Merge pull request #3 from Roll20/master

Update Fork
This commit is contained in:
Aragent
2018-08-31 08:32:51 -04:00
committed by GitHub
1319 changed files with 418305 additions and 104950 deletions
+15 -15
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@@ -158,23 +158,23 @@ input {
.sheet-power button[type=roll].sheet-powerlabel,
.sheet-body button[type=roll].sheet-attrlabel
{
background-color: #014A89;
background-color: #014A89;
color: white;
border: 5px solid #014A89;
padding-left: 20px;
padding-left: 10px;
font-size: 14px;
width: 60px;
width: 35px;
display: inline-block;
background-image: none;
text-shadow:none;
box-shadow:none;
border-radius:0px;
padding-top:0px;
padding-right:0px;
padding-bottom:0px;
text-shadow: none;
box-shadow: none;
border-radius: 0px;
padding-top: 0px;
padding-right: 0px;
padding-bottom: 0px;
margin: 0px;
vertical-align:top;
height: 28px;
vertical-align: top;
height: 18px;
margin-left: -20px;
}
@@ -200,7 +200,7 @@ input {
margin: 0px;
position: relative;
top: 0px;
left: 52px;
left: 35px;
line-height: 12px;
min-width: 60px;
}
@@ -213,7 +213,7 @@ input {
}
.sheet-derived button[type=roll].sheet-derlabel.sheet-recovery {
width: 65px;
width: 60px;
padding-right: 0px;
}
@@ -289,7 +289,7 @@ input {
.sheet-derived .sheet-derlabel.sheet-hp.sheet-stag {
padding-left: 5px;
margin-left: -5px;
margin-left: -2px;
width: 65px;
}
@@ -1118,7 +1118,7 @@ button[type=roll]:hover *
.sheet-deathsavecontainer {
position: absolute;
top: 35px;
left: 60px;
left: 20px;
width: 200px;
}
+3 -3
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@@ -146,11 +146,11 @@
</div>
</div>
<div class="derived">
<div class="dercontainer">
<div class="dercontainer" style="background-color: #014A89;">
<span class="derlabel hp" data-i18n="max-hp">Max HP</span>
<span class="derived" name="attr_HP_max" title="@{HP_max}"></span>
<span class="derived" style="background-color: white;" name="attr_HP_max" title="@{HP_max}"></span>
<span class="derlabel hp stag" data-i18n="staggered">Staggered</span>
<span class="derived" name="attr_HP-staggered" title="@{HP-staggered}"></span>
<span class="derived" style="background-color: white;" name="attr_HP-staggered" title="@{HP-staggered}"></span>
</div>
<div class="dercontainer">
<div class="hpbox">
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+2824 -2510
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+131 -1
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@@ -11,6 +11,136 @@ Bugs fall into the patch category.
The sheet will always upgrade itself unless I specify otherwise, though some things like roll template fields changing will require users who have added custom macros to fix.
## 19.1.1
### Bug fixes
- [#754: Incorrect assumption that all innate spellcasting groups will end with "each"](https://bitbucket.org/mlenser/5eshaped/issues/757/incorrect-assumption-that-all-innate)
## 19.1.0
### Features
- The sheet now supports some newer script edge-case features such as Anubian’s stealth being higher in sand.
### Bug fixes
- [#752: NPC Average HP's not calculating properly](https://bitbucket.org/mlenser/5eshaped/issues/752/npc-average-hps-not-calculating-properly)
## 19.0.0
### Breaking Changes
- Removed my custom classes (only one, called `Summoner`) and my psionic classes (`Psion` and `Soulknife`) from the sheet. If you have custom classes then use the custom name field for the class.
### Features
- Settings page cleaned up after latest Roll20 changes. It has also been reorganized to match the PC sheet sections (skills, saving throws, etc).
- [#750: Always show NPC saving throws](https://bitbucket.org/mlenser/5eshaped/issues/750/always-show-npc-saving-throws)
### Bug fixes
- [#729: NPC skill proficiencies are lost during conversion from OGL sheet](https://bitbucket.org/mlenser/5eshaped/issues/729/npc-skill-proficiencies-are-lost-during)
- NPC skills should never expand in to the right column now
## 18.1.13
### Bug fixes
- [#738: Overlapping UI in NPC sheet](https://bitbucket.org/mlenser/5eshaped/issues/738/overlapping-ui-in-npc-sheet)
## 18.1.12
### Bug fixes
- [#733: Class traits with damage do not check damage option by default](https://bitbucket.org/mlenser/5eshaped/issues/733/class-traits-with-damage-do-not-check)
- [#743: Incorrect assumption about OGL HP format breaks some imports](https://bitbucket.org/mlenser/5eshaped/issues/743/incorrect-assumption-about-ogl-hp-format)
- [#744: TypeError on OGL conversion](https://bitbucket.org/mlenser/5eshaped/issues/744/typeerror-on-ogl-conversion)
- [#745: Consider not using npc_name from OGL to set character name](https://bitbucket.org/mlenser/5eshaped/issues/745/consider-not-using-npc_name-from-ogl-to)
## 18.1.11
### Bug fixes
- [#728: Error message when using NPC actions](https://bitbucket.org/mlenser/5eshaped/issues/728/error-message-when-using-npc-actions)
## 18.1.10
### Bug fixes
- Fix attachers for NPC actions and reactions. Closes [#726: NPC attachers do not trigger for Actions](https://bitbucket.org/mlenser/5eshaped/issues/726/npc-attachers-do-not-trigger-for-actions)
## 18.1.9
### Bug fixes
- [#723: NPC skill parsing broken for skills with spaces in them](https://bitbucket.org/mlenser/5eshaped/issues/723/npc-skill-parsing-broken-for-skills-with)
- [#724: Drag-and-drop for crossbow bolts freezes sheet, breaks future imports](https://bitbucket.org/mlenser/5eshaped/issues/724/drag-and-drop-for-crossbow-bolts-freezes)
## 18.1.8
### Bug fixes
- [#717: Custom Coin Text Alignment](https://bitbucket.org/mlenser/5eshaped/issues/717/custom-coin-text-alignment)
## 18.1.7
### Bug fixes
- Fixed all the new cases raised in [#714: Mordenkainen's Tome of Foes, seems like monster imports fail to get actions](https://bitbucket.org/mlenser/5eshaped/issues/714/mordenkainens-tome-of-foes-seems-like). With Vanakoji's testing this should handle every case it seems (besides some formatting issues that roll20 needs to fix).
## 18.1.6
### Bug fixes
- Fixed error when modifying anything with a melee weapon caused by refactoring from yesterday.
## 18.1.5
### Bug fixes
- Fixed all the new cases raised in [#714: Mordenkainen's Tome of Foes, seems like monster imports fail to get actions](https://bitbucket.org/mlenser/5eshaped/issues/714/mordenkainens-tome-of-foes-seems-like). This should fix the vast majority of Mordenkainen.
## 18.1.4
### Bug fixes
- [#711: Modifiers section not changing attack bonus on display](https://bitbucket.org/mlenser/5eshaped/issues/711/modifiers-section-not-changing-attack)
- Improved the method to only show NPC skills and saving throws. They show on the sheet and chat macros if they are proficient or if there are modifiers for that specific skill/saving throw.
## 18.1.3
### Bug fixes
- [#714: Mordenkainen's Tome of Foes, seems like monster imports fail to get actions](https://bitbucket.org/mlenser/5eshaped/issues/714/mordenkainens-tome-of-foes-seems-like)
## 18.1.2
### Bug fixes
- The spell macro now shows spells from spell level 1 and above.
## 18.1.1
### Bug fixes
- `Currency` is now generated on upgrade for existing characters and current quantities, weight per coin, and gold equivalent values are upgraded.
## 18.1.0
### Features
- `Currency` (previously `coins` or `coinage`) is now a repeating section. It defaults to having the 5 currencies of 5e, but their name, acronym, weight, value, and border style can be changed as desired. Additionally more currencies (gems, rocks, or any other currency) can be added as desired. The currency macro now outputs how much of each currency and a total value. Gold is the standard currency as it is in 5e, but that can be changed by changing the values of each currency. So for example the Silver Standard can be used by making Silver's value 1 and the other values as desired. Closes [#689: Silver Standard support](https://bitbucket.org/mlenser/5eshaped/issues/689/silver-standard-support)
## 18.0.0
### Breaking Changes
This breaking change should be fully handled with the upgrade, but custom scripts may break as the roll template has changed. This will only impact existing roll template outputs and should only matter for those who want a well preserved chat record and for those who make custom macros (not recommended as the sheet should provide all that are needed).
### Features
- Added support for `spell points` to be called `sorcery`, `psi`, and `ki`. `mana` is already supported. Closes [#295](https://bitbucket.org/mlenser/5eshaped/issues/295/psi-points)
- Spell points can be customized for each spell level. This will allow each player to set the cost of each level. This supports the UA mystic, allowing them to set level 1 spells to 1 psi, level 2 spells to 2 psi, and so forth.
## 17.1.1
### Bug Fixes
* Added parsing to fix poor formatting of some Tome of Beasts creatures. Closes [#709: Tome of Beasts Monster imports not importing correctly](https://bitbucket.org/mlenser/5eshaped/issues/709/tome-of-beasts-monster-imports-not)
## 17.1.0
### Features
* Added a myriad of attachers. Closes [#708: Add attacher functionality to NPC Actions](https://bitbucket.org/mlenser/5eshaped/issues/708/add-attacher-functionality-to-npc-actions)
### Bug Fixes
* [#707: D&D 5e (5eShaped) Brutal Critical error](https://bitbucket.org/mlenser/5eshaped/issues/707/d-d-5e-5eshaped-brutal-critical-error)
## 17.0.6
### Bug Fixes
* [#697: NPC right column overlaps left column in edit mode](https://bitbucket.org/mlenser/5eshaped/issues/697/npc-right-column-overlaps-left-column-in)
* [#704: Princes of the Apocalypse Module fails to convert creature attacks actions](https://bitbucket.org/mlenser/5eshaped/issues/704/princes-of-the-apocalypse-module-fails-to)
## 17.0.5
### Bug Fixes
@@ -312,7 +442,7 @@ The sheet will always upgrade itself unless I specify otherwise, though some thi
* Fixed a bug where prepared_matters_var was not set on new character. Old characters can re-toggle that value on the spells section to have the chat output correct. Closes. [#513: Spell preparation still bugged?](https://bitbucket.org/mlenser/5eshaped/issues/513/spell-preparation-still-bugged)
* Rests will now output a message even if they have not recharged anything: "Nothing recharged". Closes [#514: Short rest doesn't output anything if there's nothing to recharge](https://bitbucket.org/mlenser/5eshaped/issues/514/short-rest-doesnt-output-anything-if)
* [#512: Companion script-imported spell issues](https://bitbucket.org/mlenser/5eshaped/issues/512/companion-script-imported-spell-issues)
* [#512: Script-imported spell issues](https://bitbucket.org/mlenser/5eshaped/issues/512/companion-script-imported-spell-issues)
## 14.2.3
+1 -1
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@@ -1,7 +1,7 @@
{
"html": "5eShaped.html",
"css": "5eShaped.css",
"authors": "Mark Lenser (Kryx on Roll20), Lucian (Lucian on Roll20). Companion script done by Lucian.",
"authors": "Mark Lenser (Kryx on Roll20). script done by Lucian.",
"roll20userid": "277007",
"preview": "5eShaped.jpg",
"compendium": "dnd5e",
+18 -16
View File
@@ -52,6 +52,7 @@
"8_HOURS": "8 hours",
"9TH": "9th",
"9TH_LEVEL": "9th-level",
"ABILITIES": "Abilities",
"ABILITY": "Ability",
"ABILITY_CHECK": "Ability check",
"ABILITY_CHECKS": "Ability checks",
@@ -120,6 +121,7 @@
"BLUDGEONING": "bludgeoning",
"BONDS": "Bonds",
"BONUS": "Bonus",
"BORDER": "Border",
"BONUSES": "Bonuses",
"BONUSES_AND_PENALTIES": "Bonuses & Penalties",
"BONUSES_AND_PENALTIES_TOOLTIP": "Auto add a bonus\/penalty to rolls made using the sheet macros.<br>Usage: you acquire a magic item that gives +1 to your spell save DC, enter 1 in the spell save DC field. You are under the effects of the Bless spell, enter “d4cs0cf0” in both attack roll fields, and the saving throw one",
@@ -406,15 +408,6 @@
"CLIMB": "Climb",
"CLOSE": "Close",
"COINS": "Coins",
"COINS_CP": "CP",
"COINS_EP": "EP",
"COINS_GP": "GP",
"COINS_PP": "PP",
"COINS_SP": "SP",
"COIN_CONVERSION_GP_PER_CP": "Copper per Gold",
"COIN_CONVERSION_GP_PER_EP": "Electrum per Gold",
"COIN_CONVERSION_GP_PER_PP": "Gold per Platinum",
"COIN_CONVERSION_GP_PER_SP": "Silver per Gold",
"COLD": "cold",
"COLOR": "Color",
"COMPONENTS": "Components",
@@ -445,22 +438,23 @@
"CONSTITUTION_SAVING_THROW": "Constitution saving throw",
"CONTENT": "Content",
"CONTRACT": "Contract",
"COPPER_PIECES": "Copper pieces",
"COPPER": "Copper",
"CORE": "Core",
"COST": "Cost",
"COSTS_2_ACTIONS": "Costs 2 Actions",
"COSTS_3_ACTIONS": "Costs 3 Actions",
"CP": "CP",
"CREATE_CLASS_FEATURES": "Create class features",
"CRIT": "Crit",
"CRITICAL_DAMAGE": "Critical damage",
"CRITICAL_DAMAGE_IS_MAXIMIZED": "Critical damage is maximized",
"CRIT_ATTACHER_TOOLTIP": "Select one or more other categories and crit to have this message only show when a crit occurs for that category. This will not work for freeform.",
"CRIT_RANGE": "Crit range",
"CURRENCY": "Currency",
"CURRENT": "Current",
"CUSTOM": "Custom",
"CUSTOM_CLASSES": "Custom classes",
"CUSTOM_CLASS_NAME": "Custom class name",
"CUSTOM_GOLD_VALUES": "Custom gold values",
"DAMAGE": "Damage",
"DAMAGE_IMMUNITIES": "Damage Immunities",
"DAMAGE_MODIFIER": "Damage modifier",
@@ -518,7 +512,7 @@
"DRUID": "Druid",
"DURATION": "Duration",
"EFFECT": "Effect",
"ELECTRUM_PIECES": "Electrum pieces",
"ELECTRUM": "Electrum",
"EMOTE": "Emote",
"ENCHANTMENT": "Enchantment",
"ENCUMBERED": "Encumbered",
@@ -530,6 +524,7 @@
"ENCUMBERED_METERS": "Speed reduced by 3 meters",
"ENCUMBRANCE_MULTIPLIER": "Encumbrance multiplier",
"ENGINEERING": "Engineering",
"EP": "EP",
"EQUIPMENT": "Equipment",
"EVERY": "every",
"EVOCATION": "Evocation",
@@ -578,7 +573,8 @@
"GENERATE": "Generate",
"GENERATE_SKILLS": "Generate skills",
"GM": "GM",
"GOLD_PIECES": "Gold pieces",
"GOLD": "Gold",
"GP": "GP",
"GRAPPLED": "Grappled",
"GRAPPLED_1": "A grappled creature’s speed becomes 0, and it can’t benefit from any bonus to its speed.",
"GRAPPLED_2": "The condition ends if the grappler is incapacitated (see the condition).",
@@ -754,7 +750,7 @@
"PETRIFIED_5": "The creature has resistance to all damage.",
"PETRIFIED_6": "The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.",
"PIERCING": "piercing",
"PLATINUM_PIECES": "Platinum pieces",
"PLATINUM": "Platinum",
"PLUS": "plus",
"POINTS": "Points",
"POINTS_OF_ORIGIN": "Points of origin",
@@ -765,6 +761,7 @@
"POTION_OF_HEALING": "Potion of Healing",
"POUNDS": "Pounds",
"POUNDS_SHORT": "lb",
"PP": "PP",
"PREPARED": "Prepared",
"PREPARED_MATTERS": "Prepared matters",
"PROCESSING_CLOSE_MESSAGE": "If this does not close after a few seconds (max 15 seconds for complex cases) then an error has occurred. In that case please open an issue on the issue tracker detailing the steps to reproduce (ideally showing the error in the browser's console).",
@@ -780,6 +777,7 @@
"PRONE_1": "A prone creature’s only movement option is to crawl, unless it stands up and thereby ends the condition.",
"PRONE_2": "The creature has disadvantage on attack rolls.",
"PRONE_3": "An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.",
"PSI": "Psi",
"PSION": "Psion",
"PSIONICS": "Psionics",
"PSIONICS_4TH": "4th level psionics",
@@ -877,7 +875,7 @@
"SHOW_TARGET_NAME_ON_ATTACKS": "Target’s name on Attacks and Saves",
"SHOW_TOTALS": "Show totals",
"SHOW_UNPREPARED_SPELLS": "Show unprepared spells",
"SILVER_PIECES": "Silver pieces",
"SILVER": "Silver",
"SIZE": "Size",
"SKILL": "Skill",
"SKILLS": "Skills",
@@ -914,10 +912,12 @@
"SMALL": "Small",
"SOCIETY": "Society",
"SORCERER": "Sorcerer",
"SORCERY": "Sorcery",
"SORCERY_POINTS": "Sorcery Points",
"SOULKNIFE": "Soulknife",
"SOURCE": "Source",
"SOURCE_TO_TARGET": "Source &rarr; Target",
"SP": "SP",
"SPECIAL": "Special",
"SPECIAL_EFFECTS": "Special effects",
"SPEED": "Speed",
@@ -941,6 +941,7 @@
"SPELL_LEVEL": "Spell level",
"SPELL_MUST_HAVE": "Spells must have",
"SPELL_POINTS": "Spell points",
"SPELL_POINTS_NAME": "Spell points name",
"SPELL_SAVE_DC": "spell save DC",
"SPELL_SAVING_THROW": "Spell saving throw",
"SPELL_SLOTS": "Spell slots",
@@ -969,7 +970,6 @@
"THUNDER": "thunder",
"TINY": "Tiny",
"TOTAL": "Total",
"TOTAL_GOLD_VALUE": "Total gold value",
"TO_HIT": "to hit",
"TO_TRACKER": "Send to Tracker",
"TRACKER": "Tracker",
@@ -988,12 +988,14 @@
"UNCONSCIOUS_3": "The creature automatically fails Strength and Dexterity saving throws.",
"UNCONSCIOUS_4": "Attack rolls against the creature have advantage.",
"UNCONSCIOUS_5": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"UNITS": "Units",
"UNPROFICIENT": "Unproficient",
"UNTIL_DISPELLED": "Until dispelled",
"UNTIL_DISPELLED_OR_TRIGGERED": "Until dispelled or triggered",
"USES": "Uses",
"USE_CUSTOM_SAVING_THROWS": "Use custom saving throws",
"UTILITY": "Utility",
"VALUE": "Value",
"VERSATILE": "Versatile",
"VS": "vs",
"VS_FIEND_OR_UNDEAD": "vs undead or fiend",
+18 -16
View File
@@ -52,6 +52,7 @@
"8_HOURS": "8 hours",
"9TH": "9th",
"9TH_LEVEL": "9th-level",
"ABILITIES": "Abilities",
"ABILITY": "Ability",
"ABILITY_CHECK": "Ability check",
"ABILITY_CHECKS": "Ability checks",
@@ -120,6 +121,7 @@
"BLUDGEONING": "bludgeoning",
"BONDS": "Bonds",
"BONUS": "Bonus",
"BORDER": "Border",
"BONUSES": "Bonuses",
"BONUSES_AND_PENALTIES": "Bonuses & Penalties",
"BONUSES_AND_PENALTIES_TOOLTIP": "Auto add a bonus\/penalty to rolls made using the sheet macros.<br>Usage: you acquire a magic item that gives +1 to your spell save DC, enter 1 in the spell save DC field. You are under the effects of the Bless spell, enter “d4cs0cf0” in both attack roll fields, and the saving throw one",
@@ -406,15 +408,6 @@
"CLIMB": "Climb",
"CLOSE": "Close",
"COINS": "Coins",
"COINS_CP": "CP",
"COINS_EP": "EP",
"COINS_GP": "GP",
"COINS_PP": "PP",
"COINS_SP": "SP",
"COIN_CONVERSION_GP_PER_CP": "Copper per Gold",
"COIN_CONVERSION_GP_PER_EP": "Electrum per Gold",
"COIN_CONVERSION_GP_PER_PP": "Gold per Platinum",
"COIN_CONVERSION_GP_PER_SP": "Silver per Gold",
"COLD": "cold",
"COLOR": "Color",
"COMPONENTS": "Components",
@@ -445,22 +438,23 @@
"CONSTITUTION_SAVING_THROW": "Constitution saving throw",
"CONTENT": "Content",
"CONTRACT": "Contract",
"COPPER_PIECES": "Copper pieces",
"COPPER": "Copper",
"CORE": "Core",
"COST": "Cost",
"COSTS_2_ACTIONS": "Costs 2 Actions",
"COSTS_3_ACTIONS": "Costs 3 Actions",
"CP": "CP",
"CREATE_CLASS_FEATURES": "Create class features",
"CRIT": "Crit",
"CRITICAL_DAMAGE": "Critical damage",
"CRITICAL_DAMAGE_IS_MAXIMIZED": "Critical damage is maximized",
"CRIT_ATTACHER_TOOLTIP": "Select one or more other categories and crit to have this message only show when a crit occurs for that category. This will not work for freeform.",
"CRIT_RANGE": "Crit range",
"CURRENCY": "Currency",
"CURRENT": "Current",
"CUSTOM": "Custom",
"CUSTOM_CLASSES": "Custom classes",
"CUSTOM_CLASS_NAME": "Custom class name",
"CUSTOM_GOLD_VALUES": "Custom gold values",
"DAMAGE": "Damage",
"DAMAGE_IMMUNITIES": "Damage Immunities",
"DAMAGE_MODIFIER": "Damage modifier",
@@ -518,7 +512,7 @@
"DRUID": "Druid",
"DURATION": "Duration",
"EFFECT": "Effect",
"ELECTRUM_PIECES": "Electrum pieces",
"ELECTRUM": "Electrum",
"EMOTE": "Emote",
"ENCHANTMENT": "Enchantment",
"ENCUMBERED": "Encumbered",
@@ -530,6 +524,7 @@
"ENCUMBERED_METERS": "Speed reduced by 3 meters",
"ENCUMBRANCE_MULTIPLIER": "Encumbrance multiplier",
"ENGINEERING": "Engineering",
"EP": "EP",
"EQUIPMENT": "Equipment",
"EVERY": "every",
"EVOCATION": "Evocation",
@@ -578,7 +573,8 @@
"GENERATE": "Generate",
"GENERATE_SKILLS": "Generate skills",
"GM": "GM",
"GOLD_PIECES": "Gold pieces",
"GOLD": "Gold",
"GP": "GP",
"GRAPPLED": "Grappled",
"GRAPPLED_1": "A grappled creature’s speed becomes 0, and it can’t benefit from any bonus to its speed.",
"GRAPPLED_2": "The condition ends if the grappler is incapacitated (see the condition).",
@@ -754,7 +750,7 @@
"PETRIFIED_5": "The creature has resistance to all damage.",
"PETRIFIED_6": "The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.",
"PIERCING": "piercing",
"PLATINUM_PIECES": "Platinum pieces",
"PLATINUM": "Platinum",
"PLUS": "plus",
"POINTS": "Points",
"POINTS_OF_ORIGIN": "Points of origin",
@@ -765,6 +761,7 @@
"POTION_OF_HEALING": "Potion of Healing",
"POUNDS": "Pounds",
"POUNDS_SHORT": "lb",
"PP": "PP",
"PREPARED": "Prepared",
"PREPARED_MATTERS": "Prepared matters",
"PROCESSING_CLOSE_MESSAGE": "If this does not close after a few seconds (max 15 seconds for complex cases) then an error has occurred. In that case please open an issue on the issue tracker detailing the steps to reproduce (ideally showing the error in the browser's console).",
@@ -780,6 +777,7 @@
"PRONE_1": "A prone creature’s only movement option is to crawl, unless it stands up and thereby ends the condition.",
"PRONE_2": "The creature has disadvantage on attack rolls.",
"PRONE_3": "An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.",
"PSI": "Psi",
"PSION": "Psion",
"PSIONICS": "Psionics",
"PSIONICS_4TH": "4th level psionics",
@@ -877,7 +875,7 @@
"SHOW_TARGET_NAME_ON_ATTACKS": "Target’s name on Attacks and Saves",
"SHOW_TOTALS": "Show totals",
"SHOW_UNPREPARED_SPELLS": "Show unprepared spells",
"SILVER_PIECES": "Silver pieces",
"SILVER": "Silver",
"SIZE": "Size",
"SKILL": "Skill",
"SKILLS": "Skills",
@@ -914,10 +912,12 @@
"SMALL": "Small",
"SOCIETY": "Society",
"SORCERER": "Sorcerer",
"SORCERY": "Sorcery",
"SORCERY_POINTS": "Sorcery Points",
"SOULKNIFE": "Soulknife",
"SOURCE": "Source",
"SOURCE_TO_TARGET": "Source &rarr; Target",
"SP": "SP",
"SPECIAL": "Special",
"SPECIAL_EFFECTS": "Special effects",
"SPEED": "Speed",
@@ -941,6 +941,7 @@
"SPELL_LEVEL": "Spell level",
"SPELL_MUST_HAVE": "Spells must have",
"SPELL_POINTS": "Spell points",
"SPELL_POINTS_NAME": "Spell points name",
"SPELL_SAVE_DC": "spell save DC",
"SPELL_SAVING_THROW": "Spell saving throw",
"SPELL_SLOTS": "Spell slots",
@@ -969,7 +970,6 @@
"THUNDER": "thunder",
"TINY": "Tiny",
"TOTAL": "Total",
"TOTAL_GOLD_VALUE": "Total gold value",
"TO_HIT": "to hit",
"TO_TRACKER": "Send to Tracker",
"TRACKER": "Tracker",
@@ -988,12 +988,14 @@
"UNCONSCIOUS_3": "The creature automatically fails Strength and Dexterity saving throws.",
"UNCONSCIOUS_4": "Attack rolls against the creature have advantage.",
"UNCONSCIOUS_5": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"UNITS": "Units",
"UNPROFICIENT": "Unproficient",
"UNTIL_DISPELLED": "Until dispelled",
"UNTIL_DISPELLED_OR_TRIGGERED": "Until dispelled or triggered",
"USES": "Uses",
"USE_CUSTOM_SAVING_THROWS": "Use custom saving throws",
"UTILITY": "Utility",
"VALUE": "Value",
"VERSATILE": "Versatile",
"VS": "vs",
"VS_FIEND_OR_UNDEAD": "vs undead or fiend",
+18 -16
View File
@@ -52,6 +52,7 @@
"8_HOURS": "8 hodin",
"9TH": "9.",
"9TH_LEVEL": "9. úroveň",
"ABILITIES": "Abilities",
"ABILITY": "Vlastnost",
"ABILITY_CHECK": "Ability check",
"ABILITY_CHECKS": "Ability checks",
@@ -120,6 +121,7 @@
"BLUDGEONING": "bludgeoning",
"BONDS": "Pouto",
"BONUS": "Bonus",
"BORDER": "Border",
"BONUSES": "Bonuses",
"BONUSES_AND_PENALTIES": "Bonusy a penalizace",
"BONUSES_AND_PENALTIES_TOOLTIP": "Auto add a bonus\/penalty to rolls made using the sheet macros.<br>Usage: you acquire a magic item that gives +1 to your spell save DC, enter 1 in the spell save DC field. You are under the effects of the Bless spell, enter “d4cs0cf0” in both attack roll fields, and the saving throw one",
@@ -406,15 +408,6 @@
"CLIMB": "šplhání",
"CLOSE": "Close",
"COINS": "Coins",
"COINS_CP": "MD",
"COINS_EP": "EL",
"COINS_GP": "ZL",
"COINS_PP": "PL",
"COINS_SP": "ST",
"COIN_CONVERSION_GP_PER_CP": "Měďáků na zlaťák",
"COIN_CONVERSION_GP_PER_EP": "Élektronů na zlaťák",
"COIN_CONVERSION_GP_PER_PP": "Zlaťáků na platiňák",
"COIN_CONVERSION_GP_PER_SP": "Stříbrňáků na zlaťák",
"COLD": "cold",
"COLOR": "Barva",
"COMPONENTS": "Složky",
@@ -445,22 +438,23 @@
"CONSTITUTION_SAVING_THROW": "Constitution saving throw",
"CONTENT": "Obsah",
"CONTRACT": "Sbalit",
"COPPER_PIECES": "Copper pieces",
"COPPER": "Copper",
"CORE": "Deník",
"COST": "Cost",
"COSTS_2_ACTIONS": "Costs 2 Actions",
"COSTS_3_ACTIONS": "Costs 3 Actions",
"CP": "MD",
"CREATE_CLASS_FEATURES": "Create class features",
"CRIT": "Crit",
"CRITICAL_DAMAGE": "Kritické poškození",
"CRITICAL_DAMAGE_IS_MAXIMIZED": "Critical damage is maximized",
"CRIT_ATTACHER_TOOLTIP": "Select one or more other categories and crit to have this message only show when a crit occurs for that category. This will not work for freeform.",
"CRIT_RANGE": "Rozsah krit. zásahu",
"CURRENCY": "Currency",
"CURRENT": "Current",
"CUSTOM": "Custom",
"CUSTOM_CLASSES": "Custom classes",
"CUSTOM_CLASS_NAME": "Vlastní název povolání",
"CUSTOM_GOLD_VALUES": "Volitelné hodnoty mincí",
"DAMAGE": "zranění",
"DAMAGE_IMMUNITIES": "Imunity vůči zraněním",
"DAMAGE_MODIFIER": "Damage modifier",
@@ -518,7 +512,7 @@
"DRUID": "Druid",
"DURATION": "Doba trvání",
"EFFECT": "Effect",
"ELECTRUM_PIECES": "Electrum pieces",
"ELECTRUM": "Electrum",
"EMOTE": "Hlášky",
"ENCHANTMENT": "Očarování",
"ENCUMBERED": "Encumbered",
@@ -530,6 +524,7 @@
"ENCUMBERED_METERS": "Speed reduced by 3 meters",
"ENCUMBRANCE_MULTIPLIER": "Encumbrance multiplier",
"ENGINEERING": "Engineering",
"EP": "EL",
"EQUIPMENT": "Vybavení",
"EVERY": "every",
"EVOCATION": "Zaklínání",
@@ -578,7 +573,8 @@
"GENERATE": "Generate",
"GENERATE_SKILLS": "Generate skills",
"GM": "GM",
"GOLD_PIECES": "Gold pieces",
"GOLD": "Gold",
"GP": "ZL",
"GRAPPLED": "Uchvácený",
"GRAPPLED_1": "A grappled creature’s speed becomes 0, and it can’t benefit from any bonus to its speed.",
"GRAPPLED_2": "The condition ends if the grappler is incapacitated (see the condition).",
@@ -754,7 +750,7 @@
"PETRIFIED_5": "The creature has resistance to all damage.",
"PETRIFIED_6": "The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.",
"PIERCING": "piercing",
"PLATINUM_PIECES": "Platinum pieces",
"PLATINUM": "Platinum",
"PLUS": "plus",
"POINTS": "Points",
"POINTS_OF_ORIGIN": "Odkud kam",
@@ -765,6 +761,7 @@
"POTION_OF_HEALING": "Potion of Healing",
"POUNDS": "Libry",
"POUNDS_SHORT": "lb",
"PP": "PL",
"PREPARED": "Připravené",
"PREPARED_MATTERS": "Prepared matters",
"PROCESSING_CLOSE_MESSAGE": "If this does not close after a few seconds (max 15 seconds for complex cases) then an error has occurred. In that case please open an issue on the issue tracker detailing the steps to reproduce (ideally showing the error in the browser's console).",
@@ -780,6 +777,7 @@
"PRONE_1": "A prone creature’s only movement option is to crawl, unless it stands up and thereby ends the condition.",
"PRONE_2": "The creature has disadvantage on attack rolls.",
"PRONE_3": "An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.",
"PSI": "Psi",
"PSION": "Psion",
"PSIONICS": "Psionics",
"PSIONICS_4TH": "4th level psionics",
@@ -877,7 +875,7 @@
"SHOW_TARGET_NAME_ON_ATTACKS": "Jméno cíle na útocích a záchranných hodech",
"SHOW_TOTALS": "Show totals",
"SHOW_UNPREPARED_SPELLS": "Show unprepared spells",
"SILVER_PIECES": "Silver pieces",
"SILVER": "Silver",
"SIZE": "Velikost",
"SKILL": "Skill",
"SKILLS": "Dovednosti",
@@ -914,10 +912,12 @@
"SMALL": "Malá",
"SOCIETY": "Society",
"SORCERER": "Čaroděj",
"SORCERY": "Sorcery",
"SORCERY_POINTS": "Sorcery Points",
"SOULKNIFE": "Soulknife",
"SOURCE": "Zdroj",
"SOURCE_TO_TARGET": "Zdroj&rarr; Cíl",
"SP": "ST",
"SPECIAL": "Speciální",
"SPECIAL_EFFECTS": "Speciální efekty",
"SPEED": "Rychlost",
@@ -941,6 +941,7 @@
"SPELL_LEVEL": "Spell level",
"SPELL_MUST_HAVE": "Spells must have",
"SPELL_POINTS": "Spell points",
"SPELL_POINTS_NAME": "Spell points name",
"SPELL_SAVE_DC": "spell save DC",
"SPELL_SAVING_THROW": "Spell saving throw",
"SPELL_SLOTS": "Spell slots",
@@ -969,7 +970,6 @@
"THUNDER": "thunder",
"TINY": "Drobná",
"TOTAL": "Celkem",
"TOTAL_GOLD_VALUE": "Total gold value",
"TO_HIT": "na útok",
"TO_TRACKER": "Odesílat do pořadníku",
"TRACKER": "Tracker",
@@ -988,12 +988,14 @@
"UNCONSCIOUS_3": "The creature automatically fails Strength and Dexterity saving throws.",
"UNCONSCIOUS_4": "Attack rolls against the creature have advantage.",
"UNCONSCIOUS_5": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"UNITS": "Units",
"UNPROFICIENT": "Unproficient",
"UNTIL_DISPELLED": "Dokud není zrušeno",
"UNTIL_DISPELLED_OR_TRIGGERED": "Dokud není zrušeno nebo spuštěno",
"USES": "Použití",
"USE_CUSTOM_SAVING_THROWS": "Use custom saving throws",
"UTILITY": "Utility",
"VALUE": "Value",
"VERSATILE": "Versatile",
"VS": "vs",
"VS_FIEND_OR_UNDEAD": "vs undead or fiend",
+18 -16
View File
@@ -52,6 +52,7 @@
"8_HOURS": "8 hours",
"9TH": "9th",
"9TH_LEVEL": "9th-level",
"ABILITIES": "Abilities",
"ABILITY": "Ability",
"ABILITY_CHECK": "Ability check",
"ABILITY_CHECKS": "Ability checks",
@@ -120,6 +121,7 @@
"BLUDGEONING": "bludgeoning",
"BONDS": "Bonds",
"BONUS": "Bonus",
"BORDER": "Border",
"BONUSES": "Bonuses",
"BONUSES_AND_PENALTIES": "Bonuses & Penalties",
"BONUSES_AND_PENALTIES_TOOLTIP": "Auto add a bonus\/penalty to rolls made using the sheet macros.<br>Usage: you acquire a magic item that gives +1 to your spell save DC, enter 1 in the spell save DC field. You are under the effects of the Bless spell, enter “d4cs0cf0” in both attack roll fields, and the saving throw one",
@@ -406,15 +408,6 @@
"CLIMB": "Climb",
"CLOSE": "Close",
"COINS": "Coins",
"COINS_CP": "CP",
"COINS_EP": "EP",
"COINS_GP": "GP",
"COINS_PP": "PP",
"COINS_SP": "SP",
"COIN_CONVERSION_GP_PER_CP": "Copper per Gold",
"COIN_CONVERSION_GP_PER_EP": "Electrum per Gold",
"COIN_CONVERSION_GP_PER_PP": "Gold per Platinum",
"COIN_CONVERSION_GP_PER_SP": "Silver per Gold",
"COLD": "cold",
"COLOR": "Color",
"COMPONENTS": "Components",
@@ -445,22 +438,23 @@
"CONSTITUTION_SAVING_THROW": "Constitution saving throw",
"CONTENT": "Content",
"CONTRACT": "Contract",
"COPPER_PIECES": "Copper pieces",
"COPPER": "Copper",
"CORE": "Core",
"COST": "Cost",
"COSTS_2_ACTIONS": "Costs 2 Actions",
"COSTS_3_ACTIONS": "Costs 3 Actions",
"CP": "CP",
"CREATE_CLASS_FEATURES": "Create class features",
"CRIT": "Crit",
"CRITICAL_DAMAGE": "Critical damage",
"CRITICAL_DAMAGE_IS_MAXIMIZED": "Critical damage is maximized",
"CRIT_ATTACHER_TOOLTIP": "Select one or more other categories and crit to have this message only show when a crit occurs for that category. This will not work for freeform.",
"CRIT_RANGE": "Crit range",
"CURRENCY": "Currency",
"CURRENT": "Current",
"CUSTOM": "Custom",
"CUSTOM_CLASSES": "Custom classes",
"CUSTOM_CLASS_NAME": "Custom class name",
"CUSTOM_GOLD_VALUES": "Custom gold values",
"DAMAGE": "Damage",
"DAMAGE_IMMUNITIES": "Damage Immunities",
"DAMAGE_MODIFIER": "Damage modifier",
@@ -518,7 +512,7 @@
"DRUID": "Druid",
"DURATION": "Duration",
"EFFECT": "Effect",
"ELECTRUM_PIECES": "Electrum pieces",
"ELECTRUM": "Electrum",
"EMOTE": "Emote",
"ENCHANTMENT": "Enchantment",
"ENCUMBERED": "Encumbered",
@@ -530,6 +524,7 @@
"ENCUMBERED_METERS": "Speed reduced by 3 meters",
"ENCUMBRANCE_MULTIPLIER": "Encumbrance multiplier",
"ENGINEERING": "Engineering",
"EP": "EP",
"EQUIPMENT": "Equipment",
"EVERY": "every",
"EVOCATION": "Evocation",
@@ -578,7 +573,8 @@
"GENERATE": "Generate",
"GENERATE_SKILLS": "Generate skills",
"GM": "GM",
"GOLD_PIECES": "Gold pieces",
"GOLD": "Gold",
"GP": "GP",
"GRAPPLED": "Grappled",
"GRAPPLED_1": "A grappled creature’s speed becomes 0, and it can’t benefit from any bonus to its speed.",
"GRAPPLED_2": "The condition ends if the grappler is incapacitated (see the condition).",
@@ -754,7 +750,7 @@
"PETRIFIED_5": "The creature has resistance to all damage.",
"PETRIFIED_6": "The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.",
"PIERCING": "piercing",
"PLATINUM_PIECES": "Platinum pieces",
"PLATINUM": "Platinum",
"PLUS": "plus",
"POINTS": "Points",
"POINTS_OF_ORIGIN": "Points of origin",
@@ -765,6 +761,7 @@
"POTION_OF_HEALING": "Potion of Healing",
"POUNDS": "Pounds",
"POUNDS_SHORT": "lb",
"PP": "PP",
"PREPARED": "Prepared",
"PREPARED_MATTERS": "Prepared matters",
"PROCESSING_CLOSE_MESSAGE": "If this does not close after a few seconds (max 15 seconds for complex cases) then an error has occurred. In that case please open an issue on the issue tracker detailing the steps to reproduce (ideally showing the error in the browser's console).",
@@ -780,6 +777,7 @@
"PRONE_1": "A prone creature’s only movement option is to crawl, unless it stands up and thereby ends the condition.",
"PRONE_2": "The creature has disadvantage on attack rolls.",
"PRONE_3": "An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.",
"PSI": "Psi",
"PSION": "Psion",
"PSIONICS": "Psionics",
"PSIONICS_4TH": "4th level psionics",
@@ -877,7 +875,7 @@
"SHOW_TARGET_NAME_ON_ATTACKS": "Target’s name on Attacks and Saves",
"SHOW_TOTALS": "Show totals",
"SHOW_UNPREPARED_SPELLS": "Show unprepared spells",
"SILVER_PIECES": "Silver pieces",
"SILVER": "Silver",
"SIZE": "Size",
"SKILL": "Skill",
"SKILLS": "Skills",
@@ -914,10 +912,12 @@
"SMALL": "Small",
"SOCIETY": "Society",
"SORCERER": "Sorcerer",
"SORCERY": "Sorcery",
"SORCERY_POINTS": "Sorcery Points",
"SOULKNIFE": "Soulknife",
"SOURCE": "Source",
"SOURCE_TO_TARGET": "Source &rarr; Target",
"SP": "SP",
"SPECIAL": "Special",
"SPECIAL_EFFECTS": "Special effects",
"SPEED": "Speed",
@@ -941,6 +941,7 @@
"SPELL_LEVEL": "Spell level",
"SPELL_MUST_HAVE": "Spells must have",
"SPELL_POINTS": "Spell points",
"SPELL_POINTS_NAME": "Spell points name",
"SPELL_SAVE_DC": "spell save DC",
"SPELL_SAVING_THROW": "Spell saving throw",
"SPELL_SLOTS": "Spell slots",
@@ -969,7 +970,6 @@
"THUNDER": "thunder",
"TINY": "Tiny",
"TOTAL": "Total",
"TOTAL_GOLD_VALUE": "Total gold value",
"TO_HIT": "to hit",
"TO_TRACKER": "Send to Tracker",
"TRACKER": "Tracker",
@@ -988,12 +988,14 @@
"UNCONSCIOUS_3": "The creature automatically fails Strength and Dexterity saving throws.",
"UNCONSCIOUS_4": "Attack rolls against the creature have advantage.",
"UNCONSCIOUS_5": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"UNITS": "Units",
"UNPROFICIENT": "Unproficient",
"UNTIL_DISPELLED": "Until dispelled",
"UNTIL_DISPELLED_OR_TRIGGERED": "Until dispelled or triggered",
"USES": "Uses",
"USE_CUSTOM_SAVING_THROWS": "Use custom saving throws",
"UTILITY": "Utility",
"VALUE": "Value",
"VERSATILE": "Versatile",
"VS": "vs",
"VS_FIEND_OR_UNDEAD": "vs undead or fiend",
+18 -16
View File
@@ -52,6 +52,7 @@
"8_HOURS": "8 Stunden",
"9TH": "9.",
"9TH_LEVEL": "Stufe 9",
"ABILITIES": "Abilities",
"ABILITY": "Fähigkeit",
"ABILITY_CHECK": "Fähigkeits-Check",
"ABILITY_CHECKS": "Fähigkeits-Checks",
@@ -120,6 +121,7 @@
"BLUDGEONING": "bludgeoning",
"BONDS": "Verpflichtungen",
"BONUS": "Bonus",
"BORDER": "Border",
"BONUSES": "Boni",
"BONUSES_AND_PENALTIES": "Boni & Mali",
"BONUSES_AND_PENALTIES_TOOLTIP": "Auto add a bonus\/penalty to rolls made using the sheet macros.<br>Usage: you acquire a magic item that gives +1 to your spell save DC, enter 1 in the spell save DC field. You are under the effects of the Bless spell, enter “d4cs0cf0” in both attack roll fields, and the saving throw one",
@@ -406,15 +408,6 @@
"CLIMB": "Klettern",
"CLOSE": "Close",
"COINS": "Coins",
"COINS_CP": "KM",
"COINS_EP": "EM",
"COINS_GP": "GM",
"COINS_PP": "PM",
"COINS_SP": "SM",
"COIN_CONVERSION_GP_PER_CP": "Kupfer pro Gold",
"COIN_CONVERSION_GP_PER_EP": "Elektrum pro Gold",
"COIN_CONVERSION_GP_PER_PP": "Gold pro Platinum",
"COIN_CONVERSION_GP_PER_SP": "Silber pro Gold",
"COLD": "Kälte",
"COLOR": "Farbe",
"COMPONENTS": "Komponenten",
@@ -445,22 +438,23 @@
"CONSTITUTION_SAVING_THROW": "Constitution saving throw",
"CONTENT": "Inhalt",
"CONTRACT": "Contract",
"COPPER_PIECES": "Kupfermünzen",
"COPPER": "Kupfer",
"CORE": "Kern",
"COST": "Cost",
"COSTS_2_ACTIONS": "Costs 2 Actions",
"COSTS_3_ACTIONS": "Costs 3 Actions",
"CP": "KM",
"CREATE_CLASS_FEATURES": "Create class features",
"CRIT": "Krit",
"CRITICAL_DAMAGE": "Critical damage",
"CRITICAL_DAMAGE_IS_MAXIMIZED": "Critical damage is maximized",
"CRIT_ATTACHER_TOOLTIP": "Select one or more other categories and crit to have this message only show when a crit occurs for that category. This will not work for freeform.",
"CRIT_RANGE": "Krit-Ab",
"CURRENCY": "Currency",
"CURRENT": "Aktuell",
"CUSTOM": "Benutzerdef.",
"CUSTOM_CLASSES": "Custom classes",
"CUSTOM_CLASS_NAME": "Custom class name",
"CUSTOM_GOLD_VALUES": "Benutzerdef. Gold-Werte",
"DAMAGE": "Schaden",
"DAMAGE_IMMUNITIES": "Schadens-Immunitäten",
"DAMAGE_MODIFIER": "Damage modifier",
@@ -518,7 +512,7 @@
"DRUID": "Druide",
"DURATION": "Dauer",
"EFFECT": "Effekt",
"ELECTRUM_PIECES": "Elektrummünzen",
"ELECTRUM": "Elektrum",
"EMOTE": "Emote",
"ENCHANTMENT": "Verzauberung",
"ENCUMBERED": "Beladen",
@@ -530,6 +524,7 @@
"ENCUMBERED_METERS": "Speed reduced by 3 meters",
"ENCUMBRANCE_MULTIPLIER": "Encumbrance multiplier",
"ENGINEERING": "Engineering",
"EP": "EM",
"EQUIPMENT": "Ausrüstung",
"EVERY": "every",
"EVOCATION": "Hervorrufung",
@@ -578,7 +573,8 @@
"GENERATE": "Generate",
"GENERATE_SKILLS": "Fertigkeiten erzeugen",
"GM": "GM",
"GOLD_PIECES": "Goldmünzen",
"GOLD": "Gold",
"GP": "GM",
"GRAPPLED": "Grappled",
"GRAPPLED_1": "A grappled creature’s speed becomes 0, and it can’t benefit from any bonus to its speed.",
"GRAPPLED_2": "The condition ends if the grappler is incapacitated (see the condition).",
@@ -754,7 +750,7 @@
"PETRIFIED_5": "The creature has resistance to all damage.",
"PETRIFIED_6": "The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.",
"PIERCING": "piercing",
"PLATINUM_PIECES": "Platinmünzen",
"PLATINUM": "Platin",
"PLUS": "plus",
"POINTS": "Points",
"POINTS_OF_ORIGIN": "Ursprungspunkte",
@@ -765,6 +761,7 @@
"POTION_OF_HEALING": "Potion of Healing",
"POUNDS": "Pounds",
"POUNDS_SHORT": "Pfund",
"PP": "PM",
"PREPARED": "Vorbereitet",
"PREPARED_MATTERS": "Prepared matters",
"PROCESSING_CLOSE_MESSAGE": "If this does not close after a few seconds (max 15 seconds for complex cases) then an error has occurred. In that case please open an issue on the issue tracker detailing the steps to reproduce (ideally showing the error in the browser's console).",
@@ -780,6 +777,7 @@
"PRONE_1": "A prone creature’s only movement option is to crawl, unless it stands up and thereby ends the condition.",
"PRONE_2": "The creature has disadvantage on attack rolls.",
"PRONE_3": "An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.",
"PSI": "Psi",
"PSION": "Psion",
"PSIONICS": "Psionics",
"PSIONICS_4TH": "4th level psionics",
@@ -877,7 +875,7 @@
"SHOW_TARGET_NAME_ON_ATTACKS": "Zeige Ziel-Name bei Angriffen",
"SHOW_TOTALS": "Gesamtbonus anzeigen",
"SHOW_UNPREPARED_SPELLS": "Nicht vorbereitete Zauber zeigen",
"SILVER_PIECES": "Silbermünzen",
"SILVER": "Silber",
"SIZE": "Größe",
"SKILL": "Fertigkeit",
"SKILLS": "Fertigkeiten",
@@ -914,10 +912,12 @@
"SMALL": "Klein",
"SOCIETY": "Society",
"SORCERER": "Hexenmeister",
"SORCERY": "Sorcery",
"SORCERY_POINTS": "Sorcery Points",
"SOULKNIFE": "Soulknife",
"SOURCE": "Quelle",
"SOURCE_TO_TARGET": "Quelle &rarr; Ziel",
"SP": "SM",
"SPECIAL": "Speziell",
"SPECIAL_EFFECTS": "Spezialeffekte",
"SPEED": "Geschw.",
@@ -941,6 +941,7 @@
"SPELL_LEVEL": "Zauberstufe",
"SPELL_MUST_HAVE": "Zauber muss haben",
"SPELL_POINTS": "Zauberpunkte",
"SPELL_POINTS_NAME": "Spell points name",
"SPELL_SAVE_DC": "spell save DC",
"SPELL_SAVING_THROW": "Spell saving throw",
"SPELL_SLOTS": "Zauberslots",
@@ -969,7 +970,6 @@
"THUNDER": "thunder",
"TINY": "Sehr klein",
"TOTAL": "Gesamt",
"TOTAL_GOLD_VALUE": "Total gold value",
"TO_HIT": "to hit",
"TO_TRACKER": "Zum Tracker schicken",
"TRACKER": "Tracker",
@@ -988,12 +988,14 @@
"UNCONSCIOUS_3": "The creature automatically fails Strength and Dexterity saving throws.",
"UNCONSCIOUS_4": "Attack rolls against the creature have advantage.",
"UNCONSCIOUS_5": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"UNITS": "Units",
"UNPROFICIENT": "Nicht befähigt",
"UNTIL_DISPELLED": "Bis gebannt",
"UNTIL_DISPELLED_OR_TRIGGERED": "Bis gebannt oder ausgelöst",
"USES": "Uses",
"USE_CUSTOM_SAVING_THROWS": "Use custom saving throws",
"UTILITY": "Utility",
"VALUE": "Value",
"VERSATILE": "Versatile",
"VS": "vs",
"VS_FIEND_OR_UNDEAD": "vs undead or fiend",
+18 -16
View File
@@ -52,6 +52,7 @@
"8_HOURS": "8 hours",
"9TH": "9th",
"9TH_LEVEL": "9th-level",
"ABILITIES": "Abilities",
"ABILITY": "Ability",
"ABILITY_CHECK": "Ability check",
"ABILITY_CHECKS": "Ability checks",
@@ -120,6 +121,7 @@
"BLUDGEONING": "bludgeoning",
"BONDS": "Bonds",
"BONUS": "Bonus",
"BORDER": "Border",
"BONUSES": "Bonuses",
"BONUSES_AND_PENALTIES": "Bonuses & Penalties",
"BONUSES_AND_PENALTIES_TOOLTIP": "Auto add a bonus\/penalty to rolls made using the sheet macros.<br>Usage: you acquire a magic item that gives +1 to your spell save DC, enter 1 in the spell save DC field. You are under the effects of the Bless spell, enter “d4cs0cf0” in both attack roll fields, and the saving throw one",
@@ -406,15 +408,6 @@
"CLIMB": "Climb",
"CLOSE": "Close",
"COINS": "Coins",
"COINS_CP": "CP",
"COINS_EP": "EP",
"COINS_GP": "GP",
"COINS_PP": "PP",
"COINS_SP": "SP",
"COIN_CONVERSION_GP_PER_CP": "Copper per Gold",
"COIN_CONVERSION_GP_PER_EP": "Electrum per Gold",
"COIN_CONVERSION_GP_PER_PP": "Gold per Platinum",
"COIN_CONVERSION_GP_PER_SP": "Silver per Gold",
"COLD": "cold",
"COLOR": "Color",
"COMPONENTS": "Components",
@@ -445,22 +438,23 @@
"CONSTITUTION_SAVING_THROW": "Constitution saving throw",
"CONTENT": "Content",
"CONTRACT": "Contract",
"COPPER_PIECES": "Copper pieces",
"COPPER": "Copper",
"CORE": "Core",
"COST": "Cost",
"COSTS_2_ACTIONS": "Costs 2 Actions",
"COSTS_3_ACTIONS": "Costs 3 Actions",
"CP": "CP",
"CREATE_CLASS_FEATURES": "Create class features",
"CRIT": "Crit",
"CRITICAL_DAMAGE": "Critical damage",
"CRITICAL_DAMAGE_IS_MAXIMIZED": "Critical damage is maximized",
"CRIT_ATTACHER_TOOLTIP": "Select one or more other categories and crit to have this message only show when a crit occurs for that category. This will not work for freeform.",
"CRIT_RANGE": "Crit range",
"CURRENCY": "Currency",
"CURRENT": "Current",
"CUSTOM": "Custom",
"CUSTOM_CLASSES": "Custom classes",
"CUSTOM_CLASS_NAME": "Custom class name",
"CUSTOM_GOLD_VALUES": "Custom gold values",
"DAMAGE": "Damage",
"DAMAGE_IMMUNITIES": "Damage Immunities",
"DAMAGE_MODIFIER": "Damage modifier",
@@ -518,7 +512,7 @@
"DRUID": "Druid",
"DURATION": "Duration",
"EFFECT": "Effect",
"ELECTRUM_PIECES": "Electrum pieces",
"ELECTRUM": "Electrum",
"EMOTE": "Emote",
"ENCHANTMENT": "Enchantment",
"ENCUMBERED": "Encumbered",
@@ -530,6 +524,7 @@
"ENCUMBERED_METERS": "Speed reduced by 3 meters",
"ENCUMBRANCE_MULTIPLIER": "Encumbrance multiplier",
"ENGINEERING": "Engineering",
"EP": "EP",
"EQUIPMENT": "Equipment",
"EVERY": "every",
"EVOCATION": "Evocation",
@@ -578,7 +573,8 @@
"GENERATE": "Generate",
"GENERATE_SKILLS": "Generate skills",
"GM": "GM",
"GOLD_PIECES": "Gold pieces",
"GOLD": "Gold",
"GP": "GP",
"GRAPPLED": "Grappled",
"GRAPPLED_1": "A grappled creature’s speed becomes 0, and it can’t benefit from any bonus to its speed.",
"GRAPPLED_2": "The condition ends if the grappler is incapacitated (see the condition).",
@@ -754,7 +750,7 @@
"PETRIFIED_5": "The creature has resistance to all damage.",
"PETRIFIED_6": "The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.",
"PIERCING": "piercing",
"PLATINUM_PIECES": "Platinum pieces",
"PLATINUM": "Platinum",
"PLUS": "plus",
"POINTS": "Points",
"POINTS_OF_ORIGIN": "Points of origin",
@@ -765,6 +761,7 @@
"POTION_OF_HEALING": "Potion of Healing",
"POUNDS": "Pounds",
"POUNDS_SHORT": "lb",
"PP": "PP",
"PREPARED": "Prepared",
"PREPARED_MATTERS": "Prepared matters",
"PROCESSING_CLOSE_MESSAGE": "If this does not close after a few seconds (max 15 seconds for complex cases) then an error has occurred. In that case please open an issue on the issue tracker detailing the steps to reproduce (ideally showing the error in the browser's console).",
@@ -780,6 +777,7 @@
"PRONE_1": "A prone creature’s only movement option is to crawl, unless it stands up and thereby ends the condition.",
"PRONE_2": "The creature has disadvantage on attack rolls.",
"PRONE_3": "An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.",
"PSI": "Psi",
"PSION": "Psion",
"PSIONICS": "Psionics",
"PSIONICS_4TH": "4th level psionics",
@@ -877,7 +875,7 @@
"SHOW_TARGET_NAME_ON_ATTACKS": "Target’s name on Attacks and Saves",
"SHOW_TOTALS": "Show totals",
"SHOW_UNPREPARED_SPELLS": "Show unprepared spells",
"SILVER_PIECES": "Silver pieces",
"SILVER": "Silver",
"SIZE": "Size",
"SKILL": "Skill",
"SKILLS": "Skills",
@@ -914,10 +912,12 @@
"SMALL": "Small",
"SOCIETY": "Society",
"SORCERER": "Sorcerer",
"SORCERY": "Sorcery",
"SORCERY_POINTS": "Sorcery Points",
"SOULKNIFE": "Soulknife",
"SOURCE": "Source",
"SOURCE_TO_TARGET": "Source &rarr; Target",
"SP": "SP",
"SPECIAL": "Special",
"SPECIAL_EFFECTS": "Special effects",
"SPEED": "Speed",
@@ -941,6 +941,7 @@
"SPELL_LEVEL": "Spell level",
"SPELL_MUST_HAVE": "Spells must have",
"SPELL_POINTS": "Spell points",
"SPELL_POINTS_NAME": "Spell points name",
"SPELL_SAVE_DC": "spell save DC",
"SPELL_SAVING_THROW": "Spell saving throw",
"SPELL_SLOTS": "Spell slots",
@@ -969,7 +970,6 @@
"THUNDER": "thunder",
"TINY": "Tiny",
"TOTAL": "Total",
"TOTAL_GOLD_VALUE": "Total gold value",
"TO_HIT": "to hit",
"TO_TRACKER": "Send to Tracker",
"TRACKER": "Tracker",
@@ -988,12 +988,14 @@
"UNCONSCIOUS_3": "The creature automatically fails Strength and Dexterity saving throws.",
"UNCONSCIOUS_4": "Attack rolls against the creature have advantage.",
"UNCONSCIOUS_5": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"UNITS": "Units",
"UNPROFICIENT": "Unproficient",
"UNTIL_DISPELLED": "Until dispelled",
"UNTIL_DISPELLED_OR_TRIGGERED": "Until dispelled or triggered",
"USES": "Uses",
"USE_CUSTOM_SAVING_THROWS": "Use custom saving throws",
"UTILITY": "Utility",
"VALUE": "Value",
"VERSATILE": "Versatile",
"VS": "vs",
"VS_FIEND_OR_UNDEAD": "vs undead or fiend",
+18 -16
View File
@@ -52,6 +52,7 @@
"8_HOURS": "8 hours",
"9TH": "9th",
"9TH_LEVEL": "9th-level",
"ABILITIES": "Abilities",
"ABILITY": "Ability",
"ABILITY_CHECK": "Ability check",
"ABILITY_CHECKS": "Ability checks",
@@ -120,6 +121,7 @@
"BLUDGEONING": "bludgeoning",
"BONDS": "Bonds",
"BONUS": "Bonus",
"BORDER": "Border",
"BONUSES": "Bonuses",
"BONUSES_AND_PENALTIES": "Bonuses & Penalties",
"BONUSES_AND_PENALTIES_TOOLTIP": "Auto add a bonus\/penalty to rolls made using the sheet macros.<br>Usage: you acquire a magic item that gives +1 to your spell save DC, enter 1 in the spell save DC field. You are under the effects of the Bless spell, enter “d4cs0cf0” in both attack roll fields, and the saving throw one",
@@ -406,15 +408,6 @@
"CLIMB": "Climb",
"CLOSE": "Close",
"COINS": "Coins",
"COINS_CP": "CP",
"COINS_EP": "EP",
"COINS_GP": "GP",
"COINS_PP": "PP",
"COINS_SP": "SP",
"COIN_CONVERSION_GP_PER_CP": "Copper per Gold",
"COIN_CONVERSION_GP_PER_EP": "Electrum per Gold",
"COIN_CONVERSION_GP_PER_PP": "Gold per Platinum",
"COIN_CONVERSION_GP_PER_SP": "Silver per Gold",
"COLD": "cold",
"COLOR": "Color",
"COMPONENTS": "Components",
@@ -445,22 +438,23 @@
"CONSTITUTION_SAVING_THROW": "Constitution saving throw",
