Change skills to table
This commit is contained in:
@@ -163,6 +163,14 @@ td a, td input, td img {
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display: inline-block;
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}
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td.skill-row > input{
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float:left;
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}
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td.skill-row > label{
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float:right;
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}
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/*Roll templates*/
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.sheet-rolltemplate-5eDefault .sheet-rt-card {
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+538
-314
@@ -331,404 +331,628 @@
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</div>
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<!-- section 2-->
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<div class='sheet-2colrow'>
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<h3 style="margin-bottom:-10px">Skills</h3>
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<div class='sheet-col' style="width:300px">
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<!-- Put the content for the first column here -->
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<div class="sheet-row-skill" style="width:350px;">
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<div class="sheet-left-skill" style="">
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<label class="sheet-inline" style="top:20px;" name="attr_skill_name_label">Name</label>
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</div>
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<div class="sheet-right-skill" style="margin-left:0px; width:300px;">
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<label class="sheet-inline" style="position:relative;left:-5px" name="attr_skill_score_label">Score</label>
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<label class="sheet-inline" style="" name="attr_skill_mod_label">Mod</label>
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<label class="sheet-inline" style="position:relative;right:-5px" name="attr_skill_misc_label">Misc</label>
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<label class="sheet-inline" style="position:relative;right:-5px" name="attr_skill_tallies_label">Tallies</label>
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<label class="sheet-inline" style="position:relative;right:0px" name="attr_skill_roll_label">Roll</label>
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</div>
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</div>
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<h3 style="">Skills</h3>
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<div class='sheet-col' style="">
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<div class="sheet-row-skill">
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<div class="sheet-left-skill">
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<label class="sheet-inline" name="attr_acrobatics_label" style="top:22px;"><input name="attr_acrobatics_major" type="checkbox" title="Major skill?" style="float-left"/>Acrobatics</label>
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</div>
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<div class="sheet-right-skill" style="position:relative; left:40px; margin-left:180px; width:250px;">
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<input class="sheet-inline" type="number" name ="attr_skill_acrobatics" style="width:50px" disabled="true" value="@{skill_acrobatics_hidden}"/>
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<input type="hidden" value="0" name="attr_skill_acrobatics_hidden"/>
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<input class="sheet-inline" type="number" name="attr_skill_acrobatics_mod" style="margin-left:5px"/>
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<input class="sheet-inline" type="number" name="attr_skill_acrobatics_misc" value="0" style="margin-left:5px" title="Miscellaneous acrobatics bonuses"/>
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<input class="sheet-inline" type="number" name="attr_skill_acrobatics_tallies" style="margin-left:5px"/>
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<button type="roll" name="roll_acrobatics_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Acrobatics}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_acrobatics_mod}]]}}{{emote=*Balance and coordination*}}"></button>
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</div>
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</div>
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<div class="sheet-row-skill">
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<div class="sheet-left-skill">
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<label class="sheet-inline" name="attr_athletics_label" style="top:22px"><input name="attr_athletics_major" type="checkbox" title="Major skill?" style="float-left"/>Athletics</label>
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</div>
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<div class="sheet-right-skill">
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<input class="sheet-inline" type="number" name ="attr_skill_athletics" style="width:50px" disabled="true" value="@{skill_athletics_hidden}"/>
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<input type="hidden" value="0" name="attr_skill_athletics_hidden"/>
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<input class="sheet-inline" type="number" name="attr_skill_athletics_mod" style="margin-left:5px"/>
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<input class="sheet-inline" type="number" name="attr_skill_athletics_misc" value="0" style="margin-left:5px" title="Miscellaneous athletics bonuses"/>
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<input class="sheet-inline" type="number" name="attr_skill_athletics_tallies" style="margin-left:5px"/>
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<button type="roll" name="roll_athletics_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Athletics}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_athletics_mod}]]}}{{emote=Jumping, climbing, and other physical activity}}"></button>
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</div>
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</div>
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<div class="sheet-row-skill">
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<div class="sheet-left-skill">
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<label class="sheet-inline" name="attr_block_label" style="top:22px"><input name="attr_block_major" type="checkbox" title="Major skill?" style="float-left"/>Block</label>
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</div>
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<div class="sheet-right-skill">
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<input class="sheet-inline" type="number" name ="attr_skill_block" style="width:50px" disabled="true" value="@{skill_block_hidden}"/>
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<input type="hidden" value="0" name="attr_skill_block_hidden"/>
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<input class="sheet-inline" type="number" name="attr_skill_block_mod" style="margin-left:5px"/>
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<input class="sheet-inline" type="number" name="attr_skill_block_misc" value="0" style="margin-left:5px" title="Miscellaneous block bonuses"/>
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<input class="sheet-inline" type="number" name="attr_skill_block_tallies" style="margin-left:5px"/>
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<button type="roll" name="roll_block_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Block}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_block_mod}]]}}{{emote=A good defense makes the best offence}}"></button>
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</div>
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</div>
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<div class="sheet-row-skill">
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<div class="sheet-left-skill">
