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@@ -413,7 +413,7 @@
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<div>
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<button class="sheet-blank-roll-button" type="roll" name="roll_DicePool"
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value="/me attempts to ?{What are you trying to achieve?}
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&{template:Hammerheads} {{name=@{Callsign}}} {{portrait=@{Portrait}}} {{physical_dice_size=@{Physical}}} {{physical=[[1d@{Physical}]]}} {{mental_dice_size=@{Mental}}} {{mental=[[1d@{Mental}]]}} {{social_dice_size=@{Social}}} {{social=[[1d@{Social}]]}} {{trait_name=[[0d0 + ?{Which attribute?|Physical,1|Mental,2|Social,3}]]}} {{CrowdControl_dice_size=@{CrowdControl}}} {{CrowdControl=[[1d@{CrowdControl}]]}} {{EmergencyMedical_dice_size=@{EmergencyMedical}}} {{EmergencyMedical=[[1d@{EmergencyMedical}]]}} {{Firefighting_dice_size=@{Firefighting}}} {{Firefighting=[[1d@{Firefighting}]]}} {{HammerheadPilot_dice_size=@{HammerheadPilot}}} {{HammerheadPilot=[[1d@{HammerheadPilot}]]}} {{Hazmat_dice_size=@{Hazmat}}} {{Hazmat=[[1d@{Hazmat}]]}} {{HighAltitudeRecovery_dice_size=@{HighAltitudeRecovery}}} {{HighAltitudeRecovery=[[1d@{HighAltitudeRecovery}]]}} {{LegalSpecialist_dice_size=@{LegalSpecialist}}} {{LegalSpecialist=[[1d@{LegalSpecialist}]]}} {{Logistics_dice_size=@{Logistics}}} {{Logistics=[[1d@{Logistics}]]}} {{MarineRecovery_dice_size=@{MarineRecovery}}} {{MarineRecovery=[[1d@{MarineRecovery}]]}} {{NetworkSpecialist_dice_size=@{NetworkSpecialist}}} {{NetworkSpecialist=[[1d@{NetworkSpecialist}]]}} {{Mechanic_dice_size=@{Mechanic}}} {{Mechanic=[[1d@{Mechanic}]]}} {{TacticalResponse_dice_size=@{TacticalResponse}}} {{TacticalResponse=[[1d@{TacticalResponse}]]}} {{TechnicalAnalyst_dice_size=@{TechnicalAnalyst}}} {{TechnicalAnalyst=[[1d@{TechnicalAnalyst}]]}} {{UrbanRecovery_dice_size=@{UrbanRecovery}}} {{UrbanRecovery=[[1d@{UrbanRecovery}]]}} {{TrainingPackage=[[0d0 + ?{Which training package?|Crowd Control,1|Emergency Medical,2|Firefighting,3|Hammerhead Pilot,4|Hazmat,5|High Altitude Recovery,6|Legal Specialist,7|Logistics,8|Marine Recovery,9|Network Specialist,10|Mechanic,11|Tactical Response,12|Technical Analyst,13|Urban Recovery,14}]]}} {{Distinction_dice_size=8}} {{Distinction=[[1d8]]}} {{Hinder_dice_size=4}} {{Hinder=[[1d4]]}} {{Distinction_Name=?{Which Distinction?|@{Distinction1Name}|@{Distinction2Name}|@{Distinction3Name}}}} {{Distinction_Hinder=[[0d0 +?{Does your distinction help or hinder?|Help,1|Hinder,2}]]}} {{MyStress4=[[1d4]]}} {{Stress4=[[1d4]]}} {{Stress6=[[1d6]]}} {{Stress8=[[1d8]]}} {{Stress10=[[1d10]]}} {{Stress12=[[1d12]]}} {{MyStress=[[0d0 +?{Do you have relevant stress at D4?|No,0|Yes,4}]]}} {{TargetStress=[[0d0 +?{Does your target have any stress?|No,0|D6,6|D8,8|D10,10|D12,12}]]}}">Dice Pool Builder</button>
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&{template:Hammerheads} {{name=@{Callsign}}} {{portrait=@{Portrait}}} {{physical_stress=[[0d0+@{PhysicalStress}]]}} {{physical_dice_size=@{Physical}}} {{physical=[[1d@{Physical}]]}} {{mental_stress=[[0d0+@{MentalStress}]]}} {{mental_dice_size=@{Mental}}} {{mental=[[1d@{Mental}]]}} {{social_stress=[[0d0+@{SocialStress}]]}} {{social_dice_size=@{Social}}} {{social=[[1d@{Social}]]}} {{trait_name=[[0d0 + ?{Which attribute?|Physical,1|Mental,2|Social,3}]]}} {{CrowdControl_dice_size=@{CrowdControl}}} {{CrowdControl=[[1d@{CrowdControl}]]}} {{EmergencyMedical_dice_size=@{EmergencyMedical}}} {{EmergencyMedical=[[1d@{EmergencyMedical}]]}} {{Firefighting_dice_size=@{Firefighting}}} {{Firefighting=[[1d@{Firefighting}]]}} {{HammerheadPilot_dice_size=@{HammerheadPilot}}} {{HammerheadPilot=[[1d@{HammerheadPilot}]]}} {{Hazmat_dice_size=@{Hazmat}}} {{Hazmat=[[1d@{Hazmat}]]}} {{HighAltitudeRecovery_dice_size=@{HighAltitudeRecovery}}} {{HighAltitudeRecovery=[[1d@{HighAltitudeRecovery}]]}} {{LegalSpecialist_dice_size=@{LegalSpecialist}}} {{LegalSpecialist=[[1d@{LegalSpecialist}]]}} {{Logistics_dice_size=@{Logistics}}} {{Logistics=[[1d@{Logistics}]]}} {{MarineRecovery_dice_size=@{MarineRecovery}}} {{MarineRecovery=[[1d@{MarineRecovery}]]}} {{NetworkSpecialist_dice_size=@{NetworkSpecialist}}} {{NetworkSpecialist=[[1d@{NetworkSpecialist}]]}} {{Mechanic_dice_size=@{Mechanic}}} {{Mechanic=[[1d@{Mechanic}]]}} {{TacticalResponse_dice_size=@{TacticalResponse}}} {{TacticalResponse=[[1d@{TacticalResponse}]]}} {{TechnicalAnalyst_dice_size=@{TechnicalAnalyst}}} {{TechnicalAnalyst=[[1d@{TechnicalAnalyst}]]}} {{UrbanRecovery_dice_size=@{UrbanRecovery}}} {{UrbanRecovery=[[1d@{UrbanRecovery}]]}} {{TrainingPackage=[[0d0 + ?