Merge branch 'Roll20:master' into master
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,50 @@
|
||||
# Use the latest 2.1 version of CircleCI pipeline process engine. See: https://circleci.com/docs/2.0/configuration-reference
|
||||
version: 2.1
|
||||
|
||||
executors:
|
||||
update-executor:
|
||||
docker:
|
||||
- image: 'cimg/base:stable'
|
||||
|
||||
jobs:
|
||||
get_commit_hash:
|
||||
executor: update-executor
|
||||
steps:
|
||||
- run:
|
||||
name: Install jq
|
||||
command: sudo apt-get update && sudo apt-get install jq
|
||||
- run: mkdir -p /home/circleci/project/circleci-workspace/persist
|
||||
- run: echo $(curl -Ss -u "${CIRCLECI_CHARSHEETS_API_KEY}:" "https://circleci.com/api/v1.1/project/github/Roll20/roll20-character-sheets?filter=completed&limit=1" | jq -r '.[0]["vcs_revision"]') > /home/circleci/project/circleci-workspace/persist/last-commit
|
||||
- persist_to_workspace:
|
||||
root: /home/circleci/project/circleci-workspace/persist
|
||||
paths:
|
||||
- last-commit
|
||||
update_sheet:
|
||||
executor: update-executor
|
||||
steps:
|
||||
- checkout
|
||||
- attach_workspace:
|
||||
at: /home/circleci/project/circleci-workspace/persist
|
||||
- run:
|
||||
name: Update Character Sheets
|
||||
command: |
|
||||
.circleci/update_sheets.sh
|
||||
# Orchestrate or schedule a set of jobs
|
||||
workflows:
|
||||
version: 2
|
||||
update_sheets_staging:
|
||||
jobs:
|
||||
- get_commit_hash:
|
||||
context: char-sheet-app-staging
|
||||
filters:
|
||||
branches:
|
||||
only:
|
||||
- master
|
||||
- update_sheet:
|
||||
requires:
|
||||
- get_commit_hash
|
||||
context: char-sheet-app-dev
|
||||
filters:
|
||||
branches:
|
||||
only:
|
||||
- master
|
||||
Executable
+41
@@ -0,0 +1,41 @@
|
||||
# Get the folder names from the list of files in the latest commit
|
||||
last_commit=$(cat circleci-workspace/persist/last-commit)
|
||||
echo "LAST COMMIT: ${last_commit}"
|
||||
changed_files="$(git diff-tree --pretty="" -r --name-only ${last_commit} HEAD)"
|
||||
echo "LAST COMMIT"
|
||||
echo ">> ${last_commit}"
|
||||
echo "CHANGED FILES"
|
||||
echo ">> ${changed_files}"
|
||||
|
||||
folders=()
|
||||
folder_regex='(^.*?)\/'
|
||||
IFS=$'\n'
|
||||
for file in $changed_files; do
|
||||
if [ "$file" == "approved.yaml" ];
|
||||
then
|
||||
echo ">>> Updating approved.yaml"
|
||||
curl -G \
|
||||
--data-urlencode "repo=roll20-character-sheets" \
|
||||
"https://${SERVICE_DOMAIN}/task/update_repo_metadata"
|
||||
fi
|
||||
folders+=("`grep -oP "$folder_regex" <<< "$file"`")
|
||||
done
|
||||
|
||||
# Kind of hacky way to get a unique folder list
|
||||
declare -A temp
|
||||
for folder in "${folders[@]}"; do
|
||||
if [ "$folder" != "" ];
|
||||
then
|
||||
temp["$folder"]=1;
|
||||
fi
|
||||
done
|
||||
unique_folders=(${!temp[@]})
|
||||
|
||||
# Loop through each folder and send an update request
|
||||
for folder in "${unique_folders[@]}"; do
|
||||
echo ">> ${folder}"
|
||||
curl -G \
|
||||
--data-urlencode "path=${folder//\/}" \
|
||||
--data-urlencode "repo=roll20-character-sheets" \
|
||||
"https://${SERVICE_DOMAIN}/task/update_sheet"
|
||||
done
|
||||
+18
-6
@@ -1,11 +1,21 @@
|
||||
# Auto detect text files and perform LF normalization
|
||||
text auto
|
||||
* text=auto eol=lf
|
||||
|
||||
# Ensure LF line endings for these files
|
||||
*.css eol=lf
|
||||
*.htm eol=lf
|
||||
*.html eol=lf
|
||||
*.json eol=lf
|
||||
*.css text eol=lf
|
||||
*.htm text eol=lf
|
||||
*.html text eol=lf
|
||||
*.json text eol=lf
|
||||
|
||||
# Scripts
|
||||
*.bash text eol=lf
|
||||
*.fish text eol=lf
|
||||
*.sh text eol=lf
|
||||
*.zsh text eol=lf
|
||||
# These are explicitly windows files and should use crlf
|
||||
*.bat text eol=crlf
|
||||
*.cmd text eol=crlf
|
||||
*.ps1 text eol=crlf
|
||||
|
||||
# Custom for Visual Studio
|
||||
*.cs diff=csharp
|
||||
@@ -25,4 +35,6 @@ text auto
|
||||
*.pdf diff=astextplain
|
||||
*.PDF diff=astextplain
|
||||
*.rtf diff=astextplain
|
||||
*.RTF diff=astextplain
|
||||
*.RTF diff=astextplain
|
||||
*.md text diff=markdown
|
||||
*.MD text diff=markdown
|
||||
@@ -1,19 +1,35 @@
|
||||
## Changes / Comments
|
||||
<!-- ATTENTION: This Pull Request template changed on 03/17/22. Please ensure that you are completing this template to the fullest extent possible. -->
|
||||
|
||||
# Submission Checklist
|
||||
## Required
|
||||
|
||||
<!-- Check these off by adding an 'x' to each of these boxes. If you fail to meet all these criteria, your PR will be rejected. -->
|
||||
|
||||
- [ ] The pull request title clearly contains the name of the sheet I am editing.
|
||||
- [ ] The pull request title clearly states the type of change I am submitting (New Sheet/New Feature/Bugfix/etc.).
|
||||
- [ ] The pull request makes changes to files in only one sub-folder.
|
||||
- [ ] The pull request does not contain changes to any json files in the translations folder (translation.json is permitted)
|
||||
|
||||
## New Sheet Details
|
||||
|
||||
<!-- If you are submitting a new sheet to the repository, please fill in any empty spaces indicated by < >. -->
|
||||
|
||||
- The name of this game is: < > _(i.e. Dungeons & Dragons 5th Edition, The Dresden Files RPG)_
|
||||
- The publisher of this game is: < > _(i.e. Wizards of the Coast, Evil Hat)_
|
||||
- The name of this game system/family is: < > _(i.e. Dungeons & Dragons, FATE)_
|
||||
|
||||
- [ ] I have followed the [Character Sheets Standards](https://wiki.roll20.net/Building_Character_Sheets#Roll20_Character_Sheets_Repository) when building this sheet.
|
||||
|
||||
<!-- Please check any that apply: -->
|
||||
|
||||
- [ ] This sheet has been made on behalf of, or by, the game's publisher.
|
||||
- [ ] This game is not a traditionally published game, but a copy of the game rules can be purchased/downloaded/found at: < >
|
||||
- [ ] This sheet is for an unofficial fan game, modification to an existing game, or a homebrew system.
|
||||
|
||||
# Changes / Description
|
||||
|
||||
<!-- This is an optional step, but detailing the nature of the changes makes it easier for other contributors to track down bugs and fix issues -->
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
## Roll20 Requests
|
||||
|
||||
Comments are very helpful for reviewing the code changes. Please answer the relevant questions below in your comment.
|
||||
|
||||
- [ ] Does the pull request title have the sheet name(s)? Include each sheet name.
|
||||
- [ ] Is this a bug fix?
|
||||
- [ ] Does this add functional enhancements (new features or extending existing features) ?
|
||||
- [ ] Does this add or change functional aesthetics (such as layout or color scheme) ?
|
||||
- [ ] If changing or removing attributes, what steps have you taken, if any, to preserve player data ?
|
||||
- [ ] If this is a new sheet, did you follow [Building Character Sheets standards](https://wiki.roll20.net/Building_Character_Sheets#Roll20_Character_Sheets_Repository) ?
|
||||
|
||||
If you do not know English. Please leave a comment in your native language.
|
||||
|
||||
@@ -0,0 +1,27 @@
|
||||
name: Charsheets Actions
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ master ]
|
||||
|
||||
jobs:
|
||||
charsheets-actions:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
fetch-depth: 0
|
||||
- name: Get changed files
|
||||
id: changed-files
|
||||
uses: tj-actions/changed-files@v11.5
|
||||
with:
|
||||
since_last_remote_commit: true
|
||||
separator: '::'
|
||||
- name: Run sheet actions
|
||||
uses: nick-invision/private-action-loader@v3
|
||||
with:
|
||||
pal-repo-name: Roll20/charsheets-actions
|
||||
pal-repo-token: ${{ secrets.REPO_ACCESS_TOKEN }}
|
||||
file-list: ${{ steps.changed-files.outputs.all_modified_files }}
|
||||
separator: '::'
|
||||
credentials: ${{ secrets.SERVICE_ACCOUNT_KEY }}
|
||||
+117
-208
@@ -1,237 +1,146 @@
|
||||
#################
|
||||
## Eclipse
|
||||
#################
|
||||
|
||||
*.pydevproject
|
||||
.project
|
||||
.metadata
|
||||
bin/
|
||||
tmp/
|
||||
*.tmp
|
||||
*.bak
|
||||
*.swp
|
||||
*~.nib
|
||||
local.properties
|
||||
.classpath
|
||||
.settings/
|
||||
.loadpath
|
||||
|
||||
# External tool builders
|
||||
.externalToolBuilders/
|
||||
|
||||
# Locally stored "Eclipse launch configurations"
|
||||
*.launch
|
||||
|
||||
# CDT-specific
|
||||
.cproject
|
||||
|
||||
# PDT-specific
|
||||
.buildpath
|
||||
|
||||
|
||||
#################
|
||||
## Visual Studio
|
||||
#################
|
||||
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
|
||||
# User-specific files
|
||||
*.suo
|
||||
*.user
|
||||
*.sln.docstates
|
||||
|
||||
# Build results
|
||||
|
||||
[Dd]ebug/
|
||||
[Rr]elease/
|
||||
x64/
|
||||
build/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
|
||||
# MSTest test Results
|
||||
[Tt]est[Rr]esult*/
|
||||
[Bb]uild[Ll]og.*
|
||||
|
||||
*_i.c
|
||||
*_p.c
|
||||
*.ilk
|
||||
*.meta
|
||||
*.obj
|
||||
*.pch
|
||||
*.pdb
|
||||
*.pgc
|
||||
*.pgd
|
||||
*.rsp
|
||||
*.sbr
|
||||
*.tlb
|
||||
*.tli
|
||||
*.tlh
|
||||
*.tmp
|
||||
*.tmp_proj
|
||||
# Logs
|
||||
logs
|
||||
*.log
|
||||
*.vspscc
|
||||
*.vssscc
|
||||
.builds
|
||||
*.pidb
|
||||
*.log
|
||||
*.scc
|
||||
npm-debug.log*
|
||||
yarn-debug.log*
|
||||
yarn-error.log*
|
||||
lerna-debug.log*
|
||||
.pnpm-debug.log*
|
||||
|
||||
# Visual C++ cache files
|
||||
ipch/
|
||||
*.aps
|
||||
*.ncb
|
||||
*.opensdf
|
||||
*.sdf
|
||||
*.cachefile
|
||||
# Diagnostic reports (https://nodejs.org/api/report.html)
|
||||
report.[0-9]*.[0-9]*.[0-9]*.[0-9]*.json
|
||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
|
||||
# Runtime data
|
||||
pids
|
||||
*.pid
|
||||
*.seed
|
||||
*.pid.lock
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
*.gpState
|
||||
# Directory for instrumented libs generated by jscoverage/JSCover
|
||||
lib-cov
|
||||
|
||||
# ReSharper is a .NET coding add-in
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
# Coverage directory used by tools like istanbul
|
||||
coverage
|
||||
*.lcov
|
||||
|
||||
# TeamCity is a build add-in
|
||||
_TeamCity*
|
||||
# nyc test coverage
|
||||
.nyc_output
|
||||
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
|
||||
# Grunt intermediate storage (https://gruntjs.com/creating-plugins#storing-task-files)
|
||||
.grunt
|
||||
|
||||
# NCrunch
|
||||
*.ncrunch*
|
||||
.*crunch*.local.xml
|
||||
# Bower dependency directory (https://bower.io/)
|
||||
bower_components
|
||||
|
||||
# Installshield output folder
|
||||
[Ee]xpress/
|
||||
# node-waf configuration
|
||||
.lock-wscript
|
||||
|
||||
# DocProject is a documentation generator add-in
|
||||
DocProject/buildhelp/
|
||||
DocProject/Help/*.HxT
|
||||
DocProject/Help/*.HxC
|
||||
DocProject/Help/*.hhc
|
||||
DocProject/Help/*.hhk
|
||||
DocProject/Help/*.hhp
|
||||
DocProject/Help/Html2
|
||||
DocProject/Help/html
|
||||
# Compiled binary addons (https://nodejs.org/api/addons.html)
|
||||
build/Release
|
||||
|
||||
# Click-Once directory
|
||||
publish/
|
||||
# Dependency directories
|
||||
node_modules/
|
||||
jspm_packages/
|
||||
|
||||
# Publish Web Output
|
||||
*.Publish.xml
|
||||
*.pubxml
|
||||
# Snowpack dependency directory (https://snowpack.dev/)
|
||||
web_modules/
|
||||
|
||||
# NuGet Packages Directory
|
||||
## TODO: If you have NuGet Package Restore enabled, uncomment the next line
|
||||
#packages/
|
||||
# TypeScript cache
|
||||
*.tsbuildinfo
|
||||
|
||||
# Windows Azure Build Output
|
||||
csx
|
||||
*.build.csdef
|
||||
# Optional npm cache directory
|
||||
.npm
|
||||
|
||||
# Windows Store app package directory
|
||||
AppPackages/
|
||||
# Optional eslint cache
|
||||
.eslintcache
|
||||
|
||||
# Others
|
||||
sql/
|
||||
*.Cache
|
||||
ClientBin/
|
||||
[Ss]tyle[Cc]op.*
|
||||
~$*
|
||||
*~
|
||||
*.dbmdl
|
||||
*.[Pp]ublish.xml
|
||||
*.pfx
|
||||
*.publishsettings
|
||||
# Microbundle cache
|
||||
.rpt2_cache/
|
||||
.rts2_cache_cjs/
|
||||
.rts2_cache_es/
|
||||
.rts2_cache_umd/
|
||||
|
||||
# RIA/Silverlight projects
|
||||
Generated_Code/
|
||||
# Optional REPL history
|
||||
.node_repl_history
|
||||
|
||||
# Backup & report files from converting an old project file to a newer
|
||||
# Visual Studio version. Backup files are not needed, because we have git ;-)
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
UpgradeLog*.htm
|
||||
# Output of 'npm pack'
|
||||
*.tgz
|
||||
|
||||
# SQL Server files
|
||||
App_Data/*.mdf
|
||||
App_Data/*.ldf
|
||||
# Yarn Integrity file
|
||||
.yarn-integrity
|
||||
|
||||
#############
|
||||
## Windows detritus
|
||||
#############
|
||||
# dotenv environment variables file
|
||||
.env
|
||||
.env.test
|
||||
.env.production
|
||||
|
||||
# Windows image file caches
|
||||
Thumbs.db
|
||||
ehthumbs.db
|
||||
# parcel-bundler cache (https://parceljs.org/)
|
||||
.cache
|
||||
.parcel-cache
|
||||
|
||||
# Folder config file
|
||||
Desktop.ini
|
||||
# Next.js build output
|
||||
.next
|
||||
out
|
||||
|
||||
# Recycle Bin used on file shares
|
||||
$RECYCLE.BIN/
|
||||
# Nuxt.js build / generate output
|
||||
.nuxt
|
||||
dist
|
||||
|
||||
# Mac crap
|
||||
# Gatsby files
|
||||
.cache/
|
||||
# Comment in the public line in if your project uses Gatsby and not Next.js
|
||||
# https://nextjs.org/blog/next-9-1#public-directory-support
|
||||
# public
|
||||
|
||||
# vuepress build output
|
||||
.vuepress/dist
|
||||
|
||||
# Serverless directories
|
||||
.serverless/
|
||||
|
||||
# FuseBox cache
|
||||
.fusebox/
|
||||
|
||||
# DynamoDB Local files
|
||||
.dynamodb/
|
||||
|
||||
# TernJS port file
|
||||
.tern-port
|
||||
|
||||
# Stores VSCode versions used for testing VSCode extensions
|
||||
.vscode-test
|
||||
|
||||
# yarn v2
|
||||
.yarn/cache
|
||||
.yarn/unplugged
|
||||
.yarn/build-state.yml
|
||||
.yarn/install-state.gz
|
||||
.pnp.*
|
||||
|
||||
# General
|
||||
.DS_Store
|
||||
.AppleDouble
|
||||
.LSOverride
|
||||
|
||||
# Icon must end with two \r
|
||||
Icon
|
||||
|
||||
|
||||
#############
|
||||
## Python
|
||||
#############
|
||||
# Thumbnails
|
||||
._*
|
||||
|
||||
*.py[co]
|
||||
# Files that might appear in the root of a volume
|
||||
.DocumentRevisions-V100
|
||||
.fseventsd
|
||||
.Spotlight-V100
|
||||
.TemporaryItems
|
||||
.Trashes
|
||||
.VolumeIcon.icns
|
||||
.com.apple.timemachine.donotpresent
|
||||
|
||||
# Packages
|
||||
*.egg
|
||||
*.egg-info
|
||||
dist/
|
||||
build/
|
||||
eggs/
|
||||
parts/
|
||||
var/
|
||||
sdist/
|
||||
develop-eggs/
|
||||
.installed.cfg
|
||||
|
||||
# Installer logs
|
||||
pip-log.txt
|
||||
|
||||
# Unit test / coverage reports
|
||||
.coverage
|
||||
.tox
|
||||
|
||||
#Translations
|
||||
*.mo
|
||||
|
||||
#Mr Developer
|
||||
.mr.developer.cfg
|
||||
|
||||
#JetBrains editors, e.g. IntelliJ, WebStorm, etc.
|
||||
.idea
|
||||
|
||||
#NetBeans
|
||||
nbproject/
|
||||
nbproject/private/
|
||||
|
||||
Call_of_Cthulhu_Spanish/Delta Green Variant
|
||||
/HollowEarthExpedition/hex_logo_r20.png
|
||||
/HollowEarthExpedition/HexSheetPreviewV3.cpt
|
||||
/HollowEarthExpedition/HexSheetPreviewV2_twocol.cpt
|
||||
/HollowEarthExpedition/HexSheetPreviewV2.cpt
|
||||
/HollowEarthExpedition/hex.min.css
|
||||
/HollowEarthExpedition/Roll20 HEX Sheet Preview.cpt
|
||||
/WE-Palette.css
|
||||
/roll20.sln
|
||||
/compilerconfig.json.defaults
|
||||
/compilerconfig.json
|
||||
/base.css
|
||||
/app.css
|
||||
/.vs/config/applicationhost.config
|
||||
# Directories potentially created on remote AFP share
|
||||
.AppleDB
|
||||
.AppleDesktop
|
||||
Network Trash Folder
|
||||
Temporary Items
|
||||
.apdisk
|
||||
|
||||
BIN
Binary file not shown.
|
After Width: | Height: | Size: 494 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 1.1 MiB |
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,24 @@
|
||||
# 13G Changelog
|
||||
## 1.0
|
||||
* Originally forked from the [13th_Age-neovatar](https://github.com/Roll20/roll20-character-sheets/tree/master/13th_Age-neovatar) character sheet (MIT license).
|
||||
* Heavily edited and overhauled it's features and design principles.
|
||||
* The core difference is to approach the sheet from the angle of 'rules representation' over 'rules implementation', so that user customization options are more accessible.
|
||||
* This includes:
|
||||
* Editable top-row character summary labels, and editable headers for most subsections
|
||||
* Editable internal macros, dice mechanics, rules, and calculations: brought up to the 'soft-layer'
|
||||
* Buttons to hide/show additional ability scores: and the inclusion of several common options from the ttrpg community, plus a custom option
|
||||
* Additional subsection buttons for unusual class options and homebrew styles
|
||||
* Toggle between 'Runes' and 'Icons' at will, in case you're not using this sheet to play in the Glorantha setting
|
||||
* Lifestyle tab for making lots of custom character notes: great for long-term campaigns!
|
||||
* Graphical differences include:
|
||||
* Larger fonts and thematic type-faces inspired by the Glorantha sourcebook
|
||||
* Stone-black headers for clearer section divisions
|
||||
* Color-coded macro templates with thematic patterning
|
||||
* Cleaner background paper texture and a different logo
|
||||
* Custom buttons and checkboxes that loosely resemble common Gloranthan runes:
|
||||
* the 'roll macro' button resembles the Fate rune when you hover over it
|
||||
* the circular bullets that resemble the Darkness rune, and they turn to Light when clicked
|
||||
* the generic square checkboxes resemble the Earth rune, and they turn Maligned when clicked
|
||||
* the triangular checkbox for showing macros and game-rules resembles the Law rune when clicked
|
||||
* instead of slashes in headers, three I's are used to represent Harmony
|
||||
* A commitment to a 'folio style' character sheet, with useful character information separated into two columns on every tab for easier readability
|
||||
@@ -0,0 +1,104 @@
|
||||
/*global module:false*/
|
||||
module.exports = function(grunt) {
|
||||
|
||||
// Project configuration.
|
||||
grunt.initConfig({
|
||||
// Metadata.
|
||||
pkg: grunt.file.readJSON('package.json'),
|
||||
includereplace: {
|
||||
development: {
|
||||
options: {
|
||||
globals: {
|
||||
'img_prefix': '../img',
|
||||
'version': '<%= pkg.version %>'
|
||||
}
|
||||
},
|
||||
files: [
|
||||
{src: 'src/index.html', dest: 'testbed/index.html'},
|
||||
{src: 'src/13th_Age_Glorantha.css', dest: 'testbed/13th_Age_Glorantha.css'},
|
||||
{src: 'src/app.css', dest: 'testbed/app.css'},
|
||||
{src: 'src/base.css', dest: 'testbed/base.css'},
|
||||
]
|
||||
},
|
||||
production: {
|
||||
options: {
|
||||
globals: {
|
||||
img_prefix: 'https://neovatar.github.io/roll20-character-sheets/13th_Age-neovatar/img',
|
||||
'version': '<%= pkg.version %>'
|
||||
}
|
||||
},
|
||||
files: [
|
||||
{src: 'src/13th_Age_Glorantha.html', dest: '13th_Age_Glorantha.html'},
|
||||
{src: 'src/13th_Age_Glorantha.css', dest: '13th_Age_Glorantha.css'},
|
||||
{src: 'src/sheet.json', dest: 'sheet.json'}
|
||||
]
|
||||
}
|
||||
},
|
||||
roll20: {
|
||||
development:'testbed/13th_Age_Glorantha.css',
|
||||
production:'13th_Age_Glorantha.css'
|
||||
},
|
||||
watch: {
|
||||
development: {
|
||||
files: ['src/**/*css', 'src/**/*html'],
|
||||
tasks: ['default'],
|
||||
options: {
|
||||
livereload:35728
|
||||
},
|
||||
},
|
||||
},
|
||||
connect: {
|
||||
server: {
|
||||
options: {
|
||||
port:9001,
|
||||
base: '.',
|
||||
livereload:35728,
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// These plugins provide necessary tasks.
|
||||
grunt.loadNpmTasks('grunt-contrib-watch');
|
||||
grunt.loadNpmTasks('grunt-contrib-connect');
|
||||
grunt.loadNpmTasks('grunt-include-replace');
|
||||
grunt.registerMultiTask('roll20', function () {
|
||||
var evil = [
|
||||
/(\bdata:\b|eval|cookie|\bwindow\b|\bparent\b|\bthis\b)/i, // suspicious javascript-type words
|
||||
/behaviou?r|expression|moz-binding|@import|@charset|(java|vb)?script|[\<]|\\\w/i,
|
||||
///[\<>]/, // back slash, html tags,
|
||||
/[\x7f-\xff]/, // high bytes -- suspect
|
||||
/[\x00-\x08\x0B\x0C\x0E-\x1F]/, //low bytes -- suspect
|
||||
/&\#/, // bad charset
|
||||
];
|
||||
input = grunt.file.read(this.data);
|
||||
input = input.replace(/\/\*[^\*]+\*\//g, ""); //remove all css comments
|
||||
for(var i=0; i < evil.length; i++) {
|
||||
var res = input.match(evil[i]);
|
||||
if(res) {
|
||||
grunt.log.error("Roll20 Check: Potential CSS security violation; character sheet template styling thrown out.");
|
||||
grunt.log.error(res);
|
||||
input = "";
|
||||
}
|
||||
}
|
||||
if(input!= "")
|
||||
grunt.log.ok('Roll20 CSS lint Ok!');
|
||||
else
|
||||
grunt.fail.warn("Roll 20 CSS lint failed");
|
||||
});
|
||||
|
||||
// Default task.
|
||||
grunt.registerTask('default', [
|
||||
'includereplace:development',
|
||||
'roll20:development'
|
||||
]);
|
||||
grunt.registerTask('build', [
|
||||
'includereplace:production',
|
||||
'roll20:production'
|
||||
]);
|
||||
grunt.registerTask('serve', [
|
||||
'default',
|
||||
'connect:server',
|
||||
'watch'
|
||||
]);
|
||||
};
|
||||
@@ -0,0 +1,115 @@
|
||||
# 13th Age Glorantha (Unofficial) Character Folio for roll20.net
|
||||
|
||||
Welcome to the 13G Character Folio, created and currently maintained by user [Seraaron](https://app.roll20.net/users/147454/seraaron). This sheet is an off-shoot and overhaul of the 13th Age 'Legacy' sheet. It aims to be more comprehensive and customizable, with a clean and attractive layout that is still thematically consistent with it's Gloranthan inspiration.
|
||||
|
||||
## Usage
|
||||
|
||||
When you open a new character sheet you will be presented with the Options tab. There are four other tabs: Hero, Powers, Lifestyle, and Bestiary.
|
||||
|
||||
In the options tab you can make decisions about the appearance and functionality of the sheet.
|
||||
|
||||
In **Ability Setup** you can choose the layout of abilities. Do you want the standard array of STR, CON, DEX, INT, WIS, and CHA? Or would you like to add a common additional ability such as Sanity or Honor, or make up your own? There's also a button that will generate six ability scores for you, with four common number generation options.
|
||||
|
||||
Along-side **Incremental Advances** is a subheader called Meta-currency, when you can keep track of Fate or Inspiration, or EXP if you want to use a more traditional levelling system.
|
||||
|
||||
The **Custom Info. Fields** are used to change the character summary labels at the top of the character sheet. And the Extra Subsections buttons will reveal three more fields on the main sheet for unusual class options, additional customizability, and meta-game interactions.
|
||||
|
||||
The options available in **Rules & Macros** are more advanced, and best summarised by the statement about the sheet's design philosophy, below. The option that an average player will most likely need to tweak is the Tier Multiplier, which increases damage and recoveries, when they reach level 5 (x2) and level 8 (x3).
|
||||
|
||||
|
||||
### Hero Tab
|
||||
|
||||
Here is the main sheet, where the majority of your basic character information is kept. The first thing to notice are the white switches next to **Adventure**, **Runes**, and **Equipment**. These will toggle to the **Combat**, **Icons**, and **Wealth** blocks respectively. The heavy asterisk symbols '✱' pull double-duty as buttons and bullet points, you can click them to send the corresponding roll macro to the chat. Buttons that do not repeat, or are not part of a larger list, are their own text buttons which have a bold font and highlight in orange when you hover over them. Examples include the Recovery and Save buttons.
|
||||
|
||||
Almost all of the dice rolled by the macros in this sheet use the newly discovered [psuedo-reuse](https://wiki.roll20.net/Reusing_Rolls), which is especially useful in 13th Age, since so many powers rely on knowing what was naturally rolled before applying any modifiers. Gone are the days of *the hover*!
|
||||
|
||||
The triangular symbol next to Wounds & Conditions is a dropdown menu, revealing death save and condition checkboxes, and a repeating segment for adding custom injuries. The dazed, stunned, and weakened conditions are automated. And all checkboxes have a summary of the rules if you mouse over them.
|
||||
|
||||
In the Adventure section you can switch between showing Mod.+Level or just your ability Modifiers. This affects the 'basic check' macro for each ability, but not anything else.
|
||||
|
||||
In the Combat tab, the default settings assume your character is unarmed and throwing stones. This is partly to show you that non-standard hit dice are possible on this sheet (such as 1D2), and partly to remind you that even if you're disarmed you can still fight. To actually equip a weapon of choice you should rename your primary melee and ranged weapon names under the Equipment header. Secondary weapons can also be created as repeating segments, but they are less automated, so you may wish to use the primary section as a calculator and then transfer the numbers to the secondary attacks subsection.
|
||||
|
||||
The switch for Icons and Runes is there for players who want to ignore all the Gloranthan features and use this sheet just to play a normal game of 13th Age. But for those that like to use *both* Runes and Icons, the Icons list is also repeated in the Lifestyle tab. As is Wealth, which comes with a handy-dandy calculator macro, and the ability to quote your money to the chat (which can also double as a resources system if you prefer to roll dice instead of track individual coins).
|
||||
|
||||
### Powers Tab
|
||||
|
||||
This tab houses all of your character's **Features**, **Talents**, **Spells / Powers**, and **Gifts / Items**, with spell-slot and gift trackers to boot. The layout of these repeating sections is similar to the way it will display in the chat template, and each is color-coded (Features are green, Talents are orange, Spells are purple, and Gifts are teal). The Feats checkboxes are for tracking which powers you've upgraded. And the drop-down description box can be used to copy over from the SRD or your rules .pdf.
|
||||
|
||||
Additional customizations can be made in the Macro drop-down, such as changing the color, or adding extra rows to the template display. For example, you can add roll to hit, damage on hit, and damage on miss rows using additional double curly braces `{{}}` as follows:
|
||||
```
|
||||
&{template:13G_red} {{name=@{name}}} {{type=@{type}}} {{usage=@{usage}}} {{text=@{description}}} {{Result=[[[[1D20]]+[[5]]]]=$[[0]]+$[[1]]}} {{Hit=[[1D6+5]]}} {{Miss=[[@{level}]]}}
|
||||
```
|
||||
|
||||
Only `name`, `type`, `usage`, and `text` have specific functions assigned to them within the template. You can title any other row with anything you like. And you can change the color to any of the following: `_red`, `_green`, `_blue`, `_orange`, `_teal`, `_purple`, `_black`, `_gray`, or `_white`.
|
||||
|
||||
If you selected the 'Specials' and/or 'Minions' buttons in the Options tab, then they appear in the Powers tab. If you accidentally press 'X' on either one, fear not, your data is not lost: simply re-click to reveal the hidden section.
|
||||
|
||||
The Minions block is slightly different from the rest of the sheet powers, as it gives options for the creatures statblock and one basic attack. There are also feats checkboxes and a description box, since most summoned creatures are technically class powers.
|
||||
|
||||
### Lifestyle Tab
|
||||
|
||||
This Tab gives you lots of space to write about your character, their appearance, backstory, or their adventures and the people they've met. As mentioned, the Icons and Wealth blocks are also repeated here for your convenience, since this tab will probably most frequently be used during downtime. The **Additional Notes** block is a large repeating segment with even more space, and the option to color code all your notes and quote them to chat, for those particularly meticulous players.
|
||||
|
||||
If you selected the 'Factions' buttons in the Options tab, then it will appear in the Lifestyle tab. The Factions section is for interacting with a meta-game layer, typically during downtime, and tracking those interactions. Examples of it's use would include: constructing a fortress, running a cult, keeping up with a noble court, or tinkering with a powerful magic item. All the boxes are left open on this repeating segment so you can use it for whatever you wish.
|
||||
|
||||
### Bestiary Tab
|
||||
|
||||
This Tab is mostly for use by gamemasters. It let's you write information and describe statblocks for your non-player characters, monsters, and other beasties. Most of the sections here are repeats of earlier ones. The **Mooks** repeating segment, for example, is a reprint of Minions, without the feats: so that you can have a main villain and all their cronies listed in one place. The conditions checkboxes in this instance only apply to the main NPC's basic attacks though, conditions on mooks must be tracked manually.
|
||||
|
||||
By default, all of the macros on this tab will be whispered to the GM. But for those that prefer to roll in the open you can change this with the *'Whisper NPC macros to GM?'* drop-down menu in the Options tab. The main header in the Bestiary tab, **NPC Name**, is also renamable so that you can hide the creature's true name from the automated macros, if you wish to.
|
||||
|
||||
## Design Philosophy
|
||||
|
||||
This sheet has been built with *rules representation* first in mind, rather than *rules implementation*. This key distinction means that many of the macros and calculations that are normally hard-coded and noninteractable in other character sheets have been brought up to a safely editable 'soft-layer'. The sheet opens by default on the Options tab, for this reason, so that all new users can see and realize for themselves exactly what the sheet is capable of. (Depending on your preferences, this may even allow you play games that are entirely different from 13th Age, but still use a familiar sheet).
|
||||
|
||||
Similarly though, these features have also been designed to be unintrusive for users who only care to play the game as written, so you never have to look at them again if you don't want to — except when making a new character.
|
||||
|
||||
### Secret Feature
|
||||
If you hover over almost any element on the sheet you'll be shown a tooltip which tells you it's name and how to reference it. Usually with an at sign `@` and curly braces `{}`. Elements that end with `-label` or `-header` can be edited from their default value by creating an Attribute of the same name in the Roll 20 'Attributes & Abilities' tab and giving it a new value.
|
||||
|
||||
For example, maybe you would prefer to use a standard skills list, instead of 13th Age's Backgrounds system. You can change the `@{backgrounds-label}` by creating the Attribute 'backgrounds-label' and then entering 'Skills' as it's value. The change is only superficial, internal references will still be named `backgrounds`, but a different name can mean a lot.
|
||||
|
||||
To reset to default, simple delete the custom Attribute and close and re-open the sheet.
|
||||
|
||||
## [Changelog](https://github.com/Seraaron/roll20-character-sheets/blob/master/13th%20Age%20Glorantha/ChangeLog.md)
|
||||
|
||||
## Bugs and Suggestions
|
||||
|
||||
Report bugs or suggestions to the project’s [issue tracker](https://github.com/Seraaron/roll20-character-sheets/issues).
|
||||
|
||||
# Development Tools
|
||||
|
||||
If you'd like to get involved with the development of this sheet, then these steps will guide you:
|
||||
|
||||
This sheet uses [Grunt](https://gruntjs.com/) to make development and early testing easier. (Final testing **must** still be performed in the Roll20 'custom sheet sandbox' before making a pull request).
|
||||
|
||||
If you haven’t used Grunt before, be sure to check out the [Getting Started guide](http://gruntjs.com/getting-started).
|
||||
|
||||
You will also need [Git BASH](https://gitforwindows.org/) or one of it's alternatives.
|
||||
|
||||
And a good text editor like [Atom](https://atom.io/) always helps.
|
||||
|
||||
## Developing the Sheet
|
||||
|
||||
To make changes to the sheet and test things out:
|
||||
|
||||
1. First make a fork of this repo (in the top-right) and read the [beginner's guide to Github](https://wiki.roll20.net/Beginner%27s_Guide_to_GitHub) if you haven't already.
|
||||
1. Run `grunt serve` in the */roll20-character-sheets/13th Age Glorantha/* folder
|
||||
1. Open [http://localhost:9001/testbed/](http://localhost:9001/testbed/) in your browser to preview the sheet. (With LiveReload integration, the view in your browser is updated whenever you save the .html or .css files in */13th Age Glorantha/src/*).
|
||||
1. Make any changes you like, but remember that [sheetworkers](https://wiki.roll20.net/Sheet_Worker_Scripts) will not function until you copy the code into roll20. And I'd also recommend reading [Andrea's Guide to Sheet Development](https://wiki.roll20.net/Andreas_Guide_to_Sheet_Development) if you plan on making a pull request.
|
||||
|
||||
## Releasing the Sheet
|
||||
|
||||
1. Run `grunt build` to prepare the .html and .css code for a pull request. This check and throw errors if your code contains any illegal characters or scripts, for example, and then replace the files in the main folder if it passes all the checks.
|
||||
1. Push the changes to your fork.
|
||||
1. *Please* make a pull request to this repo so it can be independently checked before being pulled into the live roll20 repo (technically not required, but certainly polite — I learned this the hard way)!
|
||||
|
||||
# MIT License
|
||||
|
||||
Copyright (c) 2020 Seraaron.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 96 KiB |
@@ -0,0 +1,3 @@
|
||||
* "logo_13G.png" is a registered trademark of Chaosium Inc. used under their Fan-Use policy: https://www.chaosium.com/fan-use-and-licensing/
|
||||
* "bg_paper.jpg" and "stone.png" were created using assets from https://cc0textures.com/ by Seraaron and are also released under the CC0 / public domain license
|
||||
* "pattern.png" was created by Seraaron and is released under the CC BY 4.0 license
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 236 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 7.7 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 49 KiB |
Generated
+93
@@ -0,0 +1,93 @@
|
||||
{
|
||||
"name": "roll20-13th_Age_Glorantha",
|
||||
"version": "1.0",
|
||||
"lockfileVersion": 1,
|
||||
"requires": true,
|
||||
"dependencies": {
|
||||
"expand-tilde": {
|
||||
"version": "2.0.2",
|
||||
"resolved": "https://registry.npmjs.org/expand-tilde/-/expand-tilde-2.0.2.tgz",
|
||||
"integrity": "sha1-l+gBqgUt8CRU3kawK/YhZCzchQI=",
|
||||
"dev": true,
|
||||
"requires": {
|
||||
"homedir-polyfill": "^1.0.1"
|
||||
}
|
||||
},
|
||||
"global-modules": {
|
||||
"version": "1.0.0",
|
||||
"resolved": "https://registry.npmjs.org/global-modules/-/global-modules-1.0.0.tgz",
|
||||
"integrity": "sha512-sKzpEkf11GpOFuw0Zzjzmt4B4UZwjOcG757PPvrfhxcLFbq0wpsgpOqxpxtxFiCG4DtG93M6XRVbF2oGdev7bg==",
|
||||
"dev": true,
|
||||
"requires": {
|
||||
"global-prefix": "^1.0.1",
|
||||
"is-windows": "^1.0.1",
|
||||
"resolve-dir": "^1.0.0"
|
||||
}
|
||||
},
|
||||
"global-prefix": {
|
||||
"version": "1.0.2",
|
||||
"resolved": "https://registry.npmjs.org/global-prefix/-/global-prefix-1.0.2.tgz",
|
||||
"integrity": "sha1-2/dDxsFJklk8ZVVoy2btMsASLr4=",
|
||||
"dev": true,
|
||||
"requires": {
|
||||
"expand-tilde": "^2.0.2",
|
||||
"homedir-polyfill": "^1.0.1",
|
||||
"ini": "^1.3.4",
|
||||
"is-windows": "^1.0.1",
|
||||
"which": "^1.2.14"
|
||||
}
|
||||
},
|
||||
"homedir-polyfill": {
|
||||
"version": "1.0.3",
|
||||
"resolved": "https://registry.npmjs.org/homedir-polyfill/-/homedir-polyfill-1.0.3.tgz",
|
||||
"integrity": "sha512-eSmmWE5bZTK2Nou4g0AI3zZ9rswp7GRKoKXS1BLUkvPviOqs4YTN1djQIqrXy9k5gEtdLPy86JjRwsNM9tnDcA==",
|
||||
"dev": true,
|
||||
"requires": {
|
||||
"parse-passwd": "^1.0.0"
|
||||
}
|
||||
},
|
||||
"ini": {
|
||||
"version": "1.3.8",
|
||||
"resolved": "https://registry.npmjs.org/ini/-/ini-1.3.8.tgz",
|
||||
"integrity": "sha512-JV/yugV2uzW5iMRSiZAyDtQd+nxtUnjeLt0acNdw98kKLrvuRVyB80tsREOE7yvGVgalhZ6RNXCmEHkUKBKxew==",
|
||||
"dev": true
|
||||
},
|
||||
"is-windows": {
|
||||
"version": "1.0.2",
|
||||
"resolved": "https://registry.npmjs.org/is-windows/-/is-windows-1.0.2.tgz",
|
||||
"integrity": "sha512-eXK1UInq2bPmjyX6e3VHIzMLobc4J94i4AWn+Hpq3OU5KkrRC96OAcR3PRJ/pGu6m8TRnBHP9dkXQVsT/COVIA==",
|
||||
"dev": true
|
||||
},
|
||||
"isexe": {
|
||||
"version": "2.0.0",
|
||||
"resolved": "https://registry.npmjs.org/isexe/-/isexe-2.0.0.tgz",
|
||||
"integrity": "sha1-6PvzdNxVb/iUehDcsFctYz8s+hA=",
|
||||
"dev": true
|
||||
},
|
||||
"parse-passwd": {
|
||||
"version": "1.0.0",
|
||||
"resolved": "https://registry.npmjs.org/parse-passwd/-/parse-passwd-1.0.0.tgz",
|
||||
"integrity": "sha1-bVuTSkVpk7I9N/QKOC1vFmao5cY=",
|
||||
"dev": true
|
||||
},
|
||||
"resolve-dir": {
|
||||
"version": "1.0.1",
|
||||
"resolved": "https://registry.npmjs.org/resolve-dir/-/resolve-dir-1.0.1.tgz",
|
||||
"integrity": "sha1-eaQGRMNivoLybv/nOcm7U4IEb0M=",
|
||||
"dev": true,
|
||||
"requires": {
|
||||
"expand-tilde": "^2.0.0",
|
||||
"global-modules": "^1.0.0"
|
||||
}
|
||||
},
|
||||
"which": {
|
||||
"version": "1.3.1",
|
||||
"resolved": "https://registry.npmjs.org/which/-/which-1.3.1.tgz",
|
||||
"integrity": "sha512-HxJdYWq1MTIQbJ3nw0cqssHoTNU267KlrDuGZ1WYlxDStUtKUhOaJmh112/TZmHxxUfuJqPXSOm7tDyas0OSIQ==",
|
||||
"dev": true,
|
||||
"requires": {
|
||||
"isexe": "^2.0.0"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
{
|
||||
"title": "13th Age Glorantha Roll 20 Character Sheet",
|
||||
"version": "1.0",
|
||||
"name": "roll20-13th_Age_Glorantha",
|
||||
"author": {
|
||||
"name": "Seraaron"
|
||||
},
|
||||
"homepage": "https://github.com/Seraaron/roll20-character-sheets",
|
||||
"engines": {
|
||||
"node": ">= 0.10.0"
|
||||
},
|
||||
"devDependencies": {
|
||||
"grunt": "~1.5.2",
|
||||
"grunt-cli": "~0.1.13",
|
||||
"grunt-contrib-watch": "~0.6.1",
|
||||
"grunt-include-replace": "~2.0.0",
|
||||
"grunt-contrib-connect": "~0.8.0"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"html": "13th_Age_Glorantha.html",
|
||||
"css": "13th_Age_Glorantha.css",
|
||||
"authors": "Seraaron",
|
||||
"roll20userid": "147454",
|
||||
"preview": "13G_preview.jpg",
|
||||
"instructions": "A partially-automated character sheet for 13th Age Glorantha, with some extra customisation options for homebrew settings.\n\nVersion: 1.0\n\nIf you find bugs or have suggestions, please use the [Github issue tracker](https://github.com/Seraaron/roll20-character-sheets/issues) for this sheet.\n\nClick here for the usage [README](https://github.com/Seraaron/roll20-character-sheets/blob/master/13th%20Age%20Glorantha/README.md) and the [ChangeLogs](https://github.com/Seraaron/roll20-character-sheets/blob/master/13th%20Age%20Glorantha/ChangeLog.md).",
|
||||
"legacy": true
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,24 @@
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta content='text/html; charset=UTF-8' http-equiv='Content-Type'>
|
||||
<link href="base.css" rel="stylesheet">
|
||||
<link href="app.css" rel="stylesheet">
|
||||
<link href="13th_Age_Glorantha.css" rel="stylesheet">
|
||||
<title></title>
|
||||
</head>
|
||||
|
||||
<body style="overflow: visible;">
|
||||
<div class="ui-dialog ui-widget ui-widget-content ui-corner-all ui-draggable ui-resizable" style="display: block; width: 868px; height: 100%; margin:0 auto; position: relative !important;">
|
||||
<div class="dialog characterdialog ui-dialog-content ui-widget-content" style="display: block; width: 100%; height: 100%; overflow: auto;">
|
||||
<div class="dialog largedialog characterviewer" style="display: block; width: 100%; height: 100%;">
|
||||
<div class="charsheet" id="root" style="padding-top:0px;">
|
||||
<!--- BEGIN Character Sheet HTML -->
|
||||
@@include('../src/13th_Age_Glorantha.html')
|
||||
<!--- END Character Sheet HTML -->
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"html": "13th_Age_Glorantha.html",
|
||||
"css": "13th_Age_Glorantha.css",
|
||||
"authors": "Seraaron",
|
||||
"roll20userid": "147454",
|
||||
"preview": "13G_preview.jpg",
|
||||
"instructions": "A partially-automated character sheet for 13th Age Glorantha, with some extra customisation options for homebrew settings.\n\nVersion: 1.0\n\nIf you find bugs or have suggestions, please use the [Github issue tracker](https://github.com/Seraaron/roll20-character-sheets/issues) for this sheet.\n\nClick here for the usage [README](https://github.com/Seraaron/roll20-character-sheets/blob/master/13th%20Age%20Glorantha/README.md) and the [ChangeLogs](https://github.com/Seraaron/roll20-character-sheets/blob/master/13th%20Age%20Glorantha/ChangeLog.md)."
