* Bugfix: Initiative adds bonus to target DC
Rolling initiative with the deluxe rules now proper adds Dex+Misc Bonus to target DC rather than as a modifier to the roll.
* Bugfix: Luck now adds bonuses to target DC
Luck rolls now add bonuses to the target DC instead of as a modifier to the roll.
* Bugfix: Luck rolls now check for minimum luck.
Luck rolls now check that your Luck rolls are using the proper minimum of 1/2 your level.
* Feature: GS and TF are automatically calculated
Great Success and Terrible Failure DC values no longer need to be entered manually. They are automatically calculated from your attribute scores.
* Feature: Add XP and XP goal fields
In preparation for the optional XP rules provided in the LFG Companion book, XP and XP goal fields have been added.
* Bugfix: Level field now has default value of 1
Level field didn't have a default value, and this caused a syntax error with luck saves if a level is never added.
* Bugfix: Capped "Terrible Failure" score at 20.
* Add maximum target DC for attribute checks
In Low Fantasy Gaming, attribute checks are a d20, roll under, system. No matter how high your attribute, a natural roll of 20 is a failure. Natural 20's were not presenting as failures in the case of an attribute score higher than 19.
* Bugfix: Initiative adds bonus to target DC
Rolling initiative with the deluxe rules now proper adds Dex+Misc Bonus to target DC rather than as a modifier to the roll.
* Bugfix: Luck now adds bonuses to target DC
Luck rolls now add bonuses to the target DC instead of as a modifier to the roll.
* Bugfix: Luck rolls now check for minimum luck.
Luck rolls now check that your Luck rolls are using the proper minimum of 1/2 your level.
* Feature: GS and TF are automatically calculated
Great Success and Terrible Failure DC values no longer need to be entered manually. They are automatically calculated from your attribute scores.
* Feature: Add XP and XP goal fields
In preparation for the optional XP rules provided in the LFG Companion book, XP and XP goal fields have been added.
* Bugfix: Level field now has default value of 1
Level field didn't have a default value, and this caused a syntax error with luck saves if a level is never added.
* Bugfix: Capped "Terrible Failure" score at 20.
Fixed skills rolls to apply modifier to target number rather than roll result, to a maximum of 18.
Sheetworker to update skill roll target numbers immediately when an Ability Score is updated.
* added default values
added default values for Attribute/Max/GS/TF
* changes to Luck Attribute
Luck is a special attribute that functions a little differently from the rest. I've taken away a few fields that are not associated with Luck, modified the roll template to account for these changes, and added a dropdown for luck (attribute) saves. New column width style associated with luck added to css as well.
* Added Initiative Option
New checkbox for selection between deluxe and classic versions of initiative rolling. Default is Deluxe.
* more init tweaks
added default value for hidden init toggle
Lots of changes made for ease of use and updated mechanics. Initiative changed to a modified dex check. Added fields for great success and terrible failure thresholds. Attribute and Skill checks output made more user friendly and detect degrees of success and failure. Added fields to repeating weapon sections and remoevd most additional modifer queries associated with rolls. Updated Logo to new official LFG logo.
Revved version and maintained unix line feeds.
Updated initiative roller to correctly omit dexterity modifier.
Added spell tracking for each spell level.