Commented out DCC things, Made Melee, Ranged repeating
This commit is contained in:
@@ -4835,7 +4835,7 @@
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<div class="sheet-section-weapons">
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<div class="sheet-col-1-10 sheet-center">
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<!--<div class="sheet-col-1-10 sheet-center">
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<button type="roll" class="sheet-roll" name="roll_DeedDie"
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value="&{template:MccTabbed} {{background=[[0]]}} {{combat=1}} {{name=@{character_name}}} {{title=Mighty Deed of Arms}} {{flavortext=Add this bonus to Attack and Damage roll.}} {{rolltype=Deed Die : }} {{deeddie=[[ @{DeedDie}cs>3 [Die Roll] ]] }} {{successtext=You accomplish a Mighty Deed (if attack roll also hits)!}}" >Deed Die</button>
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</div>
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@@ -4848,7 +4848,7 @@
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<div class="sheet-col-1-6 sheet-center">
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<button type="roll" class="sheet-roll" name="roll_DeedDie"
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value="&{template:MccTabbed} {{background=[[0]]}} {{combat=1}} {{name=@{character_name}}} {{title=Mighty Deed of @{RangerPath}}} {{flavortext=Add this bonus to Attack and Damage roll.}} {{rolltype=Deed Die : }} {{deeddie=[[ @{DeedDie}cs>3 [Die Roll] ]] }} {{successtext=You accomplish a Mighty Deed (if attack roll also hits)!}}" >Ranger Deed Die</button>
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</div>
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</div>-->
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<div class="sheet-col-1-1 sheet-center"> </div>
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@@ -4858,7 +4858,7 @@
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<div class="sheet-row sheet-sub-header">
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<div class="sheet-col-1-16 sheet-center sheet-small-label sheet-vert-bottom">Lucky Weapon</div>
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<div class="sheet-col-1-13 sheet-center sheet-small-label sheet-vert-bottom">Starting Weapon<br/>Lucky Roll</div>
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<div class="sheet-col-1-16 sheet-center sheet-small-label sheet-vert-bottom">Use Backstab</div>
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<!--<div class="sheet-col-1-16 sheet-center sheet-small-label sheet-vert-bottom">Use Backstab</div>-->
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<div class="sheet-col-1-6 sheet-center sheet-small-label sheet-vert-bottom">Weapon</div>
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<div class="sheet-col-1-7 sheet-center sheet-small-label sheet-vert-bottom">Wielded</div>
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<div class="sheet-col-1-14 sheet-center sheet-small-label sheet-vert-bottom">Attack Die</div>
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@@ -4873,7 +4873,7 @@
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<div class="sheet-row">
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<div class="sheet-col-1-16 sheet-checkbox-row" title="Check the box if this is your Lucky Weapon (Class ability)"><input type="checkbox" value="@{LCK_Starting}" name="attr_MeleeAtkLuckyWeapon"></div>
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<div class="sheet-col-1-13 sheet-checkbox-row" title="Check the box if you have the Lucky Roll for 0-level Starting weapon"><input type="checkbox" value="@{LCK_Starting}" name="attr_ZeroWeaponLuckyRoll"></div>
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<div class="sheet-col-1-16 sheet-checkbox-row" title="Check the box if this is your Backstab Weapon (Class ability) and you are using it to backstab"><input type="checkbox" value="@{ThiefBackstabCheck}" name="attr_MeleeAtkBackstabWeapon"></div>
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<!--<div class="sheet-col-1-16 sheet-checkbox-row" title="Check the box if this is your Backstab Weapon (Class ability) and you are using it to backstab"><input type="checkbox" value="@{ThiefBackstabCheck}" name="attr_MeleeAtkBackstabWeapon"></div>-->
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<div class="sheet-col-1-6"><input type="text" name="attr_MeleeWeaponName"></div>
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<div class="sheet-col-1-7" title="How is the weapon being wielded">
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@@ -4903,271 +4903,17 @@
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</div>
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<div class="sheet-col-1-16" title="The magic bonus will be added as a bonus to BOTH the attack and damage rolls"><input type="number" name="attr_MeleeMagic" value="0" step="1"></div>
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<div class="sheet-col-1-24"><input class=" sheet-center" type="number" name="attr_MeleeToHit" value="[[[[@{STR}]] + @{MeleeMagic} + @{AllAtkLuckyRoll} + @{MeleeAtkLuckyRoll} + @{ATK} + @{MeleeAtkLuckyWeapon} + @{MeleeAtkBackstabWeapon} + @{ZeroWeaponLuckyRoll}]]" disabled="disabled"></div>
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<div class="sheet-col-1-24"><input class=" sheet-center" type="number" name="attr_MeleeToHit" value="[[[[@{STR}]] + @{MeleeMagic} + @{AllAtkLuckyRoll} + @{MeleeAtkLuckyRoll} + @{ATK} + @{MeleeAtkLuckyWeapon} + @{ZeroWeaponLuckyRoll}]]" disabled="disabled"></div>
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<div class="sheet-col-1-14" title="Only enter the base damage roll here without any bonuses from stats or other sources"><input class="sheet-center" value="0" type="text" name="attr_MeleeDmg"></div>
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<div class="sheet-col-1-24"><input class="sheet-center" type="number" name="attr_MeleeDmgBonus" value="[[[[@{STR}]] + @{MeleeMagic} + @{MeleeDmgLuckyRoll} + @{DmgLuckyRoll} + @{ZeroWeaponLuckyRoll1}]]" disabled="disabled"></div>
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<div class="sheet-col-1-15">
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<button type='roll' class="sheet-roll" title="Melee Weapon 1"
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value="&{template:DccTabbed} {{background=[[0]]}} {{combat=1}} {{backstab=[[@{MeleeAtkBackstabWeapon}]]}} {{name=@{character_name}}} {{title=@{MeleeWeaponName}}} {{flavortext=You stab the enemy in the back.}} {{attack=[[ @{MeleeAttackDice}cs>@{CritThreat} [To Hit Roll] + @{MeleeToHit} [To Hit Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite] ]] }} {{damage=[[ @{MeleeDmg} [Base damage] + @{MeleeDmgBonus} [Damage Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite Die] ]]}} {{crit=[[ @{CritDie} + [[@{LCK}]] + @{CritLuckyRoll} ]]}} {{crittable=@{CritDietable}}} {{fumble=[[ @{ArmorFumbleDie} + [[@{FumbleCheck}]] + [[@{FumbleLuckyRoll}]] ]]}}" ></button>
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<div class="sheet-col-1-24"><input class="sheet-center" type="number" name="attr_MeleeDmgBonus" value="[[[[@{STR}]] + @{MeleeMagic} + @{MeleeDmgLuckyRoll} + @{DmgLuckyRoll} + @{ZeroWeaponLuckyRoll}]]" disabled="disabled"></div>
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<div class="sheet-col-1-15 sheet-padl">
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<button type='roll' class="sheet-roll" title="Melee Weapon"
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value="&{template:MccTabbed} {{background=[[0]]}} {{combat=1}} {{name=@{character_name}}} {{title=@{MeleeWeaponName}}} {{flavortext=You stab the enemy in the back.}} {{attack=[[ @{MeleeAttackDice}cs>@{CritThreat} [To Hit Roll] + @{MeleeToHit} [To Hit Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite] ]] }} {{damage=[[ @{MeleeDmg} [Base damage] + @{MeleeDmgBonus} [Damage Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite Die] ]]}} {{crit=[[ @{CritDie}[Dice Roll] + [[@{LCK}]][Current Luck] + @{CritLuckyRoll}[Crit Lucky Roll] ]] }} {{crittable=@{CritDietable}}} {{fumble=[[ @{ArmorFumbleDie} + [[@{FumbleCheck}]] + [[@{FumbleLuckyRoll}]] ]]}}" ></button>
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</div>
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</div>
