[Savage Worlds Tadded] v3.8 - Allow change attribute linked to skills (#5413)
* - Added skill selection allowed in current setting - Enabled extra i18n entries - Fixed Wounds/Fatigue modifiers placeholders and i18n issues - Fixed Wounds/Fatigue CSS in "long label languages" like French * - added Finderski changes to the changelist - Added French translation for Finderski changes - Fixed typos * Fix French translation for Rename Climbing and Piloting in game settings * Ability to show Soak button from the game settings page * Clicking to disable skills for a setting is now easier * Attempt to fix "Allow Skill" checkboxed not being check by default on gaming page, by replacing them with selects. * Ability to change linked attribut for any skill * added 3.8 version info * Update translations entry for all languages * Allow linked attribute set up from game settings. * Updated version number on game settings page. * Enable translation for linked attributs in game settings. * Fix Show Modifiers option not working (until you unset and set it again) despite being on by default. * oops, mistake during merge. sorry. * Thanks to MagooChris, changed AllowSkills back to checkboxes with the checked option on. Also, added an explain section, trying a similar approach with readonly option.
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@@ -1,4 +1,4 @@
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{
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{
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"wild-card": "Wild Card",
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"mook": "Mook",
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"stat-block-button": "Stat Block",
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@@ -682,6 +682,11 @@
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"sma-u": "(SMA)",
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"spi-u": "(SPI)",
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"vig-u": "(VIG)",
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"(AGL)": "(AGL)",
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"(SMA)": "(SMA)",
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"(SPI)": "(SPI)",
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"(STR)": "(STR)",
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"(VIG)": "(VIG)",
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"fencingstyle": "Fencing Style",
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"fencing-info": "Fencing School Information",
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"linked-attribute": "Linked Attribute",
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@@ -949,6 +954,7 @@
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"use-threat-rating": "Use Threat Rating",
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"hide-powers-desc": "Hide the Arcanum tab on the Character Sheet. This will hide not only Spells/Powers, but Talismans.",
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"unshake-button-desc": "Show the Unshake Button. This will appear on the main character sheet tab uner the Health section.",
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"soak-button-desc": "Show the Soak Button. This will appear on the main character sheet tab uner the Health section.",
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"wild-card-icon-desc": "Select the Wild Card icon to be used in the Stat Block output.",
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"no-power-points-desc": "Check this box to not use Power Points with the Arcane Backgrounds.",
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"variable-bonus-damage-desc": "Selecting the Variable Bonus Damage (Raised Based) will prompt for the Bonus Damage Die Type. This is mostly useful for Damage only rolls. The other allows you to set a variable bonus type that is static and will always be rolled regardless of number of Raises; this is useful for Edges and Hindrances that have this type of effect.",
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@@ -1132,6 +1138,7 @@
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"use-skill-tracking":"Allow : Tracking",
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"use-skill-weird-science":"Allow : Weird Science",
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"skill-allowed-desc":"Whether this skill is allowed in your setting.",
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"linked-to-attribute":"Linked to attribute:",
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"known-issues": "Known Issues",
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"statblock-doesnt-support": "Statblock Output Button doesn't currently output:",
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@@ -1166,9 +1173,15 @@
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"arcane-background-indicator-description":"Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.",
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"fixed-copyright-issue":"Fixed the copyright notification issues.",
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"start-attributes-at-d6-not-d4": "Start Attributes at d6 instead of d4",
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"fix-rename-climbing-piloting-translations":"Fix translations for Renaming Piloting and Climbing skills.",
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"fix-attempt-allow-skill-on-by-default":"Attempt to fix skills in Game Settings being all disabled by default (instead of enabled)",
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"change-linked-attribute-of-any-skill":"Ability to change linked attribute of any skill.",
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"enable-soak-from-settings":"Can enable/disable Soak button from the game settings.",
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"easier-disallow-skill-from-setting":"Made it easier to enable/disable a skill in a setting (can click the skill name, not just the checkbox, in config panel)",
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"fix-show-modifier-not-working-at-start":"Fix Show Modifiers option not working (until you unset and set it again) despite being on by default.",
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"effect": "Effect",
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"activate-talisman": "Activate Talisman",
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"added-talismans-section": "Added Talismans section (activate in configuration tab)",
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"added-talismans-section": "(Re-)Added Talismans section (activate in configuration tab)",
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"added-ability-to-start-attributes-at-d6": "Ability to start Attributes at d6 instead of d4",
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"fix-skill-dropdown-in-weapons": "Fix Skill drop down in Weapons Section",
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"fixed-xp-advance-label-issue": "Fix XP/Advance Label issues"
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@@ -1,4 +1,4 @@
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{
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{
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"wild-card": "Wild Card",
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"mook": "Mook",
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"stat-block-button": "Stat Block",
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@@ -51,11 +51,11 @@
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"armor": "Armor",
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"current": "Current",
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"academics-stat": "Academics",
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"academics": "Academics:",
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"academics": "Academics",
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"pace": "Pace",
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"run": "Run",
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"runs": "runs for",
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"inches": "inches",
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"inches":"inches",
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"parry": "Parry",
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"sanity": "Sanity",
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"charisma": "Charisma",
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@@ -84,9 +84,9 @@
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"senior": "Senior",
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"grad-student": "Grad Student",
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"occupation": "Occupation",
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"bronze-agols": "Bronze Agols",
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"bronze-agols": "Agols",
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"smerduks": "Smerduks",
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"gold-rilks": "Gold Rilks",
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"gold-rilks": "Rilks",
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"ships-name": "Ship's Name",
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"engrams": "Engrams",
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"engram": "Engram",
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@@ -99,19 +99,19 @@
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"spirit": "Spirit",
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"strength": "Strength",
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"vigor": "Vigor",
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"animal-intelligence": "Animal intelligence",
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"animal-intelligence":"Animal intelligence",
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"health": "Health",
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"wounds": "Wounds",
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"max-wounds": "Max Wounds",
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"reduce-reason": "Edges/Abilities that reduce Wound Mods",
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"increase-reason": "Hindrances/Abilities that increase Wound Mods",
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"max-reason": "Edges/Abilities that change the maximum of Wound Mods",
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"reduce-reason":"Edges/Abilities that reduce Wound Mods",
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"increase-reason":"Hindrances/Abilities that increase Wound Mods",
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"max-reason":"Edges/Abilities that change the maximum of Wound Mods",
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"of": "of",
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"fatigue": "Fatigue",
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"max-fatigue": "Max Fatigue level",
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"reduce-reason-fatigue": "Edges/Abilities that reduce Fatigue Mods",
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"increase-reason-fatigue": "Hindrances/Abilities that increase Fatigue Mods",
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"max-reason-fatigue": "Edges/Abilities that change the maximum of Fatigue Mods",
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"reduce-reason-fatigue":"Edges/Abilities that reduce Fatigue Mods",
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"increase-reason-fatigue":"Hindrances/Abilities that increase Fatigue Mods",
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"max-reason-fatigue":"Edges/Abilities that change the maximum of Fatigue Mods",
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"no-nerves-of-steel": "No Nerves of Steel",
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"nerves-of-steel": "Nerves of Steel",
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"improved-nerves-of-steel": "Improved Nerves of Steel",
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@@ -119,7 +119,7 @@
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"miscellaneous": "Miscellaneous",
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"unshake-roll-modifier": "Unshake Roll Modifier",
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"trait-test-modifier": "Trait Test Modifier",
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"modifiers": "modifiers",
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"modifiers":"modifiers",
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"trait": "Trait",
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"damage": "Damage",
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"damage-modifier": "Damage Modifier",
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@@ -161,33 +161,33 @@
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"fencing-styles-n-schools": "Fencing Styles & Schools",
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"ag": "Ag: ",
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"show-all": "All",
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"show-boating": "Show Boating",
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"show-climbing": "Show Climbing",
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"show-driving": "Show Driving",
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"show-faith": "Show Faith",
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"show-gambling": "Show Gambling",
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"show-guts": "Show Guts",
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"show-healing": "Show Healing",
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"show-intimidation": "Show Intimidation",
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"show-investigation": "Show Investigation",
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"show-lockpicking": "Show Lockpicking",
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"show-notice": "Show Notice",
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"show-persuasion": "Show Persuasion",
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"show-piloting": "Show Piloting",
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"show-psionics": "Show Psionics",
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"show-repair": "Show Repair",
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"show-riding": "Show Riding",
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"show-ritual": "Show Ritual",
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"show-shooting": "Show Shooting",
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"show-spellcasting": "Show Spellcasting",
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"show-stealth": "Show Stealth",
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"show-streetwise": "Show Streetwise",
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"show-survival": "Show Survival",
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"show-swimming": "Show Swimming",
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"show-taunt": "Show Taunt",
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"show-throwing": "Show Throwing",
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"show-tracking": "Show Tracking",
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"show-weird-science": "Show Weird Science",
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"show-boating": "Boating",
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"show-climbing": "Climbing",
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"show-driving": "Driving",
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"show-faith": "Faith",
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"show-gambling": "Gambling",
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"show-guts": "Guts",
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"show-healing": "Healing",
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"show-intimidation": "Intimidation",
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"show-investigation": "Investigation",
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"show-lockpicking": "Lockpicking",
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"show-notice": "Notice",
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"show-persuasion": "Persuasion",
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"show-piloting": "Piloting",
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"show-psionics": "Psionics",
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"show-repair": "Repair",
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"show-riding": "Riding",
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"show-ritual": "Ritual",
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"show-shooting": "Shooting",
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"show-spellcasting": "Spellcasting",
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"show-stealth": "Stealth",
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"show-streetwise": "Streetwise",
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"show-survival": "Survival",
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"show-swimming": "Swimming",
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"show-taunt": "Taunt",
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"show-throwing": "Throwing",
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"show-tracking": "Tracking",
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"show-weird-science": "Weird Science",
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"knowledge-other": "Knowledge/Other",
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"fighting": "Fighting",
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"specialization": "Specialization",
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@@ -303,7 +303,7 @@
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"flight": "Flight",
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"swim": "Swim",
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"ranged-armaments": "Ranged Armaments",
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"str-u": "STR",
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"str-u": "(STR)",
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"note-template-formula-increment": "the <span> _$0_ </span> represents the first added skill. For each subsequent skill added, increment the number.",
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"miscellaneous-information-related-to-the-vehicle": "Miscellaneous information related to the vehicle.",
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"robots-armor": "Robot Armor",
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@@ -340,7 +340,7 @@
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"party-bag": "Party Bag",
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"advancements-taken": "Advancements Taken",
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"advancement": "Advancement",
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"advance": "Advance",
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"advance":"Advance",
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"roll-results": "Roll Results",
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"modifiers-applied": "Modifiers Applied",
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"situational": "Situational",
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@@ -357,7 +357,7 @@
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"api-fields": "API Fields",
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"dealinit-api-script": "DealInit API Script",
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"api-initiative-edge": "API: Initiative Edges",
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"configuration-u": "CONIGURATION",
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"configuration-u": "CONFIGURATION",
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"edges-hindrances": "Edges/Hindrances",
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"dealinit-use": "Initiative Edges must be stored in a comma separated list in an Attribute named InitEdges. (e.g. Qu,LH)",
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"dealinit-shorthand": "The Edge shorthand is as follows",
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@@ -682,6 +682,11 @@
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"sma-u": "(SMA)",
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"spi-u": "(SPI)",
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"vig-u": "(VIG)",
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"(AGL)": "(AGL)",
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"(SMA)": "(SMA)",
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"(SPI)": "(SPI)",
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"(STR)": "(STR)",
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"(VIG)": "(VIG)",
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"fencingstyle": "Fencing Style",
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"fencing-info": "Fencing School Information",
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"linked-attribute": "Linked Attribute",
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@@ -693,7 +698,7 @@
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"advancements": "Advancements",
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"shaken": "Shaken",
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"incapacitated-abbr": "Inc",
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"incapacitated": "Incapacité",
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"incapacitated":"Incapacitated",
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"iron-tiks": "Tiks",
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"silver-smerduks": "Smerduks",
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"money": "Money",
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@@ -745,13 +750,13 @@
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"total-gear-weight-carried": "Total Gear Weight Carried",
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"powers": "Powers",
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"power": "Power",
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"ab-section-header": "Section Header: ",
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"ab-power-column-name": "Column Header: ",
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"ab-pp": "Power Points Abbreviation: ",
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"ab-name": "Arcane Background: ",
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"ab-pp-name": "Power Points Label: ",
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"ab-color-indicator": "Arcane Background Indicator: ",
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"invested": "invested",
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"ab-section-header":"Section Header: ",
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"ab-power-column-name":"Column Header: ",
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"ab-pp":"Power Points Abbreviation: ",
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"ab-name":"Arcane Background: ",
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"ab-pp-name":"Power Points Label: ",
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"ab-color-indicator":"Arcane Background Indicator: ",
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"invested":"invested",
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"power-point-abbr-u": "PP",
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"power-point-abbr-u-invested": "PP Invested",
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"power-points": "Power Points",
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@@ -775,7 +780,7 @@
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"show-load-and-encumbrance": "Show Load and Encumbrance",
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"miscellaneous-abbr-trait-modifier-plural-singular": "Misc. Trait Modifier(s)",
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"miscellaneous-abbr-damage-modifier-plural-singular": "Misc. Damage Modifier(s)",
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"physical-appearance-personal-history": "Phyisical Appearance + Personal History",
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"physical-appearance-personal-history": "Physical Appearance + Personal History",
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"physical-appearance-personal-history-parahuman-origin": "Physical Appearance + Personal History + Origins of Parahuman Abilities",
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"show-background-description": "Show Background and Description",
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"show-party-bag": "Show Party Bag",
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@@ -850,7 +855,7 @@
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"background-explanation": "Select a more theme appropriate background for your character sheet.",
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"select-a-different-logo": "Select a different logo",
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"hide-sections-explanation": "Hide different sections and tabs (e.g. Powers and Vehicles)",
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"configure-modifiers-explanation": "onfigure modifiers; the sheet can prompt for roll modifiers and you can choose to have them display in the roll template when rolls are made",
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"configure-modifiers-explanation": "configure modifiers; the sheet can prompt for roll modifiers and you can choose to have them display in the roll template when rolls are made",
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"configure-api-settings": "Configure API settings",
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"etcetera-abbr": "Etc.",
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"dont-use-power-points": "Don't use Power Points",
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@@ -868,7 +873,7 @@
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"unshake-desc5": "can now act",
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"unshake-desc6": "fails",
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"show-unshake-button": "Show Unshake Button",
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"soak": "Soak",
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"soak":"Soak",
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"show-soak-button": "Show Soak Button",
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"item": "Item",
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"trappings": "Trappings",
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@@ -927,7 +932,7 @@
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"maincv-p21-v1": "<b>NOTE</b>: If any weapon is configured for Auto-fire before you change the configuration for how auto-fire is handled, those weapons will not be automatically updated to use the new configuration…you will need to change the ROF and then change it back to get the new configuration",
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"maincv-p22-v1": "<b>Pro Tip</b>: You can set the ROF to 2 for a melee weapon and use this option for things like Frenzy.",
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"use-wealth-modifier-field": "Use the Wealth Modifier Field",
|
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"change-skill-names": "Change Skill Names",
|
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"change-skill-names": "Skill available in your Setting",
|
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"change-skills-explained": "Tick the skills allowed in your setting, and adapt their name if need be. Skills unticked will be hidden from the Character skill selection section. If the skill was already shown on the Character skill list, it will remain shown. Fightning can't be removed, it is mandatory (used for Parry). However you can still rename it.",
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"skills-can-be-named-anything": "Skills can be named anything you like.",
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||||
"changes-reflected-in-all-areas": "Changes to skill names will be reflected in all areas of the character sheet",
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@@ -949,6 +954,7 @@
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"use-threat-rating": "Use Threat Rating",
|
||||
"hide-powers-desc": "Hide the Arcanum tab on the Character Sheet. This will hide not only Spells/Powers, but Talismans.",
|
||||
"unshake-button-desc": "Show the Unshake Button. This will appear on the main character sheet tab uner the Health section.",
|
||||
"soak-button-desc": "Show the Soak Button. This will appear on the main character sheet tab uner the Health section.",
|
||||
"wild-card-icon-desc": "Select the Wild Card icon to be used in the Stat Block output.",
|
||||
"no-power-points-desc": "Check this box to not use Power Points with the Arcane Backgrounds.",
|
||||
"variable-bonus-damage-desc": "Selecting the Variable Bonus Damage (Raised Based) will prompt for the Bonus Damage Die Type. This is mostly useful for Damage only rolls. The other allows you to set a variable bonus type that is static and will always be rolled regardless of number of Raises; this is useful for Edges and Hindrances that have this type of effect.",
|
||||
@@ -1049,88 +1055,90 @@
|
||||
"statblock-output-button": "Statblock Output button",
|
||||
"gritty-damage-description": "Check this box to have a Gritty Damage Button show on the Damage roll template output. This would require you to create an Injury Table rollable table to be referenced by the button.",
|
||||
"injury-table-description": "If you're using the Gritty Damage rule, provide the Injury Table Rollable Table name to be used by the button.",
|
||||
"rename-skill-fighting": "Rename : Fighting",
|
||||
"rename-skill-academics": "Rename : Academics",
|
||||
"rename-skill-athletics": "Rename : Athletics",
|
||||
"rename-skill-battle": "Rename : Battle",
|
||||
"rename-skill-boating": "Rename : Boating",
|
||||
"rename-skill-fighting":"Rename : Fighting",
|
||||
"rename-skill-academics":"Rename : Academics",
|
||||
"rename-skill-athletics":"Rename : Athletics",
|
||||
"rename-skill-battle":"Rename : Battle",
|
||||
"rename-skill-boating":"Rename : Boating",
|
||||
"rename-skill-climbing": "Rename : Climbing",
|
||||
"rename-skill-common-knowledge": "Rename : Common Knowledge",
|
||||
"rename-skill-driving": "Rename : Driving",
|
||||
"rename-skill-electronics": "Rename : Electronics",
|
||||
"rename-skill-faith": "Rename : Faith",
|
||||
"rename-skill-focus": "Rename : Focus",
|
||||
"rename-skill-gambling": "Rename : Gambling",
|
||||
"rename-skill-guts": "Rename : Guts",
|
||||
"rename-skill-hacking": "Rename : Hacking",
|
||||
"rename-skill-healing": "Rename : Healing",
|
||||
"rename-skill-intimidation": "Rename : Intimidation",
|
||||
"rename-skill-investigation": "Rename : Investigation",
|
||||
"rename-skill-native-language": "Rename : Native Language",
|
||||
"rename-skill-lockpicking": "Rename : Lockpicking",
|
||||
"rename-skill-notice": "Rename : Notice",
|
||||
"rename-skill-occult": "Rename : Occult",
|
||||
"rename-skill-performance": "Rename : Performance",
|
||||
"rename-skill-persuasion": "Rename : Persuasion",
|
||||
"rename-skill-piloting": "Rename : Piloting",
|
||||
"rename-skill-psionics": "Rename : Psionics",
|
||||
"rename-skill-repair": "Rename : Repair",
|
||||
"rename-skill-research": "Rename : Research",
|
||||
"rename-skill-riding": "Rename : Riding",
|
||||
"rename-skill-ritual": "Rename : Ritual",
|
||||
"rename-skill-science": "Rename : Science",
|
||||
"rename-skill-shooting": "Rename : Shooting",
|
||||
"rename-skill-spellcasting": "Rename : Spellcasting",
|
||||
"rename-skill-stealth": "Rename : Stealth",
|
||||
"rename-skill-streetwise": "Rename : Streetwise",
|
||||
"rename-skill-survival": "Rename : Survival",
|
||||
"rename-skill-swimming": "Rename : Swimming",
|
||||
"rename-skill-taunt": "Rename : Taunt",
|
||||
"rename-skill-thievery": "Rename : Thievery",
|
||||
"rename-skill-throwing": "Rename : Throwing",
|
||||
"rename-skill-tracking": "Rename : Tracking",
|
||||
"rename-skill-weird-science": "Rename : Weird Science",
|
||||
"use-skill-academics": "Allow : Academics",
|
||||
"use-skill-athletics": "Allow : Athletics",
|
||||
"use-skill-battle": "Allow : Battle",
|
||||
"use-skill-boating": "Allow : Boating",
|
||||
"rename-skill-common-knowledge":"Rename : Common Knowledge",
|
||||
"rename-skill-driving":"Rename : Driving",
|
||||
"rename-skill-electronics":"Rename : Electronics",
|
||||
"rename-skill-faith":"Rename : Faith",
|
||||
"rename-skill-focus":"Rename : Focus",
|
||||
"rename-skill-gambling":"Rename : Gambling",
|
||||
"rename-skill-guts":"Rename : Guts",
|
||||
"rename-skill-hacking":"Rename : Hacking",
|
||||
"rename-skill-healing":"Rename : Healing",
|
||||
"rename-skill-intimidation":"Rename : Intimidation",
|
||||
"rename-skill-investigation":"Rename : Investigation",
|
||||
"rename-skill-native-language":"Rename : Native Language",
|
||||
"rename-skill-lockpicking":"Rename : Lockpicking",
|
||||
"rename-skill-notice":"Rename : Notice",
|
||||
"rename-skill-occult":"Rename : Occult",
|
||||
"rename-skill-performance":"Rename : Performance",
|
||||
"rename-skill-persuasion":"Rename : Persuasion",
|
||||
"rename-skill-piloting":"Rename : Piloting",
|
||||
"rename-skill-psionics":"Rename : Psionics",
|
||||
"rename-skill-repair":"Rename : Repair",
|
||||
"rename-skill-research":"Rename : Research",
|
||||
"rename-skill-riding":"Rename : Riding",
|
||||
"rename-skill-ritual":"Rename : Ritual",
|
||||
"rename-skill-science":"Rename : Science",
|
||||
"rename-skill-shooting":"Rename : Shooting",
|
||||
"rename-skill-spellcasting":"Rename : Spellcasting",
|
||||
"rename-skill-stealth":"Rename : Stealth",
|
||||
"rename-skill-streetwise":"Rename : Streetwise",
|
||||
"rename-skill-survival":"Rename : Survival",
|
||||
"rename-skill-swimming":"Rename : Swimming",
|
||||
"rename-skill-taunt":"Rename : Taunt",
|
||||
"rename-skill-thievery":"Rename : Thievery",
|
||||
"rename-skill-throwing":"Rename : Throwing",
|
||||
"rename-skill-tracking":"Rename : Tracking",
|
||||
"rename-skill-weird-science":"Rename : Weird Science",
|
||||
|
||||
"use-skill-academics":"Allow : Academics",
|
||||
"use-skill-athletics":"Allow : Athletics",
|
||||
"use-skill-battle":"Allow : Battle",
|
||||
"use-skill-boating":"Allow : Boating",
|
||||
"use-skill-climbing": "Allow : Climbing",
|
||||
"use-skill-common-knowledge": "Allow : Common Knowledge",
|
||||
"use-skill-driving": "Allow : Driving",
|
||||
"use-skill-electronics": "Allow : Electronics",
|
||||
"use-skill-faith": "Allow : Faith",
|
||||
"use-skill-focus": "Allow : Focus",
|
||||
"use-skill-gambling": "Allow : Gambling",
|
||||
"use-skill-guts": "Allow : Guts",
|
||||
"use-skill-hacking": "Allow : Hacking",
|
||||
"use-skill-healing": "Allow : Healing",
|
||||
"use-skill-intimidation": "Allow : Intimidation",
|
||||
"use-skill-investigation": "Allow : Investigation",
|
||||
"use-skill-native-language": "Allow : Native Language",
|
||||
"use-skill-lockpicking": "Allow : Lockpicking",
|
||||
"use-skill-notice": "Allow : Notice",
|
||||
"use-skill-occult": "Allow : Occult",
|
||||
"use-skill-performance": "Allow : Performance",
|
||||
"use-skill-persuasion": "Allow : Persuasion",
|
||||
"use-skill-piloting": "Allow : Piloting",
|
||||
"use-skill-psionics": "Allow : Psionics",
|
||||
"use-skill-repair": "Allow : Repair",
|
||||
"use-skill-research": "Allow : Research",
|
||||
"use-skill-riding": "Allow : Riding",
|
||||
"use-skill-ritual": "Allow : Ritual",
|
||||
"use-skill-science": "Allow : Science",
|
||||
"use-skill-shooting": "Allow : Shooting",
|
||||
"use-skill-spellcasting": "Allow : Spellcasting",
|
||||
"use-skill-stealth": "Allow : Stealth",
|
||||
"use-skill-streetwise": "Allow : Streetwise",
|
||||
"use-skill-survival": "Allow : Survival",
|
||||
"use-skill-swimming": "Allow : Swimming",
|
||||
"use-skill-taunt": "Allow : Taunt",
|
||||
"use-skill-thievery": "Allow : Thievery",
|
||||
"use-skill-throwing": "Allow : Throwing",
|
||||
"use-skill-tracking": "Allow : Tracking",
|
||||
"use-skill-weird-science": "Allow : Weird Science",
|
||||
"skill-allowed-desc": "Whether this skill is allowed in your setting.",
|
||||
"use-skill-common-knowledge":"Allow : Common Knowledge",
|
||||
"use-skill-driving":"Allow : Driving",
|
||||
"use-skill-electronics":"Allow : Electronics",
|
||||
"use-skill-faith":"Allow : Faith",
|
||||
"use-skill-focus":"Allow : Focus",
|
||||
"use-skill-gambling":"Allow : Gambling",
|
||||
"use-skill-guts":"Allow : Guts",
|
||||
"use-skill-hacking":"Allow : Hacking",
|
||||
"use-skill-healing":"Allow : Healing",
|
||||
"use-skill-intimidation":"Allow : Intimidation",
|
||||
"use-skill-investigation":"Allow : Investigation",
|
||||
"use-skill-native-language":"Allow : Native Language",
|
||||
"use-skill-lockpicking":"Allow : Lockpicking",
|
||||
"use-skill-notice":"Allow : Notice",
|
||||
"use-skill-occult":"Allow : Occult",
|
||||
"use-skill-performance":"Allow : Performance",
|
||||
"use-skill-persuasion":"Allow : Persuasion",
|
||||
"use-skill-piloting":"Allow : Piloting",
|
||||
"use-skill-psionics":"Allow : Psionics",
|
||||
"use-skill-repair":"Allow : Repair",
|
||||
"use-skill-research":"Allow : Research",
|
||||
"use-skill-riding":"Allow : Riding",
|
||||
"use-skill-ritual":"Allow : Ritual",
|
||||
"use-skill-science":"Allow : Science",
|
||||
"use-skill-shooting":"Allow : Shooting",
|
||||
"use-skill-spellcasting":"Allow : Spellcasting",
|
||||
"use-skill-stealth":"Allow : Stealth",
|
||||
"use-skill-streetwise":"Allow : Streetwise",
|
||||
"use-skill-survival":"Allow : Survival",
|
||||
"use-skill-swimming":"Allow : Swimming",
|
||||
"use-skill-taunt":"Allow : Taunt",
|
||||
"use-skill-thievery":"Allow : Thievery",
|
||||
"use-skill-throwing":"Allow : Throwing",
|
||||
"use-skill-tracking":"Allow : Tracking",
|
||||
"use-skill-weird-science":"Allow : Weird Science",
|
||||
"skill-allowed-desc":"Whether this skill is allowed in your setting.",
|
||||
|
||||
"known-issues": "Known Issues",
|
||||
"statblock-doesnt-support": "Statblock Output Button doesn't currently output:",
|
||||
"spell-information": "Spell information",
|
||||
@@ -1138,35 +1146,40 @@
|
||||
"talismans-are-missing-from-sheet": "Talismans are missing from the sheet completely",
|
||||
"derived-stats-not-using-sheet-workers": "Derived Stats weren't using Sheet Workers and should have been.",
|
||||
"soak-button-added": "Added a Soak button (based on vigor, allow to set mods dedicated to Soak rolls)",
|
||||
"allow-skills-settings": "Ability to select which skills are available in your setting (and hide them by default in the character sheet).",
|
||||
"missing-translations-with-multiple-ab": "Added translation extensions for the new multiple arcane background sections.",
|
||||
"another-wound-translation-issue-french": "Fixed again issue with Wounds/Fatigue in certain languages (when label too long, like in French).",
|
||||
"fixed-labels-and-i18n-in-health": "In Wounds and Fatigue modifiers section : fixed labels, added tooltips and enabled additionnal translations.",
|
||||
"rename-skills-from-game-settings": "Allow to rename skills directly from game settings page",
|
||||
"wounds-fatigue-wonky-display": "Wounds and Fatigue modifiers display going wonky when translations where too long (e.g. French). Fixed by reducing the font size for all languages.",
|
||||
"allow-translations-academics": "Allowed Academics (derived stat) and Acedemics (SWADE Skill) to have different translations (e.g. French).",
|
||||
"unshake-template-not-working-when-skill-equal-joker": "Unshake roll would not display failure when Skill roll and Wild die were equal.",
|
||||
"missing-translations-default-sheet-settings-rename-piloting-climbing": "Default sheet settings : missing translations entries for 'rename piloting' and 'rename climbing' settings options.",
|
||||
"renaming-skills-default-sheet-settings-not-working": "Default sheet settings : Renaming skills on the Game Setting page would not transfer in game on character sheets.",
|
||||
"added-animal-smarts": "Ability to flag Smarts as \"Animal Intelligence\", which then appears as (A) in character sheet and statblocks.",
|
||||
"statblocks-rolling-smarts-spirit-would-fail": "StatBlocks : rolling for Smarts or Spirit from StatBlocks would fail.",
|
||||
"allow-skills-settings":"Ability to select which skills are available in your setting (and hide them by default in the character sheet).",
|
||||
"missing-translations-with-multiple-ab":"Added translation extensions for the new multiple arcane background sections.",
|
||||
"another-wound-translation-issue-french":"Fixed again issue with Wounds/Fatigue in certain languages (when label too long, like in French).",
|
||||
"fixed-labels-and-i18n-in-health":"In Wounds and Fatigue modifiers section : fixed labels, added tooltips and enabled additionnal translations.",
|
||||
"rename-skills-from-game-settings":"Allow to rename skills directly from game settings page",
|
||||
"wounds-fatigue-wonky-display":"Wounds and Fatigue modifiers display going wonky when translations where too long (e.g. French). Fixed by reducing the font size for all languages.",
|
||||
"allow-translations-academics":"Allowed Academics (derived stat) and Acedemics (SWADE Skill) to have different translations (e.g. French).",
|
||||
"unshake-template-not-working-when-skill-equal-joker":"Unshake roll would not display failure when Skill roll and Wild die were equal." ,
|
||||
"missing-translations-default-sheet-settings-rename-piloting-climbing":"Default sheet settings : missing translations entries for 'rename piloting' and 'rename climbing' settings options.",
|
||||
"renaming-skills-default-sheet-settings-not-working":"Default sheet settings : Renaming skills on the Game Setting page would not transfer in game on character sheets.",
|
||||
"added-animal-smarts":"Ability to flag Smarts as \"Animal Intelligence\", which then appears as (A) in character sheet and statblocks.",
|
||||
"statblocks-rolling-smarts-spirit-would-fail":"StatBlocks : rolling for Smarts or Spirit from StatBlocks would fail.",
|
||||
"fixed-encumbrance-for-strength-over-d12": "Fixed SWADE Encumbrance rules support when Strength is d12+x. Each x will add an additional 20 to the loadlimit.",
|
||||
"spells-now-part-of-statblock": "Spells are now part of the Statblock output",
|
||||
"support-for-multiple-arcane-backgrounds": "Support for multiple Arcane Backgrounds; a character can have up to five (5) different ABs, each with its own power point pool. See the documentation section for more details.",
|
||||
"powerlist-macro-support": "As part of the statblock update to include powers, there are six (6) new fields for macro support. @{charpowers} will output the information how it's used in the statblock. @{ab1powerlist} will output a comma separated values list of powers, for the first Arcane Background, using the ability command button format (e.g. [power name](~powerbutton)). The other five fields are: @{ab2powerlist}, @{ab3powerlist}, @{ab4powerlist}, @{ab5powerlist} (each one corresponding to the relevant Arcane Background).",
|
||||
"maincv-p23-v1": "The sheet now supports multiple arcane backgrounds (up to five). To configure multiple arcane backgrounds, click the hammer and wrench icon (<span class='sheet-pictos'>x</span>). This will reveal the Powers Configuration window. Here you can modify:",
|
||||
"section-header-description": "The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps \"Spells\" is sufficient; if there are multiple arcane backgrounds, perhaps \"Powers\" makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
|
||||
"column-header-description": "The Column Header: this changes the header for the column with the power name. Because there is only one column for the header name, this will be used for all arcane background powers, so if there are multiple arcane backgrounds for the charcter, something generic would be more appropriate.",
|
||||
"power-points-abbreviation-description": "The Power Point Header: this changes the abbreviation used for Power Points in the column header section. Like the Column Header setting this is for all powers and is used as a column header. There is a character limit for the abbreviation, just so the column view doesn't get messed up.",
|
||||
"arcane-background-name-description": "Arcane Background: you can now name each of your different Arcane Backgrounds. The default is AB1[-5].",
|
||||
"power-points-label-description": "Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).",
|
||||
"add-delete-arcane-backgrounds-description": "Add (<span class='sheet-pictos'>+</span>) and Delete (<span class='sheet-pictos'>#</span>) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).",
|
||||
"arcane-background-indicator-description": "Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.",
|
||||
"fixed-copyright-issue": "Fixed the copyright notification issues.",
|
||||
"spells-now-part-of-statblock":"Spells are now part of the Statblock output",
|
||||
"support-for-multiple-arcane-backgrounds":"Support for multiple Arcane Backgrounds; a character can have up to five (5) different ABs, each with its own power point pool. See the documentation section for more details.",
|
||||
"powerlist-macro-support":"As part of the statblock update to include powers, there are six (6) new fields for macro support. @{charpowers} will output the information how it's used in the statblock. @{ab1powerlist} will output a comma separated values list of powers, for the first Arcane Background, using the ability command button format (e.g. [power name](~powerbutton)). The other five fields are: @{ab2powerlist}, @{ab3powerlist}, @{ab4powerlist}, @{ab5powerlist} (each one corresponding to the relevant Arcane Background).",
|
||||
"maincv-p23-v1":"The sheet now supports multiple arcane backgrounds (up to five). To configure multiple arcane backgrounds, click the hammer and wrench icon (<span class='sheet-pictos'>x</span>). This will reveal the Powers Configuration window. Here you can modify:",
|
||||
"section-header-description":"The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps \"Spells\" is sufficient; if there are multiple arcane backgrounds, perhaps \"Powers\" makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
|
||||
"column-header-description":"The Column Header: this changes the header for the column with the power name. Because there is only one column for the header name, this will be used for all arcane background powers, so if there are multiple arcane backgrounds for the charcter, something generic would be more appropriate.",
|
||||
"power-points-abbreviation-description":"The Power Point Header: this changes the abbreviation used for Power Points in the column header section. Like the Column Header setting this is for all powers and is used as a column header. There is a character limit for the abbreviation, just so the column view doesn't get messed up.",
|
||||
"arcane-background-name-description":"Arcane Background: you can now name each of your different Arcane Backgrounds. The default is AB1[-5].",
|
||||
"power-points-label-description":"Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).",
|
||||
"add-delete-arcane-backgrounds-description":"Add (<span class='sheet-pictos'>+</span>) and Delete (<span class='sheet-pictos'>#</span>) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).",
|
||||
"arcane-background-indicator-description":"Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.",
|
||||
"fixed-copyright-issue":"Fixed the copyright notification issues.",
|
||||
"start-attributes-at-d6-not-d4": "Start Attributes at d6 instead of d4",
|
||||
"fix-rename-climbing-piloting-translations":"Fix translations for Renaming Piloting and Climbing skills.",
|
||||
"fix-attempt-allow-skill-on-by-default":"Attempt to fix skills in Game Settings being all disabled by default (instead of enabled)",
|
||||
"change-linked-attribute-of-any-skill":"Ability to change linked attribute of any skill.",
|
||||
"enable-soak-from-settings":"Can enable/disable Soak button from the game settings.",
|
||||
"easier-disallow-skill-from-setting":"Made it easier to enable/disable a skill in a setting (can click the skill name, not just the checkbox, in config panel)",
|
||||
"effect": "Effect",
|
||||
"activate-talisman": "Activate Talisman",
|
||||
"added-talismans-section": "Added Talismans section (activate in configuration tab)",
|
||||
"added-talismans-section": "(Re-)Added Talismans section (activate in configuration tab)",
|
||||
"added-ability-to-start-attributes-at-d6": "Ability to start Attributes at d6 instead of d4",
|
||||
"fix-skill-dropdown-in-weapons": "Fix Skill drop down in Weapons Section",
|
||||
"fixed-xp-advance-label-issue": "Fix XP/Advance Label issues"
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
{
|
||||
{
|
||||
"wild-card": "Wild Card",
|
||||
"mook": "Mook",
|
||||
"stat-block-button": "Stat Block",
|
||||
@@ -51,11 +51,11 @@
|
||||
"armor": "Armor",
|
||||
"current": "Current",
|
||||
"academics-stat": "Academics",
|
||||
"academics": "Academics:",
|
||||
"academics": "Academics",
|
||||
"pace": "Pace",
|
||||
"run": "Run",
|
||||
"runs": "runs for",
|
||||
"inches": "inches",
|
||||
"inches":"inches",
|
||||
"parry": "Parry",
|
||||
"sanity": "Sanity",
|
||||
"charisma": "Charisma",
|
||||
@@ -84,9 +84,9 @@
|
||||
"senior": "Senior",
|
||||
"grad-student": "Grad Student",
|
||||
"occupation": "Occupation",
|
||||
"bronze-agols": "Bronze Agols",
|
||||
"bronze-agols": "Agols",
|
||||
"smerduks": "Smerduks",
|
||||
"gold-rilks": "Gold Rilks",
|
||||
"gold-rilks": "Rilks",
|
||||
"ships-name": "Ship's Name",
|
||||
"engrams": "Engrams",
|
||||
"engram": "Engram",
|
||||
@@ -99,19 +99,19 @@
|
||||
"spirit": "Spirit",
|
||||
"strength": "Strength",
|
||||
"vigor": "Vigor",
|
||||
"animal-intelligence": "Animal intelligence",
|
||||
"animal-intelligence":"Animal intelligence",
|
||||
"health": "Health",
|
||||
"wounds": "Wounds",
|
||||
"max-wounds": "Max Wounds",
|
||||
"reduce-reason": "Edges/Abilities that reduce Wound Mods",
|
||||
"increase-reason": "Hindrances/Abilities that increase Wound Mods",
|
||||
"max-reason": "Edges/Abilities that change the maximum of Wound Mods",
|
||||
"reduce-reason":"Edges/Abilities that reduce Wound Mods",
|
||||
"increase-reason":"Hindrances/Abilities that increase Wound Mods",
|
||||
"max-reason":"Edges/Abilities that change the maximum of Wound Mods",
|
||||
"of": "of",
|
||||
"fatigue": "Fatigue",
|
||||
"max-fatigue": "Max Fatigue level",
|
||||
"reduce-reason-fatigue": "Edges/Abilities that reduce Fatigue Mods",
|
||||
"increase-reason-fatigue": "Hindrances/Abilities that increase Fatigue Mods",
|
||||
"max-reason-fatigue": "Edges/Abilities that change the maximum of Fatigue Mods",
|
||||
"reduce-reason-fatigue":"Edges/Abilities that reduce Fatigue Mods",
|
||||
"increase-reason-fatigue":"Hindrances/Abilities that increase Fatigue Mods",
|
||||
"max-reason-fatigue":"Edges/Abilities that change the maximum of Fatigue Mods",
|
||||
"no-nerves-of-steel": "No Nerves of Steel",
|
||||
"nerves-of-steel": "Nerves of Steel",
|
||||
"improved-nerves-of-steel": "Improved Nerves of Steel",
|
||||
@@ -119,7 +119,7 @@
|
||||
"miscellaneous": "Miscellaneous",
|
||||
"unshake-roll-modifier": "Unshake Roll Modifier",
|
||||
"trait-test-modifier": "Trait Test Modifier",
|
||||
"modifiers": "modifiers",
|
||||
"modifiers":"modifiers",
|
||||
"trait": "Trait",
|
||||
"damage": "Damage",
|
||||
"damage-modifier": "Damage Modifier",
|
||||
@@ -161,33 +161,33 @@
|
||||
"fencing-styles-n-schools": "Fencing Styles & Schools",
|
||||
"ag": "Ag: ",
|
||||
"show-all": "All",
|
||||
"show-boating": "Show Boating",
|
||||
"show-climbing": "Show Climbing",
|
||||
"show-driving": "Show Driving",
|
||||
"show-faith": "Show Faith",
|
||||
"show-gambling": "Show Gambling",
|
||||
"show-guts": "Show Guts",
|
||||
"show-healing": "Show Healing",
|
||||
"show-intimidation": "Show Intimidation",
|
||||
"show-investigation": "Show Investigation",
|
||||
"show-lockpicking": "Show Lockpicking",
|
||||
"show-notice": "Show Notice",
|
||||
"show-persuasion": "Show Persuasion",
|
||||
"show-piloting": "Show Piloting",
|
||||
"show-psionics": "Show Psionics",
|
||||
"show-repair": "Show Repair",
|
||||
"show-riding": "Show Riding",
|
||||
"show-ritual": "Show Ritual",
|
||||
"show-shooting": "Show Shooting",
|
||||
"show-spellcasting": "Show Spellcasting",
|
||||
"show-stealth": "Show Stealth",
|
||||
"show-streetwise": "Show Streetwise",
|
||||
"show-survival": "Show Survival",
|
||||
"show-swimming": "Show Swimming",
|
||||
"show-taunt": "Show Taunt",
|
||||
"show-throwing": "Show Throwing",
|
||||
"show-tracking": "Show Tracking",
|
||||
"show-weird-science": "Show Weird Science",
|
||||
"show-boating": "Boating",
|
||||
"show-climbing": "Climbing",
|
||||
"show-driving": "Driving",
|
||||
"show-faith": "Faith",
|
||||
"show-gambling": "Gambling",
|
||||
"show-guts": "Guts",
|
||||
"show-healing": "Healing",
|
||||
"show-intimidation": "Intimidation",
|
||||
"show-investigation": "Investigation",
|
||||
"show-lockpicking": "Lockpicking",
|
||||
"show-notice": "Notice",
|
||||
"show-persuasion": "Persuasion",
|
||||
"show-piloting": "Piloting",
|
||||
"show-psionics": "Psionics",
|
||||
"show-repair": "Repair",
|
||||
"show-riding": "Riding",
|
||||
"show-ritual": "Ritual",
|
||||
"show-shooting": "Shooting",
|
||||
"show-spellcasting": "Spellcasting",
|
||||
"show-stealth": "Stealth",
|
||||
"show-streetwise": "Streetwise",
|
||||
"show-survival": "Survival",
|
||||
"show-swimming": "Swimming",
|
||||
"show-taunt": "Taunt",
|
||||
"show-throwing": "Throwing",
|
||||
"show-tracking": "Tracking",
|
||||
"show-weird-science": "Weird Science",
|
||||
"knowledge-other": "Knowledge/Other",
|
||||
"fighting": "Fighting",
|
||||
"specialization": "Specialization",
|
||||
@@ -303,7 +303,7 @@
|
||||
"flight": "Flight",
|
||||
"swim": "Swim",
|
||||
"ranged-armaments": "Ranged Armaments",
|
||||
"str-u": "STR",
|
||||
"str-u": "(STR)",
|
||||
"note-template-formula-increment": "the <span> _$0_ </span> represents the first added skill. For each subsequent skill added, increment the number.",
|
||||
"miscellaneous-information-related-to-the-vehicle": "Miscellaneous information related to the vehicle.",
|
||||
"robots-armor": "Robot Armor",
|
||||
@@ -340,7 +340,7 @@
|
||||
"party-bag": "Party Bag",
|
||||
"advancements-taken": "Advancements Taken",
|
||||
"advancement": "Advancement",
|
||||
"advance": "Advance",
|
||||
"advance":"Advance",
|
||||
"roll-results": "Roll Results",
|
||||
"modifiers-applied": "Modifiers Applied",
|
||||
"situational": "Situational",
|
||||
@@ -357,7 +357,7 @@
|
||||
"api-fields": "API Fields",
|
||||
"dealinit-api-script": "DealInit API Script",
|
||||
"api-initiative-edge": "API: Initiative Edges",
|
||||
"configuration-u": "CONIGURATION",
|
||||
"configuration-u": "CONFIGURATION",
|
||||
"edges-hindrances": "Edges/Hindrances",
|
||||
"dealinit-use": "Initiative Edges must be stored in a comma separated list in an Attribute named InitEdges. (e.g. Qu,LH)",
|
||||
"dealinit-shorthand": "The Edge shorthand is as follows",
|
||||
@@ -682,6 +682,11 @@
|
||||
"sma-u": "(SMA)",
|
||||
"spi-u": "(SPI)",
|
||||
"vig-u": "(VIG)",
|
||||
"(AGL)": "(AGL)",
|
||||
"(SMA)": "(SMA)",
|
||||
"(SPI)": "(SPI)",
|
||||
"(STR)": "(STR)",
|
||||
"(VIG)": "(VIG)",
|
||||
"fencingstyle": "Fencing Style",
|
||||
"fencing-info": "Fencing School Information",
|
||||
"linked-attribute": "Linked Attribute",
|
||||
@@ -693,7 +698,7 @@
|
||||
"advancements": "Advancements",
|
||||
"shaken": "Shaken",
|
||||
"incapacitated-abbr": "Inc",
|
||||
"incapacitated": "Incapacitated",
|
||||
"incapacitated":"Incapacitated",
|
||||
"iron-tiks": "Tiks",
|
||||
"silver-smerduks": "Smerduks",
|
||||
"money": "Money",
|
||||
@@ -745,13 +750,13 @@
|
||||
"total-gear-weight-carried": "Total Gear Weight Carried",
|
||||
"powers": "Powers",
|
||||
"power": "Power",
|
||||
"ab-section-header": "Section Header: ",
|
||||
"ab-power-column-name": "Column Header: ",
|
||||
"ab-pp": "Power Points Abbreviation: ",
|
||||
"ab-name": "Arcane Background: ",
|
||||
"ab-pp-name": "Power Points Label: ",
|
||||
"ab-color-indicator": "Arcane Background Indicator: ",
|
||||
"invested": "invested",
|
||||
"ab-section-header":"Section Header: ",
|
||||
"ab-power-column-name":"Column Header: ",
|
||||
"ab-pp":"Power Points Abbreviation: ",
|
||||
"ab-name":"Arcane Background: ",
|
||||
"ab-pp-name":"Power Points Label: ",
|
||||
"ab-color-indicator":"Arcane Background Indicator: ",
|
||||
"invested":"invested",
|
||||
"power-point-abbr-u": "PP",
|
||||
"power-point-abbr-u-invested": "PP Invested",
|
||||
"power-points": "Power Points",
|
||||
@@ -775,7 +780,7 @@
|
||||
"show-load-and-encumbrance": "Show Load and Encumbrance",
|
||||
"miscellaneous-abbr-trait-modifier-plural-singular": "Misc. Trait Modifier(s)",
|
||||
"miscellaneous-abbr-damage-modifier-plural-singular": "Misc. Damage Modifier(s)",
|
||||
"physical-appearance-personal-history": "Phyisical Appearance + Personal History",
|
||||
"physical-appearance-personal-history": "Physical Appearance + Personal History",
|
||||
"physical-appearance-personal-history-parahuman-origin": "Physical Appearance + Personal History + Origins of Parahuman Abilities",
|
||||
"show-background-description": "Show Background and Description",
|
||||
"show-party-bag": "Show Party Bag",
|
||||
@@ -850,7 +855,7 @@
|
||||
"background-explanation": "Select a more theme appropriate background for your character sheet.",
|
||||
"select-a-different-logo": "Select a different logo",
|
||||
"hide-sections-explanation": "Hide different sections and tabs (e.g. Powers and Vehicles)",
|
||||
"configure-modifiers-explanation": "onfigure modifiers; the sheet can prompt for roll modifiers and you can choose to have them display in the roll template when rolls are made",
|
||||
"configure-modifiers-explanation": "configure modifiers; the sheet can prompt for roll modifiers and you can choose to have them display in the roll template when rolls are made",
|
||||
"configure-api-settings": "Configure API settings",
|
||||
"etcetera-abbr": "Etc.",
|
||||
"dont-use-power-points": "Don't use Power Points",
|
||||
@@ -868,7 +873,7 @@
|
||||
"unshake-desc5": "can now act",
|
||||
"unshake-desc6": "fails",
|
||||
"show-unshake-button": "Show Unshake Button",
|
||||
"soak": "Soak",
|
||||
"soak":"Soak",
|
||||
"show-soak-button": "Show Soak Button",
|
||||
"item": "Item",
|
||||
"trappings": "Trappings",
|
||||
@@ -927,7 +932,7 @@
|
||||
"maincv-p21-v1": "<b>NOTE</b>: If any weapon is configured for Auto-fire before you change the configuration for how auto-fire is handled, those weapons will not be automatically updated to use the new configuration…you will need to change the ROF and then change it back to get the new configuration",
|
||||
"maincv-p22-v1": "<b>Pro Tip</b>: You can set the ROF to 2 for a melee weapon and use this option for things like Frenzy.",
|
||||
"use-wealth-modifier-field": "Use the Wealth Modifier Field",
|
||||
"change-skill-names": "Change Skill Names",
|
||||
"change-skill-names": "Skill available in your Setting",
|
||||
"change-skills-explained": "Tick the skills allowed in your setting, and adapt their name if need be. Skills unticked will be hidden from the Character skill selection section. If the skill was already shown on the Character skill list, it will remain shown. Fightning can't be removed, it is mandatory (used for Parry). However you can still rename it.",
|
||||
"skills-can-be-named-anything": "Skills can be named anything you like.",
|
||||
"changes-reflected-in-all-areas": "Changes to skill names will be reflected in all areas of the character sheet",
|
||||
@@ -949,6 +954,7 @@
|
||||
"use-threat-rating": "Use Threat Rating",
|
||||
"hide-powers-desc": "Hide the Arcanum tab on the Character Sheet. This will hide not only Spells/Powers, but Talismans.",
|
||||
"unshake-button-desc": "Show the Unshake Button. This will appear on the main character sheet tab uner the Health section.",
|
||||
"soak-button-desc": "Show the Soak Button. This will appear on the main character sheet tab uner the Health section.",
|
||||
"wild-card-icon-desc": "Select the Wild Card icon to be used in the Stat Block output.",
|
||||
"no-power-points-desc": "Check this box to not use Power Points with the Arcane Backgrounds.",
|
||||
"variable-bonus-damage-desc": "Selecting the Variable Bonus Damage (Raised Based) will prompt for the Bonus Damage Die Type. This is mostly useful for Damage only rolls. The other allows you to set a variable bonus type that is static and will always be rolled regardless of number of Raises; this is useful for Edges and Hindrances that have this type of effect.",
|
||||
@@ -1049,88 +1055,90 @@
|
||||
"statblock-output-button": "Statblock Output button",
|
||||
"gritty-damage-description": "Check this box to have a Gritty Damage Button show on the Damage roll template output. This would require you to create an Injury Table rollable table to be referenced by the button.",
|
||||
"injury-table-description": "If you're using the Gritty Damage rule, provide the Injury Table Rollable Table name to be used by the button.",
|
||||
"rename-skill-fighting": "Rename : Fighting",
|
||||
"rename-skill-academics": "Rename : Academics",
|
||||
"rename-skill-athletics": "Rename : Athletics",
|
||||
"rename-skill-battle": "Rename : Battle",
|
||||
"rename-skill-boating": "Rename : Boating",
|
||||
"rename-skill-fighting":"Rename : Fighting",
|
||||
"rename-skill-academics":"Rename : Academics",
|
||||
"rename-skill-athletics":"Rename : Athletics",
|
||||
"rename-skill-battle":"Rename : Battle",
|
||||
"rename-skill-boating":"Rename : Boating",
|
||||
"rename-skill-climbing": "Rename : Climbing",
|
||||
"rename-skill-common-knowledge": "Rename : Common Knowledge",
|
||||
"rename-skill-driving": "Rename : Driving",
|
||||
"rename-skill-electronics": "Rename : Electronics",
|
||||
"rename-skill-faith": "Rename : Faith",
|
||||
"rename-skill-focus": "Rename : Focus",
|
||||
"rename-skill-gambling": "Rename : Gambling",
|
||||
"rename-skill-guts": "Rename : Guts",
|
||||
"rename-skill-hacking": "Rename : Hacking",
|
||||
"rename-skill-healing": "Rename : Healing",
|
||||
"rename-skill-intimidation": "Rename : Intimidation",
|
||||
"rename-skill-investigation": "Rename : Investigation",
|
||||
"rename-skill-native-language": "Rename : Native Language",
|
||||
"rename-skill-lockpicking": "Rename : Lockpicking",
|
||||
"rename-skill-notice": "Rename : Notice",
|
||||
"rename-skill-occult": "Rename : Occult",
|
||||
"rename-skill-performance": "Rename : Performance",
|
||||
"rename-skill-persuasion": "Rename : Persuasion",
|
||||
"rename-skill-piloting": "Rename : Piloting",
|
||||
"rename-skill-psionics": "Rename : Psionics",
|
||||
"rename-skill-repair": "Rename : Repair",
|
||||
"rename-skill-research": "Rename : Research",
|
||||
"rename-skill-riding": "Rename : Riding",
|
||||
"rename-skill-ritual": "Rename : Ritual",
|
||||
"rename-skill-science": "Rename : Science",
|
||||
"rename-skill-shooting": "Rename : Shooting",
|
||||
"rename-skill-spellcasting": "Rename : Spellcasting",
|
||||
"rename-skill-stealth": "Rename : Stealth",
|
||||
"rename-skill-streetwise": "Rename : Streetwise",
|
||||
"rename-skill-survival": "Rename : Survival",
|
||||
"rename-skill-swimming": "Rename : Swimming",
|
||||
"rename-skill-taunt": "Rename : Taunt",
|
||||
"rename-skill-thievery": "Rename : Thievery",
|
||||
"rename-skill-throwing": "Rename : Throwing",
|
||||
"rename-skill-tracking": "Rename : Tracking",
|
||||
"rename-skill-weird-science": "Rename : Weird Science",
|
||||
"use-skill-academics": "Allow : Academics",
|
||||
"use-skill-athletics": "Allow : Athletics",
|
||||
"use-skill-battle": "Allow : Battle",
|
||||
"use-skill-boating": "Allow : Boating",
|
||||
"rename-skill-common-knowledge":"Rename : Common Knowledge",
|
||||
"rename-skill-driving":"Rename : Driving",
|
||||
"rename-skill-electronics":"Rename : Electronics",
|
||||
"rename-skill-faith":"Rename : Faith",
|
||||
"rename-skill-focus":"Rename : Focus",
|
||||
"rename-skill-gambling":"Rename : Gambling",
|
||||
"rename-skill-guts":"Rename : Guts",
|
||||
"rename-skill-hacking":"Rename : Hacking",
|
||||
"rename-skill-healing":"Rename : Healing",
|
||||
"rename-skill-intimidation":"Rename : Intimidation",
|
||||
"rename-skill-investigation":"Rename : Investigation",
|
||||
"rename-skill-native-language":"Rename : Native Language",
|
||||
"rename-skill-lockpicking":"Rename : Lockpicking",
|
||||
"rename-skill-notice":"Rename : Notice",
|
||||
"rename-skill-occult":"Rename : Occult",
|
||||
"rename-skill-performance":"Rename : Performance",
|
||||
"rename-skill-persuasion":"Rename : Persuasion",
|
||||
"rename-skill-piloting":"Rename : Piloting",
|
||||
"rename-skill-psionics":"Rename : Psionics",
|
||||
"rename-skill-repair":"Rename : Repair",
|
||||
"rename-skill-research":"Rename : Research",
|
||||
"rename-skill-riding":"Rename : Riding",
|
||||
"rename-skill-ritual":"Rename : Ritual",
|
||||
"rename-skill-science":"Rename : Science",
|
||||
"rename-skill-shooting":"Rename : Shooting",
|
||||
"rename-skill-spellcasting":"Rename : Spellcasting",
|
||||
"rename-skill-stealth":"Rename : Stealth",
|
||||
"rename-skill-streetwise":"Rename : Streetwise",
|
||||
"rename-skill-survival":"Rename : Survival",
|
||||
"rename-skill-swimming":"Rename : Swimming",
|
||||
"rename-skill-taunt":"Rename : Taunt",
|
||||
"rename-skill-thievery":"Rename : Thievery",
|
||||
"rename-skill-throwing":"Rename : Throwing",
|
||||
"rename-skill-tracking":"Rename : Tracking",
|
||||
"rename-skill-weird-science":"Rename : Weird Science",
|
||||
|
||||
"use-skill-academics":"Allow : Academics",
|
||||
"use-skill-athletics":"Allow : Athletics",
|
||||
"use-skill-battle":"Allow : Battle",
|
||||
"use-skill-boating":"Allow : Boating",
|
||||
"use-skill-climbing": "Allow : Climbing",
|
||||
"use-skill-common-knowledge": "Allow : Common Knowledge",
|
||||
"use-skill-driving": "Allow : Driving",
|
||||
"use-skill-electronics": "Allow : Electronics",
|
||||
"use-skill-faith": "Allow : Faith",
|
||||
"use-skill-focus": "Allow : Focus",
|
||||
"use-skill-gambling": "Allow : Gambling",
|
||||
"use-skill-guts": "Allow : Guts",
|
||||
"use-skill-hacking": "Allow : Hacking",
|
||||
"use-skill-healing": "Allow : Healing",
|
||||
"use-skill-intimidation": "Allow : Intimidation",
|
||||
"use-skill-investigation": "Allow : Investigation",
|
||||
"use-skill-native-language": "Allow : Native Language",
|
||||
"use-skill-lockpicking": "Allow : Lockpicking",
|
||||
"use-skill-notice": "Allow : Notice",
|
||||
"use-skill-occult": "Allow : Occult",
|
||||
"use-skill-performance": "Allow : Performance",
|
||||
"use-skill-persuasion": "Allow : Persuasion",
|
||||
"use-skill-piloting": "Allow : Piloting",
|
||||
"use-skill-psionics": "Allow : Psionics",
|
||||
"use-skill-repair": "Allow : Repair",
|
||||
"use-skill-research": "Allow : Research",
|
||||
"use-skill-riding": "Allow : Riding",
|
||||
"use-skill-ritual": "Allow : Ritual",
|
||||
"use-skill-science": "Allow : Science",
|
||||
"use-skill-shooting": "Allow : Shooting",
|
||||
"use-skill-spellcasting": "Allow : Spellcasting",
|
||||
"use-skill-stealth": "Allow : Stealth",
|
||||
"use-skill-streetwise": "Allow : Streetwise",
|
||||
"use-skill-survival": "Allow : Survival",
|
||||
"use-skill-swimming": "Allow : Swimming",
|
||||
"use-skill-taunt": "Allow : Taunt",
|
||||
"use-skill-thievery": "Allow : Thievery",
|
||||
"use-skill-throwing": "Allow : Throwing",
|
||||
"use-skill-tracking": "Allow : Tracking",
|
||||
"use-skill-weird-science": "Allow : Weird Science",
|
||||
"skill-allowed-desc": "Whether this skill is allowed in your setting.",
|
||||
"use-skill-common-knowledge":"Allow : Common Knowledge",
|
||||
"use-skill-driving":"Allow : Driving",
|
||||
"use-skill-electronics":"Allow : Electronics",
|
||||
"use-skill-faith":"Allow : Faith",
|
||||
"use-skill-focus":"Allow : Focus",
|
||||
"use-skill-gambling":"Allow : Gambling",
|
||||
"use-skill-guts":"Allow : Guts",
|
||||
"use-skill-hacking":"Allow : Hacking",
|
||||
"use-skill-healing":"Allow : Healing",
|
||||
"use-skill-intimidation":"Allow : Intimidation",
|
||||
"use-skill-investigation":"Allow : Investigation",
|
||||
"use-skill-native-language":"Allow : Native Language",
|
||||
"use-skill-lockpicking":"Allow : Lockpicking",
|
||||
"use-skill-notice":"Allow : Notice",
|
||||
"use-skill-occult":"Allow : Occult",
|
||||
"use-skill-performance":"Allow : Performance",
|
||||
"use-skill-persuasion":"Allow : Persuasion",
|
||||
"use-skill-piloting":"Allow : Piloting",
|
||||
"use-skill-psionics":"Allow : Psionics",
|
||||
"use-skill-repair":"Allow : Repair",
|
||||
"use-skill-research":"Allow : Research",
|
||||
"use-skill-riding":"Allow : Riding",
|
||||
"use-skill-ritual":"Allow : Ritual",
|
||||
"use-skill-science":"Allow : Science",
|
||||
"use-skill-shooting":"Allow : Shooting",
|
||||
"use-skill-spellcasting":"Allow : Spellcasting",
|
||||
"use-skill-stealth":"Allow : Stealth",
|
||||
"use-skill-streetwise":"Allow : Streetwise",
|
||||
"use-skill-survival":"Allow : Survival",
|
||||
"use-skill-swimming":"Allow : Swimming",
|
||||
"use-skill-taunt":"Allow : Taunt",
|
||||
"use-skill-thievery":"Allow : Thievery",
|
||||
"use-skill-throwing":"Allow : Throwing",
|
||||
"use-skill-tracking":"Allow : Tracking",
|
||||
"use-skill-weird-science":"Allow : Weird Science",
|
||||
"skill-allowed-desc":"Whether this skill is allowed in your setting.",
|
||||
|
||||
"known-issues": "Known Issues",
|
||||
"statblock-doesnt-support": "Statblock Output Button doesn't currently output:",
|
||||
"spell-information": "Spell information",
|
||||
@@ -1138,35 +1146,40 @@
|
||||
"talismans-are-missing-from-sheet": "Talismans are missing from the sheet completely",
|
||||
"derived-stats-not-using-sheet-workers": "Derived Stats weren't using Sheet Workers and should have been.",
|
||||
"soak-button-added": "Added a Soak button (based on vigor, allow to set mods dedicated to Soak rolls)",
|
||||
"allow-skills-settings": "Ability to select which skills are available in your setting (and hide them by default in the character sheet).",
|
||||
"missing-translations-with-multiple-ab": "Added translation extensions for the new multiple arcane background sections.",
|
||||
"another-wound-translation-issue-french": "Fixed again issue with Wounds/Fatigue in certain languages (when label too long, like in French).",
|
||||
"fixed-labels-and-i18n-in-health": "In Wounds and Fatigue modifiers section : fixed labels, added tooltips and enabled additionnal translations.",
|
||||
"rename-skills-from-game-settings": "Allow to rename skills directly from game settings page",
|
||||
"wounds-fatigue-wonky-display": "Wounds and Fatigue modifiers display going wonky when translations where too long (e.g. French). Fixed by reducing the font size for all languages.",
|
||||
"allow-translations-academics": "Allowed Academics (derived stat) and Acedemics (SWADE Skill) to have different translations (e.g. French).",
|
||||
"unshake-template-not-working-when-skill-equal-joker": "Unshake roll would not display failure when Skill roll and Wild die were equal.",
|
||||
"missing-translations-default-sheet-settings-rename-piloting-climbing": "Default sheet settings : missing translations entries for 'rename piloting' and 'rename climbing' settings options.",
|
||||
"renaming-skills-default-sheet-settings-not-working": "Default sheet settings : Renaming skills on the Game Setting page would not transfer in game on character sheets.",
|
||||
"added-animal-smarts": "Ability to flag Smarts as \"Animal Intelligence\", which then appears as (A) in character sheet and statblocks.",
|
||||
"statblocks-rolling-smarts-spirit-would-fail": "StatBlocks : rolling for Smarts or Spirit from StatBlocks would fail.",
|
||||
"allow-skills-settings":"Ability to select which skills are available in your setting (and hide them by default in the character sheet).",
|
||||
"missing-translations-with-multiple-ab":"Added translation extensions for the new multiple arcane background sections.",
|
||||
"another-wound-translation-issue-french":"Fixed again issue with Wounds/Fatigue in certain languages (when label too long, like in French).",
|
||||
"fixed-labels-and-i18n-in-health":"In Wounds and Fatigue modifiers section : fixed labels, added tooltips and enabled additionnal translations.",
|
||||
"rename-skills-from-game-settings":"Allow to rename skills directly from game settings page",
|
||||
"wounds-fatigue-wonky-display":"Wounds and Fatigue modifiers display going wonky when translations where too long (e.g. French). Fixed by reducing the font size for all languages.",
|
||||
"allow-translations-academics":"Allowed Academics (derived stat) and Acedemics (SWADE Skill) to have different translations (e.g. French).",
|
||||
"unshake-template-not-working-when-skill-equal-joker":"Unshake roll would not display failure when Skill roll and Wild die were equal." ,
|
||||
"missing-translations-default-sheet-settings-rename-piloting-climbing":"Default sheet settings : missing translations entries for 'rename piloting' and 'rename climbing' settings options.",
|
||||
"renaming-skills-default-sheet-settings-not-working":"Default sheet settings : Renaming skills on the Game Setting page would not transfer in game on character sheets.",
|
||||
"added-animal-smarts":"Ability to flag Smarts as \"Animal Intelligence\", which then appears as (A) in character sheet and statblocks.",