|
||||
}
|
||||
@@ -0,0 +1,96 @@
|
||||
{
|
||||
"Name" : "Name",
|
||||
"Race" : "Race",
|
||||
"Class" : "Class",
|
||||
"Level" : "Level",
|
||||
"AbilityScores" : "AbilityScores",
|
||||
"STR" : "STR",
|
||||
"Strength" : "Strength",
|
||||
"CON" : "CON",
|
||||
"Constitution" : "Constitution",
|
||||
"DEX" : "DEX",
|
||||
"Dexterity" : "Dexterity",
|
||||
"INT" : "INT",
|
||||
"Intelligence" : "Intelligence",
|
||||
"WIS" : "WIS",
|
||||
"Wisdom" : "Wisdom",
|
||||
"CHA" : "CHA",
|
||||
"Charisma" : "Charisma",
|
||||
"Base" : "Base",
|
||||
"+Misc." : "+Misc.",
|
||||
"+Item" : "+Item",
|
||||
"Mod" : "Mod",
|
||||
"Base" : "Base",
|
||||
"Total" : "Total",
|
||||
"Basic Melee Attack" : "Basic Melee Attack",
|
||||
"Basic Ranged Attack" : "Basic Ranged Attack",
|
||||
"Defenses" : "Defenses",
|
||||
"Attack" : "Attack",
|
||||
"Damage" : "Damage",
|
||||
"Miss" : "Miss",
|
||||
"Ability" : "Ability",
|
||||
"Misc." : "Misc.",
|
||||
"Weapon" : "Weapon",
|
||||
"Item" : "Item",
|
||||
"On Miss" : "On Miss",
|
||||
"AC" : "AC",
|
||||
"PD" : "PD",
|
||||
"MD" : "MD",
|
||||
"Basic melee" : "Basic melee",
|
||||
"Basic ranged" : "Basic ranged",
|
||||
"Situational Attack Modifier" : "Situational Attack Modifier",
|
||||
"Damage on hit" : "Damage on hit",
|
||||
"Damage on miss" : "Damage on miss",
|
||||
"Escalation die value" : "Escalation die value",
|
||||
"Attack result" : "Attack result",
|
||||
"Hit Points" : "Hit Points",
|
||||
"HP" : "HP",
|
||||
"Recoveries" : "Recoveries",
|
||||
"Recovery" : "Recovery",
|
||||
"Recovery Value" : "Recovery Value",
|
||||
"Current" : "Current",
|
||||
"Max." : "Max.",
|
||||
"Rec. Die" : "Rec. Die",
|
||||
"Temp." : "Temp.",
|
||||
"Initiative" : "Initiative",
|
||||
"One Unique Thing" : "One Unique Thing",
|
||||
"Describe your characters one unique thing ..." : "Describe your characters one unique thing ...",
|
||||
"Class Features" : "Class Features",
|
||||
"Talents" : "Talents",
|
||||
"Powers & Spells" : "Powers & Spells",
|
||||
"Feats" : "Feats",
|
||||
"At-Will" : "At-Will",
|
||||
"Battle uses left" : "Battle uses left",
|
||||
"Daily uses left" : "Daily uses left",
|
||||
"Show Description" : "Show Description",
|
||||
"Show Macro" : "Show Macro",
|
||||
"Usage" : "Usage",
|
||||
"Type" : "Type",
|
||||
"Points" : "Points",
|
||||
"Icon Relationships" : "Icon Relationships",
|
||||
"Icon" : "Icon",
|
||||
"positive" : "positive",
|
||||
"conflicted" : "conflicted",
|
||||
"negative" : "negative",
|
||||
"Background" : "Background",
|
||||
"Backgrounds" : "Backgrounds",
|
||||
"Roll" : "Roll",
|
||||
"Attribute" : "Attribute",
|
||||
"Check" : "Check",
|
||||
"Description" : "Description",
|
||||
"Macro" : "Macro",
|
||||
"Magic Items" : "Magic Items",
|
||||
"Equipment" : "Equipment",
|
||||
"Coins" : "Coins",
|
||||
"Qty" : "Qty",
|
||||
"Incremental Advances" : "Incremental Advances",
|
||||
"4th / 7th / 10th Level" : "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities" : "abilities",
|
||||
"Extra Magic Item" : "Extra Magic Item",
|
||||
"Ability Score Bonus" : "Ability Score Bonus",
|
||||
"Skills" : "Skills",
|
||||
"Power/Spell" : "Power/Spell",
|
||||
"Feat" : "Feat"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "Name",
|
||||
"Race": "Race",
|
||||
"Class": "Class",
|
||||
"Level": "Level",
|
||||
"AbilityScores": "AbilityScores",
|
||||
"STR": "STR",
|
||||
"Strength": "Strength",
|
||||
"CON": "CON",
|
||||
"Constitution": "Constitution",
|
||||
"DEX": "DEX",
|
||||
"Dexterity": "Dexterity",
|
||||
"INT": "INT",
|
||||
"Intelligence": "Intelligence",
|
||||
"WIS": "WIS",
|
||||
"Wisdom": "Wisdom",
|
||||
"CHA": "CHA",
|
||||
"Charisma": "Charisma",
|
||||
"Base": "Base",
|
||||
"+Misc.": "+Misc.",
|
||||
"+Item": "+Item",
|
||||
"Mod": "Mod",
|
||||
"Total": "Total",
|
||||
"Basic Melee Attack": "Basic Melee Attack",
|
||||
"Basic Ranged Attack": "Basic Ranged Attack",
|
||||
"Defenses": "Defenses",
|
||||
"Attack": "Attack",
|
||||
"Damage": "Damage",
|
||||
"Miss": "Miss",
|
||||
"Ability": "Ability",
|
||||
"Misc.": "Misc.",
|
||||
"Weapon": "Weapon",
|
||||
"Item": "Item",
|
||||
"On Miss": "On Miss",
|
||||
"AC": "AC",
|
||||
"PD": "PD",
|
||||
"MD": "MD",
|
||||
"Basic melee": "Basic melee",
|
||||
"Basic ranged": "Basic ranged",
|
||||
"Situational Attack Modifier": "Situational Attack Modifier",
|
||||
"Damage on hit": "Damage on hit",
|
||||
"Damage on miss": "Damage on miss",
|
||||
"Escalation die value": "Escalation die value",
|
||||
"Attack result": "Attack result",
|
||||
"Hit Points": "Hit Points",
|
||||
"HP": "HP",
|
||||
"Recoveries": "Recoveries",
|
||||
"Recovery": "Recovery",
|
||||
"Recovery Value": "Recovery Value",
|
||||
"Current": "Current",
|
||||
"Max.": "Max.",
|
||||
"Rec. Die": "Rec. Die",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "Initiative",
|
||||
"One Unique Thing": "One Unique Thing",
|
||||
"Describe your characters one unique thing ...": "Describe your characters one unique thing ...",
|
||||
"Class Features": "Class Features",
|
||||
"Talents": "Talents",
|
||||
"Powers & Spells": "Powers & Spells",
|
||||
"Feats": "Feats",
|
||||
"At-Will": "At-Will",
|
||||
"Battle uses left": "Battle uses left",
|
||||
"Daily uses left": "Daily uses left",
|
||||
"Show Description": "Show Description",
|
||||
"Show Macro": "Show Macro",
|
||||
"Usage": "Usage",
|
||||
"Type": "Type",
|
||||
"Points": "Points",
|
||||
"Icon Relationships": "Icon Relationships",
|
||||
"Icon": "Icon",
|
||||
"positive": "positive",
|
||||
"conflicted": "conflicted",
|
||||
"negative": "negative",
|
||||
"Background": "Background",
|
||||
"Backgrounds": "Backgrounds",
|
||||
"Roll": "Roll",
|
||||
"Attribute": "Attribute",
|
||||
"Check": "Check",
|
||||
"Description": "Description",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Magic Items",
|
||||
"Equipment": "Equipment",
|
||||
"Coins": "Coins",
|
||||
"Qty": "Qty",
|
||||
"Incremental Advances": "Incremental Advances",
|
||||
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities": "abilities",
|
||||
"Extra Magic Item": "Extra Magic Item",
|
||||
"Ability Score Bonus": "Ability Score Bonus",
|
||||
"Skills": "Skills",
|
||||
"Power/Spell": "Power/Spell",
|
||||
"Feat": "Feat"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "Nom",
|
||||
"Race": "Raça",
|
||||
"Class": "Classe",
|
||||
"Level": "Nivell",
|
||||
"AbilityScores": "PuntuacióCaracter",
|
||||
"STR": "FOR",
|
||||
"Strength": "Força",
|
||||
"CON": "CON",
|
||||
"Constitution": "Constitució",
|
||||
"DEX": "DES",
|
||||
"Dexterity": "Destresa",
|
||||
"INT": "INT",
|
||||
"Intelligence": "Intel·ligència",
|
||||
"WIS": "SAV",
|
||||
"Wisdom": "Saviesa",
|
||||
"CHA": "CAR",
|
||||
"Charisma": "Carisma",
|
||||
"Base": "Base",
|
||||
"+Misc.": "+Varis.",
|
||||
"+Item": "+Ítem",
|
||||
"Mod": "Mod",
|
||||
"Total": "Total",
|
||||
"Basic Melee Attack": "Atac bàsic cos a cos",
|
||||
"Basic Ranged Attack": "Atac bàsic a distància",
|
||||
"Defenses": "Defenses",
|
||||
"Attack": "Atac",
|
||||
"Damage": "Mal",
|
||||
"Miss": "Erres",
|
||||
"Ability": "Característica",
|
||||
"Misc.": "Varis",
|
||||
"Weapon": "Arma",
|
||||
"Item": "Ítem",
|
||||
"On Miss": "Si falles",
|
||||
"AC": "CA",
|
||||
"PD": "DF",
|
||||
"MD": "DM",
|
||||
"Basic melee": "Bàsic cos a cos",
|
||||
"Basic ranged": "Bàsic a distància",
|
||||
"Situational Attack Modifier": "Modificador situacional atac",
|
||||
"Damage on hit": "Mal al tocar",
|
||||
"Damage on miss": "Mal al fallar",
|
||||
"Escalation die value": "Valor Dau d'Increment",
|
||||
"Attack result": "Resultat d'atac",
|
||||
"Hit Points": "Punts de cop",
|
||||
"HP": "PC",
|
||||
"Recoveries": "Recuperacions",
|
||||
"Recovery": "Recuperació",
|
||||
"Recovery Value": "Valor recuperació",
|
||||
"Current": "Actual",
|
||||
"Max.": "Màx.",
|
||||
"Rec. Die": "Dau Rec.",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "Iniciativa",
|
||||
"One Unique Thing": "La Peculiaritat Única",
|
||||
"Describe your characters one unique thing ...": "Descriu la Peculiaritat Unica del teu personatge",
|
||||
"Class Features": "Atributs de classe",
|
||||
"Talents": "Talents",
|
||||
"Powers & Spells": "Poders i Conjurs",
|
||||
"Feats": "Proeses",
|
||||
"At-Will": "A voluntat",
|
||||
"Battle uses left": "Usos per combat restants",
|
||||
"Daily uses left": "Usos diaris restants",
|
||||
"Show Description": "Mostra descripció",
|
||||
"Show Macro": "Mostra macro",
|
||||
"Usage": "Ús",
|
||||
"Type": "Tipus",
|
||||
"Points": "Punts",
|
||||
"Icon Relationships": "Relació amb les Icones",
|
||||
"Icon": "Icona",
|
||||
"positive": "positiva",
|
||||
"conflicted": "en conflicte",
|
||||
"negative": "negativa",
|
||||
"Background": "Rerefons",
|
||||
"Backgrounds": "Rerefons",
|
||||
"Roll": "Tira",
|
||||
"Attribute": "Atribut",
|
||||
"Check": "Prova",
|
||||
"Description": "Descripció",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Objectes màgics",
|
||||
"Equipment": "Equip",
|
||||
"Coins": "Monedes",
|
||||
"Qty": "Quant",
|
||||
"Incremental Advances": "Avanços d'increment",
|
||||
"4th / 7th / 10th Level": "4rt / 7è / 10è Nivell <br>(+1 a 3 característiques)",
|
||||
"abilities": "característiques",
|
||||
"Extra Magic Item": "Objecte màgic extra",
|
||||
"Ability Score Bonus": "Bonus de característica",
|
||||
"Skills": "Habilitats",
|
||||
"Power/Spell": "Poder/Conjur",
|
||||
"Feat": "Proesa"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "Jméno",
|
||||
"Race": "Rasa",
|
||||
"Class": "Class",
|
||||
"Level": "Úroveň",
|
||||
"AbilityScores": "AbilityScores",
|
||||
"STR": "STR",
|
||||
"Strength": "Síla",
|
||||
"CON": "CON",
|
||||
"Constitution": "Odolnost",
|
||||
"DEX": "DEX",
|
||||
"Dexterity": "Obratnost",
|
||||
"INT": "INT",
|
||||
"Intelligence": "Inteligence",
|
||||
"WIS": "WIS",
|
||||
"Wisdom": "Moudrost",
|
||||
"CHA": "CHA",
|
||||
"Charisma": "Charisma",
|
||||
"Base": "Základní",
|
||||
"+Misc.": "+Misc.",
|
||||
"+Item": "+Item",
|
||||
"Mod": "Mod",
|
||||
"Total": "Celkem",
|
||||
"Basic Melee Attack": "Basic Melee Attack",
|
||||
"Basic Ranged Attack": "Basic Ranged Attack",
|
||||
"Defenses": "Defenses",
|
||||
"Attack": "Útok",
|
||||
"Damage": "zranění",
|
||||
"Miss": "Miss",
|
||||
"Ability": "Vlastnost",
|
||||
"Misc.": "Misc.",
|
||||
"Weapon": "Weapon",
|
||||
"Item": "Item",
|
||||
"On Miss": "On Miss",
|
||||
"AC": "OČ",
|
||||
"PD": "PD",
|
||||
"MD": "MD",
|
||||
"Basic melee": "Basic melee",
|
||||
"Basic ranged": "Basic ranged",
|
||||
"Situational Attack Modifier": "Situational Attack Modifier",
|
||||
"Damage on hit": "Damage on hit",
|
||||
"Damage on miss": "Damage on miss",
|
||||
"Escalation die value": "Escalation die value",
|
||||
"Attack result": "Attack result",
|
||||
"Hit Points": "Hit Points",
|
||||
"HP": "HP",
|
||||
"Recoveries": "Recoveries",
|
||||
"Recovery": "Recovery",
|
||||
"Recovery Value": "Recovery Value",
|
||||
"Current": "Current",
|
||||
"Max.": "Max.",
|
||||
"Rec. Die": "Rec. Die",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "Iniciativa",
|
||||
"One Unique Thing": "One Unique Thing",
|
||||
"Describe your characters one unique thing ...": "Describe your characters one unique thing ...",
|
||||
"Class Features": "Class Features",
|
||||
"Talents": "Talents",
|
||||
"Powers & Spells": "Powers & Spells",
|
||||
"Feats": "Feats",
|
||||
"At-Will": "At-Will",
|
||||
"Battle uses left": "Battle uses left",
|
||||
"Daily uses left": "Daily uses left",
|
||||
"Show Description": "Show Description",
|
||||
"Show Macro": "Show Macro",
|
||||
"Usage": "Usage",
|
||||
"Type": "Typ",
|
||||
"Points": "Points",
|
||||
"Icon Relationships": "Icon Relationships",
|
||||
"Icon": "Icon",
|
||||
"positive": "positive",
|
||||
"conflicted": "conflicted",
|
||||
"negative": "negative",
|
||||
"Background": "Pozadí",
|
||||
"Backgrounds": "Backgrounds",
|
||||
"Roll": "Hodit",
|
||||
"Attribute": "Attribute",
|
||||
"Check": "Kontrola",
|
||||
"Description": "Description",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Magic Items",
|
||||
"Equipment": "Vybavení",
|
||||
"Coins": "Coins",
|
||||
"Qty": "Qty",
|
||||
"Incremental Advances": "Incremental Advances",
|
||||
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities": "abilities",
|
||||
"Extra Magic Item": "Extra Magic Item",
|
||||
"Ability Score Bonus": "Ability Score Bonus",
|
||||
"Skills": "Dovednosti",
|
||||
"Power/Spell": "Power/Spell",
|
||||
"Feat": "Feat"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "Navn",
|
||||
"Race": "Race",
|
||||
"Class": "Class",
|
||||
"Level": "Niveau",
|
||||
"AbilityScores": "AbilityScores",
|
||||
"STR": "STR",
|
||||
"Strength": "Strength",
|
||||
"CON": "CON",
|
||||
"Constitution": "Constitution",
|
||||
"DEX": "DEX",
|
||||
"Dexterity": "Dexterity",
|
||||
"INT": "INT",
|
||||
"Intelligence": "Intelligence",
|
||||
"WIS": "WIS",
|
||||
"Wisdom": "Wisdom",
|
||||
"CHA": "CHA",
|
||||
"Charisma": "Charisma",
|
||||
"Base": "Basis",
|
||||
"+Misc.": "+Misc.",
|
||||
"+Item": "+Item",
|
||||
"Mod": "Mod",
|
||||
"Total": "Total",
|
||||
"Basic Melee Attack": "Basic Melee Attack",
|
||||
"Basic Ranged Attack": "Basic Ranged Attack",
|
||||
"Defenses": "Defenses",
|
||||
"Attack": "Attack",
|
||||
"Damage": "Damage",
|
||||
"Miss": "Miss",
|
||||
"Ability": "Ability",
|
||||
"Misc.": "Misc.",
|
||||
"Weapon": "Weapon",
|
||||
"Item": "Item",
|
||||
"On Miss": "On Miss",
|
||||
"AC": "AC",
|
||||
"PD": "PD",
|
||||
"MD": "MD",
|
||||
"Basic melee": "Basic melee",
|
||||
"Basic ranged": "Basic ranged",
|
||||
"Situational Attack Modifier": "Situational Attack Modifier",
|
||||
"Damage on hit": "Damage on hit",
|
||||
"Damage on miss": "Damage on miss",
|
||||
"Escalation die value": "Escalation die value",
|
||||
"Attack result": "Attack result",
|
||||
"Hit Points": "Hit Points",
|
||||
"HP": "HP",
|
||||
"Recoveries": "Recoveries",
|
||||
"Recovery": "Recovery",
|
||||
"Recovery Value": "Recovery Value",
|
||||
"Current": "Current",
|
||||
"Max.": "Max.",
|
||||
"Rec. Die": "Rec. Die",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "Initiative",
|
||||
"One Unique Thing": "One Unique Thing",
|
||||
"Describe your characters one unique thing ...": "Describe your characters one unique thing ...",
|
||||
"Class Features": "Class Features",
|
||||
"Talents": "Talents",
|
||||
"Powers & Spells": "Powers & Spells",
|
||||
"Feats": "Feats",
|
||||
"At-Will": "At-Will",
|
||||
"Battle uses left": "Battle uses left",
|
||||
"Daily uses left": "Daily uses left",
|
||||
"Show Description": "Show Description",
|
||||
"Show Macro": "Show Macro",
|
||||
"Usage": "Usage",
|
||||
"Type": "Type",
|
||||
"Points": "Points",
|
||||
"Icon Relationships": "Icon Relationships",
|
||||
"Icon": "Icon",
|
||||
"positive": "positive",
|
||||
"conflicted": "conflicted",
|
||||
"negative": "negative",
|
||||
"Background": "Background",
|
||||
"Backgrounds": "Backgrounds",
|
||||
"Roll": "Roll",
|
||||
"Attribute": "Attribute",
|
||||
"Check": "Check",
|
||||
"Description": "Description",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Magic Items",
|
||||
"Equipment": "Equipment",
|
||||
"Coins": "Coins",
|
||||
"Qty": "Qty",
|
||||
"Incremental Advances": "Incremental Advances",
|
||||
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities": "abilities",
|
||||
"Extra Magic Item": "Extra Magic Item",
|
||||
"Ability Score Bonus": "Ability Score Bonus",
|
||||
"Skills": "Skills",
|
||||
"Power/Spell": "Power/Spell",
|
||||
"Feat": "Feat"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "Name",
|
||||
"Race": "Volk",
|
||||
"Class": "Klasse",
|
||||
"Level": "Stufe",
|
||||
"AbilityScores": "AbilityScores",
|
||||
"STR": "STR",
|
||||
"Strength": "Stärke",
|
||||
"CON": "CON",
|
||||
"Constitution": "Konstitution",
|
||||
"DEX": "DEX",
|
||||
"Dexterity": "Geschicklichkeit",
|
||||
"INT": "INT",
|
||||
"Intelligence": "Intelligenz",
|
||||
"WIS": "WIS",
|
||||
"Wisdom": "Weisheit",
|
||||
"CHA": "CHA",
|
||||
"Charisma": "Charisma",
|
||||
"Base": "Basis",
|
||||
"+Misc.": "+Misc.",
|
||||
"+Item": "+Item",
|
||||
"Mod": "Mod",
|
||||
"Total": "Gesamt",
|
||||
"Basic Melee Attack": "Basic Melee Attack",
|
||||
"Basic Ranged Attack": "Basic Ranged Attack",
|
||||
"Defenses": "Verteidigung",
|
||||
"Attack": "Angriff",
|
||||
"Damage": "Schaden",
|
||||
"Miss": "Verfehlt",
|
||||
"Ability": "Attribut",
|
||||
"Misc.": "Sonstiges",
|
||||
"Weapon": "Weapon",
|
||||
"Item": "Item",
|
||||
"On Miss": "On Miss",
|
||||
"AC": "RK",
|
||||
"PD": "PD",
|
||||
"MD": "MD",
|
||||
"Basic melee": "Basic melee",
|
||||
"Basic ranged": "Basic ranged",
|
||||
"Situational Attack Modifier": "Situational Attack Modifier",
|
||||
"Damage on hit": "Damage on hit",
|
||||
"Damage on miss": "Damage on miss",
|
||||
"Escalation die value": "Escalation die value",
|
||||
"Attack result": "Attack result",
|
||||
"Hit Points": "Hit Points",
|
||||
"HP": "HP",
|
||||
"Recoveries": "Recoveries",
|
||||
"Recovery": "Erholung",
|
||||
"Recovery Value": "Recovery Value",
|
||||
"Current": "Aktuell",
|
||||
"Max.": "Max.",
|
||||
"Rec. Die": "Rec. Die",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "Inititative",
|
||||
"One Unique Thing": "One Unique Thing",
|
||||
"Describe your characters one unique thing ...": "Describe your characters one unique thing ...",
|
||||
"Class Features": "Klassenfähigkeiten",
|
||||
"Talents": "Talente",
|
||||
"Powers & Spells": "Powers & Spells",
|
||||
"Feats": "Feats",
|
||||
"At-Will": "Frei",
|
||||
"Battle uses left": "Battle uses left",
|
||||
"Daily uses left": "Daily uses left",
|
||||
"Show Description": "Show Description",
|
||||
"Show Macro": "Show Macro",
|
||||
"Usage": "Usage",
|
||||
"Type": "Typ",
|
||||
"Points": "Punkte",
|
||||
"Icon Relationships": "Symbol-Abhängigkeiten",
|
||||
"Icon": "Icon",
|
||||
"positive": "positive",
|
||||
"conflicted": "conflicted",
|
||||
"negative": "negative",
|
||||
"Background": "Hintergrund",
|
||||
"Backgrounds": "Hintergründe",
|
||||
"Roll": "Wurf",
|
||||
"Attribute": "Attribut",
|
||||
"Check": "Probe",
|
||||
"Description": "Description",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Magic Items",
|
||||
"Equipment": "Ausrüstung",
|
||||
"Coins": "Coins",
|
||||
"Qty": "Qty",
|
||||
"Incremental Advances": "Incremental Advances",
|
||||
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities": "abilities",
|
||||
"Extra Magic Item": "Extra Magic Item",
|
||||
"Ability Score Bonus": "Ability Score Bonus",
|
||||
"Skills": "Fertigkeiten",
|
||||
"Power/Spell": "Power/Spell",
|
||||
"Feat": "Feat"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "Όνομα",
|
||||
"Race": "Race",
|
||||
"Class": "Class",
|
||||
"Level": "Επίπεδο",
|
||||
"AbilityScores": "AbilityScores",
|
||||
"STR": "STR",
|
||||
"Strength": "Strength",
|
||||
"CON": "CON",
|
||||
"Constitution": "Constitution",
|
||||
"DEX": "DEX",
|
||||
"Dexterity": "Dexterity",
|
||||
"INT": "INT",
|
||||
"Intelligence": "Intelligence",
|
||||
"WIS": "WIS",
|
||||
"Wisdom": "Wisdom",
|
||||
"CHA": "CHA",
|
||||
"Charisma": "Charisma",
|
||||
"Base": "Βασικό",
|
||||
"+Misc.": "+Misc.",
|
||||
"+Item": "+Item",
|
||||
"Mod": "Τροποποίηση",
|
||||
"Total": "Total",
|
||||
"Basic Melee Attack": "Basic Melee Attack",
|
||||
"Basic Ranged Attack": "Basic Ranged Attack",
|
||||
"Defenses": "Defenses",
|
||||
"Attack": "Attack",
|
||||
"Damage": "Damage",
|
||||
"Miss": "Miss",
|
||||
"Ability": "Ability",
|
||||
"Misc.": "Misc.",
|
||||
"Weapon": "Weapon",
|
||||
"Item": "Item",
|
||||
"On Miss": "On Miss",
|
||||
"AC": "AC",
|
||||
"PD": "PD",
|
||||
"MD": "MD",
|
||||
"Basic melee": "Basic melee",
|
||||
"Basic ranged": "Basic ranged",
|
||||
"Situational Attack Modifier": "Situational Attack Modifier",
|
||||
"Damage on hit": "Damage on hit",
|
||||
"Damage on miss": "Damage on miss",
|
||||
"Escalation die value": "Escalation die value",
|
||||
"Attack result": "Attack result",
|
||||
"Hit Points": "Hit Points",
|
||||
"HP": "HP",
|
||||
"Recoveries": "Recoveries",
|
||||
"Recovery": "Recovery",
|
||||
"Recovery Value": "Recovery Value",
|
||||
"Current": "Current",
|
||||
"Max.": "Max.",
|
||||
"Rec. Die": "Rec. Die",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "Initiative",
|
||||
"One Unique Thing": "One Unique Thing",
|
||||
"Describe your characters one unique thing ...": "Describe your characters one unique thing ...",
|
||||
"Class Features": "Class Features",
|
||||
"Talents": "Talents",
|
||||
"Powers & Spells": "Powers & Spells",
|
||||
"Feats": "Feats",
|
||||
"At-Will": "At-Will",
|
||||
"Battle uses left": "Battle uses left",
|
||||
"Daily uses left": "Daily uses left",
|
||||
"Show Description": "Show Description",
|
||||
"Show Macro": "Show Macro",
|
||||
"Usage": "Usage",
|
||||
"Type": "Type",
|
||||
"Points": "Points",
|
||||
"Icon Relationships": "Icon Relationships",
|
||||
"Icon": "Icon",
|
||||
"positive": "positive",
|
||||
"conflicted": "conflicted",
|
||||
"negative": "negative",
|
||||
"Background": "Background",
|
||||
"Backgrounds": "Backgrounds",
|
||||
"Roll": "Roll",
|
||||
"Attribute": "Attribute",
|
||||
"Check": "Check",
|
||||
"Description": "Description",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Magic Items",
|
||||
"Equipment": "Equipment",
|
||||
"Coins": "Coins",
|
||||
"Qty": "Qty",
|
||||
"Incremental Advances": "Incremental Advances",
|
||||
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities": "abilities",
|
||||
"Extra Magic Item": "Extra Magic Item",
|
||||
"Ability Score Bonus": "Ability Score Bonus",
|
||||
"Skills": "Skills",
|
||||
"Power/Spell": "Power/Spell",
|
||||
"Feat": "Feat"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "Name",
|
||||
"Race": "Race",
|
||||
"Class": "Class",
|
||||
"Level": "Level",
|
||||
"AbilityScores": "Ability Scores",
|
||||
"STR": "STR",
|
||||
"Strength": "Strength",
|
||||
"CON": "CON",
|
||||
"Constitution": "Constitution",
|
||||
"DEX": "DEX",
|
||||
"Dexterity": "Dexterity",
|
||||
"INT": "INT",
|
||||
"Intelligence": "Intelligence",
|
||||
"WIS": "WIS",
|
||||
"Wisdom": "Wisdom",
|
||||
"CHA": "CHA",
|
||||
"Charisma": "Charisma",
|
||||
"Base": "Base",
|
||||
"+Misc.": "+Misc.",
|
||||
"+Item": "+Item",
|
||||
"Mod": "Mod",
|
||||
"Total": "Total",
|
||||
"Basic Melee Attack": "Basic Melee Attack",
|
||||
"Basic Ranged Attack": "Basic Ranged Attack",
|
||||
"Defenses": "Defenses",
|
||||
"Attack": "Attack",
|
||||
"Damage": "Damage",
|
||||
"Miss": "Miss",
|
||||
"Ability": "Ability",
|
||||
"Misc.": "Misc.",
|
||||
"Weapon": "Weapon",
|
||||
"Item": "Item",
|
||||
"On Miss": "On Miss",
|
||||
"AC": "AC",
|
||||
"PD": "PD",
|
||||
"MD": "MD",
|
||||
"Basic melee": "Basic melee",
|
||||
"Basic ranged": "Basic ranged",
|
||||
"Situational Attack Modifier": "Situational Attack Modifier",
|
||||
"Damage on hit": "Damage on hit",
|
||||
"Damage on miss": "Damage on miss",
|
||||
"Escalation die value": "Escalation die value",
|
||||
"Attack result": "Attack result",
|
||||
"Hit Points": "Hit Points",
|
||||
"HP": "HP",
|
||||
"Recoveries": "Recoveries",
|
||||
"Recovery": "Recovery",
|
||||
"Recovery Value": "Recovery Value",
|
||||
"Current": "Current",
|
||||
"Max.": "Max.",
|
||||
"Rec. Die": "Rec. Die",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "Initiative",
|
||||
"One Unique Thing": "One Unique Thing",
|
||||
"Describe your characters one unique thing ...": "Describe your character's one unique thing ...",
|
||||
"Class Features": "Class Features",
|
||||
"Talents": "Talents",
|
||||
"Powers & Spells": "Powers & Spells",
|
||||
"Feats": "Feats",
|
||||
"At-Will": "At-Will",
|
||||
"Battle uses left": "Battle uses left",
|
||||
"Daily uses left": "Daily uses left",
|
||||
"Show Description": "Show Description",
|
||||
"Show Macro": "Show Macro",
|
||||
"Usage": "Usage",
|
||||
"Type": "Type",
|
||||
"Points": "Points",
|
||||
"Icon Relationships": "Icon Relationships",
|
||||
"Icon": "Icon",
|
||||
"positive": "positive",
|
||||
"conflicted": "conflicted",
|
||||
"negative": "negative",
|
||||
"Background": "Background",
|
||||
"Backgrounds": "Backgrounds",
|
||||
"Roll": "Roll",
|
||||
"Attribute": "Attribute",
|
||||
"Check": "Check",
|
||||
"Description": "Description",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Magic Items",
|
||||
"Equipment": "Equipment",
|
||||
"Coins": "Coins",
|
||||
"Qty": "Qty",
|
||||
"Incremental Advances": "Incremental Advances",
|
||||
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities": "abilities",
|
||||
"Extra Magic Item": "Extra Magic Item",
|
||||
"Ability Score Bonus": "Ability Score Bonus",
|
||||
"Skills": "Skills",
|
||||
"Power/Spell": "Power/Spell",
|
||||
"Feat": "Feat"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "Nombre",
|
||||
"Race": "Raza",
|
||||
"Class": "Clase",
|
||||
"Level": "Nivel",
|
||||
"AbilityScores": "PuntajesDeHabilidad",
|
||||
"STR": "FUE",
|
||||
"Strength": "Fuerza",
|
||||
"CON": "CON",
|
||||
"Constitution": "Constitución",
|
||||
"DEX": "DES",
|
||||
"Dexterity": "Destreza",
|
||||
"INT": "INT",
|
||||
"Intelligence": "Inteligencia",
|
||||
"WIS": "SAB",
|
||||
"Wisdom": "Sabiduría",
|
||||
"CHA": "CAR",
|
||||
"Charisma": "Carisma",
|
||||
"Base": "Base",
|
||||
"+Misc.": "+Misc.",
|
||||
"+Item": "+Objeto",
|
||||
"Mod": "Como Moderador",
|
||||
"Total": "Total",
|
||||
"Basic Melee Attack": "Ataque cuerpo a cuerpo básico",
|
||||
"Basic Ranged Attack": "Ataque a distancia básico",
|
||||
"Defenses": "Defensas",
|
||||
"Attack": "Ataque",
|
||||
"Damage": "Daño",
|
||||
"Miss": "Falla",
|
||||
"Ability": "Habilidad",
|
||||
"Misc.": "Misc.",
|
||||
"Weapon": "Arma",
|
||||
"Item": "Objeto",
|
||||
"On Miss": "Al Fallar",
|
||||
"AC": "CA",
|
||||
"PD": "DF",
|
||||
"MD": "DM",
|
||||
"Basic melee": "Cuerpo a cuerpo básico",
|
||||
"Basic ranged": "A distancia básico",
|
||||
"Situational Attack Modifier": "Modificador de Ataque Situacional",
|
||||
"Damage on hit": "Daño al golpear",
|
||||
"Damage on miss": "Daño al fallar",
|
||||
"Escalation die value": "Escalado de valor del dado",
|
||||
"Attack result": "Resultado del ataque",
|
||||
"Hit Points": "Puntos de Vida",
|
||||
"HP": "PG",
|
||||
"Recoveries": "Recuperaciones",
|
||||
"Recovery": "Recuperación",
|
||||
"Recovery Value": "Valor de recuperación",
|
||||
"Current": "Actual",
|
||||
"Max.": "Máx.",
|
||||
"Rec. Die": "Dado de Rec.",
|
||||
"Temp.": "Temporal",
|
||||
"Initiative": "Iniciativa",
|
||||
"One Unique Thing": "Peculiaridad única",
|
||||
"Describe your characters one unique thing ...": "Describe la particularidad de tu personaje ...",
|
||||
"Class Features": "Rasgos de Clase",
|
||||
"Talents": "Talentos",
|
||||
"Powers & Spells": "Poderes y Hechizos",
|
||||
"Feats": "Dotes",
|
||||
"At-Will": "A voluntad",
|
||||
"Battle uses left": "Usos en batalla restantes",
|
||||
"Daily uses left": "Usos diarios restantes",
|
||||
"Show Description": "Mostrar descripción",
|
||||
"Show Macro": "Mostrar Macro",
|
||||
"Usage": "Uso",
|
||||
"Type": "Tipo",
|
||||
"Points": "Puntos",
|
||||
"Icon Relationships": "Relación con Icono",
|
||||
"Icon": "Icono",
|
||||
"positive": "positivo",
|
||||
"conflicted": "En conflicto",
|
||||
"negative": "negativo",
|
||||
"Background": "Fondo",
|
||||
"Backgrounds": "Trasfondos",
|
||||
"Roll": "Tira",
|
||||
"Attribute": "Atributo",
|
||||
"Check": "Comprobar",
|
||||
"Description": "Descripción",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Objetos Mágicos",
|
||||
"Equipment": "Equipamiento",
|
||||
"Coins": "Monedas",
|
||||
"Qty": "Cant",
|
||||
"Incremental Advances": "Avances Progresivos",
|
||||
"4th / 7th / 10th Level": "4to / 7mo / 10mo Nivel <br>(+1 a 3 habilidades)",
|
||||
"abilities": "habilidades",
|
||||
"Extra Magic Item": "Objeto Mágico Extra",
|
||||
"Ability Score Bonus": "Bonificador al Puntaje de Habilidad",
|
||||
"Skills": "Técnicas",
|
||||
"Power/Spell": "Poder/Hechizo",
|
||||
"Feat": "Dote"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "Name",
|
||||
"Race": "Race",
|
||||
"Class": "Class",
|
||||
"Level": "Level",
|
||||
"AbilityScores": "AbilityScores",
|
||||
"STR": "STR",
|
||||
"Strength": "Strength",
|
||||
"CON": "CON",
|
||||
"Constitution": "Constitution",
|
||||
"DEX": "DEX",
|
||||
"Dexterity": "Dexterity",
|
||||
"INT": "INT",
|
||||
"Intelligence": "Intelligence",
|
||||
"WIS": "WIS",
|
||||
"Wisdom": "Wisdom",
|
||||
"CHA": "CHA",
|
||||
"Charisma": "Charisma",
|
||||
"Base": "Base",
|
||||
"+Misc.": "+Misc.",
|
||||
"+Item": "+Item",
|
||||
"Mod": "Mod",
|
||||
"Total": "Total",
|
||||
"Basic Melee Attack": "Basic Melee Attack",
|
||||
"Basic Ranged Attack": "Basic Ranged Attack",
|
||||
"Defenses": "Defenses",
|
||||
"Attack": "Attack",
|
||||
"Damage": "Damage",
|
||||
"Miss": "Miss",
|
||||
"Ability": "Ability",
|
||||
"Misc.": "Misc.",
|
||||
"Weapon": "Weapon",
|
||||
"Item": "Item",
|
||||
"On Miss": "On Miss",
|
||||
"AC": "AC",
|
||||
"PD": "PD",
|
||||
"MD": "MD",
|
||||
"Basic melee": "Basic melee",
|
||||
"Basic ranged": "Basic ranged",
|
||||
"Situational Attack Modifier": "Situational Attack Modifier",
|
||||
"Damage on hit": "Damage on hit",
|
||||
"Damage on miss": "Damage on miss",
|
||||
"Escalation die value": "Escalation die value",
|
||||
"Attack result": "Attack result",
|
||||
"Hit Points": "Hit Points",
|
||||
"HP": "HP",
|
||||
"Recoveries": "Recoveries",
|
||||
"Recovery": "Recovery",
|
||||
"Recovery Value": "Recovery Value",
|
||||
"Current": "Current",
|
||||
"Max.": "Max.",
|
||||
"Rec. Die": "Rec. Die",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "Initiative",
|
||||
"One Unique Thing": "One Unique Thing",
|
||||
"Describe your characters one unique thing ...": "Describe your characters one unique thing ...",
|
||||
"Class Features": "Class Features",
|
||||
"Talents": "Talents",
|
||||
"Powers & Spells": "Powers & Spells",
|
||||
"Feats": "Feats",
|
||||
"At-Will": "At-Will",
|
||||
"Battle uses left": "Battle uses left",
|
||||
"Daily uses left": "Daily uses left",
|
||||
"Show Description": "Show Description",
|
||||
"Show Macro": "Show Macro",
|
||||
"Usage": "Usage",
|
||||
"Type": "Type",
|
||||
"Points": "Points",
|
||||
"Icon Relationships": "Icon Relationships",
|
||||
"Icon": "Icon",
|
||||
"positive": "positive",
|
||||
"conflicted": "conflicted",
|
||||
"negative": "negative",
|
||||
"Background": "Background",
|
||||
"Backgrounds": "Backgrounds",
|
||||
"Roll": "Roll",
|
||||
"Attribute": "Attribute",
|
||||
"Check": "Check",
|
||||
"Description": "Description",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Magic Items",
|
||||
"Equipment": "Equipment",
|
||||
"Coins": "Coins",
|
||||
"Qty": "Qty",
|
||||
"Incremental Advances": "Incremental Advances",
|
||||
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities": "abilities",
|
||||
"Extra Magic Item": "Extra Magic Item",
|
||||
"Ability Score Bonus": "Ability Score Bonus",
|
||||
"Skills": "Skills",
|
||||
"Power/Spell": "Power/Spell",
|
||||
"Feat": "Feat"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "Nom",
|
||||
"Race": "Race",
|
||||
"Class": "Classe",
|
||||
"Level": "Niveau",
|
||||
"AbilityScores": "Scoresd'Abilité",
|
||||
"STR": "FOR",
|
||||
"Strength": "Force",
|
||||
"CON": "CON",
|
||||
"Constitution": "Constitution",
|
||||
"DEX": "DEX",
|
||||
"Dexterity": "Dextérité",
|
||||
"INT": "INT",
|
||||
"Intelligence": "Intelligence",
|
||||
"WIS": "SAG",
|
||||
"Wisdom": "Sagesse",
|
||||
"CHA": "CHA",
|
||||
"Charisma": "Charisme",
|
||||
"Base": "Base",
|
||||
"+Misc.": "+Divers",
|
||||
"+Item": "+Objet",
|
||||
"Mod": "Modérer",
|
||||
"Total": "Totale",
|
||||
"Basic Melee Attack": "Attaque de Mêlée Basique",
|
||||
"Basic Ranged Attack": "Attaque à Distance Basique",
|
||||
"Defenses": "Défenses",
|
||||
"Attack": "Attaque",
|
||||
"Damage": "Dégâts",
|
||||
"Miss": "Raté",
|
||||
"Ability": "Caractéristique",
|
||||
"Misc.": "Divers",
|
||||
"Weapon": "Arme",
|
||||
"Item": "Objet",
|
||||
"On Miss": "Sur Toi Madame",
|
||||
"AC": "CA",
|
||||
"PD": "DP",
|
||||
"MD": "DM",
|
||||
"Basic melee": "Mêlée basique",
|
||||
"Basic ranged": "À distance basique",
|
||||
"Situational Attack Modifier": "Modificateur d'Attaque Situationnel",
|
||||
"Damage on hit": "faire des dégâts sur lui",
|
||||
"Damage on miss": "rater sa cible",
|
||||
"Escalation die value": "moins de rentabilité",
|
||||
"Attack result": "Résultat de l'attaque",
|
||||
"Hit Points": "Points de Vie",
|
||||
"HP": "PV",
|
||||
"Recoveries": "rechargement",
|
||||
"Recovery": "Récupération",
|
||||
"Recovery Value": "rechargement rapide",
|
||||
"Current": "Actuel",
|
||||
"Max.": "Max.",
|
||||
"Rec. Die": "mourir",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "Initiative",
|
||||
"One Unique Thing": "Particularité",
|
||||
"Describe your characters one unique thing ...": "décrire ton personnage en un mot",
|
||||
"Class Features": "Capacités de classe",
|
||||
"Talents": "don",
|
||||
"Powers & Spells": "pouvoirs",
|
||||
"Feats": "Dons",
|
||||
"At-Will": "À volonté",
|
||||
"Battle uses left": "quitter un combat",
|
||||
"Daily uses left": "ne pas utiliser tous les jours",
|
||||
"Show Description": "Afficher description",
|
||||
"Show Macro": "voir les macros",
|
||||
"Usage": "Utilisation",
|
||||
"Type": "caractéristique",
|
||||
"Points": "Points",
|
||||
"Icon Relationships": "Relations aux Icônes",
|
||||
"Icon": "Icône",
|
||||
"positive": "positif",
|
||||
"conflicted": "conflictuelle",
|
||||
"negative": "négatif",
|
||||
"Background": "Fond",
|
||||
"Backgrounds": "Historiques",
|
||||
"Roll": "Lancer",
|
||||
"Attribute": "Attribut",
|
||||
"Check": "Jet",
|
||||
"Description": "Description ",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Objets magiques",
|
||||
"Equipment": "Équipement",
|
||||
"Coins": "Pièces",
|
||||
"Qty": "Qté",
|
||||
"Incremental Advances": "dégâts sur les cibles",
|
||||
"4th / 7th / 10th Level": "4eme niveau / 7eme / 10eme",
|
||||
"abilities": "capacités",
|
||||
"Extra Magic Item": "Artéfact puissant",
|
||||
"Ability Score Bonus": "caractéristique bonus",
|
||||
"Skills": "Compétences",
|
||||
"Power/Spell": "Pouvoir / Sort",
|
||||
"Feat": "Don"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "שם",
|
||||
"Race": "Race",
|
||||
"Class": "Class",
|
||||
"Level": "Level",
|
||||
"AbilityScores": "AbilityScores",
|
||||
"STR": "STR",
|
||||
"Strength": "Strength",
|
||||
"CON": "CON",
|
||||
"Constitution": "Constitution",
|
||||
"DEX": "DEX",
|
||||
"Dexterity": "Dexterity",
|
||||
"INT": "INT",
|
||||
"Intelligence": "Intelligence",
|
||||
"WIS": "WIS",
|
||||
"Wisdom": "Wisdom",
|
||||
"CHA": "CHA",
|
||||
"Charisma": "Charisma",
|
||||
"Base": "Base",
|
||||
"+Misc.": "+Misc.",
|
||||
"+Item": "+Item",
|
||||
"Mod": "Mod",
|
||||
"Total": "Total",
|
||||
"Basic Melee Attack": "Basic Melee Attack",
|
||||
"Basic Ranged Attack": "Basic Ranged Attack",
|
||||
"Defenses": "Defenses",
|
||||
"Attack": "Attack",
|
||||
"Damage": "Damage",
|
||||
"Miss": "Miss",
|
||||
"Ability": "Ability",
|
||||
"Misc.": "Misc.",
|
||||
"Weapon": "Weapon",
|
||||
"Item": "Item",
|
||||
"On Miss": "On Miss",
|
||||
"AC": "AC",
|
||||
"PD": "PD",
|
||||
"MD": "MD",
|
||||
"Basic melee": "Basic melee",
|
||||
"Basic ranged": "Basic ranged",
|
||||
"Situational Attack Modifier": "Situational Attack Modifier",
|
||||
"Damage on hit": "Damage on hit",
|
||||
"Damage on miss": "Damage on miss",
|
||||
"Escalation die value": "Escalation die value",
|
||||
"Attack result": "Attack result",
|
||||
"Hit Points": "Hit Points",
|
||||
"HP": "HP",
|
||||
"Recoveries": "Recoveries",
|
||||
"Recovery": "Recovery",
|
||||
"Recovery Value": "Recovery Value",
|
||||
"Current": "Current",
|
||||
"Max.": "Max.",
|
||||
"Rec. Die": "Rec. Die",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "Initiative",
|
||||
"One Unique Thing": "One Unique Thing",
|
||||
"Describe your characters one unique thing ...": "Describe your characters one unique thing ...",
|
||||
"Class Features": "Class Features",
|
||||
"Talents": "Talents",
|
||||
"Powers & Spells": "Powers & Spells",
|
||||
"Feats": "Feats",
|
||||
"At-Will": "At-Will",
|
||||
"Battle uses left": "Battle uses left",
|
||||
"Daily uses left": "Daily uses left",
|
||||
"Show Description": "Show Description",
|
||||
"Show Macro": "Show Macro",
|
||||
"Usage": "Usage",
|
||||
"Type": "Type",
|
||||
"Points": "Points",
|
||||
"Icon Relationships": "Icon Relationships",
|
||||
"Icon": "Icon",
|
||||
"positive": "positive",
|
||||
"conflicted": "conflicted",
|
||||
"negative": "negative",
|
||||
"Background": "Background",
|
||||
"Backgrounds": "Backgrounds",
|
||||
"Roll": "Roll",
|
||||
"Attribute": "Attribute",
|
||||
"Check": "Check",
|
||||
"Description": "Description",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Magic Items",
|
||||
"Equipment": "Equipment",
|
||||
"Coins": "Coins",
|
||||
"Qty": "Qty",
|
||||
"Incremental Advances": "Incremental Advances",
|
||||
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities": "abilities",
|
||||
"Extra Magic Item": "Extra Magic Item",
|
||||
"Ability Score Bonus": "Ability Score Bonus",
|
||||
"Skills": "Skills",
|
||||
"Power/Spell": "Power/Spell",
|
||||
"Feat": "Feat"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "Név",
|
||||
"Race": "Faj",
|
||||
"Class": "Kaszt",
|
||||
"Level": "Szint",
|
||||
"AbilityScores": "Képesség pontok",
|
||||
"STR": "ERŐ",
|
||||
"Strength": "Erő",
|
||||
"CON": "Állóképesség",
|
||||
"Constitution": "Állóképesség",
|
||||
"DEX": "Ügyesség",
|
||||
"Dexterity": "Ügyesség",
|
||||
"INT": "Intelligencia",
|
||||
"Intelligence": "Intelligencia",
|
||||
"WIS": "Bölcsesség",
|
||||
"Wisdom": "Bölcsesség",
|
||||
"CHA": "Karizma",
|
||||
"Charisma": "Karizma",
|
||||
"Base": "Felszerelés",
|
||||
"+Misc.": "+Egyéb felszerelés",
|
||||
"+Item": "+Egyéb eszköz",
|
||||
"Mod": "Módosító",
|
||||
"Total": "Totál",
|
||||
"Basic Melee Attack": "Közelharc",
|
||||
"Basic Ranged Attack": "Távolharc",
|
||||
"Defenses": "Védekezés",
|
||||
"Attack": "Támadás",
|
||||
"Damage": "Sebzés",
|
||||
"Miss": "Hiba",
|
||||
"Ability": "Képesség",
|
||||
"Misc.": "Egyéb",
|
||||
"Weapon": "Fegyver\n",
|
||||
"Item": "Felszerelés\n",
|
||||
"On Miss": "Hiba esetén",
|
||||
"AC": "Ügyesség",
|
||||
"PD": "PD",
|
||||
"MD": "MD",
|
||||
"Basic melee": "Basic melee",
|
||||
"Basic ranged": "Célzott",
|
||||
"Situational Attack Modifier": "Szituációs támadás módosító",
|
||||
"Damage on hit": "Találati sebzés",
|
||||
"Damage on miss": "Elhibázott sebzés",
|
||||
"Escalation die value": "Escalation die value",
|
||||
"Attack result": "támadás eredmény\n",
|
||||
"Hit Points": "Harcerő Pont",
|
||||
"HP": "Életerő pont",
|
||||
"Recoveries": "Gyógyulás",
|
||||
"Recovery": "Gyógyulás",
|
||||
"Recovery Value": "Recovery Value",
|
||||
"Current": "Jelenlegi",
|
||||
"Max.": "Maximum",
|
||||
"Rec. Die": "Rec. Die",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "Kezdeményezés",
|
||||
"One Unique Thing": "Egy különleges dolog",
|
||||
"Describe your characters one unique thing ...": "Írd le a a karaktered különleges tulajdonságát",
|
||||
"Class Features": "Kaszt tulajdonságok",
|
||||
"Talents": "Tálentumok",
|
||||
"Powers & Spells": "Képességek & Varázslatok",
|
||||
"Feats": "Tulajdonságok",
|
||||
"At-Will": "Akaraterő",
|
||||
"Battle uses left": "Megmaradt támadási körök",
|
||||
"Daily uses left": "Daily uses left",
|
||||
"Show Description": "Mutasd a leírást",
|
||||
"Show Macro": "Mutasd a makrót",
|
||||
"Usage": "Használat",
|
||||
"Type": "Típus",
|
||||
"Points": "Pontok",
|
||||
"Icon Relationships": "Icon Relationships",
|
||||
"Icon": "Kép",
|
||||
"positive": "pozitív",
|
||||
"conflicted": "conflicted",
|
||||
"negative": "negatív",
|
||||
"Background": "Háttér",
|
||||
"Backgrounds": "Háttér",
|
||||
"Roll": "Dobás",
|
||||
"Attribute": "Attribútum",
|
||||
"Check": "Ellenőrzés",
|
||||
"Description": "Leírás",
|
||||
"Macro": "Makró",
|
||||
"Magic Items": "Varázstárgyak",
|
||||
"Equipment": "Felszerelés",
|
||||
"Coins": "Vagyon",
|
||||
"Qty": "Mennyiség",
|
||||
"Incremental Advances": "Megnövelt előnyök",
|
||||
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities": "képességek",
|
||||
"Extra Magic Item": "Extra mágikus tárgy",
|
||||
"Ability Score Bonus": "Képesség pont bónusz",
|
||||
"Skills": "Képzettségek",
|
||||
"Power/Spell": "Erősségek/Varázslatok",
|
||||
"Feat": "Tulajdonságok"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "Nome",
|
||||
"Race": "Razza",
|
||||
"Class": "Classe",
|
||||
"Level": "Livello",
|
||||
"AbilityScores": "Punteggi di Caratteristica",
|
||||
"STR": "FOR",
|
||||
"Strength": "Forza",
|
||||
"CON": "IST",
|
||||
"Constitution": "Costituzione",
|
||||
"DEX": "DES",
|
||||
"Dexterity": "Destrezza",
|
||||
"INT": "INT",
|
||||
"Intelligence": "Intelligenza",
|
||||
"WIS": "SAG",
|
||||
"Wisdom": "Saggezza",
|
||||
"CHA": "CAR",
|
||||
"Charisma": "Carisma",
|
||||
"Base": "Base ",
|
||||
"+Misc.": "+Misc.",
|
||||
"+Item": "+Oggetto",
|
||||
"Mod": "Mod.",
|
||||
"Total": "Totale",
|
||||
"Basic Melee Attack": "Attacco Base da Mischia",
|
||||
"Basic Ranged Attack": "Attacco Base a Distanza",
|
||||
"Defenses": "Difese",
|
||||
"Attack": "Attacco",
|
||||
"Damage": "Danno",
|
||||
"Miss": "Fallimento",
|
||||
"Ability": "Caratteristica",
|
||||
"Misc.": "Misc.",
|
||||
"Weapon": "Arma",
|
||||
"Item": "Oggetto",
|
||||
"On Miss": "Su Fallimento",
|
||||
"AC": "CA",
|
||||
"PD": "PD",
|
||||
"MD": "MD",
|
||||
"Basic melee": "Corpo a corpo Basico",
|
||||
"Basic ranged": "A Distanza basico",
|
||||
"Situational Attack Modifier": "Modificatore di Attacco Situazionale ",
|
||||
"Damage on hit": "Danni su colpo",
|
||||
"Damage on miss": "Danni su fallimento",
|
||||
"Escalation die value": "Valore Dado d'Incremento",
|
||||
"Attack result": "Risultato d'Attacco",
|
||||
"Hit Points": "Punti Ferita",
|
||||
"HP": "PF",
|
||||
"Recoveries": "Recuperi",
|
||||
"Recovery": "Recupero",
|
||||
"Recovery Value": "Valore di Recupero",
|
||||
"Current": "Attuale",
|
||||
"Max.": "Max.",
|
||||
"Rec. Die": "Dado di Rec.",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "Iniziativa",
|
||||
"One Unique Thing": "Una Cosa Peculiare",
|
||||
"Describe your characters one unique thing ...": "Descrivi una cosa peculiare del tuo personaggio ...",
|
||||
"Class Features": "Privilegi di Classe",
|
||||
"Talents": "Talenti",
|
||||
"Powers & Spells": "Poteri ed Incantesimi",
|
||||
"Feats": "Talenti",
|
||||
"At-Will": "A comando",
|
||||
"Battle uses left": "Usi di Battaglia Rimasti",
|
||||
"Daily uses left": "Usi Giornalieri Rimasti",
|
||||
"Show Description": "Mostra Descrizione",
|
||||
"Show Macro": "Mostra Macro",
|
||||
"Usage": "Uso",
|
||||
"Type": "Tipo",
|
||||
"Points": " Punti",
|
||||
"Icon Relationships": "Relazioni con l'Icona",
|
||||
"Icon": "Icona",
|
||||
"positive": "positivo",
|
||||
"conflicted": "conflitto",
|
||||
"negative": "negativo",
|
||||
"Background": "Sfondo",
|
||||
"Backgrounds": "Sfondi",
|
||||
"Roll": "Tiro",
|
||||
"Attribute": "Attributo",
|
||||
"Check": "Prova",
|
||||
"Description": "Descrizione",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Oggetti magici",
|
||||
"Equipment": "Equipaggiamento",
|
||||
"Coins": "Monete",
|
||||
"Qty": "Qt",
|
||||
"Incremental Advances": "Avanzamenti di Incremento",
|
||||
"4th / 7th / 10th Level": "4to / 7mo / 10mo Livello <br>(+1 a 3 abilità)",
|
||||
"abilities": "abilità",
|
||||
"Extra Magic Item": "Oggetto Magico Extra",
|
||||
"Ability Score Bonus": "Bonus del Punteggio Abilità",
|
||||
"Skills": "Abilità",
|
||||
"Power/Spell": "Potere/Incantesimo",
|
||||
"Feat": "Caratteristica"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "アイテム名",
|
||||
"Race": "種族",
|
||||
"Class": "クラス",
|
||||
"Level": "ユーザレベル",
|
||||
"AbilityScores": "AbilityScores",
|
||||
"STR": "STR",
|
||||
"Strength": "筋力",
|
||||
"CON": "CON",
|
||||
"Constitution": "耐久力",
|
||||
"DEX": "DEX",
|
||||
"Dexterity": "敏捷力",
|
||||
"INT": "INT",
|
||||
"Intelligence": "知力",
|
||||
"WIS": "WIS",
|
||||
"Wisdom": "判断力",
|
||||
"CHA": "CHA",
|
||||
"Charisma": "魅力",
|
||||
"Base": "基本",
|
||||
"+Misc.": "+Misc.",
|
||||
"+Item": "+Item",
|
||||
"Mod": "Mod",
|
||||
"Total": "合計",
|
||||
"Basic Melee Attack": "Basic Melee Attack",
|
||||
"Basic Ranged Attack": "Basic Ranged Attack",
|
||||
"Defenses": "Defenses",
|
||||
"Attack": "攻撃",
|
||||
"Damage": "ダメージ",
|
||||
"Miss": "Miss",
|
||||
"Ability": "能力値",
|
||||
"Misc.": "Misc.",
|
||||
"Weapon": "Weapon",
|
||||
"Item": "Item",
|
||||
"On Miss": "On Miss",
|
||||
"AC": "AC",
|
||||
"PD": "PD",
|
||||
"MD": "MD",
|
||||
"Basic melee": "Basic melee",
|
||||
"Basic ranged": "Basic ranged",
|
||||
"Situational Attack Modifier": "Situational Attack Modifier",
|
||||
"Damage on hit": "Damage on hit",
|
||||
"Damage on miss": "Damage on miss",
|
||||
"Escalation die value": "Escalation die value",
|
||||
"Attack result": "Attack result",
|
||||
"Hit Points": "Hit Points",
|
||||
"HP": "HP",
|
||||
"Recoveries": "Recoveries",
|
||||
"Recovery": "Recovery",
|
||||
"Recovery Value": "Recovery Value",
|
||||
"Current": "現在",
|
||||
"Max.": "Max.",
|
||||
"Rec. Die": "Rec. Die",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "イニシアチブ",
|
||||
"One Unique Thing": "One Unique Thing",
|
||||
"Describe your characters one unique thing ...": "Describe your characters one unique thing ...",
|
||||
"Class Features": "Class Features",
|
||||
"Talents": "Talents",
|
||||
"Powers & Spells": "Powers & Spells",
|
||||
"Feats": "Feats",
|
||||
"At-Will": "At-Will",
|
||||
"Battle uses left": "Battle uses left",
|
||||
"Daily uses left": "Daily uses left",
|
||||
"Show Description": "Show Description",
|
||||
"Show Macro": "Show Macro",
|
||||
"Usage": "Usage",
|
||||
"Type": "種類",
|
||||
"Points": "点",
|
||||
"Icon Relationships": "Icon Relationships",
|
||||
"Icon": "Icon",
|
||||
"positive": "positive",
|
||||
"conflicted": "conflicted",
|
||||
"negative": "negative",
|
||||
"Background": "背景色",
|
||||
"Backgrounds": "Backgrounds",
|
||||
"Roll": "ロール",
|
||||
"Attribute": "Attribute",
|
||||
"Check": "判定",
|
||||
"Description": "Description",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Magic Items",
|
||||
"Equipment": "装備",
|
||||
"Coins": "Coins",
|
||||
"Qty": "Qty",
|
||||
"Incremental Advances": "Incremental Advances",
|
||||
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities": "abilities",
|
||||
"Extra Magic Item": "Extra Magic Item",
|
||||
"Ability Score Bonus": "Ability Score Bonus",
|
||||
"Skills": "技能",
|
||||
"Power/Spell": "Power/Spell",
|
||||
"Feat": "Feat"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "이름",
|
||||
"Race": "종족",
|
||||
"Class": "클래스",
|
||||
"Level": "레벨",
|
||||
"AbilityScores": "특성치",
|
||||
"STR": "근력",
|
||||
"Strength": "근력",
|
||||
"CON": "건강",
|
||||
"Constitution": "건강",
|
||||
"DEX": "민첩",
|
||||
"Dexterity": "민첩",
|
||||
"INT": "지능",
|
||||
"Intelligence": "지능",
|
||||
"WIS": "통찰",
|
||||
"Wisdom": "통찰",
|
||||
"CHA": "매력",
|
||||
"Charisma": "매력",
|
||||
"Base": "기본치",
|
||||
"+Misc.": "+수정치",
|
||||
"+Item": "+아이템",
|
||||
"Mod": "모드",
|
||||
"Total": "총합",
|
||||
"Basic Melee Attack": "기본 근접 공격",
|
||||
"Basic Ranged Attack": "기본 원거리 공격",
|
||||
"Defenses": "방어수치",
|
||||
"Attack": "공격",
|
||||
"Damage": "피해",
|
||||
"Miss": "빗나감",
|
||||
"Ability": "특성치",
|
||||
"Misc.": "수정치",
|
||||
"Weapon": "무기",
|
||||
"Item": "아이템",
|
||||
"On Miss": "빗나감 피해",
|
||||
"AC": "장갑",
|
||||
"PD": "신방",
|
||||
"MD": "정방",
|
||||
"Basic melee": "기본 근접",
|
||||
"Basic ranged": "기본 원거리",
|
||||
"Situational Attack Modifier": "상황에 따른 공격 수정치",
|
||||
"Damage on hit": "명중 피해",
|
||||
"Damage on miss": "빗나감 피해",
|
||||
"Escalation die value": "고조주사위 값",
|
||||
"Attack result": "공격 결과",
|
||||
"Hit Points": "체력수치",
|
||||
"HP": "체력",
|
||||
"Recoveries": "원기",
|
||||
"Recovery": "회복",
|
||||
"Recovery Value": "회복수치",
|
||||
"Current": "현재",
|
||||
"Max.": "최대",
|
||||
"Rec. Die": "회복량",
|
||||
"Temp.": "임시",
|
||||
"Initiative": "행동순서",
|
||||
"One Unique Thing": "한 가지 특별한 것",
|
||||
"Describe your characters one unique thing ...": "당신의 캐릭터의 한가지 특별한 것에 대한 설명...",
|
||||
"Class Features": "클래스 특징",
|
||||
"Talents": "재능",
|
||||
"Powers & Spells": "능력과 주문",
|
||||
"Feats": "특기",
|
||||
"At-Will": "상시",
|
||||
"Battle uses left": "남은전투제한횟수",
|
||||
"Daily uses left": "남은일일제한횟수",
|
||||
"Show Description": "설명보기",
|
||||
"Show Macro": "매크로 보기",
|
||||
"Usage": "용법",
|
||||
"Type": "유형",
|
||||
"Points": "점수",
|
||||
"Icon Relationships": "표상 관계",
|
||||
"Icon": "표상",
|
||||
"positive": "긍정적",
|
||||
"conflicted": "양가적",
|
||||
"negative": "부정적",
|
||||
"Background": "출신",
|
||||
"Backgrounds": "출신",
|
||||
"Roll": "굴림",
|
||||
"Attribute": "속성",
|
||||
"Check": "확인",
|
||||
"Description": "설명",
|
||||
"Macro": "매크로",
|
||||
"Magic Items": "마법 물품",
|
||||
"Equipment": "장비",
|
||||
"Coins": "재화",
|
||||
"Qty": "수량",
|
||||
"Incremental Advances": "점진적 성장",
|
||||
"4th / 7th / 10th Level": "4/7/10레벨 (3개에 +1씩)",
|
||||
"abilities": "씩",
|
||||
"Extra Magic Item": "추가마법물품",
|
||||
"Ability Score Bonus": "특성치 증가",
|
||||
"Skills": "기능판정",
|
||||
"Power/Spell": "능력/주문",
|
||||
"Feat": "특기"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "Naam",
|
||||
"Race": "Race",
|
||||
"Class": "Class",
|
||||
"Level": "Level",
|
||||
"AbilityScores": "AbilityScores",
|
||||
"STR": "STR",
|
||||
"Strength": "Strength",
|
||||
"CON": "CON",
|
||||
"Constitution": "Constitution",
|
||||
"DEX": "DEX",
|
||||
"Dexterity": "Dexterity",
|
||||
"INT": "INT",
|
||||
"Intelligence": "Intelligence",
|
||||
"WIS": "WIS",
|
||||
"Wisdom": "Wisdom",
|
||||
"CHA": "CHA",
|
||||
"Charisma": "Charisma",
|
||||
"Base": "Basis",
|
||||
"+Misc.": "+Misc.",
|
||||
"+Item": "+Item",
|
||||
"Mod": "Mod",
|
||||
"Total": "Total",
|
||||
"Basic Melee Attack": "Basic Melee Attack",
|
||||
"Basic Ranged Attack": "Basic Ranged Attack",
|
||||
"Defenses": "Defenses",
|
||||
"Attack": "Attack",
|
||||
"Damage": "Damage",
|
||||
"Miss": "Miss",
|
||||
"Ability": "Ability",
|
||||
"Misc.": "Misc.",
|
||||
"Weapon": "Weapon",
|
||||
"Item": "Item",
|
||||
"On Miss": "On Miss",
|
||||
"AC": "AC",
|
||||
"PD": "PD",
|
||||
"MD": "MD",
|
||||