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</fieldset class>
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<!-- BEGIN melee weapon row 1-->
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<div class="sheet-row">
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<div class="sheet-col-1-16 sheet-checkbox-row" title="Check the box if this is your Lucky Weapon (Class ability)"><input type="checkbox" value="@{LCK_Starting}" name="attr_MeleeAtkLuckyWeapon1"></div>
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<div class="sheet-col-1-13 sheet-checkbox-row" title="Check the box if you have the Lucky Roll for 0-level Starting weapon"><input type="checkbox" value="@{LCK_Starting}" name="attr_ZeroWeaponLuckyRoll1"></div>
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<div class="sheet-col-1-16 sheet-checkbox-row" title="Check the box if this is your Backstab Weapon (Class ability) and you are using it to backstab"><input type="checkbox" value="@{ThiefBackstabCheck}" name="attr_MeleeAtkBackstabWeapon1"></div>
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<div class="sheet-col-1-6"><input type="text" name="attr_MeleeWeaponName1"></div>
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<div class="sheet-col-1-7" title="How is the weapon being wielded">
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<select name="attr_MeleeAttackWielded1">
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<option value="1">Main Hand</option>
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<option value="1.1">2 Handed</option>
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<option value="0">Off Hand</option>
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<option value="1.2">Off Hand (Half)</option>
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</select>
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</div>
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<div class="sheet-col-1-14" title="If you are not trained in your weapon use, you take -1 die for your attack roll. You will also take a minus to your dice chain if using two-weapon fighting.">
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<select name="attr_MeleeAttackDice1">
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<option value="d30">d30</option>
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<option value="d24">d24</option>
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<option value="d20" selected="selected">d20</option>
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<option value="d16">d16</option>
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<option value="d14">d14</option>
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<option value="d12">d12</option>
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<option value="d10">d10</option>
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<option value="d8">d8</option>
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<option value="d7">d7</option>
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<option value="d6">d6</option>
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<option value="d5">d5</option>
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<option value="d4">d4</option>
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<option value="d3">d3</option>
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</select>
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</div>
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<div class="sheet-col-1-16" title="The magic bonus will be added as a bonus to BOTH the attack and damage rolls"><input type="number" name="attr_MeleeMagic1" value="0" step="1"></div>
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<div class="sheet-col-1-24"><input class=" sheet-center" type="number" name="attr_MeleeToHit1" value="[[[[@{STR}]] + @{MeleeMagic1} + @{AllAtkLuckyRoll} + @{MeleeAtkLuckyRoll} + @{ATK} + @{MeleeAtkLuckyWeapon1} + @{MeleeAtkBackstabWeapon1} + @{ZeroWeaponLuckyRoll1}]]" disabled="disabled"></div>
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<div class="sheet-col-1-14" title="Only enter the base damage roll here without any bonuses from stats or other sources"><input class="sheet-center" value="0" type="text" name="attr_MeleeDmg1"></div>
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<div class="sheet-col-1-24"><input class="sheet-center" type="number" name="attr_MeleeDmgBonus1" value="[[[[@{STR}]] + @{MeleeMagic1} + @{MeleeDmgLuckyRoll} + @{DmgLuckyRoll} + @{ZeroWeaponLuckyRoll1}]]" disabled="disabled"></div>
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<div class="sheet-col-1-15">
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<button type='roll' class="sheet-roll" title="Melee Weapon 1"
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value="&{template:MccTabbed} {{background=[[0]]}} {{combat=1}} {{name=@{character_name}}} {{title=@{MeleeWeaponName1}}} {{attack=[[ @{MeleeAttackDice1}cs>@{CritThreat} [To Hit Roll] + @{MeleeToHit1} [To Hit Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite] ]] }} {{damage=[[ @{MeleeDmg1} [Base damage] + @{MeleeDmgBonus1} [Damage Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite Die] ]]}} {{crit=[[ @{CritDie} + [[@{LCK}]] + @{CritLuckyRoll} ]]}} {{crittable=@{CritDietable}}} {{fumble=[[ @{ArmorFumbleDie} + [[@{FumbleCheck}]] + [[@{FumbleLuckyRoll}]] ]]}}" ></button>
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</div>
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</div>
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<!-- END melee weapon row 1-->
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<!-- BEGIN melee weapon row 2-->
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<div class="sheet-row">
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<div class="sheet-col-1-16 sheet-checkbox-row" title="Check the box if this is your Lucky Weapon (Class ability)"><input type="checkbox" value="@{LCK_Starting}" name="attr_MeleeAtkLuckyWeapon2"></div>
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<div class="sheet-col-1-13 sheet-checkbox-row" title="Check the box if you have the Lucky Roll for 0-level Starting weapon"><input type="checkbox" value="@{LCK_Starting}" name="attr_ZeroWeaponLuckyRoll2"></div>
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<div class="sheet-col-1-16 sheet-checkbox-row" title="Check the box if this is your Backstab Weapon (Class ability) and you are using it to backstab"><input type="checkbox" value="@{ThiefBackstabCheck}" name="attr_MeleeAtkBackstabWeapon2"></div>
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<div class="sheet-col-1-6"><input type="text" name="attr_MeleeWeaponName2"></div>
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<div class="sheet-col-1-7" title="How is the weapon being wielded">
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<select name="attr_MeleeAttackWielded2">
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<option value="1">Main Hand</option>
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<option value="1.1">2 Handed</option>
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<option value="0">Off Hand</option>
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<option value="1.2">Off Hand (Halfling)</option>
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</select>
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</div>
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<div class="sheet-col-1-14" title="If you are not trained in your weapon use, you take -1 die for your attack roll. You will also take a minus to your dice chain if using two-weapon fighting.">
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<select name="attr_MeleeAttackDice2">
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<option value="d30">d30</option>
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<option value="d24">d24</option>
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<option value="d20" selected="selected">d20</option>
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<option value="d16">d16</option>
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<option value="d14">d14</option>
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<option value="d12">d12</option>
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<option value="d10">d10</option>