"CONTENT": "Content",
"CONTRACT": "Contract",
"COPPER_PIECES": "Copper pieces",
"COPPER": "Copper",
"CORE": "Core",
"COST": "Cost",
"COSTS_2_ACTIONS": "Costs 2 Actions",
"COSTS_3_ACTIONS": "Costs 3 Actions",
"CP": "CP",
"CREATE_CLASS_FEATURES": "Create class features",
"CRIT": "Crit",
"CRITICAL_DAMAGE": "Critical damage",
"CRITICAL_DAMAGE_IS_MAXIMIZED": "Critical damage is maximized",
"CRIT_ATTACHER_TOOLTIP": "Select one or more other categories and crit to have this message only show when a crit occurs for that category. This will not work for freeform.",
"CRIT_RANGE": "Crit range",
"CURRENCY": "Currency",
"CURRENT": "Current",
"CUSTOM": "Custom",
"CUSTOM_CLASSES": "Custom classes",
"CUSTOM_CLASS_NAME": "Custom class name",
"CUSTOM_GOLD_VALUES": "Custom gold values",
"DAMAGE": "Damage",
"DAMAGE_IMMUNITIES": "Damage Immunities",
"DAMAGE_MODIFIER": "Damage modifier",
@@ -518,7 +512,7 @@
"DRUID": "Druid",
"DURATION": "Duration",
"EFFECT": "Effect",
"ELECTRUM_PIECES": "Electrum pieces",
"ELECTRUM": "Electrum",
"EMOTE": "Emote",
"ENCHANTMENT": "Enchantment",
"ENCUMBERED": "Encumbered",
@@ -530,6 +524,7 @@
"ENCUMBERED_METERS": "Speed reduced by 3 meters",
"ENCUMBRANCE_MULTIPLIER": "Encumbrance multiplier",
"ENGINEERING": "Engineering",
"EP": "EP",
"EQUIPMENT": "Equipment",
"EVERY": "every",
"EVOCATION": "Evocation",
@@ -578,7 +573,8 @@
"GENERATE": "Generate",
"GENERATE_SKILLS": "Generate skills",
"GM": "GM",
"GOLD_PIECES": "Gold pieces",
"GOLD": "Gold",
"GP": "GP",
"GRAPPLED": "Grappled",
"GRAPPLED_1": "A grappled creature’s speed becomes 0, and it can’t benefit from any bonus to its speed.",
"GRAPPLED_2": "The condition ends if the grappler is incapacitated (see the condition).",
@@ -754,7 +750,7 @@
"PETRIFIED_5": "The creature has resistance to all damage.",
"PETRIFIED_6": "The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.",
"PIERCING": "piercing",
"PLATINUM_PIECES": "Platinum pieces",
"PLATINUM": "Platinum",
"PLUS": "plus",
"POINTS": "Points",
"POINTS_OF_ORIGIN": "Points of origin",
@@ -765,6 +761,7 @@
"POTION_OF_HEALING": "Potion of Healing",
"POUNDS": "Pounds",
"POUNDS_SHORT": "lb",
"PP": "PP",
"PREPARED": "Prepared",
"PREPARED_MATTERS": "Prepared matters",
"PROCESSING_CLOSE_MESSAGE": "If this does not close after a few seconds (max 15 seconds for complex cases) then an error has occurred. In that case please open an issue on the issue tracker detailing the steps to reproduce (ideally showing the error in the browser's console).",
@@ -780,6 +777,7 @@
"PRONE_1": "A prone creature’s only movement option is to crawl, unless it stands up and thereby ends the condition.",
"PRONE_2": "The creature has disadvantage on attack rolls.",
"PRONE_3": "An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.",
"PSI": "Psi",
"PSION": "Psion",
"PSIONICS": "Psionics",
"PSIONICS_4TH": "4th level psionics",
@@ -877,7 +875,7 @@
"SHOW_TARGET_NAME_ON_ATTACKS": "Target’s name on Attacks and Saves",
"SHOW_TOTALS": "Show totals",
"SHOW_UNPREPARED_SPELLS": "Show unprepared spells",
"SILVER_PIECES": "Silver pieces",
"SILVER": "Silver",
"SIZE": "Size",
"SKILL": "Skill",
"SKILLS": "Skills",
@@ -914,10 +912,12 @@
"SMALL": "Small",
"SOCIETY": "Society",
"SORCERER": "Sorcerer",
"SORCERY": "Sorcery",
"SORCERY_POINTS": "Sorcery Points",
"SOULKNIFE": "Soulknife",
"SOURCE": "Source",
"SOURCE_TO_TARGET": "Source &rarr; Target",
"SP": "SP",
"SPECIAL": "Special",
"SPECIAL_EFFECTS": "Special effects",
"SPEED": "Speed",
@@ -941,6 +941,7 @@
"SPELL_LEVEL": "Spell level",
"SPELL_MUST_HAVE": "Spells must have",
"SPELL_POINTS": "Spell points",
"SPELL_POINTS_NAME": "Spell points name",
"SPELL_SAVE_DC": "spell save DC",
"SPELL_SAVING_THROW": "Spell saving throw",
"SPELL_SLOTS": "Spell slots",
@@ -969,7 +970,6 @@
"THUNDER": "thunder",
"TINY": "Tiny",
"TOTAL": "Total",
"TOTAL_GOLD_VALUE": "Total gold value",
"TO_HIT": "to hit",
"TO_TRACKER": "Send to Tracker",
"TRACKER": "Tracker",
@@ -988,12 +988,14 @@
"UNCONSCIOUS_3": "The creature automatically fails Strength and Dexterity saving throws.",
"UNCONSCIOUS_4": "Attack rolls against the creature have advantage.",
"UNCONSCIOUS_5": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"UNITS": "Units",
"UNPROFICIENT": "Unproficient",
"UNTIL_DISPELLED": "Until dispelled",
"UNTIL_DISPELLED_OR_TRIGGERED": "Until dispelled or triggered",
"USES": "Uses",
"USE_CUSTOM_SAVING_THROWS": "Use custom saving throws",
"UTILITY": "Utility",
"VALUE": "Value",
"VERSATILE": "Versatile",
"VS": "vs",
"VS_FIEND_OR_UNDEAD": "vs undead or fiend",
+18 -16
View File
@@ -52,6 +52,7 @@
"8_HOURS": "8 hours",
"9TH": "9th",
"9TH_LEVEL": "9th-level",
"ABILITIES": "Abilities",
"ABILITY": "Ability",
"ABILITY_CHECK": "Ability check",
"ABILITY_CHECKS": "Ability checks",
@@ -120,6 +121,7 @@
"BLUDGEONING": "bludgeoning",
"BONDS": "Bonds",
"BONUS": "Bonus",
"BORDER": "Border",
"BONUSES": "Bonuses",
"BONUSES_AND_PENALTIES": "Bonuses & Penalties",
"BONUSES_AND_PENALTIES_TOOLTIP": "Auto add a bonus\/penalty to rolls made using the sheet macros.<br>Usage: you acquire a magic item that gives +1 to your spell save DC, enter 1 in the spell save DC field. You are under the effects of the Bless spell, enter “d4cs0cf0” in both attack roll fields, and the saving throw one",
@@ -406,15 +408,6 @@
"CLIMB": "Climb",
"CLOSE": "Close",
"COINS": "Coins",
"COINS_CP": "CP",
"COINS_EP": "EP",
"COINS_GP": "GP",
"COINS_PP": "PP",
"COINS_SP": "SP",
"COIN_CONVERSION_GP_PER_CP": "Copper per Gold",
"COIN_CONVERSION_GP_PER_EP": "Electrum per Gold",
"COIN_CONVERSION_GP_PER_PP": "Gold per Platinum",
"COIN_CONVERSION_GP_PER_SP": "Silver per Gold",
"COLD": "cold",
"COLOR": "Color",
"COMPONENTS": "Components",
@@ -445,22 +438,23 @@
"CONSTITUTION_SAVING_THROW": "Constitution saving throw",
"CONTENT": "Content",
"CONTRACT": "Contract",
"COPPER_PIECES": "Copper pieces",
"COPPER": "Copper",
"CORE": "Core",
"COST": "Cost",
"COSTS_2_ACTIONS": "Costs 2 Actions",
"COSTS_3_ACTIONS": "Costs 3 Actions",
"CP": "CP",
"CREATE_CLASS_FEATURES": "Create class features",
"CRIT": "Crit",
"CRITICAL_DAMAGE": "Critical damage",
"CRITICAL_DAMAGE_IS_MAXIMIZED": "Critical damage is maximized",
"CRIT_ATTACHER_TOOLTIP": "Select one or more other categories and crit to have this message only show when a crit occurs for that category. This will not work for freeform.",
"CRIT_RANGE": "Crit range",
"CURRENCY": "Currency",
"CURRENT": "Current",
"CUSTOM": "Custom",
"CUSTOM_CLASSES": "Custom classes",
"CUSTOM_CLASS_NAME": "Custom class name",
"CUSTOM_GOLD_VALUES": "Custom gold values",
"DAMAGE": "Damage",
"DAMAGE_IMMUNITIES": "Damage Immunities",
"DAMAGE_MODIFIER": "Damage modifier",
@@ -518,7 +512,7 @@
"DRUID": "Druid",
"DURATION": "Duration",
"EFFECT": "Effect",
"ELECTRUM_PIECES": "Electrum pieces",
"ELECTRUM": "Electrum",
"EMOTE": "Emote",
"ENCHANTMENT": "Enchantment",
"ENCUMBERED": "Encumbered",
@@ -530,6 +524,7 @@
"ENCUMBERED_METERS": "Speed reduced by 3 meters",
"ENCUMBRANCE_MULTIPLIER": "Encumbrance multiplier",
"ENGINEERING": "Engineering",
"EP": "EP",
"EQUIPMENT": "Equipment",
"EVERY": "every",
"EVOCATION": "Evocation",
@@ -578,7 +573,8 @@
"GENERATE": "Generate",
"GENERATE_SKILLS": "Generate skills",
"GM": "GM",
"GOLD_PIECES": "Gold pieces",
"GOLD": "Gold",
"GP": "GP",
"GRAPPLED": "Grappled",
"GRAPPLED_1": "A grappled creature’s speed becomes 0, and it can’t benefit from any bonus to its speed.",
"GRAPPLED_2": "The condition ends if the grappler is incapacitated (see the condition).",
@@ -754,7 +750,7 @@
"PETRIFIED_5": "The creature has resistance to all damage.",
"PETRIFIED_6": "The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.",
"PIERCING": "piercing",
"PLATINUM_PIECES": "Platinum pieces",
"PLATINUM": "Platinum",
"PLUS": "plus",
"POINTS": "Points",
"POINTS_OF_ORIGIN": "Points of origin",
@@ -765,6 +761,7 @@
"POTION_OF_HEALING": "Potion of Healing",
"POUNDS": "Pounds",
"POUNDS_SHORT": "lb",
"PP": "PP",
"PREPARED": "Prepared",
"PREPARED_MATTERS": "Prepared matters",
"PROCESSING_CLOSE_MESSAGE": "If this does not close after a few seconds (max 15 seconds for complex cases) then an error has occurred. In that case please open an issue on the issue tracker detailing the steps to reproduce (ideally showing the error in the browser's console).",
@@ -780,6 +777,7 @@
"PRONE_1": "A prone creature’s only movement option is to crawl, unless it stands up and thereby ends the condition.",
"PRONE_2": "The creature has disadvantage on attack rolls.",
"PRONE_3": "An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.",
"PSI": "Psi",
"PSION": "Psion",
"PSIONICS": "Psionics",
"PSIONICS_4TH": "4th level psionics",
@@ -877,7 +875,7 @@
"SHOW_TARGET_NAME_ON_ATTACKS": "Target’s name on Attacks and Saves",
"SHOW_TOTALS": "Show totals",
"SHOW_UNPREPARED_SPELLS": "Show unprepared spells",
"SILVER_PIECES": "Silver pieces",
"SILVER": "Silver",
"SIZE": "Size",
"SKILL": "Skill",
"SKILLS": "Skills",
@@ -914,10 +912,12 @@
"SMALL": "Small",
"SOCIETY": "Society",
"SORCERER": "Sorcerer",
"SORCERY": "Sorcery",
"SORCERY_POINTS": "Sorcery Points",
"SOULKNIFE": "Soulknife",
"SOURCE": "Source",
"SOURCE_TO_TARGET": "Source &rarr; Target",
"SP": "SP",
"SPECIAL": "Special",
"SPECIAL_EFFECTS": "Special effects",
"SPEED": "Speed",
@@ -941,6 +941,7 @@
"SPELL_LEVEL": "Spell level",
"SPELL_MUST_HAVE": "Spells must have",
"SPELL_POINTS": "Spell points",
"SPELL_POINTS_NAME": "Spell points name",
"SPELL_SAVE_DC": "spell save DC",
"SPELL_SAVING_THROW": "Spell saving throw",
"SPELL_SLOTS": "Spell slots",
@@ -969,7 +970,6 @@
"THUNDER": "thunder",
"TINY": "Tiny",
"TOTAL": "Total",
"TOTAL_GOLD_VALUE": "Total gold value",
"TO_HIT": "to hit",
"TO_TRACKER": "Send to Tracker",
"TRACKER": "Tracker",
@@ -988,12 +988,14 @@
"UNCONSCIOUS_3": "The creature automatically fails Strength and Dexterity saving throws.",
"UNCONSCIOUS_4": "Attack rolls against the creature have advantage.",
"UNCONSCIOUS_5": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"UNITS": "Units",
"UNPROFICIENT": "Unproficient",
"UNTIL_DISPELLED": "Until dispelled",
"UNTIL_DISPELLED_OR_TRIGGERED": "Until dispelled or triggered",
"USES": "Uses",
"USE_CUSTOM_SAVING_THROWS": "Use custom saving throws",
"UTILITY": "Utility",
"VALUE": "Value",
"VERSATILE": "Versatile",
"VS": "vs",
"VS_FIEND_OR_UNDEAD": "vs undead or fiend",
+18 -16
View File
@@ -52,6 +52,7 @@
"8_HOURS": "8 heures",
"9TH": "9e",
"9TH_LEVEL": "9e niveau",
"ABILITIES": "Abilities",
"ABILITY": "Caractéristique",
"ABILITY_CHECK": "Jet de carac.",
"ABILITY_CHECKS": "Jets de carac.",
@@ -120,6 +121,7 @@
"BLUDGEONING": "contondant",
"BONDS": "Liens",
"BONUS": "Bonus",
"BORDER": "Border",
"BONUSES": "Bonus",
"BONUSES_AND_PENALTIES": "Bonus & Malus",
"BONUSES_AND_PENALTIES_TOOLTIP": "Ajoute automatiquement un bonus\/malus aux jets effectués à l’aide des macros de la fiche de Personnage.<br>Utilisation : Vous trouvez un objet magique qui vous donne +1 à vos dégâts, entrez 1 dans la case Dmg des Armes. Si vous êtes sous les effets du sort Bénédiction, entrez “d4cs0cf0” dans les cases de jet d’attaque et de jet de sauvegarde.",
@@ -406,15 +408,6 @@
"CLIMB": "Vitesse d’escalade",
"CLOSE": "Fermer",
"COINS": "Argent",
"COINS_CP": "PC",
"COINS_EP": "PE",
"COINS_GP": "PO",
"COINS_PP": "PP",
"COINS_SP": "PA",
"COIN_CONVERSION_GP_PER_CP": "Cuivre par Or",
"COIN_CONVERSION_GP_PER_EP": "Electrum par Or",
"COIN_CONVERSION_GP_PER_PP": "Or par Platine",
"COIN_CONVERSION_GP_PER_SP": "Argent par Or",
"COLD": "froid",
"COLOR": "Couleur",
"COMPONENTS": "Composantes",
@@ -445,22 +438,23 @@
"CONSTITUTION_SAVING_THROW": "Jet de Sauvegarde de Constitution",
"CONTENT": "Contenu",
"CONTRACT": "Réduire",
"COPPER_PIECES": "Pièces de cuivre",
"COPPER": "Cuivre",
"CORE": "Base",
"COST": "Coût",
"COSTS_2_ACTIONS": "Coûte 2 Actions",
"COSTS_3_ACTIONS": "Coûte 3 Actions",
"CP": "PC",
"CREATE_CLASS_FEATURES": "Créer des capacités de classe",
"CRIT": "Crit",
"CRITICAL_DAMAGE": "Dégâts critiques",
"CRITICAL_DAMAGE_IS_MAXIMIZED": "Dégâts critiques maximisés",
"CRIT_ATTACHER_TOOLTIP": "Sélectionner une ou plusieurs autres catégories et crit pour avoir cette attache apparaitre uniquement lors d’un jet critique dans cette (ces) catégorie(s). Cela ne fonctionnera pas avec Entrée supplémentaire.",
"CRIT_RANGE": "Coup Crit",
"CURRENCY": "Currency",
"CURRENT": "Actuel",
"CUSTOM": "Perso.",
"CUSTOM_CLASSES": "Classe Perso.",
"CUSTOM_CLASS_NAME": "Nom de classe perso.",
"CUSTOM_GOLD_VALUES": "Valeur de l’or personnalisée",
"DAMAGE": "Dégâts",
"DAMAGE_IMMUNITIES": "Immunité aux dégâts",
"DAMAGE_MODIFIER": "Modificateur de dégâts",
@@ -518,7 +512,7 @@
"DRUID": "Druide",
"DURATION": "Durée",
"EFFECT": "Effets",
"ELECTRUM_PIECES": "Pièces d’électrum",
"ELECTRUM": "Électrum",
"EMOTE": "Émote",
"ENCHANTMENT": "Enchantement",
"ENCUMBERED": "Encombré",
@@ -530,6 +524,7 @@
"ENCUMBERED_METERS": "Speed reduced by 3 meters",
"ENCUMBRANCE_MULTIPLIER": "Multiplicateur d’Emcombrement",
"ENGINEERING": "Ingénierie",
"EP": "PE",
"EQUIPMENT": "Équipement",
"EVERY": "chaque",
"EVOCATION": "Évocation",
@@ -578,7 +573,8 @@
"GENERATE": "Generate",
"GENERATE_SKILLS": "Générer",
"GM": "MJ",
"GOLD_PIECES": "Pièces d’or",
"GOLD": "Or",
"GP": "PO",
"GRAPPLED": "Agrippé",
"GRAPPLED_1": "A grappled creature’s speed becomes 0, and it can’t benefit from any bonus to its speed.",
"GRAPPLED_2": "The condition ends if the grappler is incapacitated (see the condition).",
@@ -754,7 +750,7 @@
"PETRIFIED_5": "The creature has resistance to all damage.",
"PETRIFIED_6": "The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.",
"PIERCING": "perforant",
"PLATINUM_PIECES": "Pièces de platine",
"PLATINUM": "Platine",
"PLUS": "plus",
"POINTS": "Points",
"POINTS_OF_ORIGIN": "Point d’origine",
@@ -765,6 +761,7 @@
"POTION_OF_HEALING": "Potion de soins",
"POUNDS": "Pounds",
"POUNDS_SHORT": "lb",
"PP": "PP",
"PREPARED": "Préparé",
"PREPARED_MATTERS": "Sorts prép. important",
"PROCESSING_CLOSE_MESSAGE": "Si l’image bouge à une vitesse normale et si la fiche de perso est fluide, vous pouvez :",
@@ -780,6 +777,7 @@
"PRONE_1": "A prone creature’s only movement option is to crawl, unless it stands up and thereby ends the condition.",
"PRONE_2": "The creature has disadvantage on attack rolls.",
"PRONE_3": "An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.",
"PSI": "Psi",
"PSION": "Psion",
"PSIONICS": "Psioniques",
"PSIONICS_4TH": "Psionic Tier (Cryptic)",
@@ -877,7 +875,7 @@
"SHOW_TARGET_NAME_ON_ATTACKS": "Nom de la cible sur les jets d’attaque\/sauv.",
"SHOW_TOTALS": "Voir totaux",
"SHOW_UNPREPARED_SPELLS": "Voir sorts non préparés",
"SILVER_PIECES": "Pièces d’argent",
"SILVER": "Argent",
"SIZE": "Catégorie de taille",
"SKILL": "Compétence",
"SKILLS": "Compétences",
@@ -914,10 +912,12 @@
"SMALL": "Petite",
"SOCIETY": "Société",
"SORCERER": "Ensorceleur",
"SORCERY": "Sorcery",
"SORCERY_POINTS": "Points de Sorcellerie",
"SOULKNIFE": "Âme acérée",
"SOURCE": "Source",
"SOURCE_TO_TARGET": "Source &rarr; Cible",
"SP": "PA",
"SPECIAL": "Spécial",
"SPECIAL_EFFECTS": "Effets spéciaux",
"SPEED": "Vitesse",
@@ -941,6 +941,7 @@
"SPELL_LEVEL": "Niveau du sort",
"SPELL_MUST_HAVE": "Soirts doivent avoir",
"SPELL_POINTS": "Points de sort",
"SPELL_POINTS_NAME": "Spell points name",
"SPELL_SAVE_DC": "DD de Sauv. de sort",
"SPELL_SAVING_THROW": "Jet de Sauv. de sort",
"SPELL_SLOTS": "Emplacem.",
@@ -969,7 +970,6 @@
"THUNDER": "tonnerre",
"TINY": "Très Petite",
"TOTAL": "Total",
"TOTAL_GOLD_VALUE": "Total en pièces d’or",
"TO_HIT": "au toucher",
"TO_TRACKER": "Envoyer au “Turn Order”",
"TRACKER": "Turn Order",
@@ -988,12 +988,14 @@
"UNCONSCIOUS_3": "La créature échoue automatiquement les sauvegardes de force et de dextérité.",
"UNCONSCIOUS_4": "Lancer de dés d’attaques contre la créature ont l'avantage.",
"UNCONSCIOUS_5": "Toute attaque qui frappe la créature est un coup critique si l’attaquant est moins de 5 pieds de la créature.",
"UNITS": "Units",
"UNPROFICIENT": "Non Maîtrisée",
"UNTIL_DISPELLED": "jusqu’à dissipation",
"UNTIL_DISPELLED_OR_TRIGGERED": "jusqu’à dissipation ou déclenchement",
"USES": "Charges",
"USE_CUSTOM_SAVING_THROWS": "Jets de sauvegarde personnalisés",
"UTILITY": "Consommables",
"VALUE": "Value",
"VERSATILE": "Polyvalente",
"VS": "vs",
"VS_FIEND_OR_UNDEAD": "contre démons ou mort-vivants",
+18 -16
View File
@@ -52,6 +52,7 @@
"8_HOURS": "8 hours",
"9TH": "9th",
"9TH_LEVEL": "9th-level",
"ABILITIES": "Abilities",
"ABILITY": "Ability",
"ABILITY_CHECK": "Ability check",
"ABILITY_CHECKS": "Ability checks",
@@ -120,6 +121,7 @@
"BLUDGEONING": "bludgeoning",
"BONDS": "Bonds",
"BONUS": "Bonus",
"BORDER": "Border",
"BONUSES": "Bonuses",
"BONUSES_AND_PENALTIES": "Bonuses & Penalties",
"BONUSES_AND_PENALTIES_TOOLTIP": "Auto add a bonus\/penalty to rolls made using the sheet macros.<br>Usage: you acquire a magic item that gives +1 to your spell save DC, enter 1 in the spell save DC field. You are under the effects of the Bless spell, enter “d4cs0cf0” in both attack roll fields, and the saving throw one",
@@ -406,15 +408,6 @@
"CLIMB": "Climb",
"CLOSE": "Close",
"COINS": "Coins",
"COINS_CP": "CP",
"COINS_EP": "EP",
"COINS_GP": "GP",
"COINS_PP": "PP",
"COINS_SP": "SP",
"COIN_CONVERSION_GP_PER_CP": "Copper per Gold",
"COIN_CONVERSION_GP_PER_EP": "Electrum per Gold",
"COIN_CONVERSION_GP_PER_PP": "Gold per Platinum",
"COIN_CONVERSION_GP_PER_SP": "Silver per Gold",
"COLD": "cold",
"COLOR": "Color",
"COMPONENTS": "Components",
@@ -445,22 +438,23 @@
"CONSTITUTION_SAVING_THROW": "Constitution saving throw",
"CONTENT": "Content",
"CONTRACT": "Contract",
"COPPER_PIECES": "Copper pieces",
"COPPER": "Copper",
"CORE": "Core",
"COST": "Cost",
"COSTS_2_ACTIONS": "Costs 2 Actions",
"COSTS_3_ACTIONS": "Costs 3 Actions",
"CP": "CP",
"CREATE_CLASS_FEATURES": "Create class features",
"CRIT": "Crit",
"CRITICAL_DAMAGE": "Critical damage",
"CRITICAL_DAMAGE_IS_MAXIMIZED": "Critical damage is maximized",
"CRIT_ATTACHER_TOOLTIP": "Select one or more other categories and crit to have this message only show when a crit occurs for that category. This will not work for freeform.",
"CRIT_RANGE": "Crit range",
"CURRENCY": "Currency",
"CURRENT": "Current",
"CUSTOM": "Custom",
"CUSTOM_CLASSES": "Custom classes",
"CUSTOM_CLASS_NAME": "Custom class name",
"CUSTOM_GOLD_VALUES": "Custom gold values",
"DAMAGE": "Damage",
"DAMAGE_IMMUNITIES": "Damage Immunities",
"DAMAGE_MODIFIER": "Damage modifier",
@@ -518,7 +512,7 @@
"DRUID": "Druid",
"DURATION": "Duration",
"EFFECT": "Effect",
"ELECTRUM_PIECES": "Electrum pieces",
"ELECTRUM": "Electrum",
"EMOTE": "Emote",
"ENCHANTMENT": "Enchantment",
"ENCUMBERED": "Encumbered",
@@ -530,6 +524,7 @@
"ENCUMBERED_METERS": "Speed reduced by 3 meters",
"ENCUMBRANCE_MULTIPLIER": "Encumbrance multiplier",
"ENGINEERING": "Engineering",
"EP": "EP",
"EQUIPMENT": "Equipment",
"EVERY": "every",
"EVOCATION": "Evocation",
@@ -578,7 +573,8 @@
"GENERATE": "Generate",
"GENERATE_SKILLS": "Generate skills",
"GM": "GM",
"GOLD_PIECES": "Gold pieces",
"GOLD": "Gold",
"GP": "GP",
"GRAPPLED": "Grappled",
"GRAPPLED_1": "A grappled creature’s speed becomes 0, and it can’t benefit from any bonus to its speed.",
"GRAPPLED_2": "The condition ends if the grappler is incapacitated (see the condition).",
@@ -754,7 +750,7 @@
"PETRIFIED_5": "The creature has resistance to all damage.",
"PETRIFIED_6": "The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.",
"PIERCING": "piercing",
"PLATINUM_PIECES": "Platinum pieces",
"PLATINUM": "Platinum",
"PLUS": "plus",
"POINTS": "Points",
"POINTS_OF_ORIGIN": "Points of origin",
@@ -765,6 +761,7 @@
"POTION_OF_HEALING": "Potion of Healing",
"POUNDS": "Pounds",
"POUNDS_SHORT": "lb",
"PP": "PP",
"PREPARED": "Prepared",
"PREPARED_MATTERS": "Prepared matters",
"PROCESSING_CLOSE_MESSAGE": "If this does not close after a few seconds (max 15 seconds for complex cases) then an error has occurred. In that case please open an issue on the issue tracker detailing the steps to reproduce (ideally showing the error in the browser's console).",
@@ -780,6 +777,7 @@
"PRONE_1": "A prone creature’s only movement option is to crawl, unless it stands up and thereby ends the condition.",
"PRONE_2": "The creature has disadvantage on attack rolls.",
"PRONE_3": "An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.",
"PSI": "Psi",
"PSION": "Psion",
"PSIONICS": "Psionics",
"PSIONICS_4TH": "4th level psionics",
@@ -877,7 +875,7 @@
"SHOW_TARGET_NAME_ON_ATTACKS": "Target’s name on Attacks and Saves",
"SHOW_TOTALS": "Show totals",
"SHOW_UNPREPARED_SPELLS": "Show unprepared spells",
"SILVER_PIECES": "Silver pieces",
"SILVER": "Silver",
"SIZE": "Size",
"SKILL": "Skill",
"SKILLS": "Skills",
@@ -914,10 +912,12 @@
"SMALL": "Small",
"SOCIETY": "Society",
"SORCERER": "Sorcerer",
"SORCERY": "Sorcery",
"SORCERY_POINTS": "Sorcery Points",
"SOULKNIFE": "Soulknife",
"SOURCE": "Source",
"SOURCE_TO_TARGET": "Source &rarr; Target",
"SP": "SP",
"SPECIAL": "Special",
"SPECIAL_EFFECTS": "Special effects",
"SPEED": "Speed",
@@ -941,6 +941,7 @@
"SPELL_LEVEL": "Spell level",
"SPELL_MUST_HAVE": "Spells must have",
"SPELL_POINTS": "Spell points",
"SPELL_POINTS_NAME": "Spell points name",
"SPELL_SAVE_DC": "spell save DC",
"SPELL_SAVING_THROW": "Spell saving throw",
"SPELL_SLOTS": "Spell slots",
@@ -969,7 +970,6 @@
"THUNDER": "thunder",
"TINY": "Tiny",
"TOTAL": "Total",
"TOTAL_GOLD_VALUE": "Total gold value",
"TO_HIT": "to hit",
"TO_TRACKER": "Send to Tracker",
"TRACKER": "Tracker",
@@ -988,12 +988,14 @@
"UNCONSCIOUS_3": "The creature automatically fails Strength and Dexterity saving throws.",
"UNCONSCIOUS_4": "Attack rolls against the creature have advantage.",
"UNCONSCIOUS_5": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"UNITS": "Units",
"UNPROFICIENT": "Unproficient",
"UNTIL_DISPELLED": "Until dispelled",
"UNTIL_DISPELLED_OR_TRIGGERED": "Until dispelled or triggered",
"USES": "Uses",
"USE_CUSTOM_SAVING_THROWS": "Use custom saving throws",
"UTILITY": "Utility",
"VALUE": "Value",
"VERSATILE": "Versatile",
"VS": "vs",
"VS_FIEND_OR_UNDEAD": "vs undead or fiend",
+21 -19
View File
@@ -52,6 +52,7 @@
"8_HOURS": "8 ore",
"9TH": "9°",
"9TH_LEVEL": "9° livello",
"ABILITIES": "Abilities",
"ABILITY": "Caratteristica",
"ABILITY_CHECK": "Prova di caratteristica",
"ABILITY_CHECKS": "Prove di caratteristica",
@@ -101,7 +102,7 @@
"AUTOMATICALLY_EXPEND_SPELL_RESOURCES": "Spendi automaticamente risorse per gli incantesimi",
"AUTOMATICALLY_ROLL_DAMAGE_FOR_ATTACKS": "Tira automaticamente il danno degli attacchi",
"AUTOMATICALLY_ROLL_DAMAGE_FOR_SAVING_THROWS": "Tira automaticamente il danno per i tiri salvezza",
"AUTOMATIC_HIGHER_LEVEL_QUERIES": "Automatic higher level queries",
"AUTOMATIC_HIGHER_LEVEL_QUERIES": "Query di livello superiore automatica",
"AUTO_REVERT_ADV": "Ripristina (s)vantaggio automaticamente",
"AVERAGE_OF_ABILITIES": "Media delle 1 o 2 abilità più alte",
"AVG": "MED",
@@ -120,6 +121,7 @@
"BLUDGEONING": "contundente",
"BONDS": "Legami",
"BONUS": "Bonus",
"BORDER": "Border",
"BONUSES": "Bonus",
"BONUSES_AND_PENALTIES": "Bonus e penalità",
"BONUSES_AND_PENALTIES_TOOLTIP": "Aggiungi un bonus\/penalità automaticamente ai tiri fatti usando le macro della scheda.<br>Utilizzo: se ottieni un oggetto magico che fornisce +1 al CD di salvezza dei tuoi incantesimi, inserisci 1 nel campo CD di salvezza incantesimi. Se sei sotto gli effetti dell’incantesimo Benedire, inserisci “d4cs0cf0” in entrambi i campi di tiro per colpire e tiri salvezza.",
@@ -228,7 +230,7 @@
"CLASS_FEATURE_DRUID_WILD_SHAPE_NO_FLYING": "that doesn’t have a flying speed",
"CLASS_FEATURE_DRUID_WILD_SHAPE_NO_FLYING_OR_SWIMMING": "that doesn’t have a flying or swimming speed",
"CLASS_FEATURE_DRUID_WILD_SHAPE_TEXT": "You can use your action to magically assume the shape of a beast that you have seen before. You can transform into any beast that has a challenge rating of CHALLENGE_RATING or lowerLIMITATIONS.\nYou can stay in a beast shape for [[WILD_SHAPE_HOURS[half your druid level (rounded down)]]] hours. You then revert to your normal form unless you expend another use of this feature. You can revert to your normal form earlier by using a bonus action on your turn. You automatically revert if you fall unconscious, drop to 0 hit points, or die.\nWhile you are transformed, the following rules apply:\n•Your game statistics are replaced by the statistics of the beast, but you retain your alignment, personality, and Intelligence, Wisdom, and Charisma scores. You also retain all of your skill and saving throw proficiencies, in addition to gaining those of the creature. If the creature has the same proficiency as you and the bonus in its stat block is higher than yours, use the creature’s bonus instead of yours. If the creature has any legendary or lair actions, you can’t use them.\n•When you transform, you assume the beast’s hit points and Hit Dice. When you revert to your normal form, you return to the number of hit points you had before you transformed. However, if you revert as a result of dropping to 0 hit points, any excess damage carries over to your normal form. For example, if you take 10 damage in animal form and have only 1 hit point left, you revert and take 9 damage. As long as the excess damage doesn’t reduce your normal form to 0 hit points, you aren’t knocked unconscious.\n•You can’t cast spells, and your ability to speak or take any action that requires hands is limited to the capabilities of your beast form. Transforming doesn’t break your concentration on a spell you’ve already cast, however, or prevent you from taking actions that are part of a spell, such as call lightning, that you’ve already cast.\n•You retain the benefit of any features from your class, race, or other source and can use them if the new form is physically capable of doing so. However, you can’t use any of your special senses, such as darkvision, unless your new form also has that sense.\n•You choose whether your equipment falls to the ground in your space, merges into your new form, or is worn by it. Worn equipment functions as normal, but the GM decides whether it is practical for the new form to wear a piece of equipment, based on the creature’s shape and size. Your equipment doesn’t change size or shape to match the new form, and any equipment that the new form can’t wear must either fall to the ground or merge with it. Equipment that merges with the form has no effect until you leave the form.",
"CLASS_FEATURE_FIGHTER_ACTION_SURGE": "Action Surge",
"CLASS_FEATURE_FIGHTER_ACTION_SURGE": "Azione impetuosa",
"CLASS_FEATURE_FIGHTER_ACTION_SURGE_TEXT": "On your turn, you can take one additional action on top of your regular action and a possible bonus action.",
"CLASS_FEATURE_FIGHTER_CHAMPION_REMARKABLE_ATHLETE": "Remarkable Athlete",
"CLASS_FEATURE_FIGHTER_EXTRA_ATTACK": "Attacco extra (Guerriero)",
@@ -406,15 +408,6 @@
"CLIMB": "Scalare",
"CLOSE": "Chiudere",
"COINS": "Monete",
"COINS_CP": "MR",
"COINS_EP": "ME",
"COINS_GP": "MO",
"COINS_PP": "MP",
"COINS_SP": "MA",
"COIN_CONVERSION_GP_PER_CP": "Oro per Rame",
"COIN_CONVERSION_GP_PER_EP": "Oro per Electrum",
"COIN_CONVERSION_GP_PER_PP": "Oro per Platino",
"COIN_CONVERSION_GP_PER_SP": "Oro per Argento",
"COLD": "freddo",
"COLOR": "Colore",
"COMPONENTS": "Componenti",
@@ -445,22 +438,23 @@
"CONSTITUTION_SAVING_THROW": "Tiro salvezza di Costituzione",
"CONTENT": "Contenuto",
"CONTRACT": "Contratto",
"COPPER_PIECES": "Monete di rame",
"COPPER": "Rame",
"CORE": "Base",
"COST": "Costo",
"COSTS_2_ACTIONS": "Costa 2 Actions",
"COSTS_3_ACTIONS": "Costa 3 Actions",
"CP": "MR",
"CREATE_CLASS_FEATURES": "Crea caratteristiche di classe",
"CRIT": "Crit.",
"CRITICAL_DAMAGE": "Danno critico",
"CRITICAL_DAMAGE_IS_MAXIMIZED": "Il danno critico è massimizzato",
"CRIT_ATTACHER_TOOLTIP": "Seleziona una o più categorie e critici ulteriori per mostrare questo messaggio solo quando si verifica un critico in quella categoria. Non funziona per Freeform.",
"CRIT_RANGE": "Minaccia Crit.",
"CURRENCY": "Currency",
"CURRENT": "Attuale",
"CUSTOM": "Personalizzato",
"CUSTOM_CLASSES": "Classi personalizzate",
"CUSTOM_CLASS_NAME": "Nome classe personalizzato",
"CUSTOM_GOLD_VALUES": "Valori d’oro personalizzati",
"DAMAGE": "Danno",
"DAMAGE_IMMUNITIES": "Immunità ai danni",
"DAMAGE_MODIFIER": "Modificatore di danno",
@@ -508,7 +502,7 @@
"DISPLAY_TEXT": "Testo",
"DISPLAY_VISUAL": "Visual",
"DISPLAY_VISUAL_MATERIAL": "Visual, Material",
"DISTANCE": "Distance",
"DISTANCE": "Distanza",
"DIVINATION": "Divinazione",
"DMG": "DANNI",
"DOCUMENTATION": "Documentation",
@@ -518,7 +512,7 @@
"DRUID": "Druido",
"DURATION": "Durata",
"EFFECT": "Effetto",
"ELECTRUM_PIECES": "Monete di electrum",
"ELECTRUM": "Electrum",
"EMOTE": "Emote",
"ENCHANTMENT": "Ammaliamento",
"ENCUMBERED": "Sovraccarico",
@@ -530,6 +524,7 @@
"ENCUMBERED_METERS": "Speed reduced by 3 meters",
"ENCUMBRANCE_MULTIPLIER": "Moltiplicatore di ingombro",
"ENGINEERING": "Ingegneria",
"EP": "ME",
"EQUIPMENT": "Equipaggiamento",
"EVERY": "ogni",
"EVOCATION": "Evocazione",
@@ -578,7 +573,8 @@
"GENERATE": "Generate",
"GENERATE_SKILLS": "Genera abilità",
"GM": "GM",
"GOLD_PIECES": "Monete d’oro",
"GOLD": "Oro",
"GP": "MO",
"GRAPPLED": "Afferrato",
"GRAPPLED_1": "A grappled creature’s speed becomes 0, and it can’t benefit from any bonus to its speed.",
"GRAPPLED_2": "The condition ends if the grappler is incapacitated (see the condition).",
@@ -754,7 +750,7 @@
"PETRIFIED_5": "The creature has resistance to all damage.",
"PETRIFIED_6": "The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.",
"PIERCING": "perforante",
"PLATINUM_PIECES": "Monete di platino",
"PLATINUM": "Platino",
"PLUS": "plus",
"POINTS": "Points",
"POINTS_OF_ORIGIN": "Punti di origine",
@@ -765,6 +761,7 @@
"POTION_OF_HEALING": "Pozione di Guarigione",
"POUNDS": "Pounds",
"POUNDS_SHORT": "lb",
"PP": "MP",
"PREPARED": "Preparati",
"PREPARED_MATTERS": "Prepared matters",
"PROCESSING_CLOSE_MESSAGE": "If this does not close after a few seconds (max 15 seconds for complex cases) then an error has occurred. In that case please open an issue on the issue tracker detailing the steps to reproduce (ideally showing the error in the browser's console).",
@@ -780,6 +777,7 @@
"PRONE_1": "A prone creature’s only movement option is to crawl, unless it stands up and thereby ends the condition.",
"PRONE_2": "The creature has disadvantage on attack rolls.",
"PRONE_3": "An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.",
"PSI": "Psi",
"PSION": "Psion",
"PSIONICS": "Psionics",
"PSIONICS_4TH": "4th level psionics",
@@ -877,7 +875,7 @@
"SHOW_TARGET_NAME_ON_ATTACKS": "Nome bersaglio negli attacchi e TS",
"SHOW_TOTALS": "Mostra totali",
"SHOW_UNPREPARED_SPELLS": "Mostra incantesimi non preparati",
"SILVER_PIECES": "Monete d’argento",
"SILVER": "Argento",
"SIZE": "Taglia",
"SKILL": "Abilità",
"SKILLS": "Abilità",
@@ -914,10 +912,12 @@
"SMALL": "Piccola",
"SOCIETY": "Società",
"SORCERER": "Stregone",
"SORCERY": "Sorcery",
"SORCERY_POINTS": "Sorcery Points",
"SOULKNIFE": "Soulknife",
"SOURCE": "Fonte",
"SOURCE_TO_TARGET": "Fonte &rarr; Bersaglio",
"SP": "MA",
"SPECIAL": "Speciale",
"SPECIAL_EFFECTS": "Effetti speciali",
"SPEED": "Velocità",
@@ -941,6 +941,7 @@
"SPELL_LEVEL": "Livello incant.",
"SPELL_MUST_HAVE": "Incantesimi devono avere",
"SPELL_POINTS": "Punti inc.",
"SPELL_POINTS_NAME": "Spell points name",
"SPELL_SAVE_DC": "spell save DC",
"SPELL_SAVING_THROW": "Tiro salvezza incantesimi",
"SPELL_SLOTS": "Slot inc.",
@@ -969,7 +970,6 @@
"THUNDER": "tuono",
"TINY": "Minuscola",
"TOTAL": "Totale",
"TOTAL_GOLD_VALUE": "Valore totale in MO",
"TO_HIT": "per colpire",
"TO_TRACKER": "Invia al contatore",
"TRACKER": "Contatore",
@@ -988,12 +988,14 @@
"UNCONSCIOUS_3": "The creature automatically fails Strength and Dexterity saving throws.",
"UNCONSCIOUS_4": "Attack rolls against the creature have advantage.",
"UNCONSCIOUS_5": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"UNITS": "Units",
"UNPROFICIENT": "Non competente",
"UNTIL_DISPELLED": "Finché non è dissolto",
"UNTIL_DISPELLED_OR_TRIGGERED": "Finché non è dissolto o attivato",
"USES": "Usi",
"USE_CUSTOM_SAVING_THROWS": "Usa tiri salvezza personalizzati",
"UTILITY": "Utilità",
"VALUE": "Value",
"VERSATILE": "Versatile",
"VS": "vs",
"VS_FIEND_OR_UNDEAD": "vs non morti o immondi",
+18 -16
View File
@@ -52,6 +52,7 @@
"8_HOURS": "8 時間",
"9TH": "9th",
"9TH_LEVEL": "9 レベル",
"ABILITIES": "Abilities",
"ABILITY": "能力値",
"ABILITY_CHECK": "能力値判定",
"ABILITY_CHECKS": "能力値判定",
@@ -120,6 +121,7 @@
"BLUDGEONING": "殴打",
"BONDS": "絆・束縛",
"BONUS": "ボーナス",
"BORDER": "Border",
"BONUSES": "ボーナス",
"BONUSES_AND_PENALTIES": "ボーナスおよびペナルティ",
"BONUSES_AND_PENALTIES_TOOLTIP": "Auto add a bonus\/penalty to rolls made using the sheet macros.<br>Usage: you acquire a magic item that gives +1 to your spell save DC, enter 1 in the spell save DC field. You are under the effects of the Bless spell, enter “d4cs0cf0” in both attack roll fields, and the saving throw one",
@@ -406,15 +408,6 @@
"CLIMB": "登坂",
"CLOSE": "閉じる",
"COINS": "コイン",
"COINS_CP": "CP",
"COINS_EP": "EP",
"COINS_GP": "GP",
"COINS_PP": "PP",
"COINS_SP": "SP",
"COIN_CONVERSION_GP_PER_CP": "銅貨あたりの金貨",
"COIN_CONVERSION_GP_PER_EP": "エレクトラム貨あたりの金貨",
"COIN_CONVERSION_GP_PER_PP": "金貨あたりのプラチナ貨",
"COIN_CONVERSION_GP_PER_SP": "銀貨あたりの金貨",
"COLD": "冷気",
"COLOR": "色",
"COMPONENTS": "構成要素",
@@ -445,22 +438,23 @@
"CONSTITUTION_SAVING_THROW": "耐久力セーヴィング・スロー",
"CONTENT": "中身",
"CONTRACT": "拡大",
"COPPER_PIECES": "銅貨",
"COPPER": "銅貨",
"CORE": "メイン",
"COST": "コスト",
"COSTS_2_ACTIONS": "2アクション消費",
"COSTS_3_ACTIONS": "3アクション消費",
"CP": "CP",
"CREATE_CLASS_FEATURES": "クラス特徴を自動生成",
"CRIT": "CRI",
"CRITICAL_DAMAGE": "クリティカル・ダメージ",
"CRITICAL_DAMAGE_IS_MAXIMIZED": "クリティカル・ダメージを最大化",
"CRIT_ATTACHER_TOOLTIP": "クリティカルと他の動作をチェックするとfreetextのメッセージがその動作のクリティカルに表示されるようになります。",
"CRIT_RANGE": "クリティカル範囲",
"CURRENCY": "Currency",
"CURRENT": "現在",
"CUSTOM": "カスタム",
"CUSTOM_CLASSES": "カスタムクラス",
"CUSTOM_CLASS_NAME": "カスタムクラス名",
"CUSTOM_GOLD_VALUES": "カスタム金貨値",
"DAMAGE": "ダメージ",
"DAMAGE_IMMUNITIES": "ダメージ耐性",
"DAMAGE_MODIFIER": "ダメージ修正値",
@@ -518,7 +512,7 @@
"DRUID": "ドルイド",
"DURATION": "継続時間",
"EFFECT": "効果",
"ELECTRUM_PIECES": "エレクトラム貨",
"ELECTRUM": "エレクトラム貨",
"EMOTE": "フレーバ",
"ENCHANTMENT": "心術",
"ENCUMBERED": "荷重",
@@ -530,6 +524,7 @@
"ENCUMBERED_METERS": "Speed reduced by 3 meters",
"ENCUMBRANCE_MULTIPLIER": "荷重倍率",
"ENGINEERING": "Engineering",
"EP": "EP",
"EQUIPMENT": "装備",
"EVERY": "全ての",
"EVOCATION": "力術",
@@ -578,7 +573,8 @@
"GENERATE": "Generate",
"GENERATE_SKILLS": "技能生成",
"GM": "GM",
"GOLD_PIECES": "金貨",
"GOLD": "金貨",
"GP": "GP",
"GRAPPLED": "掴まれた",
"GRAPPLED_1": "A grappled creature’s speed becomes 0, and it can’t benefit from any bonus to its speed.",
"GRAPPLED_2": "The condition ends if the grappler is incapacitated (see the condition).",
@@ -754,7 +750,7 @@
"PETRIFIED_5": "The creature has resistance to all damage.",
"PETRIFIED_6": "The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.",
"PIERCING": "刺突",
"PLATINUM_PIECES": "プラチナ貨",
"PLATINUM": "プラチナ貨",
"PLUS": "および",
"POINTS": "点",
"POINTS_OF_ORIGIN": "原点",
@@ -765,6 +761,7 @@
"POTION_OF_HEALING": "ポーション・オヴ・ヒーリング",
"POUNDS": "ポンド",
"POUNDS_SHORT": "lb",
"PP": "PP",
"PREPARED": "準備",
"PREPARED_MATTERS": "準備必須",
"PROCESSING_CLOSE_MESSAGE": "下の画像が通常に動いている場合は変換が完了していますのでこのメッセージを閉じてください",
@@ -780,6 +777,7 @@
"PRONE_1": "A prone creature’s only movement option is to crawl, unless it stands up and thereby ends the condition.",
"PRONE_2": "The creature has disadvantage on attack rolls.",
"PRONE_3": "An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.",
"PSI": "Psi",
"PSION": "Psion",
"PSIONICS": "Psionics",
"PSIONICS_4TH": "4th level psionics",
@@ -877,7 +875,7 @@
"SHOW_TARGET_NAME_ON_ATTACKS": "攻撃・セーヴ時にターゲットのACを表示",
"SHOW_TOTALS": "合計表示",
"SHOW_UNPREPARED_SPELLS": "未準備の呪文を表示",
"SILVER_PIECES": "銀貨",
"SILVER": "銀貨",
"SIZE": "サイズ",
"SKILL": "技能",
"SKILLS": "技能",
@@ -914,10 +912,12 @@
"SMALL": "小型",
"SOCIETY": "Society",
"SORCERER": "ソーサラー",
"SORCERY": "Sorcery",
"SORCERY_POINTS": "ソーサリー・ポイント",
"SOULKNIFE": "ソウルナイフ",
"SOURCE": "ソース",
"SOURCE_TO_TARGET": "Source &rarr; Target",
"SP": "SP",
"SPECIAL": "特殊",
"SPECIAL_EFFECTS": "特殊効果",
"SPEED": "速度",
@@ -941,6 +941,7 @@
"SPELL_LEVEL": "呪文レベル",
"SPELL_MUST_HAVE": "必須",
"SPELL_POINTS": "呪文・ポイント",
"SPELL_POINTS_NAME": "Spell points name",
"SPELL_SAVE_DC": "呪文セーヴ難易度",
"SPELL_SAVING_THROW": "呪文セーヴィング難易度",
"SPELL_SLOTS": "呪文スロット",
@@ -969,7 +970,6 @@
"THUNDER": "雷鳴",
"TINY": "超小型",
"TOTAL": "合計",
"TOTAL_GOLD_VALUE": "金貨合計",
"TO_HIT": "ヒット判定",
"TO_TRACKER": "トラッカー表示",
"TRACKER": "トラッカー",
@@ -988,12 +988,14 @@
"UNCONSCIOUS_3": "The creature automatically fails Strength and Dexterity saving throws.",
"UNCONSCIOUS_4": "Attack rolls against the creature have advantage.",
"UNCONSCIOUS_5": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"UNITS": "Units",
"UNPROFICIENT": "無習熟",
"UNTIL_DISPELLED": "解除まで",
"UNTIL_DISPELLED_OR_TRIGGERED": "解除または発動されるまで",
"USES": "使用回数",
"USE_CUSTOM_SAVING_THROWS": "カスタムセーヴィング・スローを使用",
"UTILITY": "サポート",
"VALUE": "Value",
"VERSATILE": "両用",
"VS": "対",
"VS_FIEND_OR_UNDEAD": "vs アンデットまたは悪魔",
+18 -16
View File
@@ -52,6 +52,7 @@
"8_HOURS": "8 hours",
"9TH": "9th",
"9TH_LEVEL": "9th-level",
"ABILITIES": "Abilities",
"ABILITY": "Ability",
"ABILITY_CHECK": "Ability check",
"ABILITY_CHECKS": "Ability checks",
@@ -120,6 +121,7 @@
"BLUDGEONING": "bludgeoning",
"BONDS": "Bonds",
"BONUS": "Bonus",
"BORDER": "Border",
"BONUSES": "Bonuses",
"BONUSES_AND_PENALTIES": "Bonuses & Penalties",
"BONUSES_AND_PENALTIES_TOOLTIP": "Auto add a bonus\/penalty to rolls made using the sheet macros.<br>Usage: you acquire a magic item that gives +1 to your spell save DC, enter 1 in the spell save DC field. You are under the effects of the Bless spell, enter “d4cs0cf0” in both attack roll fields, and the saving throw one",
@@ -406,15 +408,6 @@
"CLIMB": "Climb",
"CLOSE": "Close",
"COINS": "Coins",
"COINS_CP": "CP",
"COINS_EP": "EP",
"COINS_GP": "GP",
"COINS_PP": "PP",
"COINS_SP": "SP",
"COIN_CONVERSION_GP_PER_CP": "Copper per Gold",
"COIN_CONVERSION_GP_PER_EP": "Electrum per Gold",
"COIN_CONVERSION_GP_PER_PP": "Gold per Platinum",
"COIN_CONVERSION_GP_PER_SP": "Silver per Gold",
"COLD": "cold",
"COLOR": "Color",
"COMPONENTS": "Components",
@@ -445,22 +438,23 @@
"CONSTITUTION_SAVING_THROW": "Constitution saving throw",
"CONTENT": "Content",
"CONTRACT": "Contract",
"COPPER_PIECES": "Copper pieces",
"COPPER": "Copper",
"CORE": "Core",
"COST": "Cost",
"COSTS_2_ACTIONS": "Costs 2 Actions",
"COSTS_3_ACTIONS": "Costs 3 Actions",
"CP": "CP",
"CREATE_CLASS_FEATURES": "Create class features",
"CRIT": "Crit",
"CRITICAL_DAMAGE": "Critical damage",
"CRITICAL_DAMAGE_IS_MAXIMIZED": "Critical damage is maximized",
"CRIT_ATTACHER_TOOLTIP": "Select one or more other categories and crit to have this message only show when a crit occurs for that category. This will not work for freeform.",
"CRIT_RANGE": "Crit range",
"CURRENCY": "Currency",
"CURRENT": "Current",
"CUSTOM": "Custom",
"CUSTOM_CLASSES": "Custom classes",
"CUSTOM_CLASS_NAME": "Custom class name",
"CUSTOM_GOLD_VALUES": "Custom gold values",
"DAMAGE": "Damage",
"DAMAGE_IMMUNITIES": "Damage Immunities",
"DAMAGE_MODIFIER": "Damage modifier",
@@ -518,7 +512,7 @@
"DRUID": "Druid",
"DURATION": "Duration",
"EFFECT": "Effect",
"ELECTRUM_PIECES": "Electrum pieces",
"ELECTRUM": "Electrum",
"EMOTE": "Emote",
"ENCHANTMENT": "Enchantment",
"ENCUMBERED": "Encumbered",
@@ -530,6 +524,7 @@
"ENCUMBERED_METERS": "Speed reduced by 3 meters",
"ENCUMBRANCE_MULTIPLIER": "Encumbrance multiplier",
"ENGINEERING": "Engineering",
"EP": "EP",
"EQUIPMENT": "Equipment",
"EVERY": "every",
"EVOCATION": "Evocation",
@@ -578,7 +573,8 @@
"GENERATE": "Generate",
"GENERATE_SKILLS": "Generate skills",
"GM": "GM",
"GOLD_PIECES": "Gold pieces",
"GOLD": "Gold",
"GP": "GP",
"GRAPPLED": "Grappled",
"GRAPPLED_1": "A grappled creature’s speed becomes 0, and it can’t benefit from any bonus to its speed.",
"GRAPPLED_2": "The condition ends if the grappler is incapacitated (see the condition).",
@@ -754,7 +750,7 @@
"PETRIFIED_5": "The creature has resistance to all damage.",
"PETRIFIED_6": "The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.",
"PIERCING": "piercing",
"PLATINUM_PIECES": "Platinum pieces",
"PLATINUM": "Platinum",
"PLUS": "plus",
"POINTS": "Points",
"POINTS_OF_ORIGIN": "Points of origin",
@@ -765,6 +761,7 @@
"POTION_OF_HEALING": "Potion of Healing",
"POUNDS": "Pounds",
"POUNDS_SHORT": "lb",
"PP": "PP",
"PREPARED": "Prepared",
"PREPARED_MATTERS": "Prepared matters",
"PROCESSING_CLOSE_MESSAGE": "If this does not close after a few seconds (max 15 seconds for complex cases) then an error has occurred. In that case please open an issue on the issue tracker detailing the steps to reproduce (ideally showing the error in the browser's console).",
@@ -780,6 +777,7 @@
"PRONE_1": "A prone creature’s only movement option is to crawl, unless it stands up and thereby ends the condition.",
"PRONE_2": "The creature has disadvantage on attack rolls.",
"PRONE_3": "An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.",
"PSI": "Psi",
"PSION": "Psion",
"PSIONICS": "Psionics",
"PSIONICS_4TH": "4th level psionics",
@@ -877,7 +875,7 @@
"SHOW_TARGET_NAME_ON_ATTACKS": "Target’s name on Attacks and Saves",
"SHOW_TOTALS": "Show totals",
"SHOW_UNPREPARED_SPELLS": "Show unprepared spells",
"SILVER_PIECES": "Silver pieces",
"SILVER": "Silver",
"SIZE": "Size",
"SKILL": "Skill",
"SKILLS": "Skills",
@@ -914,10 +912,12 @@
"SMALL": "Small",
"SOCIETY": "Society",
"SORCERER": "Sorcerer",
"SORCERY": "Sorcery",
"SORCERY_POINTS": "Sorcery Points",
"SOULKNIFE": "Soulknife",
"SOURCE": "Source",
"SOURCE_TO_TARGET": "Source &rarr; Target",
"SP": "SP",
"SPECIAL": "Special",
"SPECIAL_EFFECTS": "Special effects",
"SPEED": "Speed",
@@ -941,6 +941,7 @@
"SPELL_LEVEL": "Spell level",
"SPELL_MUST_HAVE": "Spells must have",
"SPELL_POINTS": "Spell points",
"SPELL_POINTS_NAME": "Spell points name",
"SPELL_SAVE_DC": "spell save DC",
"SPELL_SAVING_THROW": "Spell saving throw",
"SPELL_SLOTS": "Spell slots",
@@ -969,7 +970,6 @@
"THUNDER": "thunder",
"TINY": "Tiny",
"TOTAL": "Total",
"TOTAL_GOLD_VALUE": "Total gold value",
"TO_HIT": "to hit",
"TO_TRACKER": "Send to Tracker",
"TRACKER": "Tracker",
@@ -988,12 +988,14 @@
"UNCONSCIOUS_3": "The creature automatically fails Strength and Dexterity saving throws.",
"UNCONSCIOUS_4": "Attack rolls against the creature have advantage.",
"UNCONSCIOUS_5": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"UNITS": "Units",
"UNPROFICIENT": "Unproficient",
"UNTIL_DISPELLED": "Until dispelled",
"UNTIL_DISPELLED_OR_TRIGGERED": "Until dispelled or triggered",
"USES": "Uses",
"USE_CUSTOM_SAVING_THROWS": "Use custom saving throws",
"UTILITY": "Utility",
"VALUE": "Value",
"VERSATILE": "Versatile",
"VS": "vs",
"VS_FIEND_OR_UNDEAD": "vs undead or fiend",
+18 -16
View File
@@ -52,6 +52,7 @@
"8_HOURS": "8 hours",
"9TH": "9th",
"9TH_LEVEL": "9th-level",
"ABILITIES": "Abilities",
"ABILITY": "Ability",
"ABILITY_CHECK": "Ability check",
"ABILITY_CHECKS": "Ability checks",
@@ -120,6 +121,7 @@
"BLUDGEONING": "bludgeoning",
"BONDS": "Bonds",
"BONUS": "Bonus",
"BORDER": "Border",
"BONUSES": "Bonuses",
"BONUSES_AND_PENALTIES": "Bonuses & Penalties",
"BONUSES_AND_PENALTIES_TOOLTIP": "Auto add a bonus\/penalty to rolls made using the sheet macros.<br>Usage: you acquire a magic item that gives +1 to your spell save DC, enter 1 in the spell save DC field. You are under the effects of the Bless spell, enter “d4cs0cf0” in both attack roll fields, and the saving throw one",
@@ -406,15 +408,6 @@
"CLIMB": "Climb",
"CLOSE": "Close",
"COINS": "Coins",
"COINS_CP": "CP",
"COINS_EP": "EP",
"COINS_GP": "GP",
"COINS_PP": "PP",
"COINS_SP": "SP",
"COIN_CONVERSION_GP_PER_CP": "Copper per Gold",
"COIN_CONVERSION_GP_PER_EP": "Electrum per Gold",
"COIN_CONVERSION_GP_PER_PP": "Gold per Platinum",
"COIN_CONVERSION_GP_PER_SP": "Silver per Gold",
"COLD": "cold",
"COLOR": "Color",
"COMPONENTS": "Components",
@@ -445,22 +438,23 @@
"CONSTITUTION_SAVING_THROW": "Constitution saving throw",
"CONTENT": "Content",
"CONTRACT": "Contract",
"COPPER_PIECES": "Copper pieces",
"COPPER": "Copper",
"CORE": "Core",
"COST": "Cost",
"COSTS_2_ACTIONS": "Costs 2 Actions",
"COSTS_3_ACTIONS": "Costs 3 Actions",
"CP": "CP",
"CREATE_CLASS_FEATURES": "Create class features",
"CRIT": "Crit",
"CRITICAL_DAMAGE": "Critical damage",
"CRITICAL_DAMAGE_IS_MAXIMIZED": "Critical damage is maximized",
"CRIT_ATTACHER_TOOLTIP": "Select one or more other categories and crit to have this message only show when a crit occurs for that category. This will not work for freeform.",
"CRIT_RANGE": "Crit range",
"CURRENCY": "Currency",
"CURRENT": "Current",
"CUSTOM": "Custom",
"CUSTOM_CLASSES": "Custom classes",
"CUSTOM_CLASS_NAME": "Custom class name",
"CUSTOM_GOLD_VALUES": "Custom gold values",
"DAMAGE": "Damage",
"DAMAGE_IMMUNITIES": "Damage Immunities",
"DAMAGE_MODIFIER": "Damage modifier",
@@ -518,7 +512,7 @@
"DRUID": "Druid",
"DURATION": "Duration",
"EFFECT": "Effect",
"ELECTRUM_PIECES": "Electrum pieces",
"ELECTRUM": "Electrum",
"EMOTE": "Emote",
"ENCHANTMENT": "Enchantment",
"ENCUMBERED": "Encumbered",
@@ -530,6 +524,7 @@
"ENCUMBERED_METERS": "Speed reduced by 3 meters",
"ENCUMBRANCE_MULTIPLIER": "Encumbrance multiplier",
"ENGINEERING": "Engineering",
"EP": "EP",
"EQUIPMENT": "Equipment",
"EVERY": "every",
"EVOCATION": "Evocation",
@@ -578,7 +573,8 @@
"GENERATE": "Generate",
"GENERATE_SKILLS": "Generate skills",
"GM": "GM",
"GOLD_PIECES": "Gold pieces",
"GOLD": "Gold",
"GP": "GP",
"GRAPPLED": "Grappled",
"GRAPPLED_1": "A grappled creature’s speed becomes 0, and it can’t benefit from any bonus to its speed.",
"GRAPPLED_2": "The condition ends if the grappler is incapacitated (see the condition).",
@@ -754,7 +750,7 @@
"PETRIFIED_5": "The creature has resistance to all damage.",
"PETRIFIED_6": "The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.",
"PIERCING": "piercing",
"PLATINUM_PIECES": "Platinum pieces",
"PLATINUM": "Platinum",
"PLUS": "plus",
"POINTS": "Points",
"POINTS_OF_ORIGIN": "Points of origin",
@@ -765,6 +761,7 @@
"POTION_OF_HEALING": "Potion of Healing",
"POUNDS": "Pounds",
"POUNDS_SHORT": "lb",
"PP": "PP",
"PREPARED": "Prepared",
"PREPARED_MATTERS": "Prepared matters",
"PROCESSING_CLOSE_MESSAGE": "If this does not close after a few seconds (max 15 seconds for complex cases) then an error has occurred. In that case please open an issue on the issue tracker detailing the steps to reproduce (ideally showing the error in the browser's console).",
@@ -780,6 +777,7 @@
"PRONE_1": "A prone creature’s only movement option is to crawl, unless it stands up and thereby ends the condition.",
"PRONE_2": "The creature has disadvantage on attack rolls.",
"PRONE_3": "An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.",
"PSI": "Psi",
"PSION": "Psion",
"PSIONICS": "Psionics",
