354 lines
14 KiB
JSON
354 lines
14 KiB
JSON
{
|
||
"art": "art",
|
||
"armor prce": "armor prce",
|
||
"(0%)": "(0%)",
|
||
"(10%)": "(10%)",
|
||
"(20%)": "(20%)",
|
||
"(30%)": "(30%)",
|
||
"(40%)": "(40%)",
|
||
"(record pristine/worn/junk status)": "(record pristine/worn/junk status)",
|
||
"0": "0",
|
||
"Survivor's Name": "Survivor's Name",
|
||
"10": "10",
|
||
"Individual Bonds": "Individual Bonds",
|
||
"Community Bonds": "Community Bonds",
|
||
"112382": "112382",
|
||
"motivations and mental disorders": "motivations and mental disorders",
|
||
"incidents of san loss without going insane": "incidents of san loss without going insane",
|
||
"wounds and ailments": "wounds and ailments",
|
||
"armor and gear": "armure et équipement",
|
||
"weapons": "armes",
|
||
"personal details and notes": "personal details and notes",
|
||
"Archetype": "Archétype",
|
||
"Setting": "Paramètre",
|
||
"315": "315",
|
||
"Current Home": "Current Home",
|
||
"Sex": "Sexe",
|
||
"Age": "Âge",
|
||
"Birthplace": "Lieu de naiss :",
|
||
"8 points of thick hide": "points d'armure",
|
||
"adapted": "adapté",
|
||
"age": "Âge",
|
||
"agent signature": "Signature de l'agent",
|
||
"alertness fail checkbox": "case échec en vigilance",
|
||
"alertness rank": "niveau en vigilance",
|
||
"alertness": "vigilance",
|
||
"ammo input": "nombre de munitions",
|
||
"ammo": "munitions",
|
||
"anthropology fail checkbox": "case échec en anthropologie",
|
||
"anthropology rank": "niveau en anthropologie",
|
||
"anthropology": "anthropology",
|
||
"appraise fail checkbox": "appraise fail checkbox",
|
||
"appraise rank": "appraise rank",
|
||
"appraise": "estimation",
|
||
"Skills": "Compétences",
|
||
"archeology fail checkbox": "case échec en archéologie",
|
||
"archeology rank": "niveau en archéologie",
|
||
"archeology": "archéologie",
|
||
"armor piercing input": "valeur de perforation d'armure",
|
||
"armor piercing": "perforation d'armure",
|
||
"armor": "protections",
|
||
"art fail checkbox": "case échec en art",
|
||
"art name": "Nom de l'art",
|
||
"art rank": "niveau en art",
|
||
"art roll": "jet d'art",
|
||
"artillery fail checkbox": "case échec en artillerie",
|
||
"artillery rank": "niveau en artillerie",
|
||
"artillery roll": "jet d'artillerie",
|
||
"artillery": "artillerie",
|
||
"athletics fail checkbox": "case échec en athlétisme",
|
||
"athletics rank": "niveau en athlétisme",
|
||
"athletics roll": "jet d'athlétisme",
|
||
"athletics": "athlétisme",
|
||
"attack": "Attaque",
|
||
"attacks": "attaque",
|
||
"authorizing officer": "Ordonnateur",
|
||
"base range input": "valeur de portée",
|
||
"base range": "portée",
|
||
"Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls.": "Les gilets pare-balles réduisent les dégâts de toutes les attaques, à l'exception des Tirs Visés et des jets de mortalité réussis.",
|
||
"bond name": "nom du lien",
|
||
"bond score": "valeur du lien",
|
||
"bond flag": "Indicateur de lien",
|
||
"BP": "BP",
|
||
"breaking point": "point de rupture",
|
||
"CHA": "CHA",
|
||
"character name": "Nom du personnage",
|
||
"charisma distinguishing features": "Traits distinctifs de charisme",
|
||
"charisma roll": "jet de Charisme",
|
||
"charisma score": "Valeur",
|
||
"charisma": "Charisme",
|
||
"Check a box when you attempt to use a skill and fail. After the session, add 1d4-1 to each checked skill and erase all checks.": "Cochez une case lorsque vous échouez à un jet de compétence. Après la session, ajoutez 1d4-1 à chaque compétence cochée et effacez tous les coches.",
|
||
"checkbox for first aid": "case à cocher pour premiers secours",
|
||
"CON": "CON",
|
||
"constitution distinguishing features": "Traits distinctifs de constitution",
|
||
"constitution roll": "jet de constitution",
|
||
"constitution score": "Valeur",
|
||
"constitution": "Constitution",
|
||
"craft fail checkbox": "case échec en artisanat",
|
||
"craft name": "nom de l'artisanat",