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<option value="d8">d8</option>
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<option value="d7">d7</option>
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<option value="d6">d6</option>
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<option value="d5">d5</option>
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<option value="d4">d4</option>
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<option value="d3">d3</option>
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</select>
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</div>
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<div class="sheet-col-1-16" title="The magic bonus will be added as a bonus to BOTH the attack and damage rolls"><input type="number" name="attr_MeleeMagic2" value="0" step="1"></div>
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<div class="sheet-col-1-24"><input class="sheet-center" type="number" name="attr_MeleeToHit2" value="[[[[@{STR}]] + @{MeleeMagic2} + @{AllAtkLuckyRoll} + @{MeleeAtkLuckyRoll} + @{ATK} + @{MeleeAtkLuckyWeapon2} + @{MeleeAtkBackstabWeapon2} + @{ZeroWeaponLuckyRoll2}]]" disabled="disabled"></div>
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<div class="sheet-col-1-14" title="Only enter the base damage roll here without any bonuses from stats or other sources"><input class="sheet-center" value="0" type="text" name="attr_MeleeDmg2"></div>
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<div class="sheet-col-1-24"><input class="sheet-center" type="number" name="attr_MeleeDmgBonus2" value="[[[[@{STR}]] + @{MeleeMagic2} + @{MeleeDmgLuckyRoll} + @{DmgLuckyRoll} + @{ZeroWeaponLuckyRoll2}]]" disabled="disabled"></div>
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<div class="sheet-col-1-15">
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<button type='roll' class="sheet-roll" title="Melee Weapon 2"
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value="&{template:MccTabbed} {{background=[[0]]}} {{combat=1}} {{name=@{character_name}}} {{title=@{MeleeWeaponName2}}} {{attack=[[ @{MeleeAttackDice2}cs>@{CritThreat} [To Hit Roll] + @{MeleeToHit2} [To Hit Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite] ]] }} {{damage=[[ @{MeleeDmg2} [Base damage] + @{MeleeDmgBonus2} [Damage Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite Die] ]]}} {{crit=[[ @{CritDie} + [[@{LCK}]] + @{CritLuckyRoll} ]]}} {{crittable=@{CritDietable}}} {{fumble=[[ @{ArmorFumbleDie} + [[@{FumbleCheck}]] + [[@{FumbleLuckyRoll}]] ]]}}"></button>
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</div>
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</div>
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<!-- END melee weapon row 2-->
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<!-- BEGIN melee weapon row 3-->
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<div class="sheet-row">
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<div class="sheet-col-1-16 sheet-checkbox-row" title="Check the box if this is your Lucky Weapon (Class ability)"><input type="checkbox" value="@{LCK_Starting}" name="attr_MeleeAtkLuckyWeapon3"></div>
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<div class="sheet-col-1-13 sheet-checkbox-row" title="Check the box if you have the Lucky Roll for 0-level Starting weapon"><input type="checkbox" value="@{LCK_Starting}" name="attr_ZeroWeaponLuckyRoll3"></div>
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<div class="sheet-col-1-16 sheet-checkbox-row" title="Check the box if this is your Backstab Weapon (Class ability) and you are using it to backstab"><input type="checkbox" value="@{ThiefBackstabCheck}" name="attr_MeleeAtkBackstabWeapon3"></div>
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<div class="sheet-col-1-6"><input type="text" name="attr_MeleeWeaponName3"></div>
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<div class="sheet-col-1-7" title="How is the weapon being wielded">
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<select name="attr_MeleeAttackWielded3">
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<option value="1">Main Hand</option>
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<option value="1.1">2 Handed</option>
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<option value="0">Off Hand</option>
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<option value="1.2">Off Hand (Halfling)</option>
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</select>
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</div>
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<div class="sheet-col-1-14" title="If you are not trained in your weapon use, you take -1 die for your attack roll. You will also take a minus to your dice chain if using two-weapon fighting.">
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<select name="attr_MeleeAttackDice3">
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<option value="d30">d30</option>
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<option value="d24">d24</option>
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<option value="d20" selected="selected">d20</option>
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<option value="d16">d16</option>
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<option value="d14">d14</option>
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<option value="d12">d12</option>
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<option value="d10">d10</option>
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<option value="d8">d8</option>
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<option value="d7">d7</option>
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<option value="d6">d6</option>
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<option value="d5">d5</option>
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<option value="d4">d4</option>
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<option value="d3">d3</option>
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</select>
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</div>
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<div class="sheet-col-1-16" title="The magic bonus will be added as a bonus to BOTH the attack and damage rolls"><input type="number" name="attr_MeleeMagic3" value="0" step="1"></div>
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<div class="sheet-col-1-24"><input class="sheet-center" type="number" name="attr_MeleeToHit3" value="[[[[@{STR}]] + @{MeleeMagic3} + @{AllAtkLuckyRoll} + @{MeleeAtkLuckyRoll} + @{ATK} + @{MeleeAtkLuckyWeapon3} + @{MeleeAtkBackstabWeapon3} + @{ZeroWeaponLuckyRoll3}]]" disabled="disabled"></div>
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<div class="sheet-col-1-14" title="Only enter the base damage roll here without any bonuses from stats or other sources"><input class="sheet-center" value="0" type="text" name="attr_MeleeDmg3"></div>
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<div class="sheet-col-1-24"><input class="sheet-center" type="number" name="attr_MeleeDmgBonus3" value="[[[[@{STR}]] + @{MeleeMagic3} + @{MeleeDmgLuckyRoll} + @{DmgLuckyRoll} + @{ZeroWeaponLuckyRoll3}]]" disabled="disabled"></div>
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<div class="sheet-col-1-15">
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<button type='roll' class="sheet-roll" title="Melee Weapon 3"
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value="&{template:MccTabbed} {{background=[[0]]}} {{combat=1}} {{name=@{character_name}}} {{title=@{MeleeWeaponName3}}} {{attack=[[ @{MeleeAttackDice3}cs>@{CritThreat} [To Hit Roll] + @{MeleeToHit3} [To Hit Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite] ]] }} {{damage=[[ @{MeleeDmg3} [Base damage] + @{MeleeDmgBonus3} [Damage Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite Die] ]]}} {{crit=[[ @{CritDie} + [[@{LCK}]] + @{CritLuckyRoll} ]]}} {{crittable=@{CritDietable}}} {{fumble=[[ @{ArmorFumbleDie} + [[@{FumbleCheck}]] + [[@{FumbleLuckyRoll}]] ]]}}"></button>
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</div>
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</div>
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<!-- END melee weapon row 3-->
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<!-- BEGIN melee weapon row 4-->