"Basic melee": "Basic melee",
|
||||
"Basic ranged": "Basic ranged",
|
||||
"Situational Attack Modifier": "Situational Attack Modifier",
|
||||
"Damage on hit": "Damage on hit",
|
||||
"Damage on miss": "Damage on miss",
|
||||
"Escalation die value": "Escalation die value",
|
||||
"Attack result": "Attack result",
|
||||
"Hit Points": "Hit Points",
|
||||
"HP": "HP",
|
||||
"Recoveries": "Recoveries",
|
||||
"Recovery": "Recovery",
|
||||
"Recovery Value": "Recovery Value",
|
||||
"Current": "Current",
|
||||
"Max.": "Max.",
|
||||
"Rec. Die": "Rec. Die",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "Initiative",
|
||||
"One Unique Thing": "One Unique Thing",
|
||||
"Describe your characters one unique thing ...": "Describe your characters one unique thing ...",
|
||||
"Class Features": "Class Features",
|
||||
"Talents": "Talents",
|
||||
"Powers & Spells": "Powers & Spells",
|
||||
"Feats": "Feats",
|
||||
"At-Will": "At-Will",
|
||||
"Battle uses left": "Battle uses left",
|
||||
"Daily uses left": "Daily uses left",
|
||||
"Show Description": "Show Description",
|
||||
"Show Macro": "Show Macro",
|
||||
"Usage": "Usage",
|
||||
"Type": "Type",
|
||||
"Points": "Points",
|
||||
"Icon Relationships": "Icon Relationships",
|
||||
"Icon": "Icon",
|
||||
"positive": "positive",
|
||||
"conflicted": "conflicted",
|
||||
"negative": "negative",
|
||||
"Background": "Background",
|
||||
"Backgrounds": "Backgrounds",
|
||||
"Roll": "Roll",
|
||||
"Attribute": "Attribute",
|
||||
"Check": "Check",
|
||||
"Description": "Description",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Magic Items",
|
||||
"Equipment": "Equipment",
|
||||
"Coins": "Coins",
|
||||
"Qty": "Qty",
|
||||
"Incremental Advances": "Incremental Advances",
|
||||
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities": "abilities",
|
||||
"Extra Magic Item": "Extra Magic Item",
|
||||
"Ability Score Bonus": "Ability Score Bonus",
|
||||
"Skills": "Skills",
|
||||
"Power/Spell": "Power/Spell",
|
||||
"Feat": "Feat"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "Name",
|
||||
"Race": "Race",
|
||||
"Class": "Class",
|
||||
"Level": "Level",
|
||||
"AbilityScores": "AbilityScores",
|
||||
"STR": "STR",
|
||||
"Strength": "Strength",
|
||||
"CON": "CON",
|
||||
"Constitution": "Constitution",
|
||||
"DEX": "DEX",
|
||||
"Dexterity": "Dexterity",
|
||||
"INT": "INT",
|
||||
"Intelligence": "Intelligence",
|
||||
"WIS": "WIS",
|
||||
"Wisdom": "Wisdom",
|
||||
"CHA": "CHA",
|
||||
"Charisma": "Charisma",
|
||||
"Base": "Base",
|
||||
"+Misc.": "+Misc.",
|
||||
"+Item": "+Item",
|
||||
"Mod": "Mod",
|
||||
"Total": "Total",
|
||||
"Basic Melee Attack": "Basic Melee Attack",
|
||||
"Basic Ranged Attack": "Basic Ranged Attack",
|
||||
"Defenses": "Defenses",
|
||||
"Attack": "Attack",
|
||||
"Damage": "Damage",
|
||||
"Miss": "Miss",
|
||||
"Ability": "Ability",
|
||||
"Misc.": "Misc.",
|
||||
"Weapon": "Weapon",
|
||||
"Item": "Item",
|
||||
"On Miss": "On Miss",
|
||||
"AC": "AC",
|
||||
"PD": "PD",
|
||||
"MD": "MD",
|
||||
"Basic melee": "Basic melee",
|
||||
"Basic ranged": "Basic ranged",
|
||||
"Situational Attack Modifier": "Situational Attack Modifier",
|
||||
"Damage on hit": "Damage on hit",
|
||||
"Damage on miss": "Damage on miss",
|
||||
"Escalation die value": "Escalation die value",
|
||||
"Attack result": "Attack result",
|
||||
"Hit Points": "Hit Points",
|
||||
"HP": "HP",
|
||||
"Recoveries": "Recoveries",
|
||||
"Recovery": "Recovery",
|
||||
"Recovery Value": "Recovery Value",
|
||||
"Current": "Current",
|
||||
"Max.": "Max.",
|
||||
"Rec. Die": "Rec. Die",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "Initiative",
|
||||
"One Unique Thing": "One Unique Thing",
|
||||
"Describe your characters one unique thing ...": "Describe your characters one unique thing ...",
|
||||
"Class Features": "Class Features",
|
||||
"Talents": "Talents",
|
||||
"Powers & Spells": "Powers & Spells",
|
||||
"Feats": "Feats",
|
||||
"At-Will": "At-Will",
|
||||
"Battle uses left": "Battle uses left",
|
||||
"Daily uses left": "Daily uses left",
|
||||
"Show Description": "Show Description",
|
||||
"Show Macro": "Show Macro",
|
||||
"Usage": "Usage",
|
||||
"Type": "Type",
|
||||
"Points": "Points",
|
||||
"Icon Relationships": "Icon Relationships",
|
||||
"Icon": "Icon",
|
||||
"positive": "positive",
|
||||
"conflicted": "conflicted",
|
||||
"negative": "negative",
|
||||
"Background": "Background",
|
||||
"Backgrounds": "Backgrounds",
|
||||
"Roll": "Roll",
|
||||
"Attribute": "Attribute",
|
||||
"Check": "Check",
|
||||
"Description": "Description",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Magic Items",
|
||||
"Equipment": "Equipment",
|
||||
"Coins": "Coins",
|
||||
"Qty": "Qty",
|
||||
"Incremental Advances": "Incremental Advances",
|
||||
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities": "abilities",
|
||||
"Extra Magic Item": "Extra Magic Item",
|
||||
"Ability Score Bonus": "Ability Score Bonus",
|
||||
"Skills": "Skills",
|
||||
"Power/Spell": "Power/Spell",
|
||||
"Feat": "Feat"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "Nazwa",
|
||||
"Race": "Rasa ",
|
||||
"Class": "Klasa",
|
||||
"Level": "Poziom",
|
||||
"AbilityScores": "WartościCech",
|
||||
"STR": "SIŁ",
|
||||
"Strength": "Siła",
|
||||
"CON": "BUD",
|
||||
"Constitution": "Budowa",
|
||||
"DEX": "ZRĘ",
|
||||
"Dexterity": "Zręczność",
|
||||
"INT": "INT",
|
||||
"Intelligence": "Inteligencja",
|
||||
"WIS": "MĄD",
|
||||
"Wisdom": "Mądrość",
|
||||
"CHA": "CHA",
|
||||
"Charisma": "Charyzma",
|
||||
"Base": "Bazowy",
|
||||
"+Misc.": "+Inne.",
|
||||
"+Item": "+Przedmiot",
|
||||
"Mod": "Mod",
|
||||
"Total": "Suma",
|
||||
"Basic Melee Attack": "Podstawowy Atak Wręcz",
|
||||
"Basic Ranged Attack": "Podstawowy Atak Dystansowy",
|
||||
"Defenses": "Obrona",
|
||||
"Attack": "Atak",
|
||||
"Damage": "Obrażenia",
|
||||
"Miss": "Pudło",
|
||||
"Ability": "Umiejętność",
|
||||
"Misc.": "Inne.",
|
||||
"Weapon": "Broń",
|
||||
"Item": "Przedmiot",
|
||||
"On Miss": "Przy nie trafieniu",
|
||||
"AC": "KZ",
|
||||
"PD": "PD",
|
||||
"MD": "MD",
|
||||
"Basic melee": "Basic melee",
|
||||
"Basic ranged": "Basic ranged",
|
||||
"Situational Attack Modifier": "Situational Attack Modifier",
|
||||
"Damage on hit": "Obrażenia przy trafieniu",
|
||||
"Damage on miss": "Obrażenia przy nie trafieniu",
|
||||
"Escalation die value": "Escalation die value",
|
||||
"Attack result": "Wynik ataku",
|
||||
"Hit Points": "Punkty Wytrzymałości",
|
||||
"HP": "PW",
|
||||
"Recoveries": "Recoveries",
|
||||
"Recovery": "Recovery",
|
||||
"Recovery Value": "Recovery Value",
|
||||
"Current": "Current",
|
||||
"Max.": "Max.",
|
||||
"Rec. Die": "Rec. Die",
|
||||
"Temp.": "Tymcz.",
|
||||
"Initiative": "Inicjatywa",
|
||||
"One Unique Thing": "One Unique Thing",
|
||||
"Describe your characters one unique thing ...": "Describe your characters one unique thing ...",
|
||||
"Class Features": "Zdolność klasowa",
|
||||
"Talents": "Talenty",
|
||||
"Powers & Spells": "Powers & Spells",
|
||||
"Feats": "Atuty",
|
||||
"At-Will": "At-Will",
|
||||
"Battle uses left": "Battle uses left",
|
||||
"Daily uses left": "Pozostało użyć na dzień",
|
||||
"Show Description": "Pokaż opis",
|
||||
"Show Macro": "Pokaż makro",
|
||||
"Usage": "Użycie",
|
||||
"Type": "Typ",
|
||||
"Points": "Punkty",
|
||||
"Icon Relationships": "Icon Relationships",
|
||||
"Icon": "Ikona",
|
||||
"positive": "dodatnie",
|
||||
"conflicted": "skonfliktowany",
|
||||
"negative": "ujemne",
|
||||
"Background": "Tło",
|
||||
"Backgrounds": "Pochodzenie",
|
||||
"Roll": "Rzuć",
|
||||
"Attribute": "Cechy",
|
||||
"Check": "Test",
|
||||
"Description": "Opis",
|
||||
"Macro": "Makro",
|
||||
"Magic Items": "Magiczne przedmioty",
|
||||
"Equipment": "Ekwipunek",
|
||||
"Coins": "Monety",
|
||||
"Qty": "Qty",
|
||||
"Incremental Advances": "Incremental Advances",
|
||||
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities": "abilities",
|
||||
"Extra Magic Item": "Extra Magic Item",
|
||||
"Ability Score Bonus": "Ability Score Bonus",
|
||||
"Skills": "Skills",
|
||||
"Power/Spell": "Power/Spell",
|
||||
"Feat": "Feat"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "Nome",
|
||||
"Race": "Race",
|
||||
"Class": "Class",
|
||||
"Level": "Nível",
|
||||
"AbilityScores": "AbilityScores",
|
||||
"STR": "FOR",
|
||||
"Strength": "Strength",
|
||||
"CON": "CON",
|
||||
"Constitution": "Constitution",
|
||||
"DEX": "DES",
|
||||
"Dexterity": "Dexterity",
|
||||
"INT": "INT",
|
||||
"Intelligence": "Intelligence",
|
||||
"WIS": "SAB",
|
||||
"Wisdom": "Wisdom",
|
||||
"CHA": "CAR",
|
||||
"Charisma": "Charisma",
|
||||
"Base": "Básica:",
|
||||
"+Misc.": "+Misc.",
|
||||
"+Item": "+Item",
|
||||
"Mod": "Modificar",
|
||||
"Total": "Total",
|
||||
"Basic Melee Attack": "Basic Melee Attack",
|
||||
"Basic Ranged Attack": "Basic Ranged Attack",
|
||||
"Defenses": "Defesas",
|
||||
"Attack": "Attack",
|
||||
"Damage": "Damage",
|
||||
"Miss": "Miss",
|
||||
"Ability": "Habilidade",
|
||||
"Misc.": "Misc.",
|
||||
"Weapon": "Weapon",
|
||||
"Item": "Item",
|
||||
"On Miss": "On Miss",
|
||||
"AC": "CA",
|
||||
"PD": "DF",
|
||||
"MD": "DM",
|
||||
"Basic melee": "Basic melee",
|
||||
"Basic ranged": "Basic ranged",
|
||||
"Situational Attack Modifier": "Situational Attack Modifier",
|
||||
"Damage on hit": "Damage on hit",
|
||||
"Damage on miss": "Damage on miss",
|
||||
"Escalation die value": "Escalation die value",
|
||||
"Attack result": "Attack result",
|
||||
"Hit Points": "Hit Points",
|
||||
"HP": "PV",
|
||||
"Recoveries": "Recoveries",
|
||||
"Recovery": "Recovery",
|
||||
"Recovery Value": "Recovery Value",
|
||||
"Current": "Current",
|
||||
"Max.": "Max.",
|
||||
"Rec. Die": "Rec. Die",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "Initiative",
|
||||
"One Unique Thing": "Singularidade",
|
||||
"Describe your characters one unique thing ...": "Describe your characters one unique thing ...",
|
||||
"Class Features": "Class Features",
|
||||
"Talents": "Talents",
|
||||
"Powers & Spells": "Powers & Spells",
|
||||
"Feats": "Talentos",
|
||||
"At-Will": "At-Will",
|
||||
"Battle uses left": "Battle uses left",
|
||||
"Daily uses left": "Daily uses left",
|
||||
"Show Description": "Show Description",
|
||||
"Show Macro": "Show Macro",
|
||||
"Usage": "Usage",
|
||||
"Type": "Tipo",
|
||||
"Points": "Points",
|
||||
"Icon Relationships": "Relacionamento com os Ícones",
|
||||
"Icon": "Icon",
|
||||
"positive": "positive",
|
||||
"conflicted": "conflicted",
|
||||
"negative": "negative",
|
||||
"Background": "Plano de Fundo",
|
||||
"Backgrounds": "Backgrounds",
|
||||
"Roll": "Rolar",
|
||||
"Attribute": "Atributo",
|
||||
"Check": "Check",
|
||||
"Description": "Description",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Itens Mágicos",
|
||||
"Equipment": "Equipment",
|
||||
"Coins": "Coins",
|
||||
"Qty": "Qtd",
|
||||
"Incremental Advances": "Incremental Advances",
|
||||
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities": "abilities",
|
||||
"Extra Magic Item": "Extra Magic Item",
|
||||
"Ability Score Bonus": "Ability Score Bonus",
|
||||
"Skills": "Skills",
|
||||
"Power/Spell": "Power/Spell",
|
||||
"Feat": "Feat"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "Название",
|
||||
"Race": "Раса",
|
||||
"Class": "Класс",
|
||||
"Level": "Уровень",
|
||||
"AbilityScores": "AbilityScores",
|
||||
"STR": "STR",
|
||||
"Strength": "Сила",
|
||||
"CON": "CON",
|
||||
"Constitution": "Телосложение",
|
||||
"DEX": "DEX",
|
||||
"Dexterity": "Ловкость",
|
||||
"INT": "INT",
|
||||
"Intelligence": "Интеллект",
|
||||
"WIS": "WIS",
|
||||
"Wisdom": "Мудрость",
|
||||
"CHA": "CHA",
|
||||
"Charisma": "Харизма",
|
||||
"Base": "Базовый",
|
||||
"+Misc.": "+Misc.",
|
||||
"+Item": "+Item",
|
||||
"Mod": "Модифицировать",
|
||||
"Total": "Всего",
|
||||
"Basic Melee Attack": "Basic Melee Attack",
|
||||
"Basic Ranged Attack": "Basic Ranged Attack",
|
||||
"Defenses": "Защиты",
|
||||
"Attack": "Атака",
|
||||
"Damage": "Урон",
|
||||
"Miss": "Miss",
|
||||
"Ability": "Умение",
|
||||
"Misc.": "Misc.",
|
||||
"Weapon": "Weapon",
|
||||
"Item": "Item",
|
||||
"On Miss": "On Miss",
|
||||
"AC": "КД",
|
||||
"PD": "PD",
|
||||
"MD": "MD",
|
||||
"Basic melee": "Basic melee",
|
||||
"Basic ranged": "Basic ranged",
|
||||
"Situational Attack Modifier": "Situational Attack Modifier",
|
||||
"Damage on hit": "Damage on hit",
|
||||
"Damage on miss": "Damage on miss",
|
||||
"Escalation die value": "Escalation die value",
|
||||
"Attack result": "Attack result",
|
||||
"Hit Points": "Hit Points",
|
||||
"HP": "HP",
|
||||
"Recoveries": "Recoveries",
|
||||
"Recovery": "Recovery",
|
||||
"Recovery Value": "Recovery Value",
|
||||
"Current": "Текущий",
|
||||
"Max.": "Max.",
|
||||
"Rec. Die": "Rec. Die",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "Инициатива",
|
||||
"One Unique Thing": "One Unique Thing",
|
||||
"Describe your characters one unique thing ...": "Describe your characters one unique thing ...",
|
||||
"Class Features": "Class Features",
|
||||
"Talents": "Talents",
|
||||
"Powers & Spells": "Powers & Spells",
|
||||
"Feats": "Feats",
|
||||
"At-Will": "At-Will",
|
||||
"Battle uses left": "Battle uses left",
|
||||
"Daily uses left": "Daily uses left",
|
||||
"Show Description": "Show Description",
|
||||
"Show Macro": "Show Macro",
|
||||
"Usage": "Usage",
|
||||
"Type": "Тип",
|
||||
"Points": "Очки",
|
||||
"Icon Relationships": "Icon Relationships",
|
||||
"Icon": "Icon",
|
||||
"positive": "positive",
|
||||
"conflicted": "conflicted",
|
||||
"negative": "negative",
|
||||
"Background": "Фон",
|
||||
"Backgrounds": "Происхождение",
|
||||
"Roll": "Бросок",
|
||||
"Attribute": "Attribute",
|
||||
"Check": "Проверка",
|
||||
"Description": "Description",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Magic Items",
|
||||
"Equipment": "Экипировка",
|
||||
"Coins": "Coins",
|
||||
"Qty": "Qty",
|
||||
"Incremental Advances": "Incremental Advances",
|
||||
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities": "abilities",
|
||||
"Extra Magic Item": "Extra Magic Item",
|
||||
"Ability Score Bonus": "Ability Score Bonus",
|
||||
"Skills": "Скиллы",
|
||||
"Power/Spell": "Power/Spell",
|
||||
"Feat": "Черты"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "Name",
|
||||
"Race": "Race",
|
||||
"Class": "Class",
|
||||
"Level": "Level",
|
||||
"AbilityScores": "AbilityScores",
|
||||
"STR": "STR",
|
||||
"Strength": "Strength",
|
||||
"CON": "CON",
|
||||
"Constitution": "Constitution",
|
||||
"DEX": "DEX",
|
||||
"Dexterity": "Dexterity",
|
||||
"INT": "INT",
|
||||
"Intelligence": "Intelligence",
|
||||
"WIS": "WIS",
|
||||
"Wisdom": "Wisdom",
|
||||
"CHA": "CHA",
|
||||
"Charisma": "Charisma",
|
||||
"Base": "Base",
|
||||
"+Misc.": "+Misc.",
|
||||
"+Item": "+Item",
|
||||
"Mod": "Mod",
|
||||
"Total": "Total",
|
||||
"Basic Melee Attack": "Basic Melee Attack",
|
||||
"Basic Ranged Attack": "Basic Ranged Attack",
|
||||
"Defenses": "Defenses",
|
||||
"Attack": "Attack",
|
||||
"Damage": "Damage",
|
||||
"Miss": "Miss",
|
||||
"Ability": "Ability",
|
||||
"Misc.": "Misc.",
|
||||
"Weapon": "Weapon",
|
||||
"Item": "Item",
|
||||
"On Miss": "On Miss",
|
||||
"AC": "AC",
|
||||
"PD": "PD",
|
||||
"MD": "MD",
|
||||
"Basic melee": "Basic melee",
|
||||
"Basic ranged": "Basic ranged",
|
||||
"Situational Attack Modifier": "Situational Attack Modifier",
|
||||
"Damage on hit": "Damage on hit",
|
||||
"Damage on miss": "Damage on miss",
|
||||
"Escalation die value": "Escalation die value",
|
||||
"Attack result": "Attack result",
|
||||
"Hit Points": "Hit Points",
|
||||
"HP": "HP",
|
||||
"Recoveries": "Recoveries",
|
||||
"Recovery": "Recovery",
|
||||
"Recovery Value": "Recovery Value",
|
||||
"Current": "Current",
|
||||
"Max.": "Max.",
|
||||
"Rec. Die": "Rec. Die",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "Initiative",
|
||||
"One Unique Thing": "One Unique Thing",
|
||||
"Describe your characters one unique thing ...": "Describe your characters one unique thing ...",
|
||||
"Class Features": "Class Features",
|
||||
"Talents": "Talents",
|
||||
"Powers & Spells": "Powers & Spells",
|
||||
"Feats": "Feats",
|
||||
"At-Will": "At-Will",
|
||||
"Battle uses left": "Battle uses left",
|
||||
"Daily uses left": "Daily uses left",
|
||||
"Show Description": "Show Description",
|
||||
"Show Macro": "Show Macro",
|
||||
"Usage": "Usage",
|
||||
"Type": "Type",
|
||||
"Points": "Points",
|
||||
"Icon Relationships": "Icon Relationships",
|
||||
"Icon": "Icon",
|
||||
"positive": "positive",
|
||||
"conflicted": "conflicted",
|
||||
"negative": "negative",
|
||||
"Background": "Background",
|
||||
"Backgrounds": "Backgrounds",
|
||||
"Roll": "Roll",
|
||||
"Attribute": "Attribute",
|
||||
"Check": "Check",
|
||||
"Description": "Description",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Magic Items",
|
||||
"Equipment": "Equipment",
|
||||
"Coins": "Coins",
|
||||
"Qty": "Qty",
|
||||
"Incremental Advances": "Incremental Advances",
|
||||
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities": "abilities",
|
||||
"Extra Magic Item": "Extra Magic Item",
|
||||
"Ability Score Bonus": "Ability Score Bonus",
|
||||
"Skills": "Skills",
|
||||
"Power/Spell": "Power/Spell",
|
||||
"Feat": "Feat"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "Namn",
|
||||
"Race": "Race",
|
||||
"Class": "Class",
|
||||
"Level": "Nivå",
|
||||
"AbilityScores": "AbilityScores",
|
||||
"STR": "STR",
|
||||
"Strength": "Strength",
|
||||
"CON": "CON",
|
||||
"Constitution": "Constitution",
|
||||
"DEX": "DEX",
|
||||
"Dexterity": "Dexterity",
|
||||
"INT": "INT",
|
||||
"Intelligence": "Intelligence",
|
||||
"WIS": "WIS",
|
||||
"Wisdom": "Wisdom",
|
||||
"CHA": "CHA",
|
||||
"Charisma": "Charisma",
|
||||
"Base": "Grund",
|
||||
"+Misc.": "+Misc.",
|
||||
"+Item": "+Item",
|
||||
"Mod": "Mod",
|
||||
"Total": "Total",
|
||||
"Basic Melee Attack": "Basic Melee Attack",
|
||||
"Basic Ranged Attack": "Basic Ranged Attack",
|
||||
"Defenses": "Defenses",
|
||||
"Attack": "Attack",
|
||||
"Damage": "Damage",
|
||||
"Miss": "Miss",
|
||||
"Ability": "Ability",
|
||||
"Misc.": "Misc.",
|
||||
"Weapon": "Weapon",
|
||||
"Item": "Item",
|
||||
"On Miss": "On Miss",
|
||||
"AC": "AC",
|
||||
"PD": "PD",
|
||||
"MD": "MD",
|
||||
"Basic melee": "Basic melee",
|
||||
"Basic ranged": "Basic ranged",
|
||||
"Situational Attack Modifier": "Situational Attack Modifier",
|
||||
"Damage on hit": "Damage on hit",
|
||||
"Damage on miss": "Damage on miss",
|
||||
"Escalation die value": "Escalation die value",
|
||||
"Attack result": "Attack result",
|
||||
"Hit Points": "Hit Points",
|
||||
"HP": "HP",
|
||||
"Recoveries": "Recoveries",
|
||||
"Recovery": "Recovery",
|
||||
"Recovery Value": "Recovery Value",
|
||||
"Current": "Current",
|
||||
"Max.": "Max.",
|
||||
"Rec. Die": "Rec. Die",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "Initiative",
|
||||
"One Unique Thing": "One Unique Thing",
|
||||
"Describe your characters one unique thing ...": "Describe your characters one unique thing ...",
|
||||
"Class Features": "Class Features",
|
||||
"Talents": "Talents",
|
||||
"Powers & Spells": "Powers & Spells",
|
||||
"Feats": "Feats",
|
||||
"At-Will": "At-Will",
|
||||
"Battle uses left": "Battle uses left",
|
||||
"Daily uses left": "Daily uses left",
|
||||
"Show Description": "Show Description",
|
||||
"Show Macro": "Show Macro",
|
||||
"Usage": "Usage",
|
||||
"Type": "Type",
|
||||
"Points": "Points",
|
||||
"Icon Relationships": "Icon Relationships",
|
||||
"Icon": "Icon",
|
||||
"positive": "positive",
|
||||
"conflicted": "conflicted",
|
||||
"negative": "negative",
|
||||
"Background": "Background",
|
||||
"Backgrounds": "Backgrounds",
|
||||
"Roll": "Slå",
|
||||
"Attribute": "Attribute",
|
||||
"Check": "Check",
|
||||
"Description": "Description",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Magic Items",
|
||||
"Equipment": "Equipment",
|
||||
"Coins": "Coins",
|
||||
"Qty": "Qty",
|
||||
"Incremental Advances": "Incremental Advances",
|
||||
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities": "abilities",
|
||||
"Extra Magic Item": "Extra Magic Item",
|
||||
"Ability Score Bonus": "Ability Score Bonus",
|
||||
"Skills": "Skills",
|
||||
"Power/Spell": "Power/Spell",
|
||||
"Feat": "Feat"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "İsim",
|
||||
"Race": "Irk",
|
||||
"Class": "Sınıf",
|
||||
"Level": "Seviye",
|
||||
"AbilityScores": "Yetenek Puanı",
|
||||
"STR": "GÜÇ",
|
||||
"Strength": "Güç",
|
||||
"CON": "DAY",
|
||||
"Constitution": "Dayanıklılık",
|
||||
"DEX": "ÇEV",
|
||||
"Dexterity": "Çeviklik",
|
||||
"INT": "ZEK",
|
||||
"Intelligence": "Zeka",
|
||||
"WIS": "BİL",
|
||||
"Wisdom": "Bilgelik",
|
||||
"CHA": "KAR",
|
||||
"Charisma": "Karizma",
|
||||
"Base": "Temel",
|
||||
"+Misc.": "+Çeşitli",
|
||||
"+Item": "+Eşya",
|
||||
"Mod": "Mod",
|
||||
"Total": "Toplam",
|
||||
"Basic Melee Attack": "Temel Yakın Dövüş Saldırısı",
|
||||
"Basic Ranged Attack": "Temel Menzilli Saldırı",
|
||||
"Defenses": "Savunmalar",
|
||||
"Attack": "Saldırı",
|
||||
"Damage": "Hasar",
|
||||
"Miss": "Iskalamak",
|
||||
"Ability": "Yetenek",
|
||||
"Misc.": "Çeşitli",
|
||||
"Weapon": "Silah",
|
||||
"Item": "Eşya",
|
||||
"On Miss": "Iska",
|
||||
"AC": "AC",
|
||||
"PD": "PD",
|
||||
"MD": "MD",
|
||||
"Basic melee": "Temel yakın dövüş",
|
||||
"Basic ranged": "Temel menzilli",
|
||||
"Situational Attack Modifier": "Durumsal Saldırı Bonusu",
|
||||
"Damage on hit": "Vurma hasarı",
|
||||
"Damage on miss": "Iskalama hasarı",
|
||||
"Escalation die value": "Tartışmalı ölüm oranı",
|
||||
"Attack result": "Saldırı sonucu",
|
||||
"Hit Points": "Can Puanı",
|
||||
"HP": "HP",
|
||||
"Recoveries": "Geri Kazanılanlar",
|
||||
"Recovery": "Yenilenme",
|
||||
"Recovery Value": "Yenilenme Değeri",
|
||||
"Current": "Mevcut",
|
||||
"Max.": "Maks.",
|
||||
"Rec. Die": "Ölüm Kaydı",
|
||||
"Temp.": "Geçici",
|
||||
"Initiative": "İnisiyatif",
|
||||
"One Unique Thing": "Eşsiz Bir Şey",
|
||||
"Describe your characters one unique thing ...": "Karakterlerinizi benzersiz bir şeyle tanımlayın ...",
|
||||
"Class Features": "Sınıf Özellikleri",
|
||||
"Talents": "Yetenekler",
|
||||
"Powers & Spells": "Güçler ve Büyüler",
|
||||
"Feats": "Hünerler",
|
||||
"At-Will": "İsteğe Bağlı",
|
||||
"Battle uses left": "Kalan savaş hakkı",
|
||||
"Daily uses left": "Kalan günlük kullanım",
|
||||
"Show Description": "Açıklamayı göster",
|
||||
"Show Macro": "Makroyu Göster",
|
||||
"Usage": "Kullanım",
|
||||
"Type": "Tip",
|
||||
"Points": "Puan",
|
||||
"Icon Relationships": "Simge İlişkileri",
|
||||
"Icon": "Simge",
|
||||
"positive": "pozitif",
|
||||
"conflicted": "Tartışmalı",
|
||||
"negative": "olumsuz",
|
||||
"Background": "Özgeçmiş",
|
||||
"Backgrounds": "Özgeçmişler",
|
||||
"Roll": "Atış",
|
||||
"Attribute": "Bağlanmak",
|
||||
"Check": "Kontrol et",
|
||||
"Description": "Açıklama",
|
||||
"Macro": "Makro",
|
||||
"Magic Items": "Büyülü Eşyalar",
|
||||
"Equipment": "Ekipman",
|
||||
"Coins": "Madeni Para",
|
||||
"Qty": "Miktar",
|
||||
"Incremental Advances": "Artan İlerlemeler",
|
||||
"4th / 7th / 10th Level": "4. / 7. / 10. Seviye <br>(+1 ila 3 yetenek)",
|
||||
"abilities": "yetenekler",
|
||||
"Extra Magic Item": "Ekstra Büyülü Eşya",
|
||||
"Ability Score Bonus": "Yetenek Puanı Bonusu",
|
||||
"Skills": "Yetenekler",
|
||||
"Power/Spell": "Güç/Büyü",
|
||||
"Feat": "Hüner"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "Name",
|
||||
"Race": "Race",
|
||||
"Class": "Class",
|
||||
"Level": "Level",
|
||||
"AbilityScores": "AbilityScores",
|
||||
"STR": "STR",
|
||||
"Strength": "Strength",
|
||||
"CON": "CON",
|
||||
"Constitution": "Constitution",
|
||||
"DEX": "DEX",
|
||||
"Dexterity": "Dexterity",
|
||||
"INT": "INT",
|
||||
"Intelligence": "Intelligence",
|
||||
"WIS": "WIS",
|
||||
"Wisdom": "Wisdom",
|
||||
"CHA": "CHA",
|
||||
"Charisma": "Charisma",
|
||||
"Base": "Base",
|
||||
"+Misc.": "+Misc.",
|
||||
"+Item": "+Item",
|
||||
"Mod": "Mod",
|
||||
"Total": "Total",
|
||||
"Basic Melee Attack": "Basic Melee Attack",
|
||||
"Basic Ranged Attack": "Basic Ranged Attack",
|
||||
"Defenses": "Defenses",
|
||||
"Attack": "Attack",
|
||||
"Damage": "Damage",
|
||||
"Miss": "Miss",
|
||||
"Ability": "Ability",
|
||||
"Misc.": "Misc.",
|
||||
"Weapon": "Weapon",
|
||||
"Item": "Item",
|
||||
"On Miss": "On Miss",
|
||||
"AC": "AC",
|
||||
"PD": "PD",
|
||||
"MD": "MD",
|
||||
"Basic melee": "Basic melee",
|
||||
"Basic ranged": "Basic ranged",
|
||||
"Situational Attack Modifier": "Situational Attack Modifier",
|
||||
"Damage on hit": "Damage on hit",
|
||||
"Damage on miss": "Damage on miss",
|
||||
"Escalation die value": "Escalation die value",
|
||||
"Attack result": "Attack result",
|
||||
"Hit Points": "Hit Points",
|
||||
"HP": "HP",
|
||||
"Recoveries": "Recoveries",
|
||||
"Recovery": "Recovery",
|
||||
"Recovery Value": "Recovery Value",
|
||||
"Current": "Current",
|
||||
"Max.": "Max.",
|
||||
"Rec. Die": "Rec. Die",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "Initiative",
|
||||
"One Unique Thing": "One Unique Thing",
|
||||
"Describe your characters one unique thing ...": "Describe your characters one unique thing ...",
|
||||
"Class Features": "Class Features",
|
||||
"Talents": "Talents",
|
||||
"Powers & Spells": "Powers & Spells",
|
||||
"Feats": "Feats",
|
||||
"At-Will": "At-Will",
|
||||
"Battle uses left": "Battle uses left",
|
||||
"Daily uses left": "Daily uses left",
|
||||
"Show Description": "Show Description",
|
||||
"Show Macro": "Show Macro",
|
||||
"Usage": "Usage",
|
||||
"Type": "Type",
|
||||
"Points": "Points",
|
||||
"Icon Relationships": "Icon Relationships",
|
||||
"Icon": "Icon",
|
||||
"positive": "positive",
|
||||
"conflicted": "conflicted",
|
||||
"negative": "negative",
|
||||
"Background": "Background",
|
||||
"Backgrounds": "Backgrounds",
|
||||
"Roll": "Roll",
|
||||
"Attribute": "Attribute",
|
||||
"Check": "Check",
|
||||
"Description": "Description",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Magic Items",
|
||||
"Equipment": "Equipment",
|
||||
"Coins": "Coins",
|
||||
"Qty": "Qty",
|
||||
"Incremental Advances": "Incremental Advances",
|
||||
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities": "abilities",
|
||||
"Extra Magic Item": "Extra Magic Item",
|
||||
"Ability Score Bonus": "Ability Score Bonus",
|
||||
"Skills": "Skills",
|
||||
"Power/Spell": "Power/Spell",
|
||||
"Feat": "Feat"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "名稱",
|
||||
"Race": "種族",
|
||||
"Class": "職業",
|
||||
"Level": "會員等級",
|
||||
"AbilityScores": "AbilityScores",
|
||||
"STR": "力量",
|
||||
"Strength": "力量",
|
||||
"CON": "體質",
|
||||
"Constitution": "體質",
|
||||
"DEX": "敏捷",
|
||||
"Dexterity": "敏捷",
|
||||
"INT": "智力",
|
||||
"Intelligence": "智力",
|
||||
"WIS": "睿智",
|
||||
"Wisdom": "睿智",
|
||||
"CHA": "魅力",
|
||||
"Charisma": "魅力",
|
||||
"Base": "基本",
|
||||
"+Misc.": "+Misc.",
|
||||
"+Item": "+Item",
|
||||
"Mod": "Mod",
|
||||
"Total": "總共",
|
||||
"Basic Melee Attack": "Basic Melee Attack",
|
||||
"Basic Ranged Attack": "Basic Ranged Attack",
|
||||
"Defenses": "Defenses",
|
||||
"Attack": "攻擊",
|
||||
"Damage": "傷害",
|
||||
"Miss": "Miss",
|
||||
"Ability": "屬性",
|
||||
"Misc.": "Misc.",
|
||||
"Weapon": "武器",
|
||||
"Item": "Item",
|
||||
"On Miss": "On Miss",
|
||||
"AC": "AC",
|
||||
"PD": "PD",
|
||||
"MD": "MD",
|
||||
"Basic melee": "Basic melee",
|
||||
"Basic ranged": "Basic ranged",
|
||||
"Situational Attack Modifier": "Situational Attack Modifier",
|
||||
"Damage on hit": "Damage on hit",
|
||||
"Damage on miss": "Damage on miss",
|
||||
"Escalation die value": "Escalation die value",
|
||||
"Attack result": "Attack result",
|
||||
"Hit Points": "生命值",
|
||||
"HP": "HP",
|
||||
"Recoveries": "Recoveries",
|
||||
"Recovery": "Recovery",
|
||||
"Recovery Value": "Recovery Value",
|
||||
"Current": "目前",
|
||||
"Max.": "Max.",
|
||||
"Rec. Die": "Rec. Die",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "先攻",
|
||||
"One Unique Thing": "One Unique Thing",
|
||||
"Describe your characters one unique thing ...": "Describe your characters one unique thing ...",
|
||||
"Class Features": "職業能力",
|
||||
"Talents": "Talents",
|
||||
"Powers & Spells": "Powers & Spells",
|
||||
"Feats": "專長",
|
||||
"At-Will": "At-Will",
|
||||
"Battle uses left": "Battle uses left",
|
||||
"Daily uses left": "Daily uses left",
|
||||
"Show Description": "Show Description",
|
||||
"Show Macro": "Show Macro",
|
||||
"Usage": "Usage",
|
||||
"Type": "類型",
|
||||
"Points": "點",
|
||||
"Icon Relationships": "Icon Relationships",
|
||||
"Icon": "Icon",
|
||||
"positive": "positive",
|
||||
"conflicted": "conflicted",
|
||||
"negative": "negative",
|
||||
"Background": "背景",
|
||||
"Backgrounds": "背景",
|
||||
"Roll": "Roll",
|
||||
"Attribute": "Attribute",
|
||||
"Check": "檢定",
|
||||
"Description": "Description",
|
||||
"Macro": "巨集",
|
||||
"Magic Items": "魔法物品",
|
||||
"Equipment": "裝備",
|
||||
"Coins": "Coins",
|
||||
"Qty": "數量",
|
||||
"Incremental Advances": "Incremental Advances",
|
||||
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities": "abilities",
|
||||
"Extra Magic Item": "Extra Magic Item",
|
||||
"Ability Score Bonus": "Ability Score Bonus",
|
||||
"Skills": "技能",
|
||||
"Power/Spell": "Power/Spell",
|
||||
"Feat": "Feat"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "crwdns409376:0crwdne409376:0",
|
||||
"Race": "crwdns409378:0crwdne409378:0",
|
||||
"Class": "crwdns409380:0crwdne409380:0",
|
||||
"Level": "crwdns409382:0crwdne409382:0",
|
||||
"AbilityScores": "crwdns409384:0crwdne409384:0",
|
||||
"STR": "crwdns409386:0crwdne409386:0",
|
||||
"Strength": "crwdns409388:0crwdne409388:0",
|
||||
"CON": "crwdns409390:0crwdne409390:0",
|
||||
"Constitution": "crwdns409392:0crwdne409392:0",
|
||||
"DEX": "crwdns409394:0crwdne409394:0",
|
||||
"Dexterity": "crwdns409396:0crwdne409396:0",
|
||||
"INT": "crwdns409398:0crwdne409398:0",
|
||||
"Intelligence": "crwdns409400:0crwdne409400:0",
|
||||
"WIS": "crwdns409402:0crwdne409402:0",
|
||||
"Wisdom": "crwdns409404:0crwdne409404:0",
|
||||
"CHA": "crwdns409406:0crwdne409406:0",
|
||||
"Charisma": "crwdns409408:0crwdne409408:0",
|
||||
"Base": "crwdns409410:0crwdne409410:0",
|
||||
"+Misc.": "crwdns409412:0crwdne409412:0",
|
||||
"+Item": "crwdns409414:0crwdne409414:0",
|
||||
"Mod": "crwdns409416:0crwdne409416:0",
|
||||
"Total": "crwdns409418:0crwdne409418:0",
|
||||
"Basic Melee Attack": "crwdns409420:0crwdne409420:0",
|
||||
"Basic Ranged Attack": "crwdns409422:0crwdne409422:0",
|
||||
"Defenses": "crwdns409424:0crwdne409424:0",
|
||||
"Attack": "crwdns409426:0crwdne409426:0",
|
||||
"Damage": "crwdns409428:0crwdne409428:0",
|
||||
"Miss": "crwdns409430:0crwdne409430:0",
|
||||
"Ability": "crwdns409432:0crwdne409432:0",
|
||||
"Misc.": "crwdns409434:0crwdne409434:0",
|
||||
"Weapon": "crwdns409436:0crwdne409436:0",
|
||||
"Item": "crwdns409438:0crwdne409438:0",
|
||||
"On Miss": "crwdns409440:0crwdne409440:0",
|
||||
"AC": "crwdns409442:0crwdne409442:0",
|
||||
"PD": "crwdns409444:0crwdne409444:0",
|
||||
"MD": "crwdns409446:0crwdne409446:0",
|
||||
"Basic melee": "crwdns409448:0crwdne409448:0",
|
||||
"Basic ranged": "crwdns409450:0crwdne409450:0",
|
||||
"Situational Attack Modifier": "crwdns409452:0crwdne409452:0",
|
||||
"Damage on hit": "crwdns409454:0crwdne409454:0",
|
||||
"Damage on miss": "crwdns409456:0crwdne409456:0",
|
||||
"Escalation die value": "crwdns409458:0crwdne409458:0",
|
||||
"Attack result": "crwdns409460:0crwdne409460:0",
|
||||
"Hit Points": "crwdns409462:0crwdne409462:0",
|
||||
"HP": "crwdns409464:0crwdne409464:0",
|
||||
"Recoveries": "crwdns409466:0crwdne409466:0",
|
||||
"Recovery": "crwdns409468:0crwdne409468:0",
|
||||
"Recovery Value": "crwdns409470:0crwdne409470:0",
|
||||
"Current": "crwdns409472:0crwdne409472:0",
|
||||
"Max.": "crwdns409474:0crwdne409474:0",
|
||||
"Rec. Die": "crwdns409476:0crwdne409476:0",
|
||||
"Temp.": "crwdns409478:0crwdne409478:0",
|
||||
"Initiative": "crwdns409480:0crwdne409480:0",
|
||||
"One Unique Thing": "crwdns409482:0crwdne409482:0",
|
||||
"Describe your characters one unique thing ...": "crwdns409484:0crwdne409484:0",
|
||||
"Class Features": "crwdns409486:0crwdne409486:0",
|
||||
"Talents": "crwdns409488:0crwdne409488:0",
|
||||
"Powers & Spells": "crwdns409490:0crwdne409490:0",
|
||||
"Feats": "crwdns409492:0crwdne409492:0",
|
||||
"At-Will": "crwdns409494:0crwdne409494:0",
|
||||
"Battle uses left": "crwdns409496:0crwdne409496:0",
|
||||
"Daily uses left": "crwdns409498:0crwdne409498:0",
|
||||
"Show Description": "crwdns409500:0crwdne409500:0",
|
||||
"Show Macro": "crwdns409502:0crwdne409502:0",
|
||||
"Usage": "crwdns409504:0crwdne409504:0",
|
||||
"Type": "crwdns409506:0crwdne409506:0",
|
||||
"Points": "crwdns409508:0crwdne409508:0",
|
||||
"Icon Relationships": "crwdns409510:0crwdne409510:0",
|
||||
"Icon": "crwdns409512:0crwdne409512:0",
|
||||
"positive": "crwdns409514:0crwdne409514:0",
|
||||
"conflicted": "crwdns409516:0crwdne409516:0",
|
||||
"negative": "crwdns409518:0crwdne409518:0",
|
||||
"Background": "crwdns409520:0crwdne409520:0",
|
||||
"Backgrounds": "crwdns409522:0crwdne409522:0",
|
||||
"Roll": "crwdns409524:0crwdne409524:0",
|
||||
"Attribute": "crwdns409526:0crwdne409526:0",
|
||||
"Check": "crwdns409528:0crwdne409528:0",
|
||||
"Description": "crwdns409530:0crwdne409530:0",
|
||||
"Macro": "crwdns409532:0crwdne409532:0",
|
||||
"Magic Items": "crwdns409534:0crwdne409534:0",
|
||||
"Equipment": "crwdns409536:0crwdne409536:0",
|
||||
"Coins": "crwdns409538:0crwdne409538:0",
|
||||
"Qty": "crwdns409540:0crwdne409540:0",
|
||||
"Incremental Advances": "crwdns409542:0crwdne409542:0",
|
||||
"4th / 7th / 10th Level": "crwdns409544:0crwdne409544:0",
|
||||
"abilities": "crwdns409546:0crwdne409546:0",
|
||||
"Extra Magic Item": "crwdns409548:0crwdne409548:0",
|
||||
"Ability Score Bonus": "crwdns409550:0crwdne409550:0",
|
||||
"Skills": "crwdns409552:0crwdne409552:0",
|
||||
"Power/Spell": "crwdns409554:0crwdne409554:0",
|
||||
"Feat": "crwdns409556:0crwdne409556:0"
|
||||
}
|
||||
|
||||
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "13th_Age_Official.html",
|
||||
"css": "13th_Age_Official.css",
|
||||
"authors": "Steve K.,Natha",
|
||||
"roll20userid": "5047,75857",
|
||||
"preview": "13th_Age_Official.png",
|
||||
"instructions": "Check out the 13th Age [Sheet Guide](https://wiki.roll20.net/13th_Age_Official_Sheet) for tips and tricks on getting the most out of the offical sheet.\n\nBe sure to include the 13th Age [Companion API Script](https://github.com/Roll20/roll20-api-scripts/tree/master/13th%20Age%20Official%20Character%20Sheet%20Companion) available on the Roll20 API script repository."
|
||||
}
|
||||
"html": "13th_Age_Official.html",
|
||||
"css": "13th_Age_Official.css",
|
||||
"authors": "Steve K.,Natha",
|
||||
"roll20userid": "5047,75857",
|
||||
"preview": "13th_Age_Official.png",
|
||||
"instructions": "Check out the 13th Age [Sheet Guide](https://wiki.roll20.net/13th_Age_Official_Sheet) for tips and tricks on getting the most out of the offical sheet.\n\nBe sure to include the 13th Age [Companion API Script](https://github.com/Roll20/roll20-api-scripts/tree/master/13th%20Age%20Official%20Character%20Sheet%20Companion) available on the Roll20 API script repository.",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -0,0 +1,140 @@
|
||||
{
|
||||
"Conflicted": "Conflicted",
|
||||
"Negative": "Negative",
|
||||
"Positive": "Positive",
|
||||
"ac-u": "AC",
|
||||
"action": "Action",
|
||||
"assassin": "Assassin",
|
||||
"at-will": "At-Will",
|
||||
"attack": "Attack",
|
||||
"backgrounds": "Backgrounds",
|
||||
"base-ac-from-class": "Base AC from class",
|
||||
"base-hp-from-class": "Base HP from class",
|
||||
"base-md-from-class": "Base MD from class",
|
||||
"base-pd-from-class": "Base PD from class",
|
||||
"battle-cry": "Battle Cry",
|
||||
"bck-u": "BCK",
|
||||
"cha-u": "CHA",
|
||||
"charisma": "Charisma",
|
||||
"charisma-based": "Charisma based",
|
||||
"class": "Class",
|
||||
"con-u": "CON",
|
||||
"constitution": "Constitution",
|
||||
"constitution-based": "Constitution based",
|
||||
"copyright": "2015 Pelgrane Press Ltd. Published by Pelgrane Press Ltd. under license from Fire Opal Media. The 13th Age is a trademarks of Fire Opal Media, Inc.",
|
||||
"critical-success-u": "CRITICAL SUCCESS",
|
||||
"current-hp": "Current HP",
|
||||
"custom": "Custom",
|
||||
"custom-1": "Custom 1",
|
||||
"custom-2": "Custom 2",
|
||||
"custom-3": "Custom 3",
|
||||
"daily": "Daily",
|
||||
"damage-on-melee-miss": "Damage on Melee Miss",
|
||||
"damage-on-ranged-miss": "Damage on Ranged Miss",
|
||||
"death-save": "Death Save",
|
||||
"death-save-u": "DEATH SAVE",
|
||||
"details": "Details",
|
||||
"dex-u": "DEX",
|
||||
"dexterity": "Dexterity",
|
||||
"dice-u": "DICE",
|
||||
"domain": "Domain",
|
||||
"easy-6": "Easy (6+)",
|
||||
"effect": "Effect",
|
||||
"encounter": "Encounter",
|
||||
"engaged": "Engaged",
|
||||
"equipment": "Equipment",
|
||||
"escalation-die": "Escalation Die",
|
||||
"failure-u": "FAILURE",
|
||||
"far-away": "Far Away",
|
||||
"feature": "Feature",
|
||||
"final-verse": "Final-Verse",
|
||||
"flat-hp-mod-from-magic-items": "Flat HP Mod from Magic Items",
|
||||
"flat-initiative-mod": "Flat Initiative Mod",
|
||||
"flat-recovery-mod": "Flat Recovery Mod",
|
||||
"flexible-action": "Flexible Action",
|
||||
"free-action": "Free Action",
|
||||
"hard-16": "Hard (16+)",
|
||||
"help-options": "These are base numbers necessary for the automatic calculations below to work. After you've input these numbers you're encouraged to click on the gear icon in the upper right hand corner to hide this section.",
|
||||
"hit": "Hit",
|
||||
"icon-relationships": "Icon Relationships",
|
||||
"improved": "Improved",
|
||||
"initiative": "Initiative",
|
||||
"initiative-u": "INITIATIVE",
|
||||
"int-u": "INT",
|
||||
"intelligence": "Intelligence",
|
||||
"intelligence-based": "Intelligence based",
|
||||
"intercepting": "Intercepting",
|
||||
"level": "Level",
|
||||
"line-of-sight": "Line of Sight",
|
||||
"lvl-u": "LVL",
|
||||
"magic-item": "Magic Item",
|
||||
"max": "Max",
|
||||
"max-hp": "Max HP",
|
||||
"md-u": "MD",
|
||||
"melee-basic-attack": "Melee Basic Attack",
|
||||
"melee-basic-attack-based-on": "Melee Basic Attack Based On",
|
||||
"melee-str": "Melee(STR)",
|
||||
"melee-weapon-1": "Melee Weapon 1",
|
||||
"melee-weapon-2": "Melee Weapon 2",
|
||||
"melee-weapon-3": "Melee Weapon 3",
|
||||
"melee-weapons": "Melee Weapons",
|
||||
"miss": "Miss",
|
||||
"mod-u": "MOD",
|
||||
"modifiers": "Modifiers",
|
||||
"move-action": "Move Action",
|
||||
"name": "Name",
|
||||
"nearby": "Nearby",
|
||||
"normal-11": "Normal (11+)",
|
||||
"one-creature": "One Creature",
|
||||
"one-enemy": "One enemy",
|
||||
"one-unique-thing": "One Unique Thing",
|
||||
"opening-sustaining-effect": "Opening-Sustaining-Effect",
|
||||
"options": "Options",
|
||||
"orc-lord": "Orc Lord",
|
||||
"pd-u": "PD",
|
||||
"power": "Power",
|
||||
"quick-action": "Quick Action",
|
||||
"race": "Race",
|
||||
"racial": "Racial",
|
||||
"range": "Range",
|
||||
"ranged-basic-attack": "Ranged Basic Attack",
|
||||
"ranged-basic-attack-based-on": "Ranged Basic Attack Based On",
|
||||
"ranged-dex": "Ranged(DEX)",
|
||||
"ranged-weapon-1": "Ranged Weapon 1",
|
||||
"ranged-weapon-2": "Ranged Weapon 2",
|
||||
"ranged-weapon-3": "Ranged Weapon 3",
|
||||
"ranged-weapons": "Ranged Weapons",
|
||||
"rapier": "Rapier",
|
||||
"rec-u": "REC",
|
||||
"recharge": "Recharge",
|
||||
"recharge-rate": "Recharge Rate",
|
||||
"recovery": "Recovery",
|
||||
"save": "Save",
|
||||
"save-u": "SAVE",
|
||||
"show-hide-options": "Show/hide options",
|
||||
"special": "Special",
|
||||
"spell": "Spell",
|
||||
"staggered": "Staggered",
|
||||
"standard-action": "Standard Action",
|
||||
"step-toward-death": "Mark a step toward death!",
|
||||
"str-u": "STR",
|
||||
"strength": "Strength",
|
||||
"success-u": "SUCCESS",
|
||||
"sustain": "Sustain",
|
||||
"talent": "Talent",
|
||||
"talents-and-features": "Talents & Features",
|
||||
"target": "Target",
|
||||
"temp-hp": "Temp HP",
|
||||
"trigger": "Trigger",
|
||||
"type": "Type",
|
||||
"unknown-u": "UNKNOWN",
|
||||
"use-recovery": "Use a recovery!",
|
||||
"use-recovery-action": "Use a recovery and take an action!",
|
||||
"uses": "Uses",
|
||||
"vs": "vs",
|
||||
"vs-u": "VS",
|
||||
"weap-u": "WEAP",
|
||||
"wis-u": "WIS",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-based": "Wisdom based"
|
||||
}
|
||||
@@ -0,0 +1,140 @@
|
||||
{
|
||||
"Conflicted": "En conflicte",
|
||||
"Negative": "Negativa",
|
||||
"Positive": "Positiu",
|
||||
"ac-u": "AC",
|
||||
"action": "Acció",
|
||||
"assassin": "Assassí\n",
|
||||
"at-will": "A voluntat\n",
|
||||
"attack": "Atacar",
|
||||
"backgrounds": "Fons",
|
||||
"base-ac-from-class": "AC base de classe",
|
||||
"base-hp-from-class": "HP base de classe",
|
||||
"base-md-from-class": "MD base de classe",
|
||||
"base-pd-from-class": "PD base de classe",
|
||||
"battle-cry": "Batalla Plorar",
|
||||
"bck-u": "BCK",
|
||||
"cha-u": "CHA",
|
||||
"charisma": "Carisma",
|
||||
"charisma-based": "Basat en la carisma",
|
||||
"class": "Classe",
|
||||
"con-u": "CON",
|
||||
"constitution": "Constitució",
|
||||
"constitution-based": "Basat en la constitució\n",
|
||||
"copyright": "2015 Pelgrane Press Ltd. Publicat per Pelgrane Press Ltd. sota llicència de Fire Opal Media. The 13th Age és una marca comercial de Fire Opal Media, Inc.",
|
||||
"critical-success-u": "ÈXIT CRÍTIC\n",
|
||||
"current-hp": "HP actual",
|
||||
"custom": "Personalitzat",
|
||||
"custom-1": "Personalitzat 1",
|
||||
"custom-2": "Personalitzat 2",
|
||||
"custom-3": "Personalitzat 3",
|
||||
"daily": "Diàriament",
|
||||
"damage-on-melee-miss": "Danys si falles cos a cos",
|
||||
"damage-on-ranged-miss": "Dany en fallada a distància",
|
||||
"death-save": "Salvació contra Mort\n",
|
||||
"death-save-u": "SALVACIÓ CONTRA MORT\n",
|
||||
"details": "Detalls",
|
||||
"dex-u": "DEX",
|
||||
"dexterity": "Destresa",
|
||||
"dice-u": "DAU",
|
||||
"domain": "Domini",
|
||||
"easy-6": "Fàcil (6+)\n",
|
||||
"effect": "Efecte",
|
||||
"encounter": "Trobada",
|
||||
"engaged": "Interacció",
|
||||
"equipment": "Equipament",
|
||||
"escalation-die": "Dau d'Increment\n",
|
||||
"failure-u": "FALLADA",
|
||||
"far-away": "Molt lluny\n",
|
||||
"feature": "Proesa",
|
||||
"final-verse": "Final-Verse",
|
||||
"flat-hp-mod-from-magic-items": "Flat HP Mod from Magic Items",
|
||||
"flat-initiative-mod": "Flat Initiative Mod",
|
||||
"flat-recovery-mod": "Flat Recovery Mod",
|
||||
"flexible-action": "Flexible Action",
|
||||
"free-action": "Free Action",
|
||||
"hard-16": "Hard (16+)",
|
||||
"help-options": "These are base numbers necessary for the automatic calculations below to work. After you've input these numbers you're encouraged to click on the gear icon in the upper right hand corner to hide this section.",
|
||||
"hit": "Hit",
|
||||
"icon-relationships": "Icon Relationships",
|
||||
"improved": "Improved",
|
||||
"initiative": "Initiative",
|
||||
"initiative-u": "INITIATIVE",
|
||||
"int-u": "INT",
|
||||
"intelligence": "Intelligence",
|
||||
"intelligence-based": "Intelligence based",
|
||||
"intercepting": "Intercepting",
|
||||
"level": "Level",
|
||||
"line-of-sight": "Line of Sight",
|
||||
"lvl-u": "LVL",
|
||||
"magic-item": "Magic Item",
|
||||
"max": "Max",
|
||||
"max-hp": "Max HP",
|
||||
"md-u": "MD",
|
||||
"melee-basic-attack": "Melee Basic Attack",
|
||||
"melee-basic-attack-based-on": "Melee Basic Attack Based On",
|
||||
"melee-str": "Melee(STR)",
|
||||
"melee-weapon-1": "Melee Weapon 1",
|
||||
"melee-weapon-2": "Melee Weapon 2",
|
||||
"melee-weapon-3": "Melee Weapon 3",
|
||||
"melee-weapons": "Melee Weapons",
|
||||
"miss": "Miss",
|
||||
"mod-u": "MOD",
|
||||
"modifiers": "Modifiers",
|
||||
"move-action": "Move Action",
|
||||
"name": "Name",
|
||||
"nearby": "Nearby",
|
||||
"normal-11": "Normal (11+)",
|
||||
"one-creature": "One Creature",
|
||||
"one-enemy": "One enemy",
|
||||
"one-unique-thing": "One Unique Thing",
|
||||
"opening-sustaining-effect": "Opening-Sustaining-Effect",
|
||||
"options": "Options",
|
||||
"orc-lord": "Orc Lord",
|
||||
"pd-u": "PD",
|
||||
"power": "Power",
|
||||
"quick-action": "Quick Action",
|
||||
"race": "Race",
|
||||
"racial": "Racial",
|
||||
"range": "Range",
|
||||
"ranged-basic-attack": "Ranged Basic Attack",
|
||||
"ranged-basic-attack-based-on": "Ranged Basic Attack Based On",
|
||||
"ranged-dex": "Ranged(DEX)",
|
||||
"ranged-weapon-1": "Ranged Weapon 1",
|
||||
"ranged-weapon-2": "Ranged Weapon 2",
|
||||
"ranged-weapon-3": "Ranged Weapon 3",
|
||||
"ranged-weapons": "Ranged Weapons",
|
||||
"rapier": "Rapier",
|
||||
"rec-u": "REC",
|
||||
"recharge": "Recharge",
|
||||
"recharge-rate": "Recharge Rate",
|
||||
"recovery": "Recovery",
|
||||
"save": "Save",
|
||||
"save-u": "SAVE",
|
||||
"show-hide-options": "Show/hide options",
|
||||
"special": "Special",
|
||||
"spell": "Spell",
|
||||
"staggered": "Staggered",
|
||||
"standard-action": "Standard Action",
|
||||
"step-toward-death": "Mark a step toward death!",
|
||||
"str-u": "STR",
|
||||
"strength": "Strength",
|
||||
"success-u": "SUCCESS",
|
||||
"sustain": "Sustain",
|
||||
"talent": "Talent",
|
||||
"talents-and-features": "Talents & Features",
|
||||
"target": "Target",
|
||||
"temp-hp": "Temp HP",
|
||||
"trigger": "Trigger",
|
||||
"type": "Type",
|
||||
"unknown-u": "UNKNOWN",
|
||||
"use-recovery": "Use a recovery!",
|
||||
"use-recovery-action": "Use a recovery and take an action!",
|
||||
"uses": "Uses",
|
||||
"vs": "vs",
|
||||
"vs-u": "VS",
|
||||
"weap-u": "WEAP",
|
||||
"wis-u": "WIS",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-based": "Wisdom based"
|
||||
}
|
||||
@@ -1,54 +1,54 @@
|
||||
{
|
||||
"Conflicted": "Conflicted",
|
||||
"Negative": "Negative",
|
||||
"Conflicted": "Widersprüchlich",
|
||||
"Negative": "Negativ",
|
||||
"Positive": "Positiv",
|
||||
"ac-u": "AC",
|
||||
"action": "Action",
|
||||
"assassin": "Assassin",
|
||||
"at-will": "At-Will",
|
||||
"attack": "Attack",
|
||||
"backgrounds": "Backgrounds",
|
||||
"base-ac-from-class": "Base AC from class",
|
||||
"base-hp-from-class": "Base HP from class",
|
||||
"base-md-from-class": "Base MD from class",
|
||||
"base-pd-from-class": "Base PD from class",
|
||||
"battle-cry": "Battle Cry",
|
||||
"ac-u": "RK",
|
||||
"action": "Aktion",
|
||||
"assassin": "Assassine",
|
||||
"at-will": "Frei",
|
||||
"attack": "Angriff",
|
||||
"backgrounds": "Hintergründe",
|
||||
"base-ac-from-class": "Basis RK durch Klasse",
|
||||
"base-hp-from-class": "Basis TP durch Klasse",
|
||||
"base-md-from-class": "Basis MD durch Klasse",
|
||||
"base-pd-from-class": "Basis PD durch Klasse",
|
||||
"battle-cry": "Kampfschrei",
|
||||
"bck-u": "BCK",
|
||||
"cha-u": "CHA",
|
||||
"charisma": "Charisma",
|
||||
"charisma-based": "Charisma based",
|
||||
"class": "Class",
|
||||
"con-u": "CON",
|
||||
"constitution": "Constitution",
|
||||
"constitution-based": "Constitution based",
|
||||
"copyright": "2015 Pelgrane Press Ltd. Published by Pelgrane Press Ltd. under license from Fire Opal Media. The 13th Age is a trademarks of Fire Opal Media, Inc.",
|
||||
"critical-success-u": "CRITICAL SUCCESS",
|
||||
"charisma-based": "Basiert auf Charisma",
|
||||
"class": "Klasse",
|
||||
"con-u": "KON",
|
||||
"constitution": "Konstitution",
|
||||
"constitution-based": "Basiert auf Konstitution",
|
||||
"copyright": "2015 Pelgrane Press Ltd. Herausgegeben von Pelgrane Press Ltd. unter Lizenz von Fire Opal Media. The 13th Age ist ein Warenzeichen von Fire Opal Media, Inc.",
|
||||
"critical-success-u": "KRITISCHER ERFOLG",
|
||||
"current-hp": "aktuelle TP",
|
||||
"custom": "Custom",
|
||||
"custom-1": "Custom 1",
|
||||
"custom-2": "Custom 2",
|
||||
"custom-3": "Custom 3",
|
||||
"daily": "Daily",
|
||||
"damage-on-melee-miss": "Damage on Melee Miss",
|
||||
"damage-on-ranged-miss": "Damage on Ranged Miss",
|
||||
"death-save": "Death Save",
|
||||
"death-save-u": "DEATH SAVE",
|
||||
"custom": "Benutzerdefiniert",
|
||||
"custom-1": "Benutzerdefiniert 1",
|
||||
"custom-2": "Benutzerdefiniert 2",
|
||||
"custom-3": "Benutzerdefiniert 3",
|
||||
"daily": "Täglich",
|
||||
"damage-on-melee-miss": "Schaden bei Nahkampf Misserfolg",
|
||||
"damage-on-ranged-miss": "Schaden bei Fernkampf Misserfolg",
|
||||
"death-save": "RW gg. Tod",
|
||||
"death-save-u": "RW gg. TOD",
|
||||
"details": "Details",
|
||||
"dex-u": "DEX",
|
||||
"dexterity": "Dexterity",
|
||||
"dice-u": "DICE",
|
||||
"domain": "Domain",
|
||||
"easy-6": "Easy (6+)",
|
||||
"effect": "Effect",
|
||||
"encounter": "Encounter",
|
||||
"engaged": "Engaged",
|
||||
"dex-u": "GES",
|
||||
"dexterity": "Geschicklichkeit",
|
||||
"dice-u": "WÜRFEL",
|
||||
"domain": "Domäne",
|
||||
"easy-6": "Leicht (6+)",
|
||||
"effect": "Effekt",
|
||||
"encounter": "Begegnung",
|
||||
"engaged": "Beschäftigt",
|
||||
"equipment": "Ausrüstung",
|
||||
"escalation-die": "Escalation Die",
|
||||
"failure-u": "FAILURE",
|
||||
"far-away": "Far Away",
|
||||
"feature": "Feature",
|
||||
"escalation-die": "Eskalationswürfel",
|
||||
"failure-u": "FEHLSCHLAG",
|
||||
"far-away": "Weit weg",
|
||||
"feature": "Merkmal",
|
||||
"final-verse": "Final-Verse",
|
||||
"flat-hp-mod-from-magic-items": "Flat HP Mod from Magic Items",
|
||||
"flat-hp-mod-from-magic-items": "Pauschaler TP MOD durch Magische Gegenstände",
|
||||
"flat-initiative-mod": "Flat Initiative Mod",
|
||||
"flat-recovery-mod": "Flat Recovery Mod",
|
||||
"flexible-action": "Flexible Action",
|
||||
@@ -69,15 +69,15 @@
|
||||
"lvl-u": "LVL",
|
||||
"magic-item": "Magic Item",
|
||||
"max": "Max",
|
||||
"max-hp": "Max. TP",
|
||||
"max-hp": "Max HP",
|
||||
"md-u": "MD",
|
||||
"melee-basic-attack": "Melee Basic Attack",
|
||||
"melee-basic-attack-based-on": "Melee Basic Attack Based On",
|
||||
"melee-str": "Melee(STR)",
|
||||
"melee-weapon-1": "Nahkampfwaffe 1",
|
||||
"melee-weapon-2": "Nahkampfwaffe 2",