|
||||
"statblocks-rolling-smarts-spirit-would-fail":"StatBlocks : rolling for Smarts or Spirit from StatBlocks would fail.",
|
||||
"fixed-encumbrance-for-strength-over-d12": "Fixed SWADE Encumbrance rules support when Strength is d12+x. Each x will add an additional 20 to the loadlimit.",
|
||||
"spells-now-part-of-statblock": "Spells are now part of the Statblock output",
|
||||
"support-for-multiple-arcane-backgrounds": "Support for multiple Arcane Backgrounds; a character can have up to five (5) different ABs, each with its own power point pool. See the documentation section for more details.",
|
||||
"powerlist-macro-support": "As part of the statblock update to include powers, there are six (6) new fields for macro support. @{charpowers} will output the information how it's used in the statblock. @{ab1powerlist} will output a comma separated values list of powers, for the first Arcane Background, using the ability command button format (e.g. [power name](~powerbutton)). The other five fields are: @{ab2powerlist}, @{ab3powerlist}, @{ab4powerlist}, @{ab5powerlist} (each one corresponding to the relevant Arcane Background).",
|
||||
"maincv-p23-v1": "The sheet now supports multiple arcane backgrounds (up to five). To configure multiple arcane backgrounds, click the hammer and wrench icon (<span class='sheet-pictos'>x</span>). This will reveal the Powers Configuration window. Here you can modify:",
|
||||
"section-header-description": "The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps \"Spells\" is sufficient; if there are multiple arcane backgrounds, perhaps \"Powers\" makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
|
||||
"column-header-description": "The Column Header: this changes the header for the column with the power name. Because there is only one column for the header name, this will be used for all arcane background powers, so if there are multiple arcane backgrounds for the charcter, something generic would be more appropriate.",
|
||||
"power-points-abbreviation-description": "The Power Point Header: this changes the abbreviation used for Power Points in the column header section. Like the Column Header setting this is for all powers and is used as a column header. There is a character limit for the abbreviation, just so the column view doesn't get messed up.",
|
||||
"arcane-background-name-description": "Arcane Background: you can now name each of your different Arcane Backgrounds. The default is AB1[-5].",
|
||||
"power-points-label-description": "Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).",
|
||||
"add-delete-arcane-backgrounds-description": "Add (<span class='sheet-pictos'>+</span>) and Delete (<span class='sheet-pictos'>#</span>) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).",
|
||||
"arcane-background-indicator-description": "Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.",
|
||||
"fixed-copyright-issue": "Fixed the copyright notification issues.",
|
||||
"spells-now-part-of-statblock":"Spells are now part of the Statblock output",
|
||||
"support-for-multiple-arcane-backgrounds":"Support for multiple Arcane Backgrounds; a character can have up to five (5) different ABs, each with its own power point pool. See the documentation section for more details.",
|
||||
"powerlist-macro-support":"As part of the statblock update to include powers, there are six (6) new fields for macro support. @{charpowers} will output the information how it's used in the statblock. @{ab1powerlist} will output a comma separated values list of powers, for the first Arcane Background, using the ability command button format (e.g. [power name](~powerbutton)). The other five fields are: @{ab2powerlist}, @{ab3powerlist}, @{ab4powerlist}, @{ab5powerlist} (each one corresponding to the relevant Arcane Background).",
|
||||
"maincv-p23-v1":"The sheet now supports multiple arcane backgrounds (up to five). To configure multiple arcane backgrounds, click the hammer and wrench icon (<span class='sheet-pictos'>x</span>). This will reveal the Powers Configuration window. Here you can modify:",
|
||||
"section-header-description":"The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps \"Spells\" is sufficient; if there are multiple arcane backgrounds, perhaps \"Powers\" makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
|
||||
"column-header-description":"The Column Header: this changes the header for the column with the power name. Because there is only one column for the header name, this will be used for all arcane background powers, so if there are multiple arcane backgrounds for the charcter, something generic would be more appropriate.",
|
||||
"power-points-abbreviation-description":"The Power Point Header: this changes the abbreviation used for Power Points in the column header section. Like the Column Header setting this is for all powers and is used as a column header. There is a character limit for the abbreviation, just so the column view doesn't get messed up.",
|
||||
"arcane-background-name-description":"Arcane Background: you can now name each of your different Arcane Backgrounds. The default is AB1[-5].",
|
||||
"power-points-label-description":"Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).",
|
||||
"add-delete-arcane-backgrounds-description":"Add (<span class='sheet-pictos'>+</span>) and Delete (<span class='sheet-pictos'>#</span>) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).",
|
||||
"arcane-background-indicator-description":"Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.",
|
||||
"fixed-copyright-issue":"Fixed the copyright notification issues.",
|
||||
"start-attributes-at-d6-not-d4": "Start Attributes at d6 instead of d4",
|
||||
"fix-rename-climbing-piloting-translations":"Fix translations for Renaming Piloting and Climbing skills.",
|
||||
"fix-attempt-allow-skill-on-by-default":"Attempt to fix skills in Game Settings being all disabled by default (instead of enabled)",
|
||||
"change-linked-attribute-of-any-skill":"Ability to change linked attribute of any skill.",
|
||||
"enable-soak-from-settings":"Can enable/disable Soak button from the game settings.",
|
||||
"easier-disallow-skill-from-setting":"Made it easier to enable/disable a skill in a setting (can click the skill name, not just the checkbox, in config panel)",
|
||||
"effect": "Effect",
|
||||
"activate-talisman": "Activate Talisman",
|
||||
"added-talismans-section": "Added Talismans section (activate in configuration tab)",
|
||||
"added-talismans-section": "(Re-)Added Talismans section (activate in configuration tab)",
|
||||
"added-ability-to-start-attributes-at-d6": "Ability to start Attributes at d6 instead of d4",
|
||||
"fix-skill-dropdown-in-weapons": "Fix Skill drop down in Weapons Section",
|
||||
"fixed-xp-advance-label-issue": "Fix XP/Advance Label issues"
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
{
|
||||
{
|
||||
"wild-card": "Wild Card",
|
||||
"mook": "Mook",
|
||||
"stat-block-button": "Stat Block",
|
||||
@@ -51,11 +51,11 @@
|
||||
"armor": "Armor",
|
||||
"current": "Current",
|
||||
"academics-stat": "Academics",
|
||||
"academics": "Academics:",
|
||||
"academics": "Academics",
|
||||
"pace": "Pace",
|
||||
"run": "Run",
|
||||
"runs": "runs for",
|
||||
"inches": "inches",
|
||||
"inches":"inches",
|
||||
"parry": "Parry",
|
||||
"sanity": "Sanity",
|
||||
"charisma": "Charisma",
|
||||
@@ -84,9 +84,9 @@
|
||||
"senior": "Senior",
|
||||
"grad-student": "Grad Student",
|
||||
"occupation": "Occupation",
|
||||
"bronze-agols": "Bronze Agols",
|
||||
"bronze-agols": "Agols",
|
||||
"smerduks": "Smerduks",
|
||||
"gold-rilks": "Gold Rilks",
|
||||
"gold-rilks": "Rilks",
|
||||
"ships-name": "Ship's Name",
|
||||
"engrams": "Engrams",
|
||||
"engram": "Engram",
|
||||
@@ -99,19 +99,19 @@
|
||||
"spirit": "Spirit",
|
||||
"strength": "Strength",
|
||||
"vigor": "Vigor",
|
||||
"animal-intelligence": "Animal intelligence",
|
||||
"animal-intelligence":"Animal intelligence",
|
||||
"health": "Health",
|
||||
"wounds": "Wounds",
|
||||
"max-wounds": "Max Wounds",
|
||||
"reduce-reason": "Edges/Abilities that reduce Wound Mods",
|
||||
"increase-reason": "Hindrances/Abilities that increase Wound Mods",
|
||||
"max-reason": "Edges/Abilities that change the maximum of Wound Mods",
|
||||
"reduce-reason":"Edges/Abilities that reduce Wound Mods",
|
||||
"increase-reason":"Hindrances/Abilities that increase Wound Mods",
|
||||
"max-reason":"Edges/Abilities that change the maximum of Wound Mods",
|
||||
"of": "of",
|
||||
"fatigue": "Fatigue",
|
||||
"max-fatigue": "Max Fatigue level",
|
||||
"reduce-reason-fatigue": "Edges/Abilities that reduce Fatigue Mods",
|
||||
"increase-reason-fatigue": "Hindrances/Abilities that increase Fatigue Mods",
|
||||
"max-reason-fatigue": "Edges/Abilities that change the maximum of Fatigue Mods",
|
||||
"reduce-reason-fatigue":"Edges/Abilities that reduce Fatigue Mods",
|
||||
"increase-reason-fatigue":"Hindrances/Abilities that increase Fatigue Mods",
|
||||
"max-reason-fatigue":"Edges/Abilities that change the maximum of Fatigue Mods",
|
||||
"no-nerves-of-steel": "No Nerves of Steel",
|
||||
"nerves-of-steel": "Nerves of Steel",
|
||||
"improved-nerves-of-steel": "Improved Nerves of Steel",
|
||||
@@ -119,7 +119,7 @@
|
||||
"miscellaneous": "Miscellaneous",
|
||||
"unshake-roll-modifier": "Unshake Roll Modifier",
|
||||
"trait-test-modifier": "Trait Test Modifier",
|
||||
"modifiers": "modifiers",
|
||||
"modifiers":"modifiers",
|
||||
"trait": "Trait",
|
||||
"damage": "Damage",
|
||||
"damage-modifier": "Damage Modifier",
|
||||
@@ -161,33 +161,33 @@
|
||||
"fencing-styles-n-schools": "Fencing Styles & Schools",
|
||||
"ag": "Ag: ",
|
||||
"show-all": "All",
|
||||
"show-boating": "Show Boating",
|
||||
"show-climbing": "Show Climbing",
|
||||
"show-driving": "Show Driving",
|
||||
"show-faith": "Show Faith",
|
||||
"show-gambling": "Show Gambling",
|
||||
"show-guts": "Show Guts",
|
||||
"show-healing": "Show Healing",
|
||||
"show-intimidation": "Show Intimidation",
|
||||
"show-investigation": "Show Investigation",
|
||||
"show-lockpicking": "Show Lockpicking",
|
||||
"show-notice": "Show Notice",
|
||||
"show-persuasion": "Show Persuasion",
|
||||
"show-piloting": "Show Piloting",
|
||||
"show-psionics": "Show Psionics",
|
||||
"show-repair": "Show Repair",
|
||||
"show-riding": "Show Riding",
|
||||
"show-ritual": "Show Ritual",
|
||||
"show-shooting": "Show Shooting",
|
||||
"show-spellcasting": "Show Spellcasting",
|
||||
"show-stealth": "Show Stealth",
|
||||
"show-streetwise": "Show Streetwise",
|
||||
"show-survival": "Show Survival",
|
||||
"show-swimming": "Show Swimming",
|
||||
"show-taunt": "Show Taunt",
|
||||
"show-throwing": "Show Throwing",
|
||||
"show-tracking": "Show Tracking",
|
||||
"show-weird-science": "Show Weird Science",
|
||||
"show-boating": "Boating",
|
||||
"show-climbing": "Climbing",
|
||||
"show-driving": "Driving",
|
||||
"show-faith": "Faith",
|
||||
"show-gambling": "Gambling",
|
||||
"show-guts": "Guts",
|
||||
"show-healing": "Healing",
|
||||
"show-intimidation": "Intimidation",
|
||||
"show-investigation": "Investigation",
|
||||
"show-lockpicking": "Lockpicking",
|
||||
"show-notice": "Notice",
|
||||
"show-persuasion": "Persuasion",
|
||||
"show-piloting": "Piloting",
|
||||
"show-psionics": "Psionics",
|
||||
"show-repair": "Repair",
|
||||
"show-riding": "Riding",
|
||||
"show-ritual": "Ritual",
|
||||
"show-shooting": "Shooting",
|
||||
"show-spellcasting": "Spellcasting",
|
||||
"show-stealth": "Stealth",
|
||||
"show-streetwise": "Streetwise",
|
||||
"show-survival": "Survival",
|
||||
"show-swimming": "Swimming",
|
||||
"show-taunt": "Taunt",
|
||||
"show-throwing": "Throwing",
|
||||
"show-tracking": "Tracking",
|
||||
"show-weird-science": "Weird Science",
|
||||
"knowledge-other": "Knowledge/Other",
|
||||
"fighting": "Fighting",
|
||||
"specialization": "Specialization",
|
||||
@@ -303,7 +303,7 @@
|
||||
"flight": "Flight",
|
||||
"swim": "Swim",
|
||||
"ranged-armaments": "Ranged Armaments",
|
||||
"str-u": "STR",
|
||||
"str-u": "(STR)",
|
||||
"note-template-formula-increment": "the <span> _$0_ </span> represents the first added skill. For each subsequent skill added, increment the number.",
|
||||
"miscellaneous-information-related-to-the-vehicle": "Miscellaneous information related to the vehicle.",
|
||||
"robots-armor": "Robot Armor",
|
||||
@@ -340,7 +340,7 @@
|
||||
"party-bag": "Party Bag",
|
||||
"advancements-taken": "Advancements Taken",
|
||||
"advancement": "Advancement",
|
||||
"advance": "Advance",
|
||||
"advance":"Advance",
|
||||
"roll-results": "Roll Results",
|
||||
"modifiers-applied": "Modifiers Applied",
|
||||
"situational": "Situational",
|
||||
@@ -357,7 +357,7 @@
|
||||
"api-fields": "API Fields",
|
||||
"dealinit-api-script": "DealInit API Script",
|
||||
"api-initiative-edge": "API: Initiative Edges",
|
||||
"configuration-u": "CONIGURATION",
|
||||
"configuration-u": "CONFIGURATION",
|
||||
"edges-hindrances": "Edges/Hindrances",
|
||||
"dealinit-use": "Initiative Edges must be stored in a comma separated list in an Attribute named InitEdges. (e.g. Qu,LH)",
|
||||
"dealinit-shorthand": "The Edge shorthand is as follows",
|
||||
@@ -682,6 +682,11 @@
|
||||
"sma-u": "(SMA)",
|
||||
"spi-u": "(SPI)",
|
||||
"vig-u": "(VIG)",
|
||||
"(AGL)": "(AGL)",
|
||||
"(SMA)": "(SMA)",
|
||||
"(SPI)": "(SPI)",
|
||||
"(STR)": "(STR)",
|
||||
"(VIG)": "(VIG)",
|
||||
"fencingstyle": "Fencing Style",
|
||||
"fencing-info": "Fencing School Information",
|
||||
"linked-attribute": "Linked Attribute",
|
||||
@@ -693,7 +698,7 @@
|
||||
"advancements": "Advancements",
|
||||
"shaken": "Shaken",
|
||||
"incapacitated-abbr": "Inc",
|
||||
"incapacitated": "Incapacitated",
|
||||
"incapacitated":"Incapacitated",
|
||||
"iron-tiks": "Tiks",
|
||||
"silver-smerduks": "Smerduks",
|
||||
"money": "Money",
|
||||
@@ -745,13 +750,13 @@
|
||||
"total-gear-weight-carried": "Total Gear Weight Carried",
|
||||
"powers": "Powers",
|
||||
"power": "Power",
|
||||
"ab-section-header": "Section Header: ",
|
||||
"ab-power-column-name": "Column Header: ",
|
||||
"ab-pp": "Power Points Abbreviation: ",
|
||||
"ab-name": "Arcane Background: ",
|
||||
"ab-pp-name": "Power Points Label: ",
|
||||
"ab-color-indicator": "Arcane Background Indicator: ",
|
||||
"invested": "invested",
|
||||
"ab-section-header":"Section Header: ",
|
||||
"ab-power-column-name":"Column Header: ",
|
||||
"ab-pp":"Power Points Abbreviation: ",
|
||||
"ab-name":"Arcane Background: ",
|
||||
"ab-pp-name":"Power Points Label: ",
|
||||
"ab-color-indicator":"Arcane Background Indicator: ",
|
||||
"invested":"invested",
|
||||
"power-point-abbr-u": "PP",
|
||||
"power-point-abbr-u-invested": "PP Invested",
|
||||
"power-points": "Power Points",
|
||||
@@ -775,7 +780,7 @@
|
||||
"show-load-and-encumbrance": "Show Load and Encumbrance",
|
||||
"miscellaneous-abbr-trait-modifier-plural-singular": "Misc. Trait Modifier(s)",
|
||||
"miscellaneous-abbr-damage-modifier-plural-singular": "Misc. Damage Modifier(s)",
|
||||
"physical-appearance-personal-history": "Phyisical Appearance + Personal History",
|
||||
"physical-appearance-personal-history": "Physical Appearance + Personal History",
|
||||
"physical-appearance-personal-history-parahuman-origin": "Physical Appearance + Personal History + Origins of Parahuman Abilities",
|
||||
"show-background-description": "Show Background and Description",
|
||||
"show-party-bag": "Show Party Bag",
|
||||
@@ -850,7 +855,7 @@
|
||||
"background-explanation": "Select a more theme appropriate background for your character sheet.",
|
||||
"select-a-different-logo": "Select a different logo",
|
||||
"hide-sections-explanation": "Hide different sections and tabs (e.g. Powers and Vehicles)",
|
||||
"configure-modifiers-explanation": "onfigure modifiers; the sheet can prompt for roll modifiers and you can choose to have them display in the roll template when rolls are made",
|
||||
"configure-modifiers-explanation": "configure modifiers; the sheet can prompt for roll modifiers and you can choose to have them display in the roll template when rolls are made",
|
||||
"configure-api-settings": "Configure API settings",
|
||||
"etcetera-abbr": "Etc.",
|
||||
"dont-use-power-points": "Don't use Power Points",
|
||||
@@ -868,7 +873,7 @@
|
||||
"unshake-desc5": "can now act",
|
||||
"unshake-desc6": "fails",
|
||||
"show-unshake-button": "Show Unshake Button",
|
||||
"soak": "Soak",
|
||||
"soak":"Soak",
|
||||
"show-soak-button": "Show Soak Button",
|
||||
"item": "Item",
|
||||
"trappings": "Trappings",
|
||||
@@ -927,7 +932,7 @@
|
||||
"maincv-p21-v1": "<b>NOTE</b>: If any weapon is configured for Auto-fire before you change the configuration for how auto-fire is handled, those weapons will not be automatically updated to use the new configuration…you will need to change the ROF and then change it back to get the new configuration",
|
||||
"maincv-p22-v1": "<b>Pro Tip</b>: You can set the ROF to 2 for a melee weapon and use this option for things like Frenzy.",
|
||||
"use-wealth-modifier-field": "Use the Wealth Modifier Field",
|
||||
"change-skill-names": "Change Skill Names",
|
||||
"change-skill-names": "Skill available in your Setting",
|
||||
"change-skills-explained": "Tick the skills allowed in your setting, and adapt their name if need be. Skills unticked will be hidden from the Character skill selection section. If the skill was already shown on the Character skill list, it will remain shown. Fightning can't be removed, it is mandatory (used for Parry). However you can still rename it.",
|
||||
"skills-can-be-named-anything": "Skills can be named anything you like.",
|
||||
"changes-reflected-in-all-areas": "Changes to skill names will be reflected in all areas of the character sheet",
|
||||
@@ -949,6 +954,7 @@
|
||||
"use-threat-rating": "Use Threat Rating",
|
||||
"hide-powers-desc": "Hide the Arcanum tab on the Character Sheet. This will hide not only Spells/Powers, but Talismans.",
|
||||
"unshake-button-desc": "Show the Unshake Button. This will appear on the main character sheet tab uner the Health section.",
|
||||
"soak-button-desc": "Show the Soak Button. This will appear on the main character sheet tab uner the Health section.",
|
||||
"wild-card-icon-desc": "Select the Wild Card icon to be used in the Stat Block output.",
|
||||
"no-power-points-desc": "Check this box to not use Power Points with the Arcane Backgrounds.",
|
||||
"variable-bonus-damage-desc": "Selecting the Variable Bonus Damage (Raised Based) will prompt for the Bonus Damage Die Type. This is mostly useful for Damage only rolls. The other allows you to set a variable bonus type that is static and will always be rolled regardless of number of Raises; this is useful for Edges and Hindrances that have this type of effect.",
|
||||
@@ -1049,88 +1055,90 @@
|
||||
"statblock-output-button": "Statblock Output button",
|
||||
"gritty-damage-description": "Check this box to have a Gritty Damage Button show on the Damage roll template output. This would require you to create an Injury Table rollable table to be referenced by the button.",
|
||||
"injury-table-description": "If you're using the Gritty Damage rule, provide the Injury Table Rollable Table name to be used by the button.",
|
||||
"rename-skill-fighting": "Rename : Fighting",
|
||||
"rename-skill-academics": "Rename : Academics",
|
||||
"rename-skill-athletics": "Rename : Athletics",
|
||||
"rename-skill-battle": "Rename : Battle",
|
||||
"rename-skill-boating": "Rename : Boating",
|
||||
"rename-skill-fighting":"Rename : Fighting",
|
||||
"rename-skill-academics":"Rename : Academics",
|
||||
"rename-skill-athletics":"Rename : Athletics",
|
||||
"rename-skill-battle":"Rename : Battle",
|
||||
"rename-skill-boating":"Rename : Boating",
|
||||
"rename-skill-climbing": "Rename : Climbing",
|
||||
"rename-skill-common-knowledge": "Rename : Common Knowledge",
|
||||
"rename-skill-driving": "Rename : Driving",
|
||||
"rename-skill-electronics": "Rename : Electronics",
|
||||
"rename-skill-faith": "Rename : Faith",
|
||||
"rename-skill-focus": "Rename : Focus",
|
||||
"rename-skill-gambling": "Rename : Gambling",
|
||||
"rename-skill-guts": "Rename : Guts",
|
||||
"rename-skill-hacking": "Rename : Hacking",
|
||||
"rename-skill-healing": "Rename : Healing",
|
||||
"rename-skill-intimidation": "Rename : Intimidation",
|
||||
"rename-skill-investigation": "Rename : Investigation",
|
||||
"rename-skill-native-language": "Rename : Native Language",
|
||||
"rename-skill-lockpicking": "Rename : Lockpicking",
|
||||
"rename-skill-notice": "Rename : Notice",
|
||||
"rename-skill-occult": "Rename : Occult",
|
||||
"rename-skill-performance": "Rename : Performance",
|
||||
"rename-skill-persuasion": "Rename : Persuasion",
|
||||
"rename-skill-piloting": "Rename : Piloting",
|
||||
"rename-skill-psionics": "Rename : Psionics",
|
||||
"rename-skill-repair": "Rename : Repair",
|
||||
"rename-skill-research": "Rename : Research",
|
||||
"rename-skill-riding": "Rename : Riding",
|
||||
"rename-skill-ritual": "Rename : Ritual",
|
||||
"rename-skill-science": "Rename : Science",
|
||||
"rename-skill-shooting": "Rename : Shooting",
|
||||
"rename-skill-spellcasting": "Rename : Spellcasting",
|
||||
"rename-skill-stealth": "Rename : Stealth",
|
||||
"rename-skill-streetwise": "Rename : Streetwise",
|
||||
"rename-skill-survival": "Rename : Survival",
|
||||
"rename-skill-swimming": "Rename : Swimming",
|
||||
"rename-skill-taunt": "Rename : Taunt",
|
||||
"rename-skill-thievery": "Rename : Thievery",
|
||||
"rename-skill-throwing": "Rename : Throwing",
|
||||
"rename-skill-tracking": "Rename : Tracking",
|
||||
"rename-skill-weird-science": "Rename : Weird Science",
|
||||
"use-skill-academics": "Allow : Academics",
|
||||
"use-skill-athletics": "Allow : Athletics",
|
||||
"use-skill-battle": "Allow : Battle",
|
||||
"use-skill-boating": "Allow : Boating",
|
||||
"rename-skill-common-knowledge":"Rename : Common Knowledge",
|
||||
"rename-skill-driving":"Rename : Driving",
|
||||
"rename-skill-electronics":"Rename : Electronics",
|
||||
"rename-skill-faith":"Rename : Faith",
|
||||
"rename-skill-focus":"Rename : Focus",
|
||||
"rename-skill-gambling":"Rename : Gambling",
|
||||
"rename-skill-guts":"Rename : Guts",
|
||||
"rename-skill-hacking":"Rename : Hacking",
|
||||
"rename-skill-healing":"Rename : Healing",
|
||||
"rename-skill-intimidation":"Rename : Intimidation",
|
||||
"rename-skill-investigation":"Rename : Investigation",
|
||||
"rename-skill-native-language":"Rename : Native Language",
|
||||
"rename-skill-lockpicking":"Rename : Lockpicking",
|
||||
"rename-skill-notice":"Rename : Notice",
|
||||
"rename-skill-occult":"Rename : Occult",
|
||||
"rename-skill-performance":"Rename : Performance",
|
||||
"rename-skill-persuasion":"Rename : Persuasion",
|
||||
"rename-skill-piloting":"Rename : Piloting",
|
||||
"rename-skill-psionics":"Rename : Psionics",
|
||||
"rename-skill-repair":"Rename : Repair",
|
||||
"rename-skill-research":"Rename : Research",
|
||||
"rename-skill-riding":"Rename : Riding",
|
||||
"rename-skill-ritual":"Rename : Ritual",
|
||||
"rename-skill-science":"Rename : Science",
|
||||
"rename-skill-shooting":"Rename : Shooting",
|
||||
"rename-skill-spellcasting":"Rename : Spellcasting",
|
||||
"rename-skill-stealth":"Rename : Stealth",
|
||||
"rename-skill-streetwise":"Rename : Streetwise",
|
||||
"rename-skill-survival":"Rename : Survival",
|
||||
"rename-skill-swimming":"Rename : Swimming",
|
||||
"rename-skill-taunt":"Rename : Taunt",
|
||||
"rename-skill-thievery":"Rename : Thievery",
|
||||
"rename-skill-throwing":"Rename : Throwing",
|
||||
"rename-skill-tracking":"Rename : Tracking",
|
||||
"rename-skill-weird-science":"Rename : Weird Science",
|
||||
|
||||
"use-skill-academics":"Allow : Academics",
|
||||
"use-skill-athletics":"Allow : Athletics",
|
||||
"use-skill-battle":"Allow : Battle",
|
||||
"use-skill-boating":"Allow : Boating",
|
||||
"use-skill-climbing": "Allow : Climbing",
|
||||
"use-skill-common-knowledge": "Allow : Common Knowledge",
|
||||
"use-skill-driving": "Allow : Driving",
|
||||
"use-skill-electronics": "Allow : Electronics",
|
||||
"use-skill-faith": "Allow : Faith",
|
||||
"use-skill-focus": "Allow : Focus",
|
||||
"use-skill-gambling": "Allow : Gambling",
|
||||
"use-skill-guts": "Allow : Guts",
|
||||
"use-skill-hacking": "Allow : Hacking",
|
||||
"use-skill-healing": "Allow : Healing",
|
||||
"use-skill-intimidation": "Allow : Intimidation",
|
||||
"use-skill-investigation": "Allow : Investigation",
|
||||
"use-skill-native-language": "Allow : Native Language",
|
||||
"use-skill-lockpicking": "Allow : Lockpicking",
|
||||
"use-skill-notice": "Allow : Notice",
|
||||
"use-skill-occult": "Allow : Occult",
|
||||
"use-skill-performance": "Allow : Performance",
|
||||
"use-skill-persuasion": "Allow : Persuasion",
|
||||
"use-skill-piloting": "Allow : Piloting",
|
||||
"use-skill-psionics": "Allow : Psionics",
|
||||
"use-skill-repair": "Allow : Repair",
|
||||
"use-skill-research": "Allow : Research",
|
||||
"use-skill-riding": "Allow : Riding",
|
||||
"use-skill-ritual": "Allow : Ritual",
|
||||
"use-skill-science": "Allow : Science",
|
||||
"use-skill-shooting": "Allow : Shooting",
|
||||
"use-skill-spellcasting": "Allow : Spellcasting",
|
||||
"use-skill-stealth": "Allow : Stealth",
|
||||
"use-skill-streetwise": "Allow : Streetwise",
|
||||
"use-skill-survival": "Allow : Survival",
|
||||
"use-skill-swimming": "Allow : Swimming",
|
||||
"use-skill-taunt": "Allow : Taunt",
|
||||
"use-skill-thievery": "Allow : Thievery",
|
||||
"use-skill-throwing": "Allow : Throwing",
|
||||
"use-skill-tracking": "Allow : Tracking",
|
||||
"use-skill-weird-science": "Allow : Weird Science",
|
||||
"skill-allowed-desc": "Whether this skill is allowed in your setting.",
|
||||
"use-skill-common-knowledge":"Allow : Common Knowledge",
|
||||
"use-skill-driving":"Allow : Driving",
|
||||
"use-skill-electronics":"Allow : Electronics",
|
||||
"use-skill-faith":"Allow : Faith",
|
||||
"use-skill-focus":"Allow : Focus",
|
||||
"use-skill-gambling":"Allow : Gambling",
|
||||
"use-skill-guts":"Allow : Guts",
|
||||
"use-skill-hacking":"Allow : Hacking",
|
||||
"use-skill-healing":"Allow : Healing",
|
||||
"use-skill-intimidation":"Allow : Intimidation",
|
||||
"use-skill-investigation":"Allow : Investigation",
|
||||
"use-skill-native-language":"Allow : Native Language",
|
||||
"use-skill-lockpicking":"Allow : Lockpicking",
|
||||
"use-skill-notice":"Allow : Notice",
|
||||
"use-skill-occult":"Allow : Occult",
|
||||
"use-skill-performance":"Allow : Performance",
|
||||
"use-skill-persuasion":"Allow : Persuasion",
|
||||
"use-skill-piloting":"Allow : Piloting",
|
||||
"use-skill-psionics":"Allow : Psionics",
|
||||
"use-skill-repair":"Allow : Repair",
|
||||
"use-skill-research":"Allow : Research",
|
||||
"use-skill-riding":"Allow : Riding",
|
||||
"use-skill-ritual":"Allow : Ritual",
|
||||
"use-skill-science":"Allow : Science",
|
||||
"use-skill-shooting":"Allow : Shooting",
|
||||
"use-skill-spellcasting":"Allow : Spellcasting",
|
||||
"use-skill-stealth":"Allow : Stealth",
|
||||
"use-skill-streetwise":"Allow : Streetwise",
|
||||
"use-skill-survival":"Allow : Survival",
|
||||
"use-skill-swimming":"Allow : Swimming",
|
||||
"use-skill-taunt":"Allow : Taunt",
|
||||
"use-skill-thievery":"Allow : Thievery",
|
||||
"use-skill-throwing":"Allow : Throwing",
|
||||
"use-skill-tracking":"Allow : Tracking",
|
||||
"use-skill-weird-science":"Allow : Weird Science",
|
||||
"skill-allowed-desc":"Whether this skill is allowed in your setting.",
|
||||
|
||||
"known-issues": "Known Issues",
|
||||
"statblock-doesnt-support": "Statblock Output Button doesn't currently output:",
|
||||
"spell-information": "Spell information",
|
||||
@@ -1138,35 +1146,40 @@
|
||||
"talismans-are-missing-from-sheet": "Talismans are missing from the sheet completely",
|
||||
"derived-stats-not-using-sheet-workers": "Derived Stats weren't using Sheet Workers and should have been.",
|
||||
"soak-button-added": "Added a Soak button (based on vigor, allow to set mods dedicated to Soak rolls)",
|
||||
"allow-skills-settings": "Ability to select which skills are available in your setting (and hide them by default in the character sheet).",
|
||||
"missing-translations-with-multiple-ab": "Added translation extensions for the new multiple arcane background sections.",
|
||||
"another-wound-translation-issue-french": "Fixed again issue with Wounds/Fatigue in certain languages (when label too long, like in French).",
|
||||
"fixed-labels-and-i18n-in-health": "In Wounds and Fatigue modifiers section : fixed labels, added tooltips and enabled additionnal translations.",
|
||||
"rename-skills-from-game-settings": "Allow to rename skills directly from game settings page",
|
||||
"wounds-fatigue-wonky-display": "Wounds and Fatigue modifiers display going wonky when translations where too long (e.g. French). Fixed by reducing the font size for all languages.",
|
||||
"allow-translations-academics": "Allowed Academics (derived stat) and Acedemics (SWADE Skill) to have different translations (e.g. French).",
|
||||
"unshake-template-not-working-when-skill-equal-joker": "Unshake roll would not display failure when Skill roll and Wild die were equal.",
|
||||
"missing-translations-default-sheet-settings-rename-piloting-climbing": "Default sheet settings : missing translations entries for 'rename piloting' and 'rename climbing' settings options.",
|
||||
"renaming-skills-default-sheet-settings-not-working": "Default sheet settings : Renaming skills on the Game Setting page would not transfer in game on character sheets.",
|
||||
"added-animal-smarts": "Ability to flag Smarts as \"Animal Intelligence\", which then appears as (A) in character sheet and statblocks.",
|
||||
"statblocks-rolling-smarts-spirit-would-fail": "StatBlocks : rolling for Smarts or Spirit from StatBlocks would fail.",
|
||||
"allow-skills-settings":"Ability to select which skills are available in your setting (and hide them by default in the character sheet).",
|
||||
"missing-translations-with-multiple-ab":"Added translation extensions for the new multiple arcane background sections.",
|
||||
"another-wound-translation-issue-french":"Fixed again issue with Wounds/Fatigue in certain languages (when label too long, like in French).",
|
||||
"fixed-labels-and-i18n-in-health":"In Wounds and Fatigue modifiers section : fixed labels, added tooltips and enabled additionnal translations.",
|
||||
"rename-skills-from-game-settings":"Allow to rename skills directly from game settings page",
|
||||
"wounds-fatigue-wonky-display":"Wounds and Fatigue modifiers display going wonky when translations where too long (e.g. French). Fixed by reducing the font size for all languages.",
|
||||
"allow-translations-academics":"Allowed Academics (derived stat) and Acedemics (SWADE Skill) to have different translations (e.g. French).",
|
||||
"unshake-template-not-working-when-skill-equal-joker":"Unshake roll would not display failure when Skill roll and Wild die were equal." ,
|
||||
"missing-translations-default-sheet-settings-rename-piloting-climbing":"Default sheet settings : missing translations entries for 'rename piloting' and 'rename climbing' settings options.",
|
||||
"renaming-skills-default-sheet-settings-not-working":"Default sheet settings : Renaming skills on the Game Setting page would not transfer in game on character sheets.",
|
||||
"added-animal-smarts":"Ability to flag Smarts as \"Animal Intelligence\", which then appears as (A) in character sheet and statblocks.",
|
||||
"statblocks-rolling-smarts-spirit-would-fail":"StatBlocks : rolling for Smarts or Spirit from StatBlocks would fail.",
|
||||
"fixed-encumbrance-for-strength-over-d12": "Fixed SWADE Encumbrance rules support when Strength is d12+x. Each x will add an additional 20 to the loadlimit.",
|
||||
"spells-now-part-of-statblock": "Spells are now part of the Statblock output",
|
||||
"support-for-multiple-arcane-backgrounds": "Support for multiple Arcane Backgrounds; a character can have up to five (5) different ABs, each with its own power point pool. See the documentation section for more details.",
|
||||
"powerlist-macro-support": "As part of the statblock update to include powers, there are six (6) new fields for macro support. @{charpowers} will output the information how it's used in the statblock. @{ab1powerlist} will output a comma separated values list of powers, for the first Arcane Background, using the ability command button format (e.g. [power name](~powerbutton)). The other five fields are: @{ab2powerlist}, @{ab3powerlist}, @{ab4powerlist}, @{ab5powerlist} (each one corresponding to the relevant Arcane Background).",
|
||||
"maincv-p23-v1": "The sheet now supports multiple arcane backgrounds (up to five). To configure multiple arcane backgrounds, click the hammer and wrench icon (<span class='sheet-pictos'>x</span>). This will reveal the Powers Configuration window. Here you can modify:",
|
||||
"section-header-description": "The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps \"Spells\" is sufficient; if there are multiple arcane backgrounds, perhaps \"Powers\" makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
|
||||
"column-header-description": "The Column Header: this changes the header for the column with the power name. Because there is only one column for the header name, this will be used for all arcane background powers, so if there are multiple arcane backgrounds for the charcter, something generic would be more appropriate.",
|
||||
"power-points-abbreviation-description": "The Power Point Header: this changes the abbreviation used for Power Points in the column header section. Like the Column Header setting this is for all powers and is used as a column header. There is a character limit for the abbreviation, just so the column view doesn't get messed up.",
|
||||
"arcane-background-name-description": "Arcane Background: you can now name each of your different Arcane Backgrounds. The default is AB1[-5].",
|
||||
"power-points-label-description": "Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).",
|
||||
"add-delete-arcane-backgrounds-description": "Add (<span class='sheet-pictos'>+</span>) and Delete (<span class='sheet-pictos'>#</span>) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).",
|
||||
"arcane-background-indicator-description": "Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.",
|
||||
"fixed-copyright-issue": "Fixed the copyright notification issues.",
|
||||
"spells-now-part-of-statblock":"Spells are now part of the Statblock output",
|
||||
"support-for-multiple-arcane-backgrounds":"Support for multiple Arcane Backgrounds; a character can have up to five (5) different ABs, each with its own power point pool. See the documentation section for more details.",
|
||||
"powerlist-macro-support":"As part of the statblock update to include powers, there are six (6) new fields for macro support. @{charpowers} will output the information how it's used in the statblock. @{ab1powerlist} will output a comma separated values list of powers, for the first Arcane Background, using the ability command button format (e.g. [power name](~powerbutton)). The other five fields are: @{ab2powerlist}, @{ab3powerlist}, @{ab4powerlist}, @{ab5powerlist} (each one corresponding to the relevant Arcane Background).",
|
||||
"maincv-p23-v1":"The sheet now supports multiple arcane backgrounds (up to five). To configure multiple arcane backgrounds, click the hammer and wrench icon (<span class='sheet-pictos'>x</span>). This will reveal the Powers Configuration window. Here you can modify:",
|
||||
"section-header-description":"The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps \"Spells\" is sufficient; if there are multiple arcane backgrounds, perhaps \"Powers\" makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
|
||||
"column-header-description":"The Column Header: this changes the header for the column with the power name. Because there is only one column for the header name, this will be used for all arcane background powers, so if there are multiple arcane backgrounds for the charcter, something generic would be more appropriate.",
|
||||
"power-points-abbreviation-description":"The Power Point Header: this changes the abbreviation used for Power Points in the column header section. Like the Column Header setting this is for all powers and is used as a column header. There is a character limit for the abbreviation, just so the column view doesn't get messed up.",
|
||||
"arcane-background-name-description":"Arcane Background: you can now name each of your different Arcane Backgrounds. The default is AB1[-5].",
|
||||
"power-points-label-description":"Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).",
|
||||
"add-delete-arcane-backgrounds-description":"Add (<span class='sheet-pictos'>+</span>) and Delete (<span class='sheet-pictos'>#</span>) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).",
|
||||
"arcane-background-indicator-description":"Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.",
|
||||
"fixed-copyright-issue":"Fixed the copyright notification issues.",
|
||||
"start-attributes-at-d6-not-d4": "Start Attributes at d6 instead of d4",
|
||||
"fix-rename-climbing-piloting-translations":"Fix translations for Renaming Piloting and Climbing skills.",
|
||||
"fix-attempt-allow-skill-on-by-default":"Attempt to fix skills in Game Settings being all disabled by default (instead of enabled)",
|
||||
"change-linked-attribute-of-any-skill":"Ability to change linked attribute of any skill.",
|
||||
"enable-soak-from-settings":"Can enable/disable Soak button from the game settings.",
|
||||
"easier-disallow-skill-from-setting":"Made it easier to enable/disable a skill in a setting (can click the skill name, not just the checkbox, in config panel)",
|
||||
"effect": "Effect",
|
||||
"activate-talisman": "Activate Talisman",
|
||||
"added-talismans-section": "Added Talismans section (activate in configuration tab)",
|
||||
"added-talismans-section": "(Re-)Added Talismans section (activate in configuration tab)",
|
||||
"added-ability-to-start-attributes-at-d6": "Ability to start Attributes at d6 instead of d4",
|
||||
"fix-skill-dropdown-in-weapons": "Fix Skill drop down in Weapons Section",
|
||||
"fixed-xp-advance-label-issue": "Fix XP/Advance Label issues"
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
{
|
||||
{
|
||||
"wild-card": "Wild Card",
|
||||
"mook": "Statist",
|
||||
"stat-block-button": "Statblock",
|
||||
@@ -55,7 +55,7 @@
|
||||
"pace": "BW",
|
||||
"run": "Sprint",
|
||||
"runs": "runs for",
|
||||
"inches": "inches",
|
||||
"inches":"inches",
|
||||
"parry": "Parade",
|
||||
"sanity": "Gesitige GS",
|
||||
"charisma": "Charisma",
|
||||
@@ -84,9 +84,9 @@
|
||||
"senior": "Senior",
|
||||
"grad-student": "Grad Student",
|
||||
"occupation": "Occupation",
|
||||
"bronze-agols": "Bronze Agols",
|
||||
"bronze-agols": "Agols",
|
||||
"smerduks": "Smerduks",
|
||||
"gold-rilks": "Gold Rilks",
|
||||
"gold-rilks": "Rilks",
|
||||
"ships-name": "Schiffsname",
|
||||
"engrams": "Engrams",
|
||||
"engram": "Engram",
|
||||
@@ -99,19 +99,19 @@
|
||||
"spirit": "WK",
|
||||
"strength": "Stärke",
|
||||
"vigor": "Konst.",
|
||||
"animal-intelligence": "Animal intelligence",
|
||||
"animal-intelligence":"Animal intelligence",
|
||||
"health": "Gesundheit",
|
||||
"wounds": "Wunden",
|
||||
"max-wounds": "Max Wounds",
|
||||
"reduce-reason": "Edges/Abilities that reduce Wound Mods",
|
||||
"increase-reason": "Hindrances/Abilities that increase Wound Mods",
|
||||
"max-reason": "Edges/Abilities that change the maximum of Wound Mods",
|
||||
"reduce-reason":"Edges/Abilities that reduce Wound Mods",
|
||||
"increase-reason":"Hindrances/Abilities that increase Wound Mods",
|
||||
"max-reason":"Edges/Abilities that change the maximum of Wound Mods",
|
||||
"of": "von",
|
||||
"fatigue": "Ersch.",
|
||||
"max-fatigue": "Max Fatigue level",
|
||||
"reduce-reason-fatigue": "Edges/Abilities that reduce Fatigue Mods",
|
||||
"increase-reason-fatigue": "Hindrances/Abilities that increase Fatigue Mods",
|
||||
"max-reason-fatigue": "Edges/Abilities that change the maximum of Fatigue Mods",
|
||||
"reduce-reason-fatigue":"Edges/Abilities that reduce Fatigue Mods",
|
||||
"increase-reason-fatigue":"Hindrances/Abilities that increase Fatigue Mods",
|
||||
"max-reason-fatigue":"Edges/Abilities that change the maximum of Fatigue Mods",
|
||||
"no-nerves-of-steel": "Keine Schmerzresistenz",
|
||||
"nerves-of-steel": "Schmerzresistenz",
|
||||
"improved-nerves-of-steel": "Größere Schmerzresistenz",
|
||||
@@ -119,7 +119,7 @@
|
||||
"miscellaneous": "Verschiedenes",
|
||||
"unshake-roll-modifier": "Erholungsmod",
|
||||
"trait-test-modifier": "Eigenschaftswurf-Mod",
|
||||
"modifiers": "modifiers",
|
||||
"modifiers":"modifiers",
|
||||
"trait": "Trait",
|
||||
"damage": "Schaden",
|
||||
"damage-modifier": "Schadensmod",
|
||||
@@ -340,7 +340,7 @@
|
||||
"party-bag": "Gruppenkasse",
|
||||
"advancements-taken": "Steigerungen angewandt",
|
||||
"advancement": "Steigerung",
|
||||
"advance": "Advance",
|
||||
"advance":"Advance",
|
||||
"roll-results": "Würfelergebnis",
|
||||
"modifiers-applied": "Mods angewandt",
|
||||
"situational": "Situatiionsbedingt",
|
||||
@@ -682,6 +682,11 @@
|
||||
"sma-u": "(SMA)",
|
||||
"spi-u": "(SPI)",
|
||||
"vig-u": "(VIG)",
|
||||
"(AGL)": "(AGL)",
|
||||
"(SMA)": "(SMA)",
|
||||
"(SPI)": "(SPI)",
|
||||
"(STR)": "(STR)",
|
||||
"(VIG)": "(VIG)",
|
||||
"fencingstyle": "Fencing Style",
|
||||
"fencing-info": "Fencing School Information",
|
||||
"linked-attribute": "Linked Attribute",
|
||||
@@ -693,7 +698,7 @@
|
||||
"advancements": "Advancements",
|
||||
"shaken": "Shaken",
|
||||
"incapacitated-abbr": "Inc",
|
||||
"incapacitated": "Incapacitated",
|
||||
"incapacitated":"Incapacitated",
|
||||
"iron-tiks": "Tiks",
|
||||
"silver-smerduks": "Smerduks",
|
||||
"money": "Money",
|
||||
@@ -745,13 +750,13 @@
|
||||
"total-gear-weight-carried": "Total Gear Weight Carried",
|
||||
"powers": "Powers",
|
||||
"power": "Power",
|
||||
"ab-section-header": "Section Header: ",
|
||||
"ab-power-column-name": "Column Header: ",
|
||||
"ab-pp": "Power Points Abbreviation: ",
|
||||
"ab-name": "Arcane Background: ",
|
||||
"ab-pp-name": "Power Points Label: ",
|
||||
"ab-color-indicator": "Arcane Background Indicator: ",
|
||||
"invested": "invested",
|
||||
"ab-section-header":"Section Header: ",
|
||||
"ab-power-column-name":"Column Header: ",
|
||||
"ab-pp":"Power Points Abbreviation: ",
|
||||
"ab-name":"Arcane Background: ",
|
||||
"ab-pp-name":"Power Points Label: ",
|
||||
"ab-color-indicator":"Arcane Background Indicator: ",
|
||||
"invested":"invested",
|
||||
"power-point-abbr-u": "PP",
|
||||
"power-point-abbr-u-invested": "PP Invested",
|
||||
"power-points": "Power Points",
|
||||
@@ -775,7 +780,7 @@
|
||||
"show-load-and-encumbrance": "Show Load and Encumbrance",
|
||||
"miscellaneous-abbr-trait-modifier-plural-singular": "Misc. Trait Modifier(s)",
|
||||
"miscellaneous-abbr-damage-modifier-plural-singular": "Misc. Damage Modifier(s)",
|
||||
"physical-appearance-personal-history": "Phyisical Appearance + Personal History",
|
||||
"physical-appearance-personal-history": "Physical Appearance + Personal History",
|
||||
"physical-appearance-personal-history-parahuman-origin": "Physical Appearance + Personal History + Origins of Parahuman Abilities",
|
||||
"show-background-description": "Show Background and Description",
|
||||
"show-party-bag": "Show Party Bag",
|
||||
@@ -850,7 +855,7 @@
|
||||
"background-explanation": "Select a more theme appropriate background for your character sheet.",
|
||||
"select-a-different-logo": "Select a different logo",
|
||||
"hide-sections-explanation": "Hide different sections and tabs (e.g. Powers and Vehicles)",
|
||||
"configure-modifiers-explanation": "onfigure modifiers; the sheet can prompt for roll modifiers and you can choose to have them display in the roll template when rolls are made",
|
||||
"configure-modifiers-explanation": "configure modifiers; the sheet can prompt for roll modifiers and you can choose to have them display in the roll template when rolls are made",
|
||||
"configure-api-settings": "Configure API settings",
|
||||
"etcetera-abbr": "Etc.",
|
||||
"dont-use-power-points": "Don't use Power Points",
|
||||
@@ -868,7 +873,7 @@
|
||||
"unshake-desc5": "can now act",
|
||||
"unshake-desc6": "fails",
|
||||
"show-unshake-button": "Show Unshake Button",
|
||||
"soak": "Soak",
|
||||
"soak":"Soak",
|
||||
"show-soak-button": "Show Soak Button",
|
||||
"item": "Item",
|
||||
"trappings": "Trappings",
|
||||
@@ -927,7 +932,7 @@
|
||||
"maincv-p21-v1": "<b>NOTE</b>: If any weapon is configured for Auto-fire before you change the configuration for how auto-fire is handled, those weapons will not be automatically updated to use the new configuration…you will need to change the ROF and then change it back to get the new configuration",
|
||||
"maincv-p22-v1": "<b>Pro Tip</b>: You can set the ROF to 2 for a melee weapon and use this option for things like Frenzy.",
|
||||
"use-wealth-modifier-field": "Use the Wealth Modifier Field",
|
||||
"change-skill-names": "Change Skill Names",
|
||||
"change-skill-names": "Skill available in your Setting",
|
||||
"change-skills-explained": "Tick the skills allowed in your setting, and adapt their name if need be. Skills unticked will be hidden from the Character skill selection section. If the skill was already shown on the Character skill list, it will remain shown. Fightning can't be removed, it is mandatory (used for Parry). However you can still rename it.",
|
||||
"skills-can-be-named-anything": "Skills can be named anything you like.",
|
||||
"changes-reflected-in-all-areas": "Changes to skill names will be reflected in all areas of the character sheet",
|
||||
@@ -949,6 +954,7 @@
|
||||
"use-threat-rating": "Use Threat Rating",
|
||||
"hide-powers-desc": "Hide the Arcanum tab on the Character Sheet. This will hide not only Spells/Powers, but Talismans.",
|
||||
"unshake-button-desc": "Show the Unshake Button. This will appear on the main character sheet tab uner the Health section.",
|
||||
"soak-button-desc": "Show the Soak Button. This will appear on the main character sheet tab uner the Health section.",
|
||||
"wild-card-icon-desc": "Select the Wild Card icon to be used in the Stat Block output.",
|
||||
"no-power-points-desc": "Check this box to not use Power Points with the Arcane Backgrounds.",
|
||||
"variable-bonus-damage-desc": "Selecting the Variable Bonus Damage (Raised Based) will prompt for the Bonus Damage Die Type. This is mostly useful for Damage only rolls. The other allows you to set a variable bonus type that is static and will always be rolled regardless of number of Raises; this is useful for Edges and Hindrances that have this type of effect.",
|
||||
@@ -1049,88 +1055,90 @@
|
||||
"statblock-output-button": "Statblock Output button",
|
||||
"gritty-damage-description": "Check this box to have a Gritty Damage Button show on the Damage roll template output. This would require you to create an Injury Table rollable table to be referenced by the button.",
|
||||
"injury-table-description": "If you're using the Gritty Damage rule, provide the Injury Table Rollable Table name to be used by the button.",
|
||||
"rename-skill-fighting": "Rename : Fighting",
|
||||
"rename-skill-academics": "Rename : Academics",
|
||||
"rename-skill-athletics": "Rename : Athletics",
|
||||
"rename-skill-battle": "Rename : Battle",
|
||||
"rename-skill-boating": "Rename : Boating",
|
||||
"rename-skill-fighting":"Rename : Fighting",
|
||||
"rename-skill-academics":"Rename : Academics",
|
||||
"rename-skill-athletics":"Rename : Athletics",
|
||||
"rename-skill-battle":"Rename : Battle",
|
||||
"rename-skill-boating":"Rename : Boating",
|
||||
"rename-skill-climbing": "Rename : Climbing",
|
||||
"rename-skill-common-knowledge": "Rename : Common Knowledge",
|
||||
"rename-skill-driving": "Rename : Driving",
|
||||
"rename-skill-electronics": "Rename : Electronics",
|
||||
"rename-skill-faith": "Rename : Faith",
|
||||
"rename-skill-focus": "Rename : Focus",
|
||||
"rename-skill-gambling": "Rename : Gambling",
|
||||
"rename-skill-guts": "Rename : Guts",
|
||||
"rename-skill-hacking": "Rename : Hacking",
|
||||
"rename-skill-healing": "Rename : Healing",
|
||||
"rename-skill-intimidation": "Rename : Intimidation",
|
||||
"rename-skill-investigation": "Rename : Investigation",
|
||||
"rename-skill-native-language": "Rename : Native Language",
|
||||
"rename-skill-lockpicking": "Rename : Lockpicking",
|
||||
"rename-skill-notice": "Rename : Notice",
|
||||
"rename-skill-occult": "Rename : Occult",
|
||||
"rename-skill-performance": "Rename : Performance",
|
||||
"rename-skill-persuasion": "Rename : Persuasion",
|
||||
"rename-skill-piloting": "Rename : Piloting",
|
||||
"rename-skill-psionics": "Rename : Psionics",
|
||||
"rename-skill-repair": "Rename : Repair",
|
||||
"rename-skill-research": "Rename : Research",
|
||||
"rename-skill-riding": "Rename : Riding",
|
||||
"rename-skill-ritual": "Rename : Ritual",
|
||||
"rename-skill-science": "Rename : Science",
|
||||
"rename-skill-shooting": "Rename : Shooting",
|
||||
"rename-skill-spellcasting": "Rename : Spellcasting",
|
||||
"rename-skill-stealth": "Rename : Stealth",
|
||||
"rename-skill-streetwise": "Rename : Streetwise",
|
||||
"rename-skill-survival": "Rename : Survival",
|
||||
"rename-skill-swimming": "Rename : Swimming",
|
||||
"rename-skill-taunt": "Rename : Taunt",
|
||||
"rename-skill-thievery": "Rename : Thievery",
|
||||
"rename-skill-throwing": "Rename : Throwing",
|
||||
"rename-skill-tracking": "Rename : Tracking",
|
||||
"rename-skill-weird-science": "Rename : Weird Science",
|
||||
"use-skill-academics": "Allow : Academics",
|
||||
"use-skill-athletics": "Allow : Athletics",
|
||||
"use-skill-battle": "Allow : Battle",
|
||||
"use-skill-boating": "Allow : Boating",
|
||||
"rename-skill-common-knowledge":"Rename : Common Knowledge",
|
||||
"rename-skill-driving":"Rename : Driving",
|
||||
"rename-skill-electronics":"Rename : Electronics",
|
||||
"rename-skill-faith":"Rename : Faith",
|
||||
"rename-skill-focus":"Rename : Focus",
|
||||
"rename-skill-gambling":"Rename : Gambling",
|
||||
"rename-skill-guts":"Rename : Guts",
|
||||
"rename-skill-hacking":"Rename : Hacking",
|
||||
"rename-skill-healing":"Rename : Healing",
|
||||
"rename-skill-intimidation":"Rename : Intimidation",
|
||||
"rename-skill-investigation":"Rename : Investigation",
|
||||
"rename-skill-native-language":"Rename : Native Language",
|
||||
"rename-skill-lockpicking":"Rename : Lockpicking",
|
||||
"rename-skill-notice":"Rename : Notice",
|
||||
"rename-skill-occult":"Rename : Occult",
|
||||
"rename-skill-performance":"Rename : Performance",
|
||||
"rename-skill-persuasion":"Rename : Persuasion",
|
||||
"rename-skill-piloting":"Rename : Piloting",
|
||||
"rename-skill-psionics":"Rename : Psionics",
|
||||
"rename-skill-repair":"Rename : Repair",
|
||||
"rename-skill-research":"Rename : Research",
|
||||
"rename-skill-riding":"Rename : Riding",
|
||||
"rename-skill-ritual":"Rename : Ritual",
|
||||
"rename-skill-science":"Rename : Science",
|
||||
"rename-skill-shooting":"Rename : Shooting",
|
||||
"rename-skill-spellcasting":"Rename : Spellcasting",
|
||||
"rename-skill-stealth":"Rename : Stealth",
|
||||
"rename-skill-streetwise":"Rename : Streetwise",
|
||||
"rename-skill-survival":"Rename : Survival",
|
||||
"rename-skill-swimming":"Rename : Swimming",
|
||||
"rename-skill-taunt":"Rename : Taunt",
|
||||
"rename-skill-thievery":"Rename : Thievery",
|
||||
"rename-skill-throwing":"Rename : Throwing",
|
||||
"rename-skill-tracking":"Rename : Tracking",
|
||||
"rename-skill-weird-science":"Rename : Weird Science",
|
||||
|
||||
"use-skill-academics":"Allow : Academics",
|
||||
"use-skill-athletics":"Allow : Athletics",
|
||||
"use-skill-battle":"Allow : Battle",
|
||||
"use-skill-boating":"Allow : Boating",
|
||||
"use-skill-climbing": "Allow : Climbing",
|
||||
"use-skill-common-knowledge": "Allow : Common Knowledge",
|
||||
"use-skill-driving": "Allow : Driving",
|
||||
"use-skill-electronics": "Allow : Electronics",
|
||||
"use-skill-faith": "Allow : Faith",
|
||||
"use-skill-focus": "Allow : Focus",
|
||||
"use-skill-gambling": "Allow : Gambling",
|
||||
"use-skill-guts": "Allow : Guts",
|
||||
"use-skill-hacking": "Allow : Hacking",
|
||||
"use-skill-healing": "Allow : Healing",
|
||||
"use-skill-intimidation": "Allow : Intimidation",
|
||||
"use-skill-investigation": "Allow : Investigation",
|
||||
"use-skill-native-language": "Allow : Native Language",
|
||||
"use-skill-lockpicking": "Allow : Lockpicking",
|
||||
"use-skill-notice": "Allow : Notice",
|
||||
"use-skill-occult": "Allow : Occult",
|
||||
"use-skill-performance": "Allow : Performance",
|
||||
"use-skill-persuasion": "Allow : Persuasion",
|
||||
"use-skill-piloting": "Allow : Piloting",
|
||||
"use-skill-psionics": "Allow : Psionics",
|
||||
"use-skill-repair": "Allow : Repair",
|
||||
"use-skill-research": "Allow : Research",
|
||||
"use-skill-riding": "Allow : Riding",
|
||||
"use-skill-ritual": "Allow : Ritual",
|
||||
"use-skill-science": "Allow : Science",
|
||||
"use-skill-shooting": "Allow : Shooting",
|
||||
"use-skill-spellcasting": "Allow : Spellcasting",
|
||||
"use-skill-stealth": "Allow : Stealth",
|
||||
"use-skill-streetwise": "Allow : Streetwise",
|
||||
"use-skill-survival": "Allow : Survival",
|
||||
"use-skill-swimming": "Allow : Swimming",
|
||||
"use-skill-taunt": "Allow : Taunt",
|
||||
"use-skill-thievery": "Allow : Thievery",
|
||||
"use-skill-throwing": "Allow : Throwing",
|
||||
"use-skill-tracking": "Allow : Tracking",
|
||||
"use-skill-weird-science": "Allow : Weird Science",
|
||||
"skill-allowed-desc": "Whether this skill is allowed in your setting.",
|
||||
"use-skill-common-knowledge":"Allow : Common Knowledge",
|
||||
"use-skill-driving":"Allow : Driving",
|
||||
"use-skill-electronics":"Allow : Electronics",
|
||||
"use-skill-faith":"Allow : Faith",
|
||||
"use-skill-focus":"Allow : Focus",
|
||||
"use-skill-gambling":"Allow : Gambling",
|
||||
"use-skill-guts":"Allow : Guts",
|
||||
"use-skill-hacking":"Allow : Hacking",
|
||||
"use-skill-healing":"Allow : Healing",
|
||||
"use-skill-intimidation":"Allow : Intimidation",
|
||||
"use-skill-investigation":"Allow : Investigation",
|
||||
"use-skill-native-language":"Allow : Native Language",
|
||||
"use-skill-lockpicking":"Allow : Lockpicking",
|
||||
"use-skill-notice":"Allow : Notice",
|
||||
"use-skill-occult":"Allow : Occult",
|
||||
"use-skill-performance":"Allow : Performance",
|
||||
"use-skill-persuasion":"Allow : Persuasion",
|
||||
"use-skill-piloting":"Allow : Piloting",
|
||||
"use-skill-psionics":"Allow : Psionics",
|
||||
"use-skill-repair":"Allow : Repair",
|
||||
"use-skill-research":"Allow : Research",
|
||||
"use-skill-riding":"Allow : Riding",
|
||||
"use-skill-ritual":"Allow : Ritual",
|
||||
"use-skill-science":"Allow : Science",
|
||||
"use-skill-shooting":"Allow : Shooting",
|
||||
"use-skill-spellcasting":"Allow : Spellcasting",
|
||||
"use-skill-stealth":"Allow : Stealth",
|
||||
"use-skill-streetwise":"Allow : Streetwise",
|
||||
"use-skill-survival":"Allow : Survival",
|
||||
"use-skill-swimming":"Allow : Swimming",
|
||||
"use-skill-taunt":"Allow : Taunt",
|
||||
"use-skill-thievery":"Allow : Thievery",
|
||||
"use-skill-throwing":"Allow : Throwing",
|
||||
"use-skill-tracking":"Allow : Tracking",
|
||||
"use-skill-weird-science":"Allow : Weird Science",
|
||||
"skill-allowed-desc":"Whether this skill is allowed in your setting.",
|
||||
|
||||
"known-issues": "Known Issues",
|
||||
"statblock-doesnt-support": "Statblock Output Button doesn't currently output:",
|
||||
"spell-information": "Spell information",
|
||||
@@ -1138,35 +1146,40 @@
|
||||
"talismans-are-missing-from-sheet": "Talismans are missing from the sheet completely",
|
||||
"derived-stats-not-using-sheet-workers": "Derived Stats weren't using Sheet Workers and should have been.",
|
||||
"soak-button-added": "Added a Soak button (based on vigor, allow to set mods dedicated to Soak rolls)",
|
||||
"allow-skills-settings": "Ability to select which skills are available in your setting (and hide them by default in the character sheet).",
|
||||
"missing-translations-with-multiple-ab": "Added translation extensions for the new multiple arcane background sections.",
|
||||
"another-wound-translation-issue-french": "Fixed again issue with Wounds/Fatigue in certain languages (when label too long, like in French).",
|
||||
"fixed-labels-and-i18n-in-health": "In Wounds and Fatigue modifiers section : fixed labels, added tooltips and enabled additionnal translations.",
|
||||
"rename-skills-from-game-settings": "Allow to rename skills directly from game settings page",
|
||||
"wounds-fatigue-wonky-display": "Wounds and Fatigue modifiers display going wonky when translations where too long (e.g. French). Fixed by reducing the font size for all languages.",
|
||||
"allow-translations-academics": "Allowed Academics (derived stat) and Acedemics (SWADE Skill) to have different translations (e.g. French).",
|
||||
"unshake-template-not-working-when-skill-equal-joker": "Unshake roll would not display failure when Skill roll and Wild die were equal.",
|
||||
"missing-translations-default-sheet-settings-rename-piloting-climbing": "Default sheet settings : missing translations entries for 'rename piloting' and 'rename climbing' settings options.",
|
||||
"renaming-skills-default-sheet-settings-not-working": "Default sheet settings : Renaming skills on the Game Setting page would not transfer in game on character sheets.",
|
||||
"added-animal-smarts": "Ability to flag Smarts as \"Animal Intelligence\", which then appears as (A) in character sheet and statblocks.",
|
||||
"statblocks-rolling-smarts-spirit-would-fail": "StatBlocks : rolling for Smarts or Spirit from StatBlocks would fail.",
|
||||
"allow-skills-settings":"Ability to select which skills are available in your setting (and hide them by default in the character sheet).",
|
||||
"missing-translations-with-multiple-ab":"Added translation extensions for the new multiple arcane background sections.",
|
||||
"another-wound-translation-issue-french":"Fixed again issue with Wounds/Fatigue in certain languages (when label too long, like in French).",
|
||||
"fixed-labels-and-i18n-in-health":"In Wounds and Fatigue modifiers section : fixed labels, added tooltips and enabled additionnal translations.",
|
||||
"rename-skills-from-game-settings":"Allow to rename skills directly from game settings page",
|
||||
"wounds-fatigue-wonky-display":"Wounds and Fatigue modifiers display going wonky when translations where too long (e.g. French). Fixed by reducing the font size for all languages.",
|
||||
"allow-translations-academics":"Allowed Academics (derived stat) and Acedemics (SWADE Skill) to have different translations (e.g. French).",
|
||||
"unshake-template-not-working-when-skill-equal-joker":"Unshake roll would not display failure when Skill roll and Wild die were equal." ,
|
||||
"missing-translations-default-sheet-settings-rename-piloting-climbing":"Default sheet settings : missing translations entries for 'rename piloting' and 'rename climbing' settings options.",
|
||||
"renaming-skills-default-sheet-settings-not-working":"Default sheet settings : Renaming skills on the Game Setting page would not transfer in game on character sheets.",
|
||||
"added-animal-smarts":"Ability to flag Smarts as \"Animal Intelligence\", which then appears as (A) in character sheet and statblocks.",
|
||||
"statblocks-rolling-smarts-spirit-would-fail":"StatBlocks : rolling for Smarts or Spirit from StatBlocks would fail.",
|
||||
"fixed-encumbrance-for-strength-over-d12": "Fixed SWADE Encumbrance rules support when Strength is d12+x. Each x will add an additional 20 to the loadlimit.",
|
||||
"spells-now-part-of-statblock": "Spells are now part of the Statblock output",
|
||||
"support-for-multiple-arcane-backgrounds": "Support for multiple Arcane Backgrounds; a character can have up to five (5) different ABs, each with its own power point pool. See the documentation section for more details.",
|
||||
"powerlist-macro-support": "As part of the statblock update to include powers, there are six (6) new fields for macro support. @{charpowers} will output the information how it's used in the statblock. @{ab1powerlist} will output a comma separated values list of powers, for the first Arcane Background, using the ability command button format (e.g. [power name](~powerbutton)). The other five fields are: @{ab2powerlist}, @{ab3powerlist}, @{ab4powerlist}, @{ab5powerlist} (each one corresponding to the relevant Arcane Background).",
|
||||
"maincv-p23-v1": "The sheet now supports multiple arcane backgrounds (up to five). To configure multiple arcane backgrounds, click the hammer and wrench icon (<span class='sheet-pictos'>x</span>). This will reveal the Powers Configuration window. Here you can modify:",
|
||||
"section-header-description": "The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps \"Spells\" is sufficient; if there are multiple arcane backgrounds, perhaps \"Powers\" makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
|
||||
"column-header-description": "The Column Header: this changes the header for the column with the power name. Because there is only one column for the header name, this will be used for all arcane background powers, so if there are multiple arcane backgrounds for the charcter, something generic would be more appropriate.",
|
||||
"power-points-abbreviation-description": "The Power Point Header: this changes the abbreviation used for Power Points in the column header section. Like the Column Header setting this is for all powers and is used as a column header. There is a character limit for the abbreviation, just so the column view doesn't get messed up.",
|
||||
"arcane-background-name-description": "Arcane Background: you can now name each of your different Arcane Backgrounds. The default is AB1[-5].",
|
||||
"power-points-label-description": "Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).",
|
||||
"add-delete-arcane-backgrounds-description": "Add (<span class='sheet-pictos'>+</span>) and Delete (<span class='sheet-pictos'>#</span>) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).",
|
||||
"arcane-background-indicator-description": "Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.",
|
||||
"fixed-copyright-issue": "Fixed the copyright notification issues.",
|
||||
"spells-now-part-of-statblock":"Spells are now part of the Statblock output",
|
||||
"support-for-multiple-arcane-backgrounds":"Support for multiple Arcane Backgrounds; a character can have up to five (5) different ABs, each with its own power point pool. See the documentation section for more details.",
|
||||
"powerlist-macro-support":"As part of the statblock update to include powers, there are six (6) new fields for macro support. @{charpowers} will output the information how it's used in the statblock. @{ab1powerlist} will output a comma separated values list of powers, for the first Arcane Background, using the ability command button format (e.g. [power name](~powerbutton)). The other five fields are: @{ab2powerlist}, @{ab3powerlist}, @{ab4powerlist}, @{ab5powerlist} (each one corresponding to the relevant Arcane Background).",
|
||||
"maincv-p23-v1":"The sheet now supports multiple arcane backgrounds (up to five). To configure multiple arcane backgrounds, click the hammer and wrench icon (<span class='sheet-pictos'>x</span>). This will reveal the Powers Configuration window. Here you can modify:",
|
||||
"section-header-description":"The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps \"Spells\" is sufficient; if there are multiple arcane backgrounds, perhaps \"Powers\" makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
|
||||
"column-header-description":"The Column Header: this changes the header for the column with the power name. Because there is only one column for the header name, this will be used for all arcane background powers, so if there are multiple arcane backgrounds for the charcter, something generic would be more appropriate.",
|
||||
"power-points-abbreviation-description":"The Power Point Header: this changes the abbreviation used for Power Points in the column header section. Like the Column Header setting this is for all powers and is used as a column header. There is a character limit for the abbreviation, just so the column view doesn't get messed up.",
|
||||
"arcane-background-name-description":"Arcane Background: you can now name each of your different Arcane Backgrounds. The default is AB1[-5].",
|
||||
"power-points-label-description":"Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).",
|
||||
"add-delete-arcane-backgrounds-description":"Add (<span class='sheet-pictos'>+</span>) and Delete (<span class='sheet-pictos'>#</span>) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).",
|
||||
"arcane-background-indicator-description":"Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.",
|
||||
"fixed-copyright-issue":"Fixed the copyright notification issues.",
|
||||
"start-attributes-at-d6-not-d4": "Start Attributes at d6 instead of d4",
|
||||
"fix-rename-climbing-piloting-translations":"Fix translations for Renaming Piloting and Climbing skills.",
|
||||
"fix-attempt-allow-skill-on-by-default":"Attempt to fix skills in Game Settings being all disabled by default (instead of enabled)",
|
||||
"change-linked-attribute-of-any-skill":"Ability to change linked attribute of any skill.",
|
||||
"enable-soak-from-settings":"Can enable/disable Soak button from the game settings.",
|
||||
"easier-disallow-skill-from-setting":"Made it easier to enable/disable a skill in a setting (can click the skill name, not just the checkbox, in config panel)",
|
||||
"effect": "Effect",
|
||||
"activate-talisman": "Activate Talisman",
|
||||
"added-talismans-section": "Added Talismans section (activate in configuration tab)",
|
||||
"added-talismans-section": "(Re-)Added Talismans section (activate in configuration tab)",
|
||||
"added-ability-to-start-attributes-at-d6": "Ability to start Attributes at d6 instead of d4",
|
||||
"fix-skill-dropdown-in-weapons": "Fix Skill drop down in Weapons Section",
|
||||
"fixed-xp-advance-label-issue": "Fix XP/Advance Label issues"
|
||||
|
||||
@@ -51,11 +51,11 @@
|
||||
"armor": "Armor",
|
||||
"current": "Current",
|
||||
"academics-stat": "Academics",
|
||||
"academics": "Academics:",
|
||||
"academics": "Academics",
|
||||
"pace": "Pace",
|
||||
"run": "Run",
|
||||
"runs": "runs for",
|
||||
"inches": "inches",
|
||||
"inches":"inches",
|
||||
"parry": "Parry",
|
||||
"sanity": "Sanity",
|
||||
"charisma": "Charisma",
|
||||
@@ -84,9 +84,9 @@
|
||||
"senior": "Senior",
|
||||
"grad-student": "Grad Student",
|
||||
"occupation": "Occupation",
|
||||
"bronze-agols": "Bronze Agols",
|
||||
"bronze-agols": "Agols",
|
||||
"smerduks": "Smerduks",
|
||||
"gold-rilks": "Gold Rilks",
|
||||
"gold-rilks": "Rilks",
|
||||
"ships-name": "Ship's Name",
|
||||
"engrams": "Engrams",
|
||||
"engram": "Engram",
|
||||
@@ -99,19 +99,19 @@
|
||||
"spirit": "Spirit",
|
||||
"strength": "Strength",
|
||||
"vigor": "Vigor",
|
||||
"animal-intelligence": "Animal intelligence",
|
||||
"animal-intelligence":"Animal intelligence",
|
||||
"health": "Health",
|
||||
"wounds": "Wounds",
|
||||
"max-wounds": "Max Wounds",
|
||||
"reduce-reason": "Edges/Abilities that reduce Wound Mods",
|
||||
"increase-reason": "Hindrances/Abilities that increase Wound Mods",
|
||||
"max-reason": "Edges/Abilities that change the maximum of Wound Mods",
|
||||
"reduce-reason":"Edges/Abilities that reduce Wound Mods",
|
||||
"increase-reason":"Hindrances/Abilities that increase Wound Mods",
|
||||
"max-reason":"Edges/Abilities that change the maximum of Wound Mods",
|
||||
"of": "of",
|
||||
"fatigue": "Fatigue",
|
||||
"max-fatigue": "Max Fatigue level",
|
||||
"reduce-reason-fatigue": "Edges/Abilities that reduce Fatigue Mods",
|
||||
"increase-reason-fatigue": "Hindrances/Abilities that increase Fatigue Mods",
|
||||
"max-reason-fatigue": "Edges/Abilities that change the maximum of Fatigue Mods",
|
||||
"reduce-reason-fatigue":"Edges/Abilities that reduce Fatigue Mods",
|
||||
"increase-reason-fatigue":"Hindrances/Abilities that increase Fatigue Mods",
|
||||
"max-reason-fatigue":"Edges/Abilities that change the maximum of Fatigue Mods",
|
||||
"no-nerves-of-steel": "No Nerves of Steel",
|
||||
"nerves-of-steel": "Nerves of Steel",
|
||||
"improved-nerves-of-steel": "Improved Nerves of Steel",
|
||||
@@ -119,7 +119,7 @@
|
||||
"miscellaneous": "Miscellaneous",
|
||||
"unshake-roll-modifier": "Unshake Roll Modifier",
|
||||
"trait-test-modifier": "Trait Test Modifier",
|
||||
"modifiers": "modifiers",
|
||||
"modifiers":"modifiers",
|
||||
"trait": "Trait",
|
||||
"damage": "Damage",
|
||||
"damage-modifier": "Damage Modifier",
|
||||
@@ -161,33 +161,33 @@
|
||||
"fencing-styles-n-schools": "Fencing Styles & Schools",
|
||||
"ag": "Ag: ",
|
||||
"show-all": "All",
|
||||
"show-boating": "Show Boating",
|
||||
"show-climbing": "Show Climbing",
|
||||
"show-driving": "Show Driving",
|
||||
"show-faith": "Show Faith",
|
||||
"show-gambling": "Show Gambling",
|
||||
"show-guts": "Show Guts",
|
||||
"show-healing": "Show Healing",
|
||||
"show-intimidation": "Show Intimidation",
|
||||
"show-investigation": "Show Investigation",
|
||||
"show-lockpicking": "Show Lockpicking",
|
||||
"show-notice": "Show Notice",
|
||||
"show-persuasion": "Show Persuasion",
|
||||
"show-piloting": "Show Piloting",
|
||||
"show-psionics": "Show Psionics",
|
||||
"show-repair": "Show Repair",
|
||||
"show-riding": "Show Riding",
|
||||
"show-ritual": "Show Ritual",
|
||||
"show-shooting": "Show Shooting",
|
||||
"show-spellcasting": "Show Spellcasting",
|
||||
"show-stealth": "Show Stealth",
|
||||
"show-streetwise": "Show Streetwise",
|
||||
"show-survival": "Show Survival",
|
||||
"show-swimming": "Show Swimming",
|
||||
"show-taunt": "Show Taunt",
|
||||
"show-throwing": "Show Throwing",
|
||||
"show-tracking": "Show Tracking",
|
||||
"show-weird-science": "Show Weird Science",
|
||||
"show-boating": "Boating",
|
||||
"show-climbing": "Climbing",
|
||||
"show-driving": "Driving",
|
||||
"show-faith": "Faith",
|
||||
"show-gambling": "Gambling",
|
||||
"show-guts": "Guts",
|
||||
"show-healing": "Healing",
|
||||
"show-intimidation": "Intimidation",
|
||||
"show-investigation": "Investigation",
|
||||
"show-lockpicking": "Lockpicking",
|
||||
"show-notice": "Notice",
|
||||
"show-persuasion": "Persuasion",
|
||||
"show-piloting": "Piloting",
|
||||
"show-psionics": "Psionics",
|
||||
"show-repair": "Repair",
|
||||
"show-riding": "Riding",
|
||||
"show-ritual": "Ritual",
|
||||
"show-shooting": "Shooting",
|
||||
"show-spellcasting": "Spellcasting",
|
||||
"show-stealth": "Stealth",
|
||||
"show-streetwise": "Streetwise",
|
||||
"show-survival": "Survival",
|
||||
"show-swimming": "Swimming",
|
||||
"show-taunt": "Taunt",
|
||||
"show-throwing": "Throwing",
|
||||
"show-tracking": "Tracking",
|
||||
"show-weird-science": "Weird Science",
|
||||
"knowledge-other": "Knowledge/Other",
|
||||
"fighting": "Fighting",
|
||||
"specialization": "Specialization",
|
||||
@@ -303,7 +303,7 @@
|
||||
"flight": "Flight",
|
||||
"swim": "Swim",
|
||||
"ranged-armaments": "Ranged Armaments",
|
||||
"str-u": "STR",
|
||||
"str-u": "(STR)",
|
||||
"note-template-formula-increment": "the <span> _$0_ </span> represents the first added skill. For each subsequent skill added, increment the number.",
|
||||
"miscellaneous-information-related-to-the-vehicle": "Miscellaneous information related to the vehicle.",
|
||||
"robots-armor": "Robot Armor",
|
||||
@@ -340,7 +340,7 @@
|
||||
"party-bag": "Party Bag",
|
||||
"advancements-taken": "Advancements Taken",
|
||||
"advancement": "Advancement",
|
||||
"advance": "Advance",
|
||||
"advance":"Advance",
|
||||
"roll-results": "Roll Results",
|
||||
"modifiers-applied": "Modifiers Applied",
|
||||
"situational": "Situational",
|
||||
@@ -357,7 +357,7 @@
|
||||
"api-fields": "API Fields",
|
||||
"dealinit-api-script": "DealInit API Script",
|
||||
"api-initiative-edge": "API: Initiative Edges",
|
||||
"configuration-u": "CONIGURATION",
|
||||
"configuration-u": "CONFIGURATION",
|
||||
"edges-hindrances": "Edges/Hindrances",
|
||||
"dealinit-use": "Initiative Edges must be stored in a comma separated list in an Attribute named InitEdges. (e.g. Qu,LH)",
|
||||
"dealinit-shorthand": "The Edge shorthand is as follows",
|
||||
@@ -682,6 +682,11 @@
|
||||
"sma-u": "(SMA)",
|
||||
"spi-u": "(SPI)",
|
||||
"vig-u": "(VIG)",
|
||||
"(AGL)": "(AGL)",
|
||||
"(SMA)": "(SMA)",
|
||||
"(SPI)": "(SPI)",
|
||||
"(STR)": "(STR)",
|
||||
"(VIG)": "(VIG)",
|
||||
"fencingstyle": "Fencing Style",
|
||||
"fencing-info": "Fencing School Information",
|
||||
"linked-attribute": "Linked Attribute",
|
||||
@@ -693,7 +698,7 @@
|
||||
"advancements": "Advancements",
|
||||
"shaken": "Shaken",
|
||||
"incapacitated-abbr": "Inc",
|
||||
"incapacitated": "Incapacitated",
|
||||
"incapacitated":"Incapacitated",
|
||||
"iron-tiks": "Tiks",
|
||||
"silver-smerduks": "Smerduks",
|
||||
"money": "Money",
|
||||
@@ -745,13 +750,13 @@
|
||||
"total-gear-weight-carried": "Total Gear Weight Carried",
|
||||
"powers": "Powers",
|
||||
"power": "Power",
|
||||
"ab-section-header": "Section Header: ",
|
||||
"ab-power-column-name": "Column Header: ",
|
||||
"ab-pp": "Power Points Abbreviation: ",
|
||||
"ab-name": "Arcane Background: ",
|
||||
"ab-pp-name": "Power Points Label: ",
|
||||
"ab-color-indicator": "Arcane Background Indicator: ",
|
||||
"invested": "invested",
|
||||
"ab-section-header":"Section Header: ",
|
||||
"ab-power-column-name":"Column Header: ",
|
||||
"ab-pp":"Power Points Abbreviation: ",
|
||||
"ab-name":"Arcane Background: ",
|
||||
"ab-pp-name":"Power Points Label: ",
