+69
-63
@@ -1,63 +1,69 @@
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# Rotted Capes Sheet
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||||
|
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This is a character sheet for use on Roll20.net with Rotted Capes. The sheet is designed to be usable by all Roll20 users regardless of subscription level.
|
||||
|
||||
### Current Version
|
||||
Version 1.3 (December 31st, 2017) "The Automation Release"
|
||||
|
||||
### Many Thanks
|
||||
This sheet came into being through my experimentation in adapting sheets for my various games. A big influence was Nathas's Numenera multi-tabs character sheet!
|
||||
|
||||
### TODO
|
||||
|
||||
Short Term:
|
||||
|
||||
* Shake-out sheet in play (target stable state by mid to end of January)
|
||||
* Further refinement of layout and coloration of the sheet and inline messages
|
||||
* Automation for Cast Member View
|
||||
|
||||
Long term:
|
||||
* Automated Tick Management (may require an API)
|
||||
* Secret Roll mechanism to send rolls to GM (Cast Members and Full Characters alike)
|
||||
* Power Cards
|
||||
* Additional Minor Automations
|
||||
* New View: Data sheet for Enclaves and supporting cast
|
||||
|
||||
### Changelog
|
||||
** December 31, 2017: version 1.3 "The Automation Release" **
|
||||
* Autoset Max Lift, Throw, and Max Drag/Push based on Might score
|
||||
* Autoset MPH based on Quickness score
|
||||
* Autoset Attribute Dice based on selected score; note maximum score is 51
|
||||
* Add die bump to attribute dice with automatic adjustment of the dice based on the bump; note maximum die bump is 5d12
|
||||
* Autoset the attribute dice and passive modifier on the skill table based on the selected primary attribute.
|
||||
* Add die bump to attribute dice on the skill table with automatic adjustment of the dice based on the bump; a bump on the associated attribute carries down to the skill.
|
||||
* When an attribute score is changed or dice are bumped, all skills that share the associated attribute are updated accordingly with the skill bump taken into account.
|
||||
* Dice display in the attribute dice field, attribute rolls, skill dice field, and skill rolls no longer shows the bang sign (!)
|
||||
* Maneuver Mod automatically set by by the selection of Maneuver
|
||||
* Total XP Earned and Spent in the logs and then autocalculate the totals for a sum of what is available
|
||||
* Finished Tagging fields
|
||||
* Fixes: corrected damage scales (now 5d8 goes to 10d8 and up to 50d8 by increments of 5; previously was in increments of 1 up to 10d8)
|
||||
|
||||
** December 18, 2017: version 1.2 **
|
||||
* updated icon for tooltips
|
||||
* added hover ability for entered tooltips (hover over the field in front of the icon)
|
||||
* Implemented auto-calculation of Pace, Avoidance, Fortitude, Discipline, BO Threshold, Wounds, and Stamina with modifier
|
||||
* Added two new sections to Advancements: Fixed Modifications and XP Earned (serial log)
|
||||
* Can now set fixed modifier values for Pace, Avoidance, Fortitude, Discipline, BO Threshold, Wounds, Stamina, and Horror Points
|
||||
* Wound penalty is automatically added to all action rolls if apply is toggled; it becomes zero if the ignore option is toggled
|
||||
* Added option to apply (default) or ignore wound penalty
|
||||
* CSM inline rolls will not show the roll value (purposefully hidden)
|
||||
* Added Impact to the Attack Details Damage Roll so it appears in the inline results for ease of reference
|
||||
* Added text block for capturing Built Items
|
||||
* Misc Fixes: die roll embeded in modifiers for skills, attack roll mods are now merged, layout to Gear table, layout to Advancements, layout tweaks to Cast member view
|
||||
|
||||
** December 11, 2017: version 1.1 **
|
||||
* Multiple fixes to variable names
|
||||
* Layout fixes
|
||||
* Added information icon and minus icon for managing tooltips
|
||||
* Added hover over field for managed tooltips
|
||||
|
||||
** December 2, 2017: version 1.0 submitted to Roll20**
|
||||
|
||||
### Known Issues
|
||||
1) When changing the value on a spin button it resets the value to its origin value on the first click. Have not been able to duplicate this 100% of the time.
|
||||
# Rotted Capes Sheet
|
||||
|
||||
This is a character sheet for use on Roll20.net with Rotted Capes. The sheet is designed to be usable by all Roll20 users regardless of subscription level.
