk",
|
||||
"right-pincer-u": "Right Pincer",
|
||||
"left-pincer-u": "Left Pincer",
|
||||
"metathorax-u": "Metathorax",
|
||||
"prothorax-u": "Prothorax",
|
||||
"tail-tip-u": "Tail Tip",
|
||||
"mid-end-length-u": "Mid End-length",
|
||||
"fore-end-length-u": "Fore End-length",
|
||||
"rear-mid-length-u": "Rear Mid-length",
|
||||
"mid-mid-length-u": "Mid Mid-length",
|
||||
"fore-mid-length-u": "Fore Mid-length",
|
||||
"rear-fore-length-u": "Rear Fore-length",
|
||||
"mid-fore-length-u": "Mid Fore-length",
|
||||
"tentacle-1-u": "Tentacle 1",
|
||||
"tentacle-2-u": "Tentacle 2",
|
||||
"tentacle-3-u": "Tentacle 3",
|
||||
"tentacle-4-u": "Tentacle 4",
|
||||
"tentacle-5-u": "Tentacle 5",
|
||||
"tentacle-6-u": "Tentacle 6",
|
||||
"tentacle-7-u": "Tentacle 7",
|
||||
"tentacle-8-u": "Tentacle 8",
|
||||
"long-tentacle-1-u": "Long Tentacle 1",
|
||||
"long-tentacle-2-u": "Long Tentacle 2",
|
||||
"arachnid-u": "Arachnid",
|
||||
"biped-u": "Biped",
|
||||
"centaurid-u": "Centaurid",
|
||||
"decapoda-u": "Decapoda",
|
||||
"decapodiform-u": "Decapodiform",
|
||||
"dorsal-finned-aquatic-u": "Dorsal Finned Aquatic",
|
||||
"draconic-u": "Draconic",
|
||||
"insect-u": "Insect",
|
||||
"octopodiform-u": "Octopodiform",
|
||||
"pachyderm-u": "Pachyderm",
|
||||
"quadruped-u": "Quadruped",
|
||||
"serpentine-u": "Serpentine",
|
||||
"tailed-arachnid-u": "Tailed Arachnid",
|
||||
"tailed-biped-u": "Tailed Biped",
|
||||
"tailed-quadruped-u": "Tailed Quadruped",
|
||||
"winged-biped-u": "Winged Biped",
|
||||
"winged-insect-u": "Winged Insect",
|
||||
"winged-quadruped-u": "Winged Quadruped",
|
||||
"npc-decrecation-warning-u": "Notice! The NPC sheet will be deprecated in the next version. It will be replaced with mook sheet and other accompanying features. To prepare you should copy your NPC stats to the main character sheet.",
|
||||
"character-info-u": "Character Info",
|
||||
"languages-u": "Languages",
|
||||
"calculate-effictive-armor-enc-as-quarter-u": "Calculate effective ENC from armor as 1/4 actual",
|
||||
"folk-magic-range-u": "Folk Magic Range",
|
||||
"folk-magic-skill-u": "Folk Magic Skill",
|
||||
"folk-magic-skill-divided-by-five-u": "Folk Magic Skill / 5",
|
||||
"fae-powers-u": "Fae Powers",
|
||||
"fata-u": "Fata",
|
||||
"pow-metres-u": "POW Metres",
|
||||
"pow-times-ten-metres-u": "POW x 10 Metres",
|
||||
"max-simultaneous-powers-u": "Max Simultaneous Powers",
|
||||
"one-minute-u": "1 Minute",
|
||||
"intensity-minutes-u": "Intensity x Minutes",
|
||||
"intensity-times-five-minutes-u": "Intensity x 5 Minutes",
|
||||
"intensity-times-ten-minutes-u": "Intensity x 10 Minutes",
|
||||
"intensity-times-hours-u": "Intensity x Hours",
|
||||
"fae-powers-enabled-description-u": "Enables the Fae Powers section of the sheet.",
|
||||
"folk-magic-range-description-u": "Sets the range of Folk Magic spells with the ranged tag."
|
||||
}
|
||||
@@ -652,5 +652,84 @@
|
||||
"after-the-vampire-wars-u": "After the Vampire Wars",
|
||||
"mythras-u": "Mythras",
|
||||
"vehicle-type-option-description-u": "Type of vehicle mechanics to use.",
|
||||
"stash-u": "Stash"
|
||||
"stash-u": "Stash",
|
||||
"import-from-encounter-generator-u": "Import from Encounter Generator",
|
||||
"rear-right-leg-u": "Rear Right Leg",
|
||||
"rear-left-leg-u": "Rear Left Leg",
|
||||
"mid-right-leg-u": "Mid Right Leg",
|
||||
"mid-left-leg-u": "Mid Left Leg",
|
||||
"fore-right-leg-u": "Fore Right Leg",
|
||||
"fore-left-leg-u": "Fore Left Leg",
|
||||
"front-right-leg-u": "Front Right Leg",
|
||||
"front-left-leg-u": "Front Left Leg",
|
||||
"cephalothorax-u": "Cephalothorax",
|
||||
"hindquarters-u": "Hindquarters",
|
||||
"forequarters-u": "Forequarters",
|
||||
"tail-u": "Tail",
|
||||
"right-wing-u": "Right Wing",
|
||||
"left-wing-u": "Left Wing",
|
||||
"thorax-u": "Thorax",
|
||||
"dorsal-fin-u": "Dorsal Fin",
|
||||
"right-fin-u": "Right Fin",
|
||||
"left-fin-u": "Left Fin",
|
||||
"trunk-u": "Trunk",
|
||||
"right-pincer-u": "Right Pincer",
|
||||
"left-pincer-u": "Left Pincer",
|
||||
"metathorax-u": "Metathorax",
|
||||
"prothorax-u": "Prothorax",
|
||||
"tail-tip-u": "Tail Tip",
|
||||
"mid-end-length-u": "Mid End-length",
|
||||
"fore-end-length-u": "Fore End-length",
|
||||
"rear-mid-length-u": "Rear Mid-length",
|
||||
"mid-mid-length-u": "Mid Mid-length",
|
||||
"fore-mid-length-u": "Fore Mid-length",
|
||||
"rear-fore-length-u": "Rear Fore-length",
|
||||
"mid-fore-length-u": "Mid Fore-length",
|
||||
"tentacle-1-u": "Tentacle 1",
|
||||
"tentacle-2-u": "Tentacle 2",
|
||||
"tentacle-3-u": "Tentacle 3",
|
||||
"tentacle-4-u": "Tentacle 4",
|
||||
"tentacle-5-u": "Tentacle 5",
|
||||
"tentacle-6-u": "Tentacle 6",
|
||||
"tentacle-7-u": "Tentacle 7",
|
||||
"tentacle-8-u": "Tentacle 8",
|
||||
"long-tentacle-1-u": "Long Tentacle 1",
|
||||
"long-tentacle-2-u": "Long Tentacle 2",
|
||||
"arachnid-u": "Arachnid",
|
||||
"biped-u": "Biped",
|
||||
"centaurid-u": "Centaurid",
|
||||
"decapoda-u": "Decapoda",
|
||||
"decapodiform-u": "Decapodiform",
|
||||
"dorsal-finned-aquatic-u": "Dorsal Finned Aquatic",
|
||||
"draconic-u": "Draconic",
|
||||
"insect-u": "Insect",
|
||||
"octopodiform-u": "Octopodiform",
|
||||
"pachyderm-u": "Pachyderm",
|
||||
"quadruped-u": "Quadruped",
|
||||
"serpentine-u": "Serpentine",
|
||||
"tailed-arachnid-u": "Tailed Arachnid",
|
||||
"tailed-biped-u": "Tailed Biped",
|
||||
"tailed-quadruped-u": "Tailed Quadruped",
|
||||
"winged-biped-u": "Winged Biped",
|
||||
"winged-insect-u": "Winged Insect",
|
||||
"winged-quadruped-u": "Winged Quadruped",
|
||||
"npc-decrecation-warning-u": "Notice! The NPC sheet will be deprecated in the next version. It will be replaced with mook sheet and other accompanying features. To prepare you should copy your NPC stats to the main character sheet.",
|
||||
"character-info-u": "Character Info",
|
||||
"languages-u": "Languages",
|
||||
"calculate-effictive-armor-enc-as-quarter-u": "Calculate effective ENC from armor as 1/4 actual",
|
||||
"folk-magic-range-u": "Folk Magic Range",
|
||||
"folk-magic-skill-u": "Folk Magic Skill",
|
||||
"folk-magic-skill-divided-by-five-u": "Folk Magic Skill / 5",
|
||||
"fae-powers-u": "Fae Powers",
|
||||
"fata-u": "Fata",
|
||||
"pow-metres-u": "POW Metres",
|
||||
"pow-times-ten-metres-u": "POW x 10 Metres",
|
||||
"max-simultaneous-powers-u": "Max Simultaneous Powers",
|
||||
"one-minute-u": "1 Minute",
|
||||
"intensity-minutes-u": "Intensity x Minutes",
|
||||
"intensity-times-five-minutes-u": "Intensity x 5 Minutes",
|
||||
"intensity-times-ten-minutes-u": "Intensity x 10 Minutes",
|
||||
"intensity-times-hours-u": "Intensity x Hours",
|
||||
"fae-powers-enabled-description-u": "Enables the Fae Powers section of the sheet.",
|
||||
"folk-magic-range-description-u": "Sets the range of Folk Magic spells with the ranged tag."
|
||||
}
|
||||
@@ -652,5 +652,84 @@
|
||||
"after-the-vampire-wars-u": "After the Vampire Wars",
|
||||
"mythras-u": "Mythras",
|
||||
"vehicle-type-option-description-u": "Type of vehicle mechanics to use.",
|
||||
"stash-u": "Stash"
|
||||
"stash-u": "Stash",
|
||||
"import-from-encounter-generator-u": "Import from Encounter Generator",
|
||||
"rear-right-leg-u": "Rear Right Leg",
|
||||
"rear-left-leg-u": "Rear Left Leg",
|
||||
"mid-right-leg-u": "Mid Right Leg",
|
||||
"mid-left-leg-u": "Mid Left Leg",
|
||||
"fore-right-leg-u": "Fore Right Leg",
|
||||
"fore-left-leg-u": "Fore Left Leg",
|
||||
"front-right-leg-u": "Front Right Leg",
|
||||
"front-left-leg-u": "Front Left Leg",
|
||||
"cephalothorax-u": "Cephalothorax",
|
||||
"hindquarters-u": "Hindquarters",
|
||||
"forequarters-u": "Forequarters",
|
||||
"tail-u": "Tail",
|
||||
"right-wing-u": "Right Wing",
|
||||
"left-wing-u": "Left Wing",
|
||||
"thorax-u": "Thorax",
|
||||
"dorsal-fin-u": "Dorsal Fin",
|
||||
"right-fin-u": "Right Fin",
|
||||
"left-fin-u": "Left Fin",
|
||||
"trunk-u": "Trunk",
|
||||
"right-pincer-u": "Right Pincer",
|
||||
"left-pincer-u": "Left Pincer",
|
||||
"metathorax-u": "Metathorax",
|
||||
"prothorax-u": "Prothorax",
|
||||
"tail-tip-u": "Tail Tip",
|
||||
"mid-end-length-u": "Mid End-length",
|
||||
"fore-end-length-u": "Fore End-length",
|
||||
"rear-mid-length-u": "Rear Mid-length",
|
||||
"mid-mid-length-u": "Mid Mid-length",
|
||||
"fore-mid-length-u": "Fore Mid-length",
|
||||
"rear-fore-length-u": "Rear Fore-length",
|
||||
"mid-fore-length-u": "Mid Fore-length",
|
||||
"tentacle-1-u": "Tentacle 1",
|
||||
"tentacle-2-u": "Tentacle 2",
|
||||
"tentacle-3-u": "Tentacle 3",
|
||||
"tentacle-4-u": "Tentacle 4",
|
||||
"tentacle-5-u": "Tentacle 5",
|
||||
"tentacle-6-u": "Tentacle 6",
|
||||
"tentacle-7-u": "Tentacle 7",
|
||||
"tentacle-8-u": "Tentacle 8",
|
||||
"long-tentacle-1-u": "Long Tentacle 1",
|
||||
"long-tentacle-2-u": "Long Tentacle 2",
|
||||
"arachnid-u": "Arachnid",
|
||||
"biped-u": "Biped",
|
||||
"centaurid-u": "Centaurid",
|
||||
"decapoda-u": "Decapoda",
|
||||
"decapodiform-u": "Decapodiform",
|
||||
"dorsal-finned-aquatic-u": "Dorsal Finned Aquatic",
|
||||
"draconic-u": "Draconic",
|
||||
"insect-u": "Insect",
|
||||
"octopodiform-u": "Octopodiform",
|
||||
"pachyderm-u": "Pachyderm",
|
||||
"quadruped-u": "Quadruped",
|
||||
"serpentine-u": "Serpentine",
|
||||
"tailed-arachnid-u": "Tailed Arachnid",
|
||||
"tailed-biped-u": "Tailed Biped",
|
||||
"tailed-quadruped-u": "Tailed Quadruped",
|
||||
"winged-biped-u": "Winged Biped",
|
||||
"winged-insect-u": "Winged Insect",
|
||||
"winged-quadruped-u": "Winged Quadruped",
|
||||
"npc-decrecation-warning-u": "Notice! The NPC sheet will be deprecated in the next version. It will be replaced with mook sheet and other accompanying features. To prepare you should copy your NPC stats to the main character sheet.",
|
||||
"character-info-u": "Character Info",
|
||||
"languages-u": "Languages",
|
||||
"calculate-effictive-armor-enc-as-quarter-u": "Calculate effective ENC from armor as 1/4 actual",
|
||||
"folk-magic-range-u": "Folk Magic Range",
|
||||
"folk-magic-skill-u": "Folk Magic Skill",
|
||||
"folk-magic-skill-divided-by-five-u": "Folk Magic Skill / 5",
|
||||
"fae-powers-u": "Fae Powers",
|
||||
"fata-u": "Fata",
|
||||
"pow-metres-u": "POW Metres",
|
||||
"pow-times-ten-metres-u": "POW x 10 Metres",
|
||||
"max-simultaneous-powers-u": "Max Simultaneous Powers",
|
||||
"one-minute-u": "1 Minute",
|
||||
"intensity-minutes-u": "Intensity x Minutes",
|
||||
"intensity-times-five-minutes-u": "Intensity x 5 Minutes",
|
||||
"intensity-times-ten-minutes-u": "Intensity x 10 Minutes",
|
||||
"intensity-times-hours-u": "Intensity x Hours",
|
||||
"fae-powers-enabled-description-u": "Enables the Fae Powers section of the sheet.",
|
||||
"folk-magic-range-description-u": "Sets the range of Folk Magic spells with the ranged tag."