|
||||
"ab-color-indicator":"Arcane Background Indicator: ",
|
||||
"invested":"invested",
|
||||
"power-point-abbr-u": "PP",
|
||||
"power-point-abbr-u-invested": "PP Invested",
|
||||
"power-points": "Power Points",
|
||||
@@ -775,7 +780,7 @@
|
||||
"show-load-and-encumbrance": "Show Load and Encumbrance",
|
||||
"miscellaneous-abbr-trait-modifier-plural-singular": "Misc. Trait Modifier(s)",
|
||||
"miscellaneous-abbr-damage-modifier-plural-singular": "Misc. Damage Modifier(s)",
|
||||
"physical-appearance-personal-history": "Phyisical Appearance + Personal History",
|
||||
"physical-appearance-personal-history": "Physical Appearance + Personal History",
|
||||
"physical-appearance-personal-history-parahuman-origin": "Physical Appearance + Personal History + Origins of Parahuman Abilities",
|
||||
"show-background-description": "Show Background and Description",
|
||||
"show-party-bag": "Show Party Bag",
|
||||
@@ -850,7 +855,7 @@
|
||||
"background-explanation": "Select a more theme appropriate background for your character sheet.",
|
||||
"select-a-different-logo": "Select a different logo",
|
||||
"hide-sections-explanation": "Hide different sections and tabs (e.g. Powers and Vehicles)",
|
||||
"configure-modifiers-explanation": "onfigure modifiers; the sheet can prompt for roll modifiers and you can choose to have them display in the roll template when rolls are made",
|
||||
"configure-modifiers-explanation": "configure modifiers; the sheet can prompt for roll modifiers and you can choose to have them display in the roll template when rolls are made",
|
||||
"configure-api-settings": "Configure API settings",
|
||||
"etcetera-abbr": "Etc.",
|
||||
"dont-use-power-points": "Don't use Power Points",
|
||||
@@ -868,8 +873,8 @@
|
||||
"unshake-desc5": "can now act",
|
||||
"unshake-desc6": "fails",
|
||||
"show-unshake-button": "Show Unshake Button",
|
||||
"soak": "Soak",
|
||||
"show-soak-button": "Show Soak Button",
|
||||
"soak":"Soak",
|
||||
"show-soak-button": "Show Soak Button",
|
||||
"item": "Item",
|
||||
"trappings": "Trappings",
|
||||
"plus-the-next": "Plus the next",
|
||||
@@ -927,8 +932,8 @@
|
||||
"maincv-p21-v1": "<b>NOTE</b>: If any weapon is configured for Auto-fire before you change the configuration for how auto-fire is handled, those weapons will not be automatically updated to use the new configuration…you will need to change the ROF and then change it back to get the new configuration",
|
||||
"maincv-p22-v1": "<b>Pro Tip</b>: You can set the ROF to 2 for a melee weapon and use this option for things like Frenzy.",
|
||||
"use-wealth-modifier-field": "Use the Wealth Modifier Field",
|
||||
"change-skill-names": "Change Skill Names",
|
||||
"change-skills-explained": "Tick the skills allowed in your setting, and adapt their name if need be. Skills unticked will be hidden from the Character skill selection section. If the skill was already shown on the Character skill list, it will remain shown. Fightning can't be removed, it is mandatory (used for Parry). However you can still rename it.",
|
||||
"change-skill-names": "Skill available in your Setting",
|
||||
"change-skills-explained": "Tick the skills allowed in your setting, and adapt their name if need be. Skills unticked will be hidden from the Character skill selection section. If the skill was already shown on the Character skill list, it will remain shown. Fightning can't be removed, it is mandatory (used for Parry). However you can still rename it.",
|
||||
"skills-can-be-named-anything": "Skills can be named anything you like.",
|
||||
"changes-reflected-in-all-areas": "Changes to skill names will be reflected in all areas of the character sheet",
|
||||
"internationalization-expansion": "Various items were missing or had malformed data-i18n tags.",
|
||||
@@ -949,6 +954,7 @@
|
||||
"use-threat-rating": "Use Threat Rating",
|
||||
"hide-powers-desc": "Hide the Arcanum tab on the Character Sheet. This will hide not only Spells/Powers, but Talismans.",
|
||||
"unshake-button-desc": "Show the Unshake Button. This will appear on the main character sheet tab uner the Health section.",
|
||||
"soak-button-desc": "Show the Soak Button. This will appear on the main character sheet tab uner the Health section.",
|
||||
"wild-card-icon-desc": "Select the Wild Card icon to be used in the Stat Block output.",
|
||||
"no-power-points-desc": "Check this box to not use Power Points with the Arcane Backgrounds.",
|
||||
"variable-bonus-damage-desc": "Selecting the Variable Bonus Damage (Raised Based) will prompt for the Bonus Damage Die Type. This is mostly useful for Damage only rolls. The other allows you to set a variable bonus type that is static and will always be rolled regardless of number of Raises; this is useful for Edges and Hindrances that have this type of effect.",
|
||||
@@ -1049,125 +1055,132 @@
|
||||
"statblock-output-button": "Statblock Output button",
|
||||
"gritty-damage-description": "Check this box to have a Gritty Damage Button show on the Damage roll template output. This would require you to create an Injury Table rollable table to be referenced by the button.",
|
||||
"injury-table-description": "If you're using the Gritty Damage rule, provide the Injury Table Rollable Table name to be used by the button.",
|
||||
"rename-skill-fighting": "Rename : Fighting",
|
||||
"rename-skill-academics": "Rename : Academics",
|
||||
"rename-skill-athletics": "Rename : Athletics",
|
||||
"rename-skill-battle": "Rename : Battle",
|
||||
"rename-skill-boating": "Rename : Boating",
|
||||
"rename-skill-climbing": "Rename : Climbing",
|
||||
"rename-skill-common-knowledge": "Rename : Common Knowledge",
|
||||
"rename-skill-driving": "Rename : Driving",
|
||||
"rename-skill-electronics": "Rename : Electronics",
|
||||
"rename-skill-faith": "Rename : Faith",
|
||||
"rename-skill-focus": "Rename : Focus",
|
||||
"rename-skill-gambling": "Rename : Gambling",
|
||||
"rename-skill-guts": "Rename : Guts",
|
||||
"rename-skill-hacking": "Rename : Hacking",
|
||||
"rename-skill-healing": "Rename : Healing",
|
||||
"rename-skill-intimidation": "Rename : Intimidation",
|
||||
"rename-skill-investigation": "Rename : Investigation",
|
||||
"rename-skill-native-language": "Rename : Native Language",
|
||||
"rename-skill-lockpicking": "Rename : Lockpicking",
|
||||
"rename-skill-notice": "Rename : Notice",
|
||||
"rename-skill-occult": "Rename : Occult",
|
||||
"rename-skill-performance": "Rename : Performance",
|
||||
"rename-skill-persuasion": "Rename : Persuasion",
|
||||
"rename-skill-piloting": "Rename : Piloting",
|
||||
"rename-skill-psionics": "Rename : Psionics",
|
||||
"rename-skill-repair": "Rename : Repair",
|
||||
"rename-skill-research": "Rename : Research",
|
||||
"rename-skill-riding": "Rename : Riding",
|
||||
"rename-skill-ritual": "Rename : Ritual",
|
||||
"rename-skill-science": "Rename : Science",
|
||||
"rename-skill-shooting": "Rename : Shooting",
|
||||
"rename-skill-spellcasting": "Rename : Spellcasting",
|
||||
"rename-skill-stealth": "Rename : Stealth",
|
||||
"rename-skill-streetwise": "Rename : Streetwise",
|
||||
"rename-skill-survival": "Rename : Survival",
|
||||
"rename-skill-swimming": "Rename : Swimming",
|
||||
"rename-skill-taunt": "Rename : Taunt",
|
||||
"rename-skill-thievery": "Rename : Thievery",
|
||||
"rename-skill-throwing": "Rename : Throwing",
|
||||
"rename-skill-tracking": "Rename : Tracking",
|
||||
"rename-skill-weird-science": "Rename : Weird Science",
|
||||
"use-skill-academics": "Allow : Academics",
|
||||
"use-skill-athletics": "Allow : Athletics",
|
||||
"use-skill-battle": "Allow : Battle",
|
||||
"use-skill-boating": "Allow : Boating",
|
||||
"use-skill-climbing": "Allow : Climbing",
|
||||
"use-skill-common-knowledge": "Allow : Common Knowledge",
|
||||
"use-skill-driving": "Allow : Driving",
|
||||
"use-skill-electronics": "Allow : Electronics",
|
||||
"use-skill-faith": "Allow : Faith",
|
||||
"use-skill-focus": "Allow : Focus",
|
||||
"use-skill-gambling": "Allow : Gambling",
|
||||
"use-skill-guts": "Allow : Guts",
|
||||
"use-skill-hacking": "Allow : Hacking",
|
||||
"use-skill-healing": "Allow : Healing",
|
||||
"use-skill-intimidation": "Allow : Intimidation",
|
||||
"use-skill-investigation": "Allow : Investigation",
|
||||
"use-skill-native-language": "Allow : Native Language",
|
||||
"use-skill-lockpicking": "Allow : Lockpicking",
|
||||
"use-skill-notice": "Allow : Notice",
|
||||
"use-skill-occult": "Allow : Occult",
|
||||
"use-skill-performance": "Allow : Performance",
|
||||
"use-skill-persuasion": "Allow : Persuasion",
|
||||
"use-skill-piloting": "Allow : Piloting",
|
||||
"use-skill-psionics": "Allow : Psionics",
|
||||
"use-skill-repair": "Allow : Repair",
|
||||
"use-skill-research": "Allow : Research",
|
||||
"use-skill-riding": "Allow : Riding",
|
||||
"use-skill-ritual": "Allow : Ritual",
|
||||
"use-skill-science": "Allow : Science",
|
||||
"use-skill-shooting": "Allow : Shooting",
|
||||
"use-skill-spellcasting": "Allow : Spellcasting",
|
||||
"use-skill-stealth": "Allow : Stealth",
|
||||
"use-skill-streetwise": "Allow : Streetwise",
|
||||
"use-skill-survival": "Allow : Survival",
|
||||
"use-skill-swimming": "Allow : Swimming",
|
||||
"use-skill-taunt": "Allow : Taunt",
|
||||
"use-skill-thievery": "Allow : Thievery",
|
||||
"use-skill-throwing": "Allow : Throwing",
|
||||
"use-skill-tracking": "Allow : Tracking",
|
||||
"use-skill-weird-science": "Allow : Weird Science",
|
||||
"skill-allowed-desc": "Whether this skill is allowed in your setting.",
|
||||
"rename-skill-fighting":"Rename : Fighting",
|
||||
"rename-skill-academics":"Rename : Academics",
|
||||
"rename-skill-athletics":"Rename : Athletics",
|
||||
"rename-skill-battle":"Rename : Battle",
|
||||
"rename-skill-boating":"Rename : Boating",
|
||||
"rename-skill-climbing": "Rename : Climbing",
|
||||
"rename-skill-common-knowledge":"Rename : Common Knowledge",
|
||||
"rename-skill-driving":"Rename : Driving",
|
||||
"rename-skill-electronics":"Rename : Electronics",
|
||||
"rename-skill-faith":"Rename : Faith",
|
||||
"rename-skill-focus":"Rename : Focus",
|
||||
"rename-skill-gambling":"Rename : Gambling",
|
||||
"rename-skill-guts":"Rename : Guts",
|
||||
"rename-skill-hacking":"Rename : Hacking",
|
||||
"rename-skill-healing":"Rename : Healing",
|
||||
"rename-skill-intimidation":"Rename : Intimidation",
|
||||
"rename-skill-investigation":"Rename : Investigation",
|
||||
"rename-skill-native-language":"Rename : Native Language",
|
||||
"rename-skill-lockpicking":"Rename : Lockpicking",
|
||||
"rename-skill-notice":"Rename : Notice",
|
||||
"rename-skill-occult":"Rename : Occult",
|
||||
"rename-skill-performance":"Rename : Performance",
|
||||
"rename-skill-persuasion":"Rename : Persuasion",
|
||||
"rename-skill-piloting":"Rename : Piloting",
|
||||
"rename-skill-psionics":"Rename : Psionics",
|
||||
"rename-skill-repair":"Rename : Repair",
|
||||
"rename-skill-research":"Rename : Research",
|
||||
"rename-skill-riding":"Rename : Riding",
|
||||
"rename-skill-ritual":"Rename : Ritual",
|
||||
"rename-skill-science":"Rename : Science",
|
||||
"rename-skill-shooting":"Rename : Shooting",
|
||||
"rename-skill-spellcasting":"Rename : Spellcasting",
|
||||
"rename-skill-stealth":"Rename : Stealth",
|
||||
"rename-skill-streetwise":"Rename : Streetwise",
|
||||
"rename-skill-survival":"Rename : Survival",
|
||||
"rename-skill-swimming":"Rename : Swimming",
|
||||
"rename-skill-taunt":"Rename : Taunt",
|
||||
"rename-skill-thievery":"Rename : Thievery",
|
||||
"rename-skill-throwing":"Rename : Throwing",
|
||||
"rename-skill-tracking":"Rename : Tracking",
|
||||
"rename-skill-weird-science":"Rename : Weird Science",
|
||||
|
||||
"use-skill-academics":"Allow : Academics",
|
||||
"use-skill-athletics":"Allow : Athletics",
|
||||
"use-skill-battle":"Allow : Battle",
|
||||
"use-skill-boating":"Allow : Boating",
|
||||
"use-skill-climbing": "Allow : Climbing",
|
||||
"use-skill-common-knowledge":"Allow : Common Knowledge",
|
||||
"use-skill-driving":"Allow : Driving",
|
||||
"use-skill-electronics":"Allow : Electronics",
|
||||
"use-skill-faith":"Allow : Faith",
|
||||
"use-skill-focus":"Allow : Focus",
|
||||
"use-skill-gambling":"Allow : Gambling",
|
||||
"use-skill-guts":"Allow : Guts",
|
||||
"use-skill-hacking":"Allow : Hacking",
|
||||
"use-skill-healing":"Allow : Healing",
|
||||
"use-skill-intimidation":"Allow : Intimidation",
|
||||
"use-skill-investigation":"Allow : Investigation",
|
||||
"use-skill-native-language":"Allow : Native Language",
|
||||
"use-skill-lockpicking":"Allow : Lockpicking",
|
||||
"use-skill-notice":"Allow : Notice",
|
||||
"use-skill-occult":"Allow : Occult",
|
||||
"use-skill-performance":"Allow : Performance",
|
||||
"use-skill-persuasion":"Allow : Persuasion",
|
||||
"use-skill-piloting":"Allow : Piloting",
|
||||
"use-skill-psionics":"Allow : Psionics",
|
||||
"use-skill-repair":"Allow : Repair",
|
||||
"use-skill-research":"Allow : Research",
|
||||
"use-skill-riding":"Allow : Riding",
|
||||
"use-skill-ritual":"Allow : Ritual",
|
||||
"use-skill-science":"Allow : Science",
|
||||
"use-skill-shooting":"Allow : Shooting",
|
||||
"use-skill-spellcasting":"Allow : Spellcasting",
|
||||
"use-skill-stealth":"Allow : Stealth",
|
||||
"use-skill-streetwise":"Allow : Streetwise",
|
||||
"use-skill-survival":"Allow : Survival",
|
||||
"use-skill-swimming":"Allow : Swimming",
|
||||
"use-skill-taunt":"Allow : Taunt",
|
||||
"use-skill-thievery":"Allow : Thievery",
|
||||
"use-skill-throwing":"Allow : Throwing",
|
||||
"use-skill-tracking":"Allow : Tracking",
|
||||
"use-skill-weird-science":"Allow : Weird Science",
|
||||
"skill-allowed-desc":"Whether this skill is allowed in your setting.",
|
||||
|
||||
"known-issues": "Known Issues",
|
||||
"statblock-doesnt-support": "Statblock Output Button doesn't currently output:",
|
||||
"spell-information": "Spell information",
|
||||
"cybernetics-slash-augmentations": "Cybernetics/Augmentations",
|
||||
"talismans-are-missing-from-sheet": "Talismans are missing from the sheet completely",
|
||||
"derived-stats-not-using-sheet-workers": "Derived Stats weren't using Sheet Workers and should have been.",
|
||||
"soak-button-added": "Added a Soak button (based on vigor, allow to set mods dedicated to Soak rolls)",
|
||||
"allow-skills-settings": "Ability to select which skills are available in your setting (and hide them by default in the character sheet).",
|
||||
"missing-translations-with-multiple-ab": "Added translation extensions for the new multiple arcane background sections.",
|
||||
"another-wound-translation-issue-french": "Fixed again issue with Wounds/Fatigue in certain languages (when label too long, like in French).",
|
||||
"fixed-labels-and-i18n-in-health": "In Wounds and Fatigue modifiers section : fixed labels, added tooltips and enabled additionnal translations.",
|
||||
"rename-skills-from-game-settings": "Allow to rename skills directly from game settings page",
|
||||
"wounds-fatigue-wonky-display": "Wounds and Fatigue modifiers display going wonky when translations where too long (e.g. French). Fixed by reducing the font size for all languages.",
|
||||
"allow-translations-academics": "Allowed Academics (derived stat) and Acedemics (SWADE Skill) to have different translations (e.g. French).",
|
||||
"unshake-template-not-working-when-skill-equal-joker": "Unshake roll would not display failure when Skill roll and Wild die were equal.",
|
||||
"missing-translations-default-sheet-settings-rename-piloting-climbing": "Default sheet settings : missing translations entries for 'rename piloting' and 'rename climbing' settings options.",
|
||||
"renaming-skills-default-sheet-settings-not-working": "Default sheet settings : Renaming skills on the Game Setting page would not transfer in game on character sheets.",
|
||||
"added-animal-smarts": "Ability to flag Smarts as \"Animal Intelligence\", which then appears as (A) in character sheet and statblocks.",
|
||||
"statblocks-rolling-smarts-spirit-would-fail": "StatBlocks : rolling for Smarts or Spirit from StatBlocks would fail.",
|
||||
"soak-button-added": "Added a Soak button (based on vigor, allow to set mods dedicated to Soak rolls)",
|
||||
"allow-skills-settings":"Ability to select which skills are available in your setting (and hide them by default in the character sheet).",
|
||||
"missing-translations-with-multiple-ab":"Added translation extensions for the new multiple arcane background sections.",
|
||||
"another-wound-translation-issue-french":"Fixed again issue with Wounds/Fatigue in certain languages (when label too long, like in French).",
|
||||
"fixed-labels-and-i18n-in-health":"In Wounds and Fatigue modifiers section : fixed labels, added tooltips and enabled additionnal translations.",
|
||||
"rename-skills-from-game-settings":"Allow to rename skills directly from game settings page",
|
||||
"wounds-fatigue-wonky-display":"Wounds and Fatigue modifiers display going wonky when translations where too long (e.g. French). Fixed by reducing the font size for all languages.",
|
||||
"allow-translations-academics":"Allowed Academics (derived stat) and Acedemics (SWADE Skill) to have different translations (e.g. French).",
|
||||
"unshake-template-not-working-when-skill-equal-joker":"Unshake roll would not display failure when Skill roll and Wild die were equal." ,
|
||||
"missing-translations-default-sheet-settings-rename-piloting-climbing":"Default sheet settings : missing translations entries for 'rename piloting' and 'rename climbing' settings options.",
|
||||
"renaming-skills-default-sheet-settings-not-working":"Default sheet settings : Renaming skills on the Game Setting page would not transfer in game on character sheets.",
|
||||
"added-animal-smarts":"Ability to flag Smarts as \"Animal Intelligence\", which then appears as (A) in character sheet and statblocks.",
|
||||
"statblocks-rolling-smarts-spirit-would-fail":"StatBlocks : rolling for Smarts or Spirit from StatBlocks would fail.",
|
||||
"fixed-encumbrance-for-strength-over-d12": "Fixed SWADE Encumbrance rules support when Strength is d12+x. Each x will add an additional 20 to the loadlimit.",
|
||||
"spells-now-part-of-statblock": "Spells are now part of the Statblock output",
|
||||
"support-for-multiple-arcane-backgrounds": "Support for multiple Arcane Backgrounds; a character can have up to five (5) different ABs, each with its own power point pool. See the documentation section for more details.",
|
||||
"powerlist-macro-support": "As part of the statblock update to include powers, there are six (6) new fields for macro support. @{charpowers} will output the information how it's used in the statblock. @{ab1powerlist} will output a comma separated values list of powers, for the first Arcane Background, using the ability command button format (e.g. [power name](~powerbutton)). The other five fields are: @{ab2powerlist}, @{ab3powerlist}, @{ab4powerlist}, @{ab5powerlist} (each one corresponding to the relevant Arcane Background).",
|
||||
"maincv-p23-v1": "The sheet now supports multiple arcane backgrounds (up to five). To configure multiple arcane backgrounds, click the hammer and wrench icon (<span class='sheet-pictos'>x</span>). This will reveal the Powers Configuration window. Here you can modify:",
|
||||
"section-header-description": "The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps \"Spells\" is sufficient; if there are multiple arcane backgrounds, perhaps \"Powers\" makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
|
||||
"column-header-description": "The Column Header: this changes the header for the column with the power name. Because there is only one column for the header name, this will be used for all arcane background powers, so if there are multiple arcane backgrounds for the charcter, something generic would be more appropriate.",
|
||||
"power-points-abbreviation-description": "The Power Point Header: this changes the abbreviation used for Power Points in the column header section. Like the Column Header setting this is for all powers and is used as a column header. There is a character limit for the abbreviation, just so the column view doesn't get messed up.",
|
||||
"arcane-background-name-description": "Arcane Background: you can now name each of your different Arcane Backgrounds. The default is AB1[-5].",
|
||||
"power-points-label-description": "Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).",
|
||||
"add-delete-arcane-backgrounds-description": "Add (<span class='sheet-pictos'>+</span>) and Delete (<span class='sheet-pictos'>#</span>) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).",
|
||||
"arcane-background-indicator-description": "Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.",
|
||||
"fixed-copyright-issue": "Fixed the copyright notification issues.",
|
||||
"spells-now-part-of-statblock":"Spells are now part of the Statblock output",
|
||||
"support-for-multiple-arcane-backgrounds":"Support for multiple Arcane Backgrounds; a character can have up to five (5) different ABs, each with its own power point pool. See the documentation section for more details.",
|
||||
"powerlist-macro-support":"As part of the statblock update to include powers, there are six (6) new fields for macro support. @{charpowers} will output the information how it's used in the statblock. @{ab1powerlist} will output a comma separated values list of powers, for the first Arcane Background, using the ability command button format (e.g. [power name](~powerbutton)). The other five fields are: @{ab2powerlist}, @{ab3powerlist}, @{ab4powerlist}, @{ab5powerlist} (each one corresponding to the relevant Arcane Background).",
|
||||
"maincv-p23-v1":"The sheet now supports multiple arcane backgrounds (up to five). To configure multiple arcane backgrounds, click the hammer and wrench icon (<span class='sheet-pictos'>x</span>). This will reveal the Powers Configuration window. Here you can modify:",
|
||||
"section-header-description":"The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps \"Spells\" is sufficient; if there are multiple arcane backgrounds, perhaps \"Powers\" makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
|
||||
"column-header-description":"The Column Header: this changes the header for the column with the power name. Because there is only one column for the header name, this will be used for all arcane background powers, so if there are multiple arcane backgrounds for the charcter, something generic would be more appropriate.",
|
||||
"power-points-abbreviation-description":"The Power Point Header: this changes the abbreviation used for Power Points in the column header section. Like the Column Header setting this is for all powers and is used as a column header. There is a character limit for the abbreviation, just so the column view doesn't get messed up.",
|
||||
"arcane-background-name-description":"Arcane Background: you can now name each of your different Arcane Backgrounds. The default is AB1[-5].",
|
||||
"power-points-label-description":"Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).",
|
||||
"add-delete-arcane-backgrounds-description":"Add (<span class='sheet-pictos'>+</span>) and Delete (<span class='sheet-pictos'>#</span>) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).",
|
||||
"arcane-background-indicator-description":"Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.",
|
||||
"fixed-copyright-issue":"Fixed the copyright notification issues.",
|
||||
"start-attributes-at-d6-not-d4": "Start Attributes at d6 instead of d4",
|
||||
"fix-rename-climbing-piloting-translations":"Fix translations for Renaming Piloting and Climbing skills.",
|
||||
"fix-attempt-allow-skill-on-by-default":"Attempt to fix skills in Game Settings being all disabled by default (instead of enabled)",
|
||||
"change-linked-attribute-of-any-skill":"Ability to change linked attribute of any skill.",
|
||||
"enable-soak-from-settings":"Can enable/disable Soak button from the game settings.",
|
||||
"easier-disallow-skill-from-setting":"Made it easier to enable/disable a skill in a setting (can click the skill name, not just the checkbox, in config panel)",
|
||||
"effect": "Effect",
|
||||
"activate-talisman": "Activate Talisman",
|
||||
"added-talismans-section": "Added Talismans section (activate in configuration tab)",
|
||||
"added-ability-to-start-attributes-at-d6": "Ability to start Attributes at d6 instead of d4",
|
||||
"fix-skill-dropdown-in-weapons": "Fix Skill drop down in Weapons Section",
|
||||
"fixed-xp-advance-label-issue": "Fix XP/Advance Label issues"
|
||||
"added-talismans-section": "(Re-)Added Talismans section (activate in configuration tab)",
|
||||
"added-ability-to-start-attributes-at-d6": "Ability to start Attributes at d6 instead of d4",
|
||||
"fix-skill-dropdown-in-weapons": "Fix Skill drop down in Weapons Section",
|
||||
"fixed-xp-advance-label-issue": "Fix XP/Advance Label issues"
|
||||
}
|
||||
|
||||
@@ -55,7 +55,7 @@
|
||||
"pace": "Pace",
|
||||
"run": "Run",
|
||||
"runs": "runs for",
|
||||
"inches": "inches",
|
||||
"inches":"inches",
|
||||
"parry": "Parry",
|
||||
"sanity": "Sanity",
|
||||
"charisma": "Charisma",
|
||||
@@ -99,19 +99,19 @@
|
||||
"spirit": "Spirit",
|
||||
"strength": "Strength",
|
||||
"vigor": "Vigor",
|
||||
"animal-intelligence": "Animal intelligence",
|
||||
"animal-intelligence":"Animal intelligence",
|
||||
"health": "Health",
|
||||
"wounds": "Wounds",
|
||||
"max-wounds": "Max Wounds",
|
||||
"reduce-reason": "Edges/Abilities that reduce Wound Mods",
|
||||
"increase-reason": "Hindrances/Abilities that increase Wound Mods",
|
||||
"max-reason": "Edges/Abilities that change the maximum of Wound Mods",
|
||||
"reduce-reason":"Edges/Abilities that reduce Wound Mods",
|
||||
"increase-reason":"Hindrances/Abilities that increase Wound Mods",
|
||||
"max-reason":"Edges/Abilities that change the maximum of Wound Mods",
|
||||
"of": "of",
|
||||
"fatigue": "Fatigue",
|
||||
"max-fatigue": "Max Fatigue level",
|
||||
"reduce-reason-fatigue": "Edges/Abilities that reduce Fatigue Mods",
|
||||
"increase-reason-fatigue": "Hindrances/Abilities that increase Fatigue Mods",
|
||||
"max-reason-fatigue": "Edges/Abilities that change the maximum of Fatigue Mods",
|
||||
"reduce-reason-fatigue":"Edges/Abilities that reduce Fatigue Mods",
|
||||
"increase-reason-fatigue":"Hindrances/Abilities that increase Fatigue Mods",
|
||||
"max-reason-fatigue":"Edges/Abilities that change the maximum of Fatigue Mods",
|
||||
"no-nerves-of-steel": "No Nerves of Steel",
|
||||
"nerves-of-steel": "Nerves of Steel",
|
||||
"improved-nerves-of-steel": "Improved Nerves of Steel",
|
||||
@@ -119,7 +119,7 @@
|
||||
"miscellaneous": "Miscellaneous",
|
||||
"unshake-roll-modifier": "Unshake Roll Modifier",
|
||||
"trait-test-modifier": "Trait Test Modifier",
|
||||
"modifiers": "modifiers",
|
||||
"modifiers":"modifiers",
|
||||
"trait": "Trait",
|
||||
"damage": "Damage",
|
||||
"damage-modifier": "Damage Modifier",
|
||||
@@ -340,7 +340,7 @@
|
||||
"party-bag": "Party Bag",
|
||||
"advancements-taken": "Advancements Taken",
|
||||
"advancement": "Advancement",
|
||||
"advance": "Advance",
|
||||
"advance":"Advance",
|
||||
"roll-results": "Roll Results",
|
||||
"modifiers-applied": "Modifiers Applied",
|
||||
"situational": "Situational",
|
||||
@@ -682,6 +682,11 @@
|
||||
"sma-u": "(SMA)",
|
||||
"spi-u": "(SPI)",
|
||||
"vig-u": "(VIG)",
|
||||
"(AGL)": "(AGL)",
|
||||
"(SMA)": "(SMA)",
|
||||
"(SPI)": "(SPI)",
|
||||
"(STR)": "(STR)",
|
||||
"(VIG)": "(VIG)",
|
||||
"fencingstyle": "Fencing Style",
|
||||
"fencing-info": "Fencing School Information",
|
||||
"linked-attribute": "Linked Attribute",
|
||||
@@ -693,7 +698,7 @@
|
||||
"advancements": "Advancements",
|
||||
"shaken": "Shaken",
|
||||
"incapacitated-abbr": "Inc",
|
||||
"incapacitated": "Incapacitated",
|
||||
"incapacitated":"Incapacitated",
|
||||
"iron-tiks": "Tiks",
|
||||
"silver-smerduks": "Smerduks",
|
||||
"money": "Money",
|
||||
@@ -745,13 +750,13 @@
|
||||
"total-gear-weight-carried": "Total Gear Weight Carried",
|
||||
"powers": "Powers",
|
||||
"power": "Power",
|
||||
"ab-section-header": "Section Header: ",
|
||||
"ab-power-column-name": "Column Header: ",
|
||||
"ab-pp": "Power Points Abbreviation: ",
|
||||
"ab-name": "Arcane Background: ",
|
||||
"ab-pp-name": "Power Points Label: ",
|
||||
"ab-color-indicator": "Arcane Background Indicator: ",
|
||||
"invested": "invested",
|
||||
"ab-section-header":"Section Header: ",
|
||||
"ab-power-column-name":"Column Header: ",
|
||||
"ab-pp":"Power Points Abbreviation: ",
|
||||
"ab-name":"Arcane Background: ",
|
||||
"ab-pp-name":"Power Points Label: ",
|
||||
"ab-color-indicator":"Arcane Background Indicator: ",
|
||||
"invested":"invested",
|
||||
"power-point-abbr-u": "PP",
|
||||
"power-point-abbr-u-invested": "PP Invested",
|
||||
"power-points": "Power Points",
|
||||
@@ -868,8 +873,8 @@
|
||||
"unshake-desc5": "can now act",
|
||||
"unshake-desc6": "fails",
|
||||
"show-unshake-button": "Show Unshake Button",
|
||||
"soak": "Soak",
|
||||
"show-soak-button": "Show Soak Button",
|
||||
"soak":"Soak",
|
||||
"show-soak-button": "Show Soak Button",
|
||||
"item": "Item",
|
||||
"trappings": "Trappings",
|
||||
"plus-the-next": "Plus the next",
|
||||
@@ -927,8 +932,8 @@
|
||||
"maincv-p21-v1": "<b>NOTE</b>: If any weapon is configured for Auto-fire before you change the configuration for how auto-fire is handled, those weapons will not be automatically updated to use the new configuration…you will need to change the ROF and then change it back to get the new configuration",
|
||||
"maincv-p22-v1": "<b>Pro Tip</b>: You can set the ROF to 2 for a melee weapon and use this option for things like Frenzy.",
|
||||
"use-wealth-modifier-field": "Use the Wealth Modifier Field",
|
||||
"change-skill-names": "Change Skill Names",
|
||||
"change-skills-explained": "Tick the skills allowed in your setting, and adapt their name if need be. Skills unticked will be hidden from the Character skill selection section. If the skill was already shown on the Character skill list, it will remain shown. Fightning can't be removed, it is mandatory (used for Parry). However you can still rename it.",
|
||||
"change-skill-names": "Skill available in your Setting",
|
||||
"change-skills-explained": "Tick the skills allowed in your setting, and adapt their name if need be. Skills unticked will be hidden from the Character skill selection section. If the skill was already shown on the Character skill list, it will remain shown. Fightning can't be removed, it is mandatory (used for Parry). However you can still rename it.",
|
||||
"skills-can-be-named-anything": "Skills can be named anything you like.",
|
||||
"changes-reflected-in-all-areas": "Changes to skill names will be reflected in all areas of the character sheet",
|
||||
"internationalization-expansion": "Various items were missing or had malformed data-i18n tags.",
|
||||
@@ -949,6 +954,7 @@
|
||||
"use-threat-rating": "Use Threat Rating",
|
||||
"hide-powers-desc": "Hide the Arcanum tab on the Character Sheet. This will hide not only Spells/Powers, but Talismans.",
|
||||
"unshake-button-desc": "Show the Unshake Button. This will appear on the main character sheet tab uner the Health section.",
|
||||
"soak-button-desc": "Show the Soak Button. This will appear on the main character sheet tab uner the Health section.",
|
||||
"wild-card-icon-desc": "Select the Wild Card icon to be used in the Stat Block output.",
|
||||
"no-power-points-desc": "Check this box to not use Power Points with the Arcane Backgrounds.",
|
||||
"variable-bonus-damage-desc": "Selecting the Variable Bonus Damage (Raised Based) will prompt for the Bonus Damage Die Type. This is mostly useful for Damage only rolls. The other allows you to set a variable bonus type that is static and will always be rolled regardless of number of Raises; this is useful for Edges and Hindrances that have this type of effect.",
|
||||
@@ -1049,125 +1055,132 @@
|
||||
"statblock-output-button": "Statblock Output button",
|
||||
"gritty-damage-description": "Check this box to have a Gritty Damage Button show on the Damage roll template output. This would require you to create an Injury Table rollable table to be referenced by the button.",
|
||||
"injury-table-description": "If you're using the Gritty Damage rule, provide the Injury Table Rollable Table name to be used by the button.",
|
||||
"rename-skill-fighting": "Rename : Fighting",
|
||||
"rename-skill-academics": "Rename : Academics",
|
||||
"rename-skill-athletics": "Rename : Athletics",
|
||||
"rename-skill-battle": "Rename : Battle",
|
||||
"rename-skill-boating": "Rename : Boating",
|
||||
"rename-skill-climbing": "Rename : Climbing",
|
||||
"rename-skill-common-knowledge": "Rename : Common Knowledge",
|
||||
"rename-skill-driving": "Rename : Driving",
|
||||
"rename-skill-electronics": "Rename : Electronics",
|
||||
"rename-skill-faith": "Rename : Faith",
|
||||
"rename-skill-focus": "Rename : Focus",
|
||||
"rename-skill-gambling": "Rename : Gambling",
|
||||
"rename-skill-guts": "Rename : Guts",
|
||||
"rename-skill-hacking": "Rename : Hacking",
|
||||
"rename-skill-healing": "Rename : Healing",
|
||||
"rename-skill-intimidation": "Rename : Intimidation",
|
||||
"rename-skill-investigation": "Rename : Investigation",
|
||||
"rename-skill-native-language": "Rename : Native Language",
|
||||
"rename-skill-lockpicking": "Rename : Lockpicking",
|
||||
"rename-skill-notice": "Rename : Notice",
|
||||
"rename-skill-occult": "Rename : Occult",
|
||||
"rename-skill-performance": "Rename : Performance",
|
||||
"rename-skill-persuasion": "Rename : Persuasion",
|
||||
"rename-skill-piloting": "Rename : Piloting",
|
||||
"rename-skill-psionics": "Rename : Psionics",
|
||||
"rename-skill-repair": "Rename : Repair",
|
||||
"rename-skill-research": "Rename : Research",
|
||||
"rename-skill-riding": "Rename : Riding",
|
||||
"rename-skill-ritual": "Rename : Ritual",
|
||||
"rename-skill-science": "Rename : Science",
|
||||
"rename-skill-shooting": "Rename : Shooting",
|
||||
"rename-skill-spellcasting": "Rename : Spellcasting",
|
||||
"rename-skill-stealth": "Rename : Stealth",
|
||||
"rename-skill-streetwise": "Rename : Streetwise",
|
||||
"rename-skill-survival": "Rename : Survival",
|
||||
"rename-skill-swimming": "Rename : Swimming",
|
||||
"rename-skill-taunt": "Rename : Taunt",
|
||||
"rename-skill-thievery": "Rename : Thievery",
|
||||
"rename-skill-throwing": "Rename : Throwing",
|
||||
"rename-skill-tracking": "Rename : Tracking",
|
||||
"rename-skill-weird-science": "Rename : Weird Science",
|
||||
"use-skill-academics": "Allow : Academics",
|
||||
"use-skill-athletics": "Allow : Athletics",
|
||||
"use-skill-battle": "Allow : Battle",
|
||||
"use-skill-boating": "Allow : Boating",
|
||||
"use-skill-climbing": "Allow : Climbing",
|
||||
"use-skill-common-knowledge": "Allow : Common Knowledge",
|
||||
"use-skill-driving": "Allow : Driving",
|
||||
"use-skill-electronics": "Allow : Electronics",
|
||||
"use-skill-faith": "Allow : Faith",
|
||||
"use-skill-focus": "Allow : Focus",
|
||||
"use-skill-gambling": "Allow : Gambling",
|
||||
"use-skill-guts": "Allow : Guts",
|
||||
"use-skill-hacking": "Allow : Hacking",
|
||||
"use-skill-healing": "Allow : Healing",
|
||||
"use-skill-intimidation": "Allow : Intimidation",
|
||||
"use-skill-investigation": "Allow : Investigation",
|
||||
"use-skill-native-language": "Allow : Native Language",
|
||||
"use-skill-lockpicking": "Allow : Lockpicking",
|
||||
"use-skill-notice": "Allow : Notice",
|
||||
"use-skill-occult": "Allow : Occult",
|
||||
"use-skill-performance": "Allow : Performance",
|
||||
"use-skill-persuasion": "Allow : Persuasion",
|
||||
"use-skill-piloting": "Allow : Piloting",
|
||||
"use-skill-psionics": "Allow : Psionics",
|
||||
"use-skill-repair": "Allow : Repair",
|
||||
"use-skill-research": "Allow : Research",
|
||||
"use-skill-riding": "Allow : Riding",
|
||||
"use-skill-ritual": "Allow : Ritual",
|
||||
"use-skill-science": "Allow : Science",
|
||||
"use-skill-shooting": "Allow : Shooting",
|
||||
"use-skill-spellcasting": "Allow : Spellcasting",
|
||||
"use-skill-stealth": "Allow : Stealth",
|
||||
"use-skill-streetwise": "Allow : Streetwise",
|
||||
"use-skill-survival": "Allow : Survival",
|
||||
"use-skill-swimming": "Allow : Swimming",
|
||||
"use-skill-taunt": "Allow : Taunt",
|
||||
"use-skill-thievery": "Allow : Thievery",
|
||||
"use-skill-throwing": "Allow : Throwing",
|
||||
"use-skill-tracking": "Allow : Tracking",
|
||||
"use-skill-weird-science": "Allow : Weird Science",
|
||||
"skill-allowed-desc": "Whether this skill is allowed in your setting.",
|
||||
"rename-skill-fighting":"Rename : Fighting",
|
||||
"rename-skill-academics":"Rename : Academics",
|
||||
"rename-skill-athletics":"Rename : Athletics",
|
||||
"rename-skill-battle":"Rename : Battle",
|
||||
"rename-skill-boating":"Rename : Boating",
|
||||
"rename-skill-climbing": "Rename : Climbing",
|
||||
"rename-skill-common-knowledge":"Rename : Common Knowledge",
|
||||
"rename-skill-driving":"Rename : Driving",
|
||||
"rename-skill-electronics":"Rename : Electronics",
|
||||
"rename-skill-faith":"Rename : Faith",
|
||||
"rename-skill-focus":"Rename : Focus",
|
||||
"rename-skill-gambling":"Rename : Gambling",
|
||||
"rename-skill-guts":"Rename : Guts",
|
||||
"rename-skill-hacking":"Rename : Hacking",
|
||||
"rename-skill-healing":"Rename : Healing",
|
||||
"rename-skill-intimidation":"Rename : Intimidation",
|
||||
"rename-skill-investigation":"Rename : Investigation",
|
||||
"rename-skill-native-language":"Rename : Native Language",
|
||||
"rename-skill-lockpicking":"Rename : Lockpicking",
|
||||
"rename-skill-notice":"Rename : Notice",
|
||||
"rename-skill-occult":"Rename : Occult",
|
||||
"rename-skill-performance":"Rename : Performance",
|
||||
"rename-skill-persuasion":"Rename : Persuasion",
|
||||
"rename-skill-piloting":"Rename : Piloting",
|
||||
"rename-skill-psionics":"Rename : Psionics",
|
||||
"rename-skill-repair":"Rename : Repair",
|
||||
"rename-skill-research":"Rename : Research",
|
||||
"rename-skill-riding":"Rename : Riding",
|
||||
"rename-skill-ritual":"Rename : Ritual",
|
||||
"rename-skill-science":"Rename : Science",
|
||||
"rename-skill-shooting":"Rename : Shooting",
|
||||
"rename-skill-spellcasting":"Rename : Spellcasting",
|
||||
"rename-skill-stealth":"Rename : Stealth",
|
||||
"rename-skill-streetwise":"Rename : Streetwise",
|
||||
"rename-skill-survival":"Rename : Survival",
|
||||
"rename-skill-swimming":"Rename : Swimming",
|
||||
"rename-skill-taunt":"Rename : Taunt",
|
||||
"rename-skill-thievery":"Rename : Thievery",
|
||||
"rename-skill-throwing":"Rename : Throwing",
|
||||
"rename-skill-tracking":"Rename : Tracking",
|
||||
"rename-skill-weird-science":"Rename : Weird Science",
|
||||
|
||||
"use-skill-academics":"Allow : Academics",
|
||||
"use-skill-athletics":"Allow : Athletics",
|
||||
"use-skill-battle":"Allow : Battle",
|
||||
"use-skill-boating":"Allow : Boating",
|
||||
"use-skill-climbing": "Allow : Climbing",
|
||||
"use-skill-common-knowledge":"Allow : Common Knowledge",
|
||||
"use-skill-driving":"Allow : Driving",
|
||||
"use-skill-electronics":"Allow : Electronics",
|
||||
"use-skill-faith":"Allow : Faith",
|
||||
"use-skill-focus":"Allow : Focus",
|
||||
"use-skill-gambling":"Allow : Gambling",
|
||||
"use-skill-guts":"Allow : Guts",
|
||||
"use-skill-hacking":"Allow : Hacking",
|
||||
"use-skill-healing":"Allow : Healing",
|
||||
"use-skill-intimidation":"Allow : Intimidation",
|
||||
"use-skill-investigation":"Allow : Investigation",
|
||||
"use-skill-native-language":"Allow : Native Language",
|
||||
"use-skill-lockpicking":"Allow : Lockpicking",
|
||||
"use-skill-notice":"Allow : Notice",
|
||||
"use-skill-occult":"Allow : Occult",
|
||||
"use-skill-performance":"Allow : Performance",
|
||||
"use-skill-persuasion":"Allow : Persuasion",
|
||||
"use-skill-piloting":"Allow : Piloting",
|
||||
"use-skill-psionics":"Allow : Psionics",
|
||||
"use-skill-repair":"Allow : Repair",
|
||||
"use-skill-research":"Allow : Research",
|
||||
"use-skill-riding":"Allow : Riding",
|
||||
"use-skill-ritual":"Allow : Ritual",
|
||||
"use-skill-science":"Allow : Science",
|
||||
"use-skill-shooting":"Allow : Shooting",
|
||||
"use-skill-spellcasting":"Allow : Spellcasting",
|
||||
"use-skill-stealth":"Allow : Stealth",
|
||||
"use-skill-streetwise":"Allow : Streetwise",
|
||||
"use-skill-survival":"Allow : Survival",
|
||||
"use-skill-swimming":"Allow : Swimming",
|
||||
"use-skill-taunt":"Allow : Taunt",
|
||||
"use-skill-thievery":"Allow : Thievery",
|
||||
"use-skill-throwing":"Allow : Throwing",
|
||||
"use-skill-tracking":"Allow : Tracking",
|
||||
"use-skill-weird-science":"Allow : Weird Science",
|
||||
"skill-allowed-desc":"Whether this skill is allowed in your setting.",
|
||||
|
||||
"known-issues": "Known Issues",
|
||||
"statblock-doesnt-support": "Statblock Output Button doesn't currently output:",
|
||||
"spell-information": "Spell information",
|
||||
"cybernetics-slash-augmentations": "Cybernetics/Augmentations",
|
||||
"talismans-are-missing-from-sheet": "Talismans are missing from the sheet completely",
|
||||
"derived-stats-not-using-sheet-workers": "Derived Stats weren't using Sheet Workers and should have been.",
|
||||
"soak-button-added": "Added a Soak button (based on vigor, allow to set mods dedicated to Soak rolls)",
|
||||
"allow-skills-settings": "Ability to select which skills are available in your setting (and hide them by default in the character sheet).",
|
||||
"missing-translations-with-multiple-ab": "Added translation extensions for the new multiple arcane background sections.",
|
||||
"another-wound-translation-issue-french": "Fixed again issue with Wounds/Fatigue in certain languages (when label too long, like in French).",
|
||||
"fixed-labels-and-i18n-in-health": "In Wounds and Fatigue modifiers section : fixed labels, added tooltips and enabled additionnal translations.",
|
||||
"rename-skills-from-game-settings": "Allow to rename skills directly from game settings page",
|
||||
"wounds-fatigue-wonky-display": "Wounds and Fatigue modifiers display going wonky when translations where too long (e.g. French). Fixed by reducing the font size for all languages.",
|
||||
"allow-translations-academics": "Allowed Academics (derived stat) and Acedemics (SWADE Skill) to have different translations (e.g. French).",
|
||||
"unshake-template-not-working-when-skill-equal-joker": "Unshake roll would not display failure when Skill roll and Wild die were equal.",
|
||||
"missing-translations-default-sheet-settings-rename-piloting-climbing": "Default sheet settings : missing translations entries for 'rename piloting' and 'rename climbing' settings options.",
|
||||
"renaming-skills-default-sheet-settings-not-working": "Default sheet settings : Renaming skills on the Game Setting page would not transfer in game on character sheets.",
|
||||
"added-animal-smarts": "Ability to flag Smarts as \"Animal Intelligence\", which then appears as (A) in character sheet and statblocks.",
|
||||
"statblocks-rolling-smarts-spirit-would-fail": "StatBlocks : rolling for Smarts or Spirit from StatBlocks would fail.",
|
||||
"soak-button-added": "Added a Soak button (based on vigor, allow to set mods dedicated to Soak rolls)",
|
||||
"allow-skills-settings":"Ability to select which skills are available in your setting (and hide them by default in the character sheet).",
|
||||
"missing-translations-with-multiple-ab":"Added translation extensions for the new multiple arcane background sections.",
|
||||
"another-wound-translation-issue-french":"Fixed again issue with Wounds/Fatigue in certain languages (when label too long, like in French).",
|
||||
"fixed-labels-and-i18n-in-health":"In Wounds and Fatigue modifiers section : fixed labels, added tooltips and enabled additionnal translations.",
|
||||
"rename-skills-from-game-settings":"Allow to rename skills directly from game settings page",
|
||||
"wounds-fatigue-wonky-display":"Wounds and Fatigue modifiers display going wonky when translations where too long (e.g. French). Fixed by reducing the font size for all languages.",
|
||||
"allow-translations-academics":"Allowed Academics (derived stat) and Acedemics (SWADE Skill) to have different translations (e.g. French).",
|
||||
"unshake-template-not-working-when-skill-equal-joker":"Unshake roll would not display failure when Skill roll and Wild die were equal." ,
|
||||
"missing-translations-default-sheet-settings-rename-piloting-climbing":"Default sheet settings : missing translations entries for 'rename piloting' and 'rename climbing' settings options.",
|
||||
"renaming-skills-default-sheet-settings-not-working":"Default sheet settings : Renaming skills on the Game Setting page would not transfer in game on character sheets.",
|
||||
"added-animal-smarts":"Ability to flag Smarts as \"Animal Intelligence\", which then appears as (A) in character sheet and statblocks.",
|
||||
"statblocks-rolling-smarts-spirit-would-fail":"StatBlocks : rolling for Smarts or Spirit from StatBlocks would fail.",
|
||||
"fixed-encumbrance-for-strength-over-d12": "Fixed SWADE Encumbrance rules support when Strength is d12+x. Each x will add an additional 20 to the loadlimit.",
|
||||
"spells-now-part-of-statblock": "Spells are now part of the Statblock output",
|
||||
"support-for-multiple-arcane-backgrounds": "Support for multiple Arcane Backgrounds; a character can have up to five (5) different ABs, each with its own power point pool. See the documentation section for more details.",
|
||||
"powerlist-macro-support": "As part of the statblock update to include powers, there are six (6) new fields for macro support. @{charpowers} will output the information how it's used in the statblock. @{ab1powerlist} will output a comma separated values list of powers, for the first Arcane Background, using the ability command button format (e.g. [power name](~powerbutton)). The other five fields are: @{ab2powerlist}, @{ab3powerlist}, @{ab4powerlist}, @{ab5powerlist} (each one corresponding to the relevant Arcane Background).",
|
||||
"maincv-p23-v1": "The sheet now supports multiple arcane backgrounds (up to five). To configure multiple arcane backgrounds, click the hammer and wrench icon (<span class='sheet-pictos'>x</span>). This will reveal the Powers Configuration window. Here you can modify:",
|
||||
"section-header-description": "The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps \"Spells\" is sufficient; if there are multiple arcane backgrounds, perhaps \"Powers\" makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
|
||||
"column-header-description": "The Column Header: this changes the header for the column with the power name. Because there is only one column for the header name, this will be used for all arcane background powers, so if there are multiple arcane backgrounds for the charcter, something generic would be more appropriate.",
|
||||
"power-points-abbreviation-description": "The Power Point Header: this changes the abbreviation used for Power Points in the column header section. Like the Column Header setting this is for all powers and is used as a column header. There is a character limit for the abbreviation, just so the column view doesn't get messed up.",
|
||||
"arcane-background-name-description": "Arcane Background: you can now name each of your different Arcane Backgrounds. The default is AB1[-5].",
|
||||
"power-points-label-description": "Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).",
|
||||
"add-delete-arcane-backgrounds-description": "Add (<span class='sheet-pictos'>+</span>) and Delete (<span class='sheet-pictos'>#</span>) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).",
|
||||
"arcane-background-indicator-description": "Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.",
|
||||
"fixed-copyright-issue": "Fixed the copyright notification issues.",
|
||||
"spells-now-part-of-statblock":"Spells are now part of the Statblock output",
|
||||
"support-for-multiple-arcane-backgrounds":"Support for multiple Arcane Backgrounds; a character can have up to five (5) different ABs, each with its own power point pool. See the documentation section for more details.",
|
||||
"powerlist-macro-support":"As part of the statblock update to include powers, there are six (6) new fields for macro support. @{charpowers} will output the information how it's used in the statblock. @{ab1powerlist} will output a comma separated values list of powers, for the first Arcane Background, using the ability command button format (e.g. [power name](~powerbutton)). The other five fields are: @{ab2powerlist}, @{ab3powerlist}, @{ab4powerlist}, @{ab5powerlist} (each one corresponding to the relevant Arcane Background).",
|
||||
"maincv-p23-v1":"The sheet now supports multiple arcane backgrounds (up to five). To configure multiple arcane backgrounds, click the hammer and wrench icon (<span class='sheet-pictos'>x</span>). This will reveal the Powers Configuration window. Here you can modify:",
|
||||
"section-header-description":"The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps \"Spells\" is sufficient; if there are multiple arcane backgrounds, perhaps \"Powers\" makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
|
||||
"column-header-description":"The Column Header: this changes the header for the column with the power name. Because there is only one column for the header name, this will be used for all arcane background powers, so if there are multiple arcane backgrounds for the charcter, something generic would be more appropriate.",
|
||||
"power-points-abbreviation-description":"The Power Point Header: this changes the abbreviation used for Power Points in the column header section. Like the Column Header setting this is for all powers and is used as a column header. There is a character limit for the abbreviation, just so the column view doesn't get messed up.",
|
||||
"arcane-background-name-description":"Arcane Background: you can now name each of your different Arcane Backgrounds. The default is AB1[-5].",
|
||||
"power-points-label-description":"Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).",
|
||||
"add-delete-arcane-backgrounds-description":"Add (<span class='sheet-pictos'>+</span>) and Delete (<span class='sheet-pictos'>#</span>) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).",
|
||||
"arcane-background-indicator-description":"Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.",
|
||||
"fixed-copyright-issue":"Fixed the copyright notification issues.",
|
||||
"start-attributes-at-d6-not-d4": "Start Attributes at d6 instead of d4",
|
||||
"fix-rename-climbing-piloting-translations":"Fix translations for Renaming Piloting and Climbing skills.",
|
||||
"fix-attempt-allow-skill-on-by-default":"Attempt to fix skills in Game Settings being all disabled by default (instead of enabled)",
|
||||
"change-linked-attribute-of-any-skill":"Ability to change linked attribute of any skill.",
|
||||
"enable-soak-from-settings":"Can enable/disable Soak button from the game settings.",
|
||||
"easier-disallow-skill-from-setting":"Made it easier to enable/disable a skill in a setting (can click the skill name, not just the checkbox, in config panel)",
|
||||
"effect": "Effect",
|
||||
"activate-talisman": "Activate Talisman",
|
||||
"added-talismans-section": "Added Talismans section (activate in configuration tab)",
|
||||
"added-ability-to-start-attributes-at-d6": "Ability to start Attributes at d6 instead of d4",
|
||||
"fix-skill-dropdown-in-weapons": "Fix Skill drop down in Weapons Section",
|
||||
"fixed-xp-advance-label-issue": "Fix XP/Advance Label issues"
|
||||
"added-talismans-section": "(Re-)Added Talismans section (activate in configuration tab)",
|
||||
"added-ability-to-start-attributes-at-d6": "Ability to start Attributes at d6 instead of d4",
|
||||
"fix-skill-dropdown-in-weapons": "Fix Skill drop down in Weapons Section",
|
||||
"fixed-xp-advance-label-issue": "Fix XP/Advance Label issues"
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
{
|
||||
{
|
||||
"wild-card": "Comodín",
|
||||
"mook": "Extra",
|
||||
"stat-block-button": "Ficha-Bloque",
|
||||
@@ -103,15 +103,15 @@
|
||||
"health": "Salud",
|
||||
"wounds": "Heridas",
|
||||
"max-wounds": "Max Wounds",
|
||||
"reduce-reason": "Edges/Abilities that reduce Wound Mods",
|
||||
"increase-reason": "Hindrances/Abilities that increase Wound Mods",
|
||||
"max-reason": "Edges/Abilities that change the maximum of Wound Mods",
|
||||
"reduce-reason":"Edges/Abilities that reduce Wound Mods",
|
||||
"increase-reason":"Hindrances/Abilities that increase Wound Mods",
|
||||
"max-reason":"Edges/Abilities that change the maximum of Wound Mods",
|
||||
"of": "de",
|
||||
"fatigue": "Fatiga",
|
||||
"max-fatigue": "Max Fatigue level",
|
||||
"reduce-reason-fatigue": "Edges/Abilities that reduce Fatigue Mods",
|
||||
"increase-reason-fatigue": "Hindrances/Abilities that increase Fatigue Mods",
|
||||
"max-reason-fatigue": "Edges/Abilities that change the maximum of Fatigue Mods",
|
||||
"reduce-reason-fatigue":"Edges/Abilities that reduce Fatigue Mods",
|
||||
"increase-reason-fatigue":"Hindrances/Abilities that increase Fatigue Mods",
|
||||
"max-reason-fatigue":"Edges/Abilities that change the maximum of Fatigue Mods",
|
||||
"no-nerves-of-steel": "No Nervios de Acero",
|
||||
"nerves-of-steel": "Nerves de Acero",
|
||||
"improved-nerves-of-steel": "Nervios de Acero Mejorados",
|
||||
@@ -682,6 +682,11 @@
|
||||
"sma-u": "(SMA)",
|
||||
"spi-u": "(SPI)",
|
||||
"vig-u": "(VIG)",
|
||||
"(AGL)": "(AGL)",
|
||||
"(SMA)": "(SMA)",
|
||||
"(SPI)": "(SPI)",
|
||||
"(STR)": "(STR)",
|
||||
"(VIG)": "(VIG)",
|
||||
"fencingstyle": "Fencing Style",
|
||||
"fencing-info": "Fencing School Information",
|
||||
"linked-attribute": "Linked Attribute",
|
||||
@@ -745,13 +750,13 @@
|
||||
"total-gear-weight-carried": "Total Gear Weight Carried",
|
||||
"powers": "Powers",
|
||||
"power": "Power",
|
||||
"ab-section-header": "Section Header: ",
|
||||
"ab-power-column-name": "Column Header: ",
|
||||
"ab-pp": "Power Points Abbreviation: ",
|
||||
"ab-name": "Arcane Background: ",
|
||||
"ab-pp-name": "Power Points Label: ",
|
||||
"ab-color-indicator": "Arcane Background Indicator: ",
|
||||
"invested": "invested",
|
||||
"ab-section-header":"Section Header: ",
|
||||
"ab-power-column-name":"Column Header: ",
|
||||
"ab-pp":"Power Points Abbreviation: ",
|
||||
"ab-name":"Arcane Background: ",
|
||||
"ab-pp-name":"Power Points Label: ",
|
||||
"ab-color-indicator":"Arcane Background Indicator: ",
|
||||
"invested":"invested",
|
||||
"power-point-abbr-u": "PP",
|
||||
"power-point-abbr-u-invested": "PP Invested",
|
||||
"power-points": "Power Points",
|
||||
@@ -775,7 +780,7 @@
|
||||
"show-load-and-encumbrance": "Show Load and Encumbrance",
|
||||
"miscellaneous-abbr-trait-modifier-plural-singular": "Misc. Trait Modifier(s)",
|
||||
"miscellaneous-abbr-damage-modifier-plural-singular": "Misc. Damage Modifier(s)",
|
||||
"physical-appearance-personal-history": "Phyisical Appearance + Personal History",
|
||||
"physical-appearance-personal-history": "Physical Appearance + Personal History",
|
||||
"physical-appearance-personal-history-parahuman-origin": "Physical Appearance + Personal History + Origins of Parahuman Abilities",
|
||||
"show-background-description": "Show Background and Description",
|
||||
"show-party-bag": "Show Party Bag",
|
||||
@@ -850,7 +855,7 @@
|
||||
"background-explanation": "Select a more theme appropriate background for your character sheet.",
|
||||
"select-a-different-logo": "Select a different logo",
|
||||
"hide-sections-explanation": "Hide different sections and tabs (e.g. Powers and Vehicles)",
|
||||
"configure-modifiers-explanation": "onfigure modifiers; the sheet can prompt for roll modifiers and you can choose to have them display in the roll template when rolls are made",
|
||||
"configure-modifiers-explanation": "configure modifiers; the sheet can prompt for roll modifiers and you can choose to have them display in the roll template when rolls are made",
|
||||
"configure-api-settings": "Configure API settings",
|
||||
"etcetera-abbr": "Etc.",
|
||||
"dont-use-power-points": "Don't use Power Points",
|
||||
@@ -869,7 +874,7 @@
|
||||
"unshake-desc6": "fails",
|
||||
"show-unshake-button": "Show Unshake Button",
|
||||
"soak": "Soak",
|
||||
"show-soak-button": "Show Soak Button",
|
||||
"show-soak-button": "Show Soak Button",
|
||||
"item": "Item",
|
||||
"trappings": "Trappings",
|
||||
"plus-the-next": "Plus the next",
|
||||
@@ -927,8 +932,8 @@
|
||||
"maincv-p21-v1": "<b>NOTE</b>: If any weapon is configured for Auto-fire before you change the configuration for how auto-fire is handled, those weapons will not be automatically updated to use the new configuration…you will need to change the ROF and then change it back to get the new configuration",
|
||||
"maincv-p22-v1": "<b>Pro Tip</b>: You can set the ROF to 2 for a melee weapon and use this option for things like Frenzy.",
|
||||
"use-wealth-modifier-field": "Use the Wealth Modifier Field",
|
||||
"change-skill-names": "Change Skill Names",
|
||||
"change-skills-explained": "Tick the skills allowed in your setting, and adapt their name if need be. Skills unticked will be hidden from the Character skill selection section. If the skill was already shown on the Character skill list, it will remain shown. Fightning can't be removed, it is mandatory (used for Parry). However you can still rename it.",
|
||||
"change-skill-names": "Skill available in your Setting",
|
||||
"change-skills-explained": "Tick the skills allowed in your setting, and adapt their name if need be. Skills unticked will be hidden from the Character skill selection section. If the skill was already shown on the Character skill list, it will remain shown. Fightning can't be removed, it is mandatory (used for Parry). However you can still rename it.",
|
||||
"skills-can-be-named-anything": "Skills can be named anything you like.",
|
||||
"changes-reflected-in-all-areas": "Changes to skill names will be reflected in all areas of the character sheet",
|
||||
"internationalization-expansion": "Various items were missing or had malformed data-i18n tags.",
|
||||
@@ -949,6 +954,7 @@
|
||||
"use-threat-rating": "Use Threat Rating",
|
||||
"hide-powers-desc": "Hide the Arcanum tab on the Character Sheet. This will hide not only Spells/Powers, but Talismans.",
|
||||
"unshake-button-desc": "Show the Unshake Button. This will appear on the main character sheet tab uner the Health section.",
|
||||
"soak-button-desc": "Show the Soak Button. This will appear on the main character sheet tab uner the Health section.",
|
||||
"wild-card-icon-desc": "Select the Wild Card icon to be used in the Stat Block output.",
|
||||
"no-power-points-desc": "Check this box to not use Power Points with the Arcane Backgrounds.",
|
||||
"variable-bonus-damage-desc": "Selecting the Variable Bonus Damage (Raised Based) will prompt for the Bonus Damage Die Type. This is mostly useful for Damage only rolls. The other allows you to set a variable bonus type that is static and will always be rolled regardless of number of Raises; this is useful for Edges and Hindrances that have this type of effect.",
|
||||
@@ -1049,125 +1055,132 @@
|
||||
"statblock-output-button": "Statblock Output button",
|
||||
"gritty-damage-description": "Check this box to have a Gritty Damage Button show on the Damage roll template output. This would require you to create an Injury Table rollable table to be referenced by the button.",
|
||||
"injury-table-description": "If you're using the Gritty Damage rule, provide the Injury Table Rollable Table name to be used by the button.",
|
||||
"rename-skill-fighting": "Rename : Fighting",
|
||||
"rename-skill-academics": "Rename : Academics",
|
||||
"rename-skill-athletics": "Rename : Athletics",
|
||||
"rename-skill-battle": "Rename : Battle",
|
||||
"rename-skill-boating": "Rename : Boating",
|
||||
"rename-skill-climbing": "Rename : Climbing",
|
||||
"rename-skill-common-knowledge": "Rename : Common Knowledge",
|
||||
"rename-skill-driving": "Rename : Driving",
|
||||
"rename-skill-electronics": "Rename : Electronics",
|
||||
"rename-skill-faith": "Rename : Faith",
|
||||
"rename-skill-focus": "Rename : Focus",
|
||||
"rename-skill-gambling": "Rename : Gambling",
|
||||
"rename-skill-guts": "Rename : Guts",
|
||||
"rename-skill-hacking": "Rename : Hacking",
|
||||
"rename-skill-healing": "Rename : Healing",
|
||||
"rename-skill-intimidation": "Rename : Intimidation",
|
||||
"rename-skill-investigation": "Rename : Investigation",
|
||||
"rename-skill-native-language": "Rename : Native Language",
|
||||
"rename-skill-lockpicking": "Rename : Lockpicking",
|
||||
"rename-skill-notice": "Rename : Notice",
|
||||
"rename-skill-occult": "Rename : Occult",
|
||||
"rename-skill-performance": "Rename : Performance",
|
||||
"rename-skill-persuasion": "Rename : Persuasion",
|
||||
"rename-skill-piloting": "Rename : Piloting",
|
||||
"rename-skill-psionics": "Rename : Psionics",
|
||||
"rename-skill-repair": "Rename : Repair",
|
||||
"rename-skill-research": "Rename : Research",
|
||||
"rename-skill-riding": "Rename : Riding",
|
||||
"rename-skill-ritual": "Rename : Ritual",
|
||||
"rename-skill-science": "Rename : Science",
|
||||
"rename-skill-shooting": "Rename : Shooting",
|
||||
"rename-skill-spellcasting": "Rename : Spellcasting",
|
||||
"rename-skill-stealth": "Rename : Stealth",
|
||||
"rename-skill-streetwise": "Rename : Streetwise",
|
||||
"rename-skill-survival": "Rename : Survival",
|
||||
"rename-skill-swimming": "Rename : Swimming",
|
||||
"rename-skill-taunt": "Rename : Taunt",
|
||||
"rename-skill-thievery": "Rename : Thievery",
|
||||
"rename-skill-throwing": "Rename : Throwing",
|
||||
"rename-skill-tracking": "Rename : Tracking",
|
||||
"rename-skill-weird-science": "Rename : Weird Science",
|
||||
"use-skill-academics": "Allow : Academics",
|
||||
"use-skill-athletics": "Allow : Athletics",
|
||||
"use-skill-battle": "Allow : Battle",
|
||||
"use-skill-boating": "Allow : Boating",
|
||||
"use-skill-climbing": "Allow : Climbing",
|
||||
"use-skill-common-knowledge": "Allow : Common Knowledge",
|
||||
"use-skill-driving": "Allow : Driving",
|
||||
"use-skill-electronics": "Allow : Electronics",
|
||||
"use-skill-faith": "Allow : Faith",
|
||||
"use-skill-focus": "Allow : Focus",
|
||||
"use-skill-gambling": "Allow : Gambling",
|
||||
"use-skill-guts": "Allow : Guts",
|
||||
"use-skill-hacking": "Allow : Hacking",
|
||||
"use-skill-healing": "Allow : Healing",
|
||||
"use-skill-intimidation": "Allow : Intimidation",
|
||||
"use-skill-investigation": "Allow : Investigation",
|
||||
"use-skill-native-language": "Allow : Native Language",
|
||||
"use-skill-lockpicking": "Allow : Lockpicking",
|
||||
"use-skill-notice": "Allow : Notice",
|
||||
"use-skill-occult": "Allow : Occult",
|
||||
"use-skill-performance": "Allow : Performance",
|
||||
"use-skill-persuasion": "Allow : Persuasion",
|
||||
"use-skill-piloting": "Allow : Piloting",
|
||||
"use-skill-psionics": "Allow : Psionics",
|
||||
"use-skill-repair": "Allow : Repair",
|
||||
"use-skill-research": "Allow : Research",
|
||||
"use-skill-riding": "Allow : Riding",
|
||||
"use-skill-ritual": "Allow : Ritual",
|
||||
"use-skill-science": "Allow : Science",
|
||||
"use-skill-shooting": "Allow : Shooting",
|
||||
"use-skill-spellcasting": "Allow : Spellcasting",
|
||||
"use-skill-stealth": "Allow : Stealth",
|
||||
"use-skill-streetwise": "Allow : Streetwise",
|
||||
"use-skill-survival": "Allow : Survival",
|
||||
"use-skill-swimming": "Allow : Swimming",
|
||||
"use-skill-taunt": "Allow : Taunt",
|
||||
"use-skill-thievery": "Allow : Thievery",
|
||||
"use-skill-throwing": "Allow : Throwing",
|
||||
"use-skill-tracking": "Allow : Tracking",
|
||||
"use-skill-weird-science": "Allow : Weird Science",
|
||||
"skill-allowed-desc": "Whether this skill is allowed in your setting.",
|
||||
"rename-skill-fighting":"Rename : Fighting",
|
||||
"rename-skill-academics":"Rename : Academics",
|
||||
"rename-skill-athletics":"Rename : Athletics",
|
||||
"rename-skill-battle":"Rename : Battle",
|
||||
"rename-skill-boating":"Rename : Boating",
|
||||
"rename-skill-climbing": "Rename : Climbing",
|
||||
"rename-skill-common-knowledge":"Rename : Common Knowledge",
|
||||
"rename-skill-driving":"Rename : Driving",
|
||||
"rename-skill-electronics":"Rename : Electronics",
|
||||
"rename-skill-faith":"Rename : Faith",
|
||||
"rename-skill-focus":"Rename : Focus",
|
||||
"rename-skill-gambling":"Rename : Gambling",
|
||||
"rename-skill-guts":"Rename : Guts",
|
||||
"rename-skill-hacking":"Rename : Hacking",
|
||||
"rename-skill-healing":"Rename : Healing",
|
||||
"rename-skill-intimidation":"Rename : Intimidation",
|
||||
"rename-skill-investigation":"Rename : Investigation",
|
||||
"rename-skill-native-language":"Rename : Native Language",
|
||||
"rename-skill-lockpicking":"Rename : Lockpicking",
|
||||
"rename-skill-notice":"Rename : Notice",
|
||||
"rename-skill-occult":"Rename : Occult",
|
||||
"rename-skill-performance":"Rename : Performance",
|
||||
"rename-skill-persuasion":"Rename : Persuasion",
|
||||
"rename-skill-piloting":"Rename : Piloting",
|
||||
"rename-skill-psionics":"Rename : Psionics",
|
||||
"rename-skill-repair":"Rename : Repair",
|
||||
"rename-skill-research":"Rename : Research",
|
||||
"rename-skill-riding":"Rename : Riding",
|
||||
"rename-skill-ritual":"Rename : Ritual",
|
||||
"rename-skill-science":"Rename : Science",
|
||||
"rename-skill-shooting":"Rename : Shooting",
|
||||
"rename-skill-spellcasting":"Rename : Spellcasting",
|
||||
"rename-skill-stealth":"Rename : Stealth",
|
||||
"rename-skill-streetwise":"Rename : Streetwise",
|
||||
"rename-skill-survival":"Rename : Survival",
|
||||
"rename-skill-swimming":"Rename : Swimming",
|
||||
"rename-skill-taunt":"Rename : Taunt",
|
||||
"rename-skill-thievery":"Rename : Thievery",
|
||||
"rename-skill-throwing":"Rename : Throwing",
|
||||
"rename-skill-tracking":"Rename : Tracking",
|
||||
"rename-skill-weird-science":"Rename : Weird Science",
|
||||
|
||||
"use-skill-academics":"Allow : Academics",
|
||||
"use-skill-athletics":"Allow : Athletics",
|
||||
"use-skill-battle":"Allow : Battle",
|
||||
"use-skill-boating":"Allow : Boating",
|
||||
"use-skill-climbing": "Allow : Climbing",
|
||||
"use-skill-common-knowledge":"Allow : Common Knowledge",
|
||||
"use-skill-driving":"Allow : Driving",
|
||||
"use-skill-electronics":"Allow : Electronics",
|
||||
"use-skill-faith":"Allow : Faith",
|
||||
"use-skill-focus":"Allow : Focus",
|
||||
"use-skill-gambling":"Allow : Gambling",
|
||||
"use-skill-guts":"Allow : Guts",
|
||||
"use-skill-hacking":"Allow : Hacking",
|
||||
"use-skill-healing":"Allow : Healing",
|
||||
"use-skill-intimidation":"Allow : Intimidation",
|
||||
"use-skill-investigation":"Allow : Investigation",
|
||||
"use-skill-native-language":"Allow : Native Language",
|
||||
"use-skill-lockpicking":"Allow : Lockpicking",
|
||||
"use-skill-notice":"Allow : Notice",
|
||||
"use-skill-occult":"Allow : Occult",
|
||||
"use-skill-performance":"Allow : Performance",
|
||||
"use-skill-persuasion":"Allow : Persuasion",
|
||||
"use-skill-piloting":"Allow : Piloting",
|
||||
"use-skill-psionics":"Allow : Psionics",
|
||||
"use-skill-repair":"Allow : Repair",
|
||||
"use-skill-research":"Allow : Research",
|
||||
"use-skill-riding":"Allow : Riding",
|
||||
"use-skill-ritual":"Allow : Ritual",
|
||||
"use-skill-science":"Allow : Science",
|
||||
"use-skill-shooting":"Allow : Shooting",
|
||||
"use-skill-spellcasting":"Allow : Spellcasting",
|
||||
"use-skill-stealth":"Allow : Stealth",
|
||||
"use-skill-streetwise":"Allow : Streetwise",
|
||||
"use-skill-survival":"Allow : Survival",
|
||||
"use-skill-swimming":"Allow : Swimming",
|
||||
"use-skill-taunt":"Allow : Taunt",
|
||||
"use-skill-thievery":"Allow : Thievery",
|
||||
"use-skill-throwing":"Allow : Throwing",
|
||||
"use-skill-tracking":"Allow : Tracking",
|
||||
"use-skill-weird-science":"Allow : Weird Science",
|
||||
"skill-allowed-desc":"Whether this skill is allowed in your setting.",
|
||||
|
||||
"known-issues": "Known Issues",
|
||||
"statblock-doesnt-support": "Statblock Output Button doesn't currently output:",
|
||||
"spell-information": "Spell information",
|
||||
"cybernetics-slash-augmentations": "Cybernetics/Augmentations",
|
||||
"talismans-are-missing-from-sheet": "Talismans are missing from the sheet completely",
|
||||
"derived-stats-not-using-sheet-workers": "Derived Stats weren't using Sheet Workers and should have been.",
|
||||
"soak-button-added": "Added a Soak button (based on vigor, allow to set mods dedicated to Soak rolls)",
|
||||
"allow-skills-settings": "Ability to select which skills are available in your setting (and hide them by default in the character sheet).",
|
||||
"missing-translations-with-multiple-ab": "Added translation extensions for the new multiple arcane background sections.",
|
||||
"another-wound-translation-issue-french": "Fixed again issue with Wounds/Fatigue in certain languages (when label too long, like in French).",
|
||||
"fixed-labels-and-i18n-in-health": "In Wounds and Fatigue modifiers section : fixed labels, added tooltips and enabled additionnal translations.",
|
||||
"rename-skills-from-game-settings": "Allow to rename skills directly from game settings page",
|
||||
"wounds-fatigue-wonky-display": "Wounds and Fatigue modifiers display going wonky when translations where too long (e.g. French). Fixed by reducing the font size for all languages.",
|
||||
"allow-translations-academics": "Allowed Academics (derived stat) and Acedemics (SWADE Skill) to have different translations (e.g. French).",
|
||||
"unshake-template-not-working-when-skill-equal-joker": "Unshake roll would not display failure when Skill roll and Wild die were equal.",
|
||||
"missing-translations-default-sheet-settings-rename-piloting-climbing": "Default sheet settings : missing translations entries for 'rename piloting' and 'rename climbing' settings options.",
|
||||
"renaming-skills-default-sheet-settings-not-working": "Default sheet settings : Renaming skills on the Game Setting page would not transfer in game on character sheets.",
|
||||
"added-animal-smarts": "Ability to flag Smarts as \"Animal Intelligence\", which then appears as (A) in character sheet and statblocks.",
|
||||
"statblocks-rolling-smarts-spirit-would-fail": "StatBlocks : rolling for Smarts or Spirit from StatBlocks would fail.",
|
||||
"soak-button-added": "Added a Soak button (based on vigor, allow to set mods dedicated to Soak rolls)",
|
||||
"allow-skills-settings":"Ability to select which skills are available in your setting (and hide them by default in the character sheet).",
|
||||
"missing-translations-with-multiple-ab":"Added translation extensions for the new multiple arcane background sections.",
|
||||
"another-wound-translation-issue-french":"Fixed again issue with Wounds/Fatigue in certain languages (when label too long, like in French).",
|
||||
"fixed-labels-and-i18n-in-health":"In Wounds and Fatigue modifiers section : fixed labels, added tooltips and enabled additionnal translations.",
|
||||
"rename-skills-from-game-settings":"Allow to rename skills directly from game settings page",
|
||||
"wounds-fatigue-wonky-display":"Wounds and Fatigue modifiers display going wonky when translations where too long (e.g. French). Fixed by reducing the font size for all languages.",
|
||||
"allow-translations-academics":"Allowed Academics (derived stat) and Acedemics (SWADE Skill) to have different translations (e.g. French).",
|
||||
"unshake-template-not-working-when-skill-equal-joker":"Unshake roll would not display failure when Skill roll and Wild die were equal." ,
|
||||
"missing-translations-default-sheet-settings-rename-piloting-climbing":"Default sheet settings : missing translations entries for 'rename piloting' and 'rename climbing' settings options.",
|
||||
"renaming-skills-default-sheet-settings-not-working":"Default sheet settings : Renaming skills on the Game Setting page would not transfer in game on character sheets.",
|
||||
"added-animal-smarts":"Ability to flag Smarts as \"Animal Intelligence\", which then appears as (A) in character sheet and statblocks.",
|
||||
"statblocks-rolling-smarts-spirit-would-fail":"StatBlocks : rolling for Smarts or Spirit from StatBlocks would fail.",
|
||||
"fixed-encumbrance-for-strength-over-d12": "Fixed SWADE Encumbrance rules support when Strength is d12+x. Each x will add an additional 20 to the loadlimit.",
|
||||
"spells-now-part-of-statblock": "Spells are now part of the Statblock output",
|
||||
"support-for-multiple-arcane-backgrounds": "Support for multiple Arcane Backgrounds; a character can have up to five (5) different ABs, each with its own power point pool. See the documentation section for more details.",
|
||||
"powerlist-macro-support": "As part of the statblock update to include powers, there are six (6) new fields for macro support. @{charpowers} will output the information how it's used in the statblock. @{ab1powerlist} will output a comma separated values list of powers, for the first Arcane Background, using the ability command button format (e.g. [power name](~powerbutton)). The other five fields are: @{ab2powerlist}, @{ab3powerlist}, @{ab4powerlist}, @{ab5powerlist} (each one corresponding to the relevant Arcane Background).",
|
||||
"maincv-p23-v1": "The sheet now supports multiple arcane backgrounds (up to five). To configure multiple arcane backgrounds, click the hammer and wrench icon (<span class='sheet-pictos'>x</span>). This will reveal the Powers Configuration window. Here you can modify:",
|
||||
"section-header-description": "The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps \"Spells\" is sufficient; if there are multiple arcane backgrounds, perhaps \"Powers\" makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
|
||||
