Set up Crew Kit Charge box for Salvo Mode
Renamed image folder media folder to work around imgeSrv bug
Added Process box image
Updated Input box image
Updated Decision box image
Set up all Skill selector boxes
Added on/off functionality for skill direction flow arrow
Added on/off functionality for specialty direction flow arrow
Added on/off functionality for Skill Selector buttons
Changed folder from Free Spacer to FreeSpacer to solve issue that changes %20 to %2520 will require that the **approved.yaml** be updated.
Reminder: add note to PR: Update the **approved.yaml**
Began set up of the Salvo Overlay with a transparent backgound that ensures that you can see the overlay and not access the underlaying sheet.
Fixed the green on the ship configuration
Fixed the size of the retirment plan box
* [Agon Official] Add offical Agon sheet
This is the first version of the offical sheet for Agon by John Harper and Sean Nittner.
There is an older sheet for Agon in the repository, but it's for a very dated development version of the game and is not very useful for the released game. It would probably make sense to deprecate it in favour of this sheet.
* [Agon Official] Small tweak and add Vault of Heaven background
* [Agon Official] Fix Firefox display for some text fields
* [Agon Official] Pretty-print the sheet code
* [Agon Official] Update logo
* [Agon Official] Support the final boon checkbox
- github folder name was causing issues with sheet images located on github.
The & character is replaced by %26 to make a legal url.
But it looks like in this case, the % in %26 has then been replaced again, the code for % is %25, resulting in %2526 where the & should be in that URL.
* Added permanent strain tracking from cyberware.
* Fix typo
* HP roll now behaves correctly with Heroic characters.
* Travel cost macro.
* Add new magic skills, also add option in weapon skill list.
* Fix typo
* Readme
* Number of attacks for NPCs upped to 8
* Add magic effort
* Final tweaks to magic effort
* Space Magic finished
* Changelog
* Add i18n to missing Innate AC
* changelog
* Fix version number
* Build html
* Fix for upgrade code stopping early
* Fix HP roll looking for con_bonus in stead of constitution_mod
* Remove incorrect field title
* Versioning
* Changelog
* Revert "SWN Revised v2.4.0 (#5124)"
This reverts commit caf89367c5.
* Fix cyberware strain sum being horribly broken
* Incorrect title text for permanent strain extra field
* Fix stray space nullifying a on(change) call
* Changelog
* V2.4.4
* Fix inconsistent field name HP_MAX on the NPC sheet - the correct way to write this is HP_max.
* Link the name input on the PC sheet to the character_name attribute.
* Fix misspelling of "Initiative" in translations, which was not propagated from translation.json
Fixes#62, #65, and #70.
* Fixes#69
* Remove accidental incorrect maths added in last commit.
* Fix @{name} instead of @{character_name}
* Fix initiative another way
* Fix maths in travel cost macro.
* Add space to track attribte boosts. Closes#51
* Add ship autofill price data.
* Ship price multiplier
* Rebuild html/css
* Fix readme and sheet version.
* Make strain and encumbrance count boosts correctly
* Collapse attr base and boosts into attr in display mode.
Move current attr to attr_base, attr becomes attr_base+attr_boosts
* Fix new sheets not treating attr_base properly.
* Changelog
Co-authored-by: Jakob Oesinghaus <deceptive.duality@gmail.com>