|
||||
}
|
||||
@@ -652,5 +652,84 @@
|
||||
"after-the-vampire-wars-u": "After the Vampire Wars",
|
||||
"mythras-u": "Mythras",
|
||||
"vehicle-type-option-description-u": "Type of vehicle mechanics to use.",
|
||||
"stash-u": "Stash"
|
||||
"stash-u": "Stash",
|
||||
"import-from-encounter-generator-u": "Import from Encounter Generator",
|
||||
"rear-right-leg-u": "Rear Right Leg",
|
||||
"rear-left-leg-u": "Rear Left Leg",
|
||||
"mid-right-leg-u": "Mid Right Leg",
|
||||
"mid-left-leg-u": "Mid Left Leg",
|
||||
"fore-right-leg-u": "Fore Right Leg",
|
||||
"fore-left-leg-u": "Fore Left Leg",
|
||||
"front-right-leg-u": "Front Right Leg",
|
||||
"front-left-leg-u": "Front Left Leg",
|
||||
"cephalothorax-u": "Cephalothorax",
|
||||
"hindquarters-u": "Hindquarters",
|
||||
"forequarters-u": "Forequarters",
|
||||
"tail-u": "Tail",
|
||||
"right-wing-u": "Right Wing",
|
||||
"left-wing-u": "Left Wing",
|
||||
"thorax-u": "Thorax",
|
||||
"dorsal-fin-u": "Dorsal Fin",
|
||||
"right-fin-u": "Right Fin",
|
||||
"left-fin-u": "Left Fin",
|
||||
"trunk-u": "Trunk",
|
||||
"right-pincer-u": "Right Pincer",
|
||||
"left-pincer-u": "Left Pincer",
|
||||
"metathorax-u": "Metathorax",
|
||||
"prothorax-u": "Prothorax",
|
||||
"tail-tip-u": "Tail Tip",
|
||||
"mid-end-length-u": "Mid End-length",
|
||||
"fore-end-length-u": "Fore End-length",
|
||||
"rear-mid-length-u": "Rear Mid-length",
|
||||
"mid-mid-length-u": "Mid Mid-length",
|
||||
"fore-mid-length-u": "Fore Mid-length",
|
||||
"rear-fore-length-u": "Rear Fore-length",
|
||||
"mid-fore-length-u": "Mid Fore-length",
|
||||
"tentacle-1-u": "Tentacle 1",
|
||||
"tentacle-2-u": "Tentacle 2",
|
||||
"tentacle-3-u": "Tentacle 3",
|
||||
"tentacle-4-u": "Tentacle 4",
|
||||
"tentacle-5-u": "Tentacle 5",
|
||||
"tentacle-6-u": "Tentacle 6",
|
||||
"tentacle-7-u": "Tentacle 7",
|
||||
"tentacle-8-u": "Tentacle 8",
|
||||
"long-tentacle-1-u": "Long Tentacle 1",
|
||||
"long-tentacle-2-u": "Long Tentacle 2",
|
||||
"arachnid-u": "Arachnid",
|
||||
"biped-u": "Biped",
|
||||
"centaurid-u": "Centaurid",
|
||||
"decapoda-u": "Decapoda",
|
||||
"decapodiform-u": "Decapodiform",
|
||||
"dorsal-finned-aquatic-u": "Dorsal Finned Aquatic",
|
||||
"draconic-u": "Draconic",
|
||||
"insect-u": "Insect",
|
||||
"octopodiform-u": "Octopodiform",
|
||||
"pachyderm-u": "Pachyderm",
|
||||
"quadruped-u": "Quadruped",
|
||||
"serpentine-u": "Serpentine",
|
||||
"tailed-arachnid-u": "Tailed Arachnid",
|
||||
"tailed-biped-u": "Tailed Biped",
|
||||
"tailed-quadruped-u": "Tailed Quadruped",
|
||||
"winged-biped-u": "Winged Biped",
|
||||
"winged-insect-u": "Winged Insect",
|
||||
"winged-quadruped-u": "Winged Quadruped",
|
||||
"npc-decrecation-warning-u": "Notice! The NPC sheet will be deprecated in the next version. It will be replaced with mook sheet and other accompanying features. To prepare you should copy your NPC stats to the main character sheet.",
|
||||
"character-info-u": "Character Info",
|
||||
"languages-u": "Languages",
|
||||
"calculate-effictive-armor-enc-as-quarter-u": "Calculate effective ENC from armor as 1/4 actual",
|
||||
"folk-magic-range-u": "Folk Magic Range",
|
||||
"folk-magic-skill-u": "Folk Magic Skill",
|
||||
"folk-magic-skill-divided-by-five-u": "Folk Magic Skill / 5",
|
||||
"fae-powers-u": "Fae Powers",
|
||||
"fata-u": "Fata",
|
||||
"pow-metres-u": "POW Metres",
|
||||
"pow-times-ten-metres-u": "POW x 10 Metres",
|
||||
"max-simultaneous-powers-u": "Max Simultaneous Powers",
|
||||
"one-minute-u": "1 Minute",
|
||||
"intensity-minutes-u": "Intensity x Minutes",
|
||||
"intensity-times-five-minutes-u": "Intensity x 5 Minutes",
|
||||
"intensity-times-ten-minutes-u": "Intensity x 10 Minutes",
|
||||
"intensity-times-hours-u": "Intensity x Hours",
|
||||
"fae-powers-enabled-description-u": "Enables the Fae Powers section of the sheet.",
|
||||
"folk-magic-range-description-u": "Sets the range of Folk Magic spells with the ranged tag."
|
||||
}
|
||||
@@ -652,5 +652,84 @@
|
||||
"after-the-vampire-wars-u": "After the Vampire Wars",
|
||||
"mythras-u": "Mythras",
|
||||
"vehicle-type-option-description-u": "Type of vehicle mechanics to use.",
|
||||
"stash-u": "Stash"
|
||||
"stash-u": "Stash",
|
||||
"import-from-encounter-generator-u": "Import from Encounter Generator",
|
||||
"rear-right-leg-u": "Rear Right Leg",
|
||||
"rear-left-leg-u": "Rear Left Leg",
|
||||
"mid-right-leg-u": "Mid Right Leg",
|
||||
"mid-left-leg-u": "Mid Left Leg",
|
||||
"fore-right-leg-u": "Fore Right Leg",
|
||||
"fore-left-leg-u": "Fore Left Leg",
|
||||
"front-right-leg-u": "Front Right Leg",
|
||||
"front-left-leg-u": "Front Left Leg",
|
||||
"cephalothorax-u": "Cephalothorax",
|
||||
"hindquarters-u": "Hindquarters",
|
||||
"forequarters-u": "Forequarters",
|
||||
"tail-u": "Tail",
|
||||
"right-wing-u": "Right Wing",
|
||||
"left-wing-u": "Left Wing",
|
||||
"thorax-u": "Thorax",
|
||||
"dorsal-fin-u": "Dorsal Fin",
|
||||
"right-fin-u": "Right Fin",
|
||||
"left-fin-u": "Left Fin",
|
||||
"trunk-u": "Trunk",
|
||||
"right-pincer-u": "Right Pincer",
|
||||
"left-pincer-u": "Left Pincer",
|
||||
"metathorax-u": "Metathorax",
|
||||
"prothorax-u": "Prothorax",
|
||||
"tail-tip-u": "Tail Tip",
|
||||
"mid-end-length-u": "Mid End-length",
|
||||
"fore-end-length-u": "Fore End-length",
|
||||
"rear-mid-length-u": "Rear Mid-length",
|
||||
"mid-mid-length-u": "Mid Mid-length",
|
||||
"fore-mid-length-u": "Fore Mid-length",
|
||||
"rear-fore-length-u": "Rear Fore-length",
|
||||
"mid-fore-length-u": "Mid Fore-length",
|
||||
"tentacle-1-u": "Tentacle 1",
|
||||
"tentacle-2-u": "Tentacle 2",
|
||||
"tentacle-3-u": "Tentacle 3",
|
||||
"tentacle-4-u": "Tentacle 4",
|
||||
"tentacle-5-u": "Tentacle 5",
|
||||
"tentacle-6-u": "Tentacle 6",
|
||||
"tentacle-7-u": "Tentacle 7",
|
||||
"tentacle-8-u": "Tentacle 8",
|
||||
"long-tentacle-1-u": "Long Tentacle 1",
|
||||
"long-tentacle-2-u": "Long Tentacle 2",
|
||||
"arachnid-u": "Arachnid",
|
||||
"biped-u": "Biped",
|
||||
"centaurid-u": "Centaurid",
|
||||
"decapoda-u": "Decapoda",
|
||||
"decapodiform-u": "Decapodiform",
|
||||
"dorsal-finned-aquatic-u": "Dorsal Finned Aquatic",
|
||||
"draconic-u": "Draconic",
|
||||
"insect-u": "Insect",
|
||||
"octopodiform-u": "Octopodiform",
|
||||
"pachyderm-u": "Pachyderm",
|
||||
"quadruped-u": "Quadruped",
|
||||
"serpentine-u": "Serpentine",
|
||||
"tailed-arachnid-u": "Tailed Arachnid",
|
||||
"tailed-biped-u": "Tailed Biped",
|
||||
"tailed-quadruped-u": "Tailed Quadruped",
|
||||
"winged-biped-u": "Winged Biped",
|
||||
"winged-insect-u": "Winged Insect",
|
||||
"winged-quadruped-u": "Winged Quadruped",
|
||||
"npc-decrecation-warning-u": "Notice! The NPC sheet will be deprecated in the next version. It will be replaced with mook sheet and other accompanying features. To prepare you should copy your NPC stats to the main character sheet.",
|
||||
"character-info-u": "Character Info",
|
||||
"languages-u": "Languages",
|
||||
"calculate-effictive-armor-enc-as-quarter-u": "Calculate effective ENC from armor as 1/4 actual",
|
||||
"folk-magic-range-u": "Folk Magic Range",
|
||||
"folk-magic-skill-u": "Folk Magic Skill",
|
||||
"folk-magic-skill-divided-by-five-u": "Folk Magic Skill / 5",
|
||||
"fae-powers-u": "Fae Powers",
|
||||
"fata-u": "Fata",
|
||||
"pow-metres-u": "POW Metres",
|
||||
"pow-times-ten-metres-u": "POW x 10 Metres",
|
||||
"max-simultaneous-powers-u": "Max Simultaneous Powers",
|
||||
"one-minute-u": "1 Minute",
|
||||
"intensity-minutes-u": "Intensity x Minutes",
|
||||
"intensity-times-five-minutes-u": "Intensity x 5 Minutes",
|
||||
"intensity-times-ten-minutes-u": "Intensity x 10 Minutes",
|
||||
"intensity-times-hours-u": "Intensity x Hours",
|
||||
"fae-powers-enabled-description-u": "Enables the Fae Powers section of the sheet.",
|
||||
"folk-magic-range-description-u": "Sets the range of Folk Magic spells with the ranged tag."
