Ranged Tab - Range Calculator: Clicking the **[Reset]** button also clears the modifiers from the roll, that mean you don't have to click the **[Apply]** button. Requested by Mike W.
Default Critical Success and Fail notes for repeating skills. If a skill is missing critical success and fail notes, a default message will be displayed instead. Requested by Mike W.
Repeating Melee and Ranged tables. Added **Private Notes** that will not show on the Roll Template Results.
Repeating Advantages. If the advantage has a die roll, Added Success/Fail notes. Requested by Mike W.
Repeating Disadvantages. If the disadvantage has a die roll, Added Success/Fail notes. Requested by Mike W.
Repeating Racial Traits. If the trai has a die roll, added Success/Fail notes. Requested by Mike W.
Bugfix - When a sheet with a new version, converting skills from *auto-calculated* to *sheet-worker script* wasn't called correctly.
Updated a few tooltips. Text provided by Mike.
Updated default wound modifier notes. Text provided by Mike.
refactor repeating skills, techniques, and spells to use sheet workers for skill level. removed level_mirror which was needed to check trigger changes.
Added RAW notes for melee and ranged attacked critical success and fail to roll results table.
Renamed Sheet option `Show Active Defense Notes` to `Show RAW Notes`
- GURPS/gurps.html
- Correções Ortográficas.
- Merging strings with the same data-i18n attribute. To remove duplicate strings.
- Renamed some data-i18n attributes.
- Added data-i18n attribute to some <option> tags. To enable the translation of combobox.
- GURPS/translation.json
- Updated translation.json with news strings from gurps.html.
- Removed the correct CSS class. In revison 4da6f12, a wrong CSS class had been removed.
- Removed the CSS classes ".sheet-ranged-Attacks .sheet-col-verify" from gurps.html.
- Bug fix in roll template.
The notes are shown even if the option "Show Skill Modifier notes (refer to the current skill description)" is not checked.
- Bug fix in container "turning and velocity modifiers".
Values are incorrect when the current move has the step in parentheses.
When get the current move value, it generate a NaN in the conversion.
- Added the event On:change:turning_move_type to update the calculations of "turning and velocity modifiers".
- Updated function getBaseMove to ignore values in parentheses.