|
||||
"melee-weapon-3": "Nahkampfwaffe 3",
|
||||
"melee-weapons": "Nahkampfwaffen",
|
||||
"melee-weapon-1": "Melee Weapon 1",
|
||||
"melee-weapon-2": "Melee Weapon 2",
|
||||
"melee-weapon-3": "Melee Weapon 3",
|
||||
"melee-weapons": "Melee Weapons",
|
||||
"miss": "Miss",
|
||||
"mod-u": "MOD",
|
||||
"modifiers": "Modifiers",
|
||||
@@ -89,21 +89,21 @@
|
||||
"one-enemy": "One enemy",
|
||||
"one-unique-thing": "One Unique Thing",
|
||||
"opening-sustaining-effect": "Opening-Sustaining-Effect",
|
||||
"options": "Optionen",
|
||||
"options": "Options",
|
||||
"orc-lord": "Orc Lord",
|
||||
"pd-u": "PD",
|
||||
"power": "Macht",
|
||||
"power": "Power",
|
||||
"quick-action": "Quick Action",
|
||||
"race": "Race",
|
||||
"racial": "Racial",
|
||||
"range": "Range",
|
||||
"ranged-basic-attack": "Ranged Basic Attack",
|
||||
"ranged-basic-attack-based-on": "Ranged Basic Attack Based On",
|
||||
"ranged-dex": "Ranged(DEX)",
|
||||
"ranged-weapon-1": "Fernkampfwaffe 1",
|
||||
"ranged-weapon-2": "Fernkampfwaffe 2",
|
||||
"ranged-weapon-3": "Fernkampfwaffe 3",
|
||||
"ranged-weapons": "Fernkampfwaffen",
|
||||
"ranged-dex": "Fernkampf (GES)",
|
||||
"ranged-weapon-1": "Ranged Weapon 1",
|
||||
"ranged-weapon-2": "Ranged Weapon 2",
|
||||
"ranged-weapon-3": "Ranged Weapon 3",
|
||||
"ranged-weapons": "Ranged Weapons",
|
||||
"rapier": "Rapier",
|
||||
"rec-u": "REC",
|
||||
"recharge": "Recharge",
|
||||
@@ -111,7 +111,7 @@
|
||||
"recovery": "Recovery",
|
||||
"save": "Save",
|
||||
"save-u": "SAVE",
|
||||
"show-hide-options": "Anzeigen/Verbergen Einstellungen",
|
||||
"show-hide-options": "Show/hide options",
|
||||
"special": "Special",
|
||||
"spell": "Spell",
|
||||
"staggered": "Staggered",
|
||||
@@ -124,9 +124,9 @@
|
||||
"talent": "Talent",
|
||||
"talents-and-features": "Talents & Features",
|
||||
"target": "Target",
|
||||
"temp-hp": "Temp TP",
|
||||
"temp-hp": "Temp HP",
|
||||
"trigger": "Trigger",
|
||||
"type": "Typ",
|
||||
"type": "Type",
|
||||
"unknown-u": "UNKNOWN",
|
||||
"use-recovery": "Use a recovery!",
|
||||
"use-recovery-action": "Use a recovery and take an action!",
|
||||
|
||||
@@ -5,34 +5,34 @@
|
||||
"ac-u": "CA",
|
||||
"action": "Acción",
|
||||
"assassin": "Asesino",
|
||||
"at-will": "At-Will",
|
||||
"at-will": "A voluntad",
|
||||
"attack": "Ataque",
|
||||
"backgrounds": "Trasfondos",
|
||||
"base-ac-from-class": "CA base de Clase",
|
||||
"base-hp-from-class": "HP base de Clase",
|
||||
"base-hp-from-class": "PV base de Clase",
|
||||
"base-md-from-class": "DM base de Clase",
|
||||
"base-pd-from-class": "DF base de Clase",
|
||||
"battle-cry": "Grito de Batalla",
|
||||
"bck-u": "BCK",
|
||||
"cha-u": "CAR",
|
||||
"cha-u": "CHA",
|
||||
"charisma": "Carisma",
|
||||
"charisma-based": "Basado en Carisma",
|
||||
"class": "Clase",
|
||||
"con-u": "CON",
|
||||
"constitution": "Constitución",
|
||||
"constitution-based": "Basada en Constitución",
|
||||
"copyright": "2015 Pelgrane Press Ltd. Published by Pelgrane Press Ltd. under license from Fire Opal Media. The 13th Age is a trademarks of Fire Opal Media, Inc.",
|
||||
"critical-success-u": "ÉXITO CRÍTICO",
|
||||
"copyright": "2015 Pelgrane Press Ltd. Publicado por Pelgrane Press Ltd. Bajo licencia de Fire Opal Media. The 13th Age es una marca comercial de Fire Opal Media, Inc.",
|
||||
"critical-success-u": "CRITICO EXITOSO",
|
||||
"current-hp": "PV Actuales",
|
||||
"custom": "Custom",
|
||||
"custom-1": "Custom 1",
|
||||
"custom-2": "Custom 2",
|
||||
"custom-3": "Custom 3",
|
||||
"custom": "Personalizado",
|
||||
"custom-1": "Personalizado 1",
|
||||
"custom-2": "Personalizado 2",
|
||||
"custom-3": "Personalizado 3",
|
||||
"daily": "Diario",
|
||||
"damage-on-melee-miss": "Daño en fallo CaC",
|
||||
"damage-on-ranged-miss": "Daño en fallo a distancia",
|
||||
"death-save": "Death Save",
|
||||
"death-save-u": "DEATH SAVE",
|
||||
"death-save": "Salvación contra Muerte",
|
||||
"death-save-u": "SALVACIÓN CONTRA MUERTE",
|
||||
"details": "Detalles",
|
||||
"dex-u": "DES",
|
||||
"dexterity": "Destreza",
|
||||
@@ -41,60 +41,60 @@
|
||||
"easy-6": "Fácil (6+)",
|
||||
"effect": "Efecto",
|
||||
"encounter": "Encuentro",
|
||||
"engaged": "Engaged",
|
||||
"equipment": "Equipo",
|
||||
"engaged": "Interacción",
|
||||
"equipment": "Equipamiento",
|
||||
"escalation-die": "Dado de Incremento",
|
||||
"failure-u": "FALLO",
|
||||
"far-away": "Muy lejos",
|
||||
"feature": "Proezas",
|
||||
"final-verse": "Final-Verse",
|
||||
"flat-hp-mod-from-magic-items": "Mod PG de objetos mágicos",
|
||||
"flat-initiative-mod": "Mod Iniciativa",
|
||||
"flat-recovery-mod": "Mod Recuperación",
|
||||
"flexible-action": "Acción flexible",
|
||||
"feature": "Proeza",
|
||||
"final-verse": "Verso-final",
|
||||
"flat-hp-mod-from-magic-items": "Mod PV plano de objetos mágicos",
|
||||
"flat-initiative-mod": "Mod Iniciativa plana",
|
||||
"flat-recovery-mod": "Mod de recuperación plana",
|
||||
"flexible-action": "Acción Flexible\n",
|
||||
"free-action": "Acción libre",
|
||||
"hard-16": "Difícil (16+)",
|
||||
"help-options": "These are base numbers necessary for the automatic calculations below to work. After you've input these numbers you're encouraged to click on the gear icon in the upper right hand corner to hide this section.",
|
||||
"hit": "Golpe",
|
||||
"icon-relationships": "Relación con Icono",
|
||||
"help-options": "Estos son números básicos necesarios para que funcionen los cálculos automáticos que se indican a continuación. Una vez que haya ingresado estos números, le recomendamos que haga clic en el ícono de ajustes en la esquina superior derecha para ocultar esta sección.",
|
||||
"hit": "Pegar",
|
||||
"icon-relationships": "Relaciones de iconos",
|
||||
"improved": "Mejorada",
|
||||
"initiative": "Iniciativa",
|
||||
"initiative-u": "INICIATIVA",
|
||||
"int-u": "INT",
|
||||
"intelligence": "Inteligencia",
|
||||
"intelligence-based": "Basado en Inteligencia",
|
||||
"intercepting": "Interceptar",
|
||||
"intelligence-based": "Basado en inteligencia",
|
||||
"intercepting": "Interceptando",
|
||||
"level": "Nivel",
|
||||
"line-of-sight": "Línea de Visión",
|
||||
"lvl-u": "LVL",
|
||||
"magic-item": "Objeto mágico",
|
||||
"line-of-sight": "Línea de visión",
|
||||
"lvl-u": "NIV",
|
||||
"magic-item": "Magic Item",
|
||||
"max": "Max",
|
||||
"max-hp": "PV máx",
|
||||
"max-hp": "Max HP",
|
||||
"md-u": "MD",
|
||||
"melee-basic-attack": "Ataque básico CaC",
|
||||
"melee-basic-attack-based-on": "Ataque básico CaC basado en",
|
||||
"melee-str": "CaC (FUE)",
|
||||
"melee-weapon-1": "Arma CaC 1",
|
||||
"melee-weapon-2": "Arma CaC 2",
|
||||
"melee-weapon-3": "Arma CaC 3",
|
||||
"melee-weapons": "Armas CaC",
|
||||
"miss": "Fallo",
|
||||
"melee-basic-attack": "Melee Basic Attack",
|
||||
"melee-basic-attack-based-on": "Melee Basic Attack Based On",
|
||||
"melee-str": "Melee(STR)",
|
||||
"melee-weapon-1": "Melee Weapon 1",
|
||||
"melee-weapon-2": "Melee Weapon 2",
|
||||
"melee-weapon-3": "Melee Weapon 3",
|
||||
"melee-weapons": "Melee Weapons",
|
||||
"miss": "Miss",
|
||||
"mod-u": "MOD",
|
||||
"modifiers": "Modificadores",
|
||||
"move-action": "Acción de movimiento",
|
||||
"name": "Nombre",
|
||||
"nearby": "Cercano",
|
||||
"modifiers": "Modifiers",
|
||||
"move-action": "Move Action",
|
||||
"name": "Name",
|
||||
"nearby": "Nearby",
|
||||
"normal-11": "Normal (11+)",
|
||||
"one-creature": "Una criatura",
|
||||
"one-enemy": "Un enemigo",
|
||||
"one-unique-thing": "Peculiaridad única",
|
||||
"one-creature": "One Creature",
|
||||
"one-enemy": "One enemy",
|
||||
"one-unique-thing": "One Unique Thing",
|
||||
"opening-sustaining-effect": "Opening-Sustaining-Effect",
|
||||
"options": "Opciones",
|
||||
"orc-lord": "Señor Orco",
|
||||
"options": "Options",
|
||||
"orc-lord": "Orc Lord",
|
||||
"pd-u": "PD",
|
||||
"power": "Poder",
|
||||
"quick-action": "Acción rápida",
|
||||
"race": "Carrera",
|
||||
"power": "Power",
|
||||
"quick-action": "Quick Action",
|
||||
"race": "Raza",
|
||||
"racial": "Racial",
|
||||
"range": "Rango",
|
||||
"ranged-basic-attack": "Ataque básico a distancia",
|
||||
@@ -106,12 +106,12 @@
|
||||
"ranged-weapons": "Armas a distancia",
|
||||
"rapier": "Estoque",
|
||||
"rec-u": "REC",
|
||||
"recharge": "Recargar",
|
||||
"recharge": "Recarga",
|
||||
"recharge-rate": "Velocidad de recarga",
|
||||
"recovery": "Recuperación",
|
||||
"save": "Guardar",
|
||||
"save-u": "GUARDAR",
|
||||
"show-hide-options": "Mostrar/ocultar opciones",
|
||||
"show-hide-options": "Mostrar/ocultar Opciones",
|
||||
"special": "Especial",
|
||||
"spell": "Hechizo",
|
||||
"staggered": "Staggered",
|
||||
@@ -120,20 +120,20 @@
|
||||
"str-u": "FUE",
|
||||
"strength": "Fuerza",
|
||||
"success-u": "ÉXITO",
|
||||
"sustain": "Sustain",
|
||||
"sustain": "Sostenido",
|
||||
"talent": "Talento",
|
||||
"talents-and-features": "Talentos y Proezas",
|
||||
"talents-and-features": "Talentos & Proezas",
|
||||
"target": "Objetivo",
|
||||
"temp-hp": "Temp PV",
|
||||
"trigger": "Trigger",
|
||||
"trigger": "Desencadenante",
|
||||
"type": "Tipo",
|
||||
"unknown-u": "DESCONOCIDO",
|
||||
"use-recovery": "¡Usa una recuperación!",
|
||||
"use-recovery-action": "¡Usa una recuperación y realiza una acción!",
|
||||
"uses": "Usa",
|
||||
"uses": "Usos",
|
||||
"vs": "vs",
|
||||
"vs-u": "VS",
|
||||
"weap-u": "ARMA",
|
||||
"weap-u": "WEAP",
|
||||
"wis-u": "SAB",
|
||||
"wisdom": "Sabiduría",
|
||||
"wisdom-based": "Basado en Sabiduría"
|
||||
|
||||
@@ -0,0 +1,140 @@
|
||||
{
|
||||
"Conflicted": "Conflicted",
|
||||
"Negative": "Negative",
|
||||
"Positive": "Positive",
|
||||
"ac-u": "AC",
|
||||
"action": "Action",
|
||||
"assassin": "Assassin",
|
||||
"at-will": "At-Will",
|
||||
"attack": "Attack",
|
||||
"backgrounds": "Backgrounds",
|
||||
"base-ac-from-class": "Base AC from class",
|
||||
"base-hp-from-class": "Base HP from class",
|
||||
"base-md-from-class": "Base MD from class",
|
||||
"base-pd-from-class": "Base PD from class",
|
||||
"battle-cry": "Battle Cry",
|
||||
"bck-u": "BCK",
|
||||
"cha-u": "CHA",
|
||||
"charisma": "Charisma",
|
||||
"charisma-based": "Charisma based",
|
||||
"class": "Class",
|
||||
"con-u": "CON",
|
||||
"constitution": "Constitution",
|
||||
"constitution-based": "Constitution based",
|
||||
"copyright": "2015 Pelgrane Press Ltd. Published by Pelgrane Press Ltd. under license from Fire Opal Media. The 13th Age is a trademarks of Fire Opal Media, Inc.",
|
||||
"critical-success-u": "CRITICAL SUCCESS",
|
||||
"current-hp": "Current HP",
|
||||
"custom": "Custom",
|
||||
"custom-1": "Custom 1",
|
||||
"custom-2": "Custom 2",
|
||||
"custom-3": "Custom 3",
|
||||
"daily": "Daily",
|
||||
"damage-on-melee-miss": "Damage on Melee Miss",
|
||||
"damage-on-ranged-miss": "Damage on Ranged Miss",
|
||||
"death-save": "Death Save",
|
||||
"death-save-u": "DEATH SAVE",
|
||||
"details": "Details",
|
||||
"dex-u": "DEX",
|
||||
"dexterity": "Dexterity",
|
||||
"dice-u": "DICE",
|
||||
"domain": "Domain",
|
||||
"easy-6": "Easy (6+)",
|
||||
"effect": "Effect",
|
||||
"encounter": "Encounter",
|
||||
"engaged": "Engaged",
|
||||
"equipment": "Equipment",
|
||||
"escalation-die": "Escalation Die",
|
||||
"failure-u": "FAILURE",
|
||||
"far-away": "Far Away",
|
||||
"feature": "Feature",
|
||||
"final-verse": "Final-Verse",
|
||||
"flat-hp-mod-from-magic-items": "Flat HP Mod from Magic Items",
|
||||
"flat-initiative-mod": "Flat Initiative Mod",
|
||||
"flat-recovery-mod": "Flat Recovery Mod",
|
||||
"flexible-action": "Flexible Action",
|
||||
"free-action": "Free Action",
|
||||
"hard-16": "Hard (16+)",
|
||||
"help-options": "These are base numbers necessary for the automatic calculations below to work. After you've input these numbers you're encouraged to click on the gear icon in the upper right hand corner to hide this section.",
|
||||
"hit": "Hit",
|
||||
"icon-relationships": "Icon Relationships",
|
||||
"improved": "Improved",
|
||||
"initiative": "Initiative",
|
||||
"initiative-u": "INITIATIVE",
|
||||
"int-u": "INT",
|
||||
"intelligence": "Intelligence",
|
||||
"intelligence-based": "Intelligence based",
|
||||
"intercepting": "Intercepting",
|
||||
"level": "Level",
|
||||
"line-of-sight": "Line of Sight",
|
||||
"lvl-u": "LVL",
|
||||
"magic-item": "Magic Item",
|
||||
"max": "Max",
|
||||
"max-hp": "Max HP",
|
||||
"md-u": "MD",
|
||||
"melee-basic-attack": "Melee Basic Attack",
|
||||
"melee-basic-attack-based-on": "Melee Basic Attack Based On",
|
||||
"melee-str": "Melee(STR)",
|
||||
"melee-weapon-1": "Melee Weapon 1",
|
||||
"melee-weapon-2": "Melee Weapon 2",
|
||||
"melee-weapon-3": "Melee Weapon 3",
|
||||
"melee-weapons": "Melee Weapons",
|
||||
"miss": "Miss",
|
||||
"mod-u": "MOD",
|
||||
"modifiers": "Modifiers",
|
||||
"move-action": "Move Action",
|
||||
"name": "Name",
|
||||
"nearby": "Nearby",
|
||||
"normal-11": "Normal (11+)",
|
||||
"one-creature": "One Creature",
|
||||
"one-enemy": "One enemy",
|
||||
"one-unique-thing": "One Unique Thing",
|
||||
"opening-sustaining-effect": "Opening-Sustaining-Effect",
|
||||
"options": "Options",
|
||||
"orc-lord": "Orc Lord",
|
||||
"pd-u": "PD",
|
||||
"power": "Power",
|
||||
"quick-action": "Quick Action",
|
||||
"race": "Race",
|
||||
"racial": "Racial",
|
||||
"range": "Range",
|
||||
"ranged-basic-attack": "Ranged Basic Attack",
|
||||
"ranged-basic-attack-based-on": "Ranged Basic Attack Based On",
|
||||
"ranged-dex": "Ranged(DEX)",
|
||||
"ranged-weapon-1": "Ranged Weapon 1",
|
||||
"ranged-weapon-2": "Ranged Weapon 2",
|
||||
"ranged-weapon-3": "Ranged Weapon 3",
|
||||
"ranged-weapons": "Ranged Weapons",
|
||||
"rapier": "Rapier",
|
||||
"rec-u": "REC",
|
||||
"recharge": "Recharge",
|
||||
"recharge-rate": "Recharge Rate",
|
||||
"recovery": "Recovery",
|
||||
"save": "Save",
|
||||
"save-u": "SAVE",
|
||||
"show-hide-options": "Show/hide options",
|
||||
"special": "Special",
|
||||
"spell": "Spell",
|
||||
"staggered": "Staggered",
|
||||
"standard-action": "Standard Action",
|
||||
"step-toward-death": "Mark a step toward death!",
|
||||
"str-u": "STR",
|
||||
"strength": "Strength",
|
||||
"success-u": "SUCCESS",
|
||||
"sustain": "Sustain",
|
||||
"talent": "Talent",
|
||||
"talents-and-features": "Talents & Features",
|
||||
"target": "Target",
|
||||
"temp-hp": "Temp HP",
|
||||
"trigger": "Trigger",
|
||||
"type": "Type",
|
||||
"unknown-u": "UNKNOWN",
|
||||
"use-recovery": "Use a recovery!",
|
||||
"use-recovery-action": "Use a recovery and take an action!",
|
||||
"uses": "Uses",
|
||||
"vs": "vs",
|
||||
"vs-u": "VS",
|
||||
"weap-u": "WEAP",
|
||||
"wis-u": "WIS",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-based": "Wisdom based"
|
||||
}
|
||||
@@ -5,9 +5,9 @@
|
||||
"ac-u": "CA",
|
||||
"action": "Action",
|
||||
"assassin": "Assassin",
|
||||
"at-will": "À Vol.",
|
||||
"at-will": "À volonté",
|
||||
"attack": "Attaque",
|
||||
"backgrounds": "Concepts",
|
||||
"backgrounds": "Historiques",
|
||||
"base-ac-from-class": "CA de classe de base",
|
||||
"base-hp-from-class": "PV de classe de base",
|
||||
"base-md-from-class": "DM de classe de base",
|
||||
@@ -16,24 +16,24 @@
|
||||
"bck-u": "CPT",
|
||||
"cha-u": "CHA",
|
||||
"charisma": "Charisme",
|
||||
"charisma-based": "Charisme",
|
||||
"charisma-based": "Charisma based",
|
||||
"class": "Classe",
|
||||
"con-u": "CON",
|
||||
"constitution": "Constitution",
|
||||
"constitution-based": "Constitution",
|
||||
"copyright": "2015 Pelgrane Press Ltd. Publié par Pelgrane Press Ltd. sous licence de Fire Opal Media. The 13th Age est une marque de Fire Opal Media Inc.",
|
||||
"constitution-based": "Constitution based",
|
||||
"copyright": "2015 Pelgrane Press Ltd. Published by Pelgrane Press Ltd. under license from Fire Opal Media. The 13th Age is a trademarks of Fire Opal Media, Inc.",
|
||||
"critical-success-u": "RÉUSSITE CRITIQUE",
|
||||
"current-hp": "PV courants",
|
||||
"custom": "Personnalisé",
|
||||
"current-hp": "PV actuels",
|
||||
"custom": "Perso.",
|
||||
"custom-1": "Personnalisé 1",
|
||||
"custom-2": "Personnalisé 2",
|
||||
"custom-3": "Personnalisé 3",
|
||||
"daily": "Quotidien",
|
||||
"damage-on-melee-miss": "Dégâts échec Mêlée",
|
||||
"damage-on-ranged-miss": "Dégâts échec Distance",
|
||||
"death-save": "Sauvegarde contre la Mort",
|
||||
"death-save-u": "JS vs MORT",
|
||||
"details": "Détails",
|
||||
"damage-on-melee-miss": "Damage on Melee Miss",
|
||||
"damage-on-ranged-miss": "Damage on Ranged Miss",
|
||||
"death-save": "Death Save",
|
||||
"death-save-u": "DEATH SAVE",
|
||||
"details": "Details",
|
||||
"dex-u": "DEX",
|
||||
"dexterity": "Dextérité",
|
||||
"dice-u": "DÉ",
|
||||
@@ -43,26 +43,26 @@
|
||||
"encounter": "Rencontre",
|
||||
"engaged": "Engagé",
|
||||
"equipment": "Équipement",
|
||||
"escalation-die": "Montée en Puissance",
|
||||
"escalation-die": "Escalation Die",
|
||||
"failure-u": "ÉCHEC",
|
||||
"far-away": "Au Loin",
|
||||
"feature": "Talent",
|
||||
"final-verse": "Verset final",
|
||||
"flat-hp-mod-from-magic-items": "Modificateur de PV",
|
||||
"flat-initiative-mod": "Modificateur d'Initiative",
|
||||
"flat-recovery-mod": "Modificateur de Récupération",
|
||||
"flexible-action": "Action Flexible",
|
||||
"free-action": "Action Libre",
|
||||
"feature": "Feature",
|
||||
"final-verse": "Final-Verse",
|
||||
"flat-hp-mod-from-magic-items": "Flat HP Mod from Magic Items",
|
||||
"flat-initiative-mod": "Flat Initiative Mod",
|
||||
"flat-recovery-mod": "Flat Recovery Mod",
|
||||
"flexible-action": "Flexible Action",
|
||||
"free-action": "Free Action",
|
||||
"hard-16": "Difficile (16+)",
|
||||
"help-options": "Ce sont les valeurs chiffrées de base nécessaires au fonctionnement pour des calculs automatiques ci-dessous. Après avoir saisi ces valeurs, cliquez sur l'icône en forme d'engrenage dans le coin supérieur droit pour masquer cette section.",
|
||||
"hit": "Réussite",
|
||||
"icon-relationships": "Relations aux Icônes",
|
||||
"improved": "Amélioré",
|
||||
"help-options": "These are base numbers necessary for the automatic calculations below to work. After you've input these numbers you're encouraged to click on the gear icon in the upper right hand corner to hide this section.",
|
||||
"hit": "Hit",
|
||||
"icon-relationships": "Icon Relationships",
|
||||
"improved": "Improved",
|
||||
"initiative": "Initiative",
|
||||
"initiative-u": "INITIATIVE",
|
||||
"int-u": "INT",
|
||||
"intelligence": "Intelligence",
|
||||
"intelligence-based": "Intelligence",
|
||||
"intelligence-based": "Intelligence based",
|
||||
"intercepting": "Interruption",
|
||||
"level": "Niveau",
|
||||
"line-of-sight": "Ligne de Vue",
|
||||
@@ -71,70 +71,70 @@
|
||||
"max": "Max",
|
||||
"max-hp": "PV Max",
|
||||
"md-u": "DM",
|
||||
"melee-basic-attack": "Attaque de base (Mêlée)",
|
||||
"melee-basic-attack-based-on": "Attaque de base (Mêlée)",
|
||||
"melee-str": "Mêlée(FOR)",
|
||||
"melee-weapon-1": "Arme de Mêlée 1",
|
||||
"melee-weapon-2": "Arme de Mêlée 2",
|
||||
"melee-weapon-3": "Arme de Mêlée 3",
|
||||
"melee-weapons": "Armes de Mêlée",
|
||||
"miss": "Échec",
|
||||
"melee-basic-attack": "Melee Basic Attack",
|
||||
"melee-basic-attack-based-on": "Melee Basic Attack Based On",
|
||||
"melee-str": "Melee(STR)",
|
||||
"melee-weapon-1": "Melee Weapon 1",
|
||||
"melee-weapon-2": "Melee Weapon 2",
|
||||
"melee-weapon-3": "Melee Weapon 3",
|
||||
"melee-weapons": "Melee Weapons",
|
||||
"miss": "Miss",
|
||||
"mod-u": "MOD",
|
||||
"modifiers": "Modificateurs",
|
||||
"move-action": "Action de Mouvement",
|
||||
"name": "Nom",
|
||||
"nearby": "Proche",
|
||||
"modifiers": "Modifiers",
|
||||
"move-action": "Move Action",
|
||||
"name": "Name",
|
||||
"nearby": "Nearby",
|
||||
"normal-11": "Normal (11+)",
|
||||
"one-creature": "Une Créature",
|
||||
"one-enemy": "Un ennemi",
|
||||
"one-unique-thing": "Particularité",
|
||||
"opening-sustaining-effect": "Ouverture-Maintien-Effet",
|
||||
"opening-sustaining-effect": "Opening-Sustaining-Effect",
|
||||
"options": "Options",
|
||||
"orc-lord": "Le Seigneur Orc",
|
||||
"pd-u": "DP",
|
||||
"power": "Pouvoir",
|
||||
"quick-action": "Action Rapide",
|
||||
"pd-u": "PD",
|
||||
"power": "Power",
|
||||
"quick-action": "Quick Action",
|
||||
"race": "Race",
|
||||
"racial": "Racial",
|
||||
"range": "Distance",
|
||||
"ranged-basic-attack": "Attaque de base (Distance)",
|
||||
"ranged-basic-attack-based-on": "Attaque de base (Distance)",
|
||||
"ranged-dex": "À distance (DEX)",
|
||||
"ranged-weapon-1": "Arme à distance 1",
|
||||
"ranged-weapon-2": "Arme à distance 2",
|
||||
"ranged-weapon-3": "Arme à distance 3",
|
||||
"ranged-weapons": "Armes à distance",
|
||||
"rapier": "Rapière",
|
||||
"rec-u": "RÉC",
|
||||
"recharge": "Rechargement",
|
||||
"recharge-rate": "Vitesse de rechargement",
|
||||
"range": "Range",
|
||||
"ranged-basic-attack": "Ranged Basic Attack",
|
||||
"ranged-basic-attack-based-on": "Ranged Basic Attack Based On",
|
||||
"ranged-dex": "Ranged(DEX)",
|
||||
"ranged-weapon-1": "Ranged Weapon 1",
|
||||
"ranged-weapon-2": "Ranged Weapon 2",
|
||||
"ranged-weapon-3": "Ranged Weapon 3",
|
||||
"ranged-weapons": "Ranged Weapons",
|
||||
"rapier": "Rapier",
|
||||
"rec-u": "REC",
|
||||
"recharge": "Recharge",
|
||||
"recharge-rate": "Recharge Rate",
|
||||
"recovery": "Récupération",
|
||||
"save": "Sauvegarde",
|
||||
"save": "Sauvegarde ",
|
||||
"save-u": "SAUVEGARDE",
|
||||
"show-hide-options": "Afficher/masque les options",
|
||||
"show-hide-options": "Afficher/Masquer les Options",
|
||||
"special": "Spécial",
|
||||
"spell": "Sort",
|
||||
"staggered": "Chancelant",
|
||||
"standard-action": "Action Standard",
|
||||
"step-toward-death": "Progressez vers la mort !",
|
||||
"step-toward-death": "Mark a step toward death!",
|
||||
"str-u": "FOR",
|
||||
"strength": "Force",
|
||||
"success-u": "RÉUSSITE",
|
||||
"sustain": "Maintien",
|
||||
"sustain": "Sustain",
|
||||
"talent": "Talent",
|
||||
"talents-and-features": "Talents & Prouesses",
|
||||
"talents-and-features": "Talents & Features",
|
||||
"target": "Cible",
|
||||
"temp-hp": "PV Temp",
|
||||
"trigger": "Déclencheur",
|
||||
"type": "Genre",
|
||||
"unknown-u": "INCONNU",
|
||||
"use-recovery": "Utilisez une Récupération !",
|
||||
"use-recovery-action": "Utilisez une Récupération et agissez !",
|
||||
"uses": "Utilisations",
|
||||
"type": "Type",
|
||||
"unknown-u": "UNKNOWN",
|
||||
"use-recovery": "Use a recovery!",
|
||||
"use-recovery-action": "Use a recovery and take an action!",
|
||||
"uses": "Uses",
|
||||
"vs": "vs",
|
||||
"vs-u": "VS",
|
||||
"weap-u": "ARME",
|
||||
"wis-u": "SAG",
|
||||
"wisdom": "Sagesse",
|
||||
"wisdom-based": "Sagesse"
|
||||
"wisdom-based": "Wisdom based"
|
||||
}
|
||||
@@ -0,0 +1,140 @@
|
||||
{
|
||||
"Conflicted": "Conflicted",
|
||||
"Negative": "Negatív",
|
||||
"Positive": "Positive",
|
||||
"ac-u": "AC",
|
||||
"action": "Akció",
|
||||
"assassin": "Bérgyilkos",
|
||||
"at-will": "At-Will",
|
||||
"attack": "Támadás",
|
||||
"backgrounds": "Háttér",
|
||||
"base-ac-from-class": "Base AC from class",
|
||||
"base-hp-from-class": "Base HP from class",
|
||||
"base-md-from-class": "Base MD from class",
|
||||
"base-pd-from-class": "Base PD from class",
|
||||
"battle-cry": "Battle Cry",
|
||||
"bck-u": "BCK",
|
||||
"cha-u": "CHA",
|
||||
"charisma": "Charisma",
|
||||
"charisma-based": "Charisma based",
|
||||
"class": "Class",
|
||||
"con-u": "CON",
|
||||
"constitution": "Constitution",
|
||||
"constitution-based": "Constitution based",
|
||||
"copyright": "2015 Pelgrane Press Ltd. Published by Pelgrane Press Ltd. under license from Fire Opal Media. The 13th Age is a trademarks of Fire Opal Media, Inc.",
|
||||
"critical-success-u": "CRITICAL SUCCESS",
|
||||
"current-hp": "Current HP",
|
||||
"custom": "Custom",
|
||||
"custom-1": "Custom 1",
|
||||
"custom-2": "Custom 2",
|
||||
"custom-3": "Custom 3",
|
||||
"daily": "Daily",
|
||||
"damage-on-melee-miss": "Damage on Melee Miss",
|
||||
"damage-on-ranged-miss": "Damage on Ranged Miss",
|
||||
"death-save": "Death Save",
|
||||
"death-save-u": "DEATH SAVE",
|
||||
"details": "Details",
|
||||
"dex-u": "DEX",
|
||||
"dexterity": "Dexterity",
|
||||
"dice-u": "DICE",
|
||||
"domain": "Domain",
|
||||
"easy-6": "Easy (6+)",
|
||||
"effect": "Effect",
|
||||
"encounter": "Encounter",
|
||||
"engaged": "Engaged",
|
||||
"equipment": "Equipment",
|
||||
"escalation-die": "Escalation Die",
|
||||
"failure-u": "FAILURE",
|
||||
"far-away": "Far Away",
|
||||
"feature": "Feature",
|
||||
"final-verse": "Final-Verse",
|
||||
"flat-hp-mod-from-magic-items": "Flat HP Mod from Magic Items",
|
||||
"flat-initiative-mod": "Flat Initiative Mod",
|
||||
"flat-recovery-mod": "Flat Recovery Mod",
|
||||
"flexible-action": "Flexible Action",
|
||||
"free-action": "Free Action",
|
||||
"hard-16": "Hard (16+)",
|
||||
"help-options": "These are base numbers necessary for the automatic calculations below to work. After you've input these numbers you're encouraged to click on the gear icon in the upper right hand corner to hide this section.",
|
||||
"hit": "Hit",
|
||||
"icon-relationships": "Icon Relationships",
|
||||
"improved": "Improved",
|
||||
"initiative": "Initiative",
|
||||
"initiative-u": "INITIATIVE",
|
||||
"int-u": "INT",
|
||||
"intelligence": "Intelligence",
|
||||
"intelligence-based": "Intelligence based",
|
||||
"intercepting": "Intercepting",
|
||||
"level": "Level",
|
||||
"line-of-sight": "Line of Sight",
|
||||
"lvl-u": "LVL",
|
||||
"magic-item": "Magic Item",
|
||||
"max": "Max",
|
||||
"max-hp": "Max HP",
|
||||
"md-u": "MD",
|
||||
"melee-basic-attack": "Melee Basic Attack",
|
||||
"melee-basic-attack-based-on": "Melee Basic Attack Based On",
|
||||
"melee-str": "Melee(STR)",
|
||||
"melee-weapon-1": "Melee Weapon 1",
|
||||
"melee-weapon-2": "Melee Weapon 2",
|
||||
"melee-weapon-3": "Melee Weapon 3",
|
||||
"melee-weapons": "Melee Weapons",
|
||||
"miss": "Miss",
|
||||
"mod-u": "MOD",
|
||||
"modifiers": "Modifiers",
|
||||
"move-action": "Move Action",
|
||||
"name": "Name",
|
||||
"nearby": "Nearby",
|
||||
"normal-11": "Normal (11+)",
|
||||
"one-creature": "One Creature",
|
||||
"one-enemy": "One enemy",
|
||||
"one-unique-thing": "One Unique Thing",
|
||||
"opening-sustaining-effect": "Opening-Sustaining-Effect",
|
||||
"options": "Options",
|
||||
"orc-lord": "Orc Lord",
|
||||
"pd-u": "PD",
|
||||
"power": "Power",
|
||||
"quick-action": "Quick Action",
|
||||
"race": "Race",
|
||||
"racial": "Racial",
|
||||
"range": "Range",
|
||||
"ranged-basic-attack": "Ranged Basic Attack",
|
||||
"ranged-basic-attack-based-on": "Ranged Basic Attack Based On",
|
||||
"ranged-dex": "Ranged(DEX)",
|
||||
"ranged-weapon-1": "Ranged Weapon 1",
|
||||
"ranged-weapon-2": "Ranged Weapon 2",
|
||||
"ranged-weapon-3": "Ranged Weapon 3",
|
||||
"ranged-weapons": "Ranged Weapons",
|
||||
"rapier": "Rapier",
|
||||
"rec-u": "REC",
|
||||
"recharge": "Recharge",
|
||||
"recharge-rate": "Recharge Rate",
|
||||
"recovery": "Recovery",
|
||||
"save": "Save",
|
||||
"save-u": "SAVE",
|
||||
"show-hide-options": "Show/hide options",
|
||||
"special": "Special",
|
||||
"spell": "Spell",
|
||||
"staggered": "Staggered",
|
||||
"standard-action": "Standard Action",
|
||||
"step-toward-death": "Mark a step toward death!",
|
||||
"str-u": "STR",
|
||||
"strength": "Strength",
|
||||
"success-u": "SUCCESS",
|
||||
"sustain": "Sustain",
|
||||
"talent": "Talent",
|
||||
"talents-and-features": "Talents & Features",
|
||||
"target": "Target",
|
||||
"temp-hp": "Temp HP",
|
||||
"trigger": "Trigger",
|
||||
"type": "Type",
|
||||
"unknown-u": "UNKNOWN",
|
||||
"use-recovery": "Use a recovery!",
|
||||
"use-recovery-action": "Use a recovery and take an action!",
|
||||
"uses": "Uses",
|
||||
"vs": "vs",
|
||||
"vs-u": "VS",
|
||||
"weap-u": "WEAP",
|
||||
"wis-u": "WIS",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-based": "Wisdom based"
|
||||
}
|
||||
@@ -1,140 +1,140 @@
|
||||
{
|
||||
"Conflicted": "양가적",
|
||||
"Negative": "부정적",
|
||||
"Positive": "긍정적",
|
||||
"ac-u": "장갑",
|
||||
"action": "액션",
|
||||
"assassin": "암살자",
|
||||
"at-will": "상시",
|
||||
"attack": "공격",
|
||||
"backgrounds": "출신",
|
||||
"base-ac-from-class": "클래스 기본 장갑",
|
||||
"base-hp-from-class": "클래스 기본 HP",
|
||||
"base-md-from-class": "클래스 기본 마방",
|
||||
"base-pd-from-class": "클래스 기본 신방",
|
||||
"battle-cry": "전투의 외침",
|
||||
"Conflicted": "Conflicted",
|
||||
"Negative": "Negative",
|
||||
"Positive": "Positive",
|
||||
"ac-u": "AC",
|
||||
"action": "Action",
|
||||
"assassin": "Assassin",
|
||||
"at-will": "At-Will",
|
||||
"attack": "Attack",
|
||||
"backgrounds": "Backgrounds",
|
||||
"base-ac-from-class": "Base AC from class",
|
||||
"base-hp-from-class": "Base HP from class",
|
||||
"base-md-from-class": "Base MD from class",
|
||||
"base-pd-from-class": "Base PD from class",
|
||||
"battle-cry": "Battle Cry",
|
||||
"bck-u": "BCK",
|
||||
"cha-u": "매력",
|
||||
"charisma": "매력",
|
||||
"charisma-based": "매력 기반",
|
||||
"class": "클래스",
|
||||
"con-u": "건강",
|
||||
"constitution": "건강",
|
||||
"constitution-based": "건강 기반",
|
||||
"cha-u": "CHA",
|
||||
"charisma": "Charisma",
|
||||
"charisma-based": "Charisma based",
|
||||
"class": "Class",
|
||||
"con-u": "CON",
|
||||
"constitution": "Constitution",
|
||||
"constitution-based": "Constitution based",
|
||||
"copyright": "2015 Pelgrane Press Ltd. Published by Pelgrane Press Ltd. under license from Fire Opal Media. The 13th Age is a trademarks of Fire Opal Media, Inc.",
|
||||
"critical-success-u": "대성공!",
|
||||
"current-hp": "현재 HP",
|
||||
"custom": "커스텀",
|
||||
"custom-1": "커스텀 1",
|
||||
"custom-2": "커스텀 2",
|
||||
"custom-3": "커스텀 3",
|
||||
"daily": "매일",
|
||||
"damage-on-melee-miss": "근접 공격 빗나감 피해",
|
||||
"damage-on-ranged-miss": "원거리 공격 빗나감 피해",
|
||||
"death-save": "죽음 극복",
|
||||
"death-save-u": "죽음 극복",
|
||||
"details": "세부 정보",
|
||||
"dex-u": "민첩",
|
||||
"dexterity": "민첩성",
|
||||
"dice-u": "주사위",
|
||||
"domain": "영역",
|
||||
"easy-6": "쉬움(6+)",
|
||||
"effect": "효과",
|
||||
"encounter": "인카운터",
|
||||
"engaged": "접전중",
|
||||
"equipment": "마법 물품",
|
||||
"escalation-die": "고조 주사위",
|
||||
"failure-u": "실패",
|
||||
"far-away": "원거리",
|
||||
"feature": "특성",
|
||||
"final-verse": "마지막 소절",
|
||||
"flat-hp-mod-from-magic-items": "마법 아이템 고정 HP 수정치",
|
||||
"flat-initiative-mod": "고정 우선권 수정치",
|
||||
"flat-recovery-mod": "고정 회복 수정치",
|
||||
"flexible-action": "유연한 행동",
|
||||
"free-action": "자유 행동",
|
||||
"hard-16": "어려움(16+)",
|
||||
"help-options": "이것은 아래의 자동 계산을 위해 필요한 기본 숫자들입니다. 이 숫자들을 입력한 후 오른쪽 위의 기어 버튼을 클릭해 이 부분을 숨기면 좋습니다.",
|
||||
"hit": "명중",
|
||||
"icon-relationships": "표상 관계",
|
||||
"improved": "강화",
|
||||
"initiative": "우선권",
|
||||
"initiative-u": "행동순서",
|
||||
"int-u": "지능",
|
||||
"intelligence": "지능",
|
||||
"intelligence-based": "지능 기반",
|
||||
"intercepting": "간섭 행동",
|
||||
"level": "레벨",
|
||||
"line-of-sight": "시야 내",
|
||||
"lvl-u": "레벨",
|
||||
"magic-item": "마법 아이템",
|
||||
"max": "최대",
|
||||
"max-hp": "최대 HP",
|
||||
"md-u": "정방",
|
||||
"melee-basic-attack": "근접 기본 공격",
|
||||
"melee-basic-attack-based-on": "근접 공격 기반은",
|
||||
"melee-str": "근접(근력)",
|
||||
"melee-weapon-1": "근접 무기 1",
|
||||
"melee-weapon-2": "근접 무기 2",
|
||||
"melee-weapon-3": "근접 무기 3",
|
||||
"melee-weapons": "근접 무기",
|
||||
"miss": "빗나감",
|
||||
"mod-u": "수정치",
|
||||
"modifiers": "수정치",
|
||||
"move-action": "이동 행동",
|
||||
"name": "이름",
|
||||
"nearby": "근거리",
|
||||
"normal-11": "보통(11+)",
|
||||
"one-creature": "적 하나",
|
||||
"one-enemy": "단일 적",
|
||||
"one-unique-thing": "한 가지 특별한 것",
|
||||
"opening-sustaining-effect": "시작 및 지속 효과",
|
||||
"options": "옵션",
|
||||
"orc-lord": "오크 두령",
|
||||
"pd-u": "신방",
|
||||
"power": "파워",
|
||||
"quick-action": "짧은 행동",
|
||||
"race": "종족",
|
||||
"racial": "종족",
|
||||
"range": "범위",
|
||||
"ranged-basic-attack": "원거리 기본 공격",
|
||||
"ranged-basic-attack-based-on": "원거리 공격 기반은",
|
||||
"ranged-dex": "원거리(민첩)",
|
||||
"ranged-weapon-1": "원거리 무기 1",
|
||||
"ranged-weapon-2": "원거리 무기 2",
|
||||
"ranged-weapon-3": "원거리 무기 3",
|
||||
"ranged-weapons": "원거리 무기",
|
||||
"rapier": "레이피어",
|
||||
"critical-success-u": "CRITICAL SUCCESS",
|
||||
"current-hp": "Current HP",
|
||||
"custom": "Custom",
|
||||
"custom-1": "Custom 1",
|
||||
"custom-2": "Custom 2",
|
||||
"custom-3": "Custom 3",
|
||||
"daily": "Daily",
|
||||
"damage-on-melee-miss": "Damage on Melee Miss",
|
||||
"damage-on-ranged-miss": "Damage on Ranged Miss",
|
||||
"death-save": "Death Save",
|
||||
"death-save-u": "DEATH SAVE",
|
||||
"details": "Details",
|
||||
"dex-u": "DEX",
|
||||
"dexterity": "Dexterity",
|
||||
"dice-u": "DICE",
|
||||
"domain": "Domain",
|
||||
"easy-6": "Easy (6+)",
|
||||
"effect": "Effect",
|
||||
"encounter": "Encounter",
|
||||
"engaged": "Engaged",
|
||||
"equipment": "Equipment",
|
||||
"escalation-die": "Escalation Die",
|
||||
"failure-u": "FAILURE",
|
||||
"far-away": "Far Away",
|
||||
"feature": "Feature",
|
||||
"final-verse": "Final-Verse",
|
||||
"flat-hp-mod-from-magic-items": "Flat HP Mod from Magic Items",
|
||||
"flat-initiative-mod": "Flat Initiative Mod",
|
||||
"flat-recovery-mod": "Flat Recovery Mod",
|
||||
"flexible-action": "Flexible Action",
|
||||
"free-action": "Free Action",
|
||||
"hard-16": "Hard (16+)",
|
||||
"help-options": "These are base numbers necessary for the automatic calculations below to work. After you've input these numbers you're encouraged to click on the gear icon in the upper right hand corner to hide this section.",
|
||||
"hit": "Hit",
|
||||
"icon-relationships": "Icon Relationships",
|
||||
"improved": "Improved",
|
||||
"initiative": "Initiative",
|
||||
"initiative-u": "INITIATIVE",
|
||||
"int-u": "INT",
|
||||
"intelligence": "Intelligence",
|
||||
"intelligence-based": "Intelligence based",
|
||||
"intercepting": "Intercepting",
|
||||
"level": "Level",
|
||||
"line-of-sight": "Line of Sight",
|
||||
"lvl-u": "LVL",
|
||||
"magic-item": "Magic Item",
|
||||
"max": "Max",
|
||||
"max-hp": "Max HP",
|
||||
"md-u": "MD",
|
||||
"melee-basic-attack": "Melee Basic Attack",
|
||||
"melee-basic-attack-based-on": "Melee Basic Attack Based On",
|
||||
"melee-str": "Melee(STR)",
|
||||
"melee-weapon-1": "Melee Weapon 1",
|
||||
"melee-weapon-2": "Melee Weapon 2",
|
||||
"melee-weapon-3": "Melee Weapon 3",
|
||||
"melee-weapons": "Melee Weapons",
|
||||
"miss": "Miss",
|
||||
"mod-u": "MOD",
|
||||
"modifiers": "Modifiers",
|
||||
"move-action": "Move Action",
|
||||
"name": "Name",
|
||||
"nearby": "Nearby",
|
||||
"normal-11": "Normal (11+)",
|
||||
"one-creature": "One Creature",
|
||||
"one-enemy": "One enemy",
|
||||
"one-unique-thing": "One Unique Thing",
|
||||
"opening-sustaining-effect": "Opening-Sustaining-Effect",
|
||||
"options": "Options",
|
||||
"orc-lord": "Orc Lord",
|
||||
"pd-u": "PD",
|
||||
"power": "Power",
|
||||
"quick-action": "Quick Action",
|
||||
"race": "Race",
|
||||
"racial": "Racial",
|
||||
"range": "Range",
|
||||
"ranged-basic-attack": "Ranged Basic Attack",
|
||||
"ranged-basic-attack-based-on": "Ranged Basic Attack Based On",
|
||||
"ranged-dex": "Ranged(DEX)",
|
||||
"ranged-weapon-1": "Ranged Weapon 1",
|
||||
"ranged-weapon-2": "Ranged Weapon 2",
|
||||
"ranged-weapon-3": "Ranged Weapon 3",
|
||||
"ranged-weapons": "Ranged Weapons",
|
||||
"rapier": "Rapier",
|
||||
"rec-u": "REC",
|
||||
"recharge": "재충전",
|
||||
"recharge-rate": "충전 속도",
|
||||
"recovery": "회복량",
|
||||
"save": "극복",
|
||||
"save-u": "극복",
|
||||
"show-hide-options": "옵션 표시/숨기기",
|
||||
"special": "특수",
|
||||
"spell": "주문",
|
||||
"staggered": "비틀거림",
|
||||
"standard-action": "일반 행동",
|
||||
"step-toward-death": "죽음으로의 발걸음에 표시하세요.",
|
||||
"str-u": "근력",
|
||||
"strength": "근력",
|
||||
"success-u": "성공",
|
||||
"sustain": "유지",
|
||||
"talent": "재능",
|
||||
"talents-and-features": "재능과 특기",
|
||||
"target": "대상",
|
||||
"temp-hp": "임시 HP",
|
||||
"trigger": "발동 조건",
|
||||
"type": "종류",
|
||||
"unknown-u": "알려지지 않은",
|
||||
"use-recovery": "회복을 사용하세요!",
|
||||
"use-recovery-action": "회복하고 행동을 취하세요!",
|
||||
"uses": "사용",
|
||||
"recharge": "Recharge",
|
||||
"recharge-rate": "Recharge Rate",
|
||||
"recovery": "Recovery",
|
||||
"save": "Save",
|
||||
"save-u": "SAVE",
|
||||
"show-hide-options": "Show/hide options",
|
||||
"special": "Special",
|
||||
"spell": "Spell",
|
||||
"staggered": "Staggered",
|
||||
"standard-action": "Standard Action",
|
||||
"step-toward-death": "Mark a step toward death!",
|
||||
"str-u": "STR",
|
||||
"strength": "Strength",
|
||||
"success-u": "SUCCESS",
|
||||
"sustain": "Sustain",
|
||||
"talent": "Talent",
|
||||
"talents-and-features": "Talents & Features",
|
||||
"target": "Target",
|
||||
"temp-hp": "Temp HP",
|
||||
"trigger": "Trigger",
|
||||
"type": "Type",
|
||||
"unknown-u": "UNKNOWN",
|
||||
"use-recovery": "Use a recovery!",
|
||||
"use-recovery-action": "Use a recovery and take an action!",
|
||||
"uses": "Uses",
|
||||
"vs": "vs",
|
||||
"vs-u": "VS",
|
||||
"weap-u": "무기",
|
||||
"wis-u": "통찰",
|
||||
"wisdom": "통찰",
|
||||
"wisdom-based": "통찰 기반"
|
||||
"weap-u": "WEAP",
|
||||
"wis-u": "WIS",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-based": "Wisdom based"
|
||||
}
|
||||
@@ -0,0 +1,140 @@
|
||||
{
|
||||
"Conflicted": "Conflicted",
|
||||
"Negative": "Negative",
|
||||
"Positive": "Positive",
|
||||
"ac-u": "AC",
|
||||
"action": "Action",
|
||||
"assassin": "Assassin",
|
||||
"at-will": "At-Will",
|
||||
"attack": "Attack",
|
||||
"backgrounds": "Backgrounds",
|
||||
"base-ac-from-class": "Base AC from class",
|
||||
"base-hp-from-class": "Base HP from class",
|
||||
"base-md-from-class": "Base MD from class",
|
||||
"base-pd-from-class": "Base PD from class",
|
||||
"battle-cry": "Battle Cry",
|
||||
"bck-u": "BCK",
|
||||
"cha-u": "CHA",
|
||||
"charisma": "Charisma",
|
||||
"charisma-based": "Charisma based",
|
||||
"class": "Class",
|
||||
"con-u": "CON",
|
||||
"constitution": "Constitution",
|
||||
"constitution-based": "Constitution based",
|
||||
"copyright": "2015 Pelgrane Press Ltd. Published by Pelgrane Press Ltd. under license from Fire Opal Media. The 13th Age is a trademarks of Fire Opal Media, Inc.",
|
||||
"critical-success-u": "CRITICAL SUCCESS",
|
||||
"current-hp": "Current HP",
|
||||
"custom": "Custom",
|
||||
"custom-1": "Custom 1",
|
||||
"custom-2": "Custom 2",
|
||||
"custom-3": "Custom 3",
|
||||
"daily": "Daily",
|
||||
"damage-on-melee-miss": "Damage on Melee Miss",
|
||||
"damage-on-ranged-miss": "Damage on Ranged Miss",
|
||||
"death-save": "Death Save",
|
||||
"death-save-u": "DEATH SAVE",
|
||||
"details": "Details",
|
||||
"dex-u": "DEX",
|
||||
"dexterity": "Dexterity",
|
||||
"dice-u": "DICE",
|
||||
"domain": "Domain",
|
||||
"easy-6": "Easy (6+)",
|
||||
"effect": "Effect",
|
||||
"encounter": "Encounter",
|
||||
"engaged": "Engaged",
|
||||
"equipment": "Equipment",
|
||||
"escalation-die": "Escalation Die",
|
||||
"failure-u": "FAILURE",
|
||||
"far-away": "Far Away",
|
||||
"feature": "Feature",
|
||||
"final-verse": "Final-Verse",
|
||||
"flat-hp-mod-from-magic-items": "Flat HP Mod from Magic Items",
|
||||
"flat-initiative-mod": "Flat Initiative Mod",
|
||||
"flat-recovery-mod": "Flat Recovery Mod",
|
||||
"flexible-action": "Flexible Action",
|
||||
"free-action": "Free Action",
|
||||
"hard-16": "Hard (16+)",
|
||||
"help-options": "These are base numbers necessary for the automatic calculations below to work. After you've input these numbers you're encouraged to click on the gear icon in the upper right hand corner to hide this section.",
|
||||
"hit": "Hit",
|
||||
"icon-relationships": "Icon Relationships",
|
||||
"improved": "Improved",
|
||||
"initiative": "Initiative",
|
||||
"initiative-u": "INITIATIVE",
|
||||
"int-u": "INT",
|
||||
"intelligence": "Intelligence",
|
||||
"intelligence-based": "Intelligence based",
|
||||
"intercepting": "Intercepting",
|
||||
"level": "Level",
|
||||
"line-of-sight": "Line of Sight",
|
||||
"lvl-u": "LVL",
|
||||
"magic-item": "Magic Item",
|
||||
"max": "Max",
|
||||
"max-hp": "Max HP",
|
||||
"md-u": "MD",
|
||||
"melee-basic-attack": "Melee Basic Attack",
|
||||
"melee-basic-attack-based-on": "Melee Basic Attack Based On",
|
||||
"melee-str": "Melee(STR)",
|
||||
"melee-weapon-1": "Melee Weapon 1",
|
||||
"melee-weapon-2": "Melee Weapon 2",
|
||||
"melee-weapon-3": "Melee Weapon 3",
|
||||
"melee-weapons": "Melee Weapons",
|
||||
"miss": "Miss",
|
||||
"mod-u": "MOD",
|
||||
"modifiers": "Modifiers",
|
||||
"move-action": "Move Action",
|
||||
"name": "Name",
|
||||
"nearby": "Nearby",
|
||||
"normal-11": "Normal (11+)",
|
||||
"one-creature": "One Creature",
|
||||
"one-enemy": "One enemy",
|
||||
"one-unique-thing": "One Unique Thing",
|
||||
"opening-sustaining-effect": "Opening-Sustaining-Effect",
|
||||
"options": "Options",
|
||||
"orc-lord": "Orc Lord",
|
||||
"pd-u": "PD",
|
||||
"power": "Power",
|
||||
"quick-action": "Quick Action",
|
||||
"race": "Race",
|
||||
"racial": "Racial",
|
||||
"range": "Range",
|
||||
"ranged-basic-attack": "Ranged Basic Attack",
|
||||
"ranged-basic-attack-based-on": "Ranged Basic Attack Based On",
|
||||
"ranged-dex": "Ranged(DEX)",
|
||||
"ranged-weapon-1": "Ranged Weapon 1",
|
||||
"ranged-weapon-2": "Ranged Weapon 2",
|
||||
"ranged-weapon-3": "Ranged Weapon 3",
|
||||
"ranged-weapons": "Ranged Weapons",
|
||||
"rapier": "Rapier",
|
||||
"rec-u": "REC",
|
||||
"recharge": "Recharge",
|
||||
"recharge-rate": "Recharge Rate",
|
||||
"recovery": "Recovery",
|
||||
"save": "Save",
|
||||
"save-u": "SAVE",
|
||||
"show-hide-options": "Show/hide options",
|
||||
"special": "Special",
|
||||
"spell": "Spell",
|
||||
"staggered": "Staggered",
|
||||
"standard-action": "Standard Action",
|
||||
"step-toward-death": "Mark a step toward death!",
|
||||
"str-u": "STR",
|
||||
"strength": "Strength",
|
||||
"success-u": "SUCCESS",
|
||||
"sustain": "Sustain",
|
||||
"talent": "Talent",
|
||||
"talents-and-features": "Talents & Features",
|
||||
"target": "Target",
|
||||
"temp-hp": "Temp HP",
|
||||
"trigger": "Trigger",
|
||||
"type": "Type",
|
||||
"unknown-u": "UNKNOWN",
|
||||
"use-recovery": "Use a recovery!",
|
||||
"use-recovery-action": "Use a recovery and take an action!",
|
||||
"uses": "Uses",
|
||||
"vs": "vs",
|
||||
"vs-u": "VS",
|
||||
"weap-u": "WEAP",
|
||||
"wis-u": "WIS",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-based": "Wisdom based"
|
||||
}
|
||||
@@ -1,140 +1,140 @@
|
||||
{
|
||||
"Conflicted": "Conflitante",
|
||||
"Negative": "Negativa",
|
||||
"Positive": "Positiva",
|
||||
"ac-u": "CA",
|
||||
"action": "Ação",
|
||||
"assassin": "Assassino",
|
||||
"at-will": "à vontade",
|
||||
"attack": "Ataque",
|
||||
"backgrounds": "Antecedentes",
|
||||
"base-ac-from-class": "CA Básica da Classe",
|
||||
"base-hp-from-class": "PV Básico da Classe",
|
||||
"base-md-from-class": "DM Básica da Classe",
|
||||
"base-pd-from-class": "DF Básica da Classe",
|
||||
"battle-cry": "Brados de Guerra",
|
||||
"Conflicted": "Conflicted",
|
||||
"Negative": "Negative",
|
||||
"Positive": "Positive",
|
||||
"ac-u": "AC",
|
||||
"action": "Action",
|
||||
"assassin": "Assassin",
|
||||
"at-will": "At-Will",
|
||||
"attack": "Attack",
|
||||
"backgrounds": "Backgrounds",
|
||||
"base-ac-from-class": "Base AC from class",
|
||||
"base-hp-from-class": "Base HP from class",
|
||||
"base-md-from-class": "Base MD from class",
|
||||
"base-pd-from-class": "Base PD from class",
|
||||
"battle-cry": "Battle Cry",
|
||||
"bck-u": "BCK",
|
||||
"cha-u": "CAR",
|
||||
"charisma": "Carisma",
|
||||
"charisma-based": "Base Carisma",
|
||||
"class": "Classe",
|
||||
"cha-u": "CHA",
|
||||
"charisma": "Charisma",
|
||||
"charisma-based": "Charisma based",
|
||||
"class": "Class",
|
||||
"con-u": "CON",
|
||||
"constitution": "Constituição",
|
||||
"constitution-based": "Base Constituição",
|
||||
"constitution": "Constitution",
|
||||
"constitution-based": "Constitution based",
|
||||
"copyright": "2015 Pelgrane Press Ltd. Published by Pelgrane Press Ltd. under license from Fire Opal Media. The 13th Age is a trademarks of Fire Opal Media, Inc.",
|
||||
"critical-success-u": "ACERTO CRÍTICO",
|
||||
"current-hp": "PV Atuais",
|
||||
"custom": "Personalizado",
|
||||
"custom-1": "Personalizado 1",
|
||||
"custom-2": "Personalizado 2",
|
||||
"custom-3": "Personalizado 3",
|
||||
"daily": "Diária",
|
||||
"damage-on-melee-miss": "Dano por Erro Corpo-a-Corpo",
|
||||
"damage-on-ranged-miss": "Dano por Erro À Distância",
|
||||
"death-save": "Teste Contra a Morte",
|
||||
"death-save-u": "Teste Contra a Morte",
|
||||
"details": "Detalhes",
|
||||
"dex-u": "DES",
|
||||
"dexterity": "Destreza",
|
||||
"dice-u": "DADO",
|
||||
"domain": "Domínio",
|
||||
"easy-6": "Fácil (6+)",
|
||||
"effect": "Efeito",
|
||||
"encounter": "Encontro",
|
||||
"engaged": "Engajado",
|
||||
"equipment": "Equipamento",
|
||||
"escalation-die": "Dado de Intensidade",
|
||||
"failure-u": "Falha",
|
||||
"far-away": "Distante",
|
||||
"feature": "Proeza",
|
||||
"final-verse": "Verso-Final",
|
||||
"flat-hp-mod-from-magic-items": "Mod. de PV de Itens Mágicos",
|
||||
"flat-initiative-mod": "Mod. do meio Iniciativa",
|
||||
"flat-recovery-mod": "Mod. do meio Recuperação",
|
||||
"flexible-action": "Ataques Flexíveis",
|
||||
"free-action": "Ação Livre",
|
||||
"hard-16": "Difícil (16+)",
|
||||
"help-options": "Estes são números de base necessários para os cálculos automáticos abaixo. Depois de inserir esses números, recomendamos que você clique no ícone de roda dentada no canto superior direito para ocultar essa seção.",
|
||||
"hit": "Dano",
|
||||
"icon-relationships": "Relacionamento com os Ícones",
|
||||
"improved": "Melhoramento",
|
||||
"initiative": "Iniciativa",
|
||||
"initiative-u": "INICIATIVA",
|
||||
"critical-success-u": "CRITICAL SUCCESS",
|
||||
"current-hp": "Current HP",
|
||||
"custom": "Custom",
|
||||
"custom-1": "Custom 1",
|
||||
"custom-2": "Custom 2",
|
||||
"custom-3": "Custom 3",
|
||||
"daily": "Daily",
|
||||
"damage-on-melee-miss": "Damage on Melee Miss",
|
||||
"damage-on-ranged-miss": "Damage on Ranged Miss",
|
||||
"death-save": "Death Save",
|
||||
"death-save-u": "DEATH SAVE",
|
||||
"details": "Details",
|
||||
"dex-u": "DEX",
|
||||
"dexterity": "Dexterity",
|
||||
"dice-u": "DICE",
|
||||
"domain": "Domain",
|
||||
"easy-6": "Easy (6+)",
|
||||
"effect": "Effect",
|
||||
"encounter": "Encounter",
|
||||
"engaged": "Engaged",
|
||||
"equipment": "Equipment",
|
||||
"escalation-die": "Escalation Die",
|
||||
"failure-u": "FAILURE",
|
||||
"far-away": "Far Away",
|
||||
"feature": "Feature",
|
||||
"final-verse": "Final-Verse",
|
||||
"flat-hp-mod-from-magic-items": "Flat HP Mod from Magic Items",
|
||||
"flat-initiative-mod": "Flat Initiative Mod",
|
||||
"flat-recovery-mod": "Flat Recovery Mod",
|
||||
"flexible-action": "Flexible Action",
|
||||
"free-action": "Free Action",
|
||||
"hard-16": "Hard (16+)",
|
||||
"help-options": "These are base numbers necessary for the automatic calculations below to work. After you've input these numbers you're encouraged to click on the gear icon in the upper right hand corner to hide this section.",
|
||||
"hit": "Hit",
|
||||
"icon-relationships": "Icon Relationships",
|
||||
"improved": "Improved",
|
||||
"initiative": "Initiative",
|
||||
"initiative-u": "INITIATIVE",
|
||||
"int-u": "INT",
|
||||
"intelligence": "Inteligência",
|
||||
"intelligence-based": "Base Inteligência",
|
||||
"intercepting": "Interceptando",
|
||||
"level": "Nível",
|
||||
"line-of-sight": "Linha de visão",
|
||||
"lvl-u": "NVL",
|
||||
"magic-item": "Item Mágico",
|
||||
"intelligence": "Intelligence",
|
||||
"intelligence-based": "Intelligence based",
|
||||
"intercepting": "Intercepting",
|
||||
"level": "Level",
|
||||
"line-of-sight": "Line of Sight",
|
||||
"lvl-u": "LVL",
|
||||
"magic-item": "Magic Item",
|
||||
"max": "Max",
|
||||
"max-hp": "PV Max",
|
||||
"md-u": "DM",
|
||||
"melee-basic-attack": "Ataque corpo-a-corpo",
|
||||
"melee-basic-attack-based-on": "\nAtq. corpo-a-corpo baseado em",
|
||||
"melee-str": "Ataque corpo a corpo(FOR)",
|
||||
"melee-weapon-1": "Armas corpo a corpo 1",
|
||||
"melee-weapon-2": "Armas corpo a corpo 2",
|
||||
"melee-weapon-3": "Armas corpo a corpo 3",
|
||||
"melee-weapons": "Armas corpo a corpo",
|
||||
"miss": "Erro",
|
||||
"max-hp": "Max HP",
|
||||
"md-u": "MD",
|
||||
"melee-basic-attack": "Melee Basic Attack",
|
||||
"melee-basic-attack-based-on": "Melee Basic Attack Based On",
|
||||
"melee-str": "Melee(STR)",
|
||||
"melee-weapon-1": "Melee Weapon 1",
|
||||
"melee-weapon-2": "Melee Weapon 2",
|
||||
"melee-weapon-3": "Melee Weapon 3",
|
||||
"melee-weapons": "Melee Weapons",
|
||||
"miss": "Miss",
|
||||
"mod-u": "MOD",
|
||||
"modifiers": "Modificadores",
|
||||
"move-action": "Ação de Movimento",
|
||||
"name": "Nome",
|
||||
"nearby": "Próximo",
|
||||
"modifiers": "Modifiers",
|
||||
"move-action": "Move Action",
|
||||
"name": "Name",
|
||||
"nearby": "Nearby",
|
||||
"normal-11": "Normal (11+)",
|
||||
"one-creature": "Uma criatura",
|
||||
"one-enemy": "Um inimigo",
|
||||
"one-unique-thing": "Singularidade",
|
||||
"opening-sustaining-effect": "Efeito-sustentação-aberto",
|
||||
"options": "Opções",
|
||||
"orc-lord": "Senhor dos Orcs",
|
||||
"pd-u": "DF",
|
||||
"power": "Poder",
|
||||
"quick-action": "Ação Rápida",
|
||||
"race": "Raça",
|
||||
"one-creature": "One Creature",
|
||||
"one-enemy": "One enemy",
|
||||
"one-unique-thing": "One Unique Thing",
|
||||
"opening-sustaining-effect": "Opening-Sustaining-Effect",
|
||||
"options": "Options",
|
||||
"orc-lord": "Orc Lord",
|
||||
"pd-u": "PD",
|
||||
"power": "Power",
|
||||
"quick-action": "Quick Action",
|
||||
"race": "Race",
|
||||
"racial": "Racial",
|
||||
"range": "Alcance",
|
||||
"ranged-basic-attack": "Ataque Básico à Distância",
|
||||
"ranged-basic-attack-based-on": "Atq. à Distância baseado em",
|
||||
"ranged-dex": "À distância(DES)",
|
||||
"ranged-weapon-1": "Armas de Longa Distância 1",
|
||||
"ranged-weapon-2": "Armas de Longa Distância 2",
|
||||
"ranged-weapon-3": "Armas de Longa Distância 3",
|
||||
"ranged-weapons": "Armas de Longa Distância",
|
||||
"rapier": "Rapieira",
|
||||
"range": "Range",
|
||||