"column-header-description": "The Column Header: this changes the header for the column with the power name. Because there is only one column for the header name, this will be used for all arcane background powers, so if there are multiple arcane backgrounds for the charcter, something generic would be more appropriate.",
|
||||
"power-points-abbreviation-description": "The Power Point Header: this changes the abbreviation used for Power Points in the column header section. Like the Column Header setting this is for all powers and is used as a column header. There is a character limit for the abbreviation, just so the column view doesn't get messed up.",
|
||||
"arcane-background-name-description": "Arcane Background: you can now name each of your different Arcane Backgrounds. The default is AB1[-5].",
|
||||
"power-points-label-description": "Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).",
|
||||
"add-delete-arcane-backgrounds-description": "Add (<span class='sheet-pictos'>+</span>) and Delete (<span class='sheet-pictos'>#</span>) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).",
|
||||
"arcane-background-indicator-description": "Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.",
|
||||
"fixed-copyright-issue": "Fixed the copyright notification issues.",
|
||||
"spells-now-part-of-statblock":"Spells are now part of the Statblock output",
|
||||
"support-for-multiple-arcane-backgrounds":"Support for multiple Arcane Backgrounds; a character can have up to five (5) different ABs, each with its own power point pool. See the documentation section for more details.",
|
||||
"powerlist-macro-support":"As part of the statblock update to include powers, there are six (6) new fields for macro support. @{charpowers} will output the information how it's used in the statblock. @{ab1powerlist} will output a comma separated values list of powers, for the first Arcane Background, using the ability command button format (e.g. [power name](~powerbutton)). The other five fields are: @{ab2powerlist}, @{ab3powerlist}, @{ab4powerlist}, @{ab5powerlist} (each one corresponding to the relevant Arcane Background).",
|
||||
"maincv-p23-v1":"The sheet now supports multiple arcane backgrounds (up to five). To configure multiple arcane backgrounds, click the hammer and wrench icon (<span class='sheet-pictos'>x</span>). This will reveal the Powers Configuration window. Here you can modify:",
|
||||
"section-header-description":"The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps \"Spells\" is sufficient; if there are multiple arcane backgrounds, perhaps \"Powers\" makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
|
||||
"column-header-description":"The Column Header: this changes the header for the column with the power name. Because there is only one column for the header name, this will be used for all arcane background powers, so if there are multiple arcane backgrounds for the charcter, something generic would be more appropriate.",
|
||||
"power-points-abbreviation-description":"The Power Point Header: this changes the abbreviation used for Power Points in the column header section. Like the Column Header setting this is for all powers and is used as a column header. There is a character limit for the abbreviation, just so the column view doesn't get messed up.",
|
||||
"arcane-background-name-description":"Arcane Background: you can now name each of your different Arcane Backgrounds. The default is AB1[-5].",
|
||||
"power-points-label-description":"Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).",
|
||||
"add-delete-arcane-backgrounds-description":"Add (<span class='sheet-pictos'>+</span>) and Delete (<span class='sheet-pictos'>#</span>) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).",
|
||||
"arcane-background-indicator-description":"Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.",
|
||||
"fixed-copyright-issue":"Fixed the copyright notification issues.",
|
||||
"start-attributes-at-d6-not-d4": "Start Attributes at d6 instead of d4",
|
||||
"fix-rename-climbing-piloting-translations":"Fix translations for Renaming Piloting and Climbing skills.",
|
||||
"fix-attempt-allow-skill-on-by-default":"Attempt to fix skills in Game Settings being all disabled by default (instead of enabled)",
|
||||
"change-linked-attribute-of-any-skill":"Ability to change linked attribute of any skill.",
|
||||
"enable-soak-from-settings":"Can enable/disable Soak button from the game settings.",
|
||||
"easier-disallow-skill-from-setting":"Made it easier to enable/disable a skill in a setting (can click the skill name, not just the checkbox, in config panel)",
|
||||
"effect": "Effect",
|
||||
"activate-talisman": "Activate Talisman",
|
||||
"added-talismans-section": "Added Talismans section (activate in configuration tab)",
|
||||
"added-ability-to-start-attributes-at-d6": "Ability to start Attributes at d6 instead of d4",
|
||||
"fix-skill-dropdown-in-weapons": "Fix Skill drop down in Weapons Section",
|
||||
"fixed-xp-advance-label-issue": "Fix XP/Advance Label issues"
|
||||
"added-talismans-section": "(Re-)Added Talismans section (activate in configuration tab)",
|
||||
"added-ability-to-start-attributes-at-d6": "Ability to start Attributes at d6 instead of d4",
|
||||
"fix-skill-dropdown-in-weapons": "Fix Skill drop down in Weapons Section",
|
||||
"fixed-xp-advance-label-issue": "Fix XP/Advance Label issues"
|
||||
}
|
||||
|
||||
@@ -103,15 +103,15 @@
|
||||
"health": "Santé",
|
||||
"wounds": "Blessures",
|
||||
"max-wounds": "Max Blessures",
|
||||
"reduce-reason": "Atouts/Capacités qui réduisent les pénalités de blessures",
|
||||
"increase-reason": "Handicaps/Capacités qui augmentent les pénalités de blessures",
|
||||
"max-reason": "Atouts/Capacités qui changent la pénalité maximale de blessures",
|
||||
"reduce-reason":"Atouts/Capacités qui réduisent les pénalités de blessures",
|
||||
"increase-reason":"Handicaps/Capacités qui augmentent les pénalités de blessures",
|
||||
"max-reason":"Atouts/Capacités qui changent la pénalité maximale de blessures",
|
||||
"of": "sur",
|
||||
"fatigue": "Fatigue",
|
||||
"max-fatigue": "Max Fatigue level",
|
||||
"reduce-reason-fatigue": "Atouts/Capacités qui réduisent les pénalités de fatigue",
|
||||
"increase-reason-fatigue": "Handicaps/Capacités qui augmentent les pénalités de fatigue",
|
||||
"max-reason-fatigue": "Atouts/Capacités qui changent la pénalité maximale de fatigue",
|
||||
"reduce-reason-fatigue":"Atouts/Capacités qui réduisent les pénalités de fatigue",
|
||||
"increase-reason-fatigue":"Handicaps/Capacités qui augmentent les pénalités de fatigue",
|
||||
"max-reason-fatigue":"Atouts/Capacités qui changent la pénalité maximale de fatigue",
|
||||
"no-nerves-of-steel": "Sans Nerfs d'Acier",
|
||||
"nerves-of-steel": "Nerfs d'Acier",
|
||||
"improved-nerves-of-steel": "Nerfs d'acier améliorés",
|
||||
@@ -682,6 +682,11 @@
|
||||
"sma-u": "(INT)",
|
||||
"spi-u": "(ÂME)",
|
||||
"vig-u": "(VIG)",
|
||||
"(AGL)": "(AGL)",
|
||||
"(SMA)": "(INT)",
|
||||
"(SPI)": "(ÂME)",
|
||||
"(STR)": "(FOR)",
|
||||
"(VIG)": "(VIG)",
|
||||
"fencingstyle": "Fencing Style",
|
||||
"fencing-info": "Fencing School Information",
|
||||
"linked-attribute": "Attribut lié",
|
||||
@@ -745,13 +750,13 @@
|
||||
"total-gear-weight-carried": "Poids total équipement",
|
||||
"powers": "Pouvoirs",
|
||||
"power": "Pouvoir",
|
||||
"ab-section-header": "Intitulé de la section Pouvoirs : ",
|
||||
"ab-power-column-name": "Intitulé de la colonne Nom du Pouvoir : ",
|
||||
"ab-pp": "Abbréviation pour Points de Pouvoir : ",
|
||||
"ab-name": "Arcane : ",
|
||||
"ab-pp-name": "Nom pour Points de Pouvoirs : ",
|
||||
"ab-color-indicator": "Couleur d'arcane : ",
|
||||
"invested": "investis",
|
||||
"ab-section-header":"Intitulé de la section Pouvoirs : ",
|
||||
"ab-power-column-name":"Intitulé de la colonne Nom du Pouvoir : ",
|
||||
"ab-pp":"Abbréviation pour Points de Pouvoir : ",
|
||||
"ab-name":"Arcane : ",
|
||||
"ab-pp-name":"Nom pour Points de Pouvoirs : ",
|
||||
"ab-color-indicator":"Couleur d'arcane : ",
|
||||
"invested":"investis",
|
||||
"power-point-abbr-u": "PP",
|
||||
"power-point-abbr-u-invested": "PP Investis",
|
||||
"power-points": "Points de Pouvoir",
|
||||
@@ -1054,7 +1059,7 @@
|
||||
"rename-skill-athletics": "Renommer : Athlétisme",
|
||||
"rename-skill-battle": "Renommer : Batailles",
|
||||
"rename-skill-boating": "Renommer : Navigation",
|
||||
"rename-skill-climbing": "Rename : Climbing",
|
||||
"rename-skill-climbing": "Renommer : Escalade",
|
||||
"rename-skill-common-knowledge": "Renommer : Culture générale",
|
||||
"rename-skill-driving": "Renommer : Pilotage",
|
||||
"rename-skill-electronics": "Renommer : Électronique",
|
||||
@@ -1072,7 +1077,7 @@
|
||||
"rename-skill-occult": "Renommer : Occultisme",
|
||||
"rename-skill-performance": "Renommer : Représentation",
|
||||
"rename-skill-persuasion": "Renommer : Persuasion",
|
||||
"rename-skill-piloting": "Rename : Piloting",
|
||||
"rename-skill-piloting": "Renommer : Pilotage",
|
||||
"rename-skill-psionics": "Renommer : Psioniques",
|
||||
"rename-skill-repair": "Renommer : Réparation",
|
||||
"rename-skill-research": "Renommer : Recherche",
|
||||
@@ -1090,47 +1095,49 @@
|
||||
"rename-skill-throwing": "Renommer : Lancer",
|
||||
"rename-skill-tracking": "Renommer : Pistage",
|
||||
"rename-skill-weird-science": "Renommer : Science étrange",
|
||||
"use-skill-academics": "Utiliser : Sciences humaines",
|
||||
"use-skill-athletics": "Utiliser : Athlétisme",
|
||||
"use-skill-battle": "Utiliser : Batailles",
|
||||
"use-skill-boating": "Utiliser : Navigation",
|
||||
"use-skill-academics":"Utiliser : Sciences humaines",
|
||||
"use-skill-athletics":"Utiliser : Athlétisme",
|
||||
"use-skill-battle":"Utiliser : Batailles",
|
||||
"use-skill-boating":"Utiliser : Navigation",
|
||||
"use-skill-climbing": "Utiliser : Escalade",
|
||||
"use-skill-common-knowledge": "Utiliser : Culture générale",
|
||||
"use-skill-driving": "Utiliser : Conduite",
|
||||
"use-skill-electronics": "Utiliser : Électronique",
|
||||
"use-skill-faith": "Utiliser : Foi",
|
||||
"use-skill-focus": "Utiliser : Focus",
|
||||
"use-skill-gambling": "Utiliser : Jeu",
|
||||
"use-skill-guts": "Utiliser : Tripes",
|
||||
"use-skill-hacking": "Utiliser : Piratage",
|
||||
"use-skill-healing": "Utiliser : Soins",
|
||||
"use-skill-intimidation": "Utiliser : Intimidation",
|
||||
"use-skill-investigation": "Utiliser : Investigation",
|
||||
"use-skill-native-language": "Utiliser : Langue natale",
|
||||
"use-skill-lockpicking": "Utiliser : Crochetage",
|
||||
"use-skill-notice": "Utiliser : Perception",
|
||||
"use-skill-occult": "Utiliser : Occultisme",
|
||||
"use-skill-performance": "Utiliser : Représentation",
|
||||
"use-skill-persuasion": "Utiliser : Persuasion",
|
||||
"use-skill-piloting": "Utiliser : Pilotage",
|
||||
"use-skill-psionics": "Utiliser : Psioniques",
|
||||
"use-skill-repair": "Utiliser : Réparation",
|
||||
"use-skill-research": "Utiliser : Recherche",
|
||||
"use-skill-riding": "Utiliser : Équitation",
|
||||
"use-skill-ritual": "Utiliser : Rituel",
|
||||
"use-skill-science": "Utiliser : Sciences",
|
||||
"use-skill-shooting": "Utiliser : Tir",
|
||||
"use-skill-spellcasting": "Utiliser : Incantation",
|
||||
"use-skill-stealth": "Utiliser : Discrétion",
|
||||
"use-skill-streetwise": "Utiliser : Réseaux",
|
||||
"use-skill-survival": "Utiliser : Survie",
|
||||
"use-skill-swimming": "Utiliser : Natation",
|
||||
"use-skill-taunt": "Utiliser : Sarcasme",
|
||||
"use-skill-thievery": "Utiliser : Filouterie",
|
||||
"use-skill-throwing": "Utiliser : Lancer",
|
||||
"use-skill-tracking": "Utiliser : Pistage",
|
||||
"use-skill-weird-science": "Utiliser : Science étrange",
|
||||
"skill-allowed-desc": "Cocher pour autoriser l'utilisation de cette compétence dans votre univers.",
|
||||
"use-skill-common-knowledge":"Utiliser : Culture générale",
|
||||
"use-skill-driving":"Utiliser : Conduite",
|
||||
"use-skill-electronics":"Utiliser : Électronique",
|
||||
"use-skill-faith":"Utiliser : Foi",
|
||||
"use-skill-focus":"Utiliser : Focus",
|
||||
"use-skill-gambling":"Utiliser : Jeu",
|
||||
"use-skill-guts":"Utiliser : Tripes",
|
||||
"use-skill-hacking":"Utiliser : Piratage",
|
||||
"use-skill-healing":"Utiliser : Soins",
|
||||
"use-skill-intimidation":"Utiliser : Intimidation",
|
||||
"use-skill-investigation":"Utiliser : Investigation",
|
||||
"use-skill-native-language":"Utiliser : Langue natale",
|
||||
"use-skill-lockpicking":"Utiliser : Crochetage",
|
||||
"use-skill-notice":"Utiliser : Perception",
|
||||
"use-skill-occult":"Utiliser : Occultisme",
|
||||
"use-skill-performance":"Utiliser : Représentation",
|
||||
"use-skill-persuasion":"Utiliser : Persuasion",
|
||||
"use-skill-piloting":"Utiliser : Pilotage",
|
||||
"use-skill-psionics":"Utiliser : Psioniques",
|
||||
"use-skill-repair":"Utiliser : Réparation",
|
||||
"use-skill-research":"Utiliser : Recherche",
|
||||
"use-skill-riding":"Utiliser : Équitation",
|
||||
"use-skill-ritual":"Utiliser : Rituel",
|
||||
"use-skill-science":"Utiliser : Sciences",
|
||||
"use-skill-shooting":"Utiliser : Tir",
|
||||
"use-skill-spellcasting":"Utiliser : Incantation",
|
||||
"use-skill-stealth":"Utiliser : Discrétion",
|
||||
"use-skill-streetwise":"Utiliser : Réseaux",
|
||||
"use-skill-survival":"Utiliser : Survie",
|
||||
"use-skill-swimming":"Utiliser : Natation",
|
||||
"use-skill-taunt":"Utiliser : Sarcasme",
|
||||
"use-skill-thievery":"Utiliser : Filouterie",
|
||||
"use-skill-throwing":"Utiliser : Lancer",
|
||||
"use-skill-tracking":"Utiliser : Pistage",
|
||||
"use-skill-weird-science":"Utiliser : Science étrange",
|
||||
"skill-allowed-desc":"Cocher pour autoriser l'utilisation de cette compétence dans votre univers.",
|
||||
"linked-to-attribute":"Lié à l'attribut :",
|
||||
|
||||
"known-issues": "Bugs connus",
|
||||
"statblock-doesnt-support": "Statblock Output Button doesn't currently output:",
|
||||
"spell-information": "Spell information",
|
||||
@@ -1138,10 +1145,10 @@
|
||||
"talismans-are-missing-from-sheet": "Talismans are missing from the sheet completely",
|
||||
"derived-stats-not-using-sheet-workers": "Derived Stats weren't using Sheet Workers and should have been.",
|
||||
"soak-button-added": "Added a Soak button (based on vigor, allow to set mods dedicated to Soak rolls)",
|
||||
"allow-skills-settings": "Ability to select which skills are available in your setting (and hide them by default in the character sheet).",
|
||||
"missing-translations-with-multiple-ab": "Added translation extensions for the new multiple arcane background sections.",
|
||||
"another-wound-translation-issue-french": "Fixed again issue with Wounds/Fatigue in certain languages (when label too long, like in French).",
|
||||
"fixed-labels-and-i18n-in-health": "In Wounds and Fatigue modifiers section : fixed labels, added tooltips and enabled additionnal translations.",
|
||||
"allow-skills-settings":"Ability to select which skills are available in your setting (and hide them by default in the character sheet).",
|
||||
"missing-translations-with-multiple-ab":"Added translation extensions for the new multiple arcane background sections.",
|
||||
"another-wound-translation-issue-french":"Fixed again issue with Wounds/Fatigue in certain languages (when label too long, like in French).",
|
||||
"fixed-labels-and-i18n-in-health":"In Wounds and Fatigue modifiers section : fixed labels, added tooltips and enabled additionnal translations.",
|
||||
"rename-skills-from-game-settings": "Allow to rename skills directly from game settings page",
|
||||
"wounds-fatigue-wonky-display": "Wounds and Fatigue modifiers display going wonky when translations where too long (e.g. French). Fixed by reducing the font size for all languages.",
|
||||
"allow-translations-academics": "Allowed Academics (derived stat) and Acedemics (SWADE Skill) to have different translations (e.g. French).",
|
||||
@@ -1164,6 +1171,12 @@
|
||||
"arcane-background-indicator-description": "Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.",
|
||||
"fixed-copyright-issue": "Fixed the copyright notification issues.",
|
||||
"start-attributes-at-d6-not-d4": "Attributs par défaut à d6 au lieu de d4",
|
||||
"fix-rename-climbing-piloting-translations":"Fix translations for Renaming Piloting and Climbing skills.",
|
||||
"fix-attempt-allow-skill-on-by-default":"Attempt to fix skills in Game Settings being all disabled by default (instead of enabled)",
|
||||
"change-linked-attribute-of-any-skill":"Ability to change linked attribute of any skill.",
|
||||
"enable-soak-from-settings":"Can enable/disable Soak button from the game settings.",
|
||||
"easier-disallow-skill-from-setting":"Made it easier to enable/disable a skill in a setting (can click the skill name, not just the checkbox, in config panel)",
|
||||
"fix-show-modifier-not-working-at-start":"Fix Show Modifiers option not working (until you unset and set it again) despite being on by default.",
|
||||
"effect": "Effet",
|
||||
"activate-talisman": "Activer Talisman",
|
||||
"added-talismans-section": "(Re-)Added Talismans section (activate in configuration tab)",
|
||||
|
||||
@@ -51,11 +51,11 @@
|
||||
"armor": "Armor",
|
||||
"current": "Current",
|
||||
"academics-stat": "Academics",
|
||||
"academics": "Academics:",
|
||||
"academics": "Academics",
|
||||
"pace": "Pace",
|
||||
"run": "Run",
|
||||
"runs": "runs for",
|
||||
"inches": "inches",
|
||||
"inches":"inches",
|
||||
"parry": "Parry",
|
||||
"sanity": "Sanity",
|
||||
"charisma": "Charisma",
|
||||
@@ -84,9 +84,9 @@
|
||||
"senior": "Senior",
|
||||
"grad-student": "Grad Student",
|
||||
"occupation": "Occupation",
|
||||
"bronze-agols": "Bronze Agols",
|
||||
"bronze-agols": "Agols",
|
||||
"smerduks": "Smerduks",
|
||||
"gold-rilks": "Gold Rilks",
|
||||
"gold-rilks": "Rilks",
|
||||
"ships-name": "Ship's Name",
|
||||
"engrams": "Engrams",
|
||||
"engram": "Engram",
|
||||
@@ -99,19 +99,19 @@
|
||||
"spirit": "Spirit",
|
||||
"strength": "Strength",
|
||||
"vigor": "Vigor",
|
||||
"animal-intelligence": "Animal intelligence",
|
||||
"animal-intelligence":"Animal intelligence",
|
||||
"health": "Health",
|
||||
"wounds": "Wounds",
|
||||
"max-wounds": "Max Wounds",
|
||||
"reduce-reason": "Edges/Abilities that reduce Wound Mods",
|
||||
"increase-reason": "Hindrances/Abilities that increase Wound Mods",
|
||||
"max-reason": "Edges/Abilities that change the maximum of Wound Mods",
|
||||
"reduce-reason":"Edges/Abilities that reduce Wound Mods",
|
||||
"increase-reason":"Hindrances/Abilities that increase Wound Mods",
|
||||
"max-reason":"Edges/Abilities that change the maximum of Wound Mods",
|
||||
"of": "of",
|
||||
"fatigue": "Fatigue",
|
||||
"max-fatigue": "Max Fatigue level",
|
||||
"reduce-reason-fatigue": "Edges/Abilities that reduce Fatigue Mods",
|
||||
"increase-reason-fatigue": "Hindrances/Abilities that increase Fatigue Mods",
|
||||
"max-reason-fatigue": "Edges/Abilities that change the maximum of Fatigue Mods",
|
||||
"reduce-reason-fatigue":"Edges/Abilities that reduce Fatigue Mods",
|
||||
"increase-reason-fatigue":"Hindrances/Abilities that increase Fatigue Mods",
|
||||
"max-reason-fatigue":"Edges/Abilities that change the maximum of Fatigue Mods",
|
||||
"no-nerves-of-steel": "No Nerves of Steel",
|
||||
"nerves-of-steel": "Nerves of Steel",
|
||||
"improved-nerves-of-steel": "Improved Nerves of Steel",
|
||||
@@ -119,7 +119,7 @@
|
||||
"miscellaneous": "Miscellaneous",
|
||||
"unshake-roll-modifier": "Unshake Roll Modifier",
|
||||
"trait-test-modifier": "Trait Test Modifier",
|
||||
"modifiers": "modifiers",
|
||||
"modifiers":"modifiers",
|
||||
"trait": "Trait",
|
||||
"damage": "Damage",
|
||||
"damage-modifier": "Damage Modifier",
|
||||
@@ -161,33 +161,33 @@
|
||||
"fencing-styles-n-schools": "Fencing Styles & Schools",
|
||||
"ag": "Ag: ",
|
||||
"show-all": "All",
|
||||
"show-boating": "Show Boating",
|
||||
"show-climbing": "Show Climbing",
|
||||
"show-driving": "Show Driving",
|
||||
"show-faith": "Show Faith",
|
||||
"show-gambling": "Show Gambling",
|
||||
"show-guts": "Show Guts",
|
||||
"show-healing": "Show Healing",
|
||||
"show-intimidation": "Show Intimidation",
|
||||
"show-investigation": "Show Investigation",
|
||||
"show-lockpicking": "Show Lockpicking",
|
||||
"show-notice": "Show Notice",
|
||||
"show-persuasion": "Show Persuasion",
|
||||
"show-piloting": "Show Piloting",
|
||||
"show-psionics": "Show Psionics",
|
||||
"show-repair": "Show Repair",
|
||||
"show-riding": "Show Riding",
|
||||
"show-ritual": "Show Ritual",
|
||||
"show-shooting": "Show Shooting",
|
||||
"show-spellcasting": "Show Spellcasting",
|
||||
"show-stealth": "Show Stealth",
|
||||
"show-streetwise": "Show Streetwise",
|
||||
"show-survival": "Show Survival",
|
||||
"show-swimming": "Show Swimming",
|
||||
"show-taunt": "Show Taunt",
|
||||
"show-throwing": "Show Throwing",
|
||||
"show-tracking": "Show Tracking",
|
||||
"show-weird-science": "Show Weird Science",
|
||||
"show-boating": "Boating",
|
||||
"show-climbing": "Climbing",
|
||||
"show-driving": "Driving",
|
||||
"show-faith": "Faith",
|
||||
"show-gambling": "Gambling",
|
||||
"show-guts": "Guts",
|
||||
"show-healing": "Healing",
|
||||
"show-intimidation": "Intimidation",
|
||||
"show-investigation": "Investigation",
|
||||
"show-lockpicking": "Lockpicking",
|
||||
"show-notice": "Notice",
|
||||
"show-persuasion": "Persuasion",
|
||||
"show-piloting": "Piloting",
|
||||
"show-psionics": "Psionics",
|
||||
"show-repair": "Repair",
|
||||
"show-riding": "Riding",
|
||||
"show-ritual": "Ritual",
|
||||
"show-shooting": "Shooting",
|
||||
"show-spellcasting": "Spellcasting",
|
||||
"show-stealth": "Stealth",
|
||||
"show-streetwise": "Streetwise",
|
||||
"show-survival": "Survival",
|
||||
"show-swimming": "Swimming",
|
||||
"show-taunt": "Taunt",
|
||||
"show-throwing": "Throwing",
|
||||
"show-tracking": "Tracking",
|
||||
"show-weird-science": "Weird Science",
|
||||
"knowledge-other": "Knowledge/Other",
|
||||
"fighting": "Fighting",
|
||||
"specialization": "Specialization",
|
||||
@@ -303,7 +303,7 @@
|
||||
"flight": "Flight",
|
||||
"swim": "Swim",
|
||||
"ranged-armaments": "Ranged Armaments",
|
||||
"str-u": "STR",
|
||||
"str-u": "(STR)",
|
||||
"note-template-formula-increment": "the <span> _$0_ </span> represents the first added skill. For each subsequent skill added, increment the number.",
|
||||
"miscellaneous-information-related-to-the-vehicle": "Miscellaneous information related to the vehicle.",
|
||||
"robots-armor": "Robot Armor",
|
||||
@@ -340,7 +340,7 @@
|
||||
"party-bag": "Party Bag",
|
||||
"advancements-taken": "Advancements Taken",
|
||||
"advancement": "Advancement",
|
||||
"advance": "Advance",
|
||||
"advance":"Advance",
|
||||
"roll-results": "Roll Results",
|
||||
"modifiers-applied": "Modifiers Applied",
|
||||
"situational": "Situational",
|
||||
@@ -357,7 +357,7 @@
|
||||
"api-fields": "API Fields",
|
||||
"dealinit-api-script": "DealInit API Script",
|
||||
"api-initiative-edge": "API: Initiative Edges",
|
||||
"configuration-u": "CONIGURATION",
|
||||
"configuration-u": "CONFIGURATION",
|
||||
"edges-hindrances": "Edges/Hindrances",
|
||||
"dealinit-use": "Initiative Edges must be stored in a comma separated list in an Attribute named InitEdges. (e.g. Qu,LH)",
|
||||
"dealinit-shorthand": "The Edge shorthand is as follows",
|
||||
@@ -682,6 +682,11 @@
|
||||
"sma-u": "(SMA)",
|
||||
"spi-u": "(SPI)",
|
||||
"vig-u": "(VIG)",
|
||||
"(AGL)": "(AGL)",
|
||||
"(SMA)": "(SMA)",
|
||||
"(SPI)": "(SPI)",
|
||||
"(STR)": "(STR)",
|
||||
"(VIG)": "(VIG)",
|
||||
"fencingstyle": "Fencing Style",
|
||||
"fencing-info": "Fencing School Information",
|
||||
"linked-attribute": "Linked Attribute",
|
||||
@@ -693,7 +698,7 @@
|
||||
"advancements": "Advancements",
|
||||
"shaken": "Shaken",
|
||||
"incapacitated-abbr": "Inc",
|
||||
"incapacitated": "Incapacitated",
|
||||
"incapacitated":"Incapacitated",
|
||||
"iron-tiks": "Tiks",
|
||||
"silver-smerduks": "Smerduks",
|
||||
"money": "Money",
|
||||
@@ -745,13 +750,13 @@
|
||||
"total-gear-weight-carried": "Total Gear Weight Carried",
|
||||
"powers": "Powers",
|
||||
"power": "Power",
|
||||
"ab-section-header": "Section Header: ",
|
||||
"ab-power-column-name": "Column Header: ",
|
||||
"ab-pp": "Power Points Abbreviation: ",
|
||||
"ab-name": "Arcane Background: ",
|
||||
"ab-pp-name": "Power Points Label: ",
|
||||
"ab-color-indicator": "Arcane Background Indicator: ",
|
||||
"invested": "invested",
|
||||
"ab-section-header":"Section Header: ",
|
||||
"ab-power-column-name":"Column Header: ",
|
||||
"ab-pp":"Power Points Abbreviation: ",
|
||||
"ab-name":"Arcane Background: ",
|
||||
"ab-pp-name":"Power Points Label: ",
|
||||
"ab-color-indicator":"Arcane Background Indicator: ",
|
||||
"invested":"invested",
|
||||
"power-point-abbr-u": "PP",
|
||||
"power-point-abbr-u-invested": "PP Invested",
|
||||
"power-points": "Power Points",
|
||||
@@ -775,7 +780,7 @@
|
||||
"show-load-and-encumbrance": "Show Load and Encumbrance",
|
||||
"miscellaneous-abbr-trait-modifier-plural-singular": "Misc. Trait Modifier(s)",
|
||||
"miscellaneous-abbr-damage-modifier-plural-singular": "Misc. Damage Modifier(s)",
|
||||
"physical-appearance-personal-history": "Phyisical Appearance + Personal History",
|
||||
"physical-appearance-personal-history": "Physical Appearance + Personal History",
|
||||
"physical-appearance-personal-history-parahuman-origin": "Physical Appearance + Personal History + Origins of Parahuman Abilities",
|
||||
"show-background-description": "Show Background and Description",
|
||||
"show-party-bag": "Show Party Bag",
|
||||
@@ -850,7 +855,7 @@
|
||||
"background-explanation": "Select a more theme appropriate background for your character sheet.",
|
||||
"select-a-different-logo": "Select a different logo",
|
||||
"hide-sections-explanation": "Hide different sections and tabs (e.g. Powers and Vehicles)",
|
||||
"configure-modifiers-explanation": "onfigure modifiers; the sheet can prompt for roll modifiers and you can choose to have them display in the roll template when rolls are made",
|
||||
"configure-modifiers-explanation": "configure modifiers; the sheet can prompt for roll modifiers and you can choose to have them display in the roll template when rolls are made",
|
||||
"configure-api-settings": "Configure API settings",
|
||||
"etcetera-abbr": "Etc.",
|
||||
"dont-use-power-points": "Don't use Power Points",
|
||||
@@ -868,8 +873,8 @@
|
||||
"unshake-desc5": "can now act",
|
||||
"unshake-desc6": "fails",
|
||||
"show-unshake-button": "Show Unshake Button",
|
||||
"soak": "Soak",
|
||||
"show-soak-button": "Show Soak Button",
|
||||
"soak":"Soak",
|
||||
"show-soak-button": "Show Soak Button",
|
||||
"item": "Item",
|
||||
"trappings": "Trappings",
|
||||
"plus-the-next": "Plus the next",
|
||||
@@ -927,8 +932,8 @@
|
||||
"maincv-p21-v1": "<b>NOTE</b>: If any weapon is configured for Auto-fire before you change the configuration for how auto-fire is handled, those weapons will not be automatically updated to use the new configuration…you will need to change the ROF and then change it back to get the new configuration",
|
||||
"maincv-p22-v1": "<b>Pro Tip</b>: You can set the ROF to 2 for a melee weapon and use this option for things like Frenzy.",
|
||||
"use-wealth-modifier-field": "Use the Wealth Modifier Field",
|
||||
"change-skill-names": "Change Skill Names",
|
||||
"change-skills-explained": "Tick the skills allowed in your setting, and adapt their name if need be. Skills unticked will be hidden from the Character skill selection section. If the skill was already shown on the Character skill list, it will remain shown. Fightning can't be removed, it is mandatory (used for Parry). However you can still rename it.",
|
||||
"change-skill-names": "Skill available in your Setting",
|
||||
"change-skills-explained": "Tick the skills allowed in your setting, and adapt their name if need be. Skills unticked will be hidden from the Character skill selection section. If the skill was already shown on the Character skill list, it will remain shown. Fightning can't be removed, it is mandatory (used for Parry). However you can still rename it.",
|
||||
"skills-can-be-named-anything": "Skills can be named anything you like.",
|
||||
"changes-reflected-in-all-areas": "Changes to skill names will be reflected in all areas of the character sheet",
|
||||
"internationalization-expansion": "Various items were missing or had malformed data-i18n tags.",
|
||||
@@ -949,6 +954,7 @@
|
||||
"use-threat-rating": "Use Threat Rating",
|
||||
"hide-powers-desc": "Hide the Arcanum tab on the Character Sheet. This will hide not only Spells/Powers, but Talismans.",
|
||||
"unshake-button-desc": "Show the Unshake Button. This will appear on the main character sheet tab uner the Health section.",
|
||||
"soak-button-desc": "Show the Soak Button. This will appear on the main character sheet tab uner the Health section.",
|
||||
"wild-card-icon-desc": "Select the Wild Card icon to be used in the Stat Block output.",
|
||||
"no-power-points-desc": "Check this box to not use Power Points with the Arcane Backgrounds.",
|
||||
"variable-bonus-damage-desc": "Selecting the Variable Bonus Damage (Raised Based) will prompt for the Bonus Damage Die Type. This is mostly useful for Damage only rolls. The other allows you to set a variable bonus type that is static and will always be rolled regardless of number of Raises; this is useful for Edges and Hindrances that have this type of effect.",
|
||||
@@ -1049,125 +1055,132 @@
|
||||
"statblock-output-button": "Statblock Output button",
|
||||
"gritty-damage-description": "Check this box to have a Gritty Damage Button show on the Damage roll template output. This would require you to create an Injury Table rollable table to be referenced by the button.",
|
||||
"injury-table-description": "If you're using the Gritty Damage rule, provide the Injury Table Rollable Table name to be used by the button.",
|
||||
"rename-skill-fighting": "Rename : Fighting",
|
||||
"rename-skill-academics": "Rename : Academics",
|
||||
"rename-skill-athletics": "Rename : Athletics",
|
||||
"rename-skill-battle": "Rename : Battle",
|
||||
"rename-skill-boating": "Rename : Boating",
|
||||
"rename-skill-climbing": "Rename : Climbing",
|
||||
"rename-skill-common-knowledge": "Rename : Common Knowledge",
|
||||
"rename-skill-driving": "Rename : Driving",
|
||||
"rename-skill-electronics": "Rename : Electronics",
|
||||
"rename-skill-faith": "Rename : Faith",
|
||||
"rename-skill-focus": "Rename : Focus",
|
||||
"rename-skill-gambling": "Rename : Gambling",
|
||||
"rename-skill-guts": "Rename : Guts",
|
||||
"rename-skill-hacking": "Rename : Hacking",
|
||||
"rename-skill-healing": "Rename : Healing",
|
||||
"rename-skill-intimidation": "Rename : Intimidation",
|
||||
"rename-skill-investigation": "Rename : Investigation",
|
||||
"rename-skill-native-language": "Rename : Native Language",
|
||||
"rename-skill-lockpicking": "Rename : Lockpicking",
|
||||
"rename-skill-notice": "Rename : Notice",
|
||||
"rename-skill-occult": "Rename : Occult",
|
||||
"rename-skill-performance": "Rename : Performance",
|
||||
"rename-skill-persuasion": "Rename : Persuasion",
|
||||
"rename-skill-piloting": "Rename : Piloting",
|
||||
"rename-skill-psionics": "Rename : Psionics",
|
||||
"rename-skill-repair": "Rename : Repair",
|
||||
"rename-skill-research": "Rename : Research",
|
||||
"rename-skill-riding": "Rename : Riding",
|
||||
"rename-skill-ritual": "Rename : Ritual",
|
||||
"rename-skill-science": "Rename : Science",
|
||||
"rename-skill-shooting": "Rename : Shooting",
|
||||
"rename-skill-spellcasting": "Rename : Spellcasting",
|
||||
"rename-skill-stealth": "Rename : Stealth",
|
||||
"rename-skill-streetwise": "Rename : Streetwise",
|
||||
"rename-skill-survival": "Rename : Survival",
|
||||
"rename-skill-swimming": "Rename : Swimming",
|
||||
"rename-skill-taunt": "Rename : Taunt",
|
||||
"rename-skill-thievery": "Rename : Thievery",
|
||||
"rename-skill-throwing": "Rename : Throwing",
|
||||
"rename-skill-tracking": "Rename : Tracking",
|
||||
"rename-skill-weird-science": "Rename : Weird Science",
|
||||
"use-skill-academics": "Allow : Academics",
|
||||
"use-skill-athletics": "Allow : Athletics",
|
||||
"use-skill-battle": "Allow : Battle",
|
||||
"use-skill-boating": "Allow : Boating",
|
||||
"use-skill-climbing": "Allow : Climbing",
|
||||
"use-skill-common-knowledge": "Allow : Common Knowledge",
|
||||
"use-skill-driving": "Allow : Driving",
|
||||
"use-skill-electronics": "Allow : Electronics",
|
||||
"use-skill-faith": "Allow : Faith",
|
||||
"use-skill-focus": "Allow : Focus",
|
||||
"use-skill-gambling": "Allow : Gambling",
|
||||
"use-skill-guts": "Allow : Guts",
|
||||
"use-skill-hacking": "Allow : Hacking",
|
||||
"use-skill-healing": "Allow : Healing",
|
||||
"use-skill-intimidation": "Allow : Intimidation",
|
||||
"use-skill-investigation": "Allow : Investigation",
|
||||
"use-skill-native-language": "Allow : Native Language",
|
||||
"use-skill-lockpicking": "Allow : Lockpicking",
|
||||
"use-skill-notice": "Allow : Notice",
|
||||
"use-skill-occult": "Allow : Occult",
|
||||
"use-skill-performance": "Allow : Performance",
|
||||
"use-skill-persuasion": "Allow : Persuasion",
|
||||
"use-skill-piloting": "Allow : Piloting",
|
||||
"use-skill-psionics": "Allow : Psionics",
|
||||
"use-skill-repair": "Allow : Repair",
|
||||
"use-skill-research": "Allow : Research",
|
||||
"use-skill-riding": "Allow : Riding",
|
||||
"use-skill-ritual": "Allow : Ritual",
|
||||
"use-skill-science": "Allow : Science",
|
||||
"use-skill-shooting": "Allow : Shooting",
|
||||
"use-skill-spellcasting": "Allow : Spellcasting",
|
||||
"use-skill-stealth": "Allow : Stealth",
|
||||
"use-skill-streetwise": "Allow : Streetwise",
|
||||
"use-skill-survival": "Allow : Survival",
|
||||
"use-skill-swimming": "Allow : Swimming",
|
||||
"use-skill-taunt": "Allow : Taunt",
|
||||
"use-skill-thievery": "Allow : Thievery",
|
||||
"use-skill-throwing": "Allow : Throwing",
|
||||
"use-skill-tracking": "Allow : Tracking",
|
||||
"use-skill-weird-science": "Allow : Weird Science",
|
||||
"skill-allowed-desc": "Whether this skill is allowed in your setting.",
|
||||
"rename-skill-fighting":"Rename : Fighting",
|
||||
"rename-skill-academics":"Rename : Academics",
|
||||
"rename-skill-athletics":"Rename : Athletics",
|
||||
"rename-skill-battle":"Rename : Battle",
|
||||
"rename-skill-boating":"Rename : Boating",
|
||||
"rename-skill-climbing": "Rename : Climbing",
|
||||
"rename-skill-common-knowledge":"Rename : Common Knowledge",
|
||||
"rename-skill-driving":"Rename : Driving",
|
||||
"rename-skill-electronics":"Rename : Electronics",
|
||||
"rename-skill-faith":"Rename : Faith",
|
||||
"rename-skill-focus":"Rename : Focus",
|
||||
"rename-skill-gambling":"Rename : Gambling",
|
||||
"rename-skill-guts":"Rename : Guts",
|
||||
"rename-skill-hacking":"Rename : Hacking",
|
||||
"rename-skill-healing":"Rename : Healing",
|
||||
"rename-skill-intimidation":"Rename : Intimidation",
|
||||
"rename-skill-investigation":"Rename : Investigation",
|
||||
"rename-skill-native-language":"Rename : Native Language",
|
||||
"rename-skill-lockpicking":"Rename : Lockpicking",
|
||||
"rename-skill-notice":"Rename : Notice",
|
||||
"rename-skill-occult":"Rename : Occult",
|
||||
"rename-skill-performance":"Rename : Performance",
|
||||
"rename-skill-persuasion":"Rename : Persuasion",
|
||||
"rename-skill-piloting":"Rename : Piloting",
|
||||
"rename-skill-psionics":"Rename : Psionics",
|
||||
"rename-skill-repair":"Rename : Repair",
|
||||
"rename-skill-research":"Rename : Research",
|
||||
"rename-skill-riding":"Rename : Riding",
|
||||
"rename-skill-ritual":"Rename : Ritual",
|
||||
"rename-skill-science":"Rename : Science",
|
||||
"rename-skill-shooting":"Rename : Shooting",
|
||||
"rename-skill-spellcasting":"Rename : Spellcasting",
|
||||
"rename-skill-stealth":"Rename : Stealth",
|
||||
"rename-skill-streetwise":"Rename : Streetwise",
|
||||
"rename-skill-survival":"Rename : Survival",
|
||||
"rename-skill-swimming":"Rename : Swimming",
|
||||
"rename-skill-taunt":"Rename : Taunt",
|
||||
"rename-skill-thievery":"Rename : Thievery",
|
||||
"rename-skill-throwing":"Rename : Throwing",
|
||||
"rename-skill-tracking":"Rename : Tracking",
|
||||
"rename-skill-weird-science":"Rename : Weird Science",
|
||||
|
||||
"use-skill-academics":"Allow : Academics",
|
||||
"use-skill-athletics":"Allow : Athletics",
|
||||
"use-skill-battle":"Allow : Battle",
|
||||
"use-skill-boating":"Allow : Boating",
|
||||
"use-skill-climbing": "Allow : Climbing",
|
||||
"use-skill-common-knowledge":"Allow : Common Knowledge",
|
||||
"use-skill-driving":"Allow : Driving",
|
||||
"use-skill-electronics":"Allow : Electronics",
|
||||
"use-skill-faith":"Allow : Faith",
|
||||
"use-skill-focus":"Allow : Focus",
|
||||
"use-skill-gambling":"Allow : Gambling",
|
||||
"use-skill-guts":"Allow : Guts",
|
||||
"use-skill-hacking":"Allow : Hacking",
|
||||
"use-skill-healing":"Allow : Healing",
|
||||
"use-skill-intimidation":"Allow : Intimidation",
|
||||
"use-skill-investigation":"Allow : Investigation",
|
||||
"use-skill-native-language":"Allow : Native Language",
|
||||
"use-skill-lockpicking":"Allow : Lockpicking",
|
||||
"use-skill-notice":"Allow : Notice",
|
||||
"use-skill-occult":"Allow : Occult",
|
||||
"use-skill-performance":"Allow : Performance",
|
||||
"use-skill-persuasion":"Allow : Persuasion",
|
||||
"use-skill-piloting":"Allow : Piloting",
|
||||
"use-skill-psionics":"Allow : Psionics",
|
||||
"use-skill-repair":"Allow : Repair",
|
||||
"use-skill-research":"Allow : Research",
|
||||
"use-skill-riding":"Allow : Riding",
|
||||
"use-skill-ritual":"Allow : Ritual",
|
||||
"use-skill-science":"Allow : Science",
|
||||
"use-skill-shooting":"Allow : Shooting",
|
||||
"use-skill-spellcasting":"Allow : Spellcasting",
|
||||
"use-skill-stealth":"Allow : Stealth",
|
||||
"use-skill-streetwise":"Allow : Streetwise",
|
||||
"use-skill-survival":"Allow : Survival",
|
||||
"use-skill-swimming":"Allow : Swimming",
|
||||
"use-skill-taunt":"Allow : Taunt",
|
||||
"use-skill-thievery":"Allow : Thievery",
|
||||
"use-skill-throwing":"Allow : Throwing",
|
||||
"use-skill-tracking":"Allow : Tracking",
|
||||
"use-skill-weird-science":"Allow : Weird Science",
|
||||
"skill-allowed-desc":"Whether this skill is allowed in your setting.",
|
||||
|
||||
"known-issues": "Known Issues",
|
||||
"statblock-doesnt-support": "Statblock Output Button doesn't currently output:",
|
||||
"spell-information": "Spell information",
|
||||
"cybernetics-slash-augmentations": "Cybernetics/Augmentations",
|
||||
"talismans-are-missing-from-sheet": "Talismans are missing from the sheet completely",
|
||||
"derived-stats-not-using-sheet-workers": "Derived Stats weren't using Sheet Workers and should have been.",
|
||||
"soak-button-added": "Added a Soak button (based on vigor, allow to set mods dedicated to Soak rolls)",
|
||||
"allow-skills-settings": "Ability to select which skills are available in your setting (and hide them by default in the character sheet).",
|
||||
"missing-translations-with-multiple-ab": "Added translation extensions for the new multiple arcane background sections.",
|
||||
"another-wound-translation-issue-french": "Fixed again issue with Wounds/Fatigue in certain languages (when label too long, like in French).",
|
||||
"fixed-labels-and-i18n-in-health": "In Wounds and Fatigue modifiers section : fixed labels, added tooltips and enabled additionnal translations.",
|
||||
"rename-skills-from-game-settings": "Allow to rename skills directly from game settings page",
|
||||
"wounds-fatigue-wonky-display": "Wounds and Fatigue modifiers display going wonky when translations where too long (e.g. French). Fixed by reducing the font size for all languages.",
|
||||
"allow-translations-academics": "Allowed Academics (derived stat) and Acedemics (SWADE Skill) to have different translations (e.g. French).",
|
||||
"unshake-template-not-working-when-skill-equal-joker": "Unshake roll would not display failure when Skill roll and Wild die were equal.",
|
||||
"missing-translations-default-sheet-settings-rename-piloting-climbing": "Default sheet settings : missing translations entries for 'rename piloting' and 'rename climbing' settings options.",
|
||||
"renaming-skills-default-sheet-settings-not-working": "Default sheet settings : Renaming skills on the Game Setting page would not transfer in game on character sheets.",
|
||||
"added-animal-smarts": "Ability to flag Smarts as \"Animal Intelligence\", which then appears as (A) in character sheet and statblocks.",
|
||||
"statblocks-rolling-smarts-spirit-would-fail": "StatBlocks : rolling for Smarts or Spirit from StatBlocks would fail.",
|
||||
"soak-button-added": "Added a Soak button (based on vigor, allow to set mods dedicated to Soak rolls)",
|
||||
"allow-skills-settings":"Ability to select which skills are available in your setting (and hide them by default in the character sheet).",
|
||||
"missing-translations-with-multiple-ab":"Added translation extensions for the new multiple arcane background sections.",
|
||||
"another-wound-translation-issue-french":"Fixed again issue with Wounds/Fatigue in certain languages (when label too long, like in French).",
|
||||
"fixed-labels-and-i18n-in-health":"In Wounds and Fatigue modifiers section : fixed labels, added tooltips and enabled additionnal translations.",
|
||||
"rename-skills-from-game-settings":"Allow to rename skills directly from game settings page",
|
||||
"wounds-fatigue-wonky-display":"Wounds and Fatigue modifiers display going wonky when translations where too long (e.g. French). Fixed by reducing the font size for all languages.",
|
||||
"allow-translations-academics":"Allowed Academics (derived stat) and Acedemics (SWADE Skill) to have different translations (e.g. French).",
|
||||
"unshake-template-not-working-when-skill-equal-joker":"Unshake roll would not display failure when Skill roll and Wild die were equal." ,
|
||||
"missing-translations-default-sheet-settings-rename-piloting-climbing":"Default sheet settings : missing translations entries for 'rename piloting' and 'rename climbing' settings options.",
|
||||
"renaming-skills-default-sheet-settings-not-working":"Default sheet settings : Renaming skills on the Game Setting page would not transfer in game on character sheets.",
|
||||
"added-animal-smarts":"Ability to flag Smarts as \"Animal Intelligence\", which then appears as (A) in character sheet and statblocks.",
|
||||
"statblocks-rolling-smarts-spirit-would-fail":"StatBlocks : rolling for Smarts or Spirit from StatBlocks would fail.",
|
||||
"fixed-encumbrance-for-strength-over-d12": "Fixed SWADE Encumbrance rules support when Strength is d12+x. Each x will add an additional 20 to the loadlimit.",
|
||||
"spells-now-part-of-statblock": "Spells are now part of the Statblock output",
|
||||
"support-for-multiple-arcane-backgrounds": "Support for multiple Arcane Backgrounds; a character can have up to five (5) different ABs, each with its own power point pool. See the documentation section for more details.",
|
||||
"powerlist-macro-support": "As part of the statblock update to include powers, there are six (6) new fields for macro support. @{charpowers} will output the information how it's used in the statblock. @{ab1powerlist} will output a comma separated values list of powers, for the first Arcane Background, using the ability command button format (e.g. [power name](~powerbutton)). The other five fields are: @{ab2powerlist}, @{ab3powerlist}, @{ab4powerlist}, @{ab5powerlist} (each one corresponding to the relevant Arcane Background).",
|
||||
"maincv-p23-v1": "The sheet now supports multiple arcane backgrounds (up to five). To configure multiple arcane backgrounds, click the hammer and wrench icon (<span class='sheet-pictos'>x</span>). This will reveal the Powers Configuration window. Here you can modify:",
|
||||
"section-header-description": "The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps \"Spells\" is sufficient; if there are multiple arcane backgrounds, perhaps \"Powers\" makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
|
||||
"column-header-description": "The Column Header: this changes the header for the column with the power name. Because there is only one column for the header name, this will be used for all arcane background powers, so if there are multiple arcane backgrounds for the charcter, something generic would be more appropriate.",
|
||||
"power-points-abbreviation-description": "The Power Point Header: this changes the abbreviation used for Power Points in the column header section. Like the Column Header setting this is for all powers and is used as a column header. There is a character limit for the abbreviation, just so the column view doesn't get messed up.",
|
||||
"arcane-background-name-description": "Arcane Background: you can now name each of your different Arcane Backgrounds. The default is AB1[-5].",
|
||||
"power-points-label-description": "Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).",
|
||||
"add-delete-arcane-backgrounds-description": "Add (<span class='sheet-pictos'>+</span>) and Delete (<span class='sheet-pictos'>#</span>) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).",
|
||||
"arcane-background-indicator-description": "Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.",
|
||||
"fixed-copyright-issue": "Fixed the copyright notification issues.",
|
||||
"spells-now-part-of-statblock":"Spells are now part of the Statblock output",
|
||||
"support-for-multiple-arcane-backgrounds":"Support for multiple Arcane Backgrounds; a character can have up to five (5) different ABs, each with its own power point pool. See the documentation section for more details.",
|
||||
"powerlist-macro-support":"As part of the statblock update to include powers, there are six (6) new fields for macro support. @{charpowers} will output the information how it's used in the statblock. @{ab1powerlist} will output a comma separated values list of powers, for the first Arcane Background, using the ability command button format (e.g. [power name](~powerbutton)). The other five fields are: @{ab2powerlist}, @{ab3powerlist}, @{ab4powerlist}, @{ab5powerlist} (each one corresponding to the relevant Arcane Background).",
|
||||
"maincv-p23-v1":"The sheet now supports multiple arcane backgrounds (up to five). To configure multiple arcane backgrounds, click the hammer and wrench icon (<span class='sheet-pictos'>x</span>). This will reveal the Powers Configuration window. Here you can modify:",
|
||||
"section-header-description":"The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps \"Spells\" is sufficient; if there are multiple arcane backgrounds, perhaps \"Powers\" makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
|
||||
"column-header-description":"The Column Header: this changes the header for the column with the power name. Because there is only one column for the header name, this will be used for all arcane background powers, so if there are multiple arcane backgrounds for the charcter, something generic would be more appropriate.",
|
||||
"power-points-abbreviation-description":"The Power Point Header: this changes the abbreviation used for Power Points in the column header section. Like the Column Header setting this is for all powers and is used as a column header. There is a character limit for the abbreviation, just so the column view doesn't get messed up.",
|
||||
"arcane-background-name-description":"Arcane Background: you can now name each of your different Arcane Backgrounds. The default is AB1[-5].",
|
||||
"power-points-label-description":"Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).",
|
||||
"add-delete-arcane-backgrounds-description":"Add (<span class='sheet-pictos'>+</span>) and Delete (<span class='sheet-pictos'>#</span>) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).",
|
||||
"arcane-background-indicator-description":"Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.",
|
||||
"fixed-copyright-issue":"Fixed the copyright notification issues.",
|
||||
"start-attributes-at-d6-not-d4": "Start Attributes at d6 instead of d4",
|
||||
"fix-rename-climbing-piloting-translations":"Fix translations for Renaming Piloting and Climbing skills.",
|
||||
"fix-attempt-allow-skill-on-by-default":"Attempt to fix skills in Game Settings being all disabled by default (instead of enabled)",
|
||||
"change-linked-attribute-of-any-skill":"Ability to change linked attribute of any skill.",
|
||||
"enable-soak-from-settings":"Can enable/disable Soak button from the game settings.",
|
||||
"easier-disallow-skill-from-setting":"Made it easier to enable/disable a skill in a setting (can click the skill name, not just the checkbox, in config panel)",
|
||||
"effect": "Effect",
|
||||
"activate-talisman": "Activate Talisman",
|
||||
"added-talismans-section": "Added Talismans section (activate in configuration tab)",
|
||||
"added-ability-to-start-attributes-at-d6": "Ability to start Attributes at d6 instead of d4",
|
||||
"fix-skill-dropdown-in-weapons": "Fix Skill drop down in Weapons Section",
|
||||
"fixed-xp-advance-label-issue": "Fix XP/Advance Label issues"
|
||||
"added-talismans-section": "(Re-)Added Talismans section (activate in configuration tab)",
|
||||
"added-ability-to-start-attributes-at-d6": "Ability to start Attributes at d6 instead of d4",
|
||||
"fix-skill-dropdown-in-weapons": "Fix Skill drop down in Weapons Section",
|
||||
"fixed-xp-advance-label-issue": "Fix XP/Advance Label issues"
|
||||
}
|
||||
|
||||
@@ -51,11 +51,11 @@
|
||||
"armor": "Armor",
|
||||
"current": "Current",
|
||||
"academics-stat": "Academics",
|
||||
"academics": "Academics:",
|
||||
"academics": "Academics",
|
||||
"pace": "Pace",
|
||||
"run": "Run",
|
||||
"runs": "runs for",
|
||||
"inches": "inches",
|
||||
"inches":"inches",
|
||||
"parry": "Parry",
|
||||
"sanity": "Sanity",
|
||||
"charisma": "Charisma",
|
||||
@@ -84,9 +84,9 @@
|
||||
"senior": "Senior",
|
||||
"grad-student": "Grad Student",
|
||||
"occupation": "Occupation",
|
||||
"bronze-agols": "Bronze Agols",
|
||||
"bronze-agols": "Agols",
|
||||
"smerduks": "Smerduks",
|
||||
"gold-rilks": "Gold Rilks",
|
||||
"gold-rilks": "Rilks",
|
||||
"ships-name": "Ship's Name",
|
||||
"engrams": "Engrams",
|
||||
"engram": "Engram",
|
||||
@@ -99,19 +99,19 @@
|
||||
"spirit": "Spirit",
|
||||
"strength": "Strength",
|
||||
"vigor": "Vigor",
|
||||
"animal-intelligence": "Animal intelligence",
|
||||
"animal-intelligence":"Animal intelligence",
|
||||
"health": "Health",
|
||||
"wounds": "Wounds",
|
||||
"max-wounds": "Max Wounds",
|
||||
"reduce-reason": "Edges/Abilities that reduce Wound Mods",
|
||||
"increase-reason": "Hindrances/Abilities that increase Wound Mods",
|
||||
"max-reason": "Edges/Abilities that change the maximum of Wound Mods",
|
||||
"reduce-reason":"Edges/Abilities that reduce Wound Mods",
|
||||
"increase-reason":"Hindrances/Abilities that increase Wound Mods",
|
||||
"max-reason":"Edges/Abilities that change the maximum of Wound Mods",
|
||||
"of": "of",
|
||||
"fatigue": "Fatigue",
|
||||
"max-fatigue": "Max Fatigue level",
|
||||
"reduce-reason-fatigue": "Edges/Abilities that reduce Fatigue Mods",
|
||||
"increase-reason-fatigue": "Hindrances/Abilities that increase Fatigue Mods",
|
||||
"max-reason-fatigue": "Edges/Abilities that change the maximum of Fatigue Mods",
|
||||
"reduce-reason-fatigue":"Edges/Abilities that reduce Fatigue Mods",
|
||||
"increase-reason-fatigue":"Hindrances/Abilities that increase Fatigue Mods",
|
||||
"max-reason-fatigue":"Edges/Abilities that change the maximum of Fatigue Mods",
|
||||
"no-nerves-of-steel": "No Nerves of Steel",
|
||||
"nerves-of-steel": "Nerves of Steel",
|
||||
"improved-nerves-of-steel": "Improved Nerves of Steel",
|
||||
@@ -119,7 +119,7 @@
|
||||
"miscellaneous": "Miscellaneous",
|
||||
"unshake-roll-modifier": "Unshake Roll Modifier",
|
||||
"trait-test-modifier": "Trait Test Modifier",
|
||||
"modifiers": "modifiers",
|
||||
"modifiers":"modifiers",
|
||||
"trait": "Trait",
|
||||
"damage": "Damage",
|
||||
"damage-modifier": "Damage Modifier",
|
||||
@@ -161,33 +161,33 @@
|
||||
"fencing-styles-n-schools": "Fencing Styles & Schools",
|
||||
"ag": "Ag: ",
|
||||
"show-all": "All",
|
||||
"show-boating": "Show Boating",
|
||||
"show-climbing": "Show Climbing",
|
||||
"show-driving": "Show Driving",
|
||||
"show-faith": "Show Faith",
|
||||
"show-gambling": "Show Gambling",
|
||||
"show-guts": "Show Guts",
|
||||
"show-healing": "Show Healing",
|
||||
"show-intimidation": "Show Intimidation",
|
||||
"show-investigation": "Show Investigation",
|
||||
"show-lockpicking": "Show Lockpicking",
|
||||
"show-notice": "Show Notice",
|
||||
"show-persuasion": "Show Persuasion",
|
||||
"show-piloting": "Show Piloting",
|
||||
"show-psionics": "Show Psionics",
|
||||
"show-repair": "Show Repair",
|
||||
"show-riding": "Show Riding",
|
||||
"show-ritual": "Show Ritual",
|
||||
"show-shooting": "Show Shooting",
|
||||
"show-spellcasting": "Show Spellcasting",
|
||||
"show-stealth": "Show Stealth",
|
||||
"show-streetwise": "Show Streetwise",
|
||||
"show-survival": "Show Survival",
|
||||
"show-swimming": "Show Swimming",
|
||||
"show-taunt": "Show Taunt",
|
||||
"show-throwing": "Show Throwing",
|
||||
"show-tracking": "Show Tracking",
|
||||
"show-weird-science": "Show Weird Science",
|
||||
"show-boating": "Boating",
|
||||
"show-climbing": "Climbing",
|
||||
"show-driving": "Driving",
|
||||
"show-faith": "Faith",
|
||||
"show-gambling": "Gambling",
|
||||
"show-guts": "Guts",
|
||||
"show-healing": "Healing",
|
||||
"show-intimidation": "Intimidation",
|
||||
"show-investigation": "Investigation",
|
||||
"show-lockpicking": "Lockpicking",
|
||||
"show-notice": "Notice",
|
||||
"show-persuasion": "Persuasion",
|
||||
"show-piloting": "Piloting",
|
||||
"show-psionics": "Psionics",
|
||||
"show-repair": "Repair",
|
||||
"show-riding": "Riding",
|
||||
"show-ritual": "Ritual",
|
||||
"show-shooting": "Shooting",
|
||||
"show-spellcasting": "Spellcasting",
|
||||
"show-stealth": "Stealth",
|
||||
"show-streetwise": "Streetwise",
|
||||
"show-survival": "Survival",
|
||||
"show-swimming": "Swimming",
|
||||
"show-taunt": "Taunt",
|
||||
"show-throwing": "Throwing",
|
||||
"show-tracking": "Tracking",
|
||||
"show-weird-science": "Weird Science",
|
||||
"knowledge-other": "Knowledge/Other",
|
||||
"fighting": "Fighting",
|
||||
"specialization": "Specialization",
|
||||
@@ -303,7 +303,7 @@
|
||||
"flight": "Flight",
|
||||
"swim": "Swim",
|
||||
"ranged-armaments": "Ranged Armaments",
|
||||
"str-u": "STR",
|
||||
"str-u": "(STR)",
|
||||
"note-template-formula-increment": "the <span> _$0_ </span> represents the first added skill. For each subsequent skill added, increment the number.",
|
||||
"miscellaneous-information-related-to-the-vehicle": "Miscellaneous information related to the vehicle.",
|
||||
"robots-armor": "Robot Armor",
|
||||
@@ -340,7 +340,7 @@
|
||||
"party-bag": "Party Bag",
|
||||
"advancements-taken": "Advancements Taken",
|
||||
"advancement": "Advancement",
|
||||
"advance": "Advance",
|
||||
"advance":"Advance",
|
||||
"roll-results": "Roll Results",
|
||||
"modifiers-applied": "Modifiers Applied",
|
||||
"situational": "Situational",
|
||||
@@ -357,7 +357,7 @@
|
||||
"api-fields": "API Fields",
|
||||
"dealinit-api-script": "DealInit API Script",
|
||||
"api-initiative-edge": "API: Initiative Edges",
|
||||
"configuration-u": "CONIGURATION",
|
||||
"configuration-u": "CONFIGURATION",
|
||||
"edges-hindrances": "Edges/Hindrances",
|
||||
"dealinit-use": "Initiative Edges must be stored in a comma separated list in an Attribute named InitEdges. (e.g. Qu,LH)",
|
||||
"dealinit-shorthand": "The Edge shorthand is as follows",
|
||||
@@ -682,6 +682,11 @@
|
||||
"sma-u": "(SMA)",
|
||||
"spi-u": "(SPI)",
|
||||
"vig-u": "(VIG)",
|
||||
"(AGL)": "(AGL)",
|
||||
"(SMA)": "(SMA)",
|
||||
"(SPI)": "(SPI)",
|
||||
"(STR)": "(STR)",
|
||||
"(VIG)": "(VIG)",
|
||||
"fencingstyle": "Fencing Style",
|
||||
"fencing-info": "Fencing School Information",
|
||||
"linked-attribute": "Linked Attribute",
|
||||
@@ -693,7 +698,7 @@
|
||||
"advancements": "Advancements",
|
||||
"shaken": "Shaken",
|
||||
"incapacitated-abbr": "Inc",
|
||||
"incapacitated": "Incapacitated",
|
||||
"incapacitated":"Incapacitated",
|
||||
"iron-tiks": "Tiks",
|
||||
"silver-smerduks": "Smerduks",
|
||||
"money": "Money",
|
||||
@@ -745,13 +750,13 @@
|
||||
"total-gear-weight-carried": "Total Gear Weight Carried",
|
||||
"powers": "Powers",
|
||||
"power": "Power",
|
||||
"ab-section-header": "Section Header: ",
|
||||
"ab-power-column-name": "Column Header: ",
|
||||
"ab-pp": "Power Points Abbreviation: ",
|
||||
"ab-name": "Arcane Background: ",
|
||||
"ab-pp-name": "Power Points Label: ",
|
||||
"ab-color-indicator": "Arcane Background Indicator: ",
|
||||
"invested": "invested",
|
||||
"ab-section-header":"Section Header: ",
|
||||
"ab-power-column-name":"Column Header: ",
|
||||
"ab-pp":"Power Points Abbreviation: ",
|
||||
"ab-name":"Arcane Background: ",
|
||||
"ab-pp-name":"Power Points Label: ",
|
||||
"ab-color-indicator":"Arcane Background Indicator: ",
|
||||
"invested":"invested",
|
||||
"power-point-abbr-u": "PP",
|
||||
"power-point-abbr-u-invested": "PP Invested",
|
||||
"power-points": "Power Points",
|
||||
@@ -775,7 +780,7 @@
|
||||
"show-load-and-encumbrance": "Show Load and Encumbrance",
|
||||
"miscellaneous-abbr-trait-modifier-plural-singular": "Misc. Trait Modifier(s)",
|
||||
"miscellaneous-abbr-damage-modifier-plural-singular": "Misc. Damage Modifier(s)",
|
||||
"physical-appearance-personal-history": "Phyisical Appearance + Personal History",
|
||||
"physical-appearance-personal-history": "Physical Appearance + Personal History",
|
||||
"physical-appearance-personal-history-parahuman-origin": "Physical Appearance + Personal History + Origins of Parahuman Abilities",
|
||||
"show-background-description": "Show Background and Description",
|
||||
"show-party-bag": "Show Party Bag",
|
||||
@@ -850,7 +855,7 @@
|
||||
"background-explanation": "Select a more theme appropriate background for your character sheet.",
|
||||
"select-a-different-logo": "Select a different logo",
|
||||
"hide-sections-explanation": "Hide different sections and tabs (e.g. Powers and Vehicles)",
|
||||
"configure-modifiers-explanation": "onfigure modifiers; the sheet can prompt for roll modifiers and you can choose to have them display in the roll template when rolls are made",
|
||||
"configure-modifiers-explanation": "configure modifiers; the sheet can prompt for roll modifiers and you can choose to have them display in the roll template when rolls are made",
|
||||
"configure-api-settings": "Configure API settings",
|
||||
"etcetera-abbr": "Etc.",
|
||||
"dont-use-power-points": "Don't use Power Points",
|
||||
@@ -868,8 +873,8 @@
|
||||
"unshake-desc5": "can now act",
|
||||
"unshake-desc6": "fails",
|
||||
"show-unshake-button": "Show Unshake Button",
|
||||
"soak": "Soak",
|
||||
"show-soak-button": "Show Soak Button",
|
||||
"soak":"Soak",
|
||||
"show-soak-button": "Show Soak Button",
|
||||
"item": "Item",
|
||||
"trappings": "Trappings",
|
||||
"plus-the-next": "Plus the next",
|
||||
@@ -927,8 +932,8 @@
|
||||
"maincv-p21-v1": "<b>NOTE</b>: If any weapon is configured for Auto-fire before you change the configuration for how auto-fire is handled, those weapons will not be automatically updated to use the new configuration…you will need to change the ROF and then change it back to get the new configuration",
|
||||
"maincv-p22-v1": "<b>Pro Tip</b>: You can set the ROF to 2 for a melee weapon and use this option for things like Frenzy.",
|
||||
"use-wealth-modifier-field": "Use the Wealth Modifier Field",
|
||||
"change-skill-names": "Change Skill Names",
|
||||
"change-skills-explained": "Tick the skills allowed in your setting, and adapt their name if need be. Skills unticked will be hidden from the Character skill selection section. If the skill was already shown on the Character skill list, it will remain shown. Fightning can't be removed, it is mandatory (used for Parry). However you can still rename it.",
|
||||
"change-skill-names": "Skill available in your Setting",
|
||||
"change-skills-explained": "Tick the skills allowed in your setting, and adapt their name if need be. Skills unticked will be hidden from the Character skill selection section. If the skill was already shown on the Character skill list, it will remain shown. Fightning can't be removed, it is mandatory (used for Parry). However you can still rename it.",
|
||||
"skills-can-be-named-anything": "Skills can be named anything you like.",
|
||||
"changes-reflected-in-all-areas": "Changes to skill names will be reflected in all areas of the character sheet",
|
||||
"internationalization-expansion": "Various items were missing or had malformed data-i18n tags.",
|
||||
@@ -949,6 +954,7 @@
|
||||
"use-threat-rating": "Use Threat Rating",
|
||||
"hide-powers-desc": "Hide the Arcanum tab on the Character Sheet. This will hide not only Spells/Powers, but Talismans.",
|
||||
"unshake-button-desc": "Show the Unshake Button. This will appear on the main character sheet tab uner the Health section.",
|
||||
"soak-button-desc": "Show the Soak Button. This will appear on the main character sheet tab uner the Health section.",
|
||||
"wild-card-icon-desc": "Select the Wild Card icon to be used in the Stat Block output.",
|
||||
"no-power-points-desc": "Check this box to not use Power Points with the Arcane Backgrounds.",
|
||||
"variable-bonus-damage-desc": "Selecting the Variable Bonus Damage (Raised Based) will prompt for the Bonus Damage Die Type. This is mostly useful for Damage only rolls. The other allows you to set a variable bonus type that is static and will always be rolled regardless of number of Raises; this is useful for Edges and Hindrances that have this type of effect.",
|
||||
@@ -1049,125 +1055,132 @@
|
||||
"statblock-output-button": "Statblock Output button",
|
||||
"gritty-damage-description": "Check this box to have a Gritty Damage Button show on the Damage roll template output. This would require you to create an Injury Table rollable table to be referenced by the button.",
|
||||
"injury-table-description": "If you're using the Gritty Damage rule, provide the Injury Table Rollable Table name to be used by the button.",
|
||||
"rename-skill-fighting": "Rename : Fighting",
|
||||
"rename-skill-academics": "Rename : Academics",
|
||||
"rename-skill-athletics": "Rename : Athletics",
|
||||
"rename-skill-battle": "Rename : Battle",
|
||||
"rename-skill-boating": "Rename : Boating",
|
||||
"rename-skill-climbing": "Rename : Climbing",
|
||||
"rename-skill-common-knowledge": "Rename : Common Knowledge",
|
||||
"rename-skill-driving": "Rename : Driving",
|
||||
"rename-skill-electronics": "Rename : Electronics",
|
||||
"rename-skill-faith": "Rename : Faith",
|
||||
"rename-skill-focus": "Rename : Focus",
|
||||
"rename-skill-gambling": "Rename : Gambling",
|
||||
"rename-skill-guts": "Rename : Guts",
|
||||
"rename-skill-hacking": "Rename : Hacking",
|
||||
"rename-skill-healing": "Rename : Healing",
|
||||
"rename-skill-intimidation": "Rename : Intimidation",
|
||||
"rename-skill-investigation": "Rename : Investigation",
|
||||
"rename-skill-native-language": "Rename : Native Language",
|
||||
"rename-skill-lockpicking": "Rename : Lockpicking",
|
||||
"rename-skill-notice": "Rename : Notice",
|
||||
"rename-skill-occult": "Rename : Occult",
|
||||
"rename-skill-performance": "Rename : Performance",
|
||||
"rename-skill-persuasion": "Rename : Persuasion",
|
||||
"rename-skill-piloting": "Rename : Piloting",
|
||||
"rename-skill-psionics": "Rename : Psionics",
|
||||
"rename-skill-repair": "Rename : Repair",
|
||||
"rename-skill-research": "Rename : Research",
|
||||
"rename-skill-riding": "Rename : Riding",
|
||||
"rename-skill-ritual": "Rename : Ritual",
|
||||
"rename-skill-science": "Rename : Science",
|
||||
"rename-skill-shooting": "Rename : Shooting",
|
||||
"rename-skill-spellcasting": "Rename : Spellcasting",
|
||||
"rename-skill-stealth": "Rename : Stealth",
|
||||
"rename-skill-streetwise": "Rename : Streetwise",
|
||||
"rename-skill-survival": "Rename : Survival",
|
||||
"rename-skill-swimming": "Rename : Swimming",
|
||||
"rename-skill-taunt": "Rename : Taunt",
|
||||
"rename-skill-thievery": "Rename : Thievery",
|
||||
"rename-skill-throwing": "Rename : Throwing",
|
||||
"rename-skill-tracking": "Rename : Tracking",
|
||||
"rename-skill-weird-science": "Rename : Weird Science",
|
||||
"use-skill-academics": "Allow : Academics",
|
||||
"use-skill-athletics": "Allow : Athletics",
|
||||
"use-skill-battle": "Allow : Battle",
|
||||
"use-skill-boating": "Allow : Boating",
|
||||
"use-skill-climbing": "Allow : Climbing",
|
||||
"use-skill-common-knowledge": "Allow : Common Knowledge",
|
||||
"use-skill-driving": "Allow : Driving",
|
||||
"use-skill-electronics": "Allow : Electronics",
|
||||
"use-skill-faith": "Allow : Faith",
|
||||
"use-skill-focus": "Allow : Focus",
|
||||
"use-skill-gambling": "Allow : Gambling",
|
||||
"use-skill-guts": "Allow : Guts",
|
||||
"use-skill-hacking": "Allow : Hacking",
|
||||
"use-skill-healing": "Allow : Healing",
|
||||
"use-skill-intimidation": "Allow : Intimidation",
|
||||
"use-skill-investigation": "Allow : Investigation",
|
||||
"use-skill-native-language": "Allow : Native Language",
|
||||
"use-skill-lockpicking": "Allow : Lockpicking",
|
||||
"use-skill-notice": "Allow : Notice",
|
||||
"use-skill-occult": "Allow : Occult",
|
||||
"use-skill-performance": "Allow : Performance",
|
||||
"use-skill-persuasion": "Allow : Persuasion",
|
||||
"use-skill-piloting": "Allow : Piloting",
|
||||
"use-skill-psionics": "Allow : Psionics",
|
||||
"use-skill-repair": "Allow : Repair",
|
||||
"use-skill-research": "Allow : Research",
|
||||
"use-skill-riding": "Allow : Riding",
|
||||
"use-skill-ritual": "Allow : Ritual",
|
||||
"use-skill-science": "Allow : Science",
|
||||
"use-skill-shooting": "Allow : Shooting",
|
||||
"use-skill-spellcasting": "Allow : Spellcasting",
|
||||
"use-skill-stealth": "Allow : Stealth",
|
||||
"use-skill-streetwise": "Allow : Streetwise",
|
||||
"use-skill-survival": "Allow : Survival",
|
||||
"use-skill-swimming": "Allow : Swimming",
|
||||
"use-skill-taunt": "Allow : Taunt",
|
||||
"use-skill-thievery": "Allow : Thievery",
|
||||
"use-skill-throwing": "Allow : Throwing",
|
||||
"use-skill-tracking": "Allow : Tracking",
|
||||
"use-skill-weird-science": "Allow : Weird Science",
|
||||
"skill-allowed-desc": "Whether this skill is allowed in your setting.",
|
||||
"rename-skill-fighting":"Rename : Fighting",
|
||||
"rename-skill-academics":"Rename : Academics",
|
||||
"rename-skill-athletics":"Rename : Athletics",
|
||||
"rename-skill-battle":"Rename : Battle",
|
||||
"rename-skill-boating":"Rename : Boating",
|
||||
"rename-skill-climbing": "Rename : Climbing",
|
||||
"rename-skill-common-knowledge":"Rename : Common Knowledge",
|
||||
"rename-skill-driving":"Rename : Driving",
|
||||
"rename-skill-electronics":"Rename : Electronics",
|
||||
"rename-skill-faith":"Rename : Faith",
|
||||
"rename-skill-focus":"Rename : Focus",
|
||||
"rename-skill-gambling":"Rename : Gambling",
|
||||
"rename-skill-guts":"Rename : Guts",
|
||||
"rename-skill-hacking":"Rename : Hacking",
|
||||
"rename-skill-healing":"Rename : Healing",
|
||||
"rename-skill-intimidation":"Rename : Intimidation",
|
||||
"rename-skill-investigation":"Rename : Investigation",
|
||||
"rename-skill-native-language":"Rename : Native Language",
|
||||
"rename-skill-lockpicking":"Rename : Lockpicking",
|
||||
"rename-skill-notice":"Rename : Notice",
|
||||
"rename-skill-occult":"Rename : Occult",
|
||||
"rename-skill-performance":"Rename : Performance",
|
||||
"rename-skill-persuasion":"Rename : Persuasion",
|
||||
"rename-skill-piloting":"Rename : Piloting",
|
||||
"rename-skill-psionics":"Rename : Psionics",
|
||||
"rename-skill-repair":"Rename : Repair",
|
||||
"rename-skill-research":"Rename : Research",
|
||||
"rename-skill-riding":"Rename : Riding",
|
||||
"rename-skill-ritual":"Rename : Ritual",
|
||||
"rename-skill-science":"Rename : Science",
|
||||
"rename-skill-shooting":"Rename : Shooting",
|
||||
"rename-skill-spellcasting":"Rename : Spellcasting",
|
||||
"rename-skill-stealth":"Rename : Stealth",
|
||||
"rename-skill-streetwise":"Rename : Streetwise",
|
||||
"rename-skill-survival":"Rename : Survival",
|
||||
"rename-skill-swimming":"Rename : Swimming",
|
||||
"rename-skill-taunt":"Rename : Taunt",
|
||||
"rename-skill-thievery":"Rename : Thievery",
|
||||
"rename-skill-throwing":"Rename : Throwing",
|
||||
"rename-skill-tracking":"Rename : Tracking",
|
||||
"rename-skill-weird-science":"Rename : Weird Science",
|
||||
|
||||
"use-skill-academics":"Allow : Academics",
|
||||
"use-skill-athletics":"Allow : Athletics",
|
||||
"use-skill-battle":"Allow : Battle",
|
||||
"use-skill-boating":"Allow : Boating",
|
||||
"use-skill-climbing": "Allow : Climbing",
|
||||
"use-skill-common-knowledge":"Allow : Common Knowledge",
|
||||
"use-skill-driving":"Allow : Driving",
|
||||
"use-skill-electronics":"Allow : Electronics",
|
||||
"use-skill-faith":"Allow : Faith",
|
||||
"use-skill-focus":"Allow : Focus",
|
||||
"use-skill-gambling":"Allow : Gambling",
|
||||
"use-skill-guts":"Allow : Guts",
|
||||
"use-skill-hacking":"Allow : Hacking",
|
||||
"use-skill-healing":"Allow : Healing",
|
||||
"use-skill-intimidation":"Allow : Intimidation",
|
||||
"use-skill-investigation":"Allow : Investigation",
|
||||
"use-skill-native-language":"Allow : Native Language",
|
||||
"use-skill-lockpicking":"Allow : Lockpicking",
|
||||
"use-skill-notice":"Allow : Notice",
|
||||
"use-skill-occult":"Allow : Occult",
|
||||
"use-skill-performance":"Allow : Performance",
|
||||
"use-skill-persuasion":"Allow : Persuasion",
|
||||
"use-skill-piloting":"Allow : Piloting",
|
||||
"use-skill-psionics":"Allow : Psionics",
|
||||
"use-skill-repair":"Allow : Repair",
|
||||
"use-skill-research":"Allow : Research",
|
||||
"use-skill-riding":"Allow : Riding",
|
||||
"use-skill-ritual":"Allow : Ritual",
|
||||
"use-skill-science":"Allow : Science",
|
||||
"use-skill-shooting":"Allow : Shooting",
|
||||
"use-skill-spellcasting":"Allow : Spellcasting",
|
||||
"use-skill-stealth":"Allow : Stealth",
|
||||
"use-skill-streetwise":"Allow : Streetwise",
|
||||
"use-skill-survival":"Allow : Survival",
|
||||
"use-skill-swimming":"Allow : Swimming",
|
||||
"use-skill-taunt":"Allow : Taunt",
|
||||
"use-skill-thievery":"Allow : Thievery",
|
||||
"use-skill-throwing":"Allow : Throwing",
|
||||
"use-skill-tracking":"Allow : Tracking",
|
||||
"use-skill-weird-science":"Allow : Weird Science",
|
||||
"skill-allowed-desc":"Whether this skill is allowed in your setting.",
|
||||
|
||||
"known-issues": "Known Issues",
|
||||
"statblock-doesnt-support": "Statblock Output Button doesn't currently output:",
|
||||
"spell-information": "Spell information",
|
||||
"cybernetics-slash-augmentations": "Cybernetics/Augmentations",
|
||||
"talismans-are-missing-from-sheet": "Talismans are missing from the sheet completely",
|
||||
"derived-stats-not-using-sheet-workers": "Derived Stats weren't using Sheet Workers and should have been.",
|
||||
"soak-button-added": "Added a Soak button (based on vigor, allow to set mods dedicated to Soak rolls)",
|
||||
"allow-skills-settings": "Ability to select which skills are available in your setting (and hide them by default in the character sheet).",
|
||||
"missing-translations-with-multiple-ab": "Added translation extensions for the new multiple arcane background sections.",
|
||||
"another-wound-translation-issue-french": "Fixed again issue with Wounds/Fatigue in certain languages (when label too long, like in French).",
|
||||
"fixed-labels-and-i18n-in-health": "In Wounds and Fatigue modifiers section : fixed labels, added tooltips and enabled additionnal translations.",
|
||||
"rename-skills-from-game-settings": "Allow to rename skills directly from game settings page",
|
||||
"wounds-fatigue-wonky-display": "Wounds and Fatigue modifiers display going wonky when translations where too long (e.g. French). Fixed by reducing the font size for all languages.",
|
||||
"allow-translations-academics": "Allowed Academics (derived stat) and Acedemics (SWADE Skill) to have different translations (e.g. French).",
|
||||
"unshake-template-not-working-when-skill-equal-joker": "Unshake roll would not display failure when Skill roll and Wild die were equal.",
|
||||
"missing-translations-default-sheet-settings-rename-piloting-climbing": "Default sheet settings : missing translations entries for 'rename piloting' and 'rename climbing' settings options.",
|
||||
"renaming-skills-default-sheet-settings-not-working": "Default sheet settings : Renaming skills on the Game Setting page would not transfer in game on character sheets.",
|
||||
"added-animal-smarts": "Ability to flag Smarts as \"Animal Intelligence\", which then appears as (A) in character sheet and statblocks.",
|
||||
"statblocks-rolling-smarts-spirit-would-fail": "StatBlocks : rolling for Smarts or Spirit from StatBlocks would fail.",
|
||||
"soak-button-added": "Added a Soak button (based on vigor, allow to set mods dedicated to Soak rolls)",
|
||||
"allow-skills-settings":"Ability to select which skills are available in your setting (and hide them by default in the character sheet).",
|
||||
"missing-translations-with-multiple-ab":"Added translation extensions for the new multiple arcane background sections.",
|
||||
"another-wound-translation-issue-french":"Fixed again issue with Wounds/Fatigue in certain languages (when label too long, like in French).",
|
||||
"fixed-labels-and-i18n-in-health":"In Wounds and Fatigue modifiers section : fixed labels, added tooltips and enabled additionnal translations.",
|
||||
"rename-skills-from-game-settings":"Allow to rename skills directly from game settings page",
|
||||
"wounds-fatigue-wonky-display":"Wounds and Fatigue modifiers display going wonky when translations where too long (e.g. French). Fixed by reducing the font size for all languages.",