"PSIONICS_4TH": "4th level psionics",
@@ -877,7 +875,7 @@
"SHOW_TARGET_NAME_ON_ATTACKS": "Target’s name on Attacks and Saves",
"SHOW_TOTALS": "Show totals",
"SHOW_UNPREPARED_SPELLS": "Show unprepared spells",
"SILVER_PIECES": "Silver pieces",
"SILVER": "Silver",
"SIZE": "Size",
"SKILL": "Skill",
"SKILLS": "Skills",
@@ -914,10 +912,12 @@
"SMALL": "Small",
"SOCIETY": "Society",
"SORCERER": "Sorcerer",
"SORCERY": "Sorcery",
"SORCERY_POINTS": "Sorcery Points",
"SOULKNIFE": "Soulknife",
"SOURCE": "Source",
"SOURCE_TO_TARGET": "Source &rarr; Target",
"SP": "SP",
"SPECIAL": "Special",
"SPECIAL_EFFECTS": "Special effects",
"SPEED": "Speed",
@@ -941,6 +941,7 @@
"SPELL_LEVEL": "Spell level",
"SPELL_MUST_HAVE": "Spells must have",
"SPELL_POINTS": "Spell points",
"SPELL_POINTS_NAME": "Spell points name",
"SPELL_SAVE_DC": "spell save DC",
"SPELL_SAVING_THROW": "Spell saving throw",
"SPELL_SLOTS": "Spell slots",
@@ -969,7 +970,6 @@
"THUNDER": "thunder",
"TINY": "Tiny",
"TOTAL": "Total",
"TOTAL_GOLD_VALUE": "Total gold value",
"TO_HIT": "to hit",
"TO_TRACKER": "Send to Tracker",
"TRACKER": "Tracker",
@@ -988,12 +988,14 @@
"UNCONSCIOUS_3": "The creature automatically fails Strength and Dexterity saving throws.",
"UNCONSCIOUS_4": "Attack rolls against the creature have advantage.",
"UNCONSCIOUS_5": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"UNITS": "Units",
"UNPROFICIENT": "Unproficient",
"UNTIL_DISPELLED": "Until dispelled",
"UNTIL_DISPELLED_OR_TRIGGERED": "Until dispelled or triggered",
"USES": "Uses",
"USE_CUSTOM_SAVING_THROWS": "Use custom saving throws",
"UTILITY": "Utility",
"VALUE": "Value",
"VERSATILE": "Versatile",
"VS": "vs",
"VS_FIEND_OR_UNDEAD": "vs undead or fiend",
+10 -16
View File
@@ -394,15 +394,6 @@
"CLIMB": "Escalar",
"CLOSE": "Fechar",
"COINAGE": "Cunhagem",
"COINS_CP": "PC",
"COINS_EP": "PE",
"COINS_GP": "PO",
"COINS_PP": "PL",
"COINS_SP": "PP",
"COIN_CONVERSION_GP_PER_CP": "Cobre por Ouro",
"COIN_CONVERSION_GP_PER_EP": "Electro por Ouro",
"COIN_CONVERSION_GP_PER_PP": "Ouro por Platina",
"COIN_CONVERSION_GP_PER_SP": "Prata por Ouro",
"COLD": "Gelado",
"COLOR": "Cores",
"COMPONENTS": "Componentes",
@@ -432,11 +423,12 @@
"CONSTITUTION": "Constituição",
"CONTENT": "Content",
"CONTRACT": "Acordo",
"COPPER_PIECES": "Peças de Cobre",
"COPPER": "Cobre",
"CORE": "Core",
"COST": "Custo",
"COSTS_2_ACTIONS": "Custa 2 Ações",
"COSTS_3_ACTIONS": "Custa 3 Ações",
"CP": "PC",
"CREATE_CLASS_FEATURES": "Create class features",
"CRIT": "Crítico",
"CRITICAL_DAMAGE": "Dano Crítico",
@@ -447,7 +439,6 @@
"CUSTOM": "Customizado",
"CUSTOM_CLASSES": "Classes customizadas",
"CUSTOM_CLASS_NAME": "Nome da Classe customizada",
"CUSTOM_GOLD_VALUES": "Valores de Ouro Customizados",
"DAMAGE": "Dano",
"DAMAGE_IMMUNITIES": "Imunidades a Danos",
"DAMAGE_MODIFIER": "Damage modifier",
@@ -500,13 +491,14 @@
"DRUID": "Druida",
"DURATION": "Duração",
"EFFECT": "Efeitos",
"ELECTRUM_PIECES": "Peças de Electro",
"ELECTRUM": "Electro",
"EMOTE": "Emote",
"ENCHANTMENT": "Encatamento",
"ENCUMBERED": "Sobrecarregado",
"ENCUMBERED_HEAVILY": "H. Sobrecarregado",
"ENCUMBRANCE_MULTIPLIER": "Multiplicador de Sobrecarga",
"ENGINEERING": "Engineering",
"EP": "PE",
"EQUIPMENT": "Equipamento",
"EVERY": "Todos",
"EVOCATION": "Evocação",
@@ -551,7 +543,8 @@
"GARGANTUAN": "Gargantuan",
"GENDER": "Gênero",
"GENERATE_SKILLS": "Gerar Habilidades",
"GOLD_PIECES": "Peças de Ouro",
"GOLD": "Ouro",
"GP": "PO",
"GRAPPLED": "Agarrado",
"HAIR": "Cabelos",
"HALF": "Half",
@@ -705,7 +698,7 @@
"PER_USE": "por uso",
"PETRIFIED": "Petrificado",
"PIERCING": "piercing",
"PLATINUM_PIECES": "Peças de Platina",
"PLATINUM": "Platina",
"PLUS": "extra",
"POINTS": "Pontos",
"POINTS_OF_ORIGIN": "Pontos de origem",
@@ -715,6 +708,7 @@
"POTION_OF_HEALING": "Potion of Healing",
"POUNDS": "Libras",
"POUNDS_SHORT": "lb",
"PP": "PL",
"PREPARED": "Preparada",
"PREPARED_MATTERS": "Prepared matters",
"PROCESSING_CLOSE_MESSAGE": "If this message does not close after a few seconds (max 15 seconds for complex cases) then an error has occurred. In that case please open an issue on the issue tracker detailing the steps to reproduce and ideally showing the error in the browser's console.",
@@ -820,7 +814,7 @@
"SHOW_TARGET_NAME_ON_ATTACKS": "Target’s name on Attacks and Saves",
"SHOW_TOTALS": "Mostrar totais",
"SHOW_UNPREPARED_SPELLS": "Show unprepared spells",
"SILVER_PIECES": "Peças de Prata",
"SILVER": "Prata",
"SIZE": "Tamanho",
"SKILL": "Habilidade",
"SKILLS": "Habilidades",
@@ -860,6 +854,7 @@
"SOULKNIFE": "Soulknife",
"SOURCE": "Destino",
"SOURCE_TO_TARGET": "Procurando &rarr; Alvo",
"SP": "PP",
"SPECIAL": "Especial",
"SPECIAL_EFFECTS": "Efeitos Especiais",
"SPEED": "Velocidade",
@@ -907,7 +902,6 @@
"THUNDER": "Elétrico",
"TINY": "Pequeno",
"TOTAL": "Total",
"TOTAL_GOLD_VALUE": "Total de ouro",
"TO_HIT": "para acertar",
"TO_TRACKER": "Enviar para o rastreador",
"TRACKER": "Rastreador",
+18 -16
View File
@@ -52,6 +52,7 @@
"8_HOURS": "8 horas",
"9TH": "9°",
"9TH_LEVEL": "9° Nível",
"ABILITIES": "Abilities",
"ABILITY": "Habilidade",
"ABILITY_CHECK": "Teste de habilidade",
"ABILITY_CHECKS": "Testes de habilidade",
@@ -120,6 +121,7 @@
"BLUDGEONING": "bludgeoning",
"BONDS": "Bonds",
"BONUS": "Bonus",
"BORDER": "Border",
"BONUSES": "Bonuses",
"BONUSES_AND_PENALTIES": "Bonuses & Penalties",
"BONUSES_AND_PENALTIES_TOOLTIP": "Auto add a bonus\/penalty to rolls made using the sheet macros.<br>Usage: you acquire a magic item that gives +1 to your spell save DC, enter 1 in the spell save DC field. You are under the effects of the Bless spell, enter “d4cs0cf0” in both attack roll fields, and the saving throw one",
@@ -406,15 +408,6 @@
"CLIMB": "Climb",
"CLOSE": "Close",
"COINS": "Coins",
"COINS_CP": "CP",
"COINS_EP": "EP",
"COINS_GP": "GP",
"COINS_PP": "PP",
"COINS_SP": "SP",
"COIN_CONVERSION_GP_PER_CP": "Copper per Gold",
"COIN_CONVERSION_GP_PER_EP": "Electrum per Gold",
"COIN_CONVERSION_GP_PER_PP": "Gold per Platinum",
"COIN_CONVERSION_GP_PER_SP": "Silver per Gold",
"COLD": "cold",
"COLOR": "Color",
"COMPONENTS": "Components",
@@ -445,22 +438,23 @@
"CONSTITUTION_SAVING_THROW": "Constitution saving throw",
"CONTENT": "Content",
"CONTRACT": "Contract",
"COPPER_PIECES": "Copper pieces",
"COPPER": "Copper",
"CORE": "Core",
"COST": "Cost",
"COSTS_2_ACTIONS": "Costs 2 Actions",
"COSTS_3_ACTIONS": "Costs 3 Actions",
"CP": "CP",
"CREATE_CLASS_FEATURES": "Create class features",
"CRIT": "Crit",
"CRITICAL_DAMAGE": "Critical damage",
"CRITICAL_DAMAGE_IS_MAXIMIZED": "Critical damage is maximized",
"CRIT_ATTACHER_TOOLTIP": "Select one or more other categories and crit to have this message only show when a crit occurs for that category. This will not work for freeform.",
"CRIT_RANGE": "Crit range",
"CURRENCY": "Currency",
"CURRENT": "Current",
"CUSTOM": "Custom",
"CUSTOM_CLASSES": "Custom classes",
"CUSTOM_CLASS_NAME": "Nome da classe personalizada",
"CUSTOM_GOLD_VALUES": "Custom gold values",
"DAMAGE": "Damage",
"DAMAGE_IMMUNITIES": "Damage Immunities",
"DAMAGE_MODIFIER": "Damage modifier",
@@ -518,7 +512,7 @@
"DRUID": "Druid",
"DURATION": "Duration",
"EFFECT": "Effect",
"ELECTRUM_PIECES": "Electrum pieces",
"ELECTRUM": "Electrum",
"EMOTE": "Emote",
"ENCHANTMENT": "Enchantment",
"ENCUMBERED": "Encumbered",
@@ -530,6 +524,7 @@
"ENCUMBERED_METERS": "Speed reduced by 3 meters",
"ENCUMBRANCE_MULTIPLIER": "Encumbrance multiplier",
"ENGINEERING": "Engineering",
"EP": "EP",
"EQUIPMENT": "Equipment",
"EVERY": "every",
"EVOCATION": "Evocation",
@@ -578,7 +573,8 @@
"GENERATE": "Generate",
"GENERATE_SKILLS": "Generate skills",
"GM": "GM",
"GOLD_PIECES": "Gold pieces",
"GOLD": "Gold",
"GP": "GP",
"GRAPPLED": "Grappled",
"GRAPPLED_1": "A grappled creature’s speed becomes 0, and it can’t benefit from any bonus to its speed.",
"GRAPPLED_2": "The condition ends if the grappler is incapacitated (see the condition).",
@@ -754,7 +750,7 @@
"PETRIFIED_5": "The creature has resistance to all damage.",
"PETRIFIED_6": "The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.",
"PIERCING": "piercing",
"PLATINUM_PIECES": "Platinum pieces",
"PLATINUM": "Platinum",
"PLUS": "plus",
"POINTS": "Points",
"POINTS_OF_ORIGIN": "Points of origin",
@@ -765,6 +761,7 @@
"POTION_OF_HEALING": "Potion of Healing",
"POUNDS": "Pounds",
"POUNDS_SHORT": "lb",
"PP": "PP",
"PREPARED": "Prepared",
"PREPARED_MATTERS": "Prepared matters",
"PROCESSING_CLOSE_MESSAGE": "If this does not close after a few seconds (max 15 seconds for complex cases) then an error has occurred. In that case please open an issue on the issue tracker detailing the steps to reproduce (ideally showing the error in the browser's console).",
@@ -780,6 +777,7 @@
"PRONE_1": "A prone creature’s only movement option is to crawl, unless it stands up and thereby ends the condition.",
"PRONE_2": "The creature has disadvantage on attack rolls.",
"PRONE_3": "An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.",
"PSI": "Psi",
"PSION": "Psion",
"PSIONICS": "Psionics",
"PSIONICS_4TH": "4th level psionics",
@@ -877,7 +875,7 @@
"SHOW_TARGET_NAME_ON_ATTACKS": "Target’s name on Attacks and Saves",
"SHOW_TOTALS": "Show totals",
"SHOW_UNPREPARED_SPELLS": "Show unprepared spells",
"SILVER_PIECES": "Silver pieces",
"SILVER": "Silver",
"SIZE": "Size",
"SKILL": "Skill",
"SKILLS": "Skills",
@@ -914,10 +912,12 @@
"SMALL": "Small",
"SOCIETY": "Society",
"SORCERER": "Sorcerer",
"SORCERY": "Sorcery",
"SORCERY_POINTS": "Sorcery Points",
"SOULKNIFE": "Soulknife",
"SOURCE": "Source",
"SOURCE_TO_TARGET": "Source &rarr; Target",
"SP": "SP",
"SPECIAL": "Special",
"SPECIAL_EFFECTS": "Special effects",
"SPEED": "Speed",
@@ -941,6 +941,7 @@
"SPELL_LEVEL": "Spell level",
"SPELL_MUST_HAVE": "Spells must have",
"SPELL_POINTS": "Spell points",
"SPELL_POINTS_NAME": "Spell points name",
"SPELL_SAVE_DC": "spell save DC",
"SPELL_SAVING_THROW": "Spell saving throw",
"SPELL_SLOTS": "Spell slots",
@@ -969,7 +970,6 @@
"THUNDER": "thunder",
"TINY": "Tiny",
"TOTAL": "Total",
"TOTAL_GOLD_VALUE": "Total gold value",
"TO_HIT": "to hit",
"TO_TRACKER": "Send to Tracker",
"TRACKER": "Tracker",
@@ -988,12 +988,14 @@
"UNCONSCIOUS_3": "The creature automatically fails Strength and Dexterity saving throws.",
"UNCONSCIOUS_4": "Attack rolls against the creature have advantage.",
"UNCONSCIOUS_5": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"UNITS": "Units",
"UNPROFICIENT": "Unproficient",
"UNTIL_DISPELLED": "Until dispelled",
"UNTIL_DISPELLED_OR_TRIGGERED": "Until dispelled or triggered",
"USES": "Uses",
"USE_CUSTOM_SAVING_THROWS": "Use custom saving throws",
"UTILITY": "Utility",
"VALUE": "Value",
"VERSATILE": "Versatile",
"VS": "vs",
"VS_FIEND_OR_UNDEAD": "vs undead or fiend",
+73 -71
View File
@@ -52,6 +52,7 @@
"8_HOURS": "8 часов",
"9TH": "9ый",
"9TH_LEVEL": "9ый-уровень",
"ABILITIES": "Abilities",
"ABILITY": "Умение",
"ABILITY_CHECK": "Проверка умения",
"ABILITY_CHECKS": "Проверки умений",
@@ -60,13 +61,13 @@
"ABILITY_SCORE": "Ability score",
"ABILITY_SCORES": "Очки статов",
"ABJURATION": "Ограждение",
"AC": "КБ",
"AC": "КД",
"ACID": "кислота",
"ACROBATICS": "Акробатика",
"ACTION": "Действие",
"ACTIONS": "Действия",
"AC_ARMORED": "КБ в доспехах",
"AC_UNARMORED": "КБ без доспехов",
"AC_ARMORED": "КД в броне",
"AC_UNARMORED": "КД без брони",
"AC_UNARMORED_ABILITY": "Умение, без доспехов",
"ADD_COMMON_ITEMS": "Add common items",
"ADD_HALF_PROFICIENCY_TO_UNPROFICIENT_SAVING_THROWS": "Добавлять половину бонуса владения к непрофессиональным спасброскам",
@@ -109,17 +110,18 @@
"BACKSTORY": "Backstory",
"BARBARIAN": "Варвар",
"BARD": "Бард",
"BASE_DC": "Базовая СЛ",
"BASE_DC": "Базовая Сл",
"BIG": "Большое",
"BITE": "Укус",
"BLINDED": "Ослеплено",
"BLINDED_1": "A blinded creature can’t see and automatically fails any ability check that requires sight.",
"BLINDED_2": "Attack rolls against the creature have advantage, and the creature’s attack rolls have disadvantage.",
"BLINDED_1": "Ослеплённое существо ничего не видит и автоматически проваливает все проверки характеристик, связанные со зрением.",
"BLINDED_2": "Броски атаки по такому существу совершаются с преимуществом, а его броски атаки совершаются с помехой.",
"BLINDSIGHT": "Слепое",
"BLIND_BEYOND": "Слепо за пределами",
"BLUDGEONING": "дробящий",
"BONDS": "Привязанность",
"BONUS": "Бонус",
"BORDER": "Border",
"BONUSES": "Бонусы",
"BONUSES_AND_PENALTIES": "Бонусы & Штрафы",
"BONUSES_AND_PENALTIES_TOOLTIP": "Auto add a bonus\/penalty to rolls made using the sheet macros.<br>Usage: you acquire a magic item that gives +1 to your spell save DC, enter 1 in the spell save DC field. You are under the effects of the Bless spell, enter “d4cs0cf0” in both attack roll fields, and the saving throw one",
@@ -146,7 +148,7 @@
"CHARACTER_NAME": "Имя персонажа",
"CHARACTER_NAME_ON_ROLL_TEMPLATES": "Имя Персонажа на всех щаблонах бросков",
"CHARISMA": "Харизма",
"CHARISMA_SAVING_THROW": "Charisma saving throw",
"CHARISMA_SAVING_THROW": "Спасбросок Харизмы",
"CHARMED": "Очаровно",
"CHARMED_1": "A charmed creature can’t attack the charmer or target the charmer with harmful abilities or magical effects.",
"CHARMED_2": "The charmer has advantage on any ability check to interact socially with the creature.",
@@ -156,7 +158,7 @@
"CLASS": "Класс",
"CLASS_AND_LEVEL": "Класс & Уровень",
"CLASS_AND_LEVEL_PLACEHOLDER": "Включить режим редактирования нажав на карандаш",
"CLASS_FEATURES": "Class features",
"CLASS_FEATURES": "Классовые умения",
"CLASS_FEATURE_ARTIFICER_INFUSE_MAGIC": "Infuse Magic",
"CLASS_FEATURE_ARTIFICER_INFUSE_MAGIC_TEXT": "You gain the ability to channel your artificer spells into objects for later use. When you cast an artificer spell with a casting time of 1 action, you can increase its casting time to 1 minute. If you do so and hold a nonmagical item throughout the casting, you expend a spell slot, but none of the spell’s effects occur. Instead, the spell transfers into that item for later use if the item doesn’t already contain a spell from this feature.\nAny creature holding the item thereafter can use an action to activate the spell if the creature has an Intelligence score of at least 6. The spell is cast using your spellcasting ability, targeting the creature that activates the item. If the spell targets more than one creature, the creature that activates the item selects the additional targets. If the spell has an area of effect, it is centered on the item. If the spell’s range is self, it targets the creature that activates the item.\nWhen you infuse a spell in this way, it must be used within 8 hours. After that time, its magic fades and is wasted.\nYou can have a limited number of infused spells at the same time. The number equals your Intelligence modifier.",
"CLASS_FEATURE_ARTIFICER_MAGIC_ITEM_ANALYSIS": "Magic Item Analysis",
@@ -187,14 +189,14 @@
"CLASS_FEATURE_BARBARIAN_PERSISTENT_RAGE_TEXT": "Your rage is so fierce that it ends early only if you fall unconscious or if you choose to end it.",
"CLASS_FEATURE_BARBARIAN_PRIMAL_CHAMPION": "Primal Champion",
"CLASS_FEATURE_BARBARIAN_PRIMAL_CHAMPION_TEXT": "You embody the power of the wilds. Your Strength and Constitution scores increase by 4. Your maximum for those scores is now 24.",
"CLASS_FEATURE_BARBARIAN_RAGE": "Rage",
"CLASS_FEATURE_BARBARIAN_RAGE": "Ярость",
"CLASS_FEATURE_BARBARIAN_RAGE_TEXT": "On your turn, you can enter a rage as a bonus action. While raging, you gain the following benefits if you aren’t wearing heavy armor:\n•You have advantage on Strength checks and Strength saving throws.\n•When you make a melee weapon attack using Strength, you add RAGE_DAMAGE to that damage roll.\n•You have resistance to bludgeoning, piercing, and slashing damage\nIf you are able to cast spells, you can’t cast them or concentrate on them while raging.\nYour rage lasts for 1 minute. It ends early if you are knocked unconscious or if your turn ends and you haven’t attacked a hostile creature since your last turn or taken damage since then. You can also end your rage on your turn as a bonus action.",
"CLASS_FEATURE_BARBARIAN_RECKLESS_ATTACK": "Reckless Attack",
"CLASS_FEATURE_BARBARIAN_RECKLESS_ATTACK_TEXT": "When you make your first attack on your turn, you can decide to attack recklessly. Doing so gives you advantage on melee weapon attack rolls using Strength during this turn, but attack rolls against you have advantage until your next turn.",
"CLASS_FEATURE_BARBARIAN_RELENTLESS_RAGE": "Relentless Rage",
"CLASS_FEATURE_BARBARIAN_RELENTLESS_RAGE_TEXT": "Your rage can keep you fighting despite grievous wounds. If you drop to 0 hit points while you’re raging and don’t die outright, you can make a DC [[10]] Constitution saving throw. If you succeed, you drop to 1 hit point instead.\nEach time you use this feature after the first, the DC increases by 5. When you finish a short or long rest, the DC resets to 10",
"CLASS_FEATURE_BARBARIAN_UNARMORED_DEFENSE": "Unarmored Defense",
"CLASS_FEATURE_BARBARIAN_UNARMORED_DEFENSE_TEXT": "While you are not wearing any armor, your Armor Class equals 10 + your Dexterity modifier + your Constitution modifier. You can use a shield and still gain this benefit.",
"CLASS_FEATURE_BARBARIAN_UNARMORED_DEFENSE_TEXT": "Если вы не носите доспехов, ваш Класс Доспеха равен 10 + модификатор Ловкости + модификатор Телосложения. Вы можете использовать щит, не теряя этого преимущества.",
"CLASS_FEATURE_BARD_BARDIC_INSPIRATION": "Bardic Inspiration",
"CLASS_FEATURE_BARD_BARDIC_INSPIRATION_TEXT": "You can inspire others through stirring words or music. To do so, you use a bonus action on your turn to choose one creature other than yourself within 60 feet of you who can hear you. That creature gains one Bardic Inspiration die, a d6.\nOnce within the next 10 minutes, the creature can roll the die and add the number rolled to one ability check, attack roll, or saving throw it makes. The creature can wait until after it rolls the d20 before deciding to use the Bardic Inspiration die, but must decide before the GM says whether the roll succeeds or fails. Once the Bardic Inspiration die is rolled, it is lost. A creature can have only one Bardic Inspiration die at a time.",
"CLASS_FEATURE_BARD_COUNTERCHARM": "Countercharm",
@@ -232,7 +234,7 @@
"CLASS_FEATURE_FIGHTER_ACTION_SURGE_TEXT": "On your turn, you can take one additional action on top of your regular action and a possible bonus action.",
"CLASS_FEATURE_FIGHTER_CHAMPION_REMARKABLE_ATHLETE": "Remarkable Athlete",
"CLASS_FEATURE_FIGHTER_EXTRA_ATTACK": "Extra Attack (Fighter)",
"CLASS_FEATURE_FIGHTER_EXTRA_ATTACK_TEXT": "You can attack twice, instead of once, whenever you take the Attack action on your turn.\nThe number of attacks increases to three when you reach 11th level in this class and to four when you reach 20th level in this class.",
"CLASS_FEATURE_FIGHTER_EXTRA_ATTACK_TEXT": "Вы можете совершить две атаки вместо одной, если в свой ход совершаете действие Атака.\nКоличество атак увеличивается до трёх на 11 уровне этого класса и до четырёх на 20 уровне.",
"CLASS_FEATURE_FIGHTER_FIGHTING_STYLE": "Fighting Style (Fighter)",
"CLASS_FEATURE_FIGHTER_FIGHTING_STYLE_TEXT": "You adopt a particular style of fighting as your specialty. Choose one of the following options. You can’t take a Fighting Style option more than once, even if you later get to choose again.\n\nArchery\nYou gain a +2 bonus to attack rolls you make with ranged weapons.\n\nDefense\nWhile you are wearing armor, you gain a +1 bonus to AC.\n\nDueling\nWhen you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.\n\nGreat Weapon Fighting\nWhen you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for you to gain this benefit.\n\nProtection\nWhen a creature you can see attacks a target other than you that is within 5 feet of you, you can use your reaction to impose disadvantage on the attack roll. You must be wielding a shield.\n\nTwo-Weapon Fighting\nWhen you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.",
"CLASS_FEATURE_FIGHTER_INDOMITABLE": "Indomitable",
@@ -248,7 +250,7 @@
"CLASS_FEATURE_MONK_EVASION": "Evasion",
"CLASS_FEATURE_MONK_EVASION_TEXT": "Your instinctive agility lets you dodge out of the way of certain area effects, such as a blue dragon’s lightning breath or a fireball spell. When you are subjected to an effect that allows you to make a Dexterity saving throw to take only half damage, you instead take no damage if you succeed on the saving throw, and only half damage if you fail.",
"CLASS_FEATURE_MONK_EXTRA_ATTACK": "Extra Attack (Monk)",
"CLASS_FEATURE_MONK_EXTRA_ATTACK_TEXT": "You can attack twice, instead of once, whenever you take the Attack action on your turn.",
"CLASS_FEATURE_MONK_EXTRA_ATTACK_TEXT": "Вы можете совершить две атаки вместо одной, если в свой ход совершаете действие Атака.",
"CLASS_FEATURE_MONK_FLURRY_OF_BLOWS": "Flurry of Blows",
"CLASS_FEATURE_MONK_FLURRY_OF_BLOWS_TEXT": "Immediately after you take the Attack action on your turn, you can spend 1 ki point to make two unarmed strikes as a bonus action.",
"CLASS_FEATURE_MONK_KI": "Ki",
@@ -294,7 +296,7 @@
"CLASS_FEATURE_PALADIN_DIVINE_SMITE": "Divine Smite",
"CLASS_FEATURE_PALADIN_DIVINE_SMITE_TEXT": "When you hit a creature with a melee weapon attack, you can expend one spell slot to deal radiant damage to the target, in addition to the weapon’s damage. The extra damage is 2d8 for a 1st-level spell slot, plus 1d8 for each spell level higher than 1st, to a maximum of 5d8. The damage increases by 1d8 if the target is an undead or a fiend.",
"CLASS_FEATURE_PALADIN_EXTRA_ATTACK": "Extra Attack (Paladin)",
"CLASS_FEATURE_PALADIN_EXTRA_ATTACK_TEXT": "You can attack twice, instead of once, whenever you take the Attack action on your turn.",
"CLASS_FEATURE_PALADIN_EXTRA_ATTACK_TEXT": "Вы можете совершить две атаки вместо одной, если в свой ход совершаете действие Атака.",
"CLASS_FEATURE_PALADIN_FIGHTING_STYLE": "Fighting Style (Paladin)",
"CLASS_FEATURE_PALADIN_FIGHTING_STYLE_TEXT": "You adopt a particular style of fighting as your specialty. Choose one of the following options. You can’t take a Fighting Style option more than once, even if you later get to choose again.\n\nDefense\nWhile you are wearing armor, you gain a +1 bonus to AC.\n\nDueling\nWhen you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.\n\nGreat Weapon Fighting\nWhen you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for you to gain this benefit.\n\nProtection\nWhen a creature you can see attacks a target other than you that is within 5 feet of you, you can use your reaction to impose disadvantage on the attack roll. You must be wielding a shield.",
"CLASS_FEATURE_PALADIN_IMPROVED_DIVINE_SMITE": "Improved Divine Smite",
@@ -322,7 +324,7 @@
"CLASS_FEATURE_RANGERUA_VANISH": "Vanish",
"CLASS_FEATURE_RANGERUA_VANISH_TEXT": "You can use the Hide action as a bonus action on your turn. Also, you can’t be tracked by nonmagical means, unless you choose to leave a trail.",
"CLASS_FEATURE_RANGER_EXTRA_ATTACK": "Extra Attack (Ranger)",
"CLASS_FEATURE_RANGER_EXTRA_ATTACK_TEXT": "You can attack twice, instead of once, whenever you take the Attack action on your turn.",
"CLASS_FEATURE_RANGER_EXTRA_ATTACK_TEXT": "Вы можете совершить две атаки вместо одной, если в свой ход совершаете действие Атака.",
"CLASS_FEATURE_RANGER_FAVORED_ENEMY": "Favored Enemy",
"CLASS_FEATURE_RANGER_FAVORED_ENEMY_TEXT": "You have significant experience studying, tracking, hunting, and even talking to a certain type of enemy.\nChoose a type of favored enemy: aberrations, beasts, celestials, constructs, dragons, elementals, fey, fiends, giants, monstrosities, oozes, plants, or undead. Alternatively, you can select two races of humanoid (such as gnolls and orcs) as favored enemies.\nYou have advantage on Wisdom (Survival) checks to track your favored enemies, as well as on Intelligence checks to recall information about them.\nWhen you gain this feature, you also learn one language of your choice that is spoken by your favored enemies, if they speak one at all.\nYou choose one additional favored enemy, as well as an associated language, at 6th and 14th level. As you gain levels, your choices should reflect the types of monsters you have encountered on your adventures.",
"CLASS_FEATURE_RANGER_FERAL_SENSES": "Feral Senses",
@@ -406,15 +408,6 @@
"CLIMB": "Карабкаться",
"CLOSE": "Закрыть",
"COINS": "Coins",
"COINS_CP": "ММ",
"COINS_EP": "ЭП",
"COINS_GP": "ЗМ",
"COINS_PP": "ПМ",
"COINS_SP": "СМ",
"COIN_CONVERSION_GP_PER_CP": "Меди за Золото",
"COIN_CONVERSION_GP_PER_EP": "Электрума за Золото",
"COIN_CONVERSION_GP_PER_PP": "Золота за Платину",
"COIN_CONVERSION_GP_PER_SP": "Серебра за Золото",
"COLD": "холод",
"COLOR": "Цвет",
"COMPONENTS": "Компоненты",
@@ -442,25 +435,26 @@
"CONDITION_IMMUNITIES": "Иммунитет к состояниям",
"CONJURATION": "Вызов",
"CONSTITUTION": "Телосложение",
"CONSTITUTION_SAVING_THROW": "Constitution saving throw",
"CONSTITUTION_SAVING_THROW": "Спасбросок Телосложения",
"CONTENT": "Описание",
"CONTRACT": "Contract",
"COPPER_PIECES": "Медных монет",
"COPPER": "Медных",
"CORE": "Главная",
"COST": "Cost",
"COSTS_2_ACTIONS": "Costs 2 Actions",
"COSTS_3_ACTIONS": "Costs 3 Actions",
"CP": "ММ",
"CREATE_CLASS_FEATURES": "Create class features",
"CRIT": "Крит",
"CRITICAL_DAMAGE": "Critical damage",
"CRITICAL_DAMAGE_IS_MAXIMIZED": "Critical damage is maximized",
"CRIT_ATTACHER_TOOLTIP": "Select one or more other categories and crit to have this message only show when a crit occurs for that category. This will not work for freeform.",
"CRIT_RANGE": "Крит при",
"CURRENCY": "Currency",
"CURRENT": "Текущий",
"CUSTOM": "Особый",
"CUSTOM_CLASSES": "Особые классы",
"CUSTOM_CLASS_NAME": "Имя особого класса",
"CUSTOM_GOLD_VALUES": "Особые значения золота",
"DAMAGE": "Урон",
"DAMAGE_IMMUNITIES": "Иммунитеты к урону",
"DAMAGE_MODIFIER": "Damage modifier",
@@ -478,7 +472,7 @@
"DECEPTION": "Обман",
"DEX": "Лов",
"DEXTERITY": "Ловкость",
"DEXTERITY_SAVING_THROW": "Dexterity saving throw",
"DEXTERITY_SAVING_THROW": "Спасбросок Ловкости",
"DEX_MAX_X": "Dex (max X)",
"DICE": "Кости",
"DICE_MODIFIERS": "Dice modifiers",
@@ -518,18 +512,19 @@
"DRUID": "Друид",
"DURATION": "Длительность",
"EFFECT": "Эффекты",
"ELECTRUM_PIECES": "Электруумных монет",
"ELECTRUM": "Электруумных",
"EMOTE": "Эмоция",
"ENCHANTMENT": "Очарование",
"ENCUMBERED": "Перегружен",
"ENCUMBERED_FEET": "Speed reduced by 10 feet",
"ENCUMBERED_FEET": "Скорость уменьшается на 10 футов",
"ENCUMBERED_HEAVILY": "Т. перегруз",
"ENCUMBERED_HEAVILY_2": "You have disadvantage on ability checks, attack rolls, and saving throws that use Strength, Dexterity, or Constitution.",
"ENCUMBERED_HEAVILY_FEET": "Speed reduced by 20 feet",
"ENCUMBERED_HEAVILY_METERS": "Speed reduced by 6 meters",
"ENCUMBERED_METERS": "Speed reduced by 3 meters",
"ENCUMBERED_HEAVILY_2": "Вы совершаете с помехой проверки характеристик, броски атаки и спасброски, использующие Силу, Ловкость или Телосложение.",
"ENCUMBERED_HEAVILY_FEET": "Скорость уменьшается на 20 футов",
"ENCUMBERED_HEAVILY_METERS": "Скорость уменьшается на 6 метров",
"ENCUMBERED_METERS": "Скорость уменьшается на 3 метра",
"ENCUMBRANCE_MULTIPLIER": "Множ. перегруза",
"ENGINEERING": "Инженерия",
"EP": "ЭП",
"EQUIPMENT": "Экипировка",
"EVERY": "каждый",
"EVOCATION": "Воплощение",
@@ -578,11 +573,12 @@
"GENERATE": "Generate",
"GENERATE_SKILLS": "Сгенерировать скиллы",
"GM": "GM",
"GOLD_PIECES": "Золотых монет",
"GRAPPLED": "Cхвачено",
"GRAPPLED_1": "A grappled creature’s speed becomes 0, and it can’t benefit from any bonus to its speed.",
"GRAPPLED_2": "The condition ends if the grappler is incapacitated (see the condition).",
"GRAPPLED_3": "The condition also ends if an effect removes the grappled creature from the reach of the grappler or grappling effect, such as when a creature is hurled away by the thunderwave spell.",
"GOLD": "Золотых",
"GP": "ЗМ",
"GRAPPLED": "Cхвачен",
"GRAPPLED_1": "Скорость схваченного существа равна 0, и оно не получает выгоды ни от каких бонусов к скорости.",
"GRAPPLED_2": "Состояние оканчивается, если схвативший становится недееспособен (см. состояние).",
"GRAPPLED_3": "Это состояние также оканчивается, если какой-либо эффект выводит схваченное существо из зоны досягаемости того, кто его удерживает, или из зоны удерживающего эффекта. Например, когда существо отбрасывается заклинанием волна грома.",
"HAIR": "Волосы",
"HALF": "Half",
"HALFLING_LUCK": "Удача полурос.",
@@ -651,16 +647,16 @@
"INSTANTANEOUS_OR_1_HOUR": "Мгновенно или 1 час",
"INT": "Инт",
"INTELLIGENCE": "Интеллект",
"INTELLIGENCE_SAVING_THROW": "Intelligence saving throw",
"INTELLIGENCE_SAVING_THROW": "Спасбросок Интеллекта",
"INTIMIDATION": "Запугивание",
"INVESTIGATION": "Анализ",
"INVISIBLE": "Невидимо",
"INVISIBLE_1": "An invisible creature is impossible to see without the aid of magic or a special sense. For the purpose of hiding, the creature is heavily obscured. The creature’s location can be detected by any noise it makes or any tracks it leaves.",
"INVISIBLE_2": "Attack rolls against the creature have disadvantage, and the creature’s attack rolls have advantage.",
"JACK_OF_ALL_TRADES": "Мастер на все руки",
"KI": "Ki",
"KI": "Ци",
"KILOGRAMS": "Килограмм",
"KILOGRAMS_SHORT": "kg",
"KILOGRAMS_SHORT": "кг",
"KNOWN": "Known",
"LAIR_ACTIONS": "Действия логова",
"LANGUAGES": "Языки",
@@ -700,13 +696,13 @@
"MELEE_WEAPON_ATTACK_MODIFIER": "Melee weapon attack modifier",
"MELEE_WEAPON_DAMAGE_MODIFIER": "Melee weapon damage modifier",
"METERS": "Метры",
"METERS_ABBREVIATION": "m.",
"METERS_ABBREVIATION": "м",
"MISC": "Прочее",
"MISCELLANEOUS": "Прочее",
"MISCELLANEOUS_NOTES": "Другие заметки",
"MOD": "mod",
"MODIFIER": "Modifier",
"MODIFIERS": "Modifiers",
"MODIFIER": "Модификатор",
"MODIFIERS": "Модификаторы",
"MONK": "Монах",
"MOVEMENT": "Передвижение",
"MULTIPLIER": "Множитель",
@@ -719,10 +715,10 @@
"NOTHING_RECHARGED": "Nothing recharged",
"NO_CONCENTRATION": "No concentration",
"NO_CRITICAL_DAMAGE_FROM_DEFAULT_DAMAGE": "No extra damage on a critical hit from the default damage",
"NPC": "NPC",
"NPC": "НИП",
"OFFENSE": "Offense",
"ONE_CREATURE": "одно существо",
"ONE_TARGET": "one target",
"ONE_TARGET": "одна цель",
"OR": "или",
"OTHER": "Другое",
"OTHER_ARMOR": "Другая броня",
@@ -733,28 +729,28 @@
"PALADIN": "Паладин",
"PARALYZED": "Парализовано",
"PARALYZED_1": "A paralyzed creature is incapacitated (see the condition) and can’t move or speak.",
"PARALYZED_2": "The creature automatically fails Strength and Dexterity saving throws.",
"PARALYZED_3": "Attack rolls against the creature have advantage.",
"PARALYZED_2": "Существо автоматически проваливает спасброски Силы и Ловкости.",
"PARALYZED_3": "Броски атаки по существу совершаются с преимуществом.",
"PARALYZED_4": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"PASSIVE": "Пассивное",
"PASSIVE_ABILITY_CHECK": "Passive ability check",
"PASSIVE_SKILLS": "Пассивные скилы",
"PC": "PC",
"PC": "ПМ",
"PERCEPTION": "Внимательность",
"PERFORMANCE": "Выступление",
"PERSONALITY_TRAITS": "Черты характера",
"PERSUASION": "Убеждение",
"PER_LEVEL": "per level",
"PER_LEVEL": "за уровень",
"PER_USE": "per use",
"PETRIFIED": "Окаменело",
"PETRIFIED_1": "A petrified creature is transformed, along with any nonmagical object it is wearing or carrying, into a solid inanimate substance (usually stone). Its weight increases by a factor of ten, and it ceases aging.",
"PETRIFIED_2": "The creature is incapacitated (see the condition), can’t move or speak, and is unaware of its surroundings.",
"PETRIFIED_3": "Attack rolls against the creature have advantage.",
"PETRIFIED_4": "The creature automatically fails Strength and Dexterity saving throws.",
"PETRIFIED_3": "Броски атаки по существу совершаются с преимуществом.",
"PETRIFIED_4": "Существо автоматически проваливает спасброски Силы и Ловкости.",
"PETRIFIED_5": "The creature has resistance to all damage.",
"PETRIFIED_6": "The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.",
"PIERCING": "проникающий",
"PLATINUM_PIECES": "Платиновых монет",
"PLATINUM": "Платиновых",
"PLUS": "plus",
"POINTS": "Очки",
"POINTS_OF_ORIGIN": "Points of origin",
@@ -765,6 +761,7 @@
"POTION_OF_HEALING": "Potion of Healing",
"POUNDS": "Фунты",
"POUNDS_SHORT": "фнт",
"PP": "ПМ",
"PREPARED": "Подготовлено",
"PREPARED_MATTERS": "Подготовка важна",
"PROCESSING_CLOSE_MESSAGE": "Если изображение движется с нормальной скоростью и лист отзывчив, можете свободно:",
@@ -780,6 +777,7 @@
"PRONE_1": "A prone creature’s only movement option is to crawl, unless it stands up and thereby ends the condition.",
"PRONE_2": "The creature has disadvantage on attack rolls.",
"PRONE_3": "An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.",
"PSI": "Psi",
"PSION": "Псионный",
"PSIONICS": "Псионический",
"PSIONICS_4TH": "4th level psionics",
@@ -805,17 +803,17 @@
"RANGED_WEAPON_ATTACK_MODIFIER": "Ranged weapon attack modifier",
"RANGED_WEAPON_DAMAGE_MODIFIER": "Ranged weapon damage modifier",
"RANGER": "Следопыт",
"RANGERUA": "Ranger UA (2016)",
"RANGERUA": "Следопыт UA(2016)",
"REACH": "Охват",
"REACTION": "Реакция",
"REACTIONS": "Реакции",
"RECHARGE": "Перезарядка",
"RECHARGED": "recharged",
"RECHARGE_2_6": "Recharge 2-6",
"RECHARGE_3_6": "Recharge 3-6",
"RECHARGE_4_6": "Recharge 4-6",
"RECHARGE_5_6": "Recharge 5-6",
"RECHARGE_6": "Recharge 6",
"RECHARGE_2_6": "Перезарядка 2-6",
"RECHARGE_3_6": "Перезарядка 3-6",
"RECHARGE_4_6": "Перезарядка 4-6",
"RECHARGE_5_6": "Перезарядка 5-6",
"RECHARGE_6": "Перезарядка 6",
"RECHARGE_AFTER_LONG_REST": "Recharges after a Long Rest",
"RECHARGE_AFTER_SHORT_OR_LONG_REST": "Recharges after a Short or Long Rest",
"RECOVERED": "recovered",
@@ -838,7 +836,7 @@
"RESTRAINED_1": "A restrained creature’s speed becomes 0, and it can’t benefit from any bonus to its speed.",
"RESTRAINED_2": "Attack rolls against the creature have advantage, and the creature’s attack rolls have disadvantage.",
"RESTRAINED_3": "The creature has disadvantage on Dexterity saving throws.",
"RING": "Ring",
"RING": "Кольцо",
"RITUAL": "Ритуал",
"ROGUE": "Плут",
"ROLL": "Roll",
@@ -873,11 +871,11 @@
"SHOW_ALL": "Показать все",
"SHOW_RESTS": "Отобразить Отдыхи",
"SHOW_SPELL_LEVEL_IF_ALL_SLOTS_ARE_USED": "Отображать уровни если все ячейки использованы",
"SHOW_TARGET_AC_ON_ATTACKS": "КБ цели при атаках и СБ",
"SHOW_TARGET_AC_ON_ATTACKS": "КД цели при атаках и СБ",
"SHOW_TARGET_NAME_ON_ATTACKS": "Имя цели при атаках и СБ",
"SHOW_TOTALS": "Показать все",
"SHOW_UNPREPARED_SPELLS": "Показать неподготовленные",
"SILVER_PIECES": "Серебрянных монет",
"SILVER": "Серебрянных",
"SIZE": "Размер",
"SKILL": "Скилл",
"SKILLS": "Скиллы",
@@ -914,10 +912,12 @@
"SMALL": "Малое",
"SOCIETY": "Общество",
"SORCERER": "Чародей",
"SORCERY": "Sorcery",
"SORCERY_POINTS": "Sorcery Points",
"SOULKNIFE": "Soulknife",
"SOURCE": "Источник",
"SOURCE_TO_TARGET": "Источник &rarr; Цель",
"SP": "СМ",
"SPECIAL": "Особое",
"SPECIAL_EFFECTS": "Особые эффекты",
"SPEED": "Скорость",
@@ -941,6 +941,7 @@
"SPELL_LEVEL": "Уровень заклинания",
"SPELL_MUST_HAVE": "Заклинания должны иметь",
"SPELL_POINTS": "Очки заклинаний",
"SPELL_POINTS_NAME": "Spell points name",
"SPELL_SAVE_DC": "СЛ спасброска заклинания",
"SPELL_SAVING_THROW": "Спасбросок заклинания",
"SPELL_SLOTS": "Слоты заклинаний",
@@ -950,13 +951,13 @@
"STEALTH": "Скрытность",
"STR": "Сила",
"STRENGTH": "Сила",
"STRENGTH_SAVING_THROW": "Strength saving throw",
"STRENGTH_SAVING_THROW": "Спасбросок Силы",
"STR_13": "Сила 13",
"STR_15": "Сила 15",
"STUNNED": "Оглушено",
"STUNNED_1": "A stunned creature is incapacitated (see the condition), can’t move, and can speak only falteringly.",
"STUNNED_2": "The creature automatically fails Strength and Dexterity saving throws.",
"STUNNED_3": "Attack rolls against the creature have advantage.",
"STUNNED": "Ошеломлён",
"STUNNED_1": "Ошеломлённое существо «недееспособно» (см. состояние), не способно перемещаться и говорит, запинаясь.",
"STUNNED_2": "Существо автоматически проваливает спасброски Силы и Ловкости.",
"STUNNED_3": "Броски атаки по существу совершаются с преимуществом.",
"SUCCESSES": "Удачи",
"SUMMONER": "Призыватель",
"SURVIVAL": "Выживание",
@@ -969,7 +970,6 @@
"THUNDER": "громовой",
"TINY": "Крохотный",
"TOTAL": "Всего",
"TOTAL_GOLD_VALUE": "Всего в золоте",
"TO_HIT": "to hit",
"TO_TRACKER": "Посылать в трекер",
"TRACKER": "Трекер",
@@ -985,15 +985,17 @@
"UNCONSCIOUS": "Без сознания",
"UNCONSCIOUS_1": "An unconscious creature is incapacitated (see the condition), can’t move or speak, and is unaware of its surroundings.",
"UNCONSCIOUS_2": "The creature drops whatever it’s holding and falls prone.",
"UNCONSCIOUS_3": "The creature automatically fails Strength and Dexterity saving throws.",
"UNCONSCIOUS_4": "Attack rolls against the creature have advantage.",
"UNCONSCIOUS_3": "Существо автоматически проваливает спасброски Силы и Ловкости.",
"UNCONSCIOUS_4": "Броски атаки по существу совершаются с преимуществом.",
"UNCONSCIOUS_5": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"UNITS": "Units",
"UNPROFICIENT": "Не проф.",
"UNTIL_DISPELLED": "Пока не развеяно",
"UNTIL_DISPELLED_OR_TRIGGERED": "Пока не развеяно или сработает",
"USES": "Исп.",
"USE_CUSTOM_SAVING_THROWS": "Use custom saving throws",
"UTILITY": "Utility",
"VALUE": "Value",
"VERSATILE": "Versatile",
"VS": "vs",
"VS_FIEND_OR_UNDEAD": "против нежити или исчадий",
@@ -1011,7 +1013,7 @@
"WILL_SAVING_THROW": "Will saving throw",
"WIS": "Муд",
"WISDOM": "Мудрость",
"WISDOM_SAVING_THROW": "Wisdom saving throw",
"WISDOM_SAVING_THROW": "Спасбросок Мудрости",
"WIZARD": "Волшебник",
"WONDROUS": "Wondrous",
"YES": "Да",
+18 -16
View File
@@ -52,6 +52,7 @@
"8_HOURS": "8 hours",
"9TH": "9th",
"9TH_LEVEL": "9th-level",
"ABILITIES": "Abilities",
"ABILITY": "Ability",
"ABILITY_CHECK": "Ability check",
"ABILITY_CHECKS": "Ability checks",
@@ -120,6 +121,7 @@
"BLUDGEONING": "bludgeoning",
"BONDS": "Bonds",
"BONUS": "Bonus",
"BORDER": "Border",
"BONUSES": "Bonuses",
"BONUSES_AND_PENALTIES": "Bonuses & Penalties",
"BONUSES_AND_PENALTIES_TOOLTIP": "Auto add a bonus\/penalty to rolls made using the sheet macros.<br>Usage: you acquire a magic item that gives +1 to your spell save DC, enter 1 in the spell save DC field. You are under the effects of the Bless spell, enter “d4cs0cf0” in both attack roll fields, and the saving throw one",
@@ -406,15 +408,6 @@
"CLIMB": "Climb",
"CLOSE": "Close",
"COINS": "Coins",
"COINS_CP": "CP",
"COINS_EP": "EP",
"COINS_GP": "GP",
"COINS_PP": "PP",
"COINS_SP": "SP",
"COIN_CONVERSION_GP_PER_CP": "Copper per Gold",
"COIN_CONVERSION_GP_PER_EP": "Electrum per Gold",
"COIN_CONVERSION_GP_PER_PP": "Gold per Platinum",
"COIN_CONVERSION_GP_PER_SP": "Silver per Gold",
"COLD": "cold",
"COLOR": "Color",
"COMPONENTS": "Components",
@@ -445,22 +438,23 @@
"CONSTITUTION_SAVING_THROW": "Constitution saving throw",
"CONTENT": "Content",
"CONTRACT": "Contract",
"COPPER_PIECES": "Copper pieces",
"COPPER": "Copper",
"CORE": "Core",
"COST": "Cost",
"COSTS_2_ACTIONS": "Costs 2 Actions",
"COSTS_3_ACTIONS": "Costs 3 Actions",
"CP": "CP",
"CREATE_CLASS_FEATURES": "Create class features",
"CRIT": "Crit",
"CRITICAL_DAMAGE": "Critical damage",
"CRITICAL_DAMAGE_IS_MAXIMIZED": "Critical damage is maximized",
"CRIT_ATTACHER_TOOLTIP": "Select one or more other categories and crit to have this message only show when a crit occurs for that category. This will not work for freeform.",
"CRIT_RANGE": "Crit range",
"CURRENCY": "Currency",
"CURRENT": "Current",
"CUSTOM": "Custom",
"CUSTOM_CLASSES": "Custom classes",
"CUSTOM_CLASS_NAME": "Custom class name",
"CUSTOM_GOLD_VALUES": "Custom gold values",
"DAMAGE": "Damage",
"DAMAGE_IMMUNITIES": "Damage Immunities",
"DAMAGE_MODIFIER": "Damage modifier",
@@ -518,7 +512,7 @@
"DRUID": "Druid",
"DURATION": "Duration",
"EFFECT": "Effect",
"ELECTRUM_PIECES": "Electrum pieces",
"ELECTRUM": "Electrum",
"EMOTE": "Emote",
"ENCHANTMENT": "Enchantment",
"ENCUMBERED": "Encumbered",
@@ -530,6 +524,7 @@
"ENCUMBERED_METERS": "Speed reduced by 3 meters",
"ENCUMBRANCE_MULTIPLIER": "Encumbrance multiplier",
"ENGINEERING": "Engineering",
"EP": "EP",
"EQUIPMENT": "Equipment",
"EVERY": "every",
"EVOCATION": "Evocation",
@@ -578,7 +573,8 @@
"GENERATE": "Generate",
"GENERATE_SKILLS": "Generate skills",
"GM": "GM",
"GOLD_PIECES": "Gold pieces",
"GOLD": "Gold",
"GP": "GP",
"GRAPPLED": "Grappled",
"GRAPPLED_1": "A grappled creature’s speed becomes 0, and it can’t benefit from any bonus to its speed.",
"GRAPPLED_2": "The condition ends if the grappler is incapacitated (see the condition).",
@@ -754,7 +750,7 @@
"PETRIFIED_5": "The creature has resistance to all damage.",
"PETRIFIED_6": "The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.",
"PIERCING": "piercing",
"PLATINUM_PIECES": "Platinum pieces",
"PLATINUM": "Platinum",
"PLUS": "plus",
"POINTS": "Points",
"POINTS_OF_ORIGIN": "Points of origin",
@@ -765,6 +761,7 @@
"POTION_OF_HEALING": "Potion of Healing",
"POUNDS": "Pounds",
"POUNDS_SHORT": "lb",
"PP": "PP",
"PREPARED": "Prepared",
"PREPARED_MATTERS": "Prepared matters",
"PROCESSING_CLOSE_MESSAGE": "If this does not close after a few seconds (max 15 seconds for complex cases) then an error has occurred. In that case please open an issue on the issue tracker detailing the steps to reproduce (ideally showing the error in the browser's console).",
@@ -780,6 +777,7 @@
"PRONE_1": "A prone creature’s only movement option is to crawl, unless it stands up and thereby ends the condition.",
"PRONE_2": "The creature has disadvantage on attack rolls.",
"PRONE_3": "An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.",
"PSI": "Psi",
"PSION": "Psion",
"PSIONICS": "Psionics",
"PSIONICS_4TH": "4th level psionics",
@@ -877,7 +875,7 @@
"SHOW_TARGET_NAME_ON_ATTACKS": "Target’s name on Attacks and Saves",
"SHOW_TOTALS": "Show totals",
"SHOW_UNPREPARED_SPELLS": "Show unprepared spells",
"SILVER_PIECES": "Silver pieces",
"SILVER": "Silver",
"SIZE": "Size",
"SKILL": "Skill",
"SKILLS": "Skills",
@@ -914,10 +912,12 @@
"SMALL": "Small",
"SOCIETY": "Society",
"SORCERER": "Sorcerer",
"SORCERY": "Sorcery",
"SORCERY_POINTS": "Sorcery Points",
"SOULKNIFE": "Soulknife",
"SOURCE": "Source",
"SOURCE_TO_TARGET": "Source &rarr; Target",
"SP": "SP",
"SPECIAL": "Special",
"SPECIAL_EFFECTS": "Special effects",
"SPEED": "Speed",
@@ -941,6 +941,7 @@
"SPELL_LEVEL": "Spell level",
"SPELL_MUST_HAVE": "Spells must have",
"SPELL_POINTS": "Spell points",
"SPELL_POINTS_NAME": "Spell points name",
"SPELL_SAVE_DC": "spell save DC",
"SPELL_SAVING_THROW": "Spell saving throw",
"SPELL_SLOTS": "Spell slots",
@@ -969,7 +970,6 @@
"THUNDER": "thunder",
"TINY": "Tiny",
"TOTAL": "Total",
"TOTAL_GOLD_VALUE": "Total gold value",
"TO_HIT": "to hit",
"TO_TRACKER": "Send to Tracker",
"TRACKER": "Tracker",
@@ -988,12 +988,14 @@
"UNCONSCIOUS_3": "The creature automatically fails Strength and Dexterity saving throws.",
"UNCONSCIOUS_4": "Attack rolls against the creature have advantage.",
"UNCONSCIOUS_5": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"UNITS": "Units",
"UNPROFICIENT": "Unproficient",
"UNTIL_DISPELLED": "Until dispelled",
"UNTIL_DISPELLED_OR_TRIGGERED": "Until dispelled or triggered",
"USES": "Uses",
"USE_CUSTOM_SAVING_THROWS": "Use custom saving throws",
"UTILITY": "Utility",
"VALUE": "Value",
"VERSATILE": "Versatile",
"VS": "vs",
"VS_FIEND_OR_UNDEAD": "vs undead or fiend",
+18 -16
View File
@@ -52,6 +52,7 @@
"8_HOURS": "8 hours",
"9TH": "9th",
"9TH_LEVEL": "9th-level",
"ABILITIES": "Abilities",
"ABILITY": "Ability",
"ABILITY_CHECK": "Ability check",
"ABILITY_CHECKS": "Ability checks",
@@ -120,6 +121,7 @@
"BLUDGEONING": "bludgeoning",
"BONDS": "Bonds",
"BONUS": "Bonus",
"BORDER": "Border",
"BONUSES": "Bonuses",
"BONUSES_AND_PENALTIES": "Bonuses & Penalties",
"BONUSES_AND_PENALTIES_TOOLTIP": "Auto add a bonus\/penalty to rolls made using the sheet macros.<br>Usage: you acquire a magic item that gives +1 to your spell save DC, enter 1 in the spell save DC field. You are under the effects of the Bless spell, enter “d4cs0cf0” in both attack roll fields, and the saving throw one",
@@ -406,15 +408,6 @@
"CLIMB": "Climb",
"CLOSE": "Close",
"COINS": "Coins",
"COINS_CP": "CP",
"COINS_EP": "EP",
"COINS_GP": "GP",
"COINS_PP": "PP",
"COINS_SP": "SP",
"COIN_CONVERSION_GP_PER_CP": "Copper per Gold",
"COIN_CONVERSION_GP_PER_EP": "Electrum per Gold",
"COIN_CONVERSION_GP_PER_PP": "Gold per Platinum",
"COIN_CONVERSION_GP_PER_SP": "Silver per Gold",
"COLD": "cold",
"COLOR": "Color",
"COMPONENTS": "Components",
@@ -445,22 +438,23 @@
"CONSTITUTION_SAVING_THROW": "Constitution saving throw",
"CONTENT": "Content",
"CONTRACT": "Contract",
"COPPER_PIECES": "Copper pieces",
"COPPER": "Copper",
"CORE": "Core",
"COST": "Cost",
"COSTS_2_ACTIONS": "Costs 2 Actions",
"COSTS_3_ACTIONS": "Costs 3 Actions",
"CP": "CP",
"CREATE_CLASS_FEATURES": "Create class features",
"CRIT": "Crit",
"CRITICAL_DAMAGE": "Critical damage",
"CRITICAL_DAMAGE_IS_MAXIMIZED": "Critical damage is maximized",
"CRIT_ATTACHER_TOOLTIP": "Select one or more other categories and crit to have this message only show when a crit occurs for that category. This will not work for freeform.",
"CRIT_RANGE": "Crit range",
"CURRENCY": "Currency",
"CURRENT": "Current",
"CUSTOM": "Custom",
"CUSTOM_CLASSES": "Custom classes",
"CUSTOM_CLASS_NAME": "Custom class name",
"CUSTOM_GOLD_VALUES": "Custom gold values",
"DAMAGE": "Damage",
"DAMAGE_IMMUNITIES": "Damage Immunities",
"DAMAGE_MODIFIER": "Damage modifier",
@@ -518,7 +512,7 @@
"DRUID": "Druid",
"DURATION": "Duration",
"EFFECT": "Effect",
"ELECTRUM_PIECES": "Electrum pieces",
"ELECTRUM": "Electrum",
"EMOTE": "Emote",
"ENCHANTMENT": "Enchantment",
"ENCUMBERED": "Encumbered",
@@ -530,6 +524,7 @@
"ENCUMBERED_METERS": "Speed reduced by 3 meters",
"ENCUMBRANCE_MULTIPLIER": "Encumbrance multiplier",
"ENGINEERING": "Engineering",
"EP": "EP",
"EQUIPMENT": "Equipment",
"EVERY": "every",
"EVOCATION": "Evocation",
@@ -578,7 +573,8 @@
"GENERATE": "Generate",
"GENERATE_SKILLS": "Generate skills",
"GM": "GM",
"GOLD_PIECES": "Gold pieces",
"GOLD": "Gold",
"GP": "GP",
"GRAPPLED": "Grappled",
"GRAPPLED_1": "A grappled creature’s speed becomes 0, and it can’t benefit from any bonus to its speed.",
"GRAPPLED_2": "The condition ends if the grappler is incapacitated (see the condition).",
@@ -754,7 +750,7 @@
"PETRIFIED_5": "The creature has resistance to all damage.",
"PETRIFIED_6": "The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.",
"PIERCING": "piercing",
"PLATINUM_PIECES": "Platinum pieces",
"PLATINUM": "Platinum",
"PLUS": "plus",
"POINTS": "Points",
"POINTS_OF_ORIGIN": "Points of origin",
@@ -765,6 +761,7 @@
"POTION_OF_HEALING": "Potion of Healing",
"POUNDS": "Pounds",
"POUNDS_SHORT": "lb",
"PP": "PP",
"PREPARED": "Prepared",
"PREPARED_MATTERS": "Prepared matters",
