New translations translation.json (Portuguese, Brazilian)
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{
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"abilities": "Abilities",
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"ability_name": "Ability name",
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"active-beats": "Active Beats",
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"all-stress": "All Stress",
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"ancestry": "Ancestry",
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"blood": "Blood",
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"calling": "Calling",
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"class": "Class",
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"clear": "Clear",
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"clearstress": "Clear Stress",
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"compel": "Compel",
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"core": "Core",
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"critical-failure-msg": "<strong>Critical failure</strong> (take double stress)",
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"critical": "Critical",
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"critical-success-msg": "<strong>Critical success</strong> (increase outgoing stress die size)",
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"cursed": "Cursed",
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"dangerous": "Dangerous",
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"dangerous-pool-label": "drop 2 highest results, use third-highest result",
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"delve": "Delve",
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"description-label": "Domains/Tags",
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"desolate": "Desolate",
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"die": "Die",
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"difficulty": "Difficulty",
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"discern": "Discern",
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"domains": "Domains",
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"echo": "Echo",
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"endure": "Endure",
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"equipment": "Equipment",
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"evade": "Evade",
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"failure-msg": "<strong>Failure</strong> (take stress)",
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"fallout": "Fallout",
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"fallout-test": "Fallout Test",
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"fallout_name": "Fallout name",
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"fortune": "Fortune",
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"haven": "Haven",
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"hunt": "Hunt",
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"kill": "Kill",
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"knacks": "Knacks",
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"major": "Major",
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"mastery?": "Mastery?",
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"mend": "Mend",
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"mind": "Mind",
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"minor": "Minor",
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"name": "Name",
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"no-fallout": "No fallout",
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"none": "None",
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"notes": "Notes",
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"occult": "Occult",
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"protection": "Protection",
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"religion": "Religion",
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"resources": "Resources",
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"risky": "Risky",
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"risky-pool-label": "drop highest result, use second-highest result",
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"roll": "Roll",
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"skills": "Skills",
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"success-at-a-cost-msg": "<strong>Success at a cost</strong> (take stress)",
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"success-msg": "<strong>Success</strong> (take no stress)",
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"sneak": "Sneak",
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"standard": "Standard",
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"standard-pool-label": "use highest result",
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"stress": "Stress",
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"supplies": "Supplies",
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"take-major-fallout": "Take major fallout",
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"take-minor-fallout": "Take minor fallout",
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"technology": "Technology",
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"total": "Total",
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"warren": "Warren",
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"wild": "Wild",
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"zenith": "Zenith",
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"zero-effective-dice": "Zero effective dice"
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}
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