Bugfix - NPC->Vehicle Targeting Autosofts can now be de/selected individually.
34 lines
1.6 KiB
Markdown
34 lines
1.6 KiB
Markdown
Shadowrun Sixth World Character Sheet
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**`This is a work in progress.`**
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At this point only the PC sheet is functional, NPC sheets are being addressed now.
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Roll20 Forum Post: https://app.roll20.net/forum/post/9862344/shadowrun-sixth-world-character-sheet-for-shadowrun-sixth-world-6e
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TO DO
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**`PC Sheet`** -
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* Social / Vehicle repeating delete icon is on the left
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* Ammo only has one input, there should be an input for per reload and max
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* Arms -> Ranged Might need to add a "Gunnery" skill option and when selected change attribute to Logic
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**`NPC Sheets`**
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* Most sections are useable if not optimally styled now.
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**`Future Features Wishlist`**
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* Extended Tests Roller?
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* Make current "Modifiers" text parsed and used to apply modifiers directly to sheet attributes. For example having "Reaction: +1" in the Modifiers box would automatically apply +1 to the reaction attribute, thus affecting all rolls relying on that attribute. An advanced idea for this is to have checkboxes to indicate if these modifiers are active currently or not. I can see these being useful in Adept Powers, Augments, Equipment and possibly other areas.
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* Make Magic updated if Essence drops below it
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* Sheetworker to uncheck specialization if expertise is checked and vice versa for everywhere those occur (spells, arms)
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* Have changes to primary ranged weapon firing mode update AR values and DV
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* GOD character sheet (track OS score for multiple characters, npcs)
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* Add spot for augs/bioware grades (Standard/Beta/Delta/etc)
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* Major/Minor Actions block for PCs, maybe auto-calculated also?
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