Commit Graph
44 Commits
Author SHA1 Message Date
Jakob Oesinghaus 3415d7b0a5 [Stars Without Number Revised] v2.5.5 (#5643)
* Added permanent strain tracking from cyberware.

* Fix typo

* HP roll now behaves correctly with Heroic characters.

* Travel cost macro.

* Add new magic skills, also add option in weapon skill list.

* Fix typo

* Readme

* Number of attacks for NPCs upped to 8

* Add magic effort

* Final tweaks to magic effort

* Space Magic finished

* Changelog

* Add i18n to missing Innate AC

* changelog

* Fix version number

* Build html

* Fix for upgrade code stopping early

* Fix HP roll looking for con_bonus in stead of constitution_mod

* Remove incorrect field title

* Versioning

* Changelog

* Revert "SWN Revised v2.4.0 (#5124)"

This reverts commit caf89367c5.

* Fix cyberware strain sum being horribly broken

* Incorrect title text for permanent strain extra field

* Fix stray space nullifying a on(change) call

* Changelog

* V2.4.4

* Fix inconsistent field name HP_MAX on the NPC sheet - the correct way to write this is HP_max.
* Link the name input on the PC sheet to the character_name attribute.
* Fix misspelling of "Initiative" in translations, which was not propagated from  translation.json

Fixes #62, #65, and #70.

* Fixes #69

* Remove accidental incorrect maths added in last commit.

* Fix @{name} instead of @{character_name}

* Fix initiative another way

* README typo

* Fix version number
2019-11-04 12:27:57 -06:00
Jakob Oesinghaus 5d0a5d4bd3 [Stars Without Number Revised] 2.4.4 (#5582)
* Added permanent strain tracking from cyberware.

* Fix typo

* HP roll now behaves correctly with Heroic characters.

* Travel cost macro.

* Add new magic skills, also add option in weapon skill list.

* Fix typo

* Readme

* Number of attacks for NPCs upped to 8

* Add magic effort

* Final tweaks to magic effort

* Space Magic finished

* Changelog

* Add i18n to missing Innate AC

* changelog

* Fix version number

* Build html

* Fix for upgrade code stopping early

* Fix HP roll looking for con_bonus in stead of constitution_mod

* Remove incorrect field title

* Versioning

* Changelog

* Revert "SWN Revised v2.4.0 (#5124)"

This reverts commit caf89367c5.

* Fix cyberware strain sum being horribly broken

* Incorrect title text for permanent strain extra field

* Fix stray space nullifying a on(change) call

* Changelog

* V2.4.4

* Fix inconsistent field name HP_MAX on the NPC sheet - the correct way to write this is HP_max.
* Link the name input on the PC sheet to the character_name attribute.
* Fix misspelling of "Initiative" in translations, which was not propagated from  translation.json

Fixes #62, #65, and #70.
2019-10-21 12:33:29 -05:00
Karlinator da88acb276 SWN Revised v2.4.2 (#5306)
* Added permanent strain tracking from cyberware.

* Fix typo

* HP roll now behaves correctly with Heroic characters.

* Travel cost macro.

* Add new magic skills, also add option in weapon skill list.

* Fix typo

* Readme

* Number of attacks for NPCs upped to 8

* Add magic effort

* Final tweaks to magic effort

* Space Magic finished

* Changelog

* Add i18n to missing Innate AC

* changelog

* Fix version number

* Build html

* Fix for upgrade code stopping early

* Fix HP roll looking for con_bonus in stead of constitution_mod

* Remove incorrect field title

* Versioning

* Changelog

* Revert "SWN Revised v2.4.0 (#5124)"

This reverts commit caf89367c5.
2019-07-22 17:03:49 -05:00
Karlinator caf89367c5 SWN Revised v2.4.0 (#5124)
* Added permanent strain tracking from cyberware.

* Fix typo

* HP roll now behaves correctly with Heroic characters.

* Travel cost macro.

* Add new magic skills, also add option in weapon skill list.

* Fix typo

* Readme

* Number of attacks for NPCs upped to 8

* Add magic effort

* Final tweaks to magic effort

* Space Magic finished

* Changelog

* Add i18n to missing Innate AC

* changelog

* Fix version number

* Build html
2019-06-03 16:47:45 -05:00
joesinghaus 9ad6f187d8 Fix 2 bugs
* Fixed a bug causing the sheet to sometimes display an incorrect attack bonus for weapons.
* Fixed missing base attack bonus for drone attacks.
2018-07-19 08:31:50 +02:00
joesinghaus ab42279b89 Armor descriptions 2018-07-16 12:10:54 +02:00
Victor M. Suarez 40f7024dab add artifact armor and equipment
Signed-off-by: Victor M. Suarez <svmnotn@gmail.com>
2018-07-15 19:16:00 -04:00
Jakob Oesinghaus a448084eec Merge branch 'development' into add-missing-heavy-weapons 2018-07-15 11:12:30 +02:00
joesinghaus cd53447c2f Drone autofill
- also added sheet workers to recognize weapon/armor autofill data
Closes #17.
2018-07-15 11:06:36 +02:00
Victor M. Suarez 8b0d159cfd Add missing heavy weapons
With descriptions and all