|
||||
}
|
||||
@@ -652,5 +652,84 @@
|
||||
"after-the-vampire-wars-u": "crwdns65960:0crwdne65960:0",
|
||||
"mythras-u": "crwdns65961:0crwdne65961:0",
|
||||
"vehicle-type-option-description-u": "crwdns65962:0crwdne65962:0",
|
||||
"stash-u": "crwdns65963:0crwdne65963:0"
|
||||
"stash-u": "crwdns65963:0crwdne65963:0",
|
||||
"import-from-encounter-generator-u": "crwdns72023:0crwdne72023:0",
|
||||
"rear-right-leg-u": "crwdns72024:0crwdne72024:0",
|
||||
"rear-left-leg-u": "crwdns72025:0crwdne72025:0",
|
||||
"mid-right-leg-u": "crwdns72026:0crwdne72026:0",
|
||||
"mid-left-leg-u": "crwdns72027:0crwdne72027:0",
|
||||
"fore-right-leg-u": "crwdns72028:0crwdne72028:0",
|
||||
"fore-left-leg-u": "crwdns72029:0crwdne72029:0",
|
||||
"front-right-leg-u": "crwdns72030:0crwdne72030:0",
|
||||
"front-left-leg-u": "crwdns72031:0crwdne72031:0",
|
||||
"cephalothorax-u": "crwdns72032:0crwdne72032:0",
|
||||
"hindquarters-u": "crwdns72033:0crwdne72033:0",
|
||||
"forequarters-u": "crwdns72034:0crwdne72034:0",
|
||||
"tail-u": "crwdns72035:0crwdne72035:0",
|
||||
"right-wing-u": "crwdns72036:0crwdne72036:0",
|
||||
"left-wing-u": "crwdns72037:0crwdne72037:0",
|
||||
"thorax-u": "crwdns72038:0crwdne72038:0",
|
||||
"dorsal-fin-u": "crwdns72039:0crwdne72039:0",
|
||||
"right-fin-u": "crwdns72040:0crwdne72040:0",
|
||||
"left-fin-u": "crwdns72041:0crwdne72041:0",
|
||||
"trunk-u": "crwdns72042:0crwdne72042:0",
|
||||
"right-pincer-u": "crwdns72043:0crwdne72043:0",
|
||||
"left-pincer-u": "crwdns72044:0crwdne72044:0",
|
||||
"metathorax-u": "crwdns72045:0crwdne72045:0",
|
||||
"prothorax-u": "crwdns72046:0crwdne72046:0",
|
||||
"tail-tip-u": "crwdns72047:0crwdne72047:0",
|
||||
"mid-end-length-u": "crwdns72048:0crwdne72048:0",
|
||||
"fore-end-length-u": "crwdns72049:0crwdne72049:0",
|
||||
"rear-mid-length-u": "crwdns72050:0crwdne72050:0",
|
||||
"mid-mid-length-u": "crwdns72051:0crwdne72051:0",
|
||||
"fore-mid-length-u": "crwdns72052:0crwdne72052:0",
|
||||
"rear-fore-length-u": "crwdns72053:0crwdne72053:0",
|
||||
"mid-fore-length-u": "crwdns72054:0crwdne72054:0",
|
||||
"tentacle-1-u": "crwdns72055:0crwdne72055:0",
|
||||
"tentacle-2-u": "crwdns72056:0crwdne72056:0",
|
||||
"tentacle-3-u": "crwdns72057:0crwdne72057:0",
|
||||
"tentacle-4-u": "crwdns72058:0crwdne72058:0",
|
||||
"tentacle-5-u": "crwdns72059:0crwdne72059:0",
|
||||
"tentacle-6-u": "crwdns72060:0crwdne72060:0",
|
||||
"tentacle-7-u": "crwdns72061:0crwdne72061:0",
|
||||
"tentacle-8-u": "crwdns72062:0crwdne72062:0",
|
||||
"long-tentacle-1-u": "crwdns72063:0crwdne72063:0",
|
||||
"long-tentacle-2-u": "crwdns72064:0crwdne72064:0",
|
||||
"arachnid-u": "crwdns72065:0crwdne72065:0",
|
||||
"biped-u": "crwdns72066:0crwdne72066:0",
|
||||
"centaurid-u": "crwdns72067:0crwdne72067:0",
|
||||
"decapoda-u": "crwdns72068:0crwdne72068:0",
|
||||
"decapodiform-u": "crwdns72069:0crwdne72069:0",
|
||||
"dorsal-finned-aquatic-u": "crwdns72070:0crwdne72070:0",
|
||||
"draconic-u": "crwdns72071:0crwdne72071:0",
|
||||
"insect-u": "crwdns72072:0crwdne72072:0",
|
||||
"octopodiform-u": "crwdns72073:0crwdne72073:0",
|
||||
"pachyderm-u": "crwdns72074:0crwdne72074:0",
|
||||
"quadruped-u": "crwdns72075:0crwdne72075:0",
|
||||
"serpentine-u": "crwdns72076:0crwdne72076:0",
|
||||
"tailed-arachnid-u": "crwdns72077:0crwdne72077:0",
|
||||
"tailed-biped-u": "crwdns72078:0crwdne72078:0",
|
||||
"tailed-quadruped-u": "crwdns72079:0crwdne72079:0",
|
||||
"winged-biped-u": "crwdns72080:0crwdne72080:0",
|
||||
"winged-insect-u": "crwdns72081:0crwdne72081:0",
|
||||
"winged-quadruped-u": "crwdns72082:0crwdne72082:0",
|
||||
"npc-decrecation-warning-u": "crwdns72083:0crwdne72083:0",
|
||||
"character-info-u": "crwdns72084:0crwdne72084:0",
|
||||
"languages-u": "crwdns72085:0crwdne72085:0",
|
||||
"calculate-effictive-armor-enc-as-quarter-u": "crwdns72086:0crwdne72086:0",
|
||||
"folk-magic-range-u": "crwdns72087:0crwdne72087:0",
|
||||
"folk-magic-skill-u": "crwdns72088:0crwdne72088:0",
|
||||
"folk-magic-skill-divided-by-five-u": "crwdns72089:0crwdne72089:0",
|
||||
"fae-powers-u": "crwdns72090:0crwdne72090:0",
|
||||
"fata-u": "crwdns72091:0crwdne72091:0",
|
||||
"pow-metres-u": "crwdns72092:0crwdne72092:0",
|
||||
"pow-times-ten-metres-u": "crwdns72093:0crwdne72093:0",
|
||||
"max-simultaneous-powers-u": "crwdns72094:0crwdne72094:0",
|
||||
"one-minute-u": "crwdns72095:0crwdne72095:0",
|
||||
"intensity-minutes-u": "crwdns72096:0crwdne72096:0",
|
||||
"intensity-times-five-minutes-u": "crwdns72097:0crwdne72097:0",
|
||||
"intensity-times-ten-minutes-u": "crwdns72098:0crwdne72098:0",
|
||||
"intensity-times-hours-u": "crwdns72099:0crwdne72099:0",
|
||||
"fae-powers-enabled-description-u": "crwdns72100:0crwdne72100:0",
|
||||
"folk-magic-range-description-u": "crwdns72101:0crwdne72101:0"
|
||||
}
|
||||
+186
-188
@@ -43,7 +43,7 @@
|
||||
<td><input type="text" name="attr_lek" placeholder="Lek"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>XP:</td>
|
||||
<td>PD:</td>
|
||||
<td><input type="number" name="attr_xp" value="0" style="width: 7em"></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
@@ -55,10 +55,8 @@
|
||||
<button type='roll'
|
||||
value="/me rzuca na Inicjatywe [[3d20dh1-(2*@{selected|zrecznosc})]] dla @{selected|name}"
|
||||
name='roll_initiative'></button>
|
||||
Initiative: 1d6 + Dex Mod + <input type="number" name="attr_init_bns" value="0">
|
||||
Inicjatywa: 3(d20-Zrecznosc), odrzuć najwyższy wynik.
|
||||
<br>
|
||||
Current Initiative:
|
||||
<input type="number" name="attr_curr_init" value="0" title="Manually Enter for Player Tracking">
|
||||
<hr>
|
||||
<h3>Współczynniki</h3>
|
||||
<div class="sheet-1colrow">
|
||||
@@ -70,8 +68,8 @@ Current Initiative:
|
||||
<td><input type="number" name="attr_zrecznosc" value="9"></td>
|
||||
<td> <button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_zrecznosc}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_zrecznosc}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_zrecznosc}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Zrecznosc @{attr_zrecznosc}*
|
||||
[[ d20cf>[[@{zrecznosc}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{zrecznosc}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{zrecznosc}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Zrecznosc @{zrecznosc}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_zrecznosc'></button></td>
|
||||
@@ -81,8 +79,8 @@ Current Initiative:
|
||||
<td><input type="number" name="attr_percepcja" value="9"></td>
|
||||
<td> <button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_percepcja}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_percepcja}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_percepcja}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_percepcja}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Percepcja @{attr_percepcja}*
|
||||
[[ d20cf>[[@{percepcja}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{percepcja}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{percepcja}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{percepcja}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Percepcja @{percepcja}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_percepcja'></button></td>
|
||||
@@ -92,8 +90,8 @@ Current Initiative:
|
||||
<td><input type="number" name="attr_charakter" value="9"></td>
|
||||
<td> <button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_charakter}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_charakter}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_charakter}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_charakter}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_charakter}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_charakter}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Charakter @{attr_charakter}*
|
||||
[[ d20cf>[[@{charakter}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{charakter}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{charakter}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{charakter}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{charakter}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{charakter}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Charakter @{charakter}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}}'
|
||||
name='roll_charakter'></button></td>
|
||||
@@ -103,8 +101,8 @@ Current Initiative:
|
||||
<td><input type="number" name="attr_spryt" value="9"></td>
|
||||
<td> <button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_spryt}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_spryt}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_spryt}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Spryt @{attr_spryt}*
|
||||
[[ d20cf>[[@{spryt}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{spryt}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{spryt}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Spryt @{spryt}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}}'
|
||||
name='roll_spryt'></button></td>
|
||||
@@ -114,8 +112,8 @@ Current Initiative:
|
||||
<td><input type="number" name="attr_budowa" value="9"></td>
|
||||
<td> <button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_budowa}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_budowa}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_budowa}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_budowa}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_budowa}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_budowa}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Budowa @{attr_budowa}*
|
||||
[[ d20cf>[[@{budowa}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{budowa}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{budowa}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{budowa}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{budowa}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{budowa}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Budowa @{budowa}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}}'
|
||||
name='roll_budowa'></button></td>
|
||||
@@ -125,8 +123,8 @@ Current Initiative:
|
||||
<td><input type="number" name="attr_szczescie" value="9"></td>
|
||||
<td> <button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_szczescie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_szczescie}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_szczescie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_szczescie}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_szczescie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_szczescie}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Szczęście @{attr_szczescie}*
|
||||
[[ d20cf>[[@{szczescie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{szczescie}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{szczescie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{szczescie}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{szczescie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{szczescie}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Szczęście @{szczescie}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}}'
|
||||
name='roll_budowa'></button></td>
|
||||
@@ -150,9 +148,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_zrecznosc}+@{attr_bijatyka}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_zrecznosc}+@{attr_bijatyka}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_zrecznosc}+@{attr_bijatyka}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Zrecznosc @{attr_zrecznosc}*
|
||||
*Bijatyka @{attr_bijatyka}*
|
||||
[[ d20cf>[[@{zrecznosc}+@{bijatyka}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{zrecznosc}+@{bijatyka}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{zrecznosc}+@{bijatyka}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Zrecznosc @{zrecznosc}*
|
||||
*Bijatyka @{bijatyka}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_bijatyka'></button>
|
||||
@@ -163,9 +161,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_zrecznosc}+@{attr_bron_reczna}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_zrecznosc}+@{attr_bron_reczna}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_zrecznosc}+@{attr_bron_reczna}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Zrecznosc @{attr_zrecznosc}*
|
||||
*Broń Ręczna @{attr_bron_reczna}*
|
||||
[[ d20cf>[[@{zrecznosc}+@{bron_reczna}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{zrecznosc}+@{bron_reczna}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{zrecznosc}+@{bron_reczna}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Zrecznosc @{zrecznosc}*
|
||||
*Broń Ręczna @{bron_reczna}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_bron_reczna'></button>
|
||||
@@ -176,9 +174,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_zrecznosc}+@{attr_rzucanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_zrecznosc}+@{attr_rzucanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_zrecznosc}+@{attr_rzucanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Zrecznosc @{attr_zrecznosc}*
|
||||
*Rzucanie @{attr_rzucanie}*
|
||||
[[ d20cf>[[@{zrecznosc}+@{rzucanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{zrecznosc}+@{rzucanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{zrecznosc}+@{rzucanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Zrecznosc @{zrecznosc}*
|
||||
*Rzucanie @{rzucanie}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_rzucanie'></button>
|
||||
@@ -193,9 +191,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_zrecznosc}+@{attr_pistolety}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_zrecznosc}+@{attr_pistolety}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_zrecznosc}+@{attr_pistolety}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Zrecznosc @{attr_zrecznosc}*
|
||||
*Pistolety @{attr_pistolety}*
|
||||
[[ d20cf>[[@{zrecznosc}+@{pistolety}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{zrecznosc}+@{pistolety}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{zrecznosc}+@{pistolety}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Zrecznosc @{zrecznosc}*
|
||||
*Pistolety @{pistolety}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_pistolety'></button>
|
||||
@@ -206,9 +204,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_zrecznosc}+@{attr_karabiny}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_zrecznosc}+@{attr_karabiny}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_zrecznosc}+@{attr_karabiny}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Zrecznosc @{attr_zrecznosc}*
|
||||
*Karabiny @{attr_karabiny}*
|
||||
[[ d20cf>[[@{zrecznosc}+@{karabiny}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{zrecznosc}+@{karabiny}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{zrecznosc}+@{karabiny}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Zrecznosc @{zrecznosc}*
|
||||
*Karabiny @{karabiny}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_karabiny'></button>
|
||||
@@ -219,9 +217,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_zrecznosc}+@{attr_bron_maszynowa}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_zrecznosc}+@{attr_bron_maszynowa}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_zrecznosc}+@{attr_bron_maszynowa}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Zrecznosc @{attr_zrecznosc}*
|
||||
*Broń Maszynowa @{attr_bron_maszynowa}*
|
||||
[[ d20cf>[[@{zrecznosc}+@{bron_maszynowa}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{zrecznosc}+@{bron_maszynowa}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{zrecznosc}+@{bron_maszynowa}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Zrecznosc @{zrecznosc}*
|
||||
*Broń Maszynowa @{bron_maszynowa}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_bron_maszynowa'></button>
|
||||
@@ -236,9 +234,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_zrecznosc}+@{attr_luk}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_zrecznosc}+@{attr_luk}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_zrecznosc}+@{attr_luk}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Zrecznosc @{attr_zrecznosc}*
|
||||
*Łuk @{attr_luk}*
|
||||
[[ d20cf>[[@{zrecznosc}+@{luk}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{zrecznosc}+@{luk}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{zrecznosc}+@{luk}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Zrecznosc @{zrecznosc}*
|
||||
*Łuk @{luk}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_luk'></button>
|
||||
@@ -249,9 +247,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_zrecznosc}+@{attr_kusza}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_zrecznosc}+@{attr_kusza}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_zrecznosc}+@{attr_kusza}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Zrecznosc @{attr_zrecznosc}*
|
||||
*Kusza @{attr_kusza}*
|
||||
[[ d20cf>[[@{zrecznosc}+@{kusza}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{zrecznosc}+@{kusza}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{zrecznosc}+@{kusza}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Zrecznosc @{zrecznosc}*
|
||||
*Kusza @{kusza}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_kusza'></button>
|
||||
@@ -262,9 +260,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_zrecznosc}+@{attr_proca}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_zrecznosc}+@{attr_proca}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_zrecznosc}+@{attr_proca}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Zrecznosc @{attr_zrecznosc}*
|
||||
*Proca @{attr_proca}*
|
||||