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<label class="sheet-inline" name="attr_chemistry_label" style="top:22px"><input name="attr_chemistry_major" type="checkbox" title="Major skill?" style="float-left"/>Chemistry</label>
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</div>
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<div class="sheet-right-skill">
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<input class="sheet-inline" type="number" name ="attr_skill_chemistry" style="width:50px" disabled="true" value="@{skill_chemistry_hidden}"/>
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<input type="hidden" value="0" name="attr_skill_chemistry_hidden"/>
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<input class="sheet-inline" type="number" name="attr_skill_chemistry_mod" style="margin-left:5px"/>
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<input class="sheet-inline" type="number" name="attr_skill_chemistry_misc" value="0" style="margin-left:5px" title="Miscellaneous chemistry bonuses"/>
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<input class="sheet-inline" type="number" name="attr_skill_chemistry_tallies" style="margin-left:5px"/>
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<button type="roll" name="roll_chemistry_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Chemistry}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_chemistry_mod}]]}}{{emote=Chemistry can represent everything from pharmacology to alchemy}}"></button>
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</div>
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</div>
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<div class="sheet-row-skill">
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<div class="sheet-left-skill">
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<label class="sheet-inline" name="attr_control_label" style="top:22px"><input name="attr_control_major" type="checkbox" title="Major skill?" style="float-left"/>Control</label>
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</div>
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<div class="sheet-right-skill">
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<input class="sheet-inline" type="number" name ="attr_skill_control" style="width:50px" disabled="true" value="@{skill_control_hidden}"/>
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<input type="hidden" value="0" name="attr_skill_control_hidden"/>
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<input class="sheet-inline" type="number" name="attr_skill_control_mod" style="margin-left:5px"/>
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<input class="sheet-inline" type="number" name="attr_skill_control_misc" value="0" style="margin-left:5px" title="Miscellaneous control bonuses"/>
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<input class="sheet-inline" type="number" name="attr_skill_control_tallies" style="margin-left:5px"/>
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<button type="roll" name="roll_control_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Control}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_control_mod}]]}}{{emote=Bending reality to suit your needs}}"></button>
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</div>
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</div>
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<div class="sheet-row-skill">
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<div class="sheet-left-skill">
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<label class="sheet-inline" name="attr_craft_label" style="top:22px"><input name="attr_craft_major" type="checkbox" title="Major skill?" style="float-left"/>Craft</label>
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</div>
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<div class="sheet-right-skill">
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<input class="sheet-inline" type="number" name ="attr_skill_craft" style="width:50px" disabled="true" value="@{skill_craft_hidden}"/>
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<input type="hidden" value="0" name="attr_skill_craft_hidden"/>
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<input class="sheet-inline" type="number" name="attr_skill_craft_mod" style="margin-left:5px"/>
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<input class="sheet-inline" type="number" name="attr_skill_craft_misc" value="0" style="margin-left:5px" title="Miscellaneous craft bonuses"/>
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<input class="sheet-inline" type="number" name="attr_skill_craft_tallies" style="margin-left:5px"/>
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<button type="roll" name="roll_craft_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Craft}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_craft_mod}]]}}{{emote=Smithing, tempering, and forming jewelry armor, and simple weapons.}}"></button>
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</div>
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</div>
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<div class="sheet-row-skill">
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<div class="sheet-left-skill">
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<label class="sheet-inline" name="attr_destruction_label" style="top:22px"><input name="attr_destruction_major" type="checkbox" title="Major skill?" style="float-left"/>Destruction</label>
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</div>
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<div class="sheet-right-skill">
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<input class="sheet-inline" type="number" name ="attr_skill_destruction" style="width:50px" disabled="true" value="@{skill_destruction_hidden}"/>
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<input type="hidden" value="0" name="attr_skill_destruction_hidden"/>
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<input class="sheet-inline" type="number" name="attr_skill_destruction_mod" style="margin-left:5px"/>
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<input class="sheet-inline" type="number" name="attr_skill_destruction_misc" value="0" style="margin-left:5px" title="Miscellaneous destruction bonuses"/>
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<input class="sheet-inline" type="number" name="attr_skill_destruction_tallies" style="margin-left:5px"/>
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<button type="roll" name="roll_destruction_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Destruction}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_destruction_mod}]]}}{{emote=Using offensive Abilities, often controlling elements}}"></button>
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</div>
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</div>
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<div class="sheet-row-skill">
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<div class="sheet-left-skill">
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<label class="sheet-inline" name="attr_disguise_label" style="top:22px"><input name="attr_disguise_major" type="checkbox" title="Major skill?" style="float-left"/>Disguise</label>
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</div>
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<div class="sheet-right-skill">
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<input class="sheet-inline" type="number" name ="attr_skill_disguise" style="width:50px" disabled="true" value="@{skill_disguise_hidden}"/>
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<input type="hidden" value="0" name="attr_skill_disguise_hidden"/>
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<input class="sheet-inline" type="number" name="attr_skill_disguise_mod" style="margin-left:5px"/>
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<input class="sheet-inline" type="number" name="attr_skill_disguise_misc" value="0" style="margin-left:5px" title="Miscellaneous disguise bonuses"/>
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<input class="sheet-inline" type="number" name="attr_skill_disguise_tallies" style="margin-left:5px"/>
