Update SagaBorn_Character_Sheet.html
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@@ -86,7 +86,7 @@
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<table>
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<tr>
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<td style="vertical-align: top;">
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<!-- Abillity Stat block -->
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<!-- Ability Stat block -->
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<table>
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<tr>
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<td style="font-size: 0.50em; line-height: 100%;">ABILITYNAME</td>
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@@ -306,7 +306,7 @@
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</td>
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<td style="vertical-align: top;">
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<!-- Movment block -->
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<!-- Movement block -->
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<table>
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<tr>
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<td class="sheet-statlabel-big" style="width: 70px; line-height: 90%;">SPEED<br><div style="font-size: 0.65em;">Land</div></td>
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@@ -324,7 +324,7 @@
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<td><input class="sheet-inputbox" type="number" name="attr_nonlethaldamage" style="height: 24px; width: 70px;"><br><div style="font-size: 0.5em;">Mental Fatigue</div></td>
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</tr>
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</table>
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<!-- Atack Bouns Stat block -->
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<!-- Attack Bonus Stat block -->
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<table>
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<tr>
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<td class="sheet-statlabel-big" style="width: 200px;">Base Attack Bonus (BAB)</td>
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@@ -375,7 +375,7 @@
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<td><textarea rows="1" cols="50" style="display: none" name="attr_athleticsmacro" title="athleticsmacro">/w gm &{template:SagaBornStdRoll} {{skillflag=true}} {{name=@{character_name} }} {{check=Athletics check:}} {{checkroll=[[1d20 + [[@{athletics}]] ]] }}</textarea><button type="roll" name="attr_athleticscheck" title="athleticscheck" value="@{athleticsmacro}" ></button></td>
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</tr>
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<tr><td class="sheet-skillsbox">Awareness</td>
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<td><input type="number" name="attr_awareness" style="width: 30px;"
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<td><input type="number" name="attr_awareness" title="awareness" style="width: 30px;"
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value="(@{awarenesswismod}+@{awarenessranks}+@{awarenessmiscmod})"
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disabled="true"></td>
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<td>= Wis</td>
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@@ -814,7 +814,7 @@ Level BAB Fort Ref Will
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</tr>
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</table>
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<table>
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<tr><td class="sheet-statlabel" style="width: 400px" colspan="4">To Hit and Damge Rolls</td></tr>
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<tr><td class="sheet-statlabel" style="width: 400px" colspan="4">To Hit and Damage Rolls</td></tr>
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<tr><td class="sheet-statlabel" colspan="2">Melee</td><td class="sheet-statlabel" colspan="2">Ranged</td></tr>
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<tr><td>Single Action<br>
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<button type="roll" name="attr_meleeattackroll" title="meleeattackroll" value="@{meleeattack-macro}"></button>
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@@ -822,7 +822,7 @@ Level BAB Fort Ref Will
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<textarea rows="1" cols="50" style="display: none" name="attr_meleedamagecalc" title="meleedamagecalc">@{weapondamage}+?{Additional Damage Bonus?|0}[Ad'l Dmg Bon] </textarea>
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<textarea rows="1" cols="50" style="display: none" name="attr_meleeattack-macro" title="meleeattack-macro">&{template:SagaBornAttack} {{pcflag=true}} {{name=@{character_name}}} {{subtags=attacks with a @{weaponname} }} {{attack1= hitting AC [[ @{meleeattackcalc} ]] }} {{damage1= for [[ @{meleedamagecalc} ]]dmg}} {{critdmg1=+ [[ @{meleedamagecalc} ]] crit dmg}} {{fullattackflag= [[ 0d1 ]] }} </textarea></td>