"ranged-basic-attack": "Ranged Basic Attack",
|
||||
"ranged-basic-attack-based-on": "Ranged Basic Attack Based On",
|
||||
"ranged-dex": "Ranged(DEX)",
|
||||
"ranged-weapon-1": "Ranged Weapon 1",
|
||||
"ranged-weapon-2": "Ranged Weapon 2",
|
||||
"ranged-weapon-3": "Ranged Weapon 3",
|
||||
"ranged-weapons": "Ranged Weapons",
|
||||
"rapier": "Rapier",
|
||||
"rec-u": "REC",
|
||||
"recharge": "Recarga",
|
||||
"recharge-rate": "Taxa de Recarga",
|
||||
"recovery": "Recuperação",
|
||||
"save": "Resistência",
|
||||
"save-u": "RESISTÊNCIA",
|
||||
"show-hide-options": "Mostrar/Esconder opções",
|
||||
"special": "Especial",
|
||||
"spell": "Magia",
|
||||
"staggered": "Cambaleante",
|
||||
"standard-action": "Ação Padrão",
|
||||
"step-toward-death": "Marque um passo em direção à morte!",
|
||||
"str-u": "FOR",
|
||||
"strength": "Força",
|
||||
"success-u": "SUCESSO",
|
||||
"sustain": "Sustentar",
|
||||
"talent": "Talentos",
|
||||
"talents-and-features": "Talentos & Proezas",
|
||||
"target": "Alvo",
|
||||
"temp-hp": "PV Temp",
|
||||
"trigger": "Gatilho",
|
||||
"type": "Tipo",
|
||||
"unknown-u": "DESCONHECIDO",
|
||||
"use-recovery": "Use uma recuperação!",
|
||||
"use-recovery-action": "Use uma recuperação e faça uma ação!",
|
||||
"uses": "Usos",
|
||||
"recharge": "Recharge",
|
||||
"recharge-rate": "Recharge Rate",
|
||||
"recovery": "Recovery",
|
||||
"save": "Save",
|
||||
"save-u": "SAVE",
|
||||
"show-hide-options": "Show/hide options",
|
||||
"special": "Special",
|
||||
"spell": "Spell",
|
||||
"staggered": "Staggered",
|
||||
"standard-action": "Standard Action",
|
||||
"step-toward-death": "Mark a step toward death!",
|
||||
"str-u": "STR",
|
||||
"strength": "Strength",
|
||||
"success-u": "SUCCESS",
|
||||
"sustain": "Sustain",
|
||||
"talent": "Talent",
|
||||
"talents-and-features": "Talents & Features",
|
||||
"target": "Target",
|
||||
"temp-hp": "Temp HP",
|
||||
"trigger": "Trigger",
|
||||
"type": "Type",
|
||||
"unknown-u": "UNKNOWN",
|
||||
"use-recovery": "Use a recovery!",
|
||||
"use-recovery-action": "Use a recovery and take an action!",
|
||||
"uses": "Uses",
|
||||
"vs": "vs",
|
||||
"vs-u": "VS",
|
||||
"weap-u": "ARMA",
|
||||
"wis-u": "SAB",
|
||||
"wisdom": "Sabedoria",
|
||||
"wisdom-based": "Sabedoria base"
|
||||
"weap-u": "WEAP",
|
||||
"wis-u": "WIS",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-based": "Wisdom based"
|
||||
}
|
||||
@@ -0,0 +1,140 @@
|
||||
{
|
||||
"Conflicted": "Conflicted",
|
||||
"Negative": "Negative",
|
||||
"Positive": "Positive",
|
||||
"ac-u": "AC",
|
||||
"action": "Action",
|
||||
"assassin": "Assassin",
|
||||
"at-will": "At-Will",
|
||||
"attack": "Attack",
|
||||
"backgrounds": "Backgrounds",
|
||||
"base-ac-from-class": "Base AC from class",
|
||||
"base-hp-from-class": "Base HP from class",
|
||||
"base-md-from-class": "Base MD from class",
|
||||
"base-pd-from-class": "Base PD from class",
|
||||
"battle-cry": "Battle Cry",
|
||||
"bck-u": "BCK",
|
||||
"cha-u": "CHA",
|
||||
"charisma": "Charisma",
|
||||
"charisma-based": "Charisma based",
|
||||
"class": "Class",
|
||||
"con-u": "CON",
|
||||
"constitution": "Constitution",
|
||||
"constitution-based": "Constitution based",
|
||||
"copyright": "2015 Pelgrane Press Ltd. Published by Pelgrane Press Ltd. under license from Fire Opal Media. The 13th Age is a trademarks of Fire Opal Media, Inc.",
|
||||
"critical-success-u": "CRITICAL SUCCESS",
|
||||
"current-hp": "Current HP",
|
||||
"custom": "Custom",
|
||||
"custom-1": "Custom 1",
|
||||
"custom-2": "Custom 2",
|
||||
"custom-3": "Custom 3",
|
||||
"daily": "Daily",
|
||||
"damage-on-melee-miss": "Damage on Melee Miss",
|
||||
"damage-on-ranged-miss": "Damage on Ranged Miss",
|
||||
"death-save": "Death Save",
|
||||
"death-save-u": "DEATH SAVE",
|
||||
"details": "Details",
|
||||
"dex-u": "DEX",
|
||||
"dexterity": "Dexterity",
|
||||
"dice-u": "DICE",
|
||||
"domain": "Domain",
|
||||
"easy-6": "Easy (6+)",
|
||||
"effect": "Effect",
|
||||
"encounter": "Encounter",
|
||||
"engaged": "Engaged",
|
||||
"equipment": "Equipment",
|
||||
"escalation-die": "Escalation Die",
|
||||
"failure-u": "FAILURE",
|
||||
"far-away": "Far Away",
|
||||
"feature": "Feature",
|
||||
"final-verse": "Final-Verse",
|
||||
"flat-hp-mod-from-magic-items": "Flat HP Mod from Magic Items",
|
||||
"flat-initiative-mod": "Flat Initiative Mod",
|
||||
"flat-recovery-mod": "Flat Recovery Mod",
|
||||
"flexible-action": "Flexible Action",
|
||||
"free-action": "Free Action",
|
||||
"hard-16": "Hard (16+)",
|
||||
"help-options": "These are base numbers necessary for the automatic calculations below to work. After you've input these numbers you're encouraged to click on the gear icon in the upper right hand corner to hide this section.",
|
||||
"hit": "Hit",
|
||||
"icon-relationships": "Icon Relationships",
|
||||
"improved": "Improved",
|
||||
"initiative": "Initiative",
|
||||
"initiative-u": "INITIATIVE",
|
||||
"int-u": "INT",
|
||||
"intelligence": "Intelligence",
|
||||
"intelligence-based": "Intelligence based",
|
||||
"intercepting": "Intercepting",
|
||||
"level": "Level",
|
||||
"line-of-sight": "Line of Sight",
|
||||
"lvl-u": "LVL",
|
||||
"magic-item": "Magic Item",
|
||||
"max": "Max",
|
||||
"max-hp": "Max HP",
|
||||
"md-u": "MD",
|
||||
"melee-basic-attack": "Melee Basic Attack",
|
||||
"melee-basic-attack-based-on": "Melee Basic Attack Based On",
|
||||
"melee-str": "Melee(STR)",
|
||||
"melee-weapon-1": "Melee Weapon 1",
|
||||
"melee-weapon-2": "Melee Weapon 2",
|
||||
"melee-weapon-3": "Melee Weapon 3",
|
||||
"melee-weapons": "Melee Weapons",
|
||||
"miss": "Miss",
|
||||
"mod-u": "MOD",
|
||||
"modifiers": "Modifiers",
|
||||
"move-action": "Move Action",
|
||||
"name": "Name",
|
||||
"nearby": "Nearby",
|
||||
"normal-11": "Normal (11+)",
|
||||
"one-creature": "One Creature",
|
||||
"one-enemy": "One enemy",
|
||||
"one-unique-thing": "One Unique Thing",
|
||||
"opening-sustaining-effect": "Opening-Sustaining-Effect",
|
||||
"options": "Options",
|
||||
"orc-lord": "Orc Lord",
|
||||
"pd-u": "PD",
|
||||
"power": "Power",
|
||||
"quick-action": "Quick Action",
|
||||
"race": "Race",
|
||||
"racial": "Racial",
|
||||
"range": "Range",
|
||||
"ranged-basic-attack": "Ranged Basic Attack",
|
||||
"ranged-basic-attack-based-on": "Ranged Basic Attack Based On",
|
||||
"ranged-dex": "Ranged(DEX)",
|
||||
"ranged-weapon-1": "Ranged Weapon 1",
|
||||
"ranged-weapon-2": "Ranged Weapon 2",
|
||||
"ranged-weapon-3": "Ranged Weapon 3",
|
||||
"ranged-weapons": "Ranged Weapons",
|
||||
"rapier": "Rapier",
|
||||
"rec-u": "REC",
|
||||
"recharge": "Recharge",
|
||||
"recharge-rate": "Recharge Rate",
|
||||
"recovery": "Recovery",
|
||||
"save": "Save",
|
||||
"save-u": "SAVE",
|
||||
"show-hide-options": "Show/hide options",
|
||||
"special": "Special",
|
||||
"spell": "Spell",
|
||||
"staggered": "Staggered",
|
||||
"standard-action": "Standard Action",
|
||||
"step-toward-death": "Mark a step toward death!",
|
||||
"str-u": "STR",
|
||||
"strength": "Strength",
|
||||
"success-u": "SUCCESS",
|
||||
"sustain": "Sustain",
|
||||
"talent": "Talent",
|
||||
"talents-and-features": "Talents & Features",
|
||||
"target": "Target",
|
||||
"temp-hp": "Temp HP",
|
||||
"trigger": "Trigger",
|
||||
"type": "Type",
|
||||
"unknown-u": "UNKNOWN",
|
||||
"use-recovery": "Use a recovery!",
|
||||
"use-recovery-action": "Use a recovery and take an action!",
|
||||
"uses": "Uses",
|
||||
"vs": "vs",
|
||||
"vs-u": "VS",
|
||||
"weap-u": "WEAP",
|
||||
"wis-u": "WIS",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-based": "Wisdom based"
|
||||
}
|
||||
@@ -0,0 +1,140 @@
|
||||
{
|
||||
"Conflicted": "Conflicted",
|
||||
"Negative": "Negative",
|
||||
"Positive": "Positive",
|
||||
"ac-u": "AC",
|
||||
"action": "Action",
|
||||
"assassin": "Assassin",
|
||||
"at-will": "At-Will",
|
||||
"attack": "Attack",
|
||||
"backgrounds": "Backgrounds",
|
||||
"base-ac-from-class": "Base AC from class",
|
||||
"base-hp-from-class": "Base HP from class",
|
||||
"base-md-from-class": "Base MD from class",
|
||||
"base-pd-from-class": "Base PD from class",
|
||||
"battle-cry": "Battle Cry",
|
||||
"bck-u": "BCK",
|
||||
"cha-u": "CHA",
|
||||
"charisma": "Charisma",
|
||||
"charisma-based": "Charisma based",
|
||||
"class": "Class",
|
||||
"con-u": "CON",
|
||||
"constitution": "Constitution",
|
||||
"constitution-based": "Constitution based",
|
||||
"copyright": "2015 Pelgrane Press Ltd. Published by Pelgrane Press Ltd. under license from Fire Opal Media. The 13th Age is a trademarks of Fire Opal Media, Inc.",
|
||||
"critical-success-u": "CRITICAL SUCCESS",
|
||||
"current-hp": "Current HP",
|
||||
"custom": "Custom",
|
||||
"custom-1": "Custom 1",
|
||||
"custom-2": "Custom 2",
|
||||
"custom-3": "Custom 3",
|
||||
"daily": "Daily",
|
||||
"damage-on-melee-miss": "Damage on Melee Miss",
|
||||
"damage-on-ranged-miss": "Damage on Ranged Miss",
|
||||
"death-save": "Death Save",
|
||||
"death-save-u": "DEATH SAVE",
|
||||
"details": "Details",
|
||||
"dex-u": "DEX",
|
||||
"dexterity": "Dexterity",
|
||||
"dice-u": "DICE",
|
||||
"domain": "Domain",
|
||||
"easy-6": "Easy (6+)",
|
||||
"effect": "Effect",
|
||||
"encounter": "Encounter",
|
||||
"engaged": "Engaged",
|
||||
"equipment": "Equipment",
|
||||
"escalation-die": "Escalation Die",
|
||||
"failure-u": "FAILURE",
|
||||
"far-away": "Far Away",
|
||||
"feature": "Feature",
|
||||
"final-verse": "Final-Verse",
|
||||
"flat-hp-mod-from-magic-items": "Flat HP Mod from Magic Items",
|
||||
"flat-initiative-mod": "Flat Initiative Mod",
|
||||
"flat-recovery-mod": "Flat Recovery Mod",
|
||||
"flexible-action": "Flexible Action",
|
||||
"free-action": "Free Action",
|
||||
"hard-16": "Hard (16+)",
|
||||
"help-options": "These are base numbers necessary for the automatic calculations below to work. After you've input these numbers you're encouraged to click on the gear icon in the upper right hand corner to hide this section.",
|
||||
"hit": "Hit",
|
||||
"icon-relationships": "Icon Relationships",
|
||||
"improved": "Improved",
|
||||
"initiative": "Initiative",
|
||||
"initiative-u": "INITIATIVE",
|
||||
"int-u": "INT",
|
||||
"intelligence": "Intelligence",
|
||||
"intelligence-based": "Intelligence based",
|
||||
"intercepting": "Intercepting",
|
||||
"level": "Level",
|
||||
"line-of-sight": "Line of Sight",
|
||||
"lvl-u": "LVL",
|
||||
"magic-item": "Magic Item",
|
||||
"max": "Max",
|
||||
"max-hp": "Max HP",
|
||||
"md-u": "MD",
|
||||
"melee-basic-attack": "Melee Basic Attack",
|
||||
"melee-basic-attack-based-on": "Melee Basic Attack Based On",
|
||||
"melee-str": "Melee(STR)",
|
||||
"melee-weapon-1": "Melee Weapon 1",
|
||||
"melee-weapon-2": "Melee Weapon 2",
|
||||
"melee-weapon-3": "Melee Weapon 3",
|
||||
"melee-weapons": "Melee Weapons",
|
||||
"miss": "Miss",
|
||||
"mod-u": "MOD",
|
||||
"modifiers": "Modifiers",
|
||||
"move-action": "Move Action",
|
||||
"name": "Name",
|
||||
"nearby": "Nearby",
|
||||
"normal-11": "Normal (11+)",
|
||||
"one-creature": "One Creature",
|
||||
"one-enemy": "One enemy",
|
||||
"one-unique-thing": "One Unique Thing",
|
||||
"opening-sustaining-effect": "Opening-Sustaining-Effect",
|
||||
"options": "Options",
|
||||
"orc-lord": "Orc Lord",
|
||||
"pd-u": "PD",
|
||||
"power": "Power",
|
||||
"quick-action": "Quick Action",
|
||||
"race": "Race",
|
||||
"racial": "Racial",
|
||||
"range": "Range",
|
||||
"ranged-basic-attack": "Ranged Basic Attack",
|
||||
"ranged-basic-attack-based-on": "Ranged Basic Attack Based On",
|
||||
"ranged-dex": "Ranged(DEX)",
|
||||
"ranged-weapon-1": "Ranged Weapon 1",
|
||||
"ranged-weapon-2": "Ranged Weapon 2",
|
||||
"ranged-weapon-3": "Ranged Weapon 3",
|
||||
"ranged-weapons": "Ranged Weapons",
|
||||
"rapier": "Rapier",
|
||||
"rec-u": "REC",
|
||||
"recharge": "Recharge",
|
||||
"recharge-rate": "Recharge Rate",
|
||||
"recovery": "Recovery",
|
||||
"save": "Save",
|
||||
"save-u": "SAVE",
|
||||
"show-hide-options": "Show/hide options",
|
||||
"special": "Special",
|
||||
"spell": "Spell",
|
||||
"staggered": "Staggered",
|
||||
"standard-action": "Standard Action",
|
||||
"step-toward-death": "Mark a step toward death!",
|
||||
"str-u": "STR",
|
||||
"strength": "Strength",
|
||||
"success-u": "SUCCESS",
|
||||
"sustain": "Sustain",
|
||||
"talent": "Talent",
|
||||
"talents-and-features": "Talents & Features",
|
||||
"target": "Target",
|
||||
"temp-hp": "Temp HP",
|
||||
"trigger": "Trigger",
|
||||
"type": "Type",
|
||||
"unknown-u": "UNKNOWN",
|
||||
"use-recovery": "Use a recovery!",
|
||||
"use-recovery-action": "Use a recovery and take an action!",
|
||||
"uses": "Uses",
|
||||
"vs": "vs",
|
||||
"vs-u": "VS",
|
||||
"weap-u": "WEAP",
|
||||
"wis-u": "WIS",
|
||||
"wisdom": "Wisdom",
|
||||
"wisdom-based": "Wisdom based"
|
||||
}
|
||||
@@ -1,140 +1,140 @@
|
||||
{
|
||||
"Conflicted": "crwdns130054:0crwdne130054:0",
|
||||
"Negative": "crwdns130056:0crwdne130056:0",
|
||||
"Positive": "crwdns130058:0crwdne130058:0",
|
||||
"ac-u": "crwdns130060:0crwdne130060:0",
|
||||
"action": "crwdns130062:0crwdne130062:0",
|
||||
"assassin": "crwdns130064:0crwdne130064:0",
|
||||
"at-will": "crwdns130066:0crwdne130066:0",
|
||||
"attack": "crwdns130068:0crwdne130068:0",
|
||||
"backgrounds": "crwdns130070:0crwdne130070:0",
|
||||
"base-ac-from-class": "crwdns130072:0crwdne130072:0",
|
||||
"base-hp-from-class": "crwdns130074:0crwdne130074:0",
|
||||
"base-md-from-class": "crwdns130076:0crwdne130076:0",
|
||||
"base-pd-from-class": "crwdns130078:0crwdne130078:0",
|
||||
"battle-cry": "crwdns130080:0crwdne130080:0",
|
||||
"bck-u": "crwdns130082:0crwdne130082:0",
|
||||
"cha-u": "crwdns130084:0crwdne130084:0",
|
||||
"charisma": "crwdns130086:0crwdne130086:0",
|
||||
"charisma-based": "crwdns130088:0crwdne130088:0",
|
||||
"class": "crwdns130090:0crwdne130090:0",
|
||||
"con-u": "crwdns130092:0crwdne130092:0",
|
||||
"constitution": "crwdns130094:0crwdne130094:0",
|
||||
"constitution-based": "crwdns130096:0crwdne130096:0",
|
||||
"copyright": "crwdns130098:0crwdne130098:0",
|
||||
"critical-success-u": "crwdns130100:0crwdne130100:0",
|
||||
"current-hp": "crwdns130102:0crwdne130102:0",
|
||||
"custom": "crwdns130104:0crwdne130104:0",
|
||||
"custom-1": "crwdns130106:0crwdne130106:0",
|
||||
"custom-2": "crwdns130108:0crwdne130108:0",
|
||||
"custom-3": "crwdns130110:0crwdne130110:0",
|
||||
"daily": "crwdns130112:0crwdne130112:0",
|
||||
"damage-on-melee-miss": "crwdns130114:0crwdne130114:0",
|
||||
"damage-on-ranged-miss": "crwdns130116:0crwdne130116:0",
|
||||
"death-save": "crwdns130118:0crwdne130118:0",
|
||||
"death-save-u": "crwdns130120:0crwdne130120:0",
|
||||
"details": "crwdns130122:0crwdne130122:0",
|
||||
"dex-u": "crwdns130124:0crwdne130124:0",
|
||||
"dexterity": "crwdns130126:0crwdne130126:0",
|
||||
"dice-u": "crwdns130128:0crwdne130128:0",
|
||||
"domain": "crwdns130130:0crwdne130130:0",
|
||||
"easy-6": "crwdns130132:0crwdne130132:0",
|
||||
"effect": "crwdns130134:0crwdne130134:0",
|
||||
"encounter": "crwdns130136:0crwdne130136:0",
|
||||
"engaged": "crwdns130138:0crwdne130138:0",
|
||||
"equipment": "crwdns130140:0crwdne130140:0",
|
||||
"escalation-die": "crwdns130142:0crwdne130142:0",
|
||||
"failure-u": "crwdns130144:0crwdne130144:0",
|
||||
"far-away": "crwdns130146:0crwdne130146:0",
|
||||
"feature": "crwdns130148:0crwdne130148:0",
|
||||
"final-verse": "crwdns130150:0crwdne130150:0",
|
||||
"flat-hp-mod-from-magic-items": "crwdns130152:0crwdne130152:0",
|
||||
"flat-initiative-mod": "crwdns130154:0crwdne130154:0",
|
||||
"flat-recovery-mod": "crwdns130156:0crwdne130156:0",
|
||||
"flexible-action": "crwdns130158:0crwdne130158:0",
|
||||
"free-action": "crwdns130160:0crwdne130160:0",
|
||||
"hard-16": "crwdns130162:0crwdne130162:0",
|
||||
"help-options": "crwdns130164:0crwdne130164:0",
|
||||
"hit": "crwdns130166:0crwdne130166:0",
|
||||
"icon-relationships": "crwdns130168:0crwdne130168:0",
|
||||
"improved": "crwdns130170:0crwdne130170:0",
|
||||
"initiative": "crwdns130172:0crwdne130172:0",
|
||||
"initiative-u": "crwdns130174:0crwdne130174:0",
|
||||
"int-u": "crwdns130176:0crwdne130176:0",
|
||||
"intelligence": "crwdns130178:0crwdne130178:0",
|
||||
"intelligence-based": "crwdns130180:0crwdne130180:0",
|
||||
"intercepting": "crwdns130182:0crwdne130182:0",
|
||||
"level": "crwdns130184:0crwdne130184:0",
|
||||
"line-of-sight": "crwdns130186:0crwdne130186:0",
|
||||
"lvl-u": "crwdns130188:0crwdne130188:0",
|
||||
"magic-item": "crwdns130190:0crwdne130190:0",
|
||||
"max": "crwdns130192:0crwdne130192:0",
|
||||
"max-hp": "crwdns130194:0crwdne130194:0",
|
||||
"md-u": "crwdns130196:0crwdne130196:0",
|
||||
"melee-basic-attack": "crwdns130198:0crwdne130198:0",
|
||||
"melee-basic-attack-based-on": "crwdns130200:0crwdne130200:0",
|
||||
"melee-str": "crwdns130202:0crwdne130202:0",
|
||||
"melee-weapon-1": "crwdns130204:0crwdne130204:0",
|
||||
"melee-weapon-2": "crwdns130206:0crwdne130206:0",
|
||||
"melee-weapon-3": "crwdns130208:0crwdne130208:0",
|
||||
"melee-weapons": "crwdns130210:0crwdne130210:0",
|
||||
"miss": "crwdns130212:0crwdne130212:0",
|
||||
"mod-u": "crwdns130214:0crwdne130214:0",
|
||||
"modifiers": "crwdns130216:0crwdne130216:0",
|
||||
"move-action": "crwdns130218:0crwdne130218:0",
|
||||
"name": "crwdns130220:0crwdne130220:0",
|
||||
"nearby": "crwdns130222:0crwdne130222:0",
|
||||
"normal-11": "crwdns130224:0crwdne130224:0",
|
||||
"one-creature": "crwdns130226:0crwdne130226:0",
|
||||
"one-enemy": "crwdns130228:0crwdne130228:0",
|
||||
"one-unique-thing": "crwdns130230:0crwdne130230:0",
|
||||
"opening-sustaining-effect": "crwdns130232:0crwdne130232:0",
|
||||
"options": "crwdns130234:0crwdne130234:0",
|
||||
"orc-lord": "crwdns130236:0crwdne130236:0",
|
||||
"pd-u": "crwdns130238:0crwdne130238:0",
|
||||
"power": "crwdns130240:0crwdne130240:0",
|
||||
"quick-action": "crwdns130242:0crwdne130242:0",
|
||||
"race": "crwdns130244:0crwdne130244:0",
|
||||
"racial": "crwdns130246:0crwdne130246:0",
|
||||
"range": "crwdns130248:0crwdne130248:0",
|
||||
"ranged-basic-attack": "crwdns130250:0crwdne130250:0",
|
||||
"ranged-basic-attack-based-on": "crwdns130252:0crwdne130252:0",
|
||||
"ranged-dex": "crwdns130254:0crwdne130254:0",
|
||||
"ranged-weapon-1": "crwdns130256:0crwdne130256:0",
|
||||
"ranged-weapon-2": "crwdns130258:0crwdne130258:0",
|
||||
"ranged-weapon-3": "crwdns130260:0crwdne130260:0",
|
||||
"ranged-weapons": "crwdns130262:0crwdne130262:0",
|
||||
"rapier": "crwdns130264:0crwdne130264:0",
|
||||
"rec-u": "crwdns130266:0crwdne130266:0",
|
||||
"recharge": "crwdns130268:0crwdne130268:0",
|
||||
"recharge-rate": "crwdns130270:0crwdne130270:0",
|
||||
"recovery": "crwdns130272:0crwdne130272:0",
|
||||
"save": "crwdns130274:0crwdne130274:0",
|
||||
"save-u": "crwdns130276:0crwdne130276:0",
|
||||
"show-hide-options": "crwdns130278:0crwdne130278:0",
|
||||
"special": "crwdns130280:0crwdne130280:0",
|
||||
"spell": "crwdns130282:0crwdne130282:0",
|
||||
"staggered": "crwdns130284:0crwdne130284:0",
|
||||
"standard-action": "crwdns130286:0crwdne130286:0",
|
||||
"step-toward-death": "crwdns130288:0crwdne130288:0",
|
||||
"str-u": "crwdns130290:0crwdne130290:0",
|
||||
"strength": "crwdns130292:0crwdne130292:0",
|
||||
"success-u": "crwdns130294:0crwdne130294:0",
|
||||
"sustain": "crwdns130296:0crwdne130296:0",
|
||||
"talent": "crwdns130298:0crwdne130298:0",
|
||||
"talents-and-features": "crwdns130300:0crwdne130300:0",
|
||||
"target": "crwdns130302:0crwdne130302:0",
|
||||
"temp-hp": "crwdns130304:0crwdne130304:0",
|
||||
"trigger": "crwdns130306:0crwdne130306:0",
|
||||
"type": "crwdns130308:0crwdne130308:0",
|
||||
"unknown-u": "crwdns130310:0crwdne130310:0",
|
||||
"use-recovery": "crwdns130312:0crwdne130312:0",
|
||||
"use-recovery-action": "crwdns130314:0crwdne130314:0",
|
||||
"uses": "crwdns130316:0crwdne130316:0",
|
||||
"vs": "crwdns130318:0crwdne130318:0",
|
||||
"vs-u": "crwdns130320:0crwdne130320:0",
|
||||
"weap-u": "crwdns130322:0crwdne130322:0",
|
||||
"wis-u": "crwdns130324:0crwdne130324:0",
|
||||
"wisdom": "crwdns130326:0crwdne130326:0",
|
||||
"wisdom-based": "crwdns130328:0crwdne130328:0"
|
||||
"Conflicted": "crwdns122814:0crwdne122814:0",
|
||||
"Negative": "crwdns122816:0crwdne122816:0",
|
||||
"Positive": "crwdns122818:0crwdne122818:0",
|
||||
"ac-u": "crwdns122820:0crwdne122820:0",
|
||||
"action": "crwdns122822:0crwdne122822:0",
|
||||
"assassin": "crwdns122824:0crwdne122824:0",
|
||||
"at-will": "crwdns122826:0crwdne122826:0",
|
||||
"attack": "crwdns122828:0crwdne122828:0",
|
||||
"backgrounds": "crwdns122830:0crwdne122830:0",
|
||||
"base-ac-from-class": "crwdns122832:0crwdne122832:0",
|
||||
"base-hp-from-class": "crwdns122834:0crwdne122834:0",
|
||||
"base-md-from-class": "crwdns122836:0crwdne122836:0",
|
||||
"base-pd-from-class": "crwdns122838:0crwdne122838:0",
|
||||
"battle-cry": "crwdns122840:0crwdne122840:0",
|
||||
"bck-u": "crwdns122842:0crwdne122842:0",
|
||||
"cha-u": "crwdns122844:0crwdne122844:0",
|
||||
"charisma": "crwdns122846:0crwdne122846:0",
|
||||
"charisma-based": "crwdns122848:0crwdne122848:0",
|
||||
"class": "crwdns122850:0crwdne122850:0",
|
||||
"con-u": "crwdns122852:0crwdne122852:0",
|
||||
"constitution": "crwdns122854:0crwdne122854:0",
|
||||
"constitution-based": "crwdns122856:0crwdne122856:0",
|
||||
"copyright": "crwdns122858:0crwdne122858:0",
|
||||
"critical-success-u": "crwdns122860:0crwdne122860:0",
|
||||
"current-hp": "crwdns122862:0crwdne122862:0",
|
||||
"custom": "crwdns122864:0crwdne122864:0",
|
||||
"custom-1": "crwdns122866:0crwdne122866:0",
|
||||
"custom-2": "crwdns122868:0crwdne122868:0",
|
||||
"custom-3": "crwdns122870:0crwdne122870:0",
|
||||
"daily": "crwdns122872:0crwdne122872:0",
|
||||
"damage-on-melee-miss": "crwdns122874:0crwdne122874:0",
|
||||
"damage-on-ranged-miss": "crwdns122876:0crwdne122876:0",
|
||||
"death-save": "crwdns122878:0crwdne122878:0",
|
||||
"death-save-u": "crwdns122880:0crwdne122880:0",
|
||||
"details": "crwdns122882:0crwdne122882:0",
|
||||
"dex-u": "crwdns122884:0crwdne122884:0",
|
||||
"dexterity": "crwdns122886:0crwdne122886:0",
|
||||
"dice-u": "crwdns122888:0crwdne122888:0",
|
||||
"domain": "crwdns122890:0crwdne122890:0",
|
||||
"easy-6": "crwdns122892:0crwdne122892:0",
|
||||
"effect": "crwdns122894:0crwdne122894:0",
|
||||
"encounter": "crwdns122896:0crwdne122896:0",
|
||||
"engaged": "crwdns122898:0crwdne122898:0",
|
||||
"equipment": "crwdns122900:0crwdne122900:0",
|
||||
"escalation-die": "crwdns122902:0crwdne122902:0",
|
||||
"failure-u": "crwdns122904:0crwdne122904:0",
|
||||
"far-away": "crwdns122906:0crwdne122906:0",
|
||||
"feature": "crwdns122908:0crwdne122908:0",
|
||||
"final-verse": "crwdns122910:0crwdne122910:0",
|
||||
"flat-hp-mod-from-magic-items": "crwdns122912:0crwdne122912:0",
|
||||
"flat-initiative-mod": "crwdns122914:0crwdne122914:0",
|
||||
"flat-recovery-mod": "crwdns122916:0crwdne122916:0",
|
||||
"flexible-action": "crwdns122918:0crwdne122918:0",
|
||||
"free-action": "crwdns122920:0crwdne122920:0",
|
||||
"hard-16": "crwdns122922:0crwdne122922:0",
|
||||
"help-options": "crwdns122924:0crwdne122924:0",
|
||||
"hit": "crwdns122926:0crwdne122926:0",
|
||||
"icon-relationships": "crwdns122928:0crwdne122928:0",
|
||||
"improved": "crwdns122930:0crwdne122930:0",
|
||||
"initiative": "crwdns122932:0crwdne122932:0",
|
||||
"initiative-u": "crwdns122934:0crwdne122934:0",
|
||||
"int-u": "crwdns122936:0crwdne122936:0",
|
||||
"intelligence": "crwdns122938:0crwdne122938:0",
|
||||
"intelligence-based": "crwdns122940:0crwdne122940:0",
|
||||
"intercepting": "crwdns122942:0crwdne122942:0",
|
||||
"level": "crwdns122944:0crwdne122944:0",
|
||||
"line-of-sight": "crwdns122946:0crwdne122946:0",
|
||||
"lvl-u": "crwdns122948:0crwdne122948:0",
|
||||
"magic-item": "crwdns122950:0crwdne122950:0",
|
||||
"max": "crwdns122952:0crwdne122952:0",
|
||||
"max-hp": "crwdns122954:0crwdne122954:0",
|
||||
"md-u": "crwdns122956:0crwdne122956:0",
|
||||
"melee-basic-attack": "crwdns122958:0crwdne122958:0",
|
||||
"melee-basic-attack-based-on": "crwdns122960:0crwdne122960:0",
|
||||
"melee-str": "crwdns122962:0crwdne122962:0",
|
||||
"melee-weapon-1": "crwdns122964:0crwdne122964:0",
|
||||
"melee-weapon-2": "crwdns122966:0crwdne122966:0",
|
||||
"melee-weapon-3": "crwdns122968:0crwdne122968:0",
|
||||
"melee-weapons": "crwdns122970:0crwdne122970:0",
|
||||
"miss": "crwdns122972:0crwdne122972:0",
|
||||
"mod-u": "crwdns122974:0crwdne122974:0",
|
||||
"modifiers": "crwdns122976:0crwdne122976:0",
|
||||
"move-action": "crwdns122978:0crwdne122978:0",
|
||||
"name": "crwdns122980:0crwdne122980:0",
|
||||
"nearby": "crwdns122982:0crwdne122982:0",
|
||||
"normal-11": "crwdns122984:0crwdne122984:0",
|
||||
"one-creature": "crwdns122986:0crwdne122986:0",
|
||||
"one-enemy": "crwdns122988:0crwdne122988:0",
|
||||
"one-unique-thing": "crwdns122990:0crwdne122990:0",
|
||||
"opening-sustaining-effect": "crwdns122992:0crwdne122992:0",
|
||||
"options": "crwdns122994:0crwdne122994:0",
|
||||
"orc-lord": "crwdns122996:0crwdne122996:0",
|
||||
"pd-u": "crwdns122998:0crwdne122998:0",
|
||||
"power": "crwdns123000:0crwdne123000:0",
|
||||
"quick-action": "crwdns123002:0crwdne123002:0",
|
||||
"race": "crwdns123004:0crwdne123004:0",
|
||||
"racial": "crwdns123006:0crwdne123006:0",
|
||||
"range": "crwdns123008:0crwdne123008:0",
|
||||
"ranged-basic-attack": "crwdns123010:0crwdne123010:0",
|
||||
"ranged-basic-attack-based-on": "crwdns123012:0crwdne123012:0",
|
||||
"ranged-dex": "crwdns123014:0crwdne123014:0",
|
||||
"ranged-weapon-1": "crwdns123016:0crwdne123016:0",
|
||||
"ranged-weapon-2": "crwdns123018:0crwdne123018:0",
|
||||
"ranged-weapon-3": "crwdns123020:0crwdne123020:0",
|
||||
"ranged-weapons": "crwdns123022:0crwdne123022:0",
|
||||
"rapier": "crwdns123024:0crwdne123024:0",
|
||||
"rec-u": "crwdns123026:0crwdne123026:0",
|
||||
"recharge": "crwdns123028:0crwdne123028:0",
|
||||
"recharge-rate": "crwdns123030:0crwdne123030:0",
|
||||
"recovery": "crwdns123032:0crwdne123032:0",
|
||||
"save": "crwdns123034:0crwdne123034:0",
|
||||
"save-u": "crwdns123036:0crwdne123036:0",
|
||||
"show-hide-options": "crwdns123038:0crwdne123038:0",
|
||||
"special": "crwdns123040:0crwdne123040:0",
|
||||
"spell": "crwdns123042:0crwdne123042:0",
|
||||
"staggered": "crwdns123044:0crwdne123044:0",
|
||||
"standard-action": "crwdns123046:0crwdne123046:0",
|
||||
"step-toward-death": "crwdns123048:0crwdne123048:0",
|
||||
"str-u": "crwdns123050:0crwdne123050:0",
|
||||
"strength": "crwdns123052:0crwdne123052:0",
|
||||
"success-u": "crwdns123054:0crwdne123054:0",
|
||||
"sustain": "crwdns123056:0crwdne123056:0",
|
||||
"talent": "crwdns123058:0crwdne123058:0",
|
||||
"talents-and-features": "crwdns123060:0crwdne123060:0",
|
||||
"target": "crwdns123062:0crwdne123062:0",
|
||||
"temp-hp": "crwdns123064:0crwdne123064:0",
|
||||
"trigger": "crwdns123066:0crwdne123066:0",
|
||||
"type": "crwdns123068:0crwdne123068:0",
|
||||
"unknown-u": "crwdns123070:0crwdne123070:0",
|
||||
"use-recovery": "crwdns123072:0crwdne123072:0",
|
||||
"use-recovery-action": "crwdns123074:0crwdne123074:0",
|
||||
"uses": "crwdns123076:0crwdne123076:0",
|
||||
"vs": "crwdns123078:0crwdne123078:0",
|
||||
"vs-u": "crwdns123080:0crwdne123080:0",
|
||||
"weap-u": "crwdns123082:0crwdne123082:0",
|
||||
"wis-u": "crwdns123084:0crwdne123084:0",
|
||||
"wisdom": "crwdns123086:0crwdne123086:0",
|
||||
"wisdom-based": "crwdns123088:0crwdne123088:0"
|
||||
}
|
||||
@@ -124,6 +124,7 @@
|
||||
text-align:left;
|
||||
font-style: italic;
|
||||
vertical-align:middle;
|
||||
width:50px;
|
||||
}
|
||||
|
||||
.sheet-table-total {
|
||||
|
||||
@@ -9,20 +9,20 @@
|
||||
<div class="sheet-table-row">
|
||||
<div class="sheet-table-data sheet-center"><img src="https://neovatar.github.io/roll20-character-sheets/13th_Age-neovatar/img/13AgeLogoFull-Transparent.png" style="max-height: 50px" alt="13th Age Character Sheet"></div>
|
||||
<div class="sheet-table-data sheet-left">
|
||||
<input title="@{character_name}" type="text" name="attr_character_name" placeholder="Character Name">
|
||||
<div class="sheet-label">Name</div>
|
||||
<input title="@{character_name}" type="text" name="attr_character_name" data-i18n-placeholder="Name">
|
||||
<div class="sheet-label" data-i18n="Name">Name</div>
|
||||
</div>
|
||||
<div class="sheet-table-data sheet-left">
|
||||
<input title="@{race}" type="text" name="attr_race" placeholder="Race">
|
||||
<div class="sheet-label">Race</div>
|
||||
<input title="@{race}" type="text" name="attr_race" data-i18n-placeholder="Race">
|
||||
<div class="sheet-label" data-i18n="Race">Race</div>
|
||||
</div>
|
||||
<div class="sheet-table-data sheet-left">
|
||||
<input title="@{class}" type="text" name="attr_class" placeholder="Character Class">
|
||||
<div class="sheet-label">Class</div>
|
||||
<input title="@{class}" type="text" name="attr_class" data-i18n-placeholder="Class">
|
||||
<div class="sheet-label" data-i18n="Class">Class</div>
|
||||
</div>
|
||||
<div class="sheet-table-data sheet-left">
|
||||
<input title="@{level}" type="number" name="attr_level" value="0">
|
||||
<div class="sheet-label">Level</div>
|
||||
<div class="sheet-label" data-i18n="Level">Level</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
@@ -38,18 +38,18 @@
|
||||
<!-- ability scores -->
|
||||
<div class="sheet-col">
|
||||
<div class="sheet-table sheet-sect">
|
||||
<span class="sheet-table-name"><div class="sheet-brush sheet-l1"></div><div class="sheet-caps">Ability Scores</div><div class="sheet-brush sheet-r1"></div></span>
|
||||
<span class="sheet-table-name"><div class="sheet-brush sheet-l1"></div><div class="sheet-caps" data-i18n="AbilityScores">Ability Scores</div><div class="sheet-brush sheet-r1"></div></span>
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-header"></span>
|
||||
<span class="sheet-table-header">STR</span>
|
||||
<span class="sheet-table-header">CON</span>
|
||||
<span class="sheet-table-header">DEX</span>
|
||||
<span class="sheet-table-header">INT</span>
|
||||
<span class="sheet-table-header">WIS</span>
|
||||
<span class="sheet-table-header">CHA</span>
|
||||
<span class="sheet-table-header" data-i18n="STR">STR</span>
|
||||
<span class="sheet-table-header" data-i18n="CON">CON</span>
|
||||
<span class="sheet-table-header" data-i18n="DEX">DEX</span>
|
||||
<span class="sheet-table-header" data-i18n="INT">INT</span>
|
||||
<span class="sheet-table-header" data-i18n="WIS">WIS</span>
|
||||
<span class="sheet-table-header" data-i18n="CHA">CHA</span>
|
||||
</div>
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-subheader sheet-table-padding">Base</span>
|
||||
<span class="sheet-table-subheader sheet-table-padding" data-i18n="Base">Base</span>
|
||||
<span class="sheet-table-data sheet-center"><input style="width:100%;" title="@{STR-base}" type="number" name="attr_STR-base" value="10"></span>
|
||||
<span class="sheet-table-data sheet-center"><input style="width:100%;" title="@{CON-base}" type="number" name="attr_CON-base" value="10"></span>
|
||||
<span class="sheet-table-data sheet-center"><input style="width:100%;" title="@{DEX-base}" type="number" name="attr_DEX-base" value="10"></span>
|
||||
@@ -58,7 +58,7 @@
|
||||
<span class="sheet-table-data sheet-center"><input style="width:100%;" title="@{CHA-base}" type="number" name="attr_CHA-base" value="10"></span>
|
||||
</div>
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-subheader sheet-table-padding">+Misc.</span>
|
||||
<span class="sheet-table-subheader sheet-table-padding" data-i18n="+Misc.">+Misc.</span>
|
||||
<span class="sheet-table-data sheet-center"><input style="width:100%;" title="@{STR-misc}" type="number" name="attr_STR-misc" value="0"></span>
|
||||
<span class="sheet-table-data sheet-center"><input style="width:100%;" title="@{CON-misc}" type="number" name="attr_CON-misc" value="0"></span>
|
||||
<span class="sheet-table-data sheet-center"><input style="width:100%;" title="@{DEX-misc}" type="number" name="attr_DEX-misc" value="0"></span>
|
||||
@@ -67,7 +67,7 @@
|
||||
<span class="sheet-table-data sheet-center"><input style="width:100%;" title="@{CHA-misc}" type="number" name="attr_CHA-misc" value="0"></span>
|
||||
</div>
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-subheader sheet-table-padding">+Item</span>
|
||||
<span class="sheet-table-subheader sheet-table-padding" data-i18n="+Item">+Item</span>
|
||||
<span class="sheet-table-data sheet-center"><input style="width:100%;" title="@{STR-item}" type="number" name="attr_STR-item" value="0"></span>
|
||||
<span class="sheet-table-data sheet-center"><input style="width:100%;" title="@{CON-item}" type="number" name="attr_CON-item" value="0"></span>
|
||||
<span class="sheet-table-data sheet-center"><input style="width:100%;" title="@{DEX-item}" type="number" name="attr_DEX-item" value="0"></span>
|
||||
@@ -76,7 +76,7 @@
|
||||
<span class="sheet-table-data sheet-center"><input style="width:100%;" title="@{CHA-item}" type="number" name="attr_CHA-item" value="0"></span>
|
||||
</div>
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-header sheet-table-padding">Mod</span>
|
||||
<span class="sheet-table-header sheet-table-padding" data-i18n="Mod">Mod</span>
|
||||
<span class="sheet-table-data sheet-center"><input style="width:100%;" title="@{STR-mod}" type="number" name="attr_STR-mod" value="(floor((@{STR-base}+@{STR-misc}+@{STR-item})/2)-5)" disabled="true"></span>
|
||||
<span class="sheet-table-data sheet-center"><input style="width:100%;" title="@{CON-mod}" type="number" name="attr_CON-mod" value="(floor((@{CON-base}+@{CON-misc}+@{CON-item})/2)-5)" disabled="true"></span>
|
||||
<span class="sheet-table-data sheet-center"><input style="width:100%;" title="@{DEX-mod}" type="number" name="attr_DEX-mod" value="(floor((@{DEX-base}+@{DEX-misc}+@{DEX-item})/2)-5)" disabled="true"></span>
|
||||
@@ -88,29 +88,29 @@
|
||||
<br>
|
||||
<!-- basic melee attack -->
|
||||
<div class="sheet-table sheet-sect">
|
||||
<span class="sheet-table-name"><div class="sheet-brush sheet-l1"></div><div class="sheet-caps">Basic Melee Attack</div><div class="sheet-brush sheet-r1"></div></span>
|
||||
<span class="sheet-table-name"><div class="sheet-brush sheet-l1"></div><div class="sheet-caps" data-i18n="Basic Melee Attack">Basic Melee Attack</div><div class="sheet-brush sheet-r1"></div></span>
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-header"></span>
|
||||
<span class="sheet-table-header"> Attack</span>
|
||||
<span class="sheet-table-header"> <span data-i18n="Attack">Attack</span></span>
|
||||
<span class="sheet-table-header"></span>
|
||||
<span class="sheet-table-header"></span>
|
||||
<span class="sheet-table-header">| Damage</span>
|
||||
<span class="sheet-table-header">| <span data-i18n="Damage">Damage</span></span>
|
||||
<span class="sheet-table-header"></span>
|
||||
<span class="sheet-table-header"></span>
|
||||
<span class="sheet-table-header"></span>
|
||||
<span class="sheet-table-header sheet-right">Miss </span>
|
||||
<span class="sheet-table-header sheet-right"><span data-i18n="Miss">Miss</span> </span>
|
||||
</div>
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-data sheet-center">
|
||||
<button title="Roll basic melee attack" class="sheet-round-button" title="%{BM-check}" type="roll" value="&{template:13thage_generic} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=Basic melee}} {{Attack result=[[1d20+?{Situational Attack Modifier|0}+[[@{BM-mod}+@{BM-misc}+@{BM-item}+@{level}+@{escdie}]]]]}} {{Damage on hit=[[@{level}@{BMDMG-die}+[[(@{BMDMG-mod}*@{tier_dmg_mult})+@{BMDMG-misc}+@{BMDMG-item}]]]]}} {{Damage on miss=[[@{BMDMG-miss}]]}}" name="roll_BM-check"></button>
|
||||
<button title="Roll basic melee attack" class="sheet-round-button" title="%{BM-check}" type="roll" value="&{template:13thage_generic} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=@{Basicmelee}}} {{@{AttackResult}=[[1d20+?{@{SituationalAttackModifier}|0}+[[@{BM-mod}+@{BM-misc}+@{BM-item}+@{level}+@{escdie}]]]]}} {{@{DamageOnHit}=[[@{level}@{BMDMG-die}+[[(@{BMDMG-mod}*@{tier_dmg_mult})+@{BMDMG-misc}+@{BMDMG-item}]]]]}} {{@{DamageOnMiss}=[[@{BMDMG-miss}]]}}" name="roll_BM-check"></button>
|
||||
</span>
|
||||
<span class="sheet-table-data sheet-left">
|
||||
<select name="attr_BM-mod" style="width:3.25em;display:inlineblock;">
|
||||
<option value="@{STR-mod}">STR</option>
|
||||
<option value="@{DEX-mod}">DEX</option>
|
||||
<option value="@{INT-mod}">INT</option>
|
||||
<option value="@{WIS-mod}">WIS</option>
|
||||
<option value="@{CHA-mod}">CHA</option>
|
||||
<option value="@{STR-mod}" data-i18n="STR">STR</option>
|
||||
<option value="@{DEX-mod}" data-i18n="DEX">DEX</option>
|
||||
<option value="@{INT-mod}" data-i18n="INT">INT</option>
|
||||
<option value="@{WIS-mod}" data-i18n="WIS">WIS</option>
|
||||
<option value="@{CHA-mod}" data-i18n="CHA">CHA</option>
|
||||
</select>
|
||||
</span>
|
||||
<span class="sheet-table-data sheet-left"><input style="width:100%;" class="sheet-total sheet-center" title="@{BM-misc}" type="number" name="attr_BM-misc" value="0"></span>
|
||||
@@ -126,11 +126,11 @@
|
||||
</span>
|
||||
<span class="sheet-table-data sheet-left">
|
||||
<select name="attr_BMDMG-mod" style="width:3.25em;display:inlineblock;">
|
||||
<option value="@{STR-mod}">STR</option>
|
||||
<option value="@{DEX-mod}">DEX</option>
|
||||
<option value="@{INT-mod}">INT</option>
|
||||
<option value="@{WIS-mod}">WIS</option>
|
||||
<option value="@{CHA-mod}">CHA</option>
|
||||
<option value="@{STR-mod}" data-i18n="STR">STR</option>
|
||||
<option value="@{DEX-mod}" data-i18n="DEX">DEX</option>
|
||||
<option value="@{INT-mod}" data-i18n="INT">INT</option>
|
||||
<option value="@{WIS-mod}" data-i18n="WIS">WIS</option>
|
||||
<option value="@{CHA-mod}" data-i18n="CHA">CHA</option>
|
||||
</select>
|
||||
</span>
|
||||
<span class="sheet-table-data sheet-left"><input style="width:100%;" class="sheet-total sheet-center" title="@{BMDMG-misc}" type="number" name="attr_BMDMG-misc" value="0"></span>
|
||||
@@ -139,42 +139,42 @@
|
||||
</div>
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub"></span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub">Ability</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub">Misc.</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub">Item</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub">Weapon</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub">Ability</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub">Misc.</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub">Item</span>
|
||||
<span class="sheet-table-data sheet-right sheet-table-smallsub">On Miss</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub" data-i18n="Ability">Ability</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub" data-i18n="Misc.">Misc.</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub" data-i18n="Item">Item</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub" data-i18n="Weapon">Weapon</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub" data-i18n="Ability">Ability</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub" data-i18n="Misc.">Misc.</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub" data-i18n="Item">Item</span>
|
||||
<span class="sheet-table-data sheet-right sheet-table-smallsub" data-i18n="On Miss">On Miss</span>
|
||||
</div>
|
||||
</div>
|
||||
<br>
|
||||
<!-- basic ranged attack -->
|
||||
<div class="sheet-table sheet-sect">
|
||||
<span class="sheet-table-name"><div class="sheet-brush sheet-l2"></div><div class="sheet-caps">Basic Ranged Attack</div><div class="sheet-brush sheet-r2"></div></span>
|
||||
<span class="sheet-table-name"><div class="sheet-brush sheet-l2"></div><div class="sheet-caps" data-i18n="Basic Ranged Attack">Basic Ranged Attack</div><div class="sheet-brush sheet-r2"></div></span>
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-header"></span>
|
||||
<span class="sheet-table-header"> Attack</span>
|
||||
<span class="sheet-table-header"> <span data-i18n="Attack">Attack</span></span>
|
||||
<span class="sheet-table-header"></span>
|
||||
<span class="sheet-table-header"></span>
|
||||
<span class="sheet-table-header">| Damage</span>
|
||||
<span class="sheet-table-header">| <span data-i18n="Damage">Damage</span></span>
|
||||
<span class="sheet-table-header"></span>
|
||||
<span class="sheet-table-header"></span>
|
||||
<span class="sheet-table-header"></span>
|
||||
<span class="sheet-table-header sheet-right">Miss </span>
|
||||
<span class="sheet-table-header sheet-right"><span data-i18n="Miss">Miss</span> </span>
|
||||
</div>
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-data sheet-center">
|
||||
<button title="Roll basic ranged attack" class="sheet-round-button" title="%{BR-check}" type="roll" value="&{template:13thage_generic} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=Basic ranged}} {{Attack result=[[1d20+?{Situational Attack Modifier|0}+[[@{BR-mod}+@{BR-misc}+@{BR-item}+@{level}+@{escdie}]]]]}} {{Damage on hit=[[@{level}@{BRDMG-die}+[[(@{BRDMG-mod}*@{tier_dmg_mult})+@{BRDMG-misc}+@{BRDMG-item}]]]]}} {{Damage on miss=[[@{BRDMG-miss}]]}}" name="roll_BR-check"></button>
|
||||
<button title="Roll basic ranged attack" class="sheet-round-button" title="%{BR-check}" type="roll" value="&{template:13thage_generic} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=@{BasicRanged}}} {{@{AttackResult}=[[1d20+?{@{SituationalAttackModifier}|0}+[[@{BR-mod}+@{BR-misc}+@{BR-item}+@{level}+@{escdie}]]]]}} {{@{DamageOnHit}=[[@{level}@{BRDMG-die}+[[(@{BRDMG-mod}*@{tier_dmg_mult})+@{BRDMG-misc}+@{BRDMG-item}]]]]}} {{@{DamageOnMiss}=[[@{BRDMG-miss}]]}}" name="roll_BR-check"></button>
|
||||
</span>
|
||||
<span class="sheet-table-data sheet-left">
|
||||
<select name="attr_BR-mod" style="width:3.25em;display:inlineblock;">
|
||||
<option value="@{DEX-mod}">DEX</option>
|
||||
<option value="@{STR-mod}">STR</option>
|
||||
<option value="@{INT-mod}">INT</option>
|
||||
<option value="@{WIS-mod}">WIS</option>
|
||||
<option value="@{CHA-mod}">CHA</option>
|
||||
<option value="@{STR-mod}" data-i18n="STR">STR</option>
|
||||
<option value="@{DEX-mod}" data-i18n="DEX">DEX</option>
|
||||
<option value="@{INT-mod}" data-i18n="INT">INT</option>
|
||||
<option value="@{WIS-mod}" data-i18n="WIS">WIS</option>
|
||||
<option value="@{CHA-mod}" data-i18n="CHA">CHA</option>
|
||||
</select>
|
||||
</span>
|
||||
<span class="sheet-table-data sheet-left"><input style="width:100%;" class="sheet-total sheet-center" title="@{BR-misc}" type="number" name="attr_BR-misc" value="0"></span>
|
||||
@@ -190,11 +190,11 @@
|
||||
</span>
|
||||
<span class="sheet-table-data sheet-left">
|
||||
<select name="attr_BRDMG-mod" style="width:3.25em;display:inlineblock;">
|
||||
<option value="@{DEX-mod}">DEX</option>
|
||||
<option value="@{STR-mod}">STR</option>
|
||||
<option value="@{INT-mod}">INT</option>
|
||||
<option value="@{WIS-mod}">WIS</option>
|
||||
<option value="@{CHA-mod}">CHA</option>
|
||||
<option value="@{STR-mod}" data-i18n="STR">STR</option>
|
||||
<option value="@{DEX-mod}" data-i18n="DEX">DEX</option>
|
||||
<option value="@{INT-mod}" data-i18n="INT">INT</option>
|
||||
<option value="@{WIS-mod}" data-i18n="WIS">WIS</option>
|
||||
<option value="@{CHA-mod}" data-i18n="CHA">CHA</option>
|
||||
</select>
|
||||
</span>
|
||||
<span class="sheet-table-data sheet-left"><input style="width:100%;" class="sheet-total sheet-center" title="@{BRDMG-misc}" type="number" name="attr_BRDMG-misc" value="0"></span>
|
||||
@@ -203,14 +203,14 @@
|
||||
</div>
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub"></span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub">Ability</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub">Misc.</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub">Item</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub">Weapon</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub">Ability</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub">Misc.</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub">Item</span>
|
||||
<span class="sheet-table-data sheet-right sheet-table-smallsub">On Miss</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub" data-i18n="Ability">Ability</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub" data-i18n="Misc.">Misc.</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub" data-i18n="Item">Item</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub" data-i18n="Weapon">Weapon</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub" data-i18n="Ability">Ability</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub" data-i18n="Misc.">Misc.</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub" data-i18n="Item">Item</span>
|
||||
<span class="sheet-table-data sheet-right sheet-table-smallsub" data-i18n="On Miss">On Miss</span>
|
||||
</div>
|
||||
</div>
|
||||
<br>
|
||||
@@ -218,9 +218,9 @@
|
||||
<!-- defenses -->
|
||||
<div class="sheet-col">
|
||||
<div class="sheet-table sheet-sect">
|
||||
<span class="sheet-table-name"><div class="sheet-brush sheet-l1"></div><div class="sheet-caps">Defenses</div><div class="sheet-brush sheet-r1"></div></span>
|
||||
<span class="sheet-table-name"><div class="sheet-brush sheet-l1"></div><div class="sheet-caps" data-i18n="Defenses">Defenses</div><div class="sheet-brush sheet-r1"></div></span>
|
||||
<div class="sheet-table-row">
|
||||
<span style="width:3%;" class="sheet-table-header sheet-table-padding">AC</span>
|
||||
<span style="width:3%;" class="sheet-table-header sheet-table-padding" data-i18n="AC">AC</span>
|
||||
<span style="width:15%;" class="sheet-table-data sheet-center">
|
||||
<input type="hidden" disabled="true" name="attr_AC-max-con-dex" value="((((@{CON-mod}) + (@{DEX-mod})) + abs((@{CON-mod}) - (@{DEX-mod}))) / 2)" />
|
||||
<input type="hidden" disabled="true" name="attr_AC-max-con-dex-wis" value="(((@{AC-max-con-dex}) + (@{WIS-mod}) + abs((@{AC-max-con-dex}) - (@{WIS-mod}))) / 2)" />
|
||||
@@ -228,14 +228,14 @@
|
||||
<input type="hidden" disabled="true" name="attr_AC-min-con-dex-wis" value="(((@{AC-min-con-dex}) + (@{WIS-mod}) - abs((@{AC-min-con-dex}) - (@{WIS-mod}))) / 2)" />
|
||||
<input class="sheet-total sheet-center" title="@{AC}" type="number" name="attr_AC" value="@{AC-base}+@{level}+(@{CON-mod})+(@{DEX-mod})+(@{WIS-mod})-(@{AC-max-con-dex-wis})-(@{AC-min-con-dex-wis})+@{AC-misc}+@{AC-item}" disabled="true"></span>
|
||||
<span style="width:15%;" class="sheet-table-data sheet-center"><input class="sheet-total sheet-center" title="@{AC-base}" type="number" name="attr_AC-base" value="10"></span>
|
||||
<span style="width:3%;" class="sheet-table-header sheet-table-padding">PD</span>
|
||||
<span style="width:3%;" class="sheet-table-header sheet-table-padding" data-i18n="PD">PD</span>
|
||||
<span style="width:15%;" class="sheet-table-data sheet-center"><input type="hidden" disabled="true" name="attr_PD-max-con-dex" value="((((@{CON-mod}) + (@{DEX-mod})) + abs((@{CON-mod}) - (@{DEX-mod}))) / 2)" />
|
||||
<input type="hidden" disabled="true" name="attr_PD-max-con-dex-str" value="(((@{PD-max-con-dex}) + (@{STR-mod}) + abs((@{PD-max-con-dex}) - (@{STR-mod}))) / 2)" />
|
||||
<input type="hidden" disabled="true" name="attr_PD-min-con-dex" value="((((@{CON-mod}) + (@{DEX-mod})) - abs((@{CON-mod}) - (@{DEX-mod}))) / 2)" />
|
||||
<input type="hidden" disabled="true" name="attr_PD-min-con-dex-str" value="(((@{PD-min-con-dex}) + (@{STR-mod}) - abs((@{PD-min-con-dex}) - (@{STR-mod}))) / 2)" />
|
||||
<input class="sheet-total sheet-center" title="@{PD}" type="number" name="attr_PD" value="@{PD-base}+@{level}+(@{CON-mod})+(@{DEX-mod})+(@{STR-mod})-(@{PD-max-con-dex-str})-(@{PD-min-con-dex-str})+@{PD-misc}+@{PD-item}" disabled="true"></span>
|
||||
<span style="width:15%;" class="sheet-table-data sheet-center"><input class="sheet-total sheet-center" title="@{PD-base}" type="number" name="attr_PD-base" value="10"></span>
|
||||
<span style="width:3%;" class="sheet-table-header sheet-table-padding">MD</span>
|
||||
<span style="width:3%;" class="sheet-table-header sheet-table-padding" data-i18n="MD">MD</span>
|
||||
<span style="width:15%;" class="sheet-table-data sheet-center"><input type="hidden" disabled="true" name="attr_MD-max-int-wis" value="((((@{INT-mod}) + (@{WIS-mod})) + abs((@{INT-mod}) - (@{WIS-mod}))) / 2)" />
|
||||
<input type="hidden" disabled="true" name="attr_MD-max-int-wis-cha" value="(((@{MD-max-int-wis}) + (@{CHA-mod}) + abs((@{MD-max-int-wis}) - (@{CHA-mod}))) / 2)" />
|
||||
<input type="hidden" disabled="true" name="attr_MD-min-int-wis" value="((((@{INT-mod}) + (@{WIS-mod})) - abs((@{INT-mod}) - (@{WIS-mod}))) / 2)" />
|
||||
@@ -245,14 +245,14 @@
|
||||
</div>
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-header sheet-table-padding"> </span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub sheet-bold">Total</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub">Base</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub sheet-bold" data-i18n="Total">Total</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub" data-i18n="Base">Base</span>
|
||||
<span class="sheet-table-header sheet-table-padding"> </span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub sheet-bold">Total</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub">Base</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub sheet-bold" data-i18n="Total">Total</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub" data-i18n="Base">Base</span>
|
||||
<span class="sheet-table-header sheet-table-padding"> </span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub sheet-bold">Total</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub">Base</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub sheet-bold" data-i18n="Total">Total</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub" data-i18n="Base">Base</span>
|
||||
</div>
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-header sheet-table-padding"> </span>
|
||||
@@ -267,24 +267,24 @@
|
||||
</div>