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<button type="roll" name="roll_disguise_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Disguise}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_disguise_mod}]]}}{{emote=Creating or implementing a disguise on yourself or a willing/helpless individual.}}"></button>
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</div>
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</div>
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<div class="sheet-row-skill">
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<div class="sheet-left-skill">
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<label class="sheet-inline" name="attr_engineering_label" style="top:22px;font-size:14px;"><input name="attr_engineering_major" type="checkbox" title="Major skill?" style="float-left"/>Engineering</label>
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</div>
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<div class="sheet-right-skill">
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<input class="sheet-inline" type="number" name ="attr_skill_engineering" style="width:50px" disabled="true" value="@{skill_engineering_hidden}"/>
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<input type="hidden" value="0" name="attr_skill_engineering_hidden"/>
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<input class="sheet-inline" type="number" name="attr_skill_engineering_mod" style="margin-left:5px"/>
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<input class="sheet-inline" type="number" name="attr_skill_engineering_misc" value="0" style="margin-left:5px" title="Miscellaneous engineering bonuses"/>
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<input class="sheet-inline" type="number" name="attr_skill_engineering_tallies" style="margin-left:5px"/>
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<button type="roll" name="roll_engineering_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Engineering}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_engineering_mod}]]}}{{emote=Using a device, tool, or piece of technology}}"></button>
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</div>
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</div>
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<div class="sheet-row-skill">
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<div class="sheet-left-skill">
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<label class="sheet-inline" name="attr_enhancement_label" style="top:22px;font-size:12px;"><input name="attr_enhancement_major" type="checkbox" title="Major skill?" style="float-left"/>Enhancement</label>
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</div>
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<div class="sheet-right-skill">
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<input class="sheet-inline" type="number" name ="attr_skill_enhancement" style="width:50px" disabled="true" value="@{skill_enhancement_hidden}"/>
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<input type="hidden" value="0" name="attr_skill_enhancement_hidden"/>
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<input class="sheet-inline" type="number" name="attr_skill_enhancement_mod" style="margin-left:5px"/>
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<input class="sheet-inline" type="number" name="attr_skill_enhancement_misc" value="0" style="margin-left:5px" title="Miscellaneous enhancement bonuses"/>
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<input class="sheet-inline" type="number" name="attr_skill_enhancement_tallies" style="margin-left:5px"/>
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<button type="roll" name="roll_enhancement_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Enhancement}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_enhancement_mod}]]}}{{emote=Making those around you faster, stronger, better.}}"></button>
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</div>
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</div>
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<div class="sheet-row-skill">
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<div class="sheet-left-skill">
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<label class="sheet-inline" name="attr_enlightenment_label" style="font-size:12px;top:22px"><input name="attr_enlightenment_major" type="checkbox" title="Major skill?" style="float-left"/>Enlightenment</label>
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</div>
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<div class="sheet-right-skill">
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<input class="sheet-inline" type="number" name ="attr_skill_enlightenment" style="width:50px" disabled="true" value="@{skill_enlightenment_hidden}"/>
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<input type="hidden" value="0" name="attr_skill_enlightenment_hidden"/>
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<input class="sheet-inline" type="number" name="attr_skill_enlightenment_mod" style="margin-left:5px"/>
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<input class="sheet-inline" type="number" name="attr_skill_enlightenment_misc" value="0" style="margin-left:5px" title="Miscellaneous enlightenment bonuses"/>
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<input class="sheet-inline" type="number" name="attr_skill_enlightenment_tallies" style="margin-left:5px"/>
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<button type="roll" name="roll_enlightenment_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Enlightenment}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_enlightenment_mod}]]}}{{emote=Understanding of religions, prayers, beliefs, ceremonies, and rituals}}"></button>
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</div>
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</div>
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<div class="sheet-row-skill">
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<div class="sheet-left-skill">
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<label class="sheet-inline" name="attr_escape_label" style="top:22px"><input name="attr_escape_major" type="checkbox" title="Major skill?" style="float-left"/>Escape</label>
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</div>
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<div class="sheet-right-skill">
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<input class="sheet-inline" type="number" name ="attr_skill_escape" style="width:50px" disabled="true" value="@{skill_escape_hidden}"/>
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<input type="hidden" value="0" name="attr_skill_escape_hidden"/>
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<input class="sheet-inline" type="number" name="attr_skill_escape_mod" style="margin-left:5px"/>
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<input class="sheet-inline" type="number" name="attr_skill_escape_misc" value="0" style="margin-left:5px" title="Miscellaneous escape bonuses"/>
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<input class="sheet-inline" type="number" name="attr_skill_escape_tallies" style="margin-left:5px"/>
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<button type="roll" name="roll_escape_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Escape}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_escape_mod}]]}}{{emote=*This is knot a pun*}}"></button>
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</div>
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</div>
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<div class="sheet-row-skill">
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<div class="sheet-left-skill">
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<label class="sheet-inline" name="attr_heavy_armor_label" style="top:22px"><input name="attr_heavy_armor_major" type="checkbox" title="Major skill?" style="float-left"/>Heavy Armor</label>
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</div>
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<div class="sheet-right-skill">
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<input class="sheet-inline" type="number" name ="attr_skill_heavy_armor" style="width:50px" disabled="true" value="@{skill_heavy_armor_hidden}"/>
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<input type="hidden" value="0" name="attr_skill_heavy_armor_hidden"/>
