Update shadowrun2e.html

This commit is contained in:
BalambStudent
2021-02-06 13:38:10 +00:00
committed by GitHub
parent 11140d3bc2
commit f948760c94
+10 -7
View File
@@ -73,9 +73,9 @@
<div class="sheet-row">
<h4 style="color:#663399;">Dice Pools</h4><br>
Combat Pool:<input type="number" name="attr_combat"/>
Magic Pool:<input type="number" name="attr_pool" />
Hacking Pool:<input type="number" name="attr_pool" />
Control Pool:<input type="number" name="attr_pool" />
Magic Pool:<input type="number" name="attr_magicpool" />
Hacking Pool:<input type="number" name="attr_hackingpool" />
Control Pool:<input type="number" name="attr_controlpool" />
</div>
</div>
<br>
@@ -262,6 +262,7 @@ Legal Credstick:<input type='text' name='attr_money' style='width:80px;'/>¥
<div class="atablecell">Dur.</div>
<div class="atablecell">Drain</div>
<div class="atablecell">TN &nbsp; &nbsp; &nbsp; &nbsp; Mod &nbsp; Force &nbsp; Roll</div>
<dic class="atablecell">Description</div>
</div>
<fieldset class="repeating_spells">
<div class="atablecell"><input type="text" name="attr_spellname" class="aname"></div>
@@ -298,8 +299,10 @@ Legal Credstick:<input type='text' name='attr_money' style='width:80px;'/>¥
<option>D</option>
</select>
</div>
<div class="atablecell"><input type="number" name="attr_castTN" value="4" min="2" placeholder="Target #">/<input type="number" name="attr_spellmisc">/<input type="number" name="attr_castforce" value="1" min="1"> <button type="roll" class="d6-dice" name="roll_cast_spell" title="Cast Spell" value="&{template:default}{{Spell=@{spellname}}}{{Cast Test=[[[[@{castforce}+?{How many dice are you taking for casting?|0}]]d6>[[{@{castTN}+2*(@{spellstack}+@{spellsus})+@{spellmisc}+@{stun_pen}+@{wound_pen},2}kh1]]!!}]]}}{{Drain Test=[[[[@{willpower|max}+?{How many dice are you taking for drain resistance?|0}]]d6>[[{floor(@{castforce}/2)+@{drain},2}kh1]]!!]]}}"></button>
<div class="atablecell"><input type="number" name="attr_castTN" value="4" min="2" placeholder="Target #">/<input type="number" name="attr_spellmisc">/<input type="number" name="attr_castforce" value="1" min="1"> <button type="roll" class="d6-dice" name="roll_cast_spell" title="Cast Spell" value="&{template:default}{{Spell=@{spellname}}}{{Description=@{spelldesc}}}{{Cast Test=[[[[@{castforce}+?{How many dice are you taking for casting?|0}]]d6>[[{@{castTN}+2*(@{spellstack}+@{spellsus})+@{spellmisc}+@{stun_pen}+@{wound_pen},2}kh1]]!!}]]}}{{Drain Test=[[[[@{willpower|max}+?{How many dice are you taking for drain resistance?|0}]]d6>[[{floor(@{castforce}/2)+@{drain},2}kh1]]!!]]}}"></button>
</div>
<div class="atablecell"><input type="text" name="attr_spelldesc" Style="width:100px; height 10px"></textarea>
</div>
</fieldset>
</div>
<h3 style="color:#663399;">Notes for Spells</h3>
@@ -434,9 +437,9 @@ Legal Credstick:<input type='text' name='attr_money' style='width:80px;'/>¥
<div class="col">
<h2 style="color:#663399;">Gear</h2><br>
<fieldset class="repeating_gear">
<input type="text" style="width:120px" name="attr_item">
Rating: <input type="number" name="attr_itemrating">
Weight <input type="number" name="attr_wt" step='0.1'><button type="roll" class="d6-dice" name="roll_use_item" title="Use Item" value="&{template:default} {{name=@{item}}} {{ Success Test = [[ {@{itemrating}d6>?{What is the Target Number?}!!} ]] }}"></button>
<input type="text" style="width:120px" name="attr_item2">
Rating: <input type="number" name="attr_itemrating2">
Weight <input type="number" name="attr_wt2" step='0.1'><button type="roll" class="d6-dice" name="roll_use_item" title="Use Item" value="&{template:default} {{name=@{item2}}} {{ Success Test = [[ {@{itemrating2}d6>?{What is the Target Number?}!!} ]] }}"></button>
</fieldset>
</div>