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-header sheet-table-padding"> </span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub">Misc.</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub">Item</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub" data-i18n="Misc.">Misc.</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub" data-i18n="Item">Item</span>
|
||||
<span class="sheet-table-header sheet-table-padding"> </span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub">Misc.</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub">Item</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub" data-i18n="Misc.">Misc.</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub" data-i18n="Item">Item</span>
|
||||
<span class="sheet-table-header sheet-table-padding"> </span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub">Misc</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub">Item</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub" data-i18n="Misc.">Misc.</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub" data-i18n="Item">Item</span>
|
||||
</div>
|
||||
</div>
|
||||
<br>
|
||||
<!-- hit points -->
|
||||
<div class="sheet-table sheet-sect">
|
||||
<span class="sheet-table-name"><div class="sheet-brush sheet-l2"></div><div class="sheet-caps">Hit Points</div><div class="sheet-brush sheet-r2"></div></span>
|
||||
<span class="sheet-table-name"><div class="sheet-brush sheet-l2"></div><div class="sheet-caps" data-i18n="Hit Points">Hit Points</div><div class="sheet-brush sheet-r2"></div></span>
|
||||
</div>
|
||||
<div class="sheet-table sheet-sect">
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-header sheet-table-padding">HP</span>
|
||||
<span class="sheet-table-header sheet-table-padding" data-i18n="HP">HP</span>
|
||||
<span class="sheet-table-data sheet-left"><input style="width:100%;" class="sheet-total sheet-center" title="@{HP}" type="number" name="attr_HP" value="10"></span>
|
||||
<span class="sheet-table-data sheet-left"><input style="width:100%;" class="sheet-total sheet-center" title="@{HP-temp}" type="number" name="attr_HP-temp" value="0"></span>
|
||||
<span class="sheet-table-data sheet-left"><input style="width:100%;" class="sheet-total sheet-center" title="@{HP_max}" type="number" name="attr_HP_max" readonly="readonly" /></span>
|
||||
@@ -295,12 +295,12 @@
|
||||
</div>
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-data"></span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub">Current</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub">Temp.</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub">Max.</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub" data-i18n="Current">Current</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub" data-i18n="Temp.">Temp.</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub" data-i18n="Max.">Max.</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub"></span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub">Base</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub">Misc.</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub" data-i18n="Base">Base</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub" data-i18n="Misc.">Misc.</span>
|
||||
</div>
|
||||
</div>
|
||||
<br>
|
||||
@@ -308,7 +308,7 @@
|
||||
<div class="sheet-2colrow">
|
||||
<div class="sheet-col" style="width:50%">
|
||||
<div class="sheet-table sheet-sect">
|
||||
<span class="sheet-table-name"><div class="sheet-brush sheet-l1"></div><div class="sheet-caps">Recoveries</div><div class="sheet-brush sheet-r1"></div></span>
|
||||
<span class="sheet-table-name"><div class="sheet-brush sheet-l1"></div><div class="sheet-caps" data-i18n="Recoveries">Recoveries</div><div class="sheet-brush sheet-r1"></div></span>
|
||||
</div>
|
||||
<div class="sheet-table sheet-sect">
|
||||
<div class="sheet-table-row">
|
||||
@@ -324,13 +324,13 @@
|
||||
</select>
|
||||
</span>
|
||||
<span class="sheet-table-data sheet-right">
|
||||
<button title="Roll a recovery" class="sheet-round-button" type="roll" value="&{template:13thage_generic} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=Recovery}} {{Recovery Value=[[@{level}@{REC-die}+@{CON-mod}]]}}" name="roll_REC-check"></button>
|
||||
<button title="Roll a recovery" class="sheet-round-button" type="roll" value="&{template:13thage_generic} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=@{Recovery}}} {{@{RecoveryValue}=[[@{level}@{REC-die}+@{CON-mod}]]}}" name="roll_REC-check"></button>
|
||||
</span>
|
||||
</div>
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub">Current</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub">Max.</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub">Rec. Die</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub" data-i18n="Current">Current</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub" data-i18n="Max.">Max.</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub" data-i18n="Rec. Die">Rec. Die</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub"></span>
|
||||
</div>
|
||||
</div>
|
||||
@@ -338,7 +338,7 @@
|
||||
<div class="sheet-col" style="width:40%">
|
||||
<!-- initiative -->
|
||||
<div class="sheet-table sheet-sect">
|
||||
<span class="sheet-table-name"><div class="sheet-brush sheet-l2"></div><div class="sheet-caps">Initiative</div><div class="sheet-brush sheet-r2"></div></span>
|
||||
<span class="sheet-table-name"><div class="sheet-brush sheet-l2"></div><div class="sheet-caps" data-i18n="Initiative">Initiative</div><div class="sheet-brush sheet-r2"></div></span>
|
||||
</div>
|
||||
<div class="sheet-table sheet-sect">
|
||||
<div class="sheet-table-row">
|
||||
@@ -352,13 +352,13 @@
|
||||
<input style="width:100%;" class="sheet-total sheet-center" title="@{INI-item}" type="number" name="attr_INI-item" value="0">
|
||||
</span>
|
||||
<span style="width:20%;" class="sheet-table-data sheet-right">
|
||||
<button class="sheet-round-button" title="Roll initiative" type="roll" value="Initiative: [[1d20+@{INI-mod}+@{level}+@{INI-misc}+@{INI-item} &{tracker}]]" name="roll_INI-check"></button>
|
||||
<button class="sheet-round-button" title="Roll @{Initiative}" type="roll" value="@{Initiative}: [[1d20+@{INI-mod}+@{level}+@{INI-misc}+@{INI-item} &{tracker}]]" name="roll_INI-check"></button>
|
||||
</span>
|
||||
</div>
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub">DEX</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub">Misc.</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub">Item</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub" data-i18n="DEX">DEX</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub" data-i18n="Misc.">Misc.</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub" data-i18n="Item">Item</span>
|
||||
<span class="sheet-table-data sheet-center sheet-table-smallsub"></span>
|
||||
</div>
|
||||
</div>
|
||||
@@ -367,9 +367,9 @@
|
||||
<br>
|
||||
<!-- one unique thing -->
|
||||
<div class="sheet-table sheet-sect">
|
||||
<span class="sheet-table-name"><div class="sheet-brush sheet-l1"></div><div class="sheet-caps">One Unique Thing</div><div class="sheet-brush sheet-r2"></div></span>
|
||||
<span class="sheet-table-name"><div class="sheet-brush sheet-l1"></div><div class="sheet-caps" data-i18n="One Unique Thing">One Unique Thing</div><div class="sheet-brush sheet-r2"></div></span>
|
||||
<div class="sheet-table-row">
|
||||
<textarea class="sheet-desc sheet-textarea-desc" name="attr_OUT" placeholder="Describe your characters one unique thing ..."></textarea>
|
||||
<textarea class="sheet-desc sheet-textarea-desc" name="attr_OUT" data-i18n-placeholder="Describe your characters one unique thing ..."></textarea>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
@@ -380,27 +380,27 @@
|
||||
<div class="sheet-col">
|
||||
<!-- class features -->
|
||||
<div class="sheet-table sheet-sect">
|
||||
<span class="sheet-table-name"><div class="sheet-brush sheet-l1"></div><div class="sheet-caps">Class Features</div><div class="sheet-brush sheet-r2"></div></span>
|
||||
<span class="sheet-table-name"><div class="sheet-brush sheet-l1"></div><div class="sheet-caps" data-i18n="Class Features">Class Features</div><div class="sheet-brush sheet-r2"></div></span>
|
||||
</div>
|
||||
<fieldset class="repeating_class-feature">
|
||||
<div class="sheet-table sheet-sect">
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-data sheet-center">
|
||||
<input class="sheet-power-header" title="@{repeating_class-feature_X_name}" name="attr_name" placeholder="Name" type="text" />
|
||||
<input class="sheet-power-header" title="@{repeating_class-feature_X_name}" name="attr_name" data-i18n-placeholder="Name" type="text" />
|
||||
</span>
|
||||
<span class="sheet-table-data sheet-center">
|
||||
<input class="sheet-power-header" title="@{repeating_class-feature_X_type}" name="attr_type" placeholder="Type" type="text" />
|
||||
<input class="sheet-power-header" title="@{repeating_class-feature_X_type}" name="attr_type" data-i18n-placeholder="Type" type="text" />
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-table sheet-sect">
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-data sheet-left">
|
||||
<input style="width:10em" title="@{repeating_class-feature_X_usage}" name="attr_usage" placeholder="Usage" type="text" />
|
||||
<input style="width:10em" title="@{repeating_class-feature_X_usage}" name="attr_usage" data-i18n-placeholder="Usage" type="text" />
|
||||
</span>
|
||||
<span class="sheet-table-data sheet-left sheet-table-smallsub">
|
||||
<input title="@{atwill-1}" type="checkbox" name="attr_atwill-1"/>
|
||||
<br>At-Will
|
||||
<br /><span data-i18n="At-Will">At-Will</span>
|
||||
</span>
|
||||
<span class="sheet-table-data sheet-left sheet-table-smallsub">
|
||||
|
||||
@@ -409,7 +409,7 @@
|
||||
<input title="@{daily-3}" type="checkbox" name="attr_daily-3"/>
|
||||
<input title="@{daily-4}" type="checkbox" name="attr_daily-4"/>
|
||||
<input title="@{daily-5}" type="checkbox" name="attr_daily-5"/>
|
||||
<br> Battle uses left
|
||||
<br> <span data-i18n="Battle uses left">Battle uses left</span>
|
||||
</span>
|
||||
<span class="sheet-table-data sheet-left sheet-table-smallsub">
|
||||
|
||||
@@ -418,43 +418,43 @@
|
||||
<input title="@{battle-3}" type="checkbox" name="attr_battle-3"/>
|
||||
<input title="@{battle-4}" type="checkbox" name="attr_battle-4"/>
|
||||
<input title="@{battle-5}" type="checkbox" name="attr_battle-5"/>
|
||||
<br> Daily uses left
|
||||
<br> <span data-i18n="Daily uses left">Daily uses left</span>
|
||||
</span>
|
||||
<span class="sheet-table-data sheet-right">
|
||||
<button name="attr_roll" title="%{selected|repeating_class-feature_$X_roll}" class="sheet-round-button" type="roll" value="@{macro-text}"></button>
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
Show Description <input type="checkbox" class="sheet-desc-show" title="@{repeating_class-feature_X_description-show}" name="attr_description-show" value="1"/>
|
||||
<textarea title="@{repeating_class-feature_X_desc}" class="sheet-desc" name="attr_description" placeholder = "Description"></textarea>
|
||||
Show Macro <input type="checkbox" class="sheet-macro-text-show" title="@{repeating_class-feature_X_macro-text-show}" name="attr_macro-text-show" value="1"/>
|
||||
<textarea title="@{repeating_class-feature_X_macro-text}" class="sheet-macro-text" name="attr_macro-text" placeholder = "Macro">&{template:13thage_power} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=@{name}}} {{type=@{type}}} {{usage=@{usage}}} {{text=@{description}}}</textarea>
|
||||
<span data-i18n="Show Description">Show Description</span> <input type="checkbox" class="sheet-desc-show" title="@{repeating_class-feature_X_description-show}" name="attr_description-show" value="1"/>
|
||||
<textarea title="@{repeating_class-feature_X_desc}" class="sheet-desc" name="attr_description" data-i18n-placeholder = "Description"></textarea>
|
||||
<span data-i18n="Show Macro">Show Macro</span> <input type="checkbox" class="sheet-macro-text-show" title="@{repeating_class-feature_X_macro-text-show}" name="attr_macro-text-show" value="1"/>
|
||||
<textarea title="@{repeating_class-feature_X_macro-text}" class="sheet-macro-text" name="attr_macro-text" data-i18n-placeholder = "Macro">&{template:13thage_power} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=@{name}}} {{type=@{type}}} {{usage=@{usage}}} {{text=@{description}}}</textarea>
|
||||
<hr class="sheet-hr-fancy">
|
||||
</fieldset>
|
||||
<br>
|
||||
<!-- talents -->
|
||||
<div class="sheet-table sheet-sect">
|
||||
<span class="sheet-table-name"><div class="sheet-brush sheet-l2"></div><div class="sheet-caps">Talents</div><div class="sheet-brush sheet-r1"></div></span>
|
||||
<span class="sheet-table-name"><div class="sheet-brush sheet-l2"></div><div class="sheet-caps" data-i18n="Talents">Talents</div><div class="sheet-brush sheet-r1"></div></span>
|
||||
</div>
|
||||
<fieldset class="repeating_talent">
|
||||
<div class="sheet-table sheet-sect">
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-data sheet-center">
|
||||
<input class="sheet-power-header" title="@{repeating_talent_X_name}" name="attr_name" placeholder="Name" type="text" />
|
||||
<input class="sheet-power-header" title="@{repeating_talent_X_name}" name="attr_name" data-i18n-placeholder="Name" type="text" />
|
||||
</span>
|
||||
<span class="sheet-table-data sheet-center">
|
||||
<input class="sheet-power-header" title="@{repeating_talent_X_type}" name="attr_type" placeholder="Type" type="text" />
|
||||
<input class="sheet-power-header" title="@{repeating_talent_X_type}" name="attr_type" data-i18n-placeholder="Type" type="text" />
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-table sheet-sect">
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-data sheet-left">
|
||||
<input style="width:10em" title="@{repeating_talent_X_usage}" name="attr_usage" placeholder="Usage" type="text" />
|
||||
<input style="width:10em" title="@{repeating_talent_X_usage}" name="attr_usage" data-i18n-placeholder="Usage" type="text" />
|
||||
</span>
|
||||
<span class="sheet-table-data sheet-left sheet-table-smallsub">
|
||||
<input title="@{atwill-1}" type="checkbox" name="attr_atwill-1"/>
|
||||
<br>At-Will
|
||||
<br><span data-i18n="At-Will">At-Will</span>
|
||||
</span>
|
||||
<span class="sheet-table-data sheet-left sheet-table-smallsub">
|
||||
|
||||
@@ -463,7 +463,7 @@
|
||||
<input title="@{daily-3}" type="checkbox" name="attr_daily-3"/>
|
||||
<input title="@{daily-4}" type="checkbox" name="attr_daily-4"/>
|
||||
<input title="@{daily-5}" type="checkbox" name="attr_daily-5"/>
|
||||
<br> Battle uses left
|
||||
<br> <span data-i18n="Battle uses left">Battle uses left</span>
|
||||
</span>
|
||||
<span class="sheet-table-data sheet-left sheet-table-smallsub">
|
||||
|
||||
@@ -472,43 +472,43 @@
|
||||
<input title="@{battle-3}" type="checkbox" name="attr_battle-3"/>
|
||||
<input title="@{battle-4}" type="checkbox" name="attr_battle-4"/>
|
||||
<input title="@{battle-5}" type="checkbox" name="attr_battle-5"/>
|
||||
<br> Daily uses left
|
||||
<br> <span data-i18n="Daily uses left">Daily uses left</span>
|
||||
</span>
|
||||
<span class="sheet-table-data sheet-right">
|
||||
<button name="attr_roll" title="%{selected|repeating_talent_$X_roll}" class="sheet-round-button" type="roll" value="@{macro-text}"></button>
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
Show Description <input type="checkbox" class="sheet-desc-show" title="@{repeating_talent_X_description-show}" name="attr_description-show" value="1"/>
|
||||
<textarea title="@{repeating_power_X_desc}" class="sheet-desc" name="attr_description" placeholder = "Description"></textarea>
|
||||
Show Macro <input type="checkbox" class="sheet-macro-text-show" title="@{repeating_talent_X_macro-text-show}" name="attr_macro-text-show" value="1"/>
|
||||
<textarea title="@{repeating_talent_X_macro-text}" class="sheet-macro-text" name="attr_macro-text" placeholder = "Macro">&{template:13thage_power} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=@{name}}} {{type=@{type}}} {{usage=@{usage}}} {{text=@{description}}}</textarea>
|
||||
<span data-i18n="Show Description">Show Description</span> <input type="checkbox" class="sheet-desc-show" title="@{repeating_talent_X_description-show}" name="attr_description-show" value="1"/>
|
||||
<textarea title="@{repeating_power_X_desc}" class="sheet-desc" name="attr_description" data-i18n-placeholder = "Description"></textarea>
|
||||
<span data-i18n="Show Macro">Show Macro</span> <input type="checkbox" class="sheet-macro-text-show" title="@{repeating_talent_X_macro-text-show}" name="attr_macro-text-show" value="1"/>
|
||||
<textarea title="@{repeating_talent_X_macro-text}" class="sheet-macro-text" name="attr_macro-text" data-i18n-placeholder="Macro">&{template:13thage_power} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=@{name}}} {{type=@{type}}} {{usage=@{usage}}} {{text=@{description}}}</textarea>
|
||||
<hr class="sheet-hr-fancy">
|
||||
</fieldset>
|
||||
<br>
|
||||
<!-- powers & spells -->
|
||||
<div class="sheet-table sheet-sect">
|
||||
<span class="sheet-table-name"><div class="sheet-brush sheet-l1"></div><div class="sheet-caps">Powers & Spells</div><div class="sheet-brush sheet-r1"></div></span>
|
||||
<span class="sheet-table-name"><div class="sheet-brush sheet-l1"></div><div class="sheet-caps" data-i18n="Powers & Spells">Powers & Spells</div><div class="sheet-brush sheet-r1"></div></span>
|
||||
</div>
|
||||
<fieldset class="repeating_power">
|
||||
<div class="sheet-table sheet-sect">
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-data sheet-center">
|
||||
<input class="sheet-power-header" title="@{repeating_power_X_name}" name="attr_name" placeholder="Name" type="text" />
|
||||
<input class="sheet-power-header" title="@{repeating_power_X_name}" name="attr_name" data-i18n-placeholder="Name" type="text" />
|
||||
</span>
|
||||
<span class="sheet-table-data sheet-center">
|
||||
<input class="sheet-power-header" title="@{repeating_power_X_type}" name="attr_type" placeholder="Type" type="text" />
|
||||
<input class="sheet-power-header" title="@{repeating_power_X_type}" name="attr_type" data-i18n-placeholder="Type" type="text" />
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-table sheet-sect">
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-data sheet-left">
|
||||
<input style="width:10em" title="@{repeating_power_X_usage}" name="attr_usage" placeholder="Usage" type="text" />
|
||||
<input style="width:10em" title="@{repeating_power_X_usage}" name="attr_usage" data-i18n-placeholder="Usage" type="text" />
|
||||
</span>
|
||||
<span class="sheet-table-data sheet-left sheet-table-smallsub">
|
||||
<input title="@{atwill-1}" type="checkbox" name="attr_atwill-1"/>
|
||||
<br>At-Will
|
||||
<br><span data-i18n="At-Will">At-Will</span>
|
||||
</span>
|
||||
<span class="sheet-table-data sheet-left sheet-table-smallsub">
|
||||
|
||||
@@ -517,7 +517,7 @@
|
||||
<input title="@{daily-3}" type="checkbox" name="attr_daily-3"/>
|
||||
<input title="@{daily-4}" type="checkbox" name="attr_daily-4"/>
|
||||
<input title="@{daily-5}" type="checkbox" name="attr_daily-5"/>
|
||||
<br> Battle uses left
|
||||
<br> <span data-i18n="Battle uses left">Battle uses left</span>
|
||||
</span>
|
||||
<span class="sheet-table-data sheet-left sheet-table-smallsub">
|
||||
|
||||
@@ -526,43 +526,43 @@
|
||||
<input title="@{battle-3}" type="checkbox" name="attr_battle-3"/>
|
||||
<input title="@{battle-4}" type="checkbox" name="attr_battle-4"/>
|
||||
<input title="@{battle-5}" type="checkbox" name="attr_battle-5"/>
|
||||
<br> Daily uses left
|
||||
<br> <span data-i18n="Daily uses left">Daily uses left</span>
|
||||
</span>
|
||||
<span class="sheet-table-data sheet-right">
|
||||
<button name="attr_roll" title="%{selected|repeating_power_$X_roll}" class="sheet-round-button" type="roll" value="@{macro-text}"></button>
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
Show Description <input type="checkbox" class="sheet-desc-show" title="@{repeating_power_X_description-show}" name="attr_description-show" value="1"/>
|
||||
<textarea title="@{repeating_power_X_desc}" class="sheet-desc" name="attr_description" placeholder = "Description"></textarea>
|
||||
Show Macro <input type="checkbox" class="sheet-macro-text-show" title="@{repeating_power_X_macro-text-show}" name="attr_macro-text-show" value="1"/>
|
||||
<textarea title="@{repeating_power_X_macro-text}" class="sheet-macro-text" name="attr_macro-text" placeholder = "Macro">&{template:13thage_power} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=@{name}}} {{type=@{type}}} {{usage=@{usage}}} {{text=@{description}}}</textarea>
|
||||
<span data-i18n="Show Description">Show Description</span> <input type="checkbox" class="sheet-desc-show" title="@{repeating_power_X_description-show}" name="attr_description-show" value="1"/>
|
||||
<textarea title="@{repeating_power_X_desc}" class="sheet-desc" name="attr_description" data-i18n-placeholder = "Description"></textarea>
|
||||
<span data-i18n="Show Macro">Show Macro</span> <input type="checkbox" class="sheet-macro-text-show" title="@{repeating_power_X_macro-text-show}" name="attr_macro-text-show" value="1"/>
|
||||
<textarea title="@{repeating_power_X_macro-text}" class="sheet-macro-text" name="attr_macro-text" data-i18n-placeholder="Macro">&{template:13thage_power} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=@{name}}} {{type=@{type}}} {{usage=@{usage}}} {{text=@{description}}}</textarea>
|
||||
<hr class="sheet-hr-fancy">
|
||||
</fieldset>
|
||||
<br>
|
||||
<!-- feats -->
|
||||
<div class="sheet-table sheet-sect">
|
||||
<span class="sheet-table-name"><div class="sheet-brush sheet-l1"></div><div class="sheet-caps">Feats</div><div class="sheet-brush sheet-r2"></div></span>
|
||||
<span class="sheet-table-name"><div class="sheet-brush sheet-l1"></div><div class="sheet-caps" data-i18n="Feats">Feats</div><div class="sheet-brush sheet-r2"></div></span>
|
||||
</div>
|
||||
<fieldset class="repeating_feat">
|
||||
<div class="sheet-table sheet-sect">
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-data sheet-center">
|
||||
<input class="sheet-power-header" title="@{repeating_feat_X_name}" name="attr_name" placeholder="Name" type="text" />
|
||||
<input class="sheet-power-header" title="@{repeating_feat_X_name}" name="attr_name" data-i18n-placeholder="Name" type="text" />
|
||||
</span>
|
||||
<span class="sheet-table-data sheet-center">
|
||||
<input class="sheet-power-header" title="@{repeating_feat_X_type}" name="attr_type" placeholder="Type" type="text" />
|
||||
<input class="sheet-power-header" title="@{repeating_feat_X_type}" name="attr_type" data-i18n-placeholder="Type" type="text" />
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-table sheet-sect">
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-data sheet-left">
|
||||
<input style="width:10em" title="@{repeating_feat_X_usage}" name="attr_usage" placeholder="Usage" type="text" />
|
||||
<input style="width:10em" title="@{repeating_feat_X_usage}" name="attr_usage" data-i18n-placeholder="Usage" type="text" />
|
||||
</span>
|
||||
<span class="sheet-table-data sheet-left sheet-table-smallsub">
|
||||
<input title="@{atwill-1}" type="checkbox" name="attr_atwill-1"/>
|
||||
<br>At-Will
|
||||
<br><span data-i18n="At-Will">At-Will</span>
|
||||
</span>
|
||||
<span class="sheet-table-data sheet-left sheet-table-smallsub">
|
||||
|
||||
@@ -571,7 +571,7 @@
|
||||
<input title="@{daily-3}" type="checkbox" name="attr_daily-3"/>
|
||||
<input title="@{daily-4}" type="checkbox" name="attr_daily-4"/>
|
||||
<input title="@{daily-5}" type="checkbox" name="attr_daily-5"/>
|
||||
<br> Battle uses left
|
||||
<br> <span data-i18n="Battle uses left">Battle uses left</span>
|
||||
</span>
|
||||
<span class="sheet-table-data sheet-left sheet-table-smallsub">
|
||||
|
||||
@@ -580,28 +580,28 @@
|
||||
<input title="@{battle-3}" type="checkbox" name="attr_battle-3"/>
|
||||
<input title="@{battle-4}" type="checkbox" name="attr_battle-4"/>
|
||||
<input title="@{battle-5}" type="checkbox" name="attr_battle-5"/>
|
||||
<br> Daily uses left
|
||||
<br> <span data-i18n="Daily uses left">Daily uses left</span>
|
||||
</span>
|
||||
<span class="sheet-table-data sheet-right">
|
||||
<button name="attr_roll" title="%{selected|repeating_feat_$X_roll}" class="sheet-round-button" type="roll" value="@{macro-text}"></button>
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
Show Description <input type="checkbox" class="sheet-desc-show" title="@{repeating_feat_X_description-show}" name="attr_description-show" value="1"/>
|
||||
<textarea title="@{repeating_feat_X_desc}" class="sheet-desc" name="attr_description" placeholder = "Description"></textarea>
|
||||
Show Macro <input type="checkbox" class="sheet-macro-text-show" title="@{repeating_feat_X_macro-text-show}" name="attr_macro-text-show" value="1"/>
|
||||
<textarea title="@{repeating_feat_X_macro-text}" class="sheet-macro-text" name="attr_macro-text" placeholder = "Macro">&{template:13thage_power} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=@{name}}} {{type=@{type}}} {{usage=@{usage}}} {{text=@{description}}}</textarea>
|
||||
<span data-i18n="Show Description">Show Description</span> <input type="checkbox" class="sheet-desc-show" title="@{repeating_feat_X_description-show}" name="attr_description-show" value="1"/>
|
||||
<textarea title="@{repeating_feat_X_desc}" class="sheet-desc" name="attr_description" data-i18n-placeholder = "Description"></textarea>
|
||||
<span data-i18n="Show Macro">Show Macro</span> <input type="checkbox" class="sheet-macro-text-show" title="@{repeating_feat_X_macro-text-show}" name="attr_macro-text-show" value="1"/>
|
||||
<textarea title="@{repeating_feat_X_macro-text}" class="sheet-macro-text" name="attr_macro-text" data-i18n-placeholder="Macro">&{template:13thage_power} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=@{name}}} {{type=@{type}}} {{usage=@{usage}}} {{text=@{description}}}</textarea>
|
||||
<hr class="sheet-hr-fancy">
|
||||
</fieldset>
|
||||
</div>
|
||||
<div class="sheet-col">
|
||||
<!-- icons -->
|
||||
<div class="sheet-table sheet-sect">
|
||||
<span class="sheet-table-name"><div class="sheet-brush sheet-l2"></div><div class="sheet-caps">Icon Relationships</div><div class="sheet-brush sheet-r1"></div></span>
|
||||
<span class="sheet-table-name"><div class="sheet-brush sheet-l2"></div><div class="sheet-caps" data-i18n="Icon Relationships">Icon Relationships</div><div class="sheet-brush sheet-r1"></div></span>
|
||||
<div class="sheet-table-row">
|
||||
<span style="width:55%;" class="sheet-table-header sheet-center">Name</span>
|
||||
<span style="width:10%;" class="sheet-table-header sheet-center">Points</span>
|
||||
<span style="width:20%;"class="sheet-table-header sheet-center">Type</span>
|
||||
<span style="width:55%;" class="sheet-table-header sheet-center" data-i18n="Name">Name</span>
|
||||
<span style="width:10%;" class="sheet-table-header sheet-center" data-i18n="Points">Points</span>
|
||||
<span style="width:20%;"class="sheet-table-header sheet-center" data-i18n="Type">Type</span>
|
||||
<span style="width:15%;"class="sheet-table-header sheet-center"></span>
|
||||
</div>
|
||||
</div>
|
||||
@@ -609,7 +609,7 @@
|
||||
<div class="sheet-table">
|
||||
<div class="sheet-table-row">
|
||||
<span style="width:55%" class="sheet-table-data sheet-left">
|
||||
<input style="width:100%;" title="@{repeating_icon_X_name}" name="attr_name" placeholder="Description" type="text" />
|
||||
<input style="width:100%;" title="@{repeating_icon_X_name}" name="attr_name" data-i18n-placeholder="Description" type="text" />
|
||||
</span>
|
||||
<span style="width:10%" class="sheet-table-data sheet-center">
|
||||
<select name="attr_points" style="width:2.25em;display:inlineblock;">
|
||||
@@ -622,13 +622,13 @@
|
||||
</span>
|
||||
<span style="width:20%" class="sheet-table-data sheet-center">
|
||||
<select name="attr_reltype" style="width:6em;display:inlineblock;">
|
||||
<option value="positive">positive</option>
|
||||
<option value="conflicted">conflicted</option>
|
||||
<option value="negative">negative</option>
|
||||
<option value="@{positive}" data-i18n="positive">positive</option>
|
||||
<option value="@{conflicted}" data-i18n="conflicted">conflicted</option>
|
||||
<option value="@{negative}" data-i18n="negative">negative</option>
|
||||
</select>
|
||||
</span>
|
||||
<span style="width:15%" class="sheet-table-data sheet-center">
|
||||
<button title="Roll icon relationship" class="sheet-round-button" title="@{repeating_icon_X_iconcheck}" type="roll" value="&{template:13thage_generic} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=Icon check}} {{Icon=@{name}}} {{Type=@{reltype}}} {{Roll=@{points}}}"></button>
|
||||
<button title="Roll icon relationship" class="sheet-round-button" title="@{repeating_icon_X_iconcheck}" type="roll" value="&{template:13thage_generic} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=@{txt_Icon} @{Check}}} {{@{txt_Icon}=@{name}}} {{@{txt_Type}=@{reltype}}} {{@{txt_Roll}=@{points}}}"></button>
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
@@ -636,10 +636,10 @@
|
||||
<br>
|
||||
<!-- backgrounds -->
|
||||
<div class="sheet-table sheet-sect">
|
||||
<span class="sheet-table-name"><div class="sheet-brush sheet-l2"></div><div class="sheet-caps">Backgrounds</div><div class="sheet-brush sheet-r2"></div></span>
|
||||
<span class="sheet-table-name"><div class="sheet-brush sheet-l2"></div><div class="sheet-caps" data-i18n="Backgrounds">Backgrounds</div><div class="sheet-brush sheet-r2"></div></span>
|
||||
<div class="sheet-table-row">
|
||||
<span style="width:70%;" class="sheet-table-header sheet-center">Background</span>
|
||||
<span style="width:15%;" class="sheet-table-header sheet-center">Points</span>
|
||||
<span style="width:70%;" class="sheet-table-header sheet-center" data-i18n="Background">Background</span>
|
||||
<span style="width:15%;" class="sheet-table-header sheet-center" data-i18n="Points">Points</span>
|
||||
<span style="width:15%;"class="sheet-table-header sheet-center"></span>
|
||||
</div>
|
||||
</div>
|
||||
@@ -647,13 +647,13 @@
|
||||
<div class="sheet-table sheet-sect">
|
||||
<div class="sheet-table-row">
|
||||
<span style="width:70%" class="sheet-table-data sheet-left">
|
||||
<input style="width:100%;" title="@{repeating_background_X_desc}" name="attr_desc" placeholder="Description" type="text" />
|
||||
<input style="width:100%;" title="@{repeating_background_X_desc}" name="attr_desc" data-i18n-placeholder="Description" type="text" />
|
||||
</span>
|
||||
<span style="width:15%" class="sheet-table-data sheet-center">
|
||||
<input style="width:100%;" class="sheet-center" title="@{repeating_background_X_points}" name="attr_points" value="number" type="number" />
|
||||
</span>
|
||||
<span style="width:15%" class="sheet-table-data sheet-center">
|
||||
<button title="Roll background check" class="sheet-round-button" type="roll" value="&{template:13thage_background} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=Background}} {{background=@{desc}}} ?{Attribute| Strength , &#123;&#123;Attribute=Strength&#125;&#125; &#123;&#123;Check=[[1d20+[[@{level}+@{STR-mod}+@{points}]]]]&#125;&#125; | Constitution , &#123;&#123;Attribute=Constitution&#125;&#125; &#123;&#123;Check=[[1d20+[[@{level}+@{CON-mod}+@{points}]]]]&#125;&#125; | Dexterity , &#123;&#123;Attribute=Dexterity&#125;&#125; &#123;&#123;Check=[[1d20+[[@{level}+@{DEX-mod}+@{points}]]]]&#125;&#125; | Intelligence , &#123;&#123;Attribute=Intelligence&#125;&#125; &#123;&#123;Check=[[1d20+[[@{level}+@{INT-mod}+@{points}]]]]&#125;&#125; | Wisdom , &#123;&#123;Attribute=Wisdom&#125;&#125; &#123;&#123;Check=[[1d20+[[@{level}+@{WIS-mod}+@{points}]]]]&#125;&#125; | Charisma , &#123;&#123;Attribute=Charisma&#125;&#125; &#123;&#123;Check=[[1d20+[[@{level}+@{CHA-mod}+@{points}]]]]&#125;&#125;}"></button>
|
||||
<button title="Roll background check" class="sheet-round-button" type="roll" value="&{template:13thage_background} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=Background}} {{background=@{desc}}} ?{@{txt_Attribute}| @{Strength} , &#123;&#123;@{txt_Attribute}=@{Strength}&#125;&#125; &#123;&#123;@{Check}=[[1d20+[[@{level}+@{STR-mod}+@{points}]]]]&#125;&#125; | @{Constitution} , &#123;&#123;@{txt_Attribute}=@{Constitution}&#125;&#125; &#123;&#123;@{Check}=[[1d20+[[@{level}+@{CON-mod}+@{points}]]]]&#125;&#125; | @{Dexterity} , &#123;&#123;@{txt_Attribute}=@{Dexterity}&#125;&#125; &#123;&#123;@{Check}=[[1d20+[[@{level}+@{DEX-mod}+@{points}]]]]&#125;&#125; | @{Intelligence} , &#123;&#123;@{txt_Attribute}=@{Intelligence}&#125;&#125; &#123;&#123;@{Check}=[[1d20+[[@{level}+@{INT-mod}+@{points}]]]]&#125;&#125; | @{Wisdom} , &#123;&#123;@{txt_Attribute}=@{Wisdom}&#125;&#125; &#123;&#123;@{Check}=[[1d20+[[@{level}+@{WIS-mod}+@{points}]]]]&#125;&#125; | @{Charisma} , &#123;&#123;@{txt_Attribute}=@{Charisma}&#125;&#125; &#123;&#123;@{Check}=[[1d20+[[@{level}+@{CHA-mod}+@{points}]]]]&#125;&#125;}"></button>
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
@@ -661,27 +661,27 @@
|
||||
<br>
|
||||
<!-- magic items -->
|
||||
<div class="sheet-table sheet-sect">
|
||||
<span class="sheet-table-name"><div class="sheet-brush sheet-l1"></div><div class="sheet-caps">Magic Items</div><div class="sheet-brush sheet-r2"></div></span>
|
||||
<span class="sheet-table-name"><div class="sheet-brush sheet-l1"></div><div class="sheet-caps" data-i18n="Magic Items">Magic Items</div><div class="sheet-brush sheet-r2"></div></span>
|
||||
</div>
|
||||
<fieldset class="repeating_magic-item">
|
||||
<div class="sheet-table sheet-sect">
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-data sheet-center">
|
||||
<input class="sheet-power-header" title="@{repeating_magic-item_X_name}" name="attr_name" placeholder="Name" type="text" />
|
||||
<input class="sheet-power-header" title="@{repeating_magic-item_X_name}" name="attr_name" data-i18n-placeholder="Name" type="text" />
|
||||
</span>
|
||||
<span class="sheet-table-data sheet-center">
|
||||
<input class="sheet-power-header" title="@{repeating_magic-item_X_type}" name="attr_type" placeholder="Type" type="text" />
|
||||
<input class="sheet-power-header" title="@{repeating_magic-item_X_type}" name="attr_type" data-i18n-placeholder="Type" type="text" />
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-table sheet-sect">
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-data sheet-left">
|
||||
<input style="width:10em" title="@{repeating_magic-item_X_usage}" name="attr_usage" placeholder="Usage" type="text" />
|
||||
<input style="width:10em" title="@{repeating_magic-item_X_usage}" name="attr_usage" data-i18n-placeholder="Usage" type="text" />
|
||||
</span>
|
||||
<span class="sheet-table-data sheet-left sheet-table-smallsub">
|
||||
<input title="@{atwill-1}" type="checkbox" name="attr_atwill-1"/>
|
||||
<br>At-Will
|
||||
<br><span data-i18n="At-Will">At-Will</span>
|
||||
</span>
|
||||
<span class="sheet-table-data sheet-left sheet-table-smallsub">
|
||||
|
||||
@@ -690,7 +690,7 @@
|
||||
<input title="@{daily-3}" type="checkbox" name="attr_daily-3"/>
|
||||
<input title="@{daily-4}" type="checkbox" name="attr_daily-4"/>
|
||||
<input title="@{daily-5}" type="checkbox" name="attr_daily-5"/>
|
||||
<br> Battle uses left
|
||||
<br> <span data-i18n="Battle uses left">Battle uses left</span>
|
||||
</span>
|
||||
<span class="sheet-table-data sheet-left sheet-table-smallsub">
|
||||
|
||||
@@ -699,17 +699,17 @@
|
||||
<input title="@{battle-3}" type="checkbox" name="attr_battle-3"/>
|
||||
<input title="@{battle-4}" type="checkbox" name="attr_battle-4"/>
|
||||
<input title="@{battle-5}" type="checkbox" name="attr_battle-5"/>
|
||||
<br> Daily uses left
|
||||
<br> <span data-i18n="Daily uses left">Daily uses left</span>
|
||||
</span>
|
||||
<span class="sheet-table-data sheet-right">
|
||||
<button name="attr_roll" title="%{selected|repeating_magic-item_$X_roll}" class="sheet-round-button" type="roll" value="@{macro-text}"></button>
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
Show Description <input type="checkbox" class="sheet-desc-show" title="@{repeating_magic-item_X_description-show}" name="attr_description-show" value="1"/>
|
||||
<textarea title="@{repeating_magic-item_X_desc}" class="sheet-desc" name="attr_description" placeholder = "Description"></textarea>
|
||||
Show Macro <input type="checkbox" class="sheet-macro-text-show" title="@{repeating_magic-item_X_macro-text-show}" name="attr_macro-text-show" value="1"/>
|
||||
<textarea title="@{repeating_magic-item_X_macro-text}" class="sheet-macro-text" name="attr_macro-text" placeholder = "Macro">&{template:13thage_power} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=@{name}}} {{type=@{type}}} {{usage=@{usage}}} {{text=@{description}}}</textarea>
|
||||
<span data-i18n="Show Description">Show Description</span> <input type="checkbox" class="sheet-desc-show" title="@{repeating_magic-item_X_description-show}" name="attr_description-show" value="1"/>
|
||||
<textarea title="@{repeating_magic-item_X_desc}" class="sheet-desc" name="attr_description" data-i18n-placeholder = "Description"></textarea>
|
||||
<span data-i18n="Show Macro">Show Macro</span> <input type="checkbox" class="sheet-macro-text-show" title="@{repeating_magic-item_X_macro-text-show}" name="attr_macro-text-show" value="1"/>
|
||||
<textarea title="@{repeating_magic-item_X_macro-text}" class="sheet-macro-text" name="attr_macro-text" data-i18n-placeholder="Macro">&{template:13thage_power} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=@{name}}} {{type=@{type}}} {{@{txt_usage}=@{usage}}} {{text=@{description}}}</textarea>
|
||||
<hr class="sheet-hr-fancy">
|
||||
</fieldset>
|
||||
<br>
|
||||
@@ -717,16 +717,16 @@
|
||||
<div class="sheet-col" style="width:65%; margin-right:1%;">
|
||||
<!-- equipment -->
|
||||
<div class="sheet-table sheet-sect">
|
||||
<span class="sheet-table-name"><div class="sheet-brush sheet-l2"></div><div class="sheet-caps">Equipment</div><div class="sheet-brush sheet-r1"></div></span>
|
||||
<span class="sheet-table-name"><div class="sheet-brush sheet-l2"></div><div class="sheet-caps" data-i18n="Equipment">Equipment</div><div class="sheet-brush sheet-r1"></div></span>
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-header sheet-center">Item</span>
|
||||
<span class="sheet-table-header sheet-center" data-i18n="Item">Item</span>
|
||||
</div>
|
||||
</div>
|
||||
<fieldset class="repeating_item">
|
||||
<div class="sheet-table">
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-data sheet-left">
|
||||
<input style="width:100%;" title="@{repeating_itemp_X_name}" name="attr_name" placeholder="Description" type="text" />
|
||||
<input style="width:100%;" title="@{repeating_itemp_X_name}" name="attr_name" data-i18n-placeholder="Description" type="text" />
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
@@ -735,10 +735,10 @@
|
||||
<div class="sheet-col" style="width:30%; margin-right:0%;">
|
||||
<!-- coins -->
|
||||
<div class="sheet-table sheet-sect">
|
||||
<span class="sheet-table-name"><div class="sheet-brush sheet-l1"></div><div class="sheet-caps">Coins</div><div class="sheet-brush sheet-r1"></div></span>
|
||||
<span class="sheet-table-name"><div class="sheet-brush sheet-l1"></div><div class="sheet-caps" data-i18n="Coins">Coins</div><div class="sheet-brush sheet-r1"></div></span>
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-header sheet-center">Type</span>
|
||||
<span class="sheet-table-header sheet-center">Qty</span>
|
||||
<span class="sheet-table-header sheet-center" data-i18n="Type">Type</span>
|
||||
<span class="sheet-table-header sheet-center" data-i18n="Qty">Qty</span>
|
||||
</div>
|
||||
</div>
|
||||
<fieldset class="repeating_coin">
|
||||
@@ -758,32 +758,32 @@
|
||||
<br>
|
||||
<!-- incremental advances -->
|
||||
<div class="sheet-table sheet-sect">
|
||||
<span class="sheet-table-name"><div class="sheet-brush sheet-l1"></div><div class="sheet-caps">Incremental Advances</div><div class="sheet-brush sheet-r2"></div></span>
|
||||
<span class="sheet-table-name"><div class="sheet-brush sheet-l1"></div><div class="sheet-caps" data-i18n="Incremental Advances">Incremental Advances</div><div class="sheet-brush sheet-r2"></div></span>
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-data sheet-left sheet-table-smallsub">
|
||||
Ability Score Bonus
|
||||
<span data-i18n="Ability Score Bonus">Ability Score Bonus</span>
|
||||
<input title="@{iadv-ability-1}" type="checkbox" name="attr_iadv-ability-1"/>
|
||||
</span>
|
||||
<span class="sheet-table-data sheet-left sheet-table-smallsub">
|
||||
Extra Magic Item
|
||||
<span data-i18n="Extra Magic Item">Extra Magic Item</span>
|
||||
<input title="@{iadv-magic-item-1}" type="checkbox" name="attr_iadv-magic-item-1"/>
|
||||
</span>
|
||||
</div>
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-data sheet-left sheet-table-smallsub">
|
||||
4th / 7th / 10th Level<br>
|
||||
(+1 to 3 abilities)
|
||||
<span data-i18n="4th / 7th / 10th Level">4th / 7th / 10th Level <br>(+1 to 3 abilities)</span>
|
||||
|
||||
</span>
|
||||
<span class="sheet-table-data sheet-left sheet-table-smallsub">
|
||||
</span>
|
||||
</div>
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-data sheet-left sheet-table-smallsub">
|
||||
Feat
|
||||
<span data-i18n="Feat">Feat</span>
|
||||
<input title="@{iadv-feat-1}" type="checkbox" name="attr_iadv-feat-1"/>
|
||||
</span>
|
||||
<span class="sheet-table-data sheet-left sheet-table-smallsub">
|
||||
Power/Spell
|
||||
<span data-i18n="Power/Spell">Power/Spell</span>
|
||||
<input title="@{iadv-power-1}" type="checkbox" name="attr_iadv-power-1"/>
|
||||
<input title="@{iadv-power-2}" type="checkbox" name="attr_iadv-power-2"/>
|
||||
<input title="@{iadv-power-3}" type="checkbox" name="attr_iadv-power-3"/>
|
||||
@@ -792,11 +792,11 @@
|
||||
</div>
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-data sheet-left sheet-table-smallsub">
|
||||
Hit Points
|
||||
<span data-i18n="Hit Points">Hit Points</span>
|
||||
<input title="@{iadv-hp-1}" type="checkbox" name="attr_iadv-hp-1"/>
|
||||
</span>
|
||||
<span class="sheet-table-data sheet-left sheet-table-smallsub">
|
||||
Skills (+1)
|
||||
<span data-i18n="Skills">Skills</span> (+1)
|
||||
<input title="@{iadv-skills-1}" type="checkbox" name="attr_iadv-skills-1"/>
|
||||
</span>
|
||||
</div>
|
||||
@@ -813,7 +813,7 @@
|
||||
<span class="sheet-table-name"><div class="sheet-brush sheet-l2"></div><div class="sheet-caps">General Information</div><div class="sheet-brush sheet-r2"></div></span>
|
||||
<div class="sheet-table-row">
|
||||
<span style="width:40%" class="sheet-table-data sheet-left">
|
||||
<input style="width:100%;" title="@{character_name}" name="attr_character_name" placeholder="Name" type="text" />
|
||||
<input style="width:100%;" title="@{character_name}" name="attr_character_name" data-i18n-placeholder="Name" type="text" />
|
||||
</span>
|
||||
<span style="width:3.5em" class="sheet-table-data sheet-center">
|
||||
<input style="width:100%;" title="@{level}" name="attr_level" value="@{level}" type="number" />
|
||||
@@ -825,7 +825,7 @@
|
||||
<input style="width:100%;" title="@{class}" name="attr_class" placeholder="Class" type="text" />
|
||||
</span>
|
||||
<span class="sheet-table-data sheet-left">
|
||||
<input style="width:100%;" title="@{race}" name="attr_race" placeholder="Type" type="text" />
|
||||
<input style="width:100%;" title="@{race}" name="attr_race" data-i18n-placeholder="Type" type="text" />
|
||||
</span>
|
||||
</div>
|
||||
<div class="sheet-table-row">
|
||||
@@ -841,7 +841,7 @@
|
||||
<div class="sheet-table sheet-sect">
|
||||
<span class="sheet-table-name"><div class="sheet-brush sheet-l1"></div><div class="sheet-caps">Description</div><div class="sheet-brush sheet-r2"></div></span>
|
||||
<div class="sheet-table-row">
|
||||
<textarea title="@{npc_description}" class="sheet-desc" name="attr_npc_description" placeholder = "Description"></textarea>
|
||||
<textarea title="@{npc_description}" class="sheet-desc" name="attr_npc_description" data-i18n-placeholder = "Description"></textarea>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
@@ -910,17 +910,17 @@
|
||||
<div class="sheet-table sheet-sect">
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-data sheet-center">
|
||||
<input class="sheet-power-header" title="@{repeating_power_X_name}" name="attr_name" placeholder="Name" type="text" />
|
||||
<input class="sheet-power-header" title="@{repeating_power_X_name}" name="attr_name" data-i18n-placeholder="Name" type="text" />
|
||||
</span>
|
||||
<span class="sheet-table-data sheet-center">
|
||||
<input class="sheet-power-header" title="@{repeating_power_X_type}" name="attr_type" placeholder="Type" type="text" />
|
||||
<input class="sheet-power-header" title="@{repeating_power_X_type}" name="attr_type" data-i18n-placeholder="Type" type="text" />
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
<div class="sheet-table sheet-sect">
|
||||
<div class="sheet-table-row">
|
||||
<span class="sheet-table-data sheet-left">
|
||||
<input style="width:10em" title="@{repeating_power_X_usage}" name="attr_usage" placeholder="Usage" type="text" />
|
||||
<input style="width:10em" title="@{repeating_power_X_usage}" name="attr_usage" data-i18n-placeholder="Usage" type="text" />
|
||||
</span>
|
||||
<span class="sheet-table-data sheet-left sheet-table-smallsub">
|
||||
<input title="@{atwill-1}" type="checkbox" name="attr_atwill-1"/>
|
||||
@@ -949,9 +949,9 @@
|
||||
</div>
|
||||
</div>
|
||||
Show Description <input type="checkbox" class="sheet-desc-show" title="@{repeating_power_X_description-show}" name="attr_description-show" value="1"/>
|
||||
<textarea title="@{repeating_power_X_desc}" class="sheet-desc" name="attr_description" placeholder = "Description"></textarea>
|
||||
<textarea title="@{repeating_power_X_desc}" class="sheet-desc" name="attr_description" data-i18n-placeholder = "Description"></textarea>
|
||||
Show Macro <input type="checkbox" class="sheet-macro-text-show" title="@{repeating_power_X_macro-text-show}" name="attr_macro-text-show" value="1"/>
|
||||
<textarea title="@{repeating_power_X_macro-text}" class="sheet-macro-text" name="attr_macro-text" placeholder = "Macro">/w gm &{template:13thage_power} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=@{name}}} {{type=@{type}}} {{usage=@{usage}}} {{text=@{description}}}</textarea>
|
||||
<textarea title="@{repeating_power_X_macro-text}" class="sheet-macro-text" name="attr_macro-text" data-i18n-placeholder="Macro">/w gm &{template:13thage_power} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=@{name}}} {{type=@{type}}} {{usage=@{usage}}} {{text=@{description}}}</textarea>
|
||||
<hr class="sheet-hr-fancy">
|
||||
</fieldset>
|
||||
</div>
|
||||
@@ -966,8 +966,8 @@
|
||||
<div class="sheet-table sheet-sect">
|
||||
<span class="sheet-table-name"><div class="sheet-brush sheet-l1"></div><div class="sheet-caps">Setup Basic Macros</div><div class="sheet-brush sheet-r1"></div></span>
|
||||
<div class="sheet-table-row">
|
||||
<span style="width:30%" class="sheet-table-header sheet-left">Escalation Die Macro</span>
|
||||
<span><input class="sheet-desc" title="@{escdie}" name="attr_escdie" value="?{Escalation die value|0}" type="text" /></span>
|
||||
<span style="width:30%" class="sheet-table-header sheet-left" data-i18n="Escalation die value">Escalation Die Macro</span>
|
||||
<span><input class="sheet-desc" title="@{escdie}" name="attr_escdie" value="?{@{EscalationDieValue}|0}" type="text" /></span>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
@@ -1104,4 +1104,42 @@
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
|
||||
on("sheet:opened", function(eventInfo){
|
||||
setAttrs({Basicmelee: getTranslationByKey("Basic melee")});
|
||||
setAttrs({BasicRanged: getTranslationByKey("Basic ranged")});
|
||||
|
||||
setAttrs({SituationalAttackModifier: getTranslationByKey("Situational Attack Modifier")});
|
||||
setAttrs({EscalationDieValue: getTranslationByKey("Escalation die value")});
|
||||
setAttrs({DamageOnHit: getTranslationByKey("Damage on hit")});
|
||||
setAttrs({DamageOnMiss: getTranslationByKey("Damage on miss")});
|
||||
setAttrs({AttackResult: getTranslationByKey("Attack result")});
|
||||
setAttrs({Initiative: getTranslationByKey("Initiative")});
|
||||
|
||||
setAttrs({Recovery: getTranslationByKey("Recovery")});
|
||||
setAttrs({RecoveryValue: getTranslationByKey("Recovery Value")});
|
||||
setAttrs({Check: getTranslationByKey("Check")});
|
||||
|
||||
setAttrs({Strength: getTranslationByKey("Strength")});
|
||||
setAttrs({Constitution: getTranslationByKey("Constitution")});
|
||||
setAttrs({Dexterity: getTranslationByKey("Dexterity")});
|
||||
setAttrs({Intelligence: getTranslationByKey("Intelligence")});
|
||||
setAttrs({Wisdom: getTranslationByKey("Wisdom")});
|
||||
setAttrs({Charisma: getTranslationByKey("Charisma")});
|
||||
|
||||
setAttrs({txt_Roll: getTranslationByKey("Roll")});
|
||||
setAttrs({txt_Attribute: getTranslationByKey("Attribute")});
|
||||
setAttrs({txt_Icon: getTranslationByKey("Icon")});
|
||||
setAttrs({txt_Type: getTranslationByKey("Type")});
|
||||
setAttrs({txt_usage: getTranslationByKey("Usage")});
|
||||
|
||||
setAttrs({positive: getTranslationByKey("positive")});
|
||||
setAttrs({conflicted: getTranslationByKey("conflicted")});
|
||||
setAttrs({negative: getTranslationByKey("negative")});
|
||||
|
||||
|
||||
|
||||
});
|
||||
|
||||
</script>
|
||||
@@ -1,8 +1,9 @@
|
||||
{
|
||||
"html": "13th_Age-neovatar.html",
|
||||
"css": "13th_Age-neovatar.css",
|
||||
"authors": "Thomas Seliger (neovatar)",
|
||||
"roll20userid": "388327",
|
||||
"preview": "13th_Age-neovatar.jpg",
|
||||
"instructions": "New edition of a 13th Age character sheet with some automation.\n\nVersion: 1.8.1\n\nIf you find bugs or have suggestions, please use the [Github issue tracker](https://github.com/neovatar/roll20-character-sheets/issues) for this sheet.\n\nFor changes in this version, please check the [CHANGELOG](https://github.com/Roll20/roll20-character-sheets/blob/master/13th_Age-neovatar/README.md#changelog) on Roll20.net Github repository."