[[ d20cf>[[@{zrecznosc}+@{proca}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{zrecznosc}+@{proca}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{zrecznosc}+@{proca}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Zrecznosc @{zrecznosc}*
|
||||
*Proca @{proca}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_proca'></button>
|
||||
@@ -279,9 +277,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_zrecznosc}+@{attr_samochod}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_zrecznosc}+@{attr_samochod}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_zrecznosc}+@{attr_samochod}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Zrecznosc @{attr_zrecznosc}*
|
||||
*Samochód @{attr_samochod}*
|
||||
[[ d20cf>[[@{zrecznosc}+@{samochod}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{zrecznosc}+@{samochod}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{zrecznosc}+@{samochod}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Zrecznosc @{zrecznosc}*
|
||||
*Samochód @{samochod}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_samochod'></button>
|
||||
@@ -292,9 +290,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_zrecznosc}+@{attr_ciezarowka}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_zrecznosc}+@{attr_ciezarowka}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_zrecznosc}+@{attr_ciezarowka}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Zrecznosc @{attr_zrecznosc}*
|
||||
*Ciężarówka @{attr_ciezarowka}*
|
||||
[[ d20cf>[[@{zrecznosc}+@{ciezarowka}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{zrecznosc}+@{ciezarowka}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{zrecznosc}+@{ciezarowka}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Zrecznosc @{zrecznosc}*
|
||||
*Ciężarówka @{ciezarowka}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}}'
|
||||
name='roll_ciezarowka'></button>
|
||||
@@ -305,9 +303,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_zrecznosc}+@{attr_motocykl}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_zrecznosc}+@{attr_motocykl}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_zrecznosc}+@{attr_motocykl}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Zrecznosc @{attr_zrecznosc}*
|
||||
*Motocykl @{attr_motocykl}*
|
||||
[[ d20cf>[[@{zrecznosc}+@{motocykl}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{zrecznosc}+@{motocykl}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{zrecznosc}+@{motocykl}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Zrecznosc @{zrecznosc}*
|
||||
*Motocykl @{motocykl}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}}'
|
||||
name='roll_motocykl'></button>
|
||||
@@ -322,9 +320,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_zrecznosc}+@{attr_kradziez_kieszonkowa}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_zrecznosc}+@{attr_kradziez_kieszonkowa}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_zrecznosc}+@{attr_kradziez_kieszonkowa}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Zrecznosc @{attr_zrecznosc}*
|
||||
*Kradzież Kieszonkowa @{attr_kradziez_kieszonkowa}*
|
||||
[[ d20cf>[[@{zrecznosc}+@{kradziez_kieszonkowa}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{zrecznosc}+@{kradziez_kieszonkowa}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{zrecznosc}+@{kradziez_kieszonkowa}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Zrecznosc @{zrecznosc}*
|
||||
*Kradzież Kieszonkowa @{kradziez_kieszonkowa}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}}'
|
||||
name='roll_kradziez_kieszonkowa'></button>
|
||||
@@ -335,9 +333,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_zrecznosc}+@{attr_zwinne_dlonie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_zrecznosc}+@{attr_zwinne_dlonie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_zrecznosc}+@{attr_zwinne_dlonie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Zrecznosc @{attr_zrecznosc}*
|
||||
*Zwinne Dłonie @{attr_zwinne_dlonie}*
|
||||
[[ d20cf>[[@{zrecznosc}+@{zwinne_dlonie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{zrecznosc}+@{zwinne_dlonie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{zrecznosc}+@{zwinne_dlonie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Zrecznosc @{zrecznosc}*
|
||||
*Zwinne Dłonie @{zwinne_dlonie}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}}'
|
||||
name='roll_zwinne_dlonie'></button>
|
||||
@@ -348,9 +346,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_zrecznosc}+@{attr_karabiny}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_zrecznosc}+@{attr_otwieranie_zamkow}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_zrecznosc}+@{attr_otwieranie_zamkow}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_zrecznosc}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Zrecznosc @{attr_zrecznosc}*
|
||||
*Otwieranie Zamków @{attr_otwieranie_zamkow}*
|
||||
[[ d20cf>[[@{zrecznosc}+@{karabiny}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{zrecznosc}+@{otwieranie_zamkow}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{zrecznosc}+@{otwieranie_zamkow}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{zrecznosc}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Zrecznosc @{zrecznosc}*
|
||||
*Otwieranie Zamków @{otwieranie_zamkow}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}}'
|
||||
name='roll_orwieranie_zamkow'></button>
|
||||
@@ -365,9 +363,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_percepcja}+@{attr_wyczucie_kierunku}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_percepcja}+@{attr_wyczucie_kierunku}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_percepcja}+@{attr_wyczucie_kierunku}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_percepcja}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Percepcja @{attr_percepcja}*
|
||||
*Wyczucie Kierunku @{attr_wyczucie_kierunku}*
|
||||
[[ d20cf>[[@{percepcja}+@{wyczucie_kierunku}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{percepcja}+@{wyczucie_kierunku}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{percepcja}+@{wyczucie_kierunku}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{percepcja}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Percepcja @{percepcja}*
|
||||
*Wyczucie Kierunku @{wyczucie_kierunku}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_wyczucie_kierunku'></button>
|
||||
@@ -378,9 +376,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_percepcja}+@{attr_tropienie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_percepcja}+@{attr_tropienie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_percepcja}+@{attr_tropienie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_percepcja}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Percepcja @{attr_percepcja}*
|
||||
*Tropienie @{attr_tropienie}*
|
||||
[[ d20cf>[[@{percepcja}+@{tropienie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{percepcja}+@{tropienie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{percepcja}+@{tropienie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{percepcja}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Percepcja @{percepcja}*
|
||||
*Tropienie @{tropienie}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_tropienie'></button>
|
||||
@@ -391,9 +389,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_percepcja}+@{attr_przygotowanie_pulapki}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_percepcja}+@{attr_przygotowanie_pulapki}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_percepcja}+@{attr_przygotowanie_pulapki}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_percepcja}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Percepcja @{attr_percepcja}*
|
||||
*Przygotowanie Pułapki @{attr_przygotowanie_pulapki}*
|
||||
[[ d20cf>[[@{percepcja}+@{przygotowanie_pulapki}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{percepcja}+@{przygotowanie_pulapki}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{percepcja}+@{przygotowanie_pulapki}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{percepcja}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Percepcja @{percepcja}*
|
||||
*Przygotowanie Pułapki @{przygotowanie_pulapki}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_przygotowanie_pulapki'></button>
|
||||
@@ -408,9 +406,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_percepcja}+@{attr_nasluchiwanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_percepcja}+@{attr_nasluchiwanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_percepcja}+@{attr_nasluchiwanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_percepcja}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Percepcja @{attr_percepcja}*
|
||||
*Nasłuchiwanie @{attr_nasluchiwanie}*
|
||||
[[ d20cf>[[@{percepcja}+@{nasluchiwanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{percepcja}+@{nasluchiwanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{percepcja}+@{nasluchiwanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{percepcja}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Percepcja @{percepcja}*
|
||||
*Nasłuchiwanie @{nasluchiwanie}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_nasluchiwanie'></button>
|
||||
@@ -421,9 +419,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_percepcja}+@{attr_wypatrywanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_percepcja}+@{attr_wypatrywanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_percepcja}+@{attr_wypatrywanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_percepcja}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Percepcja @{attr_percepcja}*
|
||||
*Wyczucie Kierunku @{attr_wypatrywanie}*
|
||||
[[ d20cf>[[@{percepcja}+@{wypatrywanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{percepcja}+@{wypatrywanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{percepcja}+@{wypatrywanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{percepcja}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Percepcja @{percepcja}*
|
||||
*Wyczucie Kierunku @{wypatrywanie}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_wypatrywanie'></button>
|
||||
@@ -434,9 +432,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_percepcja}+@{attr_czujnosc}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_percepcja}+@{attr_czujnosc}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_percepcja}+@{attr_czujnosc}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_percepcja}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Percepcja @{attr_percepcja}*
|
||||
*Czujność @{attr_czujnosc}*
|
||||
[[ d20cf>[[@{percepcja}+@{czujnosc}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{percepcja}+@{czujnosc}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{percepcja}+@{czujnosc}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{percepcja}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Percepcja @{percepcja}*
|
||||
*Czujność @{czujnosc}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_czujnosc'></button>
|
||||
@@ -452,9 +450,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_percepcja}+@{attr_skradanie_sie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_percepcja}+@{attr_skradanie_sie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_percepcja}+@{attr_skradanie_sie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_percepcja}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Percepcja @{attr_percepcja}*
|
||||
*Skradanie się @{attr_skradanie_sie}*
|
||||
[[ d20cf>[[@{percepcja}+@{skradanie_sie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{percepcja}+@{skradanie_sie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{percepcja}+@{skradanie_sie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{percepcja}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Percepcja @{percepcja}*
|
||||
*Skradanie się @{skradanie_sie}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_skradanie_sie'></button>
|
||||
@@ -465,9 +463,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_percepcja}+@{attr_ukrywanie_sie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_percepcja}+@{attr_ukrywanie_sie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_percepcja}+@{attr_ukrywanie_sie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_percepcja}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Percepcja @{attr_percepcja}*
|
||||
*Ukrywanie się @{attr_ukrywanie_sie}*
|
||||
[[ d20cf>[[@{percepcja}+@{ukrywanie_sie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{percepcja}+@{ukrywanie_sie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{percepcja}+@{ukrywanie_sie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{percepcja}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Percepcja @{percepcja}*
|
||||
*Ukrywanie się @{ukrywanie_sie}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_ukrywanie_sie'></button>
|
||||
@@ -478,9 +476,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_percepcja}+@{attr_maskowanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_percepcja}+@{attr_maskowanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_percepcja}+@{attr_maskowanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_percepcja}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Percepcja @{attr_percepcja}*
|
||||
*Maskowanie @{attr_maskowanie}*
|
||||
[[ d20cf>[[@{percepcja}+@{maskowanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{percepcja}+@{maskowanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{percepcja}+@{maskowanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{percepcja}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Percepcja @{percepcja}*
|
||||
*Maskowanie @{maskowanie}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_maskowanie'></button>
|
||||
@@ -496,9 +494,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_percepcja}+@{attr_lowiectwo}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_percepcja}+@{attr_lowiectwo}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_percepcja}+@{attr_lowiectwo}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_percepcja}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Percepcja @{attr_percepcja}*
|
||||
*Łowiectwo @{attr_lowiectwo}*
|
||||
[[ d20cf>[[@{percepcja}+@{lowiectwo}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{percepcja}+@{lowiectwo}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{percepcja}+@{lowiectwo}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{percepcja}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Percepcja @{percepcja}*
|
||||
*Łowiectwo @{lowiectwo}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_lowiectwo'></button>
|
||||
@@ -509,9 +507,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_percepcja}+@{attr_zdobywanie_wody}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_percepcja}+@{attr_zdobywanie_wody}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_percepcja}+@{attr_zdobywanie_wody}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_percepcja}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Percepcja @{attr_percepcja}*
|
||||
*Zdobywanie Wody @{attr_zdobywanie_wody}*
|
||||
[[ d20cf>[[@{percepcja}+@{zdobywanie_wody}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{percepcja}+@{zdobywanie_wody}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{percepcja}+@{zdobywanie_wody}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{percepcja}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Percepcja @{percepcja}*
|
||||
*Zdobywanie Wody @{zdobywanie_wody}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_zdobywanie_wody'></button>
|
||||
@@ -522,9 +520,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_percepcja}+@{attr_znajomosc_terenu}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_percepcja}+@{attr_znajomosc_terenu}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_percepcja}+@{attr_znajomosc_terenu}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_percepcja}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Percepcja @{attr_percepcja}*
|
||||
*Znajomość Terenu @{attr_znajomosc_terenu}*
|
||||
[[ d20cf>[[@{percepcja}+@{znajomosc_terenu}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{percepcja}+@{znajomosc_terenu}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{percepcja}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{percepcja}+@{znajomosc_terenu}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{percepcja}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Percepcja @{percepcja}*
|
||||
*Znajomość Terenu @{znajomosc_terenu}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_znajomosc_terenu'></button>
|
||||
@@ -539,9 +537,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_charakter}+@{attr_perswazja}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_charakter}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_charakter}+@{attr_perswazja}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_charakter}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_charakter}+@{attr_perswazja}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_charakter}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Charakter @{attr_charakter}*
|
||||
*Perswazja @{attr_perswazja}*
|
||||
[[ d20cf>[[@{charakter}+@{perswazja}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{charakter}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{charakter}+@{perswazja}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{charakter}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{charakter}+@{perswazja}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{charakter}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Charakter @{charakter}*
|
||||
*Perswazja @{perswazja}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_perswazja'></button>
