Commit Graph
55 Commits
Author SHA1 Message Date
Primal Zed 3831f361dc setting for resource number field 2021-01-29 18:02:10 -06:00
Primal Zed 76a16a422f remove vampire2 Resilience health modifier 2021-01-29 13:24:38 -06:00
Primal Zed e14da56a19 remove unneeded 'left' css class 2021-01-29 13:03:14 -06:00
Primal Zed 4558d126bd add backlog item back into readme 2021-01-29 12:56:52 -06:00
Primal Zed b02124d072 add alternate beats section 2021-01-29 12:51:30 -06:00
Primal Zed a76d1cc94b default to 0 if NaN in version 5 migration 2021-01-29 08:43:01 -06:00
Primal Zed a6ec16b667 fix merit/ability migration with 0 value 2021-01-29 08:28:59 -06:00
Primal Zed d049794f64 remove unused css 2021-01-29 08:11:25 -06:00
Primal Zed 891fbd6347 update readme labels 2021-01-29 08:10:42 -06:00
Primal Zed b9b316da23 remove deprecated celerity reference 2021-01-29 08:08:50 -06:00
Primal Zed d403126cb9 Merge branch 'master' of https://github.com/PrimalZed/roll20-character-sheets into cofd/zed/ghost-attributes 2021-01-29 08:07:15 -06:00
Primal Zed 27ca85ed68 move disciplines, arcana to repeating abilities 2021-01-28 07:50:17 -06:00
Primal Zed 824c1e77fb Merge branch 'master' of https://github.com/PrimalZed/roll20-character-sheets into cofd/zed/ghost-attributes 2021-01-27 17:55:25 -06:00
Primal Zed b7cdabdfd1 Merge branch 'master' of https://github.com/PrimalZed/roll20-character-sheets into cofd/zed/repeatable 2021-01-27 08:43:30 -06:00
Primal Zed 5a301a05a5 reverting translation file changes 2021-01-25 17:24:58 -06:00
Primal Zed 6a530fbfb4 reverting translation file changes 2021-01-25 17:23:57 -06:00
Primal Zed 7d89bd21da reverting translation file changes 2021-01-25 17:20:12 -06:00
Primal Zed 5223905c67 reverting changes in translation files 2021-01-25 17:18:44 -06:00
Primal Zed c2287fd018 revert translation file changes 2021-01-25 17:07:17 -06:00
Primal Zed 5570b505e4 style ability selection 2021-01-25 11:11:10 -06:00
Primal Zed 48ff529919 ghost attributes to 15 2021-01-25 10:06:12 -06:00
Primal Zed b3bf1fd680 update CofD README 2021-01-24 22:59:15 -06:00
Primal Zed 8d415854be dot functionality in repeating sections 2021-01-24 22:59:04 -06:00
Primal Zed 1d3637e9bb include abilities in dice pool 2021-01-24 09:44:15 -06:00
Primal Zed 3af209e777 rename 'othertraits' to 'abilities' 2021-01-24 08:50:51 -06:00
Primal Zed 9fdf4bf850 don't use "value" suffix (like every other dot value) 2021-01-24 08:30:20 -06:00
Primal Zed 200823b4e6 move merits and othertraits to repeating sections 2021-01-23 23:09:57 -06:00
Primal Zed 5873455af7 rename data-i18n "influence" to plural "influences" 2021-01-23 20:31:30 -06:00
Primal Zed 66b8bc5d4f limit >20 vitae boxes by sheet type 2021-01-23 20:28:25 -06:00
Primal Zed 9edd0da5de relocate ephemeral numina and manifestations 2021-01-23 20:23:27 -06:00
Primal Zed ee49ba228c update demon-the-fallen class to wod-demon 2021-01-23 20:14:53 -06:00
Primal Zed 7a15b1a319 remove extra whitespace 2021-01-23 20:07:57 -06:00
Primal Zed 0bd7feea3b update CofD README to add Ghost sheet 2021-01-23 20:01:48 -06:00
Primal Zed 349bac70bc split data-i18n "mortal2-ghost" to just "ghost" 2021-01-23 20:00:30 -06:00
Primal Zed b5b9c3c9f3 rename data-i18n "anchor" to plural "anchors" 2021-01-23 19:57:18 -06:00
Primal Zed 349248dbf0 show Residence for wod-demon 2021-01-23 19:55:55 -06:00
Primal Zed 0a1ead2c61 rename ghost "Creature" to "Nickname" 2021-01-23 19:55:10 -06:00
Primal Zed b1b4e8209f rename demon-the-fallen to wod-demon2 2021-01-23 19:50:19 -06:00
Primal Zed fe2160926e fixing game-line display condigions 2021-01-23 19:41:57 -06:00
PrimalZed 17c0534cad rename geist image to bust cache (#7194) 2020-08-17 11:44:48 -05:00
PrimalZed 16ba2f870c add Dark Eras skills (#7156) 2020-08-10 10:37:02 -04:00
PrimalZed fa9add1792 [Chronicles of Darkness] Restyling Tables to Grids (#7110)
* update planned changes in README