|
||||
"html": "13th_Age-neovatar.html",
|
||||
"css": "13th_Age-neovatar.css",
|
||||
"authors": "Thomas Seliger (neovatar)",
|
||||
"roll20userid": "388327",
|
||||
"preview": "13th_Age-neovatar.jpg",
|
||||
"instructions": "New edition of a 13th Age character sheet with some automation.\n\nVersion: 1.8.1\n\nIf you find bugs or have suggestions, please use the [Github issue tracker](https://github.com/neovatar/roll20-character-sheets/issues) for this sheet.\n\nFor changes in this version, please check the [CHANGELOG](https://github.com/Roll20/roll20-character-sheets/blob/master/13th_Age-neovatar/README.md#changelog) on Roll20.net Github repository.",
|
||||
"legacy": true
|
||||
}
|
||||
@@ -0,0 +1,96 @@
|
||||
{
|
||||
"Name" : "Name",
|
||||
"Race" : "Race",
|
||||
"Class" : "Class",
|
||||
"Level" : "Level",
|
||||
"AbilityScores" : "AbilityScores",
|
||||
"STR" : "STR",
|
||||
"Strength" : "Strength",
|
||||
"CON" : "CON",
|
||||
"Constitution" : "Constitution",
|
||||
"DEX" : "DEX",
|
||||
"Dexterity" : "Dexterity",
|
||||
"INT" : "INT",
|
||||
"Intelligence" : "Intelligence",
|
||||
"WIS" : "WIS",
|
||||
"Wisdom" : "Wisdom",
|
||||
"CHA" : "CHA",
|
||||
"Charisma" : "Charisma",
|
||||
"Base" : "Base",
|
||||
"+Misc." : "+Misc.",
|
||||
"+Item" : "+Item",
|
||||
"Mod" : "Mod",
|
||||
"Base" : "Base",
|
||||
"Total" : "Total",
|
||||
"Basic Melee Attack" : "Basic Melee Attack",
|
||||
"Basic Ranged Attack" : "Basic Ranged Attack",
|
||||
"Defenses" : "Defenses",
|
||||
"Attack" : "Attack",
|
||||
"Damage" : "Damage",
|
||||
"Miss" : "Miss",
|
||||
"Ability" : "Ability",
|
||||
"Misc." : "Misc.",
|
||||
"Weapon" : "Weapon",
|
||||
"Item" : "Item",
|
||||
"On Miss" : "On Miss",
|
||||
"AC" : "AC",
|
||||
"PD" : "PD",
|
||||
"MD" : "MD",
|
||||
"Basic melee" : "Basic melee",
|
||||
"Basic ranged" : "Basic ranged",
|
||||
"Situational Attack Modifier" : "Situational Attack Modifier",
|
||||
"Damage on hit" : "Damage on hit",
|
||||
"Damage on miss" : "Damage on miss",
|
||||
"Escalation die value" : "Escalation die value",
|
||||
"Attack result" : "Attack result",
|
||||
"Hit Points" : "Hit Points",
|
||||
"HP" : "HP",
|
||||
"Recoveries" : "Recoveries",
|
||||
"Recovery" : "Recovery",
|
||||
"Recovery Value" : "Recovery Value",
|
||||
"Current" : "Current",
|
||||
"Max." : "Max.",
|
||||
"Rec. Die" : "Rec. Die",
|
||||
"Temp." : "Temp.",
|
||||
"Initiative" : "Initiative",
|
||||
"One Unique Thing" : "One Unique Thing",
|
||||
"Describe your characters one unique thing ..." : "Describe your characters one unique thing ...",
|
||||
"Class Features" : "Class Features",
|
||||
"Talents" : "Talents",
|
||||
"Powers & Spells" : "Powers & Spells",
|
||||
"Feats" : "Feats",
|
||||
"At-Will" : "At-Will",
|
||||
"Battle uses left" : "Battle uses left",
|
||||
"Daily uses left" : "Daily uses left",
|
||||
"Show Description" : "Show Description",
|
||||
"Show Macro" : "Show Macro",
|
||||
"Usage" : "Usage",
|
||||
"Type" : "Type",
|
||||
"Points" : "Points",
|
||||
"Icon Relationships" : "Icon Relationships",
|
||||
"Icon" : "Icon",
|
||||
"positive" : "positive",
|
||||
"conflicted" : "conflicted",
|
||||
"negative" : "negative",
|
||||
"Background" : "Background",
|
||||
"Backgrounds" : "Backgrounds",
|
||||
"Roll" : "Roll",
|
||||
"Attribute" : "Attribute",
|
||||
"Check" : "Check",
|
||||
"Description" : "Description",
|
||||
"Macro" : "Macro",
|
||||
"Magic Items" : "Magic Items",
|
||||
"Equipment" : "Equipment",
|
||||
"Coins" : "Coins",
|
||||
"Qty" : "Qty",
|
||||
"Incremental Advances" : "Incremental Advances",
|
||||
"4th / 7th / 10th Level" : "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities" : "abilities",
|
||||
"Extra Magic Item" : "Extra Magic Item",
|
||||
"Ability Score Bonus" : "Ability Score Bonus",
|
||||
"Skills" : "Skills",
|
||||
"Power/Spell" : "Power/Spell",
|
||||
"Feat" : "Feat"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "Name",
|
||||
"Race": "Race",
|
||||
"Class": "Class",
|
||||
"Level": "Level",
|
||||
"AbilityScores": "AbilityScores",
|
||||
"STR": "STR",
|
||||
"Strength": "Strength",
|
||||
"CON": "CON",
|
||||
"Constitution": "Constitution",
|
||||
"DEX": "DEX",
|
||||
"Dexterity": "Dexterity",
|
||||
"INT": "INT",
|
||||
"Intelligence": "Intelligence",
|
||||
"WIS": "WIS",
|
||||
"Wisdom": "Wisdom",
|
||||
"CHA": "CHA",
|
||||
"Charisma": "Charisma",
|
||||
"Base": "Base",
|
||||
"+Misc.": "+Misc.",
|
||||
"+Item": "+Item",
|
||||
"Mod": "Mod",
|
||||
"Total": "Total",
|
||||
"Basic Melee Attack": "Basic Melee Attack",
|
||||
"Basic Ranged Attack": "Basic Ranged Attack",
|
||||
"Defenses": "Defenses",
|
||||
"Attack": "Attack",
|
||||
"Damage": "Damage",
|
||||
"Miss": "Miss",
|
||||
"Ability": "Ability",
|
||||
"Misc.": "Misc.",
|
||||
"Weapon": "Weapon",
|
||||
"Item": "Item",
|
||||
"On Miss": "On Miss",
|
||||
"AC": "AC",
|
||||
"PD": "PD",
|
||||
"MD": "MD",
|
||||
"Basic melee": "Basic melee",
|
||||
"Basic ranged": "Basic ranged",
|
||||
"Situational Attack Modifier": "Situational Attack Modifier",
|
||||
"Damage on hit": "Damage on hit",
|
||||
"Damage on miss": "Damage on miss",
|
||||
"Escalation die value": "Escalation die value",
|
||||
"Attack result": "Attack result",
|
||||
"Hit Points": "Hit Points",
|
||||
"HP": "HP",
|
||||
"Recoveries": "Recoveries",
|
||||
"Recovery": "Recovery",
|
||||
"Recovery Value": "Recovery Value",
|
||||
"Current": "Current",
|
||||
"Max.": "Max.",
|
||||
"Rec. Die": "Rec. Die",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "Initiative",
|
||||
"One Unique Thing": "One Unique Thing",
|
||||
"Describe your characters one unique thing ...": "Describe your characters one unique thing ...",
|
||||
"Class Features": "Class Features",
|
||||
"Talents": "Talents",
|
||||
"Powers & Spells": "Powers & Spells",
|
||||
"Feats": "Feats",
|
||||
"At-Will": "At-Will",
|
||||
"Battle uses left": "Battle uses left",
|
||||
"Daily uses left": "Daily uses left",
|
||||
"Show Description": "Show Description",
|
||||
"Show Macro": "Show Macro",
|
||||
"Usage": "Usage",
|
||||
"Type": "Type",
|
||||
"Points": "Points",
|
||||
"Icon Relationships": "Icon Relationships",
|
||||
"Icon": "Icon",
|
||||
"positive": "positive",
|
||||
"conflicted": "conflicted",
|
||||
"negative": "negative",
|
||||
"Background": "Background",
|
||||
"Backgrounds": "Backgrounds",
|
||||
"Roll": "Roll",
|
||||
"Attribute": "Attribute",
|
||||
"Check": "Check",
|
||||
"Description": "Description",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Magic Items",
|
||||
"Equipment": "Equipment",
|
||||
"Coins": "Coins",
|
||||
"Qty": "Qty",
|
||||
"Incremental Advances": "Incremental Advances",
|
||||
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities": "abilities",
|
||||
"Extra Magic Item": "Extra Magic Item",
|
||||
"Ability Score Bonus": "Ability Score Bonus",
|
||||
"Skills": "Skills",
|
||||
"Power/Spell": "Power/Spell",
|
||||
"Feat": "Feat"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "Nom",
|
||||
"Race": "Raça",
|
||||
"Class": "Classe",
|
||||
"Level": "Nivell",
|
||||
"AbilityScores": "PuntuacióCaracter",
|
||||
"STR": "FOR",
|
||||
"Strength": "Força",
|
||||
"CON": "CON",
|
||||
"Constitution": "Constitució",
|
||||
"DEX": "DES",
|
||||
"Dexterity": "Destresa",
|
||||
"INT": "INT",
|
||||
"Intelligence": "Intel·ligència",
|
||||
"WIS": "SAV",
|
||||
"Wisdom": "Saviesa",
|
||||
"CHA": "CAR",
|
||||
"Charisma": "Carisma",
|
||||
"Base": "Base",
|
||||
"+Misc.": "+Varis.",
|
||||
"+Item": "+Ítem",
|
||||
"Mod": "Mod",
|
||||
"Total": "Total",
|
||||
"Basic Melee Attack": "Atac bàsic cos a cos",
|
||||
"Basic Ranged Attack": "Atac bàsic a distància",
|
||||
"Defenses": "Defenses",
|
||||
"Attack": "Atac",
|
||||
"Damage": "Mal",
|
||||
"Miss": "Fallada",
|
||||
"Ability": "Característica",
|
||||
"Misc.": "Varis",
|
||||
"Weapon": "Arma",
|
||||
"Item": "Ítem",
|
||||
"On Miss": "Si falles",
|
||||
"AC": "CA",
|
||||
"PD": "DF",
|
||||
"MD": "DM",
|
||||
"Basic melee": "Bàsic cos a cos",
|
||||
"Basic ranged": "Bàsic a distància",
|
||||
"Situational Attack Modifier": "Modificador situacional atac",
|
||||
"Damage on hit": "Mal al tocar",
|
||||
"Damage on miss": "Mal al fallar",
|
||||
"Escalation die value": "Valor Dau d'Increment",
|
||||
"Attack result": "Resultat d'atac",
|
||||
"Hit Points": "Punts de cop",
|
||||
"HP": "PC",
|
||||
"Recoveries": "Recuperacions",
|
||||
"Recovery": "Recuperació",
|
||||
"Recovery Value": "Valor recuperació",
|
||||
"Current": "Actual",
|
||||
"Max.": "Màx.",
|
||||
"Rec. Die": "Dau Rec.",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "Iniciativa",
|
||||
"One Unique Thing": "La Peculiaritat Única",
|
||||
"Describe your characters one unique thing ...": "Descriu la Peculiaritat Unica del teu personatge",
|
||||
"Class Features": "Atributs de classe",
|
||||
"Talents": "Talents",
|
||||
"Powers & Spells": "Poders i Conjurs",
|
||||
"Feats": "Proeses",
|
||||
"At-Will": "A voluntat",
|
||||
"Battle uses left": "Usos per combat restants",
|
||||
"Daily uses left": "Usos diaris restants",
|
||||
"Show Description": "Mostra descripció",
|
||||
"Show Macro": "Mostra macro",
|
||||
"Usage": "Ús",
|
||||
"Type": "Tipus",
|
||||
"Points": "Punts",
|
||||
"Icon Relationships": "Relació amb les Icones",
|
||||
"Icon": "Icona",
|
||||
"positive": "positiva",
|
||||
"conflicted": "en conflicte",
|
||||
"negative": "negativa",
|
||||
"Background": "Rerefons",
|
||||
"Backgrounds": "Rerefons",
|
||||
"Roll": "Tira",
|
||||
"Attribute": "Atribut",
|
||||
"Check": "Prova",
|
||||
"Description": "Descripció",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Objectes màgics",
|
||||
"Equipment": "Equip",
|
||||
"Coins": "Monedes",
|
||||
"Qty": "Quant",
|
||||
"Incremental Advances": "Avanços d'increment",
|
||||
"4th / 7th / 10th Level": "4rt / 7è / 10è Nivell <br>(+1 a 3 característiques)",
|
||||
"abilities": "característiques",
|
||||
"Extra Magic Item": "Objecte màgic extra",
|
||||
"Ability Score Bonus": "Bonus de característica",
|
||||
"Skills": "Habilitats",
|
||||
"Power/Spell": "Poder/Conjur",
|
||||
"Feat": "Proesa"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "Jméno",
|
||||
"Race": "Rasa",
|
||||
"Class": "Class",
|
||||
"Level": "Úroveň",
|
||||
"AbilityScores": "AbilityScores",
|
||||
"STR": "STR",
|
||||
"Strength": "Síla",
|
||||
"CON": "CON",
|
||||
"Constitution": "Odolnost",
|
||||
"DEX": "DEX",
|
||||
"Dexterity": "Obratnost",
|
||||
"INT": "INT",
|
||||
"Intelligence": "Inteligence",
|
||||
"WIS": "WIS",
|
||||
"Wisdom": "Moudrost",
|
||||
"CHA": "CHA",
|
||||
"Charisma": "Charisma",
|
||||
"Base": "Základní",
|
||||
"+Misc.": "+Misc.",
|
||||
"+Item": "+Item",
|
||||
"Mod": "Mod",
|
||||
"Total": "Celkem",
|
||||
"Basic Melee Attack": "Basic Melee Attack",
|
||||
"Basic Ranged Attack": "Basic Ranged Attack",
|
||||
"Defenses": "Defenses",
|
||||
"Attack": "Útok",
|
||||
"Damage": "zranění",
|
||||
"Miss": "Miss",
|
||||
"Ability": "Vlastnost",
|
||||
"Misc.": "Misc.",
|
||||
"Weapon": "Weapon",
|
||||
"Item": "Item",
|
||||
"On Miss": "On Miss",
|
||||
"AC": "OČ",
|
||||
"PD": "PD",
|
||||
"MD": "MD",
|
||||
"Basic melee": "Basic melee",
|
||||
"Basic ranged": "Basic ranged",
|
||||
"Situational Attack Modifier": "Situational Attack Modifier",
|
||||
"Damage on hit": "Damage on hit",
|
||||
"Damage on miss": "Damage on miss",
|
||||
"Escalation die value": "Escalation die value",
|
||||
"Attack result": "Attack result",
|
||||
"Hit Points": "Hit Points",
|
||||
"HP": "HP",
|
||||
"Recoveries": "Recoveries",
|
||||
"Recovery": "Recovery",
|
||||
"Recovery Value": "Recovery Value",
|
||||
"Current": "Current",
|
||||
"Max.": "Max.",
|
||||
"Rec. Die": "Rec. Die",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "Iniciativa",
|
||||
"One Unique Thing": "One Unique Thing",
|
||||
"Describe your characters one unique thing ...": "Describe your characters one unique thing ...",
|
||||
"Class Features": "Class Features",
|
||||
"Talents": "Talents",
|
||||
"Powers & Spells": "Powers & Spells",
|
||||
"Feats": "Feats",
|
||||
"At-Will": "At-Will",
|
||||
"Battle uses left": "Battle uses left",
|
||||
"Daily uses left": "Daily uses left",
|
||||
"Show Description": "Show Description",
|
||||
"Show Macro": "Show Macro",
|
||||
"Usage": "Usage",
|
||||
"Type": "Typ",
|
||||
"Points": "Points",
|
||||
"Icon Relationships": "Icon Relationships",
|
||||
"Icon": "Icon",
|
||||
"positive": "positive",
|
||||
"conflicted": "conflicted",
|
||||
"negative": "negative",
|
||||
"Background": "Pozadí",
|
||||
"Backgrounds": "Backgrounds",
|
||||
"Roll": "Hodit",
|
||||
"Attribute": "Attribute",
|
||||
"Check": "Kontrola",
|
||||
"Description": "Description",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Magic Items",
|
||||
"Equipment": "Vybavení",
|
||||
"Coins": "Coins",
|
||||
"Qty": "Qty",
|
||||
"Incremental Advances": "Incremental Advances",
|
||||
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities": "abilities",
|
||||
"Extra Magic Item": "Extra Magic Item",
|
||||
"Ability Score Bonus": "Ability Score Bonus",
|
||||
"Skills": "Dovednosti",
|
||||
"Power/Spell": "Power/Spell",
|
||||
"Feat": "Feat"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "Navn",
|
||||
"Race": "Race",
|
||||
"Class": "Class",
|
||||
"Level": "Niveau",
|
||||
"AbilityScores": "AbilityScores",
|
||||
"STR": "STR",
|
||||
"Strength": "Strength",
|
||||
"CON": "CON",
|
||||
"Constitution": "Constitution",
|
||||
"DEX": "DEX",
|
||||
"Dexterity": "Dexterity",
|
||||
"INT": "INT",
|
||||
"Intelligence": "Intelligence",
|
||||
"WIS": "WIS",
|
||||
"Wisdom": "Wisdom",
|
||||
"CHA": "CHA",
|
||||
"Charisma": "Charisma",
|
||||
"Base": "Basis",
|
||||
"+Misc.": "+Misc.",
|
||||
"+Item": "+Item",
|
||||
"Mod": "Mod",
|
||||
"Total": "Total",
|
||||
"Basic Melee Attack": "Basic Melee Attack",
|
||||
"Basic Ranged Attack": "Basic Ranged Attack",
|
||||
"Defenses": "Defenses",
|
||||
"Attack": "Attack",
|
||||
"Damage": "Damage",
|
||||
"Miss": "Miss",
|
||||
"Ability": "Ability",
|
||||
"Misc.": "Misc.",
|
||||
"Weapon": "Weapon",
|
||||
"Item": "Item",
|
||||
"On Miss": "On Miss",
|
||||
"AC": "AC",
|
||||
"PD": "PD",
|
||||
"MD": "MD",
|
||||
"Basic melee": "Basic melee",
|
||||
"Basic ranged": "Basic ranged",
|
||||
"Situational Attack Modifier": "Situational Attack Modifier",
|
||||
"Damage on hit": "Damage on hit",
|
||||
"Damage on miss": "Damage on miss",
|
||||
"Escalation die value": "Escalation die value",
|
||||
"Attack result": "Attack result",
|
||||
"Hit Points": "Hit Points",
|
||||
"HP": "HP",
|
||||
"Recoveries": "Recoveries",
|
||||
"Recovery": "Recovery",
|
||||
"Recovery Value": "Recovery Value",
|
||||
"Current": "Current",
|
||||
"Max.": "Max.",
|
||||
"Rec. Die": "Rec. Die",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "Initiative",
|
||||
"One Unique Thing": "One Unique Thing",
|
||||
"Describe your characters one unique thing ...": "Describe your characters one unique thing ...",
|
||||
"Class Features": "Class Features",
|
||||
"Talents": "Talents",
|
||||
"Powers & Spells": "Powers & Spells",
|
||||
"Feats": "Feats",
|
||||
"At-Will": "At-Will",
|
||||
"Battle uses left": "Battle uses left",
|
||||
"Daily uses left": "Daily uses left",
|
||||
"Show Description": "Show Description",
|
||||
"Show Macro": "Show Macro",
|
||||
"Usage": "Usage",
|
||||
"Type": "Type",
|
||||
"Points": "Points",
|
||||
"Icon Relationships": "Icon Relationships",
|
||||
"Icon": "Icon",
|
||||
"positive": "positive",
|
||||
"conflicted": "conflicted",
|
||||
"negative": "negative",
|
||||
"Background": "Background",
|
||||
"Backgrounds": "Backgrounds",
|
||||
"Roll": "Roll",
|
||||
"Attribute": "Attribute",
|
||||
"Check": "Check",
|
||||
"Description": "Description",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Magic Items",
|
||||
"Equipment": "Equipment",
|
||||
"Coins": "Coins",
|
||||
"Qty": "Qty",
|
||||
"Incremental Advances": "Incremental Advances",
|
||||
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities": "abilities",
|
||||
"Extra Magic Item": "Extra Magic Item",
|
||||
"Ability Score Bonus": "Ability Score Bonus",
|
||||
"Skills": "Skills",
|
||||
"Power/Spell": "Power/Spell",
|
||||
"Feat": "Feat"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "Name",
|
||||
"Race": "Rasse",
|
||||
"Class": "Klasse",
|
||||
"Level": "Stufe",
|
||||
"AbilityScores": "AbilityScores",
|
||||
"STR": "STR",
|
||||
"Strength": "Stärke",
|
||||
"CON": "CON",
|
||||
"Constitution": "Konstitution",
|
||||
"DEX": "DEX",
|
||||
"Dexterity": "Geschicklichkeit",
|
||||
"INT": "INT",
|
||||
"Intelligence": "Intelligenz",
|
||||
"WIS": "WIS",
|
||||
"Wisdom": "Weisheit",
|
||||
"CHA": "CHA",
|
||||
"Charisma": "Charisma",
|
||||
"Base": "Basis",
|
||||
"+Misc.": "+Misc.",
|
||||
"+Item": "+Item",
|
||||
"Mod": "Mod",
|
||||
"Total": "Gesamt",
|
||||
"Basic Melee Attack": "Basic Melee Attack",
|
||||
"Basic Ranged Attack": "Basic Ranged Attack",
|
||||
"Defenses": "Verteidigung",
|
||||
"Attack": "Angriff",
|
||||
"Damage": "Schaden",
|
||||
"Miss": "Verfehlt",
|
||||
"Ability": "Attribut",
|
||||
"Misc.": "Sonstiges",
|
||||
"Weapon": "Weapon",
|
||||
"Item": "Item",
|
||||
"On Miss": "On Miss",
|
||||
"AC": "RK",
|
||||
"PD": "PD",
|
||||
"MD": "MD",
|
||||
"Basic melee": "Basic melee",
|
||||
"Basic ranged": "Basic ranged",
|
||||
"Situational Attack Modifier": "Situational Attack Modifier",
|
||||
"Damage on hit": "Damage on hit",
|
||||
"Damage on miss": "Damage on miss",
|
||||
"Escalation die value": "Escalation die value",
|
||||
"Attack result": "Attack result",
|
||||
"Hit Points": "Hit Points",
|
||||
"HP": "HP",
|
||||
"Recoveries": "Recoveries",
|
||||
"Recovery": "Erholung",
|
||||
"Recovery Value": "Recovery Value",
|
||||
"Current": "Aktuell",
|
||||
"Max.": "Max.",
|
||||
"Rec. Die": "Rec. Die",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "Inititative",
|
||||
"One Unique Thing": "One Unique Thing",
|
||||
"Describe your characters one unique thing ...": "Describe your characters one unique thing ...",
|
||||
"Class Features": "Klassenfähigkeiten",
|
||||
"Talents": "Talente",
|
||||
"Powers & Spells": "Powers & Spells",
|
||||
"Feats": "Feats",
|
||||
"At-Will": "Frei",
|
||||
"Battle uses left": "Battle uses left",
|
||||
"Daily uses left": "Daily uses left",
|
||||
"Show Description": "Show Description",
|
||||
"Show Macro": "Show Macro",
|
||||
"Usage": "Usage",
|
||||
"Type": "Typ",
|
||||
"Points": "Punkte",
|
||||
"Icon Relationships": "Symbol-Abhängigkeiten",
|
||||
"Icon": "Icon",
|
||||
"positive": "positive",
|
||||
"conflicted": "conflicted",
|
||||
"negative": "negative",
|
||||
"Background": "Hintergrund",
|
||||
"Backgrounds": "Hintergründe",
|
||||
"Roll": "Wurf",
|
||||
"Attribute": "Attribut",
|
||||
"Check": "Probe",
|
||||
"Description": "Description",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Magic Items",
|
||||
"Equipment": "Ausrüstung",
|
||||
"Coins": "Coins",
|
||||
"Qty": "Qty",
|
||||
"Incremental Advances": "Incremental Advances",
|
||||
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities": "abilities",
|
||||
"Extra Magic Item": "Extra Magic Item",
|
||||
"Ability Score Bonus": "Ability Score Bonus",
|
||||
"Skills": "Fertigkeiten",
|
||||
"Power/Spell": "Power/Spell",
|
||||
"Feat": "Feat"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "Όνομα",
|
||||
"Race": "Race",
|
||||
"Class": "Class",
|
||||
"Level": "Επίπεδο",
|
||||
"AbilityScores": "AbilityScores",
|
||||
"STR": "STR",
|
||||
"Strength": "Strength",
|
||||
"CON": "CON",
|
||||
"Constitution": "Constitution",
|
||||
"DEX": "DEX",
|
||||
"Dexterity": "Dexterity",
|
||||
"INT": "INT",
|
||||
"Intelligence": "Intelligence",
|
||||
"WIS": "WIS",
|
||||
"Wisdom": "Wisdom",
|
||||
"CHA": "CHA",
|
||||
"Charisma": "Charisma",
|
||||
"Base": "Βασικό",
|
||||
"+Misc.": "+Misc.",
|
||||
"+Item": "+Item",
|
||||
"Mod": "Τροποποίηση",
|
||||
"Total": "Total",
|
||||
"Basic Melee Attack": "Basic Melee Attack",
|
||||
"Basic Ranged Attack": "Basic Ranged Attack",
|
||||
"Defenses": "Defenses",
|
||||
"Attack": "Attack",
|
||||
"Damage": "Damage",
|
||||
"Miss": "Miss",
|
||||
"Ability": "Ability",
|
||||
"Misc.": "Misc.",
|
||||
"Weapon": "Weapon",
|
||||
"Item": "Item",
|
||||
"On Miss": "On Miss",
|
||||
"AC": "AC",
|
||||
"PD": "PD",
|
||||
"MD": "MD",
|
||||
"Basic melee": "Basic melee",
|
||||
"Basic ranged": "Basic ranged",
|
||||
"Situational Attack Modifier": "Situational Attack Modifier",
|
||||
"Damage on hit": "Damage on hit",
|
||||
"Damage on miss": "Damage on miss",
|
||||
"Escalation die value": "Escalation die value",
|
||||
"Attack result": "Attack result",
|
||||
"Hit Points": "Hit Points",
|
||||
"HP": "HP",
|
||||
"Recoveries": "Recoveries",
|
||||
"Recovery": "Recovery",
|
||||
"Recovery Value": "Recovery Value",
|
||||
"Current": "Current",
|
||||
"Max.": "Max.",
|
||||
"Rec. Die": "Rec. Die",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "Initiative",
|
||||
"One Unique Thing": "One Unique Thing",
|
||||
"Describe your characters one unique thing ...": "Describe your characters one unique thing ...",
|
||||
"Class Features": "Class Features",
|
||||
"Talents": "Talents",
|
||||
"Powers & Spells": "Powers & Spells",
|
||||
"Feats": "Feats",
|
||||
"At-Will": "At-Will",
|
||||
"Battle uses left": "Battle uses left",
|
||||
"Daily uses left": "Daily uses left",
|
||||
"Show Description": "Show Description",
|
||||
"Show Macro": "Show Macro",
|
||||
"Usage": "Usage",
|
||||
"Type": "Type",
|
||||
"Points": "Points",
|
||||
"Icon Relationships": "Icon Relationships",
|
||||
"Icon": "Icon",
|
||||
"positive": "positive",
|
||||
"conflicted": "conflicted",
|
||||
"negative": "negative",
|
||||
"Background": "Background",
|
||||
"Backgrounds": "Backgrounds",
|
||||
"Roll": "Roll",
|
||||
"Attribute": "Attribute",
|
||||
"Check": "Check",
|
||||
"Description": "Description",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Magic Items",
|
||||
"Equipment": "Equipment",
|
||||
"Coins": "Coins",
|
||||
"Qty": "Qty",
|
||||
"Incremental Advances": "Incremental Advances",
|
||||
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities": "abilities",
|
||||
"Extra Magic Item": "Extra Magic Item",
|
||||
"Ability Score Bonus": "Ability Score Bonus",
|
||||
"Skills": "Skills",
|
||||
"Power/Spell": "Power/Spell",
|
||||
"Feat": "Feat"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "Name",
|
||||
"Race": "Race",
|
||||
"Class": "Class",
|
||||
"Level": "Level",
|
||||
"AbilityScores": "AbilityScores",
|
||||
"STR": "STR",
|
||||
"Strength": "Strength",
|
||||
"CON": "CON",
|
||||
"Constitution": "Constitution",
|
||||
"DEX": "DEX",
|
||||
"Dexterity": "Dexterity",
|
||||
"INT": "INT",
|
||||
"Intelligence": "Intelligence",
|
||||
"WIS": "WIS",
|
||||
"Wisdom": "Wisdom",
|
||||
"CHA": "CHA",
|
||||
"Charisma": "Charisma",
|
||||
"Base": "Base\n",
|
||||
"+Misc.": "+Misc.",
|
||||
"+Item": "+Item",
|
||||
"Mod": "Mod",
|
||||
"Total": "Total",
|
||||
"Basic Melee Attack": "Basic Melee Attack",
|
||||
"Basic Ranged Attack": "Basic Ranged Attack",
|
||||
"Defenses": "Defenses",
|
||||
"Attack": "Attack",
|
||||
"Damage": "Damage",
|
||||
"Miss": "Miss",
|
||||
"Ability": "Ability",
|
||||
"Misc.": "Misc.",
|
||||
"Weapon": "Weapon",
|
||||
"Item": "Item",
|
||||
"On Miss": "On Miss",
|
||||
"AC": "AC",
|
||||
"PD": "PD",
|
||||
"MD": "MD",
|
||||
"Basic melee": "Basic melee",
|
||||
"Basic ranged": "Basic ranged",
|
||||
"Situational Attack Modifier": "Situational Attack Modifier",
|
||||
"Damage on hit": "Damage on hit",
|
||||
"Damage on miss": "Damage on miss",
|
||||
"Escalation die value": "Escalation die value",
|
||||
"Attack result": "Attack result",
|
||||
"Hit Points": "Hit Points",
|
||||
"HP": "HP",
|
||||
"Recoveries": "Recoveries",
|
||||
"Recovery": "Recovery",
|
||||
"Recovery Value": "Recovery Value",
|
||||
"Current": "Current",
|
||||
"Max.": "Max.",
|
||||
"Rec. Die": "Rec. Die",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "Initiative",
|
||||
"One Unique Thing": "One Unique Thing",
|
||||
"Describe your characters one unique thing ...": "Describe your characters one unique thing ...",
|
||||
"Class Features": "Class Features",
|
||||
"Talents": "Talents",
|
||||
"Powers & Spells": "Powers & Spells",
|
||||
"Feats": "Feats",
|
||||
"At-Will": "At-Will",
|
||||
"Battle uses left": "Battle uses left",
|
||||
"Daily uses left": "Daily uses left",
|
||||
"Show Description": "Show Description",
|
||||
"Show Macro": "Show Macro",
|
||||
"Usage": "Usage",
|
||||
"Type": "Type",
|
||||
"Points": "Points",
|
||||
"Icon Relationships": "Icon Relationships",
|
||||
"Icon": "Icon",
|
||||
"positive": "positive",
|
||||
"conflicted": "conflicted",
|
||||
"negative": "negative",
|
||||
"Background": "Background",
|
||||
"Backgrounds": "Backgrounds",
|
||||
"Roll": "Roll",
|
||||
"Attribute": "Attribute",
|
||||
"Check": "Check",
|
||||
"Description": "Description",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Magic Items",
|
||||
"Equipment": "Equipment",
|
||||
"Coins": "Coins",
|
||||
"Qty": "Qty",
|
||||
"Incremental Advances": "Incremental Advances",
|
||||
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities": "abilities",
|
||||
"Extra Magic Item": "Extra Magic Item",
|
||||
"Ability Score Bonus": "Ability Score Bonus",
|
||||
"Skills": "Skills",
|
||||
"Power/Spell": "Power/Spell",
|
||||
"Feat": "Feat"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "Nombre",
|
||||
"Race": "Raza",
|
||||
"Class": "Clase",
|
||||
"Level": "Nivel",
|
||||
"AbilityScores": "PuntajesDeHabilidad",
|
||||
"STR": "FUE",
|
||||
"Strength": "Fuerza",
|
||||
"CON": "CON",
|
||||
"Constitution": "Constitución",
|
||||
"DEX": "DES",
|
||||
"Dexterity": "Destreza",
|
||||
"INT": "INT",
|
||||
"Intelligence": "Inteligencia",
|
||||
"WIS": "SAB",
|
||||
"Wisdom": "Sabiduría",
|
||||
"CHA": "CAR",
|
||||
"Charisma": "Carisma",
|
||||
"Base": "Base",
|
||||
"+Misc.": "+Misc.",
|
||||
"+Item": "+Item",
|
||||
"Mod": "Como Moderador",
|
||||
"Total": "Total",
|
||||
"Basic Melee Attack": "Ataque cuerpo a cuerpo básico",
|
||||
"Basic Ranged Attack": "Ataque a distancia básico",
|
||||
"Defenses": "Defensas",
|
||||
"Attack": "Ataque",
|
||||
"Damage": "Daño",
|
||||
"Miss": "Falla",
|
||||
"Ability": "Habilidad",
|
||||
"Misc.": "Misc.",
|
||||
"Weapon": "Arma",
|
||||
"Item": "Objeto",
|
||||
"On Miss": "Al Fallar",
|
||||
"AC": "CA",
|
||||
"PD": "PD",
|
||||
"MD": "MD",
|
||||
"Basic melee": "Cuerpo a cuerpo básico",
|
||||
"Basic ranged": "A distancia básico",
|
||||
"Situational Attack Modifier": "Modificador de Ataque Situacional",
|
||||
"Damage on hit": "Daño al golpear",
|
||||
"Damage on miss": "Daño al fallar",
|
||||
"Escalation die value": "Escalation die value",
|
||||
"Attack result": "Resultado del ataque",
|
||||
"Hit Points": "Puntos de Vida",
|
||||
"HP": "PG",
|
||||
"Recoveries": "Recuperaciones",
|
||||
"Recovery": "Recuperación",
|
||||
"Recovery Value": "Valor de recuperación",
|
||||
"Current": "Actual",
|
||||
"Max.": "Máx.",
|
||||
"Rec. Die": "Dado de Rec.",
|
||||
"Temp.": "Temporal",
|
||||
"Initiative": "Iniciativa",
|
||||
"One Unique Thing": "Peculiaridad única",
|
||||
"Describe your characters one unique thing ...": "Describe la particularidad de tu personaje ...",
|
||||
"Class Features": "Rasgos de Clase",
|
||||
"Talents": "Talentos",
|
||||
"Powers & Spells": "Poderes y Hechizos",
|
||||
"Feats": "Dotes",
|
||||
"At-Will": "At-Will",
|
||||
"Battle uses left": "Usos en batalla restantes",
|
||||
"Daily uses left": "Usos diarios restantes",
|
||||
"Show Description": "Mostrar descripción",
|
||||
"Show Macro": "Mostrar Macro",
|
||||
"Usage": "Uso",
|
||||
"Type": "Tipo",
|
||||
"Points": "Puntos",
|
||||
"Icon Relationships": "Relación con Icono",
|
||||
"Icon": "Icono",
|
||||
"positive": "positivo",
|
||||
"conflicted": "conflicted",
|
||||
"negative": "negativo",
|
||||
"Background": "Fondo",
|
||||
"Backgrounds": "Trasfondos",
|
||||
"Roll": "Tira",
|
||||
"Attribute": "Atributo",
|
||||
"Check": "Check",
|
||||
"Description": "Descripción",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Objetos Mágicos",
|
||||
"Equipment": "Equipamiento",
|
||||
"Coins": "Monedas",
|
||||
"Qty": "Cant",
|
||||
"Incremental Advances": "Avances Progresivos",
|
||||
"4th / 7th / 10th Level": "4to / 7mo / 10mo Nivel <br>(+1 a 3 habilidades)",
|
||||
"abilities": "habilidades",
|
||||
"Extra Magic Item": "Objeto Mágico Extra",
|
||||
"Ability Score Bonus": "Bonificador al Puntaje de Habilidad",
|
||||
"Skills": "Técnicas",
|
||||
"Power/Spell": "Poder/Hechizo",
|
||||
"Feat": "Dote"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "Name",
|
||||
"Race": "Race",
|
||||
"Class": "Class",
|
||||
"Level": "Level",
|
||||
"AbilityScores": "AbilityScores",
|
||||
"STR": "STR",
|
||||
"Strength": "Strength",
|
||||
"CON": "CON",
|
||||
"Constitution": "Constitution",
|
||||
"DEX": "DEX",
|
||||
"Dexterity": "Dexterity",
|
||||
"INT": "INT",
|
||||
"Intelligence": "Intelligence",
|
||||
"WIS": "WIS",
|
||||
"Wisdom": "Wisdom",
|
||||
"CHA": "CHA",
|
||||
"Charisma": "Charisma",
|
||||
"Base": "Base",
|
||||
"+Misc.": "+Misc.",
|
||||
"+Item": "+Item",
|
||||
"Mod": "Mod",
|
||||
"Total": "Total",
|
||||
"Basic Melee Attack": "Basic Melee Attack",
|
||||
"Basic Ranged Attack": "Basic Ranged Attack",
|
||||
"Defenses": "Defenses",
|
||||
"Attack": "Attack",
|
||||
"Damage": "Damage",
|
||||
"Miss": "Miss",
|
||||
"Ability": "Ability",
|
||||
"Misc.": "Misc.",
|
||||
"Weapon": "Weapon",
|
||||
"Item": "Item",
|
||||
"On Miss": "On Miss",
|
||||
"AC": "AC",
|
||||
"PD": "PD",
|
||||
"MD": "MD",
|
||||
"Basic melee": "Basic melee",
|
||||
"Basic ranged": "Basic ranged",
|
||||
"Situational Attack Modifier": "Situational Attack Modifier",
|
||||
"Damage on hit": "Damage on hit",
|
||||
"Damage on miss": "Damage on miss",
|
||||
"Escalation die value": "Escalation die value",
|
||||
"Attack result": "Attack result",
|
||||
"Hit Points": "Hit Points",
|
||||
"HP": "HP",
|
||||
"Recoveries": "Recoveries",
|
||||
"Recovery": "Recovery",
|
||||
"Recovery Value": "Recovery Value",
|
||||
"Current": "Current",
|
||||
"Max.": "Max.",
|
||||
"Rec. Die": "Rec. Die",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "Initiative",
|
||||
"One Unique Thing": "One Unique Thing",
|
||||
"Describe your characters one unique thing ...": "Describe your characters one unique thing ...",
|
||||
"Class Features": "Class Features",
|
||||
"Talents": "Talents",
|
||||
"Powers & Spells": "Powers & Spells",
|
||||
"Feats": "Feats",
|
||||
"At-Will": "At-Will",
|
||||
"Battle uses left": "Battle uses left",
|
||||
"Daily uses left": "Daily uses left",
|
||||
"Show Description": "Show Description",
|
||||
"Show Macro": "Show Macro",
|
||||
"Usage": "Usage",
|
||||
"Type": "Type",
|
||||
"Points": "Points",
|
||||
"Icon Relationships": "Icon Relationships",
|
||||
"Icon": "Icon",
|
||||
"positive": "positive",
|
||||
"conflicted": "conflicted",
|
||||
"negative": "negative",
|
||||
"Background": "Background",
|
||||
"Backgrounds": "Backgrounds",
|
||||
"Roll": "Roll",
|
||||
"Attribute": "Attribute",
|
||||
"Check": "Check",
|
||||
"Description": "Description",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Magic Items",
|
||||
"Equipment": "Equipment",
|
||||
"Coins": "Coins",
|
||||
"Qty": "Qty",
|
||||
"Incremental Advances": "Incremental Advances",
|
||||
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities": "abilities",
|
||||
"Extra Magic Item": "Extra Magic Item",
|
||||
"Ability Score Bonus": "Ability Score Bonus",
|
||||
"Skills": "Skills",
|
||||
"Power/Spell": "Power/Spell",
|
||||
"Feat": "Feat"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "Nom",
|
||||
"Race": "Race",
|
||||
"Class": "Classe",
|
||||
"Level": "Niveau",
|
||||
"AbilityScores": "AbilityScores",
|
||||
"STR": "FOR",
|
||||
"Strength": "Force",
|
||||
"CON": "CON",
|
||||
"Constitution": "Constitution",
|
||||
"DEX": "DEX",
|
||||
"Dexterity": "Dextérité",
|
||||
"INT": "INT",
|
||||
"Intelligence": "Intelligence",
|
||||
"WIS": "SAG",
|
||||
"Wisdom": "Sagesse",
|
||||
"CHA": "CAR",
|
||||
"Charisma": "Charisme",
|
||||
"Base": "Base",
|
||||
"+Misc.": "+Misc.",
|
||||
"+Item": "+Item",
|
||||
"Mod": "Modérer",
|
||||
"Total": "Totale ",
|
||||
"Basic Melee Attack": "Basic Melee Attack",
|
||||
"Basic Ranged Attack": "Basic Ranged Attack",
|
||||
"Defenses": "Défenses",
|
||||
"Attack": "Attaque",
|
||||
"Damage": "Dégâts",
|
||||
"Miss": "Raté",
|
||||
"Ability": "Caractéristique",
|
||||
"Misc.": "Divers",
|
||||
"Weapon": "Arme",
|
||||
"Item": "Objet",
|
||||
"On Miss": "On Miss",
|
||||
"AC": "CA",
|
||||
"PD": "DP",
|
||||
"MD": "DM",
|
||||
"Basic melee": "Basic melee",
|
||||
"Basic ranged": "Basic ranged",
|
||||
"Situational Attack Modifier": "Situational Attack Modifier",
|
||||
"Damage on hit": "Damage on hit",
|
||||
"Damage on miss": "Damage on miss",
|
||||
"Escalation die value": "Escalation die value",
|
||||
"Attack result": "Résultat de l'attaque",
|
||||
"Hit Points": "Points de Vie",
|
||||
"HP": "PV",
|
||||
"Recoveries": "Recoveries",
|
||||
"Recovery": "Recovery",
|
||||
"Recovery Value": "Recovery Value",
|
||||
"Current": "Actuel",
|
||||
"Max.": "Max.",
|
||||
"Rec. Die": "Rec. Die",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "Initiative",
|
||||
"One Unique Thing": "Particularité",
|
||||
"Describe your characters one unique thing ...": "Décrivez la particularité de votre personnage...",
|
||||
"Class Features": "Capacités de classe",
|
||||
"Talents": "Talents",
|
||||
"Powers & Spells": "Pouvoirs & Sorts",
|
||||
"Feats": "Dons",
|
||||
"At-Will": "À volonté",
|
||||
"Battle uses left": "Battle uses left",
|
||||
"Daily uses left": "Daily uses left",
|
||||
"Show Description": "Afficher description",
|
||||
"Show Macro": "Afficher macro",
|
||||
"Usage": "Utilisation",
|
||||
"Type": "Type",
|
||||
"Points": "Points",
|
||||
"Icon Relationships": "Relations aux Icônes",
|
||||
"Icon": "Icône :",
|
||||
"positive": "positif",
|
||||
"conflicted": "conflicted",
|
||||
"negative": "négatif",
|
||||
"Background": "Fond",
|
||||
"Backgrounds": "Historiques",
|
||||
"Roll": "Lancer",
|
||||
"Attribute": "Attribut",
|
||||
"Check": "Jet",
|
||||
"Description": "Description ",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Objets magiques",
|
||||
"Equipment": "Équipement",
|
||||
"Coins": "Pièces",
|
||||
"Qty": "Qté",
|
||||
"Incremental Advances": "Incremental Advances",
|
||||
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities": "abilities",
|
||||
"Extra Magic Item": "Extra Magic Item",
|
||||
"Ability Score Bonus": "Ability Score Bonus",
|
||||
"Skills": "Compétences",
|
||||
"Power/Spell": "Pouvoir / Sort",
|
||||
"Feat": "Don"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "שם",
|
||||
"Race": "Race",
|
||||
"Class": "Class",
|
||||
"Level": "Level",
|
||||
"AbilityScores": "AbilityScores",
|
||||
"STR": "STR",
|
||||
"Strength": "Strength",
|
||||
"CON": "CON",
|
||||
"Constitution": "Constitution",
|
||||
"DEX": "DEX",
|
||||
"Dexterity": "Dexterity",
|
||||
"INT": "INT",
|
||||
"Intelligence": "Intelligence",
|
||||
"WIS": "WIS",
|
||||
"Wisdom": "Wisdom",
|
||||
"CHA": "CHA",
|
||||
"Charisma": "Charisma",
|
||||
"Base": "Base",
|
||||
"+Misc.": "+Misc.",
|
||||
"+Item": "+Item",
|
||||
"Mod": "Mod",
|
||||
"Total": "Total",
|
||||
"Basic Melee Attack": "Basic Melee Attack",
|
||||
"Basic Ranged Attack": "Basic Ranged Attack",
|
||||
"Defenses": "Defenses",
|
||||
"Attack": "Attack",
|
||||
"Damage": "Damage",
|
||||
"Miss": "Miss",
|
||||
"Ability": "Ability",
|
||||
"Misc.": "Misc.",
|
||||
"Weapon": "Weapon",
|
||||
"Item": "Item",
|
||||
"On Miss": "On Miss",
|
||||
"AC": "AC",
|
||||
"PD": "PD",
|
||||
"MD": "MD",
|
||||
"Basic melee": "Basic melee",
|
||||
"Basic ranged": "Basic ranged",
|
||||
"Situational Attack Modifier": "Situational Attack Modifier",
|
||||
"Damage on hit": "Damage on hit",
|
||||
"Damage on miss": "Damage on miss",
|
||||
"Escalation die value": "Escalation die value",
|
||||
"Attack result": "Attack result",
|
||||
"Hit Points": "Hit Points",
|
||||
"HP": "HP",
|
||||
"Recoveries": "Recoveries",
|
||||
"Recovery": "Recovery",
|
||||
"Recovery Value": "Recovery Value",
|
||||
"Current": "Current",
|
||||
"Max.": "Max.",
|
||||
"Rec. Die": "Rec. Die",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "Initiative",
|
||||
"One Unique Thing": "One Unique Thing",
|
||||
"Describe your characters one unique thing ...": "Describe your characters one unique thing ...",
|
||||
"Class Features": "Class Features",
|
||||
"Talents": "Talents",
|
||||
"Powers & Spells": "Powers & Spells",
|
||||
"Feats": "Feats",
|
||||
"At-Will": "At-Will",
|
||||
"Battle uses left": "Battle uses left",
|
||||
"Daily uses left": "Daily uses left",
|
||||
"Show Description": "Show Description",
|
||||
"Show Macro": "Show Macro",
|
||||
"Usage": "Usage",
|
||||
"Type": "Type",
|
||||
"Points": "Points",
|
||||
"Icon Relationships": "Icon Relationships",
|
||||
"Icon": "Icon",
|
||||
"positive": "positive",
|
||||
"conflicted": "conflicted",
|
||||
"negative": "negative",
|
||||
"Background": "Background",
|
||||
"Backgrounds": "Backgrounds",
|
||||
"Roll": "Roll",
|
||||
"Attribute": "Attribute",
|
||||
"Check": "Check",
|
||||
"Description": "Description",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Magic Items",
|
||||
"Equipment": "Equipment",
|
||||
"Coins": "Coins",
|
||||
"Qty": "Qty",
|
||||
"Incremental Advances": "Incremental Advances",
|
||||
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities": "abilities",
|
||||
"Extra Magic Item": "Extra Magic Item",
|
||||
"Ability Score Bonus": "Ability Score Bonus",
|
||||
"Skills": "Skills",
|
||||
"Power/Spell": "Power/Spell",
|
||||
"Feat": "Feat"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "Name",
|
||||
"Race": "Race",
|
||||
"Class": "Class",
|
||||
"Level": "Level",
|
||||
"AbilityScores": "AbilityScores",
|
||||
"STR": "STR",
|
||||
"Strength": "Strength",
|
||||
"CON": "CON",
|
||||
"Constitution": "Constitution",
|
||||
"DEX": "DEX",
|
||||
"Dexterity": "Dexterity",
|
||||
"INT": "INT",
|
||||
"Intelligence": "Intelligence",
|
||||
"WIS": "WIS",
|
||||
"Wisdom": "Wisdom",
|
||||
"CHA": "CHA",
|
||||
"Charisma": "Charisma",
|
||||
"Base": "Base",
|
||||
"+Misc.": "+Misc.",
|
||||
"+Item": "+Item",
|
||||
"Mod": "Módosító",
|
||||
"Total": "Totál",
|
||||
"Basic Melee Attack": "Közelharc",
|
||||
"Basic Ranged Attack": "Távolharc",
|
||||
"Defenses": "Védekezés",
|
||||
"Attack": "Támadás",
|
||||
"Damage": "Sebzés",
|
||||
"Miss": "Hiba",
|
||||
"Ability": "Képesség",
|
||||
"Misc.": "Egyéb",
|
||||
"Weapon": "Fegyver\n",
|
||||
"Item": "Felszerelés\n",
|
||||
"On Miss": "On Miss",
|
||||
"AC": "AC",
|
||||
"PD": "PD",
|
||||
"MD": "MD",
|
||||
"Basic melee": "Basic melee",
|
||||
"Basic ranged": "Basic ranged",
|
||||
"Situational Attack Modifier": "Szituációs támadás módosító",
|
||||
"Damage on hit": "Találati sebzés",
|
||||
"Damage on miss": "Elhibázott sebzés",
|
||||
"Escalation die value": "Escalation die value",
|
||||
"Attack result": "támadás eredmény\n",
|
||||
"Hit Points": "Harcerő Pont",
|
||||
"HP": "Életerő pont",
|
||||
"Recoveries": "Gyógyulás",
|
||||
"Recovery": "Gyógyulás",
|
||||
"Recovery Value": "Recovery Value",
|
||||
"Current": "Jelenlegi",
|
||||
"Max.": "Maximum",
|
||||
"Rec. Die": "Rec. Die",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "Keydeményezés",
|
||||
"One Unique Thing": "Egy különleges dolog",
|
||||
"Describe your characters one unique thing ...": "Írd le a akaraktered különleges tulajdonságát",
|
||||
"Class Features": "Kaszt tulajdonságok",
|
||||
"Talents": "Tálentumok",
|
||||
"Powers & Spells": "Képességek & Varázslatok",
|
||||
"Feats": "Feats",
|
||||
"At-Will": "Akaraterő",
|
||||
"Battle uses left": "Battle uses left",
|
||||
"Daily uses left": "Daily uses left",
|
||||
"Show Description": "Show Description",
|
||||
"Show Macro": "Show Macro",
|
||||
"Usage": "Usage",
|
||||
"Type": "Type",
|
||||
"Points": "Points",
|
||||
"Icon Relationships": "Icon Relationships",
|
||||
"Icon": "Icon",
|
||||
"positive": "positive",
|
||||
"conflicted": "conflicted",
|
||||
"negative": "negative",
|
||||
"Background": "Background",
|
||||
"Backgrounds": "Backgrounds",
|
||||
"Roll": "Roll",
|
||||
"Attribute": "Attribute",
|
||||
"Check": "Check",
|
||||
"Description": "Description",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Magic Items",
|
||||
"Equipment": "Equipment",
|
||||
"Coins": "Coins",
|
||||
"Qty": "Qty",
|
||||
"Incremental Advances": "Incremental Advances",
|
||||
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities": "abilities",
|
||||
"Extra Magic Item": "Extra Magic Item",
|
||||
"Ability Score Bonus": "Ability Score Bonus",
|
||||
"Skills": "Skills",
|
||||
"Power/Spell": "Power/Spell",
|
||||
"Feat": "Feat"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "Nome",
|
||||
"Race": "Razza",
|
||||
"Class": "Classe",
|
||||
"Level": "Livello",
|
||||
"AbilityScores": "AbilityScores",
|
||||
"STR": "FOR",
|
||||
"Strength": "Forza",
|
||||
"CON": "IST",
|
||||
"Constitution": "Costituzione",
|
||||
"DEX": "DES",
|
||||
"Dexterity": "Destrezza",
|
||||
"INT": "INT",
|
||||
"Intelligence": "Intelligenza",
|
||||
"WIS": "SAG",
|
||||
"Wisdom": "Saggezza",
|
||||
"CHA": "CAR",
|
||||
"Charisma": "Carisma",
|
||||
"Base": "Base",
|
||||
"+Misc.": "+Misc.",
|
||||
"+Item": "+Item",
|
||||
"Mod": "Mod",
|
||||
"Total": "Totale",
|
||||
"Basic Melee Attack": "Basic Melee Attack",
|
||||
"Basic Ranged Attack": "Basic Ranged Attack",
|
||||
"Defenses": "Defenses",
|
||||
"Attack": "Attacco",
|
||||
"Damage": "Danno",
|
||||
"Miss": "Miss",
|
||||
"Ability": "Caratteristica",
|
||||
"Misc.": "Misc.",
|
||||
"Weapon": "Weapon",
|
||||
"Item": "Item",
|
||||
"On Miss": "On Miss",
|
||||
"AC": "CA",
|
||||
"PD": "PD",
|
||||
"MD": "MD",
|
||||
"Basic melee": "Basic melee",
|
||||
"Basic ranged": "Basic ranged",
|
||||
"Situational Attack Modifier": "Situational Attack Modifier",
|
||||
"Damage on hit": "Damage on hit",
|
||||
"Damage on miss": "Damage on miss",
|
||||
"Escalation die value": "Escalation die value",
|
||||
"Attack result": "Attack result",
|
||||
"Hit Points": "Punti Ferita",
|
||||
"HP": "PF",
|
||||
"Recoveries": "Recuperi",
|
||||
"Recovery": "Recupero",
|
||||
"Recovery Value": "Valore di Recupero",