|
||||
@@ -552,9 +550,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_charakter}+@{attr_zastraszanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_charakter}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_charakter}+@{attr_zastraszanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_charakter}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_charakter}+@{attr_zastraszanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_charakter}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Charakter @{attr_charakter}*
|
||||
*Zastraszanie @{attr_zastraszanie}*
|
||||
[[ d20cf>[[@{charakter}+@{zastraszanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{charakter}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{charakter}+@{zastraszanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{charakter}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{charakter}+@{zastraszanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{charakter}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Charakter @{charakter}*
|
||||
*Zastraszanie @{zastraszanie}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_zastraszanie'></button>
|
||||
@@ -565,9 +563,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_charakter}+@{attr_zdolnosci_przywodcze}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_charakter}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_charakter}+@{attr_zdolnosci_przywodcze}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_charakter}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_charakter}+@{attr_zdolnosci_przywodcze}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_charakter}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Charakter @{attr_charakter}*
|
||||
*Zdolności Przywódcze @{attr_zdolnosci_przywodcze}*
|
||||
[[ d20cf>[[@{charakter}+@{zdolnosci_przywodcze}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{charakter}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{charakter}+@{zdolnosci_przywodcze}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{charakter}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{charakter}+@{zdolnosci_przywodcze}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{charakter}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Charakter @{charakter}*
|
||||
*Zdolności Przywódcze @{zdolnosci_przywodcze}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_zdolnosci_przywodcze'></button>
|
||||
@@ -583,9 +581,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_charakter}+@{attr_postrzeganie_emocji}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_charakter}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_charakter}+@{attr_postrzeganie_emocji}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_charakter}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_charakter}+@{attr_postrzeganie_emocji}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_charakter}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Charakter @{attr_charakter}*
|
||||
*Postrzeganie Emocji @{attr_postrzeganie_emocji}*
|
||||
[[ d20cf>[[@{charakter}+@{postrzeganie_emocji}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{charakter}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{charakter}+@{postrzeganie_emocji}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{charakter}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{charakter}+@{postrzeganie_emocji}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{charakter}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Charakter @{charakter}*
|
||||
*Postrzeganie Emocji @{postrzeganie_emocji}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_postrzeganie_emocji'></button>
|
||||
@@ -596,9 +594,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_charakter}+@{attr_blef}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_charakter}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_charakter}+@{attr_blef}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_charakter}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_charakter}+@{attr_blef}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_charakter}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Charakter @{attr_charakter}*
|
||||
*Blef @{attr_blef}*
|
||||
[[ d20cf>[[@{charakter}+@{blef}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{charakter}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{charakter}+@{blef}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{charakter}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{charakter}+@{blef}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{charakter}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Charakter @{charakter}*
|
||||
*Blef @{blef}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_blef'></button>
|
||||
@@ -609,9 +607,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_charakter}+@{attr_opieka_nad_zwierzetami}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_charakter}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_charakter}+@{attr_opieka_nad_zwierzetami}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_charakter}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_charakter}+@{attr_opieka_nad_zwierzetami}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_charakter}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Charakter @{attr_charakter}*
|
||||
*Opieka nad Zwierzętami @{attr_opieka_nad_zwierzetami}*
|
||||
[[ d20cf>[[@{charakter}+@{opieka_nad_zwierzetami}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{charakter}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{charakter}+@{opieka_nad_zwierzetami}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{charakter}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{charakter}+@{opieka_nad_zwierzetami}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{charakter}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Charakter @{charakter}*
|
||||
*Opieka nad Zwierzętami @{opieka_nad_zwierzetami}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_opieka_nad_zwierzetami'></button>
|
||||
@@ -627,9 +625,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_charakter}+@{attr_odpornosc_na_bol}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_charakter}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_charakter}+@{attr_odpornosc_na_bol}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_charakter}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_charakter}+@{attr_odpornosc_na_bol}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_charakter}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Charakter @{attr_charakter}*
|
||||
*Odporność na Ból @{attr_odpornosc_na_bol}*
|
||||
[[ d20cf>[[@{charakter}+@{odpornosc_na_bol}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{charakter}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{charakter}+@{odpornosc_na_bol}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{charakter}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{charakter}+@{odpornosc_na_bol}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{charakter}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Charakter @{charakter}*
|
||||
*Odporność na Ból @{odpornosc_na_bol}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_odpornosc_na_bol'></button>
|
||||
@@ -640,9 +638,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_charakter}+@{attr_niezlomnosc}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_charakter}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_charakter}+@{attr_niezlomnosc}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_charakter}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_charakter}+@{attr_niezlomnosc}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_charakter}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Charakter @{attr_charakter}*
|
||||
*Niezłomność @{attr_niezlomnosc}*
|
||||
[[ d20cf>[[@{charakter}+@{niezlomnosc}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{charakter}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{charakter}+@{niezlomnosc}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{charakter}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{charakter}+@{niezlomnosc}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{charakter}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Charakter @{charakter}*
|
||||
*Niezłomność @{niezlomnosc}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_niezlomnosc'></button>
|
||||
@@ -653,9 +651,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_charakter}+@{attr_morale}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_charakter}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_charakter}+@{attr_morale}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_charakter}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_charakter}+@{attr_morale}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_charakter}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Charakter @{attr_charakter}*
|
||||
*Morale @{attr_morale}*
|
||||
[[ d20cf>[[@{charakter}+@{morale}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{charakter}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{charakter}+@{morale}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{charakter}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{charakter}+@{morale}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{charakter}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Charakter @{charakter}*
|
||||
*Morale @{morale}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_morale'></button>
|
||||
@@ -671,9 +669,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_spryt}+@{attr_leczenie_ran}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_spryt}+@{attr_leczenie_ran}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_spryt}+@{attr_leczenie_ran}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Spryt @{attr_spryt}*
|
||||
*Leczenie Ran @{attr_leczenie_ran}*
|
||||
[[ d20cf>[[@{spryt}+@{leczenie_ran}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{spryt}+@{leczenie_ran}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{spryt}+@{leczenie_ran}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Spryt @{spryt}*
|
||||
*Leczenie Ran @{leczenie_ran}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_leczenie_ran'></button>
|
||||
@@ -684,9 +682,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_spryt}+@{attr_leczenie_chorob}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_spryt}+@{attr_leczenie_chorob}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_spryt}+@{attr_leczenie_chorob}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Spryt @{attr_spryt}*
|
||||
*Leczenie Chorób @{attr_leczenie_chorob}*
|
||||
[[ d20cf>[[@{spryt}+@{leczenie_chorob}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{spryt}+@{leczenie_chorob}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{spryt}+@{leczenie_chorob}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Spryt @{spryt}*
|
||||
*Leczenie Chorób @{leczenie_chorob}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_leczenie_chorob'></button>
|
||||
@@ -697,9 +695,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_spryt}+@{attr_pierwsza_pomoc}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_spryt}+@{attr_pierwsza_pomoc}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_spryt}+@{attr_pierwsza_pomoc}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Spryt @{attr_spryt}*
|
||||
*Pierwsza Pomoc @{attr_pierwsza_pomoc}*
|
||||
[[ d20cf>[[@{spryt}+@{pierwsza_pomoc}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{spryt}+@{pierwsza_pomoc}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{spryt}+@{pierwsza_pomoc}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Spryt @{spryt}*
|
||||
*Pierwsza Pomoc @{pierwsza_pomoc}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_pierwsza_pomoc'></button>
|
||||
@@ -714,9 +712,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_spryt}+@{attr_mechanika}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_spryt}+@{attr_mechanika}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_spryt}+@{attr_mechanika}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Spryt @{attr_spryt}*
|
||||
*Mechanika @{attr_mechanika}*
|
||||
[[ d20cf>[[@{spryt}+@{mechanika}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{spryt}+@{mechanika}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{spryt}+@{mechanika}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Spryt @{spryt}*
|
||||
*Mechanika @{mechanika}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_mechanika'></button>
|
||||
@@ -727,9 +725,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_spryt}+@{attr_elektronika}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_spryt}+@{attr_elektronika}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_spryt}+@{attr_elektronika}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Spryt @{attr_spryt}*
|
||||
*Elektronika @{attr_elektronika}*
|
||||
[[ d20cf>[[@{spryt}+@{elektronika}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{spryt}+@{elektronika}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{spryt}+@{elektronika}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Spryt @{spryt}*
|
||||
*Elektronika @{elektronika}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_elektronika'></button>
|
||||
@@ -740,9 +738,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_spryt}+@{attr_komputery}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_spryt}+@{attr_komputery}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_spryt}+@{attr_komputery}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Spryt @{attr_spryt}*
|
||||
*Komputery @{attr_komputery}*
|
||||
[[ d20cf>[[@{spryt}+@{komputery}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{spryt}+@{komputery}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{spryt}+@{komputery}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Spryt @{spryt}*
|
||||
*Komputery @{komputery}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_komputery'></button>
|
||||
@@ -758,9 +756,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_spryt}+@{attr_ogolna1}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_spryt}+@{attr_ogolna1}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_spryt}+@{attr_ogolna1}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Spryt @{attr_spryt}*
|
||||
*@{attr_ogolna1_nazwa} @{attr_ogolna1}*
|
||||
[[ d20cf>[[@{spryt}+@{ogolna1}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{spryt}+@{ogolna1}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{spryt}+@{ogolna1}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Spryt @{spryt}*
|
||||
*@{ogolna1_nazwa} @{ogolna1}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_ogolna1'></button>
|
||||
@@ -771,9 +769,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_spryt}+@{attr_ogolna2}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_spryt}+@{attr_ogolna2}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_spryt}+@{attr_ogolna2}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Spryt @{attr_spryt}*
|
||||
*@{attr_ogolna2_nazwa} @{attr_ogolna2}*
|
||||
[[ d20cf>[[@{spryt}+@{ogolna2}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{spryt}+@{ogolna2}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{spryt}+@{ogolna2}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Spryt @{spryt}*
|
||||
*@{ogolna2_nazwa} @{ogolna2}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_ogolna2'></button>
|
||||
@@ -784,9 +782,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_spryt}+@{attr_ogolna3}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_spryt}+@{attr_ogolna3}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_spryt}+@{attr_ogolna3}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Spryt @{attr_spryt}*
|
||||
*@{attr_ogolna13_nazwa} @{attr_ogolna3}*
|
||||
[[ d20cf>[[@{spryt}+@{ogolna3}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{spryt}+@{ogolna3}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{spryt}+@{ogolna3}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Spryt @{spryt}*
|
||||
*@{ogolna13_nazwa} @{ogolna3}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_ogolna3'></button>
|
||||
@@ -802,9 +800,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_spryt}+@{attr_maszyny_ciezkie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_spryt}+@{attr_maszyny_ciezkie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_spryt}+@{attr_maszyny_ciezkie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Spryt @{attr_spryt}*
|
||||
*Maszyny Ciężkie @{attr_maszyny_ciezkie}*
|
||||
[[ d20cf>[[@{spryt}+@{maszyny_ciezkie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{spryt}+@{maszyny_ciezkie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{spryt}+@{maszyny_ciezkie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Spryt @{spryt}*
|
||||
*Maszyny Ciężkie @{maszyny_ciezkie}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_maszyny_ciezkie'></button>
|
||||
@@ -815,9 +813,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_spryt}+@{attr_wozy_bojowe}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_spryt}+@{attr_wozy_bojowe}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_spryt}+@{attr_wozy_bojowe}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Spryt @{attr_spryt}*
|
||||
*Wozy Bojowe @{attr_wozy_bojowe}*
|
||||
[[ d20cf>[[@{spryt}+@{wozy_bojowe}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{spryt}+@{wozy_bojowe}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{spryt}+@{wozy_bojowe}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Spryt @{spryt}*