{Which training package?|Crowd Control,1|Emergency Medical,2|Firefighting,3|Hammerhead Pilot,4|Hazmat,5|High Altitude Recovery,6|Legal Specialist,7|Logistics,8|Marine Recovery,9|Network Specialist,10|Mechanic,11|Tactical Response,12|Technical Analyst,13|Urban Recovery,14}]]}} {{Distinction_dice_size=8}} {{Distinction=[[1d8]]}} {{Hinder_dice_size=4}} {{Hinder=[[1d4]]}} {{Distinction_Name=?{Which Distinction?|@{Distinction1Name}|@{Distinction2Name}|@{Distinction3Name}}}} {{Distinction_Hinder=[[0d0 +?{Does your distinction help or hinder?|Help,1|Hinder,2}]]}} {{MyStress4=[[1d4]]}} {{Stress4=[[1d4]]}} {{Stress6=[[1d6]]}} {{Stress8=[[1d8]]}} {{Stress10=[[1d10]]}} {{Stress12=[[1d12]]}} {{MyStress=[[0d0 +?{Do you have relevant stress at D4?|No,0|Yes,4}]]}} {{TargetStress=[[0d0 +?{Does your target have any stress?|No,0|D6,6|D8,8|D10,10|D12,12}]]}} {{friend4=[[1d4]]}} {{friend6=[[1d6]]}} {{friend8=[[1d8]]}} {{friend10=[[1d10]]}} {{friend12=[[1d12]]}} {{friendship=[[0d0+?{Are you receiving help?|No,0|D6,6|D8,8|D10,10|D12,12}]]}}">Dice Pool Builder</button>
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</div>
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</div>
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</div>
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@@ -1072,9 +1072,65 @@
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<span style="font-size: 0.75em; color: #b6b473">d12</span><span style="font-size: 0.75em;"> • Target Stress</span>
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</div>
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{{/rollTotal() TargetStress 12}}
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<!-- Help -->
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{{#rollTotal() friendship 6}}
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<div class="sheet-rolltemplate-result" style="background-image: url(https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/CortexPrime-Hammerheads/assets/d6-blank-280x280{{#rollWasFumble() friend6}}-hitch{{/rollWasFumble() friend6}}.png);">
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{{friend6}}
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</div>
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<div class="sheet-rolltemplate-name">
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A little help <br />
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<span style="font-size: 0.75em; color: #b6b473">d6</span><span style="font-size: 0.75em;"> • Help</span>
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</div>
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{{/rollTotal() friendship 6}}
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{{#rollTotal() friendship 8}}
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<div class="sheet-rolltemplate-result" style="background-image: url(https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/CortexPrime-Hammerheads/assets/d8-blank-280x280{{#rollWasFumble() friend8}}-hitch{{/rollWasFumble() friend8}}.png);">
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{{friend8}}
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</div>
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<div class="sheet-rolltemplate-name">
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Some help <br />
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<span style="font-size: 0.75em; color: #b6b473">d8</span><span style="font-size: 0.75em;"> • Help</span>
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</div>
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{{/rollTotal() friendship 8}}
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{{#rollTotal() friendship 10}}