Signed-off-by: Victor M. Suarez <svmnotn@gmail.com>
2018-07-14 23:55:04 -04:00
joesinghaus d3d479f842 Repeating psychic skills influence effort
Closes #39.
2018-06-29 10:42:44 +02:00
joesinghaus dfe9ca98ae Drone adjustments 2018-06-29 09:37:33 +02:00
joesinghaus 818e85711d Drones (without autofill) 2018-06-27 11:43:13 +02:00
joesinghaus ffff12603d Format workers 2018-06-21 10:11:58 +02:00
joesinghaus ee8411ba30 Change armor encumbrance bonus calculation
Now uses the maximum of all equipped armors instead of their sum.
2018-06-12 09:04:29 +02:00
joesinghaus 81c871c551 Gear tweaks
- Gear amount
- Support decimal gear enc
- refactor readied/stowed calculation
2018-06-11 20:42:20 +02:00
joesinghaus 3da76b526f Bug sqashing in armor encumbrance bonus calc 2018-06-11 19:57:51 +02:00
kehofset@live.no 05e5de5f98 Armor Encumbrance bonus from Storm Armor and FEP. 2018-06-11 16:48:50 +02:00
joesinghaus e9cd107aeb Trained/untrained skills in chat macro 2018-06-09 11:08:29 +02:00
joesinghaus 4107af9035 Bump worker version to 2.2.0 2018-06-03 15:45:37 +02:00
joesinghaus 821567adaf Vehicle type switch, gear autofill, fix RT zoom 2018-05-31 13:57:33 +02:00
joesinghaus b0b583db77 Gear/weapon descriptions 2018-05-30 14:06:29 +02:00
joesinghaus fc2b87dd08 Add vehicle type selector 2018-05-30 09:04:59 +02:00
joesinghaus 89fbc79eb9 Add Discipline field to techniques 2018-05-29 10:24:22 +02:00
joesinghaus 78db6345b0 Techniques autofill & minor visual updates 2018-05-28 11:30:11 +02:00
joesinghaus 272ee6810a Various fixes and additions 2018-05-28 09:34:01 +02:00
joesinghaus 1de5560b0e Simplify some autofill descriptions 2018-05-27 18:15:30 +02:00
joesinghaus 192956e9c0 Cyberware autofill 2018-05-27 17:47:54 +02:00
joesinghaus ae9a6553bb Added Exert to weapon skills 2018-05-27 16:38:01 +02:00
joesinghaus 6a02cd02b2 Fix 2.2.0 armor conversion 2018-05-27 16:15:14 +02:00
joesinghaus 0db44699a5 Armor and gear tweaks
* Finish up armor data input.
* Armor autofill workers
* Gear and armor are table-ified.
2018-05-27 13:51:35 +02:00
kehofset@live.no a308b543fe Data entry for armours. 2018-05-26 19:32:24 +02:00
joesinghaus 204a62f38d Repeating armor section 2018-05-25 22:05:53 +02:00
kehofset@live.no 378b68bfdd Change "Total" effort field to "uncommitted" and added auto-calculating. 2018-05-25 18:52:17 +02:00
joesinghaus 79fee518f5 Autofill functionality in various places 2018-05-24 15:52:46 +02:00
joesinghaus 0a50abfdfb SWN-Reivsed: weapon ammo maximum 2018-05-22 10:13:52 +02:00
joesinghaus 759cbefafd SWN-Revised: v2.1.0, refined upgrade code 2018-05-22 09:25:11 +02:00
joesinghaus 53278bb2ec SWN-Revised: v2.1.0 2018-05-21 10:40:02 +02:00
joesinghaus 3ecdd97a4c SWN-revised v2.0.1
* add extra effort bugfix
* bump version
2018-05-16 08:27:00 +02:00
joesinghaus c148acfcc5 SWN-Revised: fix conversion bug 2018-05-15 20:36:59 +02:00
joesinghaus ebea3bc1f5 SWN-Revised v2.0.0: translation adjustments 2018-05-15 13:12:59 +02:00
joesinghaus 4c767f46cd SWN-Revised v2.0.0: Allow i18n skill list reordering 2018-05-15 09:41:25 +02:00
joesinghaus 5ca91365fe SWN-Revised v2.0.0: style tweaks 2018-05-14 21:10:43 +02:00
joesinghaus 705b0ed10b SWN-Revised v2.0.0 2018-05-14 08:15:34 +02:00