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<div class="sheet-row">
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<div class="sheet-col-1-16 sheet-checkbox-row" title="Check the box if this is your Lucky Weapon (Class ability)"><input type="checkbox" value="@{LCK_Starting}" name="attr_MeleeAtkLuckyWeapon4"></div>
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<div class="sheet-col-1-13 sheet-checkbox-row" title="Check the box if you have the Lucky Roll for 0-level Starting weapon"><input type="checkbox" value="@{LCK_Starting}" name="attr_ZeroWeaponLuckyRoll4"></div>
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<div class="sheet-col-1-16 sheet-checkbox-row" title="Check the box if this is your Backstab Weapon (Class ability) and you are using it to backstab"><input type="checkbox" value="@{ThiefBackstabCheck}" name="attr_MeleeAtkBackstabWeapon4"></div>
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<div class="sheet-col-1-6"><input type="text" name="attr_MeleeWeaponName4"></div>
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<div class="sheet-col-1-7" title="How is the weapon being wielded">
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<select name="attr_MeleeAttackWielded4">
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<option value="1">Main Hand</option>
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<option value="1.1">2 Handed</option>
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<option value="0">Off Hand</option>
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<option value="1.2">Off Hand (Halfling)</option>
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</select>
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</div>
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<div class="sheet-col-1-14" title="If you are not trained in your weapon use, you take -1 die for your attack roll. You will also take a minus to your dice chain if using two-weapon fighting.">
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<select name="attr_MeleeAttackDice4">
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<option value="d30">d30</option>
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<option value="d24">d24</option>
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<option value="d20" selected="selected">d20</option>
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<option value="d16">d16</option>
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<option value="d14">d14</option>
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<option value="d12">d12</option>
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<option value="d10">d10</option>
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<option value="d8">d8</option>
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<option value="d7">d7</option>
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<option value="d6">d6</option>
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<option value="d5">d5</option>
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<option value="d4">d4</option>
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<option value="d3">d3</option>
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</select>
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||||
</div>
|
||||
<div class="sheet-col-1-16" title="The magic bonus will be added as a bonus to BOTH the attack and damage rolls"><input type="number" name="attr_MeleeMagic4" value="0" step="1"></div>
|
||||
<div class="sheet-col-1-24"><input class="sheet-center" type="number" name="attr_MeleeToHit4" value="[[[[@{STR}]] + @{MeleeMagic4} + @{AllAtkLuckyRoll} + @{MeleeAtkLuckyRoll} + @{ATK} + @{MeleeAtkLuckyWeapon4} + @{MeleeAtkBackstabWeapon4} + @{ZeroWeaponLuckyRoll4}]]" disabled="disabled"></div>
|
||||
<div class="sheet-col-1-14" title="Only enter the base damage roll here without any bonuses from stats or other sources"><input class="sheet-center" value="0" type="text" name="attr_MeleeDmg4"></div>
|
||||
<div class="sheet-col-1-24"><input class="sheet-center" type="number" name="attr_MeleeDmgBonus4" value="[[[[@{STR}]] + @{MeleeMagic4} + @{MeleeDmgLuckyRoll} + @{DmgLuckyRoll} + @{ZeroWeaponLuckyRoll4}]]" disabled="disabled"></div>
|
||||
<div class="sheet-col-1-15">
|
||||
<button type='roll' class="sheet-roll" title="Melee Weapon 4"
|
||||
value="&{template:MccTabbed} {{background=[[0]]}} {{combat=1}} {{name=@{character_name}}} {{title=@{MeleeWeaponName4}}} {{attack=[[ @{MeleeAttackDice4}cs>@{CritThreat} [To Hit Roll] + @{MeleeToHit4} [To Hit Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite] ]] }} {{damage=[[ @{MeleeDmg4} [Base damage] + @{MeleeDmgBonus4} [Damage Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite Die] ]]}} {{crit=[[ @{CritDie} + [[@{LCK}]] + @{CritLuckyRoll} ]]}} {{crittable=@{CritDietable}}} {{fumble=[[ @{ArmorFumbleDie} + [[@{FumbleCheck}]] + [[@{FumbleLuckyRoll}]] ]]}}"></button>
|
||||
</div>
|
||||
</div>
|
||||
<!-- END melee weapon row 4-->
|
||||
|
||||
<!-- BEGIN melee weapon row 5-->
|
||||
<div class="sheet-row">
|
||||
<div class="sheet-col-1-16 sheet-checkbox-row" title="Check the box if this is your Lucky Weapon (Class ability)"><input type="checkbox" value="@{LCK_Starting}" name="attr_MeleeAtkLuckyWeapon5"></div>
|
||||
<div class="sheet-col-1-13 sheet-checkbox-row" title="Check the box if you have the Lucky Roll for 0-level Starting weapon"><input type="checkbox" value="@{LCK_Starting}" name="attr_ZeroWeaponLuckyRoll5"></div>
|
||||
<div class="sheet-col-1-16 sheet-checkbox-row" title="Check the box if this is your Backstab Weapon (Class ability) and you are using it to backstab"><input type="checkbox" value="@{ThiefBackstabCheck}" name="attr_MeleeAtkBackstabWeapon5"></div>
|
||||
<div class="sheet-col-1-6"><input type="text" name="attr_MeleeWeaponName5"></div>
|
||||
<div class="sheet-col-1-7" title="How is the weapon being wielded">
|
||||
<select name="attr_MeleeAttackWielded5">
|
||||
<option value="1">Main Hand</option>
|
||||
<option value="1.1">2 Handed</option>
|
||||
<option value="0">Off Hand</option>
|
||||
<option value="1.2">Off Hand (Halfling)</option>
|
||||
</select>
|
||||
</div>
|
||||
<div class="sheet-col-1-14" title="If you are not trained in your weapon use, you take -1 die for your attack roll. You will also take a minus to your dice chain if using two-weapon fighting.">
|
||||
<select name="attr_MeleeAttackDice5">
|
||||
<option value="d30">d30</option>
|
||||
<option value="d24">d24</option>
|
||||
<option value="d20" selected="selected">d20</option>
|
||||
<option value="d16">d16</option>
|
||||
<option value="d14">d14</option>
|
||||
<option value="d12">d12</option>
|
||||
<option value="d10">d10</option>
|
||||
<option value="d8">d8</option>
|
||||
<option value="d7">d7</option>
|
||||
<option value="d6">d6</option>
|
||||
<option value="d5">d5</option>
|
||||
<option value="d4">d4</option>
|
||||
<option value="d3">d3</option>
|
||||
</select>
|
||||
</div>
|
||||
<div class="sheet-col-1-16" title="The magic bonus will be added as a bonus to BOTH the attack and damage rolls"><input type="number" name="attr_MeleeMagic5" value="0" step="1"></div>
|
||||
<div class="sheet-col-1-24"><input class="sheet-center" type="number" name="attr_MeleeToHit5" value="[[[[@{STR}]] + @{MeleeMagic5} + @{AllAtkLuckyRoll} + @{MeleeAtkLuckyRoll} + @{ATK} + @{MeleeAtkLuckyWeapon5} + @{MeleeAtkBackstabWeapon5} + @{ZeroWeaponLuckyRoll5}]]" disabled="disabled"></div>
|
||||
<div class="sheet-col-1-14" title="Only enter the base damage roll here without any bonuses from stats or other sources"><input class="sheet-center" value="0" type="text" name="attr_MeleeDmg5"></div>
|
||||
<div class="sheet-col-1-24"><input class="sheet-center" type="number" name="attr_MeleeDmgBonus5" value="[[[[@{STR}]] + @{MeleeMagic5} + @{MeleeDmgLuckyRoll} + @{DmgLuckyRoll} + @{ZeroWeaponLuckyRoll5}]]" disabled="disabled"></div>
|
||||
<div class="sheet-col-1-15">
|
||||
<button type='roll' class="sheet-roll" title="Melee Weapon 5"
|
||||
value="&{template:MccTabbed} {{background=[[0]]}} {{combat=1}} {{name=@{character_name}}} {{title=@{MeleeWeaponName5}}} {{attack=[[ @{MeleeAttackDice5}cs>@{CritThreat} [To Hit Roll] + @{MeleeToHit5} [To Hit Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite] ]] }} {{damage=[[ @{MeleeDmg5} [Base damage] + @{MeleeDmgBonus5} [Damage Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite Die] ]]}} {{crit=[[ @{CritDie} + [[@{LCK}]] + @{CritLuckyRoll} ]]}} {{crittable=@{CritDietable}}} {{fumble=[[ @{ArmorFumbleDie} + [[@{FumbleCheck}]] + [[@{FumbleLuckyRoll}]] ]]}}"></button>