|
||
"craft rank": "niveau en artisanat",
|
||
"craft roll": "jet d'artisanat",
|
||
"craft": "artisanat",
|
||
"current status:": "statut actuel :",
|
||
"damage input": "valeur de dégât",
|
||
"damage": "dégâts",
|
||
"damage bonus": "bonus de dégâts",
|
||
"damage (×2)": "dégâts (×2)",
|
||
"DB": "DB",
|
||
"DD": "DD",
|
||
"demolitions fail checkbox": "case échec en démolition",
|
||
"demolitions rank": "niveau en démolition",
|
||
"demolitions roll": "jet de démolition",
|
||
"demolitions": "démolition",
|
||
"developments which affect home and family": "développements qui affectent le foyer et la famille",
|
||
"DEX": "DEX",
|
||
"dexterity distinguishing features": "Traits distinctifs de dexterité",
|
||
"dexterity roll": "jet de dexterité",
|
||
"dexterity score": "Valeur",
|
||
"dexterity": "Dextérité",
|
||
"disguise fail checkbox": "case échec en déguisement",
|
||
"disguise rank": "niveau en déguisement",
|
||
"disguise roll": "jet de déguisement",
|
||
"disguise": "déguisement",
|
||
"distinguishing features": "Traits distinctifs",
|
||
"dodge fail checkbox": "case échec en esquive",
|
||
"dodge rank": "niveau en esquive",
|
||
"dodge roll": "jet d'esquive",
|
||
"dodge": "dodge",
|
||
"drive fail checkbox": "case échec en conduite",
|
||
"drive rank": "niveau en conduite",
|
||
"drive roll": "jet de conduite",
|
||
"drive": "conduite",
|
||
"education": "Éducation et historique professionel",
|
||
"employer": "employeur",
|
||
"enter a name for non-player character": "saisissez un nom de personnage non joueur",
|
||
"enter armor text": "saisie du texte de l'armure",
|
||
"enter hit points": "indiquez les points de vie",
|
||
"enter npc description": "décrivez le PNJ",
|
||
"enter sanity loss": "décrivez la perte de SAN",
|
||
"enter willpower points": "indiquez les points de volonté",
|
||
"equipment & resources": "equipment & resources",
|
||
"firearms fail checkbox": "case échec en armes à feu",
|
||
"firearms rank": "niveau en armes à feu",
|
||
"firearms roll": "jet d'armes à feu",
|
||
"firearms": "firearms",
|
||
"first aid fail checkbox": "case échec en premiers secours",
|
||
"first aid rank": "niveau en premiers secours",
|
||
"first aid roll": "jet de premiers secours",
|
||
"first aid": "first aid",
|
||
"forensics fail checkbox": "case échec en médecine légale",
|
||
"forensics rank": "niveau en médecine légale",
|
||
"forensics roll": "jet de médecine légale",
|
||
"forensics": "médecine légale",
|
||
"foriegn languages and other skills:": "langues étrangères et autres compétences :",
|
||
"gm whisper toggle": "chuchoter au MJ ?",
|
||
"GM Whisper": "Chuchoter au MJ",
|
||
"Has First Aid been attempted since the last injury?": "Est-ce que des premiers soins ont été tentés depuis la dernière blessure?",
|
||
"heavy machinery fail checkbox": "case échec en machinerie lourde",
|
||
"heavy machinery rank": "niveau en machinerie lourde",
|
||
"heavy machinery roll": "jet de machinerie lourde",
|
||
"heavy machinery": "machinerie lourde",
|
||
"heavy weapons fail checkbox": "case échec en armes lourdes",
|
||
"heavy weapons rank": "niveau en armes lourdes",
|
||
"heavy weapons roll": "jet d'armes lourdes",
|
||
"heavy weapons": "armes lourdes",
|
||
"helplessness 1": "impuissance 1",
|
||
"helplessness 2": "impuissance 2",
|
||
"helplessness 3": "impuissance 3",
|
||
"helplessness": "helplessness",
|
||
"history fail checkbox": "case échec en histoire",
|
||
"history rank": "niveau en histoire",
|
||
"history roll": "jet d'histoire",
|
||
"history": "histoire",
|
||
"hit points": "points de vie",
|
||
"HP": "PV",
|
||
"insight fail checkbox": "insight fail checkbox",
|
||
"insight rank": "insight rank",
|
||
"insight roll": "insight roll",
|
||
"insight": "psychologie",
|
||
"injuries": "Blessures et maladies",
|
||
"INT": "INT",
|
||
"intelligence distinguishing features": "Traits distinctifs d'intelligence",
|
||
"intelligence roll": "jet d'intelligence",