|
||||
"allow-translations-academics":"Allowed Academics (derived stat) and Acedemics (SWADE Skill) to have different translations (e.g. French).",
|
||||
"unshake-template-not-working-when-skill-equal-joker":"Unshake roll would not display failure when Skill roll and Wild die were equal." ,
|
||||
"missing-translations-default-sheet-settings-rename-piloting-climbing":"Default sheet settings : missing translations entries for 'rename piloting' and 'rename climbing' settings options.",
|
||||
"renaming-skills-default-sheet-settings-not-working":"Default sheet settings : Renaming skills on the Game Setting page would not transfer in game on character sheets.",
|
||||
"added-animal-smarts":"Ability to flag Smarts as \"Animal Intelligence\", which then appears as (A) in character sheet and statblocks.",
|
||||
"statblocks-rolling-smarts-spirit-would-fail":"StatBlocks : rolling for Smarts or Spirit from StatBlocks would fail.",
|
||||
"fixed-encumbrance-for-strength-over-d12": "Fixed SWADE Encumbrance rules support when Strength is d12+x. Each x will add an additional 20 to the loadlimit.",
|
||||
"spells-now-part-of-statblock": "Spells are now part of the Statblock output",
|
||||
"support-for-multiple-arcane-backgrounds": "Support for multiple Arcane Backgrounds; a character can have up to five (5) different ABs, each with its own power point pool. See the documentation section for more details.",
|
||||
"powerlist-macro-support": "As part of the statblock update to include powers, there are six (6) new fields for macro support. @{charpowers} will output the information how it's used in the statblock. @{ab1powerlist} will output a comma separated values list of powers, for the first Arcane Background, using the ability command button format (e.g. [power name](~powerbutton)). The other five fields are: @{ab2powerlist}, @{ab3powerlist}, @{ab4powerlist}, @{ab5powerlist} (each one corresponding to the relevant Arcane Background).",
|
||||
"maincv-p23-v1": "The sheet now supports multiple arcane backgrounds (up to five). To configure multiple arcane backgrounds, click the hammer and wrench icon (<span class='sheet-pictos'>x</span>). This will reveal the Powers Configuration window. Here you can modify:",
|
||||
"section-header-description": "The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps \"Spells\" is sufficient; if there are multiple arcane backgrounds, perhaps \"Powers\" makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
|
||||
"column-header-description": "The Column Header: this changes the header for the column with the power name. Because there is only one column for the header name, this will be used for all arcane background powers, so if there are multiple arcane backgrounds for the charcter, something generic would be more appropriate.",
|
||||
"power-points-abbreviation-description": "The Power Point Header: this changes the abbreviation used for Power Points in the column header section. Like the Column Header setting this is for all powers and is used as a column header. There is a character limit for the abbreviation, just so the column view doesn't get messed up.",
|
||||
"arcane-background-name-description": "Arcane Background: you can now name each of your different Arcane Backgrounds. The default is AB1[-5].",
|
||||
"power-points-label-description": "Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).",
|
||||
"add-delete-arcane-backgrounds-description": "Add (<span class='sheet-pictos'>+</span>) and Delete (<span class='sheet-pictos'>#</span>) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).",
|
||||
"arcane-background-indicator-description": "Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.",
|
||||
"fixed-copyright-issue": "Fixed the copyright notification issues.",
|
||||
"spells-now-part-of-statblock":"Spells are now part of the Statblock output",
|
||||
"support-for-multiple-arcane-backgrounds":"Support for multiple Arcane Backgrounds; a character can have up to five (5) different ABs, each with its own power point pool. See the documentation section for more details.",
|
||||
"powerlist-macro-support":"As part of the statblock update to include powers, there are six (6) new fields for macro support. @{charpowers} will output the information how it's used in the statblock. @{ab1powerlist} will output a comma separated values list of powers, for the first Arcane Background, using the ability command button format (e.g. [power name](~powerbutton)). The other five fields are: @{ab2powerlist}, @{ab3powerlist}, @{ab4powerlist}, @{ab5powerlist} (each one corresponding to the relevant Arcane Background).",
|
||||
"maincv-p23-v1":"The sheet now supports multiple arcane backgrounds (up to five). To configure multiple arcane backgrounds, click the hammer and wrench icon (<span class='sheet-pictos'>x</span>). This will reveal the Powers Configuration window. Here you can modify:",
|
||||
"section-header-description":"The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps \"Spells\" is sufficient; if there are multiple arcane backgrounds, perhaps \"Powers\" makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
|
||||
"column-header-description":"The Column Header: this changes the header for the column with the power name. Because there is only one column for the header name, this will be used for all arcane background powers, so if there are multiple arcane backgrounds for the charcter, something generic would be more appropriate.",
|
||||
"power-points-abbreviation-description":"The Power Point Header: this changes the abbreviation used for Power Points in the column header section. Like the Column Header setting this is for all powers and is used as a column header. There is a character limit for the abbreviation, just so the column view doesn't get messed up.",
|
||||
"arcane-background-name-description":"Arcane Background: you can now name each of your different Arcane Backgrounds. The default is AB1[-5].",
|
||||
"power-points-label-description":"Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).",
|
||||
"add-delete-arcane-backgrounds-description":"Add (<span class='sheet-pictos'>+</span>) and Delete (<span class='sheet-pictos'>#</span>) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).",
|
||||
"arcane-background-indicator-description":"Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.",
|
||||
"fixed-copyright-issue":"Fixed the copyright notification issues.",
|
||||
"start-attributes-at-d6-not-d4": "Start Attributes at d6 instead of d4",
|
||||
"fix-rename-climbing-piloting-translations":"Fix translations for Renaming Piloting and Climbing skills.",
|
||||
"fix-attempt-allow-skill-on-by-default":"Attempt to fix skills in Game Settings being all disabled by default (instead of enabled)",
|
||||
"change-linked-attribute-of-any-skill":"Ability to change linked attribute of any skill.",
|
||||
"enable-soak-from-settings":"Can enable/disable Soak button from the game settings.",
|
||||
"easier-disallow-skill-from-setting":"Made it easier to enable/disable a skill in a setting (can click the skill name, not just the checkbox, in config panel)",
|
||||
"effect": "Effect",
|
||||
"activate-talisman": "Activate Talisman",
|
||||
"added-talismans-section": "Added Talismans section (activate in configuration tab)",
|
||||
"added-ability-to-start-attributes-at-d6": "Ability to start Attributes at d6 instead of d4",
|
||||
"fix-skill-dropdown-in-weapons": "Fix Skill drop down in Weapons Section",
|
||||
"fixed-xp-advance-label-issue": "Fix XP/Advance Label issues"
|
||||
"added-talismans-section": "(Re-)Added Talismans section (activate in configuration tab)",
|
||||
"added-ability-to-start-attributes-at-d6": "Ability to start Attributes at d6 instead of d4",
|
||||
"fix-skill-dropdown-in-weapons": "Fix Skill drop down in Weapons Section",
|
||||
"fixed-xp-advance-label-issue": "Fix XP/Advance Label issues"
|
||||
}
|
||||
|
||||
@@ -51,11 +51,11 @@
|
||||
"armor": "Armor",
|
||||
"current": "Current",
|
||||
"academics-stat": "Academics",
|
||||
"academics": "Academics:",
|
||||
"academics": "Academics",
|
||||
"pace": "Pace",
|
||||
"run": "Run",
|
||||
"runs": "runs for",
|
||||
"inches": "inches",
|
||||
"inches":"inches",
|
||||
"parry": "Parry",
|
||||
"sanity": "Sanity",
|
||||
"charisma": "Charisma",
|
||||
@@ -84,9 +84,9 @@
|
||||
"senior": "Senior",
|
||||
"grad-student": "Grad Student",
|
||||
"occupation": "Occupation",
|
||||
"bronze-agols": "Bronze Agols",
|
||||
"bronze-agols": "Agols",
|
||||
"smerduks": "Smerduks",
|
||||
"gold-rilks": "Gold Rilks",
|
||||
"gold-rilks": "Rilks",
|
||||
"ships-name": "Ship's Name",
|
||||
"engrams": "Engrams",
|
||||
"engram": "Engram",
|
||||
@@ -99,19 +99,19 @@
|
||||
"spirit": "Spirit",
|
||||
"strength": "Strength",
|
||||
"vigor": "Vigor",
|
||||
"animal-intelligence": "Animal intelligence",
|
||||
"animal-intelligence":"Animal intelligence",
|
||||
"health": "Health",
|
||||
"wounds": "Wounds",
|
||||
"max-wounds": "Max Wounds",
|
||||
"reduce-reason": "Edges/Abilities that reduce Wound Mods",
|
||||
"increase-reason": "Hindrances/Abilities that increase Wound Mods",
|
||||
"max-reason": "Edges/Abilities that change the maximum of Wound Mods",
|
||||
"reduce-reason":"Edges/Abilities that reduce Wound Mods",
|
||||
"increase-reason":"Hindrances/Abilities that increase Wound Mods",
|
||||
"max-reason":"Edges/Abilities that change the maximum of Wound Mods",
|
||||
"of": "of",
|
||||
"fatigue": "Fatigue",
|
||||
"max-fatigue": "Max Fatigue level",
|
||||
"reduce-reason-fatigue": "Edges/Abilities that reduce Fatigue Mods",
|
||||
"increase-reason-fatigue": "Hindrances/Abilities that increase Fatigue Mods",
|
||||
"max-reason-fatigue": "Edges/Abilities that change the maximum of Fatigue Mods",
|
||||
"reduce-reason-fatigue":"Edges/Abilities that reduce Fatigue Mods",
|
||||
"increase-reason-fatigue":"Hindrances/Abilities that increase Fatigue Mods",
|
||||
"max-reason-fatigue":"Edges/Abilities that change the maximum of Fatigue Mods",
|
||||
"no-nerves-of-steel": "No Nerves of Steel",
|
||||
"nerves-of-steel": "Nerves of Steel",
|
||||
"improved-nerves-of-steel": "Improved Nerves of Steel",
|
||||
@@ -119,7 +119,7 @@
|
||||
"miscellaneous": "Miscellaneous",
|
||||
"unshake-roll-modifier": "Unshake Roll Modifier",
|
||||
"trait-test-modifier": "Trait Test Modifier",
|
||||
"modifiers": "modifiers",
|
||||
"modifiers":"modifiers",
|
||||
"trait": "Trait",
|
||||
"damage": "Damage",
|
||||
"damage-modifier": "Damage Modifier",
|
||||
@@ -161,33 +161,33 @@
|
||||
"fencing-styles-n-schools": "Fencing Styles & Schools",
|
||||
"ag": "Ag: ",
|
||||
"show-all": "All",
|
||||
"show-boating": "Show Boating",
|
||||
"show-climbing": "Show Climbing",
|
||||
"show-driving": "Show Driving",
|
||||
"show-faith": "Show Faith",
|
||||
"show-gambling": "Show Gambling",
|
||||
"show-guts": "Show Guts",
|
||||
"show-healing": "Show Healing",
|
||||
"show-intimidation": "Show Intimidation",
|
||||
"show-investigation": "Show Investigation",
|
||||
"show-lockpicking": "Show Lockpicking",
|
||||
"show-notice": "Show Notice",
|
||||
"show-persuasion": "Show Persuasion",
|
||||
"show-piloting": "Show Piloting",
|
||||
"show-psionics": "Show Psionics",
|
||||
"show-repair": "Show Repair",
|
||||
"show-riding": "Show Riding",
|
||||
"show-ritual": "Show Ritual",
|
||||
"show-shooting": "Show Shooting",
|
||||
"show-spellcasting": "Show Spellcasting",
|
||||
"show-stealth": "Show Stealth",
|
||||
"show-streetwise": "Show Streetwise",
|
||||
"show-survival": "Show Survival",
|
||||
"show-swimming": "Show Swimming",
|
||||
"show-taunt": "Show Taunt",
|
||||
"show-throwing": "Show Throwing",
|
||||
"show-tracking": "Show Tracking",
|
||||
"show-weird-science": "Show Weird Science",
|
||||
"show-boating": "Boating",
|
||||
"show-climbing": "Climbing",
|
||||
"show-driving": "Driving",
|
||||
"show-faith": "Faith",
|
||||
"show-gambling": "Gambling",
|
||||
"show-guts": "Guts",
|
||||
"show-healing": "Healing",
|
||||
"show-intimidation": "Intimidation",
|
||||
"show-investigation": "Investigation",
|
||||
"show-lockpicking": "Lockpicking",
|
||||
"show-notice": "Notice",
|
||||
"show-persuasion": "Persuasion",
|
||||
"show-piloting": "Piloting",
|
||||
"show-psionics": "Psionics",
|
||||
"show-repair": "Repair",
|
||||
"show-riding": "Riding",
|
||||
"show-ritual": "Ritual",
|
||||
"show-shooting": "Shooting",
|
||||
"show-spellcasting": "Spellcasting",
|
||||
"show-stealth": "Stealth",
|
||||
"show-streetwise": "Streetwise",
|
||||
"show-survival": "Survival",
|
||||
"show-swimming": "Swimming",
|
||||
"show-taunt": "Taunt",
|
||||
"show-throwing": "Throwing",
|
||||
"show-tracking": "Tracking",
|
||||
"show-weird-science": "Weird Science",
|
||||
"knowledge-other": "Knowledge/Other",
|
||||
"fighting": "Fighting",
|
||||
"specialization": "Specialization",
|
||||
@@ -303,7 +303,7 @@
|
||||
"flight": "Flight",
|
||||
"swim": "Swim",
|
||||
"ranged-armaments": "Ranged Armaments",
|
||||
"str-u": "STR",
|
||||
"str-u": "(STR)",
|
||||
"note-template-formula-increment": "the <span> _$0_ </span> represents the first added skill. For each subsequent skill added, increment the number.",
|
||||
"miscellaneous-information-related-to-the-vehicle": "Miscellaneous information related to the vehicle.",
|
||||
"robots-armor": "Robot Armor",
|
||||
@@ -340,7 +340,7 @@
|
||||
"party-bag": "Party Bag",
|
||||
"advancements-taken": "Advancements Taken",
|
||||
"advancement": "Advancement",
|
||||
"advance": "Advance",
|
||||
"advance":"Advance",
|
||||
"roll-results": "Roll Results",
|
||||
"modifiers-applied": "Modifiers Applied",
|
||||
"situational": "Situational",
|
||||
@@ -357,7 +357,7 @@
|
||||
"api-fields": "API Fields",
|
||||
"dealinit-api-script": "DealInit API Script",
|
||||
"api-initiative-edge": "API: Initiative Edges",
|
||||
"configuration-u": "CONIGURATION",
|
||||
"configuration-u": "CONFIGURATION",
|
||||
"edges-hindrances": "Edges/Hindrances",
|
||||
"dealinit-use": "Initiative Edges must be stored in a comma separated list in an Attribute named InitEdges. (e.g. Qu,LH)",
|
||||
"dealinit-shorthand": "The Edge shorthand is as follows",
|
||||
@@ -682,6 +682,11 @@
|
||||
"sma-u": "(SMA)",
|
||||
"spi-u": "(SPI)",
|
||||
"vig-u": "(VIG)",
|
||||
"(AGL)": "(AGL)",
|
||||
"(SMA)": "(SMA)",
|
||||
"(SPI)": "(SPI)",
|
||||
"(STR)": "(STR)",
|
||||
"(VIG)": "(VIG)",
|
||||
"fencingstyle": "Fencing Style",
|
||||
"fencing-info": "Fencing School Information",
|
||||
"linked-attribute": "Linked Attribute",
|
||||
@@ -693,7 +698,7 @@
|
||||
"advancements": "Advancements",
|
||||
"shaken": "Shaken",
|
||||
"incapacitated-abbr": "Inc",
|
||||
"incapacitated": "Incapacitated",
|
||||
"incapacitated":"Incapacitated",
|
||||
"iron-tiks": "Tiks",
|
||||
"silver-smerduks": "Smerduks",
|
||||
"money": "Money",
|
||||
@@ -745,13 +750,13 @@
|
||||
"total-gear-weight-carried": "Total Gear Weight Carried",
|
||||
"powers": "Powers",
|
||||
"power": "Power",
|
||||
"ab-section-header": "Section Header: ",
|
||||
"ab-power-column-name": "Column Header: ",
|
||||
"ab-pp": "Power Points Abbreviation: ",
|
||||
"ab-name": "Arcane Background: ",
|
||||
"ab-pp-name": "Power Points Label: ",
|
||||
"ab-color-indicator": "Arcane Background Indicator: ",
|
||||
"invested": "invested",
|
||||
"ab-section-header":"Section Header: ",
|
||||
"ab-power-column-name":"Column Header: ",
|
||||
"ab-pp":"Power Points Abbreviation: ",
|
||||
"ab-name":"Arcane Background: ",
|
||||
"ab-pp-name":"Power Points Label: ",
|
||||
"ab-color-indicator":"Arcane Background Indicator: ",
|
||||
"invested":"invested",
|
||||
"power-point-abbr-u": "PP",
|
||||
"power-point-abbr-u-invested": "PP Invested",
|
||||
"power-points": "Power Points",
|
||||
@@ -775,7 +780,7 @@
|
||||
"show-load-and-encumbrance": "Show Load and Encumbrance",
|
||||
"miscellaneous-abbr-trait-modifier-plural-singular": "Misc. Trait Modifier(s)",
|
||||
"miscellaneous-abbr-damage-modifier-plural-singular": "Misc. Damage Modifier(s)",
|
||||
"physical-appearance-personal-history": "Phyisical Appearance + Personal History",
|
||||
"physical-appearance-personal-history": "Physical Appearance + Personal History",
|
||||
"physical-appearance-personal-history-parahuman-origin": "Physical Appearance + Personal History + Origins of Parahuman Abilities",
|
||||
"show-background-description": "Show Background and Description",
|
||||
"show-party-bag": "Show Party Bag",
|
||||
@@ -850,7 +855,7 @@
|
||||
"background-explanation": "Select a more theme appropriate background for your character sheet.",
|
||||
"select-a-different-logo": "Select a different logo",
|
||||
"hide-sections-explanation": "Hide different sections and tabs (e.g. Powers and Vehicles)",
|
||||
"configure-modifiers-explanation": "onfigure modifiers; the sheet can prompt for roll modifiers and you can choose to have them display in the roll template when rolls are made",
|
||||
"configure-modifiers-explanation": "configure modifiers; the sheet can prompt for roll modifiers and you can choose to have them display in the roll template when rolls are made",
|
||||
"configure-api-settings": "Configure API settings",
|
||||
"etcetera-abbr": "Etc.",
|
||||
"dont-use-power-points": "Don't use Power Points",
|
||||
@@ -868,8 +873,8 @@
|
||||
"unshake-desc5": "can now act",
|
||||
"unshake-desc6": "fails",
|
||||
"show-unshake-button": "Show Unshake Button",
|
||||
"soak": "Soak",
|
||||
"show-soak-button": "Show Soak Button",
|
||||
"soak":"Soak",
|
||||
"show-soak-button": "Show Soak Button",
|
||||
"item": "Item",
|
||||
"trappings": "Trappings",
|
||||
"plus-the-next": "Plus the next",
|
||||
@@ -927,8 +932,8 @@
|
||||
"maincv-p21-v1": "<b>NOTE</b>: If any weapon is configured for Auto-fire before you change the configuration for how auto-fire is handled, those weapons will not be automatically updated to use the new configuration…you will need to change the ROF and then change it back to get the new configuration",
|
||||
"maincv-p22-v1": "<b>Pro Tip</b>: You can set the ROF to 2 for a melee weapon and use this option for things like Frenzy.",
|
||||
"use-wealth-modifier-field": "Use the Wealth Modifier Field",
|
||||
"change-skill-names": "Change Skill Names",
|
||||
"change-skills-explained": "Tick the skills allowed in your setting, and adapt their name if need be. Skills unticked will be hidden from the Character skill selection section. If the skill was already shown on the Character skill list, it will remain shown. Fightning can't be removed, it is mandatory (used for Parry). However you can still rename it.",
|
||||
"change-skill-names": "Skill available in your Setting",
|
||||
"change-skills-explained": "Tick the skills allowed in your setting, and adapt their name if need be. Skills unticked will be hidden from the Character skill selection section. If the skill was already shown on the Character skill list, it will remain shown. Fightning can't be removed, it is mandatory (used for Parry). However you can still rename it.",
|
||||
"skills-can-be-named-anything": "Skills can be named anything you like.",
|
||||
"changes-reflected-in-all-areas": "Changes to skill names will be reflected in all areas of the character sheet",
|
||||
"internationalization-expansion": "Various items were missing or had malformed data-i18n tags.",
|
||||
@@ -949,6 +954,7 @@
|
||||
"use-threat-rating": "Use Threat Rating",
|
||||
"hide-powers-desc": "Hide the Arcanum tab on the Character Sheet. This will hide not only Spells/Powers, but Talismans.",
|
||||
"unshake-button-desc": "Show the Unshake Button. This will appear on the main character sheet tab uner the Health section.",
|
||||
"soak-button-desc": "Show the Soak Button. This will appear on the main character sheet tab uner the Health section.",
|
||||
"wild-card-icon-desc": "Select the Wild Card icon to be used in the Stat Block output.",
|
||||
"no-power-points-desc": "Check this box to not use Power Points with the Arcane Backgrounds.",
|
||||
"variable-bonus-damage-desc": "Selecting the Variable Bonus Damage (Raised Based) will prompt for the Bonus Damage Die Type. This is mostly useful for Damage only rolls. The other allows you to set a variable bonus type that is static and will always be rolled regardless of number of Raises; this is useful for Edges and Hindrances that have this type of effect.",
|
||||
@@ -1049,125 +1055,132 @@
|
||||
"statblock-output-button": "Statblock Output button",
|
||||
"gritty-damage-description": "Check this box to have a Gritty Damage Button show on the Damage roll template output. This would require you to create an Injury Table rollable table to be referenced by the button.",
|
||||
"injury-table-description": "If you're using the Gritty Damage rule, provide the Injury Table Rollable Table name to be used by the button.",
|
||||
"rename-skill-fighting": "Rename : Fighting",
|
||||
"rename-skill-academics": "Rename : Academics",
|
||||
"rename-skill-athletics": "Rename : Athletics",
|
||||
"rename-skill-battle": "Rename : Battle",
|
||||
"rename-skill-boating": "Rename : Boating",
|
||||
"rename-skill-climbing": "Rename : Climbing",
|
||||
"rename-skill-common-knowledge": "Rename : Common Knowledge",
|
||||
"rename-skill-driving": "Rename : Driving",
|
||||
"rename-skill-electronics": "Rename : Electronics",
|
||||
"rename-skill-faith": "Rename : Faith",
|
||||
"rename-skill-focus": "Rename : Focus",
|
||||
"rename-skill-gambling": "Rename : Gambling",
|
||||
"rename-skill-guts": "Rename : Guts",
|
||||
"rename-skill-hacking": "Rename : Hacking",
|
||||
"rename-skill-healing": "Rename : Healing",
|
||||
"rename-skill-intimidation": "Rename : Intimidation",
|
||||
"rename-skill-investigation": "Rename : Investigation",
|
||||
"rename-skill-native-language": "Rename : Native Language",
|
||||
"rename-skill-lockpicking": "Rename : Lockpicking",
|
||||
"rename-skill-notice": "Rename : Notice",
|
||||
"rename-skill-occult": "Rename : Occult",
|
||||
"rename-skill-performance": "Rename : Performance",
|
||||
"rename-skill-persuasion": "Rename : Persuasion",
|
||||
"rename-skill-piloting": "Rename : Piloting",
|
||||
"rename-skill-psionics": "Rename : Psionics",
|
||||
"rename-skill-repair": "Rename : Repair",
|
||||
"rename-skill-research": "Rename : Research",
|
||||
"rename-skill-riding": "Rename : Riding",
|
||||
"rename-skill-ritual": "Rename : Ritual",
|
||||
"rename-skill-science": "Rename : Science",
|
||||
"rename-skill-shooting": "Rename : Shooting",
|
||||
"rename-skill-spellcasting": "Rename : Spellcasting",
|
||||
"rename-skill-stealth": "Rename : Stealth",
|
||||
"rename-skill-streetwise": "Rename : Streetwise",
|
||||
"rename-skill-survival": "Rename : Survival",
|
||||
"rename-skill-swimming": "Rename : Swimming",
|
||||
"rename-skill-taunt": "Rename : Taunt",
|
||||
"rename-skill-thievery": "Rename : Thievery",
|
||||
"rename-skill-throwing": "Rename : Throwing",
|
||||
"rename-skill-tracking": "Rename : Tracking",
|
||||
"rename-skill-weird-science": "Rename : Weird Science",
|
||||
"use-skill-academics": "Allow : Academics",
|
||||
"use-skill-athletics": "Allow : Athletics",
|
||||
"use-skill-battle": "Allow : Battle",
|
||||
"use-skill-boating": "Allow : Boating",
|
||||
"use-skill-climbing": "Allow : Climbing",
|
||||
"use-skill-common-knowledge": "Allow : Common Knowledge",
|
||||
"use-skill-driving": "Allow : Driving",
|
||||
"use-skill-electronics": "Allow : Electronics",
|
||||
"use-skill-faith": "Allow : Faith",
|
||||
"use-skill-focus": "Allow : Focus",
|
||||
"use-skill-gambling": "Allow : Gambling",
|
||||
"use-skill-guts": "Allow : Guts",
|
||||
"use-skill-hacking": "Allow : Hacking",
|
||||
"use-skill-healing": "Allow : Healing",
|
||||
"use-skill-intimidation": "Allow : Intimidation",
|
||||
"use-skill-investigation": "Allow : Investigation",
|
||||
"use-skill-native-language": "Allow : Native Language",
|
||||
"use-skill-lockpicking": "Allow : Lockpicking",
|
||||
"use-skill-notice": "Allow : Notice",
|
||||
"use-skill-occult": "Allow : Occult",
|
||||
"use-skill-performance": "Allow : Performance",
|
||||
"use-skill-persuasion": "Allow : Persuasion",
|
||||
"use-skill-piloting": "Allow : Piloting",
|
||||
"use-skill-psionics": "Allow : Psionics",
|
||||
"use-skill-repair": "Allow : Repair",
|
||||
"use-skill-research": "Allow : Research",
|
||||
"use-skill-riding": "Allow : Riding",
|
||||
"use-skill-ritual": "Allow : Ritual",
|
||||
"use-skill-science": "Allow : Science",
|
||||
"use-skill-shooting": "Allow : Shooting",
|
||||
"use-skill-spellcasting": "Allow : Spellcasting",
|
||||
"use-skill-stealth": "Allow : Stealth",
|
||||
"use-skill-streetwise": "Allow : Streetwise",
|
||||
"use-skill-survival": "Allow : Survival",
|
||||
"use-skill-swimming": "Allow : Swimming",
|
||||
"use-skill-taunt": "Allow : Taunt",
|
||||
"use-skill-thievery": "Allow : Thievery",
|
||||
"use-skill-throwing": "Allow : Throwing",
|
||||
"use-skill-tracking": "Allow : Tracking",
|
||||
"use-skill-weird-science": "Allow : Weird Science",
|
||||
"skill-allowed-desc": "Whether this skill is allowed in your setting.",
|
||||
"rename-skill-fighting":"Rename : Fighting",
|
||||
"rename-skill-academics":"Rename : Academics",
|
||||
"rename-skill-athletics":"Rename : Athletics",
|
||||
"rename-skill-battle":"Rename : Battle",
|
||||
"rename-skill-boating":"Rename : Boating",
|
||||
"rename-skill-climbing": "Rename : Climbing",
|
||||
"rename-skill-common-knowledge":"Rename : Common Knowledge",
|
||||
"rename-skill-driving":"Rename : Driving",
|
||||
"rename-skill-electronics":"Rename : Electronics",
|
||||
"rename-skill-faith":"Rename : Faith",
|
||||
"rename-skill-focus":"Rename : Focus",
|
||||
"rename-skill-gambling":"Rename : Gambling",
|
||||
"rename-skill-guts":"Rename : Guts",
|
||||
"rename-skill-hacking":"Rename : Hacking",
|
||||
"rename-skill-healing":"Rename : Healing",
|
||||
"rename-skill-intimidation":"Rename : Intimidation",
|
||||
"rename-skill-investigation":"Rename : Investigation",
|
||||
"rename-skill-native-language":"Rename : Native Language",
|
||||
"rename-skill-lockpicking":"Rename : Lockpicking",
|
||||
"rename-skill-notice":"Rename : Notice",
|
||||
"rename-skill-occult":"Rename : Occult",
|
||||
"rename-skill-performance":"Rename : Performance",
|
||||
"rename-skill-persuasion":"Rename : Persuasion",
|
||||
"rename-skill-piloting":"Rename : Piloting",
|
||||
"rename-skill-psionics":"Rename : Psionics",
|
||||
"rename-skill-repair":"Rename : Repair",
|
||||
"rename-skill-research":"Rename : Research",
|
||||
"rename-skill-riding":"Rename : Riding",
|
||||
"rename-skill-ritual":"Rename : Ritual",
|
||||
"rename-skill-science":"Rename : Science",
|
||||
"rename-skill-shooting":"Rename : Shooting",
|
||||
"rename-skill-spellcasting":"Rename : Spellcasting",
|
||||
"rename-skill-stealth":"Rename : Stealth",
|
||||
"rename-skill-streetwise":"Rename : Streetwise",
|
||||
"rename-skill-survival":"Rename : Survival",
|
||||
"rename-skill-swimming":"Rename : Swimming",
|
||||
"rename-skill-taunt":"Rename : Taunt",
|
||||
"rename-skill-thievery":"Rename : Thievery",
|
||||
"rename-skill-throwing":"Rename : Throwing",
|
||||
"rename-skill-tracking":"Rename : Tracking",
|
||||
"rename-skill-weird-science":"Rename : Weird Science",
|
||||
|
||||
"use-skill-academics":"Allow : Academics",
|
||||
"use-skill-athletics":"Allow : Athletics",
|
||||
"use-skill-battle":"Allow : Battle",
|
||||
"use-skill-boating":"Allow : Boating",
|
||||
"use-skill-climbing": "Allow : Climbing",
|
||||
"use-skill-common-knowledge":"Allow : Common Knowledge",
|
||||
"use-skill-driving":"Allow : Driving",
|
||||
"use-skill-electronics":"Allow : Electronics",
|
||||
"use-skill-faith":"Allow : Faith",
|
||||
"use-skill-focus":"Allow : Focus",
|
||||
"use-skill-gambling":"Allow : Gambling",
|
||||
"use-skill-guts":"Allow : Guts",
|
||||
"use-skill-hacking":"Allow : Hacking",
|
||||
"use-skill-healing":"Allow : Healing",
|
||||
"use-skill-intimidation":"Allow : Intimidation",
|
||||
"use-skill-investigation":"Allow : Investigation",
|
||||
"use-skill-native-language":"Allow : Native Language",
|
||||
"use-skill-lockpicking":"Allow : Lockpicking",
|
||||
"use-skill-notice":"Allow : Notice",
|
||||
"use-skill-occult":"Allow : Occult",
|
||||
"use-skill-performance":"Allow : Performance",
|
||||
"use-skill-persuasion":"Allow : Persuasion",
|
||||
"use-skill-piloting":"Allow : Piloting",
|
||||
"use-skill-psionics":"Allow : Psionics",
|
||||
"use-skill-repair":"Allow : Repair",
|
||||
"use-skill-research":"Allow : Research",
|
||||
"use-skill-riding":"Allow : Riding",
|
||||
"use-skill-ritual":"Allow : Ritual",
|
||||
"use-skill-science":"Allow : Science",
|
||||
"use-skill-shooting":"Allow : Shooting",
|
||||
"use-skill-spellcasting":"Allow : Spellcasting",
|
||||
"use-skill-stealth":"Allow : Stealth",
|
||||
"use-skill-streetwise":"Allow : Streetwise",
|
||||
"use-skill-survival":"Allow : Survival",
|
||||
"use-skill-swimming":"Allow : Swimming",
|
||||
"use-skill-taunt":"Allow : Taunt",
|
||||
"use-skill-thievery":"Allow : Thievery",
|
||||
"use-skill-throwing":"Allow : Throwing",
|
||||
"use-skill-tracking":"Allow : Tracking",
|
||||
"use-skill-weird-science":"Allow : Weird Science",
|
||||
"skill-allowed-desc":"Whether this skill is allowed in your setting.",
|
||||
|
||||
"known-issues": "Known Issues",
|
||||
"statblock-doesnt-support": "Statblock Output Button doesn't currently output:",
|
||||
"spell-information": "Spell information",
|
||||
"cybernetics-slash-augmentations": "Cybernetics/Augmentations",
|
||||
"talismans-are-missing-from-sheet": "Talismans are missing from the sheet completely",
|
||||
"derived-stats-not-using-sheet-workers": "Derived Stats weren't using Sheet Workers and should have been.",
|
||||
"soak-button-added": "Added a Soak button (based on vigor, allow to set mods dedicated to Soak rolls)",
|
||||
"allow-skills-settings": "Ability to select which skills are available in your setting (and hide them by default in the character sheet).",
|
||||
"missing-translations-with-multiple-ab": "Added translation extensions for the new multiple arcane background sections.",
|
||||
"another-wound-translation-issue-french": "Fixed again issue with Wounds/Fatigue in certain languages (when label too long, like in French).",
|
||||
"fixed-labels-and-i18n-in-health": "In Wounds and Fatigue modifiers section : fixed labels, added tooltips and enabled additionnal translations.",
|
||||
"rename-skills-from-game-settings": "Allow to rename skills directly from game settings page",
|
||||
"wounds-fatigue-wonky-display": "Wounds and Fatigue modifiers display going wonky when translations where too long (e.g. French). Fixed by reducing the font size for all languages.",
|
||||
"allow-translations-academics": "Allowed Academics (derived stat) and Acedemics (SWADE Skill) to have different translations (e.g. French).",
|
||||
"unshake-template-not-working-when-skill-equal-joker": "Unshake roll would not display failure when Skill roll and Wild die were equal.",
|
||||
"missing-translations-default-sheet-settings-rename-piloting-climbing": "Default sheet settings : missing translations entries for 'rename piloting' and 'rename climbing' settings options.",
|
||||
"renaming-skills-default-sheet-settings-not-working": "Default sheet settings : Renaming skills on the Game Setting page would not transfer in game on character sheets.",
|
||||
"added-animal-smarts": "Ability to flag Smarts as \"Animal Intelligence\", which then appears as (A) in character sheet and statblocks.",
|
||||
"statblocks-rolling-smarts-spirit-would-fail": "StatBlocks : rolling for Smarts or Spirit from StatBlocks would fail.",
|
||||
"soak-button-added": "Added a Soak button (based on vigor, allow to set mods dedicated to Soak rolls)",
|
||||
"allow-skills-settings":"Ability to select which skills are available in your setting (and hide them by default in the character sheet).",
|
||||
"missing-translations-with-multiple-ab":"Added translation extensions for the new multiple arcane background sections.",
|
||||
"another-wound-translation-issue-french":"Fixed again issue with Wounds/Fatigue in certain languages (when label too long, like in French).",
|
||||
"fixed-labels-and-i18n-in-health":"In Wounds and Fatigue modifiers section : fixed labels, added tooltips and enabled additionnal translations.",
|
||||
"rename-skills-from-game-settings":"Allow to rename skills directly from game settings page",
|
||||
"wounds-fatigue-wonky-display":"Wounds and Fatigue modifiers display going wonky when translations where too long (e.g. French). Fixed by reducing the font size for all languages.",
|
||||
"allow-translations-academics":"Allowed Academics (derived stat) and Acedemics (SWADE Skill) to have different translations (e.g. French).",
|
||||
"unshake-template-not-working-when-skill-equal-joker":"Unshake roll would not display failure when Skill roll and Wild die were equal." ,
|
||||
"missing-translations-default-sheet-settings-rename-piloting-climbing":"Default sheet settings : missing translations entries for 'rename piloting' and 'rename climbing' settings options.",
|
||||
"renaming-skills-default-sheet-settings-not-working":"Default sheet settings : Renaming skills on the Game Setting page would not transfer in game on character sheets.",
|
||||
"added-animal-smarts":"Ability to flag Smarts as \"Animal Intelligence\", which then appears as (A) in character sheet and statblocks.",
|
||||
"statblocks-rolling-smarts-spirit-would-fail":"StatBlocks : rolling for Smarts or Spirit from StatBlocks would fail.",
|
||||
"fixed-encumbrance-for-strength-over-d12": "Fixed SWADE Encumbrance rules support when Strength is d12+x. Each x will add an additional 20 to the loadlimit.",
|
||||
"spells-now-part-of-statblock": "Spells are now part of the Statblock output",
|
||||
"support-for-multiple-arcane-backgrounds": "Support for multiple Arcane Backgrounds; a character can have up to five (5) different ABs, each with its own power point pool. See the documentation section for more details.",
|
||||
"powerlist-macro-support": "As part of the statblock update to include powers, there are six (6) new fields for macro support. @{charpowers} will output the information how it's used in the statblock. @{ab1powerlist} will output a comma separated values list of powers, for the first Arcane Background, using the ability command button format (e.g. [power name](~powerbutton)). The other five fields are: @{ab2powerlist}, @{ab3powerlist}, @{ab4powerlist}, @{ab5powerlist} (each one corresponding to the relevant Arcane Background).",
|
||||
"maincv-p23-v1": "The sheet now supports multiple arcane backgrounds (up to five). To configure multiple arcane backgrounds, click the hammer and wrench icon (<span class='sheet-pictos'>x</span>). This will reveal the Powers Configuration window. Here you can modify:",
|
||||
"section-header-description": "The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps \"Spells\" is sufficient; if there are multiple arcane backgrounds, perhaps \"Powers\" makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
|
||||
"column-header-description": "The Column Header: this changes the header for the column with the power name. Because there is only one column for the header name, this will be used for all arcane background powers, so if there are multiple arcane backgrounds for the charcter, something generic would be more appropriate.",
|
||||
"power-points-abbreviation-description": "The Power Point Header: this changes the abbreviation used for Power Points in the column header section. Like the Column Header setting this is for all powers and is used as a column header. There is a character limit for the abbreviation, just so the column view doesn't get messed up.",
|
||||
"arcane-background-name-description": "Arcane Background: you can now name each of your different Arcane Backgrounds. The default is AB1[-5].",
|
||||
"power-points-label-description": "Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).",
|
||||
"add-delete-arcane-backgrounds-description": "Add (<span class='sheet-pictos'>+</span>) and Delete (<span class='sheet-pictos'>#</span>) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).",
|
||||
"arcane-background-indicator-description": "Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.",
|
||||
"fixed-copyright-issue": "Fixed the copyright notification issues.",
|
||||
"spells-now-part-of-statblock":"Spells are now part of the Statblock output",
|
||||
"support-for-multiple-arcane-backgrounds":"Support for multiple Arcane Backgrounds; a character can have up to five (5) different ABs, each with its own power point pool. See the documentation section for more details.",
|
||||
"powerlist-macro-support":"As part of the statblock update to include powers, there are six (6) new fields for macro support. @{charpowers} will output the information how it's used in the statblock. @{ab1powerlist} will output a comma separated values list of powers, for the first Arcane Background, using the ability command button format (e.g. [power name](~powerbutton)). The other five fields are: @{ab2powerlist}, @{ab3powerlist}, @{ab4powerlist}, @{ab5powerlist} (each one corresponding to the relevant Arcane Background).",
|
||||
"maincv-p23-v1":"The sheet now supports multiple arcane backgrounds (up to five). To configure multiple arcane backgrounds, click the hammer and wrench icon (<span class='sheet-pictos'>x</span>). This will reveal the Powers Configuration window. Here you can modify:",
|
||||
"section-header-description":"The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps \"Spells\" is sufficient; if there are multiple arcane backgrounds, perhaps \"Powers\" makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
|
||||
"column-header-description":"The Column Header: this changes the header for the column with the power name. Because there is only one column for the header name, this will be used for all arcane background powers, so if there are multiple arcane backgrounds for the charcter, something generic would be more appropriate.",
|
||||
"power-points-abbreviation-description":"The Power Point Header: this changes the abbreviation used for Power Points in the column header section. Like the Column Header setting this is for all powers and is used as a column header. There is a character limit for the abbreviation, just so the column view doesn't get messed up.",
|
||||
"arcane-background-name-description":"Arcane Background: you can now name each of your different Arcane Backgrounds. The default is AB1[-5].",
|
||||
"power-points-label-description":"Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).",
|
||||
"add-delete-arcane-backgrounds-description":"Add (<span class='sheet-pictos'>+</span>) and Delete (<span class='sheet-pictos'>#</span>) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).",
|
||||
"arcane-background-indicator-description":"Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.",
|
||||
"fixed-copyright-issue":"Fixed the copyright notification issues.",
|
||||
"start-attributes-at-d6-not-d4": "Start Attributes at d6 instead of d4",
|
||||
"fix-rename-climbing-piloting-translations":"Fix translations for Renaming Piloting and Climbing skills.",
|
||||
"fix-attempt-allow-skill-on-by-default":"Attempt to fix skills in Game Settings being all disabled by default (instead of enabled)",
|
||||
"change-linked-attribute-of-any-skill":"Ability to change linked attribute of any skill.",
|
||||
"enable-soak-from-settings":"Can enable/disable Soak button from the game settings.",
|
||||
"easier-disallow-skill-from-setting":"Made it easier to enable/disable a skill in a setting (can click the skill name, not just the checkbox, in config panel)",
|
||||
"effect": "Effect",
|
||||
"activate-talisman": "Activate Talisman",
|
||||
"added-talismans-section": "Added Talismans section (activate in configuration tab)",
|
||||
"added-ability-to-start-attributes-at-d6": "Ability to start Attributes at d6 instead of d4",
|
||||
"fix-skill-dropdown-in-weapons": "Fix Skill drop down in Weapons Section",
|
||||
"fixed-xp-advance-label-issue": "Fix XP/Advance Label issues"
|
||||
"added-talismans-section": "(Re-)Added Talismans section (activate in configuration tab)",
|
||||
"added-ability-to-start-attributes-at-d6": "Ability to start Attributes at d6 instead of d4",
|
||||
"fix-skill-dropdown-in-weapons": "Fix Skill drop down in Weapons Section",
|
||||
"fixed-xp-advance-label-issue": "Fix XP/Advance Label issues"
|
||||
}
|
||||
|
||||
@@ -51,11 +51,11 @@
|
||||
"armor": "Armor",
|
||||
"current": "Current",
|
||||
"academics-stat": "Academics",
|
||||
"academics": "Academics:",
|
||||
"academics": "Academics",
|
||||
"pace": "Pace",
|
||||
"run": "Run",
|
||||
"runs": "runs for",
|
||||
"inches": "inches",
|
||||
"inches":"inches",
|
||||
"parry": "Parry",
|
||||
"sanity": "Sanity",
|
||||
"charisma": "Charisma",
|
||||
@@ -84,9 +84,9 @@
|
||||
"senior": "Senior",
|
||||
"grad-student": "Grad Student",
|
||||
"occupation": "Occupation",
|
||||
"bronze-agols": "Bronze Agols",
|
||||
"bronze-agols": "Agols",
|
||||
"smerduks": "Smerduks",
|
||||
"gold-rilks": "Gold Rilks",
|
||||
"gold-rilks": "Rilks",
|
||||
"ships-name": "Ship's Name",
|
||||
"engrams": "Engrams",
|
||||
"engram": "Engram",
|
||||
@@ -99,19 +99,19 @@
|
||||
"spirit": "Spirit",
|
||||
"strength": "Strength",
|
||||
"vigor": "Vigor",
|
||||
"animal-intelligence": "Animal intelligence",
|
||||
"animal-intelligence":"Animal intelligence",
|
||||
"health": "Health",
|
||||
"wounds": "Wounds",
|
||||
"max-wounds": "Max Wounds",
|
||||
"reduce-reason": "Edges/Abilities that reduce Wound Mods",
|
||||
"increase-reason": "Hindrances/Abilities that increase Wound Mods",
|
||||
"max-reason": "Edges/Abilities that change the maximum of Wound Mods",
|
||||
"reduce-reason":"Edges/Abilities that reduce Wound Mods",
|
||||
"increase-reason":"Hindrances/Abilities that increase Wound Mods",
|
||||
"max-reason":"Edges/Abilities that change the maximum of Wound Mods",
|
||||
"of": "of",
|
||||
"fatigue": "Fatigue",
|
||||
"max-fatigue": "Max Fatigue level",
|
||||
"reduce-reason-fatigue": "Edges/Abilities that reduce Fatigue Mods",
|
||||
"increase-reason-fatigue": "Hindrances/Abilities that increase Fatigue Mods",
|
||||
"max-reason-fatigue": "Edges/Abilities that change the maximum of Fatigue Mods",
|
||||
"reduce-reason-fatigue":"Edges/Abilities that reduce Fatigue Mods",
|
||||
"increase-reason-fatigue":"Hindrances/Abilities that increase Fatigue Mods",
|
||||
"max-reason-fatigue":"Edges/Abilities that change the maximum of Fatigue Mods",
|
||||
"no-nerves-of-steel": "No Nerves of Steel",
|
||||
"nerves-of-steel": "Nerves of Steel",
|
||||
"improved-nerves-of-steel": "Improved Nerves of Steel",
|
||||
@@ -119,7 +119,7 @@
|
||||
"miscellaneous": "Miscellaneous",
|
||||
"unshake-roll-modifier": "Unshake Roll Modifier",
|
||||
"trait-test-modifier": "Trait Test Modifier",
|
||||
"modifiers": "modifiers",
|
||||
"modifiers":"modifiers",
|
||||
"trait": "Trait",
|
||||
"damage": "Damage",
|
||||
"damage-modifier": "Damage Modifier",
|
||||
@@ -161,33 +161,33 @@
|
||||
"fencing-styles-n-schools": "Fencing Styles & Schools",
|
||||
"ag": "Ag: ",
|
||||
"show-all": "All",
|
||||
"show-boating": "Show Boating",
|
||||
"show-climbing": "Show Climbing",
|
||||
"show-driving": "Show Driving",
|
||||
"show-faith": "Show Faith",
|
||||
"show-gambling": "Show Gambling",
|
||||
"show-guts": "Show Guts",
|
||||
"show-healing": "Show Healing",
|
||||
"show-intimidation": "Show Intimidation",
|
||||
"show-investigation": "Show Investigation",
|
||||
"show-lockpicking": "Show Lockpicking",
|
||||
"show-notice": "Show Notice",
|
||||
"show-persuasion": "Show Persuasion",
|
||||
"show-piloting": "Show Piloting",
|
||||
"show-psionics": "Show Psionics",
|
||||
"show-repair": "Show Repair",
|
||||
"show-riding": "Show Riding",
|
||||
"show-ritual": "Show Ritual",
|
||||
"show-shooting": "Show Shooting",
|
||||
"show-spellcasting": "Show Spellcasting",
|
||||
"show-stealth": "Show Stealth",
|
||||
"show-streetwise": "Show Streetwise",
|
||||
"show-survival": "Show Survival",
|
||||
"show-swimming": "Show Swimming",
|
||||
"show-taunt": "Show Taunt",
|
||||
"show-throwing": "Show Throwing",
|
||||
"show-tracking": "Show Tracking",
|
||||
"show-weird-science": "Show Weird Science",
|
||||
"show-boating": "Boating",
|
||||
"show-climbing": "Climbing",
|
||||
"show-driving": "Driving",
|
||||
"show-faith": "Faith",
|
||||
"show-gambling": "Gambling",
|
||||
"show-guts": "Guts",
|
||||
"show-healing": "Healing",
|
||||
"show-intimidation": "Intimidation",
|
||||
"show-investigation": "Investigation",
|
||||
"show-lockpicking": "Lockpicking",
|
||||
"show-notice": "Notice",
|
||||
"show-persuasion": "Persuasion",
|
||||
"show-piloting": "Piloting",
|
||||
"show-psionics": "Psionics",
|
||||
"show-repair": "Repair",
|
||||
"show-riding": "Riding",
|
||||
"show-ritual": "Ritual",
|
||||
"show-shooting": "Shooting",
|
||||
"show-spellcasting": "Spellcasting",
|
||||
"show-stealth": "Stealth",
|
||||
"show-streetwise": "Streetwise",
|
||||
"show-survival": "Survival",
|
||||
"show-swimming": "Swimming",
|
||||
"show-taunt": "Taunt",
|
||||
"show-throwing": "Throwing",
|
||||
"show-tracking": "Tracking",
|
||||
"show-weird-science": "Weird Science",
|
||||
"knowledge-other": "Knowledge/Other",
|
||||
"fighting": "Fighting",
|
||||
"specialization": "Specialization",
|
||||
@@ -303,7 +303,7 @@
|
||||
"flight": "Flight",
|
||||
"swim": "Swim",
|
||||
"ranged-armaments": "Ranged Armaments",
|
||||
"str-u": "STR",
|
||||
"str-u": "(STR)",
|
||||
"note-template-formula-increment": "the <span> _$0_ </span> represents the first added skill. For each subsequent skill added, increment the number.",
|
||||
"miscellaneous-information-related-to-the-vehicle": "Miscellaneous information related to the vehicle.",
|
||||
"robots-armor": "Robot Armor",
|
||||
@@ -340,7 +340,7 @@
|
||||
"party-bag": "Party Bag",
|
||||
"advancements-taken": "Advancements Taken",
|
||||
"advancement": "Advancement",
|
||||
"advance": "Advance",
|
||||
"advance":"Advance",
|
||||
"roll-results": "Roll Results",
|
||||
"modifiers-applied": "Modifiers Applied",
|
||||
"situational": "Situational",
|
||||
@@ -357,7 +357,7 @@
|
||||
"api-fields": "API Fields",
|
||||
"dealinit-api-script": "DealInit API Script",
|
||||
"api-initiative-edge": "API: Initiative Edges",
|
||||
"configuration-u": "CONIGURATION",
|
||||
"configuration-u": "CONFIGURATION",
|
||||
"edges-hindrances": "Edges/Hindrances",
|
||||
"dealinit-use": "Initiative Edges must be stored in a comma separated list in an Attribute named InitEdges. (e.g. Qu,LH)",
|
||||
"dealinit-shorthand": "The Edge shorthand is as follows",
|
||||
@@ -682,6 +682,11 @@
|
||||
"sma-u": "(SMA)",
|
||||
"spi-u": "(SPI)",
|
||||
"vig-u": "(VIG)",
|
||||
"(AGL)": "(AGL)",
|
||||
"(SMA)": "(SMA)",
|
||||
"(SPI)": "(SPI)",
|
||||
"(STR)": "(STR)",
|
||||
"(VIG)": "(VIG)",
|
||||
"fencingstyle": "Fencing Style",
|
||||
"fencing-info": "Fencing School Information",
|
||||
"linked-attribute": "Linked Attribute",
|
||||
@@ -693,7 +698,7 @@
|
||||
"advancements": "Advancements",
|
||||
"shaken": "Shaken",
|
||||
"incapacitated-abbr": "Inc",
|
||||
"incapacitated": "Incapacitated",
|
||||
"incapacitated":"Incapacitated",
|
||||
"iron-tiks": "Tiks",
|
||||
"silver-smerduks": "Smerduks",
|
||||
"money": "Money",
|
||||
@@ -745,13 +750,13 @@
|
||||
"total-gear-weight-carried": "Total Gear Weight Carried",
|
||||
"powers": "Powers",
|
||||
"power": "Power",
|
||||
"ab-section-header": "Section Header: ",
|
||||
"ab-power-column-name": "Column Header: ",
|
||||
"ab-pp": "Power Points Abbreviation: ",
|
||||
"ab-name": "Arcane Background: ",
|
||||
"ab-pp-name": "Power Points Label: ",
|
||||
"ab-color-indicator": "Arcane Background Indicator: ",
|
||||
"invested": "invested",
|
||||
"ab-section-header":"Section Header: ",
|
||||
"ab-power-column-name":"Column Header: ",
|
||||
"ab-pp":"Power Points Abbreviation: ",
|
||||
"ab-name":"Arcane Background: ",
|
||||
"ab-pp-name":"Power Points Label: ",
|
||||
"ab-color-indicator":"Arcane Background Indicator: ",
|
||||
"invested":"invested",
|
||||
"power-point-abbr-u": "PP",
|
||||
"power-point-abbr-u-invested": "PP Invested",
|
||||
"power-points": "Power Points",
|
||||
@@ -775,7 +780,7 @@
|
||||
"show-load-and-encumbrance": "Show Load and Encumbrance",
|
||||
"miscellaneous-abbr-trait-modifier-plural-singular": "Misc. Trait Modifier(s)",
|
||||
"miscellaneous-abbr-damage-modifier-plural-singular": "Misc. Damage Modifier(s)",
|
||||
"physical-appearance-personal-history": "Phyisical Appearance + Personal History",
|
||||
"physical-appearance-personal-history": "Physical Appearance + Personal History",
|
||||
"physical-appearance-personal-history-parahuman-origin": "Physical Appearance + Personal History + Origins of Parahuman Abilities",
|
||||
"show-background-description": "Show Background and Description",
|
||||
"show-party-bag": "Show Party Bag",
|
||||
@@ -850,7 +855,7 @@
|
||||
"background-explanation": "Select a more theme appropriate background for your character sheet.",
|
||||
"select-a-different-logo": "Select a different logo",
|
||||
"hide-sections-explanation": "Hide different sections and tabs (e.g. Powers and Vehicles)",
|
||||
"configure-modifiers-explanation": "onfigure modifiers; the sheet can prompt for roll modifiers and you can choose to have them display in the roll template when rolls are made",
|
||||
"configure-modifiers-explanation": "configure modifiers; the sheet can prompt for roll modifiers and you can choose to have them display in the roll template when rolls are made",
|
||||
"configure-api-settings": "Configure API settings",
|
||||
"etcetera-abbr": "Etc.",
|
||||
"dont-use-power-points": "Don't use Power Points",
|
||||
@@ -868,8 +873,8 @@
|
||||
"unshake-desc5": "can now act",
|
||||
"unshake-desc6": "fails",
|
||||
"show-unshake-button": "Show Unshake Button",
|
||||
"soak": "Soak",
|
||||
"show-soak-button": "Show Soak Button",
|
||||
"soak":"Soak",
|
||||
"show-soak-button": "Show Soak Button",
|
||||
"item": "Item",
|
||||
"trappings": "Trappings",
|
||||
"plus-the-next": "Plus the next",
|
||||
@@ -927,8 +932,8 @@
|
||||
"maincv-p21-v1": "<b>NOTE</b>: If any weapon is configured for Auto-fire before you change the configuration for how auto-fire is handled, those weapons will not be automatically updated to use the new configuration…you will need to change the ROF and then change it back to get the new configuration",
|
||||
"maincv-p22-v1": "<b>Pro Tip</b>: You can set the ROF to 2 for a melee weapon and use this option for things like Frenzy.",
|
||||
"use-wealth-modifier-field": "Use the Wealth Modifier Field",
|
||||
"change-skill-names": "Change Skill Names",
|
||||
"change-skills-explained": "Tick the skills allowed in your setting, and adapt their name if need be. Skills unticked will be hidden from the Character skill selection section. If the skill was already shown on the Character skill list, it will remain shown. Fightning can't be removed, it is mandatory (used for Parry). However you can still rename it.",
|
||||
"change-skill-names": "Skill available in your Setting",
|
||||
"change-skills-explained": "Tick the skills allowed in your setting, and adapt their name if need be. Skills unticked will be hidden from the Character skill selection section. If the skill was already shown on the Character skill list, it will remain shown. Fightning can't be removed, it is mandatory (used for Parry). However you can still rename it.",
|
||||
"skills-can-be-named-anything": "Skills can be named anything you like.",
|
||||
"changes-reflected-in-all-areas": "Changes to skill names will be reflected in all areas of the character sheet",
|
||||
"internationalization-expansion": "Various items were missing or had malformed data-i18n tags.",
|
||||
@@ -949,6 +954,7 @@
|
||||
"use-threat-rating": "Use Threat Rating",
|
||||
"hide-powers-desc": "Hide the Arcanum tab on the Character Sheet. This will hide not only Spells/Powers, but Talismans.",
|
||||
"unshake-button-desc": "Show the Unshake Button. This will appear on the main character sheet tab uner the Health section.",
|
||||
"soak-button-desc": "Show the Soak Button. This will appear on the main character sheet tab uner the Health section.",
|
||||
"wild-card-icon-desc": "Select the Wild Card icon to be used in the Stat Block output.",
|
||||
"no-power-points-desc": "Check this box to not use Power Points with the Arcane Backgrounds.",
|
||||
"variable-bonus-damage-desc": "Selecting the Variable Bonus Damage (Raised Based) will prompt for the Bonus Damage Die Type. This is mostly useful for Damage only rolls. The other allows you to set a variable bonus type that is static and will always be rolled regardless of number of Raises; this is useful for Edges and Hindrances that have this type of effect.",
|
||||
@@ -1049,125 +1055,132 @@
|
||||
"statblock-output-button": "Statblock Output button",
|
||||
"gritty-damage-description": "Check this box to have a Gritty Damage Button show on the Damage roll template output. This would require you to create an Injury Table rollable table to be referenced by the button.",
|
||||
"injury-table-description": "If you're using the Gritty Damage rule, provide the Injury Table Rollable Table name to be used by the button.",
|
||||
"rename-skill-fighting": "Rename : Fighting",
|
||||
"rename-skill-academics": "Rename : Academics",
|
||||
"rename-skill-athletics": "Rename : Athletics",
|
||||
"rename-skill-battle": "Rename : Battle",
|
||||
"rename-skill-boating": "Rename : Boating",
|
||||
"rename-skill-climbing": "Rename : Climbing",
|
||||
"rename-skill-common-knowledge": "Rename : Common Knowledge",
|
||||
"rename-skill-driving": "Rename : Driving",
|
||||
"rename-skill-electronics": "Rename : Electronics",
|
||||
"rename-skill-faith": "Rename : Faith",
|
||||
"rename-skill-focus": "Rename : Focus",
|
||||
"rename-skill-gambling": "Rename : Gambling",
|
||||
"rename-skill-guts": "Rename : Guts",
|
||||
"rename-skill-hacking": "Rename : Hacking",
|
||||
"rename-skill-healing": "Rename : Healing",
|
||||
"rename-skill-intimidation": "Rename : Intimidation",
|
||||
"rename-skill-investigation": "Rename : Investigation",
|
||||
"rename-skill-native-language": "Rename : Native Language",
|
||||
"rename-skill-lockpicking": "Rename : Lockpicking",
|
||||
"rename-skill-notice": "Rename : Notice",
|
||||
"rename-skill-occult": "Rename : Occult",
|
||||
"rename-skill-performance": "Rename : Performance",
|
||||
"rename-skill-persuasion": "Rename : Persuasion",
|
||||
"rename-skill-piloting": "Rename : Piloting",
|
||||
"rename-skill-psionics": "Rename : Psionics",
|
||||
"rename-skill-repair": "Rename : Repair",
|
||||
"rename-skill-research": "Rename : Research",
|
||||
"rename-skill-riding": "Rename : Riding",
|
||||
"rename-skill-ritual": "Rename : Ritual",
|
||||
"rename-skill-science": "Rename : Science",
|
||||
"rename-skill-shooting": "Rename : Shooting",
|
||||
"rename-skill-spellcasting": "Rename : Spellcasting",
|
||||
"rename-skill-stealth": "Rename : Stealth",
|
||||
"rename-skill-streetwise": "Rename : Streetwise",
|
||||
"rename-skill-survival": "Rename : Survival",
|
||||
"rename-skill-swimming": "Rename : Swimming",
|
||||
"rename-skill-taunt": "Rename : Taunt",
|
||||
"rename-skill-thievery": "Rename : Thievery",
|
||||
"rename-skill-throwing": "Rename : Throwing",
|
||||
"rename-skill-tracking": "Rename : Tracking",
|
||||
"rename-skill-weird-science": "Rename : Weird Science",
|
||||
"use-skill-academics": "Allow : Academics",
|
||||
"use-skill-athletics": "Allow : Athletics",
|
||||
"use-skill-battle": "Allow : Battle",
|
||||
"use-skill-boating": "Allow : Boating",
|
||||
"use-skill-climbing": "Allow : Climbing",
|
||||
"use-skill-common-knowledge": "Allow : Common Knowledge",
|
||||
"use-skill-driving": "Allow : Driving",
|
||||
"use-skill-electronics": "Allow : Electronics",
|
||||
"use-skill-faith": "Allow : Faith",
|
||||
"use-skill-focus": "Allow : Focus",
|
||||
"use-skill-gambling": "Allow : Gambling",
|
||||
"use-skill-guts": "Allow : Guts",
|
||||
"use-skill-hacking": "Allow : Hacking",
|
||||
"use-skill-healing": "Allow : Healing",
|
||||
"use-skill-intimidation": "Allow : Intimidation",
|
||||
"use-skill-investigation": "Allow : Investigation",
|
||||
"use-skill-native-language": "Allow : Native Language",
|
||||
"use-skill-lockpicking": "Allow : Lockpicking",
|
||||
"use-skill-notice": "Allow : Notice",
|
||||
"use-skill-occult": "Allow : Occult",
|
||||
"use-skill-performance": "Allow : Performance",
|
||||
"use-skill-persuasion": "Allow : Persuasion",
|
||||
"use-skill-piloting": "Allow : Piloting",
|
||||
"use-skill-psionics": "Allow : Psionics",
|
||||
"use-skill-repair": "Allow : Repair",
|
||||
"use-skill-research": "Allow : Research",
|
||||
"use-skill-riding": "Allow : Riding",
|
||||
"use-skill-ritual": "Allow : Ritual",
|
||||
"use-skill-science": "Allow : Science",
|
||||
"use-skill-shooting": "Allow : Shooting",
|
||||
"use-skill-spellcasting": "Allow : Spellcasting",
|
||||
"use-skill-stealth": "Allow : Stealth",
|
||||
"use-skill-streetwise": "Allow : Streetwise",
|
||||
"use-skill-survival": "Allow : Survival",
|
||||
"use-skill-swimming": "Allow : Swimming",
|
||||
"use-skill-taunt": "Allow : Taunt",
|
||||
"use-skill-thievery": "Allow : Thievery",
|
||||
"use-skill-throwing": "Allow : Throwing",
|
||||
"use-skill-tracking": "Allow : Tracking",
|
||||
"use-skill-weird-science": "Allow : Weird Science",
|
||||
"skill-allowed-desc": "Whether this skill is allowed in your setting.",
|
||||
"rename-skill-fighting":"Rename : Fighting",
|
||||
"rename-skill-academics":"Rename : Academics",
|
||||
"rename-skill-athletics":"Rename : Athletics",
|
||||
"rename-skill-battle":"Rename : Battle",
|
||||
"rename-skill-boating":"Rename : Boating",
|
||||
"rename-skill-climbing": "Rename : Climbing",
|
||||
"rename-skill-common-knowledge":"Rename : Common Knowledge",
|
||||
"rename-skill-driving":"Rename : Driving",
|
||||
"rename-skill-electronics":"Rename : Electronics",
|
||||
"rename-skill-faith":"Rename : Faith",
|
||||
"rename-skill-focus":"Rename : Focus",
|
||||
"rename-skill-gambling":"Rename : Gambling",
|
||||
"rename-skill-guts":"Rename : Guts",
|
||||
"rename-skill-hacking":"Rename : Hacking",
|
||||
"rename-skill-healing":"Rename : Healing",
|
||||
"rename-skill-intimidation":"Rename : Intimidation",
|
||||
"rename-skill-investigation":"Rename : Investigation",
|
||||
"rename-skill-native-language":"Rename : Native Language",
|
||||
"rename-skill-lockpicking":"Rename : Lockpicking",
|
||||
"rename-skill-notice":"Rename : Notice",
|
||||
"rename-skill-occult":"Rename : Occult",
|
||||
"rename-skill-performance":"Rename : Performance",
|
||||
"rename-skill-persuasion":"Rename : Persuasion",
|
||||
"rename-skill-piloting":"Rename : Piloting",
|
||||
"rename-skill-psionics":"Rename : Psionics",
|
||||
"rename-skill-repair":"Rename : Repair",
|
||||
"rename-skill-research":"Rename : Research",
|
||||
"rename-skill-riding":"Rename : Riding",
|
||||
"rename-skill-ritual":"Rename : Ritual",
|
||||
"rename-skill-science":"Rename : Science",
|
||||
"rename-skill-shooting":"Rename : Shooting",
|
||||
"rename-skill-spellcasting":"Rename : Spellcasting",
|
||||
"rename-skill-stealth":"Rename : Stealth",
|
||||
"rename-skill-streetwise":"Rename : Streetwise",
|
||||
"rename-skill-survival":"Rename : Survival",
|
||||
"rename-skill-swimming":"Rename : Swimming",
|
||||
"rename-skill-taunt":"Rename : Taunt",
|
||||
"rename-skill-thievery":"Rename : Thievery",
|
||||
"rename-skill-throwing":"Rename : Throwing",
|
||||
"rename-skill-tracking":"Rename : Tracking",
|
||||
"rename-skill-weird-science":"Rename : Weird Science",
|
||||
|
||||
"use-skill-academics":"Allow : Academics",
|
||||
"use-skill-athletics":"Allow : Athletics",
|
||||
"use-skill-battle":"Allow : Battle",
|
||||
"use-skill-boating":"Allow : Boating",
|
||||
"use-skill-climbing": "Allow : Climbing",
|
||||
"use-skill-common-knowledge":"Allow : Common Knowledge",
|
||||
"use-skill-driving":"Allow : Driving",
|
||||
"use-skill-electronics":"Allow : Electronics",
|
||||
"use-skill-faith":"Allow : Faith",
|
||||
"use-skill-focus":"Allow : Focus",
|
||||
"use-skill-gambling":"Allow : Gambling",
|
||||
"use-skill-guts":"Allow : Guts",
|
||||
"use-skill-hacking":"Allow : Hacking",
|
||||
"use-skill-healing":"Allow : Healing",
|
||||
"use-skill-intimidation":"Allow : Intimidation",
|
||||
"use-skill-investigation":"Allow : Investigation",
|
||||
"use-skill-native-language":"Allow : Native Language",
|
||||
"use-skill-lockpicking":"Allow : Lockpicking",
|
||||
"use-skill-notice":"Allow : Notice",
|
||||
"use-skill-occult":"Allow : Occult",
|
||||
"use-skill-performance":"Allow : Performance",
|
||||
"use-skill-persuasion":"Allow : Persuasion",
|
||||
"use-skill-piloting":"Allow : Piloting",
|
||||
"use-skill-psionics":"Allow : Psionics",
|
||||
"use-skill-repair":"Allow : Repair",
|
||||
"use-skill-research":"Allow : Research",
|
||||
"use-skill-riding":"Allow : Riding",
|
||||
"use-skill-ritual":"Allow : Ritual",
|
||||
"use-skill-science":"Allow : Science",
|
||||
"use-skill-shooting":"Allow : Shooting",
|
||||
"use-skill-spellcasting":"Allow : Spellcasting",
|
||||
"use-skill-stealth":"Allow : Stealth",
|
||||
"use-skill-streetwise":"Allow : Streetwise",
|
||||
"use-skill-survival":"Allow : Survival",
|
||||
"use-skill-swimming":"Allow : Swimming",
|
||||
"use-skill-taunt":"Allow : Taunt",
|
||||
"use-skill-thievery":"Allow : Thievery",
|
||||
"use-skill-throwing":"Allow : Throwing",
|
||||
"use-skill-tracking":"Allow : Tracking",
|
||||
"use-skill-weird-science":"Allow : Weird Science",
|
||||
"skill-allowed-desc":"Whether this skill is allowed in your setting.",
|
||||
|
||||
"known-issues": "Known Issues",
|
||||
"statblock-doesnt-support": "Statblock Output Button doesn't currently output:",
|
||||
"spell-information": "Spell information",
|
||||
"cybernetics-slash-augmentations": "Cybernetics/Augmentations",
|
||||
"talismans-are-missing-from-sheet": "Talismans are missing from the sheet completely",
|
||||
"derived-stats-not-using-sheet-workers": "Derived Stats weren't using Sheet Workers and should have been.",
|
||||
"soak-button-added": "Added a Soak button (based on vigor, allow to set mods dedicated to Soak rolls)",
|
||||
"allow-skills-settings": "Ability to select which skills are available in your setting (and hide them by default in the character sheet).",
|
||||
"missing-translations-with-multiple-ab": "Added translation extensions for the new multiple arcane background sections.",
|
||||
"another-wound-translation-issue-french": "Fixed again issue with Wounds/Fatigue in certain languages (when label too long, like in French).",
|
||||
"fixed-labels-and-i18n-in-health": "In Wounds and Fatigue modifiers section : fixed labels, added tooltips and enabled additionnal translations.",
|
||||
"rename-skills-from-game-settings": "Allow to rename skills directly from game settings page",
|
||||
"wounds-fatigue-wonky-display": "Wounds and Fatigue modifiers display going wonky when translations where too long (e.g. French). Fixed by reducing the font size for all languages.",
|
||||
"allow-translations-academics": "Allowed Academics (derived stat) and Acedemics (SWADE Skill) to have different translations (e.g. French).",
|
||||
"unshake-template-not-working-when-skill-equal-joker": "Unshake roll would not display failure when Skill roll and Wild die were equal.",
|
||||
"missing-translations-default-sheet-settings-rename-piloting-climbing": "Default sheet settings : missing translations entries for 'rename piloting' and 'rename climbing' settings options.",
|
||||
"renaming-skills-default-sheet-settings-not-working": "Default sheet settings : Renaming skills on the Game Setting page would not transfer in game on character sheets.",
|
||||
"added-animal-smarts": "Ability to flag Smarts as \"Animal Intelligence\", which then appears as (A) in character sheet and statblocks.",
|
||||
"statblocks-rolling-smarts-spirit-would-fail": "StatBlocks : rolling for Smarts or Spirit from StatBlocks would fail.",
|
||||
"soak-button-added": "Added a Soak button (based on vigor, allow to set mods dedicated to Soak rolls)",
|
||||
"allow-skills-settings":"Ability to select which skills are available in your setting (and hide them by default in the character sheet).",
|
||||
"missing-translations-with-multiple-ab":"Added translation extensions for the new multiple arcane background sections.",
|
||||
"another-wound-translation-issue-french":"Fixed again issue with Wounds/Fatigue in certain languages (when label too long, like in French).",
|
||||
"fixed-labels-and-i18n-in-health":"In Wounds and Fatigue modifiers section : fixed labels, added tooltips and enabled additionnal translations.",
|
||||
"rename-skills-from-game-settings":"Allow to rename skills directly from game settings page",
|
||||
"wounds-fatigue-wonky-display":"Wounds and Fatigue modifiers display going wonky when translations where too long (e.g. French). Fixed by reducing the font size for all languages.",
|
||||
"allow-translations-academics":"Allowed Academics (derived stat) and Acedemics (SWADE Skill) to have different translations (e.g. French).",
|
||||
"unshake-template-not-working-when-skill-equal-joker":"Unshake roll would not display failure when Skill roll and Wild die were equal." ,
|
||||
"missing-translations-default-sheet-settings-rename-piloting-climbing":"Default sheet settings : missing translations entries for 'rename piloting' and 'rename climbing' settings options.",
|
||||
"renaming-skills-default-sheet-settings-not-working":"Default sheet settings : Renaming skills on the Game Setting page would not transfer in game on character sheets.",
|
||||
"added-animal-smarts":"Ability to flag Smarts as \"Animal Intelligence\", which then appears as (A) in character sheet and statblocks.",
|
||||
"statblocks-rolling-smarts-spirit-would-fail":"StatBlocks : rolling for Smarts or Spirit from StatBlocks would fail.",
|
||||
"fixed-encumbrance-for-strength-over-d12": "Fixed SWADE Encumbrance rules support when Strength is d12+x. Each x will add an additional 20 to the loadlimit.",
|
||||
"spells-now-part-of-statblock": "Spells are now part of the Statblock output",
|
||||
"support-for-multiple-arcane-backgrounds": "Support for multiple Arcane Backgrounds; a character can have up to five (5) different ABs, each with its own power point pool. See the documentation section for more details.",
|
||||
"powerlist-macro-support": "As part of the statblock update to include powers, there are six (6) new fields for macro support. @{charpowers} will output the information how it's used in the statblock. @{ab1powerlist} will output a comma separated values list of powers, for the first Arcane Background, using the ability command button format (e.g. [power name](~powerbutton)). The other five fields are: @{ab2powerlist}, @{ab3powerlist}, @{ab4powerlist}, @{ab5powerlist} (each one corresponding to the relevant Arcane Background).",
|
||||
"maincv-p23-v1": "The sheet now supports multiple arcane backgrounds (up to five). To configure multiple arcane backgrounds, click the hammer and wrench icon (<span class='sheet-pictos'>x</span>). This will reveal the Powers Configuration window. Here you can modify:",
|
||||
"section-header-description": "The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps \"Spells\" is sufficient; if there are multiple arcane backgrounds, perhaps \"Powers\" makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
|
||||
"column-header-description": "The Column Header: this changes the header for the column with the power name. Because there is only one column for the header name, this will be used for all arcane background powers, so if there are multiple arcane backgrounds for the charcter, something generic would be more appropriate.",
|
||||
"power-points-abbreviation-description": "The Power Point Header: this changes the abbreviation used for Power Points in the column header section. Like the Column Header setting this is for all powers and is used as a column header. There is a character limit for the abbreviation, just so the column view doesn't get messed up.",
|
||||
"arcane-background-name-description": "Arcane Background: you can now name each of your different Arcane Backgrounds. The default is AB1[-5].",
|
||||
"power-points-label-description": "Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).",
|
||||
"add-delete-arcane-backgrounds-description": "Add (<span class='sheet-pictos'>+</span>) and Delete (<span class='sheet-pictos'>#</span>) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).",
|
||||
"arcane-background-indicator-description": "Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.",
|
||||
"fixed-copyright-issue": "Fixed the copyright notification issues.",
|
||||
"spells-now-part-of-statblock":"Spells are now part of the Statblock output",
|
||||
"support-for-multiple-arcane-backgrounds":"Support for multiple Arcane Backgrounds; a character can have up to five (5) different ABs, each with its own power point pool. See the documentation section for more details.",
|
||||
"powerlist-macro-support":"As part of the statblock update to include powers, there are six (6) new fields for macro support. @{charpowers} will output the information how it's used in the statblock. @{ab1powerlist} will output a comma separated values list of powers, for the first Arcane Background, using the ability command button format (e.g. [power name](~powerbutton)). The other five fields are: @{ab2powerlist}, @{ab3powerlist}, @{ab4powerlist}, @{ab5powerlist} (each one corresponding to the relevant Arcane Background).",
|
||||
"maincv-p23-v1":"The sheet now supports multiple arcane backgrounds (up to five). To configure multiple arcane backgrounds, click the hammer and wrench icon (<span class='sheet-pictos'>x</span>). This will reveal the Powers Configuration window. Here you can modify:",
|
||||
"section-header-description":"The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps \"Spells\" is sufficient; if there are multiple arcane backgrounds, perhaps \"Powers\" makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
|
||||
"column-header-description":"The Column Header: this changes the header for the column with the power name. Because there is only one column for the header name, this will be used for all arcane background powers, so if there are multiple arcane backgrounds for the charcter, something generic would be more appropriate.",
|
||||
"power-points-abbreviation-description":"The Power Point Header: this changes the abbreviation used for Power Points in the column header section. Like the Column Header setting this is for all powers and is used as a column header. There is a character limit for the abbreviation, just so the column view doesn't get messed up.",
|
||||
"arcane-background-name-description":"Arcane Background: you can now name each of your different Arcane Backgrounds. The default is AB1[-5].",
|
||||
"power-points-label-description":"Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).",
|
||||
"add-delete-arcane-backgrounds-description":"Add (<span class='sheet-pictos'>+</span>) and Delete (<span class='sheet-pictos'>#</span>) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).",
|
||||
"arcane-background-indicator-description":"Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.",
|
||||
"fixed-copyright-issue":"Fixed the copyright notification issues.",
|
||||
"start-attributes-at-d6-not-d4": "Start Attributes at d6 instead of d4",
|
||||
"fix-rename-climbing-piloting-translations":"Fix translations for Renaming Piloting and Climbing skills.",
|
||||
"fix-attempt-allow-skill-on-by-default":"Attempt to fix skills in Game Settings being all disabled by default (instead of enabled)",
|
||||
"change-linked-attribute-of-any-skill":"Ability to change linked attribute of any skill.",
|
||||
"enable-soak-from-settings":"Can enable/disable Soak button from the game settings.",
|
||||
"easier-disallow-skill-from-setting":"Made it easier to enable/disable a skill in a setting (can click the skill name, not just the checkbox, in config panel)",
|
||||
"effect": "Effect",
|
||||
"activate-talisman": "Activate Talisman",
|
||||
"added-talismans-section": "Added Talismans section (activate in configuration tab)",
|
||||
"added-ability-to-start-attributes-at-d6": "Ability to start Attributes at d6 instead of d4",
|
||||
"fix-skill-dropdown-in-weapons": "Fix Skill drop down in Weapons Section",
|
||||
"fixed-xp-advance-label-issue": "Fix XP/Advance Label issues"
|
||||
"added-talismans-section": "(Re-)Added Talismans section (activate in configuration tab)",
|
||||
"added-ability-to-start-attributes-at-d6": "Ability to start Attributes at d6 instead of d4",
|
||||
"fix-skill-dropdown-in-weapons": "Fix Skill drop down in Weapons Section",
|
||||
"fixed-xp-advance-label-issue": "Fix XP/Advance Label issues"
|
||||
}
|
||||
|
||||
@@ -51,11 +51,11 @@
|
||||
"armor": "Armor",
|
||||
"current": "Current",
|
||||
"academics-stat": "Academics",
|
||||
"academics": "Academics:",
|
||||
"academics": "Academics",
|
||||
"pace": "Pace",
|
||||
"run": "Run",
|
||||
"runs": "runs for",
|
||||
"inches": "inches",
|
||||
"inches":"inches",
|
||||
"parry": "Parry",
|
||||
"sanity": "Sanity",
|
||||
"charisma": "Charisma",
|
||||
@@ -84,9 +84,9 @@
|
||||
"senior": "Senior",
|
||||
"grad-student": "Grad Student",
|
||||
"occupation": "Occupation",
|
||||
"bronze-agols": "Bronze Agols",
|
||||
"bronze-agols": "Agols",
|
||||
"smerduks": "Smerduks",
|
||||
"gold-rilks": "Gold Rilks",
|
||||
"gold-rilks": "Rilks",
|
||||
"ships-name": "Ship's Name",
|
||||
"engrams": "Engrams",
|
||||
"engram": "Engram",
|
||||
@@ -99,19 +99,19 @@
|
||||
"spirit": "Spirit",
|
||||
"strength": "Strength",
|
||||
"vigor": "Vigor",
|
||||
"animal-intelligence": "Animal intelligence",
|
||||
"animal-intelligence":"Animal intelligence",
|
||||
"health": "Health",
|
||||
"wounds": "Wounds",
|
||||
"max-wounds": "Max Wounds",
|
||||
"reduce-reason": "Edges/Abilities that reduce Wound Mods",
|
||||
"increase-reason": "Hindrances/Abilities that increase Wound Mods",
|
||||