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<input class="sheet-inline" type="number" name="attr_skill_heavy_armor_mod" style="margin-left:5px"/>
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<input class="sheet-inline" type="number" name="attr_skill_heavy_armor_misc" value="0" style="margin-left:5px" title="Miscellaneous heavy armor bonuses"/>
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<input class="sheet-inline" type="number" name="attr_skill_heavy_armor_tallies" style="margin-left:5px"/>
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<button type="roll" name="roll_heavy_armor_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Heavy Armor}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_heavy_armor_mod}]]}}{{emote=The mastery of Iron, Steel or Fridge as a defensive tool.}}"></button>
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</div>
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</div>
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<div class="sheet-row-skill">
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<div class="sheet-left-skill">
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<label class="sheet-inline" name="attr_interaction_label" style="top:22px"><input name="attr_interaction_major" type="checkbox" title="Major skill?" style="float-left"/>Interaction</label>
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</div>
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<div class="sheet-right-skill">
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<input class="sheet-inline" type="number" name ="attr_skill_interaction" style="width:50px" disabled="true" value="@{skill_interaction_hidden}"/>
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<input type="hidden" value="0" name="attr_skill_interaction_hidden"/>
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<input class="sheet-inline" type="number" name="attr_skill_interaction_mod" style="margin-left:5px"/>
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<input class="sheet-inline" type="number" name="attr_skill_interaction_misc" value="0" style="margin-left:5px" title="Miscellaneous interaction bonuses"/>
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<input class="sheet-inline" type="number" name="attr_skill_interaction_tallies" style="margin-left:5px"/>
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||||
<button type="roll" name="roll_interaction_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Interaction}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_interaction_mod}]]}}{{emote=Lying, seducing, planting seeds of doubt, inspiring allies, intimidating enemies, persuading, and concealing secret messages in speech}}"></button>
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</div>
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</div>
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<div class="sheet-row-skill">
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<div class="sheet-left-skill">
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<label class="sheet-inline" name="attr_knowledge_label" style="top:22px"><input name="attr_knowledge_major" type="checkbox" title="Major skill?" style="float-left"/>Knowledge</label>
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</div>
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<div class="sheet-right-skill">
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<input class="sheet-inline" type="number" name ="attr_skill_knowledge" style="width:50px" disabled="true" value="@{skill_knowledge_hidden}"/>
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<input type="hidden" value="0" name="attr_skill_knowledge_hidden"/>
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<input class="sheet-inline" type="number" name="attr_skill_knowledge_mod" style="margin-left:5px"/>
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<input class="sheet-inline" type="number" name="attr_skill_knowledge_misc" value="0" style="margin-left:5px" title="Miscellaneous knowledge bonuses"/>
|
||||
<input class="sheet-inline" type="number" name="attr_skill_knowledge_tallies" style="margin-left:5px"/>
|
||||
<button type="roll" name="roll_knowledge_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Knowledge}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_knowledge_mod}]]}}{{emote=Knowledge of history, monsters, folklore, mathematics, or most other subjects taught by an education}}"></button>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<table>
|
||||
<tr>
|
||||
<th>Name</th>
|
||||
<th>Score</th>
|
||||
<th>Mod</th>
|
||||
<th>Misc</th>
|
||||
<th>Tallies</th>
|
||||
<th>Roll</th>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="skill-row">
|
||||
<label class="sheet-inline" name="attr_acrobatics_label" style="float:right;"><input name="attr_acrobatics_major" type="checkbox" title="Major skill?" style="float:left;margin-right:2px"/>Acrobatics</label>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name ="attr_skill_acrobatics" style="width:50px" disabled="true" value="@{skill_acrobatics_hidden}"/>
|
||||
<input type="hidden" value="0" name="attr_skill_acrobatics_hidden"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_acrobatics_mod" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_acrobatics_misc" value="0" style="margin-left:5px" title="Miscellaneous acrobatics bonuses"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_acrobatics_tallies" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<button type="roll" name="roll_acrobatics_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Acrobatics}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_acrobatics_mod}]]}}{{emote=*Balance and coordination*}}"></button>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="skill-row">
|
||||
<label class="sheet-inline" name="attr_athletics_label" style="float:right"><input name="attr_athletics_major" type="checkbox" title="Major skill?" style="float:left;margin-right:2px"/>Athletics</label>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name ="attr_skill_athletics" style="width:50px" disabled="true" value="@{skill_athletics_hidden}"/>
|
||||
<input type="hidden" value="0" name="attr_skill_athletics_hidden"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_athletics_mod" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_athletics_misc" value="0" style="margin-left:5px" title="Miscellaneous athletics bonuses"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_athletics_tallies" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<button type="roll" name="roll_athletics_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Athletics}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_athletics_mod}]]}}{{emote=Jumping, climbing, and other physical activity}}"></button>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="skill-row">
|
||||
<label class="sheet-inline" name="attr_block_label" style="float:right"><input name="attr_block_major" type="checkbox" title="Major skill?" style="float:left;margin-right:2px"/>Block</label>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name ="attr_skill_block" style="width:50px" disabled="true" value="@{skill_block_hidden}"/>
|
||||
<input type="hidden" value="0" name="attr_skill_block_hidden"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_block_mod" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_block_misc" value="0" style="margin-left:5px" title="Miscellaneous block bonuses"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_block_tallies" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<button type="roll" name="roll_block_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Block}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_block_mod}]]}}{{emote=A good defense makes the best offence}}"></button>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="skill-row">
|
||||
<label class="sheet-inline" name="attr_chemistry_label" style="float:right"><input name="attr_chemistry_major" type="checkbox" title="Major skill?" style="float:left;margin-right:2px"/>Chemistry</label>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name ="attr_skill_chemistry" style="width:50px" disabled="true" value="@{skill_chemistry_hidden}"/>
|
||||
