* Add static files
* Rename sections, fill abilities, and scaffold skills
* Fill in the top general section
* Update equipment section
* Fill in treasure and hirelings
* Widen hirelings
* Fill in advanced skills
* Make sliders work
* Sort translations
* Build
* Add missing translations
* Fix translations
* Prevent sliders from wrapping
* Complete layout of top section
* Style equipment checkboxes
* Refactor inline-radio
* Finish abilities section
* A bunch of little things
* Change a bunch of styling
* Add damage rolls
* Implement h+l damage roll
* Add feats
* Fix alignment of equip skills
* Fix conditions margins
* Fix equipment checkbox size
* Add headers for the equipment section
* Add (super janky for now) Traits and Powers
* Clean up roll templates, leave final styling for now
* Clean up Powers a little
* Add custom skills
* Slight Powers tweak
* Set up fonts
* Default values for action dice
* Show how many extra successes
* Tweak alignment
* Remove line under blood and doom points
* Powers, resources, and afflictions
* Equipment fixes
* Fix wrapping headers
* Fix some color stuff
* Basic header row
* Translations
* Some more header stuff
* Fix minor alignment issue
* Fix a bunch of layout changes
* Make the sheet a little narrower
* Rest and recover functionality
* Implement doom roll 5 and re-rolls
* Improve getAttrs typing
* Improve startRoll types to allow better typed wrapping
* Add typed wrapped for startRoll
* Refactor roll logic to use new wrappers
* Fix formatting
* Make the roll types slightly saner
* Docstring
* Refactor H+L roll
* Prettier
* prettierignore
* Compile
* Set afflictions height dynamically
* Format
* Change JSON formatting package
* Improve spacing in wounds section
* Make logo slightly smaller
* Spacing tweak
* Replace dashed placeholders with underline
* Improve skills spacing, use full name
* Update adventuring skills to be fillable.
* Embolden some headings
* Broken => Dented
* Fix roll wrapper
* Add red border to rolls with setback
* Add types for Roll20s JQuery
* Make adventuring skills expand/contract based on length of skill name
* Add chat background files
* Implement ability roll template
* Can't reroll without Doom Points
* Set some input type attributes
* Implement Doom Roll
* Fix styling in armor tile
* Fix spacing after sliders
* Decrease number of adventuring skills
* Implement Damage roll template
* Add doom roll graphic
* Implement doom roll with separate graphic
* Update roll template graphics and layout
* Move stuff around
* Fix some layout stuff
* Make text rolls slightly grayer
* Move resources under damage
* Split Feats & Cantrips into feats and cantrips
* Styling for ability roll buttons
* Tweak roll title for "roll 5" button
* Include setback and extra successes on rerolls
* Fix some things in action rolls and document
* Decrease rows in Feats and Cantrips
* Skills styling
* Only show the last two equipment rows based on strength score
* Make the dented checkboxes slightly smaller
* Update chat graphics
* Improve typing of Roll20 events
* Individually type different overloads of on() Roll20 function
* Remove conditional chaining based on new Roll20 typings
* Hide bruises boxes based on toughness attribute
* Allow readonly arrays in getAttrs
* Refactor hiding based on ability and add Madness hiding
* Fix typo
* Compile
* Use aligned numerals
* Fix H+L styling
* Force custom skills to be at least level 1
* Fix some styling
* Remove Adventuring Skills line-break stuff.
* Rename roll backgrounds
* Update roll background addresses
* Change skills to have 5 boxes
* Change Injury and Trauma text.
* Centre the Equipment header
* Fix a regression that broke skills
* Justify some things in the Armor tile
* Update background image
* Update background colour
* Center the logo within the center column
* Add up and down arrow images
* Update icons
* Rename icons
* Implement inc/dec arrows for number inputs.
* Remove settings and tabs from top bar.
* Fix header
* Fix some light mode things
* Move number input arrows to the front
* Fix arrows for bad browsers like Chrome
* Adventuring->Adventure
* 5 boxes for resilience
* Variable number of dents
* Equipment uses on right only
* New logo
* Add new logo
* Add Bio page
* Decent-ish looking tabs
* Update deps
* Fix god-damn relative positioning again
* Refactor number arrows js code, disallow going over max
* Change back to adventuring skills
* Default blood and doom points max to 6
* Make Resilience have show/hide functionality too
* Re-add dented checkboxes
* Fix some stuff in the header
* Move tabs to be around the logo
* Styling changes in character path sheet
* Insight 4 fix
* Add two more ability dice buttons
* Fix styling in resources
* Fix bruises centring
* Reduce number of skills and evenly distribute adventuring skills
* Rill difficulty styling fixes
* Split Hirelings over two columns
* Add one more bruises x2 box, wrap to next line
* Add new condition "burning"
* Add demonstration of possible "options" solution
* Use consistent naming of cur/max attributes
* Visual tweaks of action dice
* Add numbers to some conditions
* Change damage rolls to new design
* Simplify styling of damage rolls
* Fix attribute name
* Add arrows to durability and resilience
* Some more space around Powers
* Disable options page for now
* Make some space
* Make some space
* Fix number input arrows
* Fix roll templates
* Add readme
* Move the d
* Fix hover colours for buttons.
* Readme
* Tweak spacing
* Remove incorrect section of readme
* Remove Hireling section for now
* Remove unused backgrounds
* Shorten Extreme to Extrm
* Implement basics for backgrounds switching
* Compile
* Align blood and doom points with charges
* Clean up damage rolls a little
* Action Dice header
* Split Gold into Gold and Silver
* Add themes B and C
* Enable Theme C
* Add Theme C to options
* Make options slightly more presentable
* Change Afflictions to line inputs
* Trial Merriweather Sans for textareas
* Tighten lined inputs
* Spacing
* Font things
* Add option for tile opacity
* New backgrounds
* Add close icon
* Styling for options menu
* Add cogwheel
* Cogwheel for options open/close
* Font shenanigans
* Fix alignment of number arrows
* Set minimums for damage dice and bonus
* Fix spacing
* Finalize opacity options
* Finalize fonts
* Damage mods on/off
* Row for Extra damage
* Consistentify damage rolls and extra damage rolls
* Add languages and deities tiles to path tab
* Make skills styling consistent
* Roll button sizing and boldness
* Option to choose Powers or Magic
* Change Withering to Withered
* Align things in Conditions
* Add sheet default settings
* Fix number arrow input alignment
* Sheet default options descriptions
* Change inputs to weight 400
* Move bleed, burning, and withered to Wounds
* Fix alignments of dual number inputs
* Fix size of ability roll difficulty numbers
* Clean up damage styling
* Default resilience to 0
* Update skills with rule changes
* Mode adventuring skills
* Spacing shenanigans
* Conditions spacing
* Unbolden all skills
* Unckecked boxes light gray
* Set a default tab for new characters
* Refine tile padding
* Alphabetise conditions
* Authors and Instructions
* Rename Folder
* Styling fixes
* Fint size tweaks
* Dented alignment
* Add checkboxes for Powers
* Add Impr and BP headers to Powers
* Powers alignment
* Add checkboxes to Traits
* Update description
* Add preview image
* v1 changelog
* Asset file cleanup
* Update asset file links