"max-reason": "Edges/Abilities that change the maximum of Wound Mods",
|
||||
"reduce-reason":"Edges/Abilities that reduce Wound Mods",
|
||||
"increase-reason":"Hindrances/Abilities that increase Wound Mods",
|
||||
"max-reason":"Edges/Abilities that change the maximum of Wound Mods",
|
||||
"of": "of",
|
||||
"fatigue": "Fatigue",
|
||||
"max-fatigue": "Max Fatigue level",
|
||||
"reduce-reason-fatigue": "Edges/Abilities that reduce Fatigue Mods",
|
||||
"increase-reason-fatigue": "Hindrances/Abilities that increase Fatigue Mods",
|
||||
"max-reason-fatigue": "Edges/Abilities that change the maximum of Fatigue Mods",
|
||||
"reduce-reason-fatigue":"Edges/Abilities that reduce Fatigue Mods",
|
||||
"increase-reason-fatigue":"Hindrances/Abilities that increase Fatigue Mods",
|
||||
"max-reason-fatigue":"Edges/Abilities that change the maximum of Fatigue Mods",
|
||||
"no-nerves-of-steel": "No Nerves of Steel",
|
||||
"nerves-of-steel": "Nerves of Steel",
|
||||
"improved-nerves-of-steel": "Improved Nerves of Steel",
|
||||
@@ -119,7 +119,7 @@
|
||||
"miscellaneous": "Miscellaneous",
|
||||
"unshake-roll-modifier": "Unshake Roll Modifier",
|
||||
"trait-test-modifier": "Trait Test Modifier",
|
||||
"modifiers": "modifiers",
|
||||
"modifiers":"modifiers",
|
||||
"trait": "Trait",
|
||||
"damage": "Damage",
|
||||
"damage-modifier": "Damage Modifier",
|
||||
@@ -161,33 +161,33 @@
|
||||
"fencing-styles-n-schools": "Fencing Styles & Schools",
|
||||
"ag": "Ag: ",
|
||||
"show-all": "All",
|
||||
"show-boating": "Show Boating",
|
||||
"show-climbing": "Show Climbing",
|
||||
"show-driving": "Show Driving",
|
||||
"show-faith": "Show Faith",
|
||||
"show-gambling": "Show Gambling",
|
||||
"show-guts": "Show Guts",
|
||||
"show-healing": "Show Healing",
|
||||
"show-intimidation": "Show Intimidation",
|
||||
"show-investigation": "Show Investigation",
|
||||
"show-lockpicking": "Show Lockpicking",
|
||||
"show-notice": "Show Notice",
|
||||
"show-persuasion": "Show Persuasion",
|
||||
"show-piloting": "Show Piloting",
|
||||
"show-psionics": "Show Psionics",
|
||||
"show-repair": "Show Repair",
|
||||
"show-riding": "Show Riding",
|
||||
"show-ritual": "Show Ritual",
|
||||
"show-shooting": "Show Shooting",
|
||||
"show-spellcasting": "Show Spellcasting",
|
||||
"show-stealth": "Show Stealth",
|
||||
"show-streetwise": "Show Streetwise",
|
||||
"show-survival": "Show Survival",
|
||||
"show-swimming": "Show Swimming",
|
||||
"show-taunt": "Show Taunt",
|
||||
"show-throwing": "Show Throwing",
|
||||
"show-tracking": "Show Tracking",
|
||||
"show-weird-science": "Show Weird Science",
|
||||
"show-boating": "Boating",
|
||||
"show-climbing": "Climbing",
|
||||
"show-driving": "Driving",
|
||||
"show-faith": "Faith",
|
||||
"show-gambling": "Gambling",
|
||||
"show-guts": "Guts",
|
||||
"show-healing": "Healing",
|
||||
"show-intimidation": "Intimidation",
|
||||
"show-investigation": "Investigation",
|
||||
"show-lockpicking": "Lockpicking",
|
||||
"show-notice": "Notice",
|
||||
"show-persuasion": "Persuasion",
|
||||
"show-piloting": "Piloting",
|
||||
"show-psionics": "Psionics",
|
||||
"show-repair": "Repair",
|
||||
"show-riding": "Riding",
|
||||
"show-ritual": "Ritual",
|
||||
"show-shooting": "Shooting",
|
||||
"show-spellcasting": "Spellcasting",
|
||||
"show-stealth": "Stealth",
|
||||
"show-streetwise": "Streetwise",
|
||||
"show-survival": "Survival",
|
||||
"show-swimming": "Swimming",
|
||||
"show-taunt": "Taunt",
|
||||
"show-throwing": "Throwing",
|
||||
"show-tracking": "Tracking",
|
||||
"show-weird-science": "Weird Science",
|
||||
"knowledge-other": "Knowledge/Other",
|
||||
"fighting": "Fighting",
|
||||
"specialization": "Specialization",
|
||||
@@ -303,7 +303,7 @@
|
||||
"flight": "Flight",
|
||||
"swim": "Swim",
|
||||
"ranged-armaments": "Ranged Armaments",
|
||||
"str-u": "STR",
|
||||
"str-u": "(STR)",
|
||||
"note-template-formula-increment": "the <span> _$0_ </span> represents the first added skill. For each subsequent skill added, increment the number.",
|
||||
"miscellaneous-information-related-to-the-vehicle": "Miscellaneous information related to the vehicle.",
|
||||
"robots-armor": "Robot Armor",
|
||||
@@ -340,7 +340,7 @@
|
||||
"party-bag": "Party Bag",
|
||||
"advancements-taken": "Advancements Taken",
|
||||
"advancement": "Advancement",
|
||||
"advance": "Advance",
|
||||
"advance":"Advance",
|
||||
"roll-results": "Roll Results",
|
||||
"modifiers-applied": "Modifiers Applied",
|
||||
"situational": "Situational",
|
||||
@@ -357,7 +357,7 @@
|
||||
"api-fields": "API Fields",
|
||||
"dealinit-api-script": "DealInit API Script",
|
||||
"api-initiative-edge": "API: Initiative Edges",
|
||||
"configuration-u": "CONIGURATION",
|
||||
"configuration-u": "CONFIGURATION",
|
||||
"edges-hindrances": "Edges/Hindrances",
|
||||
"dealinit-use": "Initiative Edges must be stored in a comma separated list in an Attribute named InitEdges. (e.g. Qu,LH)",
|
||||
"dealinit-shorthand": "The Edge shorthand is as follows",
|
||||
@@ -682,6 +682,11 @@
|
||||
"sma-u": "(SMA)",
|
||||
"spi-u": "(SPI)",
|
||||
"vig-u": "(VIG)",
|
||||
"(AGL)": "(AGL)",
|
||||
"(SMA)": "(SMA)",
|
||||
"(SPI)": "(SPI)",
|
||||
"(STR)": "(STR)",
|
||||
"(VIG)": "(VIG)",
|
||||
"fencingstyle": "Fencing Style",
|
||||
"fencing-info": "Fencing School Information",
|
||||
"linked-attribute": "Linked Attribute",
|
||||
@@ -693,7 +698,7 @@
|
||||
"advancements": "Advancements",
|
||||
"shaken": "Shaken",
|
||||
"incapacitated-abbr": "Inc",
|
||||
"incapacitated": "Incapacitated",
|
||||
"incapacitated":"Incapacitated",
|
||||
"iron-tiks": "Tiks",
|
||||
"silver-smerduks": "Smerduks",
|
||||
"money": "Money",
|
||||
@@ -745,13 +750,13 @@
|
||||
"total-gear-weight-carried": "Total Gear Weight Carried",
|
||||
"powers": "Powers",
|
||||
"power": "Power",
|
||||
"ab-section-header": "Section Header: ",
|
||||
"ab-power-column-name": "Column Header: ",
|
||||
"ab-pp": "Power Points Abbreviation: ",
|
||||
"ab-name": "Arcane Background: ",
|
||||
"ab-pp-name": "Power Points Label: ",
|
||||
"ab-color-indicator": "Arcane Background Indicator: ",
|
||||
"invested": "invested",
|
||||
"ab-section-header":"Section Header: ",
|
||||
"ab-power-column-name":"Column Header: ",
|
||||
"ab-pp":"Power Points Abbreviation: ",
|
||||
"ab-name":"Arcane Background: ",
|
||||
"ab-pp-name":"Power Points Label: ",
|
||||
"ab-color-indicator":"Arcane Background Indicator: ",
|
||||
"invested":"invested",
|
||||
"power-point-abbr-u": "PP",
|
||||
"power-point-abbr-u-invested": "PP Invested",
|
||||
"power-points": "Power Points",
|
||||
@@ -775,7 +780,7 @@
|
||||
"show-load-and-encumbrance": "Show Load and Encumbrance",
|
||||
"miscellaneous-abbr-trait-modifier-plural-singular": "Misc. Trait Modifier(s)",
|
||||
"miscellaneous-abbr-damage-modifier-plural-singular": "Misc. Damage Modifier(s)",
|
||||
"physical-appearance-personal-history": "Phyisical Appearance + Personal History",
|
||||
"physical-appearance-personal-history": "Physical Appearance + Personal History",
|
||||
"physical-appearance-personal-history-parahuman-origin": "Physical Appearance + Personal History + Origins of Parahuman Abilities",
|
||||
"show-background-description": "Show Background and Description",
|
||||
"show-party-bag": "Show Party Bag",
|
||||
@@ -850,7 +855,7 @@
|
||||
"background-explanation": "Select a more theme appropriate background for your character sheet.",
|
||||
"select-a-different-logo": "Select a different logo",
|
||||
"hide-sections-explanation": "Hide different sections and tabs (e.g. Powers and Vehicles)",
|
||||
"configure-modifiers-explanation": "onfigure modifiers; the sheet can prompt for roll modifiers and you can choose to have them display in the roll template when rolls are made",
|
||||
"configure-modifiers-explanation": "configure modifiers; the sheet can prompt for roll modifiers and you can choose to have them display in the roll template when rolls are made",
|
||||
"configure-api-settings": "Configure API settings",
|
||||
"etcetera-abbr": "Etc.",
|
||||
"dont-use-power-points": "Don't use Power Points",
|
||||
@@ -868,8 +873,8 @@
|
||||
"unshake-desc5": "can now act",
|
||||
"unshake-desc6": "fails",
|
||||
"show-unshake-button": "Show Unshake Button",
|
||||
"soak": "Soak",
|
||||
"show-soak-button": "Show Soak Button",
|
||||
"soak":"Soak",
|
||||
"show-soak-button": "Show Soak Button",
|
||||
"item": "Item",
|
||||
"trappings": "Trappings",
|
||||
"plus-the-next": "Plus the next",
|
||||
@@ -927,8 +932,8 @@
|
||||
"maincv-p21-v1": "<b>NOTE</b>: If any weapon is configured for Auto-fire before you change the configuration for how auto-fire is handled, those weapons will not be automatically updated to use the new configuration…you will need to change the ROF and then change it back to get the new configuration",
|
||||
"maincv-p22-v1": "<b>Pro Tip</b>: You can set the ROF to 2 for a melee weapon and use this option for things like Frenzy.",
|
||||
"use-wealth-modifier-field": "Use the Wealth Modifier Field",
|
||||
"change-skill-names": "Change Skill Names",
|
||||
"change-skills-explained": "Tick the skills allowed in your setting, and adapt their name if need be. Skills unticked will be hidden from the Character skill selection section. If the skill was already shown on the Character skill list, it will remain shown. Fightning can't be removed, it is mandatory (used for Parry). However you can still rename it.",
|
||||
"change-skill-names": "Skill available in your Setting",
|
||||
"change-skills-explained": "Tick the skills allowed in your setting, and adapt their name if need be. Skills unticked will be hidden from the Character skill selection section. If the skill was already shown on the Character skill list, it will remain shown. Fightning can't be removed, it is mandatory (used for Parry). However you can still rename it.",
|
||||
"skills-can-be-named-anything": "Skills can be named anything you like.",
|
||||
"changes-reflected-in-all-areas": "Changes to skill names will be reflected in all areas of the character sheet",
|
||||
"internationalization-expansion": "Various items were missing or had malformed data-i18n tags.",
|
||||
@@ -949,6 +954,7 @@
|
||||
"use-threat-rating": "Use Threat Rating",
|
||||
"hide-powers-desc": "Hide the Arcanum tab on the Character Sheet. This will hide not only Spells/Powers, but Talismans.",
|
||||
"unshake-button-desc": "Show the Unshake Button. This will appear on the main character sheet tab uner the Health section.",
|
||||
"soak-button-desc": "Show the Soak Button. This will appear on the main character sheet tab uner the Health section.",
|
||||
"wild-card-icon-desc": "Select the Wild Card icon to be used in the Stat Block output.",
|
||||
"no-power-points-desc": "Check this box to not use Power Points with the Arcane Backgrounds.",
|
||||
"variable-bonus-damage-desc": "Selecting the Variable Bonus Damage (Raised Based) will prompt for the Bonus Damage Die Type. This is mostly useful for Damage only rolls. The other allows you to set a variable bonus type that is static and will always be rolled regardless of number of Raises; this is useful for Edges and Hindrances that have this type of effect.",
|
||||
@@ -1049,125 +1055,132 @@
|
||||
"statblock-output-button": "Statblock Output button",
|
||||
"gritty-damage-description": "Check this box to have a Gritty Damage Button show on the Damage roll template output. This would require you to create an Injury Table rollable table to be referenced by the button.",
|
||||
"injury-table-description": "If you're using the Gritty Damage rule, provide the Injury Table Rollable Table name to be used by the button.",
|
||||
"rename-skill-fighting": "Rename : Fighting",
|
||||
"rename-skill-academics": "Rename : Academics",
|
||||
"rename-skill-athletics": "Rename : Athletics",
|
||||
"rename-skill-battle": "Rename : Battle",
|
||||
"rename-skill-boating": "Rename : Boating",
|
||||
"rename-skill-climbing": "Rename : Climbing",
|
||||
"rename-skill-common-knowledge": "Rename : Common Knowledge",
|
||||
"rename-skill-driving": "Rename : Driving",
|
||||
"rename-skill-electronics": "Rename : Electronics",
|
||||
"rename-skill-faith": "Rename : Faith",
|
||||
"rename-skill-focus": "Rename : Focus",
|
||||
"rename-skill-gambling": "Rename : Gambling",
|
||||
"rename-skill-guts": "Rename : Guts",
|
||||
"rename-skill-hacking": "Rename : Hacking",
|
||||
"rename-skill-healing": "Rename : Healing",
|
||||
"rename-skill-intimidation": "Rename : Intimidation",
|
||||
"rename-skill-investigation": "Rename : Investigation",
|
||||
"rename-skill-native-language": "Rename : Native Language",
|
||||
"rename-skill-lockpicking": "Rename : Lockpicking",
|
||||
"rename-skill-notice": "Rename : Notice",
|
||||
"rename-skill-occult": "Rename : Occult",
|
||||
"rename-skill-performance": "Rename : Performance",
|
||||
"rename-skill-persuasion": "Rename : Persuasion",
|
||||
"rename-skill-piloting": "Rename : Piloting",
|
||||
"rename-skill-psionics": "Rename : Psionics",
|
||||
"rename-skill-repair": "Rename : Repair",
|
||||
"rename-skill-research": "Rename : Research",
|
||||
"rename-skill-riding": "Rename : Riding",
|
||||
"rename-skill-ritual": "Rename : Ritual",
|
||||
"rename-skill-science": "Rename : Science",
|
||||
"rename-skill-shooting": "Rename : Shooting",
|
||||
"rename-skill-spellcasting": "Rename : Spellcasting",
|
||||
"rename-skill-stealth": "Rename : Stealth",
|
||||
"rename-skill-streetwise": "Rename : Streetwise",
|
||||
"rename-skill-survival": "Rename : Survival",
|
||||
"rename-skill-swimming": "Rename : Swimming",
|
||||
"rename-skill-taunt": "Rename : Taunt",
|
||||
"rename-skill-thievery": "Rename : Thievery",
|
||||
"rename-skill-throwing": "Rename : Throwing",
|
||||
"rename-skill-tracking": "Rename : Tracking",
|
||||
"rename-skill-weird-science": "Rename : Weird Science",
|
||||
"use-skill-academics": "Allow : Academics",
|
||||
"use-skill-athletics": "Allow : Athletics",
|
||||
"use-skill-battle": "Allow : Battle",
|
||||
"use-skill-boating": "Allow : Boating",
|
||||
"use-skill-climbing": "Allow : Climbing",
|
||||
"use-skill-common-knowledge": "Allow : Common Knowledge",
|
||||
"use-skill-driving": "Allow : Driving",
|
||||
"use-skill-electronics": "Allow : Electronics",
|
||||
"use-skill-faith": "Allow : Faith",
|
||||
"use-skill-focus": "Allow : Focus",
|
||||
"use-skill-gambling": "Allow : Gambling",
|
||||
"use-skill-guts": "Allow : Guts",
|
||||
"use-skill-hacking": "Allow : Hacking",
|
||||
"use-skill-healing": "Allow : Healing",
|
||||
"use-skill-intimidation": "Allow : Intimidation",
|
||||
"use-skill-investigation": "Allow : Investigation",
|
||||
"use-skill-native-language": "Allow : Native Language",
|
||||
"use-skill-lockpicking": "Allow : Lockpicking",
|
||||
"use-skill-notice": "Allow : Notice",
|
||||
"use-skill-occult": "Allow : Occult",
|
||||
"use-skill-performance": "Allow : Performance",
|
||||
"use-skill-persuasion": "Allow : Persuasion",
|
||||
"use-skill-piloting": "Allow : Piloting",
|
||||
"use-skill-psionics": "Allow : Psionics",
|
||||
"use-skill-repair": "Allow : Repair",
|
||||
"use-skill-research": "Allow : Research",
|
||||
"use-skill-riding": "Allow : Riding",
|
||||
"use-skill-ritual": "Allow : Ritual",
|
||||
"use-skill-science": "Allow : Science",
|
||||
"use-skill-shooting": "Allow : Shooting",
|
||||
"use-skill-spellcasting": "Allow : Spellcasting",
|
||||
"use-skill-stealth": "Allow : Stealth",
|
||||
"use-skill-streetwise": "Allow : Streetwise",
|
||||
"use-skill-survival": "Allow : Survival",
|
||||
"use-skill-swimming": "Allow : Swimming",
|
||||
"use-skill-taunt": "Allow : Taunt",
|
||||
"use-skill-thievery": "Allow : Thievery",
|
||||
"use-skill-throwing": "Allow : Throwing",
|
||||
"use-skill-tracking": "Allow : Tracking",
|
||||
"use-skill-weird-science": "Allow : Weird Science",
|
||||
"skill-allowed-desc": "Whether this skill is allowed in your setting.",
|
||||
"rename-skill-fighting":"Rename : Fighting",
|
||||
"rename-skill-academics":"Rename : Academics",
|
||||
"rename-skill-athletics":"Rename : Athletics",
|
||||
"rename-skill-battle":"Rename : Battle",
|
||||
"rename-skill-boating":"Rename : Boating",
|
||||
"rename-skill-climbing": "Rename : Climbing",
|
||||
"rename-skill-common-knowledge":"Rename : Common Knowledge",
|
||||
"rename-skill-driving":"Rename : Driving",
|
||||
"rename-skill-electronics":"Rename : Electronics",
|
||||
"rename-skill-faith":"Rename : Faith",
|
||||
"rename-skill-focus":"Rename : Focus",
|
||||
"rename-skill-gambling":"Rename : Gambling",
|
||||
"rename-skill-guts":"Rename : Guts",
|
||||
"rename-skill-hacking":"Rename : Hacking",
|
||||
"rename-skill-healing":"Rename : Healing",
|
||||
"rename-skill-intimidation":"Rename : Intimidation",
|
||||
"rename-skill-investigation":"Rename : Investigation",
|
||||
"rename-skill-native-language":"Rename : Native Language",
|
||||
"rename-skill-lockpicking":"Rename : Lockpicking",
|
||||
"rename-skill-notice":"Rename : Notice",
|
||||
"rename-skill-occult":"Rename : Occult",
|
||||
"rename-skill-performance":"Rename : Performance",
|
||||
"rename-skill-persuasion":"Rename : Persuasion",
|
||||
"rename-skill-piloting":"Rename : Piloting",
|
||||
"rename-skill-psionics":"Rename : Psionics",
|
||||
"rename-skill-repair":"Rename : Repair",
|
||||
"rename-skill-research":"Rename : Research",
|
||||
"rename-skill-riding":"Rename : Riding",
|
||||
"rename-skill-ritual":"Rename : Ritual",
|
||||
"rename-skill-science":"Rename : Science",
|
||||
"rename-skill-shooting":"Rename : Shooting",
|
||||
"rename-skill-spellcasting":"Rename : Spellcasting",
|
||||
"rename-skill-stealth":"Rename : Stealth",
|
||||
"rename-skill-streetwise":"Rename : Streetwise",
|
||||
"rename-skill-survival":"Rename : Survival",
|
||||
"rename-skill-swimming":"Rename : Swimming",
|
||||
"rename-skill-taunt":"Rename : Taunt",
|
||||
"rename-skill-thievery":"Rename : Thievery",
|
||||
"rename-skill-throwing":"Rename : Throwing",
|
||||
"rename-skill-tracking":"Rename : Tracking",
|
||||
"rename-skill-weird-science":"Rename : Weird Science",
|
||||
|
||||
"use-skill-academics":"Allow : Academics",
|
||||
"use-skill-athletics":"Allow : Athletics",
|
||||
"use-skill-battle":"Allow : Battle",
|
||||
"use-skill-boating":"Allow : Boating",
|
||||
"use-skill-climbing": "Allow : Climbing",
|
||||
"use-skill-common-knowledge":"Allow : Common Knowledge",
|
||||
"use-skill-driving":"Allow : Driving",
|
||||
"use-skill-electronics":"Allow : Electronics",
|
||||
"use-skill-faith":"Allow : Faith",
|
||||
"use-skill-focus":"Allow : Focus",
|
||||
"use-skill-gambling":"Allow : Gambling",
|
||||
"use-skill-guts":"Allow : Guts",
|
||||
"use-skill-hacking":"Allow : Hacking",
|
||||
"use-skill-healing":"Allow : Healing",
|
||||
"use-skill-intimidation":"Allow : Intimidation",
|
||||
"use-skill-investigation":"Allow : Investigation",
|
||||
"use-skill-native-language":"Allow : Native Language",
|
||||
"use-skill-lockpicking":"Allow : Lockpicking",
|
||||
"use-skill-notice":"Allow : Notice",
|
||||
"use-skill-occult":"Allow : Occult",
|
||||
"use-skill-performance":"Allow : Performance",
|
||||
"use-skill-persuasion":"Allow : Persuasion",
|
||||
"use-skill-piloting":"Allow : Piloting",
|
||||
"use-skill-psionics":"Allow : Psionics",
|
||||
"use-skill-repair":"Allow : Repair",
|
||||
"use-skill-research":"Allow : Research",
|
||||
"use-skill-riding":"Allow : Riding",
|
||||
"use-skill-ritual":"Allow : Ritual",
|
||||
"use-skill-science":"Allow : Science",
|
||||
"use-skill-shooting":"Allow : Shooting",
|
||||
"use-skill-spellcasting":"Allow : Spellcasting",
|
||||
"use-skill-stealth":"Allow : Stealth",
|
||||
"use-skill-streetwise":"Allow : Streetwise",
|
||||
"use-skill-survival":"Allow : Survival",
|
||||
"use-skill-swimming":"Allow : Swimming",
|
||||
"use-skill-taunt":"Allow : Taunt",
|
||||
"use-skill-thievery":"Allow : Thievery",
|
||||
"use-skill-throwing":"Allow : Throwing",
|
||||
"use-skill-tracking":"Allow : Tracking",
|
||||
"use-skill-weird-science":"Allow : Weird Science",
|
||||
"skill-allowed-desc":"Whether this skill is allowed in your setting.",
|
||||
|
||||
"known-issues": "Known Issues",
|
||||
"statblock-doesnt-support": "Statblock Output Button doesn't currently output:",
|
||||
"spell-information": "Spell information",
|
||||
"cybernetics-slash-augmentations": "Cybernetics/Augmentations",
|
||||
"talismans-are-missing-from-sheet": "Talismans are missing from the sheet completely",
|
||||
"derived-stats-not-using-sheet-workers": "Derived Stats weren't using Sheet Workers and should have been.",
|
||||
"soak-button-added": "Added a Soak button (based on vigor, allow to set mods dedicated to Soak rolls)",
|
||||
"allow-skills-settings": "Ability to select which skills are available in your setting (and hide them by default in the character sheet).",
|
||||
"missing-translations-with-multiple-ab": "Added translation extensions for the new multiple arcane background sections.",
|
||||
"another-wound-translation-issue-french": "Fixed again issue with Wounds/Fatigue in certain languages (when label too long, like in French).",
|
||||
"fixed-labels-and-i18n-in-health": "In Wounds and Fatigue modifiers section : fixed labels, added tooltips and enabled additionnal translations.",
|
||||
"rename-skills-from-game-settings": "Allow to rename skills directly from game settings page",
|
||||
"wounds-fatigue-wonky-display": "Wounds and Fatigue modifiers display going wonky when translations where too long (e.g. French). Fixed by reducing the font size for all languages.",
|
||||
"allow-translations-academics": "Allowed Academics (derived stat) and Acedemics (SWADE Skill) to have different translations (e.g. French).",
|
||||
"unshake-template-not-working-when-skill-equal-joker": "Unshake roll would not display failure when Skill roll and Wild die were equal.",
|
||||
"missing-translations-default-sheet-settings-rename-piloting-climbing": "Default sheet settings : missing translations entries for 'rename piloting' and 'rename climbing' settings options.",
|
||||
"renaming-skills-default-sheet-settings-not-working": "Default sheet settings : Renaming skills on the Game Setting page would not transfer in game on character sheets.",
|
||||
"added-animal-smarts": "Ability to flag Smarts as \"Animal Intelligence\", which then appears as (A) in character sheet and statblocks.",
|
||||
"statblocks-rolling-smarts-spirit-would-fail": "StatBlocks : rolling for Smarts or Spirit from StatBlocks would fail.",
|
||||
"soak-button-added": "Added a Soak button (based on vigor, allow to set mods dedicated to Soak rolls)",
|
||||
"allow-skills-settings":"Ability to select which skills are available in your setting (and hide them by default in the character sheet).",
|
||||
"missing-translations-with-multiple-ab":"Added translation extensions for the new multiple arcane background sections.",
|
||||
"another-wound-translation-issue-french":"Fixed again issue with Wounds/Fatigue in certain languages (when label too long, like in French).",
|
||||
"fixed-labels-and-i18n-in-health":"In Wounds and Fatigue modifiers section : fixed labels, added tooltips and enabled additionnal translations.",
|
||||
"rename-skills-from-game-settings":"Allow to rename skills directly from game settings page",
|
||||
"wounds-fatigue-wonky-display":"Wounds and Fatigue modifiers display going wonky when translations where too long (e.g. French). Fixed by reducing the font size for all languages.",
|
||||
"allow-translations-academics":"Allowed Academics (derived stat) and Acedemics (SWADE Skill) to have different translations (e.g. French).",
|
||||
"unshake-template-not-working-when-skill-equal-joker":"Unshake roll would not display failure when Skill roll and Wild die were equal." ,
|
||||
"missing-translations-default-sheet-settings-rename-piloting-climbing":"Default sheet settings : missing translations entries for 'rename piloting' and 'rename climbing' settings options.",
|
||||
"renaming-skills-default-sheet-settings-not-working":"Default sheet settings : Renaming skills on the Game Setting page would not transfer in game on character sheets.",
|
||||
"added-animal-smarts":"Ability to flag Smarts as \"Animal Intelligence\", which then appears as (A) in character sheet and statblocks.",
|
||||
"statblocks-rolling-smarts-spirit-would-fail":"StatBlocks : rolling for Smarts or Spirit from StatBlocks would fail.",
|
||||
"fixed-encumbrance-for-strength-over-d12": "Fixed SWADE Encumbrance rules support when Strength is d12+x. Each x will add an additional 20 to the loadlimit.",
|
||||
"spells-now-part-of-statblock": "Spells are now part of the Statblock output",
|
||||
"support-for-multiple-arcane-backgrounds": "Support for multiple Arcane Backgrounds; a character can have up to five (5) different ABs, each with its own power point pool. See the documentation section for more details.",
|
||||
"powerlist-macro-support": "As part of the statblock update to include powers, there are six (6) new fields for macro support. @{charpowers} will output the information how it's used in the statblock. @{ab1powerlist} will output a comma separated values list of powers, for the first Arcane Background, using the ability command button format (e.g. [power name](~powerbutton)). The other five fields are: @{ab2powerlist}, @{ab3powerlist}, @{ab4powerlist}, @{ab5powerlist} (each one corresponding to the relevant Arcane Background).",
|
||||
"maincv-p23-v1": "The sheet now supports multiple arcane backgrounds (up to five). To configure multiple arcane backgrounds, click the hammer and wrench icon (<span class='sheet-pictos'>x</span>). This will reveal the Powers Configuration window. Here you can modify:",
|
||||
"section-header-description": "The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps \"Spells\" is sufficient; if there are multiple arcane backgrounds, perhaps \"Powers\" makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
|
||||
"column-header-description": "The Column Header: this changes the header for the column with the power name. Because there is only one column for the header name, this will be used for all arcane background powers, so if there are multiple arcane backgrounds for the charcter, something generic would be more appropriate.",
|
||||
"power-points-abbreviation-description": "The Power Point Header: this changes the abbreviation used for Power Points in the column header section. Like the Column Header setting this is for all powers and is used as a column header. There is a character limit for the abbreviation, just so the column view doesn't get messed up.",
|
||||
"arcane-background-name-description": "Arcane Background: you can now name each of your different Arcane Backgrounds. The default is AB1[-5].",
|
||||
"power-points-label-description": "Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).",
|
||||
"add-delete-arcane-backgrounds-description": "Add (<span class='sheet-pictos'>+</span>) and Delete (<span class='sheet-pictos'>#</span>) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).",
|
||||
"arcane-background-indicator-description": "Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.",
|
||||
"fixed-copyright-issue": "Fixed the copyright notification issues.",
|
||||
"spells-now-part-of-statblock":"Spells are now part of the Statblock output",
|
||||
"support-for-multiple-arcane-backgrounds":"Support for multiple Arcane Backgrounds; a character can have up to five (5) different ABs, each with its own power point pool. See the documentation section for more details.",
|
||||
"powerlist-macro-support":"As part of the statblock update to include powers, there are six (6) new fields for macro support. @{charpowers} will output the information how it's used in the statblock. @{ab1powerlist} will output a comma separated values list of powers, for the first Arcane Background, using the ability command button format (e.g. [power name](~powerbutton)). The other five fields are: @{ab2powerlist}, @{ab3powerlist}, @{ab4powerlist}, @{ab5powerlist} (each one corresponding to the relevant Arcane Background).",
|
||||
"maincv-p23-v1":"The sheet now supports multiple arcane backgrounds (up to five). To configure multiple arcane backgrounds, click the hammer and wrench icon (<span class='sheet-pictos'>x</span>). This will reveal the Powers Configuration window. Here you can modify:",
|
||||
"section-header-description":"The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps \"Spells\" is sufficient; if there are multiple arcane backgrounds, perhaps \"Powers\" makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
|
||||
"column-header-description":"The Column Header: this changes the header for the column with the power name. Because there is only one column for the header name, this will be used for all arcane background powers, so if there are multiple arcane backgrounds for the charcter, something generic would be more appropriate.",
|
||||
"power-points-abbreviation-description":"The Power Point Header: this changes the abbreviation used for Power Points in the column header section. Like the Column Header setting this is for all powers and is used as a column header. There is a character limit for the abbreviation, just so the column view doesn't get messed up.",
|
||||
"arcane-background-name-description":"Arcane Background: you can now name each of your different Arcane Backgrounds. The default is AB1[-5].",
|
||||
"power-points-label-description":"Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).",
|
||||
"add-delete-arcane-backgrounds-description":"Add (<span class='sheet-pictos'>+</span>) and Delete (<span class='sheet-pictos'>#</span>) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).",
|
||||
"arcane-background-indicator-description":"Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.",
|
||||
"fixed-copyright-issue":"Fixed the copyright notification issues.",
|
||||
"start-attributes-at-d6-not-d4": "Start Attributes at d6 instead of d4",
|
||||
"fix-rename-climbing-piloting-translations":"Fix translations for Renaming Piloting and Climbing skills.",
|
||||
"fix-attempt-allow-skill-on-by-default":"Attempt to fix skills in Game Settings being all disabled by default (instead of enabled)",
|
||||
"change-linked-attribute-of-any-skill":"Ability to change linked attribute of any skill.",
|
||||
"enable-soak-from-settings":"Can enable/disable Soak button from the game settings.",
|
||||
"easier-disallow-skill-from-setting":"Made it easier to enable/disable a skill in a setting (can click the skill name, not just the checkbox, in config panel)",
|
||||
"effect": "Effect",
|
||||
"activate-talisman": "Activate Talisman",
|
||||
"added-talismans-section": "Added Talismans section (activate in configuration tab)",
|
||||
"added-ability-to-start-attributes-at-d6": "Ability to start Attributes at d6 instead of d4",
|
||||
"fix-skill-dropdown-in-weapons": "Fix Skill drop down in Weapons Section",
|
||||
"fixed-xp-advance-label-issue": "Fix XP/Advance Label issues"
|
||||
"added-talismans-section": "(Re-)Added Talismans section (activate in configuration tab)",
|
||||
"added-ability-to-start-attributes-at-d6": "Ability to start Attributes at d6 instead of d4",
|
||||
"fix-skill-dropdown-in-weapons": "Fix Skill drop down in Weapons Section",
|
||||
"fixed-xp-advance-label-issue": "Fix XP/Advance Label issues"
|
||||
}
|
||||
|
||||
@@ -51,11 +51,11 @@
|
||||
"armor": "Armor",
|
||||
"current": "Current",
|
||||
"academics-stat": "Academics",
|
||||
"academics": "Academics:",
|
||||
"academics": "Academics",
|
||||
"pace": "Pace",
|
||||
"run": "Run",
|
||||
"runs": "runs for",
|
||||
"inches": "inches",
|
||||
"inches":"inches",
|
||||
"parry": "Parry",
|
||||
"sanity": "Sanity",
|
||||
"charisma": "Charisma",
|
||||
@@ -84,9 +84,9 @@
|
||||
"senior": "Senior",
|
||||
"grad-student": "Grad Student",
|
||||
"occupation": "Occupation",
|
||||
"bronze-agols": "Bronze Agols",
|
||||
"bronze-agols": "Agols",
|
||||
"smerduks": "Smerduks",
|
||||
"gold-rilks": "Gold Rilks",
|
||||
"gold-rilks": "Rilks",
|
||||
"ships-name": "Ship's Name",
|
||||
"engrams": "Engrams",
|
||||
"engram": "Engram",
|
||||
@@ -99,19 +99,19 @@
|
||||
"spirit": "Spirit",
|
||||
"strength": "Strength",
|
||||
"vigor": "Vigor",
|
||||
"animal-intelligence": "Animal intelligence",
|
||||
"animal-intelligence":"Animal intelligence",
|
||||
"health": "Health",
|
||||
"wounds": "Wounds",
|
||||
"max-wounds": "Max Wounds",
|
||||
"reduce-reason": "Edges/Abilities that reduce Wound Mods",
|
||||
"increase-reason": "Hindrances/Abilities that increase Wound Mods",
|
||||
"max-reason": "Edges/Abilities that change the maximum of Wound Mods",
|
||||
"reduce-reason":"Edges/Abilities that reduce Wound Mods",
|
||||
"increase-reason":"Hindrances/Abilities that increase Wound Mods",
|
||||
"max-reason":"Edges/Abilities that change the maximum of Wound Mods",
|
||||
"of": "of",
|
||||
"fatigue": "Fatigue",
|
||||
"max-fatigue": "Max Fatigue level",
|
||||
"reduce-reason-fatigue": "Edges/Abilities that reduce Fatigue Mods",
|
||||
"increase-reason-fatigue": "Hindrances/Abilities that increase Fatigue Mods",
|
||||
"max-reason-fatigue": "Edges/Abilities that change the maximum of Fatigue Mods",
|
||||
"reduce-reason-fatigue":"Edges/Abilities that reduce Fatigue Mods",
|
||||
"increase-reason-fatigue":"Hindrances/Abilities that increase Fatigue Mods",
|
||||
"max-reason-fatigue":"Edges/Abilities that change the maximum of Fatigue Mods",
|
||||
"no-nerves-of-steel": "No Nerves of Steel",
|
||||
"nerves-of-steel": "Nerves of Steel",
|
||||
"improved-nerves-of-steel": "Improved Nerves of Steel",
|
||||
@@ -119,7 +119,7 @@
|
||||
"miscellaneous": "Miscellaneous",
|
||||
"unshake-roll-modifier": "Unshake Roll Modifier",
|
||||
"trait-test-modifier": "Trait Test Modifier",
|
||||
"modifiers": "modifiers",
|
||||
"modifiers":"modifiers",
|
||||
"trait": "Trait",
|
||||
"damage": "Damage",
|
||||
"damage-modifier": "Damage Modifier",
|
||||
@@ -161,33 +161,33 @@
|
||||
"fencing-styles-n-schools": "Fencing Styles & Schools",
|
||||
"ag": "Ag: ",
|
||||
"show-all": "All",
|
||||
"show-boating": "Show Boating",
|
||||
"show-climbing": "Show Climbing",
|
||||
"show-driving": "Show Driving",
|
||||
"show-faith": "Show Faith",
|
||||
"show-gambling": "Show Gambling",
|
||||
"show-guts": "Show Guts",
|
||||
"show-healing": "Show Healing",
|
||||
"show-intimidation": "Show Intimidation",
|
||||
"show-investigation": "Show Investigation",
|
||||
"show-lockpicking": "Show Lockpicking",
|
||||
"show-notice": "Show Notice",
|
||||
"show-persuasion": "Show Persuasion",
|
||||
"show-piloting": "Show Piloting",
|
||||
"show-psionics": "Show Psionics",
|
||||
"show-repair": "Show Repair",
|
||||
"show-riding": "Show Riding",
|
||||
"show-ritual": "Show Ritual",
|
||||
"show-shooting": "Show Shooting",
|
||||
"show-spellcasting": "Show Spellcasting",
|
||||
"show-stealth": "Show Stealth",
|
||||
"show-streetwise": "Show Streetwise",
|
||||
"show-survival": "Show Survival",
|
||||
"show-swimming": "Show Swimming",
|
||||
"show-taunt": "Show Taunt",
|
||||
"show-throwing": "Show Throwing",
|
||||
"show-tracking": "Show Tracking",
|
||||
"show-weird-science": "Show Weird Science",
|
||||
"show-boating": "Boating",
|
||||
"show-climbing": "Climbing",
|
||||
"show-driving": "Driving",
|
||||
"show-faith": "Faith",
|
||||
"show-gambling": "Gambling",
|
||||
"show-guts": "Guts",
|
||||
"show-healing": "Healing",
|
||||
"show-intimidation": "Intimidation",
|
||||
"show-investigation": "Investigation",
|
||||
"show-lockpicking": "Lockpicking",
|
||||
"show-notice": "Notice",
|
||||
"show-persuasion": "Persuasion",
|
||||
"show-piloting": "Piloting",
|
||||
"show-psionics": "Psionics",
|
||||
"show-repair": "Repair",
|
||||
"show-riding": "Riding",
|
||||
"show-ritual": "Ritual",
|
||||
"show-shooting": "Shooting",
|
||||
"show-spellcasting": "Spellcasting",
|
||||
"show-stealth": "Stealth",
|
||||
"show-streetwise": "Streetwise",
|
||||
"show-survival": "Survival",
|
||||
"show-swimming": "Swimming",
|
||||
"show-taunt": "Taunt",
|
||||
"show-throwing": "Throwing",
|
||||
"show-tracking": "Tracking",
|
||||
"show-weird-science": "Weird Science",
|
||||
"knowledge-other": "Knowledge/Other",
|
||||
"fighting": "Fighting",
|
||||
"specialization": "Specialization",
|
||||
@@ -303,7 +303,7 @@
|
||||
"flight": "Flight",
|
||||
"swim": "Swim",
|
||||
"ranged-armaments": "Ranged Armaments",
|
||||
"str-u": "STR",
|
||||
"str-u": "(STR)",
|
||||
"note-template-formula-increment": "the <span> _$0_ </span> represents the first added skill. For each subsequent skill added, increment the number.",
|
||||
"miscellaneous-information-related-to-the-vehicle": "Miscellaneous information related to the vehicle.",
|
||||
"robots-armor": "Robot Armor",
|
||||
@@ -340,7 +340,7 @@
|
||||
"party-bag": "Party Bag",
|
||||
"advancements-taken": "Advancements Taken",
|
||||
"advancement": "Advancement",
|
||||
"advance": "Advance",
|
||||
"advance":"Advance",
|
||||
"roll-results": "Roll Results",
|
||||
"modifiers-applied": "Modifiers Applied",
|
||||
"situational": "Situational",
|
||||
@@ -682,6 +682,11 @@
|
||||
"sma-u": "(SMA)",
|
||||
"spi-u": "(SPI)",
|
||||
"vig-u": "(VIG)",
|
||||
"(AGL)": "(AGL)",
|
||||
"(SMA)": "(SMA)",
|
||||
"(SPI)": "(SPI)",
|
||||
"(STR)": "(STR)",
|
||||
"(VIG)": "(VIG)",
|
||||
"fencingstyle": "Fencing Style",
|
||||
"fencing-info": "Fencing School Information",
|
||||
"linked-attribute": "Linked Attribute",
|
||||
@@ -693,7 +698,7 @@
|
||||
"advancements": "Advancements",
|
||||
"shaken": "Shaken",
|
||||
"incapacitated-abbr": "Inc",
|
||||
"incapacitated": "Incapacitated",
|
||||
"incapacitated":"Incapacitated",
|
||||
"iron-tiks": "Tiks",
|
||||
"silver-smerduks": "Smerduks",
|
||||
"money": "Money",
|
||||
@@ -745,13 +750,13 @@
|
||||
"total-gear-weight-carried": "Total Gear Weight Carried",
|
||||
"powers": "Powers",
|
||||
"power": "Power",
|
||||
"ab-section-header": "Section Header: ",
|
||||
"ab-power-column-name": "Column Header: ",
|
||||
"ab-pp": "Power Points Abbreviation: ",
|
||||
"ab-name": "Arcane Background: ",
|
||||
"ab-pp-name": "Power Points Label: ",
|
||||
"ab-color-indicator": "Arcane Background Indicator: ",
|
||||
"invested": "invested",
|
||||
"ab-section-header":"Section Header: ",
|
||||
"ab-power-column-name":"Column Header: ",
|
||||
"ab-pp":"Power Points Abbreviation: ",
|
||||
"ab-name":"Arcane Background: ",
|
||||
"ab-pp-name":"Power Points Label: ",
|
||||
"ab-color-indicator":"Arcane Background Indicator: ",
|
||||
"invested":"invested",
|
||||
"power-point-abbr-u": "PP",
|
||||
"power-point-abbr-u-invested": "PP Invested",
|
||||
"power-points": "Power Points",
|
||||
@@ -775,7 +780,7 @@
|
||||
"show-load-and-encumbrance": "Show Load and Encumbrance",
|
||||
"miscellaneous-abbr-trait-modifier-plural-singular": "Misc. Trait Modifier(s)",
|
||||
"miscellaneous-abbr-damage-modifier-plural-singular": "Misc. Damage Modifier(s)",
|
||||
"physical-appearance-personal-history": "Phyisical Appearance + Personal History",
|
||||
"physical-appearance-personal-history": "Physical Appearance + Personal History",
|
||||
"physical-appearance-personal-history-parahuman-origin": "Physical Appearance + Personal History + Origins of Parahuman Abilities",
|
||||
"show-background-description": "Show Background and Description",
|
||||
"show-party-bag": "Show Party Bag",
|
||||
@@ -850,7 +855,7 @@
|
||||
"background-explanation": "Select a more theme appropriate background for your character sheet.",
|
||||
"select-a-different-logo": "Select a different logo",
|
||||
"hide-sections-explanation": "Hide different sections and tabs (e.g. Powers and Vehicles)",
|
||||
"configure-modifiers-explanation": "onfigure modifiers; the sheet can prompt for roll modifiers and you can choose to have them display in the roll template when rolls are made",
|
||||
"configure-modifiers-explanation": "configure modifiers; the sheet can prompt for roll modifiers and you can choose to have them display in the roll template when rolls are made",
|
||||
"configure-api-settings": "Configure API settings",
|
||||
"etcetera-abbr": "Etc.",
|
||||
"dont-use-power-points": "Don't use Power Points",
|
||||
@@ -868,8 +873,8 @@
|
||||
"unshake-desc5": "can now act",
|
||||
"unshake-desc6": "fails",
|
||||
"show-unshake-button": "Show Unshake Button",
|
||||
"soak": "Soak",
|
||||
"show-soak-button": "Show Soak Button",
|
||||
"soak":"Soak",
|
||||
"show-soak-button": "Show Soak Button",
|
||||
"item": "Item",
|
||||
"trappings": "Trappings",
|
||||
"plus-the-next": "Plus the next",
|
||||
@@ -927,8 +932,8 @@
|
||||
"maincv-p21-v1": "<b>NOTE</b>: If any weapon is configured for Auto-fire before you change the configuration for how auto-fire is handled, those weapons will not be automatically updated to use the new configuration…you will need to change the ROF and then change it back to get the new configuration",
|
||||
"maincv-p22-v1": "<b>Pro Tip</b>: You can set the ROF to 2 for a melee weapon and use this option for things like Frenzy.",
|
||||
"use-wealth-modifier-field": "Use the Wealth Modifier Field",
|
||||
"change-skill-names": "Change Skill Names",
|
||||
"change-skills-explained": "Tick the skills allowed in your setting, and adapt their name if need be. Skills unticked will be hidden from the Character skill selection section. If the skill was already shown on the Character skill list, it will remain shown. Fightning can't be removed, it is mandatory (used for Parry). However you can still rename it.",
|
||||
"change-skill-names": "Skill available in your Setting",
|
||||
"change-skills-explained": "Tick the skills allowed in your setting, and adapt their name if need be. Skills unticked will be hidden from the Character skill selection section. If the skill was already shown on the Character skill list, it will remain shown. Fightning can't be removed, it is mandatory (used for Parry). However you can still rename it.",
|
||||
"skills-can-be-named-anything": "Skills can be named anything you like.",
|
||||
"changes-reflected-in-all-areas": "Changes to skill names will be reflected in all areas of the character sheet",
|
||||
"internationalization-expansion": "Various items were missing or had malformed data-i18n tags.",
|
||||
@@ -949,6 +954,7 @@
|
||||
"use-threat-rating": "Use Threat Rating",
|
||||
"hide-powers-desc": "Hide the Arcanum tab on the Character Sheet. This will hide not only Spells/Powers, but Talismans.",
|
||||
"unshake-button-desc": "Show the Unshake Button. This will appear on the main character sheet tab uner the Health section.",
|
||||
"soak-button-desc": "Show the Soak Button. This will appear on the main character sheet tab uner the Health section.",
|
||||
"wild-card-icon-desc": "Select the Wild Card icon to be used in the Stat Block output.",
|
||||
"no-power-points-desc": "Check this box to not use Power Points with the Arcane Backgrounds.",
|
||||
"variable-bonus-damage-desc": "Selecting the Variable Bonus Damage (Raised Based) will prompt for the Bonus Damage Die Type. This is mostly useful for Damage only rolls. The other allows you to set a variable bonus type that is static and will always be rolled regardless of number of Raises; this is useful for Edges and Hindrances that have this type of effect.",
|
||||
@@ -1049,125 +1055,132 @@
|
||||
"statblock-output-button": "Statblock Output button",
|
||||
"gritty-damage-description": "Check this box to have a Gritty Damage Button show on the Damage roll template output. This would require you to create an Injury Table rollable table to be referenced by the button.",
|
||||
"injury-table-description": "If you're using the Gritty Damage rule, provide the Injury Table Rollable Table name to be used by the button.",
|
||||
"rename-skill-fighting": "Rename : Fighting",
|
||||
"rename-skill-academics": "Rename : Academics",
|
||||
"rename-skill-athletics": "Rename : Athletics",
|
||||
"rename-skill-battle": "Rename : Battle",
|
||||
"rename-skill-boating": "Rename : Boating",
|
||||
"rename-skill-climbing": "Rename : Climbing",
|
||||
"rename-skill-common-knowledge": "Rename : Common Knowledge",
|
||||
"rename-skill-driving": "Rename : Driving",
|
||||
"rename-skill-electronics": "Rename : Electronics",
|
||||
"rename-skill-faith": "Rename : Faith",
|
||||
"rename-skill-focus": "Rename : Focus",
|
||||
"rename-skill-gambling": "Rename : Gambling",
|
||||
"rename-skill-guts": "Rename : Guts",
|
||||
"rename-skill-hacking": "Rename : Hacking",
|
||||
"rename-skill-healing": "Rename : Healing",
|
||||
"rename-skill-intimidation": "Rename : Intimidation",
|
||||
"rename-skill-investigation": "Rename : Investigation",
|
||||
"rename-skill-native-language": "Rename : Native Language",
|
||||
"rename-skill-lockpicking": "Rename : Lockpicking",
|
||||
"rename-skill-notice": "Rename : Notice",
|
||||
"rename-skill-occult": "Rename : Occult",
|
||||
"rename-skill-performance": "Rename : Performance",
|
||||
"rename-skill-persuasion": "Rename : Persuasion",
|
||||
"rename-skill-piloting": "Rename : Piloting",
|
||||
"rename-skill-psionics": "Rename : Psionics",
|
||||
"rename-skill-repair": "Rename : Repair",
|
||||
"rename-skill-research": "Rename : Research",
|
||||
"rename-skill-riding": "Rename : Riding",
|
||||
"rename-skill-ritual": "Rename : Ritual",
|
||||
"rename-skill-science": "Rename : Science",
|
||||
"rename-skill-shooting": "Rename : Shooting",
|
||||
"rename-skill-spellcasting": "Rename : Spellcasting",
|
||||
"rename-skill-stealth": "Rename : Stealth",
|
||||
"rename-skill-streetwise": "Rename : Streetwise",
|
||||
"rename-skill-survival": "Rename : Survival",
|
||||
"rename-skill-swimming": "Rename : Swimming",
|
||||
"rename-skill-taunt": "Rename : Taunt",
|
||||
"rename-skill-thievery": "Rename : Thievery",
|
||||
"rename-skill-throwing": "Rename : Throwing",
|
||||
"rename-skill-tracking": "Rename : Tracking",
|
||||
"rename-skill-weird-science": "Rename : Weird Science",
|
||||
"use-skill-academics": "Allow : Academics",
|
||||
"use-skill-athletics": "Allow : Athletics",
|
||||
"use-skill-battle": "Allow : Battle",
|
||||
"use-skill-boating": "Allow : Boating",
|
||||
"use-skill-climbing": "Allow : Climbing",
|
||||
"use-skill-common-knowledge": "Allow : Common Knowledge",
|
||||
"use-skill-driving": "Allow : Driving",
|
||||
"use-skill-electronics": "Allow : Electronics",
|
||||
"use-skill-faith": "Allow : Faith",
|
||||
"use-skill-focus": "Allow : Focus",
|
||||
"use-skill-gambling": "Allow : Gambling",
|
||||
"use-skill-guts": "Allow : Guts",
|
||||
"use-skill-hacking": "Allow : Hacking",
|
||||
"use-skill-healing": "Allow : Healing",
|
||||
"use-skill-intimidation": "Allow : Intimidation",
|
||||
"use-skill-investigation": "Allow : Investigation",
|
||||
"use-skill-native-language": "Allow : Native Language",
|
||||
"use-skill-lockpicking": "Allow : Lockpicking",
|
||||
"use-skill-notice": "Allow : Notice",
|
||||
"use-skill-occult": "Allow : Occult",
|
||||
"use-skill-performance": "Allow : Performance",
|
||||
"use-skill-persuasion": "Allow : Persuasion",
|
||||
"use-skill-piloting": "Allow : Piloting",
|
||||
"use-skill-psionics": "Allow : Psionics",
|
||||
"use-skill-repair": "Allow : Repair",
|
||||
"use-skill-research": "Allow : Research",
|
||||
"use-skill-riding": "Allow : Riding",
|
||||
"use-skill-ritual": "Allow : Ritual",
|
||||
"use-skill-science": "Allow : Science",
|
||||
"use-skill-shooting": "Allow : Shooting",
|
||||
"use-skill-spellcasting": "Allow : Spellcasting",
|
||||
"use-skill-stealth": "Allow : Stealth",
|
||||
"use-skill-streetwise": "Allow : Streetwise",
|
||||
"use-skill-survival": "Allow : Survival",
|
||||
"use-skill-swimming": "Allow : Swimming",
|
||||
"use-skill-taunt": "Allow : Taunt",
|
||||
"use-skill-thievery": "Allow : Thievery",
|
||||
"use-skill-throwing": "Allow : Throwing",
|
||||
"use-skill-tracking": "Allow : Tracking",
|
||||
"use-skill-weird-science": "Allow : Weird Science",
|
||||
"skill-allowed-desc": "Whether this skill is allowed in your setting.",
|
||||
"rename-skill-fighting":"Rename : Fighting",
|
||||
"rename-skill-academics":"Rename : Academics",
|
||||
"rename-skill-athletics":"Rename : Athletics",
|
||||
"rename-skill-battle":"Rename : Battle",
|
||||
"rename-skill-boating":"Rename : Boating",
|
||||
"rename-skill-climbing": "Rename : Climbing",
|
||||
"rename-skill-common-knowledge":"Rename : Common Knowledge",
|
||||
"rename-skill-driving":"Rename : Driving",
|
||||
"rename-skill-electronics":"Rename : Electronics",
|
||||
"rename-skill-faith":"Rename : Faith",
|
||||
"rename-skill-focus":"Rename : Focus",
|
||||
"rename-skill-gambling":"Rename : Gambling",
|
||||
"rename-skill-guts":"Rename : Guts",
|
||||
"rename-skill-hacking":"Rename : Hacking",
|
||||
"rename-skill-healing":"Rename : Healing",
|
||||
"rename-skill-intimidation":"Rename : Intimidation",
|
||||
"rename-skill-investigation":"Rename : Investigation",
|
||||
"rename-skill-native-language":"Rename : Native Language",
|
||||
"rename-skill-lockpicking":"Rename : Lockpicking",
|
||||
"rename-skill-notice":"Rename : Notice",
|
||||
"rename-skill-occult":"Rename : Occult",
|
||||
"rename-skill-performance":"Rename : Performance",
|
||||
"rename-skill-persuasion":"Rename : Persuasion",
|
||||
"rename-skill-piloting":"Rename : Piloting",
|
||||
"rename-skill-psionics":"Rename : Psionics",
|
||||
"rename-skill-repair":"Rename : Repair",
|
||||
"rename-skill-research":"Rename : Research",
|
||||
"rename-skill-riding":"Rename : Riding",
|
||||
"rename-skill-ritual":"Rename : Ritual",
|
||||
"rename-skill-science":"Rename : Science",
|
||||
"rename-skill-shooting":"Rename : Shooting",
|
||||
"rename-skill-spellcasting":"Rename : Spellcasting",
|
||||
"rename-skill-stealth":"Rename : Stealth",
|
||||
"rename-skill-streetwise":"Rename : Streetwise",
|
||||
"rename-skill-survival":"Rename : Survival",
|
||||
"rename-skill-swimming":"Rename : Swimming",
|
||||
"rename-skill-taunt":"Rename : Taunt",
|
||||
"rename-skill-thievery":"Rename : Thievery",
|
||||
"rename-skill-throwing":"Rename : Throwing",
|
||||
"rename-skill-tracking":"Rename : Tracking",
|
||||
"rename-skill-weird-science":"Rename : Weird Science",
|
||||
|
||||
"use-skill-academics":"Allow : Academics",
|
||||
"use-skill-athletics":"Allow : Athletics",
|
||||
"use-skill-battle":"Allow : Battle",
|
||||
"use-skill-boating":"Allow : Boating",
|
||||
"use-skill-climbing": "Allow : Climbing",
|
||||
"use-skill-common-knowledge":"Allow : Common Knowledge",
|
||||
"use-skill-driving":"Allow : Driving",
|
||||
"use-skill-electronics":"Allow : Electronics",
|
||||
"use-skill-faith":"Allow : Faith",
|
||||
"use-skill-focus":"Allow : Focus",
|
||||
"use-skill-gambling":"Allow : Gambling",
|
||||
"use-skill-guts":"Allow : Guts",
|
||||
"use-skill-hacking":"Allow : Hacking",
|
||||
"use-skill-healing":"Allow : Healing",
|
||||
"use-skill-intimidation":"Allow : Intimidation",
|
||||
"use-skill-investigation":"Allow : Investigation",
|
||||
"use-skill-native-language":"Allow : Native Language",
|
||||
"use-skill-lockpicking":"Allow : Lockpicking",
|
||||
"use-skill-notice":"Allow : Notice",
|
||||
"use-skill-occult":"Allow : Occult",
|
||||
"use-skill-performance":"Allow : Performance",
|
||||
"use-skill-persuasion":"Allow : Persuasion",
|
||||
"use-skill-piloting":"Allow : Piloting",
|
||||
"use-skill-psionics":"Allow : Psionics",
|
||||
"use-skill-repair":"Allow : Repair",
|
||||
"use-skill-research":"Allow : Research",
|
||||
"use-skill-riding":"Allow : Riding",
|
||||
"use-skill-ritual":"Allow : Ritual",
|
||||
"use-skill-science":"Allow : Science",
|
||||
"use-skill-shooting":"Allow : Shooting",
|
||||
"use-skill-spellcasting":"Allow : Spellcasting",
|
||||
"use-skill-stealth":"Allow : Stealth",
|
||||
"use-skill-streetwise":"Allow : Streetwise",
|
||||
"use-skill-survival":"Allow : Survival",
|
||||
"use-skill-swimming":"Allow : Swimming",
|
||||
"use-skill-taunt":"Allow : Taunt",
|
||||
"use-skill-thievery":"Allow : Thievery",
|
||||
"use-skill-throwing":"Allow : Throwing",
|
||||
"use-skill-tracking":"Allow : Tracking",
|
||||
"use-skill-weird-science":"Allow : Weird Science",
|
||||
"skill-allowed-desc":"Whether this skill is allowed in your setting.",
|
||||
|
||||
"known-issues": "Known Issues",
|
||||
"statblock-doesnt-support": "Statblock Output Button doesn't currently output:",
|
||||
"spell-information": "Spell information",
|
||||
"cybernetics-slash-augmentations": "Cybernetics/Augmentations",
|
||||
"talismans-are-missing-from-sheet": "Talismans are missing from the sheet completely",
|
||||
"derived-stats-not-using-sheet-workers": "Derived Stats weren't using Sheet Workers and should have been.",
|
||||
"soak-button-added": "Added a Soak button (based on vigor, allow to set mods dedicated to Soak rolls)",
|
||||
"allow-skills-settings": "Ability to select which skills are available in your setting (and hide them by default in the character sheet).",
|
||||
"missing-translations-with-multiple-ab": "Added translation extensions for the new multiple arcane background sections.",
|
||||
"another-wound-translation-issue-french": "Fixed again issue with Wounds/Fatigue in certain languages (when label too long, like in French).",
|
||||
"fixed-labels-and-i18n-in-health": "In Wounds and Fatigue modifiers section : fixed labels, added tooltips and enabled additionnal translations.",
|
||||
"rename-skills-from-game-settings": "Allow to rename skills directly from game settings page",
|
||||
"wounds-fatigue-wonky-display": "Wounds and Fatigue modifiers display going wonky when translations where too long (e.g. French). Fixed by reducing the font size for all languages.",
|
||||
"allow-translations-academics": "Allowed Academics (derived stat) and Acedemics (SWADE Skill) to have different translations (e.g. French).",
|
||||
"unshake-template-not-working-when-skill-equal-joker": "Unshake roll would not display failure when Skill roll and Wild die were equal.",
|
||||
"missing-translations-default-sheet-settings-rename-piloting-climbing": "Default sheet settings : missing translations entries for 'rename piloting' and 'rename climbing' settings options.",
|
||||
"renaming-skills-default-sheet-settings-not-working": "Default sheet settings : Renaming skills on the Game Setting page would not transfer in game on character sheets.",
|
||||
"added-animal-smarts": "Ability to flag Smarts as \"Animal Intelligence\", which then appears as (A) in character sheet and statblocks.",
|
||||
"statblocks-rolling-smarts-spirit-would-fail": "StatBlocks : rolling for Smarts or Spirit from StatBlocks would fail.",
|
||||
"soak-button-added": "Added a Soak button (based on vigor, allow to set mods dedicated to Soak rolls)",
|
||||
"allow-skills-settings":"Ability to select which skills are available in your setting (and hide them by default in the character sheet).",
|
||||
"missing-translations-with-multiple-ab":"Added translation extensions for the new multiple arcane background sections.",
|
||||
"another-wound-translation-issue-french":"Fixed again issue with Wounds/Fatigue in certain languages (when label too long, like in French).",
|
||||
"fixed-labels-and-i18n-in-health":"In Wounds and Fatigue modifiers section : fixed labels, added tooltips and enabled additionnal translations.",
|
||||
"rename-skills-from-game-settings":"Allow to rename skills directly from game settings page",
|
||||
"wounds-fatigue-wonky-display":"Wounds and Fatigue modifiers display going wonky when translations where too long (e.g. French). Fixed by reducing the font size for all languages.",
|
||||
"allow-translations-academics":"Allowed Academics (derived stat) and Acedemics (SWADE Skill) to have different translations (e.g. French).",
|
||||
"unshake-template-not-working-when-skill-equal-joker":"Unshake roll would not display failure when Skill roll and Wild die were equal." ,
|
||||
"missing-translations-default-sheet-settings-rename-piloting-climbing":"Default sheet settings : missing translations entries for 'rename piloting' and 'rename climbing' settings options.",
|
||||
"renaming-skills-default-sheet-settings-not-working":"Default sheet settings : Renaming skills on the Game Setting page would not transfer in game on character sheets.",
|
||||
"added-animal-smarts":"Ability to flag Smarts as \"Animal Intelligence\", which then appears as (A) in character sheet and statblocks.",
|
||||
"statblocks-rolling-smarts-spirit-would-fail":"StatBlocks : rolling for Smarts or Spirit from StatBlocks would fail.",
|
||||
"fixed-encumbrance-for-strength-over-d12": "Fixed SWADE Encumbrance rules support when Strength is d12+x. Each x will add an additional 20 to the loadlimit.",
|
||||
"spells-now-part-of-statblock": "Spells are now part of the Statblock output",
|
||||
"support-for-multiple-arcane-backgrounds": "Support for multiple Arcane Backgrounds; a character can have up to five (5) different ABs, each with its own power point pool. See the documentation section for more details.",
|
||||
"powerlist-macro-support": "As part of the statblock update to include powers, there are six (6) new fields for macro support. @{charpowers} will output the information how it's used in the statblock. @{ab1powerlist} will output a comma separated values list of powers, for the first Arcane Background, using the ability command button format (e.g. [power name](~powerbutton)). The other five fields are: @{ab2powerlist}, @{ab3powerlist}, @{ab4powerlist}, @{ab5powerlist} (each one corresponding to the relevant Arcane Background).",
|
||||
"maincv-p23-v1": "The sheet now supports multiple arcane backgrounds (up to five). To configure multiple arcane backgrounds, click the hammer and wrench icon (<span class='sheet-pictos'>x</span>). This will reveal the Powers Configuration window. Here you can modify:",
|
||||
"section-header-description": "The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps \"Spells\" is sufficient; if there are multiple arcane backgrounds, perhaps \"Powers\" makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
|
||||
"column-header-description": "The Column Header: this changes the header for the column with the power name. Because there is only one column for the header name, this will be used for all arcane background powers, so if there are multiple arcane backgrounds for the charcter, something generic would be more appropriate.",
|
||||
"power-points-abbreviation-description": "The Power Point Header: this changes the abbreviation used for Power Points in the column header section. Like the Column Header setting this is for all powers and is used as a column header. There is a character limit for the abbreviation, just so the column view doesn't get messed up.",
|
||||
"arcane-background-name-description": "Arcane Background: you can now name each of your different Arcane Backgrounds. The default is AB1[-5].",
|
||||
"power-points-label-description": "Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).",
|
||||
"add-delete-arcane-backgrounds-description": "Add (<span class='sheet-pictos'>+</span>) and Delete (<span class='sheet-pictos'>#</span>) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).",
|
||||
"arcane-background-indicator-description": "Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.",
|
||||
"fixed-copyright-issue": "Fixed the copyright notification issues.",
|
||||
"spells-now-part-of-statblock":"Spells are now part of the Statblock output",
|
||||
"support-for-multiple-arcane-backgrounds":"Support for multiple Arcane Backgrounds; a character can have up to five (5) different ABs, each with its own power point pool. See the documentation section for more details.",
|
||||
"powerlist-macro-support":"As part of the statblock update to include powers, there are six (6) new fields for macro support. @{charpowers} will output the information how it's used in the statblock. @{ab1powerlist} will output a comma separated values list of powers, for the first Arcane Background, using the ability command button format (e.g. [power name](~powerbutton)). The other five fields are: @{ab2powerlist}, @{ab3powerlist}, @{ab4powerlist}, @{ab5powerlist} (each one corresponding to the relevant Arcane Background).",
|
||||
"maincv-p23-v1":"The sheet now supports multiple arcane backgrounds (up to five). To configure multiple arcane backgrounds, click the hammer and wrench icon (<span class='sheet-pictos'>x</span>). This will reveal the Powers Configuration window. Here you can modify:",
|
||||
"section-header-description":"The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps \"Spells\" is sufficient; if there are multiple arcane backgrounds, perhaps \"Powers\" makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
|
||||
"column-header-description":"The Column Header: this changes the header for the column with the power name. Because there is only one column for the header name, this will be used for all arcane background powers, so if there are multiple arcane backgrounds for the charcter, something generic would be more appropriate.",
|
||||
"power-points-abbreviation-description":"The Power Point Header: this changes the abbreviation used for Power Points in the column header section. Like the Column Header setting this is for all powers and is used as a column header. There is a character limit for the abbreviation, just so the column view doesn't get messed up.",
|
||||
"arcane-background-name-description":"Arcane Background: you can now name each of your different Arcane Backgrounds. The default is AB1[-5].",
|
||||
"power-points-label-description":"Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).",
|
||||
"add-delete-arcane-backgrounds-description":"Add (<span class='sheet-pictos'>+</span>) and Delete (<span class='sheet-pictos'>#</span>) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).",
|
||||
"arcane-background-indicator-description":"Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.",
|
||||
"fixed-copyright-issue":"Fixed the copyright notification issues.",
|
||||
"start-attributes-at-d6-not-d4": "Start Attributes at d6 instead of d4",
|
||||
"fix-rename-climbing-piloting-translations":"Fix translations for Renaming Piloting and Climbing skills.",
|
||||
"fix-attempt-allow-skill-on-by-default":"Attempt to fix skills in Game Settings being all disabled by default (instead of enabled)",
|
||||
"change-linked-attribute-of-any-skill":"Ability to change linked attribute of any skill.",
|
||||
"enable-soak-from-settings":"Can enable/disable Soak button from the game settings.",
|
||||
"easier-disallow-skill-from-setting":"Made it easier to enable/disable a skill in a setting (can click the skill name, not just the checkbox, in config panel)",
|
||||
"effect": "Effect",
|
||||
"activate-talisman": "Activate Talisman",
|
||||
"added-talismans-section": "Added Talismans section (activate in configuration tab)",
|
||||
"added-ability-to-start-attributes-at-d6": "Ability to start Attributes at d6 instead of d4",
|
||||
"fix-skill-dropdown-in-weapons": "Fix Skill drop down in Weapons Section",
|
||||
"fixed-xp-advance-label-issue": "Fix XP/Advance Label issues"
|
||||
"added-talismans-section": "(Re-)Added Talismans section (activate in configuration tab)",
|
||||
"added-ability-to-start-attributes-at-d6": "Ability to start Attributes at d6 instead of d4",
|
||||
"fix-skill-dropdown-in-weapons": "Fix Skill drop down in Weapons Section",
|
||||
"fixed-xp-advance-label-issue": "Fix XP/Advance Label issues"
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
{
|
||||
{
|
||||
"wild-card": "Carta Selvagem",
|
||||
"mook": "Extra",
|
||||
"stat-block-button": "Stat Block",
|
||||
@@ -84,9 +84,9 @@
|
||||
"senior": "Senior",
|
||||
"grad-student": "Grad Student",
|
||||
"occupation": "Ocupação",
|
||||
"bronze-agols": "Bronze Agols",
|
||||
"bronze-agols": "Agols",
|
||||
"smerduks": "Smerduks",
|
||||
"gold-rilks": "Gold Rilks",
|
||||
"gold-rilks": "Rilks",
|
||||
"ships-name": "Nome da Embarcação",
|
||||
"engrams": "Engramas",
|
||||
"engram": "Engrama",
|
||||
@@ -103,15 +103,15 @@
|
||||
"health": "Saúde",
|
||||
"wounds": "Ferim.",
|
||||
"max-wounds": "Max Wounds",
|
||||
"reduce-reason": "Edges/Abilities that reduce Wound Mods",
|
||||
"increase-reason": "Hindrances/Abilities that increase Wound Mods",
|
||||
"max-reason": "Edges/Abilities that change the maximum of Wound Mods",
|
||||
"reduce-reason":"Edges/Abilities that reduce Wound Mods",
|
||||
"increase-reason":"Hindrances/Abilities that increase Wound Mods",
|
||||
"max-reason":"Edges/Abilities that change the maximum of Wound Mods",
|
||||
"of": "de",
|
||||
"fatigue": "Fadiga",
|
||||
"max-fatigue": "Max Fatigue level",
|
||||
"reduce-reason-fatigue": "Edges/Abilities that reduce Fatigue Mods",
|
||||
"increase-reason-fatigue": "Hindrances/Abilities that increase Fatigue Mods",
|
||||
"max-reason-fatigue": "Edges/Abilities that change the maximum of Fatigue Mods",
|
||||
"reduce-reason-fatigue":"Edges/Abilities that reduce Fatigue Mods",
|
||||
"increase-reason-fatigue":"Hindrances/Abilities that increase Fatigue Mods",
|
||||
"max-reason-fatigue":"Edges/Abilities that change the maximum of Fatigue Mods",
|
||||
"no-nerves-of-steel": "Sem Nervos de Aço",
|
||||
"nerves-of-steel": "Nervos de Aço",
|
||||
"improved-nerves-of-steel": "Nervos de Aço Aprimorado",
|
||||
@@ -682,6 +682,11 @@
|
||||
"sma-u": "(SMA)",
|
||||
"spi-u": "(SPI)",
|
||||
"vig-u": "(VIG)",
|
||||
"(AGL)": "(AGL)",
|
||||
"(SMA)": "(SMA)",
|
||||
"(SPI)": "(SPI)",
|
||||
"(STR)": "(STR)",
|
||||
"(VIG)": "(VIG)",
|
||||
"fencingstyle": "Fencing Style",
|
||||
"fencing-info": "Fencing School Information",
|
||||
"linked-attribute": "Linked Attribute",
|
||||
@@ -693,7 +698,7 @@
|
||||
"advancements": "Advancements",
|
||||
"shaken": "Shaken",
|
||||
"incapacitated-abbr": "Inc",
|
||||
"incapacitated": "Incapacitated",
|
||||
"incapacitated":"Incapacitated",
|
||||
"iron-tiks": "Tiks",
|
||||
"silver-smerduks": "Smerduks",
|
||||
"money": "Money",
|
||||
@@ -745,13 +750,13 @@
|
||||
"total-gear-weight-carried": "Total Gear Weight Carried",
|
||||
"powers": "Powers",
|
||||
"power": "Power",
|
||||
"ab-section-header": "Section Header: ",
|
||||
"ab-power-column-name": "Column Header: ",
|
||||
"ab-pp": "Power Points Abbreviation: ",
|
||||
"ab-name": "Arcane Background: ",
|
||||
"ab-pp-name": "Power Points Label: ",
|
||||
"ab-color-indicator": "Arcane Background Indicator: ",
|
||||
"invested": "invested",
|
||||
"ab-section-header":"Section Header: ",
|
||||
"ab-power-column-name":"Column Header: ",
|
||||
"ab-pp":"Power Points Abbreviation: ",
|
||||
"ab-name":"Arcane Background: ",
|
||||
"ab-pp-name":"Power Points Label: ",
|
||||
"ab-color-indicator":"Arcane Background Indicator: ",
|
||||
"invested":"invested",
|
||||
"power-point-abbr-u": "PP",
|
||||
"power-point-abbr-u-invested": "PP Invested",
|
||||
"power-points": "Power Points",
|
||||
@@ -775,7 +780,7 @@
|
||||
"show-load-and-encumbrance": "Show Load and Encumbrance",
|
||||
"miscellaneous-abbr-trait-modifier-plural-singular": "Misc. Trait Modifier(s)",
|
||||
"miscellaneous-abbr-damage-modifier-plural-singular": "Misc. Damage Modifier(s)",
|
||||
"physical-appearance-personal-history": "Phyisical Appearance + Personal History",
|
||||
"physical-appearance-personal-history": "Physical Appearance + Personal History",
|
||||
"physical-appearance-personal-history-parahuman-origin": "Physical Appearance + Personal History + Origins of Parahuman Abilities",
|
||||
"show-background-description": "Show Background and Description",
|
||||
"show-party-bag": "Show Party Bag",
|
||||
@@ -850,7 +855,7 @@
|
||||
"background-explanation": "Select a more theme appropriate background for your character sheet.",
|
||||
"select-a-different-logo": "Select a different logo",
|
||||
"hide-sections-explanation": "Hide different sections and tabs (e.g. Powers and Vehicles)",
|
||||
"configure-modifiers-explanation": "onfigure modifiers; the sheet can prompt for roll modifiers and you can choose to have them display in the roll template when rolls are made",
|
||||
"configure-modifiers-explanation": "configure modifiers; the sheet can prompt for roll modifiers and you can choose to have them display in the roll template when rolls are made",
|
||||
"configure-api-settings": "Configure API settings",
|
||||
"etcetera-abbr": "Etc.",
|
||||
"dont-use-power-points": "Don't use Power Points",
|
||||
@@ -868,8 +873,8 @@
|
||||
"unshake-desc5": "can now act",
|
||||
"unshake-desc6": "fails",
|
||||
"show-unshake-button": "Show Unshake Button",
|
||||
"soak": "Soak",
|
||||
"show-soak-button": "Show Soak Button",
|
||||
"soak":"Soak",
|
||||
"show-soak-button": "Show Soak Button",
|
||||
"item": "Item",
|
||||
"trappings": "Trappings",
|
||||
"plus-the-next": "Plus the next",
|
||||
@@ -927,8 +932,8 @@
|
||||
"maincv-p21-v1": "<b>NOTE</b>: If any weapon is configured for Auto-fire before you change the configuration for how auto-fire is handled, those weapons will not be automatically updated to use the new configuration…you will need to change the ROF and then change it back to get the new configuration",
|
||||
"maincv-p22-v1": "<b>Pro Tip</b>: You can set the ROF to 2 for a melee weapon and use this option for things like Frenzy.",
|
||||
"use-wealth-modifier-field": "Use the Wealth Modifier Field",
|
||||
"change-skill-names": "Change Skill Names",
|
||||
"change-skills-explained": "Tick the skills allowed in your setting, and adapt their name if need be. Skills unticked will be hidden from the Character skill selection section. If the skill was already shown on the Character skill list, it will remain shown. Fightning can't be removed, it is mandatory (used for Parry). However you can still rename it.",
|
||||
"change-skill-names": "Skill available in your Setting",
|
||||
"change-skills-explained": "Tick the skills allowed in your setting, and adapt their name if need be. Skills unticked will be hidden from the Character skill selection section. If the skill was already shown on the Character skill list, it will remain shown. Fightning can't be removed, it is mandatory (used for Parry). However you can still rename it.",
|
||||
"skills-can-be-named-anything": "Skills can be named anything you like.",
|
||||
"changes-reflected-in-all-areas": "Changes to skill names will be reflected in all areas of the character sheet",
|
||||
"internationalization-expansion": "Various items were missing or had malformed data-i18n tags.",
|
||||
@@ -949,6 +954,7 @@
|
||||
"use-threat-rating": "Use Threat Rating",
|
||||
"hide-powers-desc": "Hide the Arcanum tab on the Character Sheet. This will hide not only Spells/Powers, but Talismans.",
|
||||
"unshake-button-desc": "Show the Unshake Button. This will appear on the main character sheet tab uner the Health section.",
|
||||
"soak-button-desc": "Show the Soak Button. This will appear on the main character sheet tab uner the Health section.",
|
||||
"wild-card-icon-desc": "Select the Wild Card icon to be used in the Stat Block output.",
|
||||
"no-power-points-desc": "Check this box to not use Power Points with the Arcane Backgrounds.",
|
||||
"variable-bonus-damage-desc": "Selecting the Variable Bonus Damage (Raised Based) will prompt for the Bonus Damage Die Type. This is mostly useful for Damage only rolls. The other allows you to set a variable bonus type that is static and will always be rolled regardless of number of Raises; this is useful for Edges and Hindrances that have this type of effect.",
|
||||
@@ -1049,125 +1055,132 @@
|
||||
"statblock-output-button": "Statblock Output button",
|
||||
"gritty-damage-description": "Check this box to have a Gritty Damage Button show on the Damage roll template output. This would require you to create an Injury Table rollable table to be referenced by the button.",
|
||||
"injury-table-description": "If you're using the Gritty Damage rule, provide the Injury Table Rollable Table name to be used by the button.",
|
||||
"rename-skill-fighting": "Rename : Fighting",
|
||||
"rename-skill-academics": "Rename : Academics",
|
||||
"rename-skill-athletics": "Rename : Athletics",
|
||||
"rename-skill-battle": "Rename : Battle",
|
||||
"rename-skill-boating": "Rename : Boating",
|
||||
"rename-skill-climbing": "Rename : Climbing",
|
||||
"rename-skill-common-knowledge": "Rename : Common Knowledge",
|
||||
"rename-skill-driving": "Rename : Driving",
|
||||
"rename-skill-electronics": "Rename : Electronics",
|
||||
"rename-skill-faith": "Rename : Faith",
|
||||
"rename-skill-focus": "Rename : Focus",
|
||||
"rename-skill-gambling": "Rename : Gambling",
|
||||
"rename-skill-guts": "Rename : Guts",
|
||||
"rename-skill-hacking": "Rename : Hacking",
|
||||
"rename-skill-healing": "Rename : Healing",
|
||||
"rename-skill-intimidation": "Rename : Intimidation",
|
||||
"rename-skill-investigation": "Rename : Investigation",
|
||||
"rename-skill-native-language": "Rename : Native Language",
|
||||
"rename-skill-lockpicking": "Rename : Lockpicking",
|
||||
"rename-skill-notice": "Rename : Notice",
|
||||
"rename-skill-occult": "Rename : Occult",
|
||||
"rename-skill-performance": "Rename : Performance",
|
||||
"rename-skill-persuasion": "Rename : Persuasion",
|
||||
"rename-skill-piloting": "Rename : Piloting",
|
||||
"rename-skill-psionics": "Rename : Psionics",
|
||||
"rename-skill-repair": "Rename : Repair",
|
||||
"rename-skill-research": "Rename : Research",
|
||||
"rename-skill-riding": "Rename : Riding",
|
||||
"rename-skill-ritual": "Rename : Ritual",
|
||||
"rename-skill-science": "Rename : Science",
|
||||
"rename-skill-shooting": "Rename : Shooting",
|
||||
"rename-skill-spellcasting": "Rename : Spellcasting",
|
||||
"rename-skill-stealth": "Rename : Stealth",
|
||||
"rename-skill-streetwise": "Rename : Streetwise",
|
||||
"rename-skill-survival": "Rename : Survival",
|
||||
"rename-skill-swimming": "Rename : Swimming",
|
||||
"rename-skill-taunt": "Rename : Taunt",
|
||||
"rename-skill-thievery": "Rename : Thievery",
|
||||
"rename-skill-throwing": "Rename : Throwing",
|
||||
"rename-skill-tracking": "Rename : Tracking",
|
||||
"rename-skill-weird-science": "Rename : Weird Science",
|
||||
"use-skill-academics": "Allow : Academics",
|
||||
"use-skill-athletics": "Allow : Athletics",
|
||||
"use-skill-battle": "Allow : Battle",
|
||||
"use-skill-boating": "Allow : Boating",
|
||||
"use-skill-climbing": "Allow : Climbing",
|
||||