"PROCESSING_CLOSE_MESSAGE": "If this does not close after a few seconds (max 15 seconds for complex cases) then an error has occurred. In that case please open an issue on the issue tracker detailing the steps to reproduce (ideally showing the error in the browser's console).",
@@ -780,6 +777,7 @@
"PRONE_1": "A prone creature’s only movement option is to crawl, unless it stands up and thereby ends the condition.",
"PRONE_2": "The creature has disadvantage on attack rolls.",
"PRONE_3": "An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.",
"PSI": "Psi",
"PSION": "Psion",
"PSIONICS": "Psionics",
"PSIONICS_4TH": "4th level psionics",
@@ -877,7 +875,7 @@
"SHOW_TARGET_NAME_ON_ATTACKS": "Target’s name on Attacks and Saves",
"SHOW_TOTALS": "Show totals",
"SHOW_UNPREPARED_SPELLS": "Show unprepared spells",
"SILVER_PIECES": "Silver pieces",
"SILVER": "Silver",
"SIZE": "Size",
"SKILL": "Skill",
"SKILLS": "Skills",
@@ -914,10 +912,12 @@
"SMALL": "Small",
"SOCIETY": "Society",
"SORCERER": "Sorcerer",
"SORCERY": "Sorcery",
"SORCERY_POINTS": "Sorcery Points",
"SOULKNIFE": "Soulknife",
"SOURCE": "Source",
"SOURCE_TO_TARGET": "Source &rarr; Target",
"SP": "SP",
"SPECIAL": "Special",
"SPECIAL_EFFECTS": "Special effects",
"SPEED": "Speed",
@@ -941,6 +941,7 @@
"SPELL_LEVEL": "Spell level",
"SPELL_MUST_HAVE": "Spells must have",
"SPELL_POINTS": "Spell points",
"SPELL_POINTS_NAME": "Spell points name",
"SPELL_SAVE_DC": "spell save DC",
"SPELL_SAVING_THROW": "Spell saving throw",
"SPELL_SLOTS": "Spell slots",
@@ -969,7 +970,6 @@
"THUNDER": "thunder",
"TINY": "Tiny",
"TOTAL": "Total",
"TOTAL_GOLD_VALUE": "Total gold value",
"TO_HIT": "to hit",
"TO_TRACKER": "Send to Tracker",
"TRACKER": "Tracker",
@@ -988,12 +988,14 @@
"UNCONSCIOUS_3": "The creature automatically fails Strength and Dexterity saving throws.",
"UNCONSCIOUS_4": "Attack rolls against the creature have advantage.",
"UNCONSCIOUS_5": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"UNITS": "Units",
"UNPROFICIENT": "Unproficient",
"UNTIL_DISPELLED": "Until dispelled",
"UNTIL_DISPELLED_OR_TRIGGERED": "Until dispelled or triggered",
"USES": "Uses",
"USE_CUSTOM_SAVING_THROWS": "Use custom saving throws",
"UTILITY": "Utility",
"VALUE": "Value",
"VERSATILE": "Versatile",
"VS": "vs",
"VS_FIEND_OR_UNDEAD": "vs undead or fiend",
+18 -16
View File
@@ -52,6 +52,7 @@
"8_HOURS": "8小時",
"9TH": "9級",
"9TH_LEVEL": "9級",
"ABILITIES": "Abilities",
"ABILITY": "屬性",
"ABILITY_CHECK": "屬性檢定",
"ABILITY_CHECKS": "屬性檢定",
@@ -120,6 +121,7 @@
"BLUDGEONING": "敲擊",
"BONDS": "羈絆",
"BONUS": "加值",
"BORDER": "Border",
"BONUSES": "加值",
"BONUSES_AND_PENALTIES": "加值&減值",
"BONUSES_AND_PENALTIES_TOOLTIP": "使用角色紙巨集自動為擲骰加上加值\/減值。<br>使用方法:如果你獲得一件給予你+1法術豁免DC的魔法物品,則在法術豁免DC欄位輸入1。如果你在祝福術的效果影響之下,在攻擊檢定欄位與豁免檢定欄位輸入“d4cs0cf0”。",
@@ -406,15 +408,6 @@
"CLIMB": "攀爬",
"CLOSE": "近程",
"COINS": "Coins",
"COINS_CP": "銅幣",
"COINS_EP": "珀金幣",
"COINS_GP": "金幣",
"COINS_PP": "白金幣",
"COINS_SP": "銀幣",
"COIN_CONVERSION_GP_PER_CP": "每一金幣值銅幣",
"COIN_CONVERSION_GP_PER_EP": "每一金幣值珀金幣",
"COIN_CONVERSION_GP_PER_PP": "每一金幣值白金幣",
"COIN_CONVERSION_GP_PER_SP": "每一金幣值銀幣",
"COLD": "寒冷",
"COLOR": "顏色",
"COMPONENTS": "成分",
@@ -445,22 +438,23 @@
"CONSTITUTION_SAVING_THROW": "體質豁免",
"CONTENT": "內容",
"CONTRACT": "合約",
"COPPER_PIECES": "銅幣",
"COPPER": "銅幣",
"CORE": "核心",
"COST": "花費",
"COSTS_2_ACTIONS": "花費兩個動作",
"COSTS_3_ACTIONS": "花費三個動作",
"CP": "銅幣",
"CREATE_CLASS_FEATURES": "創建職業能力",
"CRIT": "重擊",
"CRITICAL_DAMAGE": "重擊傷害",
"CRITICAL_DAMAGE_IS_MAXIMIZED": "重擊傷害取滿",
"CRIT_ATTACHER_TOOLTIP": "Select one or more other categories and crit to have this message only show when a crit occurs for that category. This will not work for freeform.",
"CRIT_RANGE": "重擊範圍",
"CURRENCY": "Currency",
"CURRENT": "目前",
"CUSTOM": "自訂",
"CUSTOM_CLASSES": "自訂職業",
"CUSTOM_CLASS_NAME": "自訂職業名稱",
"CUSTOM_GOLD_VALUES": "自訂金幣價值",
"DAMAGE": "傷害",
"DAMAGE_IMMUNITIES": "傷害免疫",
"DAMAGE_MODIFIER": "Damage modifier",
@@ -518,7 +512,7 @@
"DRUID": "德魯伊",
"DURATION": "持續時間",
"EFFECT": "效果",
"ELECTRUM_PIECES": "珀金幣",
"ELECTRUM": "珀金幣",
"EMOTE": "表情",
"ENCHANTMENT": "附魔",
"ENCUMBERED": "負重",
@@ -530,6 +524,7 @@
"ENCUMBERED_METERS": "Speed reduced by 3 meters",
"ENCUMBRANCE_MULTIPLIER": "負重乘數",
"ENGINEERING": "工程",
"EP": "珀金幣",
"EQUIPMENT": "裝備",
"EVERY": "每",
"EVOCATION": "塑能",
@@ -578,7 +573,8 @@
"GENERATE": "Generate",
"GENERATE_SKILLS": "產生技能",
"GM": "GM",
"GOLD_PIECES": "金幣",
"GOLD": "金幣",
"GP": "金幣",
"GRAPPLED": "擒拿",
"GRAPPLED_1": "A grappled creature’s speed becomes 0, and it can’t benefit from any bonus to its speed.",
"GRAPPLED_2": "The condition ends if the grappler is incapacitated (see the condition).",
@@ -754,7 +750,7 @@
"PETRIFIED_5": "The creature has resistance to all damage.",
"PETRIFIED_6": "The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.",
"PIERCING": "穿刺",
"PLATINUM_PIECES": "白金幣",
"PLATINUM": "白金幣",
"PLUS": "加上",
"POINTS": "點",
"POINTS_OF_ORIGIN": "起始點",
@@ -765,6 +761,7 @@
"POTION_OF_HEALING": "Potion of Healing",
"POUNDS": "磅",
"POUNDS_SHORT": "磅",
"PP": "白金幣",
"PREPARED": "已準備",
"PREPARED_MATTERS": "Prepared matters",
"PROCESSING_CLOSE_MESSAGE": "If this does not close after a few seconds (max 15 seconds for complex cases) then an error has occurred. In that case please open an issue on the issue tracker detailing the steps to reproduce (ideally showing the error in the browser's console).",
@@ -780,6 +777,7 @@
"PRONE_1": "A prone creature’s only movement option is to crawl, unless it stands up and thereby ends the condition.",
"PRONE_2": "The creature has disadvantage on attack rolls.",
"PRONE_3": "An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.",
"PSI": "Psi",
"PSION": "心靈術士",
"PSIONICS": "靈能",
"PSIONICS_4TH": "次靈能者 (祕紋師)",
@@ -877,7 +875,7 @@
"SHOW_TARGET_NAME_ON_ATTACKS": "攻擊和豁免時目標名字",
"SHOW_TOTALS": "顯示總值",
"SHOW_UNPREPARED_SPELLS": "Show unprepared spells",
"SILVER_PIECES": "Silver pieces",
"SILVER": "Silver",
"SIZE": "體型",
"SKILL": "Skill",
"SKILLS": "技能",
@@ -914,10 +912,12 @@
"SMALL": "小型",
"SOCIETY": "社會",
"SORCERER": "術士",
"SORCERY": "Sorcery",
"SORCERY_POINTS": "術能點",
"SOULKNIFE": "靈刃",
"SOURCE": "來源",
"SOURCE_TO_TARGET": "來源 &rarr; 目標",
"SP": "銀幣",
"SPECIAL": "特殊",
"SPECIAL_EFFECTS": "特殊效果",
"SPEED": "速度",
@@ -941,6 +941,7 @@
"SPELL_LEVEL": "法術等級",
"SPELL_MUST_HAVE": "法術必須有",
"SPELL_POINTS": "法力值",
"SPELL_POINTS_NAME": "Spell points name",
"SPELL_SAVE_DC": "法術豁免DC",
"SPELL_SAVING_THROW": "法術豁免",
"SPELL_SLOTS": "法術位",
@@ -969,7 +970,6 @@
"THUNDER": "雷霆",
"TINY": "超小型",
"TOTAL": "總計",
"TOTAL_GOLD_VALUE": "總計金幣價值",
"TO_HIT": "命中",
"TO_TRACKER": "發送到先攻欄",
"TRACKER": "追蹤器",
@@ -988,12 +988,14 @@
"UNCONSCIOUS_3": "The creature automatically fails Strength and Dexterity saving throws.",
"UNCONSCIOUS_4": "Attack rolls against the creature have advantage.",
"UNCONSCIOUS_5": "Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.",
"UNITS": "Units",
"UNPROFICIENT": "非熟練",
"UNTIL_DISPELLED": "直到被解除",
"UNTIL_DISPELLED_OR_TRIGGERED": "直到被解除或被觸發",
"USES": "使用次數",
"USE_CUSTOM_SAVING_THROWS": "使用自訂豁免",
"UTILITY": "Utility",
"VALUE": "Value",
"VERSATILE": "萬用",
"VS": "對抗",
"VS_FIEND_OR_UNDEAD": "對抗死靈或魔族",
+18 -16
View File
@@ -52,6 +52,7 @@
"8_HOURS": "crwdns24811:0crwdne24811:0",
"9TH": "crwdns24812:0crwdne24812:0",
"9TH_LEVEL": "crwdns24813:0crwdne24813:0",
"ABILITIES": "crwdns72327:0crwdne72327:0",
"ABILITY": "crwdns24815:0crwdne24815:0",
"ABILITY_CHECK": "crwdns24816:0crwdne24816:0",
"ABILITY_CHECKS": "crwdns24817:0crwdne24817:0",
@@ -120,6 +121,7 @@
"BLUDGEONING": "crwdns24864:0crwdne24864:0",
"BONDS": "crwdns24865:0crwdne24865:0",
"BONUS": "crwdns24866:0crwdne24866:0",
"BORDER": "crwdns70160:0crwdne70160:0",
"BONUSES": "crwdns24867:0crwdne24867:0",
"BONUSES_AND_PENALTIES": "crwdns24868:0crwdne24868:0",
"BONUSES_AND_PENALTIES_TOOLTIP": "crwdns58334:0crwdne58334:0",
@@ -406,15 +408,6 @@
"CLIMB": "crwdns25099:0crwdne25099:0",
"CLOSE": "crwdns25100:0crwdne25100:0",
"COINS": "crwdns58386:0crwdne58386:0",
"COINS_CP": "crwdns25102:0crwdne25102:0",
"COINS_EP": "crwdns25103:0crwdne25103:0",
"COINS_GP": "crwdns25104:0crwdne25104:0",
"COINS_PP": "crwdns25105:0crwdne25105:0",
"COINS_SP": "crwdns25106:0crwdne25106:0",
"COIN_CONVERSION_GP_PER_CP": "crwdns37589:0crwdne37589:0",
"COIN_CONVERSION_GP_PER_EP": "crwdns37590:0crwdne37590:0",
"COIN_CONVERSION_GP_PER_PP": "crwdns37591:0crwdne37591:0",
"COIN_CONVERSION_GP_PER_SP": "crwdns37592:0crwdne37592:0",
"COLD": "crwdns25111:0crwdne25111:0",
"COLOR": "crwdns25112:0crwdne25112:0",
"COMPONENTS": "crwdns25113:0crwdne25113:0",
@@ -445,22 +438,23 @@
"CONSTITUTION_SAVING_THROW": "crwdns41072:0crwdne41072:0",
"CONTENT": "crwdns25138:0crwdne25138:0",
"CONTRACT": "crwdns29632:0crwdne29632:0",
"COPPER_PIECES": "crwdns25139:0crwdne25139:0",
"COPPER": "crwdns70161:0crwdne70161:0",
"CORE": "crwdns25140:0crwdne25140:0",
"COST": "crwdns37594:0crwdne37594:0",
"COSTS_2_ACTIONS": "crwdns37595:0crwdne37595:0",
"COSTS_3_ACTIONS": "crwdns37596:0crwdne37596:0",
"CP": "crwdns70162:0crwdne70162:0",
"CREATE_CLASS_FEATURES": "crwdns29633:0crwdne29633:0",
"CRIT": "crwdns25141:0crwdne25141:0",
"CRITICAL_DAMAGE": "crwdns37597:0crwdne37597:0",
"CRITICAL_DAMAGE_IS_MAXIMIZED": "crwdns37598:0crwdne37598:0",
"CRIT_ATTACHER_TOOLTIP": "crwdns25142:0crwdne25142:0",
"CRIT_RANGE": "crwdns25144:0crwdne25144:0",
"CURRENCY": "crwdns70163:0crwdne70163:0",
"CURRENT": "crwdns25145:0crwdne25145:0",
"CUSTOM": "crwdns25146:0crwdne25146:0",
"CUSTOM_CLASSES": "crwdns25147:0crwdne25147:0",
"CUSTOM_CLASS_NAME": "crwdns25148:0crwdne25148:0",
"CUSTOM_GOLD_VALUES": "crwdns25149:0crwdne25149:0",
"DAMAGE": "crwdns25150:0crwdne25150:0",
"DAMAGE_IMMUNITIES": "crwdns25151:0crwdne25151:0",
"DAMAGE_MODIFIER": "crwdns58387:0crwdne58387:0",
@@ -518,7 +512,7 @@
"DRUID": "crwdns25196:0crwdne25196:0",
"DURATION": "crwdns25197:0crwdne25197:0",
"EFFECT": "crwdns25198:0crwdne25198:0",
"ELECTRUM_PIECES": "crwdns25199:0crwdne25199:0",
"ELECTRUM": "crwdns70164:0crwdne70164:0",
"EMOTE": "crwdns25200:0crwdne25200:0",
"ENCHANTMENT": "crwdns25201:0crwdne25201:0",
"ENCUMBERED": "crwdns25202:0crwdne25202:0",
@@ -530,6 +524,7 @@
"ENCUMBERED_METERS": "crwdns68360:0crwdne68360:0",
"ENCUMBRANCE_MULTIPLIER": "crwdns25204:0crwdne25204:0",
"ENGINEERING": "crwdns25205:0crwdne25205:0",
"EP": "crwdns70165:0crwdne70165:0",
"EQUIPMENT": "crwdns25206:0crwdne25206:0",
"EVERY": "crwdns25207:0crwdne25207:0",
"EVOCATION": "crwdns25208:0crwdne25208:0",
@@ -578,7 +573,8 @@
"GENERATE": "crwdns68363:0crwdne68363:0",
"GENERATE_SKILLS": "crwdns25243:0crwdne25243:0",
"GM": "crwdns58390:0crwdne58390:0",
"GOLD_PIECES": "crwdns25244:0crwdne25244:0",
"GOLD": "crwdns70166:0crwdne70166:0",
"GP": "crwdns70167:0crwdne70167:0",
"GRAPPLED": "crwdns25245:0crwdne25245:0",
"GRAPPLED_1": "crwdns68364:0crwdne68364:0",
"GRAPPLED_2": "crwdns68365:0crwdne68365:0",
@@ -754,7 +750,7 @@
"PETRIFIED_5": "crwdns68382:0crwdne68382:0",
"PETRIFIED_6": "crwdns68383:0crwdne68383:0",
"PIERCING": "crwdns25362:0crwdne25362:0",
"PLATINUM_PIECES": "crwdns25363:0crwdne25363:0",
"PLATINUM": "crwdns70168:0crwdne70168:0",
"PLUS": "crwdns37635:0crwdne37635:0",
"POINTS": "crwdns25364:0crwdne25364:0",
"POINTS_OF_ORIGIN": "crwdns25365:0crwdne25365:0",
@@ -765,6 +761,7 @@
"POTION_OF_HEALING": "crwdns58407:0crwdne58407:0",
"POUNDS": "crwdns25368:0crwdne25368:0",
"POUNDS_SHORT": "crwdns68385:0crwdne68385:0",
"PP": "crwdns70169:0crwdne70169:0",
"PREPARED": "crwdns25369:0crwdne25369:0",
"PREPARED_MATTERS": "crwdns25370:0crwdne25370:0",
"PROCESSING_CLOSE_MESSAGE": "crwdns68386:0crwdne68386:0",
@@ -780,6 +777,7 @@
"PRONE_1": "crwdns68387:0crwdne68387:0",
"PRONE_2": "crwdns68388:0crwdne68388:0",
"PRONE_3": "crwdns68389:0crwdne68389:0",
"PSI": "crwdns70170:0crwdne70170:0",
"PSION": "crwdns25379:0crwdne25379:0",
"PSIONICS": "crwdns25380:0crwdne25380:0",
"PSIONICS_4TH": "crwdns68390:0crwdne68390:0",
@@ -877,7 +875,7 @@
"SHOW_TARGET_NAME_ON_ATTACKS": "crwdns58422:0crwdne58422:0",
"SHOW_TOTALS": "crwdns25441:0crwdne25441:0",
"SHOW_UNPREPARED_SPELLS": "crwdns25442:0crwdne25442:0",
"SILVER_PIECES": "crwdns25443:0crwdne25443:0",
"SILVER": "crwdns70171:0crwdne70171:0",
"SIZE": "crwdns25444:0crwdne25444:0",
"SKILL": "crwdns25445:0crwdne25445:0",
"SKILLS": "crwdns25446:0crwdne25446:0",
@@ -914,10 +912,12 @@
"SMALL": "crwdns25457:0crwdne25457:0",
"SOCIETY": "crwdns25458:0crwdne25458:0",
"SORCERER": "crwdns25459:0crwdne25459:0",
"SORCERY": "crwdns70172:0crwdne70172:0",
"SORCERY_POINTS": "crwdns37655:0crwdne37655:0",
"SOULKNIFE": "crwdns25460:0crwdne25460:0",
"SOURCE": "crwdns25461:0crwdne25461:0",
"SOURCE_TO_TARGET": "crwdns25462:0crwdne25462:0",
"SP": "crwdns70173:0crwdne70173:0",
"SPECIAL": "crwdns25463:0crwdne25463:0",
"SPECIAL_EFFECTS": "crwdns25464:0crwdne25464:0",
"SPEED": "crwdns25465:0crwdne25465:0",
@@ -941,6 +941,7 @@
"SPELL_LEVEL": "crwdns25478:0crwdne25478:0",
"SPELL_MUST_HAVE": "crwdns25479:0crwdne25479:0",
"SPELL_POINTS": "crwdns25480:0crwdne25480:0",
"SPELL_POINTS_NAME": "crwdns70174:0crwdne70174:0",
"SPELL_SAVE_DC": "crwdns25481:0crwdne25481:0",
"SPELL_SAVING_THROW": "crwdns25482:0crwdne25482:0",
"SPELL_SLOTS": "crwdns25483:0crwdne25483:0",
@@ -969,7 +970,6 @@
"THUNDER": "crwdns25504:0crwdne25504:0",
"TINY": "crwdns25505:0crwdne25505:0",
"TOTAL": "crwdns25506:0crwdne25506:0",
"TOTAL_GOLD_VALUE": "crwdns25507:0crwdne25507:0",
"TO_HIT": "crwdns37656:0crwdne37656:0",
"TO_TRACKER": "crwdns25508:0crwdne25508:0",
"TRACKER": "crwdns25509:0crwdne25509:0",
@@ -988,12 +988,14 @@
"UNCONSCIOUS_3": "crwdns68404:0crwdne68404:0",
"UNCONSCIOUS_4": "crwdns68405:0crwdne68405:0",
"UNCONSCIOUS_5": "crwdns68406:0crwdne68406:0",
"UNITS": "crwdns72328:0crwdne72328:0",
"UNPROFICIENT": "crwdns25518:0crwdne25518:0",
"UNTIL_DISPELLED": "crwdns25519:0crwdne25519:0",
"UNTIL_DISPELLED_OR_TRIGGERED": "crwdns25520:0crwdne25520:0",
"USES": "crwdns25522:0crwdne25522:0",
"USE_CUSTOM_SAVING_THROWS": "crwdns25523:0crwdne25523:0",
"UTILITY": "crwdns58454:0crwdne58454:0",
"VALUE": "crwdns70175:0crwdne70175:0",
"VERSATILE": "crwdns37659:0crwdne37659:0",
"VS": "crwdns25525:0crwdne25525:0",
"VS_FIEND_OR_UNDEAD": "crwdns25526:0crwdne25526:0",
@@ -314,6 +314,7 @@ input[type=radio].sheet-tab-button.sheet-spells + span {
.sheet-name-container {
width: 250px;
display: inline-block;
vertical-align: top;
}
.sheet-name-container input {
@@ -545,6 +546,7 @@ button[type=roll] * {
.sheet-skill input[type=text],
.sheet-ac-init-speed-container input,
.sheet-hp input,
.sheet-exhaustion input,
.sheet-hdice-dsaves-container input[type=text],
.sheet-hdice-dsaves-container input[type=number],
.sheet-attacks input,
@@ -631,16 +633,17 @@ button[type=roll] * {
.sheet-textbox-container .sheet-label span,
.sheet-ac-init-speed-container span.sheet-label,
.sheet-hp span,
.sheet-exhaustion span.sheet-label,
.sheet-hdice-dsaves-container span,
.sheet-attacks span,
.sheet-globalattack span,
.sheet-equipment span,
.sheet-textbox span,
.sheet-tool_proficiencies span,
.sheet-proficiencies span,
.sheet-traits span,
.sheet-spells span,
.sheet-options .sheet-body span,
.sheet-globalattack span
.sheet-options .sheet-body span
{
display: block;
font-size: 9px;
@@ -651,6 +654,40 @@ button[type=roll] * {
margin-top: 5px;
}
.sheet-exhaustion div span.sheet-ex-description
{
font-size: 9px;
line-height: 9px;
text-align: left;
width: 116px;
display: block;
}
.sheet-exhaustion span.sheet-label
{
width: 100%;
display: inline-block;
text-align: center;
}
.sheet-exhaustion div.sheet-ex-descriptions
{
display: inline-block;
padding-top: 5px;
}
.sheet-exhaustion-toggle[value="0"] ~ .sheet-exhaustion,
{
display: none;
}
.sheet-exhaustion input[type="number"]
{
width: 116px;
display:inline-block;
vertical-align: top;
}
.sheet-skill button span,
.sheet-options .sheet-body .sheet-skill span span,
.sheet-rolltemplate-spell .sheet-grey
@@ -681,6 +718,7 @@ button[type=roll] * {
.sheet-ac-init-speed-container,
.sheet-hp,
.sheet-exhaustion,
.sheet-hdice-dsaves-container,
.sheet-attacks,
.sheet-equipment
@@ -707,6 +745,7 @@ button[type=roll] * {
}
.sheet-hp,
.sheet-exhaustion,
.sheet-subcontainer,
.sheet-attacks,
.sheet-equipment
@@ -715,17 +754,25 @@ button[type=roll] * {
border-radius: 5px;
}
.sheet-hp input {
.sheet-hp input
{
font-size: 30px;
}
.sheet-hp input[type="number"] {
.sheet-exhaustion input
{
font-size: 20px;
}
.sheet-hp input[type="number"],
{
width: 100%;
padding-right: 0px;
padding-left: 20px;
}
.sheet-hp span.sheet-label,
.sheet-exhuastion span .sheet-label,
.sheet-hdice-dsaves-container span.sheet-label
{
margin-top: 0px;
@@ -973,11 +1020,13 @@ button[type=roll] * {
.sheet-tool .sheet-options-flag,
.sheet-npc .sheet-npc_options-flag,
.sheet-pc .sheet-trait .sheet-options-flag,
.sheet-pc .sheet-global-mod .sheet-options-flag,
.sheet-action .sheet-options-flag,
.sheet-textbox .sheet-options-flag,
.sheet-proficiencies .sheet-options-flag,
.sheet-traits .sheet-options-flag,
.sheet-equipment .sheet-inventorysubflag
.sheet-equipment .sheet-inventorysubflag,
.sheet-header .sheet-options-flag
{
opacity: 0;
position: absolute;
@@ -993,11 +1042,13 @@ button[type=roll] * {
.sheet-tool .sheet-options-flag + span,
.sheet-npc .sheet-npc_options-flag + span,
.sheet-trait .sheet-options-flag + span,
.sheet-global-mod .sheet-options-flag + span,
.sheet-action .sheet-options-flag + span,
.sheet-textbox .sheet-options-flag + span,
.sheet-proficiencies .sheet-options-flag + span,
.sheet-traits .sheet-options-flag + span,
.sheet-equipment .sheet-inventorysubflag + span
.sheet-equipment .sheet-inventorysubflag + span,
.sheet-header .sheet-options-flag + span
{
position: absolute;
top: 0px;
@@ -1013,16 +1064,24 @@ button[type=roll] * {
display: none;
}
.sheet-pc .sheet-global-mod .sheet-options-flag:not(:checked) ~ .sheet-display,
.sheet-pc .sheet-global-mod .sheet-options-flag:checked ~ .sheet-options {
width: 80%;
display: inline-block;
}
.sheet-attacks .sheet-options-flag:checked + span,
.sheet-spell .sheet-options-flag:checked + span,
.sheet-tool .sheet-options-flag:checked + span,
.sheet-npc .sheet-npc_options-flag:checked + span,
.sheet-trait .sheet-options-flag:checked + span,
.sheet-global-mod .sheet-options-flag:checked + span,
.sheet-action .sheet-options-flag:checked + span,
.sheet-textbox .sheet-options-flag:checked + span,
.sheet-proficiencies .sheet-options-flag:checked + span,
.sheet-traits .sheet-options-flag:checked + span,
.sheet-equipment .sheet-inventorysubflag:checked + span
.sheet-equipment .sheet-inventorysubflag:checked + span,
.sheet-header .sheet-options-flag:checked + span
{
color: black;
display: block;
@@ -1033,15 +1092,28 @@ button[type=roll] * {
.sheet-tool:hover .sheet-options-flag + span,
.sheet-npc:hover > .sheet-npc_options-flag + span,
.sheet-trait:hover .sheet-options-flag + span,
.sheet-global-mod:hover .sheet-options-flag + span,
.sheet-action:hover .sheet-npc_options-flag + span,
.sheet-textbox:hover > .sheet-options-flag + span,
.sheet-proficiency:hover .sheet-options-flag + span,
.sheet-item:hover .sheet-inventorysubflag + span,
.sheet-pc .sheet-trait:hover .sheet-output
.sheet-pc .sheet-trait:hover .sheet-output,
.sheet-pc .sheet-header:hover .sheet-options-flag + span
{
display: block;
}
.sheet-pc .sheet-header .sheet-options-flag {
top: 8px;
right: 4px;
}
.sheet-pc .sheet-header .sheet-options-flag + span {
top: 8px;
right: 4px;
}
.sheet-pc .sheet-global-mod .sheet-display-flag,
.sheet-pc .sheet-trait .sheet-display-flag {
opacity: 0;
position: absolute;
@@ -1051,6 +1123,7 @@ button[type=roll] * {
height: 100%;
}
.sheet-pc .sheet-global-mod .sheet-options-flag:checked ~ .sheet-display-flag,
.sheet-pc .sheet-trait .sheet-options-flag:checked ~ .sheet-display-flag {
width: 0px;
height: 0px;
@@ -1102,6 +1175,7 @@ button[type=roll] * {
.sheet-tool .sheet-options,
.sheet-npc .sheet-npc_options,
.sheet-trait .sheet-options,
.sheet-global-mod .sheet-options,
.sheet-action .sheet-options,
.sheet-textbox .sheet-options,
.sheet-proficiencies .sheet-options,
@@ -1111,7 +1185,9 @@ button[type=roll] * {
border-top: 2px dashed gold;
}
.sheet-item .sheet-subitem {
.sheet-item .sheet-subitem,
.sheet-header .sheet-options
{
display: none;
}
@@ -1136,6 +1212,7 @@ button[type=roll] * {
.sheet-tool .sheet-options-flag:checked ~ .sheet-options,
.sheet-npc .sheet-npc_options-flag:checked ~ .sheet-npc_options,
.sheet-trait .sheet-options-flag:checked ~ .sheet-options,
.sheet-global-mod .sheet-options-flag:checked ~ .sheet-options,
.sheet-action .sheet-options-flag:checked ~ .sheet-options,
.sheet-textbox .sheet-options-flag:checked ~ .sheet-options,
.sheet-proficiencies .sheet-options-flag:checked ~ .sheet-options,
@@ -1145,7 +1222,15 @@ button[type=roll] * {
display: inherit;
}
.sheet-textbox .sheet-options-flag:checked ~ .sheet-display {
.sheet-header .sheet-options-flag:checked ~ .sheet-options {
min-height: 74px;
vertical-align: top;
display: inline-block;
}
.sheet-textbox .sheet-options-flag:checked ~ .sheet-display,
.sheet-header .sheet-options-flag:checked ~ .sheet-display
{
display: none;
}
@@ -1154,6 +1239,15 @@ button[type=roll] * {
margin-bottom: 5px;
}
.sheet-header-info.sheet-options span {
display: inline-block;
font-weight: bold;
}
.sheet-header-info.sheet-options input {
width: 170px;
}
.sheet-level {
width: 20px;
display: inline-block;
@@ -1467,7 +1561,8 @@ span.sheet-spellconcentration
.sheet-attack .sheet-options,
.sheet-spell .sheet-options,
.sheet-proficiencies .sheet-options,
.sheet-traits .sheet-options
.sheet-traits .sheet-options,
.sheet-global-mod .sheet-options
{
padding-left: 5px;
}
@@ -1477,7 +1572,8 @@ span.sheet-spellconcentration
.sheet-spell .sheet-options span,
.sheet-options .sheet-body span,
.sheet-proficiencies .sheet-options span,
.sheet-traits .sheet-options span
.sheet-traits .sheet-options span,
.sheet-global-mod .sheet-options span
{
width: initial;
display: inline-block;
@@ -1490,7 +1586,7 @@ span.sheet-spellconcentration
.sheet-options .sheet-body input[type=text],
.sheet-proficiencies .sheet-options input[type=text],
.sheet-traits .sheet-options input[type=text],
.sheet-globalattack input[type=text]
.sheet-global-mod .sheet-options input[type=text]
{
display: inline-block;
text-align: left;
@@ -1533,7 +1629,8 @@ span.sheet-spellconcentration
.sheet-options .sheet-body input[type=checkbox],
.sheet-npc .sheet-npc_options input[type=checkbox],
.sheet-proficiencies .sheet-options input[type=checkbox],
.sheet-traits .sheet-options input[type=checkbox]
.sheet-traits .sheet-options input[type=checkbox],
.sheet-global-mod .sheet-options input[type=checkbox]
{
width: 13px;
font-size: initial;
@@ -1611,13 +1708,16 @@ span.sheet-spellconcentration
}
.sheet-hlabel-container .sheet-showing,
.sheet-hlabel-container .sheet-hiding
.sheet-hlabel-container .sheet-hiding,
.sheet-header .sheet-showing,
.sheet-header input[value="1"].sheet-flag ~ .sheet-hiding
{
display: none;
}
.sheet-hlabel-container input[value="1"].sheet-flag ~ .sheet-showing,
.sheet-hlabel-container input[value="0"].sheet-flag ~ .sheet-hiding
.sheet-hlabel-container input[value="0"].sheet-flag ~ .sheet-hiding,
.sheet-header input[value="1"].sheet-flag ~ .sheet-showing
{
display: inline-block;
}
@@ -1639,10 +1739,23 @@ span.sheet-spellconcentration
border: 1px solid black;
}
.sheet-spell input[value="1"] ~ span.sheet-prep {
.sheet-spell input[type=checkbox]:checked ~ span.sheet-prep {
background-color: #EC2127;
}
.sheet-spell .sheet-prep-box {
-webkit-appearance: checkbox;
-moz-appearance: checkbox;
opacity: 0;
z-index: 2;
position: relative;
width: 12px
}
.charsheet .sheet-spell .sheet-display button[type=roll].sheet-spellcard {
width: calc(100% - 18px);
}
.sheet-rolltemplates {
display: none;
}
@@ -1928,7 +2041,10 @@ span.sheet-spellconcentration
.sheet-rolltemplate-dmg .sheet-desc .inlinerollresult.fullfail
.sheet-rolltemplate-atk .sheet-desc .inlinerollresult.fullcrit,
.sheet-rolltemplate-atk .sheet-desc .inlinerollresult.importantroll,
.sheet-rolltemplate-atk .sheet-desc .inlinerollresult.fullfail
.sheet-rolltemplate-atk .sheet-desc .inlinerollresult.fullfail,
.sheet-rolltemplate-mancerroll .inlinerollresult.fullcrit,
.sheet-rolltemplate-mancerroll .inlinerollresult.importantroll,
.sheet-rolltemplate-mancerroll .inlinerollresult.fullfail
{
color: black;
border: 0px;
@@ -1971,7 +2087,8 @@ span.sheet-spellconcentration
.sheet-rolltemplate-dmg .sheet-desc .inlinerollresult,
.sheet-rolltemplate-atkdmg .sheet-desc .inlinerollresult,
.sheet-rolltemplate-atk .sheet-desc .inlinerollresult
.sheet-rolltemplate-atk .sheet-desc .inlinerollresult,
.sheet-rolltemplate-mancerroll .inlinerollresult
{
background-color: transparent;
border: 0px;
@@ -2157,6 +2274,35 @@ span.sheet-spellconcentration
height: 5px;
}
.sheet-rolltemplate-mancerroll .sheet-container {
width: 200px;
color: black;
background-color: white;
border: 1px solid black;
}
.sheet-rolltemplate-mancerroll .sheet-row {
border-bottom: 1px dotted black;
padding: 4px;
}
.sheet-rolltemplate-mancerroll .sheet-row.sheet-header {
border-bottom: 1px solid black;
font-size: 1.2em;
font-weight: bold;
}
.sheet-rolltemplate-mancerroll .sheet-desc {
font-size: 1.2em;
font-style: italic;
margin-left: 4px;
}
.sheet-rolltemplate-mancerroll .sheet-result {
margin-left: 80px;
}
.sheet-rolltemplate-mancerroll .sheet-result .inlinerollresult {
width: 50px;
text-align: right;
}
.sheet-triangleold {
border-top: 3px solid transparent;
border-bottom: 3px solid transparent;
@@ -2997,7 +3143,7 @@ span.sheet-spellconcentration
display: block;
}
.sheet-hlabel-container [name="attr_race"] {
.sheet-hlabel-container [name="attr_race_display"] {
width: 200px;
}
.sheet-hlabel-container [name="attr_alignment"] {
@@ -3175,6 +3321,23 @@ span.sheet-spellconcentration
line-height: 31px;
}
.sheet-class_options .sheet-subclass {
margin-left: 19px;
}
.sheet-header .sheet-display .sheet-class-display {
width: 298px;
text-transform: capitalize;
overflow: hidden;
word-wrap: break-word;
white-space: nowrap;
text-overflow: ellipsis;
}
.sheet-no_events {
pointer-events: none;
}
/* TRANSITION SCRIPT */
.sheet-class_options,
.sheet-skill_options,
@@ -3230,13 +3393,14 @@ span.sheet-spellconcentration
width: 200px;
display: inline;
height: 25px;
margin: 0px;
margin: 1px;
}
.sheet-globalattack .sheet-label {
color: #A0A0A0;
margin-top: -12px;
margin-bottom: 5px;
padding-top: 5px;
color: #A0A0A0;
border-top: 1px dotted #A0A0A0;
}
.sheet-missing-info {
@@ -3417,3 +3581,451 @@ span.sheet-spellconcentration
.charsheet.lang-cs .sheet-hlabel-container input.sheet-class-level {
width: 28px;
}
/*******************
* CHARACTERMANCER *
*******************/
.sheet-charmancer.sheet-container {
width: 100%;
display: flex;
flex-flow: row wrap;
flex-basis: 1 1 100%;
position: relative;
contain: paint;
}
.sheet-charmancer .sheet-choices {
flex: 40%;
max-width: 40%;
padding-right: 1em;
}
.sheet-charmancer .sheet-info {
flex: 60%;
position: relative;
max-width: calc(60% - 2em);
}
.sheet-charmancer .sheet-choices,
.sheet-charmancer .sheet-info {
margin-bottom: 2em;
}
.sheet-charmancer .sheet-compendium-page {
height: 100%;
}
.sheet-charmancer iframe {
height: 100%;
min-height: 50vh;
contain: paint;
}
.sheet-charmancer .sheet-choice-showing option:disabled {
background-color: #eee;
}
.sheet-charmancer select span.sheet-initials {
font-size: 6px;
}
.sheet-charmancer .sheet-topbar {
flex: 100%;
margin-bottom: 15px;
}
.sheet-charmancer .sheet-topbar div {
display: inline-block;
width: 12%;
border: 1px solid gray;
text-align: center;
}
.sheet-charmancer .sheet-topbar div span {
font-size: 3em;
line-height: 1em;
font-weight: bold;
}
.sheet-charmancer .sheet-topbar div.sheet-meta-info-container {
display: flex;
width: 80%;
border: 0;
align-items: center;
justify-content: space-between;
}
.sheet-charmancer .sheet-topbar div.sheet-meta-info-container span {
font-size: 1.2em;
}
.sheet-charmancer .sheet-topbar div.sheet-meta-info-container span.sheet-choice {
display: none;
}
.sheet-charmancer .sheet-steps {
position: sticky;
padding: .5em 0;
background: #fff;
z-index: 1011;
top: 0;
border-bottom: 1px dashed #ddd;
list-style: none;
list-style-position: inside;
flex: 100%;
margin: 0 0 1em;
display: flex;
flex-flow: row;
justify-content: space-between;
transform: translateZ(0);
}
.sheet-charmancer button,
.sheet-charmancer button[type=roll] {
border: 1px solid black;
border-radius: 5px;
background-color: #E8E8E8;
color: black;
text-align: center;
font-weight: bold;
}
.sheet-charmancer button[type=roll] {
padding: 1px 6px;
font-size: 13px;
margin: 0;
}
.sheet-charmancer button[type=roll]:before {
content: '';
}
.sheet-charmancer button.sheet-step {
border-color: black;
background-color: white;
color: black;
}
.sheet-charmancer button.sheet-step.sheet-next,
.sheet-charmancer button.sheet-step.sheet-prev,
.sheet-charmancer button.sheet-step.sheet-done,
.sheet-charmancer button.sheet-step:not(.sheet-here) {
border-color: black;
background-color: #E8E8E8;
color: black;
}
.sheet-charmancer button:hover,
.sheet-charmancer button:hover.sheet-step,
.sheet-charmancer button:hover.sheet-step.sheet-done,
.sheet-charmancer button.sheet-step.sheet-here,
.sheet-charmancer button[type=roll]:hover,
.sheet-charmancer button[type=roll]:hover * {
color: #fff;
background-color: #EC2127;
}
.sheet-charmancer button.sheet-exit {
text-transform: uppercase;
color: #EC2127;
background-color: #fff;
border-color: #EC2127;
}
.sheet-charmancer button[type=back]:disabled:not(.sheet-here) {
color: #ddd;
background-color: white;
border-color: #ddd;
cursor: not-allowed;
}
.sheet-charmancer button:hover.sheet-exit {}
.sheet-charmancer .sheet-bottombar,
.sheet-charmancer .sheet-controls {
flex: 100%;
margin-bottom: 1em;
}
.sheet-charmancer .sheet-bottombar {
position: sticky;
bottom: -1px;
border-top: 1px dashed #ddd;
padding: .5em 0;
background: white;
box-sizing: border-box;
text-align: center;
transform: translateZ(0);
}
.sheet-charmancer .sheet-bottombar button {
text-transform: uppercase;
}
.sheet-charmancer .sheet-jump {
margin: 0 auto;
}
.sheet-charmancer .sheet-prev {
left: 0;
position: absolute;
}
.sheet-charmancer .sheet-next {
right: 0;
position: absolute;
}
.sheet-charmancer .sheet-row {
border: 1px solid #ddd;
border-radius: .5em 0 0 0;
border-width: 1px 4px 0 1px;
margin: 0 -1em 0 0;
padding: .5em;
}
.sheet-charmancer .sheet-race_traits b {
display: block;
}
.sheet-charmancer .sheet-race_traits b + b {
margin-top: .5em;
}
.sheet-charmancer label * {
display: block;
margin-top: 9px;
}
.sheet-charmancer label span:first-child {
margin-top: 0;
}
.sheet-charmancer select {
margin-bottom: 0;
width: calc(100% - 2.25em);
}
.sheet-charmancer select:not([required]) {
width: calc(100% - 3em);
}
.sheet-charmancer label p {
font-weight: normal;
}
.sheet-charmancer label,
.sheet-charmancer .sheet-label {
font-size: 1.2em;
}
.sheet-charmancer .sheet-label {
display: block;
font-weight: bold;
}
.sheet-charmancer select + select,
.sheet-charmancer [class^="sheet-race_level0_choice"] + [class^="sheet-race_level0_choice"],
.sheet-charmancer [class^="sheet-race_level1_choice"] + [class^="sheet-race_level1_choice"],
.sheet-charmancer [class^="sheet-class_level0_choice"] + [class^="sheet-class_level0_choice"],
.sheet-charmancer [class^="sheet-class_level1_choice"] + [class^="sheet-class_level1_choice"] {
margin-top: .5em;
}
.sheet-charmancer label.sheet-compendium-opt,
.sheet-charmancer label.sheet-compendium-opt > *,
.sheet-charmancer label.sheet-abilities_attribute {
display: inline;
vertical-align: unset;
}
.sheet-charmancer .sheet-cancel-prompt {
position: fixed;
background: white;
border: 1px solid;
border-radius: 5px;
padding: 40px 20px 40px 20px;
top: 195px;
width: 650px;
text-align: center;
}
.sheet-charmancer.sheet-container .sheet-cancel-prompt {
top: 35px;
}
.sheet-charmancer *[required]:not(.sheet-choice) {
display: inline-block;
}
.sheet-charmancer .sheet-hilite::after {
content: '* required';
font-style: italic;
font-weight: normal;
display: block;
font-size: 14px;
font-variant: small-caps;
}
.sheet-charmancer .sheet-warning {
color: rgb(126, 45, 64);
}
.sheet-charmancer button.sheet-warning {
color: #fff;
background-color: rgb(126, 45, 64);
border-color: rgb(126, 45, 64);
}
.sheet-charmancer button:hover.sheet-warning {
color: rgb(126, 45, 64);
background-color: #fff;
border-color: rgb(126, 45, 64);
}
.sheet-charmancer .sheet-needed::before {
font-family: pictos;
content: "D";
}
.sheet-charmancer .sheet-hilite {
color: rgb(126, 45, 64);
background: #EFEFEF;
border-radius: .5em;
box-sizing: border-box;
padding: .5em;
}
.sheet-charmancer .sheet-hilite div + div {
margin: 1em 0 0;
}
.sheet-charmancer .sheet-gold_option input[type=number] {
width: 4.5em;
}
.sheet-manver .sheet-yes_spells {
display: flex;
}
.sheet-charmancer button.sheet-mancer_info {
font-size: 1.25em;
width: 1.25em;
height: 1.25em;
padding: 0;
font-style: italic;
text-align: center;
color: white;
background: black;
font-weight: bold;
font-family: serif;
border-radius: 100%;
display: inline-block;
border: none;
}
.sheet-charmancer button.sheet-mancer_info:hover {
background: #EC2127;
}
.sheet-charmancer [class^="sheet-abilities_radio"]:not(.sheet-choice) {
display: flex;
}
.sheet-charmancer span label.sheet-compendium-opt {
position: relative;
justify-content: space-between;
padding-right: 0;
}
.sheet-charmancer span label.sheet-compendium-opt > span {
border: 1px solid black;
border-radius: 5px;
display: inline-block;
min-width: 1.618em;
background-color: #E8E8E8;
color: black;
text-align: center;
font-weight: bold;
cursor: pointer;
}
.sheet-charmancer span label.sheet-compendium-opt > input[type=radio]:disabled + span {
color: #ddd;
background-color: white;
border-color: #ddd;
cursor: not-allowed;
}
.sheet-charmancer span label.sheet-compendium-opt > input[type=radio]:checked + span {
color: white;
background-color: #EC2127;
}
.sheet-charmancer span .sheet-compendium-opt > input[type=radio] {
opacity: 0;
width: 0;
cursor: none;
}
.sheet-charmancer .sheet-summary .sheet-returnblock {
margin-bottom: 1em;
}
.sheet-equipment_choice_title {
font-weight: bold;
margin-bottom: 0px;
margin-top: 10px;
}
.sheet-backgrounds_options label select,
.sheet-backgrounds_options label span,
.sheet-backgrounds_options label button {
display: inline-block;
}
.sheet-backgrounds_options label button[type="roll"] {
margin-top: .5em;
}
.sheet-backgrounds_options label br {
margin-top: .1em;
}
.sheet-backgrounds_options label select:not([required]) {
width: calc(100% - 4em);
}
.sheet-charmancer button.sheet-bg_info {
font-size: 1.25em;
width: 1.25em;
height: 1.25em;
padding: 0;
font-style: italic;
text-align: center;
color: white;
background: black;
font-weight: bold;
font-family: serif;
border-radius: 100%;
display: inline-block;
border: none;
}
.sheet-charmancer button.sheet-bg_info:hover {
background: #EC2127;
}
.sheet-charmancer .sheet-custom_class label input[type="checkbox"] {
display: inline-block;
margin-top: inherit;
margin: 5px;
}
.sheet-charmancer .sheet-mancer_progress {
width: 100%;
border: 2px solid black;
height: 10px;
margin-top: 1.5em;
}
.sheet-charmancer .sheet-mancer_progress div {
background-color: red;
height: 100%;
}
/* Firefox 3.5+ */
body:not(:-moz-handler-blocked) .sheet-charmancer .sheet-steps {
top:-.8em;
}
body:not(:-moz-handler-blocked) .sheet-charmancer .sheet-bottombar {
bottom: -.8em;
}
.sheet-pc .sheet-globalattack {
border: none;
}
.sheet-pc .sheet-global-mod .sheet-options-flag:not(:checked) ~ .sheet-display .sheet-title {
font-size: 9px;
font-weight: bold;
padding-top: 3px;
padding-bottom: 3px;
padding-left: 4px;
padding-right: 4px;
display: inline-block;
width: 100%;
background-color: #EFEFEF;
line-height: 16px;
border-top-left-radius: 5px;
border-bottom-right-radius: 5px;
text-align: left;
}
.sheet-pc .sheet-global-mod .sheet-options-flag:not(:checked) ~ .sheet-display .sheet-subheader {
font-size: 9px;
font-weight: bold;
padding-top: 3px;
padding-bottom: 3px;
padding-left: 4px;
padding-right: 4px;
height: 16px;
display: inline-block;
width: 70px;
background-color: #EFEFEF;
border-top-left-radius: 5px;
border-bottom-right-radius: 5px;
text-align: left;
}
.sheet-pc .sheet-global-mod .sheet-active-flag {
margin-bottom: 10px;
}
.sheet-pc .sheet-global-mod .sheet-options-flag:checked ~ .sheet-active-flag {
margin-bottom: 50px;
}
.sheet-pc .sheet-global-mod .sheet-options-flag:checked ~ .sheet-display {
display: none;
}
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+13
View File
@@ -16,6 +16,19 @@
"description": "The NPC option sets new characters to default to the NPC card style sheet. Useful if the player characters have already been created and all new character sheets added to the game will likely represent none player characters.",
"descriptiontranslationkey": "npc-info"
},
{
"attribute": "l1mancer_status",
"displayname": "USE LEVEL 1 CHARACTERMANCER FOR NEW CHARACTERS:",
"displaytranslationkey": "use-charactermancer-for-new:-u",
"type": "select",
"options": [
"Yes| ",
"No|completed"
],
"optiontranslationkeys": ["yes","no"],
"description": "With this option enabled all new characters will open with the Level 1 Roll20 Charactermancer. Disabling this option will start new characters directly on the character sheet disabling the Level 1 Charactermancer, which can still be manually run from the Settings tab of the character sheet.",
"descriptiontranslationkey": "use-charactermancer-for-new-info"
},
{
"attribute": "rtype",
"displayname": "Roll Queries",
+92 -11
View File
@@ -7,6 +7,7 @@
"armor-class-u": "ARMOR CLASS",
"class-u": "CLASS",
"type-u": "TYPE",
"abilities-u": "ABILITIES",
"npc-armor-place": "scale mail",
"hit-points-u": "HIT POINTS",
"formula-u": "FORMULA",
@@ -90,6 +91,10 @@
"ac": "Armor Class",
"hp": "Hit Points",
"speed": "Speed",
"language-proficiencies": "Language Proficiencies:",
"skill-proficiencies": "Skill Proficiencies:",
"weapon-proficiencies": "Weapon Proficiencies:",
"armor-proficiencies": "Armor Proficiencies:",
"saving-throw": "Saving Throws",
"str": "Str",
"dex": "Dex",
@@ -191,7 +196,7 @@
"at-higher-lvl": "At Higher Levels",
"higher-lvl-cast": "Higher Level Cast",
"leg-actions": "Legendary Actions",
"leg-actions-desc": "The <span name=\"attr_npc_name\"></span> can take <span name=\"attr_npc_legendary_actions\"></span> legendary actions, choosing from the options below. Only one legendary option can be used at a time and only at the end of another creature's turn. The <span name=\"attr_npc_name\"></span> regains spent legendary actions at the start of its turn.",
"leg-actions-desc": "<span name=\"attr_npc_legendary_actions_desc\"></span>",
"atk-range-place": "5 ft.",
"atk-target-place": "One target",
"atk-dmg-type-place": "slashing",
@@ -202,6 +207,8 @@
"core-u": "CORE",
"bio-u": "BIO",
"spells-u": "SPELLS",
"feats-u": "FEATS",
"review-u": "REVIEW",
"char-name-u": "CHARACTER NAME",
"barbarian": "Barbarian",
"bard": "Bard",
@@ -220,6 +227,7 @@
"background": "Background",
"race-u": "RACE",
"alignment-u": "ALIGNMENT",
"alignment": "Alignment:",
"exp-pts-u": "EXPERIENCE POINTS",
"inspiration-u": "INSPIRATION",
"prof-bonus-u": "PROFICIENCY BONUS",
@@ -265,6 +273,7 @@
"jack-of-all-u": "JACK OF ALL TRADES",
"attr:-u": "ATTRIBUTE:",
"tool-prof-u": "TOOL PROFICIENCIES",
"weapon-proficiencies": "Weapon Proficiencies",
"other-prof-langs-u": "OTHER PROFICIENCIES &amp; LANGUAGES",
"prof-langs-u": "PROFICIENCIES &amp; LANGUAGES",
"init": "Initiative",
@@ -278,6 +287,15 @@
"failures-u": "FAILURES",
"death-save-u": "DEATH SAVE",
"death-saves-u": "DEATH SAVES",
"exhaustion-setting-u": "SHOW EXHAUSTION TRACKING:",
"exhaustion-u": "EXHAUSTION LEVEL",
"exhaustion-0": "No effect",
"exhaustion-1": "Disadvantage on ability checks",
"exhaustion-2": "Speed halved",
"exhaustion-3": "Disadvantage on attack rolls and saving throws",
"exhaustion-4": "Hit point maximum halved",
"exhaustion-5": "Speed reduced to 0",
"exhaustion-6": "Death",
"atk-u": "ATK",
"dmg-type-u": "DAMAGE/TYPE",
"attack:-u": "ATTACK:",
@@ -327,6 +345,7 @@
"feats-traits-u": "FEATURES &amp; TRAITS",
"age-u": "AGE",
"size-u": "SIZE",
"size": "Size",
"height-u": "HEIGHT",
"weight-u": "WEIGHT",
"eye-u": "EYES",
@@ -357,6 +376,10 @@
"arcane-fighter-u": "ARCANE FIGHTER",
"arcane-rogue-u": "ARCANE ROGUE",
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
"class:-u": "CLASS:",
"subclass:-u": "SUBCLASS:",
"race:-u": "RACE:",
"subrace:-u": "SUBRACE:",
"2nd-class:-u": "2ND CLASS:",
"lvl:-u": "LEVEL:",
"3rd-class:-u": "3RD CLASS:",
@@ -403,15 +426,15 @@
"api-required-u": "(API REQUIRED)",
"spell_dc_mod:-u": "SPELL SAVE DC MOD:",
"custom_ac:-u": "CUSTOM AC:",
"npc-info":"The NPC option sets new characters to default to the NPC card style sheet. Useful if the player characters have already been created and all new character sheets added to the game will likely representing non player characters.",
"npc-pc":"NPC/PC",
"roll-queries-info":"D20 Rolls output according to this option. Always Roll Advantage is the default setting and will roll two D20 on every roll in case of advantage. The expectation is that if there is no advantage or disadvantage you use the left most result. The Advantage Toggle option adds three new buttons to the top of the sheet so that you can toggle advantage on a case by case basis. Query Advantage gives you a prompt every roll asking if the roll has advantage. Never Roll Advantage always rolls a single D20 on any given roll, expecting the player to roll a second time in case of advantage or disadvantage.",
"whisp-rolls-gm-info":"All sheet rolls are sent to all players in chat by default. Whisper Toggle gives a set of buttons to quick select your preference on the fly. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
"auto-dmg-roll-info":"By default, attack damage rolls are not rolled until the hit is confirmed. Damage is rolled from the chat roll template by clicking on the name of the attack in the right hand bar, which then displays the damage. The default method is compatible with 3D dice. Optionally, you can choose to have the Auto Roll Damage & Crit option which will roll damage and critical hit dice at the same time of the attack, presenting all possible outcomes at the time of the attack.",
"add-char-to-templates-info":"Character names are not added to the roll template by default, and are only displayed as normal in the chat tab as the player/character selected as 'Speaking As'. Turning this option on adds the character making the roll's name to the template, useful for players represting multiple characters.",
"inventory-info":"Character Inventories default to the complex style that is compatible with the Roll20 5E Compendium. This includes granular item amounts/weights, weight and encumbrance tracking, sorting, AC calculations, automatic attack generation, and more. The Simple option provides a text field for item lists for players who want more manual control over the sheet.",
"encumbrance-info":"The sheet uses the variant encumbrance rules on page 176 of the PHB. The Off option disables the variant rules and only uses a basic over-limit inventory weight check.",
"ammo-tracking-info":"Provides automatic ammo tracking with the <a src='https://wiki.roll20.net/5th_Edition_OGL_by_Roll20#Utilizing_the_5th_Edition_OGL_Companion_API_Script'>5th Edition OGL by Roll20 Companion API Script</a>.",
"npc-info": "The NPC option sets new characters to default to the NPC card style sheet. Useful if the player characters have already been created and all new character sheets added to the game will likely representing non player characters.",
"npc-pc": "NPC/PC",
"roll-queries-info": "D20 Rolls output according to this option. Always Roll Advantage is the default setting and will roll two D20 on every roll in case of advantage. The expectation is that if there is no advantage or disadvantage you use the left most result. The Advantage Toggle option adds three new buttons to the top of the sheet so that you can toggle advantage on a case by case basis. Query Advantage gives you a prompt every roll asking if the roll has advantage. Never Roll Advantage always rolls a single D20 on any given roll, expecting the player to roll a second time in case of advantage or disadvantage.",
"whisp-rolls-gm-info": "All sheet rolls are sent to all players in chat by default. Whisper Toggle gives a set of buttons to quick select your preference on the fly. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
"auto-dmg-roll-info": "By default, attack damage rolls are not rolled until the hit is confirmed. Damage is rolled from the chat roll template by clicking on the name of the attack in the right hand bar, which then displays the damage. The default method is compatible with 3D dice. Optionally, you can choose to have the Auto Roll Damage & Crit option which will roll damage and critical hit dice at the same time of the attack, presenting all possible outcomes at the time of the attack.",
"add-char-to-templates-info": "Character names are not added to the roll template by default, and are only displayed as normal in the chat tab as the player/character selected as 'Speaking As'. Turning this option on adds the character making the roll's name to the template, useful for players represting multiple characters.",
"inventory-info": "Character Inventories default to the complex style that is compatible with the Roll20 5E Compendium. This includes granular item amounts/weights, weight and encumbrance tracking, sorting, AC calculations, automatic attack generation, and more. The Simple option provides a text field for item lists for players who want more manual control over the sheet.",
"encumbrance-info": "The sheet uses the variant encumbrance rules on page 176 of the PHB. The Off option disables the variant rules and only uses a basic over-limit inventory weight check.",
"ammo-tracking-info": "Provides automatic ammo tracking with the <a src='https://wiki.roll20.net/5th_Edition_OGL_by_Roll20#Utilizing_the_5th_Edition_OGL_Companion_API_Script'>5th Edition OGL by Roll20 Companion API Script</a>.",
"dungeons-and-dragons-styling": "DUNGEONS AND DRAGONS STYLING",
"dungeons-and-dragons-styling-info": "Turns on Dungeons and Dragons styling for both the character sheet and roll templates. This setting is automatically applied to all character sheets and cannot be selectively used.",
"cd-bar1-value:-u": "BAR 1 VALUE:",
@@ -502,7 +525,65 @@
"accepting-drop-u": "ACCEPTING DROP FROM COMPENDIUM",
"are_you_sure": "Are you sure you want to turn this character into a ",
"yes": "Yes",
"next": "Next",
"cancel": "Cancel",
"cancel-u": "CANCEL",
"choose": "Choose",
"innate:-u": "INNATE:"
"innate:-u": "INNATE:",
"mod:-u": "MOD:",
"hpmods:-u": "HP MODIFIERS:",
"charmancer-welcome": "Welcome to the Charactermancer!",
"charmancer-what-is": "The Charactermancer is a step-by-step process that makes building a character simple and streamlined. Changes are saved as you progress, but the character sheet is only updated when the Charactermancer has been completed.",