|
||
"intelligence score": "Valeur",
|
||
"intelligence": "Intelligence",
|
||
"kill radius input": "rayon d'action",
|
||
"kill radius": "rayon d'action",
|
||
"law fail checkbox": "case échec en loi",
|
||
"law rank": "niveau en loi",
|
||
"law roll": "jet de loi",
|
||
"law": "loi/droit",
|
||
"lethality % input": "mortalité %",
|
||
"lethality %": "mortalité %",
|
||
"lethality": "mortalité",
|
||
"lethality (×2)": "mortalité (×2)",
|
||
"luck": "Chance",
|
||
"Luck": "Chance",
|
||
"medicine fail checkbox": "case échec en médecine",
|
||
"medicine rank": "niveau en médecine",
|
||
"medicine roll": "jet de médecine",
|
||
"medicine": "medicine",
|
||
"melee weapons fail checkbox": "case échec en armes de mêlée",
|
||
"melee weapons rank": "niveau en armes de mêlée",
|
||
"melee weapons roll": "jet d'armes de mêlée",
|
||
"melee weapons": "armes de mêlée",
|
||
"military science fail checkbox": "case échec en expertise militaire",
|
||
"military science name": "nom d'une expertise militaire",
|
||
"military science rank": "niveau en expertise militaire",
|
||
"military science roll": "jet d'expertise militaire",
|
||
"military science": "expertise militaire",
|
||
"motivations": "Motivations",
|
||
"name": "nom",
|
||
"nationality": "nationality",
|
||
"navigate fail checkbox": "case échec en navigation",
|
||
"navigate rank": "niveau en navigation",
|
||
"navigate roll": "jet de navigation",
|
||
"navigate": "navigation",
|
||
"notes": "Notes",
|
||
"npc": "PNJ",
|
||
"occult fail checkbox": "case échec en occultisme",
|
||
"occult rank": "niveau en occultisme",
|
||
"occult roll": "jet d'occultisme",
|
||
"occult": "occult",
|
||
"off": "off",
|
||
"on": "on",
|
||
"other notes name": "nom des autres notes",
|
||
"other notes": "autres notes",
|
||
"pc": "PJ",
|
||
"permanent resources": "permanent resources",
|
||
"personal data": "données personnelles",
|
||
"persuade fail checkbox": "case échec en persuasion",
|
||
"persuade rank": "niveau en persuasion",
|
||
"persuade roll": "jet de persuasion",
|
||
"persuade": "persuasion",
|
||
"pharmacy fail checkbox": "case échec en pharmacie",
|
||
"pharmacy rank": "niveau en pharmacie",
|
||
"pharmacy roll": "jet de pharmacie",
|
||
"pharmacy": "pharmacie",
|
||
"pilot fail checkbox": "case échec en pilotage",
|
||
"pilot name": "type de pilotage",
|
||
"pilot rank": "niveau en pilotage",
|
||
"pilot roll": "jet de pilotage",
|
||
"pilot": "Autopilote",
|
||
"Please indicate why this agent was recruited and why the agent agreed to be recruited.": "Veuillez indiquer pourquoi cet agent a été recruté et pourquoi il a accepté de l'être.",
|
||
"post apoc lore fail checkbox": "post apoc lore fail checkbox",
|
||
"post apoc lore name": "post apoc lore name",
|
||
"post apoc lore rank": "post apoc lore rank",
|
||
"post apoc lore roll": "post apoc lore roll",
|
||
"post apoc lore": "post apoc lore",
|
||
"POW": "POU",
|
||
"power distinguishing features": "Traits distinctifs de pouvoir",
|
||
"power roll": "jet de pouvoir",
|
||
"power score": "score de pouvoir",
|
||
"power": "power",
|
||
"pris/worn/junk": "pris/worn/junk",
|
||
"pristine": "pristine",
|
||
"reassure fail checkbox": "reassure fail checkbox",
|
||
"reassure rank": "reassure rank",
|
||
"reassure roll": "reassure roll",
|
||
"reassure": "reassure",
|
||
"research fail checkbox": "research fail checkbox",
|
||
"research rank": "research rank",
|
||
"research roll": "research roll",
|
||
"research": "research",
|
||
"resource checks": "resource checks",
|
||
"resources at hand": "resources at hand",
|
||
"resources stowed": "resources stowed",
|
||
"resources in storage": "resources in storage",
|
||
"bonds and disorders": "bonds and disorders",
|
||
"rank": "compétence %",
|
||
"recovery SAN": "recovery SAN",
|
||
"remarks": "observations",
|
||
"ranged weapons fail checkbox": "ranged weapons fail checkbox",
|
||
"ranged weapons rank": "ranged weapons rank",