"use-skill-common-knowledge": "Allow : Common Knowledge",
|
||||
"use-skill-driving": "Allow : Driving",
|
||||
"use-skill-electronics": "Allow : Electronics",
|
||||
"use-skill-faith": "Allow : Faith",
|
||||
"use-skill-focus": "Allow : Focus",
|
||||
"use-skill-gambling": "Allow : Gambling",
|
||||
"use-skill-guts": "Allow : Guts",
|
||||
"use-skill-hacking": "Allow : Hacking",
|
||||
"use-skill-healing": "Allow : Healing",
|
||||
"use-skill-intimidation": "Allow : Intimidation",
|
||||
"use-skill-investigation": "Allow : Investigation",
|
||||
"use-skill-native-language": "Allow : Native Language",
|
||||
"use-skill-lockpicking": "Allow : Lockpicking",
|
||||
"use-skill-notice": "Allow : Notice",
|
||||
"use-skill-occult": "Allow : Occult",
|
||||
"use-skill-performance": "Allow : Performance",
|
||||
"use-skill-persuasion": "Allow : Persuasion",
|
||||
"use-skill-piloting": "Allow : Piloting",
|
||||
"use-skill-psionics": "Allow : Psionics",
|
||||
"use-skill-repair": "Allow : Repair",
|
||||
"use-skill-research": "Allow : Research",
|
||||
"use-skill-riding": "Allow : Riding",
|
||||
"use-skill-ritual": "Allow : Ritual",
|
||||
"use-skill-science": "Allow : Science",
|
||||
"use-skill-shooting": "Allow : Shooting",
|
||||
"use-skill-spellcasting": "Allow : Spellcasting",
|
||||
"use-skill-stealth": "Allow : Stealth",
|
||||
"use-skill-streetwise": "Allow : Streetwise",
|
||||
"use-skill-survival": "Allow : Survival",
|
||||
"use-skill-swimming": "Allow : Swimming",
|
||||
"use-skill-taunt": "Allow : Taunt",
|
||||
"use-skill-thievery": "Allow : Thievery",
|
||||
"use-skill-throwing": "Allow : Throwing",
|
||||
"use-skill-tracking": "Allow : Tracking",
|
||||
"use-skill-weird-science": "Allow : Weird Science",
|
||||
"skill-allowed-desc": "Whether this skill is allowed in your setting.",
|
||||
"rename-skill-fighting":"Rename : Fighting",
|
||||
"rename-skill-academics":"Rename : Academics",
|
||||
"rename-skill-athletics":"Rename : Athletics",
|
||||
"rename-skill-battle":"Rename : Battle",
|
||||
"rename-skill-boating":"Rename : Boating",
|
||||
"rename-skill-climbing": "Rename : Climbing",
|
||||
"rename-skill-common-knowledge":"Rename : Common Knowledge",
|
||||
"rename-skill-driving":"Rename : Driving",
|
||||
"rename-skill-electronics":"Rename : Electronics",
|
||||
"rename-skill-faith":"Rename : Faith",
|
||||
"rename-skill-focus":"Rename : Focus",
|
||||
"rename-skill-gambling":"Rename : Gambling",
|
||||
"rename-skill-guts":"Rename : Guts",
|
||||
"rename-skill-hacking":"Rename : Hacking",
|
||||
"rename-skill-healing":"Rename : Healing",
|
||||
"rename-skill-intimidation":"Rename : Intimidation",
|
||||
"rename-skill-investigation":"Rename : Investigation",
|
||||
"rename-skill-native-language":"Rename : Native Language",
|
||||
"rename-skill-lockpicking":"Rename : Lockpicking",
|
||||
"rename-skill-notice":"Rename : Notice",
|
||||
"rename-skill-occult":"Rename : Occult",
|
||||
"rename-skill-performance":"Rename : Performance",
|
||||
"rename-skill-persuasion":"Rename : Persuasion",
|
||||
"rename-skill-piloting":"Rename : Piloting",
|
||||
"rename-skill-psionics":"Rename : Psionics",
|
||||
"rename-skill-repair":"Rename : Repair",
|
||||
"rename-skill-research":"Rename : Research",
|
||||
"rename-skill-riding":"Rename : Riding",
|
||||
"rename-skill-ritual":"Rename : Ritual",
|
||||
"rename-skill-science":"Rename : Science",
|
||||
"rename-skill-shooting":"Rename : Shooting",
|
||||
"rename-skill-spellcasting":"Rename : Spellcasting",
|
||||
"rename-skill-stealth":"Rename : Stealth",
|
||||
"rename-skill-streetwise":"Rename : Streetwise",
|
||||
"rename-skill-survival":"Rename : Survival",
|
||||
"rename-skill-swimming":"Rename : Swimming",
|
||||
"rename-skill-taunt":"Rename : Taunt",
|
||||
"rename-skill-thievery":"Rename : Thievery",
|
||||
"rename-skill-throwing":"Rename : Throwing",
|
||||
"rename-skill-tracking":"Rename : Tracking",
|
||||
"rename-skill-weird-science":"Rename : Weird Science",
|
||||
|
||||
"use-skill-academics":"Allow : Academics",
|
||||
"use-skill-athletics":"Allow : Athletics",
|
||||
"use-skill-battle":"Allow : Battle",
|
||||
"use-skill-boating":"Allow : Boating",
|
||||
"use-skill-climbing": "Allow : Climbing",
|
||||
"use-skill-common-knowledge":"Allow : Common Knowledge",
|
||||
"use-skill-driving":"Allow : Driving",
|
||||
"use-skill-electronics":"Allow : Electronics",
|
||||
"use-skill-faith":"Allow : Faith",
|
||||
"use-skill-focus":"Allow : Focus",
|
||||
"use-skill-gambling":"Allow : Gambling",
|
||||
"use-skill-guts":"Allow : Guts",
|
||||
"use-skill-hacking":"Allow : Hacking",
|
||||
"use-skill-healing":"Allow : Healing",
|
||||
"use-skill-intimidation":"Allow : Intimidation",
|
||||
"use-skill-investigation":"Allow : Investigation",
|
||||
"use-skill-native-language":"Allow : Native Language",
|
||||
"use-skill-lockpicking":"Allow : Lockpicking",
|
||||
"use-skill-notice":"Allow : Notice",
|
||||
"use-skill-occult":"Allow : Occult",
|
||||
"use-skill-performance":"Allow : Performance",
|
||||
"use-skill-persuasion":"Allow : Persuasion",
|
||||
"use-skill-piloting":"Allow : Piloting",
|
||||
"use-skill-psionics":"Allow : Psionics",
|
||||
"use-skill-repair":"Allow : Repair",
|
||||
"use-skill-research":"Allow : Research",
|
||||
"use-skill-riding":"Allow : Riding",
|
||||
"use-skill-ritual":"Allow : Ritual",
|
||||
"use-skill-science":"Allow : Science",
|
||||
"use-skill-shooting":"Allow : Shooting",
|
||||
"use-skill-spellcasting":"Allow : Spellcasting",
|
||||
"use-skill-stealth":"Allow : Stealth",
|
||||
"use-skill-streetwise":"Allow : Streetwise",
|
||||
"use-skill-survival":"Allow : Survival",
|
||||
"use-skill-swimming":"Allow : Swimming",
|
||||
"use-skill-taunt":"Allow : Taunt",
|
||||
"use-skill-thievery":"Allow : Thievery",
|
||||
"use-skill-throwing":"Allow : Throwing",
|
||||
"use-skill-tracking":"Allow : Tracking",
|
||||
"use-skill-weird-science":"Allow : Weird Science",
|
||||
"skill-allowed-desc":"Whether this skill is allowed in your setting.",
|
||||
|
||||
"known-issues": "Known Issues",
|
||||
"statblock-doesnt-support": "Statblock Output Button doesn't currently output:",
|
||||
"spell-information": "Spell information",
|
||||
"cybernetics-slash-augmentations": "Cybernetics/Augmentations",
|
||||
"talismans-are-missing-from-sheet": "Talismans are missing from the sheet completely",
|
||||
"derived-stats-not-using-sheet-workers": "Derived Stats weren't using Sheet Workers and should have been.",
|
||||
"soak-button-added": "Added a Soak button (based on vigor, allow to set mods dedicated to Soak rolls)",
|
||||
"allow-skills-settings": "Ability to select which skills are available in your setting (and hide them by default in the character sheet).",
|
||||
"missing-translations-with-multiple-ab": "Added translation extensions for the new multiple arcane background sections.",
|
||||
"another-wound-translation-issue-french": "Fixed again issue with Wounds/Fatigue in certain languages (when label too long, like in French).",
|
||||
"fixed-labels-and-i18n-in-health": "In Wounds and Fatigue modifiers section : fixed labels, added tooltips and enabled additionnal translations.",
|
||||
"rename-skills-from-game-settings": "Allow to rename skills directly from game settings page",
|
||||
"wounds-fatigue-wonky-display": "Wounds and Fatigue modifiers display going wonky when translations where too long (e.g. French). Fixed by reducing the font size for all languages.",
|
||||
"allow-translations-academics": "Allowed Academics (derived stat) and Acedemics (SWADE Skill) to have different translations (e.g. French).",
|
||||
"unshake-template-not-working-when-skill-equal-joker": "Unshake roll would not display failure when Skill roll and Wild die were equal.",
|
||||
"missing-translations-default-sheet-settings-rename-piloting-climbing": "Default sheet settings : missing translations entries for 'rename piloting' and 'rename climbing' settings options.",
|
||||
"renaming-skills-default-sheet-settings-not-working": "Default sheet settings : Renaming skills on the Game Setting page would not transfer in game on character sheets.",
|
||||
"added-animal-smarts": "Ability to flag Smarts as \"Animal Intelligence\", which then appears as (A) in character sheet and statblocks.",
|
||||
"statblocks-rolling-smarts-spirit-would-fail": "StatBlocks : rolling for Smarts or Spirit from StatBlocks would fail.",
|
||||
"soak-button-added": "Added a Soak button (based on vigor, allow to set mods dedicated to Soak rolls)",
|
||||
"allow-skills-settings":"Ability to select which skills are available in your setting (and hide them by default in the character sheet).",
|
||||
"missing-translations-with-multiple-ab":"Added translation extensions for the new multiple arcane background sections.",
|
||||
"another-wound-translation-issue-french":"Fixed again issue with Wounds/Fatigue in certain languages (when label too long, like in French).",
|
||||
"fixed-labels-and-i18n-in-health":"In Wounds and Fatigue modifiers section : fixed labels, added tooltips and enabled additionnal translations.",
|
||||
"rename-skills-from-game-settings":"Allow to rename skills directly from game settings page",
|
||||
"wounds-fatigue-wonky-display":"Wounds and Fatigue modifiers display going wonky when translations where too long (e.g. French). Fixed by reducing the font size for all languages.",
|
||||
"allow-translations-academics":"Allowed Academics (derived stat) and Acedemics (SWADE Skill) to have different translations (e.g. French).",
|
||||
"unshake-template-not-working-when-skill-equal-joker":"Unshake roll would not display failure when Skill roll and Wild die were equal." ,
|
||||
"missing-translations-default-sheet-settings-rename-piloting-climbing":"Default sheet settings : missing translations entries for 'rename piloting' and 'rename climbing' settings options.",
|
||||
"renaming-skills-default-sheet-settings-not-working":"Default sheet settings : Renaming skills on the Game Setting page would not transfer in game on character sheets.",
|
||||
"added-animal-smarts":"Ability to flag Smarts as \"Animal Intelligence\", which then appears as (A) in character sheet and statblocks.",
|
||||
"statblocks-rolling-smarts-spirit-would-fail":"StatBlocks : rolling for Smarts or Spirit from StatBlocks would fail.",
|
||||
"fixed-encumbrance-for-strength-over-d12": "Fixed SWADE Encumbrance rules support when Strength is d12+x. Each x will add an additional 20 to the loadlimit.",
|
||||
"spells-now-part-of-statblock": "Spells are now part of the Statblock output",
|
||||
"support-for-multiple-arcane-backgrounds": "Support for multiple Arcane Backgrounds; a character can have up to five (5) different ABs, each with its own power point pool. See the documentation section for more details.",
|
||||
"powerlist-macro-support": "As part of the statblock update to include powers, there are six (6) new fields for macro support. @{charpowers} will output the information how it's used in the statblock. @{ab1powerlist} will output a comma separated values list of powers, for the first Arcane Background, using the ability command button format (e.g. [power name](~powerbutton)). The other five fields are: @{ab2powerlist}, @{ab3powerlist}, @{ab4powerlist}, @{ab5powerlist} (each one corresponding to the relevant Arcane Background).",
|
||||
"maincv-p23-v1": "The sheet now supports multiple arcane backgrounds (up to five). To configure multiple arcane backgrounds, click the hammer and wrench icon (<span class='sheet-pictos'>x</span>). This will reveal the Powers Configuration window. Here you can modify:",
|
||||
"section-header-description": "The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps \"Spells\" is sufficient; if there are multiple arcane backgrounds, perhaps \"Powers\" makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
|
||||
"column-header-description": "The Column Header: this changes the header for the column with the power name. Because there is only one column for the header name, this will be used for all arcane background powers, so if there are multiple arcane backgrounds for the charcter, something generic would be more appropriate.",
|
||||
"power-points-abbreviation-description": "The Power Point Header: this changes the abbreviation used for Power Points in the column header section. Like the Column Header setting this is for all powers and is used as a column header. There is a character limit for the abbreviation, just so the column view doesn't get messed up.",
|
||||
"arcane-background-name-description": "Arcane Background: you can now name each of your different Arcane Backgrounds. The default is AB1[-5].",
|
||||
"power-points-label-description": "Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).",
|
||||
"add-delete-arcane-backgrounds-description": "Add (<span class='sheet-pictos'>+</span>) and Delete (<span class='sheet-pictos'>#</span>) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).",
|
||||
"arcane-background-indicator-description": "Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.",
|
||||
"fixed-copyright-issue": "Fixed the copyright notification issues.",
|
||||
"spells-now-part-of-statblock":"Spells are now part of the Statblock output",
|
||||
"support-for-multiple-arcane-backgrounds":"Support for multiple Arcane Backgrounds; a character can have up to five (5) different ABs, each with its own power point pool. See the documentation section for more details.",
|
||||
"powerlist-macro-support":"As part of the statblock update to include powers, there are six (6) new fields for macro support. @{charpowers} will output the information how it's used in the statblock. @{ab1powerlist} will output a comma separated values list of powers, for the first Arcane Background, using the ability command button format (e.g. [power name](~powerbutton)). The other five fields are: @{ab2powerlist}, @{ab3powerlist}, @{ab4powerlist}, @{ab5powerlist} (each one corresponding to the relevant Arcane Background).",
|
||||
"maincv-p23-v1":"The sheet now supports multiple arcane backgrounds (up to five). To configure multiple arcane backgrounds, click the hammer and wrench icon (<span class='sheet-pictos'>x</span>). This will reveal the Powers Configuration window. Here you can modify:",
|
||||
"section-header-description":"The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps \"Spells\" is sufficient; if there are multiple arcane backgrounds, perhaps \"Powers\" makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
|
||||
"column-header-description":"The Column Header: this changes the header for the column with the power name. Because there is only one column for the header name, this will be used for all arcane background powers, so if there are multiple arcane backgrounds for the charcter, something generic would be more appropriate.",
|
||||
"power-points-abbreviation-description":"The Power Point Header: this changes the abbreviation used for Power Points in the column header section. Like the Column Header setting this is for all powers and is used as a column header. There is a character limit for the abbreviation, just so the column view doesn't get messed up.",
|
||||
"arcane-background-name-description":"Arcane Background: you can now name each of your different Arcane Backgrounds. The default is AB1[-5].",
|
||||
"power-points-label-description":"Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).",
|
||||
"add-delete-arcane-backgrounds-description":"Add (<span class='sheet-pictos'>+</span>) and Delete (<span class='sheet-pictos'>#</span>) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).",
|
||||
"arcane-background-indicator-description":"Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.",
|
||||
"fixed-copyright-issue":"Fixed the copyright notification issues.",
|
||||
"start-attributes-at-d6-not-d4": "Start Attributes at d6 instead of d4",
|
||||
"fix-rename-climbing-piloting-translations":"Fix translations for Renaming Piloting and Climbing skills.",
|
||||
"fix-attempt-allow-skill-on-by-default":"Attempt to fix skills in Game Settings being all disabled by default (instead of enabled)",
|
||||
"change-linked-attribute-of-any-skill":"Ability to change linked attribute of any skill.",
|
||||
"enable-soak-from-settings":"Can enable/disable Soak button from the game settings.",
|
||||
"easier-disallow-skill-from-setting":"Made it easier to enable/disable a skill in a setting (can click the skill name, not just the checkbox, in config panel)",
|
||||
"effect": "Effect",
|
||||
"activate-talisman": "Activate Talisman",
|
||||
"added-talismans-section": "Added Talismans section (activate in configuration tab)",
|
||||
"added-ability-to-start-attributes-at-d6": "Ability to start Attributes at d6 instead of d4",
|
||||
"fix-skill-dropdown-in-weapons": "Fix Skill drop down in Weapons Section",
|
||||
"fixed-xp-advance-label-issue": "Fix XP/Advance Label issues"
|
||||
"added-talismans-section": "(Re-)Added Talismans section (activate in configuration tab)",
|
||||
"added-ability-to-start-attributes-at-d6": "Ability to start Attributes at d6 instead of d4",
|
||||
"fix-skill-dropdown-in-weapons": "Fix Skill drop down in Weapons Section",
|
||||
"fixed-xp-advance-label-issue": "Fix XP/Advance Label issues"
|
||||
}
|
||||
|
||||
@@ -51,11 +51,11 @@
|
||||
"armor": "Armor",
|
||||
"current": "Current",
|
||||
"academics-stat": "Academics",
|
||||
"academics": "Academics:",
|
||||
"academics": "Academics",
|
||||
"pace": "Pace",
|
||||
"run": "Run",
|
||||
"runs": "runs for",
|
||||
"inches": "inches",
|
||||
"inches":"inches",
|
||||
"parry": "Parry",
|
||||
"sanity": "Sanity",
|
||||
"charisma": "Charisma",
|
||||
@@ -84,9 +84,9 @@
|
||||
"senior": "Senior",
|
||||
"grad-student": "Grad Student",
|
||||
"occupation": "Occupation",
|
||||
"bronze-agols": "Bronze Agols",
|
||||
"bronze-agols": "Agols",
|
||||
"smerduks": "Smerduks",
|
||||
"gold-rilks": "Gold Rilks",
|
||||
"gold-rilks": "Rilks",
|
||||
"ships-name": "Ship's Name",
|
||||
"engrams": "Engrams",
|
||||
"engram": "Engram",
|
||||
@@ -99,19 +99,19 @@
|
||||
"spirit": "Spirit",
|
||||
"strength": "Strength",
|
||||
"vigor": "Vigor",
|
||||
"animal-intelligence": "Animal intelligence",
|
||||
"animal-intelligence":"Animal intelligence",
|
||||
"health": "Health",
|
||||
"wounds": "Wounds",
|
||||
"max-wounds": "Max Wounds",
|
||||
"reduce-reason": "Edges/Abilities that reduce Wound Mods",
|
||||
"increase-reason": "Hindrances/Abilities that increase Wound Mods",
|
||||
"max-reason": "Edges/Abilities that change the maximum of Wound Mods",
|
||||
"reduce-reason":"Edges/Abilities that reduce Wound Mods",
|
||||
"increase-reason":"Hindrances/Abilities that increase Wound Mods",
|
||||
"max-reason":"Edges/Abilities that change the maximum of Wound Mods",
|
||||
"of": "of",
|
||||
"fatigue": "Fatigue",
|
||||
"max-fatigue": "Max Fatigue level",
|
||||
"reduce-reason-fatigue": "Edges/Abilities that reduce Fatigue Mods",
|
||||
"increase-reason-fatigue": "Hindrances/Abilities that increase Fatigue Mods",
|
||||
"max-reason-fatigue": "Edges/Abilities that change the maximum of Fatigue Mods",
|
||||
"reduce-reason-fatigue":"Edges/Abilities that reduce Fatigue Mods",
|
||||
"increase-reason-fatigue":"Hindrances/Abilities that increase Fatigue Mods",
|
||||
"max-reason-fatigue":"Edges/Abilities that change the maximum of Fatigue Mods",
|
||||
"no-nerves-of-steel": "No Nerves of Steel",
|
||||
"nerves-of-steel": "Nerves of Steel",
|
||||
"improved-nerves-of-steel": "Improved Nerves of Steel",
|
||||
@@ -119,7 +119,7 @@
|
||||
"miscellaneous": "Miscellaneous",
|
||||
"unshake-roll-modifier": "Unshake Roll Modifier",
|
||||
"trait-test-modifier": "Trait Test Modifier",
|
||||
"modifiers": "modifiers",
|
||||
"modifiers":"modifiers",
|
||||
"trait": "Trait",
|
||||
"damage": "Damage",
|
||||
"damage-modifier": "Damage Modifier",
|
||||
@@ -161,33 +161,33 @@
|
||||
"fencing-styles-n-schools": "Fencing Styles & Schools",
|
||||
"ag": "Ag: ",
|
||||
"show-all": "All",
|
||||
"show-boating": "Show Boating",
|
||||
"show-climbing": "Show Climbing",
|
||||
"show-driving": "Show Driving",
|
||||
"show-faith": "Show Faith",
|
||||
"show-gambling": "Show Gambling",
|
||||
"show-guts": "Show Guts",
|
||||
"show-healing": "Show Healing",
|
||||
"show-intimidation": "Show Intimidation",
|
||||
"show-investigation": "Show Investigation",
|
||||
"show-lockpicking": "Show Lockpicking",
|
||||
"show-notice": "Show Notice",
|
||||
"show-persuasion": "Show Persuasion",
|
||||
"show-piloting": "Show Piloting",
|
||||
"show-psionics": "Show Psionics",
|
||||
"show-repair": "Show Repair",
|
||||
"show-riding": "Show Riding",
|
||||
"show-ritual": "Show Ritual",
|
||||
"show-shooting": "Show Shooting",
|
||||
"show-spellcasting": "Show Spellcasting",
|
||||
"show-stealth": "Show Stealth",
|
||||
"show-streetwise": "Show Streetwise",
|
||||
"show-survival": "Show Survival",
|
||||
"show-swimming": "Show Swimming",
|
||||
"show-taunt": "Show Taunt",
|
||||
"show-throwing": "Show Throwing",
|
||||
"show-tracking": "Show Tracking",
|
||||
"show-weird-science": "Show Weird Science",
|
||||
"show-boating": "Boating",
|
||||
"show-climbing": "Climbing",
|
||||
"show-driving": "Driving",
|
||||
"show-faith": "Faith",
|
||||
"show-gambling": "Gambling",
|
||||
"show-guts": "Guts",
|
||||
"show-healing": "Healing",
|
||||
"show-intimidation": "Intimidation",
|
||||
"show-investigation": "Investigation",
|
||||
"show-lockpicking": "Lockpicking",
|
||||
"show-notice": "Notice",
|
||||
"show-persuasion": "Persuasion",
|
||||
"show-piloting": "Piloting",
|
||||
"show-psionics": "Psionics",
|
||||
"show-repair": "Repair",
|
||||
"show-riding": "Riding",
|
||||
"show-ritual": "Ritual",
|
||||
"show-shooting": "Shooting",
|
||||
"show-spellcasting": "Spellcasting",
|
||||
"show-stealth": "Stealth",
|
||||
"show-streetwise": "Streetwise",
|
||||
"show-survival": "Survival",
|
||||
"show-swimming": "Swimming",
|
||||
"show-taunt": "Taunt",
|
||||
"show-throwing": "Throwing",
|
||||
"show-tracking": "Tracking",
|
||||
"show-weird-science": "Weird Science",
|
||||
"knowledge-other": "Knowledge/Other",
|
||||
"fighting": "Fighting",
|
||||
"specialization": "Specialization",
|
||||
@@ -303,7 +303,7 @@
|
||||
"flight": "Flight",
|
||||
"swim": "Swim",
|
||||
"ranged-armaments": "Ranged Armaments",
|
||||
"str-u": "STR",
|
||||
"str-u": "(STR)",
|
||||
"note-template-formula-increment": "the <span> _$0_ </span> represents the first added skill. For each subsequent skill added, increment the number.",
|
||||
"miscellaneous-information-related-to-the-vehicle": "Miscellaneous information related to the vehicle.",
|
||||
"robots-armor": "Robot Armor",
|
||||
@@ -340,7 +340,7 @@
|
||||
"party-bag": "Party Bag",
|
||||
"advancements-taken": "Advancements Taken",
|
||||
"advancement": "Advancement",
|
||||
"advance": "Advance",
|
||||
"advance":"Advance",
|
||||
"roll-results": "Roll Results",
|
||||
"modifiers-applied": "Modifiers Applied",
|
||||
"situational": "Situational",
|
||||
@@ -357,7 +357,7 @@
|
||||
"api-fields": "API Fields",
|
||||
"dealinit-api-script": "DealInit API Script",
|
||||
"api-initiative-edge": "API: Initiative Edges",
|
||||
"configuration-u": "CONIGURATION",
|
||||
"configuration-u": "CONFIGURATION",
|
||||
"edges-hindrances": "Edges/Hindrances",
|
||||
"dealinit-use": "Initiative Edges must be stored in a comma separated list in an Attribute named InitEdges. (e.g. Qu,LH)",
|
||||
"dealinit-shorthand": "The Edge shorthand is as follows",
|
||||
@@ -682,6 +682,11 @@
|
||||
"sma-u": "(SMA)",
|
||||
"spi-u": "(SPI)",
|
||||
"vig-u": "(VIG)",
|
||||
"(AGL)": "(AGL)",
|
||||
"(SMA)": "(SMA)",
|
||||
"(SPI)": "(SPI)",
|
||||
"(STR)": "(STR)",
|
||||
"(VIG)": "(VIG)",
|
||||
"fencingstyle": "Fencing Style",
|
||||
"fencing-info": "Fencing School Information",
|
||||
"linked-attribute": "Linked Attribute",
|
||||
@@ -693,7 +698,7 @@
|
||||
"advancements": "Advancements",
|
||||
"shaken": "Shaken",
|
||||
"incapacitated-abbr": "Inc",
|
||||
"incapacitated": "Incapacitated",
|
||||
"incapacitated":"Incapacitated",
|
||||
"iron-tiks": "Tiks",
|
||||
"silver-smerduks": "Smerduks",
|
||||
"money": "Money",
|
||||
@@ -745,13 +750,13 @@
|
||||
"total-gear-weight-carried": "Total Gear Weight Carried",
|
||||
"powers": "Powers",
|
||||
"power": "Power",
|
||||
"ab-section-header": "Section Header: ",
|
||||
"ab-power-column-name": "Column Header: ",
|
||||
"ab-pp": "Power Points Abbreviation: ",
|
||||
"ab-name": "Arcane Background: ",
|
||||
"ab-pp-name": "Power Points Label: ",
|
||||
"ab-color-indicator": "Arcane Background Indicator: ",
|
||||
"invested": "invested",
|
||||
"ab-section-header":"Section Header: ",
|
||||
"ab-power-column-name":"Column Header: ",
|
||||
"ab-pp":"Power Points Abbreviation: ",
|
||||
"ab-name":"Arcane Background: ",
|
||||
"ab-pp-name":"Power Points Label: ",
|
||||
"ab-color-indicator":"Arcane Background Indicator: ",
|
||||
"invested":"invested",
|
||||
"power-point-abbr-u": "PP",
|
||||
"power-point-abbr-u-invested": "PP Invested",
|
||||
"power-points": "Power Points",
|
||||
@@ -775,7 +780,7 @@
|
||||
"show-load-and-encumbrance": "Show Load and Encumbrance",
|
||||
"miscellaneous-abbr-trait-modifier-plural-singular": "Misc. Trait Modifier(s)",
|
||||
"miscellaneous-abbr-damage-modifier-plural-singular": "Misc. Damage Modifier(s)",
|
||||
"physical-appearance-personal-history": "Phyisical Appearance + Personal History",
|
||||
"physical-appearance-personal-history": "Physical Appearance + Personal History",
|
||||
"physical-appearance-personal-history-parahuman-origin": "Physical Appearance + Personal History + Origins of Parahuman Abilities",
|
||||
"show-background-description": "Show Background and Description",
|
||||
"show-party-bag": "Show Party Bag",
|
||||
@@ -850,7 +855,7 @@
|
||||
"background-explanation": "Select a more theme appropriate background for your character sheet.",
|
||||
"select-a-different-logo": "Select a different logo",
|
||||
"hide-sections-explanation": "Hide different sections and tabs (e.g. Powers and Vehicles)",
|
||||
"configure-modifiers-explanation": "onfigure modifiers; the sheet can prompt for roll modifiers and you can choose to have them display in the roll template when rolls are made",
|
||||
"configure-modifiers-explanation": "configure modifiers; the sheet can prompt for roll modifiers and you can choose to have them display in the roll template when rolls are made",
|
||||
"configure-api-settings": "Configure API settings",
|
||||
"etcetera-abbr": "Etc.",
|
||||
"dont-use-power-points": "Don't use Power Points",
|
||||
@@ -868,8 +873,8 @@
|
||||
"unshake-desc5": "can now act",
|
||||
"unshake-desc6": "fails",
|
||||
"show-unshake-button": "Show Unshake Button",
|
||||
"soak": "Soak",
|
||||
"show-soak-button": "Show Soak Button",
|
||||
"soak":"Soak",
|
||||
"show-soak-button": "Show Soak Button",
|
||||
"item": "Item",
|
||||
"trappings": "Trappings",
|
||||
"plus-the-next": "Plus the next",
|
||||
@@ -927,8 +932,8 @@
|
||||
"maincv-p21-v1": "<b>NOTE</b>: If any weapon is configured for Auto-fire before you change the configuration for how auto-fire is handled, those weapons will not be automatically updated to use the new configuration…you will need to change the ROF and then change it back to get the new configuration",
|
||||
"maincv-p22-v1": "<b>Pro Tip</b>: You can set the ROF to 2 for a melee weapon and use this option for things like Frenzy.",
|
||||
"use-wealth-modifier-field": "Use the Wealth Modifier Field",
|
||||
"change-skill-names": "Change Skill Names",
|
||||
"change-skills-explained": "Tick the skills allowed in your setting, and adapt their name if need be. Skills unticked will be hidden from the Character skill selection section. If the skill was already shown on the Character skill list, it will remain shown. Fightning can't be removed, it is mandatory (used for Parry). However you can still rename it.",
|
||||
"change-skill-names": "Skill available in your Setting",
|
||||
"change-skills-explained": "Tick the skills allowed in your setting, and adapt their name if need be. Skills unticked will be hidden from the Character skill selection section. If the skill was already shown on the Character skill list, it will remain shown. Fightning can't be removed, it is mandatory (used for Parry). However you can still rename it.",
|
||||
"skills-can-be-named-anything": "Skills can be named anything you like.",
|
||||
"changes-reflected-in-all-areas": "Changes to skill names will be reflected in all areas of the character sheet",
|
||||
"internationalization-expansion": "Various items were missing or had malformed data-i18n tags.",
|
||||
@@ -949,6 +954,7 @@
|
||||
"use-threat-rating": "Use Threat Rating",
|
||||
"hide-powers-desc": "Hide the Arcanum tab on the Character Sheet. This will hide not only Spells/Powers, but Talismans.",
|
||||
"unshake-button-desc": "Show the Unshake Button. This will appear on the main character sheet tab uner the Health section.",
|
||||
"soak-button-desc": "Show the Soak Button. This will appear on the main character sheet tab uner the Health section.",
|
||||
"wild-card-icon-desc": "Select the Wild Card icon to be used in the Stat Block output.",
|
||||
"no-power-points-desc": "Check this box to not use Power Points with the Arcane Backgrounds.",
|
||||
"variable-bonus-damage-desc": "Selecting the Variable Bonus Damage (Raised Based) will prompt for the Bonus Damage Die Type. This is mostly useful for Damage only rolls. The other allows you to set a variable bonus type that is static and will always be rolled regardless of number of Raises; this is useful for Edges and Hindrances that have this type of effect.",
|
||||
@@ -1049,125 +1055,132 @@
|
||||
"statblock-output-button": "Statblock Output button",
|
||||
"gritty-damage-description": "Check this box to have a Gritty Damage Button show on the Damage roll template output. This would require you to create an Injury Table rollable table to be referenced by the button.",
|
||||
"injury-table-description": "If you're using the Gritty Damage rule, provide the Injury Table Rollable Table name to be used by the button.",
|
||||
"rename-skill-fighting": "Rename : Fighting",
|
||||
"rename-skill-academics": "Rename : Academics",
|
||||
"rename-skill-athletics": "Rename : Athletics",
|
||||
"rename-skill-battle": "Rename : Battle",
|
||||
"rename-skill-boating": "Rename : Boating",
|
||||
"rename-skill-climbing": "Rename : Climbing",
|
||||
"rename-skill-common-knowledge": "Rename : Common Knowledge",
|
||||
"rename-skill-driving": "Rename : Driving",
|
||||
"rename-skill-electronics": "Rename : Electronics",
|
||||
"rename-skill-faith": "Rename : Faith",
|
||||
"rename-skill-focus": "Rename : Focus",
|
||||
"rename-skill-gambling": "Rename : Gambling",
|
||||
"rename-skill-guts": "Rename : Guts",
|
||||
"rename-skill-hacking": "Rename : Hacking",
|
||||
"rename-skill-healing": "Rename : Healing",
|
||||
"rename-skill-intimidation": "Rename : Intimidation",
|
||||
"rename-skill-investigation": "Rename : Investigation",
|
||||
"rename-skill-native-language": "Rename : Native Language",
|
||||
"rename-skill-lockpicking": "Rename : Lockpicking",
|
||||
"rename-skill-notice": "Rename : Notice",
|
||||
"rename-skill-occult": "Rename : Occult",
|
||||
"rename-skill-performance": "Rename : Performance",
|
||||
"rename-skill-persuasion": "Rename : Persuasion",
|
||||
"rename-skill-piloting": "Rename : Piloting",
|
||||
"rename-skill-psionics": "Rename : Psionics",
|
||||
"rename-skill-repair": "Rename : Repair",
|
||||
"rename-skill-research": "Rename : Research",
|
||||
"rename-skill-riding": "Rename : Riding",
|
||||
"rename-skill-ritual": "Rename : Ritual",
|
||||
"rename-skill-science": "Rename : Science",
|
||||
"rename-skill-shooting": "Rename : Shooting",
|
||||
"rename-skill-spellcasting": "Rename : Spellcasting",
|
||||
"rename-skill-stealth": "Rename : Stealth",
|
||||
"rename-skill-streetwise": "Rename : Streetwise",
|
||||
"rename-skill-survival": "Rename : Survival",
|
||||
"rename-skill-swimming": "Rename : Swimming",
|
||||
"rename-skill-taunt": "Rename : Taunt",
|
||||
"rename-skill-thievery": "Rename : Thievery",
|
||||
"rename-skill-throwing": "Rename : Throwing",
|
||||
"rename-skill-tracking": "Rename : Tracking",
|
||||
"rename-skill-weird-science": "Rename : Weird Science",
|
||||
"use-skill-academics": "Allow : Academics",
|
||||
"use-skill-athletics": "Allow : Athletics",
|
||||
"use-skill-battle": "Allow : Battle",
|
||||
"use-skill-boating": "Allow : Boating",
|
||||
"use-skill-climbing": "Allow : Climbing",
|
||||
"use-skill-common-knowledge": "Allow : Common Knowledge",
|
||||
"use-skill-driving": "Allow : Driving",
|
||||
"use-skill-electronics": "Allow : Electronics",
|
||||
"use-skill-faith": "Allow : Faith",
|
||||
"use-skill-focus": "Allow : Focus",
|
||||
"use-skill-gambling": "Allow : Gambling",
|
||||
"use-skill-guts": "Allow : Guts",
|
||||
"use-skill-hacking": "Allow : Hacking",
|
||||
"use-skill-healing": "Allow : Healing",
|
||||
"use-skill-intimidation": "Allow : Intimidation",
|
||||
"use-skill-investigation": "Allow : Investigation",
|
||||
"use-skill-native-language": "Allow : Native Language",
|
||||
"use-skill-lockpicking": "Allow : Lockpicking",
|
||||
"use-skill-notice": "Allow : Notice",
|
||||
"use-skill-occult": "Allow : Occult",
|
||||
"use-skill-performance": "Allow : Performance",
|
||||
"use-skill-persuasion": "Allow : Persuasion",
|
||||
"use-skill-piloting": "Allow : Piloting",
|
||||
"use-skill-psionics": "Allow : Psionics",
|
||||
"use-skill-repair": "Allow : Repair",
|
||||
"use-skill-research": "Allow : Research",
|
||||
"use-skill-riding": "Allow : Riding",
|
||||
"use-skill-ritual": "Allow : Ritual",
|
||||
"use-skill-science": "Allow : Science",
|
||||
"use-skill-shooting": "Allow : Shooting",
|
||||
"use-skill-spellcasting": "Allow : Spellcasting",
|
||||
"use-skill-stealth": "Allow : Stealth",
|
||||
"use-skill-streetwise": "Allow : Streetwise",
|
||||
"use-skill-survival": "Allow : Survival",
|
||||
"use-skill-swimming": "Allow : Swimming",
|
||||
"use-skill-taunt": "Allow : Taunt",
|
||||
"use-skill-thievery": "Allow : Thievery",
|
||||
"use-skill-throwing": "Allow : Throwing",
|
||||
"use-skill-tracking": "Allow : Tracking",
|
||||
"use-skill-weird-science": "Allow : Weird Science",
|
||||
"skill-allowed-desc": "Whether this skill is allowed in your setting.",
|
||||
"rename-skill-fighting":"Rename : Fighting",
|
||||
"rename-skill-academics":"Rename : Academics",
|
||||
"rename-skill-athletics":"Rename : Athletics",
|
||||
"rename-skill-battle":"Rename : Battle",
|
||||
"rename-skill-boating":"Rename : Boating",
|
||||
"rename-skill-climbing": "Rename : Climbing",
|
||||
"rename-skill-common-knowledge":"Rename : Common Knowledge",
|
||||
"rename-skill-driving":"Rename : Driving",
|
||||
"rename-skill-electronics":"Rename : Electronics",
|
||||
"rename-skill-faith":"Rename : Faith",
|
||||
"rename-skill-focus":"Rename : Focus",
|
||||
"rename-skill-gambling":"Rename : Gambling",
|
||||
"rename-skill-guts":"Rename : Guts",
|
||||
"rename-skill-hacking":"Rename : Hacking",
|
||||
"rename-skill-healing":"Rename : Healing",
|
||||
"rename-skill-intimidation":"Rename : Intimidation",
|
||||
"rename-skill-investigation":"Rename : Investigation",
|
||||
"rename-skill-native-language":"Rename : Native Language",
|
||||
"rename-skill-lockpicking":"Rename : Lockpicking",
|
||||
"rename-skill-notice":"Rename : Notice",
|
||||
"rename-skill-occult":"Rename : Occult",
|
||||
"rename-skill-performance":"Rename : Performance",
|
||||
"rename-skill-persuasion":"Rename : Persuasion",
|
||||
"rename-skill-piloting":"Rename : Piloting",
|
||||
"rename-skill-psionics":"Rename : Psionics",
|
||||
"rename-skill-repair":"Rename : Repair",
|
||||
"rename-skill-research":"Rename : Research",
|
||||
"rename-skill-riding":"Rename : Riding",
|
||||
"rename-skill-ritual":"Rename : Ritual",
|
||||
"rename-skill-science":"Rename : Science",
|
||||
"rename-skill-shooting":"Rename : Shooting",
|
||||
"rename-skill-spellcasting":"Rename : Spellcasting",
|
||||
"rename-skill-stealth":"Rename : Stealth",
|
||||
"rename-skill-streetwise":"Rename : Streetwise",
|
||||
"rename-skill-survival":"Rename : Survival",
|
||||
"rename-skill-swimming":"Rename : Swimming",
|
||||
"rename-skill-taunt":"Rename : Taunt",
|
||||
"rename-skill-thievery":"Rename : Thievery",
|
||||
"rename-skill-throwing":"Rename : Throwing",
|
||||
"rename-skill-tracking":"Rename : Tracking",
|
||||
"rename-skill-weird-science":"Rename : Weird Science",
|
||||
|
||||
"use-skill-academics":"Allow : Academics",
|
||||
"use-skill-athletics":"Allow : Athletics",
|
||||
"use-skill-battle":"Allow : Battle",
|
||||
"use-skill-boating":"Allow : Boating",
|
||||
"use-skill-climbing": "Allow : Climbing",
|
||||
"use-skill-common-knowledge":"Allow : Common Knowledge",
|
||||
"use-skill-driving":"Allow : Driving",
|
||||
"use-skill-electronics":"Allow : Electronics",
|
||||
"use-skill-faith":"Allow : Faith",
|
||||
"use-skill-focus":"Allow : Focus",
|
||||
"use-skill-gambling":"Allow : Gambling",
|
||||
"use-skill-guts":"Allow : Guts",
|
||||
"use-skill-hacking":"Allow : Hacking",
|
||||
"use-skill-healing":"Allow : Healing",
|
||||
"use-skill-intimidation":"Allow : Intimidation",
|
||||
"use-skill-investigation":"Allow : Investigation",
|
||||
"use-skill-native-language":"Allow : Native Language",
|
||||
"use-skill-lockpicking":"Allow : Lockpicking",
|
||||
"use-skill-notice":"Allow : Notice",
|
||||
"use-skill-occult":"Allow : Occult",
|
||||
"use-skill-performance":"Allow : Performance",
|
||||
"use-skill-persuasion":"Allow : Persuasion",
|
||||
"use-skill-piloting":"Allow : Piloting",
|
||||
"use-skill-psionics":"Allow : Psionics",
|
||||
"use-skill-repair":"Allow : Repair",
|
||||
"use-skill-research":"Allow : Research",
|
||||
"use-skill-riding":"Allow : Riding",
|
||||
"use-skill-ritual":"Allow : Ritual",
|
||||
"use-skill-science":"Allow : Science",
|
||||
"use-skill-shooting":"Allow : Shooting",
|
||||
"use-skill-spellcasting":"Allow : Spellcasting",
|
||||
"use-skill-stealth":"Allow : Stealth",
|
||||
"use-skill-streetwise":"Allow : Streetwise",
|
||||
"use-skill-survival":"Allow : Survival",
|
||||
"use-skill-swimming":"Allow : Swimming",
|
||||
"use-skill-taunt":"Allow : Taunt",
|
||||
"use-skill-thievery":"Allow : Thievery",
|
||||
"use-skill-throwing":"Allow : Throwing",
|
||||
"use-skill-tracking":"Allow : Tracking",
|
||||
"use-skill-weird-science":"Allow : Weird Science",
|
||||
"skill-allowed-desc":"Whether this skill is allowed in your setting.",
|
||||
|
||||
"known-issues": "Known Issues",
|
||||
"statblock-doesnt-support": "Statblock Output Button doesn't currently output:",
|
||||
"spell-information": "Spell information",
|
||||
"cybernetics-slash-augmentations": "Cybernetics/Augmentations",
|
||||
"talismans-are-missing-from-sheet": "Talismans are missing from the sheet completely",
|
||||
"derived-stats-not-using-sheet-workers": "Derived Stats weren't using Sheet Workers and should have been.",
|
||||
"soak-button-added": "Added a Soak button (based on vigor, allow to set mods dedicated to Soak rolls)",
|
||||
"allow-skills-settings": "Ability to select which skills are available in your setting (and hide them by default in the character sheet).",
|
||||
"missing-translations-with-multiple-ab": "Added translation extensions for the new multiple arcane background sections.",
|
||||
"another-wound-translation-issue-french": "Fixed again issue with Wounds/Fatigue in certain languages (when label too long, like in French).",
|
||||
"fixed-labels-and-i18n-in-health": "In Wounds and Fatigue modifiers section : fixed labels, added tooltips and enabled additionnal translations.",
|
||||
"rename-skills-from-game-settings": "Allow to rename skills directly from game settings page",
|
||||
"wounds-fatigue-wonky-display": "Wounds and Fatigue modifiers display going wonky when translations where too long (e.g. French). Fixed by reducing the font size for all languages.",
|
||||
"allow-translations-academics": "Allowed Academics (derived stat) and Acedemics (SWADE Skill) to have different translations (e.g. French).",
|
||||
"unshake-template-not-working-when-skill-equal-joker": "Unshake roll would not display failure when Skill roll and Wild die were equal.",
|
||||
"missing-translations-default-sheet-settings-rename-piloting-climbing": "Default sheet settings : missing translations entries for 'rename piloting' and 'rename climbing' settings options.",
|
||||
"renaming-skills-default-sheet-settings-not-working": "Default sheet settings : Renaming skills on the Game Setting page would not transfer in game on character sheets.",
|
||||
"added-animal-smarts": "Ability to flag Smarts as \"Animal Intelligence\", which then appears as (A) in character sheet and statblocks.",
|
||||
"statblocks-rolling-smarts-spirit-would-fail": "StatBlocks : rolling for Smarts or Spirit from StatBlocks would fail.",
|
||||
"soak-button-added": "Added a Soak button (based on vigor, allow to set mods dedicated to Soak rolls)",
|
||||
"allow-skills-settings":"Ability to select which skills are available in your setting (and hide them by default in the character sheet).",
|
||||
"missing-translations-with-multiple-ab":"Added translation extensions for the new multiple arcane background sections.",
|
||||
"another-wound-translation-issue-french":"Fixed again issue with Wounds/Fatigue in certain languages (when label too long, like in French).",
|
||||
"fixed-labels-and-i18n-in-health":"In Wounds and Fatigue modifiers section : fixed labels, added tooltips and enabled additionnal translations.",
|
||||
"rename-skills-from-game-settings":"Allow to rename skills directly from game settings page",
|
||||
"wounds-fatigue-wonky-display":"Wounds and Fatigue modifiers display going wonky when translations where too long (e.g. French). Fixed by reducing the font size for all languages.",
|
||||
"allow-translations-academics":"Allowed Academics (derived stat) and Acedemics (SWADE Skill) to have different translations (e.g. French).",
|
||||
"unshake-template-not-working-when-skill-equal-joker":"Unshake roll would not display failure when Skill roll and Wild die were equal." ,
|
||||
"missing-translations-default-sheet-settings-rename-piloting-climbing":"Default sheet settings : missing translations entries for 'rename piloting' and 'rename climbing' settings options.",
|
||||
"renaming-skills-default-sheet-settings-not-working":"Default sheet settings : Renaming skills on the Game Setting page would not transfer in game on character sheets.",
|
||||
"added-animal-smarts":"Ability to flag Smarts as \"Animal Intelligence\", which then appears as (A) in character sheet and statblocks.",
|
||||
"statblocks-rolling-smarts-spirit-would-fail":"StatBlocks : rolling for Smarts or Spirit from StatBlocks would fail.",
|
||||
"fixed-encumbrance-for-strength-over-d12": "Fixed SWADE Encumbrance rules support when Strength is d12+x. Each x will add an additional 20 to the loadlimit.",
|
||||
"spells-now-part-of-statblock": "Spells are now part of the Statblock output",
|
||||
"support-for-multiple-arcane-backgrounds": "Support for multiple Arcane Backgrounds; a character can have up to five (5) different ABs, each with its own power point pool. See the documentation section for more details.",
|
||||
"powerlist-macro-support": "As part of the statblock update to include powers, there are six (6) new fields for macro support. @{charpowers} will output the information how it's used in the statblock. @{ab1powerlist} will output a comma separated values list of powers, for the first Arcane Background, using the ability command button format (e.g. [power name](~powerbutton)). The other five fields are: @{ab2powerlist}, @{ab3powerlist}, @{ab4powerlist}, @{ab5powerlist} (each one corresponding to the relevant Arcane Background).",
|
||||
"maincv-p23-v1": "The sheet now supports multiple arcane backgrounds (up to five). To configure multiple arcane backgrounds, click the hammer and wrench icon (<span class='sheet-pictos'>x</span>). This will reveal the Powers Configuration window. Here you can modify:",
|
||||
"section-header-description": "The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps \"Spells\" is sufficient; if there are multiple arcane backgrounds, perhaps \"Powers\" makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
|
||||
"column-header-description": "The Column Header: this changes the header for the column with the power name. Because there is only one column for the header name, this will be used for all arcane background powers, so if there are multiple arcane backgrounds for the charcter, something generic would be more appropriate.",
|
||||
"power-points-abbreviation-description": "The Power Point Header: this changes the abbreviation used for Power Points in the column header section. Like the Column Header setting this is for all powers and is used as a column header. There is a character limit for the abbreviation, just so the column view doesn't get messed up.",
|
||||
"arcane-background-name-description": "Arcane Background: you can now name each of your different Arcane Backgrounds. The default is AB1[-5].",
|
||||
"power-points-label-description": "Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).",
|
||||
"add-delete-arcane-backgrounds-description": "Add (<span class='sheet-pictos'>+</span>) and Delete (<span class='sheet-pictos'>#</span>) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).",
|
||||
"arcane-background-indicator-description": "Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.",
|
||||
"fixed-copyright-issue": "Fixed the copyright notification issues.",
|
||||
"spells-now-part-of-statblock":"Spells are now part of the Statblock output",
|
||||
"support-for-multiple-arcane-backgrounds":"Support for multiple Arcane Backgrounds; a character can have up to five (5) different ABs, each with its own power point pool. See the documentation section for more details.",
|
||||
"powerlist-macro-support":"As part of the statblock update to include powers, there are six (6) new fields for macro support. @{charpowers} will output the information how it's used in the statblock. @{ab1powerlist} will output a comma separated values list of powers, for the first Arcane Background, using the ability command button format (e.g. [power name](~powerbutton)). The other five fields are: @{ab2powerlist}, @{ab3powerlist}, @{ab4powerlist}, @{ab5powerlist} (each one corresponding to the relevant Arcane Background).",
|
||||
"maincv-p23-v1":"The sheet now supports multiple arcane backgrounds (up to five). To configure multiple arcane backgrounds, click the hammer and wrench icon (<span class='sheet-pictos'>x</span>). This will reveal the Powers Configuration window. Here you can modify:",
|
||||
"section-header-description":"The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps \"Spells\" is sufficient; if there are multiple arcane backgrounds, perhaps \"Powers\" makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
|
||||
"column-header-description":"The Column Header: this changes the header for the column with the power name. Because there is only one column for the header name, this will be used for all arcane background powers, so if there are multiple arcane backgrounds for the charcter, something generic would be more appropriate.",
|
||||
"power-points-abbreviation-description":"The Power Point Header: this changes the abbreviation used for Power Points in the column header section. Like the Column Header setting this is for all powers and is used as a column header. There is a character limit for the abbreviation, just so the column view doesn't get messed up.",
|
||||
"arcane-background-name-description":"Arcane Background: you can now name each of your different Arcane Backgrounds. The default is AB1[-5].",
|
||||
"power-points-label-description":"Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).",
|
||||
"add-delete-arcane-backgrounds-description":"Add (<span class='sheet-pictos'>+</span>) and Delete (<span class='sheet-pictos'>#</span>) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).",
|
||||
"arcane-background-indicator-description":"Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.",
|
||||
"fixed-copyright-issue":"Fixed the copyright notification issues.",
|
||||
"start-attributes-at-d6-not-d4": "Start Attributes at d6 instead of d4",
|
||||
"fix-rename-climbing-piloting-translations":"Fix translations for Renaming Piloting and Climbing skills.",
|
||||
"fix-attempt-allow-skill-on-by-default":"Attempt to fix skills in Game Settings being all disabled by default (instead of enabled)",
|
||||
"change-linked-attribute-of-any-skill":"Ability to change linked attribute of any skill.",
|
||||
"enable-soak-from-settings":"Can enable/disable Soak button from the game settings.",
|
||||
"easier-disallow-skill-from-setting":"Made it easier to enable/disable a skill in a setting (can click the skill name, not just the checkbox, in config panel)",
|
||||
"effect": "Effect",
|
||||
"activate-talisman": "Activate Talisman",
|
||||
"added-talismans-section": "Added Talismans section (activate in configuration tab)",
|
||||
"added-ability-to-start-attributes-at-d6": "Ability to start Attributes at d6 instead of d4",
|
||||
"fix-skill-dropdown-in-weapons": "Fix Skill drop down in Weapons Section",
|
||||
"fixed-xp-advance-label-issue": "Fix XP/Advance Label issues"
|
||||
"added-talismans-section": "(Re-)Added Talismans section (activate in configuration tab)",
|
||||
"added-ability-to-start-attributes-at-d6": "Ability to start Attributes at d6 instead of d4",
|
||||
"fix-skill-dropdown-in-weapons": "Fix Skill drop down in Weapons Section",
|
||||
"fixed-xp-advance-label-issue": "Fix XP/Advance Label issues"
|
||||
}
|
||||
|
||||
@@ -51,11 +51,11 @@
|
||||
"armor": "Armor",
|
||||
"current": "Current",
|
||||
"academics-stat": "Academics",
|
||||
"academics": "Academics:",
|
||||
"academics": "Academics",
|
||||
"pace": "Pace",
|
||||
"run": "Run",
|
||||
"runs": "runs for",
|
||||
"inches": "inches",
|
||||
"inches":"inches",
|
||||
"parry": "Parry",
|
||||
"sanity": "Sanity",
|
||||
"charisma": "Charisma",
|
||||
@@ -84,9 +84,9 @@
|
||||
"senior": "Senior",
|
||||
"grad-student": "Grad Student",
|
||||
"occupation": "Occupation",
|
||||
"bronze-agols": "Bronze Agols",
|
||||
"bronze-agols": "Agols",
|
||||
"smerduks": "Smerduks",
|
||||
"gold-rilks": "Gold Rilks",
|
||||
"gold-rilks": "Rilks",
|
||||
"ships-name": "Ship's Name",
|
||||
"engrams": "Engrams",
|
||||
"engram": "Engram",
|
||||
@@ -99,19 +99,19 @@
|
||||
"spirit": "Spirit",
|
||||
"strength": "Strength",
|
||||
"vigor": "Vigor",
|
||||
"animal-intelligence": "Animal intelligence",
|
||||
"animal-intelligence":"Animal intelligence",
|
||||
"health": "Health",
|
||||
"wounds": "Wounds",
|
||||
"max-wounds": "Max Wounds",
|
||||
"reduce-reason": "Edges/Abilities that reduce Wound Mods",
|
||||
"increase-reason": "Hindrances/Abilities that increase Wound Mods",
|
||||
"max-reason": "Edges/Abilities that change the maximum of Wound Mods",
|
||||
"reduce-reason":"Edges/Abilities that reduce Wound Mods",
|
||||
"increase-reason":"Hindrances/Abilities that increase Wound Mods",
|
||||
"max-reason":"Edges/Abilities that change the maximum of Wound Mods",
|
||||
"of": "of",
|
||||
"fatigue": "Fatigue",
|
||||
"max-fatigue": "Max Fatigue level",
|
||||
"reduce-reason-fatigue": "Edges/Abilities that reduce Fatigue Mods",
|
||||
"increase-reason-fatigue": "Hindrances/Abilities that increase Fatigue Mods",
|
||||
"max-reason-fatigue": "Edges/Abilities that change the maximum of Fatigue Mods",
|
||||
"reduce-reason-fatigue":"Edges/Abilities that reduce Fatigue Mods",
|
||||
"increase-reason-fatigue":"Hindrances/Abilities that increase Fatigue Mods",
|
||||
"max-reason-fatigue":"Edges/Abilities that change the maximum of Fatigue Mods",
|
||||
"no-nerves-of-steel": "No Nerves of Steel",
|
||||
"nerves-of-steel": "Nerves of Steel",
|
||||
"improved-nerves-of-steel": "Improved Nerves of Steel",
|
||||
@@ -119,7 +119,7 @@
|
||||
"miscellaneous": "Miscellaneous",
|
||||
"unshake-roll-modifier": "Unshake Roll Modifier",
|
||||
"trait-test-modifier": "Trait Test Modifier",
|
||||
"modifiers": "modifiers",
|
||||
"modifiers":"modifiers",
|
||||
"trait": "Trait",
|
||||
"damage": "Damage",
|
||||
"damage-modifier": "Damage Modifier",
|
||||
@@ -161,33 +161,33 @@
|
||||
"fencing-styles-n-schools": "Fencing Styles & Schools",
|
||||
"ag": "Ag: ",
|
||||
"show-all": "All",
|
||||
"show-boating": "Show Boating",
|
||||
"show-climbing": "Show Climbing",
|
||||
"show-driving": "Show Driving",
|
||||
"show-faith": "Show Faith",
|
||||
"show-gambling": "Show Gambling",
|
||||
"show-guts": "Show Guts",
|
||||
"show-healing": "Show Healing",
|
||||
"show-intimidation": "Show Intimidation",
|
||||
"show-investigation": "Show Investigation",
|
||||
"show-lockpicking": "Show Lockpicking",
|
||||
"show-notice": "Show Notice",
|
||||
"show-persuasion": "Show Persuasion",
|
||||
"show-piloting": "Show Piloting",
|
||||
"show-psionics": "Show Psionics",
|
||||
"show-repair": "Show Repair",
|
||||
"show-riding": "Show Riding",
|
||||
"show-ritual": "Show Ritual",
|
||||
"show-shooting": "Show Shooting",
|
||||
"show-spellcasting": "Show Spellcasting",
|
||||
"show-stealth": "Show Stealth",
|
||||
"show-streetwise": "Show Streetwise",
|
||||
"show-survival": "Show Survival",
|
||||
"show-swimming": "Show Swimming",
|
||||
"show-taunt": "Show Taunt",
|
||||
"show-throwing": "Show Throwing",
|
||||
"show-tracking": "Show Tracking",
|
||||
"show-weird-science": "Show Weird Science",
|
||||
"show-boating": "Boating",
|
||||
"show-climbing": "Climbing",
|
||||
"show-driving": "Driving",
|
||||
"show-faith": "Faith",
|
||||
"show-gambling": "Gambling",
|
||||
"show-guts": "Guts",
|
||||
"show-healing": "Healing",
|
||||
"show-intimidation": "Intimidation",
|
||||
"show-investigation": "Investigation",
|
||||
"show-lockpicking": "Lockpicking",
|
||||
"show-notice": "Notice",
|
||||
"show-persuasion": "Persuasion",
|
||||
"show-piloting": "Piloting",
|
||||
"show-psionics": "Psionics",
|
||||
"show-repair": "Repair",
|
||||
"show-riding": "Riding",
|
||||
"show-ritual": "Ritual",
|
||||
"show-shooting": "Shooting",
|
||||
"show-spellcasting": "Spellcasting",
|
||||
"show-stealth": "Stealth",
|
||||
"show-streetwise": "Streetwise",
|
||||
"show-survival": "Survival",
|
||||
"show-swimming": "Swimming",
|
||||
"show-taunt": "Taunt",
|
||||
"show-throwing": "Throwing",
|
||||
"show-tracking": "Tracking",
|
||||
"show-weird-science": "Weird Science",
|
||||
"knowledge-other": "Knowledge/Other",
|
||||
"fighting": "Fighting",
|
||||
"specialization": "Specialization",
|
||||
@@ -303,7 +303,7 @@
|
||||
"flight": "Flight",
|
||||
"swim": "Swim",
|
||||
"ranged-armaments": "Ranged Armaments",
|
||||
"str-u": "STR",
|
||||
"str-u": "(STR)",
|
||||
"note-template-formula-increment": "the <span> _$0_ </span> represents the first added skill. For each subsequent skill added, increment the number.",
|
||||
"miscellaneous-information-related-to-the-vehicle": "Miscellaneous information related to the vehicle.",
|
||||
"robots-armor": "Robot Armor",
|
||||
@@ -340,7 +340,7 @@
|
||||
"party-bag": "Party Bag",
|
||||
"advancements-taken": "Advancements Taken",
|
||||
"advancement": "Advancement",
|
||||
"advance": "Advance",
|
||||
"advance":"Advance",
|
||||
"roll-results": "Roll Results",
|
||||
"modifiers-applied": "Modifiers Applied",
|
||||
"situational": "Situational",
|
||||
@@ -357,7 +357,7 @@
|
||||
"api-fields": "API Fields",
|
||||
"dealinit-api-script": "DealInit API Script",
|
||||
"api-initiative-edge": "API: Initiative Edges",
|
||||
"configuration-u": "CONIGURATION",
|
||||
"configuration-u": "CONFIGURATION",
|
||||
"edges-hindrances": "Edges/Hindrances",
|
||||
"dealinit-use": "Initiative Edges must be stored in a comma separated list in an Attribute named InitEdges. (e.g. Qu,LH)",
|
||||
"dealinit-shorthand": "The Edge shorthand is as follows",
|
||||
@@ -682,6 +682,11 @@
|
||||
"sma-u": "(SMA)",
|
||||
"spi-u": "(SPI)",
|
||||
"vig-u": "(VIG)",
|
||||
"(AGL)": "(AGL)",
|
||||
"(SMA)": "(SMA)",
|
||||
"(SPI)": "(SPI)",
|
||||
"(STR)": "(STR)",
|
||||
"(VIG)": "(VIG)",
|
||||
"fencingstyle": "Fencing Style",
|
||||
"fencing-info": "Fencing School Information",
|
||||
"linked-attribute": "Linked Attribute",
|
||||
@@ -693,7 +698,7 @@
|
||||
"advancements": "Advancements",
|
||||
"shaken": "Shaken",
|
||||
"incapacitated-abbr": "Inc",
|
||||
"incapacitated": "Incapacitated",
|
||||
"incapacitated":"Incapacitated",
|
||||
"iron-tiks": "Tiks",
|
||||
"silver-smerduks": "Smerduks",
|
||||
"money": "Money",
|
||||
@@ -745,13 +750,13 @@
|
||||
"total-gear-weight-carried": "Total Gear Weight Carried",
|
||||
"powers": "Powers",
|
||||
"power": "Power",
|
||||
"ab-section-header": "Section Header: ",
|
||||
"ab-power-column-name": "Column Header: ",
|
||||
"ab-pp": "Power Points Abbreviation: ",
|
||||
"ab-name": "Arcane Background: ",
|
||||
"ab-pp-name": "Power Points Label: ",
|
||||
"ab-color-indicator": "Arcane Background Indicator: ",
|
||||
"invested": "invested",
|
||||
"ab-section-header":"Section Header: ",
|
||||
"ab-power-column-name":"Column Header: ",
|
||||
"ab-pp":"Power Points Abbreviation: ",
|
||||
"ab-name":"Arcane Background: ",
|
||||
"ab-pp-name":"Power Points Label: ",
|
||||
"ab-color-indicator":"Arcane Background Indicator: ",
|
||||
"invested":"invested",
|
||||
"power-point-abbr-u": "PP",
|
||||
"power-point-abbr-u-invested": "PP Invested",
|
||||
"power-points": "Power Points",
|
||||
@@ -775,7 +780,7 @@
|
||||
"show-load-and-encumbrance": "Show Load and Encumbrance",
|
||||
"miscellaneous-abbr-trait-modifier-plural-singular": "Misc. Trait Modifier(s)",
|
||||
"miscellaneous-abbr-damage-modifier-plural-singular": "Misc. Damage Modifier(s)",
|
||||
"physical-appearance-personal-history": "Phyisical Appearance + Personal History",
|
||||
"physical-appearance-personal-history": "Physical Appearance + Personal History",
|
||||
"physical-appearance-personal-history-parahuman-origin": "Physical Appearance + Personal History + Origins of Parahuman Abilities",
|
||||
"show-background-description": "Show Background and Description",
|
||||
"show-party-bag": "Show Party Bag",
|
||||
@@ -850,7 +855,7 @@
|
||||
"background-explanation": "Select a more theme appropriate background for your character sheet.",
|
||||
"select-a-different-logo": "Select a different logo",
|
||||
"hide-sections-explanation": "Hide different sections and tabs (e.g. Powers and Vehicles)",
|
||||
"configure-modifiers-explanation": "onfigure modifiers; the sheet can prompt for roll modifiers and you can choose to have them display in the roll template when rolls are made",
|
||||
"configure-modifiers-explanation": "configure modifiers; the sheet can prompt for roll modifiers and you can choose to have them display in the roll template when rolls are made",
|
||||
"configure-api-settings": "Configure API settings",
|
||||
"etcetera-abbr": "Etc.",
|
||||
"dont-use-power-points": "Don't use Power Points",
|
||||
@@ -868,8 +873,8 @@
|
||||
"unshake-desc5": "can now act",
|
||||
"unshake-desc6": "fails",
|
||||
"show-unshake-button": "Show Unshake Button",
|
||||
"soak": "Soak",
|
||||
"show-soak-button": "Show Soak Button",
|
||||
"soak":"Soak",
|
||||
"show-soak-button": "Show Soak Button",
|
||||
"item": "Item",
|
||||
"trappings": "Trappings",
|
||||
"plus-the-next": "Plus the next",
|
||||
@@ -927,8 +932,8 @@
|
||||
"maincv-p21-v1": "<b>NOTE</b>: If any weapon is configured for Auto-fire before you change the configuration for how auto-fire is handled, those weapons will not be automatically updated to use the new configuration…you will need to change the ROF and then change it back to get the new configuration",
|
||||
"maincv-p22-v1": "<b>Pro Tip</b>: You can set the ROF to 2 for a melee weapon and use this option for things like Frenzy.",
|
||||
"use-wealth-modifier-field": "Use the Wealth Modifier Field",
|
||||
"change-skill-names": "Change Skill Names",
|
||||
"change-skills-explained": "Tick the skills allowed in your setting, and adapt their name if need be. Skills unticked will be hidden from the Character skill selection section. If the skill was already shown on the Character skill list, it will remain shown. Fightning can't be removed, it is mandatory (used for Parry). However you can still rename it.",
|
||||
"change-skill-names": "Skill available in your Setting",
|
||||
"change-skills-explained": "Tick the skills allowed in your setting, and adapt their name if need be. Skills unticked will be hidden from the Character skill selection section. If the skill was already shown on the Character skill list, it will remain shown. Fightning can't be removed, it is mandatory (used for Parry). However you can still rename it.",
|
||||
"skills-can-be-named-anything": "Skills can be named anything you like.",
|
||||
"changes-reflected-in-all-areas": "Changes to skill names will be reflected in all areas of the character sheet",
|
||||
"internationalization-expansion": "Various items were missing or had malformed data-i18n tags.",
|
||||
@@ -949,6 +954,7 @@
|
||||
"use-threat-rating": "Use Threat Rating",
|
||||
"hide-powers-desc": "Hide the Arcanum tab on the Character Sheet. This will hide not only Spells/Powers, but Talismans.",
|
||||
"unshake-button-desc": "Show the Unshake Button. This will appear on the main character sheet tab uner the Health section.",
|
||||
"soak-button-desc": "Show the Soak Button. This will appear on the main character sheet tab uner the Health section.",
|
||||
"wild-card-icon-desc": "Select the Wild Card icon to be used in the Stat Block output.",
|
||||
"no-power-points-desc": "Check this box to not use Power Points with the Arcane Backgrounds.",
|
||||
"variable-bonus-damage-desc": "Selecting the Variable Bonus Damage (Raised Based) will prompt for the Bonus Damage Die Type. This is mostly useful for Damage only rolls. The other allows you to set a variable bonus type that is static and will always be rolled regardless of number of Raises; this is useful for Edges and Hindrances that have this type of effect.",
|
||||
@@ -1049,125 +1055,132 @@
|
||||
"statblock-output-button": "Statblock Output button",
|
||||
"gritty-damage-description": "Check this box to have a Gritty Damage Button show on the Damage roll template output. This would require you to create an Injury Table rollable table to be referenced by the button.",
|
||||
"injury-table-description": "If you're using the Gritty Damage rule, provide the Injury Table Rollable Table name to be used by the button.",
|
||||
"rename-skill-fighting": "Rename : Fighting",
|
||||
"rename-skill-academics": "Rename : Academics",
|
||||
"rename-skill-athletics": "Rename : Athletics",
|
||||
"rename-skill-battle": "Rename : Battle",
|
||||
"rename-skill-boating": "Rename : Boating",
|
||||
"rename-skill-climbing": "Rename : Climbing",
|
||||
"rename-skill-common-knowledge": "Rename : Common Knowledge",
|
||||
"rename-skill-driving": "Rename : Driving",
|
||||
"rename-skill-electronics": "Rename : Electronics",
|
||||
"rename-skill-faith": "Rename : Faith",
|
||||
"rename-skill-focus": "Rename : Focus",
|
||||
"rename-skill-gambling": "Rename : Gambling",
|
||||
"rename-skill-guts": "Rename : Guts",
|
||||
"rename-skill-hacking": "Rename : Hacking",
|
||||
"rename-skill-healing": "Rename : Healing",
|
||||
"rename-skill-intimidation": "Rename : Intimidation",
|
||||
"rename-skill-investigation": "Rename : Investigation",
|
||||
"rename-skill-native-language": "Rename : Native Language",
|
||||
"rename-skill-lockpicking": "Rename : Lockpicking",
|
||||
"rename-skill-notice": "Rename : Notice",
|
||||
"rename-skill-occult": "Rename : Occult",
|
||||
"rename-skill-performance": "Rename : Performance",
|
||||
"rename-skill-persuasion": "Rename : Persuasion",
|
||||
"rename-skill-piloting": "Rename : Piloting",
|
||||
"rename-skill-psionics": "Rename : Psionics",
|
||||
"rename-skill-repair": "Rename : Repair",
|
||||
"rename-skill-research": "Rename : Research",
|
||||
"rename-skill-riding": "Rename : Riding",
|
||||
"rename-skill-ritual": "Rename : Ritual",
|
||||
"rename-skill-science": "Rename : Science",
|
||||
"rename-skill-shooting": "Rename : Shooting",
|
||||
"rename-skill-spellcasting": "Rename : Spellcasting",
|
||||
"rename-skill-stealth": "Rename : Stealth",
|
||||
"rename-skill-streetwise": "Rename : Streetwise",
|
||||
"rename-skill-survival": "Rename : Survival",
|
||||
"rename-skill-swimming": "Rename : Swimming",
|
||||
"rename-skill-taunt": "Rename : Taunt",
|
||||
"rename-skill-thievery": "Rename : Thievery",
|
||||
"rename-skill-throwing": "Rename : Throwing",
|
||||
"rename-skill-tracking": "Rename : Tracking",
|
||||
"rename-skill-weird-science": "Rename : Weird Science",
|
||||
"use-skill-academics": "Allow : Academics",
|
||||
"use-skill-athletics": "Allow : Athletics",
|
||||
"use-skill-battle": "Allow : Battle",
|
||||
"use-skill-boating": "Allow : Boating",
|
||||
"use-skill-climbing": "Allow : Climbing",
|
||||
"use-skill-common-knowledge": "Allow : Common Knowledge",
|
||||
"use-skill-driving": "Allow : Driving",
|
||||
"use-skill-electronics": "Allow : Electronics",
|
||||
"use-skill-faith": "Allow : Faith",
|
||||
"use-skill-focus": "Allow : Focus",
|
||||
"use-skill-gambling": "Allow : Gambling",
|
||||
"use-skill-guts": "Allow : Guts",
|
||||
"use-skill-hacking": "Allow : Hacking",
|
||||
"use-skill-healing": "Allow : Healing",
|
||||
"use-skill-intimidation": "Allow : Intimidation",
|
||||
"use-skill-investigation": "Allow : Investigation",
|
||||
"use-skill-native-language": "Allow : Native Language",
|
||||
"use-skill-lockpicking": "Allow : Lockpicking",
|
||||
"use-skill-notice": "Allow : Notice",
|
||||
"use-skill-occult": "Allow : Occult",
|
||||
"use-skill-performance": "Allow : Performance",
|
||||
"use-skill-persuasion": "Allow : Persuasion",
|
||||
"use-skill-piloting": "Allow : Piloting",
|
||||
"use-skill-psionics": "Allow : Psionics",
|
||||
"use-skill-repair": "Allow : Repair",
|
||||
"use-skill-research": "Allow : Research",
|
||||
"use-skill-riding": "Allow : Riding",
|
||||
"use-skill-ritual": "Allow : Ritual",
|
||||
"use-skill-science": "Allow : Science",
|
||||
"use-skill-shooting": "Allow : Shooting",
|
||||
"use-skill-spellcasting": "Allow : Spellcasting",
|
||||
"use-skill-stealth": "Allow : Stealth",
|
||||
"use-skill-streetwise": "Allow : Streetwise",
|
||||
"use-skill-survival": "Allow : Survival",
|
||||
"use-skill-swimming": "Allow : Swimming",
|
||||
"use-skill-taunt": "Allow : Taunt",
|
||||
"use-skill-thievery": "Allow : Thievery",
|
||||
"use-skill-throwing": "Allow : Throwing",
|
||||
"use-skill-tracking": "Allow : Tracking",
|
||||
"use-skill-weird-science": "Allow : Weird Science",
|
||||
"skill-allowed-desc": "Whether this skill is allowed in your setting.",
|
||||
"rename-skill-fighting":"Rename : Fighting",
|
||||
"rename-skill-academics":"Rename : Academics",
|
||||
"rename-skill-athletics":"Rename : Athletics",
|
||||
"rename-skill-battle":"Rename : Battle",
|
||||
"rename-skill-boating":"Rename : Boating",
|
||||
"rename-skill-climbing": "Rename : Climbing",
|
||||
"rename-skill-common-knowledge":"Rename : Common Knowledge",
|
||||
"rename-skill-driving":"Rename : Driving",
|
||||
"rename-skill-electronics":"Rename : Electronics",
|
||||
"rename-skill-faith":"Rename : Faith",
|
||||
"rename-skill-focus":"Rename : Focus",
|
||||
"rename-skill-gambling":"Rename : Gambling",
|
||||
"rename-skill-guts":"Rename : Guts",
|
||||
"rename-skill-hacking":"Rename : Hacking",
|
||||
"rename-skill-healing":"Rename : Healing",
|
||||
"rename-skill-intimidation":"Rename : Intimidation",
|
||||
"rename-skill-investigation":"Rename : Investigation",
|
||||
"rename-skill-native-language":"Rename : Native Language",
|
||||
"rename-skill-lockpicking":"Rename : Lockpicking",
|
||||
"rename-skill-notice":"Rename : Notice",
|
||||
"rename-skill-occult":"Rename : Occult",
|
||||
"rename-skill-performance":"Rename : Performance",
|
||||
"rename-skill-persuasion":"Rename : Persuasion",
|
||||
"rename-skill-piloting":"Rename : Piloting",
|
||||
"rename-skill-psionics":"Rename : Psionics",
|
||||
"rename-skill-repair":"Rename : Repair",
|
||||
"rename-skill-research":"Rename : Research",
|
||||
"rename-skill-riding":"Rename : Riding",
|
||||
"rename-skill-ritual":"Rename : Ritual",
|
||||
"rename-skill-science":"Rename : Science",
|
||||
"rename-skill-shooting":"Rename : Shooting",
|
||||
"rename-skill-spellcasting":"Rename : Spellcasting",
|
||||
"rename-skill-stealth":"Rename : Stealth",
|
||||
"rename-skill-streetwise":"Rename : Streetwise",
|
||||
"rename-skill-survival":"Rename : Survival",
|
||||
"rename-skill-swimming":"Rename : Swimming",
|
||||
"rename-skill-taunt":"Rename : Taunt",
|
||||
"rename-skill-thievery":"Rename : Thievery",
|
||||
"rename-skill-throwing":"Rename : Throwing",
|
||||
"rename-skill-tracking":"Rename : Tracking",
|
||||
"rename-skill-weird-science":"Rename : Weird Science",
|
||||
|
||||
"use-skill-academics":"Allow : Academics",
|
||||
"use-skill-athletics":"Allow : Athletics",
|
||||
"use-skill-battle":"Allow : Battle",
|
||||
"use-skill-boating":"Allow : Boating",
|
||||
"use-skill-climbing": "Allow : Climbing",
|
||||
"use-skill-common-knowledge":"Allow : Common Knowledge",
|
||||
"use-skill-driving":"Allow : Driving",
|
||||
"use-skill-electronics":"Allow : Electronics",
|
||||
"use-skill-faith":"Allow : Faith",
|
||||
"use-skill-focus":"Allow : Focus",
|
||||
"use-skill-gambling":"Allow : Gambling",
|
||||
"use-skill-guts":"Allow : Guts",
|
||||
"use-skill-hacking":"Allow : Hacking",
|
||||
"use-skill-healing":"Allow : Healing",
|
||||
"use-skill-intimidation":"Allow : Intimidation",
|
||||
"use-skill-investigation":"Allow : Investigation",
|
||||
"use-skill-native-language":"Allow : Native Language",
|
||||
"use-skill-lockpicking":"Allow : Lockpicking",
|
||||
"use-skill-notice":"Allow : Notice",
|
||||
"use-skill-occult":"Allow : Occult",
|
||||
"use-skill-performance":"Allow : Performance",
|
||||
"use-skill-persuasion":"Allow : Persuasion",
|
||||
"use-skill-piloting":"Allow : Piloting",
|
||||
"use-skill-psionics":"Allow : Psionics",
|
||||
"use-skill-repair":"Allow : Repair",
|
||||
"use-skill-research":"Allow : Research",
|
||||
"use-skill-riding":"Allow : Riding",
|
||||
"use-skill-ritual":"Allow : Ritual",
|
||||
"use-skill-science":"Allow : Science",
|
||||
"use-skill-shooting":"Allow : Shooting",
|
||||
"use-skill-spellcasting":"Allow : Spellcasting",
|
||||
"use-skill-stealth":"Allow : Stealth",
|
||||
"use-skill-streetwise":"Allow : Streetwise",
|
||||
"use-skill-survival":"Allow : Survival",
|
||||
"use-skill-swimming":"Allow : Swimming",
|
||||
"use-skill-taunt":"Allow : Taunt",
|
||||
"use-skill-thievery":"Allow : Thievery",
|
||||
"use-skill-throwing":"Allow : Throwing",
|
||||
"use-skill-tracking":"Allow : Tracking",
|
||||
"use-skill-weird-science":"Allow : Weird Science",
|
||||
"skill-allowed-desc":"Whether this skill is allowed in your setting.",
|
||||
|
||||
"known-issues": "Known Issues",
|
||||
"statblock-doesnt-support": "Statblock Output Button doesn't currently output:",
|
||||
"spell-information": "Spell information",
|
||||
"cybernetics-slash-augmentations": "Cybernetics/Augmentations",
|
||||
"talismans-are-missing-from-sheet": "Talismans are missing from the sheet completely",
|
||||
"derived-stats-not-using-sheet-workers": "Derived Stats weren't using Sheet Workers and should have been.",
|
||||
"soak-button-added": "Added a Soak button (based on vigor, allow to set mods dedicated to Soak rolls)",
|
||||
"allow-skills-settings": "Ability to select which skills are available in your setting (and hide them by default in the character sheet).",
|
||||
"missing-translations-with-multiple-ab": "Added translation extensions for the new multiple arcane background sections.",
|
||||
"another-wound-translation-issue-french": "Fixed again issue with Wounds/Fatigue in certain languages (when label too long, like in French).",
|
||||
"fixed-labels-and-i18n-in-health": "In Wounds and Fatigue modifiers section : fixed labels, added tooltips and enabled additionnal translations.",
|
||||
"rename-skills-from-game-settings": "Allow to rename skills directly from game settings page",
|
||||
"wounds-fatigue-wonky-display": "Wounds and Fatigue modifiers display going wonky when translations where too long (e.g. French). Fixed by reducing the font size for all languages.",
|
||||
"allow-translations-academics": "Allowed Academics (derived stat) and Acedemics (SWADE Skill) to have different translations (e.g. French).",
|
||||
"unshake-template-not-working-when-skill-equal-joker": "Unshake roll would not display failure when Skill roll and Wild die were equal.",
|
||||
"missing-translations-default-sheet-settings-rename-piloting-climbing": "Default sheet settings : missing translations entries for 'rename piloting' and 'rename climbing' settings options.",
|
||||
"renaming-skills-default-sheet-settings-not-working": "Default sheet settings : Renaming skills on the Game Setting page would not transfer in game on character sheets.",
|
||||
"added-animal-smarts": "Ability to flag Smarts as \"Animal Intelligence\", which then appears as (A) in character sheet and statblocks.",
|
||||
"statblocks-rolling-smarts-spirit-would-fail": "StatBlocks : rolling for Smarts or Spirit from StatBlocks would fail.",
|
||||
"soak-button-added": "Added a Soak button (based on vigor, allow to set mods dedicated to Soak rolls)",
|
||||
"allow-skills-settings":"Ability to select which skills are available in your setting (and hide them by default in the character sheet).",
|
||||
"missing-translations-with-multiple-ab":"Added translation extensions for the new multiple arcane background sections.",
|
||||
"another-wound-translation-issue-french":"Fixed again issue with Wounds/Fatigue in certain languages (when label too long, like in French).",
|
||||
"fixed-labels-and-i18n-in-health":"In Wounds and Fatigue modifiers section : fixed labels, added tooltips and enabled additionnal translations.",
|
||||
"rename-skills-from-game-settings":"Allow to rename skills directly from game settings page",
|
||||