"get-started": "Get started by clicking Next.",
"opt-out-u": "OPT OUT",
"charmancer-compendium": "Your Compendium Awaits.",
"charmancer-compendium-detail": "The Charactermancer currently supports Dungeons &amp; Dragons 5th Edition SRD and the Player's Handbook. You can add the Player's Handbook to your compendium in the Marketplace, or the game owner can share their compendium with everyone in the game.",
"charmancer-choose-race": "Choose a Race:",
"charmancer-custom-race-name": "Custom Race Name:",
"suggested-abilities": "Suggested Abilities: ",
"class-spellcasting": "Class Spellcasting Ability: ",
"ability-score-increase": "Ability Score Increase:",
"lawful-good": "Lawful Good",
"neutral-good": "Neutral Good",
"chaotic-good": "Chaotic Good",
"lawful-neutral": "Lawful Neutral",
"neutral": "Neutral",
"chaotic-neutral": "Chaotic Neutral",
"lawful-evil": "Lawful Evil",
"neutral-evil": "Neutral Evil",
"chaotic-evil": "Chaotic Evil",
"tiny": "Tiny",
"small": "Small",
"medium": "Medium",
"large": "Large",
"huge": "Huge",
"age": "Age:",
"gargantuan": "Gargantuan",
"step1-equipment": "Step 5: Equipment",
"equipment-from-background": "Equipment from Background",
"equipment-from-class": "Equipment from Class",
"class-equipment": "Class Equipment",
"starting-wealth": "Starting Wealth (PHB)",
"starting-gold:": "Starting Gold:",
"no_class_warning-u": "NO CLASS HAS BEEN SELECTED OR SELECTED CLASS DOES NOT HAVE STANDARD EQUIPMENT. CLASS EQUIPMENT CANNOT BE CHOSEN AT THIS TIME.",
"standard-array": "Standard Array",
"roll-for-stats": "Roll for Stats",
"standard-roll": "Roll 4d6, drop lowest",
"charmancer-cancel-heading": "Where would you like to go, traveler?",
"continue-charmancer": "Continue Charactermancer",
"save_progress_and_exit": "Save and Exit",
"cancel_charactermancer": "Discard and exit",
"charmancer-discard-warning": "Discard and Exit will discard all choices you’ve made in Charactermancer and let you edit your character sheet directly.",
"mancer-opts-u": "CHARACTERMANCER OPTIONS",
"relaunch-lvl1mancer-u": "LAUNCH LEVEL 1 CHARACTERMANCER (CANNOT BE UNDONE)",
"point-buy": "Point Buy",
"available-points:": "Available Points: ",
"equipment-choice-text": "How would you like to choose your equipment?",
"charmancer-start": "Start",
"clear-abilities": "Clear Assignment",
"use-charactermancer-for-new:-u": "USE LEVEL 1 CHARACTERMANCER FOR NEW CHARACTERS:",
"use-charactermancer-for-new-info": "With this option enabled all new characters will open with the Level 1 Roll20 Charactermancer. Disabling this option will start new characters directly on the character sheet disabling the Level 1 Charactermancer, which can still be manually run from the Settings tab of the character sheet.",
"feat-pre-check": "Look carefully! Prerequisites are not checked automatically.",
"stats-rolled-hint": "We rolled your dice! Check the chat window to view your results in detail. Assign the results below to your preferred attributes:",
"return-to:": "Return to: "
}
+81 -1
View File
@@ -7,6 +7,7 @@
"armor-class-u": "ARMOR CLASS",
"class-u": "CLASS",
"type-u": "TIPE",
"abilities-u": "ABILITIES",
"npc-armor-place": "scale mail",
"hit-points-u": "HIT POINTS",
"formula-u": "FORMULE",
@@ -90,6 +91,10 @@
"ac": "Armor Class",
"hp": "Hit Points",
"speed": "Speed",
"language-proficiencies": "Language Proficiencies:",
"skill-proficiencies": "Skill Proficiencies:",
"weapon-proficiencies": "Weapon Proficiencies",
"armor-proficiencies": "Armor Proficiencies:",
"saving-throw": "Saving Throws",
"str": "Str",
"dex": "Dex",
@@ -202,6 +207,8 @@
"core-u": "KERN",
"bio-u": "BIO",
"spells-u": "SPELLS",
"feats-u": "FEATS",
"review-u": "REVIEW",
"char-name-u": "KARAKTER NAAM",
"barbarian": "Barbarian",
"bard": "Bard",
@@ -220,6 +227,7 @@
"background": "Background",
"race-u": "RACE",
"alignment-u": "ALIGNMENT",
"alignment": "Alignment:",
"exp-pts-u": "EXPERIENCE POINTS",
"inspiration-u": "INSPIRATION",
"prof-bonus-u": "PROFICIENCY BONUS",
@@ -278,6 +286,15 @@
"failures-u": "FAILURES",
"death-save-u": "DEATH SAVE",
"death-saves-u": "DEATH SAVES",
"exhaustion-setting-u": "SHOW EXHAUSTION TRACKING:",
"exhaustion-u": "EXHAUSTION LEVEL",
"exhaustion-0": "No effect",
"exhaustion-1": "Disadvantage on ability checks",
"exhaustion-2": "Speed halved",
"exhaustion-3": "Disadvantage on attack rolls and saving throws",
"exhaustion-4": "Hit point maximum halved",
"exhaustion-5": "Speed reduced to 0",
"exhaustion-6": "Death",
"atk-u": "ATK",
"dmg-type-u": "DAMAGE/TYPE",
"attack:-u": "ATTACK:",
@@ -327,6 +344,7 @@
"feats-traits-u": "FEATURES &amp; TRAITS",
"age-u": "AGE",
"size-u": "SIZE",
"size": "Size",
"height-u": "HEIGHT",
"weight-u": "WEIGHT",
"eye-u": "EYES",
@@ -357,6 +375,10 @@
"arcane-fighter-u": "ARCANE FIGHTER",
"arcane-rogue-u": "ARCANE ROGUE",
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
"class:-u": "CLASS:",
"subclass:-u": "SUBCLASS:",
"race:-u": "RACE:",
"subrace:-u": "SUBRACE:",
"2nd-class:-u": "2ND CLASS:",
"lvl:-u": "LEVEL:",
"3rd-class:-u": "3RD CLASS:",
@@ -502,7 +524,65 @@
"accepting-drop-u": "ACCEPTING DROP FROM COMPENDIUM",
"are_you_sure": "Are you sure you want to turn this character into a ",
"yes": "Yes",
"next": "Next",
"cancel": "Cancel",
"cancel-u": "CANCEL",
"choose": "Choose",
"innate:-u": "INNATE:"
"innate:-u": "INNATE:",
"mod:-u": "MOD:",
"hpmods:-u": "HP MODIFIERS:",
"charmancer-welcome": "Welcome to the Charactermancer!",
"charmancer-what-is": "The Charactermancer is a step-by-step process that makes building a character simple and streamlined. Changes are saved as you progress, but the character sheet is only updated when the Charactermancer has been completed.",
"get-started": "Get started by clicking Next.",
"opt-out-u": "OPT OUT",
"charmancer-compendium": "Your Compendium Awaits.",
"charmancer-compendium-detail": "The Charactermancer currently supports Dungeons &amp; Dragons 5th Edition SRD and the Player's Handbook. You can add the Player's Handbook to your compendium in the Marketplace, or the game owner can share their compendium with everyone in the game.",
"charmancer-choose-race": "Choose a Race:",
"charmancer-custom-race-name": "Custom Race Name:",
"suggested-abilities": "Suggested Abilities: ",
"class-spellcasting": "Class Spellcasting Ability: ",
"ability-score-increase": "Ability Score Increase:",
"lawful-good": "Lawful Good",
"neutral-good": "Neutral Good",
"chaotic-good": "Chaotic Good",
"lawful-neutral": "Lawful Neutral",
"neutral": "Neutral",
"chaotic-neutral": "Chaotic Neutral",
"lawful-evil": "Lawful Evil",
"neutral-evil": "Neutral Evil",
"chaotic-evil": "Chaotic Evil",
"tiny": "Tiny",
"small": "Small",
"medium": "Medium",
"large": "Large",
"huge": "Huge",
"age": "Age:",
"gargantuan": "Gargantuan",
"step1-equipment": "Step 5: Equipment",
"equipment-from-background": "Equipment from Background",
"equipment-from-class": "Equipment from Class",
"class-equipment": "Class Equipment",
"starting-wealth": "Starting Wealth (PHB)",
"starting-gold:": "Starting Gold:",
"no_class_warning-u": "NO CLASS HAS BEEN SELECTED OR SELECTED CLASS DOES NOT HAVE STANDARD EQUIPMENT. CLASS EQUIPMENT CANNOT BE CHOSEN AT THIS TIME.",
"standard-array": "Standard Array",
"roll-for-stats": "Roll for Stats",
"standard-roll": "Roll 4d6, drop lowest",
"charmancer-cancel-heading": "Where would you like to go, traveler?",
"continue-charmancer": "Continue Charactermancer",
"save_progress_and_exit": "Save and Exit",
"cancel_charactermancer": "Discard and exit",
"charmancer-discard-warning": "Discard and Exit will cause all choices to be lost.",
"mancer-opts-u": "CHARACTERMANCER OPTIONS",
"relaunch-lvl1mancer-u": "LAUNCH LEVEL 1 CHARACTERMANCER (CANNOT BE UNDONE)",
"point-buy": "Point Buy",
"available-points:": "Available Points: ",
"equipment-choice-text": "How would you like to choose your equipment?",
"charmancer-start": "Start",
"clear-abilities": "Clear Assignment",
"use-charactermancer-for-new:-u": "USE LEVEL 1 CHARACTERMANCER FOR NEW CHARACTERS:",
"use-charactermancer-for-new-info": "With this option enabled all new characters will open with the Level 1 Roll20 Charactermancer. Disabling this option will start new characters directly on the character sheet disabling the Level 1 Charactermancer, which can still be manually run from the Settings tab of the character sheet.",
"feat-pre-check": "Look carefully! Prerequisites are not checked automatically.",
"stats-rolled-hint": "We rolled your dice! Check the chat window to view your results in detail. Assign the results below to your preferred attributes:",
"return-to:": "Return to: "
}
+81 -1
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@@ -7,6 +7,7 @@
"armor-class-u": "OBRANNÉ ČÍSLO",
"class-u": "POVOLÁNÍ",
"type-u": "TYP",
"abilities-u": "ABILITIES",
"npc-armor-place": "Šupinová zbroj",
"hit-points-u": "ŽIVOTY",
"formula-u": "FORMULE",
@@ -90,6 +91,10 @@
"ac": "Obranné číslo",
"hp": "Životy",
"speed": "Rychlost",
"language-proficiencies": "Language Proficiencies:",
"skill-proficiencies": "Skill Proficiencies:",
"weapon-proficiencies": "Weapon Proficiencies",
"armor-proficiencies": "Armor Proficiencies:",
"saving-throw": "Záchranné hody",
"str": "Sil",
"dex": "Obr",
@@ -202,6 +207,8 @@
"core-u": "HLAVNÍ",
"bio-u": "BIO",
"spells-u": "KOUZLA",
"feats-u": "FEATS",
"review-u": "REVIEW",
"char-name-u": "JMÉNO CHARAKTERU",
"barbarian": "Barbar",
"bard": "Bard",
@@ -220,6 +227,7 @@
"background": "Zázemí",
"race-u": "RASA",
"alignment-u": "PŘESVĚDČENÍ",
"alignment": "Alignment:",
"exp-pts-u": "BODY ZKUŠENOSTÍ",
"inspiration-u": "INSPIRACE",
"prof-bonus-u": "ZDATNOSTNÍ BONUS",
@@ -278,6 +286,15 @@
"failures-u": "NEÚSPĚCHY",
"death-save-u": "HODY NA SMRT",
"death-saves-u": "HODY NA SMRT",
"exhaustion-setting-u": "SHOW EXHAUSTION TRACKING:",
"exhaustion-u": "EXHAUSTION LEVEL",
"exhaustion-0": "No effect",
"exhaustion-1": "Disadvantage on ability checks",
"exhaustion-2": "Speed halved",
"exhaustion-3": "Disadvantage on attack rolls and saving throws",
"exhaustion-4": "Hit point maximum halved",
"exhaustion-5": "Speed reduced to 0",
"exhaustion-6": "Death",
"atk-u": "ÚTK",
"dmg-type-u": "ZRANĚNÍ/TYP",
"attack:-u": "ÚTOK:",
@@ -327,6 +344,7 @@
"feats-traits-u": "SCHOPNOSTI A RYSY",
"age-u": "VĚK",
"size-u": "VELIKOST",
"size": "Size",
"height-u": "VÝŠKA",
"weight-u": "HMOTNOST",
"eye-u": "OČI",
@@ -357,6 +375,10 @@
"arcane-fighter-u": "ČAROKNECHT",
"arcane-rogue-u": "MYSTICKÝ ŠEJDÍŘ",
"class-options-u": "MOŽNOSTI POVOLÁNÍ (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
"class:-u": "CLASS:",
"subclass:-u": "SUBCLASS:",
"race:-u": "RACE:",
"subrace:-u": "SUBRACE:",
"2nd-class:-u": "2. POVOLÁNÍ:",
"lvl:-u": "ÚROVEŇ:",
"3rd-class:-u": "3. POVOLÁNÍ:",
@@ -502,7 +524,65 @@
"accepting-drop-u": "PŘIJÍMÁ DROP Z KOMPENDIA",
"are_you_sure": "Are you sure you want to turn this character into a ",
"yes": "Ano",
"next": "Next",
"cancel": "Zrušit",
"cancel-u": "CANCEL",
"choose": "Vybrat",
"innate:-u": "INNATE:"
"innate:-u": "INNATE:",
"mod:-u": "MOD:",
"hpmods:-u": "HP MODIFIERS:",
"charmancer-welcome": "Welcome to the Charactermancer!",
"charmancer-what-is": "The Charactermancer is a step-by-step process that makes building a character simple and streamlined. Changes are saved as you progress, but the character sheet is only updated when the Charactermancer has been completed.",
"get-started": "Get started by clicking Next.",
"opt-out-u": "OPT OUT",
"charmancer-compendium": "Your Compendium Awaits.",
"charmancer-compendium-detail": "The Charactermancer currently supports Dungeons &amp; Dragons 5th Edition SRD and the Player's Handbook. You can add the Player's Handbook to your compendium in the Marketplace, or the game owner can share their compendium with everyone in the game.",
"charmancer-choose-race": "Choose a Race:",
"charmancer-custom-race-name": "Custom Race Name:",
"suggested-abilities": "Suggested Abilities: ",
"class-spellcasting": "Class Spellcasting Ability: ",
"ability-score-increase": "Ability Score Increase:",
"lawful-good": "Lawful Good",
"neutral-good": "Neutral Good",
"chaotic-good": "Chaotic Good",
"lawful-neutral": "Lawful Neutral",
"neutral": "Neutral",
"chaotic-neutral": "Chaotic Neutral",
"lawful-evil": "Lawful Evil",
"neutral-evil": "Neutral Evil",
"chaotic-evil": "Chaotic Evil",
"tiny": "Tiny",
"small": "Small",
"medium": "Medium",
"large": "Large",
"huge": "Huge",
"age": "Age:",
"gargantuan": "Gargantuan",
"step1-equipment": "Step 5: Equipment",
"equipment-from-background": "Equipment from Background",
"equipment-from-class": "Equipment from Class",
"class-equipment": "Class Equipment",
"starting-wealth": "Starting Wealth (PHB)",
"starting-gold:": "Starting Gold:",
"no_class_warning-u": "NO CLASS HAS BEEN SELECTED OR SELECTED CLASS DOES NOT HAVE STANDARD EQUIPMENT. CLASS EQUIPMENT CANNOT BE CHOSEN AT THIS TIME.",
"standard-array": "Standard Array",
"roll-for-stats": "Roll for Stats",
"standard-roll": "Roll 4d6, drop lowest",
"charmancer-cancel-heading": "Where would you like to go, traveler?",
"continue-charmancer": "Continue Charactermancer",
"save_progress_and_exit": "Save and Exit",
"cancel_charactermancer": "Discard and exit",
"charmancer-discard-warning": "Discard and Exit will cause all choices to be lost.",
"mancer-opts-u": "CHARACTERMANCER OPTIONS",
"relaunch-lvl1mancer-u": "LAUNCH LEVEL 1 CHARACTERMANCER (CANNOT BE UNDONE)",
"point-buy": "Point Buy",
"available-points:": "Available Points: ",
"equipment-choice-text": "How would you like to choose your equipment?",
"charmancer-start": "Start",
"clear-abilities": "Clear Assignment",
"use-charactermancer-for-new:-u": "USE LEVEL 1 CHARACTERMANCER FOR NEW CHARACTERS:",
"use-charactermancer-for-new-info": "With this option enabled all new characters will open with the Level 1 Roll20 Charactermancer. Disabling this option will start new characters directly on the character sheet disabling the Level 1 Charactermancer, which can still be manually run from the Settings tab of the character sheet.",
"feat-pre-check": "Look carefully! Prerequisites are not checked automatically.",
"stats-rolled-hint": "We rolled your dice! Check the chat window to view your results in detail. Assign the results below to your preferred attributes:",
"return-to:": "Return to: "
}
+81 -1
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@@ -7,6 +7,7 @@
"armor-class-u": "ARMOR CLASS",
"class-u": "CLASS",
"type-u": "TYPE",
"abilities-u": "ABILITIES",
"npc-armor-place": "scale mail",
"hit-points-u": "HIT POINTS",
"formula-u": "FORMULA",
@@ -90,6 +91,10 @@
"ac": "Armor Class",
"hp": "Hit Points",
"speed": "Speed",
"language-proficiencies": "Language Proficiencies:",
"skill-proficiencies": "Skill Proficiencies:",
"weapon-proficiencies": "Weapon Proficiencies",
"armor-proficiencies": "Armor Proficiencies:",
"saving-throw": "Saving Throws",
"str": "Str",
"dex": "Dex",
@@ -202,6 +207,8 @@
"core-u": "CORE",
"bio-u": "BIO",
"spells-u": "SPELLS",
"feats-u": "FEATS",
"review-u": "REVIEW",
"char-name-u": "CHARACTER NAME",
"barbarian": "Barbarian",
"bard": "Bard",
@@ -220,6 +227,7 @@
"background": "Background",
"race-u": "RACE",
"alignment-u": "ALIGNMENT",
"alignment": "Alignment:",
"exp-pts-u": "EXPERIENCE POINTS",
"inspiration-u": "INSPIRATION",
"prof-bonus-u": "PROFICIENCY BONUS",
@@ -278,6 +286,15 @@
"failures-u": "FAILURES",
"death-save-u": "DEATH SAVE",
"death-saves-u": "DEATH SAVES",
"exhaustion-setting-u": "SHOW EXHAUSTION TRACKING:",
"exhaustion-u": "EXHAUSTION LEVEL",
"exhaustion-0": "No effect",
"exhaustion-1": "Disadvantage on ability checks",
"exhaustion-2": "Speed halved",
"exhaustion-3": "Disadvantage on attack rolls and saving throws",
"exhaustion-4": "Hit point maximum halved",
"exhaustion-5": "Speed reduced to 0",
"exhaustion-6": "Death",
"atk-u": "ATK",
"dmg-type-u": "DAMAGE/TYPE",
"attack:-u": "ATTACK:",
@@ -327,6 +344,7 @@
"feats-traits-u": "FEATURES &amp; TRAITS",
"age-u": "AGE",
"size-u": "SIZE",
"size": "Size",
"height-u": "HEIGHT",
"weight-u": "WEIGHT",
"eye-u": "EYES",
@@ -357,6 +375,10 @@
"arcane-fighter-u": "ARCANE FIGHTER",
"arcane-rogue-u": "ARCANE ROGUE",
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
"class:-u": "CLASS:",
"subclass:-u": "SUBCLASS:",
"race:-u": "RACE:",
"subrace:-u": "SUBRACE:",
"2nd-class:-u": "2ND CLASS:",
"lvl:-u": "LEVEL:",
"3rd-class:-u": "3RD CLASS:",
@@ -502,7 +524,65 @@
"accepting-drop-u": "ACCEPTING DROP FROM COMPENDIUM",
"are_you_sure": "Are you sure you want to turn this character into a ",
"yes": "Yes",
"next": "Next",
"cancel": "Cancel",
"cancel-u": "CANCEL",
"choose": "Choose",
"innate:-u": "INNATE:"
"innate:-u": "INNATE:",
"mod:-u": "MOD:",
"hpmods:-u": "HP MODIFIERS:",
"charmancer-welcome": "Welcome to the Charactermancer!",
"charmancer-what-is": "The Charactermancer is a step-by-step process that makes building a character simple and streamlined. Changes are saved as you progress, but the character sheet is only updated when the Charactermancer has been completed.",
"get-started": "Get started by clicking Next.",
"opt-out-u": "OPT OUT",
"charmancer-compendium": "Your Compendium Awaits.",
"charmancer-compendium-detail": "The Charactermancer currently supports Dungeons &amp; Dragons 5th Edition SRD and the Player's Handbook. You can add the Player's Handbook to your compendium in the Marketplace, or the game owner can share their compendium with everyone in the game.",
"charmancer-choose-race": "Choose a Race:",
"charmancer-custom-race-name": "Custom Race Name:",
"suggested-abilities": "Suggested Abilities: ",
"class-spellcasting": "Class Spellcasting Ability: ",
"ability-score-increase": "Ability Score Increase:",
"lawful-good": "Lawful Good",
"neutral-good": "Neutral Good",
"chaotic-good": "Chaotic Good",
"lawful-neutral": "Lawful Neutral",
"neutral": "Neutral",
"chaotic-neutral": "Chaotic Neutral",
"lawful-evil": "Lawful Evil",
"neutral-evil": "Neutral Evil",
"chaotic-evil": "Chaotic Evil",
"tiny": "Tiny",
"small": "Small",
"medium": "Medium",
"large": "Large",
"huge": "Huge",
"age": "Age:",
"gargantuan": "Gargantuan",
"step1-equipment": "Step 5: Equipment",
"equipment-from-background": "Equipment from Background",
"equipment-from-class": "Equipment from Class",
"class-equipment": "Class Equipment",
"starting-wealth": "Starting Wealth (PHB)",
"starting-gold:": "Starting Gold:",
"no_class_warning-u": "NO CLASS HAS BEEN SELECTED OR SELECTED CLASS DOES NOT HAVE STANDARD EQUIPMENT. CLASS EQUIPMENT CANNOT BE CHOSEN AT THIS TIME.",
"standard-array": "Standard Array",
"roll-for-stats": "Roll for Stats",
"standard-roll": "Roll 4d6, drop lowest",
"charmancer-cancel-heading": "Where would you like to go, traveler?",
"continue-charmancer": "Continue Charactermancer",
"save_progress_and_exit": "Save and Exit",
"cancel_charactermancer": "Discard and exit",
"charmancer-discard-warning": "Discard and Exit will cause all choices to be lost.",
"mancer-opts-u": "CHARACTERMANCER OPTIONS",
"relaunch-lvl1mancer-u": "LAUNCH LEVEL 1 CHARACTERMANCER (CANNOT BE UNDONE)",
"point-buy": "Point Buy",
"available-points:": "Available Points: ",
"equipment-choice-text": "How would you like to choose your equipment?",
"charmancer-start": "Start",
"clear-abilities": "Clear Assignment",
"use-charactermancer-for-new:-u": "USE LEVEL 1 CHARACTERMANCER FOR NEW CHARACTERS:",
"use-charactermancer-for-new-info": "With this option enabled all new characters will open with the Level 1 Roll20 Charactermancer. Disabling this option will start new characters directly on the character sheet disabling the Level 1 Charactermancer, which can still be manually run from the Settings tab of the character sheet.",
"feat-pre-check": "Look carefully! Prerequisites are not checked automatically.",
"stats-rolled-hint": "We rolled your dice! Check the chat window to view your results in detail. Assign the results below to your preferred attributes:",
"return-to:": "Return to: "
}
+81 -1
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@@ -7,6 +7,7 @@
"armor-class-u": "Rüstungsklasse",
"class-u": "Klasse",
"type-u": "Typ",
"abilities-u": "ATTRIBUTE",
"npc-armor-place": "Schuppenpanzer",
"hit-points-u": "Trefferpunkte",
"formula-u": "Formel",
@@ -90,6 +91,10 @@
"ac": "Rüstungsklasse",
"hp": "Trefferpunkte",
"speed": "Geschwindigkeit",
"language-proficiencies": "Sprachfertigkeiten:",
"skill-proficiencies": "Skill Proficiencies:",
"weapon-proficiencies": "Weapon Proficiencies",
"armor-proficiencies": "Armor Proficiencies:",
"saving-throw": "Rettungswürfe",
"str": "Str",
"dex": "Ges",
@@ -202,6 +207,8 @@
"core-u": "Kern",
"bio-u": "Bio",
"spells-u": "Zauber",
"feats-u": "FEATS",
"review-u": "REVIEW",
"char-name-u": "Charaktername",
"barbarian": "Barbar",
"bard": "Barde",
@@ -220,6 +227,7 @@
"background": "Hintergrund",
"race-u": "Rasse",
"alignment-u": "Gesinnung",
"alignment": "Alignment:",
"exp-pts-u": "Erfahrungspunkte",
"inspiration-u": "Inspiration",
"prof-bonus-u": "Begabungsbonus",
@@ -278,6 +286,15 @@
"failures-u": "Misserfolge",
"death-save-u": "Todes-Rettungswurf",
"death-saves-u": "Todes-Rettungswürfe",
"exhaustion-setting-u": "SHOW EXHAUSTION TRACKING:",
"exhaustion-u": "EXHAUSTION LEVEL",
"exhaustion-0": "No effect",
"exhaustion-1": "Disadvantage on ability checks",
"exhaustion-2": "Speed halved",
"exhaustion-3": "Disadvantage on attack rolls and saving throws",
"exhaustion-4": "Hit point maximum halved",
"exhaustion-5": "Speed reduced to 0",
"exhaustion-6": "Death",
"atk-u": "Angr",
"dmg-type-u": "Schaden/Typ",
"attack:-u": "Angriff:",
@@ -327,6 +344,7 @@
"feats-traits-u": "Fähigkeiten &amp; Eigenschaften",
"age-u": "Alter",
"size-u": "Größe",
"size": "Size",
"height-u": "Körpergröße",
"weight-u": "Gewicht",
"eye-u": "Augenfarbe",
@@ -357,6 +375,10 @@
"arcane-fighter-u": "Arkaner Kämpfer",
"arcane-rogue-u": "Arkaner Schurke",
"class-options-u": "Klassen Optionen <input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">",
"class:-u": "CLASS:",
"subclass:-u": "SUBCLASS:",
"race:-u": "RACE:",
"subrace:-u": "SUBRACE:",
"2nd-class:-u": "2te Klasse:",
"lvl:-u": "Stufe:",
"3rd-class:-u": "3te Klasse:",
@@ -502,7 +524,65 @@
"accepting-drop-u": "ACCEPTING DROP FROM COMPENDIUM",
"are_you_sure": "Are you sure you want to turn this character into a ",
"yes": "Yes",
"next": "Next",
"cancel": "Cancel",
"cancel-u": "CANCEL",
"choose": "Choose",
"innate:-u": "INNATE:"
"innate:-u": "INNATE:",
"mod:-u": "MOD:",
"hpmods:-u": "HP MODIFIERS:",
"charmancer-welcome": "Welcome to the Charactermancer!",
"charmancer-what-is": "The Charactermancer is a step-by-step process that makes building a character simple and streamlined. Changes are saved as you progress, but the character sheet is only updated when the Charactermancer has been completed.",
"get-started": "Get started by clicking Next.",
"opt-out-u": "OPT OUT",
"charmancer-compendium": "Your Compendium Awaits.",
"charmancer-compendium-detail": "The Charactermancer currently supports Dungeons &amp; Dragons 5th Edition SRD and the Player's Handbook. You can add the Player's Handbook to your compendium in the Marketplace, or the game owner can share their compendium with everyone in the game.",
"charmancer-choose-race": "Choose a Race:",
"charmancer-custom-race-name": "Custom Race Name:",
"suggested-abilities": "Suggested Abilities: ",
"class-spellcasting": "Class Spellcasting Ability: ",
"ability-score-increase": "Ability Score Increase:",
"lawful-good": "Lawful Good",
"neutral-good": "Neutral Good",
"chaotic-good": "Chaotic Good",
"lawful-neutral": "Lawful Neutral",
"neutral": "Neutral",
"chaotic-neutral": "Chaotic Neutral",
"lawful-evil": "Lawful Evil",
"neutral-evil": "Neutral Evil",
"chaotic-evil": "Chaotic Evil",
"tiny": "Tiny",
"small": "Small",
"medium": "Medium",
"large": "Large",
"huge": "Huge",
"age": "Age:",
"gargantuan": "Gargantuan",
"step1-equipment": "Step 5: Equipment",
"equipment-from-background": "Equipment from Background",
"equipment-from-class": "Equipment from Class",
"class-equipment": "Class Equipment",
"starting-wealth": "Starting Wealth (PHB)",
"starting-gold:": "Starting Gold:",
"no_class_warning-u": "NO CLASS HAS BEEN SELECTED OR SELECTED CLASS DOES NOT HAVE STANDARD EQUIPMENT. CLASS EQUIPMENT CANNOT BE CHOSEN AT THIS TIME.",
"standard-array": "Standard Array",
"roll-for-stats": "Roll for Stats",
"standard-roll": "Roll 4d6, drop lowest",
"charmancer-cancel-heading": "Where would you like to go, traveler?",
"continue-charmancer": "Continue Charactermancer",
"save_progress_and_exit": "Save and Exit",
"cancel_charactermancer": "Discard and exit",
"charmancer-discard-warning": "Discard and Exit will cause all choices to be lost.",
"mancer-opts-u": "CHARACTERMANCER OPTIONS",
"relaunch-lvl1mancer-u": "LAUNCH LEVEL 1 CHARACTERMANCER (CANNOT BE UNDONE)",
"point-buy": "Point Buy",
"available-points:": "Available Points: ",
"equipment-choice-text": "How would you like to choose your equipment?",
"charmancer-start": "Start",
"clear-abilities": "Clear Assignment",
"use-charactermancer-for-new:-u": "USE LEVEL 1 CHARACTERMANCER FOR NEW CHARACTERS:",
"use-charactermancer-for-new-info": "With this option enabled all new characters will open with the Level 1 Roll20 Charactermancer. Disabling this option will start new characters directly on the character sheet disabling the Level 1 Charactermancer, which can still be manually run from the Settings tab of the character sheet.",
"feat-pre-check": "Look carefully! Prerequisites are not checked automatically.",
"stats-rolled-hint": "We rolled your dice! Check the chat window to view your results in detail. Assign the results below to your preferred attributes:",
"return-to:": "Return to: "
}
+81 -1
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@@ -7,6 +7,7 @@
"armor-class-u": "ARMOR CLASS",
"class-u": "CLASS",
"type-u": "TYPE",
"abilities-u": "ABILITIES",
"npc-armor-place": "scale mail",
"hit-points-u": "HIT POINTS",
"formula-u": "FORMULA",
@@ -90,6 +91,10 @@
"ac": "Armor Class",
"hp": "Hit Points",
"speed": "Speed",
"language-proficiencies": "Language Proficiencies:",
"skill-proficiencies": "Skill Proficiencies:",
"weapon-proficiencies": "Weapon Proficiencies",
"armor-proficiencies": "Armor Proficiencies:",
"saving-throw": "Saving Throws",
"str": "Str",
"dex": "Dex",
@@ -202,6 +207,8 @@
"core-u": "CORE",
"bio-u": "BIO",
"spells-u": "SPELLS",
"feats-u": "FEATS",
"review-u": "REVIEW",
"char-name-u": "CHARACTER NAME",
"barbarian": "Barbarian",
"bard": "Bard",
@@ -220,6 +227,7 @@
"background": "Background",
"race-u": "RACE",
"alignment-u": "ALIGNMENT",
"alignment": "Alignment:",
"exp-pts-u": "EXPERIENCE POINTS",
"inspiration-u": "INSPIRATION",
"prof-bonus-u": "PROFICIENCY BONUS",
@@ -278,6 +286,15 @@
"failures-u": "FAILURES",
"death-save-u": "DEATH SAVE",
"death-saves-u": "DEATH SAVES",
"exhaustion-setting-u": "SHOW EXHAUSTION TRACKING:",
"exhaustion-u": "EXHAUSTION LEVEL",
"exhaustion-0": "No effect",
"exhaustion-1": "Disadvantage on ability checks",
"exhaustion-2": "Speed halved",
"exhaustion-3": "Disadvantage on attack rolls and saving throws",
"exhaustion-4": "Hit point maximum halved",
"exhaustion-5": "Speed reduced to 0",
"exhaustion-6": "Death",
"atk-u": "ATK",
"dmg-type-u": "DAMAGE/TYPE",
"attack:-u": "ATTACK:",
@@ -327,6 +344,7 @@
"feats-traits-u": "FEATURES &amp; TRAITS",
"age-u": "AGE",
"size-u": "SIZE",
"size": "Size",
"height-u": "HEIGHT",
"weight-u": "WEIGHT",
"eye-u": "EYES",
@@ -357,6 +375,10 @@
"arcane-fighter-u": "ARCANE FIGHTER",
"arcane-rogue-u": "ARCANE ROGUE",
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
"class:-u": "CLASS:",
"subclass:-u": "SUBCLASS:",
"race:-u": "RACE:",
"subrace:-u": "SUBRACE:",
"2nd-class:-u": "2ND CLASS:",
"lvl:-u": "LEVEL:",
"3rd-class:-u": "3RD CLASS:",
@@ -502,7 +524,65 @@
"accepting-drop-u": "ACCEPTING DROP FROM COMPENDIUM",
"are_you_sure": "Are you sure you want to turn this character into a ",
"yes": "Yes",
"next": "Next",
"cancel": "Cancel",
"cancel-u": "CANCEL",
"choose": "Choose",
"innate:-u": "INNATE:"
"innate:-u": "INNATE:",
"mod:-u": "MOD:",
"hpmods:-u": "HP MODIFIERS:",
"charmancer-welcome": "Welcome to the Charactermancer!",
"charmancer-what-is": "The Charactermancer is a step-by-step process that makes building a character simple and streamlined. Changes are saved as you progress, but the character sheet is only updated when the Charactermancer has been completed.",
"get-started": "Get started by clicking Next.",
"opt-out-u": "OPT OUT",
"charmancer-compendium": "Your Compendium Awaits.",
"charmancer-compendium-detail": "The Charactermancer currently supports Dungeons &amp; Dragons 5th Edition SRD and the Player's Handbook. You can add the Player's Handbook to your compendium in the Marketplace, or the game owner can share their compendium with everyone in the game.",
"charmancer-choose-race": "Choose a Race:",
"charmancer-custom-race-name": "Custom Race Name:",
"suggested-abilities": "Suggested Abilities: ",
"class-spellcasting": "Class Spellcasting Ability: ",
"ability-score-increase": "Ability Score Increase:",
"lawful-good": "Lawful Good",
"neutral-good": "Neutral Good",
"chaotic-good": "Chaotic Good",
"lawful-neutral": "Lawful Neutral",
"neutral": "Neutral",
"chaotic-neutral": "Chaotic Neutral",
"lawful-evil": "Lawful Evil",
"neutral-evil": "Neutral Evil",
"chaotic-evil": "Chaotic Evil",
"tiny": "Tiny",
"small": "Small",
"medium": "Medium",
"large": "Large",
"huge": "Huge",
"age": "Age:",
"gargantuan": "Gargantuan",
"step1-equipment": "Step 5: Equipment",
"equipment-from-background": "Equipment from Background",
"equipment-from-class": "Equipment from Class",
"class-equipment": "Class Equipment",
"starting-wealth": "Starting Wealth (PHB)",
"starting-gold:": "Starting Gold:",
"no_class_warning-u": "NO CLASS HAS BEEN SELECTED OR SELECTED CLASS DOES NOT HAVE STANDARD EQUIPMENT. CLASS EQUIPMENT CANNOT BE CHOSEN AT THIS TIME.",
"standard-array": "Standard Array",
"roll-for-stats": "Roll for Stats",
"standard-roll": "Roll 4d6, drop lowest",
"charmancer-cancel-heading": "Where would you like to go, traveler?",
"continue-charmancer": "Continue Charactermancer",
"save_progress_and_exit": "Save and Exit",
"cancel_charactermancer": "Discard and exit",
"charmancer-discard-warning": "Discard and Exit will cause all choices to be lost.",
"mancer-opts-u": "CHARACTERMANCER OPTIONS",
"relaunch-lvl1mancer-u": "LAUNCH LEVEL 1 CHARACTERMANCER (CANNOT BE UNDONE)",
"point-buy": "Point Buy",
"available-points:": "Available Points: ",
"equipment-choice-text": "How would you like to choose your equipment?",
"charmancer-start": "Start",
"clear-abilities": "Clear Assignment",
"use-charactermancer-for-new:-u": "USE LEVEL 1 CHARACTERMANCER FOR NEW CHARACTERS:",
"use-charactermancer-for-new-info": "With this option enabled all new characters will open with the Level 1 Roll20 Charactermancer. Disabling this option will start new characters directly on the character sheet disabling the Level 1 Charactermancer, which can still be manually run from the Settings tab of the character sheet.",
"feat-pre-check": "Look carefully! Prerequisites are not checked automatically.",
"stats-rolled-hint": "We rolled your dice! Check the chat window to view your results in detail. Assign the results below to your preferred attributes:",
"return-to:": "Return to: "
}
+81 -1
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@@ -7,6 +7,7 @@
"armor-class-u": "ARMOR CLASS",
"class-u": "CLASS",
"type-u": "TYPE",
"abilities-u": "ABILITIES",
"npc-armor-place": "scale mail",
"hit-points-u": "HIT POINTS",
"formula-u": "FORMULA",
@@ -90,6 +91,10 @@
"ac": "Armor Class",
"hp": "Hit Points",
"speed": "Speed",
"language-proficiencies": "Language Proficiencies:",
"skill-proficiencies": "Skill Proficiencies:",
"weapon-proficiencies": "Weapon Proficiencies",
"armor-proficiencies": "Armor Proficiencies:",
"saving-throw": "Saving Throws",
"str": "Str",
"dex": "Dex",
@@ -202,6 +207,8 @@
"core-u": "CORE",
"bio-u": "BIO",
"spells-u": "SPELLS",
"feats-u": "FEATS",
"review-u": "REVIEW",
"char-name-u": "CHARACTER NAME",
"barbarian": "Barbarian",
"bard": "Bard",
@@ -220,6 +227,7 @@
"background": "Background",
"race-u": "RACE",
"alignment-u": "ALIGNMENT",
"alignment": "Alignment:",
"exp-pts-u": "EXPERIENCE POINTS",
"inspiration-u": "INSPIRATION",
"prof-bonus-u": "PROFICIENCY BONUS",
@@ -278,6 +286,15 @@
"failures-u": "FAILURES",
"death-save-u": "DEATH SAVE",
"death-saves-u": "DEATH SAVES",
"exhaustion-setting-u": "SHOW EXHAUSTION TRACKING:",
"exhaustion-u": "EXHAUSTION LEVEL",
"exhaustion-0": "No effect",
"exhaustion-1": "Disadvantage on ability checks",
"exhaustion-2": "Speed halved",
"exhaustion-3": "Disadvantage on attack rolls and saving throws",
"exhaustion-4": "Hit point maximum halved",
"exhaustion-5": "Speed reduced to 0",
"exhaustion-6": "Death",
"atk-u": "ATK",
"dmg-type-u": "DAMAGE/TYPE",
"attack:-u": "ATTACK:",
@@ -327,6 +344,7 @@
"feats-traits-u": "FEATURES &amp; TRAITS",
"age-u": "AGE",
"size-u": "SIZE",
"size": "Size",
"height-u": "HEIGHT",
"weight-u": "WEIGHT",
"eye-u": "EYES",
@@ -357,6 +375,10 @@
"arcane-fighter-u": "ARCANE FIGHTER",
"arcane-rogue-u": "ARCANE ROGUE",
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
"class:-u": "CLASS:",
"subclass:-u": "SUBCLASS:",
"race:-u": "RACE:",
"subrace:-u": "SUBRACE:",
"2nd-class:-u": "2ND CLASS:",
"lvl:-u": "LEVEL:",
"3rd-class:-u": "3RD CLASS:",
@@ -502,7 +524,65 @@
"accepting-drop-u": "ACCEPTING DROP FROM COMPENDIUM",
"are_you_sure": "Are you sure you want to turn this character into a ",
"yes": "Yes",
"next": "Next",
"cancel": "Cancel",
"cancel-u": "CANCEL",
"choose": "Choose",
"innate:-u": "INNATE:"
"innate:-u": "INNATE:",
"mod:-u": "MOD:",
"hpmods:-u": "HP MODIFIERS:",
"charmancer-welcome": "Welcome to the Charactermancer!",
"charmancer-what-is": "The Charactermancer is a step-by-step process that makes building a character simple and streamlined. Changes are saved as you progress, but the character sheet is only updated when the Charactermancer has been completed.",
"get-started": "Get started by clicking Next.",
"opt-out-u": "OPT OUT",
"charmancer-compendium": "Your Compendium Awaits.",
"charmancer-compendium-detail": "The Charactermancer currently supports Dungeons &amp; Dragons 5th Edition SRD and the Player's Handbook. You can add the Player's Handbook to your compendium in the Marketplace, or the game owner can share their compendium with everyone in the game.",
"charmancer-choose-race": "Choose a Race:",
"charmancer-custom-race-name": "Custom Race Name:",
"suggested-abilities": "Suggested Abilities: ",
"class-spellcasting": "Class Spellcasting Ability: ",
"ability-score-increase": "Ability Score Increase:",
"lawful-good": "Lawful Good",
"neutral-good": "Neutral Good",
"chaotic-good": "Chaotic Good",
"lawful-neutral": "Lawful Neutral",
"neutral": "Neutral",
"chaotic-neutral": "Chaotic Neutral",
"lawful-evil": "Lawful Evil",
"neutral-evil": "Neutral Evil",
"chaotic-evil": "Chaotic Evil",
"tiny": "Tiny",
"small": "Small",
"medium": "Medium",
"large": "Large",
"huge": "Huge",
"age": "Age:",
"gargantuan": "Gargantuan",
"step1-equipment": "Step 5: Equipment",
"equipment-from-background": "Equipment from Background",
"equipment-from-class": "Equipment from Class",
"class-equipment": "Class Equipment",
"starting-wealth": "Starting Wealth (PHB)",
"starting-gold:": "Starting Gold:",
"no_class_warning-u": "NO CLASS HAS BEEN SELECTED OR SELECTED CLASS DOES NOT HAVE STANDARD EQUIPMENT. CLASS EQUIPMENT CANNOT BE CHOSEN AT THIS TIME.",
"standard-array": "Standard Array",
"roll-for-stats": "Roll for Stats",
"standard-roll": "Roll 4d6, drop lowest",
"charmancer-cancel-heading": "Where would you like to go, traveler?",
"continue-charmancer": "Continue Charactermancer",
"save_progress_and_exit": "Save and Exit",
"cancel_charactermancer": "Discard and exit",
"charmancer-discard-warning": "Discard and Exit will cause all choices to be lost.",
"mancer-opts-u": "CHARACTERMANCER OPTIONS",
"relaunch-lvl1mancer-u": "LAUNCH LEVEL 1 CHARACTERMANCER (CANNOT BE UNDONE)",
"point-buy": "Point Buy",
"available-points:": "Available Points: ",
"equipment-choice-text": "How would you like to choose your equipment?",
"charmancer-start": "Start",
"clear-abilities": "Clear Assignment",
"use-charactermancer-for-new:-u": "USE LEVEL 1 CHARACTERMANCER FOR NEW CHARACTERS:",
"use-charactermancer-for-new-info": "With this option enabled all new characters will open with the Level 1 Roll20 Charactermancer. Disabling this option will start new characters directly on the character sheet disabling the Level 1 Charactermancer, which can still be manually run from the Settings tab of the character sheet.",
"feat-pre-check": "Look carefully! Prerequisites are not checked automatically.",
"stats-rolled-hint": "We rolled your dice! Check the chat window to view your results in detail. Assign the results below to your preferred attributes:",
"return-to:": "Return to: "
}
+81 -1
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@@ -7,6 +7,7 @@
"armor-class-u": "CLASE DE ARMADURA",
"class-u": "CLASS",
"type-u": "TIPO",
"abilities-u": "ABILITIES",
"npc-armor-place": "cota de escamas",
"hit-points-u": "PUNTOS DE GOLPE",
"formula-u": "FÓRMULA",
@@ -90,6 +91,10 @@
"ac": "Clase de Armadura",
"hp": "Puntos de Golpe",
"speed": "Velocidad",
"language-proficiencies": "Language Proficiencies:",
"skill-proficiencies": "Skill Proficiencies:",
"weapon-proficiencies": "Weapon Proficiencies",
"armor-proficiencies": "Armor Proficiencies:",
"saving-throw": "Tiradas de Salvación",
"str": "Str",
"dex": "Dex",
@@ -202,6 +207,8 @@
"core-u": "PRINCIPAL",
"bio-u": "BIO",
"spells-u": "CONJUROS",
"feats-u": "FEATS",
"review-u": "REVIEW",
"char-name-u": "NOMBRE DE PERSONAJE",
"barbarian": "Bárbaro",
"bard": "Bardo",
@@ -220,6 +227,7 @@
"background": "Background",
"race-u": "RAZA",
"alignment-u": "ALINEAMIENTO",
"alignment": "Alignment:",
"exp-pts-u": "PUNTOS DE EXPERIENCIA",
"inspiration-u": "INSPIRACIÓN",
"prof-bonus-u": "BONUS COMPETENCIA",
@@ -278,6 +286,15 @@
"failures-u": "FALLOS",
"death-save-u": "DEATH SAVE",
"death-saves-u": "SALVACIONES DE MUERTE",
"exhaustion-setting-u": "SHOW EXHAUSTION TRACKING:",
"exhaustion-u": "EXHAUSTION LEVEL",
"exhaustion-0": "No effect",
"exhaustion-1": "Disadvantage on ability checks",
"exhaustion-2": "Speed halved",
"exhaustion-3": "Disadvantage on attack rolls and saving throws",
"exhaustion-4": "Hit point maximum halved",
"exhaustion-5": "Speed reduced to 0",
"exhaustion-6": "Death",
"atk-u": "ATQ",
"dmg-type-u": "DAÑO/TIPO",
"attack:-u": "ATAQUE:",
@@ -327,6 +344,7 @@
"feats-traits-u": "RASGOS & CARACTERÍSTICAS",
"age-u": "EDAD",
"size-u": "TAMAÑO",
"size": "Size",
"height-u": "ALTURA",
"weight-u": "PESO",
"eye-u": "OJOS",
@@ -357,6 +375,10 @@
"arcane-fighter-u": "GUERRERO ARCANO",
"arcane-rogue-u": "PÍCARO ARCANO",
"class-options-u": "OPCIONES DE CLASE (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
"class:-u": "CLASS:",
"subclass:-u": "SUBCLASS:",
"race:-u": "RACE:",
"subrace:-u": "SUBRACE:",
"2nd-class:-u": "2ª CLASE:",
"lvl:-u": "LEVEL:",
"3rd-class:-u": "3ª CLASE:",
@@ -502,7 +524,65 @@
"accepting-drop-u": "ACCEPTING DROP FROM COMPENDIUM",
"are_you_sure": "Are you sure you want to turn this character into a ",
"yes": "Yes",
"next": "Next",
"cancel": "Cancel",
"cancel-u": "CANCEL",
"choose": "Choose",
"innate:-u": "INNATE:"
"innate:-u": "INNATE:",
"mod:-u": "MOD:",
"hpmods:-u": "HP MODIFIERS:",
"charmancer-welcome": "Welcome to the Charactermancer!",
"charmancer-what-is": "The Charactermancer is a step-by-step process that makes building a character simple and streamlined. Changes are saved as you progress, but the character sheet is only updated when the Charactermancer has been completed.",
"get-started": "Get started by clicking Next.",
"opt-out-u": "OPT OUT",
"charmancer-compendium": "Your Compendium Awaits.",
"charmancer-compendium-detail": "The Charactermancer currently supports Dungeons &amp; Dragons 5th Edition SRD and the Player's Handbook. You can add the Player's Handbook to your compendium in the Marketplace, or the game owner can share their compendium with everyone in the game.",
"charmancer-choose-race": "Choose a Race:",
"charmancer-custom-race-name": "Custom Race Name:",
"suggested-abilities": "Suggested Abilities: ",
"class-spellcasting": "Class Spellcasting Ability: ",
"ability-score-increase": "Ability Score Increase:",
"lawful-good": "Lawful Good",
"neutral-good": "Neutral Good",
"chaotic-good": "Chaotic Good",
"lawful-neutral": "Lawful Neutral",
"neutral": "Neutral",
"chaotic-neutral": "Chaotic Neutral",
"lawful-evil": "Lawful Evil",
"neutral-evil": "Neutral Evil",
"chaotic-evil": "Chaotic Evil",
"tiny": "Tiny",
"small": "Small",
"medium": "Medium",
"large": "Large",
"huge": "Huge",
"age": "Age:",
"gargantuan": "Gargantuan",
"step1-equipment": "Step 5: Equipment",
"equipment-from-background": "Equipment from Background",
"equipment-from-class": "Equipment from Class",
"class-equipment": "Class Equipment",
"starting-wealth": "Starting Wealth (PHB)",
"starting-gold:": "Starting Gold:",
"no_class_warning-u": "NO CLASS HAS BEEN SELECTED OR SELECTED CLASS DOES NOT HAVE STANDARD EQUIPMENT. CLASS EQUIPMENT CANNOT BE CHOSEN AT THIS TIME.",
"standard-array": "Standard Array",
"roll-for-stats": "Roll for Stats",
"standard-roll": "Roll 4d6, drop lowest",
"charmancer-cancel-heading": "Where would you like to go, traveler?",
"continue-charmancer": "Continue Charactermancer",
"save_progress_and_exit": "Save and Exit",
"cancel_charactermancer": "Discard and exit",
"charmancer-discard-warning": "Discard and Exit will cause all choices to be lost.",
"mancer-opts-u": "CHARACTERMANCER OPTIONS",
"relaunch-lvl1mancer-u": "LAUNCH LEVEL 1 CHARACTERMANCER (CANNOT BE UNDONE)",
"point-buy": "Point Buy",
"available-points:": "Available Points: ",
"equipment-choice-text": "How would you like to choose your equipment?",
"charmancer-start": "Start",
"clear-abilities": "Clear Assignment",
"use-charactermancer-for-new:-u": "USE LEVEL 1 CHARACTERMANCER FOR NEW CHARACTERS:",
"use-charactermancer-for-new-info": "With this option enabled all new characters will open with the Level 1 Roll20 Charactermancer. Disabling this option will start new characters directly on the character sheet disabling the Level 1 Charactermancer, which can still be manually run from the Settings tab of the character sheet.",
"feat-pre-check": "Look carefully! Prerequisites are not checked automatically.",
"stats-rolled-hint": "We rolled your dice! Check the chat window to view your results in detail. Assign the results below to your preferred attributes:",
"return-to:": "Return to: "
}
+81 -1
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@@ -7,6 +7,7 @@
"armor-class-u": "CLASSE D'ARMURE",
"class-u": "CLASSE",
"type-u": "TYPE",
"abilities-u": "CARACTÉRISTIQUES",
"npc-armor-place": "armure d'écailles",
"hit-points-u": "POINTS DE VIE",
"formula-u": "FORMULE",
@@ -90,6 +91,10 @@
"ac": "Classe d'armure",
"hp": "Points de vie",
"speed": "Vitesse",
"language-proficiencies": "Maîtrises des languages :",
"skill-proficiencies": "Maîtrises des compétences :",
"weapon-proficiencies": "Maîtrises des Armes",
"armor-proficiencies": "Maîtrises des Armures :",
"saving-throw": "Jets de sauvegarde",
"str": "For",
"dex": "Dex",
@@ -202,6 +207,8 @@
"core-u": "FICHE",
"bio-u": "BIO",
"spells-u": "SORTS",
"feats-u": "DONS",
"review-u": "VÉRIFICATION",
"char-name-u": "NOM DU PERSONNAGE",
"barbarian": "Barbare",
"bard": "Barde",
@@ -220,6 +227,7 @@
"background": "Historique",
"race-u": "RACE",
"alignment-u": "ALIGNEMENT",
"alignment": "Alignement:",
"exp-pts-u": "PX",
"inspiration-u": "INSPIRATION",
"prof-bonus-u": "BONUS DE MAÎTRISE",
@@ -278,6 +286,15 @@
"failures-u": "ÉCHECS",
"death-save-u": "SVG CONTRE LA MORT",
"death-saves-u": "SVG CONTRE LA MORT",
"exhaustion-setting-u": "Voir niveaux d'épuisement:",
"exhaustion-u": "NIVEAU D'ÉPUISEMENT",
"exhaustion-0": "Aucun effet",
"exhaustion-1": "Désavantage aux jets de compétences",
"exhaustion-2": "Vitesse réduite de motié",
"exhaustion-3": "Désavantage aux jets d’attaque et de sauvegarde",
"exhaustion-4": "Points de vie maximums diminués de moitié",
"exhaustion-5": "Vitesse réduite à 0",
"exhaustion-6": "Mort",
"atk-u": "ATT",
"dmg-type-u": "DÉGÂTS/TYPE",
"attack:-u": "ATT.&nbsp;:",
@@ -327,6 +344,7 @@
"feats-traits-u": "CAPACITÉS &amp; TRAITS",
"age-u": "ÂGE",
"size-u": "TAILLE",
"size": "Taille",
"height-u": "HAUTEUR",
"weight-u": "POIDS",
"eye-u": "YEUX",
@@ -357,6 +375,10 @@
"arcane-fighter-u": "Guerrier lanceur de sorts",
"arcane-rogue-u": "Roublard lanceur de sorts",
"class-options-u": "OPTIONS DE CLASSE (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
"class:-u": "CLASSE:",
"subclass:-u": "SOUS-CLASSE:",
"race:-u": "RACE:",
"subrace:-u": "SOUS-RACE:",
"2nd-class:-u": "2e CLASSE&nbsp;:",
"lvl:-u": "NIVEAU&nbsp;:",
"3rd-class:-u": "3e CLASSE&nbsp;:",
@@ -502,7 +524,65 @@
"accepting-drop-u": "PEUT RECEVOIR UN GLISSER-DÉPOSER DU COMPENDIUM",
"are_you_sure": "Êtes-vous sûr de vouloir transformer ce personnage en ",
"yes": "Oui",
"next": "Suivant",
"cancel": "Annuler",
"cancel-u": "ANNULER",
"choose": "Choisir",
"innate:-u": "INNÉ&nbsp;:"
"innate:-u": "INNÉ&nbsp;:",
"mod:-u": "MOD :",
"hpmods:-u": "MODIFICATEURS DE PV :",
"charmancer-welcome": "Bienvenue au Charactermancer !",
"charmancer-what-is": "Le Charactermancer est outil qui permet la création pas à pas d'un personnage, de manière simple et intuitive. Vos modifications sont enregistrées à chaque étape, mais le résultat est uniquement mis à jour dans une fiche de personnage lorsque le Charactermancer est terminé.",
"get-started": "Pour commencer, cliquer sur Suivant.",
"opt-out-u": "QUITTER",
"charmancer-compendium": "Votre Compendium vous attend.",
"charmancer-compendium-detail": "Le Charactermancer est compatible avec le SRD Dungeons &amp; Dragons 5e Édition et le Player's Handbook. Vous pouvez ajouter le Player's Handbook à votre Compendium depuis la Boutique, ou le créateur de la partie peut partager son Compendium avec tous les joueurs.",
"charmancer-choose-race": "Choisir une race :",
"charmancer-custom-race-name": "Nom de race personalisée :",
"suggested-abilities": "Caractéristiques recommandées :",
"class-spellcasting": "Caractéristique de lancement de Sorts :",
"ability-score-increase": "Bonus de Caractéristique :",
"lawful-good": "Loyal Bon",
"neutral-good": "Neutre Bon",
"chaotic-good": "Chaotique Bon",
"lawful-neutral": "Loyal Neutre",
"neutral": "Neutre",
"chaotic-neutral": "Chaotique Neutre",
"lawful-evil": "Loyal Mauvais",
"neutral-evil": "Neutre Mauvais",
"chaotic-evil": "Chaotique Mauvais",
"tiny": "Très Petite",
"small": "Petite",
"medium": "Moyenne",
"large": "Grande",
"huge": "Très Grande",
"age": "Âge :",
"gargantuan": "Gigantesque",
"step1-equipment": "Étape 5 : équipement",
