James C (aka Chuz)
661796214e
Technomancer Complex Forms fix
...
Bugfix - Technomancer Complex Forms with no roll were displaying oddly. This has been fixed, now the roll button that shows up will show the fade and notes section.
2021-11-08 19:06:03 -05:00
James C (aka Chuz)
418ee2c956
Initiate v.46
...
Worked around roll20 issue with more than 10 rolls causing computed results to not be displayed for spells.
2021-11-04 12:31:24 -04:00
James C (aka Chuz)
d428f73ac9
Update to roll-template
...
Update to the roll-template preparing for future features
2021-11-01 22:54:16 -04:00
James C (aka Chuz)
55261405e2
Misc changes
...
Add SR Title to "Character Sheet" tab
Make Bio & Info, Character Sheet and Attributes & Abilities tabs stay in view as the sheet is scrolled.
2021-11-01 15:08:01 -04:00
James C (aka Chuz)
9bf9ee6653
Initiate v.45
...
Modified Notes tab to have an automatic scrollbar and removed the expand widget since it did nothing.
Added matrix_overclock attribute which can be put in the Modifications box for a program which will cause the Matrix Rolls on the Rolls tab automatically add 2 dice, one of which is the wild die to rolls. If added via the Matrix->Programs->Modifications when the Program is toggled off/on it will turn the effect off/on. Valid values 1|0. This will also indicate in the header of the rolls-computed roll template the +2 dicepool bonus.
2021-10-27 15:59:27 -04:00
James C (aka Chuz)
cb6c87c502
Add roll post-processing to PC sheet
...
Add roll post-processing to PC sheet
2021-10-10 19:55:46 -04:00
James C (aka Chuz)
a676f83779
Merge branch 'ShadowrunSixthWorld-AddRollComputations' into ShadowrunSixthWorld-v.43
2021-10-01 16:22:53 -04:00
James C (aka Chuz)
a9b7036c4e
minor format change
2021-09-20 00:07:43 -04:00
James C (aka Chuz)
5f83207728
PC sheet weapon updates
...
Removed Firing Modes from Arms->Ranged because it did nothing in that section.
Moved "Primary" selector outside the settings area so it's easier to select a primary weapon.
Added Ranged and Melee weapons (PC->Arms and Grunt) to pastable raw data
2021-09-18 20:17:06 -04:00
James C (aka Chuz)
92f57a1c8a
Grunt sheet updates
...
Added Matrix Action buttons to the bottom of Grunt sheets IF "Has Matrix Device" is checked.
Grunt Group checkbox and count are no longer hidden when settings mode is not active.
Found some Soak rollbuttons were including wound modifiers, that was incorrect, fixed now.
2021-09-17 17:06:53 -04:00
James C (aka Chuz)
06d17c9dc4
Grunt sheet changes
...
Grunt/Spirit sheet Added Magic AR beside Drain roll button
Grunt sheet added Direct Magic and Indirect Magic defense roll buttons and rearranged things a little.
2021-09-17 13:16:45 -04:00
James A Culp III
b6e31c95fa
Added Social Rating to derived tests (even though it's not a test) just to the right of the Edge Attribute. This is a total of Charisma + any cumulative + primary armor social adjustments.
...
Added mouseovers for Composure, Judge Intentions, Memory and Lift & Carry buttons detailing where the values come from for those of us that forget.
Added the ability to add Spells, NPC Spells, Qualities and Augmentations by pasting raw data into the Notes textarea for a new repeating row.
2021-08-29 19:17:36 -04:00
James A Culp III
fb0593e71c
Beginning new computed roll changes
2021-07-29 09:06:40 -04:00
James A Culp III
f7b21fffbb
Update Shadowrun6thEdition.css and CHANGELOG.md
2021-07-17 11:44:57 -04:00
James A Culp III
b858268adb
Added Grunt Groups and Autocalculations based on the # of grunts
2021-07-16 16:08:18 -04:00
James A Culp III
906aa1a55a
Bugfix - PC -> Rolls tab was showing conversions on the Matrix Actions tab.
2021-07-14 15:47:09 -04:00
James A Culp III
d5d000824e
Fixed width on the drop down for Rolls->Misc->conversions
2021-07-09 10:51:09 -04:00
James A Culp III
801899fd74
Rolls->Misc tab added
...
Added Conversion for common Standard to Metric and vice versa. Ft <=> M, Mi <=> Km, Lb <=> Kg
2021-07-05 21:53:55 -04:00
James A Culp III
4b1b62de7b
PC->Condition Monitor - Added Natural Healing Physical and Stun roll buttons.
2021-07-03 11:53:19 -04:00
James A Culp III
af1d29c4b9
PC Sheets Added functionality so when firing mode is changed on the Core tab, the DV and AR are updated appropriately. Still doesn't split dice pools.
2021-06-20 22:00:15 -04:00
James A Culp III
7800d3f73a
Miscellaneous cleanup and normalization.
2021-06-20 13:59:03 -04:00
James A Culp III
894e3eec16
Updated NPC-Spells to follow the same format as PC-Spells, to include using the same roll button format.
2021-05-16 23:16:37 -04:00
James A Culp III
5f3385bbbe
Added mouseover text to Rolls->Matrix rolls to identify the skill and attribute used for each roll.
2021-05-11 13:32:17 -04:00
James A Culp III
c089c12527
Bugfix - Delete icons were showing up on the left for Social and Vehicles covering the move icon preventing rearranging.
2021-05-09 14:24:16 -04:00
James A Culp III
618f23b371
Bugfix - Long weapon names threw off the display in Core->Weapons and Arms.