"wounds-fatigue-wonky-display":"Wounds and Fatigue modifiers display going wonky when translations where too long (e.g. French). Fixed by reducing the font size for all languages.",
|
||||
"allow-translations-academics":"Allowed Academics (derived stat) and Acedemics (SWADE Skill) to have different translations (e.g. French).",
|
||||
"unshake-template-not-working-when-skill-equal-joker":"Unshake roll would not display failure when Skill roll and Wild die were equal." ,
|
||||
"missing-translations-default-sheet-settings-rename-piloting-climbing":"Default sheet settings : missing translations entries for 'rename piloting' and 'rename climbing' settings options.",
|
||||
"renaming-skills-default-sheet-settings-not-working":"Default sheet settings : Renaming skills on the Game Setting page would not transfer in game on character sheets.",
|
||||
"added-animal-smarts":"Ability to flag Smarts as \"Animal Intelligence\", which then appears as (A) in character sheet and statblocks.",
|
||||
"statblocks-rolling-smarts-spirit-would-fail":"StatBlocks : rolling for Smarts or Spirit from StatBlocks would fail.",
|
||||
"fixed-encumbrance-for-strength-over-d12": "Fixed SWADE Encumbrance rules support when Strength is d12+x. Each x will add an additional 20 to the loadlimit.",
|
||||
"spells-now-part-of-statblock": "Spells are now part of the Statblock output",
|
||||
"support-for-multiple-arcane-backgrounds": "Support for multiple Arcane Backgrounds; a character can have up to five (5) different ABs, each with its own power point pool. See the documentation section for more details.",
|
||||
"powerlist-macro-support": "As part of the statblock update to include powers, there are six (6) new fields for macro support. @{charpowers} will output the information how it's used in the statblock. @{ab1powerlist} will output a comma separated values list of powers, for the first Arcane Background, using the ability command button format (e.g. [power name](~powerbutton)). The other five fields are: @{ab2powerlist}, @{ab3powerlist}, @{ab4powerlist}, @{ab5powerlist} (each one corresponding to the relevant Arcane Background).",
|
||||
"maincv-p23-v1": "The sheet now supports multiple arcane backgrounds (up to five). To configure multiple arcane backgrounds, click the hammer and wrench icon (<span class='sheet-pictos'>x</span>). This will reveal the Powers Configuration window. Here you can modify:",
|
||||
"section-header-description": "The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps \"Spells\" is sufficient; if there are multiple arcane backgrounds, perhaps \"Powers\" makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
|
||||
"column-header-description": "The Column Header: this changes the header for the column with the power name. Because there is only one column for the header name, this will be used for all arcane background powers, so if there are multiple arcane backgrounds for the charcter, something generic would be more appropriate.",
|
||||
"power-points-abbreviation-description": "The Power Point Header: this changes the abbreviation used for Power Points in the column header section. Like the Column Header setting this is for all powers and is used as a column header. There is a character limit for the abbreviation, just so the column view doesn't get messed up.",
|
||||
"arcane-background-name-description": "Arcane Background: you can now name each of your different Arcane Backgrounds. The default is AB1[-5].",
|
||||
"power-points-label-description": "Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).",
|
||||
"add-delete-arcane-backgrounds-description": "Add (<span class='sheet-pictos'>+</span>) and Delete (<span class='sheet-pictos'>#</span>) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).",
|
||||
"arcane-background-indicator-description": "Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.",
|
||||
"fixed-copyright-issue": "Fixed the copyright notification issues.",
|
||||
"spells-now-part-of-statblock":"Spells are now part of the Statblock output",
|
||||
"support-for-multiple-arcane-backgrounds":"Support for multiple Arcane Backgrounds; a character can have up to five (5) different ABs, each with its own power point pool. See the documentation section for more details.",
|
||||
"powerlist-macro-support":"As part of the statblock update to include powers, there are six (6) new fields for macro support. @{charpowers} will output the information how it's used in the statblock. @{ab1powerlist} will output a comma separated values list of powers, for the first Arcane Background, using the ability command button format (e.g. [power name](~powerbutton)). The other five fields are: @{ab2powerlist}, @{ab3powerlist}, @{ab4powerlist}, @{ab5powerlist} (each one corresponding to the relevant Arcane Background).",
|
||||
"maincv-p23-v1":"The sheet now supports multiple arcane backgrounds (up to five). To configure multiple arcane backgrounds, click the hammer and wrench icon (<span class='sheet-pictos'>x</span>). This will reveal the Powers Configuration window. Here you can modify:",
|
||||
"section-header-description":"The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps \"Spells\" is sufficient; if there are multiple arcane backgrounds, perhaps \"Powers\" makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
|
||||
"column-header-description":"The Column Header: this changes the header for the column with the power name. Because there is only one column for the header name, this will be used for all arcane background powers, so if there are multiple arcane backgrounds for the charcter, something generic would be more appropriate.",
|
||||
"power-points-abbreviation-description":"The Power Point Header: this changes the abbreviation used for Power Points in the column header section. Like the Column Header setting this is for all powers and is used as a column header. There is a character limit for the abbreviation, just so the column view doesn't get messed up.",
|
||||
"arcane-background-name-description":"Arcane Background: you can now name each of your different Arcane Backgrounds. The default is AB1[-5].",
|
||||
"power-points-label-description":"Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).",
|
||||
"add-delete-arcane-backgrounds-description":"Add (<span class='sheet-pictos'>+</span>) and Delete (<span class='sheet-pictos'>#</span>) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).",
|
||||
"arcane-background-indicator-description":"Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.",
|
||||
"fixed-copyright-issue":"Fixed the copyright notification issues.",
|
||||
"start-attributes-at-d6-not-d4": "Start Attributes at d6 instead of d4",
|
||||
"fix-rename-climbing-piloting-translations":"Fix translations for Renaming Piloting and Climbing skills.",
|
||||
"fix-attempt-allow-skill-on-by-default":"Attempt to fix skills in Game Settings being all disabled by default (instead of enabled)",
|
||||
"change-linked-attribute-of-any-skill":"Ability to change linked attribute of any skill.",
|
||||
"enable-soak-from-settings":"Can enable/disable Soak button from the game settings.",
|
||||
"easier-disallow-skill-from-setting":"Made it easier to enable/disable a skill in a setting (can click the skill name, not just the checkbox, in config panel)",
|
||||
"effect": "Effect",
|
||||
"activate-talisman": "Activate Talisman",
|
||||
"added-talismans-section": "Added Talismans section (activate in configuration tab)",
|
||||
"added-ability-to-start-attributes-at-d6": "Ability to start Attributes at d6 instead of d4",
|
||||
"fix-skill-dropdown-in-weapons": "Fix Skill drop down in Weapons Section",
|
||||
"fixed-xp-advance-label-issue": "Fix XP/Advance Label issues"
|
||||
"added-talismans-section": "(Re-)Added Talismans section (activate in configuration tab)",
|
||||
"added-ability-to-start-attributes-at-d6": "Ability to start Attributes at d6 instead of d4",
|
||||
"fix-skill-dropdown-in-weapons": "Fix Skill drop down in Weapons Section",
|
||||
"fixed-xp-advance-label-issue": "Fix XP/Advance Label issues"
|
||||
}
|
||||
|
||||
@@ -51,11 +51,11 @@
|
||||
"armor": "Armor",
|
||||
"current": "Current",
|
||||
"academics-stat": "Academics",
|
||||
"academics": "Academics:",
|
||||
"academics": "Academics",
|
||||
"pace": "Pace",
|
||||
"run": "Run",
|
||||
"runs": "runs for",
|
||||
"inches": "inches",
|
||||
"inches":"inches",
|
||||
"parry": "Parry",
|
||||
"sanity": "Sanity",
|
||||
"charisma": "Charisma",
|
||||
@@ -84,9 +84,9 @@
|
||||
"senior": "Senior",
|
||||
"grad-student": "Grad Student",
|
||||
"occupation": "Occupation",
|
||||
"bronze-agols": "Bronze Agols",
|
||||
"bronze-agols": "Agols",
|
||||
"smerduks": "Smerduks",
|
||||
"gold-rilks": "Gold Rilks",
|
||||
"gold-rilks": "Rilks",
|
||||
"ships-name": "Ship's Name",
|
||||
"engrams": "Engrams",
|
||||
"engram": "Engram",
|
||||
@@ -99,19 +99,19 @@
|
||||
"spirit": "Spirit",
|
||||
"strength": "Strength",
|
||||
"vigor": "Vigor",
|
||||
"animal-intelligence": "Animal intelligence",
|
||||
"animal-intelligence":"Animal intelligence",
|
||||
"health": "Health",
|
||||
"wounds": "Wounds",
|
||||
"max-wounds": "Max Wounds",
|
||||
"reduce-reason": "Edges/Abilities that reduce Wound Mods",
|
||||
"increase-reason": "Hindrances/Abilities that increase Wound Mods",
|
||||
"max-reason": "Edges/Abilities that change the maximum of Wound Mods",
|
||||
"reduce-reason":"Edges/Abilities that reduce Wound Mods",
|
||||
"increase-reason":"Hindrances/Abilities that increase Wound Mods",
|
||||
"max-reason":"Edges/Abilities that change the maximum of Wound Mods",
|
||||
"of": "of",
|
||||
"fatigue": "Fatigue",
|
||||
"max-fatigue": "Max Fatigue level",
|
||||
"reduce-reason-fatigue": "Edges/Abilities that reduce Fatigue Mods",
|
||||
"increase-reason-fatigue": "Hindrances/Abilities that increase Fatigue Mods",
|
||||
"max-reason-fatigue": "Edges/Abilities that change the maximum of Fatigue Mods",
|
||||
"reduce-reason-fatigue":"Edges/Abilities that reduce Fatigue Mods",
|
||||
"increase-reason-fatigue":"Hindrances/Abilities that increase Fatigue Mods",
|
||||
"max-reason-fatigue":"Edges/Abilities that change the maximum of Fatigue Mods",
|
||||
"no-nerves-of-steel": "No Nerves of Steel",
|
||||
"nerves-of-steel": "Nerves of Steel",
|
||||
"improved-nerves-of-steel": "Improved Nerves of Steel",
|
||||
@@ -119,7 +119,7 @@
|
||||
"miscellaneous": "Miscellaneous",
|
||||
"unshake-roll-modifier": "Unshake Roll Modifier",
|
||||
"trait-test-modifier": "Trait Test Modifier",
|
||||
"modifiers": "modifiers",
|
||||
"modifiers":"modifiers",
|
||||
"trait": "Trait",
|
||||
"damage": "Damage",
|
||||
"damage-modifier": "Damage Modifier",
|
||||
@@ -161,33 +161,33 @@
|
||||
"fencing-styles-n-schools": "Fencing Styles & Schools",
|
||||
"ag": "Ag: ",
|
||||
"show-all": "All",
|
||||
"show-boating": "Show Boating",
|
||||
"show-climbing": "Show Climbing",
|
||||
"show-driving": "Show Driving",
|
||||
"show-faith": "Show Faith",
|
||||
"show-gambling": "Show Gambling",
|
||||
"show-guts": "Show Guts",
|
||||
"show-healing": "Show Healing",
|
||||
"show-intimidation": "Show Intimidation",
|
||||
"show-investigation": "Show Investigation",
|
||||
"show-lockpicking": "Show Lockpicking",
|
||||
"show-notice": "Show Notice",
|
||||
"show-persuasion": "Show Persuasion",
|
||||
"show-piloting": "Show Piloting",
|
||||
"show-psionics": "Show Psionics",
|
||||
"show-repair": "Show Repair",
|
||||
"show-riding": "Show Riding",
|
||||
"show-ritual": "Show Ritual",
|
||||
"show-shooting": "Show Shooting",
|
||||
"show-spellcasting": "Show Spellcasting",
|
||||
"show-stealth": "Show Stealth",
|
||||
"show-streetwise": "Show Streetwise",
|
||||
"show-survival": "Show Survival",
|
||||
"show-swimming": "Show Swimming",
|
||||
"show-taunt": "Show Taunt",
|
||||
"show-throwing": "Show Throwing",
|
||||
"show-tracking": "Show Tracking",
|
||||
"show-weird-science": "Show Weird Science",
|
||||
"show-boating": "Boating",
|
||||
"show-climbing": "Climbing",
|
||||
"show-driving": "Driving",
|
||||
"show-faith": "Faith",
|
||||
"show-gambling": "Gambling",
|
||||
"show-guts": "Guts",
|
||||
"show-healing": "Healing",
|
||||
"show-intimidation": "Intimidation",
|
||||
"show-investigation": "Investigation",
|
||||
"show-lockpicking": "Lockpicking",
|
||||
"show-notice": "Notice",
|
||||
"show-persuasion": "Persuasion",
|
||||
"show-piloting": "Piloting",
|
||||
"show-psionics": "Psionics",
|
||||
"show-repair": "Repair",
|
||||
"show-riding": "Riding",
|
||||
"show-ritual": "Ritual",
|
||||
"show-shooting": "Shooting",
|
||||
"show-spellcasting": "Spellcasting",
|
||||
"show-stealth": "Stealth",
|
||||
"show-streetwise": "Streetwise",
|
||||
"show-survival": "Survival",
|
||||
"show-swimming": "Swimming",
|
||||
"show-taunt": "Taunt",
|
||||
"show-throwing": "Throwing",
|
||||
"show-tracking": "Tracking",
|
||||
"show-weird-science": "Weird Science",
|
||||
"knowledge-other": "Knowledge/Other",
|
||||
"fighting": "Fighting",
|
||||
"specialization": "Specialization",
|
||||
@@ -303,7 +303,7 @@
|
||||
"flight": "Flight",
|
||||
"swim": "Swim",
|
||||
"ranged-armaments": "Ranged Armaments",
|
||||
"str-u": "STR",
|
||||
"str-u": "(STR)",
|
||||
"note-template-formula-increment": "the <span> _$0_ </span> represents the first added skill. For each subsequent skill added, increment the number.",
|
||||
"miscellaneous-information-related-to-the-vehicle": "Miscellaneous information related to the vehicle.",
|
||||
"robots-armor": "Robot Armor",
|
||||
@@ -340,7 +340,7 @@
|
||||
"party-bag": "Party Bag",
|
||||
"advancements-taken": "Advancements Taken",
|
||||
"advancement": "Advancement",
|
||||
"advance": "Advance",
|
||||
"advance":"Advance",
|
||||
"roll-results": "Roll Results",
|
||||
"modifiers-applied": "Modifiers Applied",
|
||||
"situational": "Situational",
|
||||
@@ -357,7 +357,7 @@
|
||||
"api-fields": "API Fields",
|
||||
"dealinit-api-script": "DealInit API Script",
|
||||
"api-initiative-edge": "API: Initiative Edges",
|
||||
"configuration-u": "CONIGURATION",
|
||||
"configuration-u": "CONFIGURATION",
|
||||
"edges-hindrances": "Edges/Hindrances",
|
||||
"dealinit-use": "Initiative Edges must be stored in a comma separated list in an Attribute named InitEdges. (e.g. Qu,LH)",
|
||||
"dealinit-shorthand": "The Edge shorthand is as follows",
|
||||
@@ -682,6 +682,11 @@
|
||||
"sma-u": "(SMA)",
|
||||
"spi-u": "(SPI)",
|
||||
"vig-u": "(VIG)",
|
||||
"(AGL)": "(AGL)",
|
||||
"(SMA)": "(SMA)",
|
||||
"(SPI)": "(SPI)",
|
||||
"(STR)": "(STR)",
|
||||
"(VIG)": "(VIG)",
|
||||
"fencingstyle": "Fencing Style",
|
||||
"fencing-info": "Fencing School Information",
|
||||
"linked-attribute": "Linked Attribute",
|
||||
@@ -693,7 +698,7 @@
|
||||
"advancements": "Advancements",
|
||||
"shaken": "Shaken",
|
||||
"incapacitated-abbr": "Inc",
|
||||
"incapacitated": "Incapacitated",
|
||||
"incapacitated":"Incapacitated",
|
||||
"iron-tiks": "Tiks",
|
||||
"silver-smerduks": "Smerduks",
|
||||
"money": "Money",
|
||||
@@ -745,13 +750,13 @@
|
||||
"total-gear-weight-carried": "Total Gear Weight Carried",
|
||||
"powers": "Powers",
|
||||
"power": "Power",
|
||||
"ab-section-header": "Section Header: ",
|
||||
"ab-power-column-name": "Column Header: ",
|
||||
"ab-pp": "Power Points Abbreviation: ",
|
||||
"ab-name": "Arcane Background: ",
|
||||
"ab-pp-name": "Power Points Label: ",
|
||||
"ab-color-indicator": "Arcane Background Indicator: ",
|
||||
"invested": "invested",
|
||||
"ab-section-header":"Section Header: ",
|
||||
"ab-power-column-name":"Column Header: ",
|
||||
"ab-pp":"Power Points Abbreviation: ",
|
||||
"ab-name":"Arcane Background: ",
|
||||
"ab-pp-name":"Power Points Label: ",
|
||||
"ab-color-indicator":"Arcane Background Indicator: ",
|
||||
"invested":"invested",
|
||||
"power-point-abbr-u": "PP",
|
||||
"power-point-abbr-u-invested": "PP Invested",
|
||||
"power-points": "Power Points",
|
||||
@@ -775,7 +780,7 @@
|
||||
"show-load-and-encumbrance": "Show Load and Encumbrance",
|
||||
"miscellaneous-abbr-trait-modifier-plural-singular": "Misc. Trait Modifier(s)",
|
||||
"miscellaneous-abbr-damage-modifier-plural-singular": "Misc. Damage Modifier(s)",
|
||||
"physical-appearance-personal-history": "Phyisical Appearance + Personal History",
|
||||
"physical-appearance-personal-history": "Physical Appearance + Personal History",
|
||||
"physical-appearance-personal-history-parahuman-origin": "Physical Appearance + Personal History + Origins of Parahuman Abilities",
|
||||
"show-background-description": "Show Background and Description",
|
||||
"show-party-bag": "Show Party Bag",
|
||||
@@ -850,7 +855,7 @@
|
||||
"background-explanation": "Select a more theme appropriate background for your character sheet.",
|
||||
"select-a-different-logo": "Select a different logo",
|
||||
"hide-sections-explanation": "Hide different sections and tabs (e.g. Powers and Vehicles)",
|
||||
"configure-modifiers-explanation": "onfigure modifiers; the sheet can prompt for roll modifiers and you can choose to have them display in the roll template when rolls are made",
|
||||
"configure-modifiers-explanation": "configure modifiers; the sheet can prompt for roll modifiers and you can choose to have them display in the roll template when rolls are made",
|
||||
"configure-api-settings": "Configure API settings",
|
||||
"etcetera-abbr": "Etc.",
|
||||
"dont-use-power-points": "Don't use Power Points",
|
||||
@@ -868,8 +873,8 @@
|
||||
"unshake-desc5": "can now act",
|
||||
"unshake-desc6": "fails",
|
||||
"show-unshake-button": "Show Unshake Button",
|
||||
"soak": "Soak",
|
||||
"show-soak-button": "Show Soak Button",
|
||||
"soak":"Soak",
|
||||
"show-soak-button": "Show Soak Button",
|
||||
"item": "Item",
|
||||
"trappings": "Trappings",
|
||||
"plus-the-next": "Plus the next",
|
||||
@@ -927,8 +932,8 @@
|
||||
"maincv-p21-v1": "<b>NOTE</b>: If any weapon is configured for Auto-fire before you change the configuration for how auto-fire is handled, those weapons will not be automatically updated to use the new configuration…you will need to change the ROF and then change it back to get the new configuration",
|
||||
"maincv-p22-v1": "<b>Pro Tip</b>: You can set the ROF to 2 for a melee weapon and use this option for things like Frenzy.",
|
||||
"use-wealth-modifier-field": "Use the Wealth Modifier Field",
|
||||
"change-skill-names": "Change Skill Names",
|
||||
"change-skills-explained": "Tick the skills allowed in your setting, and adapt their name if need be. Skills unticked will be hidden from the Character skill selection section. If the skill was already shown on the Character skill list, it will remain shown. Fightning can't be removed, it is mandatory (used for Parry). However you can still rename it.",
|
||||
"change-skill-names": "Skill available in your Setting",
|
||||
"change-skills-explained": "Tick the skills allowed in your setting, and adapt their name if need be. Skills unticked will be hidden from the Character skill selection section. If the skill was already shown on the Character skill list, it will remain shown. Fightning can't be removed, it is mandatory (used for Parry). However you can still rename it.",
|
||||
"skills-can-be-named-anything": "Skills can be named anything you like.",
|
||||
"changes-reflected-in-all-areas": "Changes to skill names will be reflected in all areas of the character sheet",
|
||||
"internationalization-expansion": "Various items were missing or had malformed data-i18n tags.",
|
||||
@@ -949,6 +954,7 @@
|
||||
"use-threat-rating": "Use Threat Rating",
|
||||
"hide-powers-desc": "Hide the Arcanum tab on the Character Sheet. This will hide not only Spells/Powers, but Talismans.",
|
||||
"unshake-button-desc": "Show the Unshake Button. This will appear on the main character sheet tab uner the Health section.",
|
||||
"soak-button-desc": "Show the Soak Button. This will appear on the main character sheet tab uner the Health section.",
|
||||
"wild-card-icon-desc": "Select the Wild Card icon to be used in the Stat Block output.",
|
||||
"no-power-points-desc": "Check this box to not use Power Points with the Arcane Backgrounds.",
|
||||
"variable-bonus-damage-desc": "Selecting the Variable Bonus Damage (Raised Based) will prompt for the Bonus Damage Die Type. This is mostly useful for Damage only rolls. The other allows you to set a variable bonus type that is static and will always be rolled regardless of number of Raises; this is useful for Edges and Hindrances that have this type of effect.",
|
||||
@@ -1049,125 +1055,132 @@
|
||||
"statblock-output-button": "Statblock Output button",
|
||||
"gritty-damage-description": "Check this box to have a Gritty Damage Button show on the Damage roll template output. This would require you to create an Injury Table rollable table to be referenced by the button.",
|
||||
"injury-table-description": "If you're using the Gritty Damage rule, provide the Injury Table Rollable Table name to be used by the button.",
|
||||
"rename-skill-fighting": "Rename : Fighting",
|
||||
"rename-skill-academics": "Rename : Academics",
|
||||
"rename-skill-athletics": "Rename : Athletics",
|
||||
"rename-skill-battle": "Rename : Battle",
|
||||
"rename-skill-boating": "Rename : Boating",
|
||||
"rename-skill-climbing": "Rename : Climbing",
|
||||
"rename-skill-common-knowledge": "Rename : Common Knowledge",
|
||||
"rename-skill-driving": "Rename : Driving",
|
||||
"rename-skill-electronics": "Rename : Electronics",
|
||||
"rename-skill-faith": "Rename : Faith",
|
||||
"rename-skill-focus": "Rename : Focus",
|
||||
"rename-skill-gambling": "Rename : Gambling",
|
||||
"rename-skill-guts": "Rename : Guts",
|
||||
"rename-skill-hacking": "Rename : Hacking",
|
||||
"rename-skill-healing": "Rename : Healing",
|
||||
"rename-skill-intimidation": "Rename : Intimidation",
|
||||
"rename-skill-investigation": "Rename : Investigation",
|
||||
"rename-skill-native-language": "Rename : Native Language",
|
||||
"rename-skill-lockpicking": "Rename : Lockpicking",
|
||||
"rename-skill-notice": "Rename : Notice",
|
||||
"rename-skill-occult": "Rename : Occult",
|
||||
"rename-skill-performance": "Rename : Performance",
|
||||
"rename-skill-persuasion": "Rename : Persuasion",
|
||||
"rename-skill-piloting": "Rename : Piloting",
|
||||
"rename-skill-psionics": "Rename : Psionics",
|
||||
"rename-skill-repair": "Rename : Repair",
|
||||
"rename-skill-research": "Rename : Research",
|
||||
"rename-skill-riding": "Rename : Riding",
|
||||
"rename-skill-ritual": "Rename : Ritual",
|
||||
"rename-skill-science": "Rename : Science",
|
||||
"rename-skill-shooting": "Rename : Shooting",
|
||||
"rename-skill-spellcasting": "Rename : Spellcasting",
|
||||
"rename-skill-stealth": "Rename : Stealth",
|
||||
"rename-skill-streetwise": "Rename : Streetwise",
|
||||
"rename-skill-survival": "Rename : Survival",
|
||||
"rename-skill-swimming": "Rename : Swimming",
|
||||
"rename-skill-taunt": "Rename : Taunt",
|
||||
"rename-skill-thievery": "Rename : Thievery",
|
||||
"rename-skill-throwing": "Rename : Throwing",
|
||||
"rename-skill-tracking": "Rename : Tracking",
|
||||
"rename-skill-weird-science": "Rename : Weird Science",
|
||||
"use-skill-academics": "Allow : Academics",
|
||||
"use-skill-athletics": "Allow : Athletics",
|
||||
"use-skill-battle": "Allow : Battle",
|
||||
"use-skill-boating": "Allow : Boating",
|
||||
"use-skill-climbing": "Allow : Climbing",
|
||||
"use-skill-common-knowledge": "Allow : Common Knowledge",
|
||||
"use-skill-driving": "Allow : Driving",
|
||||
"use-skill-electronics": "Allow : Electronics",
|
||||
"use-skill-faith": "Allow : Faith",
|
||||
"use-skill-focus": "Allow : Focus",
|
||||
"use-skill-gambling": "Allow : Gambling",
|
||||
"use-skill-guts": "Allow : Guts",
|
||||
"use-skill-hacking": "Allow : Hacking",
|
||||
"use-skill-healing": "Allow : Healing",
|
||||
"use-skill-intimidation": "Allow : Intimidation",
|
||||
"use-skill-investigation": "Allow : Investigation",
|
||||
"use-skill-native-language": "Allow : Native Language",
|
||||
"use-skill-lockpicking": "Allow : Lockpicking",
|
||||
"use-skill-notice": "Allow : Notice",
|
||||
"use-skill-occult": "Allow : Occult",
|
||||
"use-skill-performance": "Allow : Performance",
|
||||
"use-skill-persuasion": "Allow : Persuasion",
|
||||
"use-skill-piloting": "Allow : Piloting",
|
||||
"use-skill-psionics": "Allow : Psionics",
|
||||
"use-skill-repair": "Allow : Repair",
|
||||
"use-skill-research": "Allow : Research",
|
||||
"use-skill-riding": "Allow : Riding",
|
||||
"use-skill-ritual": "Allow : Ritual",
|
||||
"use-skill-science": "Allow : Science",
|
||||
"use-skill-shooting": "Allow : Shooting",
|
||||
"use-skill-spellcasting": "Allow : Spellcasting",
|
||||
"use-skill-stealth": "Allow : Stealth",
|
||||
"use-skill-streetwise": "Allow : Streetwise",
|
||||
"use-skill-survival": "Allow : Survival",
|
||||
"use-skill-swimming": "Allow : Swimming",
|
||||
"use-skill-taunt": "Allow : Taunt",
|
||||
"use-skill-thievery": "Allow : Thievery",
|
||||
"use-skill-throwing": "Allow : Throwing",
|
||||
"use-skill-tracking": "Allow : Tracking",
|
||||
"use-skill-weird-science": "Allow : Weird Science",
|
||||
"skill-allowed-desc": "Whether this skill is allowed in your setting.",
|
||||
"rename-skill-fighting":"Rename : Fighting",
|
||||
"rename-skill-academics":"Rename : Academics",
|
||||
"rename-skill-athletics":"Rename : Athletics",
|
||||
"rename-skill-battle":"Rename : Battle",
|
||||
"rename-skill-boating":"Rename : Boating",
|
||||
"rename-skill-climbing": "Rename : Climbing",
|
||||
"rename-skill-common-knowledge":"Rename : Common Knowledge",
|
||||
"rename-skill-driving":"Rename : Driving",
|
||||
"rename-skill-electronics":"Rename : Electronics",
|
||||
"rename-skill-faith":"Rename : Faith",
|
||||
"rename-skill-focus":"Rename : Focus",
|
||||
"rename-skill-gambling":"Rename : Gambling",
|
||||
"rename-skill-guts":"Rename : Guts",
|
||||
"rename-skill-hacking":"Rename : Hacking",
|
||||
"rename-skill-healing":"Rename : Healing",
|
||||
"rename-skill-intimidation":"Rename : Intimidation",
|
||||
"rename-skill-investigation":"Rename : Investigation",
|
||||
"rename-skill-native-language":"Rename : Native Language",
|
||||
"rename-skill-lockpicking":"Rename : Lockpicking",
|
||||
"rename-skill-notice":"Rename : Notice",
|
||||
"rename-skill-occult":"Rename : Occult",
|
||||
"rename-skill-performance":"Rename : Performance",
|
||||
"rename-skill-persuasion":"Rename : Persuasion",
|
||||
"rename-skill-piloting":"Rename : Piloting",
|
||||
"rename-skill-psionics":"Rename : Psionics",
|
||||
"rename-skill-repair":"Rename : Repair",
|
||||
"rename-skill-research":"Rename : Research",
|
||||
"rename-skill-riding":"Rename : Riding",
|
||||
"rename-skill-ritual":"Rename : Ritual",
|
||||
"rename-skill-science":"Rename : Science",
|
||||
"rename-skill-shooting":"Rename : Shooting",
|
||||
"rename-skill-spellcasting":"Rename : Spellcasting",
|
||||
"rename-skill-stealth":"Rename : Stealth",
|
||||
"rename-skill-streetwise":"Rename : Streetwise",
|
||||
"rename-skill-survival":"Rename : Survival",
|
||||
"rename-skill-swimming":"Rename : Swimming",
|
||||
"rename-skill-taunt":"Rename : Taunt",
|
||||
"rename-skill-thievery":"Rename : Thievery",
|
||||
"rename-skill-throwing":"Rename : Throwing",
|
||||
"rename-skill-tracking":"Rename : Tracking",
|
||||
"rename-skill-weird-science":"Rename : Weird Science",
|
||||
|
||||
"use-skill-academics":"Allow : Academics",
|
||||
"use-skill-athletics":"Allow : Athletics",
|
||||
"use-skill-battle":"Allow : Battle",
|
||||
"use-skill-boating":"Allow : Boating",
|
||||
"use-skill-climbing": "Allow : Climbing",
|
||||
"use-skill-common-knowledge":"Allow : Common Knowledge",
|
||||
"use-skill-driving":"Allow : Driving",
|
||||
"use-skill-electronics":"Allow : Electronics",
|
||||
"use-skill-faith":"Allow : Faith",
|
||||
"use-skill-focus":"Allow : Focus",
|
||||
"use-skill-gambling":"Allow : Gambling",
|
||||
"use-skill-guts":"Allow : Guts",
|
||||
"use-skill-hacking":"Allow : Hacking",
|
||||
"use-skill-healing":"Allow : Healing",
|
||||
"use-skill-intimidation":"Allow : Intimidation",
|
||||
"use-skill-investigation":"Allow : Investigation",
|
||||
"use-skill-native-language":"Allow : Native Language",
|
||||
"use-skill-lockpicking":"Allow : Lockpicking",
|
||||
"use-skill-notice":"Allow : Notice",
|
||||
"use-skill-occult":"Allow : Occult",
|
||||
"use-skill-performance":"Allow : Performance",
|
||||
"use-skill-persuasion":"Allow : Persuasion",
|
||||
"use-skill-piloting":"Allow : Piloting",
|
||||
"use-skill-psionics":"Allow : Psionics",
|
||||
"use-skill-repair":"Allow : Repair",
|
||||
"use-skill-research":"Allow : Research",
|
||||
"use-skill-riding":"Allow : Riding",
|
||||
"use-skill-ritual":"Allow : Ritual",
|
||||
"use-skill-science":"Allow : Science",
|
||||
"use-skill-shooting":"Allow : Shooting",
|
||||
"use-skill-spellcasting":"Allow : Spellcasting",
|
||||
"use-skill-stealth":"Allow : Stealth",
|
||||
"use-skill-streetwise":"Allow : Streetwise",
|
||||
"use-skill-survival":"Allow : Survival",
|
||||
"use-skill-swimming":"Allow : Swimming",
|
||||
"use-skill-taunt":"Allow : Taunt",
|
||||
"use-skill-thievery":"Allow : Thievery",
|
||||
"use-skill-throwing":"Allow : Throwing",
|
||||
"use-skill-tracking":"Allow : Tracking",
|
||||
"use-skill-weird-science":"Allow : Weird Science",
|
||||
"skill-allowed-desc":"Whether this skill is allowed in your setting.",
|
||||
|
||||
"known-issues": "Known Issues",
|
||||
"statblock-doesnt-support": "Statblock Output Button doesn't currently output:",
|
||||
"spell-information": "Spell information",
|
||||
"cybernetics-slash-augmentations": "Cybernetics/Augmentations",
|
||||
"talismans-are-missing-from-sheet": "Talismans are missing from the sheet completely",
|
||||
"derived-stats-not-using-sheet-workers": "Derived Stats weren't using Sheet Workers and should have been.",
|
||||
"soak-button-added": "Added a Soak button (based on vigor, allow to set mods dedicated to Soak rolls)",
|
||||
"allow-skills-settings": "Ability to select which skills are available in your setting (and hide them by default in the character sheet).",
|
||||
"missing-translations-with-multiple-ab": "Added translation extensions for the new multiple arcane background sections.",
|
||||
"another-wound-translation-issue-french": "Fixed again issue with Wounds/Fatigue in certain languages (when label too long, like in French).",
|
||||
"fixed-labels-and-i18n-in-health": "In Wounds and Fatigue modifiers section : fixed labels, added tooltips and enabled additionnal translations.",
|
||||
"rename-skills-from-game-settings": "Allow to rename skills directly from game settings page",
|
||||
"wounds-fatigue-wonky-display": "Wounds and Fatigue modifiers display going wonky when translations where too long (e.g. French). Fixed by reducing the font size for all languages.",
|
||||
"allow-translations-academics": "Allowed Academics (derived stat) and Acedemics (SWADE Skill) to have different translations (e.g. French).",
|
||||
"unshake-template-not-working-when-skill-equal-joker": "Unshake roll would not display failure when Skill roll and Wild die were equal.",
|
||||
"missing-translations-default-sheet-settings-rename-piloting-climbing": "Default sheet settings : missing translations entries for 'rename piloting' and 'rename climbing' settings options.",
|
||||
"renaming-skills-default-sheet-settings-not-working": "Default sheet settings : Renaming skills on the Game Setting page would not transfer in game on character sheets.",
|
||||
"added-animal-smarts": "Ability to flag Smarts as \"Animal Intelligence\", which then appears as (A) in character sheet and statblocks.",
|
||||
"statblocks-rolling-smarts-spirit-would-fail": "StatBlocks : rolling for Smarts or Spirit from StatBlocks would fail.",
|
||||
"soak-button-added": "Added a Soak button (based on vigor, allow to set mods dedicated to Soak rolls)",
|
||||
"allow-skills-settings":"Ability to select which skills are available in your setting (and hide them by default in the character sheet).",
|
||||
"missing-translations-with-multiple-ab":"Added translation extensions for the new multiple arcane background sections.",
|
||||
"another-wound-translation-issue-french":"Fixed again issue with Wounds/Fatigue in certain languages (when label too long, like in French).",
|
||||
"fixed-labels-and-i18n-in-health":"In Wounds and Fatigue modifiers section : fixed labels, added tooltips and enabled additionnal translations.",
|
||||
"rename-skills-from-game-settings":"Allow to rename skills directly from game settings page",
|
||||
"wounds-fatigue-wonky-display":"Wounds and Fatigue modifiers display going wonky when translations where too long (e.g. French). Fixed by reducing the font size for all languages.",
|
||||
"allow-translations-academics":"Allowed Academics (derived stat) and Acedemics (SWADE Skill) to have different translations (e.g. French).",
|
||||
"unshake-template-not-working-when-skill-equal-joker":"Unshake roll would not display failure when Skill roll and Wild die were equal." ,
|
||||
"missing-translations-default-sheet-settings-rename-piloting-climbing":"Default sheet settings : missing translations entries for 'rename piloting' and 'rename climbing' settings options.",
|
||||
"renaming-skills-default-sheet-settings-not-working":"Default sheet settings : Renaming skills on the Game Setting page would not transfer in game on character sheets.",
|
||||
"added-animal-smarts":"Ability to flag Smarts as \"Animal Intelligence\", which then appears as (A) in character sheet and statblocks.",
|
||||
"statblocks-rolling-smarts-spirit-would-fail":"StatBlocks : rolling for Smarts or Spirit from StatBlocks would fail.",
|
||||
"fixed-encumbrance-for-strength-over-d12": "Fixed SWADE Encumbrance rules support when Strength is d12+x. Each x will add an additional 20 to the loadlimit.",
|
||||
"spells-now-part-of-statblock": "Spells are now part of the Statblock output",
|
||||
"support-for-multiple-arcane-backgrounds": "Support for multiple Arcane Backgrounds; a character can have up to five (5) different ABs, each with its own power point pool. See the documentation section for more details.",
|
||||
"powerlist-macro-support": "As part of the statblock update to include powers, there are six (6) new fields for macro support. @{charpowers} will output the information how it's used in the statblock. @{ab1powerlist} will output a comma separated values list of powers, for the first Arcane Background, using the ability command button format (e.g. [power name](~powerbutton)). The other five fields are: @{ab2powerlist}, @{ab3powerlist}, @{ab4powerlist}, @{ab5powerlist} (each one corresponding to the relevant Arcane Background).",
|
||||
"maincv-p23-v1": "The sheet now supports multiple arcane backgrounds (up to five). To configure multiple arcane backgrounds, click the hammer and wrench icon (<span class='sheet-pictos'>x</span>). This will reveal the Powers Configuration window. Here you can modify:",
|
||||
"section-header-description": "The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps \"Spells\" is sufficient; if there are multiple arcane backgrounds, perhaps \"Powers\" makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
|
||||
"column-header-description": "The Column Header: this changes the header for the column with the power name. Because there is only one column for the header name, this will be used for all arcane background powers, so if there are multiple arcane backgrounds for the charcter, something generic would be more appropriate.",
|
||||
"power-points-abbreviation-description": "The Power Point Header: this changes the abbreviation used for Power Points in the column header section. Like the Column Header setting this is for all powers and is used as a column header. There is a character limit for the abbreviation, just so the column view doesn't get messed up.",
|
||||
"arcane-background-name-description": "Arcane Background: you can now name each of your different Arcane Backgrounds. The default is AB1[-5].",
|
||||
"power-points-label-description": "Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).",
|
||||
"add-delete-arcane-backgrounds-description": "Add (<span class='sheet-pictos'>+</span>) and Delete (<span class='sheet-pictos'>#</span>) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).",
|
||||
"arcane-background-indicator-description": "Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.",
|
||||
"fixed-copyright-issue": "Fixed the copyright notification issues.",
|
||||
"spells-now-part-of-statblock":"Spells are now part of the Statblock output",
|
||||
"support-for-multiple-arcane-backgrounds":"Support for multiple Arcane Backgrounds; a character can have up to five (5) different ABs, each with its own power point pool. See the documentation section for more details.",
|
||||
"powerlist-macro-support":"As part of the statblock update to include powers, there are six (6) new fields for macro support. @{charpowers} will output the information how it's used in the statblock. @{ab1powerlist} will output a comma separated values list of powers, for the first Arcane Background, using the ability command button format (e.g. [power name](~powerbutton)). The other five fields are: @{ab2powerlist}, @{ab3powerlist}, @{ab4powerlist}, @{ab5powerlist} (each one corresponding to the relevant Arcane Background).",
|
||||
"maincv-p23-v1":"The sheet now supports multiple arcane backgrounds (up to five). To configure multiple arcane backgrounds, click the hammer and wrench icon (<span class='sheet-pictos'>x</span>). This will reveal the Powers Configuration window. Here you can modify:",
|
||||
"section-header-description":"The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps \"Spells\" is sufficient; if there are multiple arcane backgrounds, perhaps \"Powers\" makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
|
||||
"column-header-description":"The Column Header: this changes the header for the column with the power name. Because there is only one column for the header name, this will be used for all arcane background powers, so if there are multiple arcane backgrounds for the charcter, something generic would be more appropriate.",
|
||||
"power-points-abbreviation-description":"The Power Point Header: this changes the abbreviation used for Power Points in the column header section. Like the Column Header setting this is for all powers and is used as a column header. There is a character limit for the abbreviation, just so the column view doesn't get messed up.",
|
||||
"arcane-background-name-description":"Arcane Background: you can now name each of your different Arcane Backgrounds. The default is AB1[-5].",
|
||||
"power-points-label-description":"Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).",
|
||||
"add-delete-arcane-backgrounds-description":"Add (<span class='sheet-pictos'>+</span>) and Delete (<span class='sheet-pictos'>#</span>) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).",
|
||||
"arcane-background-indicator-description":"Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.",
|
||||
"fixed-copyright-issue":"Fixed the copyright notification issues.",
|
||||
"start-attributes-at-d6-not-d4": "Start Attributes at d6 instead of d4",
|
||||
"fix-rename-climbing-piloting-translations":"Fix translations for Renaming Piloting and Climbing skills.",
|
||||
"fix-attempt-allow-skill-on-by-default":"Attempt to fix skills in Game Settings being all disabled by default (instead of enabled)",
|
||||
"change-linked-attribute-of-any-skill":"Ability to change linked attribute of any skill.",
|
||||
"enable-soak-from-settings":"Can enable/disable Soak button from the game settings.",
|
||||
"easier-disallow-skill-from-setting":"Made it easier to enable/disable a skill in a setting (can click the skill name, not just the checkbox, in config panel)",
|
||||
"effect": "Effect",
|
||||
"activate-talisman": "Activate Talisman",
|
||||
"added-talismans-section": "Added Talismans section (activate in configuration tab)",
|
||||
"added-ability-to-start-attributes-at-d6": "Ability to start Attributes at d6 instead of d4",
|
||||
"fix-skill-dropdown-in-weapons": "Fix Skill drop down in Weapons Section",
|
||||
"fixed-xp-advance-label-issue": "Fix XP/Advance Label issues"
|
||||
"added-talismans-section": "(Re-)Added Talismans section (activate in configuration tab)",
|
||||
"added-ability-to-start-attributes-at-d6": "Ability to start Attributes at d6 instead of d4",
|
||||
"fix-skill-dropdown-in-weapons": "Fix Skill drop down in Weapons Section",
|
||||
"fixed-xp-advance-label-issue": "Fix XP/Advance Label issues"
|
||||
}
|
||||
|
||||
@@ -51,11 +51,11 @@
|
||||
"armor": "Armor",
|
||||
"current": "Current",
|
||||
"academics-stat": "Academics",
|
||||
"academics": "Academics:",
|
||||
"academics": "Academics",
|
||||
"pace": "Pace",
|
||||
"run": "Run",
|
||||
"runs": "runs for",
|
||||
"inches": "inches",
|
||||
"inches":"inches",
|
||||
"parry": "Parry",
|
||||
"sanity": "Sanity",
|
||||
"charisma": "Charisma",
|
||||
@@ -84,9 +84,9 @@
|
||||
"senior": "Senior",
|
||||
"grad-student": "Grad Student",
|
||||
"occupation": "Occupation",
|
||||
"bronze-agols": "Bronze Agols",
|
||||
"bronze-agols": "Agols",
|
||||
"smerduks": "Smerduks",
|
||||
"gold-rilks": "Gold Rilks",
|
||||
"gold-rilks": "Rilks",
|
||||
"ships-name": "Ship's Name",
|
||||
"engrams": "Engrams",
|
||||
"engram": "Engram",
|
||||
@@ -99,19 +99,19 @@
|
||||
"spirit": "Spirit",
|
||||
"strength": "Strength",
|
||||
"vigor": "Vigor",
|
||||
"animal-intelligence": "Animal intelligence",
|
||||
"animal-intelligence":"Animal intelligence",
|
||||
"health": "Health",
|
||||
"wounds": "Wounds",
|
||||
"max-wounds": "Max Wounds",
|
||||
"reduce-reason": "Edges/Abilities that reduce Wound Mods",
|
||||
"increase-reason": "Hindrances/Abilities that increase Wound Mods",
|
||||
"max-reason": "Edges/Abilities that change the maximum of Wound Mods",
|
||||
"reduce-reason":"Edges/Abilities that reduce Wound Mods",
|
||||
"increase-reason":"Hindrances/Abilities that increase Wound Mods",
|
||||
"max-reason":"Edges/Abilities that change the maximum of Wound Mods",
|
||||
"of": "of",
|
||||
"fatigue": "Fatigue",
|
||||
"max-fatigue": "Max Fatigue level",
|
||||
"reduce-reason-fatigue": "Edges/Abilities that reduce Fatigue Mods",
|
||||
"increase-reason-fatigue": "Hindrances/Abilities that increase Fatigue Mods",
|
||||
"max-reason-fatigue": "Edges/Abilities that change the maximum of Fatigue Mods",
|
||||
"reduce-reason-fatigue":"Edges/Abilities that reduce Fatigue Mods",
|
||||
"increase-reason-fatigue":"Hindrances/Abilities that increase Fatigue Mods",
|
||||
"max-reason-fatigue":"Edges/Abilities that change the maximum of Fatigue Mods",
|
||||
"no-nerves-of-steel": "No Nerves of Steel",
|
||||
"nerves-of-steel": "Nerves of Steel",
|
||||
"improved-nerves-of-steel": "Improved Nerves of Steel",
|
||||
@@ -119,7 +119,7 @@
|
||||
"miscellaneous": "Miscellaneous",
|
||||
"unshake-roll-modifier": "Unshake Roll Modifier",
|
||||
"trait-test-modifier": "Trait Test Modifier",
|
||||
"modifiers": "modifiers",
|
||||
"modifiers":"modifiers",
|
||||
"trait": "Trait",
|
||||
"damage": "Damage",
|
||||
"damage-modifier": "Damage Modifier",
|
||||
@@ -161,33 +161,33 @@
|
||||
"fencing-styles-n-schools": "Fencing Styles & Schools",
|
||||
"ag": "Ag: ",
|
||||
"show-all": "All",
|
||||
"show-boating": "Show Boating",
|
||||
"show-climbing": "Show Climbing",
|
||||
"show-driving": "Show Driving",
|
||||
"show-faith": "Show Faith",
|
||||
"show-gambling": "Show Gambling",
|
||||
"show-guts": "Show Guts",
|
||||
"show-healing": "Show Healing",
|
||||
"show-intimidation": "Show Intimidation",
|
||||
"show-investigation": "Show Investigation",
|
||||
"show-lockpicking": "Show Lockpicking",
|
||||
"show-notice": "Show Notice",
|
||||
"show-persuasion": "Show Persuasion",
|
||||
"show-piloting": "Show Piloting",
|
||||
"show-psionics": "Show Psionics",
|
||||
"show-repair": "Show Repair",
|
||||
"show-riding": "Show Riding",
|
||||
"show-ritual": "Show Ritual",
|
||||
"show-shooting": "Show Shooting",
|
||||
"show-spellcasting": "Show Spellcasting",
|
||||
"show-stealth": "Show Stealth",
|
||||
"show-streetwise": "Show Streetwise",
|
||||
"show-survival": "Show Survival",
|
||||
"show-swimming": "Show Swimming",
|
||||
"show-taunt": "Show Taunt",
|
||||
"show-throwing": "Show Throwing",
|
||||
"show-tracking": "Show Tracking",
|
||||
"show-weird-science": "Show Weird Science",
|
||||
"show-boating": "Boating",
|
||||
"show-climbing": "Climbing",
|
||||
"show-driving": "Driving",
|
||||
"show-faith": "Faith",
|
||||
"show-gambling": "Gambling",
|
||||
"show-guts": "Guts",
|
||||
"show-healing": "Healing",
|
||||
"show-intimidation": "Intimidation",
|
||||
"show-investigation": "Investigation",
|
||||
"show-lockpicking": "Lockpicking",
|
||||
"show-notice": "Notice",
|
||||
"show-persuasion": "Persuasion",
|
||||
"show-piloting": "Piloting",
|
||||
"show-psionics": "Psionics",
|
||||
"show-repair": "Repair",
|
||||
"show-riding": "Riding",
|
||||
"show-ritual": "Ritual",
|
||||
"show-shooting": "Shooting",
|
||||
"show-spellcasting": "Spellcasting",
|
||||
"show-stealth": "Stealth",
|
||||
"show-streetwise": "Streetwise",
|
||||
"show-survival": "Survival",
|
||||
"show-swimming": "Swimming",
|
||||
"show-taunt": "Taunt",
|
||||
"show-throwing": "Throwing",
|
||||
"show-tracking": "Tracking",
|
||||
"show-weird-science": "Weird Science",
|
||||
"knowledge-other": "Knowledge/Other",
|
||||
"fighting": "Fighting",
|
||||
"specialization": "Specialization",
|
||||
@@ -303,7 +303,7 @@
|
||||
"flight": "Flight",
|
||||
"swim": "Swim",
|
||||
"ranged-armaments": "Ranged Armaments",
|
||||
"str-u": "STR",
|
||||
"str-u": "(STR)",
|
||||
"note-template-formula-increment": "the <span> _$0_ </span> represents the first added skill. For each subsequent skill added, increment the number.",
|
||||
"miscellaneous-information-related-to-the-vehicle": "Miscellaneous information related to the vehicle.",
|
||||
"robots-armor": "Robot Armor",
|
||||
@@ -340,7 +340,7 @@
|
||||
"party-bag": "Party Bag",
|
||||
"advancements-taken": "Advancements Taken",
|
||||
"advancement": "Advancement",
|
||||
"advance": "Advance",
|
||||
"advance":"Advance",
|
||||
"roll-results": "Roll Results",
|
||||
"modifiers-applied": "Modifiers Applied",
|
||||
"situational": "Situational",
|
||||
@@ -357,7 +357,7 @@
|
||||
"api-fields": "API Fields",
|
||||
"dealinit-api-script": "DealInit API Script",
|
||||
"api-initiative-edge": "API: Initiative Edges",
|
||||
"configuration-u": "CONIGURATION",
|
||||
"configuration-u": "CONFIGURATION",
|
||||
"edges-hindrances": "Edges/Hindrances",
|
||||
"dealinit-use": "Initiative Edges must be stored in a comma separated list in an Attribute named InitEdges. (e.g. Qu,LH)",
|
||||
"dealinit-shorthand": "The Edge shorthand is as follows",
|
||||
@@ -682,6 +682,11 @@
|
||||
"sma-u": "(SMA)",
|
||||
"spi-u": "(SPI)",
|
||||
"vig-u": "(VIG)",
|
||||
"(AGL)": "(AGL)",
|
||||
"(SMA)": "(SMA)",
|
||||
"(SPI)": "(SPI)",
|
||||
"(STR)": "(STR)",
|
||||
"(VIG)": "(VIG)",
|
||||
"fencingstyle": "Fencing Style",
|
||||
"fencing-info": "Fencing School Information",
|
||||
"linked-attribute": "Linked Attribute",
|
||||
@@ -693,7 +698,7 @@
|
||||
"advancements": "Advancements",
|
||||
"shaken": "Shaken",
|
||||
"incapacitated-abbr": "Inc",
|
||||
"incapacitated": "Incapacitated",
|
||||
"incapacitated":"Incapacitated",
|
||||
"iron-tiks": "Tiks",
|
||||
"silver-smerduks": "Smerduks",
|
||||
"money": "Money",
|
||||
@@ -745,13 +750,13 @@
|
||||
"total-gear-weight-carried": "Total Gear Weight Carried",
|
||||
"powers": "Powers",
|
||||
"power": "Power",
|
||||
"ab-section-header": "Section Header: ",
|
||||
"ab-power-column-name": "Column Header: ",
|
||||
"ab-pp": "Power Points Abbreviation: ",
|
||||
"ab-name": "Arcane Background: ",
|
||||
"ab-pp-name": "Power Points Label: ",
|
||||
"ab-color-indicator": "Arcane Background Indicator: ",
|
||||
"invested": "invested",
|
||||
"ab-section-header":"Section Header: ",
|
||||
"ab-power-column-name":"Column Header: ",
|
||||
"ab-pp":"Power Points Abbreviation: ",
|
||||
"ab-name":"Arcane Background: ",
|
||||
"ab-pp-name":"Power Points Label: ",
|
||||
"ab-color-indicator":"Arcane Background Indicator: ",
|
||||
"invested":"invested",
|
||||
"power-point-abbr-u": "PP",
|
||||
"power-point-abbr-u-invested": "PP Invested",
|
||||
"power-points": "Power Points",
|
||||
@@ -775,7 +780,7 @@
|
||||
"show-load-and-encumbrance": "Show Load and Encumbrance",
|
||||
"miscellaneous-abbr-trait-modifier-plural-singular": "Misc. Trait Modifier(s)",
|
||||
"miscellaneous-abbr-damage-modifier-plural-singular": "Misc. Damage Modifier(s)",
|
||||
"physical-appearance-personal-history": "Phyisical Appearance + Personal History",
|
||||
"physical-appearance-personal-history": "Physical Appearance + Personal History",
|
||||
"physical-appearance-personal-history-parahuman-origin": "Physical Appearance + Personal History + Origins of Parahuman Abilities",
|
||||
"show-background-description": "Show Background and Description",
|
||||
"show-party-bag": "Show Party Bag",
|
||||
@@ -850,7 +855,7 @@
|
||||
"background-explanation": "Select a more theme appropriate background for your character sheet.",
|
||||
"select-a-different-logo": "Select a different logo",
|
||||
"hide-sections-explanation": "Hide different sections and tabs (e.g. Powers and Vehicles)",
|
||||
"configure-modifiers-explanation": "onfigure modifiers; the sheet can prompt for roll modifiers and you can choose to have them display in the roll template when rolls are made",
|
||||
"configure-modifiers-explanation": "configure modifiers; the sheet can prompt for roll modifiers and you can choose to have them display in the roll template when rolls are made",
|
||||
"configure-api-settings": "Configure API settings",
|
||||
"etcetera-abbr": "Etc.",
|
||||
"dont-use-power-points": "Don't use Power Points",
|
||||
@@ -868,8 +873,8 @@
|
||||
"unshake-desc5": "can now act",
|
||||
"unshake-desc6": "fails",
|
||||
"show-unshake-button": "Show Unshake Button",
|
||||
"soak": "Soak",
|
||||
"show-soak-button": "Show Soak Button",
|
||||
"soak":"Soak",
|
||||
"show-soak-button": "Show Soak Button",
|
||||
"item": "Item",
|
||||
"trappings": "Trappings",
|
||||
"plus-the-next": "Plus the next",
|
||||
@@ -927,8 +932,8 @@
|
||||
"maincv-p21-v1": "<b>NOTE</b>: If any weapon is configured for Auto-fire before you change the configuration for how auto-fire is handled, those weapons will not be automatically updated to use the new configuration…you will need to change the ROF and then change it back to get the new configuration",
|
||||
"maincv-p22-v1": "<b>Pro Tip</b>: You can set the ROF to 2 for a melee weapon and use this option for things like Frenzy.",
|
||||
"use-wealth-modifier-field": "Use the Wealth Modifier Field",
|
||||
"change-skill-names": "Change Skill Names",
|
||||
"change-skills-explained": "Tick the skills allowed in your setting, and adapt their name if need be. Skills unticked will be hidden from the Character skill selection section. If the skill was already shown on the Character skill list, it will remain shown. Fightning can't be removed, it is mandatory (used for Parry). However you can still rename it.",
|
||||
"change-skill-names": "Skill available in your Setting",
|
||||
"change-skills-explained": "Tick the skills allowed in your setting, and adapt their name if need be. Skills unticked will be hidden from the Character skill selection section. If the skill was already shown on the Character skill list, it will remain shown. Fightning can't be removed, it is mandatory (used for Parry). However you can still rename it.",
|
||||
"skills-can-be-named-anything": "Skills can be named anything you like.",
|
||||
"changes-reflected-in-all-areas": "Changes to skill names will be reflected in all areas of the character sheet",
|
||||
"internationalization-expansion": "Various items were missing or had malformed data-i18n tags.",
|
||||
@@ -949,6 +954,7 @@
|
||||
"use-threat-rating": "Use Threat Rating",
|
||||
"hide-powers-desc": "Hide the Arcanum tab on the Character Sheet. This will hide not only Spells/Powers, but Talismans.",
|
||||
"unshake-button-desc": "Show the Unshake Button. This will appear on the main character sheet tab uner the Health section.",
|
||||
"soak-button-desc": "Show the Soak Button. This will appear on the main character sheet tab uner the Health section.",
|
||||
"wild-card-icon-desc": "Select the Wild Card icon to be used in the Stat Block output.",
|
||||
"no-power-points-desc": "Check this box to not use Power Points with the Arcane Backgrounds.",
|
||||
"variable-bonus-damage-desc": "Selecting the Variable Bonus Damage (Raised Based) will prompt for the Bonus Damage Die Type. This is mostly useful for Damage only rolls. The other allows you to set a variable bonus type that is static and will always be rolled regardless of number of Raises; this is useful for Edges and Hindrances that have this type of effect.",
|
||||
@@ -1049,125 +1055,132 @@
|
||||
"statblock-output-button": "Statblock Output button",
|
||||
"gritty-damage-description": "Check this box to have a Gritty Damage Button show on the Damage roll template output. This would require you to create an Injury Table rollable table to be referenced by the button.",
|
||||
"injury-table-description": "If you're using the Gritty Damage rule, provide the Injury Table Rollable Table name to be used by the button.",
|
||||
"rename-skill-fighting": "Rename : Fighting",
|
||||
"rename-skill-academics": "Rename : Academics",
|
||||
"rename-skill-athletics": "Rename : Athletics",
|
||||
"rename-skill-battle": "Rename : Battle",
|
||||
"rename-skill-boating": "Rename : Boating",
|
||||
"rename-skill-climbing": "Rename : Climbing",
|
||||
"rename-skill-common-knowledge": "Rename : Common Knowledge",
|
||||
"rename-skill-driving": "Rename : Driving",
|
||||
"rename-skill-electronics": "Rename : Electronics",
|
||||
"rename-skill-faith": "Rename : Faith",
|
||||
"rename-skill-focus": "Rename : Focus",
|
||||
"rename-skill-gambling": "Rename : Gambling",
|
||||
"rename-skill-guts": "Rename : Guts",
|
||||
"rename-skill-hacking": "Rename : Hacking",
|
||||
"rename-skill-healing": "Rename : Healing",
|
||||
"rename-skill-intimidation": "Rename : Intimidation",
|
||||
"rename-skill-investigation": "Rename : Investigation",
|
||||
"rename-skill-native-language": "Rename : Native Language",
|
||||
"rename-skill-lockpicking": "Rename : Lockpicking",
|
||||
"rename-skill-notice": "Rename : Notice",
|
||||
"rename-skill-occult": "Rename : Occult",
|
||||
"rename-skill-performance": "Rename : Performance",
|
||||
"rename-skill-persuasion": "Rename : Persuasion",
|
||||
"rename-skill-piloting": "Rename : Piloting",
|
||||
"rename-skill-psionics": "Rename : Psionics",
|
||||
"rename-skill-repair": "Rename : Repair",
|
||||
"rename-skill-research": "Rename : Research",
|
||||
"rename-skill-riding": "Rename : Riding",
|
||||
"rename-skill-ritual": "Rename : Ritual",
|
||||
"rename-skill-science": "Rename : Science",
|
||||
"rename-skill-shooting": "Rename : Shooting",
|
||||
"rename-skill-spellcasting": "Rename : Spellcasting",
|
||||
"rename-skill-stealth": "Rename : Stealth",
|
||||
"rename-skill-streetwise": "Rename : Streetwise",
|
||||
"rename-skill-survival": "Rename : Survival",
|
||||
"rename-skill-swimming": "Rename : Swimming",
|
||||
"rename-skill-taunt": "Rename : Taunt",
|
||||
"rename-skill-thievery": "Rename : Thievery",
|
||||
"rename-skill-throwing": "Rename : Throwing",
|
||||
"rename-skill-tracking": "Rename : Tracking",
|
||||
"rename-skill-weird-science": "Rename : Weird Science",
|
||||
"use-skill-academics": "Allow : Academics",
|
||||
"use-skill-athletics": "Allow : Athletics",
|
||||
"use-skill-battle": "Allow : Battle",
|
||||
"use-skill-boating": "Allow : Boating",
|
||||
"use-skill-climbing": "Allow : Climbing",
|
||||
"use-skill-common-knowledge": "Allow : Common Knowledge",
|
||||
"use-skill-driving": "Allow : Driving",
|
||||
"use-skill-electronics": "Allow : Electronics",
|
||||
"use-skill-faith": "Allow : Faith",
|
||||
"use-skill-focus": "Allow : Focus",
|
||||
"use-skill-gambling": "Allow : Gambling",
|
||||
"use-skill-guts": "Allow : Guts",
|
||||
"use-skill-hacking": "Allow : Hacking",
|
||||
"use-skill-healing": "Allow : Healing",
|
||||
"use-skill-intimidation": "Allow : Intimidation",
|
||||
"use-skill-investigation": "Allow : Investigation",
|
||||
"use-skill-native-language": "Allow : Native Language",
|
||||
"use-skill-lockpicking": "Allow : Lockpicking",
|
||||
"use-skill-notice": "Allow : Notice",
|
||||
"use-skill-occult": "Allow : Occult",
|
||||
"use-skill-performance": "Allow : Performance",
|
||||
"use-skill-persuasion": "Allow : Persuasion",
|
||||
"use-skill-piloting": "Allow : Piloting",
|
||||
"use-skill-psionics": "Allow : Psionics",
|
||||
"use-skill-repair": "Allow : Repair",
|
||||
"use-skill-research": "Allow : Research",
|
||||
"use-skill-riding": "Allow : Riding",
|
||||
"use-skill-ritual": "Allow : Ritual",
|
||||
"use-skill-science": "Allow : Science",
|
||||
"use-skill-shooting": "Allow : Shooting",
|
||||
"use-skill-spellcasting": "Allow : Spellcasting",
|
||||
"use-skill-stealth": "Allow : Stealth",
|
||||
"use-skill-streetwise": "Allow : Streetwise",
|
||||
"use-skill-survival": "Allow : Survival",
|
||||
"use-skill-swimming": "Allow : Swimming",
|
||||
"use-skill-taunt": "Allow : Taunt",
|
||||
"use-skill-thievery": "Allow : Thievery",
|
||||
"use-skill-throwing": "Allow : Throwing",
|
||||
"use-skill-tracking": "Allow : Tracking",
|
||||
"use-skill-weird-science": "Allow : Weird Science",
|
||||
"skill-allowed-desc": "Whether this skill is allowed in your setting.",
|
||||
"rename-skill-fighting":"Rename : Fighting",
|
||||
"rename-skill-academics":"Rename : Academics",
|
||||
"rename-skill-athletics":"Rename : Athletics",
|
||||
"rename-skill-battle":"Rename : Battle",
|
||||
"rename-skill-boating":"Rename : Boating",
|
||||
"rename-skill-climbing": "Rename : Climbing",
|
||||
"rename-skill-common-knowledge":"Rename : Common Knowledge",
|
||||
"rename-skill-driving":"Rename : Driving",
|
||||
"rename-skill-electronics":"Rename : Electronics",
|
||||
"rename-skill-faith":"Rename : Faith",
|
||||
"rename-skill-focus":"Rename : Focus",
|
||||
"rename-skill-gambling":"Rename : Gambling",
|
||||
"rename-skill-guts":"Rename : Guts",
|
||||
"rename-skill-hacking":"Rename : Hacking",
|
||||
"rename-skill-healing":"Rename : Healing",
|
||||
"rename-skill-intimidation":"Rename : Intimidation",
|
||||
"rename-skill-investigation":"Rename : Investigation",
|
||||
"rename-skill-native-language":"Rename : Native Language",
|
||||
"rename-skill-lockpicking":"Rename : Lockpicking",
|
||||
"rename-skill-notice":"Rename : Notice",
|
||||
"rename-skill-occult":"Rename : Occult",
|
||||
"rename-skill-performance":"Rename : Performance",
|
||||
"rename-skill-persuasion":"Rename : Persuasion",
|
||||
"rename-skill-piloting":"Rename : Piloting",
|
||||
"rename-skill-psionics":"Rename : Psionics",
|
||||
"rename-skill-repair":"Rename : Repair",
|
||||
"rename-skill-research":"Rename : Research",
|
||||
"rename-skill-riding":"Rename : Riding",
|
||||
"rename-skill-ritual":"Rename : Ritual",
|
||||
"rename-skill-science":"Rename : Science",
|
||||
"rename-skill-shooting":"Rename : Shooting",
|
||||
"rename-skill-spellcasting":"Rename : Spellcasting",
|
||||
"rename-skill-stealth":"Rename : Stealth",
|
||||
"rename-skill-streetwise":"Rename : Streetwise",
|
||||
"rename-skill-survival":"Rename : Survival",
|
||||
"rename-skill-swimming":"Rename : Swimming",
|
||||
"rename-skill-taunt":"Rename : Taunt",
|
||||
"rename-skill-thievery":"Rename : Thievery",
|
||||
"rename-skill-throwing":"Rename : Throwing",
|
||||
"rename-skill-tracking":"Rename : Tracking",
|
||||
"rename-skill-weird-science":"Rename : Weird Science",
|
||||
|
||||
"use-skill-academics":"Allow : Academics",
|
||||
"use-skill-athletics":"Allow : Athletics",
|
||||
"use-skill-battle":"Allow : Battle",
|
||||
"use-skill-boating":"Allow : Boating",
|
||||
"use-skill-climbing": "Allow : Climbing",
|
||||
"use-skill-common-knowledge":"Allow : Common Knowledge",
|
||||
"use-skill-driving":"Allow : Driving",
|
||||
"use-skill-electronics":"Allow : Electronics",
|
||||
"use-skill-faith":"Allow : Faith",
|
||||
"use-skill-focus":"Allow : Focus",
|
||||
"use-skill-gambling":"Allow : Gambling",
|
||||
"use-skill-guts":"Allow : Guts",
|
||||
"use-skill-hacking":"Allow : Hacking",
|
||||
"use-skill-healing":"Allow : Healing",
|
||||
"use-skill-intimidation":"Allow : Intimidation",
|
||||
"use-skill-investigation":"Allow : Investigation",
|
||||
"use-skill-native-language":"Allow : Native Language",
|
||||
"use-skill-lockpicking":"Allow : Lockpicking",
|
||||
"use-skill-notice":"Allow : Notice",
|
||||
"use-skill-occult":"Allow : Occult",
|
||||
"use-skill-performance":"Allow : Performance",
|
||||
"use-skill-persuasion":"Allow : Persuasion",
|
||||
"use-skill-piloting":"Allow : Piloting",
|
||||
"use-skill-psionics":"Allow : Psionics",
|
||||
"use-skill-repair":"Allow : Repair",
|
||||
"use-skill-research":"Allow : Research",
|
||||
"use-skill-riding":"Allow : Riding",
|
||||
"use-skill-ritual":"Allow : Ritual",
|
||||
"use-skill-science":"Allow : Science",
|
||||
"use-skill-shooting":"Allow : Shooting",
|
||||
"use-skill-spellcasting":"Allow : Spellcasting",
|
||||
"use-skill-stealth":"Allow : Stealth",
|
||||
"use-skill-streetwise":"Allow : Streetwise",
|
||||
"use-skill-survival":"Allow : Survival",
|
||||
"use-skill-swimming":"Allow : Swimming",
|
||||
"use-skill-taunt":"Allow : Taunt",
|
||||
"use-skill-thievery":"Allow : Thievery",
|
||||
"use-skill-throwing":"Allow : Throwing",
|
||||
"use-skill-tracking":"Allow : Tracking",
|
||||
"use-skill-weird-science":"Allow : Weird Science",
|
||||
"skill-allowed-desc":"Whether this skill is allowed in your setting.",
|
||||
|
||||
"known-issues": "Known Issues",
|
||||
"statblock-doesnt-support": "Statblock Output Button doesn't currently output:",
|
||||
"spell-information": "Spell information",
|
||||
"cybernetics-slash-augmentations": "Cybernetics/Augmentations",
|
||||
"talismans-are-missing-from-sheet": "Talismans are missing from the sheet completely",
|
||||
"derived-stats-not-using-sheet-workers": "Derived Stats weren't using Sheet Workers and should have been.",
|
||||
"soak-button-added": "Added a Soak button (based on vigor, allow to set mods dedicated to Soak rolls)",
|
||||
"allow-skills-settings": "Ability to select which skills are available in your setting (and hide them by default in the character sheet).",
|
||||
"missing-translations-with-multiple-ab": "Added translation extensions for the new multiple arcane background sections.",
|
||||
"another-wound-translation-issue-french": "Fixed again issue with Wounds/Fatigue in certain languages (when label too long, like in French).",
|
||||
"fixed-labels-and-i18n-in-health": "In Wounds and Fatigue modifiers section : fixed labels, added tooltips and enabled additionnal translations.",
|
||||
"rename-skills-from-game-settings": "Allow to rename skills directly from game settings page",
|
||||
"wounds-fatigue-wonky-display": "Wounds and Fatigue modifiers display going wonky when translations where too long (e.g. French). Fixed by reducing the font size for all languages.",
|
||||
"allow-translations-academics": "Allowed Academics (derived stat) and Acedemics (SWADE Skill) to have different translations (e.g. French).",
|
||||
"unshake-template-not-working-when-skill-equal-joker": "Unshake roll would not display failure when Skill roll and Wild die were equal.",
|
||||
"missing-translations-default-sheet-settings-rename-piloting-climbing": "Default sheet settings : missing translations entries for 'rename piloting' and 'rename climbing' settings options.",
|
||||
"renaming-skills-default-sheet-settings-not-working": "Default sheet settings : Renaming skills on the Game Setting page would not transfer in game on character sheets.",
|
||||
"added-animal-smarts": "Ability to flag Smarts as \"Animal Intelligence\", which then appears as (A) in character sheet and statblocks.",
|
||||
"statblocks-rolling-smarts-spirit-would-fail": "StatBlocks : rolling for Smarts or Spirit from StatBlocks would fail.",
|
||||
"soak-button-added": "Added a Soak button (based on vigor, allow to set mods dedicated to Soak rolls)",
|
||||
"allow-skills-settings":"Ability to select which skills are available in your setting (and hide them by default in the character sheet).",
|
||||
"missing-translations-with-multiple-ab":"Added translation extensions for the new multiple arcane background sections.",
|
||||
"another-wound-translation-issue-french":"Fixed again issue with Wounds/Fatigue in certain languages (when label too long, like in French).",
|
||||
"fixed-labels-and-i18n-in-health":"In Wounds and Fatigue modifiers section : fixed labels, added tooltips and enabled additionnal translations.",
|
||||
"rename-skills-from-game-settings":"Allow to rename skills directly from game settings page",
|
||||
"wounds-fatigue-wonky-display":"Wounds and Fatigue modifiers display going wonky when translations where too long (e.g. French). Fixed by reducing the font size for all languages.",
|
||||
"allow-translations-academics":"Allowed Academics (derived stat) and Acedemics (SWADE Skill) to have different translations (e.g. French).",
|
||||
"unshake-template-not-working-when-skill-equal-joker":"Unshake roll would not display failure when Skill roll and Wild die were equal." ,
|
||||
"missing-translations-default-sheet-settings-rename-piloting-climbing":"Default sheet settings : missing translations entries for 'rename piloting' and 'rename climbing' settings options.",
|
||||
"renaming-skills-default-sheet-settings-not-working":"Default sheet settings : Renaming skills on the Game Setting page would not transfer in game on character sheets.",
|
||||
"added-animal-smarts":"Ability to flag Smarts as \"Animal Intelligence\", which then appears as (A) in character sheet and statblocks.",
|
||||
"statblocks-rolling-smarts-spirit-would-fail":"StatBlocks : rolling for Smarts or Spirit from StatBlocks would fail.",
|
||||
"fixed-encumbrance-for-strength-over-d12": "Fixed SWADE Encumbrance rules support when Strength is d12+x. Each x will add an additional 20 to the loadlimit.",
|
||||
"spells-now-part-of-statblock": "Spells are now part of the Statblock output",
|
||||
"support-for-multiple-arcane-backgrounds": "Support for multiple Arcane Backgrounds; a character can have up to five (5) different ABs, each with its own power point pool. See the documentation section for more details.",
|
||||
"powerlist-macro-support": "As part of the statblock update to include powers, there are six (6) new fields for macro support. @{charpowers} will output the information how it's used in the statblock. @{ab1powerlist} will output a comma separated values list of powers, for the first Arcane Background, using the ability command button format (e.g. [power name](~powerbutton)). The other five fields are: @{ab2powerlist}, @{ab3powerlist}, @{ab4powerlist}, @{ab5powerlist} (each one corresponding to the relevant Arcane Background).",
|
||||
"maincv-p23-v1": "The sheet now supports multiple arcane backgrounds (up to five). To configure multiple arcane backgrounds, click the hammer and wrench icon (<span class='sheet-pictos'>x</span>). This will reveal the Powers Configuration window. Here you can modify:",
|
||||
"section-header-description": "The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps \"Spells\" is sufficient; if there are multiple arcane backgrounds, perhaps \"Powers\" makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
|
||||
"column-header-description": "The Column Header: this changes the header for the column with the power name. Because there is only one column for the header name, this will be used for all arcane background powers, so if there are multiple arcane backgrounds for the charcter, something generic would be more appropriate.",
|
||||
"power-points-abbreviation-description": "The Power Point Header: this changes the abbreviation used for Power Points in the column header section. Like the Column Header setting this is for all powers and is used as a column header. There is a character limit for the abbreviation, just so the column view doesn't get messed up.",
|
||||
"arcane-background-name-description": "Arcane Background: you can now name each of your different Arcane Backgrounds. The default is AB1[-5].",
|
||||
"power-points-label-description": "Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).",
|
||||
"add-delete-arcane-backgrounds-description": "Add (<span class='sheet-pictos'>+</span>) and Delete (<span class='sheet-pictos'>#</span>) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).",
|
||||
"arcane-background-indicator-description": "Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.",
|
||||
"fixed-copyright-issue": "Fixed the copyright notification issues.",
|
||||
"spells-now-part-of-statblock":"Spells are now part of the Statblock output",
|
||||
"support-for-multiple-arcane-backgrounds":"Support for multiple Arcane Backgrounds; a character can have up to five (5) different ABs, each with its own power point pool. See the documentation section for more details.",
|
||||
"powerlist-macro-support":"As part of the statblock update to include powers, there are six (6) new fields for macro support. @{charpowers} will output the information how it's used in the statblock. @{ab1powerlist} will output a comma separated values list of powers, for the first Arcane Background, using the ability command button format (e.g. [power name](~powerbutton)). The other five fields are: @{ab2powerlist}, @{ab3powerlist}, @{ab4powerlist}, @{ab5powerlist} (each one corresponding to the relevant Arcane Background).",
|
||||
"maincv-p23-v1":"The sheet now supports multiple arcane backgrounds (up to five). To configure multiple arcane backgrounds, click the hammer and wrench icon (<span class='sheet-pictos'>x</span>). This will reveal the Powers Configuration window. Here you can modify:",
|
||||
"section-header-description":"The Section Header: this will allow you to change the overall section header to whatever makes sense for your character. If s/he has a single arcane background, perhaps \"Spells\" is sufficient; if there are multiple arcane backgrounds, perhaps \"Powers\" makes more sense. Regardless, changing this, changes the lable in the gray header bar.",
|
||||
"column-header-description":"The Column Header: this changes the header for the column with the power name. Because there is only one column for the header name, this will be used for all arcane background powers, so if there are multiple arcane backgrounds for the charcter, something generic would be more appropriate.",
|
||||
"power-points-abbreviation-description":"The Power Point Header: this changes the abbreviation used for Power Points in the column header section. Like the Column Header setting this is for all powers and is used as a column header. There is a character limit for the abbreviation, just so the column view doesn't get messed up.",
|
||||
"arcane-background-name-description":"Arcane Background: you can now name each of your different Arcane Backgrounds. The default is AB1[-5].",
|
||||
"power-points-label-description":"Power Points Label: this allows you to give the power points a different name for each of a character's arcane backgrounds. This label will be shown beneath the power poins fields for the character's arcane background(s).",
|
||||
"add-delete-arcane-backgrounds-description":"Add (<span class='sheet-pictos'>+</span>) and Delete (<span class='sheet-pictos'>#</span>) buttons have been added to allow you to configure each arcane background differently. The minimum number of arcane backgrounds supported is one (1). If you want no arcane bakgrounds, you should use the Settings tab and hide the Power Sections. The maximum number of arcane backgrounds supported is five (5).",
|
||||
"arcane-background-indicator-description":"Arcane Background Indicator: When there's more than one (1) arcane background, the Arcane Background Indicaor allows you to pick a color to associate with each arcane background. Once an individual power has been tied to an arcane background (defaults to the first arcane background), the power row will use the indicator as a background color, allowing you to quickly identify which arcane background each power goes with. The power points display will also use the Arcane Background Indicator as the background color as quick reminder of what each color represents.",
|
||||
"fixed-copyright-issue":"Fixed the copyright notification issues.",
|
||||
"start-attributes-at-d6-not-d4": "Start Attributes at d6 instead of d4",
|
||||
"fix-rename-climbing-piloting-translations":"Fix translations for Renaming Piloting and Climbing skills.",
|
||||
"fix-attempt-allow-skill-on-by-default":"Attempt to fix skills in Game Settings being all disabled by default (instead of enabled)",
|
||||
"change-linked-attribute-of-any-skill":"Ability to change linked attribute of any skill.",
|
||||
"enable-soak-from-settings":"Can enable/disable Soak button from the game settings.",
|
||||
"easier-disallow-skill-from-setting":"Made it easier to enable/disable a skill in a setting (can click the skill name, not just the checkbox, in config panel)",
|
||||
"effect": "Effect",
|
||||
"activate-talisman": "Activate Talisman",
|
||||
"added-talismans-section": "Added Talismans section (activate in configuration tab)",
|
||||
"added-ability-to-start-attributes-at-d6": "Ability to start Attributes at d6 instead of d4",
|
||||
"fix-skill-dropdown-in-weapons": "Fix Skill drop down in Weapons Section",
|
||||
"fixed-xp-advance-label-issue": "Fix XP/Advance Label issues"
|
||||
"added-talismans-section": "(Re-)Added Talismans section (activate in configuration tab)",
|
||||
"added-ability-to-start-attributes-at-d6": "Ability to start Attributes at d6 instead of d4",
|
||||
"fix-skill-dropdown-in-weapons": "Fix Skill drop down in Weapons Section",
|
||||
"fixed-xp-advance-label-issue": "Fix XP/Advance Label issues"
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user