|
||||
</div>
|
||||
</div>
|
||||
<!-- END melee weapon row 5-->
|
||||
|
||||
<!-- BEGIN melee weapon row 6-->
|
||||
<div class="sheet-row">
|
||||
<div class="sheet-col-1-16 sheet-checkbox-row" title="Check the box if this is your Lucky Weapon (Class ability)"><input type="checkbox" value="@{LCK_Starting}" name="attr_MeleeAtkLuckyWeapon6"></div>
|
||||
<div class="sheet-col-1-13 sheet-checkbox-row" title="Check the box if you have the Lucky Roll for 0-level Starting weapon"><input type="checkbox" value="@{LCK_Starting}" name="attr_ZeroWeaponLuckyRoll6"></div>
|
||||
<div class="sheet-col-1-16 sheet-checkbox-row" title="Check the box if this is your Backstab Weapon (Class ability) and you are using it to backstab"><input type="checkbox" value="@{ThiefBackstabCheck}" name="attr_MeleeAtkBackstabWeapon6"></div>
|
||||
<div class="sheet-col-1-6"><input type="text" name="attr_MeleeWeaponName6"></div>
|
||||
<div class="sheet-col-1-7" title="How is the weapon being wielded">
|
||||
<select name="attr_MeleeAttackWielded6">
|
||||
<option value="1">Main Hand</option>
|
||||
<option value="1.1">2 Handed</option>
|
||||
<option value="0">Off Hand</option>
|
||||
<option value="1.2">Off Hand (Halfling)</option>
|
||||
</select>
|
||||
</div>
|
||||
<div class="sheet-col-1-14" title="If you are not trained in your weapon use, you take -1 die for your attack roll. You will also take a minus to your dice chain if using two-weapon fighting.">
|
||||
<select name="attr_MeleeAttackDice6">
|
||||
<option value="d30">d30</option>
|
||||
<option value="d24">d24</option>
|
||||
<option value="d20" selected="selected">d20</option>
|
||||
<option value="d16">d16</option>
|
||||
<option value="d14">d14</option>
|
||||
<option value="d12">d12</option>
|
||||
<option value="d10">d10</option>
|
||||
<option value="d8">d8</option>
|
||||
<option value="d7">d7</option>
|
||||
<option value="d6">d6</option>
|
||||
<option value="d5">d5</option>
|
||||
<option value="d4">d4</option>
|
||||
<option value="d3">d3</option>
|
||||
</select>
|
||||
</div>
|
||||
<div class="sheet-col-1-16" title="The magic bonus will be added as a bonus to BOTH the attack and damage rolls"><input type="number" name="attr_MeleeMagic6" value="0" step="1"></div>
|
||||
<div class="sheet-col-1-24"><input class="sheet-center" type="number" name="attr_MeleeToHit6" value="[[[[@{STR}]] + @{MeleeMagic6} + @{AllAtkLuckyRoll} + @{MeleeAtkLuckyRoll} + @{ATK} + @{MeleeAtkLuckyWeapon6} + @{MeleeAtkBackstabWeapon6} + @{ZeroWeaponLuckyRoll6}]]" disabled="disabled"></div>
|
||||
<div class="sheet-col-1-14" title="Only enter the base damage roll here without any bonuses from stats or other sources"><input class="sheet-center" value="0" type="text" name="attr_MeleeDmg6"></div>
|
||||
<div class="sheet-col-1-24"><input class="sheet-center" type="number" name="attr_MeleeDmgBonus6" value="[[[[@{STR}]] + @{MeleeMagic6} + @{MeleeDmgLuckyRoll} + @{DmgLuckyRoll} + @{ZeroWeaponLuckyRoll6}]]" disabled="disabled"></div>
|
||||
<div class="sheet-col-1-15">
|
||||
<button type='roll' class="sheet-roll" title="Melee Weapon 6"
|
||||
value="&{template:MccTabbed} {{background=[[0]]}} {{combat=1}} {{name=@{character_name}}} {{title=@{MeleeWeaponName6}}} {{attack=[[ @{MeleeAttackDice6}cs>@{CritThreat} [To Hit Roll] + @{MeleeToHit6} [To Hit Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite] ]] }} {{damage=[[ @{MeleeDmg6} [Base damage] + @{MeleeDmgBonus6} [Damage Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite Die] ]]}} {{crit=[[ @{CritDie} + [[@{LCK}]] + @{CritLuckyRoll} ]]}} {{crittable=@{CritDietable}}} {{fumble=[[ @{ArmorFumbleDie} + [[@{FumbleCheck}]] + [[@{FumbleLuckyRoll}]] ]]}}"></button>
|
||||
</div>
|
||||
</div>
|
||||
<!-- END melee weapon row 6-->
|
||||
|
||||
<h4 class="sheet-center">Ranged Weapons </h4>
|
||||
|
||||
<div class="sheet-row sheet-sub-header">
|
||||
@@ -5186,269 +4932,51 @@
|
||||
<div class="sheet-col-1-13 sheet-center sheet-small-label sheet-vert-bottom">Range to Attack</div>
|
||||
</div>
|
||||
|
||||
<!-- BEGIN ranged weapon row 1-->
|
||||
<div class="sheet-row">
|
||||
<div class="sheet-col-1-16 sheet-checkbox-row" title="Check the box if this is your Lucky Weapon (Class ability)"><input type="checkbox" value="@{LCK_Starting}" name="attr_RangedAtkLuckyWeapon1"></div>
|
||||
<div class="sheet-col-1-13 sheet-checkbox-row" title="Check the box if you have the Lucky Roll for 0-level Starting weapon"><input type="checkbox" value="@{LCK_Starting}" name="attr_ZeroRangedWeaponLuckyRoll1"></div>
|
||||
<div class="sheet-col-1-16"><input type="number" name="attr_RangedAmmo1" value="0"></div>
|
||||
<div class="sheet-col-1-6"><input type="text" name="attr_RangedWeaponName1"></div>
|
||||
<div class="sheet-col-1-21"><input type="text" name="attr_RangedDistanceShort1" value="0"></div>
|
||||
<div class="sheet-col-1-21"><input type="text" name="attr_RangedDistanceMed1" value="0"></div>
|
||||
<div class="sheet-col-1-21"><input type="text" name="attr_RangedDistanceLong1" value="0"></div>
|
||||
<div class="sheet-col-1-14" title="If you are not trained in your weapon use, you take -1 die for your attack roll. You will also take a minus to your dice chain if using two-weapon fighting or shooting from long range.">
|
||||
<select name="attr_RangedAttackDice1">
|
||||
<option value="d30">d30</option>
|
||||
<option value="d24">d24</option>
|
||||
<option value="d20" selected="selected">d20</option>
|
||||
<option value="d16">d16</option>
|
||||
<option value="d14">d14</option>
|
||||
<option value="d12">d12</option>
|
||||
<option value="d10">d10</option>
|
||||
<option value="d8">d8</option>
|
||||
<option value="d7">d7</option>
|
||||
<option value="d6">d6</option>
|
||||
<option value="d5">d5</option>
|
||||
<option value="d4">d4</option>
|
||||
<option value="d3">d3</option>
|
||||
</select>
|
||||
<!-- BEGIN MELEE weapon repeating row -->
|
||||
<fieldset class="repeating_rangedweapon">
|
||||
<div class="sheet-row">
|
||||
<div class="sheet-col-1-16 sheet-checkbox-row" title="Check the box if this is your Lucky Weapon (Class ability)"><input type="checkbox" value="@{LCK_Starting}" name="attr_RangedAtkLuckyWeapon"></div>
|
||||
<div class="sheet-col-1-13 sheet-checkbox-row" title="Check the box if you have the Lucky Roll for 0-level Starting weapon"><input type="checkbox" value="@{LCK_Starting}" name="attr_ZeroRangedWeaponLuckyRoll"></div>
|
||||
<div class="sheet-col-1-16"><input type="number" name="attr_RangedAmmo" value="0"></div>
|
||||
<div class="sheet-col-1-6"><input type="text" name="attr_RangedWeaponName"></div>
|
||||
<div class="sheet-col-1-21"><input type="text" name="attr_RangedDistanceShort" value="0"></div>
|
||||
<div class="sheet-col-1-21"><input type="text" name="attr_RangedDistanceMed" value="0"></div>
|
||||
<div class="sheet-col-1-21"><input type="text" name="attr_RangedDistanceLong" value="0"></div>
|
||||
<div class="sheet-col-1-14" title="If you are not trained in your weapon use, you take -1 die for your attack roll. You will also take a minus to your dice chain if using two-weapon fighting or shooting from long range.">
|
||||
<select name="attr_RangedAttackDice">
|
||||
<option value="d30">d30</option>
|
||||
<option value="d24">d24</option>
|
||||
<option value="d20" selected="selected">d20</option>
|
||||
<option value="d16">d16</option>
|
||||
<option value="d14">d14</option>
|
||||
<option value="d12">d12</option>
|
||||
<option value="d10">d10</option>
|
||||
<option value="d8">d8</option>
|
||||
<option value="d7">d7</option>
|
||||
<option value="d6">d6</option>
|
||||
<option value="d5">d5</option>
|
||||
<option value="d4">d4</option>
|
||||
<option value="d3">d3</option>
|
||||
</select>
|
||||
</div>
|
||||
<div class="sheet-col-1-16" title="The magic bonus will be added as a bonus to BOTH the attack and damage rolls"><input type="number" name="attr_RangedMagic" value="0" step="1"></div>
|
||||
<div class="sheet-col-1-24"><input class="sheet-center" type="number" name="attr_RangedToHit" value="[[[[@{AGI}]] + @{AllAtkLuckyRoll} + @{RangedAtkLuckyRoll} + @{RangedMagic} + @{RangedAtkLuckyWeapon} + @{ATK} + @{ZeroRangedWeaponLuckyRoll}]]" disabled="disabled"></div>
|