|
||
"ranged weapons roll": "ranged weapons roll",
|
||
"ranged weapons": "ranged weapons",
|
||
"resources": "ressources",
|
||
"ride fail checkbox": "case échec en équitation",
|
||
"ride rank": "niveau en équitation",
|
||
"ride roll": "jet en équitation",
|
||
"ride": "équitation",
|
||
"roll": "jet",
|
||
"SAN": "SAN",
|
||
"SAN LOSS": "Perte de SAN",
|
||
"sanity points": "points de santé mentale",
|
||
"scavenge fail checkbox": "scavenge fail checkbox",
|
||
"scavenge rank": "scavenge rank",
|
||
"scavenge roll": "scavenge roll",
|
||
"scavenge": "scavenge",
|
||
"science fail checkbox": "case échec en science",
|
||
"science name": "type de science",
|
||
"science rank": "niveau en science",
|
||
"science roll": "jet de science",
|
||
"science": "science",
|
||
"score": "Valeur",
|
||
"search fail checkbox": "case échec en recherche",
|
||
"search rank": "niveau en recherche",
|
||
"search roll": "jet de recherche",
|
||
"search": "search",
|
||
"sex": "sex",
|
||
"sheet settings toggle": "activation des paramètres de la feuille de personnage",
|
||
"sheet settings": "paramètres de la feuille",
|
||
"sheet type": "Type de feuille",
|
||
"Sheet Type": "Type de feuille",
|
||
"skill % input": "compétence %",
|
||
"skill %": "compétence %",
|
||
"skill fail checkbox": "case échec en compétence",
|
||
"specialization name": "specialization name",
|
||
"skill or stat used": "compétence ou caractéristique utilisée",
|
||
"skill rank": "niveau de compétence",
|
||
"skill roll": "jet de compétence",
|
||
"skill": "nom",
|
||
"skills": "compétences",
|
||
"special training input": "entraînement spécial",
|
||
"statistical data": "données statistiques",
|
||
"Statistics": "Caractéristiques",
|
||
"stealth fail checkbox": "case échec en discrétion",
|
||
"stealth rank": "niveau en discrétion",
|
||
"stealth roll": "jet de discrétion",
|
||
"stealth": "discrétion",
|
||
"STR": "FOR",
|
||
"strength distinguishing features": "Traits distinctifs de force",
|
||
"strength roll": "jet de force",
|
||
"strength score": "Valeur",
|
||
"strength": "force",
|
||
"surgery fail checkbox": "case échec en chirurgie",
|
||
"surgery rank": "niveau en chirurgie",
|
||
"surgery roll": "jet de chirurgie",
|
||
"surgery": "chirurgie",
|
||
"survival fail checkbox": "case échec en survie",
|
||
"survival rank": "niveau en survie",
|
||
"survival roll": "jet de survie",
|
||
"survival": "survie",
|
||
"swim fail checkbox": "case échec en natation",
|
||
"swim rank": "niveau en natation",
|
||
"swim roll": "jet de natation",
|
||
"swim": "natation",
|
||
"technology use fail checkbox": "technology use fail checkbox",
|
||
"technology use rank": "technology use rank",
|
||
"technology use roll": "technology use roll",
|
||
"technology use": "technology use",
|
||
"top secret//orcon//special access required delta green agent documenation sheet": "top secret//orcon//accès spécial requis agent delta green fiche de documentation",
|
||
"unarmed combat fail checkbox": "case échec en corps à corps",
|
||
"unarmed combat rank": "niveau en corps à corps",
|
||
"unarmed combat roll": "jet de corps à corps",
|
||
"unarmed combat": "corps à corps",
|
||
"united states form": "formulaire des États-Unis",
|
||
"unnatural fail checkbox": "case échec en paranaturel",
|
||
"unnatural rank": "niveau en paranaturel",
|
||
"unnatural roll": "jet de paranaturel",
|
||
"unnatural": "paranaturel",
|
||
"uses per game": "uses per game",
|
||
"violence 1": "violence 1",
|
||
"violence 2": "violence 2",
|
||
"violence 3": "violence 3",
|
||
"violence": "violence",
|
||
"weapons input": "armes",
|
||
"whisper rolls to gm": "Murmurer les jets au MJ",
|
||
"willpower points": "points de volonté",
|
||
"WP": "FM",
|
||
"x5": "x5",
|
||
"yes: only Medicine, Surgery, or long-term rest can help further.": "oui: seuls la médecine, la chirurgie ou le repos de longue durée peuvent aider.",
|
||
"-": "-"
|
||
}
|