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<div class="sheet-rolltemplate-result" style="background-image: url(https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/CortexPrime-Hammerheads/assets/d10-blank-280x280{{#rollWasFumble() friend10}}-hitch{{/rollWasFumble() friend10}}.png);">
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{{friend10}}
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</div>
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<div class="sheet-rolltemplate-name">
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Real help <br />
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<span style="font-size: 0.75em; color: #b6b473">d10</span><span style="font-size: 0.75em;"> • Help</span>
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</div>
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{{/rollTotal() friendship 10}}
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{{#rollTotal() friendship 12}}
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<div class="sheet-rolltemplate-result" style="background-image: url(https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/CortexPrime-Hammerheads/assets/d12-blank-280x280{{#rollWasFumble() friend12}}-hitch{{/rollWasFumble() friend12}}.png);">
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{{friend12}}
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</div>
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<div class="sheet-rolltemplate-name">
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Incredible help <br />
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<span style="font-size: 0.75em; color: #b6b473">d12</span><span style="font-size: 0.75em;"> • Target Stress</span>
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</div>
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{{/rollTotal() friendship 12}}
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</div>
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<h2> Results</h2>
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{{#rollGreater() physical_stress physical}}
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<div style="padding: 2ch;">{{name}} is <strong style="color: #ff0000;">shaken</strong> as their Physical stress is larger than their Physical Attribute. <br />They can only keep one die in their result.</div>
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{{/rollGreater() physical_stress physical}}
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{{#^rollGreater() physical_stress physical}}
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{{#rollGreater() mental_stress mental}}
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<div style="padding: 2ch;">{{name}} is <strong style="color: #ff0000;">shaken</strong> as their Mental stress is larger than their Mental Attribute. <br />They can only keep one die in their result.</div>
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{{/rollGreater() mental_stress mental}}
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{{/^rollGreater() physical_stress physical}}
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{{#^rollGreater() physical_stress physical}}
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{{#^rollGreater() mental_stress mental}}
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{{#rollGreater() social_stress social}}
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<div style="padding: 2ch;">{{name}} is <strong style="color: #ff0000;">shaken</strong> as their Social stress is larger than their Social Attribute. <br />They can only keep one die in their result.</div>
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{{/rollGreater() social_stress social}}
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{{/^rollGreater() mental_stress mental}}
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{{/^rollGreater() physical_stress physical}}
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<div class="sheet-rolltemplate-dice">
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<!-- attribute -->
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{{#rollTotal() trait_name 1}}