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<td>Full Action<br><button type="roll" name="attr_meleefullattackroll" title="meleefullattackroll" value="@{meleefullattack-macro}"></button>
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<textarea rows="1" cols="50" style="display: none" name="attr_meleefullattack-macro" title="meleefullattack-macro">&{template:SagaBornAttack} {{pcflag=true}} {{name=@{character_name}}} {{subtags=attacks with a @{weaponname} }} {{attack1=A1 hitting AC: [[ @{meleeattackcalc} ]] }} {{damage1= for: [[ @{meleedamagecalc} ]] }} {{critdmg1=+ [[ @{meleedamagecalc} ]] }} {{fullattackflag= [[ d1} ]] }} {{attack2=A2 hitting AC: [[ @{meleeattackcalc}-5 ]] }}{{damage2= for: [[ @{meleedamagecalc} ]] }} {{critdmg2=+ [[ @{meleedamagecalc} ]] }} </textarea></td><td>Singel Action<br><button type="roll" name="attr_rangedattackroll" title="rangedattackroll" value="@{rangedattack-macro}"></button>
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<textarea rows="1" cols="50" style="display: none" name="attr_meleefullattack-macro" title="meleefullattack-macro">&{template:SagaBornAttack} {{pcflag=true}} {{name=@{character_name}}} {{subtags=attacks with a @{weaponname} }} {{attack1=A1 hitting AC: [[ @{meleeattackcalc} ]] }} {{damage1= for: [[ @{meleedamagecalc} ]] }} {{critdmg1=+ [[ @{meleedamagecalc} ]] }} {{fullattackflag= [[ d1} ]] }} {{attack2=A2 hitting AC: [[ @{meleeattackcalc}-5 ]] }}{{damage2= for: [[ @{meleedamagecalc} ]] }} {{critdmg2=+ [[ @{meleedamagecalc} ]] }} </textarea></td><td>Single Action<br><button type="roll" name="attr_rangedattackroll" title="rangedattackroll" value="@{rangedattack-macro}"></button>
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<textarea rows="1" cols="50" style="display: none;" name="attr_rangedattackcalc" title="rangedattackcalc">1d20cs>@{weaponcritical} +@{baseattackbonus}[BAB] +@{dexmod}[Ability] +@{weaponattackbonus}[Weapon AB] +?{Additional Attack Bonus?|0}[Ad'l Atk Bon] </textarea>
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<textarea rows="1" cols="50" style="display: none;" name="attr_rangeddamagecalc" title="rangeddamagecalc">@{weapondamage}+?{Additional Damage Bonus?|0}[Ad'l Dmg Bon] </textarea>
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<textarea rows="1" cols="50" style="display: none" name="attr_rangedattack-macro" title="rangedattack-macro">&{template:SagaBornAttack} {{pcflag=true}} {{name=@{character_name}}} {{subtags=attacks with a @{weaponname} }} {{attack1=hitting AC [[ @{rangedattackcalc} ]] }} {{damage1=for [[ @{rangeddamagecalc} ]]dmg}} {{critdmg1=+ [[ @{rangeddamagecalc} ]] crit dmg}} {{fullattackflag= [[ 0d1 ]] }} </textarea></td><td>Full Action<br><button type="roll" name="attr_rangedfullattackroll" title="rangedfullattackroll" value="@{rangedfullattack-macro}"></button>
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@@ -843,7 +843,7 @@ Level BAB Fort Ref Will
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<td class="sheet-statlabel" style="line-height: 90%; font-size: 1em; width: 65px;">Item Name</td>
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<td class="sheet-statlabel" style="line-height: 90%; font-size: 0.65em; width: 50px;">AC Bonus</td>
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<td class="sheet-statlabel" style="line-height: 90%; font-size: 0.65em; width: 50px;">Type</td>
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<td class="sheet-statlabel" style="line-height: 90%; font-size: 0.65em; width: 50px;">Max Dex Bounus</td>
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<td class="sheet-statlabel" style="line-height: 90%; font-size: 0.65em; width: 50px;">Max Dex Bonus</td>
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<td class="sheet-statlabel" style="line-height: 90%; font-size: 0.65em; width: 50px;">Weight</td>
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<td class="sheet-statlabel" style="line-height: 90%; font-size: 0.65em; width: 100px;">Properties</td>
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</tr>
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@@ -920,7 +920,7 @@ Level BAB Fort Ref Will
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<td><input class="sheet-inputbox" type="text" name="attr_legacyitemwt" style="height: 24px; width: 50px;"></td>
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</tr>
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<tr>
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<td class="sheet-statlabel" colspan="2" style="font-size: 0.65em; width: 250px;">Item Discription</td>
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<td class="sheet-statlabel" colspan="2" style="font-size: 0.65em; width: 250px;">Item Description</td>
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</tr>
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<tr>
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<td class="sheet-inputbox" colspan="2" style="font-size: 1em; width: 250px;"><input class="sheet-inputbox" type="text" name="attr_legacyitemdiscription" style="height: 24px; width: 250px;"></td>