<input type="hidden" value="0" name="attr_skill_chemistry_hidden"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_chemistry_mod" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_chemistry_misc" value="0" style="margin-left:5px" title="Miscellaneous chemistry bonuses"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_chemistry_tallies" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<button type="roll" name="roll_chemistry_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Chemistry}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_chemistry_mod}]]}}{{emote=Chemistry can represent everything from pharmacology to alchemy}}"></button>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="skill-row">
|
||||
<label class="sheet-inline" name="attr_control_label" style="float:right"><input name="attr_control_major" type="checkbox" title="Major skill?" style="float:left;margin-right:2px"/>Control</label>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name ="attr_skill_control" style="width:50px" disabled="true" value="@{skill_control_hidden}"/>
|
||||
<input type="hidden" value="0" name="attr_skill_control_hidden"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_control_mod" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_control_misc" value="0" style="margin-left:5px" title="Miscellaneous control bonuses"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_control_tallies" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<button type="roll" name="roll_control_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Control}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_control_mod}]]}}{{emote=Bending reality to suit your needs}}"></button>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="skill-row">
|
||||
<label class="sheet-inline" name="attr_craft_label" style="float:right"><input name="attr_craft_major" type="checkbox" title="Major skill?" style="float:left;margin-right:2px"/>Craft</label>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name ="attr_skill_craft" style="width:50px" disabled="true" value="@{skill_craft_hidden}"/>
|
||||
<input type="hidden" value="0" name="attr_skill_craft_hidden"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_craft_mod" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_craft_misc" value="0" style="margin-left:5px" title="Miscellaneous craft bonuses"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_craft_tallies" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<button type="roll" name="roll_craft_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Craft}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_craft_mod}]]}}{{emote=Smithing, tempering, and forming jewelry armor, and simple weapons.}}"></button>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="skill-row">
|
||||
<label class="sheet-inline" name="attr_destruction_label" style="float:right"><input name="attr_destruction_major" type="checkbox" title="Major skill?" style="float:left;margin-right:2px"/>Destruction</label>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name ="attr_skill_destruction" style="width:50px" disabled="true" value="@{skill_destruction_hidden}"/>
|
||||
<input type="hidden" value="0" name="attr_skill_destruction_hidden"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_destruction_mod" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_destruction_misc" value="0" style="margin-left:5px" title="Miscellaneous destruction bonuses"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_destruction_tallies" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<button type="roll" name="roll_destruction_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Destruction}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_destruction_mod}]]}}{{emote=Using offensive Abilities, often controlling elements}}"></button>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="skill-row">
|
||||
<label class="sheet-inline" name="attr_disguise_label" style="float:right"><input name="attr_disguise_major" type="checkbox" title="Major skill?" style="float:left;margin-right:2px"/>Disguise</label>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name ="attr_skill_disguise" style="width:50px" disabled="true" value="@{skill_disguise_hidden}"/>
|
||||
<input type="hidden" value="0" name="attr_skill_disguise_hidden"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_disguise_mod" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_disguise_misc" value="0" style="margin-left:5px" title="Miscellaneous disguise bonuses"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_disguise_tallies" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<button type="roll" name="roll_disguise_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Disguise}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_disguise_mod}]]}}{{emote=Creating or implementing a disguise on yourself or a willing/helpless individual.}}"></button>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="skill-row">
|
||||
<label class="sheet-inline" name="attr_engineering_label" style="float:right;font-size:14px;"><input name="attr_engineering_major" type="checkbox" title="Major skill?" style="float:left;margin-right:2px"/>Engineering</label>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name ="attr_skill_engineering" style="width:50px" disabled="true" value="@{skill_engineering_hidden}"/>
|
||||
<input type="hidden" value="0" name="attr_skill_engineering_hidden"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_engineering_mod" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_engineering_misc" value="0" style="margin-left:5px" title="Miscellaneous engineering bonuses"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_engineering_tallies" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<button type="roll" name="roll_engineering_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Engineering}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_engineering_mod}]]}}{{emote=Using a device, tool, or piece of technology}}"></button>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="skill-row">
|
||||
<label class="sheet-inline" name="attr_enhancement_label" style="float:right;font-size:12px;"><input name="attr_enhancement_major" type="checkbox" title="Major skill?" style="float:left;margin-right:2px"/>Enhancement</label>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name ="attr_skill_enhancement" style="width:50px" disabled="true" value="@{skill_enhancement_hidden}"/>
|
||||
<input type="hidden" value="0" name="attr_skill_enhancement_hidden"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_enhancement_mod" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_enhancement_misc" value="0" style="margin-left:5px" title="Miscellaneous enhancement bonuses"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_enhancement_tallies" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<button type="roll" name="roll_enhancement_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Enhancement}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_enhancement_mod}]]}}{{emote=Making those around you faster, stronger, better.}}"></button>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="skill-row">
|
||||
<label class="sheet-inline" name="attr_enlightenment_label" style="font-size:12px;float:right"><input name="attr_enlightenment_major" type="checkbox" title="Major skill?" style="float:left;margin-right:2px"/>Enlightenment</label>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name ="attr_skill_enlightenment" style="width:50px" disabled="true" value="@{skill_enlightenment_hidden}"/>
|
||||
<input type="hidden" value="0" name="attr_skill_enlightenment_hidden"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_enlightenment_mod" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_enlightenment_misc" value="0" style="margin-left:5px" title="Miscellaneous enlightenment bonuses"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_enlightenment_tallies" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<button type="roll" name="roll_enlightenment_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Enlightenment}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_enlightenment_mod}]]}}{{emote=Understanding of religions, prayers, beliefs, ceremonies, and rituals}}"></button>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="skill-row">
|
||||