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@@ -1202,12 +1258,33 @@
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{{Stress12}}
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</div>
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{{/rollTotal() TargetStress 12}}
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<!-- Help -->
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{{#rollTotal() friendship 6}}
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<div class="sheet-rolltemplate-result" style="background-image: url(https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/CortexPrime-Hammerheads/assets/d6-blank-280x280{{#rollWasFumble() friend6}}-hitch{{/rollWasFumble() friend6}}.png);">
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{{friend6}}
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</div>
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{{/rollTotal() friendship 6}}
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{{#rollTotal() friendship 8}}
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<div class="sheet-rolltemplate-result" style="background-image: url(https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/CortexPrime-Hammerheads/assets/d8-blank-280x280{{#rollWasFumble() friend8}}-hitch{{/rollWasFumble() friend8}}.png);">
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{{friend8}}
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</div>
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{{/rollTotal() friendship 8}}
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{{#rollTotal() friendship 10}}
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<div class="sheet-rolltemplate-result" style="background-image: url(https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/CortexPrime-Hammerheads/assets/d10-blank-280x280{{#rollWasFumble() friend10}}-hitch{{/rollWasFumble() friend10}}.png);">
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{{friend10}}
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</div>
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{{/rollTotal() friendship 10}}
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{{#rollTotal() friendship 12}}
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<div class="sheet-rolltemplate-result" style="background-image: url(https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/CortexPrime-Hammerheads/assets/d12-blank-280x280{{#rollWasFumble() friend12}}-hitch{{/rollWasFumble() friend12}}.png);">
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{{friend12}}
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</div>
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{{/rollTotal() friendship 12}}
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</div>
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</rolltemplate>
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<!--
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&{template:Hammerheads} {{name=@{Callsign}}} {{portrait=@{Portrait}}} {{physical_dice_size=@{Physical}}} {{physical=[[1d@{Physical}]]}} {{mental_dice_size=@{Mental}}} {{mental=[[1d@{Mental}]]}} {{social_dice_size=@{Social}}} {{social=[[1d@{Social}]]}} {{trait_name=[[0d0 + ?{Which attribute?|Physical,1|Mental,2|Social,3}]]}} {{CrowdControl_dice_size=@{CrowdControl}}} {{CrowdControl=[[1d@{CrowdControl}]]}} {{EmergencyMedical_dice_size=@{EmergencyMedical}}} {{EmergencyMedical=[[1d@{EmergencyMedical}]]}} {{Firefighting_dice_size=@{Firefighting}}} {{Firefighting=[[1d@{Firefighting}]]}} {{HammerheadPilot_dice_size=@{HammerheadPilot}}} {{HammerheadPilot=[[1d@{HammerheadPilot}]]}} {{Hazmat_dice_size=@{Hazmat}}} {{Hazmat=[[1d@{Hazmat}]]}} {{HighAltitudeRecovery_dice_size=@{HighAltitudeRecovery}}} {{HighAltitudeRecovery=[[1d@{HighAltitudeRecovery}]]}} {{LegalSpecialist_dice_size=@{LegalSpecialist}}} {{LegalSpecialist=[[1d@{LegalSpecialist}]]}} {{Logistics_dice_size=@{Logistics}}} {{Logistics=[[1d@{Logistics}]]}} {{MarineRecovery_dice_size=@{MarineRecovery}}} {{MarineRecovery=[[1d@{MarineRecovery}]]}} {{NetworkSpecialist_dice_size=@{NetworkSpecialist}}} {{NetworkSpecialist=[[1d@{NetworkSpecialist}]]}} {{Mechanic_dice_size=@{Mechanic}}} {{Mechanic=[[1d@{Mechanic}]]}} {{TacticalResponse_dice_size=@{TacticalResponse}}} {{TacticalResponse=[[1d@{TacticalResponse}]]}} {{TechnicalAnalyst_dice_size=@{TechnicalAnalyst}}} {{TechnicalAnalyst=[[1d@{TechnicalAnalyst}]]}} {{UrbanRecovery_dice_size=@{UrbanRecovery}}} {{UrbanRecovery=[[1d@{UrbanRecovery}]]}} {{TrainingPackage=[[0d0 + ?