"equipment-from-background": "Équipement de l'Historique",
"equipment-from-class": "Équipement de Classe",
"class-equipment": "Équipement de Classe",
"starting-wealth": "Richesse de départ (PHB)",
"starting-gold:": "Or de départ :",
"no_class_warning-u": "AUCUNE CLASSE N’A ÉTÉ SÉLECTIONNÉE OU LA CLASSE SÉLECTIONNÉE N’A PAS D’ÉQUIPEMENT STANDARD. LE MATÉRIEL DE CLASSE NE PEUT PAS ÊTRE CHOISI POUR L'INSTANT.",
"standard-array": "Distribution Standard",
"roll-for-stats": "Jets de dés",
"standard-roll": "Jeter 4d6, ignorer le faibe",
"charmancer-cancel-heading": "Où vous souhaitez aller, voyageur ?",
"continue-charmancer": "Continuer le Charactermancer",
"save_progress_and_exit": "Enregistrer et Quitter",
"cancel_charactermancer": "Annuler et Quitter",
"charmancer-discard-warning": "Discard and Exit will cause all choices to be lost.",
"mancer-opts-u": "OPTIONS DU CHARACTERMANCER",
"relaunch-lvl1mancer-u": "DÉMARRER LE CHARACTERMANCER NIVEAU 1 (NE PEUT ÊTRE ANNULÉ)",
"point-buy": "Achat de Points",
"available-points:": "Points disponibles :",
"equipment-choice-text": "Comment voulez vous choisir votre équipement ?",
"charmancer-start": "Commencer",
"clear-abilities": "Tout effacer",
"use-charactermancer-for-new:-u": "UTILISER LE CHARACTERMANCER NIVEAU 1 POUR LES NOUVEAUX PERSONNAGES :",
"use-charactermancer-for-new-info": "Lorsque cette option est activée, tous les nouveaux personnages commenceront avec le Charactermancer niveau 1 de Roll20. Désactiver cette option ouvrira directement la fiche de personnage. Le Charactermancer pourra tout de même être lancer manuellement depuis l'onglet Paramètres de la fiche de personnage.",
"feat-pre-check": "Attention ! Les prérequis ne sont pas vérifiés automatiquement.",
"stats-rolled-hint": "We rolled your dice! Check the chat window to view your results in detail. Assign the results below to your preferred attributes:",
"return-to:": "Return to: "
}
+81 -1
View File
@@ -7,6 +7,7 @@
"armor-class-u": "ARMOR CLASS",
"class-u": "CLASS",
"type-u": "TYPE",
"abilities-u": "ABILITIES",
"npc-armor-place": "scale mail",
"hit-points-u": "HIT POINTS",
"formula-u": "FORMULA",
@@ -90,6 +91,10 @@
"ac": "Armor Class",
"hp": "Hit Points",
"speed": "Speed",
"language-proficiencies": "Language Proficiencies:",
"skill-proficiencies": "Skill Proficiencies:",
"weapon-proficiencies": "Weapon Proficiencies",
"armor-proficiencies": "Armor Proficiencies:",
"saving-throw": "Saving Throws",
"str": "Str",
"dex": "Dex",
@@ -202,6 +207,8 @@
"core-u": "CORE",
"bio-u": "BIO",
"spells-u": "SPELLS",
"feats-u": "FEATS",
"review-u": "REVIEW",
"char-name-u": "CHARACTER NAME",
"barbarian": "Barbarian",
"bard": "Bard",
@@ -220,6 +227,7 @@
"background": "Background",
"race-u": "RACE",
"alignment-u": "ALIGNMENT",
"alignment": "Alignment:",
"exp-pts-u": "EXPERIENCE POINTS",
"inspiration-u": "INSPIRATION",
"prof-bonus-u": "PROFICIENCY BONUS",
@@ -278,6 +286,15 @@
"failures-u": "FAILURES",
"death-save-u": "DEATH SAVE",
"death-saves-u": "DEATH SAVES",
"exhaustion-setting-u": "SHOW EXHAUSTION TRACKING:",
"exhaustion-u": "EXHAUSTION LEVEL",
"exhaustion-0": "No effect",
"exhaustion-1": "Disadvantage on ability checks",
"exhaustion-2": "Speed halved",
"exhaustion-3": "Disadvantage on attack rolls and saving throws",
"exhaustion-4": "Hit point maximum halved",
"exhaustion-5": "Speed reduced to 0",
"exhaustion-6": "Death",
"atk-u": "ATK",
"dmg-type-u": "DAMAGE/TYPE",
"attack:-u": "ATTACK:",
@@ -327,6 +344,7 @@
"feats-traits-u": "FEATURES &amp; TRAITS",
"age-u": "AGE",
"size-u": "SIZE",
"size": "Size",
"height-u": "HEIGHT",
"weight-u": "WEIGHT",
"eye-u": "EYES",
@@ -357,6 +375,10 @@
"arcane-fighter-u": "ARCANE FIGHTER",
"arcane-rogue-u": "ARCANE ROGUE",
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
"class:-u": "CLASS:",
"subclass:-u": "SUBCLASS:",
"race:-u": "RACE:",
"subrace:-u": "SUBRACE:",
"2nd-class:-u": "2ND CLASS:",
"lvl:-u": "LEVEL:",
"3rd-class:-u": "3RD CLASS:",
@@ -502,7 +524,65 @@
"accepting-drop-u": "ACCEPTING DROP FROM COMPENDIUM",
"are_you_sure": "Are you sure you want to turn this character into a ",
"yes": "Yes",
"next": "Next",
"cancel": "Cancel",
"cancel-u": "CANCEL",
"choose": "Choose",
"innate:-u": "INNATE:"
"innate:-u": "INNATE:",
"mod:-u": "MOD:",
"hpmods:-u": "HP MODIFIERS:",
"charmancer-welcome": "Welcome to the Charactermancer!",
"charmancer-what-is": "The Charactermancer is a step-by-step process that makes building a character simple and streamlined. Changes are saved as you progress, but the character sheet is only updated when the Charactermancer has been completed.",
"get-started": "Get started by clicking Next.",
"opt-out-u": "OPT OUT",
"charmancer-compendium": "Your Compendium Awaits.",
"charmancer-compendium-detail": "The Charactermancer currently supports Dungeons &amp; Dragons 5th Edition SRD and the Player's Handbook. You can add the Player's Handbook to your compendium in the Marketplace, or the game owner can share their compendium with everyone in the game.",
"charmancer-choose-race": "Choose a Race:",
"charmancer-custom-race-name": "Custom Race Name:",
"suggested-abilities": "Suggested Abilities: ",
"class-spellcasting": "Class Spellcasting Ability: ",
"ability-score-increase": "Ability Score Increase:",
"lawful-good": "Lawful Good",
"neutral-good": "Neutral Good",
"chaotic-good": "Chaotic Good",
"lawful-neutral": "Lawful Neutral",
"neutral": "Neutral",
"chaotic-neutral": "Chaotic Neutral",
"lawful-evil": "Lawful Evil",
"neutral-evil": "Neutral Evil",
"chaotic-evil": "Chaotic Evil",
"tiny": "Tiny",
"small": "Small",
"medium": "Medium",
"large": "Large",
"huge": "Huge",
"age": "Age:",
"gargantuan": "Gargantuan",
"step1-equipment": "Step 5: Equipment",
"equipment-from-background": "Equipment from Background",
"equipment-from-class": "Equipment from Class",
"class-equipment": "Class Equipment",
"starting-wealth": "Starting Wealth (PHB)",
"starting-gold:": "Starting Gold:",
"no_class_warning-u": "NO CLASS HAS BEEN SELECTED OR SELECTED CLASS DOES NOT HAVE STANDARD EQUIPMENT. CLASS EQUIPMENT CANNOT BE CHOSEN AT THIS TIME.",
"standard-array": "Standard Array",
"roll-for-stats": "Roll for Stats",
"standard-roll": "Roll 4d6, drop lowest",
"charmancer-cancel-heading": "Where would you like to go, traveler?",
"continue-charmancer": "Continue Charactermancer",
"save_progress_and_exit": "Save and Exit",
"cancel_charactermancer": "Discard and exit",
"charmancer-discard-warning": "Discard and Exit will cause all choices to be lost.",
"mancer-opts-u": "CHARACTERMANCER OPTIONS",
"relaunch-lvl1mancer-u": "LAUNCH LEVEL 1 CHARACTERMANCER (CANNOT BE UNDONE)",
"point-buy": "Point Buy",
"available-points:": "Available Points: ",
"equipment-choice-text": "How would you like to choose your equipment?",
"charmancer-start": "Start",
"clear-abilities": "Clear Assignment",
"use-charactermancer-for-new:-u": "USE LEVEL 1 CHARACTERMANCER FOR NEW CHARACTERS:",
"use-charactermancer-for-new-info": "With this option enabled all new characters will open with the Level 1 Roll20 Charactermancer. Disabling this option will start new characters directly on the character sheet disabling the Level 1 Charactermancer, which can still be manually run from the Settings tab of the character sheet.",
"feat-pre-check": "Look carefully! Prerequisites are not checked automatically.",
"stats-rolled-hint": "We rolled your dice! Check the chat window to view your results in detail. Assign the results below to your preferred attributes:",
"return-to:": "Return to: "
}
+101 -21
View File
@@ -7,6 +7,7 @@
"armor-class-u": "CLASSE ARMATURA",
"class-u": "CLASSE",
"type-u": "TIPO",
"abilities-u": "ABILITIES",
"npc-armor-place": "armatura a scaglie",
"hit-points-u": "PUNTI FERITA",
"formula-u": "FORMULA",
@@ -90,6 +91,10 @@
"ac": "Classe Armatura",
"hp": "Punti Ferita",
"speed": "Velocità",
"language-proficiencies": "Language Proficiencies:",
"skill-proficiencies": "Skill Proficiencies:",
"weapon-proficiencies": "Weapon Proficiencies",
"armor-proficiencies": "Armor Proficiencies:",
"saving-throw": "Tiro Salvezza",
"str": "For",
"dex": "Des",
@@ -99,7 +104,7 @@
"cha": "Car",
"skills": "Abilità",
"acrobatics": "Acrobazia",
"animal_handling": "Animal Handling",
"animal_handling": "Addestrare Animali",
"arcana": "Arcano",
"athletics": "Atletica",
"deception": "Ingannare",
@@ -113,7 +118,7 @@
"performance": "Intrattenere",
"persuasion": "Persuadere",
"religion": "Religione",
"sleight_of_hand": "Sleight of Hand",
"sleight_of_hand": "Rapidità di Mano",
"stealth": "Furtività",
"survival": "Sopravvivenza",
"dmg-vuln": "Vulnerabilità al Danno",
@@ -202,6 +207,8 @@
"core-u": "SCHEDA",
"bio-u": "Biografia",
"spells-u": "Incantesimi",
"feats-u": "FEATS",
"review-u": "REVIEW",
"char-name-u": "Nome del personaggio",
"barbarian": "Barbaro",
"bard": "Bardo",
@@ -220,6 +227,7 @@
"background": "Background",
"race-u": "Razza",
"alignment-u": "Allineamento",
"alignment": "Alignment:",
"exp-pts-u": "Punti Esperianza",
"inspiration-u": "Ispirazione",
"prof-bonus-u": "Bonus di competenza",
@@ -248,11 +256,11 @@
"medicine-core": "Medicina<span>(Sag)</span>",
"nature-core": "Natura<span>(int)</span>",
"perception-core": "Percezione<span>(Sag)</span>",
"performance-core": "Performance <span>(Cha)</span>",
"performance-core": "Persuasione<span>(Car)</span>",
"persuasion-core": "Persuasione<span>(Car)</span>",
"religion-core": "Religione<span>(Int)</span>",
"sleight_of_hand-core": "Sleight of Hand <span>(Dex)</span>",
"stealth-core": "Stealth <span>(Dex)</span>",
"sleight_of_hand-core": "Rapidità di Mano<span>(Des)</span>",
"stealth-core": "Furtività<span>(Des)</span>",
"survival-core": "Sopravvivenza<span>(Sag)</span>",
"pass-wis-u": "SAGGEZZA PASSIVA (PERCEZIONE)",
"tool-u": "TOOL",
@@ -262,11 +270,11 @@
"prof-u": "COMPETENTE",
"proficency-u": "COMPETENZA",
"expertise-u": "ESPERTO",
"jack-of-all-u": "JACK OF ALL TRADES",
"jack-of-all-u": "FACTOTUM",
"attr:-u": "ATTRIBUTO:",
"tool-prof-u": "STRUMENTI DI COMPETENZA",
"other-prof-langs-u": "ALTRE COMPETENZE &amp; LINGUAGGIO",
"prof-langs-u": "PROFICIENCIES &amp; LANGUAGES",
"prof-langs-u": "ALTRE COMPETENZE &amp; LINGUAGGIO",
"init": "Iniziativa",
"init-u": "INIZIATIVA",
"hp-max-u": "Punti Ferita Massimi",
@@ -278,13 +286,22 @@
"failures-u": "FALLIMENTI",
"death-save-u": "Tiro salvezza contro Morte",
"death-saves-u": "Tiro salvezza contro Morte",
"exhaustion-setting-u": "SHOW EXHAUSTION TRACKING:",
"exhaustion-u": "EXHAUSTION LEVEL",
"exhaustion-0": "No effect",
"exhaustion-1": "Disadvantage on ability checks",
"exhaustion-2": "Speed halved",
"exhaustion-3": "Disadvantage on attack rolls and saving throws",
"exhaustion-4": "Hit point maximum halved",
"exhaustion-5": "Speed reduced to 0",
"exhaustion-6": "Death",
"atk-u": "ATT",
"dmg-type-u": "TIPO/DANNO",
"attack:-u": "ATTACCO:",
"proficient-u": "Competente",
"range-place": "Personale (cono di 60 piedi)",
"magic-bonus:-u": "BONUS MAGICI:",
"crit-range-u": "CRIT RANGE:",
"crit-range-u": "GAMMA DI CRIT:",
"damage:-u": "Danno:",
"dmg-type-place": "Tagliente",
"crit:-u": "CRIT:",
@@ -292,9 +309,9 @@
"saving-throw:-u": "Tiro Salvezza:",
"vs-dc:-u": "Contro CD:",
"spell-u": "INCANTESIMO",
"flat-u": "FLAT",
"flat-u": "FISSO",
"save": "Tiro Salvezza",
"save-effect:-u": "SAVE EFFECT:",
"save-effect:-u": "IN CASO DI SUCCESSO:",
"save-effect-place": "metà danni",
"ammunition:-u": "MUNIZIONI:",
"ammunition-place": "Frecce",
@@ -327,6 +344,7 @@
"feats-traits-u": "CARATTERISTICHE &amp; TRATTI",
"age-u": "ETÀ",
"size-u": "TAGLIA",
"size": "Size",
"height-u": "ALTEZZA",
"weight-u": "PESO",
"eye-u": "OCCHI",
@@ -336,7 +354,7 @@
"char-backstory-u": "STORIA DEL PERSONAGGIO",
"allies-orgs-u": "ALLEATI &amp; ORGANIZZAZIONE",
"add-feats-traits-u": "CARATTERISTICHE E TRATTI &amp; ADDIZIONALI",
"feat-u": "FEAT",
"feat-u": "TALENTO",
"treasure-u": "TESORO",
"spell-save-dc-u": "CD SALVEZZA INCANTESIMO",
"cantrips-u": "TRUCCHETTI",
@@ -357,6 +375,10 @@
"arcane-fighter-u": "GUERRIERO ARCANO",
"arcane-rogue-u": "LADRO ARCANO",
"class-options-u": "OPZIONE DI CLASSE (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
"class:-u": "CLASS:",
"subclass:-u": "SUBCLASS:",
"race:-u": "RACE:",
"subrace:-u": "SUBRACE:",
"2nd-class:-u": "2ª CLASSE:",
"lvl:-u": "LIVELLO:",
"3rd-class:-u": "3ª CLASSE:",
@@ -414,34 +436,34 @@
"ammo-tracking-info": "Fornisce il tracciamento automatico delle munizioni con lo <a src='https://wiki.roll20.net/5th_Edition_OGL_by_Roll20#Utilizing_the_5th_Edition_OGL_Companion_API_Script'>Script 5th Edition OGL by Roll20 Companion API</a>.",
"dungeons-and-dragons-styling": "DUNGEONS AND DRAGONS STYLING",
"dungeons-and-dragons-styling-info": "Turns on Dungeons and Dragons styling for both the character sheet and roll templates. This setting is automatically applied to all character sheets and cannot be selectively used.",
"cd-bar1-value:-u": "BAR 1 VALUE:",
"cd-bar1-value:-u": "BAR 1 VALORE:",
"cd-bar1-max:-u": "BAR 1 MAX:",
"cd-bar1-link:-u": "BAR 1 LINK:",
"cd-bar1-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's value to this attribute.",
"cd-bar1-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's max to this attribute.",
"cd-bar1-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 1's value to this attribute. If set this will override all other bar settings.",
"cd-bar2-value:-u": "BAR 2 VALUE:",
"cd-bar2-value:-u": "BAR 2 VALORE:",
"cd-bar2-max:-u": "BAR 2 MAX:",
"cd-bar2-link:-u": "BAR 2 LINK:",
"cd-bar2-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's value to this attribute.",
"cd-bar2-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's max to this attribute.",
"cd-bar2-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 2's value to this attribute. If set this will override all other bar settings.",
"cd-bar3-value:-u": "BAR 3 VALUE:",
"cd-bar3-value:-u": "BAR 3 VALORE:",
"cd-bar3-max:-u": "BAR 3 MAX:",
"cd-bar3-link:-u": "BAR 3 LINK:",
"cd-bar3-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's value to this attribute.",
"cd-bar3-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's max to this attribute.",
"cd-bar3-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 3's value to this attribute. If set this will override all other bar settings.",
"npc-name-in-rolls:-u": "NPC NAME IN ROLLS:",
"show": "Show",
"hide": "Hide",
"show": "Mostra",
"hide": "Nascondi",
"npc-name-in-rolls-desc:-u": "In NPC roll results, show or hide the name of the NPC in the roll result card.",
"public:-u": "PUBLIC",
"to-gm:-u": "TO <span class='togm'>GM</span>",
"toggle-roll-whisper": "Whisper Toggle",
"attribute-opts-u": "ATTRIBUTE OPTIONS",
"save-opts-u": "SAVE OPTIONS",
"by-level": "By Level (Default)",
"save-opts-u": "OPZIONI DI SALVATAGGIO",
"by-level": "Livello (Impostazione predefinita)",
"prof-die": "Proficency Die (DMG)",
"custom": "Custom",
"core-die-roll:-u": "CORE DIE ROLL:",
@@ -457,9 +479,9 @@
"slots_remaining-u": "SLOTS REMAINING",
"level-calculations:-u": "AUTO LEVEL CALCULATIONS:",
"spell_slot_modifiers-u": "SPELL SLOT MODIFIERS",
"lvl-u": "LEVEL",
"lvl-u": "LIVELLO",
"include_spell_desc:-u": "INCLUDE SPELL DESCRIPTION IN ATTACK:",
"token_size-u": "TOKEN SIZE",
"token_size-u": "DIMENSIONE TOKEN",
"add-dex-tiebreaker-u": "ADD DEX TIEBREAKER TO INITIATIVE",
"initiative-style:-u": "INITIATIVE STYLE:",
"query-attr-u": "QUERY ATTRIBUTE",
@@ -502,7 +524,65 @@
"accepting-drop-u": "ACCEPTING DROP FROM COMPENDIUM",
"are_you_sure": "Are you sure you want to turn this character into a ",
"yes": "Yes",
"next": "Next",
"cancel": "Cancel",
"cancel-u": "CANCEL",
"choose": "Choose",
"innate:-u": "INNATE:"
"innate:-u": "INNATE:",
"mod:-u": "MOD:",
"hpmods:-u": "HP MODIFIERS:",
"charmancer-welcome": "Welcome to the Charactermancer!",
"charmancer-what-is": "The Charactermancer is a step-by-step process that makes building a character simple and streamlined. Changes are saved as you progress, but the character sheet is only updated when the Charactermancer has been completed.",
"get-started": "Get started by clicking Next.",
"opt-out-u": "OPT OUT",
"charmancer-compendium": "Your Compendium Awaits.",
"charmancer-compendium-detail": "The Charactermancer currently supports Dungeons &amp; Dragons 5th Edition SRD and the Player's Handbook. You can add the Player's Handbook to your compendium in the Marketplace, or the game owner can share their compendium with everyone in the game.",
"charmancer-choose-race": "Choose a Race:",
"charmancer-custom-race-name": "Custom Race Name:",
"suggested-abilities": "Suggested Abilities: ",
"class-spellcasting": "Class Spellcasting Ability: ",
"ability-score-increase": "Ability Score Increase:",
"lawful-good": "Lawful Good",
"neutral-good": "Neutral Good",
"chaotic-good": "Chaotic Good",
"lawful-neutral": "Lawful Neutral",
"neutral": "Neutral",
"chaotic-neutral": "Chaotic Neutral",
"lawful-evil": "Lawful Evil",
"neutral-evil": "Neutral Evil",
"chaotic-evil": "Chaotic Evil",
"tiny": "Tiny",
"small": "Small",
"medium": "Medium",
"large": "Large",
"huge": "Huge",
"age": "Age:",
"gargantuan": "Gargantuan",
"step1-equipment": "Step 5: Equipment",
"equipment-from-background": "Equipment from Background",
"equipment-from-class": "Equipment from Class",
"class-equipment": "Class Equipment",
"starting-wealth": "Starting Wealth (PHB)",
"starting-gold:": "Starting Gold:",
"no_class_warning-u": "NO CLASS HAS BEEN SELECTED OR SELECTED CLASS DOES NOT HAVE STANDARD EQUIPMENT. CLASS EQUIPMENT CANNOT BE CHOSEN AT THIS TIME.",
"standard-array": "Standard Array",
"roll-for-stats": "Roll for Stats",
"standard-roll": "Roll 4d6, drop lowest",
"charmancer-cancel-heading": "Where would you like to go, traveler?",
"continue-charmancer": "Continue Charactermancer",
"save_progress_and_exit": "Save and Exit",
"cancel_charactermancer": "Discard and exit",
"charmancer-discard-warning": "Discard and Exit will cause all choices to be lost.",
"mancer-opts-u": "CHARACTERMANCER OPTIONS",
"relaunch-lvl1mancer-u": "LAUNCH LEVEL 1 CHARACTERMANCER (CANNOT BE UNDONE)",
"point-buy": "Point Buy",
"available-points:": "Available Points: ",
"equipment-choice-text": "How would you like to choose your equipment?",
"charmancer-start": "Start",
"clear-abilities": "Clear Assignment",
"use-charactermancer-for-new:-u": "USE LEVEL 1 CHARACTERMANCER FOR NEW CHARACTERS:",
"use-charactermancer-for-new-info": "With this option enabled all new characters will open with the Level 1 Roll20 Charactermancer. Disabling this option will start new characters directly on the character sheet disabling the Level 1 Charactermancer, which can still be manually run from the Settings tab of the character sheet.",
"feat-pre-check": "Look carefully! Prerequisites are not checked automatically.",
"stats-rolled-hint": "We rolled your dice! Check the chat window to view your results in detail. Assign the results below to your preferred attributes:",
"return-to:": "Return to: "
}
+81 -1
View File
@@ -7,6 +7,7 @@
"armor-class-u": "ARMOR CLASS",
"class-u": "CLASS",
"type-u": "TYPE",
"abilities-u": "ABILITIES",
"npc-armor-place": "scale mail",
"hit-points-u": "HIT POINTS",
"formula-u": "FORMULA",
@@ -90,6 +91,10 @@
"ac": "Armor Class",
"hp": "Hit Points",
"speed": "Speed",
"language-proficiencies": "Language Proficiencies:",
"skill-proficiencies": "Skill Proficiencies:",
"weapon-proficiencies": "Weapon Proficiencies",
"armor-proficiencies": "Armor Proficiencies:",
"saving-throw": "Saving Throws",
"str": "Str",
"dex": "Dex",
@@ -202,6 +207,8 @@
"core-u": "CORE",
"bio-u": "BIO",
"spells-u": "SPELLS",
"feats-u": "FEATS",
"review-u": "REVIEW",
"char-name-u": "CHARACTER NAME",
"barbarian": "Barbarian",
"bard": "Bard",
@@ -220,6 +227,7 @@
"background": "Background",
"race-u": "RACE",
"alignment-u": "ALIGNMENT",
"alignment": "Alignment:",
"exp-pts-u": "EXPERIENCE POINTS",
"inspiration-u": "INSPIRATION",
"prof-bonus-u": "PROFICIENCY BONUS",
@@ -278,6 +286,15 @@
"failures-u": "FAILURES",
"death-save-u": "DEATH SAVE",
"death-saves-u": "DEATH SAVES",
"exhaustion-setting-u": "SHOW EXHAUSTION TRACKING:",
"exhaustion-u": "EXHAUSTION LEVEL",
"exhaustion-0": "No effect",
"exhaustion-1": "Disadvantage on ability checks",
"exhaustion-2": "Speed halved",
"exhaustion-3": "Disadvantage on attack rolls and saving throws",
"exhaustion-4": "Hit point maximum halved",
"exhaustion-5": "Speed reduced to 0",
"exhaustion-6": "Death",
"atk-u": "ATK",
"dmg-type-u": "DAMAGE/TYPE",
"attack:-u": "ATTACK:",
@@ -327,6 +344,7 @@
"feats-traits-u": "FEATURES &amp; TRAITS",
"age-u": "AGE",
"size-u": "SIZE",
"size": "Size",
"height-u": "HEIGHT",
"weight-u": "WEIGHT",
"eye-u": "EYES",
@@ -357,6 +375,10 @@
"arcane-fighter-u": "ARCANE FIGHTER",
"arcane-rogue-u": "ARCANE ROGUE",
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
"class:-u": "CLASS:",
"subclass:-u": "SUBCLASS:",
"race:-u": "RACE:",
"subrace:-u": "SUBRACE:",
"2nd-class:-u": "2ND CLASS:",
"lvl:-u": "LEVEL:",
"3rd-class:-u": "3RD CLASS:",
@@ -502,7 +524,65 @@
"accepting-drop-u": "ACCEPTING DROP FROM COMPENDIUM",
"are_you_sure": "Are you sure you want to turn this character into a ",
"yes": "Yes",
"next": "Next",
"cancel": "Cancel",
"cancel-u": "CANCEL",
"choose": "Choose",
"innate:-u": "INNATE:"
"innate:-u": "INNATE:",
"mod:-u": "MOD:",
"hpmods:-u": "HP MODIFIERS:",
"charmancer-welcome": "Welcome to the Charactermancer!",
"charmancer-what-is": "The Charactermancer is a step-by-step process that makes building a character simple and streamlined. Changes are saved as you progress, but the character sheet is only updated when the Charactermancer has been completed.",
"get-started": "Get started by clicking Next.",
"opt-out-u": "OPT OUT",
"charmancer-compendium": "Your Compendium Awaits.",
"charmancer-compendium-detail": "The Charactermancer currently supports Dungeons &amp; Dragons 5th Edition SRD and the Player's Handbook. You can add the Player's Handbook to your compendium in the Marketplace, or the game owner can share their compendium with everyone in the game.",
"charmancer-choose-race": "Choose a Race:",
"charmancer-custom-race-name": "Custom Race Name:",
"suggested-abilities": "Suggested Abilities: ",
"class-spellcasting": "Class Spellcasting Ability: ",
"ability-score-increase": "Ability Score Increase:",
"lawful-good": "Lawful Good",
"neutral-good": "Neutral Good",
"chaotic-good": "Chaotic Good",
"lawful-neutral": "Lawful Neutral",
"neutral": "Neutral",
"chaotic-neutral": "Chaotic Neutral",
"lawful-evil": "Lawful Evil",
"neutral-evil": "Neutral Evil",
"chaotic-evil": "Chaotic Evil",
"tiny": "Tiny",
"small": "Small",
"medium": "Medium",
"large": "Large",
"huge": "Huge",
"age": "Age:",
"gargantuan": "Gargantuan",
"step1-equipment": "Step 5: Equipment",
"equipment-from-background": "Equipment from Background",
"equipment-from-class": "Equipment from Class",
"class-equipment": "Class Equipment",
"starting-wealth": "Starting Wealth (PHB)",
"starting-gold:": "Starting Gold:",
"no_class_warning-u": "NO CLASS HAS BEEN SELECTED OR SELECTED CLASS DOES NOT HAVE STANDARD EQUIPMENT. CLASS EQUIPMENT CANNOT BE CHOSEN AT THIS TIME.",
"standard-array": "Standard Array",
"roll-for-stats": "Roll for Stats",
"standard-roll": "Roll 4d6, drop lowest",
"charmancer-cancel-heading": "Where would you like to go, traveler?",
"continue-charmancer": "Continue Charactermancer",
"save_progress_and_exit": "Save and Exit",
"cancel_charactermancer": "Discard and exit",
"charmancer-discard-warning": "Discard and Exit will cause all choices to be lost.",
"mancer-opts-u": "CHARACTERMANCER OPTIONS",
"relaunch-lvl1mancer-u": "LAUNCH LEVEL 1 CHARACTERMANCER (CANNOT BE UNDONE)",
"point-buy": "Point Buy",
"available-points:": "Available Points: ",
"equipment-choice-text": "How would you like to choose your equipment?",
"charmancer-start": "Start",
"clear-abilities": "Clear Assignment",
"use-charactermancer-for-new:-u": "USE LEVEL 1 CHARACTERMANCER FOR NEW CHARACTERS:",
"use-charactermancer-for-new-info": "With this option enabled all new characters will open with the Level 1 Roll20 Charactermancer. Disabling this option will start new characters directly on the character sheet disabling the Level 1 Charactermancer, which can still be manually run from the Settings tab of the character sheet.",
"feat-pre-check": "Look carefully! Prerequisites are not checked automatically.",
"stats-rolled-hint": "We rolled your dice! Check the chat window to view your results in detail. Assign the results below to your preferred attributes:",
"return-to:": "Return to: "
}
+81 -1
View File
@@ -7,6 +7,7 @@
"armor-class-u": "ARMOR CLASS",
"class-u": "CLASS",
"type-u": "TYPE",
"abilities-u": "ABILITIES",
"npc-armor-place": "scale mail",
"hit-points-u": "HIT POINTS",
"formula-u": "FORMULA",
@@ -90,6 +91,10 @@
"ac": "Armor Class",
"hp": "Hit Points",
"speed": "Speed",
"language-proficiencies": "Language Proficiencies:",
"skill-proficiencies": "Skill Proficiencies:",
"weapon-proficiencies": "Weapon Proficiencies",
"armor-proficiencies": "Armor Proficiencies:",
"saving-throw": "Saving Throws",
"str": "Str",
"dex": "Dex",
@@ -202,6 +207,8 @@
"core-u": "CORE",
"bio-u": "BIO",
"spells-u": "SPELLS",
"feats-u": "FEATS",
"review-u": "REVIEW",
"char-name-u": "캐릭터 이름",
"barbarian": "바바리안",
"bard": "음유시인",
@@ -220,6 +227,7 @@
"background": "Background",
"race-u": "종족",
"alignment-u": "가치관",
"alignment": "Alignment:",
"exp-pts-u": "경험 포인트",
"inspiration-u": "영감",
"prof-bonus-u": "능숙도 보너스",
@@ -278,6 +286,15 @@
"failures-u": "실패",
"death-save-u": "DEATH SAVE",
"death-saves-u": "사망 판정",
"exhaustion-setting-u": "SHOW EXHAUSTION TRACKING:",
"exhaustion-u": "EXHAUSTION LEVEL",
"exhaustion-0": "No effect",
"exhaustion-1": "Disadvantage on ability checks",
"exhaustion-2": "Speed halved",
"exhaustion-3": "Disadvantage on attack rolls and saving throws",
"exhaustion-4": "Hit point maximum halved",
"exhaustion-5": "Speed reduced to 0",
"exhaustion-6": "Death",
"atk-u": "ATK",
"dmg-type-u": "DAMAGE/TYPE",
"attack:-u": "ATTACK:",
@@ -327,6 +344,7 @@
"feats-traits-u": "FEATURES &amp; TRAITS",
"age-u": "AGE",
"size-u": "SIZE",
"size": "Size",
"height-u": "HEIGHT",
"weight-u": "WEIGHT",
"eye-u": "EYES",
@@ -357,6 +375,10 @@
"arcane-fighter-u": "ARCANE FIGHTER",
"arcane-rogue-u": "ARCANE ROGUE",
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
"class:-u": "CLASS:",
"subclass:-u": "SUBCLASS:",
"race:-u": "RACE:",
"subrace:-u": "SUBRACE:",
"2nd-class:-u": "2ND CLASS:",
"lvl:-u": "LEVEL:",
"3rd-class:-u": "3RD CLASS:",
@@ -502,7 +524,65 @@
"accepting-drop-u": "ACCEPTING DROP FROM COMPENDIUM",
"are_you_sure": "Are you sure you want to turn this character into a ",
"yes": "Yes",
"next": "Next",
"cancel": "Cancel",
"cancel-u": "CANCEL",
"choose": "Choose",
"innate:-u": "INNATE:"
"innate:-u": "INNATE:",
"mod:-u": "MOD:",
"hpmods:-u": "HP MODIFIERS:",
"charmancer-welcome": "Welcome to the Charactermancer!",
"charmancer-what-is": "The Charactermancer is a step-by-step process that makes building a character simple and streamlined. Changes are saved as you progress, but the character sheet is only updated when the Charactermancer has been completed.",
"get-started": "Get started by clicking Next.",
"opt-out-u": "OPT OUT",
"charmancer-compendium": "Your Compendium Awaits.",
"charmancer-compendium-detail": "The Charactermancer currently supports Dungeons &amp; Dragons 5th Edition SRD and the Player's Handbook. You can add the Player's Handbook to your compendium in the Marketplace, or the game owner can share their compendium with everyone in the game.",
"charmancer-choose-race": "Choose a Race:",
"charmancer-custom-race-name": "Custom Race Name:",
"suggested-abilities": "Suggested Abilities: ",
"class-spellcasting": "Class Spellcasting Ability: ",
"ability-score-increase": "Ability Score Increase:",
"lawful-good": "Lawful Good",
"neutral-good": "Neutral Good",
"chaotic-good": "Chaotic Good",
"lawful-neutral": "Lawful Neutral",
"neutral": "Neutral",
"chaotic-neutral": "Chaotic Neutral",
"lawful-evil": "Lawful Evil",
"neutral-evil": "Neutral Evil",
"chaotic-evil": "Chaotic Evil",
"tiny": "Tiny",
"small": "Small",
"medium": "Medium",
"large": "Large",
"huge": "Huge",
"age": "Age:",
"gargantuan": "Gargantuan",
"step1-equipment": "Step 5: Equipment",
"equipment-from-background": "Equipment from Background",
"equipment-from-class": "Equipment from Class",
"class-equipment": "Class Equipment",
"starting-wealth": "Starting Wealth (PHB)",
"starting-gold:": "Starting Gold:",
"no_class_warning-u": "NO CLASS HAS BEEN SELECTED OR SELECTED CLASS DOES NOT HAVE STANDARD EQUIPMENT. CLASS EQUIPMENT CANNOT BE CHOSEN AT THIS TIME.",
"standard-array": "Standard Array",
"roll-for-stats": "Roll for Stats",
"standard-roll": "Roll 4d6, drop lowest",
"charmancer-cancel-heading": "Where would you like to go, traveler?",
"continue-charmancer": "Continue Charactermancer",
"save_progress_and_exit": "Save and Exit",
"cancel_charactermancer": "Discard and exit",
"charmancer-discard-warning": "Discard and Exit will cause all choices to be lost.",
"mancer-opts-u": "CHARACTERMANCER OPTIONS",
"relaunch-lvl1mancer-u": "LAUNCH LEVEL 1 CHARACTERMANCER (CANNOT BE UNDONE)",
"point-buy": "Point Buy",
"available-points:": "Available Points: ",
"equipment-choice-text": "How would you like to choose your equipment?",
"charmancer-start": "Start",
"clear-abilities": "Clear Assignment",
"use-charactermancer-for-new:-u": "USE LEVEL 1 CHARACTERMANCER FOR NEW CHARACTERS:",
"use-charactermancer-for-new-info": "With this option enabled all new characters will open with the Level 1 Roll20 Charactermancer. Disabling this option will start new characters directly on the character sheet disabling the Level 1 Charactermancer, which can still be manually run from the Settings tab of the character sheet.",
"feat-pre-check": "Look carefully! Prerequisites are not checked automatically.",
"stats-rolled-hint": "We rolled your dice! Check the chat window to view your results in detail. Assign the results below to your preferred attributes:",
"return-to:": "Return to: "
}
+81 -1
View File
@@ -7,6 +7,7 @@
"armor-class-u": "ARMOR CLASS",
"class-u": "CLASS",
"type-u": "TYPE",
"abilities-u": "ABILITIES",
"npc-armor-place": "scale mail",
"hit-points-u": "HIT POINTS",
"formula-u": "FORMULA",
@@ -90,6 +91,10 @@
"ac": "Armor Class",
"hp": "Hit Points",
"speed": "Speed",
"language-proficiencies": "Language Proficiencies:",
"skill-proficiencies": "Skill Proficiencies:",
"weapon-proficiencies": "Weapon Proficiencies",
"armor-proficiencies": "Armor Proficiencies:",
"saving-throw": "Saving Throws",
"str": "Str",
"dex": "Dex",
@@ -202,6 +207,8 @@
"core-u": "CORE",
"bio-u": "BIO",
"spells-u": "SPELLS",
"feats-u": "FEATS",
"review-u": "REVIEW",
"char-name-u": "CHARACTER NAME",
"barbarian": "Barbarian",
"bard": "Bard",
@@ -220,6 +227,7 @@
"background": "Background",
"race-u": "RACE",
"alignment-u": "ALIGNMENT",
"alignment": "Alignment:",
"exp-pts-u": "EXPERIENCE POINTS",
"inspiration-u": "INSPIRATION",
"prof-bonus-u": "PROFICIENCY BONUS",
@@ -278,6 +286,15 @@
"failures-u": "FAILURES",
"death-save-u": "DEATH SAVE",
"death-saves-u": "DEATH SAVES",
"exhaustion-setting-u": "SHOW EXHAUSTION TRACKING:",
"exhaustion-u": "EXHAUSTION LEVEL",
"exhaustion-0": "No effect",
"exhaustion-1": "Disadvantage on ability checks",
"exhaustion-2": "Speed halved",
"exhaustion-3": "Disadvantage on attack rolls and saving throws",
"exhaustion-4": "Hit point maximum halved",
"exhaustion-5": "Speed reduced to 0",
"exhaustion-6": "Death",
"atk-u": "ATK",
"dmg-type-u": "DAMAGE/TYPE",
"attack:-u": "ATTACK:",
@@ -327,6 +344,7 @@
"feats-traits-u": "FEATURES &amp; TRAITS",
"age-u": "AGE",
"size-u": "SIZE",
"size": "Size",
"height-u": "HEIGHT",
"weight-u": "WEIGHT",
"eye-u": "EYES",
@@ -357,6 +375,10 @@
"arcane-fighter-u": "ARCANE FIGHTER",
"arcane-rogue-u": "ARCANE ROGUE",
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
"class:-u": "CLASS:",
"subclass:-u": "SUBCLASS:",
"race:-u": "RACE:",
"subrace:-u": "SUBRACE:",
"2nd-class:-u": "2ND CLASS:",
"lvl:-u": "LEVEL:",
"3rd-class:-u": "3RD CLASS:",
@@ -502,7 +524,65 @@
"accepting-drop-u": "ACCEPTING DROP FROM COMPENDIUM",
"are_you_sure": "Are you sure you want to turn this character into a ",
"yes": "Yes",
"next": "Next",
"cancel": "Cancel",
"cancel-u": "CANCEL",
"choose": "Choose",
"innate:-u": "INNATE:"
"innate:-u": "INNATE:",
"mod:-u": "MOD:",
"hpmods:-u": "HP MODIFIERS:",
"charmancer-welcome": "Welcome to the Charactermancer!",
"charmancer-what-is": "The Charactermancer is a step-by-step process that makes building a character simple and streamlined. Changes are saved as you progress, but the character sheet is only updated when the Charactermancer has been completed.",
"get-started": "Get started by clicking Next.",
"opt-out-u": "OPT OUT",
"charmancer-compendium": "Your Compendium Awaits.",
"charmancer-compendium-detail": "The Charactermancer currently supports Dungeons &amp; Dragons 5th Edition SRD and the Player's Handbook. You can add the Player's Handbook to your compendium in the Marketplace, or the game owner can share their compendium with everyone in the game.",
"charmancer-choose-race": "Choose a Race:",
"charmancer-custom-race-name": "Custom Race Name:",
"suggested-abilities": "Suggested Abilities: ",
"class-spellcasting": "Class Spellcasting Ability: ",
"ability-score-increase": "Ability Score Increase:",
"lawful-good": "Lawful Good",
"neutral-good": "Neutral Good",
"chaotic-good": "Chaotic Good",
"lawful-neutral": "Lawful Neutral",
"neutral": "Neutral",
"chaotic-neutral": "Chaotic Neutral",
"lawful-evil": "Lawful Evil",
"neutral-evil": "Neutral Evil",
"chaotic-evil": "Chaotic Evil",
"tiny": "Tiny",
"small": "Small",
"medium": "Medium",
"large": "Large",
"huge": "Huge",
"age": "Age:",
"gargantuan": "Gargantuan",
"step1-equipment": "Step 5: Equipment",
"equipment-from-background": "Equipment from Background",
"equipment-from-class": "Equipment from Class",
"class-equipment": "Class Equipment",
"starting-wealth": "Starting Wealth (PHB)",
"starting-gold:": "Starting Gold:",
"no_class_warning-u": "NO CLASS HAS BEEN SELECTED OR SELECTED CLASS DOES NOT HAVE STANDARD EQUIPMENT. CLASS EQUIPMENT CANNOT BE CHOSEN AT THIS TIME.",
"standard-array": "Standard Array",
"roll-for-stats": "Roll for Stats",
"standard-roll": "Roll 4d6, drop lowest",
"charmancer-cancel-heading": "Where would you like to go, traveler?",
"continue-charmancer": "Continue Charactermancer",
"save_progress_and_exit": "Save and Exit",
"cancel_charactermancer": "Discard and exit",
"charmancer-discard-warning": "Discard and Exit will cause all choices to be lost.",
"mancer-opts-u": "CHARACTERMANCER OPTIONS",
"relaunch-lvl1mancer-u": "LAUNCH LEVEL 1 CHARACTERMANCER (CANNOT BE UNDONE)",
"point-buy": "Point Buy",
"available-points:": "Available Points: ",
"equipment-choice-text": "How would you like to choose your equipment?",
"charmancer-start": "Start",
"clear-abilities": "Clear Assignment",
"use-charactermancer-for-new:-u": "USE LEVEL 1 CHARACTERMANCER FOR NEW CHARACTERS:",
"use-charactermancer-for-new-info": "With this option enabled all new characters will open with the Level 1 Roll20 Charactermancer. Disabling this option will start new characters directly on the character sheet disabling the Level 1 Charactermancer, which can still be manually run from the Settings tab of the character sheet.",
"feat-pre-check": "Look carefully! Prerequisites are not checked automatically.",
"stats-rolled-hint": "We rolled your dice! Check the chat window to view your results in detail. Assign the results below to your preferred attributes:",
"return-to:": "Return to: "
}
+110 -30
View File
@@ -7,6 +7,7 @@
"armor-class-u": "CA",
"class-u": "CLASSE",
"type-u": "TIPO",
"abilities-u": "HABILIDADES",
"npc-armor-place": "Brunea",
"hit-points-u": "PONTOS DE VIDA",
"formula-u": "FÓRMULA",
@@ -90,6 +91,10 @@
"ac": "Classe de Armadura",
"hp": "Pontos de Vida",
"speed": "Deslocamento",
"language-proficiencies": "Proficiência de língua:",
"skill-proficiencies": "Proficiências de habilidade:",
"weapon-proficiencies": "Proficiências com Arma",
"armor-proficiencies": "Proficiências com Armadura:",
"saving-throw": "Testes de Resistência",
"str": "For",
"dex": "Des",
@@ -202,6 +207,8 @@
"core-u": "BASE",
"bio-u": "BIO",
"spells-u": "MAGIAS",
"feats-u": "TALENTOS",
"review-u": "REVIEW",
"char-name-u": "NOME DO PERSONAGEM",
"barbarian": "Bárbaro",
"bard": "Bardo",
@@ -220,6 +227,7 @@
"background": "Antecedente",
"race-u": "RAÇA",
"alignment-u": "TENDÊNCIA",
"alignment": "Tendência:",
"exp-pts-u": "PONTOS DE EXP",
"inspiration-u": "INSPIRAÇÃO",
"prof-bonus-u": "BÔNUS DE PROFICIÊNCIA",
@@ -264,7 +272,7 @@
"expertise-u": "APTIDÃO",
"jack-of-all-u": "VERSATILIDADE",
"attr:-u": "ATRIBUTO:",
"tool-prof-u": "PROFICIÊNCIAS EM FERRAMENTAS",
"tool-prof-u": "PROF. EM FERRAMENTAS",
"other-prof-langs-u": "OUTRAS PROFICIÊNCIAS &amp; IDIOMAS",
"prof-langs-u": "PROFICIÊNCIAS E IDIOMAS",
"init": "Iniciativa",
@@ -278,6 +286,15 @@
"failures-u": "FRACASSOS",
"death-save-u": "RESISTÊNCIA À MORTE",
"death-saves-u": "RESISTÊNCIA À MORTE",
"exhaustion-setting-u": "MOSTRAR RASTREAMENTO DE EXAUSTÃO:",
"exhaustion-u": "NÍVEL DE EXAUSTÃO",
"exhaustion-0": "Sem efeito",
"exhaustion-1": "Desvantagem teste de habilidades",
"exhaustion-2": "Deslocamento reduzido à metade",
"exhaustion-3": "Desvantagem em jogadas de ataque e testes de resistência",
"exhaustion-4": "Máximo de pontos de vida reduzido à metade",
"exhaustion-5": "Deslocamento reduzido à 0",
"exhaustion-6": "Morte",
"atk-u": "ATQ",
"dmg-type-u": "DANO/TIPO",
"attack:-u": "ATAQUE:",
@@ -324,9 +341,10 @@
"flaws-u": "DEFEITOS",
"class-resource-u": "RECURSOS DE CLASSE",
"other-resource-u": "OUTROS RECURSOS",
"feats-traits-u": "CARACTERÍSTICAS E TRAÇOS",
"feats-traits-u": "CARACTERÍSTICAS &amp; TRAÇOS",
"age-u": "IDADE",
"size-u": "TAMANHO",
"size": "Tamanho",
"height-u": "ALTURA",
"weight-u": "PESO",
"eye-u": "OLHOS",
@@ -335,7 +353,7 @@
"char-appearance-u": "APARÊNCIA DO PERSONAGEM",
"char-backstory-u": "HISTÓRIA DO PERSONAGEM",
"allies-orgs-u": "ALIADOS E ORGANIZAÇÕES",
"add-feats-traits-u": "CARACTERÍSTICAS E TRAÇOS ADICIONAIS",
"add-feats-traits-u": "CARACTERÍSTICAS &amp; TRAÇOS ADICIONAIS",
"feat-u": "TALENTO",
"treasure-u": "TESOURO",
"spell-save-dc-u": "CD DE RESISTÊNCIA DA MAGIA",
@@ -357,6 +375,10 @@
"arcane-fighter-u": "CAVALEIRO ARCANO",
"arcane-rogue-u": "TRAPACEIRO ARCANO",
"class-options-u": "OPÇÕES DE CLASSE (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
"class:-u": "CLASSE:",
"subclass:-u": "SUB-CLASSE:",
"race:-u": "RAÇA:",
"subrace:-u": "SUB-RAÇA:",
"2nd-class:-u": "2&ordf CLASSE:",
"lvl:-u": "NÍVEL:",
"3rd-class:-u": "3&ordf CLASSE:",
@@ -406,7 +428,7 @@
"npc-info": "A opção de PDM define novos personagens para usar o estilo do cartão de ficha de PDM como padrão. Útil se os personagens já foram criados e todas as fichas de personagens novos adicionados ao jogo provavelmente representarão personagens não jogáveis.",
"npc-pc": "PDM/PJ",
"roll-queries-info": "As rolagens de D20 sairão de acordo com esta opção. Sempre Rolar Com Vantagem é a opção padrão e irá rolar dois D20 em todas as rolagens no caso de vantagem. É esperado que se não tiver vantagem ou desvantagem você usará o resultado à esquerda. A opção Ativar Vantagem adiciona três novos botões no topo do ficha para que você possa alternar a vantagem dependendo de cada situação. Perguntar Por Vantagem lhe dá uma solicitação para cada rolagem perguntando se ela tem vantagem. Nunca Rolar Com Vantagem sempre rola um único D20 em todas as rolagens, presumindo que o jogador role uma segunda vez no caso de vantagem ou desvantagem.",
"whisp-rolls-gm-info": "Todas as rolagens da ficha são enviadas para todos os jogadores na aba de conversação por padrão. A opção Perguntar Por Sussurro lhe dá uma solicitação em cada rolagem perguntando se ela deverá ou não ser enviada privativamente apenas para você e o Mestre. Sempre Sussurrar Rolagens irá enviar as rolagens apenas para você e o Mestre.",
"whisp-rolls-gm-info": "Todas as rolagens da ficha são enviadas para todos os jogadores no chat por padrão. A opção Perguntar Por Sussurro lhe dá uma solicitação em cada rolagem perguntando se ela deverá ou não ser enviada privativamente apenas para você e o Mestre. Sempre Sussurrar Rolagens irá enviar as rolagens apenas para você e o Mestre.",
"auto-dmg-roll-info": "Por padrão, rolagens de dano não são roladas até que o ataque seja confirmado. O dano é rolado a partir do modelo de rolagem do bate-papo, clicando no nome do ataque na barra à direita, ao qual mostra o dano. O método padrão é compatível com o dado 3D. Opcionalmente, você pode escolher ter a opção Rolar Dano & Crítico Automaticamente ao qual rola o dano e dado de crítico ao mesmo tempo que o ataque, apresentando todas os possíveis resultados no momento do ataque.",
"add-char-to-templates-info": "Os nomes do personagem não são adicionados aos modelos de rolagem por padrão e são visíveis na aba de bate-papo apenas como o jogador/personagem selecionado no 'Speaking As'. Ativando esta opção adiciona o nome do personagem que faz a rolagem ao modelo, útil para jogadores representando múltiplos personagens.",
"inventory-info": "Os inventários do personagem ficam como padrão no estilo complexo compatível com o Compêndio Roll20 5E. Isso inclui quantidade e peso dos itens, peso total e cálculo de sobrecarga, ordenação, cálculos de CA, geração automática de ataque e mais. A opção Simples provê um campo de texto para a lista de itens, para os jogadores que querem um controle mais manual sobre a ficha.",
@@ -417,28 +439,28 @@
"cd-bar1-value:-u": "VALOR BARRA 1:",
"cd-bar1-max:-u": "MÁXIMO BARRA 1:",
"cd-bar1-link:-u": "ELO BARRA 1:",
"cd-bar1-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's value to this attribute.",
"cd-bar1-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's max to this attribute.",
"cd-bar1-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 1's value to this attribute. If set this will override all other bar settings.",
"cd-bar1-value-desc:-u": "Por Padrão, Tokens criados a partir do Compêndio define o valor da Barra 1 para esse atributo.",
"cd-bar1-max-desc:-u": "Por Padrão, Tokens criados a partir do Compêndio define o valor da máximo da Barra 1 para esse atributo.",
"cd-bar1-link-desc:-u": "Por Padrão, Tokens criados a partir do Compêndio vincula o valor da Barra 1 para esse atributo.",
"cd-bar2-value:-u": "VALOR BARRA 2:",
"cd-bar2-max:-u": "MÁXIMO BARRA 2:",
"cd-bar2-link:-u": "ELO BARRA 2:",
"cd-bar2-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's value to this attribute.",
"cd-bar2-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's max to this attribute.",
"cd-bar2-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 2's value to this attribute. If set this will override all other bar settings.",
"cd-bar2-value-desc:-u": "Por Padrão, Tokens criados a partir do Compêndio define o valor da Barra 2 para esse atributo.",
"cd-bar2-max-desc:-u": "Por Padrão, Tokens criados a partir do Compêndio define o valor máximo da Barra 2 para esse atributo.",
"cd-bar2-link-desc:-u": "Por Padrão, Tokens criados a partir do Compêndio vincula o valor da Barra 2 para esse atributo.",
"cd-bar3-value:-u": "VALOR BARRA 3:",
"cd-bar3-max:-u": "MÁXIMO BARRA 3:",
"cd-bar3-link:-u": "ELO BARRA 3:",
"cd-bar3-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's value to this attribute.",
"cd-bar3-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's max to this attribute.",
"cd-bar3-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 3's value to this attribute. If set this will override all other bar settings.",
"cd-bar3-value-desc:-u": "Por Padrão, Tokens criados a partir do Compêndio define o valor da Barra 3 para esse atributo.",
"cd-bar3-max-desc:-u": "Por Padrão, Tokens criados a partir do Compêndio define o valor máximo da Barra 3 para esse atributo.",
"cd-bar3-link-desc:-u": "Por Padrão, Tokens criados a partir do Compêndio vincula o valor da Barra 3 para esse atributo.",
"npc-name-in-rolls:-u": "NOME DO PDM EM ROLAGENS:",
"show": "Mostrar",
"hide": "Esconder",
"npc-name-in-rolls-desc:-u": "In NPC roll results, show or hide the name of the NPC in the roll result card.",
"npc-name-in-rolls-desc:-u": "Nos resultados de rolagem do PDM, mostra ou esconde o nome do PDM no cartão de resultado da rolagem.",
"public:-u": "PÚBLICO",
"to-gm:-u": "PARA <span class='togm'>Mestre</span>",
"toggle-roll-whisper": "Alternar Suspiro",
"to-gm:-u": "<span class='togm'>Mestre</span>",
"toggle-roll-whisper": "Ativar Sussuro",
"attribute-opts-u": "OPÇÕES DE ATRIBUTO",
"save-opts-u": "OPÇÕES DE TESTES",
"by-level": "Por Nível (Padrão)",
@@ -451,8 +473,8 @@
"armor-class-tracking:-u": "RASTREAMENTO DA CA:",
"automatic": "Automática",
"cantrip-progression:-u": "PROGRESSÃO DO TRUQUE",
"cantrip-dice-u": "CANTRIP DICE",
"cantrip-beam-u": "CANTRIP BEAM",
"cantrip-dice-u": "DADO DE TRUQUE",
"cantrip-beam-u": "RAIO DO TRUQUE",
"slots_total-u": "ESPAÇOS TOTAIS",
"slots_remaining-u": "ESPAÇOS RESTANTES",
"level-calculations:-u": "CÁLCULOS AUTOMÁTICOS DOS NÍVEIS:",
@@ -463,7 +485,7 @@
"add-dex-tiebreaker-u": "ADICIONAR DESEMPATE À INICIATIVA",
"initiative-style:-u": "ESTILO DA INICIATIVA:",
"query-attr-u": "PERGUNTAR ATRIBUTO",
"custom-skills-u": "PERÍCIAS CUSTOMIZADAS",
"custom-skills-u": "PERÍCIAS CUSTOM.",
"weapon-u": "ARMA",
"armor-u": "ARMADURA",
"other-u": "OUTRO",
@@ -480,29 +502,87 @@
"custom-pb:-u": "BÔNUS DE PROFICIÊNCIA CUSTOMIZADO:",
"show-global-attack-field-u": "MOSTRAR CAMPO DO MOD. DE ATAQUE GLOBAL",
"show-global-damage-field-u": "MOSTRAR CAMPO DO MOD. DE DANO GLOBAL",
"show-global-save-field-u": "MOSTRAR CAMPO DO MOD. DE TESTE GLOBAL",
"show-global-save-field-u": "MOSTRAR CAMPO DO MOD. DE RESIST. GLOBAL",
"show-global-skill-field-u": "MOSTRAR CAMPO DO MOD. DE PERÍCIA GLOBAL",
"global-attack-u": "MODIFICADOR GLOBAL DE ATAQUE",
"global-damage-u": "MODIFICADOR GLOBAL DE DANO",
"global-save-u": "MODIFICADOR DE TESTE GLOBAL",
"global-save-u": "MOD. DE RESIST. GLOBAL",
"global-skill-u": "MODIFICADOR GLOBAL DE PERÍCIA",
"global-damage": "Modificador Global de Dano",
"core-die-roll-info": "Mudando o dado base irá substituir o 1d20 normal usado em quase todas as rolagens por um randomizador à sua escolha, como um 2d10 ou 3d6.",
"pb-type-info": "By default, the character's Proficiency Bonus will be automatically calculated based off of their total level as is the standard method in the PHB. The Proficency Die option supports the alternate method outlined in the DMG where, instead of a flat bonus, a die is rolled instead. The Custom option allows you to replace the PB with anything of your choosing.",
"global-save-info": "Creates a custom global save modifier field, underneath the SAVING THROWS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Bless spell.",