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@@ -1215,9 +1215,9 @@ Level BAB Fort Ref Will
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</tr>
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<tr>
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<td><input style="width: 25px; height: 50px" type="text" name="attr_afbasebouns" title="afbasebouns"
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placeholder="Base Bouns" value="2" disabled="true"><br>Base<br>Bonus</td><td>+</td>
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placeholder="Base Bonus" value="2" disabled="true"><br>Base<br>Bonus</td><td>+</td>
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<td><input style="width: 25px; height: 50px" type="text" name="attr_afwisbouns" title="afwisbouns"
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placeholder="Wis Bouns" value="floor(@{wismod})" disabled="true"><br>WIS<br>Bouns</td><td>+</td>
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placeholder="Wis Bonus" value="floor(@{wismod})" disabled="true"><br>WIS<br>Bonus</td><td>+</td>
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<td><input style="width: 25px; height: 50px" type="text" name="attr_aflevelbouns" title="aflevelbouns"
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placeholder="Level" value="floor(@{level})" disabled="true"><br>Level<br> </td><td>+</td>
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<td><input style="width: 25px; height: 50px" type="text" name="attr_afmiscbouns" title="afmiscbouns"
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@@ -1244,8 +1244,8 @@ Level BAB Fort Ref Will
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title="startingsanity" placeholder="Starting Sanity" value="75" readonly="readonly">
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<br>Starting<br>Sanity<br> </td><td>+</td>
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<td><input style="line-height: 90%; width: 25px; height: 50px" type="text" name="attr_mentalabilitybouns"
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title="mentalabilitybouns" placeholder="mental ability bouns" value="(@{wismod}+@{intmod}+@{chamod})"
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disabled="true"><br>Mental<br>Ability<br>Bouns</td><td>=</td>
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title="mentalabilitybouns" placeholder="mental ability bonus" value="(@{wismod}+@{intmod}+@{chamod})"
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disabled="true"><br>Mental<br>Ability<br>Bonus</td><td>=</td>
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<td><input type="text" class="sheet-inputbox" style="width: 50px; height: 90px"
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value="(@{startingsanity}+@{mentalabilitybouns})"
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name="attr_basesanity" title="basesanity" disabled="true"></td>
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@@ -1499,7 +1499,7 @@ Level BAB Fort Ref Will
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<span> Endurance:</span><input style="width: 30px;" type="text" name="attr_npcendurance" title="npcendurance"
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placeholder="Endurance"><textarea class="sheet-inputbox" rows="6" cols="55" style="display: none;"
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name="attr_npcendurancenote" title="npcendurancenote" >&{template:SagaBornStdRoll} {{name=@{character_name} }} {{skillcatflag=true}} {{check=Emdurance check:}} {{checkroll= [[ 1d20 + [[ @{npcendurance} ]] ]] }}</textarea><button type="roll" name="attr_npcenduranceroll" title="npcenduranceroll" value="@{npcendurancenote}"></button>,
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name="attr_npcendurancenote" title="npcendurancenote" >&{template:SagaBornStdRoll} {{name=@{character_name} }} {{skillcatflag=true}} {{check=Endurance check:}} {{checkroll= [[ 1d20 + [[ @{npcendurance} ]] ]] }}</textarea><button type="roll" name="attr_npcenduranceroll" title="npcenduranceroll" value="@{npcendurancenote}"></button>,
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<span> Knowledge:</span><input style="width: 30px;" type="text" name="attr_npcknowledge" title="npcknowledge"
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placeholder="Knowledge"><textarea class="sheet-inputbox" rows="6" cols="55" style="display: none;" name="attr_npcknowledgenote" title="npcknowledgenote" >&{template:SagaBornStdRoll} {{name=@{character_name} }} {{skillcatflag=true}} {{check=Knowledge check:}} {{checkroll= [[ 1d20 + [[ @{npcknowledge} ]] ]] }}</textarea><button type="roll" name="attr_npcknowledgeroll" title="npcknowledgeroll" value="@{npcknowledgenote}"></button>,<br>
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<span> Persuasion:</span><input style="width: 30px;" type="text" name="attr_npcpersuasion" title="npcpersuasion"
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