|
||||
*Wozy Bojowe @{wozy_bojowe}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_wozy_bojowe'></button>
|
||||
@@ -828,9 +826,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_spryt}+@{attr_kutry}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_spryt}+@{attr_kutry}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_spryt}+@{attr_kutry}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Spryt @{attr_spryt}*
|
||||
*Kutry @{attr_kutry}*
|
||||
[[ d20cf>[[@{spryt}+@{kutry}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{spryt}+@{kutry}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{spryt}+@{kutry}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Spryt @{spryt}*
|
||||
*Kutry @{kutry}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_kutry'></button>
|
||||
@@ -845,9 +843,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_spryt}+@{attr_rusznikarstwo}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_spryt}+@{attr_rusznikarstwo}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_spryt}+@{attr_rusznikarstwo}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Spryt @{attr_spryt}*
|
||||
*Rusznikarstwo @{attr_rusznikarstwo}*
|
||||
[[ d20cf>[[@{spryt}+@{rusznikarstwo}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{spryt}+@{rusznikarstwo}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{spryt}+@{rusznikarstwo}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Spryt @{spryt}*
|
||||
*Rusznikarstwo @{rusznikarstwo}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_rusznikarstwo'></button>
|
||||
@@ -858,9 +856,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_spryt}+@{attr_wyrzutnie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_spryt}+@{attr_wyrzutnie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_spryt}+@{attr_wyrzutnie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Spryt @{attr_spryt}*
|
||||
*Wyrzutnie @{attr_wyrzutnie}*
|
||||
[[ d20cf>[[@{spryt}+@{wyrzutnie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{spryt}+@{wyrzutnie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{spryt}+@{wyrzutnie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Spryt @{spryt}*
|
||||
*Wyrzutnie @{wyrzutnie}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_wyrzutnie'></button>
|
||||
@@ -871,9 +869,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_spryt}+@{attr_materialy_wybuchowe}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_spryt}+@{attr_materialy_wybuchowe}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_spryt}+@{attr_materialy_wybuchowe}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_spryt}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Spryt @{attr_spryt}*
|
||||
*Materiały Wybuchowe @{attr_materialy_wybuchowe}*
|
||||
[[ d20cf>[[@{spryt}+@{materialy_wybuchowe}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{spryt}+@{materialy_wybuchowe}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{spryt}+@{materialy_wybuchowe}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{spryt}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Spryt @{spryt}*
|
||||
*Materiały Wybuchowe @{materialy_wybuchowe}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_materialy_wybuchowe'></button>
|
||||
@@ -889,9 +887,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_budowa}+@{attr_plywanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_budowa}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_budowa}+@{attr_plywanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_budowa}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_budowa}+@{attr_plywanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_budowa}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Budowa @{attr_budowa}*
|
||||
*Pływanie @{attr_plywanie}*
|
||||
[[ d20cf>[[@{budowa}+@{plywanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{budowa}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{budowa}+@{plywanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{budowa}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{budowa}+@{plywanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{budowa}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Budowa @{budowa}*
|
||||
*Pływanie @{plywanie}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_plywanie'></button>
|
||||
@@ -902,9 +900,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_budowa}+@{attr_plywanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_budowa}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_budowa}+@{attr_plywanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_budowa}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_budowa}+@{attr_plywanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_budowa}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Budowa @{attr_budowa}*
|
||||
*Pływanie @{attr_plywanie}*
|
||||
[[ d20cf>[[@{budowa}+@{plywanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{budowa}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{budowa}+@{plywanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{budowa}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{budowa}+@{plywanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{budowa}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Budowa @{budowa}*
|
||||
*Pływanie @{plywanie}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_wspinaczka'></button>
|
||||
@@ -915,9 +913,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_budowa}+@{attr_plywanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_budowa}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_budowa}+@{attr_plywanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_budowa}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_budowa}+@{attr_plywanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_budowa}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Budowa @{attr_budowa}*
|
||||
*Pływanie @{attr_plywanie}*
|
||||
[[ d20cf>[[@{budowa}+@{plywanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{budowa}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{budowa}+@{plywanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{budowa}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{budowa}+@{plywanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{budowa}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Budowa @{budowa}*
|
||||
*Pływanie @{plywanie}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_kondycja'></button>
|
||||
@@ -933,9 +931,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_budowa}+@{attr_jazda_konna}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_budowa}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_budowa}+@{attr_jazda_konna}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_budowa}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_budowa}+@{attr_jazda_konna}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_budowa}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Budowa @{attr_budowa}*
|
||||
*Jazda Konna @{attr_jazda_konna}*
|
||||
[[ d20cf>[[@{budowa}+@{jazda_konna}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{budowa}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{budowa}+@{jazda_konna}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{budowa}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{budowa}+@{jazda_konna}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{budowa}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Budowa @{budowa}*
|
||||
*Jazda Konna @{jazda_konna}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_jazda_konna'></button>
|
||||
@@ -946,9 +944,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_budowa}+@{attr_powozenie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_budowa}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_budowa}+@{attr_powozenie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_budowa}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_budowa}+@{attr_powozenie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_budowa}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Budowa @{attr_budowa}*
|
||||
*Powożenie @{attr_powozenie}*
|
||||
[[ d20cf>[[@{budowa}+@{powozenie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{budowa}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{budowa}+@{powozenie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{budowa}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{budowa}+@{powozenie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{budowa}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Budowa @{budowa}*
|
||||
*Powożenie @{powozenie}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_powozenie'></button>
|
||||
@@ -959,9 +957,9 @@ Current Initiative:
|
||||
<td>
|
||||
<button type='roll'
|
||||
value='&{template:default}{{name=**@{name}**}} {{Rzuty
|
||||
[[ d20cf>[[@{attr_budowa}+@{attr_ujezdzanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_budowa}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_budowa}+@{attr_ujezdzanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_budowa}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{attr_budowa}+@{attr_ujezdzanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{attr_budowa}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Budowa @{attr_budowa}*
|
||||
*Ujeżdżanie @{attr_ujezdzanie}*
|
||||
[[ d20cf>[[@{budowa}+@{ujezdzanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{budowa}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{budowa}+@{ujezdzanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{budowa}+?{Modyfikator}]]cs20cs1]][[ d20cf>[[@{budowa}+@{ujezdzanie}+?{Modyfikator|Przeciętny(0), 0|Łatwy(+2), 2|Przeciętny(0), 0|Problematyczny(-2), -2|Trudny(-5), -5| Bardzo Trudny(-8), -8| Cholernie Trudny (-11), -11|Fart(-15), -15}]]cf1cf20cs<[[@{budowa}+?{Modyfikator}]]cs20cs1]]
|
||||
= *Budowa @{budowa}*
|
||||
*Ujeżdżanie @{ujezdzanie}*
|
||||
*Trudność ?{Modyfikator}*
|
||||
}} '
|
||||
name='roll_ujezdzanie'></button>
|
||||
@@ -1040,7 +1038,7 @@ Current Initiative:
|
||||
<textarea name="attr_sztuczki_notes" rows="1" cols="5" placeholder="Sztuczki"></textarea>
|
||||
</fieldset>
|
||||
<hr>
|
||||
<h3>Bronie</h3>
|
||||
<h3>Uzbrojenie</h3>
|
||||
<h5>Broń Ręczna</h5>
|
||||
<fieldset class="repeating_meleeweapons">
|
||||
<button type='roll'
|
||||
|
||||
@@ -13,6 +13,10 @@ input[type=number]::-webkit-outer-spin-button {
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
input[type=number] {
|
||||
-moz-appearance: textfield;
|
||||
}
|
||||
|
||||
input[type="text"] {
|
||||
text-align: center;
|
||||
}
|
||||
@@ -444,10 +448,12 @@ button:hover ~ .sheet-advantage-disadvantage,
|
||||
border-bottom-left-radius: 0;
|
||||
border-left: 0;
|
||||
height: 2.1em;
|
||||
vertical-align:top;
|
||||
line-height: 1em;
|
||||
margin: 0;
|
||||
width: 2.5em;
|
||||
-webkit-appearance: none;
|
||||
-moz-appearance: none;
|
||||
}
|
||||
|
||||
.sheet-attribute-group input {
|
||||
@@ -771,6 +777,7 @@ button:hover ~ .sheet-advantage-disadvantage,
|
||||
text-align: right;
|
||||
width: 2.5em;
|
||||
-webkit-appearance: none;
|
||||
-moz-appearance: none;
|
||||
}
|
||||
|
||||
.sheet-actions .repeating_actions .sheet-dice select,
|
||||
@@ -941,4 +948,4 @@ button:hover ~ .sheet-advantage-disadvantage,
|
||||
textarea {
|
||||
resize: vertical;
|
||||
min-height: 1.35em;
|
||||
}
|
||||
}
|
||||
|
||||
File diff suppressed because one or more lines are too long
@@ -1084,7 +1084,8 @@ input.sheet-regulartooth {
|
||||
.sheet-specialability input.sheet-triangle + span {
|
||||
margin-top: 4px;
|
||||
border-width: 5px 0 5px 10px;
|
||||
border-left-color: #fff;
|
||||
border-left-color: #102536;
|
||||
filter: drop-shadow(0 0 2px white);
|
||||
}
|
||||
.sheet-specialability input.sheet-triangle:checked + span {
|
||||
border-left-color: #81ebfb;
|
||||
@@ -1537,12 +1538,12 @@ input.sheet-friendup {
|
||||
.sheet-friend input.sheet-frienddown + span {
|
||||
border-width: 10px 5px 0 5px;
|
||||
top: 2px;
|
||||
border-top-color: #ffffff;
|
||||
border-top-color: #102536;
|
||||
}
|
||||
.sheet-friend input.sheet-friendup + span {
|
||||
border-width: 0 5px 10px 5px;
|
||||
top: -3px;
|
||||
border-bottom-color: #ffffff;
|
||||
border-bottom-color: #102536;
|
||||
}
|
||||
.sheet-friend input.sheet-frienddown:checked + span {
|
||||
border-top-color: #e34a4a;
|
||||
|
||||
@@ -8,6 +8,8 @@
|
||||
/*this shows the tab content when the appropriate input field is selected*/
|
||||
.charsheet input.sheet-tab1:checked ~ div.sheet-section-character,
|
||||
.charsheet input.sheet-tab2:checked ~ div.sheet-section-combat,
|
||||
.charsheet input.sheet-tab3:checked ~ div.sheet-section-health,
|
||||
.charsheet input.sheet-tab4:checked ~ div.sheet-section-inventory,
|
||||
|
||||
{
|
||||
display: block;
|
||||
@@ -23,7 +25,7 @@
|
||||
height: 50px;
|
||||
cursor: pointer;
|
||||
position: relative;
|
||||
left: 700px;
|
||||
left: 580px;
|
||||
opacity: 0;
|
||||
z-index: 9999;
|
||||
}
|
||||
@@ -42,7 +44,7 @@
|
||||
height: 50px;
|
||||
cursor: pointer;
|
||||
position: relative;
|
||||
left: 700px;
|
||||
left: 580px;
|
||||
vertical-align: ;
|
||||
margin-left: -50px;
|
||||
}
|
||||
@@ -50,6 +52,8 @@
|
||||
/*this modifies the span color once the radio button is selected so you know which tab is selected*/
|
||||
.charsheet input.sheet-tab1:checked + span.sheet-tab1,
|
||||
.charsheet input.sheet-tab2:checked + span.sheet-tab2,
|
||||
.charsheet input.sheet-tab3:checked + span.sheet-tab3,
|
||||
.charsheet input.sheet-tab4:checked + span.sheet-tab4,
|
||||
.charsheet input.sheet-tab99:checked + span.sheet-tab99 {
|
||||
|
||||
background: #631515;
|
||||
@@ -59,7 +63,7 @@
|
||||
|
||||
.charsheet {
|
||||
background-image: url("https://i.imgur.com/chknARt.jpg");
|
||||
background-repeat: no-repeat;
|
||||
background-repeat: repeat-y;
|
||||
}
|
||||
|
||||
/* Remove input highlights */
|
||||
@@ -89,3 +93,86 @@ td.sheet-boontable-td {
|
||||
border-color: black;
|
||||
border-collapse: collapse;
|
||||
}
|
||||
|
||||
textarea.sheet-repeatingdesc {
|
||||
background: none;
|
||||
width: 210px;
|
||||
height: 50px;
|
||||
border-radius: 2px;
|
||||
resize: vertical;
|
||||
}
|
||||
|
||||
textarea.sheet-repeatingdesc2 {
|
||||
background: none;
|
||||
width: 380px;
|
||||
height: 50px;
|
||||
border-radius: 2px;
|
||||
resize: vertical;
|
||||
}
|
||||
|
||||
textarea.sheet-repeatingdesc3 {
|
||||
background: none;
|
||||
width: 370px;
|
||||
height: 50px;
|
||||
border-radius: 2px;
|
||||
resize: vertical;
|
||||
}
|
||||
|
||||
textarea.sheet-repeatingdesc4 {
|
||||
background: none;
|
||||
width: 340px;
|
||||
height: 50px;
|
||||
border-radius: 2px;
|
||||
resize: vertical;
|
||||
}
|
||||
|
||||
textarea.sheet-repeatingdesc5 {
|
||||
background: none;
|
||||
width: 790px;
|
||||
height: 50px;
|
||||
border-radius: 2px;
|
||||
resize: vertical;
|
||||
}
|
||||
|
||||
div.sheet-divtable {
|
||||
display: table;
|
||||
border: 1px solid black;"
|
||||
}
|
||||
|
||||
div.sheet-divtablerow {
|
||||
display: table-row;
|
||||
}
|
||||
|
||||
div.sheet-divtabledata {
|
||||
display: table-cell;
|
||||
border-width: 1px;
|
||||
border-style: none none dotted none;
|
||||
border-color: black;
|
||||
border-collapse: collapse;
|
||||
padding: 0 0 0 0px;
|
||||
}
|
||||
|
||||
div.sheet-divtabledatab {
|
||||
display: table-cell;
|
||||
border-width: 1px;
|
||||
border-style: none dashed dotted none;
|
||||
border-color: black;
|
||||
border-collapse: collapse;
|
||||
padding: 0 0 0 0px;
|
||||
}
|
||||
|
||||
div.sheet-divtableinvis {
|
||||
display: table-cell;
|
||||
border-width: 0px;
|
||||
border-style: none ;
|
||||
border-collapse: collapse;
|
||||
padding: 0px 0px 0px 0px;
|
||||
}
|
||||
|
||||
div.sheet-divtabledatainv {
|
||||
display: table-cell;
|
||||
border-width: 0px;
|
||||
border-style: none;
|
||||
border-collapse: collapse;
|
||||
padding: 0px 0px 0px 0px;
|
||||
}
|
||||
+2636
-1152
File diff suppressed because it is too large
Load Diff
@@ -10,6 +10,7 @@ This sheet is created for use in Stars Without Number Revised Edition on Roll20.
|
||||
|
||||
### Contributors
|
||||
|
||||
* [Victor M. Suarez](https://github.com/svmnotn)
|
||||
* [MankiGames](https://github.com/MankiGames)
|
||||
* [Shadowriku](https://github.com/Shadowriku)
|
||||
* [RonaldZ](https://github.com/RonaldZ)
|
||||
@@ -29,12 +30,20 @@ Report any problems, suggestions, or features by [creating an issue](https://git
|
||||
|
||||
* Contributions are welcome at [the GitHub](https://github.com/Karlinator/roll20-character-sheets). Just open a pull request.
|
||||
* You will need to install [Node.js](https://nodejs.org), then run the following command in bash/cmd:
|
||||
* npm install -g pug pug-cli sass jstransformer-uglify-es
|
||||
* You may need to restart you computer.
|
||||
* Then just make changes to the files in the Source folder, and use the file "build" or "pug_build.bat" and "sass_build.bat" depending on your OS.
|
||||
* npm install -g pug pug-cli sass jstransformer-uglify-es
|
||||
* You may need to restart you computer.
|
||||
* Then just make changes to the files in the Source folder, and use the file "build" or "pug_build.bat" and "sass_build.bat" depending on your OS.
|
||||
|
||||
## Changelog
|
||||
|
||||
### 2.3.0
|
||||
|
||||
* Added drone tab
|
||||
* Added weapon description data as well as armor descriptions
|
||||
* Added quantity for inventory, as well as proper support for Enc-1/3 gear
|
||||
* Added artifact armor and gear
|
||||
* Mech weapons now have range instead of ammo
|
||||
|
||||
### 2.2.0
|
||||
|
||||
* Added autofill functionality for ship hulls and class ability.