||||
<div class="sheet-col-1-16" title="Only enter the base damage roll here without any bonuses from stats or other sources"><input class="sheet-center" type="text" name="attr_RangedDmg" value="0"></div>
|
||||
<div class="sheet-col-1-24"><input class="sheet-center" type="number" name="attr_RangedDmgBonus" value="[[@{RangedMagic} + @{RangedDmgLuckyRoll} + @{DmgLuckyRoll} + @{ZeroRangedWeaponLuckyRoll}]]" disabled="disabled"></div>
|
||||
<div class="sheet-col-1-13" title="Choose the range you are attacking from:">
|
||||
<select name="attr_AttackRange">
|
||||
<option value="Short">Short</option>
|
||||
<option value="Medium">Med</option>
|
||||
<option value="Long">Long</option>
|
||||
</select>
|
||||
</div>
|
||||
<div class="sheet-col-1-15 sheet-padl">
|
||||
<button type='roll' class="sheet-roll" title="Ranged Weapon"
|
||||
value="&{template:MccTabbed} {{background=[[0]]}} {{combat=1}} {{name=@{character_name} }} {{title=@{RangedWeaponName} \n @{RangedDistanceShort} / @{RangedDistanceMed} / @{RangedDistanceLong} }} {{range=@{AttackRange} }} {{rangedattack=[[ @{RangedAttackDice}cs>@{CritThreat} [To Hit Roll] + @{RangedToHit} [To Hit Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite Die] - (?{Enter a 2 if shooting from Medium Range, otherwise leave as 0|0}) [Medium Range Penalty] ]] }} {{damage=[[ @{RangedDmg} [Base damage] + @{RangedDmgBonus} [Damage Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite Die] + (?{STR Mod, if throwing a weapon short range|0}) [Short Range Thrown Weapon STR Mod] ]] }} {{crit=[[ @{CritDie}[Dice Roll] + [[@{LCK}]][Current Luck] + @{CritLuckyRoll}[Crit Lucky Roll] ]] }} {{crittable=@{CritDietable} }} {{fumble=[[ @{ArmorFumbleDie} + [[@{FumbleCheck}]] + [[@{FumbleLuckyRoll}]] ]] }}"></button>
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-col-1-16" title="The magic bonus will be added as a bonus to BOTH the attack and damage rolls"><input type="number" name="attr_RangedMagic1" value="0" step="1"></div>
|
||||
<div class="sheet-col-1-24"><input class="sheet-center" type="number" name="attr_RangedToHit1" value="[[[[@{AGI}]] + @{AllAtkLuckyRoll} + @{RangedAtkLuckyRoll} + @{RangedMagic1} + @{RangedAtkLuckyWeapon1} + @{ATK} +@{ZeroRangedWeaponLuckyRoll1}]]" disabled="disabled"></div>
|
||||
<div class="sheet-col-1-16" title="Only enter the base damage roll here without any bonuses from stats or other sources"><input class="sheet-center" type="text" name="attr_RangedDmg1" value="0"></div>
|
||||
<div class="sheet-col-1-24"><input class="sheet-center" type="number" name="attr_RangedDmgBonus1" value="[[@{RangedMagic1} + @{RangedDmgLuckyRoll} + @{DmgLuckyRoll} + @{ZeroRangedWeaponLuckyRoll1}]]" disabled="disabled"></div>
|
||||
<div class="sheet-col-1-13" title="Choose the range you are attacking from:">
|
||||
<select name="attr_AttackRange1">
|
||||
<option value="Short">Short</option>
|
||||
<option value="Medium">Med</option>
|
||||
<option value="Long">Long</option>
|
||||
</select>
|
||||
</div>
|
||||
<div class="sheet-col-1-15">
|
||||
<button type='roll' class="sheet-roll" title="Ranged Weapon 1"
|
||||
value="&{template:MccTabbed} {{background=[[0]]}} {{combat=1}} {{name=@{character_name} }} {{title=@{RangedWeaponName1} \n @{RangedDistanceShort1} / @{RangedDistanceMed1} / @{RangedDistanceLong1} }} {{range=@{AttackRange1} }} {{rangedattack=[[ @{RangedAttackDice1}cs>@{CritThreat} [To Hit Roll] + @{RangedToHit1} [To Hit Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite Die] - (?{Enter a 2 if shooting from Medium Range, otherwise leave as 0|0}) [Medium Range Penalty] ]] }} {{damage=[[ @{RangedDmg1} [Base damage] + @{RangedDmgBonus1} [Damage Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite Die] + (?{STR Mod, if throwing a weapon short range|0}) [Short Range Thrown Weapon STR Mod] ]] }} {{crit=[[ @{CritDie} + [[@{LCK}]] + @{CritLuckyRoll} ]] }} {{crittable=@{CritDietable} }} {{fumble=[[ @{ArmorFumbleDie} + [[@{FumbleCheck}]] + [[@{FumbleLuckyRoll}]] ]] }}"></button>
|
||||
</div>
|
||||
</div>
|
||||
<!-- END ranged weapon row 1-->
|
||||
</fieldset>
|
||||
|
||||
<!-- BEGIN ranged weapon row 2-->
|
||||
<div class="sheet-row">
|
||||
<div class="sheet-col-1-16 sheet-checkbox-row" title="Check the box if this is your Lucky Weapon (Class ability)"><input type="checkbox" value="@{LCK_Starting}" name="attr_RangedAtkLuckyWeapon2"></div>
|
||||
<div class="sheet-col-1-13 sheet-checkbox-row" title="Check the box if you have the Lucky Roll for 0-level Starting weapon"><input type="checkbox" value="@{LCK_Starting}" name="attr_ZeroRangedWeaponLuckyRoll2"></div>
|
||||
<div class="sheet-col-1-16"><input type="number" name="attr_RangedAmmo2" value="0"></div>
|
||||
<div class="sheet-col-1-6"><input type="text" name="attr_RangedWeaponName2"></div>
|
||||
<div class="sheet-col-1-21"><input type="text" name="attr_RangedDistanceShort2" value="0"></div>
|
||||
<div class="sheet-col-1-21"><input type="text" name="attr_RangedDistanceMed2" value="0"></div>
|
||||
<div class="sheet-col-1-21"><input type="text" name="attr_RangedDistanceLong2" value="0"></div>
|
||||
<div class="sheet-col-1-14" title="If you are not trained in your weapon use, you take -1 die for your attack roll. You will also take a minus to your dice chain if using two-weapon fighting or shooting from long range.">
|
||||
<select name="attr_RangedAttackDice2">
|
||||
<option value="d30">d30</option>
|
||||
<option value="d24">d24</option>
|
||||
<option value="d20" selected="selected">d20</option>
|
||||
<option value="d16">d16</option>
|
||||
<option value="d14">d14</option>
|
||||
<option value="d12">d12</option>
|
||||
<option value="d10">d10</option>
|
||||
<option value="d8">d8</option>
|
||||
<option value="d7">d7</option>
|
||||
<option value="d6">d6</option>
|
||||
<option value="d5">d5</option>
|
||||
<option value="d4">d4</option>
|
||||
<option value="d3">d3</option>
|
||||
</select>
|
||||
</div>
|
||||
<div class="sheet-col-1-16" title="The magic bonus will be added as a bonus to BOTH the attack and damage rolls"><input type="number" name="attr_RangedMagic2" value="0" step="1"></div>
|
||||
<div class="sheet-col-1-24"><input class="sheet-center" type="number" name="attr_RangedToHit2" value="[[[[@{AGI}]] + @{AllAtkLuckyRoll} + @{RangedAtkLuckyRoll} + @{RangedMagic2} + @{RangedAtkLuckyWeapon2} + @{ATK} + @{ZeroRangedWeaponLuckyRoll2}]]" disabled="disabled"></div>
|
||||
<div class="sheet-col-1-16" title="Only enter the base damage roll here without any bonuses from stats or other sources"><input class="sheet-center" type="text" name="attr_RangedDmg2" value="0"></div>
|
||||
<div class="sheet-col-1-24"><input class="sheet-center" type="number" name="attr_RangedDmgBonus2" value="[[@{RangedMagic2} + @{RangedDmgLuckyRoll} + @{DmgLuckyRoll} +@{ZeroRangedWeaponLuckyRoll2}]]" disabled="disabled"></div>
|
||||
<div class="sheet-col-1-13" title="Choose the range you are attacking from:">
|
||||
<select name="attr_AttackRange2">
|
||||
<option value="Short">Short</option>
|
||||
<option value="Medium">Med</option>
|
||||
<option value="Long">Long</option>
|
||||
</select>
|
||||
</div>
|
||||
<div class="sheet-col-1-15">
|
||||
<button type='roll' class="sheet-roll" title="Ranged Weapon 2"
|
||||
value="&{template:MccTabbed} {{background=[[0]]}} {{combat=1}} {{name=@{character_name} }} {{title=@{RangedWeaponName2} \n @{RangedDistanceShort2} / @{RangedDistanceMed2} / @{RangedDistanceLong2} }} {{range=@{AttackRange2} }} {{rangedattack=[[ @{RangedAttackDice2}cs>@{CritThreat} [To Hit Roll] + @{RangedToHit2} [To Hit Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite Die] - (?{Enter a 2 if shooting from Medium Range, otherwise leave as 0|0}) [Medium Range Penalty] ]] }} {{damage=[[ @{RangedDmg2} [Base damage] + @{RangedDmgBonus2} [Damage Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite Die] + (?{STR Mod, if throwing a weapon short range|0}) [Short Range Thrown Weapon STR Mod] ]] }} {{crit=[[ @{CritDie} + [[@{LCK}]] + @{CritLuckyRoll} ]] }} {{crittable=@{CritDietable} }} {{fumble=[[ @{ArmorFumbleDie} + [[@{FumbleCheck}]] + [[@{FumbleLuckyRoll}]] ]] }}"></button>
|
||||
</div>
|
||||
</div>
|
||||
<!-- END ranged weapon row 2-->
|
||||
|
||||
<!-- BEGIN ranged weapon row 3-->
|
||||
<div class="sheet-row">
|
||||
<div class="sheet-col-1-16 sheet-checkbox-row" title="Check the box if this is your Lucky Weapon (Class ability)"><input type="checkbox" value="@{LCK_Starting}" name="attr_RangedAtkLuckyWeapon3"></div>