2021-05-09 13:34:29 -04:00
James A Culp III
91757a74f1
Added disclaimer to Rolls section, specialization/expertise and mods from augs/magic/etc are not included in those rolls, the way to add those dice to the pools is to use the [Modifiers] toggle at the top of the sheet.
2021-05-08 18:51:05 -04:00
James A Culp III
56a915bfd5
Added Arms->Grenade section to handle Grenades, also added a GM Button to roll Scatter and Distance
2021-05-06 21:50:45 -04:00
James A Culp III
578173ec7a
Bugfix - Added sheetworker call on sheet load to fix incorrectly calculated soak value for the Core->Soak Damage button
...
Changed Rolls->Jack Out from text to a roll button so unfortunate deckers can escape link-lock.
Added Core->Direct Magic Defense button and Core->Indirect Magic Defense buttons
2021-05-04 23:38:48 -04:00
James A Culp III
fb37f055a3
Styled Rolls->Matrix Action roll buttons to indicate legal/illegal
2021-05-03 10:30:06 -04:00
James A Culp III
58eff8b919
Added Matrix Action roll buttons to the new Rolls tab.
2021-05-03 09:03:16 -04:00
James A Culp III
15d8d1f4de
Added Name field to all NPC sheets
...
Added Metatype field to NPC->Grunt sheet
2021-05-02 22:41:45 -04:00
James A Culp III
cdd63be644
Updated Host->IC to make them more useable during encounters (separate AR/CM/Initiative roller/etc...
2021-05-02 18:09:40 -04:00
James A Culp III
d5d6911e92
Begin v.31
...
Added Birth Name to Social Tab
Bugfix - NPC->Vehicle sheet was resetting Body to 1 when the sheet was closed
Added New Roll Template {template:multirow} with available fields header, base, desc, desc2,...desc6, bigdesc, bigdesc2...bigdesc6 for your macro display joy
2021-04-28 23:25:17 -04:00
James A Culp III
b22b724917
Update Shadowrun6thEdition.css
2021-04-25 20:43:33 -04:00
James A Culp III
039dd386d7
Minor NPC layout tweaks
...
NPC->Vehicles sheet now has the autosoft toggles including 3 Targeting autosofts with weapon input boxes.
2021-04-25 20:38:58 -04:00
James A Culp III
16adc9b8c8
Added automation to new NPC->Spirit sheet, attributes, DR, Initiatives, Condition Monitor, Move, Skills, Powers and Attacks will populate when spirit type or Force are first entered. On subsequent changes to Spirit Type or Force skills, powers and attacks will be left alone UNLESS the "Reset?" toggle is turned on, in which case all will be set to the defaults for the new Spirit Type at the new Force.
2021-04-25 12:12:35 -04:00
James A Culp III
696ba82baa
Bugfix - display issue with Social -> Contacts
...
Updated NPC -> Grunt and NPC -> Spirit layouts a little while splitting spirits out of the grunt sheet.
2021-04-23 22:10:55 -04:00
James A Culp III
ca50a69068
Added indication that the rating for a skill has not been entered. Some users were entering the Skill Rating in the Mod box causing all sorts of mayhem with roll buttons and such.
2021-04-23 15:44:54 -04:00
James A Culp III
675a2cdabb
Started work on NPC->Spirit sheet, it now exists, doesn't have the sheet-worker magic like the sprite sheet does...yet.
2021-04-23 08:54:42 -04:00
James A Culp III
f86935fd64
Update Shadowrun6thEdition.css and Shadowrun6thEdition.html
2021-04-20 14:02:26 -04:00
James A Culp III
0cd739ffab
Revert "Minor bug/typo fixes"
...
This reverts commit 0f95c6e4b9 .
2021-04-20 13:58:43 -04:00
James A Culp III
0f95c6e4b9
Minor bug/typo fixes
2021-04-19 23:11:35 -04:00
James A Culp III
7cbf6b0848
Added Notes tab and section so players can keep notes on the Character Sheet in addition to the Bio & Info section.
...
Added Rolls tab and section, to be used in a future feature of commonly used rolls as roll buttons.
2021-04-18 23:26:59 -04:00
James A Culp III
15f1cd88b5
Added sprint modifier to PC sheet
...
Added sprint roll button to NPC->Grunt/Spirit sheet
2021-04-18 22:12:23 -04:00
James A Culp III
9fb6351679
Added Melee weapons back to the npc-grunts and npc-vehicles sheets
2021-04-18 21:11:21 -04:00
James A Culp III
34f2dabae3
Update Shadowrun6thEdition.css
2021-04-18 13:56:42 -04:00
James A Culp III
c2e3b37d73
Fixed a bug with Core->Weapons roll buttons not updating when the weapon itself is updated in Arms->Weapon
...
Updated Qualities roll-template to include Rating: ## if it's defined
Added Send to Chat button (chat bubble icon) to Gear
2021-04-18 13:40:43 -04:00
James A Culp III
294cd7136c
Added Summon Sprite roll button to Matrix->Technomancer->Submersion tab that links to Sprite Resist then Resist Fade (similar to Spirit functionality)
2021-04-16 00:18:23 -04:00
James A Culp III
101273f7bd
Added Social and Capacity to Arms -> Armor tab
2021-04-15 23:43:30 -04:00
James A Culp III
707d6e32e7
Updated Contacts layout
...
Added chat bubble button to share contact information in chat and provide a Connections roll button for the GM (works for player and GM but whispers to GM)
2021-04-15 23:22:51 -04:00