|
||||
@@ -54,17 +63,17 @@ Report any problems, suggestions, or features by [creating an issue](https://git
|
||||
### 2.1.0
|
||||
|
||||
* Additions
|
||||
* Added option to disable modifier queries globally.
|
||||
* Added button to roll hit points.
|
||||
* Added weapon encumbrance tracking.
|
||||
* Added ammo maximum for weapons.
|
||||
* Weapon shock damage can now be toggled independent of base being 0 (for Unarmed Combatant).
|
||||
* Added option for automatic ammo reduction (requires ChatSetAttr).
|
||||
* Added option to disable modifier queries globally.
|
||||
* Added button to roll hit points.
|
||||
* Added weapon encumbrance tracking.
|
||||
* Added ammo maximum for weapons.
|
||||
* Weapon shock damage can now be toggled independent of base being 0 (for Unarmed Combatant).
|
||||
* Added option for automatic ammo reduction (requires ChatSetAttr).
|
||||
* Bugfixes
|
||||
* Attribute modifiers are now recalculated upon conversion from v1.6.2.
|
||||
* Roll templates are no longer cut off when chat avatars are disabled.
|
||||
* New NPC attacks should now receive the correct attack bonus.
|
||||
* Line breaks in foci/technique/spell/cyberware descriptions now render correctly.
|
||||
* Attribute modifiers are now recalculated upon conversion from v1.6.2.
|
||||
* Roll templates are no longer cut off when chat avatars are disabled.
|
||||
* New NPC attacks should now receive the correct attack bonus.
|
||||
* Line breaks in foci/technique/spell/cyberware descriptions now render correctly.
|
||||
|
||||
### 2.0.1
|
||||
|
||||
@@ -74,14 +83,14 @@ Report any problems, suggestions, or features by [creating an issue](https://git
|
||||
### 2.0.0
|
||||
|
||||
* New, overhauled version of the sheet (rewritten in pug and sass)
|
||||
* Complete sheet HTML/CSS has been re-done for a more compact look
|
||||
* Edit/Display mode toggle at the top of the sheet
|
||||
* Roll template overhauled
|
||||
* Many attributes were renamed or otherwise reorganized (seamless conversion)
|
||||
* Chat menus for easy access to all sheet macros
|
||||
* Ship sheet now has tracking for power/mass/hardpoints, as well as weapon attacks
|
||||
* NPC sheet now has repeating sections for attacks and special abilities
|
||||
* Added i18n support
|
||||
* Complete sheet HTML/CSS has been re-done for a more compact look
|
||||
* Edit/Display mode toggle at the top of the sheet
|
||||
* Roll template overhauled
|
||||
* Many attributes were renamed or otherwise reorganized (seamless conversion)
|
||||
* Chat menus for easy access to all sheet macros
|
||||
* Ship sheet now has tracking for power/mass/hardpoints, as well as weapon attacks
|
||||
* NPC sheet now has repeating sections for attacks and special abilities
|
||||
* Added i18n support
|
||||
|
||||
### 1.6.2
|
||||
|
||||
|
||||
@@ -28,6 +28,8 @@ include pug/header.pug
|
||||
include pug/ship.pug
|
||||
.npc.content
|
||||
include pug/npc.pug
|
||||
.drones.content
|
||||
include pug/drones.pug
|
||||
|
||||
.footer.flex-between
|
||||
span(name="attr_character_sheet")
|
||||
|
||||
@@ -16,13 +16,12 @@ $rt-blue: #80b0ff;
|
||||
$rt-purple: #b291ec;
|
||||
$rt-gray: #bababa;
|
||||
|
||||
/* polygon(0 0, 100% 0, 100% calc(100% - 6px), calc(100% - 6px) 100%, 22px 100%, 0 calc(100% - 22px)) */
|
||||
|
||||
/* global styles */
|
||||
.charsheet {
|
||||
background-color: white;
|
||||
padding: 0 !important;
|
||||
font-size: 12px;
|
||||
line-height: 18px;
|
||||
min-width: 800px;
|
||||
color: #000;
|
||||
}
|
||||
@@ -148,6 +147,7 @@ h3 {
|
||||
.sheet-npc-input[value="1"] ~ .sheet-tabs .sheet-pc-tab,
|
||||
.sheet-tab-input:not([value="character"]) ~ .sheet-character,
|
||||
.sheet-tab-input:not([value="ship"]) ~ .sheet-ship,
|
||||
.sheet-tab-input:not([value="drones"]) ~ .sheet-drones,
|
||||
.sheet-tab-input:not([value="npc"]) ~ .sheet-npc { display: none }
|
||||
|
||||
.sheet-content {
|
||||
@@ -248,7 +248,7 @@ h3 {
|
||||
.sheet-halfgrid {
|
||||
display: grid;
|
||||
grid: auto/ 1fr 1fr;
|
||||
grid-column-gap: 5px;
|
||||
grid-gap: 5px;
|
||||
}
|
||||
.sheet-thirdsgrid {
|
||||
display: grid;
|
||||
@@ -256,17 +256,13 @@ h3 {
|
||||
grid-column-gap: 1%;
|
||||
}
|
||||
.sheet-column > div:not(:first-child) { margin-top: 5px }
|
||||
.sheet-col-1-3 { grid-column: 1/3 }
|
||||
.sheet-col-1-4 { grid-column: 1/4 }
|
||||
.sheet-col-1-5 { grid-column: 1/5 }
|
||||
.sheet-col-2 { grid-column: 2 }
|
||||
.sheet-col-2-4 { grid-column: 2/4 }
|
||||
.sheet-col-3 { grid-column: 3 }
|
||||
.sheet-col-3-5 { grid-column: 3/5 }
|
||||
.sheet-col-4 { grid-column: 4 }
|
||||
.sheet-col-4-7 { grid-column: 4/7 }
|
||||
.sheet-col-5-7 { grid-column: 5/7 }
|
||||
.sheet-row-3-5 { grid-row: 3/5 }
|
||||
.sheet-cols-2 { grid-column: span 2 }
|
||||
.sheet-cols-3 { grid-column: span 3 }
|
||||
.sheet-cols-4 { grid-column: span 4 }
|
||||
.sheet-rows-2 { grid-row: span 2 }
|
||||
.sheet-col55 { width: 55% }
|
||||
.sheet-col50 { width: 50% }
|
||||
.sheet-col40 { width: 40% }
|
||||
@@ -380,6 +376,7 @@ input[type=number].sheet-inline-input {
|
||||
}
|
||||
.sheet-blue-button {
|
||||
text-align: center;
|
||||
line-height: 1.5;
|
||||
button[type=roll].btn {
|
||||
background: $brightblue;
|
||||
width: 35px;
|
||||
@@ -390,6 +387,26 @@ input[type=number].sheet-inline-input {
|
||||
&::before { content: "" }
|
||||
}
|
||||
}
|
||||
.sheet-focusinfo {
|
||||
position: relative;
|
||||
.sheet-details {
|
||||
position: absolute;
|
||||
z-index: 1;
|
||||
opacity: 1;
|
||||
width: 250px;
|
||||
top: 22px;
|
||||
left: calc(50% - 125px);
|
||||
transition: all 0.3s;
|
||||
background: #FFF;
|
||||
border: 1px solid #777;
|
||||
border-radius: 8px;
|
||||
padding: 5px;
|
||||
}
|
||||
input:not(:focus) ~ .sheet-details {
|
||||
visibility: hidden;
|
||||
opacity: 0;
|
||||
}
|
||||
}
|
||||
|
||||
/* inline styling */
|
||||
.sheet-lower { text-transform: lowercase }
|
||||
@@ -574,19 +591,17 @@ input[type=number].sheet-inline-input {
|
||||
display: grid;
|
||||
grid: auto / 1fr 1fr;
|
||||
}
|
||||
.sheet-character .sheet-menus button[type=roll].btn {
|
||||
margin-right: auto;
|
||||
}
|
||||
.sheet-menus button[type=roll].btn {
|
||||
color: $brightblue;
|
||||
font-size: 1.1em;
|
||||
&:hover { color: red }
|
||||
.sheet-character & { margin-right: auto }
|
||||
}
|
||||
|
||||
/* Attributes */
|
||||
.sheet-attributes {
|
||||
font-size: 1.1em;
|
||||
line-height: 16px;
|
||||
line-height: 1.2;
|
||||
table {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
@@ -743,6 +758,7 @@ input[type=number].sheet-inline-input {
|
||||
.sheet-skills-type:not([value="neither"]) ~ div .sheet-skills-repeating,
|
||||
.sheet-psionics .sheet-skills-repeating, .sheet-magic .sheet-skills-repeating { margin-top: 4px }
|
||||
.sheet-skill-blurb {
|
||||
margin-top: 3px;
|
||||
font-style: italic;
|
||||
text-align: center;
|
||||
}
|
||||
@@ -842,7 +858,7 @@ input[type=number].sheet-inline-input {
|
||||
font-size: 1.1em;
|
||||
border-bottom: 1px solid #777;
|
||||
}
|
||||
.sheet-name,.sheet-edit textarea, .sheet-display { margin-bottom: 3px }
|
||||
.sheet-name, .sheet-edit textarea, .sheet-display { margin-bottom: 3px }
|
||||
}
|
||||
.sheet-edit {
|
||||
.sheet-name { flex-grow: 1 }
|
||||
@@ -856,12 +872,14 @@ input[type=number].sheet-inline-input {
|
||||
|
||||
/* Gear */
|
||||
.sheet-armor {
|
||||
.sheet-total-ac {
|
||||
margin-left: auto;
|
||||
font-weight: bold;
|
||||
}
|
||||
.sheet-armor-grid {
|
||||
grid: auto / 40px 1fr 40px 75px 35px 70px;
|
||||
grid: auto / 40px 1fr 40px 75px 35px 35px 70px;
|
||||
}
|
||||
.sheet-details div, .sheet-details label {
|
||||
grid-column: 2 / 8;
|
||||
}
|
||||
.sheet-details .sheet-display {
|
||||
line-height: 1.3;
|
||||
}
|
||||
}
|
||||
.sheet-readied-stowed {
|
||||
@@ -885,7 +903,7 @@ input[type=number].sheet-inline-input {
|
||||
.sheet-equipment {
|
||||
.repcontainer[data-groupname="repeating_weapons"] + .repcontrol { display: none }
|
||||
.sheet-gear-grid {
|
||||
grid: auto / minmax(120px,1fr) 2fr 35px 70px;
|
||||
grid: auto / 35px minmax(130px,1fr) 2fr 35px 70px;
|
||||
}
|
||||
.sheet-other h3 { margin-bottom: 5px }
|
||||
.sheet-other-gear { height: 100px }
|
||||
@@ -913,7 +931,7 @@ input[type=number].sheet-inline-input {
|
||||
}
|
||||
.sheet-ship {
|
||||
margin-top: -20px;
|
||||
grid: auto/ repeat(4, 1fr);
|
||||
grid: auto/ 2fr 1fr 1fr;
|
||||
.sheet-menus {
|
||||
h3 { line-height: 1 }
|
||||
button[type=roll].btn { line-height: 1 }
|
||||
@@ -940,26 +958,6 @@ input[type=number].sheet-inline-input {
|
||||
display: grid;
|
||||
grid: auto / 1fr 1fr;
|
||||
}
|
||||
.sheet-hulltype {
|
||||
position: relative;
|
||||
.sheet-details {
|
||||
position: absolute;
|
||||
z-index: 1;
|
||||
opacity: 1;
|
||||
width: 250px;
|
||||
top: 22px;
|
||||
left: -63px;
|
||||
transition: all 0.3s;
|
||||
background: #FFF;
|
||||
border: 1px solid #777;
|
||||
border-radius: 8px;
|
||||
padding: 5px;
|
||||
}
|
||||
input:not(:focus) ~ .sheet-details {
|
||||
visibility: hidden;
|
||||
opacity: 0;
|
||||
}
|
||||
}
|
||||
.sheet-input-color-negative[value^="-"] + .sheet-text-input input:first-child { color: red }
|
||||
.repcontainer {
|
||||
display: grid;
|
||||
@@ -976,6 +974,7 @@ input[type=number].sheet-inline-input {
|
||||
.sheet-damage { width: 65px }
|
||||
.sheet-duo { width: 80px }
|
||||
.sheet-qualities { width: calc(100% - 195px) }
|
||||
.sheet-range { width: 70px }
|
||||
}
|
||||
.sheet-display {
|
||||
text-indent: -10px;
|
||||
@@ -1014,14 +1013,15 @@ input[type=number].sheet-inline-input {
|
||||
.sheet-input-type[value="VEHICLE"] ~ div .sheet-vehicle-type:not(.sheet-vehicle-type-custom) {
|
||||
display: none;
|
||||
}
|
||||
}
|
||||
.sheet-editmode[value="0"] ~ .sheet-ship {
|
||||
.sheet-ship-defenses, .sheet-ship-fitting {
|
||||
background: $lightbox;
|
||||
padding: 3px 0;
|
||||
.sheet-editmode[value="0"] ~ & {
|
||||
.sheet-ship-defenses, .sheet-ship-fitting {
|
||||
background: $lightbox;
|
||||
padding: 3px 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* NPC tab */
|
||||
.sheet-npc {
|
||||
margin-top: -20px;
|
||||
@@ -1091,15 +1091,63 @@ input[type=number].sheet-inline-input {
|
||||
}
|
||||
}
|
||||
|
||||
/* Roll templates */
|
||||
|
||||
.withoutavatars {
|
||||
.sheet-rolltemplate-swn-default,
|
||||
.sheet-rolltemplate-swn-attack,
|
||||
.sheet-rolltemplate-swn-skill,
|
||||
.sheet-rolltemplate-swn-save { margin-left: -11px }
|
||||
/* Drone tab */
|
||||
.sheet-drone {
|
