update blob data
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@@ -1,5 +0,0 @@
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{
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"Name": "name of trait",
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"Desc": "description of trait",
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"Replace": "name of the trait you want to search for and replace"
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}
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@@ -0,0 +1,112 @@
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{
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name: "name of trait",
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data: {
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Level: "1-20",
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Traits:[
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{
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Name: "Name of trait. Reliable Talent will trigger reliable_talent",
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Desc: "description of trait"
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Replace: "name of the trait you want to search for and replace"
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}
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],
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Global Damage: {
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Name: "Name of Global Damage"
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Damage: "Damgae you want to add example 1d6"
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Type: "Type example Sneak"
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},
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Language Proficiency: {
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Proficiencies: [] //List of langauages
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},
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Armor Proficiency: {
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Proficiencies: [] //List of Armors
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},
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Weapon Proficiency: {
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Proficiencies: [] //List of Weapons
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},
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Skill Proficiency: {
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Choice: [] //List of skills
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},
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Actions: {
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Desc: '',
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"Type Attack": "", //If this exists with an entry such as "Melee" it will create an attack
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Type: "", //Spell will create a spell attack
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Reach: "",
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Damage: "",
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"Damage Type": "",
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Modifier: "FIN || STR || DEX || CON || WIS || INT || CHA", //FIN for Finesse
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Save: '',
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"Save DC": "STR || DEX || CON || WIS || INT || CHA",
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"Save Effect": "",
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"Damage 2": "",
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"Damage 2 Type": "",
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"Modifier 2": "STR || DEX || CON || WIS || INT || CHA"
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},
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Resources: [
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{
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Name: "",
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Uses: "",
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Max: ""
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}
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],
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"Custom AC": {
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Base: "",
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"Attribute 1": "none || Strenght || Dexterity || Constitution || Intelligence || Wisdom || Charisma",
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"Attribute 2": "none || Strenght || Dexterity || Constitution || Intelligence || Wisdom || Charisma",
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Shields: "yes || no"
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},
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"Hit Points Per Level": '',
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"Global AC Mod": {
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Name: "",
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Bonus: "",
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Active: "true || false"
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},
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"Global Save": {
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Name: "",
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Bonus: "",
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Active: "true || false"
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},
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"Global Attack": {
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Name: "",
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Bonus: "",
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Active: "true || false"
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},
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Initiative: "advantage || disadvantage || number",
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"Carry Multiplier": "number",
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Speed: "+number || number", //If speed has a + for example Speed +5 then it will be added to the speed stat else it will replace it
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"Jack of All Trades": "true || false",
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"Global Save Mod": "",
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"Saving Throws": ["Strenght", "Dexterity", "Constitution", "Intelligence", "Wisdom", "Charisma"],
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"Proficiency Bonus": ""
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"Custom Spells": [
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{
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"Level": "0, 1, 2, 3, 4, 5, 6, 7, 8, 9",
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"spellcasting_ability": "STRENGTH, DEXTERITY, CONSTITUTION, INTELLIENCE, WISDOM, CHARISMA",
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"data-description": "text description with \n to line break.",
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"spellclass": "",
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"spellsource": "",
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"School" : "Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, Transmutation",
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"Concentration": "TRUE or FALSE",
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"Ritual": "TRUE or FALSE",
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"Add Casting Modifier": "",
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"Material": "",
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"Secondary Damage": "Valid rollable entry such as 1d6, 1d6+5...",
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"Casting Time":" ",
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"Damage Type": ",
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"Damage": "Valid rollable entry such as 1d6, 1d6+5...", //Will trigger an attakc be added
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"Duration": "",
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"Healing": "", //Will trigger an attakc be added
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"Range" : "",
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"Save":"",
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"Save Success": "",
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"Secondary Damage Type": "",
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"Target": ""
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"Higher Spell Slot Bonus": "",
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"Higher Spell Slot Desc": "",
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"Higher Spell Slot Dice": "Valid rollable entry such as 1d6, 1d6+5...",
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"Higher Spell Slot Die": "",
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"Components": "V S M" //Any combination of these three
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"Spell Attack": "",
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"data-Cantrip Scaling": ""
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}
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]
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}
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