* convert skills table to css grid

* convert other traits table to divs

* change morality dots to buttons

* remove active dots for health and clarity

* change willpower checkboxes to buttons

* convert vitae and beats checkboxes to buttons

* update giant and small-framed checkboxes

* convert armor table to grid

* remove unused checkbox input styling

* clean up armorgrid styles

* change flex: 1 to flex-grow: 1

* simply css select selectors

* fix default armor flag value

* remove unused otherattributes css class

* convert input radio to button

* clean radio, healthbox, checkbox styling

* clean unneccessary log statements

* fix health calculation with Number cast

* remove unused css class

* consistent flag conditions

* replace weapon table with grid

* fix dot content alignment

* simplify Initiative roll button styling

* convert dice roller table to grid

* fix logo height relative to dice roller
2020-08-03 14:27:42 -04:00
Primal Zed 7cf8320e0a reset rollstyle / rolltype on page load 2020-07-26 14:53:37 -05:00
Primal Zed 0b66a03e17 change order of grid divs so clickable divs are on top 2020-07-24 07:19:52 -05:00
PrimalZed 2a2af57bf0 fix category for Chronicles of Darkness (#7006) 2020-07-20 13:56:42 -05:00
Primal Zed e30e262e92 udpate readme 2020-07-18 15:09:57 -05:00
Primal Zed ea9852fde7 improve game-line display condition
homebrew fixes
minor css cleanup
2020-07-18 13:42:53 -05:00
Primal Zed 95078b7ada add homebrew sheet type 2020-07-18 12:51:30 -05:00
PrimalZed 830ec436bf [Chronicles of Darkness] Styling and Sheet Roll refinements (#6958)
* replace attributes table with grid

* replace attribute checkboxes with buttons

* fix player label for geist2

* fix willpower update

* simplify getting attr name

* simplify health stats criteria

* update roll construction

* replace skill checkboxes with buttons

* change potency from checkbox to button

* clean up unused style classes

* replace page checkboxes with buttons

* change diceroller checkboxes to buttons

* show roll button rather than transparent with background

* refining dice pool processing

* remove styling rules for deprecated `sheet-attr`
2020-07-13 11:03:39 -05:00
PrimalZed 13cd104b0e [Chronicles of Darkness] Add Geist sheet option (#6831)
* add readme for community cofd sheet

* add geist sheet type option

* add geist sheet attributes

* arrange geist attributes

* add geist translations

* adjust geist trigger labels

* calculate ephemeral defense

* fix defense calc

* calculate ephemeral initiative

* minor traits update

* calculate ephemeral speed

* include modifiers in ephermal health calculation

* rearrange sheet type buttons

* move innate key

* change crisis point triggers from textarea to input

* limit ephermal potency to 5

* generalize number-based display conditions

* change "gt-" class to more accurate "ne-"
2020-06-29 11:26:52 -05:00
PrimalZed b190454faa [Chronicles of Darkness] Geist Colors and Logo (#6829)
* update color for geist to more readable blue

* add alternate geist logo

* use png instead of tif

* crop geist logo

* finish replacement of geist logo
2020-06-29 11:26:26 -05:00
PrimalZed ba22a6e024 [Chronicles of Darkness by Roll20] Revert Community Updates (#6847)
* revert community merges on CofD by Roll20

* reference community sheet in CofD by Roll20 README
2020-06-29 11:10:47 -05:00
PrimalZed 614e4d8abb [Chronicles of Darkness] New Community Sheet, plus Organization/Krewe option (#6777)
* copy 'Chronicles of Darkness by Roll20' to 'Chronicles of Darkness'

* add organization sheet option
2020-06-22 08:06:50 -04:00
PrimalZed 9efd28306c [Chronicles of Darkness by Roll20] Sheet Type and Layout updates (#6121)
* move gameline and edition styling attrs to hidden

* consolidate and wrap settings section
hide pages when not checked

* fix wildcard selector for game line display

* style header logo with flex and min-height

* include placeholder demon img in header div

* reset indentations

* wrap page 1 section

* rename page sections

* consolidate game line checked color styling

* remove unused css classes

* use spacer instead of margin-top for consistency

* use hidden inputs instead of radio for hidden styling attrs

* use divs and spacers rather than br

* replace sheettype radio input+span with buttons

* add missing mortal2 display styling

* slightly more button padding

* simplify hidden attr class names

* add version migration mechanism

* remove indent

* coerce int to 0 outside of parseInt

* use game-line instead of both sheet-types

* remove unused css rules
2020-04-13 10:05:45 -07:00
PrimalZed 064357116a add Geist 2nd Edition (#6031) 2020-04-06 14:01:23 -07:00