"global-skill-info": "Creates a custom global skill modifier field, underneath the SKILLS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Guidance spell.",
"global-attack-info": "Creates a custom global attack modifier field, underneath the ATTACKS AND SPELL CASTING section of the character sheet. Anything put there will be applied to any attack to-hit roll. Perfect for regular but not permanent bonuses to attack like the Bless spell.",
"global-damage-info": "Creates a custom global damage modifier field, underneath the ATTACKS AND SPELL CASTING section of the character sheet. Anything put there will be applied to any attack damage roll. Perfect for regular but not permanent bonuses to damage like the Sneak Attack ability.",
"pb-type-info": "Por padrão, o Bônus de Proficiência do personagem será automaticamente calculado baseando-se do seu nível total que é o mesmo método padrão usado no LDJ. A opção do Dado de Prociência suporta o método alternativo descrito no GDM onde, ao invés de um bônus fixo, um dado é rolado. A opção Customizado, permite redefinir o LDJ com qualquer coisa que você quiser.",
"global-save-info": "Cria um campo de modificador global de resistência customizado, abaixo da seção TESTES DE RESISTÊNCIA da ficha do personagem. Qualquer coisa colocada lá será aplicado a qualquer rolagem de resistência. Perfeito para bônus regulares, mas não permanentes, como a magia Bênção.",
"global-skill-info": "Cria um campo de modificador global de perícia customizado, abaixo da seção PERÍCIAS da ficha do personagem. Qualquer coisa colocada lá será aplicado a qualquer rolagem de perícia. Perfeito para bônus regulares, mas não permanentes, como a magia Orientação.",
"global-attack-info": "Cria um campo de modificador global de ataque customizado, abaixo da seção ATAQUES & CONJURAÇÃO da ficha do personagem. Qualquer coisa colocada lá será aplicado a qualquer rolagem de resistência. Perfeito para bônus regulares, mas não permanentes, ao ataque como a magia Bênção.",
"global-damage-info": "Cria um campo de modificador global de dano customizado, abaixo da seção ATAQUES & CONJURAÇÃO da ficha do personagem. Qualquer coisa colocada lá será aplicado a qualquer rolagem de dano. Perfeito para bônus regulares, mas não permanentes, como a habilidade Ataque Furtivo.",
"auto-level-calc-info": "Por padrão, mudar o nível do personagem irá mudar os espaços de magia e o dado de vida automaticamente. Mudando esta configuração impede este comportamento.",
"simple-traits-info": "Character FEATURES AND TRAITS section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
"simple-proficiencies-info": "Character OTHER PROFICIENCIES & LANGUAGES section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
"simple-traits-info": "A seção da ficha CARACTERÍSTICAS &amp; TRAÇOS é padronizada no estilo complexo que é compatível com o Compêndio Roll20 5E. A opção Simples provê um campo de texto para jogadores que querem um controle mais manual sobre a ficha.",
"simple-proficiencies-info": "A seção da ficha OUTRAS Proficiências &amp; idiomas é padronizada no estilo complexo que é compatível com o Compêndio Roll20 5E. A opção Simples provê um campo de texto para jogadores que querem um controle mais manual sobre a ficha.",
"init-tiebreaker-info": "Adiciona o ponto de destreza do personagem como um decimal para no fim do bônus de iniciativa para fins de desempates.",
"b-custom-info": "Quando o tipo de bônus de proficiência é definido como Customizado, a folha de personagem usará esse valor para o bônus de proficiência do personagem.",
"footer-wiki-link": "Para obter mais informações sobre esta ficha de personagem, sua funcionalidade, ou usos, por favor confira a Wiki Roll20 (em inglês) para a documentação oficial. https://wiki.roll20.net/5th_Edition_OGL_by_Roll20",
"accepting-drop-u": "ACCEPTING DROP FROM COMPENDIUM",
"accepting-drop-u": "ACEITANDO ITEM DO COMPÊNDIO",
"are_you_sure": "Tem certeza de que você quer transformar esse personagem em um ",
"yes": "Sim",
"next": "Próximo",
"cancel": "Cancelar",
"cancel-u": "CANCELAR",
"choose": "Escolher",
"innate:-u": "INATO:"
"innate:-u": "INATO:",
"mod:-u": "MOD:",
"hpmods:-u": "MODIFICADORES DE PV:",
"charmancer-welcome": "Bem-vindo ao Charactermancer!",
"charmancer-what-is": "The Charactermancer is a step-by-step process that makes building a character simple and streamlined. Changes are saved as you progress, but the character sheet is only updated when the Charactermancer has been completed.",
"get-started": "Comece clicando em Próximo.",
"opt-out-u": "OPT OUT",
"charmancer-compendium": "Seu Compêndio o Aguarda.",
"charmancer-compendium-detail": "The Charactermancer currently supports Dungeons &amp; Dragons 5th Edition SRD and the Player's Handbook. You can add the Player's Handbook to your compendium in the Marketplace, or the game owner can share their compendium with everyone in the game.",
"charmancer-choose-race": "Escolha uma Raça:",
"charmancer-custom-race-name": "Custom Race Name:",
"suggested-abilities": "Habilidades Sugeridas: ",
"class-spellcasting": "Class Spellcasting Ability: ",
"ability-score-increase": "Incremento no Valor de Habilidade:",
"lawful-good": "Leal Bom",
"neutral-good": "Neutro Bom",
"chaotic-good": "Caótico Bom",
"lawful-neutral": "Leal Neutro",
"neutral": "Neutro",
"chaotic-neutral": "Caótico Neutro",
"lawful-evil": "Leal Mal",
"neutral-evil": "Neutro Mal",
"chaotic-evil": "Caótico Mal",
"tiny": "Tiny",
"small": "Pequeno",
"medium": "Médio",
"large": "Grande",
"huge": "Huge",
"age": "Idade:",
"gargantuan": "Gargantuan",
"step1-equipment": "Passo 5: Equipamento",
"equipment-from-background": "Equipamento do Antecedente",
"equipment-from-class": "Equipamento da classe",
"class-equipment": "Equipamento da Classe",
"starting-wealth": "Tesouro Inicial (LdJ)",
"starting-gold:": "Starting Gold:",
"no_class_warning-u": "NO CLASS HAS BEEN SELECTED OR SELECTED CLASS DOES NOT HAVE STANDARD EQUIPMENT. CLASS EQUIPMENT CANNOT BE CHOSEN AT THIS TIME.",
"standard-array": "Standard Array",
"roll-for-stats": "Roll for Stats",
"standard-roll": "Roll 4d6, drop lowest",
"charmancer-cancel-heading": "Where would you like to go, traveler?",
"continue-charmancer": "Continue Charactermancer",
"save_progress_and_exit": "Salvar e Sair",
"cancel_charactermancer": "Descartar e sair",
"charmancer-discard-warning": "Discard and Exit will cause all choices to be lost.",
"mancer-opts-u": "CHARACTERMANCER OPTIONS",
"relaunch-lvl1mancer-u": "LAUNCH LEVEL 1 CHARACTERMANCER (CANNOT BE UNDONE)",
"point-buy": "Point Buy",
"available-points:": "Pontos Disponíveis: ",
"equipment-choice-text": "How would you like to choose your equipment?",
"charmancer-start": "Iniciar",
"clear-abilities": "Clear Assignment",
"use-charactermancer-for-new:-u": "USE LEVEL 1 CHARACTERMANCER FOR NEW CHARACTERS:",
"use-charactermancer-for-new-info": "With this option enabled all new characters will open with the Level 1 Roll20 Charactermancer. Disabling this option will start new characters directly on the character sheet disabling the Level 1 Charactermancer, which can still be manually run from the Settings tab of the character sheet.",
"feat-pre-check": "Look carefully! Prerequisites are not checked automatically.",
"stats-rolled-hint": "We rolled your dice! Check the chat window to view your results in detail. Assign the results below to your preferred attributes:",
"return-to:": "Return to: "
}
+222 -142
View File
@@ -7,8 +7,9 @@
"armor-class-u": "КД",
"class-u": "КЛАСС",
"type-u": "ТИП",
"npc-armor-place": "кольчуга",
"hit-points-u": "ХИТ ПОЙНТЫ",
"abilities-u": "ХАРАКТЕРИСТИКИ",
"npc-armor-place": "Чешуйчатый доспех",
"hit-points-u": "ХИТЫ",
"formula-u": "ФОРМУЛА",
"speed-u": "СКОРОСТЬ",
"npc-speed-place": "30 фт., полёт 60 фт.",
@@ -28,7 +29,7 @@
"deception-u": "ОБМАН",
"history-u": "ИСТОРИЯ",
"insight-u": "ПРОНИЦАТЕЛЬНОСТЬ",
"intimidation-u": "УСТРАШЕНИЕ",
"intimidation-u": "ЗАПУГИВАНИЕ",
"investigation-u": "АНАЛИЗ",
"medicine-u": "МЕДИЦИНА",
"nature-u": "ПРИРОДА",
@@ -44,17 +45,17 @@
"damage-res-u": "СОПРОТИВЛЕНИЕ УРОНУ",
"npc-dmg-res-place": "холод",
"damage-imm-u": "ИММУНИТЕТ К УРОНУ",
"npc-dmg-imm-place": "молния, гром",
"npc-dmg-imm-place": "электричество, звук",
"cond-imm-u": "ИММУНИТЕТ К СОСТОЯНИЯМ",
"npc-cond-imm-place": "очарование",
"npc-cond-imm-place": "очарован",
"senses-u": "ЧУВСТВА",
"npc-senses-place": "тёмное зрение 120 фт., пассивное Восприятие 16",
"langs-u": "ЯЗЫКИ",
"lang-u": "LANGUAGE",
"npc-langs-place": "Язык бездны, Общий, Инфернальный",
"lang-u": "Язык",
"npc-langs-place": "Бездны, Общий, Инфернальный",
"challenge-u": "ОПАСНОСТЬ",
"xp-u": "ОПЫТ",
"spellcast-npc-u": "NPC-КОЛДУН",
"spellcast-npc-u": "НИП ЗАКЛИНАТЕЛЬ",
"spell-ability-u": "УМЕНИЕ КОЛДОВСТВА",
"none-u": "НЕТ",
"strength-u": "СИЛА",
@@ -74,38 +75,42 @@
"has-reaction-u": "ИМЕЕТ РЕАКЦИИ",
"leg-actions:-u": "ЛЕГЕНДАРНЫЕ ДЕЙСТВИЯ:",
"gen-opts-u": "ОБЩИЕ НАСТРОЙКИ",
"npc-u": "NPC",
"roll-queries:-u": "ЗАПРОС БРОСКА:",
"always-adv": "Всегда Кидать Преимущество",
"adv-toggle": "Переключение Преимущество",
"query-adv": "Спрашивать Преимущество",
"npc-u": "НИП",
"roll-queries:-u": "Варианты бросков:",
"always-adv": "Всегда с преимуществом",
"adv-toggle": "Переключение преимущества",
"query-adv": "Спрашивать при броске",
"never-adv": "Никогда Не Кидать Преимущество",
"whisp-rolls-gm:-u": "ШЕПТАТЬ БРОСКИ МАСТЕРУ:",
"never-whisp": "Никогда Не Шептать Броски",
"query-whisp": "Спрашивать Шёпот",
"always-whisp": "Всегда Шептать Броски",
"never-whisp": "Никогда не шептать броски",
"query-whisp": "Спрашивать при броске",
"always-whisp": "Всегда шептать броски",
"auto-dmg-roll:-u": "АВТО БРОСОК УРОНА:",
"never-dmg": "Не Кидать Урон Автоматически",
"always-dmg": "Автоматически Кидать Урон и Криты",
"ac": "Класс Доспехов",
"hp": "Хит Пойнты",
"never-dmg": "Не кидать урон автоматически",
"always-dmg": "Автоматически кидать урон и криты",
"ac": "Класс Доспеха",
"hp": "Хиты",
"speed": "Скорость",
"language-proficiencies": "Знание языков:",
"skill-proficiencies": "Владение навыками:",
"weapon-proficiencies": "Владения оружием",
"armor-proficiencies": "Владения броней:",
"saving-throw": "Спасброски",
"str": "Str",
"dex": "Dex",
"con": "Con",
"int": "Int",
"wis": "Wis",
"cha": "Cha",
"str": "Сил",
"dex": "Лов",
"con": "Тел",
"int": "Инт",
"wis": "Муд",
"cha": "Хар",
"skills": "Навыки",
"acrobatics": "Акробатика",
"animal_handling": "Animal Handling",
"animal_handling": "Уход за животными",
"arcana": "Магия",
"athletics": "Атлетика",
"deception": "Обман",
"history": "История",
"insight": "Проницательность",
"intimidation": "Устрашение",
"intimidation": "Запугивание",
"investigation": "Анализ",
"medicine": "Медицина",
"nature": "Природа",
@@ -113,7 +118,7 @@
"performance": "Выступление",
"persuasion": "Убеждение",
"religion": "Религия",
"sleight_of_hand": "Sleight of Hand",
"sleight_of_hand": "Ловкость рук",
"stealth": "Скрытность",
"survival": "Выживание",
"dmg-vuln": "Уязвимость к урону",
@@ -123,7 +128,7 @@
"senses": "Чувства",
"langs": "Языки",
"challenge": "Опасность",
"npc-trait-name-place": "Ложная внешность.",
"npc-trait-name-place": "Обманчивая внешность.",
"npc-trait-desc-place": "Если дракон проваливает...",
"actions": "Действия",
"adv": "Преимущество",
@@ -134,22 +139,22 @@
"type:-u": "ТИП:",
"melee": "Ближний бой",
"ranged": "Дальний бой",
"range-reach:-u": "ДИСТАНЦИЯ/ДОСЯГАЕМОСТЬ:",
"range-reach:-u": "Дист./Досягаемость:",
"range-reach-place": "5 фт.",
"to-hit:-u": "НА ПОПАДАНИЕ:",
"to-hit:-u": "К ПОПАДАНИЮ:",
"target:-u": "ЦЕЛЬ:",
"target:": "Цель:",
"to-hit-place": "Одна цель",
"on-hit:-u": "ПРИ ПОПАДАНИИ:",
"on-hit-place": "рубящий",
"on-hit2:-u": "ПРИ ПОПАДАНИИ 2:",
"on-hit-2-place": "огненный",
"on-hit-2-place": "огонь",
"hit:": "Попадание: ",
"reactions": "Реакции",
"npc-repeating-name-place": "Парирование.",
"npc-repeating-desc-place": "Существо добавляет 2 к своему КД против...",
"spells": "Заклинания",
"prep-u": "ПОДГОТОВКА",
"prep-u": "ПОДГ",
"school:-u": "ШКОЛА:",
"abjuration": "Ограждение",
"conjuration": "Вызов",
@@ -168,40 +173,42 @@
"spell-component-verbal": "В",
"spell-component-somatic": "С",
"spell-component-material": "М",
"spell-ritual": "R",
"spell-concentration": "C",
"ruby-dust-place": "рубиновая пыль ценой 50 зм",
"spell-ritual": "Р",
"spell-concentration": "К",
"ruby-dust-place": "рубиновая пыль стоимостью 50 зм",
"concentration-u": "КОНЦЕНТРАЦИЯ",
"concentration": "Концентрация",
"duration:-u": "Длительность:",
"duration:": "Длительность:",
"difficulty-class-abv": "СЛ",
"difficulty-class-abv": "Сл",
"output:-u": "ВЫВОД:",
"spellcard-u": "КАРТА ЗАКЛИНАНИЯ",
"spellcard-u": "Карта заклинания",
"spell-atk:-u": "АТАКА ЗАКЛИНАНИЕМ:",
"none": "Нет",
"dmg:-u": "УРОН:",
"dmg2:-u": "УРОН2:",
"healing:-u": "ЛЕЧЕНИЕ:",
"add-ability-mod-u": "ДОБАВЬ МОДИФИКАТОР УМЕНИЯ К УРОНУ ИЛИ ЛЕЧЕНИЮ",
"add-ability-mod-u": "Добавить модификатор характеристики к урону или лечению",
"effect:-u": "ЭФФЕКТ:",
"npc-atk-effect-place": "Половина урона",
"desc:-u": "ОПИСАНИЕ:",
"at-higher-lvl:-u": "НА БОЛЬШИХ УРОВНЯХ:",
"at-higher-lvl:-u": "С УВЕЛИЧЕННЫМ УРОВНЕМ:",
"at-higher-lvl": "На больших уровнях",
"higher-lvl-cast": "Заклинание на большем уровне",
"higher-lvl-cast": "Заклинание с увеличенным уровнем",
"leg-actions": "Легендарные действия",
"leg-actions-desc": "<span name=\"attr_npc_name\"></span> может делать <span name=\"attr_npc_legendary_actions\"></span> легендарных действий, выбирая из вариантов ниже. Только одно легендарное действие может быть использовано за раз и только в конце хода другого существа. <span name=\"attr_npc_name\"></span> восстанавливает использованные легендарные действия в начале своего хода.",
"atk-range-place": "5 фт.",
"atk-target-place": "Одна цель",
"atk-dmg-type-place": "рубящий",
"atk-dmg-type2-place": "огненный",
"atk-dmg-type2-place": "огонь",
"adv-u": "ПРЕИМУЩ.",
"norm-u": "ОБЫЧН.",
"disadv-u": "ПОМЕХА",
"core-u": "ГЛАВН.",
"bio-u": "БИО",
"spells-u": "ЗАКЛИН.",
"feats-u": "ЧЕРТЫ",
"review-u": "ПРЕДПРОСМОТР",
"char-name-u": "ИМЯ ПЕРСОНАЖА",
"barbarian": "Варвар",
"bard": "Бард",
@@ -217,9 +224,10 @@
"wizard": "Волшебник",
"class-level-u": "КЛАСС И УРОВЕНЬ",
"background-u": "ПРЕДЫСТОРИЯ",
"background": "Background",
"background": "Предыстория",
"race-u": "РАСА",
"alignment-u": "МИРВОЗЗРЕНИЕ",
"alignment-u": "МИРОВОЗЗРЕНИЕ",
"alignment": "Мировоззрение:",
"exp-pts-u": "ОЧКИ ОПЫТА",
"inspiration-u": "ВДОХНОВЕНИЕ",
"prof-bonus-u": "БОНУС МАСТЕРСТВА",
@@ -237,13 +245,13 @@
"charisma-save": "Спасбросок Харизмы",
"saving-throws-u": "СПАСБРОСКИ",
"acrobatics-core": "Акробатика <span>(Лов)</span>",
"animal_handling-core": "Animal Handling <span>(Wis)</span>",
"animal_handling-core": "Уход за животными <span>(Мдр)</span>",
"arcana-core": "Магия <span>(Инт)</span>",
"athletics-core": "Атлетика <span>(Сил)</span>",
"deception-core": "Обман <span>(Хар)</span>",
"history-core": "История <span>(Инт)</span>",
"insight-core": "Проницательность <span>(Мдр)</span>",
"intimidation-core": "Устрашение <span>(Хар)</span>",
"intimidation-core": "Запугивание <span>(Хар)</span>",
"investigation-core": "Анализ <span>(Инт)</span>",
"medicine-core": "Медицина <span>(Мдр)</span>",
"nature-core": "Природа <span>(Инт)</span>",
@@ -251,7 +259,7 @@
"performance-core": "Выступление <span>(Хар)</span>",
"persuasion-core": "Убеждение <span>(Хар)</span>",
"religion-core": "Религия <span>(Инт)</span>",
"sleight_of_hand-core": "Sleight of Hand <span>(Dex)</span>",
"sleight_of_hand-core": "Ловкость рук<span>(Лов)</span>",
"stealth-core": "Скрытность <span>(Лов)</span>",
"survival-core": "Выживание <span>(Мдр)</span>",
"pass-wis-u": "ПАССИВНАЯ МУДРОСТЬ (ВОСПРИЯТИЕ)",
@@ -260,24 +268,33 @@
"attr-u": "АТРИБУТ",
"prof-bonus:-u": "БОНУС МАСТЕРСТВА:",
"prof-u": "МАСТЕРСТВО",
"proficency-u": "PROFICIENCY",
"proficency-u": "МАСТЕРСТВО",
"expertise-u": "КОМПЕТЕНТНОСТЬ",
"jack-of-all-u": "МАСТЕР НА ВСЕ РУКИ",
"attr:-u": "АТРИБУТ:",
"tool-prof-u": "МАСТЕРСТВО ИНСТРУМЕНТАМИ",
"other-prof-langs-u": "ДРУГИЕ ВЛАДЕНИЯ И ЯЗЫКИ",
"prof-langs-u": "PROFICIENCIES &amp; LANGUAGES",
"prof-langs-u": "ВЛАДЕНИЯ И ЯЗЫКИ",
"init": "Инициатива",
"init-u": "ИНИЦИАТИВА",
"hp-max-u": "Макс. Хит Пойнтов",
"hp-current-u": "ТЕКУЩИЕ ХИТ ПОЙНТЫ",
"hp-temp-u": "ВРЕМЕННЫЕ ХИТ ПОЙНТЫ",
"hp-max-u": "Макс. хитов",
"hp-current-u": "ТЕКУЩИЕ ХИТЫ",
"hp-temp-u": "ВРЕМЕННЫЕ ХИТЫ",
"total": "Всего",
"hit-dice-u": "КОСТИ ХИТОВ",
"successes-u": "УСПЕХИ",
"failures-u": "ПРОВАЛЫ",
"death-save-u": "СПАСБРОСОК СМЕРТИ",
"death-saves-u": "СПАСБРОСКИ СМЕРТИ",
"exhaustion-setting-u": "Отслеживание истощения:",
"exhaustion-u": "Степень истощения",
"exhaustion-0": "Нет эффектов",
"exhaustion-1": "Помеха при проверках характеристик",
"exhaustion-2": "Скорость уменьшается вдвое",
"exhaustion-3": "Помеха при бросках атаки и спасбросках",
"exhaustion-4": "Максимум хитов уменьшается вдвое",
"exhaustion-5": "Скорость снижается до 0",
"exhaustion-6": "Смерть",
"atk-u": "АТК",
"dmg-type-u": "УРОН/ТИП",
"attack:-u": "АТАКА:",
@@ -314,11 +331,11 @@
"mods:-u": "МОДЫ:",
"total-weight-u": "ОБЩИЙ ВЕС",
"immobile-u": "НЕДВИЖИМЫЙ",
"heavily-encumbered-u": "СИЛЬНО ПЕРЕГРУЖЕН",
"encumbered-u": "ПЕРЕГРУЖЕН",
"over-carrying-cap-u": "ЗА ПРЕДЕЛАМИ НАГРУЗКИ",
"heavily-encumbered-u": "СИЛЬНО НАГРУЖЕН",
"encumbered-u": "НАГРУЖЕН",
"over-carrying-cap-u": "БОЛЬШЕ ГРУЗОПОДЪЕМНОСТИ",
"equipment-u": "ИНВЕНТАРЬ",
"personality-traits-u": "ЧЕРТЫ ХАРАКТЕРА",
"personality-traits-u": "ОСОБЕННОСТИ ХАРАКТЕРА",
"ideals-u": "ИДЕАЛЫ",
"bonds-u": "ПРИВЯЗАННОСТИ",
"flaws-u": "СЛАБОСТИ",
@@ -327,6 +344,7 @@
"feats-traits-u": "ОСОБЕННОСТИ И ЧЕРТЫ",
"age-u": "ВОЗРАСТ",
"size-u": "РАЗМЕР",
"size": "Размер",
"height-u": "ВЫСОТА",
"weight-u": "ВЕС",
"eye-u": "ГЛАЗА",
@@ -336,7 +354,7 @@
"char-backstory-u": "ПРЕДЫСТОРИЯ ПЕРСОНАЖА",
"allies-orgs-u": "СОЮЗНИКИ И ОРГАНИЗАЦИИ",
"add-feats-traits-u": "ДОПОЛНИТЕЛЬНЫЕ ОСОБЕННОСТИ И ЧЕРТЫ",
"feat-u": "FEAT",
"feat-u": "Черта",
"treasure-u": "СОКРОВИЩЕ",
"spell-save-dc-u": "СЛ ЗАКЛИНАНИЯ",
"cantrips-u": "ЗАГОВОРЫ",
@@ -347,9 +365,9 @@
"half-dmg-place": "Половина урона",
"hit-die:-u": "КОСТЬ ХИТОВ:",
"initiative-mod:-u": "МОДИФИКАТОР ИНИЦИАТИВЫ:",
"glob-saving-mod:-u": "ГЛОБАЛЬНЫЙ МОДИФИКАТОР СПАСБРОСКОВ:",
"glob-ac-mod:-u": "ГЛОБАЛЬНЫЙ МОДИФИКАТОР КЛАССА ДОСПЕХОВ:",
"glob-atk-mod:-u": "ГЛОБАЛЬНЫЙ МОДИФИКАТОР МАГИЧЕСКИХ АТАК:",
"glob-saving-mod:-u": "ОБЩИЙ МОДИФИКАТОР СПАСБРОСКОВ:",
"glob-ac-mod:-u": "ОБЩИЙ МОДИФИКАТОР КЛАССА ДОСПЕХА:",
"glob-atk-mod:-u": "ОБЩИЙ МОДИФИКАТОР МАГИЧЕСКИХ АТАК:",
"pass-perc-mod:-u": "МОДИФИКАТОР ПАССИВНОГО ВОСПРИЯТИЯ:",
"death-save-mod:-u": "МОДИФИКАТОР СПАСБРОСКОВ СМЕРТИ:",
"magic-caster-lvl:-u": "УРОВЕНЬ МАГИЧЕСКОГО ЗАКЛИНАТЕЛЯ:",
@@ -357,6 +375,10 @@
"arcane-fighter-u": "МИСТИЧЕСКИЙ ВОИН",
"arcane-rogue-u": "МИСТИЧЕСКИЙ ПЛУТ",
"class-options-u": "ОПЦИИ КЛАССА (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
"class:-u": "КЛАСС:",
"subclass:-u": "ПОДКЛАСС:",
"race:-u": "РАСА:",
"subrace:-u": "ПОДРАСА:",
"2nd-class:-u": "2ОЙ КЛАСС:",
"lvl:-u": "УРОВЕНЬ:",
"3rd-class:-u": "3ИЙ КЛАСС:",
@@ -381,16 +403,16 @@
"never-whisper-roll": "Никогда Не Шептать Броски",
"query-whisper-roll": "Спрашивать Шёпот",
"always-whisper-roll": "Всегда Шептать Броски",
"never-roll-dmg": "Не Кидать Урон Автоматически",
"never-roll-dmg": "не кидать урон автоматически",
"always-roll-dmg": "Автоматически Кидать Урон и Криты",
"add-char-to-templates:-u": "ДОБАВИТЬ ИМЯ ПЕРСОНАЖА К ШАБЛОНАМ:",
"on": "Вкл",
"off": "Выкл",
"inventory:-u": "Инвентарь:",
"compendium-compatible": "Совместимый с Компендиумом",
"simple": "Простой",
"encumbrance:-u": "ENCUMBRANCE:",
"ammo-tracking:-u": "СЛЕЖКА ЗА АММУНИЦИЕЙ:",
"compendium-compatible": "совместимо с компендиумом",
"simple": "упрощенно",
"encumbrance:-u": "НАГРУЗКА:",
"ammo-tracking:-u": "Отслеживание боеприпасов:",
"general-opts-u": "ОБЩИЕ НАСТРОЙКИ",
"transition-text": "При нажатии на одно из этих изображении, данные переформатируются из вашего настоящего листа в этот лист. Эти изменения перманентны и не могут быть возвращены.",
"transition-text-highlight": "Пожалуйста, сделайте копию вашей игры перед использованием этого инструмента.",
@@ -399,94 +421,94 @@
"shaped-sheet-u": "ЛИСТ SHAPED",
"transition-opts-u": "НАСТРОЙКИ ПЕРЕМЕЩЕНИЯ",
"portions-sheet-utilize": "Части этого листа используют содержимое System Reference Document 5.0 под лицензией OGL. Вы можете просмотреть лицензию OGL и уведомление об авторских правах по ссылке. https://wiki.roll20.net/SRD_5.0_OGL_License",
"api-required-title": "Попробуйте это сейчас с простой установкой API в один клик, доступной с подпиской Профи.",
"api-required-u": "(НЕОБХОДИМО API)",
"api-required-title": "Попробуйте это сейчас с простой установкой API в один клик, доступной с подпиской Pro.",
"api-required-u": "(НЕОБХОДИМ API)",
"spell_dc_mod:-u": "МОДИФИКАТОР СЛ МАГИЧЕСКОГО СПАСБРОСКА:",
"custom_ac:-u": "СВОЙ КД:",
"npc-info": "Опция NPC устанавливает новых персонажей по умолчанию в лист для NPC. Полезно, если персонажи игроков уже созданы и все новые листы персонажей будут представлять NPC.",
"npc-pc": "NPC/PC",
"npc-pc": "НИП/МП",
"roll-queries-info": "Броски D20 выводятся в соответствии с этой настройкой. Всегда Бросать Преимущество - это настройка по умолчанию, и с ней всегда будут бросаться два D20 в случае преимущества. Ожидается, что когда нет ни преимущества, ни помехи, то будет браться левый результат. Настройка Переключатель Преимущества добавляет три новых кнопки наверху листа, чтобы вы могли переключать преимущество в зависимости от ситуации. Спрашивать Преимущество будет давать вам окошко, спрашивающее есть ли преимущество у броска. Никогда Не Бросать Преимущество всегда будет бросать один D20 на любом броске, ожидая, что игрок сам бросит второй раз в случае преимущества или помехи.",
"whisp-rolls-gm-info": "Все броски с листа посыаются всем игрокам в чате по умолчанию. Настройка Спрашивать Шёпот даёт вам окошко с каждым броском, спрашвающее, нужно ли отправить бросок лично вам и Мастеру. Всегда Шептать Броски будет отправлять все броски только вам и Мастеру.",
"auto-dmg-roll-info": "По умолчанию, урон атаки не бросается, пока не будет подтверждено попадание. Урон бросается из шаблона броска в чате при нажатии на название атаки, что затем показывает урон. Метод по умолчанию совместим с 3Д костями. Также, вы можете выбрать Автоматически Бросать Урон и Криты, что будет бросать урон и критический урон в то же время, что и атаку, показывая все возможные исходы во время атаки.",
"add-char-to-templates-info": "Имена персонажей не добавляются к шаблону броска по умолчанию, и только показаны как обычно во вкладке чата, как выбранный игрок/персонаж в настройке 'Говорить как'. Включение этой опции добавляет имя персонажа, делающего бросок, к шаблону, полезно для игроков, играющих нескольких персонажей.",
"inventory-info": "Инвентари персонажей стоят по умолчанию в сложном стиле, который совместим с Компендиумом 5 Издания Roll20. Это включает гранулированное количество/вес предметов, слежение за весом и перегрузкой, сортирование, вычисление КД, автоматическую генерацию атак, и другое. Простой вариант предоставляет текстовое поле для списков вещей для игроков, которые желают более ручного контроля над своим листом.",
"encumbrance-info": "The sheet uses the variant encumbrance rules on page 176 of the PHB. The Off option disables the variant rules and only uses a basic over-limit inventory weight check.",
"ammo-tracking-info": "Предоставляет автоматическое слежение за аммуницией с <a src='https://wiki.roll20.net/5th_Edition_OGL_by_Roll20#Utilizing_the_5th_Edition_OGL_Companion_API_Script'>API скриптом-компаньоном для OGL Пятого издания от Roll20</a>.",
"ammo-tracking-info": "Предоставляет автоматическое слежение за боеприпасами, используя <a src='https://wiki.roll20.net/5th_Edition_OGL_by_Roll20#Utilizing_the_5th_Edition_OGL_Companion_API_Script'>API скриптом-компаньоном для OGL Пятого издания от Roll20</a>.",
"dungeons-and-dragons-styling": "СТИЛИЗАЦИЯ ПОД DUNGEONS AND DRAGONS",
"dungeons-and-dragons-styling-info": "Включает стилизацию под Dungeons and Dragons для листа персонажа и шаблонов бросков. Эта настройка автоматически применяется для всех листов персонажей и не может быть включена по отдельности.",
"cd-bar1-value:-u": "BAR 1 VALUE:",
"cd-bar1-max:-u": "BAR 1 MAX:",
"cd-bar1-link:-u": "BAR 1 LINK:",
"cd-bar1-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's value to this attribute.",
"cd-bar1-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's max to this attribute.",
"cd-bar1-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 1's value to this attribute. If set this will override all other bar settings.",
"cd-bar2-value:-u": "BAR 2 VALUE:",
"cd-bar2-max:-u": "BAR 2 MAX:",
"cd-bar2-link:-u": "BAR 2 LINK:",
"cd-bar2-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's value to this attribute.",
"cd-bar2-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's max to this attribute.",
"cd-bar2-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 2's value to this attribute. If set this will override all other bar settings.",
"cd-bar3-value:-u": "BAR 3 VALUE:",
"cd-bar3-max:-u": "BAR 3 MAX:",
"cd-bar3-link:-u": "BAR 3 LINK:",
"cd-bar3-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's value to this attribute.",
"cd-bar3-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's max to this attribute.",
"cd-bar3-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 3's value to this attribute. If set this will override all other bar settings.",
"npc-name-in-rolls:-u": "NPC NAME IN ROLLS:",
"show": "Show",
"hide": "Hide",
"cd-bar1-value:-u": "Полоса 1, значение:",
"cd-bar1-max:-u": "Полоса 1, MAX:",
"cd-bar1-link:-u": "Полоса 1, ссылка:",
"cd-bar1-value-desc:-u": "По умолчанию при перетягивании из Компендиума на виртуальный стол, значение полосы 1 соответствует этому атрибуту.",
"cd-bar1-max-desc:-u": "По умолчанию при перетягивании из Компендиума на виртуальный стол, максимум полосы 1 соответствует этому атрибуту.",
"cd-bar1-link-desc:-u": "По умолчанию при перетягивании из Компендиума на виртуальный стол, ссылка полосы 1 соответствует этому атрибуту. Если заполнить, то это переопределит все прочие настройки этой полосы.",
"cd-bar2-value:-u": "Полоса 2, значение:",
"cd-bar2-max:-u": "Полоса 2, MAX:",
"cd-bar2-link:-u": "Полоса 2, ссылка:",
"cd-bar2-value-desc:-u": "По умолчанию при перетягивании из Компендиума на виртуальный стол, значение полосы 2 соответствует этому атрибуту.",
"cd-bar2-max-desc:-u": "По умолчанию при перетягивании из Компендиума на виртуальный стол, максимум полосы 2 соответствует этому атрибуту.",
"cd-bar2-link-desc:-u": "По умолчанию при перетягивании из Компендиума на виртуальный стол, ссылка полосы 2 соответствует этому атрибуту. Если заполнить, то это переопределит все прочие настройки этой полосы.",
"cd-bar3-value:-u": "Полоса 2, значение:",
"cd-bar3-max:-u": "Полоса 3, MAX:",
"cd-bar3-link:-u": "Полоса 3, ссылка:",
"cd-bar3-value-desc:-u": "По умолчанию при перетягивании из Компендиума на виртуальный стол, значение полосы 3 соответствует этому атрибуту.",
"cd-bar3-max-desc:-u": "По умолчанию при перетягивании из Компендиума на виртуальный стол, максимум полосы 3 соответствует этому атрибуту.",
"cd-bar3-link-desc:-u": "По умолчанию при перетягивании из Компендиума на виртуальный стол, ссылка полосы 3 соответствует этому атрибуту. Если заполнить, то это переопределит все прочие настройки этой полосы.",
"npc-name-in-rolls:-u": "ИМЯ НИП ПРИ БРОСКАХ:",
"show": "показать",
"hide": "Скрыть",
"npc-name-in-rolls-desc:-u": "In NPC roll results, show or hide the name of the NPC in the roll result card.",
"public:-u": "PUBLIC",
"to-gm:-u": "TO <span class='togm'>GM</span>",
"public:-u": "ВСЕМ",
"to-gm:-u": "<span class='togm'>МАСТЕРУ</span>",
"toggle-roll-whisper": "Whisper Toggle",
"attribute-opts-u": "ATTRIBUTE OPTIONS",
"save-opts-u": "SAVE OPTIONS",
"by-level": "By Level (Default)",
"prof-die": "Proficency Die (DMG)",
"custom": "Custom",
"core-die-roll:-u": "CORE DIE ROLL:",
"has-attack-u": "HAS AN ATTACK",
"variant-phb": "Variant (PHB p176)",
"carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:",
"armor-class-tracking:-u": "ARMOR CLASS TRACKING:",
"automatic": "Automatic",
"cantrip-progression:-u": "CANTRIP PROGRESSION",
"cantrip-dice-u": "CANTRIP DICE",
"attribute-opts-u": "НАСТРОЙКИ ХАРАКТЕРИСТИК",
"save-opts-u": "НАСТРОЙКИ СПАСБРОСКОВ",
"by-level": "по уровню (по умолчанию)",
"prof-die": "Кость Мастерства (DMG)",
"custom": "Свой вариант",
"core-die-roll:-u": "Основная кость для бросков:",
"has-attack-u": "ИМЕЕТ АТАКУ",
"variant-phb": "Вариант (PHB с. 176)",
"carrying-capacity-mod:-u": "МОДИФИКАТОР ГРУЗОПОДЪЕМНОСТИ:",
"armor-class-tracking:-u": "Отслеживание Класса Доспеха:",
"automatic": "Автоматически",
"cantrip-progression:-u": "ИЗМЕНЕНИЕ ЗАГОВОРА НА ПОСЛЕДУЮЩИХ УРОВНЯХ",
"cantrip-dice-u": "КОСТИ ЗАГОВОРА",
"cantrip-beam-u": "CANTRIP BEAM",
"slots_total-u": "SLOTS TOTAL",
"slots_remaining-u": "SLOTS REMAINING",
"level-calculations:-u": "AUTO LEVEL CALCULATIONS:",
"slots_total-u": "ИТОГО ЯЧЕЕК",
"slots_remaining-u": "ОСТАЛОСЬ ЯЧЕЕК",
"level-calculations:-u": "АВТОМАТИЧЕСКИЕ ИЗМЕНЕНИЯ ПО УРОВНЮ:",
"spell_slot_modifiers-u": "SPELL SLOT MODIFIERS",
"lvl-u": "LEVEL",
"include_spell_desc:-u": "INCLUDE SPELL DESCRIPTION IN ATTACK:",
"token_size-u": "TOKEN SIZE",
"add-dex-tiebreaker-u": "ADD DEX TIEBREAKER TO INITIATIVE",
"lvl-u": "УРОВЕНЬ",
"include_spell_desc:-u": "ВКЛЮЧАТЬ ОПИСАНИЕ ЗАКЛИНАНИЯ В СООБЩЕНИЕ ОБ АТАКЕ:",
"token_size-u": "РАЗМЕР ЖЕТОНА",
"add-dex-tiebreaker-u": "ДОБАВЛЯТЬ ЛОВКОСТЬ К ИНИЦИАТИВЕ ПРИ НИЧЬЕЙ",
"initiative-style:-u": "INITIATIVE STYLE:",
"query-attr-u": "QUERY ATTRIBUTE",
"custom-skills-u": "CUSTOM SKILLS",
"weapon-u": "WEAPON",
"armor-u": "ARMOR",
"other-u": "OTHER",
"source:-u": "SOURCE:",
"source-type:-u": "SOURCE TYPE:",
"racial": "Racial",
"class": "Class",
"feat": "Feat",
"other": "Other",
"custom-skills-u": "СВОИ НАВЫКИ",
"weapon-u": "ОРУЖИЕ",
"armor-u": "БРОНЯ",
"other-u": "ДРУГОЕ",
"source:-u": "ИСТОЧНИК:",
"source-type:-u": "ТИП ИСТОЧНИКА:",
"racial": "Раса",
"class": "Класс",
"feat": "Черта",
"other": "Прочее",
"partial": "Partial",
"show_all": "Show All",
"cr_only": "C&R Only",
"spell-icons:-u": "SPELL ICONS:",
"show_all": "Показывать все",
"cr_only": "Только \"К\" и \"Р\"",
"spell-icons:-u": "ИКОНКИ ЗАКЛИНАНИЙ:",
"custom-pb:-u": "CUSTOM PROFICIENCY BONUS:",
"show-global-attack-field-u": "SHOW GLOBAL ATTACK MODIFIER FIELD",
"show-global-damage-field-u": "SHOW GLOBAL DAMAGE MODIFIER FIELD",
"show-global-save-field-u": "SHOW GLOBAL SAVE MODIFIER FIELD",
"show-global-skill-field-u": "SHOW GLOBAL SKILL MODIFIER FIELD",
"global-attack-u": "GLOBAL ATTACK MODIFIER",
"global-damage-u": "GLOBAL DAMAGE MODIFIER",
"global-save-u": "GLOBAL SAVE MODIFIER",
"global-skill-u": "GLOBAL SKILL MODIFIER",
"global-damage": "Global Damage Modifier",
"show-global-attack-field-u": "ПОКАЗЫВАТЬ ОБЩИЙ МОДИФИКАТОР АТАК",
"show-global-damage-field-u": "ПОКАЗЫВАТЬ ОБЩИЙ МОДИФИКАТОР УРОНА",
"show-global-save-field-u": "ПОКАЗЫВАТЬ ОБЩИЙ МОДИФИКАТОР СПАСБРОСКОВ",
"show-global-skill-field-u": "ПОКАЗЫВАТЬ ОБЩИЙ МОДИФИКАТОР НАВЫКОВ",
"global-attack-u": "ОБЩИЙ МОДИФИКАТОР АТАК",
"global-damage-u": "ОБЩИЙ МОДИФИКАТОР УРОНА",
"global-save-u": "ОБЩИЙ МОДИФИКАТОР СПАСБРОСКОВ",
"global-skill-u": "ОБЩИЙ МОДИФИКАТОР НАВЫКОВ",
"global-damage": "Общий модификатор урона",
"core-die-roll-info": "Changing the core die will replace the normal 1d20 made with almost all rolls with a randomizer of your choice, such as 2d10 or 3d6.",
"pb-type-info": "By default, the character's Proficiency Bonus will be automatically calculated based off of their total level as is the standard method in the PHB. The Proficency Die option supports the alternate method outlined in the DMG where, instead of a flat bonus, a die is rolled instead. The Custom option allows you to replace the PB with anything of your choosing.",
"global-save-info": "Creates a custom global save modifier field, underneath the SAVING THROWS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Bless spell.",
@@ -496,13 +518,71 @@
"auto-level-calc-info": "By default changing character levels will automatically set spell slots and hit dice. Changing this setting to off prevents this behavior.",
"simple-traits-info": "Character FEATURES AND TRAITS section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
"simple-proficiencies-info": "Character OTHER PROFICIENCIES & LANGUAGES section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
"init-tiebreaker-info": "Adds the character's dexterity score as a decimal to the end of the initiative bonus for purposes of breaking ties.",
"init-tiebreaker-info": "Добавления к бонусу инициативы значения Ловкости персонажа, как сотой дробной части, для разрешения спорных ситуаций.",
"b-custom-info": "When the Proficiency Bonus type is set to Custom, the character sheet will use this value for the character's Proficiency Bonus.",
"footer-wiki-link": "For more information about this character sheet, its functionality, or uses, please check out the Roll20 Wiki for official documentation. https://wiki.roll20.net/5th_Edition_OGL_by_Roll20",
"accepting-drop-u": "ACCEPTING DROP FROM COMPENDIUM",
"footer-wiki-link": "Дополнительные сведения об этом листе персонажа, его функциональности и его использование, пожалуйста ознакомьтесь с официальной документацией на Roll20 Wiki. https://wiki.roll20.net/5th_Edition_OGL_by_Roll20",
"accepting-drop-u": "РАЗРЕШИТЬ ПЕРЕНОС ИЗ КОМПЕНДИУМА",
"are_you_sure": "Are you sure you want to turn this character into a ",
"yes": "Yes",
"cancel": "Cancel",
"choose": "Choose",
"innate:-u": "INNATE:"
"yes": "Да",
"next": "Далее",
"cancel": "Отмена",
"cancel-u": "ОТМЕНА",
"choose": "Выбрать",
"innate:-u": "ВРОЖДЕННАЯ:",
"mod:-u": "MOD:",
"hpmods:-u": "МОДИФИКАТОРЫ ХИТОВ:",
"charmancer-welcome": "Добро пожаловать в Charactermancer!",
"charmancer-what-is": "Charactermancer позволяет шаг за шагом легко и быстро создать персонажа. Изменения будут сохраняться по мере процесса, но лист персонажа обновится лишь по окончанию всего процесса в Charactermancer.",
"get-started": "Начните с нажатия клавиши Далее.",
"opt-out-u": "OPT OUT",
"charmancer-compendium": "Your Compendium Awaits.",
"charmancer-compendium-detail": "В данный момент Charactermancer поддерживает Dungeons &amp; Dragons 5th Edition SRD и Player's Handbook. ВЫ можете добавить книгу Player's Handbook в ваш компендиум на Рынке, либо владелец игры может разрешить пользоваться его компендиумом всем в этой игре.",
"charmancer-choose-race": "Выберите расу:",
"charmancer-custom-race-name": "Название вашей расы:",
"suggested-abilities": "Предлагаемые характеристики: ",
"class-spellcasting": "Базовая Характеристика Заклинаний: ",
"ability-score-increase": "Повышение очков характеристик:",
"lawful-good": "Законопослушный добрый",
"neutral-good": "Нейтральный Добрый",
"chaotic-good": "Хаотично-добрый",
"lawful-neutral": "Законопослушный нейтральный",
"neutral": "Нейтральный",
"chaotic-neutral": "Хаотичный нейтральный",
"lawful-evil": "Законопослушный злой",
"neutral-evil": "Нейтральный Злой",
"chaotic-evil": "Хаотичный Злой",
"tiny": "Крохотный",
"small": "Маленький",
"medium": "Средний",
"large": "Большой",
"huge": "Огромный",
"age": "Возраст:",
"gargantuan": "Гигантский",
"step1-equipment": "Шаг 5. Снаряжение.",
"equipment-from-background": "Снаряжение из предыстории",
"equipment-from-class": "Снаряжение от класса",
"class-equipment": "Снаряжение класса",
"starting-wealth": "Starting Wealth (PHB)",
"starting-gold:": "Начальное золото:",
"no_class_warning-u": "NO CLASS HAS BEEN SELECTED OR SELECTED CLASS DOES NOT HAVE STANDARD EQUIPMENT. CLASS EQUIPMENT CANNOT BE CHOSEN AT THIS TIME.",
"standard-array": "Стандартный набор",
"roll-for-stats": "Бросить кости",
"standard-roll": "Три наибольших значения d6 из четырёх",
"charmancer-cancel-heading": "Куда вы хотите отправиться, странник?",
"continue-charmancer": "Продолжить создание персонажа",
"save_progress_and_exit": "Сохранить и выйти",
"cancel_charactermancer": "Отменить и закрыть",
"charmancer-discard-warning": "Discard and Exit will cause all choices to be lost.",
"mancer-opts-u": "Настройки CHARACTERMANCER",
"relaunch-lvl1mancer-u": "LAUNCH LEVEL 1 CHARACTERMANCER (CANNOT BE UNDONE)",
"point-buy": "Point Buy",
"available-points:": "Доступные очки: ",
"equipment-choice-text": "Как вы хотите выбрать своё снаряжение?",
"charmancer-start": "Начало",
"clear-abilities": "Настройка Значений Характеристик",
"use-charactermancer-for-new:-u": "USE LEVEL 1 CHARACTERMANCER FOR NEW CHARACTERS:",
"use-charactermancer-for-new-info": "With this option enabled all new characters will open with the Level 1 Roll20 Charactermancer. Disabling this option will start new characters directly on the character sheet disabling the Level 1 Charactermancer, which can still be manually run from the Settings tab of the character sheet.",
"feat-pre-check": "Look carefully! Prerequisites are not checked automatically.",
"stats-rolled-hint": "We rolled your dice! Check the chat window to view your results in detail. Assign the results below to your preferred attributes:",
"return-to:": "Return to: "
}
+81 -1
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@@ -7,6 +7,7 @@
"armor-class-u": "ARMOR CLASS",
"class-u": "CLASS",
"type-u": "TYPE",
"abilities-u": "ABILITIES",
"npc-armor-place": "scale mail",
"hit-points-u": "HIT POINTS",
"formula-u": "FORMULA",
@@ -90,6 +91,10 @@
"ac": "Armor Class",
"hp": "Hit Points",
"speed": "Speed",
"language-proficiencies": "Language Proficiencies:",
"skill-proficiencies": "Skill Proficiencies:",
"weapon-proficiencies": "Weapon Proficiencies",
"armor-proficiencies": "Armor Proficiencies:",
"saving-throw": "Saving Throws",
"str": "Str",
"dex": "Dex",
@@ -202,6 +207,8 @@
"core-u": "CORE",
"bio-u": "BIO",
"spells-u": "SPELLS",
"feats-u": "FEATS",
"review-u": "REVIEW",
"char-name-u": "CHARACTER NAME",
"barbarian": "Barbarian",
"bard": "Bard",
@@ -220,6 +227,7 @@
"background": "Background",
"race-u": "RACE",
"alignment-u": "ALIGNMENT",
"alignment": "Alignment:",
"exp-pts-u": "EXPERIENCE POINTS",
"inspiration-u": "INSPIRATION",
"prof-bonus-u": "PROFICIENCY BONUS",
@@ -278,6 +286,15 @@
"failures-u": "FAILURES",
"death-save-u": "DEATH SAVE",
"death-saves-u": "DEATH SAVES",
"exhaustion-setting-u": "SHOW EXHAUSTION TRACKING:",
"exhaustion-u": "EXHAUSTION LEVEL",
"exhaustion-0": "No effect",
"exhaustion-1": "Disadvantage on ability checks",
"exhaustion-2": "Speed halved",
"exhaustion-3": "Disadvantage on attack rolls and saving throws",
"exhaustion-4": "Hit point maximum halved",
"exhaustion-5": "Speed reduced to 0",
"exhaustion-6": "Death",
"atk-u": "ATK",
"dmg-type-u": "DAMAGE/TYPE",
"attack:-u": "ATTACK:",
@@ -327,6 +344,7 @@
"feats-traits-u": "FEATURES &amp; TRAITS",
"age-u": "AGE",
"size-u": "SIZE",
"size": "Size",
"height-u": "HEIGHT",
"weight-u": "WEIGHT",
"eye-u": "EYES",
@@ -357,6 +375,10 @@
"arcane-fighter-u": "ARCANE FIGHTER",
"arcane-rogue-u": "ARCANE ROGUE",
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
"class:-u": "CLASS:",
"subclass:-u": "SUBCLASS:",
"race:-u": "RACE:",
"subrace:-u": "SUBRACE:",
"2nd-class:-u": "2ND CLASS:",
"lvl:-u": "LEVEL:",
"3rd-class:-u": "3RD CLASS:",
@@ -502,7 +524,65 @@
"accepting-drop-u": "ACCEPTING DROP FROM COMPENDIUM",
"are_you_sure": "Are you sure you want to turn this character into a ",
"yes": "Yes",
"next": "Next",
"cancel": "Cancel",
"cancel-u": "CANCEL",
"choose": "Choose",
"innate:-u": "INNATE:"
"innate:-u": "INNATE:",
"mod:-u": "MOD:",
"hpmods:-u": "HP MODIFIERS:",
"charmancer-welcome": "Welcome to the Charactermancer!",
"charmancer-what-is": "The Charactermancer is a step-by-step process that makes building a character simple and streamlined. Changes are saved as you progress, but the character sheet is only updated when the Charactermancer has been completed.",
"get-started": "Get started by clicking Next.",
"opt-out-u": "OPT OUT",
"charmancer-compendium": "Your Compendium Awaits.",
"charmancer-compendium-detail": "The Charactermancer currently supports Dungeons &amp; Dragons 5th Edition SRD and the Player's Handbook. You can add the Player's Handbook to your compendium in the Marketplace, or the game owner can share their compendium with everyone in the game.",
"charmancer-choose-race": "Choose a Race:",
"charmancer-custom-race-name": "Custom Race Name:",
"suggested-abilities": "Suggested Abilities: ",
"class-spellcasting": "Class Spellcasting Ability: ",
"ability-score-increase": "Ability Score Increase:",
"lawful-good": "Lawful Good",
"neutral-good": "Neutral Good",
"chaotic-good": "Chaotic Good",
"lawful-neutral": "Lawful Neutral",
"neutral": "Neutral",
"chaotic-neutral": "Chaotic Neutral",
"lawful-evil": "Lawful Evil",
"neutral-evil": "Neutral Evil",
"chaotic-evil": "Chaotic Evil",
"tiny": "Tiny",
"small": "Small",
"medium": "Medium",
"large": "Large",
"huge": "Huge",
"age": "Age:",
"gargantuan": "Gargantuan",
"step1-equipment": "Step 5: Equipment",
"equipment-from-background": "Equipment from Background",
"equipment-from-class": "Equipment from Class",
"class-equipment": "Class Equipment",
"starting-wealth": "Starting Wealth (PHB)",
"starting-gold:": "Starting Gold:",
"no_class_warning-u": "NO CLASS HAS BEEN SELECTED OR SELECTED CLASS DOES NOT HAVE STANDARD EQUIPMENT. CLASS EQUIPMENT CANNOT BE CHOSEN AT THIS TIME.",
"standard-array": "Standard Array",
"roll-for-stats": "Roll for Stats",
"standard-roll": "Roll 4d6, drop lowest",
"charmancer-cancel-heading": "Where would you like to go, traveler?",
"continue-charmancer": "Continue Charactermancer",
"save_progress_and_exit": "Save and Exit",
"cancel_charactermancer": "Discard and exit",
"charmancer-discard-warning": "Discard and Exit will cause all choices to be lost.",
"mancer-opts-u": "CHARACTERMANCER OPTIONS",
"relaunch-lvl1mancer-u": "LAUNCH LEVEL 1 CHARACTERMANCER (CANNOT BE UNDONE)",
"point-buy": "Point Buy",
"available-points:": "Available Points: ",
"equipment-choice-text": "How would you like to choose your equipment?",
"charmancer-start": "Start",
"clear-abilities": "Clear Assignment",
"use-charactermancer-for-new:-u": "USE LEVEL 1 CHARACTERMANCER FOR NEW CHARACTERS:",
"use-charactermancer-for-new-info": "With this option enabled all new characters will open with the Level 1 Roll20 Charactermancer. Disabling this option will start new characters directly on the character sheet disabling the Level 1 Charactermancer, which can still be manually run from the Settings tab of the character sheet.",
"feat-pre-check": "Look carefully! Prerequisites are not checked automatically.",
"stats-rolled-hint": "We rolled your dice! Check the chat window to view your results in detail. Assign the results below to your preferred attributes:",
"return-to:": "Return to: "
}
+81 -1
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@@ -7,6 +7,7 @@
"armor-class-u": "ARMOR CLASS",
"class-u": "CLASS",
"type-u": "TYPE",
"abilities-u": "ABILITIES",
"npc-armor-place": "scale mail",
"hit-points-u": "HIT POINTS",
"formula-u": "FORMULA",
@@ -90,6 +91,10 @@
"ac": "Armor Class",
"hp": "Hit Points",
"speed": "Speed",
"language-proficiencies": "Language Proficiencies:",
"skill-proficiencies": "Skill Proficiencies:",
"weapon-proficiencies": "Weapon Proficiencies",
"armor-proficiencies": "Armor Proficiencies:",
"saving-throw": "Saving Throws",
"str": "Str",
"dex": "Dex",
@@ -202,6 +207,8 @@
"core-u": "CORE",
"bio-u": "BIO",
"spells-u": "SPELLS",
"feats-u": "FEATS",
"review-u": "REVIEW",
"char-name-u": "CHARACTER NAME",
"barbarian": "Barbarian",
"bard": "Bard",
@@ -220,6 +227,7 @@
"background": "Background",
"race-u": "RACE",
"alignment-u": "ALIGNMENT",
"alignment": "Alignment:",
"exp-pts-u": "EXPERIENCE POINTS",
"inspiration-u": "INSPIRATION",
"prof-bonus-u": "PROFICIENCY BONUS",
@@ -278,6 +286,15 @@
"failures-u": "FAILURES",
"death-save-u": "DEATH SAVE",
"death-saves-u": "DEATH SAVES",
"exhaustion-setting-u": "SHOW EXHAUSTION TRACKING:",
"exhaustion-u": "EXHAUSTION LEVEL",
"exhaustion-0": "No effect",
"exhaustion-1": "Disadvantage on ability checks",
"exhaustion-2": "Speed halved",
"exhaustion-3": "Disadvantage on attack rolls and saving throws",
"exhaustion-4": "Hit point maximum halved",
"exhaustion-5": "Speed reduced to 0",
"exhaustion-6": "Death",
"atk-u": "ATK",
"dmg-type-u": "DAMAGE/TYPE",
"attack:-u": "ATTACK:",
@@ -327,6 +344,7 @@
"feats-traits-u": "FEATURES &amp; TRAITS",
"age-u": "AGE",
"size-u": "SIZE",
"size": "Size",
"height-u": "HEIGHT",
"weight-u": "WEIGHT",
"eye-u": "EYES",
@@ -357,6 +375,10 @@
"arcane-fighter-u": "ARCANE FIGHTER",
"arcane-rogue-u": "ARCANE ROGUE",
"class-options-u": "CLASS OPTIONS (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
"class:-u": "CLASS:",
"subclass:-u": "SUBCLASS:",
"race:-u": "RACE:",
"subrace:-u": "SUBRACE:",
"2nd-class:-u": "2ND CLASS:",
"lvl:-u": "LEVEL:",
"3rd-class:-u": "3RD CLASS:",
@@ -502,7 +524,65 @@
"accepting-drop-u": "ACCEPTING DROP FROM COMPENDIUM",
"are_you_sure": "Are you sure you want to turn this character into a ",
"yes": "Yes",
"next": "Next",
"cancel": "Cancel",
"cancel-u": "CANCEL",
"choose": "Choose",
"innate:-u": "INNATE:"
"innate:-u": "INNATE:",
"mod:-u": "MOD:",
"hpmods:-u": "HP MODIFIERS:",
"charmancer-welcome": "Welcome to the Charactermancer!",
"charmancer-what-is": "The Charactermancer is a step-by-step process that makes building a character simple and streamlined. Changes are saved as you progress, but the character sheet is only updated when the Charactermancer has been completed.",
"get-started": "Get started by clicking Next.",
"opt-out-u": "OPT OUT",
"charmancer-compendium": "Your Compendium Awaits.",
"charmancer-compendium-detail": "The Charactermancer currently supports Dungeons &amp; Dragons 5th Edition SRD and the Player's Handbook. You can add the Player's Handbook to your compendium in the Marketplace, or the game owner can share their compendium with everyone in the game.",
"charmancer-choose-race": "Choose a Race:",
"charmancer-custom-race-name": "Custom Race Name:",
"suggested-abilities": "Suggested Abilities: ",
"class-spellcasting": "Class Spellcasting Ability: ",
"ability-score-increase": "Ability Score Increase:",
"lawful-good": "Lawful Good",
"neutral-good": "Neutral Good",
"chaotic-good": "Chaotic Good",
"lawful-neutral": "Lawful Neutral",
"neutral": "Neutral",
"chaotic-neutral": "Chaotic Neutral",
"lawful-evil": "Lawful Evil",
"neutral-evil": "Neutral Evil",
"chaotic-evil": "Chaotic Evil",
"tiny": "Tiny",
"small": "Small",
"medium": "Medium",
"large": "Large",
"huge": "Huge",
"age": "Age:",
"gargantuan": "Gargantuan",
"step1-equipment": "Step 5: Equipment",
"equipment-from-background": "Equipment from Background",
"equipment-from-class": "Equipment from Class",
"class-equipment": "Class Equipment",