|
||||
"Current": "Attuale",
|
||||
"Max.": "Max.",
|
||||
"Rec. Die": "Dado di Rec.",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "Iniziativa",
|
||||
"One Unique Thing": "Una Cosa Peculiare",
|
||||
"Describe your characters one unique thing ...": "Descrivi una cosa peculiare del tuo personaggio ...",
|
||||
"Class Features": "Privilegi di Classe",
|
||||
"Talents": "Talenti",
|
||||
"Powers & Spells": "Poteri ed Incantesimi",
|
||||
"Feats": "Talenti",
|
||||
"At-Will": "A comando",
|
||||
"Battle uses left": "Usi di Battaglia Rimasti",
|
||||
"Daily uses left": "Usi Giornalieri Rimasti",
|
||||
"Show Description": "Mostra Descrizione",
|
||||
"Show Macro": "Show Macro",
|
||||
"Usage": "Usage",
|
||||
"Type": "Tipo",
|
||||
"Points": "Points",
|
||||
"Icon Relationships": "Icon Relationships",
|
||||
"Icon": "Icon",
|
||||
"positive": "positive",
|
||||
"conflicted": "conflicted",
|
||||
"negative": "negative",
|
||||
"Background": "Sfondo",
|
||||
"Backgrounds": "Backgrounds",
|
||||
"Roll": "Tiro",
|
||||
"Attribute": "Attribute",
|
||||
"Check": "Prova",
|
||||
"Description": "Description",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Oggetti magici",
|
||||
"Equipment": "Equipaggiamento",
|
||||
"Coins": "Coins",
|
||||
"Qty": "Qt",
|
||||
"Incremental Advances": "Incremental Advances",
|
||||
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities": "abilities",
|
||||
"Extra Magic Item": "Extra Magic Item",
|
||||
"Ability Score Bonus": "Ability Score Bonus",
|
||||
"Skills": "Abilità",
|
||||
"Power/Spell": "Power/Spell",
|
||||
"Feat": "Feat"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "アイテム名",
|
||||
"Race": "種族",
|
||||
"Class": "クラス",
|
||||
"Level": "ユーザレベル",
|
||||
"AbilityScores": "AbilityScores",
|
||||
"STR": "STR",
|
||||
"Strength": "筋力",
|
||||
"CON": "CON",
|
||||
"Constitution": "耐久力",
|
||||
"DEX": "DEX",
|
||||
"Dexterity": "敏捷力",
|
||||
"INT": "INT",
|
||||
"Intelligence": "知力",
|
||||
"WIS": "WIS",
|
||||
"Wisdom": "判断力",
|
||||
"CHA": "CHA",
|
||||
"Charisma": "魅力",
|
||||
"Base": "基本",
|
||||
"+Misc.": "+Misc.",
|
||||
"+Item": "+Item",
|
||||
"Mod": "Mod",
|
||||
"Total": "合計",
|
||||
"Basic Melee Attack": "Basic Melee Attack",
|
||||
"Basic Ranged Attack": "Basic Ranged Attack",
|
||||
"Defenses": "Defenses",
|
||||
"Attack": "攻撃",
|
||||
"Damage": "ダメージ",
|
||||
"Miss": "Miss",
|
||||
"Ability": "能力値",
|
||||
"Misc.": "Misc.",
|
||||
"Weapon": "Weapon",
|
||||
"Item": "Item",
|
||||
"On Miss": "On Miss",
|
||||
"AC": "AC",
|
||||
"PD": "PD",
|
||||
"MD": "MD",
|
||||
"Basic melee": "Basic melee",
|
||||
"Basic ranged": "Basic ranged",
|
||||
"Situational Attack Modifier": "Situational Attack Modifier",
|
||||
"Damage on hit": "Damage on hit",
|
||||
"Damage on miss": "Damage on miss",
|
||||
"Escalation die value": "Escalation die value",
|
||||
"Attack result": "Attack result",
|
||||
"Hit Points": "Hit Points",
|
||||
"HP": "HP",
|
||||
"Recoveries": "Recoveries",
|
||||
"Recovery": "Recovery",
|
||||
"Recovery Value": "Recovery Value",
|
||||
"Current": "現在",
|
||||
"Max.": "Max.",
|
||||
"Rec. Die": "Rec. Die",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "イニシアチブ",
|
||||
"One Unique Thing": "One Unique Thing",
|
||||
"Describe your characters one unique thing ...": "Describe your characters one unique thing ...",
|
||||
"Class Features": "Class Features",
|
||||
"Talents": "Talents",
|
||||
"Powers & Spells": "Powers & Spells",
|
||||
"Feats": "Feats",
|
||||
"At-Will": "At-Will",
|
||||
"Battle uses left": "Battle uses left",
|
||||
"Daily uses left": "Daily uses left",
|
||||
"Show Description": "Show Description",
|
||||
"Show Macro": "Show Macro",
|
||||
"Usage": "Usage",
|
||||
"Type": "種類",
|
||||
"Points": "点",
|
||||
"Icon Relationships": "Icon Relationships",
|
||||
"Icon": "Icon",
|
||||
"positive": "positive",
|
||||
"conflicted": "conflicted",
|
||||
"negative": "negative",
|
||||
"Background": "背景色",
|
||||
"Backgrounds": "Backgrounds",
|
||||
"Roll": "ロール",
|
||||
"Attribute": "Attribute",
|
||||
"Check": "判定",
|
||||
"Description": "Description",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Magic Items",
|
||||
"Equipment": "装備",
|
||||
"Coins": "Coins",
|
||||
"Qty": "Qty",
|
||||
"Incremental Advances": "Incremental Advances",
|
||||
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities": "abilities",
|
||||
"Extra Magic Item": "Extra Magic Item",
|
||||
"Ability Score Bonus": "Ability Score Bonus",
|
||||
"Skills": "技能",
|
||||
"Power/Spell": "Power/Spell",
|
||||
"Feat": "Feat"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "이름",
|
||||
"Race": "종족",
|
||||
"Class": "클래스",
|
||||
"Level": "레벨",
|
||||
"AbilityScores": "특성치",
|
||||
"STR": "근력",
|
||||
"Strength": "근력",
|
||||
"CON": "건강",
|
||||
"Constitution": "건강",
|
||||
"DEX": "민첩",
|
||||
"Dexterity": "민첩",
|
||||
"INT": "지능",
|
||||
"Intelligence": "지능",
|
||||
"WIS": "통찰",
|
||||
"Wisdom": "통찰",
|
||||
"CHA": "매력",
|
||||
"Charisma": "매력",
|
||||
"Base": "기본치",
|
||||
"+Misc.": "+수정치",
|
||||
"+Item": "+아이템",
|
||||
"Mod": "모드",
|
||||
"Total": "총합",
|
||||
"Basic Melee Attack": "기본 근접 공격",
|
||||
"Basic Ranged Attack": "기본 원거리 공격",
|
||||
"Defenses": "방어수치",
|
||||
"Attack": "공격",
|
||||
"Damage": "피해",
|
||||
"Miss": "빗나감",
|
||||
"Ability": "특성치",
|
||||
"Misc.": "수정치",
|
||||
"Weapon": "무기",
|
||||
"Item": "아이템",
|
||||
"On Miss": "빗나감 피해",
|
||||
"AC": "장갑",
|
||||
"PD": "신방",
|
||||
"MD": "정방",
|
||||
"Basic melee": "기본 근접",
|
||||
"Basic ranged": "기본 원거리",
|
||||
"Situational Attack Modifier": "상황에 따른 공격 수정치",
|
||||
"Damage on hit": "명중 피해",
|
||||
"Damage on miss": "빗나감 피해",
|
||||
"Escalation die value": "고조주사위 값",
|
||||
"Attack result": "공격 결과",
|
||||
"Hit Points": "체력수치",
|
||||
"HP": "체력",
|
||||
"Recoveries": "원기",
|
||||
"Recovery": "회복",
|
||||
"Recovery Value": "회복수치",
|
||||
"Current": "현재",
|
||||
"Max.": "최대",
|
||||
"Rec. Die": "회복량",
|
||||
"Temp.": "임시",
|
||||
"Initiative": "행동순서",
|
||||
"One Unique Thing": "한 가지 특별한 것",
|
||||
"Describe your characters one unique thing ...": "당신의 캐릭터의 한가지 특별한 것에 대한 설명...",
|
||||
"Class Features": "클래스 특징",
|
||||
"Talents": "재능",
|
||||
"Powers & Spells": "능력과 주문",
|
||||
"Feats": "특기",
|
||||
"At-Will": "상시",
|
||||
"Battle uses left": "남은전투제한횟수",
|
||||
"Daily uses left": "남은일일제한횟수",
|
||||
"Show Description": "설명보기",
|
||||
"Show Macro": "매크로 보기",
|
||||
"Usage": "용법",
|
||||
"Type": "유형",
|
||||
"Points": "점수",
|
||||
"Icon Relationships": "표상 관계",
|
||||
"Icon": "표상",
|
||||
"positive": "긍정적",
|
||||
"conflicted": "양가적",
|
||||
"negative": "부정적",
|
||||
"Background": "출신",
|
||||
"Backgrounds": "출신",
|
||||
"Roll": "굴림",
|
||||
"Attribute": "속성",
|
||||
"Check": "확인",
|
||||
"Description": "설명",
|
||||
"Macro": "매크로",
|
||||
"Magic Items": "마법 물품",
|
||||
"Equipment": "장비",
|
||||
"Coins": "재화",
|
||||
"Qty": "수량",
|
||||
"Incremental Advances": "점진적 성장",
|
||||
"4th / 7th / 10th Level": "4/7/10레벨 (3개에 +1씩)",
|
||||
"abilities": "씩",
|
||||
"Extra Magic Item": "추가마법물품",
|
||||
"Ability Score Bonus": "특성치 증가",
|
||||
"Skills": "기능판정",
|
||||
"Power/Spell": "능력/주문",
|
||||
"Feat": "특기"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "Naam",
|
||||
"Race": "Race",
|
||||
"Class": "Class",
|
||||
"Level": "Level",
|
||||
"AbilityScores": "AbilityScores",
|
||||
"STR": "STR",
|
||||
"Strength": "Strength",
|
||||
"CON": "CON",
|
||||
"Constitution": "Constitution",
|
||||
"DEX": "DEX",
|
||||
"Dexterity": "Dexterity",
|
||||
"INT": "INT",
|
||||
"Intelligence": "Intelligence",
|
||||
"WIS": "WIS",
|
||||
"Wisdom": "Wisdom",
|
||||
"CHA": "CHA",
|
||||
"Charisma": "Charisma",
|
||||
"Base": "Basis",
|
||||
"+Misc.": "+Misc.",
|
||||
"+Item": "+Item",
|
||||
"Mod": "Mod",
|
||||
"Total": "Total",
|
||||
"Basic Melee Attack": "Basic Melee Attack",
|
||||
"Basic Ranged Attack": "Basic Ranged Attack",
|
||||
"Defenses": "Defenses",
|
||||
"Attack": "Attack",
|
||||
"Damage": "Damage",
|
||||
"Miss": "Miss",
|
||||
"Ability": "Ability",
|
||||
"Misc.": "Misc.",
|
||||
"Weapon": "Weapon",
|
||||
"Item": "Item",
|
||||
"On Miss": "On Miss",
|
||||
"AC": "AC",
|
||||
"PD": "PD",
|
||||
"MD": "MD",
|
||||
"Basic melee": "Basic melee",
|
||||
"Basic ranged": "Basic ranged",
|
||||
"Situational Attack Modifier": "Situational Attack Modifier",
|
||||
"Damage on hit": "Damage on hit",
|
||||
"Damage on miss": "Damage on miss",
|
||||
"Escalation die value": "Escalation die value",
|
||||
"Attack result": "Attack result",
|
||||
"Hit Points": "Hit Points",
|
||||
"HP": "HP",
|
||||
"Recoveries": "Recoveries",
|
||||
"Recovery": "Recovery",
|
||||
"Recovery Value": "Recovery Value",
|
||||
"Current": "Current",
|
||||
"Max.": "Max.",
|
||||
"Rec. Die": "Rec. Die",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "Initiative",
|
||||
"One Unique Thing": "One Unique Thing",
|
||||
"Describe your characters one unique thing ...": "Describe your characters one unique thing ...",
|
||||
"Class Features": "Class Features",
|
||||
"Talents": "Talents",
|
||||
"Powers & Spells": "Powers & Spells",
|
||||
"Feats": "Feats",
|
||||
"At-Will": "At-Will",
|
||||
"Battle uses left": "Battle uses left",
|
||||
"Daily uses left": "Daily uses left",
|
||||
"Show Description": "Show Description",
|
||||
"Show Macro": "Show Macro",
|
||||
"Usage": "Usage",
|
||||
"Type": "Type",
|
||||
"Points": "Points",
|
||||
"Icon Relationships": "Icon Relationships",
|
||||
"Icon": "Icon",
|
||||
"positive": "positive",
|
||||
"conflicted": "conflicted",
|
||||
"negative": "negative",
|
||||
"Background": "Background",
|
||||
"Backgrounds": "Backgrounds",
|
||||
"Roll": "Roll",
|
||||
"Attribute": "Attribute",
|
||||
"Check": "Check",
|
||||
"Description": "Description",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Magic Items",
|
||||
"Equipment": "Equipment",
|
||||
"Coins": "Coins",
|
||||
"Qty": "Qty",
|
||||
"Incremental Advances": "Incremental Advances",
|
||||
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities": "abilities",
|
||||
"Extra Magic Item": "Extra Magic Item",
|
||||
"Ability Score Bonus": "Ability Score Bonus",
|
||||
"Skills": "Skills",
|
||||
"Power/Spell": "Power/Spell",
|
||||
"Feat": "Feat"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "Name",
|
||||
"Race": "Race",
|
||||
"Class": "Class",
|
||||
"Level": "Level",
|
||||
"AbilityScores": "AbilityScores",
|
||||
"STR": "STR",
|
||||
"Strength": "Strength",
|
||||
"CON": "CON",
|
||||
"Constitution": "Constitution",
|
||||
"DEX": "DEX",
|
||||
"Dexterity": "Dexterity",
|
||||
"INT": "INT",
|
||||
"Intelligence": "Intelligence",
|
||||
"WIS": "WIS",
|
||||
"Wisdom": "Wisdom",
|
||||
"CHA": "CHA",
|
||||
"Charisma": "Charisma",
|
||||
"Base": "Base",
|
||||
"+Misc.": "+Misc.",
|
||||
"+Item": "+Item",
|
||||
"Mod": "Mod",
|
||||
"Total": "Total",
|
||||
"Basic Melee Attack": "Basic Melee Attack",
|
||||
"Basic Ranged Attack": "Basic Ranged Attack",
|
||||
"Defenses": "Defenses",
|
||||
"Attack": "Attack",
|
||||
"Damage": "Damage",
|
||||
"Miss": "Miss",
|
||||
"Ability": "Ability",
|
||||
"Misc.": "Misc.",
|
||||
"Weapon": "Weapon",
|
||||
"Item": "Item",
|
||||
"On Miss": "On Miss",
|
||||
"AC": "AC",
|
||||
"PD": "PD",
|
||||
"MD": "MD",
|
||||
"Basic melee": "Basic melee",
|
||||
"Basic ranged": "Basic ranged",
|
||||
"Situational Attack Modifier": "Situational Attack Modifier",
|
||||
"Damage on hit": "Damage on hit",
|
||||
"Damage on miss": "Damage on miss",
|
||||
"Escalation die value": "Escalation die value",
|
||||
"Attack result": "Attack result",
|
||||
"Hit Points": "Hit Points",
|
||||
"HP": "HP",
|
||||
"Recoveries": "Recoveries",
|
||||
"Recovery": "Recovery",
|
||||
"Recovery Value": "Recovery Value",
|
||||
"Current": "Current",
|
||||
"Max.": "Max.",
|
||||
"Rec. Die": "Rec. Die",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "Initiative",
|
||||
"One Unique Thing": "One Unique Thing",
|
||||
"Describe your characters one unique thing ...": "Describe your characters one unique thing ...",
|
||||
"Class Features": "Class Features",
|
||||
"Talents": "Talents",
|
||||
"Powers & Spells": "Powers & Spells",
|
||||
"Feats": "Feats",
|
||||
"At-Will": "At-Will",
|
||||
"Battle uses left": "Battle uses left",
|
||||
"Daily uses left": "Daily uses left",
|
||||
"Show Description": "Show Description",
|
||||
"Show Macro": "Show Macro",
|
||||
"Usage": "Usage",
|
||||
"Type": "Type",
|
||||
"Points": "Points",
|
||||
"Icon Relationships": "Icon Relationships",
|
||||
"Icon": "Icon",
|
||||
"positive": "positive",
|
||||
"conflicted": "conflicted",
|
||||
"negative": "negative",
|
||||
"Background": "Background",
|
||||
"Backgrounds": "Backgrounds",
|
||||
"Roll": "Roll",
|
||||
"Attribute": "Attribute",
|
||||
"Check": "Check",
|
||||
"Description": "Description",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Magic Items",
|
||||
"Equipment": "Equipment",
|
||||
"Coins": "Coins",
|
||||
"Qty": "Qty",
|
||||
"Incremental Advances": "Incremental Advances",
|
||||
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities": "abilities",
|
||||
"Extra Magic Item": "Extra Magic Item",
|
||||
"Ability Score Bonus": "Ability Score Bonus",
|
||||
"Skills": "Skills",
|
||||
"Power/Spell": "Power/Spell",
|
||||
"Feat": "Feat"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "Nazwa",
|
||||
"Race": "Race",
|
||||
"Class": "Class",
|
||||
"Level": "Poziom",
|
||||
"AbilityScores": "AbilityScores",
|
||||
"STR": "STR",
|
||||
"Strength": "Strength",
|
||||
"CON": "CON",
|
||||
"Constitution": "Constitution",
|
||||
"DEX": "DEX",
|
||||
"Dexterity": "Dexterity",
|
||||
"INT": "INT",
|
||||
"Intelligence": "Intelligence",
|
||||
"WIS": "WIS",
|
||||
"Wisdom": "Wisdom",
|
||||
"CHA": "CHA",
|
||||
"Charisma": "Charisma",
|
||||
"Base": "Bazowy",
|
||||
"+Misc.": "+Misc.",
|
||||
"+Item": "+Item",
|
||||
"Mod": "Mod",
|
||||
"Total": "Suma",
|
||||
"Basic Melee Attack": "Basic Melee Attack",
|
||||
"Basic Ranged Attack": "Basic Ranged Attack",
|
||||
"Defenses": "Defenses",
|
||||
"Attack": "Attack",
|
||||
"Damage": "Damage",
|
||||
"Miss": "Pudło",
|
||||
"Ability": "Ability",
|
||||
"Misc.": "Misc.",
|
||||
"Weapon": "Weapon",
|
||||
"Item": "Item",
|
||||
"On Miss": "On Miss",
|
||||
"AC": "AC",
|
||||
"PD": "PD",
|
||||
"MD": "MD",
|
||||
"Basic melee": "Basic melee",
|
||||
"Basic ranged": "Basic ranged",
|
||||
"Situational Attack Modifier": "Situational Attack Modifier",
|
||||
"Damage on hit": "Damage on hit",
|
||||
"Damage on miss": "Damage on miss",
|
||||
"Escalation die value": "Escalation die value",
|
||||
"Attack result": "Attack result",
|
||||
"Hit Points": "Hit Points",
|
||||
"HP": "HP",
|
||||
"Recoveries": "Recoveries",
|
||||
"Recovery": "Recovery",
|
||||
"Recovery Value": "Recovery Value",
|
||||
"Current": "Current",
|
||||
"Max.": "Max.",
|
||||
"Rec. Die": "Rec. Die",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "Initiative",
|
||||
"One Unique Thing": "One Unique Thing",
|
||||
"Describe your characters one unique thing ...": "Describe your characters one unique thing ...",
|
||||
"Class Features": "Class Features",
|
||||
"Talents": "Talents",
|
||||
"Powers & Spells": "Powers & Spells",
|
||||
"Feats": "Feats",
|
||||
"At-Will": "At-Will",
|
||||
"Battle uses left": "Battle uses left",
|
||||
"Daily uses left": "Daily uses left",
|
||||
"Show Description": "Show Description",
|
||||
"Show Macro": "Show Macro",
|
||||
"Usage": "Usage",
|
||||
"Type": "Typ",
|
||||
"Points": "Points",
|
||||
"Icon Relationships": "Icon Relationships",
|
||||
"Icon": "Icon",
|
||||
"positive": "positive",
|
||||
"conflicted": "conflicted",
|
||||
"negative": "negative",
|
||||
"Background": "Tło",
|
||||
"Backgrounds": "Backgrounds",
|
||||
"Roll": "Rzuć",
|
||||
"Attribute": "Attribute",
|
||||
"Check": "Check",
|
||||
"Description": "Description",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Magic Items",
|
||||
"Equipment": "Equipment",
|
||||
"Coins": "Coins",
|
||||
"Qty": "Qty",
|
||||
"Incremental Advances": "Incremental Advances",
|
||||
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities": "abilities",
|
||||
"Extra Magic Item": "Extra Magic Item",
|
||||
"Ability Score Bonus": "Ability Score Bonus",
|
||||
"Skills": "Skills",
|
||||
"Power/Spell": "Power/Spell",
|
||||
"Feat": "Feat"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "Nome",
|
||||
"Race": "Raça",
|
||||
"Class": "Classe",
|
||||
"Level": "Nível",
|
||||
"AbilityScores": "AbilityScores",
|
||||
"STR": "FOR",
|
||||
"Strength": "Força",
|
||||
"CON": "CON",
|
||||
"Constitution": "Constituição",
|
||||
"DEX": "DES",
|
||||
"Dexterity": "Destreza",
|
||||
"INT": "INT",
|
||||
"Intelligence": "Inteligência",
|
||||
"WIS": "SAB",
|
||||
"Wisdom": "Sabedoria",
|
||||
"CHA": "CAR",
|
||||
"Charisma": "Carisma",
|
||||
"Base": "Básica:",
|
||||
"+Misc.": "+Outros.",
|
||||
"+Item": "+Item",
|
||||
"Mod": "Modificar",
|
||||
"Total": "Total",
|
||||
"Basic Melee Attack": "Ataque Corpo a Corpo Básico",
|
||||
"Basic Ranged Attack": "Ataque à Distância Básico",
|
||||
"Defenses": "Defesas",
|
||||
"Attack": "Ataque",
|
||||
"Damage": "Dano",
|
||||
"Miss": "Erro",
|
||||
"Ability": "Habilidade",
|
||||
"Misc.": "Outros.",
|
||||
"Weapon": "Arma",
|
||||
"Item": "Item",
|
||||
"On Miss": "Com erro",
|
||||
"AC": "CA",
|
||||
"PD": "DF",
|
||||
"MD": "DM",
|
||||
"Basic melee": "Basic melee",
|
||||
"Basic ranged": "Basic ranged",
|
||||
"Situational Attack Modifier": "Situational Attack Modifier",
|
||||
"Damage on hit": "Dano com acerto",
|
||||
"Damage on miss": "Dano com erro",
|
||||
"Escalation die value": "Valor dado de intensidade",
|
||||
"Attack result": "Resultado ataque",
|
||||
"Hit Points": "PVs",
|
||||
"HP": "PV",
|
||||
"Recoveries": "Recuperações",
|
||||
"Recovery": "Recuperação",
|
||||
"Recovery Value": "Recovery Value",
|
||||
"Current": "Atual",
|
||||
"Max.": "Max.",
|
||||
"Rec. Die": "Dad. de Rec.",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "Iniciativa",
|
||||
"One Unique Thing": "Singularidade",
|
||||
"Describe your characters one unique thing ...": "Describe your characters one unique thing ...",
|
||||
"Class Features": "Class Features",
|
||||
"Talents": "Talentos",
|
||||
"Powers & Spells": "Powers & Spells",
|
||||
"Feats": "Talentos",
|
||||
"At-Will": "à vontade",
|
||||
"Battle uses left": "Battle uses left",
|
||||
"Daily uses left": "Daily uses left",
|
||||
"Show Description": "Mostrar Descrição",
|
||||
"Show Macro": "Mostrar Macro",
|
||||
"Usage": "Usage",
|
||||
"Type": "Tipo",
|
||||
"Points": "Pontos",
|
||||
"Icon Relationships": "Relacionamento com os Ícones",
|
||||
"Icon": "Ícone",
|
||||
"positive": "positivo",
|
||||
"conflicted": "conflitante",
|
||||
"negative": "negativo",
|
||||
"Background": "Plano de Fundo",
|
||||
"Backgrounds": "Antecedentes",
|
||||
"Roll": "Rolar",
|
||||
"Attribute": "Atributo",
|
||||
"Check": "Check",
|
||||
"Description": "Descrição:",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Itens Mágicos",
|
||||
"Equipment": "Equipamento",
|
||||
"Coins": "Moedas",
|
||||
"Qty": "Qtd",
|
||||
"Incremental Advances": "Incremental Advances",
|
||||
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities": "abilities",
|
||||
"Extra Magic Item": "Extra Magic Item",
|
||||
"Ability Score Bonus": "Ability Score Bonus",
|
||||
"Skills": "Skills",
|
||||
"Power/Spell": "Power/Spell",
|
||||
"Feat": "Feat"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "Название",
|
||||
"Race": "Раса",
|
||||
"Class": "Класс",
|
||||
"Level": "Уровень",
|
||||
"AbilityScores": "AbilityScores",
|
||||
"STR": "STR",
|
||||
"Strength": "Сила",
|
||||
"CON": "CON",
|
||||
"Constitution": "Телосложение",
|
||||
"DEX": "DEX",
|
||||
"Dexterity": "Ловкость",
|
||||
"INT": "INT",
|
||||
"Intelligence": "Интеллект",
|
||||
"WIS": "WIS",
|
||||
"Wisdom": "Мудрость",
|
||||
"CHA": "CHA",
|
||||
"Charisma": "Харизма",
|
||||
"Base": "Базовый",
|
||||
"+Misc.": "+Misc.",
|
||||
"+Item": "+Item",
|
||||
"Mod": "Модифицировать",
|
||||
"Total": "Всего",
|
||||
"Basic Melee Attack": "Basic Melee Attack",
|
||||
"Basic Ranged Attack": "Basic Ranged Attack",
|
||||
"Defenses": "Защиты",
|
||||
"Attack": "Атака",
|
||||
"Damage": "Урон",
|
||||
"Miss": "Miss",
|
||||
"Ability": "Умение",
|
||||
"Misc.": "Misc.",
|
||||
"Weapon": "Weapon",
|
||||
"Item": "Item",
|
||||
"On Miss": "On Miss",
|
||||
"AC": "КД",
|
||||
"PD": "PD",
|
||||
"MD": "MD",
|
||||
"Basic melee": "Basic melee",
|
||||
"Basic ranged": "Basic ranged",
|
||||
"Situational Attack Modifier": "Situational Attack Modifier",
|
||||
"Damage on hit": "Damage on hit",
|
||||
"Damage on miss": "Damage on miss",
|
||||
"Escalation die value": "Escalation die value",
|
||||
"Attack result": "Attack result",
|
||||
"Hit Points": "Hit Points",
|
||||
"HP": "HP",
|
||||
"Recoveries": "Recoveries",
|
||||
"Recovery": "Recovery",
|
||||
"Recovery Value": "Recovery Value",
|
||||
"Current": "Текущий",
|
||||
"Max.": "Max.",
|
||||
"Rec. Die": "Rec. Die",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "Инициатива",
|
||||
"One Unique Thing": "One Unique Thing",
|
||||
"Describe your characters one unique thing ...": "Describe your characters one unique thing ...",
|
||||
"Class Features": "Class Features",
|
||||
"Talents": "Talents",
|
||||
"Powers & Spells": "Powers & Spells",
|
||||
"Feats": "Feats",
|
||||
"At-Will": "At-Will",
|
||||
"Battle uses left": "Battle uses left",
|
||||
"Daily uses left": "Daily uses left",
|
||||
"Show Description": "Show Description",
|
||||
"Show Macro": "Show Macro",
|
||||
"Usage": "Usage",
|
||||
"Type": "Тип",
|
||||
"Points": "Очки",
|
||||
"Icon Relationships": "Icon Relationships",
|
||||
"Icon": "Icon",
|
||||
"positive": "positive",
|
||||
"conflicted": "conflicted",
|
||||
"negative": "negative",
|
||||
"Background": "Фон",
|
||||
"Backgrounds": "Происхождение",
|
||||
"Roll": "Бросок",
|
||||
"Attribute": "Attribute",
|
||||
"Check": "Проверка",
|
||||
"Description": "Description",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Magic Items",
|
||||
"Equipment": "Экипировка",
|
||||
"Coins": "Coins",
|
||||
"Qty": "Qty",
|
||||
"Incremental Advances": "Incremental Advances",
|
||||
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities": "abilities",
|
||||
"Extra Magic Item": "Extra Magic Item",
|
||||
"Ability Score Bonus": "Ability Score Bonus",
|
||||
"Skills": "Скиллы",
|
||||
"Power/Spell": "Power/Spell",
|
||||
"Feat": "Черты"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "Name",
|
||||
"Race": "Race",
|
||||
"Class": "Class",
|
||||
"Level": "Level",
|
||||
"AbilityScores": "AbilityScores",
|
||||
"STR": "STR",
|
||||
"Strength": "Strength",
|
||||
"CON": "CON",
|
||||
"Constitution": "Constitution",
|
||||
"DEX": "DEX",
|
||||
"Dexterity": "Dexterity",
|
||||
"INT": "INT",
|
||||
"Intelligence": "Intelligence",
|
||||
"WIS": "WIS",
|
||||
"Wisdom": "Wisdom",
|
||||
"CHA": "CHA",
|
||||
"Charisma": "Charisma",
|
||||
"Base": "Base",
|
||||
"+Misc.": "+Misc.",
|
||||
"+Item": "+Item",
|
||||
"Mod": "Mod",
|
||||
"Total": "Total",
|
||||
"Basic Melee Attack": "Basic Melee Attack",
|
||||
"Basic Ranged Attack": "Basic Ranged Attack",
|
||||
"Defenses": "Defenses",
|
||||
"Attack": "Attack",
|
||||
"Damage": "Damage",
|
||||
"Miss": "Miss",
|
||||
"Ability": "Ability",
|
||||
"Misc.": "Misc.",
|
||||
"Weapon": "Weapon",
|
||||
"Item": "Item",
|
||||
"On Miss": "On Miss",
|
||||
"AC": "AC",
|
||||
"PD": "PD",
|
||||
"MD": "MD",
|
||||
"Basic melee": "Basic melee",
|
||||
"Basic ranged": "Basic ranged",
|
||||
"Situational Attack Modifier": "Situational Attack Modifier",
|
||||
"Damage on hit": "Damage on hit",
|
||||
"Damage on miss": "Damage on miss",
|
||||
"Escalation die value": "Escalation die value",
|
||||
"Attack result": "Attack result",
|
||||
"Hit Points": "Hit Points",
|
||||
"HP": "HP",
|
||||
"Recoveries": "Recoveries",
|
||||
"Recovery": "Recovery",
|
||||
"Recovery Value": "Recovery Value",
|
||||
"Current": "Current",
|
||||
"Max.": "Max.",
|
||||
"Rec. Die": "Rec. Die",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "Initiative",
|
||||
"One Unique Thing": "One Unique Thing",
|
||||
"Describe your characters one unique thing ...": "Describe your characters one unique thing ...",
|
||||
"Class Features": "Class Features",
|
||||
"Talents": "Talents",
|
||||
"Powers & Spells": "Powers & Spells",
|
||||
"Feats": "Feats",
|
||||
"At-Will": "At-Will",
|
||||
"Battle uses left": "Battle uses left",
|
||||
"Daily uses left": "Daily uses left",
|
||||
"Show Description": "Show Description",
|
||||
"Show Macro": "Show Macro",
|
||||
"Usage": "Usage",
|
||||
"Type": "Type",
|
||||
"Points": "Points",
|
||||
"Icon Relationships": "Icon Relationships",
|
||||
"Icon": "Icon",
|
||||
"positive": "positive",
|
||||
"conflicted": "conflicted",
|
||||
"negative": "negative",
|
||||
"Background": "Background",
|
||||
"Backgrounds": "Backgrounds",
|
||||
"Roll": "Roll",
|
||||
"Attribute": "Attribute",
|
||||
"Check": "Check",
|
||||
"Description": "Description",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Magic Items",
|
||||
"Equipment": "Equipment",
|
||||
"Coins": "Coins",
|
||||
"Qty": "Qty",
|
||||
"Incremental Advances": "Incremental Advances",
|
||||
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities": "abilities",
|
||||
"Extra Magic Item": "Extra Magic Item",
|
||||
"Ability Score Bonus": "Ability Score Bonus",
|
||||
"Skills": "Skills",
|
||||
"Power/Spell": "Power/Spell",
|
||||
"Feat": "Feat"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "Namn",
|
||||
"Race": "Race",
|
||||
"Class": "Class",
|
||||
"Level": "Nivå",
|
||||
"AbilityScores": "AbilityScores",
|
||||
"STR": "STR",
|
||||
"Strength": "Strength",
|
||||
"CON": "CON",
|
||||
"Constitution": "Constitution",
|
||||
"DEX": "DEX",
|
||||
"Dexterity": "Dexterity",
|
||||
"INT": "INT",
|
||||
"Intelligence": "Intelligence",
|
||||
"WIS": "WIS",
|
||||
"Wisdom": "Wisdom",
|
||||
"CHA": "CHA",
|
||||
"Charisma": "Charisma",
|
||||
"Base": "Grund",
|
||||
"+Misc.": "+Misc.",
|
||||
"+Item": "+Item",
|
||||
"Mod": "Mod",
|
||||
"Total": "Total",
|
||||
"Basic Melee Attack": "Basic Melee Attack",
|
||||
"Basic Ranged Attack": "Basic Ranged Attack",
|
||||
"Defenses": "Defenses",
|
||||
"Attack": "Attack",
|
||||
"Damage": "Damage",
|
||||
"Miss": "Miss",
|
||||
"Ability": "Ability",
|
||||
"Misc.": "Misc.",
|
||||
"Weapon": "Weapon",
|
||||
"Item": "Item",
|
||||
"On Miss": "On Miss",
|
||||
"AC": "AC",
|
||||
"PD": "PD",
|
||||
"MD": "MD",
|
||||
"Basic melee": "Basic melee",
|
||||
"Basic ranged": "Basic ranged",
|
||||
"Situational Attack Modifier": "Situational Attack Modifier",
|
||||
"Damage on hit": "Damage on hit",
|
||||
"Damage on miss": "Damage on miss",
|
||||
"Escalation die value": "Escalation die value",
|
||||
"Attack result": "Attack result",
|
||||
"Hit Points": "Hit Points",
|
||||
"HP": "HP",
|
||||
"Recoveries": "Recoveries",
|
||||
"Recovery": "Recovery",
|
||||
"Recovery Value": "Recovery Value",
|
||||
"Current": "Current",
|
||||
"Max.": "Max.",
|
||||
"Rec. Die": "Rec. Die",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "Initiative",
|
||||
"One Unique Thing": "One Unique Thing",
|
||||
"Describe your characters one unique thing ...": "Describe your characters one unique thing ...",
|
||||
"Class Features": "Class Features",
|
||||
"Talents": "Talents",
|
||||
"Powers & Spells": "Powers & Spells",
|
||||
"Feats": "Feats",
|
||||
"At-Will": "At-Will",
|
||||
"Battle uses left": "Battle uses left",
|
||||
"Daily uses left": "Daily uses left",
|
||||
"Show Description": "Show Description",
|
||||
"Show Macro": "Show Macro",
|
||||
"Usage": "Usage",
|
||||
"Type": "Type",
|
||||
"Points": "Points",
|
||||
"Icon Relationships": "Icon Relationships",
|
||||
"Icon": "Icon",
|
||||
"positive": "positive",
|
||||
"conflicted": "conflicted",
|
||||
"negative": "negative",
|
||||
"Background": "Background",
|
||||
"Backgrounds": "Backgrounds",
|
||||
"Roll": "Slå",
|
||||
"Attribute": "Attribute",
|
||||
"Check": "Check",
|
||||
"Description": "Description",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Magic Items",
|
||||
"Equipment": "Equipment",
|
||||
"Coins": "Coins",
|
||||
"Qty": "Qty",
|
||||
"Incremental Advances": "Incremental Advances",
|
||||
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities": "abilities",
|
||||
"Extra Magic Item": "Extra Magic Item",
|
||||
"Ability Score Bonus": "Ability Score Bonus",
|
||||
"Skills": "Skills",
|
||||
"Power/Spell": "Power/Spell",
|
||||
"Feat": "Feat"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "İsim",
|
||||
"Race": "Irk",
|
||||
"Class": "Sınıf",
|
||||
"Level": "Seviye",
|
||||
"AbilityScores": "Yetenek Puanı",
|
||||
"STR": "GÜÇ",
|
||||
"Strength": "Güç",
|
||||
"CON": "DAY",
|
||||
"Constitution": "Dayanıklılık",
|
||||
"DEX": "ÇEV",
|
||||
"Dexterity": "Çeviklik",
|
||||
"INT": "ZEK",
|
||||
"Intelligence": "Zeka",
|
||||
"WIS": "BİL",
|
||||
"Wisdom": "Bilgelik",
|
||||
"CHA": "KAR",
|
||||
"Charisma": "Karizma",
|
||||
"Base": "Temel",
|
||||
"+Misc.": "+Çeşitli",
|
||||
"+Item": "+Eşya",
|
||||
"Mod": "Mod",
|
||||
"Total": "Toplam",
|
||||
"Basic Melee Attack": "Temel Yakın Dövüş Saldırısı",
|
||||
"Basic Ranged Attack": "Temel Menzilli Saldırı",
|
||||
"Defenses": "Savunmalar",
|
||||
"Attack": "Saldırı",
|
||||
"Damage": "Hasar",
|
||||
"Miss": "Iskalamak",
|
||||
"Ability": "Yetenek",
|
||||
"Misc.": "Çeşitli",
|
||||
"Weapon": "Silah",
|
||||
"Item": "Eşya",
|
||||
"On Miss": "Iska",
|
||||
"AC": "AC",
|
||||
"PD": "PD",
|
||||
"MD": "MD",
|
||||
"Basic melee": "Temel yakın dövüş",
|
||||
"Basic ranged": "Temel menzilli",
|
||||
"Situational Attack Modifier": "Durumsal Saldırı Bonusu",
|
||||
"Damage on hit": "Vurma hasarı",
|
||||
"Damage on miss": "Iskalama hasarı",
|
||||
"Escalation die value": "Yükseltilmiş ölüm değeri",
|
||||
"Attack result": "Saldırı sonucu",
|
||||
"Hit Points": "Can Puanı",
|
||||
"HP": "HP",
|
||||
"Recoveries": "Geri Kazanılanlar",
|
||||
"Recovery": "Geri kazanma",
|
||||
"Recovery Value": "Recovery Value",
|
||||
"Current": "Current",
|
||||
"Max.": "Max.",
|
||||
"Rec. Die": "Rec. Die",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "Initiative",
|
||||
"One Unique Thing": "One Unique Thing",
|
||||
"Describe your characters one unique thing ...": "Describe your characters one unique thing ...",
|
||||
"Class Features": "Class Features",
|
||||
"Talents": "Talents",
|
||||
"Powers & Spells": "Powers & Spells",
|
||||
"Feats": "Feats",
|
||||
"At-Will": "At-Will",
|
||||
"Battle uses left": "Battle uses left",
|
||||
"Daily uses left": "Daily uses left",
|
||||
"Show Description": "Show Description",
|
||||
"Show Macro": "Show Macro",
|
||||
"Usage": "Usage",
|
||||
"Type": "Type",
|
||||
"Points": "Points",
|
||||
"Icon Relationships": "Icon Relationships",
|
||||
"Icon": "Icon",
|
||||
"positive": "positive",
|
||||
"conflicted": "conflicted",
|
||||
"negative": "negative",
|
||||
"Background": "Background",
|
||||
"Backgrounds": "Backgrounds",
|
||||
"Roll": "Roll",
|
||||
"Attribute": "Attribute",
|
||||
"Check": "Check",
|
||||
"Description": "Description",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Magic Items",
|
||||
"Equipment": "Equipment",
|
||||
"Coins": "Coins",
|
||||
"Qty": "Qty",
|
||||
"Incremental Advances": "Incremental Advances",
|
||||
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities": "abilities",
|
||||
"Extra Magic Item": "Extra Magic Item",
|
||||
"Ability Score Bonus": "Ability Score Bonus",
|
||||
"Skills": "Skills",
|
||||
"Power/Spell": "Power/Spell",
|
||||
"Feat": "Feat"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "Name",
|
||||
"Race": "Race",
|
||||
"Class": "Class",
|
||||
"Level": "Level",
|
||||
"AbilityScores": "AbilityScores",
|
||||
"STR": "STR",
|
||||
"Strength": "Strength",
|
||||
"CON": "CON",
|
||||
"Constitution": "Constitution",
|
||||
"DEX": "DEX",
|
||||
"Dexterity": "Dexterity",
|
||||
"INT": "INT",
|
||||
"Intelligence": "Intelligence",
|
||||
"WIS": "WIS",
|
||||
"Wisdom": "Wisdom",
|
||||
"CHA": "CHA",
|
||||
"Charisma": "Charisma",
|
||||
"Base": "Base",
|
||||
"+Misc.": "+Misc.",
|
||||
"+Item": "+Item",
|
||||
"Mod": "Mod",
|
||||
"Total": "Total",
|
||||
"Basic Melee Attack": "Basic Melee Attack",
|
||||
"Basic Ranged Attack": "Basic Ranged Attack",
|
||||
"Defenses": "Defenses",
|
||||
"Attack": "Attack",
|
||||
"Damage": "Damage",
|
||||
"Miss": "Miss",
|
||||
"Ability": "Ability",
|
||||
"Misc.": "Misc.",
|
||||
"Weapon": "Weapon",
|
||||
"Item": "Item",
|
||||
"On Miss": "On Miss",
|
||||
"AC": "AC",
|
||||
"PD": "PD",
|
||||
"MD": "MD",
|
||||
"Basic melee": "Basic melee",
|
||||
"Basic ranged": "Basic ranged",
|
||||
"Situational Attack Modifier": "Situational Attack Modifier",
|
||||
"Damage on hit": "Damage on hit",
|
||||
"Damage on miss": "Damage on miss",
|
||||
"Escalation die value": "Escalation die value",
|
||||
"Attack result": "Attack result",
|
||||
"Hit Points": "Hit Points",
|
||||
"HP": "HP",
|
||||
"Recoveries": "Recoveries",
|
||||
"Recovery": "Recovery",
|
||||
"Recovery Value": "Recovery Value",
|
||||
"Current": "Current",
|
||||
"Max.": "Max.",
|
||||
"Rec. Die": "Rec. Die",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "Initiative",
|
||||
"One Unique Thing": "One Unique Thing",
|
||||
"Describe your characters one unique thing ...": "Describe your characters one unique thing ...",
|
||||
"Class Features": "Class Features",
|
||||
"Talents": "Talents",
|
||||
"Powers & Spells": "Powers & Spells",
|
||||
"Feats": "Feats",
|
||||
"At-Will": "At-Will",
|
||||
"Battle uses left": "Battle uses left",
|
||||
"Daily uses left": "Daily uses left",
|
||||
"Show Description": "Show Description",
|
||||
"Show Macro": "Show Macro",
|
||||
"Usage": "Usage",
|
||||
"Type": "Type",
|
||||
"Points": "Points",
|
||||
"Icon Relationships": "Icon Relationships",
|
||||
"Icon": "Icon",
|
||||
"positive": "positive",
|
||||
"conflicted": "conflicted",
|
||||
"negative": "negative",
|
||||
"Background": "Background",
|
||||
"Backgrounds": "Backgrounds",
|
||||
"Roll": "Roll",
|
||||
"Attribute": "Attribute",
|
||||
"Check": "Check",
|
||||
"Description": "Description",
|
||||
"Macro": "Macro",
|
||||
"Magic Items": "Magic Items",
|
||||
"Equipment": "Equipment",
|
||||
"Coins": "Coins",
|
||||
"Qty": "Qty",
|
||||
"Incremental Advances": "Incremental Advances",
|
||||
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities": "abilities",
|
||||
"Extra Magic Item": "Extra Magic Item",
|
||||
"Ability Score Bonus": "Ability Score Bonus",
|
||||
"Skills": "Skills",
|
||||
"Power/Spell": "Power/Spell",
|
||||
"Feat": "Feat"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "名稱",
|
||||
"Race": "種族",
|
||||
"Class": "職業",
|
||||
"Level": "會員等級",
|
||||
"AbilityScores": "AbilityScores",
|
||||
"STR": "力量",
|
||||
"Strength": "力量",
|
||||
"CON": "體質",
|
||||
"Constitution": "體質",
|
||||
"DEX": "敏捷",
|
||||
"Dexterity": "敏捷",
|
||||
"INT": "智力",
|
||||
"Intelligence": "智力",
|
||||
"WIS": "睿智",
|
||||
"Wisdom": "睿智",
|
||||
"CHA": "魅力",
|
||||
"Charisma": "魅力",
|
||||
"Base": "基本",
|
||||
"+Misc.": "+Misc.",
|
||||
"+Item": "+Item",
|
||||
"Mod": "Mod",
|
||||
"Total": "總共",
|
||||
"Basic Melee Attack": "Basic Melee Attack",
|
||||
"Basic Ranged Attack": "Basic Ranged Attack",
|
||||
"Defenses": "Defenses",
|
||||
"Attack": "攻擊",
|
||||
"Damage": "傷害",
|
||||
"Miss": "Miss",
|
||||
"Ability": "屬性",
|
||||
"Misc.": "Misc.",
|
||||
"Weapon": "武器",
|
||||
"Item": "Item",
|
||||
"On Miss": "On Miss",
|
||||
"AC": "AC",
|
||||
"PD": "PD",
|
||||
"MD": "MD",
|
||||
"Basic melee": "Basic melee",
|
||||
"Basic ranged": "Basic ranged",
|
||||
"Situational Attack Modifier": "Situational Attack Modifier",
|
||||
"Damage on hit": "Damage on hit",
|
||||
"Damage on miss": "Damage on miss",
|
||||
"Escalation die value": "Escalation die value",
|
||||
"Attack result": "Attack result",
|
||||
"Hit Points": "生命值",
|
||||
"HP": "HP",
|
||||
"Recoveries": "Recoveries",
|
||||
"Recovery": "Recovery",
|
||||
"Recovery Value": "Recovery Value",
|
||||
"Current": "目前",
|
||||
"Max.": "Max.",
|
||||
"Rec. Die": "Rec. Die",
|
||||
"Temp.": "Temp.",
|
||||
"Initiative": "先攻",
|
||||
"One Unique Thing": "One Unique Thing",
|
||||
"Describe your characters one unique thing ...": "Describe your characters one unique thing ...",
|
||||
"Class Features": "職業能力",
|
||||
"Talents": "Talents",
|
||||
"Powers & Spells": "Powers & Spells",
|
||||
"Feats": "專長",
|
||||
"At-Will": "At-Will",
|
||||
"Battle uses left": "Battle uses left",
|
||||
"Daily uses left": "Daily uses left",
|
||||
"Show Description": "Show Description",
|
||||
"Show Macro": "Show Macro",
|
||||
"Usage": "Usage",
|
||||
"Type": "類型",
|
||||
"Points": "點",
|
||||
"Icon Relationships": "Icon Relationships",
|
||||
"Icon": "Icon",
|
||||
"positive": "positive",
|
||||
"conflicted": "conflicted",
|
||||
"negative": "negative",
|
||||
"Background": "背景",
|
||||
"Backgrounds": "背景",
|
||||
"Roll": "Roll",
|
||||
"Attribute": "Attribute",
|
||||
"Check": "檢定",
|
||||
"Description": "Description",
|
||||
"Macro": "巨集",
|
||||
"Magic Items": "魔法物品",
|
||||
"Equipment": "裝備",
|
||||
"Coins": "Coins",
|
||||
"Qty": "數量",
|
||||
"Incremental Advances": "Incremental Advances",
|
||||
"4th / 7th / 10th Level": "4th / 7th / 10th Level <br>(+1 to 3 abilities)",
|
||||
"abilities": "abilities",
|
||||
"Extra Magic Item": "Extra Magic Item",
|
||||
"Ability Score Bonus": "Ability Score Bonus",
|
||||
"Skills": "技能",
|
||||
"Power/Spell": "Power/Spell",
|
||||
"Feat": "Feat"
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
{
|
||||
"Name": "crwdns170646:0crwdne170646:0",
|
||||
"Race": "crwdns170648:0crwdne170648:0",
|
||||
"Class": "crwdns170650:0crwdne170650:0",
|
||||
"Level": "crwdns170652:0crwdne170652:0",
|
||||
"AbilityScores": "crwdns170654:0crwdne170654:0",
|
||||
"STR": "crwdns170656:0crwdne170656:0",
|
||||
"Strength": "crwdns170658:0crwdne170658:0",
|
||||
"CON": "crwdns170660:0crwdne170660:0",
|
||||
"Constitution": "crwdns170662:0crwdne170662:0",
|
||||
"DEX": "crwdns170664:0crwdne170664:0",
|
||||
"Dexterity": "crwdns170666:0crwdne170666:0",
|
||||
"INT": "crwdns170668:0crwdne170668:0",
|
||||
"Intelligence": "crwdns170670:0crwdne170670:0",
|
||||
"WIS": "crwdns170672:0crwdne170672:0",
|
||||
"Wisdom": "crwdns170674:0crwdne170674:0",
|
||||
"CHA": "crwdns170676:0crwdne170676:0",
|
||||
"Charisma": "crwdns170678:0crwdne170678:0",
|
||||
"Base": "crwdns170680:0crwdne170680:0",
|
||||
"+Misc.": "crwdns170682:0crwdne170682:0",
|
||||
"+Item": "crwdns170684:0crwdne170684:0",
|
||||
"Mod": "crwdns170686:0crwdne170686:0",
|
||||
"Total": "crwdns170688:0crwdne170688:0",
|
||||
"Basic Melee Attack": "crwdns170690:0crwdne170690:0",
|
||||
"Basic Ranged Attack": "crwdns170692:0crwdne170692:0",
|
||||
"Defenses": "crwdns170694:0crwdne170694:0",
|
||||
"Attack": "crwdns170696:0crwdne170696:0",
|
||||
"Damage": "crwdns170698:0crwdne170698:0",
|
||||
"Miss": "crwdns170700:0crwdne170700:0",
|
||||
"Ability": "crwdns170702:0crwdne170702:0",
|
||||
"Misc.": "crwdns170704:0crwdne170704:0",
|
||||
"Weapon": "crwdns170706:0crwdne170706:0",
|
||||
"Item": "crwdns170708:0crwdne170708:0",
|
||||
"On Miss": "crwdns170710:0crwdne170710:0",
|
||||
"AC": "crwdns170712:0crwdne170712:0",
|
||||
"PD": "crwdns170714:0crwdne170714:0",
|
||||
"MD": "crwdns170716:0crwdne170716:0",
|
||||
"Basic melee": "crwdns170718:0crwdne170718:0",
|
||||
"Basic ranged": "crwdns170720:0crwdne170720:0",
|
||||
"Situational Attack Modifier": "crwdns170722:0crwdne170722:0",
|
||||
"Damage on hit": "crwdns170724:0crwdne170724:0",
|
||||
"Damage on miss": "crwdns170726:0crwdne170726:0",
|
||||
"Escalation die value": "crwdns170728:0crwdne170728:0",
|
||||
"Attack result": "crwdns170730:0crwdne170730:0",
|
||||
"Hit Points": "crwdns170732:0crwdne170732:0",
|
||||
"HP": "crwdns170734:0crwdne170734:0",
|
||||
"Recoveries": "crwdns170736:0crwdne170736:0",
|
||||
"Recovery": "crwdns170738:0crwdne170738:0",
|
||||
"Recovery Value": "crwdns170740:0crwdne170740:0",
|
||||
"Current": "crwdns170742:0crwdne170742:0",
|
||||
"Max.": "crwdns170744:0crwdne170744:0",
|
||||
"Rec. Die": "crwdns170746:0crwdne170746:0",
|
||||
"Temp.": "crwdns170748:0crwdne170748:0",
|
||||
"Initiative": "crwdns170750:0crwdne170750:0",
|
||||
"One Unique Thing": "crwdns170752:0crwdne170752:0",
|
||||
"Describe your characters one unique thing ...": "crwdns170754:0crwdne170754:0",
|
||||
"Class Features": "crwdns170756:0crwdne170756:0",
|
||||
"Talents": "crwdns170758:0crwdne170758:0",
|
||||
"Powers & Spells": "crwdns170760:0crwdne170760:0",
|
||||
"Feats": "crwdns170762:0crwdne170762:0",
|
||||
"At-Will": "crwdns170764:0crwdne170764:0",
|
||||
"Battle uses left": "crwdns170766:0crwdne170766:0",
|
||||
"Daily uses left": "crwdns170768:0crwdne170768:0",
|
||||
"Show Description": "crwdns170770:0crwdne170770:0",
|
||||
"Show Macro": "crwdns170772:0crwdne170772:0",
|
||||
"Usage": "crwdns170774:0crwdne170774:0",
|
||||
"Type": "crwdns170776:0crwdne170776:0",
|
||||
"Points": "crwdns170778:0crwdne170778:0",
|
||||
"Icon Relationships": "crwdns170780:0crwdne170780:0",
|
||||
"Icon": "crwdns170782:0crwdne170782:0",
|
||||
"positive": "crwdns170784:0crwdne170784:0",
|
||||
"conflicted": "crwdns170786:0crwdne170786:0",
|
||||
"negative": "crwdns170788:0crwdne170788:0",
|
||||
"Background": "crwdns170790:0crwdne170790:0",
|
||||
"Backgrounds": "crwdns170792:0crwdne170792:0",
|
||||
"Roll": "crwdns170794:0crwdne170794:0",
|
||||
"Attribute": "crwdns170796:0crwdne170796:0",
|
||||
"Check": "crwdns170798:0crwdne170798:0",
|
||||
"Description": "crwdns170800:0crwdne170800:0",
|
||||
"Macro": "crwdns170802:0crwdne170802:0",
|
||||
"Magic Items": "crwdns170804:0crwdne170804:0",
|
||||
"Equipment": "crwdns170806:0crwdne170806:0",
|
||||
"Coins": "crwdns170808:0crwdne170808:0",
|
||||
"Qty": "crwdns170810:0crwdne170810:0",
|
||||
"Incremental Advances": "crwdns170812:0crwdne170812:0",
|
||||
"4th / 7th / 10th Level": "crwdns170814:0crwdne170814:0",
|
||||
"abilities": "crwdns170816:0crwdne170816:0",
|
||||
"Extra Magic Item": "crwdns170818:0crwdne170818:0",
|
||||
"Ability Score Bonus": "crwdns170820:0crwdne170820:0",
|
||||
"Skills": "crwdns170822:0crwdne170822:0",
|
||||
"Power/Spell": "crwdns170824:0crwdne170824:0",
|
||||
"Feat": "crwdns170826:0crwdne170826:0"
|
||||
}
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user