<label class="sheet-inline" name="attr_escape_label" style="float:right"><input name="attr_escape_major" type="checkbox" title="Major skill?" style="float:left;margin-right:2px"/>Escape</label>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name ="attr_skill_escape" style="width:50px" disabled="true" value="@{skill_escape_hidden}"/>
|
||||
<input type="hidden" value="0" name="attr_skill_escape_hidden"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_escape_mod" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_escape_misc" value="0" style="margin-left:5px" title="Miscellaneous escape bonuses"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_escape_tallies" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<button type="roll" name="roll_escape_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Escape}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_escape_mod}]]}}{{emote=*This is knot a pun*}}"></button>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="skill-row">
|
||||
<label class="sheet-inline" name="attr_heavy_armor_label" style="float:right"><input name="attr_heavy_armor_major" type="checkbox" title="Major skill?" style="float:left;margin-right:2px"/>Heavy Armor</label>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name ="attr_skill_heavy_armor" style="width:50px" disabled="true" value="@{skill_heavy_armor_hidden}"/>
|
||||
<input type="hidden" value="0" name="attr_skill_heavy_armor_hidden"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_heavy_armor_mod" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_heavy_armor_misc" value="0" style="margin-left:5px" title="Miscellaneous heavy armor bonuses"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_heavy_armor_tallies" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<button type="roll" name="roll_heavy_armor_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Heavy Armor}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_heavy_armor_mod}]]}}{{emote=The mastery of Iron, Steel or Fridge as a defensive tool.}}"></button>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="skill-row">
|
||||
<label class="sheet-inline" name="attr_interaction_label" style="float:right"><input name="attr_interaction_major" type="checkbox" title="Major skill?" style="float:left;margin-right:2px"/>Interaction</label>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name ="attr_skill_interaction" style="width:50px" disabled="true" value="@{skill_interaction_hidden}"/>
|
||||
<input type="hidden" value="0" name="attr_skill_interaction_hidden"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_interaction_mod" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_interaction_misc" value="0" style="margin-left:5px" title="Miscellaneous interaction bonuses"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_interaction_tallies" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<button type="roll" name="roll_interaction_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Interaction}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_interaction_mod}]]}}{{emote=Lying, seducing, planting seeds of doubt, inspiring allies, intimidating enemies, persuading, and concealing secret messages in speech}}"></button>
|
||||
</td>
|
||||
</tr>
|
||||
|
||||
</table>
|
||||
|
||||
|
||||
</div>
|
||||
<div class='sheet-col' style="position:relative;left:50px">
|
||||
<div class='sheet-col' style="">
|
||||
<!--Second column-->
|
||||
<div class="sheet-row-skill" style="width:350px;">
|
||||
<div class="sheet-left-skill">
|
||||
<label class="sheet-inline" style="top:20px;" name="attr_skill_name_label">Name</label>
|
||||
</div>
|
||||
<div class="sheet-right-skill" style="width:300px; margin-left:0px;">
|
||||
<label class="sheet-inline" style="position:relative;left:-5px" name="attr_skill_score_label">Score</label>
|
||||
<label class="sheet-inline" style="" name="attr_skill_mod_label">Mod</label>
|
||||
<label class="sheet-inline" style="position:relative;right:-5px" name="attr_skill_misc_label">Misc</label>
|
||||
<label class="sheet-inline" style="position:relative;right:-5px" name="attr_skill_tallies_label">Tallies</label>
|
||||
<label class="sheet-inline" style="position:relative;right:0px" name="attr_skill_roll_label">Roll</label>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="sheet-row-skill-col2">
|
||||
<div class="sheet-left-skill">
|
||||
<label class="sheet-inline-col2" name="attr_light_armor_label" style="top:22px"><input name="attr_light_armor_major" type="checkbox" title="Major skill?" style="float-left"/>Light Armor</label>
|
||||
</div>
|
||||
<div class="sheet-right-skill">
|
||||
<table>
|
||||
<tr>
|
||||
<th>Name</th>
|
||||
<th>Score</th>
|
||||
<th>Mod</th>
|
||||
<th>Misc</th>
|
||||
<th>Tallies</th>
|
||||
<th>Roll</th>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="skill-row">
|
||||
<label class="sheet-inline" name="attr_knowledge_label" style="float:right"><input name="attr_knowledge_major" type="checkbox" title="Major skill?" style="float:left;margin-right:2px"/>Knowledge</label>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name ="attr_skill_knowledge" style="width:50px" disabled="true" value="@{skill_knowledge_hidden}"/>
|
||||
<input type="hidden" value="0" name="attr_skill_knowledge_hidden"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_knowledge_mod" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_knowledge_misc" value="0" style="margin-left:5px" title="Miscellaneous knowledge bonuses"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_knowledge_tallies" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<button type="roll" name="roll_knowledge_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Knowledge}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_knowledge_mod}]]}}{{emote=Knowledge of history, monsters, folklore, mathematics, or most other subjects taught by an education}}"></button>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="skill-row">
|
||||
<label class="sheet-inline-col2" name="attr_light_armor_label" style="float:right"><input name="attr_light_armor_major" type="checkbox" title="Major skill?" style="float:left;margin-right:2px"/>Light Armor</label>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name ="attr_skill_light_armor" style="width:50px" disabled="true" value="@{skill_light_armor_hidden}"/>
|
||||
<input type="hidden" value="0" name="attr_skill_light_armor_hidden"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_light_armor_mod" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_light_armor_misc" value="0" style="margin-left:5px" title="Miscellaneous light armor bonuses"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_light_armor_tallies" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<button type="roll" name="roll_light_armor_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Light Armor}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_light_armor_mod}]]}}{{emote=The master of Leather, Hide, or Kittens as a defensive tool.}}"></button>
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-row-skill-col2">
|
||||
<div class="sheet-left-skill">
|
||||
<label class="sheet-inline-col2" name="attr_medicine_label" style="top:22px"><input name="attr_medicine_major" type="checkbox" title="Major skill?" style="float-left"/>Medicine</label>
|
||||
</div>
|
||||
<div class="sheet-right-skill">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="skill-row">
|
||||
<label class="sheet-inline-col2" name="attr_medicine_label" style="float:right"><input name="attr_medicine_major" type="checkbox" title="Major skill?" style="float:left;margin-right:2px"/>Medicine</label>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name ="attr_skill_medicine" style="width:50px" disabled="true" value="@{skill_medicine_hidden}"/>
|
||||
<input type="hidden" value="0" name="attr_skill_medicine_hidden"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_medicine_mod" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_medicine_misc" value="0" style="margin-left:5px" title="Miscellaneous medicine bonuses"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_medicine_tallies" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<button type="roll" name="roll_medicine_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Medicine}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_medicine_mod}]]}}{{emote=Providing first aid and healing allies in combat }}{{ =Stabilizing a dying creature requires a DC 15 medicine check.}}"></button>
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-row-skill-col2">
|
||||