||||
display: grid;
|
||||
grid: 86px 1fr / 1fr 1fr;
|
||||
grid-gap: 5px;
|
||||
align-items: start;
|
||||
border-top: 1px solid #555;
|
||||
padding: 5px 0;
|
||||
.sheet-stats {
|
||||
display: grid;
|
||||
align-content: start;
|
||||
grid: auto / repeat(7, 1fr);
|
||||
}
|
||||
.sheet-fittings {
|
||||
.sheet-name {
|
||||
font-weight: bold;
|
||||
&:not(:empty)::after { content: ". " }
|
||||
}
|
||||
.sheet-desc { font-style: italic }
|
||||
.sheet-display { margin-bottom: 3px }
|
||||
}
|
||||
.sheet-fitting-grid {
|
||||
grid: auto / .8fr 1.2fr;
|
||||
}
|
||||
.sheet-num-fittings {
|
||||
&[value="1"], &[value="2"], &[value="3"], &[value="4"] {
|
||||
~ .sheet-fitting-5 { display: none }
|
||||
}
|
||||
&[value="1"], &[value="2"], &[value="3"] {
|
||||
~ .sheet-fitting-4 { display: none }
|
||||
}
|
||||
&[value="1"], &[value="2"] {
|
||||
~ .sheet-fitting-3 { display: none }
|
||||
}
|
||||
&[value="1"] {
|
||||
~ .sheet-fitting-2 { display: none }
|
||||
}
|
||||
}
|
||||
.sheet-weapon-grid {
|
||||
grid: auto / 35px 1fr 50px 60px 35px 70px;
|
||||
}
|
||||
.sheet-weapon {
|
||||
position: relative;
|
||||
.sheet-name { font-weight: bold }
|
||||
.sheet-display {
|
||||
margin-right: 4px;
|
||||
div::after { content: "," }
|
||||
}
|
||||
}
|
||||
.sheet-editmode[value="0"] ~ .sheet-content & .sheet-drone-weapons {
|
||||
display: flex;
|
||||
flex-wrap: wrap;
|
||||
}
|
||||
}
|
||||
|
||||
/* Roll templates */
|
||||
|
||||
.sheet-rolltemplate-swn-default,
|
||||
.sheet-rolltemplate-swn-attack,
|
||||
.sheet-rolltemplate-swn-skill,
|
||||
@@ -1109,6 +1157,7 @@ input[type=number].sheet-inline-input {
|
||||
color: #FFF;
|
||||
font-family: $arial;
|
||||
div { box-sizing: border-box; }
|
||||
.withoutavatars & { margin-left: -11px }
|
||||
.sheet-container .inlinerollresult {
|
||||
padding: 0;
|
||||
font-family: inherit;
|
||||
|
||||
@@ -96,7 +96,7 @@ input(type="hidden", name="attr_setting_foci_location", value="left").foci-loc
|
||||
input(type="hidden", name="attr_setting_skill_query", value="hover").skills-query
|
||||
|
||||
//- Core
|
||||
.core.core-info.col-1-3
|
||||
.core.core-info.cols-2
|
||||
.info.flex.core-box-text
|
||||
+text-input("name", "NAME").important
|
||||
+text-input("level", "LEVEL", "no-spinners")(type="number", min="1", value="1").level.center
|
||||
@@ -129,7 +129,7 @@ input(type="hidden", name="attr_setting_skill_query", value="hover").skills-quer
|
||||
button(type="roll", name="roll_Magic_macro", data-i18n="MAGIC", value!=`/w "@{character_name}" &{template:swn-default} {{charname=@{name}}} {{title=^{SPACE_MAGIC}}} {{buttons=@{macro_magic}}}`).unstyled-button.super-magic.super
|
||||
|
||||
//- Stats
|
||||
.core.core-stats.col-1-3
|
||||
.core.core-stats.cols-2
|
||||
.main.core-box-text
|
||||
h3(data-i18n="CORE_STATISTICS")
|
||||
.main-content
|
||||
@@ -227,9 +227,11 @@ input(type="hidden", name="attr_setting_skill_query", value="hover").skills-quer
|
||||
optgroup(data-i18n-label="HEAVY_WEAPONS")
|
||||
option(value="heavy_machine_gun", data-i18n="HEAVY_MACHINE_GUN")
|
||||
option(value="rocket_launcher", data-i18n="ROCKET_LAUNCHER")
|
||||
option(value="demo_charge", data-i18n="DEMO_CHARGE")
|
||||
option(value="railgun", data-i18n="RAILGUN")
|
||||
option(value="anti_vehicle_laser", data-i18n="ANTI_VEHICLE_LASER")
|
||||
option(value="hydra_array", data-i18n="HYDRA_ARRAY")
|
||||
option(value="wheatcutter_belt", data-i18n="WHEATCUTTER_BELT")
|
||||
option(value="vortex_cannon", data-i18n="VORTEX_CANNON")
|
||||
span(name="attr_generate_weapons_info").generate-info
|
||||
label.generate-button
|
||||
@@ -507,7 +509,7 @@ input(type="hidden", name="attr_setting_skill_query", value="hover").skills-quer
|
||||
+foci
|
||||
|
||||
//- Gear
|
||||
.section.col-1-3
|
||||
.section.cols-2
|
||||
+sectionheader("show_gear", "GEAR")
|
||||
.gear.halfgrid
|
||||
.equipment.column
|
||||
@@ -530,6 +532,17 @@ input(type="hidden", name="attr_setting_skill_query", value="hover").skills-quer
|
||||
option(value="power_cell_type_b", data-i18n="POWER_CELL_TYPE_B")
|
||||
option(value="solar_recharger", data-i18n="SOLAR_RECHARGER")
|
||||
option(value="telekinetic_generator", data-i18n="TELEKINETIC_GENERATOR")
|
||||
optgroup(data-i18n-label="ARTIFACT")
|
||||
option(value="ai_companion", data-i18n="AI_COMPANION")
|
||||
option(value="integrity_stims", data-i18n="INTEGRITY_STIMS")
|
||||
option(value="juggernaut_stims", data-i18n="JUGGERNAUT_STIMS")
|
||||
option(value="micropurgator_stims", data-i18n="MICROPURGATOR_STIMS")
|
||||
option(value="mindwall_helmet", data-i18n="MINDWALL_HELMET")
|
||||
option(value="polymorphic_nanites", data-i18n="POLYMORPHIC_NANITES")
|
||||
option(value="pseudonuke", data-i18n="PSEUDONUKE")
|
||||
option(value="redivivus_sheath", data-i18n="REDIVIVUS_SHEATH")
|
||||
option(value="system_reset_inductor", data-i18n="SYSTEM_RESET_INDUCTOR")
|
||||
option(value="wideawake_serum", data-i18n="WIDEAWAKE_SERUM")
|
||||
optgroup(data-i18n-label="COMMUNICATIONS")
|
||||
option(value="comm_server", data-i18n="COMM_SERVER")
|
||||
option(value="compad", data-i18n="COMPAD")
|
||||
@@ -595,6 +608,7 @@ input(type="hidden", name="attr_setting_skill_query", value="hover").skills-quer
|
||||
input(type="checkbox", name="attr_generate_gear_button")
|
||||
span(data-i18n="ADD")
|
||||
.table-header.gear-grid.rep-grid
|
||||
.amount #
|
||||
.name(data-i18n="NAME")
|
||||
.details(data-i18n="DESCRIPTION")
|
||||
.enc(data-i18n="ENCUMBRANCE_SHORT")
|
||||
@@ -602,6 +616,7 @@ input(type="hidden", name="attr_setting_skill_query", value="hover").skills-quer
|
||||
fieldset.repeating_weapons
|
||||
input(type="hidden", name="attr_weapon_encumbrance", value="0").hider
|
||||
.gear-grid.rep-grid
|
||||
.amount
|
||||
+text-input("weapon_name")(readonly)
|
||||
+fake-text-input()
|
||||
textarea(name="attr_weapon_description")
|
||||
@@ -613,10 +628,11 @@ input(type="hidden", name="attr_setting_skill_query", value="hover").skills-quer
|
||||
option(value="STOWED", data-i18n="STOWED")
|
||||
fieldset.repeating_gear
|
||||
.gear-grid.rep-grid
|
||||
+text-input("gear_amount")(type="number", value="1", min="0")
|
||||
+text-input("gear_name")(data-i18n-placeholder="ITEM")
|
||||
+fake-text-input()
|
||||
textarea(name="attr_gear_description")
|
||||
+text-input("gear_encumbrance")(type="number", value="0").center
|
||||
+text-input("gear_encumbrance")(type="number", value="0", step="0.01").center
|
||||
+fake-text-input()
|
||||
select.status(name="attr_gear_status")
|
||||
option(value="", data-i18n="OTHER", selected)
|
||||
@@ -628,8 +644,11 @@ input(type="hidden", name="attr_setting_skill_query", value="hover").skills-quer
|
||||
.column
|
||||
.armor.grey-box
|
||||
.flex-center
|
||||
h3(data-i18n="ARMOR")
|
||||
.total-ac #[span(data-i18n="AC")] #[span(name="attr_AC")]
|
||||
h3
|
||||
| #[span(data-i18n="ARMOR")] – #[span(data-i18n="AC")] #[span(name="attr_AC")]
|
||||
label.details-button
|
||||
input(type="checkbox", name="attr_show_armor_details", value="1", checked)
|
||||
span(data-i18n="EXPAND")
|
||||
.generate.flex-start.edit
|
||||
select(name="attr_generate_armor_source").generate-source
|
||||
option(value="", data-i18n="CHOOSE_ARMOR", selected)
|
||||
@@ -655,6 +674,14 @@ input(type="hidden", name="attr_setting_skill_query", value="hover").skills-quer
|
||||
option(value="assault_suit", data-i18n="ASSAULT_SUIT")
|
||||
option(value="storm_armor", data-i18n="STORM_ARMOR")
|
||||
option(value="field_emitter_panoply", data-i18n="FIELD_EMITTER_PANOPLY")
|
||||
optgroup(data-i18n-label="ARTIFACT")
|
||||
option(value="executive_security_suit", data-i18n="EXECUTIVE_SECURITY_SUIT")
|
||||
option(value="ghost_mantle", data-i18n="GHOST_MANTLE")
|
||||
option(value="polyplast_carapace", data-i18n="POLYPLAST_CARAPACE")
|
||||
option(value="psitech_combat_suit", data-i18n="PSITECH_COMBAT_SUIT")
|
||||
option(value="stutterjump_suit", data-i18n="STUTTERJUMP_SUIT")
|
||||
option(value="titan_powered_armor", data-i18n="TITAN_POWERED_ARMOR")
|
||||
option(value="tempest_assault_array", data-i18n="TEMPEST_ASSAULT_ARRAY")
|
||||
span(name="attr_generate_armor_info").generate-info
|
||||
label.generate-button
|
||||
input(type="checkbox", name="attr_generate_armor_button")
|
||||
@@ -665,10 +692,12 @@ input(type="hidden", name="attr_setting_skill_query", value="hover").skills-quer
|
||||
.ac(data-i18n="AC")
|
||||
.type(data-i18n="TYPE")
|
||||
.enc(data-i18n="ENCUMBRANCE_SHORT")
|
||||
.enc-bonus(data-i18n="+STR")
|
||||
.status(data-i18n="STATUS")
|
||||
.armor-grid.rep-grid.edit
|
||||
+text-input("innate_ac_name")(value="Innate AC").col-2
|
||||
+text-input("innate_ac")(type="number", value="10").center
|
||||
input(type="hidden", name="attr_show_armor_details", value="1").input-details
|
||||
fieldset.repeating_armor
|
||||
.armor-grid.rep-grid
|
||||
+fake-text-input().center
|
||||
@@ -683,12 +712,20 @@ input(type="hidden", name="attr_setting_skill_query", value="hover").skills-quer
|
||||
option(value="COMBAT", data-i18n="COMBAT")
|
||||
option(value="POWERED", data-i18n="POWERED")
|
||||
option(value="SHIELD", data-i18n="SHIELD")
|
||||
option(value="ARTIFACT", data-i18n="ARTIFACT")
|
||||
+text-input("armor_encumbrance")(type="number", value="0").center
|
||||
+text-input("armor_encumbrance_bonus")(type="number", value="0").center
|
||||
+fake-text-input()
|
||||
select(name="attr_armor_status")
|
||||
option(value="", data-i18n="OTHER", selected)
|
||||
option(value="READIED", data-i18n="READIED")
|
||||
option(value="STOWED", data-i18n="STOWED")
|
||||
input(type="hidden", name="attr_armor_description", value="").hide-empty
|
||||
.armor-grid.rep-grid.details
|
||||
.display
|
||||
span(name="attr_armor_description")
|
||||
+fake-text-input().edit
|
||||
textarea(name="attr_armor_description")
|
||||
.cyberware.simple-repsection.grey-box
|
||||
.flex-center
|
||||
h3(data-i18n="CYBERWARE")
|
||||
@@ -741,11 +778,11 @@ input(type="hidden", name="attr_setting_skill_query", value="hover").skills-quer
|
||||
textarea(name="attr_cyberware_description", data-i18n-placeholder="DESCRIPTION").details
|
||||
|
||||
//- Misc
|
||||
.section.col-1-3
|
||||
.section.cols-2
|
||||
+sectionheader("show_misc", "MISCELLANEOUS")
|
||||
.misc
|
||||
.thirdsgrid.repeating-flex-row
|
||||
.goals.grey-box.col-1-3
|
||||
.goals.grey-box.cols-2
|
||||
h3(data-i18n="GOALS")
|
||||
fieldset.repeating_goals
|
||||
.flex
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user