|
||||
|
||||
### Current Version
|
||||
Version 1.3.1 (January 15th, 2018) Minor Fixes
|
||||
|
||||
### Many Thanks
|
||||
This sheet came into being through my experimentation in adapting sheets for my various games. A big influence was Nathas's Numenera multi-tabs character sheet!
|
||||
|
||||
### TODO
|
||||
|
||||
Short Term:
|
||||
* Shake-out sheet in play (target stable state by mid to end of January)
|
||||
* Further refinement of layout and coloration of the sheet and inline messages
|
||||
* Automation for Cast Member View
|
||||
|
||||
Long term:
|
||||
* Automated Tick Management (may require an API)
|
||||
* Secret Roll mechanism to send rolls to GM (Cast Members and Full Characters alike)
|
||||
* Power Cards
|
||||
* Additional Minor Automations
|
||||
* New View: Data sheet for Enclaves and supporting cast
|
||||
|
||||
### Changelog
|
||||
** January 15th 2018 **
|
||||
* Cast Member View Attributes auto-calculate (was broken with last fix)
|
||||
* Update Damage dice drop downs to include the attribute die list (some powers use attribute dice for damage)
|
||||
* Change Built Item Quick Reference to Primary Powers List
|
||||
* Fixes: Fixed overlap of Gear Info tooltip into field, fixed offset of info icon on power, and Fixed xp calculation
|
||||
|
||||
|
||||
** December 31, 2017: version 1.3 "The Automation Release" **
|
||||
* Autoset Max Lift, Throw, and Max Drag/Push based on Might score
|
||||
* Autoset MPH based on Quickness score
|
||||
* Autoset Attribute Dice based on selected score; note maximum score is 51
|
||||
* Add die bump to attribute dice with automatic adjustment of the dice based on the bump; note maximum die bump is 5d12
|
||||
* Autoset the attribute dice and passive modifier on the skill table based on the selected primary attribute.
|
||||
* Add die bump to attribute dice on the skill table with automatic adjustment of the dice based on the bump; a bump on the associated attribute carries down to the skill.
|
||||
* When an attribute score is changed or dice are bumped, all skills that share the associated attribute are updated accordingly with the skill bump taken into account.
|
||||
* Dice display in the attribute dice field, attribute rolls, skill dice field, and skill rolls no longer shows the bang sign (!)
|
||||
* Maneuver Mod automatically set by by the selection of Maneuver
|
||||
* Total XP Earned and Spent in the logs and then autocalculate the totals for a sum of what is available
|
||||
* Finished Tagging fields
|
||||
* Fixes: corrected damage scales (now 5d8 goes to 10d8 and up to 50d8 by increments of 5; previously was in increments of 1 up to 10d8)
|
||||
|
||||
** December 18, 2017: version 1.2 **
|
||||
* updated icon for tooltips
|
||||
* added hover ability for entered tooltips (hover over the field in front of the icon)
|
||||
* Implemented auto-calculation of Pace, Avoidance, Fortitude, Discipline, BO Threshold, Wounds, and Stamina with modifier
|
||||
* Added two new sections to Advancements: Fixed Modifications and XP Earned (serial log)
|
||||
* Can now set fixed modifier values for Pace, Avoidance, Fortitude, Discipline, BO Threshold, Wounds, Stamina, and Horror Points
|
||||
* Wound penalty is automatically added to all action rolls if apply is toggled; it becomes zero if the ignore option is toggled
|
||||
* Added option to apply (default) or ignore wound penalty
|
||||
* CSM inline rolls will not show the roll value (purposefully hidden)
|
||||
* Added Impact to the Attack Details Damage Roll so it appears in the inline results for ease of reference
|
||||
* Added text block for capturing Built Items
|
||||
* Misc Fixes: die roll embeded in modifiers for skills, attack roll mods are now merged, layout to Gear table, layout to Advancements, layout tweaks to Cast member view
|
||||
|
||||
** December 11, 2017: version 1.1 **
|
||||
* Multiple fixes to variable names
|
||||
* Layout fixes
|
||||
* Added information icon and minus icon for managing tooltips
|
||||
* Added hover over field for managed tooltips
|
||||
|
||||
** December 2, 2017: version 1.0 submitted to Roll20**
|
||||
|
||||
### Known Issues
|
||||
1) When changing the value on a spin button it resets the value to its origin value on the first click. Have not been able to duplicate this 100% of the time.
|
||||
|
||||
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Reference in New Issue
Block a user