<div class="sheet-left-skill">
|
||||
<label class="sheet-inline-col2" name="attr_melee_weapon_label" style="top:22px"><input name="attr_melee_weapon_major" type="checkbox" title="Major skill?" style="float-left"/>Melee Weapon</label>
|
||||
</div>
|
||||
<div class="sheet-right-skill">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="skill-row">
|
||||
<label class="sheet-inline-col2" name="attr_melee_weapon_label" style="float:right"><input name="attr_melee_weapon_major" type="checkbox" title="Major skill?" style="float:left;margin-right:2px"/>Melee Weapon</label>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name ="attr_skill_melee_weapon" style="width:50px" disabled="true" value="@{skill_melee_weapon_hidden}"/>
|
||||
<input type="hidden" value="0" name="attr_skill_melee_weapon_hidden"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_melee_weapon_mod" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_melee_weapon_misc" value="0" style="margin-left:5px" title="Miscellaneous melee weapon bonuses"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_melee_weapon_tallies" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<button type="roll" name="roll_melee_weapon_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Melee Weapon}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_melee_weapon_mod}]]}}{{emote=Accuracy and damage with melee weapons}}"></button>
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-row-skill-col2">
|
||||
<div class="sheet-left-skill">
|
||||
<label class="sheet-inline-col2" name="attr_perception_label" style="top:22px"><input name="attr_perception_major" type="checkbox" title="Major skill?" style="float-left"/>Perception</label>
|
||||
</div>
|
||||
<div class="sheet-right-skill">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="skill-row">
|
||||
<label class="sheet-inline-col2" name="attr_perception_label" style="float:right"><input name="attr_perception_major" type="checkbox" title="Major skill?" style="float:left;margin-right:2px"/>Perception</label>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name ="attr_skill_perception" style="width:50px" disabled="true" value="@{skill_perception_hidden}"/>
|
||||
<input type="hidden" value="0" name="attr_skill_perception_hidden"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_perception_mod" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_perception_misc" value="0" style="margin-left:5px" title="Miscellaneous perception bonuses"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_perception_tallies" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<button type="roll" name="roll_perception_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Perception}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_perception_mod}]]}}{{emote=Hearing, seeing, feeling, or otherwise sensing that something is out of place}}"></button>
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-row-skill-col2">
|
||||
<div class="sheet-left-skill">
|
||||
<label class="sheet-inline-col2" name="attr_ranged_label" style="top:22px"><input name="attr_ranged_major" type="checkbox" title="Major skill?" style="float-left"/>Ranged</label>
|
||||
</div>
|
||||
<div class="sheet-right-skill">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="skill-row">
|
||||
<label class="sheet-inline-col2" name="attr_ranged_label" style="float:right"><input name="attr_ranged_major" type="checkbox" title="Major skill?" style="float:left;margin-right:2px"/>Ranged</label>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name ="attr_skill_ranged" style="width:50px" disabled="true" value="@{skill_ranged_hidden}"/>
|
||||
<input type="hidden" value="0" name="attr_skill_ranged_hidden"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_ranged_mod" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_ranged_misc" value="0" style="margin-left:5px" title="Miscellaneous ranged bonuses"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_ranged_tallies" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<button type="roll" name="roll_ranged_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Ranged}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_ranged_mod}]]}}{{emote=Eliminating enemies at range through the use of thrown or launched projectiles.}}"></button>
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-row-skill-col2">
|
||||
<div class="sheet-left-skill">
|
||||
<label class="sheet-inline-col2" name="attr_ride_drive_label" style="top:22px"><input name="attr_ride_drive_major" type="checkbox" title="Major skill?" style="float-left"/>Ride drive</label>
|
||||
</div>
|
||||
<div class="sheet-right-skill">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="skill-row">
|
||||
<label class="sheet-inline-col2" name="attr_ride_drive_label" style="float:right"><input name="attr_ride_drive_major" type="checkbox" title="Major skill?" style="float:left;margin-right:2px"/>Ride drive</label>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name ="attr_skill_ride_drive" style="width:50px" disabled="true" value="@{skill_ride_drive_hidden}"/>
|
||||
<input type="hidden" value="0" name="attr_skill_ride_drive_hidden"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_ride_drive_mod" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_ride_drive_misc" value="0" style="margin-left:5px" title="Miscellaneous ride/drive bonuses"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_ride_drive_tallies" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<button type="roll" name="roll_ride_drive_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Ride/Drive}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_ride_drive_mod}]]}}{{emote=Mounting and riding exotic animals and vehicles}}"></button>
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-row-skill-col2">
|
||||
<div class="sheet-left-skill">
|
||||
<label class="sheet-inline-col2" name="attr_security_label" style="top:22px"><input name="attr_security_major" type="checkbox" title="Major skill?" style="float-left"/>Security</label>
|
||||
</div>
|
||||
<div class="sheet-right-skill">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="skill-row">
|
||||
<label class="sheet-inline-col2" name="attr_security_label" style="float:right"><input name="attr_security_major" type="checkbox" title="Major skill?" style="float:left;margin-right:2px"/>Security</label>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name ="attr_skill_security" style="width:50px" disabled="true" value="@{skill_security_hidden}"/>
|
||||
<input type="hidden" value="0" name="attr_skill_security_hidden"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_security_mod" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_security_misc" value="0" style="margin-left:5px" title="Miscellaneous security bonuses"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_security_tallies" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<button type="roll" name="roll_security_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Security}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_security_mod}]]}}{{emote=Opening locks and determining access codes. Setting up or breaching security systems}}"></button>
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-row-skill-col2">
|
||||
<div class="sheet-left-skill">
|
||||
<label class="sheet-inline-col2" name="attr_sense_motive_label" style="top:22px"><input name="attr_sense_motive_major" type="checkbox" title="Major skill?" style="float-left"/>Sense motive</label>
|
||||
</div>
|
||||
<div class="sheet-right-skill">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="skill-row">
|
||||
<label class="sheet-inline-col2" name="attr_sense_motive_label" style="float:right"><input name="attr_sense_motive_major" type="checkbox" title="Major skill?" style="float:left;margin-right:2px"/>Sense motive</label>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name ="attr_skill_sense_motive" style="width:50px" disabled="true" value="@{skill_sense_motive_hidden}"/>
|
||||
<input type="hidden" value="0" name="attr_skill_sense_motive_hidden"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_sense_motive_mod" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_sense_motive_misc" value="0" style="margin-left:5px" title="Miscellaneous sense motive bonuses"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_sense_motive_tallies" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<button type="roll" name="roll_sense_motive_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Sense Motive}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_sense_motive_mod}]]}}{{emote=Sensing other’s intentions, including lies and malice}}"></button>
