removed parsed roll buttons from combat proficiencies

This commit is contained in:
Bodo Hüsemann
2022-03-28 17:02:25 +02:00
parent 498db7dc60
commit f4f1dc7fc2
2 changed files with 17 additions and 2 deletions
+6
View File
@@ -4,6 +4,12 @@ This is a rewrite based on the early 2e (basic) and 1e edition that also include
# Release History
## 02.10.00 (Build 13)
### Features
- removed parsed rolls buttons from combat proficiencies to improve UI clarity
## 02.09.00 (Build 12)
### Features
+11 -2
View File
@@ -1,4 +1,4 @@
<input type="hidden" name="attr_version" value="02-09-00" />
<input type="hidden" name="attr_version" value="02-10-00" />
<input type="hidden" class="sheet-tabstoggle" name="attr_sheetTab" />
<input type="checkbox" name="attr_parsedrolls" value="1" class="hidden config-parsed-rolls" checked="checked" hidden
readonly />
@@ -256,7 +256,8 @@
<label><span data-i18n="custom-tn"></span>
<input class="center" type="number" value="14" name="attr_customtn">
</label>
<button type="action" class="parsed-rolls" name="act_customroll" id="roll_custom"></button>
<button type="action" style="display: inline-block" class="parsed-rolls" name="act_customroll"
id="roll_custom"></button>
</div>
<br />
<div class="center">
@@ -286,6 +287,7 @@
<button type="roll" class="table-rolls" name="roll_axescheck1" value="@{axes_roll1}"></button>
<input type="hidden" name="attr_axes_roll2" />
<button type="roll" class="table-rolls crosshair" name="roll_axescheck2" value="@{axes_roll2}"></button>
<!--
<span class="parsed-rolls">
<input type='hidden' name='attr_axes_action' value=''>
<button type='action' name='act_axes_action' style="display: none;"></button>
@@ -298,6 +300,7 @@
value='@{axes_target_action}'
title="Use this button when you have an adversary token to target."></button>
</span>
-->
&nbsp;
<label data-i18n="axes">Axes</label>
<div class="sheet-hover-info" data-i18n="axes-description"></div>
@@ -317,6 +320,7 @@
<button type="roll" class="table-rolls" name="roll_bowscheck1" value="@{bows_roll1}"></button>
<input type="hidden" name="attr_bows_roll2" />
<button type="roll" class="table-rolls crosshair" name="roll_bowscheck2" value="@{bows_roll2}"></button>
<!--
<span class="parsed-rolls">
<input type='hidden' name='attr_bows_action' value=''>
<button type='action' name='act_bows_action' style="display: none;"></button>
@@ -329,6 +333,7 @@
value='@{bows_target_action}'
title="Use this button when you have an adversary token to target."></button>
</span>
-->
&nbsp;
<label data-i18n="bows">Bows</label>
<div class="sheet-hover-info" data-i18n="bows-description"></div>
@@ -349,6 +354,7 @@
<input type="hidden" name="attr_spears_roll2" />
<button type="roll" class="table-rolls crosshair" name="roll_spearscheck2"
value="@{spears_roll2}"></button>
<!--
<span class="parsed-rolls">
<input type='hidden' name='attr_spears_action' value=''>
<button type='action' name='act_spears_action' style="display: none;"></button>
@@ -361,6 +367,7 @@
value='@{spears_target_action}'
title="Use this button when you have an adversary token to target."></button>
</span>
-->
&nbsp;
<label data-i18n="spears">Spears</label>
<div class="sheet-hover-info" data-i18n="spears-description"></div>
@@ -381,6 +388,7 @@
<input type="hidden" name="attr_swords_roll2" />
<button type="roll" class="table-rolls crosshair" name="roll_swordscheck2"
value="@{swords_roll2}"></button>
<!--
<span class="parsed-rolls">
<input type='hidden' name='attr_swords_action' value=''>
<button type='action' name='act_swords_action' style="display: none;"></button>
@@ -393,6 +401,7 @@
value='@{swords_target_action}'
title="Use this button when you have an adversary token to target."></button>
</span>
-->
&nbsp;
<label data-i18n="swords">Swords</label>
<div class="sheet-hover-info" data-i18n="swords-description"></div>