|
||||
<div class="sheet-col-1-13 sheet-checkbox-row" title="Check the box if you have the Lucky Roll for 0-level Starting weapon"><input type="checkbox" value="@{LCK_Starting}" name="attr_ZeroRangedWeaponLuckyRoll3"></div>
|
||||
<div class="sheet-col-1-16"><input type="number" name="attr_RangedAmmo3" value="0"></div>
|
||||
<div class="sheet-col-1-6"><input type="text" name="attr_RangedWeaponName3"></div>
|
||||
<div class="sheet-col-1-21"><input type="text" name="attr_RangedDistanceShort3" value="0"></div>
|
||||
<div class="sheet-col-1-21"><input type="text" name="attr_RangedDistanceMed3" value="0"></div>
|
||||
<div class="sheet-col-1-21"><input type="text" name="attr_RangedDistanceLong3" value="0"></div>
|
||||
<div class="sheet-col-1-14" title="If you are not trained in your weapon use, you take -1 die for your attack roll. You will also take a minus to your dice chain if using two-weapon fighting or shooting from long range.">
|
||||
<select name="attr_RangedAttackDice3">
|
||||
<option value="d30">d30</option>
|
||||
<option value="d24">d24</option>
|
||||
<option value="d20" selected="selected">d20</option>
|
||||
<option value="d16">d16</option>
|
||||
<option value="d14">d14</option>
|
||||
<option value="d12">d12</option>
|
||||
<option value="d10">d10</option>
|
||||
<option value="d8">d8</option>
|
||||
<option value="d7">d7</option>
|
||||
<option value="d6">d6</option>
|
||||
<option value="d5">d5</option>
|
||||
<option value="d4">d4</option>
|
||||
<option value="d3">d3</option>
|
||||
</select>
|
||||
</div>
|
||||
<div class="sheet-col-1-16" title="The magic bonus will be added as a bonus to BOTH the attack and damage rolls"><input type="number" name="attr_RangedMagic3" value="0" step="1"></div>
|
||||
<div class="sheet-col-1-24"><input class="sheet-center" type="number" name="attr_RangedToHit3" value="[[[[@{AGI}]] + @{AllAtkLuckyRoll} + @{RangedAtkLuckyRoll} + @{RangedMagic3} + @{RangedAtkLuckyWeapon3} + @{ATK} + @{ZeroRangedWeaponLuckyRoll3}]]" disabled="disabled"></div>
|
||||
<div class="sheet-col-1-16" title="Only enter the base damage roll here without any bonuses from stats or other sources"><input class="sheet-center" type="text" name="attr_RangedDmg3" value="0"></div>
|
||||
<div class="sheet-col-1-24"><input class="sheet-center" type="number" name="attr_RangedDmgBonus3" value="[[@{RangedMagic3} + @{RangedDmgLuckyRoll} + @{DmgLuckyRoll} + @{ZeroRangedWeaponLuckyRoll3}]]" disabled="disabled"></div>
|
||||
<div class="sheet-col-1-13" title="Choose the range you are attacking from:">
|
||||
<select name="attr_AttackRange3">
|
||||
<option value="Short">Short</option>
|
||||
<option value="Medium">Med</option>
|
||||
<option value="Long">Long</option>
|
||||
</select>
|
||||
</div>
|
||||
<div class="sheet-col-1-15">
|
||||
<button type='roll' class="sheet-roll" title="Ranged Weapon 3"
|
||||
value="&{template:MccTabbed} {{background=[[0]]}} {{combat=1}} {{name=@{character_name} }} {{title=@{RangedWeaponName3} \n @{RangedDistanceShort3} / @{RangedDistanceMed3} / @{RangedDistanceLong3} }} {{range=@{AttackRange3} }} {{rangedattack=[[ @{RangedAttackDice3}cs>@{CritThreat} [To Hit Roll] + @{RangedToHit3} [To Hit Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite Die] - (?{Enter a 2 if shooting from Medium Range, otherwise leave as 0|0}) [Medium Range Penalty] ]] }} {{damage=[[ @{RangedDmg3} [Base damage] + @{RangedDmgBonus3} [Damage Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite Die] + (?{STR Mod, if throwing a weapon short range|0}) [Short Range Thrown Weapon STR Mod] ]] }} {{crit=[[ @{CritDie} + [[@{LCK}]] + @{CritLuckyRoll} ]] }} {{crittable=@{CritDietable} }} {{fumble=[[ @{ArmorFumbleDie} + [[@{FumbleCheck}]] + [[@{FumbleLuckyRoll}]] ]] }}"></button>
|
||||
</div>
|
||||
</div>
|
||||
<!-- END ranged weapon row 3-->
|
||||
|
||||
<!-- BEGIN ranged weapon row 4-->
|
||||
<div class="sheet-row">
|
||||
<div class="sheet-col-1-16 sheet-checkbox-row" title="Check the box if this is your Lucky Weapon (Class ability)"><input type="checkbox" value="@{LCK_Starting}" name="attr_RangedAtkLuckyWeapon4"></div>
|
||||
<div class="sheet-col-1-13 sheet-checkbox-row" title="Check the box if you have the Lucky Roll for 0-level Starting weapon"><input type="checkbox" value="@{LCK_Starting}" name="attr_ZeroRangedWeaponLuckyRoll4"></div>
|
||||
<div class="sheet-col-1-16"><input type="number" name="attr_RangedAmmo4" value="0"></div>
|
||||
<div class="sheet-col-1-6"><input type="text" name="attr_RangedWeaponName4"></div>
|
||||
<div class="sheet-col-1-21"><input type="text" name="attr_RangedDistanceShort4" value="0"></div>
|
||||
<div class="sheet-col-1-21"><input type="text" name="attr_RangedDistanceMed4" value="0"></div>
|
||||
<div class="sheet-col-1-21"><input type="text" name="attr_RangedDistanceLong4" value="0"></div>
|
||||
<div class="sheet-col-1-14" title="If you are not trained in your weapon use, you take -1 die for your attack roll. You will also take a minus to your dice chain if using two-weapon fighting or shooting from long range.">
|
||||
<select name="attr_RangedAttackDice4">
|
||||
<option value="d30">d30</option>
|
||||
<option value="d24">d24</option>
|
||||
<option value="d20" selected="selected">d20</option>
|
||||
<option value="d16">d16</option>
|
||||
<option value="d14">d14</option>
|
||||
<option value="d12">d12</option>
|
||||
<option value="d10">d10</option>
|
||||
<option value="d8">d8</option>
|
||||
<option value="d7">d7</option>
|
||||
<option value="d6">d6</option>
|
||||
<option value="d5">d5</option>
|
||||
<option value="d4">d4</option>
|
||||
<option value="d3">d3</option>
|
||||
</select>
|
||||
</div>
|
||||
<div class="sheet-col-1-16" title="The magic bonus will be added as a bonus to BOTH the attack and damage rolls"><input type="number" name="attr_RangedMagic4" value="0" step="1"></div>
|
||||
<div class="sheet-col-1-24"><input class="sheet-center" type="number" name="attr_RangedToHit4" value="[[[[@{AGI}]] + @{AllAtkLuckyRoll} + @{RangedAtkLuckyRoll} + @{RangedMagic4} + @{RangedAtkLuckyWeapon4} + @{ATK} + @{ZeroRangedWeaponLuckyRoll4}]]" disabled="disabled"></div>
|
||||
<div class="sheet-col-1-16" title="Only enter the base damage roll here without any bonuses from stats or other sources"><input class="sheet-center" type="text" name="attr_RangedDmg4" value="0"></div>
|
||||
<div class="sheet-col-1-24"><input class="sheet-center" type="number" name="attr_RangedDmgBonus4" value="[[@{RangedMagic4} + @{RangedDmgLuckyRoll} + @{DmgLuckyRoll} + @{ZeroRangedWeaponLuckyRoll4}]]" disabled="disabled"></div>
|
||||
<div class="sheet-col-1-13" title="Choose the range you are attacking from:">
|
||||
<select name="attr_AttackRange4">
|
||||
<option value="Short">Short</option>
|
||||
<option value="Medium">Med</option>
|
||||
<option value="Long">Long</option>
|
||||
</select>
|
||||
</div>
|
||||
<div class="sheet-col-1-15">
|
||||
<button type='roll' class="sheet-roll" title="Ranged Weapon 4"
|
||||
value="&{template:MccTabbed} {{background=[[0]]}} {{combat=1}} {{name=@{character_name} }} {{title=@{RangedWeaponName4} \n @{RangedDistanceShort4} / @{RangedDistanceMed4} / @{RangedDistanceLong4} }} {{range=@{AttackRange4} }} {{rangedattack=[[ @{RangedAttackDice4}cs>@{CritThreat} [To Hit Roll] + @{RangedToHit4} [To Hit Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite Die] - (?{Enter a 2 if shooting from Medium Range, otherwise leave as 0|0}) [Medium Range Penalty] ]] }} {{damage=[[ @{RangedDmg4} [Base damage] + @{RangedDmgBonus4} [Damage Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite Die] + (?{STR Mod, if throwing a weapon short range|0}) [Short Range Thrown Weapon STR Mod] ]] }} {{crit=[[ @{CritDie} + [[@{LCK}]] + @{CritLuckyRoll} ]] }} {{crittable=@{CritDietable} }} {{fumble=[[ @{ArmorFumbleDie} + [[@{FumbleCheck}]] + [[@{FumbleLuckyRoll}]] ]] }}"></button>
|
||||
</div>
|
||||
</div>
|
||||
<!-- END ranged weapon row 4-->
|
||||
|
||||
<!-- BEGIN ranged weapon row 5-->
|
||||
<div class="sheet-row">
|
||||
<div class="sheet-col-1-16 sheet-checkbox-row" title="Check the box if this is your Lucky Weapon (Class ability)"><input type="checkbox" value="@{LCK_Starting}" name="attr_RangedAtkLuckyWeapon5"></div>
|
||||
<div class="sheet-col-1-13 sheet-checkbox-row" title="Check the box if you have the Lucky Roll for 0-level Starting weapon"><input type="checkbox" value="@{LCK_Starting}" name="attr_ZeroRangedWeaponLuckyRoll5"></div>
