Commit Graph
27 Commits
Author SHA1 Message Date
Villain1nGlasses 46718f02d5 Update HeroSystem6eHeroic.html
Cleaned up some comments.
2021-08-15 22:11:02 -07:00
Villain1nGlasses 114d0d754c Update HeroSystem6eHeroic.html
Debug code removed.
2021-08-15 16:02:50 -07:00
Villain1nGlasses e4cc6d8f58 Update HeroSystem6eHeroic.html
Added ability to parse rolls for d3 and d6 dice so that normal damage can be calculated properly.
2021-08-15 14:26:13 -07:00
Villain1nGlasses b158e8d9aa Update HeroSystem6eHeroic.html
Fixed basic strength-based attack to properly use 1/2 d6.
2021-08-15 12:19:26 -07:00
Villain1nGlasses 1a60ba9e27 Update HeroSystem6eHeroic.html
Default checkmarks for speed buttons.
2021-08-12 16:57:23 -07:00
Villain1nGlasses a572419f59 Update HeroSystem6eHeroic.html
Added default values to weapon attributes.
2021-08-12 16:31:06 -07:00
Villain1nGlasses 406b205238 Update HeroSystem6eHeroic.html
Fixed incorrect costs and names for OMCV and DMCV.
2021-08-12 00:01:23 -07:00
Villain1nGlasses de176f75cf Update HeroSystem6eHeroic.html
Bug fix. Missing OCVpenalty variables needed for hit locations.
2021-08-11 23:31:35 -07:00
Villain1nGlasses 88d37065bc Update HeroSystem6eHeroic.html 2021-08-11 23:21:29 -07:00
Villain1nGlasses 813cd3483b Update HeroSystem6eHeroic.html
Changed armor activation roll of 'NA' to show 18 or less when rolled instead of 0.
2021-08-11 23:18:54 -07:00
Villain1nGlasses 95cdf8c373 Update HeroSystem6eHeroic.html
Set STUN minimum to zero for automaton or daemon characters.
2021-08-11 22:51:54 -07:00
Villain1nGlasses d84f990016 Update HeroSystem6eHeroic.html 2021-08-09 18:16:43 -07:00
Villain1nGlasses 593bdbe0dc Update HeroSystem6eHeroic.html
Small change.
2021-08-09 18:16:28 -07:00
Villain1nGlasses 9b331f1488 Update HeroSystem6eHeroic.html 2021-08-09 13:43:21 -07:00
Villain1nGlasses 107bd7cad5 Update HeroSystem6eHeroic.html
Math error fixed.
2021-08-09 13:38:20 -07:00
Villain1nGlasses 7ca5c52017 Update HeroSystem6eHeroic.html 2021-08-08 00:16:46 -07:00
Villain1nGlasses ddc7de3e50 Update HeroSystem6eHeroic.html
Bug fix.
2021-08-07 15:21:20 -07:00
Villain1nGlasses 267983b30e Update HeroSystem6eHeroic.html
Finalized code for hit location system.
2021-08-07 13:10:59 -07:00
Villain1nGlasses 99a9f9bf18 Update HeroSystem6eHeroic.html 2021-08-07 09:08:38 -07:00
Villain1nGlasses 23d4b9294f Update HeroSystem6eHeroic.html 2021-08-07 08:36:20 -07:00
Villain1nGlasses 9e64c1430a Update HeroSystem6eHeroic.html
Add armor values in armor activation roll chat message.
2021-07-30 22:55:26 -07:00
Villain1nGlasses eabe7baad8 Update HeroSystem6eHeroic.html
Changed "Hero System" graphic source link to file in local repository.
2021-07-30 15:06:20 -07:00
Villain1nGlasses 6b4d2fbd97 Update HeroSystem6eHeroic.html
Bug fix.
2021-07-25 00:56:33 -07:00
Villain1nGlasses 10dd4ed073 Update HeroSystem6eHeroic.html
I re-worked the armor and weapons sections so that they appear more consistent and appealing across different browsers. The basic philosophy is now a set of column flex-containers of weapon and armor row flex-containers. Previously, I used the opposite approach, but different browsers rendered container heights differently. This made the roll buttons and readonly inputs a real pain to position consistently.
2021-07-24 02:58:28 -07:00
Villain1nGlasses bff6329a2b Update HeroSystem6eHeroic.html
Added roll buttons for powers. The buttons roll a basic 3d6 check if needed, roll the effect dice, and show the advantages and limitations provided as a description.
2021-07-22 14:23:00 -07:00
Villain1nGlasses 011613b709 Update HeroSystem6eHeroic.html
Re-wrote the normal damage attack buttons (shield attack, weapon attack 5, and basic attack) to display both BODY and STUN damage using the new roll parsing feature.
2021-07-19 21:33:44 -07:00
Villain1nGlasses 40089309e4 Add files via upload 2021-07-18 16:19:54 -07:00