{Which training package?|Crowd Control,1|Emergency Medical,2|Firefighting,3|Hammerhead Pilot,4|Hazmat,5|High Altitude Recovery,6|Legal Specialist,7|Logistics,8|Marine Recovery,9|Network Specialist,10|Mechanic,11|Tactical Response,12|Technical Analyst,13|Urban Recovery,14}]]}} {{Distinction_dice_size=8}} {{Distinction=[[1d8]]}} {{Hinder_dice_size=4}} {{Hinder=[[1d4]]}} {{Distinction_Name=?{Which Distinction?|@{Distinction1Name}|@{Distinction2Name}|@{Distinction3Name}}}} {{Distinction_Hinder=[[0d0 +?{Does your distinction help or hinder?|Help,1|Hinder,2}]]}} {{MyStress4=[[1d4]]}} {{Stress4=[[1d4]]}} {{Stress6=[[1d6]]}} {{Stress8=[[1d8]]}} {{Stress10=[[1d10]]}} {{Stress12=[[1d12]]}} {{MyStress=[[0d0 +?{Do you have relevant stress at D4?|No,0|Yes,4}]]}} {{TargetStress=[[0d0 +?{Does your target have any stress?|No,0|D6,6|D8,8|D10,10|D12,12}]]}}
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&{template:Hammerheads} {{name=@{Callsign}}} {{portrait=@{Portrait}}} {{physical_stress=[[0d0+@{PhysicalStress}]]}} {{physical_dice_size=@{Physical}}} {{physical=[[1d@{Physical}]]}} {{mental_stress=[[0d0+@{MentalStress}]]}} {{mental_dice_size=@{Mental}}} {{mental=[[1d@{Mental}]]}} {{social_stress=[[0d0+@{SocialStress}]]}} {{social_dice_size=@{Social}}} {{social=[[1d@{Social}]]}} {{trait_name=[[0d0 + ?{Which attribute?|Physical,1|Mental,2|Social,3}]]}} {{CrowdControl_dice_size=@{CrowdControl}}} {{CrowdControl=[[1d@{CrowdControl}]]}} {{EmergencyMedical_dice_size=@{EmergencyMedical}}} {{EmergencyMedical=[[1d@{EmergencyMedical}]]}} {{Firefighting_dice_size=@{Firefighting}}} {{Firefighting=[[1d@{Firefighting}]]}} {{HammerheadPilot_dice_size=@{HammerheadPilot}}} {{HammerheadPilot=[[1d@{HammerheadPilot}]]}} {{Hazmat_dice_size=@{Hazmat}}} {{Hazmat=[[1d@{Hazmat}]]}} {{HighAltitudeRecovery_dice_size=@{HighAltitudeRecovery}}} {{HighAltitudeRecovery=[[1d@{HighAltitudeRecovery}]]}} {{LegalSpecialist_dice_size=@{LegalSpecialist}}} {{LegalSpecialist=[[1d@{LegalSpecialist}]]}} {{Logistics_dice_size=@{Logistics}}} {{Logistics=[[1d@{Logistics}]]}} {{MarineRecovery_dice_size=@{MarineRecovery}}} {{MarineRecovery=[[1d@{MarineRecovery}]]}} {{NetworkSpecialist_dice_size=@{NetworkSpecialist}}} {{NetworkSpecialist=[[1d@{NetworkSpecialist}]]}} {{Mechanic_dice_size=@{Mechanic}}} {{Mechanic=[[1d@{Mechanic}]]}} {{TacticalResponse_dice_size=@{TacticalResponse}}} {{TacticalResponse=[[1d@{TacticalResponse}]]}} {{TechnicalAnalyst_dice_size=@{TechnicalAnalyst}}} {{TechnicalAnalyst=[[1d@{TechnicalAnalyst}]]}} {{UrbanRecovery_dice_size=@{UrbanRecovery}}} {{UrbanRecovery=[[1d@{UrbanRecovery}]]}} {{TrainingPackage=[[0d0 + ?{Which training package?|Crowd Control,1|Emergency Medical,2|Firefighting,3|Hammerhead Pilot,4|Hazmat,5|High Altitude Recovery,6|Legal Specialist,7|Logistics,8|Marine Recovery,9|Network Specialist,10|Mechanic,11|Tactical Response,12|Technical Analyst,13|Urban Recovery,14}]]}} {{Distinction_dice_size=8}} {{Distinction=[[1d8]]}} {{Hinder_dice_size=4}} {{Hinder=[[1d4]]}} {{Distinction_Name=?{Which Distinction?|@{Distinction1Name}|@{Distinction2Name}|@{Distinction3Name}}}} {{Distinction_Hinder=[[0d0 +?{Does your distinction help or hinder?|Help,1|Hinder,2}]]}} {{MyStress4=[[1d4]]}} {{Stress4=[[1d4]]}} {{Stress6=[[1d6]]}} {{Stress8=[[1d8]]}} {{Stress10=[[1d10]]}} {{Stress12=[[1d12]]}} {{MyStress=[[0d0 +?{Do you have relevant stress at D4?|No,0|Yes,4}]]}} {{TargetStress=[[0d0 +?{Does your target have any stress?|No,0|D6,6|D8,8|D10,10|D12,12}]]}} {{friend4=[[1d4]]}} {{friend6=[[1d6]]}} {{friend8=[[1d8]]}} {{friend10=[[1d10]]}} {{friend12=[[1d12]]}} {{friendship=[[0d0+?{Are you receiving help?|No,0|D6,6|D8,8|D10,10|D12,12}]]}}
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-->
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