|
||||
<div class="sheet-col-1-16"><input type="number" name="attr_RangedAmmo5" value="0"></div>
|
||||
<div class="sheet-col-1-6"><input type="text" name="attr_RangedWeaponName5"></div>
|
||||
<div class="sheet-col-1-21"><input type="text" name="attr_RangedDistanceShort5" value="0"></div>
|
||||
<div class="sheet-col-1-21"><input type="text" name="attr_RangedDistanceMed5" value="0"></div>
|
||||
<div class="sheet-col-1-21"><input type="text" name="attr_RangedDistanceLong5" value="0"></div>
|
||||
<div class="sheet-col-1-14" title="If you are not trained in your weapon use, you take -1 die for your attack roll. You will also take a minus to your dice chain if using two-weapon fighting or shooting from long range.">
|
||||
<select name="attr_RangedAttackDice5">
|
||||
<option value="d30">d30</option>
|
||||
<option value="d24">d24</option>
|
||||
<option value="d20" selected="selected">d20</option>
|
||||
<option value="d16">d16</option>
|
||||
<option value="d14">d14</option>
|
||||
<option value="d12">d12</option>
|
||||
<option value="d10">d10</option>
|
||||
<option value="d8">d8</option>
|
||||
<option value="d7">d7</option>
|
||||
<option value="d6">d6</option>
|
||||
<option value="d5">d5</option>
|
||||
<option value="d4">d4</option>
|
||||
<option value="d3">d3</option>
|
||||
</select>
|
||||
</div>
|
||||
<div class="sheet-col-1-16" title="The magic bonus will be added as a bonus to BOTH the attack and damage rolls"><input type="number" name="attr_RangedMagic5" value="0" step="1"></div>
|
||||
<div class="sheet-col-1-24"><input class="sheet-center" type="number" name="attr_RangedToHit5" value="[[[[@{AGI}]] + @{AllAtkLuckyRoll} + @{RangedAtkLuckyRoll} + @{RangedMagic5} + @{RangedAtkLuckyWeapon5} + @{ATK} + @{ZeroRangedWeaponLuckyRoll5}]]" disabled="disabled"></div>
|
||||
<div class="sheet-col-1-16" title="Only enter the base damage roll here without any bonuses from stats or other sources"><input class="sheet-center" type="text" name="attr_RangedDmg5" value="0"></div>
|
||||
<div class="sheet-col-1-24"><input class="sheet-center" type="number" name="attr_RangedDmgBonus5" value="[[@{RangedMagic5} + @{RangedDmgLuckyRoll} + @{DmgLuckyRoll} + @{ZeroRangedWeaponLuckyRoll5}]]" disabled="disabled"></div>
|
||||
<div class="sheet-col-1-13" title="Choose the range you are attacking from:">
|
||||
<select name="attr_AttackRange5">
|
||||
<option value="Short">Short</option>
|
||||
<option value="Medium">Med</option>
|
||||
<option value="Long">Long</option>
|
||||
</select>
|
||||
</div>
|
||||
<div class="sheet-col-1-15">
|
||||
<button type='roll' class="sheet-roll" title="Ranged Weapon 5"
|
||||
value="&{template:MccTabbed} {{background=[[0]]}} {{combat=1}} {{name=@{character_name} }} {{title=@{RangedWeaponName5} \n @{RangedDistanceShort5} / @{RangedDistanceMed5} / @{RangedDistanceLong5} }} {{range=@{AttackRange5} }} {{rangedattack=[[ @{RangedAttackDice5}cs>@{CritThreat} [To Hit Roll] + @{RangedToHit5} [To Hit Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite Die] - (?{Enter a 2 if shooting from Medium Range, otherwise leave as 0|0}) [Medium Range Penalty] ]] }} {{damage=[[ @{RangedDmg5} [Base damage] + @{RangedDmgBonus5} [Damage Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite Die] + (?{STR Mod, if throwing a weapon short range|0}) [Short Range Thrown Weapon STR Mod] ]] }} {{crit=[[ @{CritDie} + [[@{LCK}]] + @{CritLuckyRoll} ]] }} {{crittable=@{CritDietable} }} {{fumble=[[ @{ArmorFumbleDie} + [[@{FumbleCheck}]] + [[@{FumbleLuckyRoll}]] ]] }}"></button>
|
||||
</div>
|
||||
</div>
|
||||
<!-- END ranged weapon row 5-->
|
||||
|
||||
<!-- BEGIN ranged weapon row 6-->
|
||||
<div class="sheet-row">
|
||||
<div class="sheet-col-1-16 sheet-checkbox-row" title="Check the box if this is your Lucky Weapon (Class ability)"><input type="checkbox" value="@{LCK_Starting}" name="attr_RangedAtkLuckyWeapon6"></div>
|
||||
<div class="sheet-col-1-13 sheet-checkbox-row" title="Check the box if you have the Lucky Roll for 0-level Starting weapon"><input type="checkbox" value="@{LCK_Starting}" name="attr_ZeroRangedWeaponLuckyRoll6"></div>
|
||||
<div class="sheet-col-1-16"><input type="number" name="attr_RangedAmmo6" value="0"></div>
|
||||
<div class="sheet-col-1-6"><input type="text" name="attr_RangedWeaponName6"></div>
|
||||
<div class="sheet-col-1-21"><input type="text" name="attr_RangedDistanceShort6" value="0"></div>
|
||||
<div class="sheet-col-1-21"><input type="text" name="attr_RangedDistanceMed6" value="0"></div>
|
||||
<div class="sheet-col-1-21"><input type="text" name="attr_RangedDistanceLong6" value="0"></div>
|
||||
<div class="sheet-col-1-14" title="If you are not trained in your weapon use, you take -1 die for your attack roll. You will also take a minus to your dice chain if using two-weapon fighting.">
|
||||
<select name="attr_RangedAttackDice6">
|
||||
<option value="d30">d30</option>
|
||||
<option value="d24">d24</option>
|
||||
<option value="d20" selected="selected">d20</option>
|
||||
<option value="d16">d16</option>
|
||||
<option value="d14">d14</option>
|
||||
<option value="d12">d12</option>
|
||||
<option value="d10">d10</option>
|
||||
<option value="d8">d8</option>
|
||||
<option value="d7">d7</option>
|
||||
<option value="d6">d6</option>
|
||||
<option value="d5">d5</option>
|
||||
<option value="d4">d4</option>
|
||||
<option value="d3">d3</option>
|
||||
</select>
|
||||
</div>
|
||||
<div class="sheet-col-1-16" title="The magic bonus will be added as a bonus to BOTH the attack and damage rolls"><input type="number" name="attr_RangedMagic6" value="0" step="1"></div>
|
||||
<div class="sheet-col-1-24"><input class="sheet-center" type="number" name="attr_RangedToHit6" value="[[[[@{AGI}]] + @{AllAtkLuckyRoll} + @{RangedAtkLuckyRoll} + @{RangedMagic6} + @{RangedAtkLuckyWeapon6} + @{ATK} + @{ZeroRangedWeaponLuckyRoll6}]]" disabled="disabled"></div>
|
||||
<div class="sheet-col-1-16" title="Only enter the base damage roll here without any bonuses from stats or other sources"><input class="sheet-center" type="text" value="0" name="attr_RangedDmg6"></div>
|
||||
<div class="sheet-col-1-24"><input class="sheet-center" type="number" name="attr_RangedDmgBonus6" value="[[@{RangedMagic6} + @{RangedDmgLuckyRoll} + @{DmgLuckyRoll} + @{ZeroRangedWeaponLuckyRoll6}]]" disabled="disabled"></div>
|
||||
<div class="sheet-col-1-13" title="Choose the range you are attacking from:">
|
||||
<select name="attr_AttackRange6">
|
||||
<option value="Short">Short</option>
|
||||
<option value="Medium">Med</option>
|
||||
<option value="Long">Long</option>
|
||||
</select>
|
||||
</div>
|
||||
<div class="sheet-col-1-15">
|
||||
<button type='roll' class="sheet-roll" title="Ranged Weapon 6"
|
||||
value="&{template:MccTabbed} {{background=[[0]]}} {{combat=1}} {{name=@{character_name} }} {{title=@{RangedWeaponName6} \n @{RangedDistanceShort6} / @{RangedDistanceMed6} / @{RangedDistanceLong6} }} {{range=@{AttackRange6} }} {{rangedattack=[[ @{RangedAttackDice6}cs>@{CritThreat} [To Hit Roll] + @{RangedToHit6} [To Hit Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite Die] - (?{Enter a 2 if shooting from Medium Range, otherwise leave as 0|0}) [Medium Range Penalty] ]] }} {{damage=[[ @{RangedDmg6} [Base damage] + @{RangedDmgBonus6} [Damage Bonus] + (?{Deed/Smite Die roll|0}) [Deed/Smite Die] + (?{STR Mod, if throwing a weapon short range|0}) [Short Range Thrown Weapon STR Mod] ]] }} {{crit=[[ @{CritDie} + [[@{LCK}]] + @{CritLuckyRoll} ]] }} {{crittable=@{CritDietable} }} {{fumble=[[ @{ArmorFumbleDie} + [[@{FumbleCheck}]] + [[@{FumbleLuckyRoll}]] ]] }}"></button>
|
||||
</div>
|
||||
</div>
|
||||
<!-- END ranged weapon row 6-->
|
||||
<hr/>
|
||||
|
||||
<!-- END AUTO GENERATED WEAPON SECTION -->
|
||||
@@ -5620,7 +5148,7 @@
|
||||
<h4 class="sheet-center">Manifestation</h4>
|
||||
<div class="sheet-row">
|
||||
<div class="sheet-col-1-16 sheet-offset-1-10 sheet-center"> </div>
|
||||
<div class="sheet-col-1-6 sheet-large-label sheet-center" title="Pick the Manifestation Die listed in the Spell Information">
|
||||
<div class="sheet-col-1-6 sheet-large-label sheet-center" title="Pick the Manifestation Die listed in the Program Information">
|
||||
<select name="attr_ManifestDie">
|
||||
<option value="1d3">1d3</option>
|
||||
<option value="1d4">1d4</option>
|
||||
|
||||
Reference in New Issue
Block a user