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-row-skill-col2">
|
||||
<div class="sheet-left-skill">
|
||||
<label class="sheet-inline-col2" name="attr_sleight_of_hand_label" style="top:22px"><input name="attr_sleight_of_hand_major" type="checkbox" title="Major skill?" style="float-left"/>Sleight of hand</label>
|
||||
</div>
|
||||
<div class="sheet-right-skill">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="skill-row">
|
||||
<label class="sheet-inline-col2" name="attr_sleight_of_hand_label" style="float:right"><input name="attr_sleight_of_hand_major" type="checkbox" title="Major skill?" style="float:left;margin-right:2px"/>Sleight of hand</label>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name ="attr_skill_sleight_of_hand" style="width:50px" disabled="true" value="@{skill_sleight_of_hand_hidden}"/>
|
||||
<input type="hidden" value="0" name="attr_skill_sleight_of_hand_hidden"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_sleight_of_hand_mod" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_sleight_of_hand_misc" value="0" style="margin-left:5px" title="Miscellaneous sleight of hand bonuses"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_sleight_of_hand_tallies" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<button type="roll" name="roll_sleight_of_hand_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Sleight of hand}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_sleight_of_hand_mod}]]}}{{emote=Performing small tricks, prestidigitation, or stealing a small item off a person}}"></button>
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-row-skill-col2">
|
||||
<div class="sheet-left-skill">
|
||||
<label class="sheet-inline-col2" name="attr_stealth_label" style="top:22px"><input name="attr_stealth_major" type="checkbox" title="Major skill?" style="float-left"/>Stealth</label>
|
||||
</div>
|
||||
<div class="sheet-right-skill">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="skill-row">
|
||||
<label class="sheet-inline-col2" name="attr_stealth_label" style="float:right"><input name="attr_stealth_major" type="checkbox" title="Major skill?" style="float:left;margin-right:2px"/>Stealth</label>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name ="attr_skill_stealth" style="width:50px" disabled="true" value="@{skill_stealth_hidden}"/>
|
||||
<input type="hidden" value="0" name="attr_skill_stealth_hidden"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_stealth_mod" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_stealth_misc" value="0" style="margin-left:5px" title="Miscellaneous stealth bonuses"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_stealth_tallies" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<button type="roll" name="roll_stealth_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Stealth}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_stealth_mod}]]}}{{emote=Moving or performing actions without being noticed}}"></button>
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-row-skill-col2">
|
||||
<div class="sheet-left-skill">
|
||||
<label class="sheet-inline-col2" name="attr_survival_label" style="top:22px"><input name="attr_survival_major" type="checkbox" title="Major skill?" style="float-left"/>Survival</label>
|
||||
</div>
|
||||
<div class="sheet-right-skill">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="skill-row">
|
||||
<label class="sheet-inline-col2" name="attr_survival_label" style="float:right"><input name="attr_survival_major" type="checkbox" title="Major skill?" style="float:left;margin-right:2px"/>Survival</label>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name ="attr_skill_survival" style="width:50px" disabled="true" value="@{skill_survival_hidden}"/>
|
||||
<input type="hidden" value="0" name="attr_skill_survival_hidden"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_survival_mod" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_survival_misc" value="0" style="margin-left:5px" title="Miscellaneous survival bonuses"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_survival_tallies" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<button type="roll" name="roll_survival_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Survival}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_survival_mod}]]}}{{emote=Knowledge of nature: Plants, animals, edible mushrooms, poisonous herbs, etc.}}"></button>
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-row-skill-col2">
|
||||
<div class="sheet-left-skill">
|
||||
<label class="sheet-inline-col2" name="attr_unarmed_combat_label" style="top:22px"><input name="attr_unarmed_combat_major" type="checkbox" title="Major skill?" style="float-left"/>Unarmed combat</label>
|
||||
</div>
|
||||
<div class="sheet-right-skill">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="skill-row">
|
||||
<label class="sheet-inline-col2" name="attr_unarmed_combat_label" style="float:right"><input name="attr_unarmed_combat_major" type="checkbox" title="Major skill?" style="float:left;margin-right:2px"/>Unarmed combat</label>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name ="attr_skill_unarmed_combat" style="width:50px" disabled="true" value="@{skill_unarmed_combat_hidden}"/>
|
||||
<input type="hidden" value="0" name="attr_skill_unarmed_combat_hidden"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_unarmed_combat_mod" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_unarmed_combat_misc" value="0" style="margin-left:5px" title="Miscellaneous unarmed combat bonuses"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_unarmed_combat_tallies" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<button type="roll" name="roll_unarmed_combat_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Unarmed Combat}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_unarmed_combat_mod}]]}}{{emote=An expert of unarmed combat is as likely to strike with a hand as to kick or even headbutt. *Hiihyah!*}}"></button>
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-row-skill-col2">
|
||||
<div class="sheet-left-skill">
|
||||
<label class="sheet-inline-col2" name="attr_utility_label" style="top:22px"><input name="attr_utility_major" type="checkbox" title="Major skill?" style="float-left"/>Utility</label>
|
||||
</div>
|
||||
<div class="sheet-right-skill">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td class="skill-row">
|
||||
<label class="sheet-inline-col2" name="attr_utility_label" style="float:right"><input name="attr_utility_major" type="checkbox" title="Major skill?" style="float:left;margin-right:2px"/>Utility</label>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name ="attr_skill_utility" style="width:50px" disabled="true" value="@{skill_utility_hidden}"/>
|
||||
<input type="hidden" value="0" name="attr_skill_utility_hidden"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_utility_mod" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_utility_misc" value="0" style="margin-left:5px" title="Miscellaneous utility bonuses"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<input class="sheet-inline" type="number" name="attr_skill_utility_tallies" style="margin-left:5px"/>
|
||||
</td>
|
||||
<td class="skill-row">
|
||||
<button type="roll" name="roll_utility_Check" value="&{template:5eDefault} {{character_name=@{char_name}}}{{title= Utility}} {{subheader=@{char_name}}} {{subheaderright=Skill}} {{ability=1}} {{simple=1}} {{roll= [[1d20+@{skill_utility_mod}]]}}{{emote=I have *just* the thing.}}"></button>
|
||||
</div>
|
||||
</div>
|
||||
</td>
|
||||
</tr>
|
||||
|
||||
</table>
|
||||
|
||||
|
||||
|
||||
<!--Bonus skill-->
|
||||
<div class="sheet-row-skill-col2">
|
||||
|
||||
@@ -14,7 +14,7 @@ Script helper on tallies?
|
||||
If num tallies == mod, increase...what? misc by one? \#Or do we need another hidden?#\ Probably increase misc by one.
|
||||
And grant a big tally.
|
||||
And reset mod to 0
|
||||
Change everything to tables. Tables are great.
|
||||
\#Change \#everything#\ skills to tables. Tables are great.
|
||||
Change px to EM
|
||||
convert to hidden/disabled where appropriate
|
||||
skill mods
|
||||
|
||||
Reference in New Issue
Block a user