"starting-wealth": "Starting Wealth (PHB)",
"starting-gold:": "Starting Gold:",
"no_class_warning-u": "NO CLASS HAS BEEN SELECTED OR SELECTED CLASS DOES NOT HAVE STANDARD EQUIPMENT. CLASS EQUIPMENT CANNOT BE CHOSEN AT THIS TIME.",
"standard-array": "Standard Array",
"roll-for-stats": "Roll for Stats",
"standard-roll": "Roll 4d6, drop lowest",
"charmancer-cancel-heading": "Where would you like to go, traveler?",
"continue-charmancer": "Continue Charactermancer",
"save_progress_and_exit": "Save and Exit",
"cancel_charactermancer": "Discard and exit",
"charmancer-discard-warning": "Discard and Exit will cause all choices to be lost.",
"mancer-opts-u": "CHARACTERMANCER OPTIONS",
"relaunch-lvl1mancer-u": "LAUNCH LEVEL 1 CHARACTERMANCER (CANNOT BE UNDONE)",
"point-buy": "Point Buy",
"available-points:": "Available Points: ",
"equipment-choice-text": "How would you like to choose your equipment?",
"charmancer-start": "Start",
"clear-abilities": "Clear Assignment",
"use-charactermancer-for-new:-u": "USE LEVEL 1 CHARACTERMANCER FOR NEW CHARACTERS:",
"use-charactermancer-for-new-info": "With this option enabled all new characters will open with the Level 1 Roll20 Charactermancer. Disabling this option will start new characters directly on the character sheet disabling the Level 1 Charactermancer, which can still be manually run from the Settings tab of the character sheet.",
"feat-pre-check": "Look carefully! Prerequisites are not checked automatically.",
"stats-rolled-hint": "We rolled your dice! Check the chat window to view your results in detail. Assign the results below to your preferred attributes:",
"return-to:": "Return to: "
}
+136 -56
View File
@@ -4,9 +4,10 @@
"name-u": "名稱",
"npc-type-u": "NPC 種類",
"npc-type-place": "中體型魔族,任意邪惡陣營",
"armor-class-u": "防禦等級",
"armor-class-u": "護甲等級",
"class-u": "職業",
"type-u": "類型",
"abilities-u": "屬性",
"npc-armor-place": "鱗甲",
"hit-points-u": "生命值",
"formula-u": "公式",
@@ -87,9 +88,13 @@
"auto-dmg-roll:-u": "自動丟傷害骰",
"never-dmg": "不要自動丟傷害",
"always-dmg": "自動丟傷害 &amp; 重擊",
"ac": "防禦等級",
"ac": "護甲等級",
"hp": "生命值",
"speed": "速度",
"language-proficiencies": "語言熟練項:",
"skill-proficiencies": "技能熟練項:",
"weapon-proficiencies": "武器熟練項",
"armor-proficiencies": "護甲熟練項:",
"saving-throw": "豁免檢定",
"str": "力量",
"dex": "敏捷",
@@ -202,6 +207,8 @@
"core-u": "核心",
"bio-u": "自傳",
"spells-u": "法術",
"feats-u": "專長",
"review-u": "回顧",
"char-name-u": "角色姓名",
"barbarian": "野蠻人",
"bard": "吟遊詩人",
@@ -217,9 +224,10 @@
"wizard": "法師",
"class-level-u": "職業 &amp; 等級",
"background-u": "背景",
"background": "Background",
"background": "背景",
"race-u": "種族",
"alignment-u": "陣營",
"alignment": "陣營:",
"exp-pts-u": "經驗值",
"inspiration-u": "激勵",
"prof-bonus-u": "熟練加值",
@@ -278,6 +286,15 @@
"failures-u": "失敗",
"death-save-u": "死亡豁免",
"death-saves-u": "死亡豁免",
"exhaustion-setting-u": "顯示力竭追蹤:",
"exhaustion-u": "力竭等級",
"exhaustion-0": "無效果",
"exhaustion-1": "屬性檢定劣勢",
"exhaustion-2": "速度減半",
"exhaustion-3": "攻擊檢定與豁免劣勢",
"exhaustion-4": "生命值上限減半",
"exhaustion-5": "速度降至0",
"exhaustion-6": "死亡",
"atk-u": "攻擊",
"dmg-type-u": "傷害/類型",
"attack:-u": "攻擊:",
@@ -316,7 +333,7 @@
"immobile-u": "禁錮",
"heavily-encumbered-u": "重載",
"encumbered-u": "中載",
"over-carrying-cap-u": "OVER CARRYING CAPACITY",
"over-carrying-cap-u": "超過載重",
"equipment-u": "裝備",
"personality-traits-u": "人格特質",
"ideals-u": "理念",
@@ -327,6 +344,7 @@
"feats-traits-u": "特性 &amp; 背景",
"age-u": "年齡",
"size-u": "體型",
"size": "體型",
"height-u": "身高",
"weight-u": "體重",
"eye-u": "瞳色",
@@ -357,6 +375,10 @@
"arcane-fighter-u": "秘法戰士",
"arcane-rogue-u": "秘法盜賊",
"class-options-u": "職業選項 (<input type=\"text\" name=\"attr_class_label\" value=\"@{class}\" disabled=\"true\">)",
"class:-u": "職業:",
"subclass:-u": "子職:",
"race:-u": "種族:",
"subrace:-u": "亞種:",
"2nd-class:-u": "第二職業:",
"lvl:-u": "等級:",
"3rd-class:-u": "第三職業:",
@@ -387,9 +409,9 @@
"on": "開啟",
"off": "關閉",
"inventory:-u": "物品:",
"compendium-compatible": "Compendium Compatible",
"compendium-compatible": "Compendium相容",
"simple": "簡易",
"encumbrance:-u": "ENCUMBRANCE:",
"encumbrance:-u": "負重:",
"ammo-tracking:-u": "彈藥追蹤:",
"general-opts-u": "一般選項",
"transition-text": "Clicking one of the images below will reformat the data from your current sheet to this sheet. These changes are permanent and cannot be undone.",
@@ -409,33 +431,33 @@
"whisp-rolls-gm-info": "預設情形下,所有角色卡的擲骰結果都會在聊天中發送給所有玩家。 “擲骰時詢問”選項將會在每次擲骰跳出詢問視窗,決定擲骰是否暗骰為只有你和GM會知道結果。總是暗骰會將所有的擲骰只發送給自己和GM。",
"auto-dmg-roll-info": "預設情形下,直到命中被確認後,都不會擲出傷害骰。 通過點擊聊天室中擲骰模版的攻擊名稱,即可擲出傷害。預設方法與3D骰子兼容。或者,您可以選擇自動丟傷害&重擊選項,這會在攻擊的同時擲出傷害和重擊骰子,從而在攻擊時呈現所有可能的結果。",
"add-char-to-templates-info": "預設情形下,角色名稱不會添加到擲骰模板中,並且只有當玩家/角色被選為“Speaking As”時,才會如常在聊天室中顯示。開啟此選項將使進行擲骰的角色的名稱添加到模板中,對於一次操作多名角色的玩家很有用。",
"inventory-info": "Character Inventories default to the complex style that is compatible with the Roll20 5E Compendium. This includes granular item amounts/weights, weight and encumbrance tracking, sorting, AC calculations, automatic attack generation, and more. The Simple option provides a text field for item lists for players who want more manual control over the sheet.",
"encumbrance-info": "The sheet uses the variant encumbrance rules on page 176 of the PHB. The Off option disables the variant rules and only uses a basic over-limit inventory weight check.",
"inventory-info": "角色物品欄預設為與Roll20 5E Compendium兼容的複雜樣式。這包括物品的數量/重量,重量和載重追踪,排序,AC計算,自動攻擊生成等。簡易選項為需要更多手動地來控制角色卡的玩家提供物品列表的文字欄位。",
"encumbrance-info": "此角色卡會使用在PHB第176頁的變體負重規則。如果關閉的話,會禁用變體規則並使用基本的負重規則(不超過15倍力量)。",
"ammo-tracking-info": "使用<a src='https://wiki.roll20.net/5th_Edition_OGL_by_Roll20#Utilizing_the_5th_Edition_OGL_Companion_API_Script'>5th Edition OGL by Roll20 Companion API Script</a>的自動彈藥追蹤。",
"dungeons-and-dragons-styling": "龍與地下城樣式",
"dungeons-and-dragons-styling-info": "為角色紙和擲骰模板啟用龍與地下城樣式。此設定會自動套用於所有角色紙,無法個別選擇。",
"cd-bar1-value:-u": "BAR 1 VALUE:",
"cd-bar1-max:-u": "BAR 1 MAX:",
"cd-bar1-link:-u": "BAR 1 LINK:",
"cd-bar1-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's value to this attribute.",
"cd-bar1-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 1's max to this attribute.",
"cd-bar1-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 1's value to this attribute. If set this will override all other bar settings.",
"cd-bar2-value:-u": "BAR 2 VALUE:",
"cd-bar2-max:-u": "BAR 2 MAX:",
"cd-bar2-link:-u": "BAR 2 LINK:",
"cd-bar2-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's value to this attribute.",
"cd-bar2-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 2's max to this attribute.",
"cd-bar2-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 2's value to this attribute. If set this will override all other bar settings.",
"cd-bar3-value:-u": "BAR 3 VALUE:",
"cd-bar3-max:-u": "BAR 3 MAX:",
"cd-bar3-link:-u": "BAR 3 LINK:",
"cd-bar3-value-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's value to this attribute.",
"cd-bar3-max-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, set the Bar 3's max to this attribute.",
"cd-bar3-link-desc:-u": "On Default Tokens created by doing a Compendium drop onto the virtual table top, link the Bar 3's value to this attribute. If set this will override all other bar settings.",
"npc-name-in-rolls:-u": "NPC NAME IN ROLLS:",
"show": "Show",
"hide": "Hide",
"npc-name-in-rolls-desc:-u": "In NPC roll results, show or hide the name of the NPC in the roll result card.",
"cd-bar1-value:-u": "BAR 1 數值:",
"cd-bar1-max:-u": "BAR 1 最大值:",
"cd-bar1-link:-u": "BAR 1 連結:",
"cd-bar1-value-desc:-u": "在通過從Compendium拖到虛擬桌面上所創建的預設token時,將Bar 1的值設置為該變數。",
"cd-bar1-max-desc:-u": "在通過從Compendium拖到虛擬桌面上所創建的預設token時,將Bar 1的最大值設置為該變數。",
"cd-bar1-link-desc:-u": "在通過從Compendium拖到虛擬桌面上所創建的預設token時,將Bar 1的值設置為該變數。如果設置這項,將覆蓋所有其他bar的設置。",
"cd-bar2-value:-u": "BAR 2 數值:",
"cd-bar2-max:-u": "BAR 2 最大值:",
"cd-bar2-link:-u": "BAR 2 連結:",
"cd-bar2-value-desc:-u": "在通過從Compendium拖到虛擬桌面上所創建的預設token時,將Bar 2的值設置為該變數。",
"cd-bar2-max-desc:-u": "在通過從Compendium拖到虛擬桌面上所創建的預設token時,將Bar 2的最大值設置為該變數。",
"cd-bar2-link-desc:-u": "在通過從Compendium拖到虛擬桌面上所創建的預設token時,將Bar 2的值設置為該變數。如果設置這項,將覆蓋所有其他bar的設置。",
"cd-bar3-value:-u": "BAR 3 數值:",
"cd-bar3-max:-u": "BAR 3 最大值:",
"cd-bar3-link:-u": "BAR 3 連結:",
"cd-bar3-value-desc:-u": "在通過從Compendium拖到虛擬桌面上所創建的預設token時,將Bar 3的值設置為該變數。",
"cd-bar3-max-desc:-u": "在通過從Compendium拖到虛擬桌面上所創建的預設token時,將Bar 3的最大值設置為該變數。",
"cd-bar3-link-desc:-u": "在通過從Compendium拖到虛擬桌面上所創建的預設token時,將Bar 3的值設置為該變數。如果設置這項,將覆蓋所有其他bar的設置。",
"npc-name-in-rolls:-u": "在擲骰中包含NPC名稱:",
"show": "顯示",
"hide": "隱藏",
"npc-name-in-rolls-desc:-u": "在NPC的擲骰結果中,在擲骰結果表格中顯示或隱藏NPC的名稱。",
"public:-u": "PUBLIC",
"to-gm:-u": "TO <span class='togm'>GM</span>",
"toggle-roll-whisper": "擲骰時詢問",
@@ -446,11 +468,11 @@
"custom": "自訂",
"core-die-roll:-u": "核心擲骰",
"has-attack-u": "擁有攻擊",
"variant-phb": "Variant (PHB p176)",
"carrying-capacity-mod:-u": "CARRYING CAPACITY MODIFIER:",
"armor-class-tracking:-u": "ARMOR CLASS TRACKING:",
"variant-phb": "變體 (PHB p176)",
"carrying-capacity-mod:-u": "載重調整值:",
"armor-class-tracking:-u": "護甲等級追蹤:",
"automatic": "自動",
"cantrip-progression:-u": "CANTRIP PROGRESSION",
"cantrip-progression:-u": "戲法進度",
"cantrip-dice-u": "CANTRIP DICE",
"cantrip-beam-u": "CANTRIP BEAM",
"slots_total-u": "總共法術位",
@@ -467,42 +489,100 @@
"weapon-u": "武器",
"armor-u": "ARMOR",
"other-u": "OTHER",
"source:-u": "SOURCE:",
"source:-u": "來源:",
"source-type:-u": "SOURCE TYPE:",
"racial": "Racial",
"class": "職業",
"feat": "專長",
"other": "Other",
"partial": "部分",
"show_all": "Show All",
"show_all": "顯示全部",
"cr_only": "C&R Only",
"spell-icons:-u": "SPELL ICONS:",
"custom-pb:-u": "自訂熟練加值:",
"show-global-attack-field-u": "SHOW GLOBAL ATTACK MODIFIER FIELD",
"show-global-damage-field-u": "SHOW GLOBAL DAMAGE MODIFIER FIELD",
"show-global-save-field-u": "SHOW GLOBAL SAVE MODIFIER FIELD",
"show-global-skill-field-u": "SHOW GLOBAL SKILL MODIFIER FIELD",
"global-attack-u": "GLOBAL ATTACK MODIFIER",
"global-damage-u": "GLOBAL DAMAGE MODIFIER",
"global-save-u": "GLOBAL SAVE MODIFIER",
"global-skill-u": "GLOBAL SKILL MODIFIER",
"global-damage": "Global Damage Modifier",
"show-global-attack-field-u": "顯示通用攻擊調整值欄位",
"show-global-damage-field-u": "顯示通用傷害調整值欄位",
"show-global-save-field-u": "顯示通用豁免調整值欄位",
"show-global-skill-field-u": "顯示通用技能調整值欄位",
"global-attack-u": "通用攻擊調整值",
"global-damage-u": "通用傷害調整值",
"global-save-u": "通用豁免調整值",
"global-skill-u": "通用技能調整值",
"global-damage": "通用傷害調整值",
"core-die-roll-info": "更換核心骰子將使用您選擇的骰子來取代幾乎所有擲骰丟出的正常 1d20,例如2d10 或3d6。",
"pb-type-info": "預設情況下,角色的熟練加值將根據PHB中的標準方法來自動計算。熟練骰選項支持DMG中概述的替代方法,用骰子代替而不是固定加值。自訂選項允許您用您設定的熟練加值。",
"global-save-info": "Creates a custom global save modifier field, underneath the SAVING THROWS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Bless spell.",
"global-skill-info": "Creates a custom global skill modifier field, underneath the SKILLS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Guidance spell.",
"global-attack-info": "Creates a custom global attack modifier field, underneath the ATTACKS AND SPELL CASTING section of the character sheet. Anything put there will be applied to any attack to-hit roll. Perfect for regular but not permanent bonuses to attack like the Bless spell.",
"global-damage-info": "Creates a custom global damage modifier field, underneath the ATTACKS AND SPELL CASTING section of the character sheet. Anything put there will be applied to any attack damage roll. Perfect for regular but not permanent bonuses to damage like the Sneak Attack ability.",
"global-save-info": "在角色卡的豁免檢定部分中創建一個自訂的通用豁免調整值欄位。任何寫在那裡的公式都會應用於任何豁免檢定。非常適合常用但不是永久性的加值,例如祝福術法術。",
"global-skill-info": "在角色卡的技能部分中創建一個自訂的通用技能調整值欄位。任何寫在那裡的公式都會應用於任何技能檢定。非常適合常用但不是永久性的加值,例如神導術法術。",
"global-attack-info": "在角色卡的攻擊和施法部分中創建一個自訂的通用攻擊調整值欄位。任何寫在那裡的公式都會應用於任何攻擊檢定。非常適合常用但不是永久性的攻擊加值,例如祝福術法術。",
"global-damage-info": "在角色卡的攻擊和施法部分中創建一個自訂的通用傷害調整值欄位。任何寫在那裡的公式都會應用於任何攻擊傷害擲骰。非常適合常用但不是永久性的額外傷害,例如偷襲能力。",
"auto-level-calc-info": "預設情況下, 更改角色等級將自動設定法術位和生命骰。將此設定更改為關閉可防止此行為。",
"simple-traits-info": "Character FEATURES AND TRAITS section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
"simple-proficiencies-info": "Character OTHER PROFICIENCIES & LANGUAGES section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
"simple-traits-info": "角色卡的特性與背景部分默認為與Roll20 5E Compendium兼容的複雜樣式。簡易選項為希望更多手動地來控制角色卡的玩家提供文字欄位。",
"simple-proficiencies-info": "角色卡的其他熟練項與語言部分默認為與Roll20 5E Compendium兼容的複雜樣式。簡易選項為希望更多手動地來控制角色卡的玩家提供文字欄位。",
"init-tiebreaker-info": "將角色的敏捷數值作為小數填加到先攻加值中,當先攻一樣時依此決定結果。",
"b-custom-info": "When the Proficiency Bonus type is set to Custom, the character sheet will use this value for the character's Proficiency Bonus.",
"b-custom-info": "當熟練加值類型設定為自訂時,角色卡將使用該數值作為角色的熟練加值。",
"footer-wiki-link": "有關此角色卡,其功能或用途的更多訊息,請查看Roll20 Wiki的官方文件。https://wiki.roll20.net/5th_Edition_OGL_by_Roll20",
"accepting-drop-u": "ACCEPTING DROP FROM COMPENDIUM",
"accepting-drop-u": "接受從COMPENDIUM導入",
"are_you_sure": "Are you sure you want to turn this character into a ",
"yes": "Yes",
"cancel": "Cancel",
"yes": "是",
"next": "下一步",
"cancel": "取消",
"cancel-u": "取消",
"choose": "選擇",
"innate:-u": "INNATE:"
"innate:-u": "天生:",
"mod:-u": "調整值:",
"hpmods:-u": "HP調整值:",
"charmancer-welcome": "歡迎來到 Charactermancer!",
"charmancer-what-is": "Charactermancer是一個循序漸進的過程,可以讓創造角色變得簡單和流暢。更改會在您進行時即儲存,但角色卡只在Charactermancer完成時更新。",
"get-started": "點擊下一步開始。",
"opt-out-u": "選擇退出",
"charmancer-compendium": "你的Compendium正在等著呢",
"charmancer-compendium-detail": "The Charactermancer目前支持龍與地下城第5版SRD和玩家手冊。您可以在商城中將玩家手冊添加到compendium中,或者遊戲所有者可以與遊戲中的每個人分享他的compendium。",
"charmancer-choose-race": "選擇種族:",
"charmancer-custom-race-name": "自訂種族名稱:",
"suggested-abilities": "建議的屬性: ",
"class-spellcasting": "職業施法屬性: ",
"ability-score-increase": "屬性值加成:",
"lawful-good": "守序善良",
"neutral-good": "中立善良",
"chaotic-good": "混亂善良",
"lawful-neutral": "守序中立",
"neutral": "絕對中立",
"chaotic-neutral": "混亂中立",
"lawful-evil": "守序邪惡",
"neutral-evil": "中立邪惡",
"chaotic-evil": "混亂邪惡",
"tiny": "超小型",
"small": "小型",
"medium": "中型",
"large": "大型",
"huge": "超大型",
"age": "年齡:",
"gargantuan": "巨型",
"step1-equipment": "步驟 5: 裝備",
"equipment-from-background": "來自背景的裝備",
"equipment-from-class": "來自職業的裝備",
"class-equipment": "職業裝備",
"starting-wealth": "起始財富 (PHB)",
"starting-gold:": "起始金錢:",
"no_class_warning-u": "沒有選擇職業或選擇的職業沒有標准裝備。此時無法選擇職業裝備。",
"standard-array": "標準數列",
"roll-for-stats": "投擲屬性",
"standard-roll": "擲4d6,捨棄最低",
"charmancer-cancel-heading": "旅行者, 你想去哪裡?",
"continue-charmancer": "繼續 Charactermancer",
"save_progress_and_exit": "儲存並退出",
"cancel_charactermancer": "捨棄並退出",
"charmancer-discard-warning": "捨棄並退出將導致所有選擇消失。",
"mancer-opts-u": "CHARACTERMANCER 選項",
"relaunch-lvl1mancer-u": "執行等級 1的CHARACTERMANCER (無法撤銷)",
"point-buy": "購點",
"available-points:": "可用點數: ",
"equipment-choice-text": "您想如何選擇您的裝備?",
"charmancer-start": "開始",
"clear-abilities": "Clear Assignment",
"use-charactermancer-for-new:-u": "新角色使用等級1的Charactermancer:",
"use-charactermancer-for-new-info": "啟用此選項後,將使用等級1的Roll20 Charactermancer打開所有新角色。關閉此選項將直接在角色卡上開始新角色,仍然可以從角色卡的設定選項卡中手動執行等級1的Charactermancer。",
"feat-pre-check": "仔細地看! 不會自動檢查先決條件。",
"stats-rolled-hint": "我們來幫您擲骰子! 請檢查聊天視窗來察看詳細結果。將結果分配到您的屬性:",
"return-to:": "Return to: "
}
+82 -2
View File
@@ -7,6 +7,7 @@
"armor-class-u": "crwdns25541:0crwdne25541:0",
"class-u": "crwdns61638:0crwdne61638:0",
"type-u": "crwdns25542:0crwdne25542:0",
"abilities-u": "crwdns71369:0crwdne71369:0",
"npc-armor-place": "crwdns25543:0crwdne25543:0",
"hit-points-u": "crwdns25544:0crwdne25544:0",
"formula-u": "crwdns25545:0crwdne25545:0",
@@ -90,6 +91,10 @@
"ac": "crwdns25616:0crwdne25616:0",
"hp": "crwdns25617:0crwdne25617:0",
"speed": "crwdns25618:0crwdne25618:0",
"language-proficiencies": "crwdns71370:0crwdne71370:0",
"skill-proficiencies": "crwdns71371:0crwdne71371:0",
"weapon-proficiencies": "crwdns71372:0crwdne71372:0",
"armor-proficiencies": "crwdns71373:0crwdne71373:0",
"saving-throw": "crwdns25619:0crwdne25619:0",
"str": "crwdns61642:0crwdne61642:0",
"dex": "crwdns61643:0crwdne61643:0",
@@ -191,7 +196,7 @@
"at-higher-lvl": "crwdns40545:0crwdne40545:0",
"higher-lvl-cast": "crwdns40546:0crwdne40546:0",
"leg-actions": "crwdns25711:0crwdne25711:0",
"leg-actions-desc": "crwdns25712:0crwdne25712:0",
"leg-actions-desc": "crwdns69902:0crwdne69902:0",
"atk-range-place": "crwdns25713:0crwdne25713:0",
"atk-target-place": "crwdns25714:0crwdne25714:0",
"atk-dmg-type-place": "crwdns25715:0crwdne25715:0",
@@ -202,6 +207,8 @@
"core-u": "crwdns25720:0crwdne25720:0",
"bio-u": "crwdns25721:0crwdne25721:0",
"spells-u": "crwdns25722:0crwdne25722:0",
"feats-u": "crwdns71374:0crwdne71374:0",
"review-u": "crwdns71375:0crwdne71375:0",
"char-name-u": "crwdns25723:0crwdne25723:0",
"barbarian": "crwdns25724:0crwdne25724:0",
"bard": "crwdns25725:0crwdne25725:0",
@@ -220,6 +227,7 @@
"background": "crwdns61652:0crwdne61652:0",
"race-u": "crwdns25738:0crwdne25738:0",
"alignment-u": "crwdns25739:0crwdne25739:0",
"alignment": "crwdns71376:0crwdne71376:0",
"exp-pts-u": "crwdns25740:0crwdne25740:0",
"inspiration-u": "crwdns25741:0crwdne25741:0",
"prof-bonus-u": "crwdns25742:0crwdne25742:0",
@@ -278,6 +286,15 @@
"failures-u": "crwdns25786:0crwdne25786:0",
"death-save-u": "crwdns40505:0crwdne40505:0",
"death-saves-u": "crwdns25787:0crwdne25787:0",
"exhaustion-setting-u": "crwdns69903:0crwdne69903:0",
"exhaustion-u": "crwdns69904:0crwdne69904:0",
"exhaustion-0": "crwdns69905:0crwdne69905:0",
"exhaustion-1": "crwdns69906:0crwdne69906:0",
"exhaustion-2": "crwdns69907:0crwdne69907:0",
"exhaustion-3": "crwdns69908:0crwdne69908:0",
"exhaustion-4": "crwdns69909:0crwdne69909:0",
"exhaustion-5": "crwdns69910:0crwdne69910:0",
"exhaustion-6": "crwdns69911:0crwdne69911:0",
"atk-u": "crwdns25788:0crwdne25788:0",
"dmg-type-u": "crwdns25789:0crwdne25789:0",
"attack:-u": "crwdns25790:0crwdne25790:0",
@@ -327,6 +344,7 @@
"feats-traits-u": "crwdns25833:0crwdne25833:0",
"age-u": "crwdns25834:0crwdne25834:0",
"size-u": "crwdns25835:0crwdne25835:0",
"size": "crwdns71377:0crwdne71377:0",
"height-u": "crwdns25836:0crwdne25836:0",
"weight-u": "crwdns25837:0crwdne25837:0",
"eye-u": "crwdns25838:0crwdne25838:0",
@@ -357,6 +375,10 @@
"arcane-fighter-u": "crwdns25862:0crwdne25862:0",
"arcane-rogue-u": "crwdns25863:0crwdne25863:0",
"class-options-u": "crwdns25864:0{class}crwdne25864:0",
"class:-u": "crwdns71378:0crwdne71378:0",
"subclass:-u": "crwdns71379:0crwdne71379:0",
"race:-u": "crwdns71380:0crwdne71380:0",
"subrace:-u": "crwdns71381:0crwdne71381:0",
"2nd-class:-u": "crwdns25865:0crwdne25865:0",
"lvl:-u": "crwdns25866:0crwdne25866:0",
"3rd-class:-u": "crwdns25867:0crwdne25867:0",
@@ -502,7 +524,65 @@
"accepting-drop-u": "crwdns62121:0crwdne62121:0",
"are_you_sure": "crwdns62122:0crwdne62122:0",
"yes": "crwdns62123:0crwdne62123:0",
"next": "crwdns71382:0crwdne71382:0",
"cancel": "crwdns62124:0crwdne62124:0",
"cancel-u": "crwdns71383:0crwdne71383:0",
"choose": "crwdns62125:0crwdne62125:0",
"innate:-u": "crwdns62126:0crwdne62126:0"
"innate:-u": "crwdns62126:0crwdne62126:0",
"mod:-u": "crwdns69912:0crwdne69912:0",
"hpmods:-u": "crwdns69913:0crwdne69913:0",
"charmancer-welcome": "crwdns71384:0crwdne71384:0",
"charmancer-what-is": "crwdns71385:0crwdne71385:0",
"get-started": "crwdns71386:0crwdne71386:0",
"opt-out-u": "crwdns71723:0crwdne71723:0",
"charmancer-compendium": "crwdns71387:0crwdne71387:0",
"charmancer-compendium-detail": "crwdns71388:0crwdne71388:0",
"charmancer-choose-race": "crwdns71389:0crwdne71389:0",
"charmancer-custom-race-name": "crwdns71390:0crwdne71390:0",
"suggested-abilities": "crwdns71391:0crwdne71391:0",
"class-spellcasting": "crwdns71392:0crwdne71392:0",
"ability-score-increase": "crwdns71393:0crwdne71393:0",
"lawful-good": "crwdns71394:0crwdne71394:0",
"neutral-good": "crwdns71395:0crwdne71395:0",
"chaotic-good": "crwdns71396:0crwdne71396:0",
"lawful-neutral": "crwdns71397:0crwdne71397:0",
"neutral": "crwdns71398:0crwdne71398:0",
"chaotic-neutral": "crwdns71399:0crwdne71399:0",
"lawful-evil": "crwdns71400:0crwdne71400:0",
"neutral-evil": "crwdns71401:0crwdne71401:0",
"chaotic-evil": "crwdns71402:0crwdne71402:0",
"tiny": "crwdns71403:0crwdne71403:0",
"small": "crwdns71404:0crwdne71404:0",
"medium": "crwdns71405:0crwdne71405:0",
"large": "crwdns71406:0crwdne71406:0",
"huge": "crwdns71407:0crwdne71407:0",
"age": "crwdns71408:0crwdne71408:0",
"gargantuan": "crwdns71409:0crwdne71409:0",
"step1-equipment": "crwdns71410:0crwdne71410:0",
"equipment-from-background": "crwdns71411:0crwdne71411:0",
"equipment-from-class": "crwdns71412:0crwdne71412:0",
"class-equipment": "crwdns71413:0crwdne71413:0",
"starting-wealth": "crwdns71414:0crwdne71414:0",
"starting-gold:": "crwdns71415:0crwdne71415:0",
"no_class_warning-u": "crwdns71416:0crwdne71416:0",
"standard-array": "crwdns71417:0crwdne71417:0",
"roll-for-stats": "crwdns71418:0crwdne71418:0",
"standard-roll": "crwdns71419:0crwdne71419:0",
"charmancer-cancel-heading": "crwdns71420:0crwdne71420:0",
"continue-charmancer": "crwdns71421:0crwdne71421:0",
"save_progress_and_exit": "crwdns71422:0crwdne71422:0",
"cancel_charactermancer": "crwdns71423:0crwdne71423:0",
"charmancer-discard-warning": "crwdns71724:0crwdne71724:0",
"mancer-opts-u": "crwdns71425:0crwdne71425:0",
"relaunch-lvl1mancer-u": "crwdns71426:0crwdne71426:0",
"point-buy": "crwdns71427:0crwdne71427:0",
"available-points:": "crwdns71428:0crwdne71428:0",
"equipment-choice-text": "crwdns71429:0crwdne71429:0",
"charmancer-start": "crwdns71430:0crwdne71430:0",
"clear-abilities": "crwdns71431:0crwdne71431:0",
"use-charactermancer-for-new:-u": "crwdns71725:0crwdne71725:0",
"use-charactermancer-for-new-info": "crwdns71726:0crwdne71726:0",
"feat-pre-check": "crwdns71727:0crwdne71727:0",
"stats-rolled-hint": "crwdns74783:0crwdne74783:0",
"return-to:": "crwdns74784:0crwdne74784:0"
}
+23 -63
View File
@@ -138,70 +138,30 @@ div.sheet-core-content {
padding:10px;
}
/*----------- End Topbar -----------*/
/*==========hero number button==========*/
div.sheet-hero {
width: 80px;
height: 80px;
position: relative;
/* %%%%% Hero Points %%%%% */
input[type='number'].sheet-hero {
margin: 0 0 0 0;
width: 150px;
height: 70px;
font-size:70px;
color: #76191A;
font-weight: bold;
font-family: Copperplate, 'Copperplate Gothic Light', fantasy;
border-radius: 4px;
border: 2px solid #76191A;
}
/* For Firefox */
input[type='number'].sheet-hero {
-moz-appearance:textfield;
}
/* Webkit browsers like Safari and Chrome */
input[type=number].sheet-hero::-webkit-inner-spin-button,
input[type=number].sheet-hero::-webkit-outer-spin-button {
-webkit-appearance: none;
margin: 0;
}
input.sheet-hero {
position: absolute;
margin: 5px 0 0 0px;
opacity: 0;
width: 80px;
height: 80px;
z-index: 1;
}
span.sheet-hero {
margin: -5px 0px 0px -10px;
display: none;
}
input.sheet-zerohero { z-index: 2; }
input.sheet-zerohero:checked + input.sheet-onehero,
input.sheet-onehero:checked + input.sheet-twohero,
input.sheet-twohero:checked + input.sheet-threehero { z-index: 3; }
input.sheet-zerohero:checked ~ span.sheet-zerohero,
input.sheet-onehero:checked ~ span.sheet-onehero,
input.sheet-twohero:checked ~ span.sheet-twohero,
input.sheet-threehero:checked ~ span.sheet-threehero { display: inline-block; }
.sheet-zerohero
{
width: 100px;
height: 100px;
background: url("http://cdn.mysitemyway.com/etc-mysitemyway/icons/legacy-previews/icons/pink-black-cherry-blossom-festival-icons-alphanumeric/073109-pink-black-cherry-blossom-festival-icon-alphanumeric-m00-clear.png") no-repeat 0 0;
background-size: 100%;
}
.sheet-onehero
{
width: 100px;
height: 100px;
background: url("http://cdn.mysitemyway.com/etc-mysitemyway/icons/legacy-previews/icons/pink-black-cherry-blossom-festival-icons-alphanumeric/073110-pink-black-cherry-blossom-festival-icon-alphanumeric-m01-clear.png") no-repeat 0 0;
background-size: 100%;
}
.sheet-twohero
{
width: 100px;
height: 100px;
background: url("http://cdn.mysitemyway.com/etc-mysitemyway/icons/legacy-previews/icons/pink-black-cherry-blossom-festival-icons-alphanumeric/073111-pink-black-cherry-blossom-festival-icon-alphanumeric-m02-clear.png") no-repeat 0 0;
background-size: 100%;
}
.sheet-threehero
{
width: 100px;
height: 100px;
background: url("http://cdn.mysitemyway.com/etc-mysitemyway/icons/legacy-previews/icons/pink-black-cherry-blossom-festival-icons-alphanumeric/073112-pink-black-cherry-blossom-festival-icon-alphanumeric-m03-clear.png") no-repeat 0 0;
background-size: 100%;
}
/* %%%%% End of Health boxes %%%%% */
/* ==== heroup & Down ==== */
/* ----Hide actual sheet-heroup checkbox---- */
@@ -858,4 +818,4 @@ button[type="roll"].sheet-button_dice:active {
width:50px;
display:inline;
text-align:center;
}
}
+4 -13
View File
@@ -13,16 +13,7 @@
</div>
</th>
<th rowspan="2">
<div class="sheet-hero">
<input type="radio" class="sheet-hero sheet-zerohero" name="attr_hero" value="0" checked/>
<input type="radio" class="sheet-hero sheet-onehero" name="attr_hero" value="1" />
<input type="radio" class="sheet-hero sheet-twohero" name="attr_hero" value="2" />
<input type="radio" class="sheet-hero sheet-threehero" name="attr_hero" value="3" />
<span class="sheet-hero sheet-zerohero"></span>
<span class="sheet-hero sheet-onehero"></span>
<span class="sheet-hero sheet-twohero"></span>
<span class="sheet-hero sheet-threehero"></span>
</div>
<input type="number" class="sheet-hero" name="attr_hero" value="0" checked/>
</th>
</tr>
<tr>
@@ -861,15 +852,15 @@
on("change:hero_up", function() {
getAttrs(["hero_up", "hero"], function(values) {
setAttrs({
hero: Math.max(Math.min(parseInt(values.hero, 10) + 1, 3), 0)
hero: values.hero + 1
});
});
});
on("change:hero_down", function() {
getAttrs(["hero_down", "hero"], function(values) {
setAttrs({
hero: Math.max(Math.min(parseInt(values.hero, 10) - 1, 3), 0)
hero: values.hero - 1
});
});
});
</script>
</script>
+7
View File
@@ -17,6 +17,7 @@ th
border:0px;
font-size:small;
color:#FFFFFF;
text-align: center;
}
td
@@ -160,8 +161,14 @@ div[data-groupname="repeating_competences2"] .repcontrol_edit
background-color:#000000;
box-shadow: 6px 6px 12px black;
color:#FFFFFF;
text-align: center !important;
}
.sheet-rolltemplate-acpd th
{
text-align: center !important;
}
.sheet-rolltemplate-acpd .sheet-jet
{
width:100%;
+4300 -2742
View File
File diff suppressed because it is too large Load Diff
+31 -9
View File
@@ -10,6 +10,10 @@
display: inline-block;
width: 3.5em;
}
.charsheet input.sheet-short2 {
display: inline-block;
width: 4.0em;
}
.charsheet input.sheet-mid {
display: inline-block;
width: 5.0em;
@@ -35,7 +39,7 @@ input[type="number"].sheet-nobut::-webkit-inner-spin-button {
-webkit-appearance: none;
}
.charsheet input.sheet-tiny {
.charsheet select.sheet-tiny {
display: inline-block;
width: 2.0em;
}
@@ -45,11 +49,15 @@ input[type="number"].sheet-nobut::-webkit-inner-spin-button {
margin: 0px 0px;
width: 4.0em;
}
.charsheet input.sheet-mid {
.charsheet select.sheet-short2 {
display: inline-block;
width: 5.0em;
}
.charsheet input.sheet-mid2 {
.charsheet select.sheet-mid {
display: inline-block;
width: 5.0em;
}
.charsheet select.sheet-mid2 {
display: inline-block;
width: 7.0em;
}
@@ -205,6 +213,7 @@ input[type="checkbox"]:checked + span::before
.sheet-rolltemplate-2Edefault div.sheet-template-container,
.sheet-rolltemplate-2Eattack div.sheet-template-container,
.sheet-rolltemplate-2Espell div.sheet-template-container,
.sheet-rolltemplate-2Eprotscroll div.sheet-template-container,
.sheet-rolltemplate-2Echeck div.sheet-template-container,
.sheet-rolltemplate-2Einversecheck div.sheet-template-container,
.sheet-rolltemplate-2Esave div.sheet-template-container {
@@ -215,6 +224,7 @@ input[type="checkbox"]:checked + span::before
.sheet-rolltemplate-2Edefault th.sheet-template-title1,
.sheet-rolltemplate-2Eattack th.sheet-template-title1,
.sheet-rolltemplate-2Espell th.sheet-template-title1,
.sheet-rolltemplate-2Eprotscroll th.sheet-template-title1,
.sheet-rolltemplate-2Echeck th.sheet-template-title1,
.sheet-rolltemplate-2Einversecheck th.sheet-template-title1,
.sheet-rolltemplate-2Esave th.sheet-template-title1 {
@@ -232,6 +242,7 @@ input[type="checkbox"]:checked + span::before
.sheet-rolltemplate-2Edefault th.sheet-template-title2,
.sheet-rolltemplate-2Eattack th.sheet-template-title2,
.sheet-rolltemplate-2Espell th.sheet-template-title2,
.sheet-rolltemplate-2Eprotscroll th.sheet-template-title2,
.sheet-rolltemplate-2Echeck th.sheet-template-title2,
.sheet-rolltemplate-2Einversecheck th.sheet-template-title2,
.sheet-rolltemplate-2Esave th.sheet-template-title2 {
@@ -249,6 +260,7 @@ input[type="checkbox"]:checked + span::before
.sheet-rolltemplate-2Edefault th.sheet-template-subtitle1,
.sheet-rolltemplate-2Eattack th.sheet-template-subtitle1,
.sheet-rolltemplate-2Espell th.sheet-template-subtitle1,
.sheet-rolltemplate-2Eprotscroll th.sheet-template-subtitle1,
.sheet-rolltemplate-2Echeck th.sheet-template-subtitle1,
.sheet-rolltemplate-2Einversecheck th.sheet-template-subtitle1,
.sheet-rolltemplate-2Esave th.sheet-template-subtitle1 {
@@ -267,6 +279,7 @@ input[type="checkbox"]:checked + span::before
.sheet-rolltemplate-2Edefault th.sheet-template-subtitle2,
.sheet-rolltemplate-2Eattack th.sheet-template-subtitle2,
.sheet-rolltemplate-2Espell th.sheet-template-subtitle2,
.sheet-rolltemplate-2Eprotscroll th.sheet-template-subtitle2,
.sheet-rolltemplate-2Echeck th.sheet-template-subtitle2,
.sheet-rolltemplate-2Einversecheck th.sheet-template-subtitle2,
.sheet-rolltemplate-2Esave th.sheet-template-subtitle2 {
@@ -285,7 +298,8 @@ input[type="checkbox"]:checked + span::before
.sheet-rolltemplate-2Edefault table,
.sheet-rolltemplate-2Eattack table,
.sheet-rolltemplate-2Espell table,
.sheet-rolltemplate-2Echeck table,
.sheet-rolltemplate-2Eprotscroll table,
.sheet-rolltemplate-2Eprotscroll table,
.sheet-rolltemplate-2Einversecheck table,
.sheet-rolltemplate-2Esave table {
width: 100%;
@@ -293,6 +307,7 @@ input[type="checkbox"]:checked + span::before
.sheet-rolltemplate-2Edefault .sheet-template-body tr:nth-child(even),
.sheet-rolltemplate-2Espell .sheet-template-body tr:nth-child(even),
.sheet-rolltemplate-2Eprotscroll .sheet-template-body tr:nth-child(even),
.sheet-rolltemplate-2Echeck .sheet-template-body tr:nth-child(even),
.sheet-rolltemplate-2Einversecheck .sheet-template-body tr:nth-child(even),
.sheet-rolltemplate-2Esave .sheet-template-body tr:nth-child(even) {
@@ -300,6 +315,7 @@ input[type="checkbox"]:checked + span::before
}
.sheet-rolltemplate-2Edefault .sheet-template-body tr:nth-child(odd),
.sheet-rolltemplate-2Espell .sheet-template-body tr:nth-child(odd),
.sheet-rolltemplate-2Eprotscroll .sheet-template-body tr:nth-child(odd),
.sheet-rolltemplate-2Echeck .sheet-template-body tr:nth-child(odd),
.sheet-rolltemplate-2Einversecheck .sheet-template-body tr:nth-child(odd),
.sheet-rolltemplate-2Esave .sheet-template-body tr:nth-child(odd) {
@@ -309,6 +325,7 @@ input[type="checkbox"]:checked + span::before
.sheet-rolltemplate-2Edefault div.sheet-template-body,
.sheet-rolltemplate-2Eattack div.sheet-template-body,
.sheet-rolltemplate-2Espell div.sheet-template-body,
.sheet-rolltemplate-2Eprotscroll div.sheet-template-body,
.sheet-rolltemplate-2Echeck div.sheet-template-body,
.sheet-rolltemplate-2Einversecheck div.sheet-template-body,
.sheet-rolltemplate-2Esave div.sheet-template-body {
@@ -323,6 +340,7 @@ input[type="checkbox"]:checked + span::before
.sheet-rolltemplate-2Edefault div.sheet-default-head,
.sheet-rolltemplate-2Eattack div.sheet-attack-head,
.sheet-rolltemplate-2Espell div.sheet-spell-head,
.sheet-rolltemplate-2Eprotscroll div.sheet-protscroll-head,
.sheet-rolltemplate-2Echeck div.sheet-check-head,
.sheet-rolltemplate-2Einversecheck div.sheet-check-head,
.sheet-rolltemplate-2Esave div.sheet-save-head {
@@ -474,12 +492,14 @@ input[type="checkbox"]:checked + span::before
border: none;
}
/*/ Styles for the 2Espell Template /*/
.sheet-rolltemplate-2Espell div.sheet-spell-head {
/*/ Styles for the 2Espell & 2Eprotscroll Template /*/
.sheet-rolltemplate-2Espell div.sheet-spell-head,
.sheet-rolltemplate-2Eprotscroll div.sheet-protscroll-head {
background: #1f2354;
}
.sheet-rolltemplate-2Espell td.sheet-spell-c1 {
.sheet-rolltemplate-2Espell td.sheet-spell-c1,
.sheet-rolltemplate-2Eprotscroll td.sheet-spell-c1 {
font-size: 10pt;
color: #000000;
text-align: center;
@@ -490,7 +510,8 @@ input[type="checkbox"]:checked + span::before
width: 50%;
}
.sheet-rolltemplate-2Espell span.sheet-spell-prop {
.sheet-rolltemplate-2Espell span.sheet-spell-prop,
.sheet-rolltemplate-2Eprotscroll span.sheet-spell-prop {
font-size: 9pt;
font-weight: bold;
color: #000000;
@@ -498,7 +519,8 @@ input[type="checkbox"]:checked + span::before
font-family: "verdana";
}
.sheet-rolltemplate-2Espell td.sheet-spell-c2 {
.sheet-rolltemplate-2Espell td.sheet-spell-c2,
.sheet-rolltemplate-2Eprotscroll td.sheet-spell-c2 {
font-size: 9pt;
color: #000000;
text-align: left;
+1 -1
View File
@@ -4,5 +4,5 @@
"authors": "Aqua Alex, Elena S., Dylan G., Stephen S.",
"preview": "2EPreview.png",
"roll20userid": "35199, 1638432, 1048758",
"instructions": "# Character Sheet\r This sheet includes everything you need to run a character or monster in an Advanced Dungeons and Dragons, Second Edition campaign, including many resources from Skills & Powers. Please try to make sure there is a plain number value (and any appropriate + or - signs) in fields used for the weapon macros.\r\r## Sheet Documentation\r To view the sheet documentation wiki page with detailed instructions on using the various functions and roll templates available with this character sheet please see the [AD&D 2nd Edition wiki](https://wiki.roll20.net/ADnD_2nd_Edition_Character_sheet)\r This wiki page also includes links to many community maintained resources designed to make your AD&D 2nd Edition games more enjoyable.\r If you would like to participate in the continuing development of this character sheet we welcome all community input. Check the [Sheet Development Thread](https://app.roll20.net/forum/post/4641304/ad-and-d-2nd-edition-simple-sheet-sheet-development-and-improvements-beta) and feel free to post any comments, questions, or use the link provided there to join the test game.\r\r## Roll Templates\r Several roll templates are available to use with your custom macros. Here is a quick description of each (for more detailed information please see the sheet documentation).\r\r*- 2Edefault - behaves very much like the standard roll20 default template with a few optional features. Such as adding a subtitle, and adding descriptive text fields.\r* 2Eattack - A template designed for comprehensive weapon attack resolution. It even includes optional support for critical hits and fumbles.\r* 2Echeck - This template handles Ability, Rogue Skill, and Proficiency checks. It provides a clear and concise display of whether the check is fails or succeeds, and displays the relevant roll and target number for verification.\r* 2Einversecheck - This template handles cases where you wish to check for rolls equal or less than the value. It is otherwise the same as 2Echeck template.\r* 2Esave - This template handles saving throw rolls in a clear and concise manner, and circumvents a quirk of the dice engine which fails when attempting to make a comparison against a negative number.\r* 2Espell - A nice clean template for displaying spell information. Includes fields for all of the standard 2nd edition spell attributes and an area to describe the spell effects. Also has optional attributes for easy damage and healing resolution, added section for reference to source materials.\r\r## Special Thanks\r\r* Dylan G. and Stephen S. (sheet creators)\r* Everyone in the character sheet test game. \r Elena added the awesome new templates and Aqua Alex added the worker scripts"
"instructions": "# Character Sheet\r This sheet includes everything you need to run a character or monster in an Advanced Dungeons and Dragons, Second Edition campaign, including many resources from Skills & Powers. Please try to make sure there is a plain number value (and any appropriate + or - signs) in fields used for the weapon macros.\r\r## Sheet Documentation\r To view the sheet documentation wiki page with detailed instructions on using the various functions and roll templates available with this character sheet please see the [AD&D 2nd Edition wiki](https://wiki.roll20.net/ADnD_2nd_Edition_Character_sheet)\r This wiki page also includes links to many community maintained resources designed to make your AD&D 2nd Edition games more enjoyable.\r\r## Roll Templates\r Several roll templates are available to use with your custom macros. Here is a quick description of each (for more detailed information please see the sheet documentation).\r\r*- 2Edefault - behaves very much like the standard roll20 default template with a few optional features. Such as adding a subtitle, and adding descriptive text fields.\r* 2Eattack - A template designed for comprehensive weapon attack resolution. It even includes optional support for critical hits and fumbles.\r* 2Echeck - This template handles Ability, Rogue Skill, and Proficiency checks. It provides a clear and concise display of whether the check is fails or succeeds, and displays the relevant roll and target number for verification.\r* 2Einversecheck - This template handles cases where you wish to check for rolls equal or less than the value. It is otherwise the same as 2Echeck template.\r* 2Esave - This template handles saving throw rolls in a clear and concise manner, and circumvents a quirk of the dice engine which fails when attempting to make a comparison against a negative number.\r* 2Espell - A nice clean template for displaying spell information. Includes fields for all of the standard 2nd edition spell attributes and an area to describe the spell effects. Also has optional attributes for easy damage and healing resolution, added section for reference to source materials.\r* 2Eprotscroll - A nice clean template for displaying protection scroll information.\r\r## Special Thanks\r\r* Dylan G. and Stephen S. (sheet creators)\r* Everyone in the character sheet test game. \r Elena added the awesome new templates and Aqua Alex added the worker scripts, fixed formatting, added additional rolltemplates, spell tab, et al"
}
+5 -5
View File
@@ -2,16 +2,16 @@
"add-society-someone": "Add someone to your secret society.",
"advance-3basicmoves": "Choose 3 basic moves and advance them.",
"advance-4basicmoves": "Advance the other 4 basic moves.",
"angel": "Angel",
"armor": "Armor",
"angel": "Anjo",
"armor": "Armadura",
"barter": "Barter",
"battlebabe": "Battlebabe",
"brainer": "Brainer",
"broken": "Broken",
"change-char-type": "Change your character to a new type.",
"chopper": "Chopper",
"class-archetype": "Class",
"class-moves": "Class Moves",
"class-archetype": "Classe",
"class-moves": "Movimentos de Classe",
"cool": "Cool",
"crew-contacts": "Crew Contacts",
"crippled": "Crippled",
@@ -22,7 +22,7 @@
"driver": "Driver",
"erase-holding-option": "Erase an option from your holding.",
"establishment-security": "Add a security to your establishment.",
"experience": "Experience",
"experience": "Experiência",
"faceless": "Faceless",
"followers": "Followers",
"followers-newoption": "Choose a new option for your followers.",
+1307 -81
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+4 -4
View File
@@ -1,8 +1,8 @@
{
"html": "agon.html",
"css": "agon.css",
"authors": "Tsolval (@Tsolval)",
"roll20userid": "1628415",
"authors": "Tsolval (@Tsolval), G-G-G",
"roll20userid": "1628415,157788",
"preview": "agon.png",
"instructions": "This is a rough draft copy of a character sheet for John Harper's Agon Roll Playing Game (Agon-rpg.com). Current functionality is limited. Please feel free to contribute."
}
"instructions": "This sheet is for John Harper's Agon Role Playing Game (Agon-rpg.com). Recent updates inlude resizing many page elements, fixing some elements, and shifting column contents around to improve usablilty. Also added a number of features: \n* Added NPC and Minion sheets, as well as a GM sheet for saving quick rolls. (click \"PC NAME\" for dropdown). \n* Ability scores can now have a +1 or +2 bonus included. \n* An Ability Roller - the title of each Ability is a button to roll that Ability. This button automatically rolls the Ability, the Name Die, and asks for any other dice (enter a valid die string like 1d6+2 or 1d10+2d6). \n* A Custom Die Roller at top right: just enter a dice string (like \"1d8+1d6+2\") and click the title to roll. \n* A combat die roller - enter the dice in the Left Hand and Right hand boxes (e.g. 1d6+1d8+1d10+1) and click the title to roll them. \n* a Bonus Die roller, for open-ended rolls, and any simple 1d4, d6, d8, 10, or d12 rolls. \n* The Ability Roller buttons automatically include the Name Die, while the combat and custom die rollers do not. \n* When making an Ability roll, the die rolled will take Impairment levels into account. For custom and combat rolls, you'll need to enter the correct die size. \n* Wound Penalties are included in Ability and Combat rolls. Temporary wound modifiers (for Wounds 1-3) are applied; after making a roll, uncheck the \"Clear Temporary Penalties\" box to remove the penalty. \n* The Armor Die will be automatically calculated - just click the pieces worn (greaves, helmet, breastplate). Bonuses boxes are provided in case you gain armor better than standard. As with Abilities, Armor rolls take Impairment into account. \n* Finally, your Name Die is automatically calculated from Fate boxes. \n\n "
}
+52 -52
View File
@@ -2,7 +2,7 @@
"0": "",
"tab-general": "Geral",
"tab-magic": "Magia",
"tab-psychic": "Psychic",
"tab-psychic": "Psíquico",
"tab-ki": "Ki",
"tab-armory": "Arsenal",
"char-info": "Informação do Personagem",
@@ -12,53 +12,53 @@
"char-weight": "Peso",
"char-size": "Tamanho",
"char-appearance": "Aparên.",
"race": "Race",
"class": "Class",
"age": "Age",
"level": "Level",
"development-points": "DP",
"presence": "Presence",
"xperience-points": "XP",
"level-next": "Next Level",
"resistances": "Resistances",
"type": "Type",
"physical-resistance": "Physical Resistance",
"physical-resistance-short": "PhR",
"disease-resistance": "Disease Resistance",
"disease-resistance-short": "DR",
"poison-resistance": "Poison Resistance",
"poison-resistance-short": "PsnR",
"magic-resistance": "Magic Resistance",
"magic-resistance-short": "MR",
"psychic-resistance": "Psychic Resistance",
"psychic-resistance-short": "PsyR",
"race": "Raça",
"class": "Classe",
"age": "Idade",
"level": "Nível",
"development-points": "PD",
"presence": "Presença",
"xperience-points": "EXP",
"level-next": "Próximo Nível",
"resistances": "Resistências",
"type": "Tipo",
"physical-resistance": "Resistência Física",
"physical-resistance-short": "RFC",
"disease-resistance": "Resistência a Doenças",
"disease-resistance-short": "RD",
"poison-resistance": "Resistência a Veneno",
"poison-resistance-short": "RV",
"magic-resistance": "Resistência Mágica",
"magic-resistance-short": "RM",
"psychic-resistance": "Resistência Psíquica",
"psychic-resistance-short": "RP",
"all-action-modifier": "All Action Mod",
"characteristics": "Characteristics",
"ability": "Ability",
"magic-ability": "Magic Ability",
"agility": "Agility",
"characteristics": "Características",
"ability": "Habilidade",
"magic-ability": "Habilidade Mágica",
"agility": "Agilidade",
"agility-short": "AGI",
"constitution": "Constitution",
"constitution": "Constituição",
"constitution-short": "CON",
"dexterity": "Dexterity",
"dexterity-short": "DEX",
"strength": "Strength",
"strength-short": "STR",
"intelligence": "Intelligence",
"strength": "Força",
"strength-short": "FOR",
"intelligence": "Inteligência",
"intelligence-short": "INT",
"perception": "Perception",
"perception": "Percepção",
"perception-short": "PER",
"soul-power": "Power",
"soul-power": "Poder",
"soul-power-short": "POW",
"willpower": "Willpower",
"willpower": "Desejo de Poder",
"willpower-short": "WP",
"opposed": "Opposed",
"final-opposed": "Final Opp.",
"movement": "Movement",
"movement": "Movimento",
"penalty-short": "Pen.",
"bonus": "Bonus",
"bonus": "Bônus",
"full-movement": "Full",
"1/4-movement": "1/4 Move",
"1/4-movement": "1/4 de Movimento",
"running-movement": "Running",
"lifepoints-short": "LP",
"base-value": "Base",
@@ -67,13 +67,13 @@
"temporary-bonus": "Temp.",
"final-value": "Final",
"bought": "Bought",
"yes": "Yes",
"no": "No",
"description": "Description",
"fatigue": "Fatigue",
"system": "System",
"new": "New",
"old": "Old",
"yes": "Sim",
"no": "Não",
"description": "Descrição",
"fatigue": "Fadiga",
"system": "Sistema",
"new": "Novo",
"old": "Velho",
"roll": "Roll",
"roll-as": "as",
"actual-value": "Actual",
@@ -82,8 +82,8 @@
"block": "Block",
"dodge": "Dodge",
"initiative": "Initiative",
"armor": "Armor",
"weapon": "Weapon",
"armor": "Armadura",
"weapon": "Armas",
"secondary-abilities": "Secondary Abilities",
"secondary-penalty": "Secondary Abilities bordered in red are affected by armor penalties",
"tab-athletics": "Athletics",
@@ -99,10 +99,10 @@
"natural-ability-short": "N.A.",
"acrobatics": "Acrobatics",
"athleticism": "Athleticism",
"climb": "Climb",
"jump": "Jump",
"climb": "Subir",
"jump": "Pular",
"ride": "Ride",
"swim": "Swim",
"swim": "Nadar",
"etiquette": "Etiquette",
"intimidate": "Intimidate",
"leadership": "Leadership",
@@ -135,12 +135,12 @@
"stealth": "Stealth",
"theft": "Theft",
"trap-lore": "Trap Lore",
"art": "Art",
"dance": "Dance",
"art": "Arte",
"dance": "Dançar",
"forging": "Forging",
"music": "Music",
"music": "Música",
"slight-of-hand": "Sl. of Hand",
"advantages": "Advantages",
"advantages": "Vantagens",
"cost": "Cost",
"disadvantages": "Disadvantages",
"benefit": "Benefit",
@@ -168,7 +168,7 @@
"innate-magic": "Innate Magic",
"summoning-abilities": "Summoning Abilities",
"summon-ritual": "Summon",
"control-ritual": "Control",
"control-ritual": "Controle",
"bind-ritual": "Bind",
"banish-ritual": "Banish",
"ritual": "Ritual",
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+4 -4
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@@ -1,8 +1,8 @@
{
"html": "Ars_Magica_5th.html",
"css": "Ars_Magica_5th.css",
"authors": "Coal Powered Puppet.",
"roll20userid": "492849",
"authors": "Medieve & Felan, original sheet by Coal Powered Puppet.",
"roll20userid": "492849,23472",
"preview": "Ars_Magica_5th.png",
"instructions": "#Ars Magica 5th \r \r **For use with Ars Magica 5th edition** \r \r Chrome Users must load unsafe scripts to see ultra-cool Font. \r\r If there's something you want added, or you'd like to report a bug, please contact the author of this sheet. "
}
"instructions": "#Ars Magica 5th \r \r **For use with Ars Magica 5th edition** \r\r If there's something you want added, or you'd like to report a bug, please contact the author of this sheet. "
}

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